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2016-06-28Merge remote-tracking branch 'origin/master'yenatch
Conflicts: data/data2.s
2016-06-28Accidentally included MaysHouse_{1,2}F scripts in BrendansHouse2F.yenatch
2016-06-28Remove the duplicate tileset headers, and include the real ones.yenatch
Also relabel some shared map assets.
2016-06-28battle animation graphicsYamaArashi
2016-06-28Dump more Gfx (#15)ProjectRevoTPP
2016-06-27Move data/maps/{text,scripts}/ to data/{text,scripts}/maps/.yenatch
2016-06-27More incbins in data/event_scripts.s.yenatch
2016-06-25Dump some short scripts and unsplit some false positives.yenatch
There are groups of events/text related to several maps, instead of just one. These fall outside of the big include block where map events live. Some of them were erroneously matched to maps that had no other events.
2016-06-22Dump the specials and std script tables.yenatch
Also split the braille text.
2016-06-20Split out the trainer text.yenatch
2016-06-20Clean up the event script/text includes.yenatch
2016-06-20Merge remote-tracking branch 'origin/master'yenatch
Conflicts: data/data1.s data/maps/text/SootopolisCity.s
2016-06-19berry tree script labelYamaArashi
2016-06-19delete rtc.sYamaArashi
2016-06-19organize scriptsYamaArashi
2016-06-1932781 to RESULTYamaArashi
2016-06-19another stringYamaArashi
2016-06-19oopsYamaArashi
2016-06-19dump many more stringsYamaArashi
2016-06-19dump mamy script stringsYamaArashi
2016-06-19test messagesYamaArashi
2016-06-19Some version differences in scripts and text.yenatch
2016-06-18Fix blank.4bpp build error from before (#12)ProjectRevoTPP
2016-06-18some field move scriptsYamaArashi
2016-06-18unused mix records scriptYamaArashi
2016-06-18sample messagesYamaArashi
2016-06-18tile scriptsYamaArashi
2016-06-18more ruby/sapphire differencesYamaArashi
2016-06-18fix build errorYamaArashi
2016-06-17Dissassemble title screen assets for version differences (#11)ProjectRevoTPP
2016-06-17dump some std scriptsYamaArashi
2016-06-17some Sapphire script differencesYamaArashi
2016-06-17Potential fix for Issue #1 (#10)ProjectRevoTPP
replace all-zero incbins with .space and build fixes for certain Linux configurations
2016-06-16Dump the maps.yenatch
2016-06-15Add macros for maps and scripts.yenatch
Change map constants to resemble labels to avoid having to convert.
2016-06-14Dump graphics from graphics.s (#7)ProjectRevoTPP
* dump rom header as bytes * dissassemble egg hatching animation image * dissassemble gba picture for trading and its palette * split egg images and add dissassemble trade shadow * dump menu graphics and palette - requires precompressed files due to broken gbagfx * fix menu graphics and include palette * update makefile because it didnt want to include makefile in commit * dump unused character table * finish fixing menu concatenation * dump open pokeball graphic * dissassemble pokeball icons * rename openball file * dump rest of D019E4 as unknown bins and graphic * dissassemble gBattleAnimPicTable
2016-06-10decompile palette.cYamaArashi
2016-06-06Japanese status condition stringsYamaArashi
2016-06-05another function pointer tableYamaArashi
2016-06-05label internal data2.s pointersYamaArashi
2016-06-05data2.s function pointer labelsYamaArashi
2016-06-05Dump all pure pointer tables and label them (#6)ProjectRevoTPP
dump pure pointer tables
2016-06-05kun/chanYamaArashi
2016-06-05define variables in rtc.cYamaArashi
2016-06-05link.cYamaArashi
2016-05-31fix some text macrosYamaArashi
2016-05-31remove 'replacing incbin' commentsYamaArashi
2016-05-31more Japanese stringsYamaArashi
2016-05-31tamago (egg) stringsYamaArashi
2016-05-31sound check katakana stringYamaArashi