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2017-07-16more labeling and use staticcamthesaxman
2017-07-14decompile sub_80FA8EC - sub_80FAB60camthesaxman
2017-07-05Merge pull request #348 from marijnvdwerf/clean/file-modesyenatch
Make files non-executable
2017-06-27Spinda spots to binary files pending utility to convert to/from pngscnorton
2017-06-27Make files non-executableMarijn van der Werf
2017-06-24add null font4_lat.4bpp.binMarijn van der Werf
2017-05-03remove the last of the baserom calls.ProjectRevoTPP
2017-05-03pokedex.s and fldeff_80CC incbins and resolve weird code in player_pc.c (#255)ProjectRevoTPP
* dump pokedex incbins * dump fldeff_80C5CD4 incbins * try to make sense of the weird code at the end of sub_813AA30 (thanks padz)
2017-05-03decompile a little more of player_pc.c and dump half of battle_anim data ↵ProjectRevoTPP
incbins (#254) * matching sub_813A280 and sub_813A4B4 * move data to item_use.c * slightly less ugly NewGameInitPCItems * more less ugly NewGameInitPCItems - Game Freak doesn't know how to use structs * decompile HandleQuantityRolling and sub_813A6FC * partially label and comment battle_anim.c * decompile sub_813A794 and sub_813A83C * minor comments on battle_anim.c * decompile up to GF shenanigans #14390 * up to GF shenanigans #38571 * dump half of battle_anim_80CA710.s incbins * dump most incbins from battle_anim_812C144.s * obj_rot_scal fixes * subsprite * i cant even identify byte arrays
2017-05-04Integrate contest_link dataMarijn van der Werf
2017-05-02Include various dataMarijn van der Werf
2017-05-01Various includesMarijn van der Werf
2017-02-11rom_810CBB4 baserom incbinsYamaArashi
2017-02-11Dump intro palettesMarijn van der Werf
2017-02-10more baserom incbinsYamaArashi
2017-01-27define more data in C (#219)Cameron Hall
* define some graphics data in C * define wild pokemon in C * use less #ifdefs * define data in berry.c
2017-01-07more incbinsYamaArashi
2017-01-07misc. incbinsYamaArashi
2017-01-07roulette incbinsYamaArashi
2017-01-07pokenav incbinsYamaArashi
2017-01-07decorations incbinsYamaArashi
2017-01-07slot machine incbinsYamaArashi
2017-01-07Start decompiling creditsMarijn van der Werf
2017-01-03Rename some graphicsMarijn van der Werf
2017-01-02No more baserom in data/graphics.syenatch
2016-10-28naming screen PC icon spritesYamaArashi
2016-10-25Brendan/May iconsYamaArashi
2016-10-18move field effect object imagesYamaArashi
2016-10-18update sand pillar paletteYamaArashi
2016-10-18name some graphics functionsYamaArashi
2016-09-19unused palettesYamaArashi
2016-09-18trade screen text paletteYamaArashi
2016-09-10build revision 1 and 2YamaArashi
2016-09-05text_window.cYamaArashi
2016-09-03fix build error and add gitignoreProjectRevoTPP
2016-09-03remaining work and tidy up previously dumped stuff in graphics.sProjectRevoTPP
2016-09-03finish dumping majority of gfx in graphics.sProjectRevoTPP
2016-09-03dump text window frames and misc gfxProjectRevoTPP
2016-09-03Merge remote-tracking branch 'origin/master'ProjectRevoTPP
2016-09-03dump PC gfxProjectRevoTPP
2016-09-02national pokedex and pokedex search palettesYamaArashi
2016-09-03dump trainer card and star palettesProjectRevoTPP
2016-09-02reel time window tilemapYamaArashi
2016-09-03dump rest of pokenav gfxProjectRevoTPP
2016-09-02Merge https://github.com/pret/pokerubyYamaArashi
2016-09-02interview graphicsYamaArashi
2016-09-01intro graphicsYamaArashi
2016-09-01summary screen graphicsYamaArashi
2016-08-31unused tilemapYamaArashi
2016-08-31cable car tilemapsYamaArashi