Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-10-18 | name missed field effect function | YamaArashi | |
2016-10-18 | name missed field effect | YamaArashi | |
2016-10-18 | name field effect functions | YamaArashi | |
2016-10-18 | move field effect object images | YamaArashi | |
2016-10-18 | name unknown field effect objects | YamaArashi | |
2016-10-18 | name unknown field effect scripts | YamaArashi | |
2016-10-18 | update sand pillar palette | YamaArashi | |
2016-10-18 | name field effects | YamaArashi | |
2016-10-18 | name field move functions | YamaArashi | |
2016-10-18 | name pokemon menu action functions | YamaArashi | |
2016-10-18 | consistent naming | YamaArashi | |
2016-10-18 | name some graphics functions | YamaArashi | |
2016-10-17 | var.c | YamaArashi | |
2016-10-17 | name wild encounter functions | YamaArashi | |
2016-10-16 | save section locations | YamaArashi | |
2016-10-16 | Label battle AI script and update map BGM constants (#59) | ProjectRevoTPP | |
* purge text label redundancy in data2 * revo you dummy dont commit experimental changes like that * Map header music constants * Declare CoordEvent and BgEvent structs * start labeling AI labels * more labels * even more AI labels * finish labeling battle AI * change flee2 to watch * egg nickname * oops | |||
2016-10-09 | decompile start menu code (#57) | Cameron Hall | |
* initial decompilation * fix sub_80712B4 * finish decompiling start menu code * refactor * refactor some more * make some variables static * change spaces to tab | |||
2016-10-06 | remove trailing tab | YamaArashi | |
2016-10-06 | fix pokeball coords | YamaArashi | |
2016-10-06 | decompile starter chooser (#55) | Cameron Hall | |
2016-10-03 | decompile sub_8054814() | YamaArashi | |
2016-10-02 | clean up and document main_menu.c | camthesaxman | |
2016-10-01 | trig.h | YamaArashi | |
2016-10-01 | remove zeros from connection macros | YamaArashi | |
2016-09-30 | extract some data from baserom | YamaArashi | |
2016-09-30 | clean up sound code | YamaArashi | |
2016-09-28 | fix more alignment issues | YamaArashi | |
2016-09-26 | game statistics | YamaArashi | |
2016-09-23 | decompile map object and field message box code | YamaArashi | |
2016-09-19 | WIP decompilation of script functions | YamaArashi | |
2016-09-19 | unknown game init data | YamaArashi | |
2016-09-19 | unused palettes | YamaArashi | |
2016-09-18 | trade screen text palette | YamaArashi | |
2016-09-18 | rename intro.s to birch_speech.s | YamaArashi | |
2016-09-18 | name birch speech strings | YamaArashi | |
2016-09-16 | purge text label redundancy in data2 (#44) | ProjectRevoTPP | |
2016-09-12 | decompile pokemon functions | YamaArashi | |
2016-09-12 | decompile more pokemon functions | YamaArashi | |
2016-09-10 | build revision 1 and 2 | YamaArashi | |
2016-09-10 | Move data/music/ to sound/ | Marcus Huderle | |
2016-09-10 | Merge 'master' with 'origin/master' | Marcus Huderle | |
2016-09-09 | gLevelUpLearnsetPointers -> gLevelUpLearnsets | YamaArashi | |
2016-09-09 | Merge remote-tracking branch 'origin/master' into more-map-splits | yenatch | |
2016-09-09 | Split out groups of includes related to maps. | yenatch | |
2016-09-08 | starting decompliation of pokemon functions | YamaArashi | |
2016-09-08 | Use .aif files for programmable wave instruments. | Marcus Huderle | |
2016-09-08 | Output .bin file for direct sound metadata (loop point, pitch adust, and ↵ | Marcus Huderle | |
number of samples). This was needed since we couldn't incbin a string argument in a macro. | |||
2016-09-08 | Use labels to calculate direct sound's number of samples. | Marcus Huderle | |
2016-09-08 | Convert .aif files to .pcm samples, and update Makefile to use aif2pcm tool. | Marcus Huderle | |
2016-09-05 | rename text window functions | YamaArashi | |