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path: root/data/event_scripts.s
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2017-11-19decompile fldeff_secret_base_pcsceptillion
2017-10-01fix more command namescamthesaxman
2017-10-01fix more command namescamthesaxman
2017-10-01fix more command namescamthesaxman
2017-10-01fix more command namescamthesaxman
2017-09-30updatecamthesaxman
2017-09-30stuff... I don't remembercamthesaxman
2017-09-26more command renamingcamthesaxman
2017-09-26single compare macrocamthesaxman
2017-09-24more script command renamingcamthesaxman
2017-09-24more script command renamingcamthesaxman
2017-09-24more script command renamingcamthesaxman
2017-09-24Replace more script commands and fix German buildcamthesaxman
2017-09-24Replace script commands: snop -> nop, snop1 -> nop1, jump -> gotocamthesaxman
2017-09-13more labelingcamthesaxman
2017-09-12more labels and fix buildcamthesaxman
2017-09-12lots more relabelingcamthesaxman
2017-09-10stuffcamthesaxman
2017-09-10lots more renamingcamthesaxman
2017-09-09fix German buildcamthesaxman
2017-09-09more script_menu refactoringcamthesaxman
2017-08-24do some renaming and reorganizingcamthesaxman
2017-07-18Script macro special now takes, as its argument, the name of the function.PikalaxALT
2017-01-05more labels (#165)ProjectRevoTPP
* more labels and match sub_810745C * formatting * move BattleStruct to battle.h and combine both loose structs * oops * more labels for rom4.c
2016-12-30finish decompiling script_menu.c (#142)ProjectRevoTPP
* begin decompiling script_menu.c * update MultichoiceStructs to use both structs * decompile 2 more functions * decompile more of script_menu.c * do a bit more of script_menu.c * whoops * decompile task_yes_no_maybe * finish decompiling script_menu.c * formatting
2016-11-05contest rank varYamaArashi
2016-11-05contest category varYamaArashi
2016-11-05script special variablesYamaArashi
2016-10-30decompile field_posion.c (#79)Cameron Hall
* start decompiling field_poison.c * finish decompiling
2016-10-28included .s to .incYamaArashi
2016-10-18script condition tableYamaArashi
2016-10-18update sand pillar paletteYamaArashi
2016-10-17var.cYamaArashi
2016-09-26game statisticsYamaArashi
2016-09-18rename intro.s to birch_speech.sYamaArashi
2016-09-12decompile pokemon functionsYamaArashi
2016-09-10build revision 1 and 2YamaArashi
2016-08-30Use opponent constants in scripts.yenatch
2016-07-05convert .global to double colonYamaArashi
2016-07-05some ruby/sapphire event script differencesYamaArashi
2016-07-04remove remaining event script incbinsYamaArashi
2016-07-04battle animation scriptsYamaArashi
2016-07-03only use event script macros in event_scripts.sYamaArashi
2016-07-02More Sapphire diffs.yenatch
2016-06-30Split a bunch of misc scripts and text.yenatch
2016-06-28Accidentally included MaysHouse_{1,2}F scripts in BrendansHouse2F.yenatch
2016-06-27Move data/maps/{text,scripts}/ to data/{text,scripts}/maps/.yenatch
2016-06-27More incbins in data/event_scripts.s.yenatch
2016-06-25Dump some short scripts and unsplit some false positives.yenatch
There are groups of events/text related to several maps, instead of just one. These fall outside of the big include block where map events live. Some of them were erroneously matched to maps that had no other events.
2016-06-22Dump the specials and std script tables.yenatch
Also split the braille text.