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AgeCommit message (Expand)Author
2017-01-02name_string_util.sYamaArashi
2017-01-02split rom_8148B8C.sYamaArashi
2017-01-02event_data.cYamaArashi
2017-01-01split rom_806936CYamaArashi
2017-01-01braille puzzle stuffYamaArashi
2017-01-01name util functionsYamaArashi
2017-01-01split rom_80A2B18.sYamaArashi
2017-01-01put rom_806D7F8 into party_menuYamaArashi
2017-01-01start decompiling item_use.c (#144)ProjectRevoTPP
2017-01-01split out some battle anim codeYamaArashi
2017-01-01Merge pull request #143 from yenatch/battle-animYamaArashi
2017-01-01Decompile battle_anim_80A7E7Cyenatch
2016-12-30nonmatching damage calc functionYamaArashi
2016-12-30begin decompiling pokemon_3YamaArashi
2016-12-30split out pokeblock codeYamaArashi
2016-12-30split out pokeblock feeding codeYamaArashi
2016-12-30finish decompiling script_menu.c (#142)ProjectRevoTPP
2016-12-30split out more asm filesYamaArashi
2016-12-30split out hall of fame and credits codeYamaArashi
2016-12-29begin decompiling mystery_event_script.cYamaArashi
2016-12-29decompile mystery_event_menu.cYamaArashi
2016-12-28begin decompiling script_menu.c (#140)ProjectRevoTPP
2016-12-20split out smokescreen anim code and name some HP functionsYamaArashi
2016-12-20split out pokeball code/dataYamaArashi
2016-12-20split out more dataYamaArashi
2016-12-19split out more field dataYamaArashi
2016-12-19decompile GetGroundEffectFlags_ReflectionYamaArashi
2016-12-18begin decompiling field_ground_effect.cYamaArashi
2016-12-18split out fldeff_cut.sYamaArashi
2016-12-18decompile a little bit of player_pc. file too hard.ProjectRevoTPP
2016-12-17battle_anim.sYamaArashi
2016-12-17oopsProjectRevoTPP
2016-12-16Merge pull request #129 from marijnvdwerf/decompile/moneyYamaArashi
2016-12-16decompile save_failed_screen.c except for two functions (#130)ProjectRevoTPP
2016-12-16Decompile moneyMarijn van der Werf
2016-12-16Decompile mailMarijn van der Werf
2016-12-13Decompile berry tag screenMarijn van der Werf
2016-12-11decompile load_save.c (#125)ProjectRevoTPP
2016-12-11Merge pull request #123 from yenatch/fieldmapYamaArashi
2016-12-11Decompile src/fieldmap.cyenatch
2016-12-11Continue decompiling trainer_cardMarijn van der Werf
2016-12-07decompile fldeff_strength.cYamaArashi
2016-12-04Decompile sub_8093110 and sub_8093130Marijn van der Werf
2016-12-02partially decompile matsuda_debug_menu.c (#117)ProjectRevoTPP
2016-11-24Merge branch 'weather' of https://github.com/yenatch/pokeruby into yenatch-we...YamaArashi
2016-11-24decompile field_player_avatar.c (#107)Cameron Hall
2016-11-18decompile field_camera.c (#103)Cameron Hall
2016-11-18decompile trainer_see.c (#102)ProjectRevoTPP
2016-11-18decompile field_effect.cYamaArashi
2016-11-14Decompile asm/tileset.s -> src/tileset_anim.cyenatch