Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-10-17 | put vars in gSaveBlock1 | YamaArashi | |
2016-10-16 | decompile option menu and begin decompiling pokedex (#58) | Cameron Hall | |
* start decompiling pokedex * fix up this darn struct * decompile most of the option menu code * decompile more code * finish up with option menu * minor cleanup * fix some pokedex functions * remove disassembly files * actually remove disassembly files * more decompilation * decompile 2 more functions * minor cleanup * Update start_menu.c with CB2_InitPokedex | |||
2016-10-16 | minor cleanups (#60) | Cameron Hall | |
* minor cleanups * remove indentation on empty lines * match formatting on if and for statements | |||
2016-10-16 | Label battle AI script and update map BGM constants (#59) | ProjectRevoTPP | |
* purge text label redundancy in data2 * revo you dummy dont commit experimental changes like that * Map header music constants * Declare CoordEvent and BgEvent structs * start labeling AI labels * more labels * even more AI labels * finish labeling battle AI * change flee2 to watch * egg nickname * oops | |||
2016-10-15 | change options bitfield types | YamaArashi | |
2016-10-08 | decompile more rom4.s functions | YamaArashi | |
2016-10-07 | use more constants in m4a asm | YamaArashi | |
2016-10-02 | put function prototypes in main.h | YamaArashi | |
2016-10-02 | add comment for DMA clear macros | YamaArashi | |
2016-10-02 | add DmaClear macro (#50) | camthesaxman | |
2016-10-02 | initial decompilation of some field system code | YamaArashi | |
2016-10-01 | trig.h | YamaArashi | |
2016-10-01 | remove zeros from connection macros | YamaArashi | |
2016-09-30 | clean up sound code | YamaArashi | |
2016-09-30 | menu.h | YamaArashi | |
2016-09-28 | update headers | YamaArashi | |
2016-09-26 | game statistics | YamaArashi | |
2016-09-25 | decompile new game init code | YamaArashi | |
2016-09-25 | fix save block symbols | YamaArashi | |
2016-09-25 | remove common variable workaround macros | YamaArashi | |
2016-09-23 | name ClearStandardMessageBox() | YamaArashi | |
2016-09-23 | rename field message box functions | YamaArashi | |
2016-09-23 | clean up field message box code | YamaArashi | |
2016-09-23 | decompile map object and field message box code | YamaArashi | |
2016-09-22 | rename some script functions | YamaArashi | |
2016-09-21 | decompile rest of script commands | YamaArashi | |
2016-09-20 | decompile more script functions | YamaArashi | |
2016-09-19 | WIP decompilation of script functions | YamaArashi | |
2016-09-18 | add m4a function prototypes | YamaArashi | |
2016-09-18 | expand WRAM sections and add some variables | YamaArashi | |
2016-09-12 | decompile pokemon functions | YamaArashi | |
2016-09-12 | decompile more pokemon functions | YamaArashi | |
2016-09-10 | build revision 1 and 2 | YamaArashi | |
2016-09-10 | decompile functions for setting pokemon data | YamaArashi | |
2016-09-10 | use name length defines | YamaArashi | |
2016-09-10 | decompile more pokemon functions | YamaArashi | |
2016-09-09 | fix mistake in function name | YamaArashi | |
2016-09-09 | rename pokemon functions | YamaArashi | |
2016-09-09 | clean up types in pokemon code | YamaArashi | |
2016-09-09 | more decompilation of pokemon functions | YamaArashi | |
2016-09-08 | starting decompliation of pokemon functions | YamaArashi | |
2016-09-05 | clean up main_menu.c | YamaArashi | |
2016-09-05 | rename text window functions | YamaArashi | |
2016-09-05 | incorporate camthesaxman's birch speech decompilation work | YamaArashi | |
2016-09-04 | WIN_RANGE macro | YamaArashi | |
2016-09-03 | WIP menu.c | YamaArashi | |
2016-08-29 | dump songs | YamaArashi | |
2016-08-27 | m4a ply_note disasm documentation | YamaArashi | |
2016-08-18 | make game version equal 1 for sapphire | YamaArashi | |
2016-08-12 | rename parameter to 'width' | YamaArashi | |