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AgeCommit message (Collapse)Author
2018-12-07Use real apostrophes instead of fake onesMelody
2018-08-10use heal location constantsgarak
2018-07-26Fix nonmatching ChooseNextBattleTowerTrainer()Marcus Huderle
2018-07-20Rename OPPONENT_ to TRAINER_ to match pokeemerald.vblm12
2018-07-12Use map battle scene constants in map headersMarcus Huderle
2018-07-12Use map type constants in map headersMarcus Huderle
2018-07-12Use weather constants in map headersMarcus Huderle
2018-07-12Use region map section constants in map headersMarcus Huderle
2018-07-11Trim fat from coord_event macroMarcus Huderle
2018-07-11Use bg event type constants and remove unneeded bg_event argumentMarcus Huderle
2018-07-10Use movement constants in object_event macrosMarcus Huderle
2018-06-20Use MUS_ prefix instead of BGM_ prefix for songsMarcus Huderle
2018-06-20Move map text into data/maps/<name>Marcus Huderle
2018-06-20Move map scripts into 'data/maps/<mapname>/scripts.inc'Marcus Huderle
2018-06-20Move map events into respective data/maps/<map> directoriesMarcus Huderle
2018-06-20Move 'map attributes' into 'layouts'Marcus Huderle
2018-06-20Clean duplicate labels of map attributesMarcus Huderle
2018-06-15Split movement radius values in object_event macroMarcus Huderle
2018-06-15Port object_event macro from emeraldMarcus Huderle
2018-05-29Unify 'map object' and 'field object' terms into 'event object'Marcus Huderle
2018-01-14Merge branch 'master' into fix_file_modesPikalaxALT
2018-01-14Fix file modesPikalaxALT
2018-01-14improve TM/HM constants and add macro for TM/HM learnsetscamthesaxman
2017-12-27Use descriptive name for the BLACK GLASSES hidden item flagMarcus Huderle
2017-12-26Fully enumerate secret base constantsMarcus Huderle
2017-12-26Add bg_secret_base_event macro, and define secret base id constantsMarcus Huderle
2017-12-26Add bg_hidden_item_event macro, and define hidden item flagsMarcus Huderle
2017-12-26Add coord_weather_event macro, and define COORD_EVENT_WEATHER_* constantsMarcus Huderle
2017-12-24Name and use general purpose varsMarcus Huderle
2017-12-24Name and use dynamic object gfx idsMarcus Huderle
2017-12-24Name and use temp var constantsMarcus Huderle
2017-12-15Label item flagsMarcus Huderle
2017-12-15Finish all regular hide-show flagsMarcus Huderle
2017-12-14A few more flagsMarcus Huderle
2017-12-10Label flags up to 973Marcus Huderle
2017-12-09Label all flags up to 901Marcus Huderle
2017-12-04Start using constants for hide-show flagsMarcus Huderle
2017-12-03Use decoration flag constantsMarcus Huderle
2017-12-02Label flags up to flag 99.Marcus Huderle
2017-11-28Flag for buggy rock smash rockMarcus Huderle
2017-11-28Use constants for temporary map flagsMarcus Huderle
2017-11-27convert data files to use constants/map.hcamthesaxman
2017-11-27fix buildcamthesaxman
2017-11-15fix Route124 concatenation in map_events.sProjectRevoTPP
2017-09-13more labelingcamthesaxman
2017-06-14FILE MODES BrokeBackPikalaxALT
2017-05-04rename extension of included .s files to .inccamthesaxman
2016-10-28included .s to .incYamaArashi
2016-10-28Add BGM_ROUTE_118.yenatch
2016-10-16Label battle AI script and update map BGM constants (#59)ProjectRevoTPP
* purge text label redundancy in data2 * revo you dummy dont commit experimental changes like that * Map header music constants * Declare CoordEvent and BgEvent structs * start labeling AI labels * more labels * even more AI labels * finish labeling battle AI * change flee2 to watch * egg nickname * oops