Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-11-06 | cleanup (#93) | Cameron Hall | |
* cleanup * cleanup | |||
2016-11-05 | contest rank var | YamaArashi | |
2016-11-05 | contest category var | YamaArashi | |
2016-11-05 | script special variables | YamaArashi | |
2016-11-04 | trainer music constants | YamaArashi | |
2016-11-04 | Big shroomish barboach (#87) | Cameron Hall | |
* start decompiling * decompile more functions * clean up and rename big_shroomish_barboach.c to pokemon_size_record.c * remove save file * remove extraneous line from Makefile | |||
2016-11-04 | badge flags | YamaArashi | |
2016-10-30 | decompile field_posion.c (#79) | Cameron Hall | |
* start decompiling field_poison.c * finish decompiling | |||
2016-10-30 | partially decompile dewford_trend.c and record_mixing.c (#78) | Cameron Hall | |
* start decompiling dewford_trend * figure out some gSaveBlock1 members * decompile more functions * decompile sub_80FA4E4 * start decompiling record_mixing.c * Decompile more code * decompile more functions * tabs to spaces | |||
2016-10-29 | (Almost) finished menu_cursor.c (#77) | Diegoisawesome | |
2016-10-28 | naming screen PC icon sprites | YamaArashi | |
2016-10-28 | name battle AI commands by macro names | YamaArashi | |
2016-10-28 | decompile truck_scene.c (#76) | ProjectRevoTPP | |
* begin decompiling truck_scene.c * more truck_scene.c work. * Task_Truck2 pushed for YamaArashi, nonmatching * begin decompiling truck_scene.c more truck_scene.c work. Task_Truck2 pushed for YamaArashi, nonmatching * make truck scene match * cleanup * more consistency * finish decompiling truck_scene.c * formatting * oops | |||
2016-10-28 | included .s to .inc | YamaArashi | |
2016-10-28 | Add BGM_ROUTE_118. | yenatch | |
2016-10-27 | name functions | YamaArashi | |
2016-10-26 | decompile lottery corner functions (#73) | Cameron Hall | |
* save current work * finish decompiling * clean up a bit * new line at end of file | |||
2016-10-26 | format Feebas data | YamaArashi | |
2016-10-25 | decompile wild_encounter.c (#71) | Cameron Hall | |
* start decompiling wild_encounter * decompile more code * decompile more code * decompile a few more functions * try (unsuccessfully) to decompile StandardWildEncounter * more work trying to get it to match * finish decompiling all that I can * clean up a bit and fix whitespace issues * tab to spaces | |||
2016-10-25 | name labels | YamaArashi | |
2016-10-25 | heal location data | YamaArashi | |
2016-10-25 | Brendan/May icons | YamaArashi | |
2016-10-25 | rename functions | YamaArashi | |
2016-10-24 | name/rename a lot of functions | YamaArashi | |
2016-10-24 | rename more functions | YamaArashi | |
2016-10-24 | rename some functions | YamaArashi | |
2016-10-24 | unknown subsprite incbins | YamaArashi | |
2016-10-24 | roamer location data | YamaArashi | |
2016-10-23 | more save block 1 data | YamaArashi | |
2016-10-23 | PC/bag item data | YamaArashi | |
2016-10-22 | decompile more rom4 functions | YamaArashi | |
2016-10-21 | diploma graphics labels | YamaArashi | |
2016-10-20 | new game PC items | YamaArashi | |
2016-10-18 | Mori debug menu functions | YamaArashi | |
2016-10-18 | trainer battle specifications | YamaArashi | |
2016-10-18 | script condition table | YamaArashi | |
2016-10-18 | name missed field effect function | YamaArashi | |
2016-10-18 | name missed field effect | YamaArashi | |
2016-10-18 | name field effect functions | YamaArashi | |
2016-10-18 | move field effect object images | YamaArashi | |
2016-10-18 | name unknown field effect objects | YamaArashi | |
2016-10-18 | name unknown field effect scripts | YamaArashi | |
2016-10-18 | update sand pillar palette | YamaArashi | |
2016-10-18 | name field effects | YamaArashi | |
2016-10-18 | name field move functions | YamaArashi | |
2016-10-18 | name pokemon menu action functions | YamaArashi | |
2016-10-18 | consistent naming | YamaArashi | |
2016-10-18 | name some graphics functions | YamaArashi | |
2016-10-17 | var.c | YamaArashi | |
2016-10-17 | name wild encounter functions | YamaArashi | |