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path: root/include/asm.inc.h
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2017-06-14FILE MODES BrokeBackPikalaxALT
2017-06-14Merge branch 'master' of github.com:pret/pokerubyPikalaxALT
2017-06-12Merge branch 'master' into decompile_battle_7Cameron Hall
2017-06-10decompile sub_80327CC - sub_8032C4Ccamthesaxman
2017-06-06Some functions related to queueing overworld fly fldeffPikalaxALT
2017-06-05Assign types to structures passed to secret base exchange packet receipt ↵scnorton
subroutine staged for decompilation; decompile sub_8041324
2017-05-29SetTVMetatilesOnMapPikalaxALT
2017-05-29UpdateTVScreensOnMapPikalaxALT
2017-05-26Rid code base of redundant SaveTVStruct and define unknown_2a98 as the last ↵PikalaxALT
of 25 TVShow objects
2017-05-25Finish field map object callbacks (except functions known or predicted not ↵PikalaxALT
to match)
2017-05-24Another chunk of largely-identical FMO functionsscnorton
2017-05-24IsCoordOutsideFieldObjectMovementRect and othersscnorton
2017-05-24fill holes in party_menu.c and add battle_interface.h headercamthesaxman
2017-05-21Merge pull request #297 from marijnvdwerf/decompile/easy-chat-2yenatch
Decompile more of easy_chat
2017-05-21Merge pull request #300 from NieDzejkob/masteryenatch
some daycare and record_mixing, rename PlaySE to PlaySoundEffect - wide code is good code
2017-05-21Decompile more of easy_chatMarijn van der Werf
2017-05-21Merge pull request #295 from marijnvdwerf/decompile/credits-3yenatch
Decompile/credits 3
2017-05-21Name some functionsNieDzejkob
2017-05-21Make it build with all the label changesNieDzejkob
2017-05-18sub_80BF088PikalaxALT
2017-05-18sub_80BF0B8PikalaxALT
2017-05-18sub_80BFD44PikalaxALT
2017-05-17couple more functions in tv.text_80BF544; fix type declaration of sub_80BF77CPikalaxALT
2017-05-15Remove last NONMATCHINGs in credits.cCameron Hall
2017-05-09file renamingYamaArashi
2017-05-09name more functionsYamaArashi
2017-05-09name new-game functionsYamaArashi
2017-05-09name mail_data.c functionsYamaArashi
2017-05-08decompile roamer.sYamaArashi
2017-05-08Decompile ShowPokedexCryScreenMarijn van der Werf
2017-05-08Decompile sub_803037CMarijn van der Werf
2017-05-07Start decompiling easy_chatMarijn van der Werf
2017-05-06Decompile cycling field specialsMarijn van der Werf
2017-05-05decompile some pokemon functionsYamaArashi
2017-05-04decompile time_eventsYamaArashi
2017-04-17Decompile fldeff_softboiledMarijn van der Werf
2017-03-18reorganize and add new headers for many filesProjectRevoTPP
2017-02-04decompile more of field_map_obj (#231)Cameron Hall
* decompile more code * decompile more of field_map_obj * decompile more of field_map_obj
2017-02-03Merge pull request #229 from camthesaxman/field_map_objYamaArashi
decompile more of field_map_obj
2017-02-03decompile more codecamthesaxman
2017-01-31make ROM match again (#227)ProjectRevoTPP
* some labels and enumerate player speeds * clear up speed enums * GetPlayerSpeed * oops * start decompiling mauville_old_man.c * formatting * decompile more of mauville_old_man.c * someone fix this please * formatting * make ROM build again * formatting again * make ROM match again
2017-01-29start decompiling mauville_old_man.c (#225)ProjectRevoTPP
* some labels and enumerate player speeds * clear up speed enums * GetPlayerSpeed * oops * start decompiling mauville_old_man.c * formatting * decompile more of mauville_old_man.c * someone fix this please * formatting * make ROM build again * formatting again
2017-01-28tabs to spacesYamaArashi
2017-01-22Merge pull request #214 from camthesaxman/naming_screenYamaArashi
start decompiling naming_screen
2017-01-22start decompiling naming_screencamthesaxman
2017-01-22decompile script_movement (#213)Cameron Hall
* start decompiling script_movement * finish decompiling * delete script_movement.s
2017-01-21label a few things and put data in field_player_avatar.c (#212)Cameron Hall
2017-01-21finish decompiling bike.c (#207)ProjectRevoTPP
* decompile first few functions of field_map_obj.c * formatting * almost finish decompiling bike.c * finish decompiling bike.c
2017-01-14decompile map_name_popup.cYamaArashi
2017-01-10finish decompiling field_control_avatar.c (#182)Cameron Hall
* start decompiling field_control_avatar.c * remove field_control_player_avatar.c * finish decompiling * cleanup * var and flag constants