Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-02-05 | shop incbins | YamaArashi | |
2017-02-05 | get rid of some baserom incbins | YamaArashi | |
2017-02-04 | decompile more of field_map_obj (#231) | Cameron Hall | |
* decompile more code * decompile more of field_map_obj * decompile more of field_map_obj | |||
2017-02-01 | label, document, reorganize, and clean up battle_ai.c (#228) | ProjectRevoTPP | |
label, document, reorganize, and clean up battle_ai.c | |||
2017-01-28 | define data in title_screen.c and fix build (#221) | Cameron Hall | |
* define more data in C * correct typo in comments * define data in title_screen.c * define data in title_screen.c and fix build | |||
2017-01-27 | define more data in C (#220) | Cameron Hall | |
* define more data in C * correct typo in comments | |||
2017-01-27 | define more data in C (#219) | Cameron Hall | |
* define some graphics data in C * define wild pokemon in C * use less #ifdefs * define data in berry.c | |||
2017-01-25 | finish decompiling naming_screen (#217) | Cameron Hall | |
* decompile more code * incbin graphics data * decompile more code * decompile more code * finish decompiling * name some functions and variables | |||
2017-01-24 | decompile more of naming_screen (#216) | Cameron Hall | |
* decompile more code * incbin graphics data * decompile more code | |||
2017-01-21 | label a few things and put data in field_player_avatar.c (#212) | Cameron Hall | |
2017-01-21 | finish decompiling battle_party_menu | camthesaxman | |
2017-01-20 | put data in bike.c (#206) | Cameron Hall | |
* start decompiling bike.c * decompile more of bike.c * decompile MovePlayerOnAcroBike and CheckMovementInputAcroBike * decompile more of bike * put data in bike.c | |||
2017-01-17 | Merge pull request #195 from marijnvdwerf/clean/data-variables | YamaArashi | |
Use variable names instead of raw offsets in data | |||
2017-01-17 | Use variable names instead of raw offsets in data | Marijn van der Werf | |
2017-01-17 | Include data for gUnknown_0840CA00 | Marijn van der Werf | |
2017-01-15 | Merge pull request #189 from camthesaxman/battle_anim | YamaArashi | |
add some data to C file and clean up battle_anim.c | |||
2017-01-15 | add some data to C file and clean up | camthesaxman | |
2017-01-10 | define battle AI rodata in C | YamaArashi | |
2017-01-10 | Merge pull request #181 from marijnvdwerf/decompile/credits-2 | YamaArashi | |
Continue decompiling credits | |||
2017-01-10 | Continue decompiling credits | Marijn van der Werf | |
2017-01-08 | enum the species constants | yenatch | |
2017-01-08 | rename truck_scene.c to field_special_scene.c | YamaArashi | |
2017-01-07 | dump more incbins | YamaArashi | |
2017-01-07 | more incbins | YamaArashi | |
2017-01-07 | misc. incbins | YamaArashi | |
2017-01-07 | save failed screen incbins | YamaArashi | |
2017-01-07 | naming screen incbins | YamaArashi | |
2017-01-07 | menu cursor incbins | YamaArashi | |
2017-01-07 | roulette incbins | YamaArashi | |
2017-01-07 | pokenav incbins | YamaArashi | |
2017-01-07 | Continue decompilation | Marijn van der Werf | |
2017-01-07 | decorations incbins | YamaArashi | |
2017-01-07 | bard incbins | YamaArashi | |
2017-01-07 | slot machine incbins | YamaArashi | |
2017-01-07 | Start decompiling credits | Marijn van der Werf | |
2017-01-06 | dump subsprite table | YamaArashi | |
2017-01-06 | define pokemon size record data in C | YamaArashi | |
2017-01-06 | get rid of battle AI incbin | YamaArashi | |
2017-01-05 | get rid of Shedinja-related incbin | YamaArashi | |
2017-01-05 | split data | YamaArashi | |
2017-01-05 | lottery prize data | YamaArashi | |
2017-01-05 | split out more data | YamaArashi | |
2017-01-05 | more labels (#165) | ProjectRevoTPP | |
* more labels and match sub_810745C * formatting * move BattleStruct to battle.h and combine both loose structs * oops * more labels for rom4.c | |||
2017-01-06 | Contest painting | Marijn van der Werf | |
2017-01-06 | Decompile party_menu functions | Marijn van der Werf | |
2017-01-05 | define fanfare data in C | YamaArashi | |
2017-01-05 | define palette struct in C | YamaArashi | |
2017-01-05 | split out tileset anim data | YamaArashi | |
2017-01-05 | define some menu data in C | YamaArashi | |
2017-01-05 | split out party_menu data | YamaArashi | |