summaryrefslogtreecommitdiff
path: root/include
AgeCommit message (Collapse)Author
2017-01-11decompile braille_puzzles.c (#187)ProjectRevoTPP
* begin decompiling braille_puzzles.c * finish decompiling braille_puzzles.c
2017-01-10decompile sub_8067EECYamaArashi
2017-01-10define battle AI rodata in CYamaArashi
2017-01-10more labels and finish decompiling battle_ai.c except for unk_24 (#184)ProjectRevoTPP
* labels for save_menu_util.c * formatting, i suck at it * fix sub_80712B4 to not use MyTask struct * pls don't kill me * current changes * decompile BattleAICmd_if_damage_bonus * formatting * label thinking struct unk8 * decompile BattleAICMd_if_status_not_in_party * decompile more battle_ai.c functions * Began decompilation of a random file * decompile BattleAICmd_if_can_faint and BattleAICmd_if_cant_faint * decompile unk_3F and unk_40 * decompile if_move_effect and if_not_move_effect * formatting, silly * decompile if_last_move_did_damage and if_encored * decompile unk_45 if_random_2 and unk_47 * decompile get_hold_effect and get_gender * decompile is_first_turn and get_stockpile_count * decompile unk_4C and get_item * decompile unk_4E unk_4F and unk_50 * decompile get_protect_count and the remaining stub macros * decompile call jump and unk_5A * decompile if_level_cond * decompile the last AI macros besides unk_24 * finish decompiling battle_ai.c except for unk_24
2017-01-10finish decompiling field_control_avatar.c (#182)Cameron Hall
* start decompiling field_control_avatar.c * remove field_control_player_avatar.c * finish decompiling * cleanup * var and flag constants
2017-01-10fix up dewford_trend.c a bitcamthesaxman
2017-01-10Merge pull request #181 from marijnvdwerf/decompile/credits-2YamaArashi
Continue decompiling credits
2017-01-10Continue decompiling creditsMarijn van der Werf
2017-01-08Forgot to add Unown species constants to the enumyenatch
2017-01-08enum the species constantsyenatch
2017-01-08start decompiling field_control_avatar.c (#177)Cameron Hall
* start decompiling field_control_avatar.c * remove field_control_player_avatar.c
2017-01-08rename truck_scene.c to field_special_scene.cYamaArashi
2017-01-08decompile porthole codeYamaArashi
2017-01-06finish decompiling intro.c (#169)Cameron Hall
* finish decompiling * remove intro.s
2017-01-06Merge pull request #168 from camthesaxman/introYamaArashi
decompile more intro functions
2017-01-06decompile more intro functionscamthesaxman
2017-01-06complete PokemonStorage structYamaArashi
2017-01-06move vars to headerYamaArashi
2017-01-05item constantsYamaArashi
2017-01-05global.h formattingYamaArashi
2017-01-06quick fix to make ROM build againProjectRevoTPP
2017-01-05more labels (#165)ProjectRevoTPP
* more labels and match sub_810745C * formatting * move BattleStruct to battle.h and combine both loose structs * oops * more labels for rom4.c
2017-01-05Merge pull request #163 from camthesaxman/introYamaArashi
decompile more intro functions
2017-01-06Decompile party_menu functionsMarijn van der Werf
2017-01-05decompile up to sub_813D584camthesaxman
2017-01-05define some menu data in CYamaArashi
2017-01-05field_8 -> savedCallbackYamaArashi
2017-01-05name clock functionsYamaArashi
2017-01-04begin decompiling more intro codecamthesaxman
2017-01-04add some varsYamaArashi
2017-01-04decompile more summary screen functionsYamaArashi
2017-01-04decompile clock.c (#161)ProjectRevoTPP
* remove matsuda debug menu from ld_script * decompile clock.c * formatting
2017-01-04almost finish decompiling matsuda_debug_menu.c (#158)Cameron Hall
* almost finish decompiling matsuda_debug_menu.c * rename sub_8071C20 to CloseMenu
2017-01-04more labels (#159)ProjectRevoTPP
* labels for tv.c and tv.s * match function prologue a little bit better * whoops * label and document lottery_corner.c * gSoftResetDisabled * add labels for main_menu.c * labels for metatile_behavior.c
2017-01-04Decompile sub_800DC24Marijn van der Werf
2017-01-04name some functionsYamaArashi
2017-01-04Emerald version enumYamaArashi
2017-01-03make PokemonSummaryScreen_PrintTrainerMemo matchYamaArashi
2017-01-03Attempt to decompile trainer memo printingMarijn van der Werf
2017-01-02decompile coord_event_weather.cYamaArashi
2017-01-02name functions and split data moreYamaArashi
2017-01-03Partly decompile tv showMarijn van der Werf
2017-01-02name_string_util.sYamaArashi
2017-01-02name battle setup functionsYamaArashi
2017-01-02battle type constantsYamaArashi
2017-01-02label and document berry.c, decompress.c, item_use.c and label ↵ProjectRevoTPP
gBattleTypeFlags (#146) * make ROM match again * clean up item_use.c labels and clarify functions. * label and clarify some functions in decompress.c * label and clarify berry.c * rename 20239F8 to gBattleTypeFlags * formatting
2017-01-02event_data.cYamaArashi
2017-01-01split rom_806936CYamaArashi
2017-01-01braille puzzle stuffYamaArashi
2017-01-01fix flag namesYamaArashi