Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-12 | Use map battle scene constants in map headers | Marcus Huderle | |
2018-07-12 | Use map type constants in map headers | Marcus Huderle | |
2018-07-12 | Use weather constants in map headers | Marcus Huderle | |
2018-07-12 | Use region map section constants in map headers | Marcus Huderle | |
2018-06-20 | Use MUS_ prefix instead of BGM_ prefix for songs | Marcus Huderle | |
2018-06-20 | Move map scripts into 'data/maps/<mapname>/scripts.inc' | Marcus Huderle | |
2018-06-20 | Move map events into respective data/maps/<map> directories | Marcus Huderle | |
2018-06-20 | Move 'map attributes' into 'layouts' | Marcus Huderle | |
2017-05-04 | rename extension of included .s files to .inc | camthesaxman | |
2016-10-16 | Label battle AI script and update map BGM constants (#59) | ProjectRevoTPP | |
* purge text label redundancy in data2 * revo you dummy dont commit experimental changes like that * Map header music constants * Declare CoordEvent and BgEvent structs * start labeling AI labels * more labels * even more AI labels * finish labeling battle AI * change flee2 to watch * egg nickname * oops | |||
2016-07-05 | remove empty lines at eof | YamaArashi | |
2016-06-16 | Dump the maps. | yenatch | |