Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-08-26 | ruby/sapphire differences | YamaArashi | |
2016-08-25 | Fix a lot of static addresses in data2.s. | yenatch | |
2016-08-03 | More gfx/pal and data2 work (#27) | ProjectRevoTPP | |
2016-08-01 | menu tilemap | YamaArashi | |
2016-07-31 | smokescreen impact sprite | YamaArashi | |
2016-07-30 | intro1 tilemaps | YamaArashi | |
2016-07-30 | berry blender graphics | YamaArashi | |
2016-07-30 | bag graphics | YamaArashi | |
2016-07-30 | unused cherry graphics | YamaArashi | |
2016-07-30 | naming screen graphics | YamaArashi | |
2016-07-30 | battle transition graphics | YamaArashi | |
2016-07-29 | landmark data | YamaArashi | |
2016-07-29 | diploma tilemap/palette | YamaArashi | |
2016-07-29 | more trade graphics | YamaArashi | |
2016-07-29 | trade graphics | YamaArashi | |
2016-07-24 | badges graphics | YamaArashi | |
2016-07-24 | hand cursor palettes have unused bit set | YamaArashi | |
2016-07-24 | pokemon storage system graphics | YamaArashi | |
2016-07-24 | cry meter needle graphics | YamaArashi | |
2016-07-24 | hand cursor graphics | YamaArashi | |
2016-07-24 | picture frame graphics | YamaArashi | |
2016-07-22 | unused graphics | YamaArashi | |
2016-07-17 | weather graphics | YamaArashi | |
2016-07-17 | drought weather palette data | YamaArashi | |
2016-07-16 | rotating gates graphics | YamaArashi | |
2016-07-11 | pokenav outline tilemap | YamaArashi | |
2016-07-11 | pokenav city maps | YamaArashi | |
2016-07-11 | pokemon marking graphics | YamaArashi | |
2016-07-11 | mail graphics | YamaArashi | |
2016-07-11 | roulette graphics | YamaArashi | |
2016-07-10 | pokedex area unknown sprite | YamaArashi | |
2016-07-10 | pokedex area marker sprite | YamaArashi | |
2016-07-10 | birch speech incbins | YamaArashi | |
2016-07-10 | door animation graphics | YamaArashi | |
2016-07-09 | battle terrain graphics | YamaArashi | |
2016-07-09 | sprite templates | YamaArashi | |
2016-07-05 | cleanup | YamaArashi | |
2016-07-04 | get rid of field effect graphics incbins | YamaArashi | |
2016-07-02 | Some slot machine palettes also differ in Sapphire. | yenatch | |
This looks like the last of the graphics diffs. | |||
2016-07-02 | The Pokemon logo is also different in Sapphire. | yenatch | |
2016-06-28 | battle animation graphics | YamaArashi | |
2016-06-28 | Dump more Gfx (#15) | ProjectRevoTPP | |
2016-06-18 | Fix blank.4bpp build error from before (#12) | ProjectRevoTPP | |
2016-06-18 | more ruby/sapphire differences | YamaArashi | |
2016-06-17 | Dissassemble title screen assets for version differences (#11) | ProjectRevoTPP | |
2016-06-17 | account for differences in Sapphire's code | YamaArashi | |
2016-06-14 | Dump graphics from graphics.s (#7) | ProjectRevoTPP | |
* dump rom header as bytes * dissassemble egg hatching animation image * dissassemble gba picture for trading and its palette * split egg images and add dissassemble trade shadow * dump menu graphics and palette - requires precompressed files due to broken gbagfx * fix menu graphics and include palette * update makefile because it didnt want to include makefile in commit * dump unused character table * finish fixing menu concatenation * dump open pokeball graphic * dissassemble pokeball icons * rename openball file * dump rest of D019E4 as unknown bins and graphic * dissassemble gBattleAnimPicTable | |||
2016-06-05 | link.c | YamaArashi | |
2016-05-30 | outline cursor tiles | YamaArashi | |
2016-05-30 | remove transparency from down_arrow.png | YamaArashi | |