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AgeCommit message (Collapse)Author
2016-08-30trainer eye trainersYamaArashi
2016-08-30rename TYPE_UNKNOWN to TYPE_MYSTERYYamaArashi
2016-08-30Merge pull request #39 from yenatch/opponent-constantsYamaArashi
Use opponent constants in event scripts
2016-08-30pokeblock animsYamaArashi
2016-08-30Use opponent constants in scripts.yenatch
2016-08-30Use opponent constants in version differences.yenatch
2016-08-30misc. incbinsYamaArashi
2016-08-30crit chance tableYamaArashi
2016-08-30accuracy stage ratiosYamaArashi
2016-08-30trainer money tableYamaArashi
2016-08-30enemy pokemon elevation tableYamaArashi
2016-08-29dump songsYamaArashi
2016-08-28split lz graphicsYamaArashi
2016-08-27misc. incbinsYamaArashi
2016-08-27fix sprite anim tableYamaArashi
2016-08-27sprite template incbinsYamaArashi
2016-08-26misc. incbinsYamaArashi
2016-08-26ruby/sapphire differencesYamaArashi
2016-08-25cleanupYamaArashi
2016-08-25Fix a lot of static addresses in data2.s.yenatch
2016-08-20unreferenced sprite animation incbinYamaArashi
2016-08-20dissassemble contest AI routines (#34)ProjectRevoTPP
2016-08-20Create files for tileset metatiles.yenatch
2016-08-18remove field_eff prefix from field effect script macrosYamaArashi
2016-08-18dump function pointer tableYamaArashi
2016-08-18use battle move effect constantsYamaArashi
2016-08-18use contest effect constants in contest move dataYamaArashi
2016-08-18use hold effect constants in item dataYamaArashi
2016-08-18contest excitement tableYamaArashi
2016-08-17status flags for battle AIYamaArashi
2016-08-17name more battle AI macrosYamaArashi
2016-08-18Name the battle ai functions and name a couple more macros.yenatch
2016-08-18Add battle ai scripts.yenatch
2016-08-13MergeYamaArashi
2016-08-13split ai_scripts.sYamaArashi
2016-08-12split data1.sYamaArashi
2016-08-12Add more battle scripts.yenatch
2016-08-11Add battle scripts and battle text constants.yenatch
2016-08-07Feebas routine and fishing data.Marcus Huderle
2016-08-06Field effect and field object incbins.Marcus Huderle
2016-08-06Improve labels for jump landing.Marcus Huderle
2016-08-04remove duplicate labelsYamaArashi
2016-08-04cleanupYamaArashi
2016-08-04whitespace cleanupYamaArashi
2016-08-04incbinsYamaArashi
2016-08-03array incbinsYamaArashi
2016-08-03More gfx/pal and data2 work (#27)ProjectRevoTPP
2016-08-03function pointersYamaArashi
2016-08-03Update comment for landing animation bitmask table.Marcus Huderle
2016-08-03Field object priorities incbin.Marcus Huderle