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2016-05-30remove string_utils.sYamaArashi
2016-05-30contest effect functionsYamaArashi
2016-05-30combo starter lookup tableYamaArashi
2016-05-30contest effectsYamaArashi
2016-05-30contest movesYamaArashi
2016-05-30outline cursor tilesYamaArashi
2016-05-30labels for debugging-related 'round' stringsYamaArashi
2016-05-30replace addresses with labelsYamaArashi
2016-05-30wild pokemon dataYamaArashi
2016-05-30fill in charmapYamaArashi
2016-05-30Dump most of the text from data2 (#4)ProjectRevoTPP
* dump pokedex entries * account for newline on new file * fix incorrect pointer so pokeruby builds to same sha1 * text dumping part 1 * text dump part 2 & update macros * text dump part 3, revenge of the whitespaces * text dump part 4: a new commit * text dump part 5: the merge conflict strikes back * dump a huge chunk of texts * remove byte hunting comments * add proper align * fix align * consistency, who needs it - actually, everyone * dump credits * simplify names * dump a load of text and update charmaps * move credits.s back into data2 * dump trainer eye text * remember to add this file you dummy * incomplete bank dissassembly * another ugly, incomplete mass dump * dissassemble contest opponents and other incbins * 1P * dump the rest of text blobs from data2 * dump missing text incbin 1 * dump missing text incbins 2 * fix palette usage * normalize palette usage to decimals * remember to add the equal sign charmap you dummy
2016-05-30text.cYamaArashi
2016-05-21sprite.c and updated preprocYamaArashi
2016-05-17simplify version-dependent string namesYamaArashi
2016-05-17pokedex dataYamaArashi
2016-05-16add dumped pokedex entries (#3)ProjectRevoTPP
* dump pokedex entries * account for newline on new file
2016-05-15main.cYamaArashi
2016-05-15song names textYamaArashi
2016-05-15fix build errorYamaArashi
2016-05-15Update script macros to reflect new formatProjectRevoTPP
2016-05-15dissassembled some incbins related to battle textsProjectRevoTPP
get rid of // comment use added textparc tool for incbin processing revise charmap functions and dissassemble another incbin revise charmap.txt again cleaned up charmap.txt and corrected incorrect info about control characters remove textparc, will push to a seperate fork somewhere later
2016-05-15m4a lib; use fewer iwram symsYamaArashi
2016-04-30use compiled libgccYamaArashi
2016-04-22use preprocessorYamaArashi
2016-04-21Prepare for switch to standard gas (with preprocessor)YamaArashi
2016-04-08AGB flash libraryYamaArashi
2016-04-05rename RTC filesYamaArashi
2016-04-05small string/RTC code changesYamaArashi
2016-02-03RTC code/dataYamaArashi
2016-01-31string_util.cYamaArashi
2016-01-30rename CONTEST_OLD_MAN to CONTEST_JUDGEYamaArashi
2016-01-30map objects and field effect objectsYamaArashi
2016-01-29tileset anim callbacksYamaArashi
2016-01-29battle tower held items missing alignYamaArashi
2016-01-29tilesetsYamaArashi
2016-01-28trainer dataYamaArashi
2016-01-28berry graphicsYamaArashi
2016-01-28script command tableYamaArashi
2016-01-28berry dataYamaArashi
2016-01-28region map locationsYamaArashi
2016-01-28egg movesYamaArashi
2016-01-28unreferenced contest debug stringsYamaArashi
2016-01-28item dataYamaArashi
2016-01-28item descriptionsYamaArashi
2016-01-28'.charmapstr' to '.string' and '{next}' to '\n'YamaArashi
2016-01-27ribbon descriptionsYamaArashi
2016-01-27write Japanese long vowel mark correctlyYamaArashi
2016-01-27battle tower dataYamaArashi
2016-01-27misc. data near beginning of data2.sYamaArashi
2016-01-27species ID to cry ID tableYamaArashi