Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-11-04 | trainer music constants | YamaArashi | |
2016-11-04 | make item quantity u16 | YamaArashi | |
2016-11-04 | add flag.h and var.h | YamaArashi | |
2016-11-04 | Big shroomish barboach (#87) | Cameron Hall | |
* start decompiling * decompile more functions * clean up and rename big_shroomish_barboach.c to pokemon_size_record.c * remove save file * remove extraneous line from Makefile | |||
2016-11-04 | add functions to syscall.h | YamaArashi | |
2016-11-04 | decompile battle_setup.c (#86) | ProjectRevoTPP | |
* purge text label redundancy in data2 * revo you dummy dont commit experimental changes like that * Map header music constants * Declare CoordEvent and BgEvent structs * start labeling AI labels * begin decompiling battle_setup.c * more decompilation of battle_setup.c * decompile even more battle_setup.c * finish decompiling battle_setup.c aside from one function * impeach PikalaxALT * formatting | |||
2016-11-01 | name pokemon cry voice group | YamaArashi | |
2016-10-30 | partially decompile dewford_trend.c and record_mixing.c (#78) | Cameron Hall | |
* start decompiling dewford_trend * figure out some gSaveBlock1 members * decompile more functions * decompile sub_80FA4E4 * start decompiling record_mixing.c * Decompile more code * decompile more functions * tabs to spaces | |||
2016-10-29 | fix typo in function name | YamaArashi | |
2016-10-28 | name functions | YamaArashi | |
2016-10-27 | finish decompiling link NPC code | YamaArashi | |
2016-10-27 | cleanup | YamaArashi | |
2016-10-27 | Finished clear_save_data_menu.c | fl4shk | |
2016-10-26 | decompile more pokedex functions (#72) | Cameron Hall | |
* decompile more pokedex functions * use spaces instead of tabs * mostly fix up sub_808D690 * fix sub_808DBE8 * decompile sub_808E398 * decompile more pokedex functions * decompile sub_808E978 * decompile more functions | |||
2016-10-25 | decompile wild_encounter.c (#71) | Cameron Hall | |
* start decompiling wild_encounter * decompile more code * decompile more code * decompile a few more functions * try (unsuccessfully) to decompile StandardWildEncounter * more work trying to get it to match * finish decompiling all that I can * clean up a bit and fix whitespace issues * tab to spaces | |||
2016-10-24 | name/rename a lot of functions | YamaArashi | |
2016-10-24 | fix berry tree struct | YamaArashi | |
2016-10-24 | maybe fix berry tree struct | YamaArashi | |
2016-10-24 | rename more functions | YamaArashi | |
2016-10-24 | roamer struct status field | YamaArashi | |
2016-10-23 | player room decoration data | YamaArashi | |
2016-10-23 | already have secret base struct | YamaArashi | |
2016-10-23 | roamer struct | YamaArashi | |
2016-10-23 | more save block 1 data | YamaArashi | |
2016-10-23 | more save block 1 struct fields | YamaArashi | |
2016-10-23 | pokeblock data | YamaArashi | |
2016-10-23 | add asm_comment macro | YamaArashi | |
2016-10-23 | PC/bag item data | YamaArashi | |
2016-10-23 | add player party to save block 1 | YamaArashi | |
2016-10-23 | berry tree struct | YamaArashi | |
2016-10-23 | add holdEffectParam to EnigmaBerry struct | YamaArashi | |
2016-10-23 | enigma berry structs | YamaArashi | |
2016-10-22 | clean up scrcmd.c (#67) | Cameron Hall | |
* fix some awkward code * add ScriptReadByte macro * add missing headers * don't use & to access multidimensional array rows | |||
2016-10-21 | add explanatory comment about GetMonData()/GetBoxMonData() | YamaArashi | |
2016-10-21 | don't specify arguments in GetMonData()/GetBoxMonData() prototypes | YamaArashi | |
2016-10-21 | decompile more rom4 functions | YamaArashi | |
2016-10-18 | flag.c | YamaArashi | |
2016-10-17 | put vars in gSaveBlock1 | YamaArashi | |
2016-10-16 | decompile option menu and begin decompiling pokedex (#58) | Cameron Hall | |
* start decompiling pokedex * fix up this darn struct * decompile most of the option menu code * decompile more code * finish up with option menu * minor cleanup * fix some pokedex functions * remove disassembly files * actually remove disassembly files * more decompilation * decompile 2 more functions * minor cleanup * Update start_menu.c with CB2_InitPokedex | |||
2016-10-16 | minor cleanups (#60) | Cameron Hall | |
* minor cleanups * remove indentation on empty lines * match formatting on if and for statements | |||
2016-10-16 | Label battle AI script and update map BGM constants (#59) | ProjectRevoTPP | |
* purge text label redundancy in data2 * revo you dummy dont commit experimental changes like that * Map header music constants * Declare CoordEvent and BgEvent structs * start labeling AI labels * more labels * even more AI labels * finish labeling battle AI * change flee2 to watch * egg nickname * oops | |||
2016-10-15 | change options bitfield types | YamaArashi | |
2016-10-08 | decompile more rom4.s functions | YamaArashi | |
2016-10-07 | use more constants in m4a asm | YamaArashi | |
2016-10-02 | put function prototypes in main.h | YamaArashi | |
2016-10-02 | add comment for DMA clear macros | YamaArashi | |
2016-10-02 | add DmaClear macro (#50) | camthesaxman | |
2016-10-02 | initial decompilation of some field system code | YamaArashi | |
2016-10-01 | trig.h | YamaArashi | |
2016-10-01 | remove zeros from connection macros | YamaArashi | |