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2018-06-20Use MUS_ prefix instead of BGM_ prefix for songsMarcus Huderle
2018-06-20Move map text into data/maps/<name>Marcus Huderle
2018-06-20Move map scripts into 'data/maps/<mapname>/scripts.inc'Marcus Huderle
2018-06-20Move map events into respective data/maps/<map> directoriesMarcus Huderle
2018-06-20Move 'map attributes' into 'layouts'Marcus Huderle
2018-06-20Clean duplicate labels of map attributesMarcus Huderle
2018-06-15Split movement radius values in object_event macroMarcus Huderle
2018-06-15Port object_event macro from emeraldMarcus Huderle
2018-05-29Unify 'map object' and 'field object' terms into 'event object'Marcus Huderle
2018-01-14Merge branch 'master' into fix_file_modesPikalaxALT
2018-01-14Fix file modesPikalaxALT
2018-01-14improve TM/HM constants and add macro for TM/HM learnsetscamthesaxman
2017-12-27Use descriptive name for the BLACK GLASSES hidden item flagMarcus Huderle
2017-12-26Fully enumerate secret base constantsMarcus Huderle
2017-12-26Add bg_secret_base_event macro, and define secret base id constantsMarcus Huderle
2017-12-26Add bg_hidden_item_event macro, and define hidden item flagsMarcus Huderle
2017-12-26Add coord_weather_event macro, and define COORD_EVENT_WEATHER_* constantsMarcus Huderle
2017-12-24Name and use general purpose varsMarcus Huderle
2017-12-24Name and use dynamic object gfx idsMarcus Huderle
2017-12-24Name and use temp var constantsMarcus Huderle
2017-12-15Label item flagsMarcus Huderle
2017-12-15Finish all regular hide-show flagsMarcus Huderle
2017-12-14A few more flagsMarcus Huderle
2017-12-10Label flags up to 973Marcus Huderle
2017-12-09Label all flags up to 901Marcus Huderle
2017-12-04Start using constants for hide-show flagsMarcus Huderle
2017-12-03Use decoration flag constantsMarcus Huderle
2017-12-02Label flags up to flag 99.Marcus Huderle
2017-11-28Flag for buggy rock smash rockMarcus Huderle
2017-11-28Use constants for temporary map flagsMarcus Huderle
2017-11-27convert data files to use constants/map.hcamthesaxman
2017-11-27fix buildcamthesaxman
2017-11-15fix Route124 concatenation in map_events.sProjectRevoTPP
2017-09-13more labelingcamthesaxman
2017-06-14FILE MODES BrokeBackPikalaxALT
2017-05-04rename extension of included .s files to .inccamthesaxman
2016-10-28included .s to .incYamaArashi
2016-10-28Add BGM_ROUTE_118.yenatch
2016-10-16Label battle AI script and update map BGM constants (#59)ProjectRevoTPP
* purge text label redundancy in data2 * revo you dummy dont commit experimental changes like that * Map header music constants * Declare CoordEvent and BgEvent structs * start labeling AI labels * more labels * even more AI labels * finish labeling battle AI * change flee2 to watch * egg nickname * oops
2016-10-01remove zeros from connection macrosYamaArashi
2016-09-09Split out groups of includes related to maps.yenatch
2016-08-03More gfx/pal and data2 work (#27)ProjectRevoTPP
2016-07-05remove empty lines at eofYamaArashi
2016-07-04add unreferenced, empty Sootopolis map connectionsYamaArashi
2016-06-28Remove the duplicate tileset headers, and include the real ones.yenatch
Also relabel some shared map assets.
2016-06-27Move data/maps/{text,scripts}/ to data/{text,scripts}/maps/.yenatch
2016-06-27More incbins in data/event_scripts.s.yenatch
2016-06-25Dump some short scripts and unsplit some false positives.yenatch
There are groups of events/text related to several maps, instead of just one. These fall outside of the big include block where map events live. Some of them were erroneously matched to maps that had no other events.
2016-06-20Clean up the event script/text includes.yenatch
2016-06-20Merge remote-tracking branch 'origin/master'yenatch
Conflicts: data/data1.s data/maps/text/SootopolisCity.s