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2017-01-03Attempt to decompile trainer memo printingMarijn van der Werf
2017-01-03more labels in battle_ai.c and intro.c and misc places (#151)ProjectRevoTPP
* make ROM match again * clean up item_use.c labels and clarify functions. * label and clarify some functions in decompress.c * label and clarify berry.c * rename 20239F8 to gBattleTypeFlags * formatting * label intro.c a bit * label battle_ai.c and document some stuff * formatting * more labeling and clarification. * more label stuff
2017-01-02decompile coord_event_weather.cYamaArashi
2017-01-02name functions and split data moreYamaArashi
2017-01-03Partly decompile tv showMarijn van der Werf
2017-01-02Merge pull request #149 from marijnvdwerf/decompile/bard_musicYamaArashi
Decompile bard_music
2017-01-03Decompile bard_musicMarijn van der Werf
2017-01-02Merge pull request #148 from marijnvdwerf/decompile/decorationYamaArashi
Decompile bit of decoration
2017-01-03Decompile bit of decorationMarijn van der Werf
2017-01-02split out battle_party_menu and pokemon_storage_systemYamaArashi
2017-01-02split out more asm filesYamaArashi
2017-01-02split out more codeYamaArashi
2017-01-02name_string_util.sYamaArashi
2017-01-02split rom_8148B8C.sYamaArashi
2017-01-02name battle setup functionsYamaArashi
2017-01-02gBattleTerrainYamaArashi
2017-01-02gUnknown_0203869A -> gIsLinkContestYamaArashi
2017-01-02label and document berry.c, decompress.c, item_use.c and label ↵ProjectRevoTPP
gBattleTypeFlags (#146) * make ROM match again * clean up item_use.c labels and clarify functions. * label and clarify some functions in decompress.c * label and clarify berry.c * rename 20239F8 to gBattleTypeFlags * formatting
2017-01-02gBattleTypeFlagsYamaArashi
2017-01-02event_data.cYamaArashi
2017-01-01split rom_806936CYamaArashi
2017-01-01braille puzzle stuffYamaArashi
2017-01-01name util functionsYamaArashi
2017-01-01split rom_80A2B18.sYamaArashi
2017-01-01put rom_806D7F8 into party_menuYamaArashi
2017-01-01name more functionsYamaArashi
2017-01-01name some functionsYamaArashi
2017-01-01start decompiling item_use.c (#144)ProjectRevoTPP
* begin decompiling item_use.c * decompile more of item_use.c * commit what I have currently * formatting
2017-01-01split out some battle anim codeYamaArashi
2017-01-01gBattleAnimArgsYamaArashi
2017-01-01Merge pull request #143 from yenatch/battle-animYamaArashi
Decompile battle_anim_80A7E7C
2017-01-01Remove argc in the battle_anim macros.yenatch
2017-01-01Decompile battle_anim_80A7E7Cyenatch
2016-12-31use more constants in CalculateBaseDamageYamaArashi
2016-12-30nonmatching damage calc functionYamaArashi
2016-12-30decompile more of pokemon_3YamaArashi
2016-12-30decompile sub_803F324YamaArashi
2016-12-30begin decompiling pokemon_3YamaArashi
2016-12-30split out pokeblock codeYamaArashi
2016-12-30split out pokeblock feeding codeYamaArashi
2016-12-30finish decompiling script_menu.c (#142)ProjectRevoTPP
* begin decompiling script_menu.c * update MultichoiceStructs to use both structs * decompile 2 more functions * decompile more of script_menu.c * do a bit more of script_menu.c * whoops * decompile task_yes_no_maybe * finish decompiling script_menu.c * formatting
2016-12-30split out more asm filesYamaArashi
2016-12-30split out hall of fame and credits codeYamaArashi
2016-12-30decompile sub_80B5578 and sub_80B5684YamaArashi
2016-12-29begin decompiling mystery_event_script.cYamaArashi
2016-12-29decompile mystery_event_menu.cYamaArashi
2016-12-29decompile more of script_menu.c (#141)ProjectRevoTPP
* begin decompiling script_menu.c * update MultichoiceStructs to use both structs * decompile 2 more functions * decompile more of script_menu.c * do a bit more of script_menu.c * whoops * decompile task_yes_no_maybe
2016-12-28begin decompiling script_menu.c (#140)ProjectRevoTPP
2016-12-27battle_ai.s whitespaceYamaArashi
2016-12-20split out smokescreen anim code and name some HP functionsYamaArashi