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path: root/include/pokemon.h
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2017-09-09Merge branch 'master' into tradePikalaxALT
2017-09-04sub_804B2D0PikalaxALT
2017-09-03sub_804D588scnorton
2017-08-30Restore previously-decompiled functions; make static what should be staticscnorton
2017-08-30Nonmatching build_child_movesetscnorton
2017-08-29sub_8041570PikalaxALT
2017-08-29Merge branch 'master' into decompile_evolution_sceneDizzyEggg
2017-08-28fix PlayCryInternal (thanks, ProjectRevoTPP)camthesaxman
2017-08-27label move learning functions and varsDizzyEggg
2017-08-23name labelsDizzyEggg
2017-08-21Merge pull request #402 from camthesaxman/decompile_learn_moveCameron Hall
decompile learn_move
2017-08-12finish decompiling learn_movecamthesaxman
2017-07-28IBE matchesDizzyEggg
2017-07-26the ultimate challengeDizzyEggg
2017-07-22finish decompiling mystery_event_scriptdrifloony
2017-07-22various fixes before mergecamthesaxman
2017-07-17resolve tv.c conflictProjectRevoTPP
2017-07-16Battle4.CDizzyEggg
Changed labels: sub_801A02C = ItemBattleEffects sub_8015150 = GetBattleBank gUnknown_02024BEA = gRandomMove BattleBufferB = gBattleBufferB sub_8090D90 = GetNationalPokedexFlag sub_80151D4 = PressurePPLose ai_rate_move = AI_TypeCalc sub_801B928 = IsPokeDisobedient sub_801E3B4 = BankGetTurnOrder sub_801E3EC = SetMoveEffect sub_814A7FC = DestroyMenuCursor sub_8010B88 = SwitchInClearStructs sub_80325B8 = BattleMusicStop sub_8017718 = CantUseMove sub_8028350 = IsTwoTurnsMove b_feature_update_destiny_bond = DestinyBondFlagUpdate sub_801C108 = JumpIfMoveAffectedByProtect move_weather_interaction = AttacksThisTurn sub_8025E20 = ChangeStatBuffs sub_8020B54 = MoveValuesCleanUp
2017-07-09Mark source files as non-executableMarijn van der Werf
2017-07-05Merge remote-tracking branch 'origin/master' into merge-pikayenatch
Conflicts: include/use_pokeblock.h
2017-06-29Merge remote-tracking branch 'origin/master' into use_pokeblockPikalaxALT
2017-06-29sub_8136F74PikalaxALT
2017-06-29Merge branch 'master' into pokemon_datascnorton
2017-06-28Merge pull request #338 from PikalaxALT/field_specialsyenatch
Field specials
2017-06-27Merge branch 'master' into pokemon_datascnorton
2017-06-25Merge pull request #336 from camthesaxman/decompile_battle_6yenatch
decompile battle_6
2017-06-22finish decompiling battle_6camthesaxman
2017-06-21Merge remote-tracking branch 'origin/master' into field_specialsscnorton
2017-06-21Through sub_810F96Cscnorton
2017-06-20Effort Ribbon: Well, you tried.PikalaxALT
2017-06-20move data to C and introduce CompressedSpriteSheet and CompressedSpritePalettecamthesaxman
2017-06-19Battle labels named (#333)DizzyEggg
* Changed battle labels
2017-06-16Merge remote-tracking branch 'marijn/clean/headers'yenatch
2017-06-16Convert level up learnsets to c objectsscnorton
2017-06-16Convert base stats to c objectsscnorton
2017-06-16Convert spinda spot graphics to c objectsscnorton
2017-06-16Enum egg groupsscnorton
2017-06-13decompile sub_8091AF8camthesaxman
2017-05-26Make rom match checksumMarijn van der Werf
2017-05-26Make rom build againMarijn van der Werf
2017-05-26Add headersMarijn van der Werf
2017-05-15Remove last NONMATCHINGs in credits.cCameron Hall
2017-05-08finish decompiling mail_data.sYamaArashi
2017-05-08decompile some of mail_data.sYamaArashi
2017-05-07decompile more pokemon functionsYamaArashi
2017-05-07decompile EV and pokerus functionsYamaArashi
2017-05-04decompile time_eventsYamaArashi
2017-04-08finish decompiling item_use.c (#244)ProjectRevoTPP
* nonmatching sub_80C9720 and decompile sub_80C9838 * finish decompiling Itemfinder functions. * decompile ItemUseOutOfBattle_PokeblockCase and ItemUseOutOfBattle_CoinCase * rename field_doortransition * rename weather file * decompile more of item_use.c * decompile up to repel code * decompile up to stat increase code * finish decompiling item_use.c * remove item_use from ld_script
2017-01-10more labels and finish decompiling battle_ai.c except for unk_24 (#184)ProjectRevoTPP
* labels for save_menu_util.c * formatting, i suck at it * fix sub_80712B4 to not use MyTask struct * pls don't kill me * current changes * decompile BattleAICmd_if_damage_bonus * formatting * label thinking struct unk8 * decompile BattleAICMd_if_status_not_in_party * decompile more battle_ai.c functions * Began decompilation of a random file * decompile BattleAICmd_if_can_faint and BattleAICmd_if_cant_faint * decompile unk_3F and unk_40 * decompile if_move_effect and if_not_move_effect * formatting, silly * decompile if_last_move_did_damage and if_encored * decompile unk_45 if_random_2 and unk_47 * decompile get_hold_effect and get_gender * decompile is_first_turn and get_stockpile_count * decompile unk_4C and get_item * decompile unk_4E unk_4F and unk_50 * decompile get_protect_count and the remaining stub macros * decompile call jump and unk_5A * decompile if_level_cond * decompile the last AI macros besides unk_24 * finish decompiling battle_ai.c except for unk_24
2017-01-06complete PokemonStorage structYamaArashi