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2016-11-10decompile field_door.c (#97)Cameron Hall
* decompile * name some functions and variables * formatting and name more functions
2016-11-10decompile title_screen.c (#96)Cameron Hall
* decompile title_screen.c * macros * cleanup * consistency
2016-11-08safari_zone.c (#94)fl4shk
* about halfway through with safari_zone.c * Figured out more of UnkSafariZoneStruct * Finished safari_zone.c
2016-11-07Decompile part of weather.s.yenatch
2016-11-06start decompiling battle_ai.c (#92)Cameron Hall
2016-11-05decompile item.c (#91)Cameron Hall
* start decompiling * decompile item.c * use static
2016-11-05decompile mori_debug_menu.c (#90)ProjectRevoTPP
* decompile mori_debug_menu.c * formatting
2016-11-05heal_location.c and landmark.cfl4shk
2016-11-04Big shroomish barboach (#87)Cameron Hall
* start decompiling * decompile more functions * clean up and rename big_shroomish_barboach.c to pokemon_size_record.c * remove save file * remove extraneous line from Makefile
2016-11-04decompile battle_setup.c (#86)ProjectRevoTPP
* purge text label redundancy in data2 * revo you dummy dont commit experimental changes like that * Map header music constants * Declare CoordEvent and BgEvent structs * start labeling AI labels * begin decompiling battle_setup.c * more decompilation of battle_setup.c * decompile even more battle_setup.c * finish decompiling battle_setup.c aside from one function * impeach PikalaxALT * formatting
2016-11-04formattingYamaArashi
2016-11-04decompile coins.c (#85)Cameron Hall
* decompile coins.c * fix PrintCoins
2016-11-03Merge pull request #84 from camthesaxman/decompressYamaArashi
decompile decompress.c
2016-11-03decompile decompress.ccamthesaxman
2016-11-02use bgm prefix for radio_tower_occupied songYamaArashi
2016-11-02name song 467 as radio_tower_occupiedYamaArashi
2016-10-30decompile field_posion.c (#79)Cameron Hall
* start decompiling field_poison.c * finish decompiling
2016-10-30partially decompile dewford_trend.c and record_mixing.c (#78)Cameron Hall
* start decompiling dewford_trend * figure out some gSaveBlock1 members * decompile more functions * decompile sub_80FA4E4 * start decompiling record_mixing.c * Decompile more code * decompile more functions * tabs to spaces
2016-10-29(Almost) finished menu_cursor.c (#77)Diegoisawesome
2016-10-28split out reset_rtc_screen.sYamaArashi
2016-10-28decompile truck_scene.c (#76)ProjectRevoTPP
* begin decompiling truck_scene.c * more truck_scene.c work. * Task_Truck2 pushed for YamaArashi, nonmatching * begin decompiling truck_scene.c more truck_scene.c work. Task_Truck2 pushed for YamaArashi, nonmatching * make truck scene match * cleanup * more consistency * finish decompiling truck_scene.c * formatting * oops
2016-10-28split out decompress.sYamaArashi
2016-10-28Merge pull request #75 from yenatch/masterYamaArashi
Decompile berry.c.
2016-10-28Decompile berry.c.yenatch
2016-10-28split rom4.sYamaArashi
2016-10-27split out menu_cursor.sYamaArashi
2016-10-27Finished clear_save_data_menu.cfl4shk
2016-10-26split out player_pc.sYamaArashi
2016-10-26decompile lottery corner functions (#73)Cameron Hall
* save current work * finish decompiling * clean up a bit * new line at end of file
2016-10-25decompile wild_encounter.c (#71)Cameron Hall
* start decompiling wild_encounter * decompile more code * decompile more code * decompile a few more functions * try (unsuccessfully) to decompile StandardWildEncounter * more work trying to get it to match * finish decompiling all that I can * clean up a bit and fix whitespace issues * tab to spaces
2016-10-25split some files out of rom6.sYamaArashi
2016-10-25decompile save_menu_util.c (#70)ProjectRevoTPP
* decompile save_menu_util.c * rename right align * formatting * whoops
2016-10-24split several files out of rom_8094928.sYamaArashi
2016-10-24fix typo in filenameYamaArashi
2016-10-24fix namingYamaArashi
2016-10-24rename rom_80B79A8 to script_menuYamaArashi
2016-10-24split rom_80B79A8.sYamaArashi
2016-10-24split out naming_screen.sYamaArashi
2016-10-24split out load_save.s, trade.s, and berry_blender.sYamaArashi
2016-10-24split out daycare.s and egg_hatch.sYamaArashi
2016-10-24decompile BlendPalette()YamaArashi
2016-10-23decompile fldeff_emotion.c (#69)ProjectRevoTPP
* decompile fldeff_emotion.c * formatting * remove unnecessary << 24 * spaces
2016-10-23Babby's first decompilation successfl4shk
2016-10-21split out battle_setup.s and cable_club.sYamaArashi
2016-10-21split out weather.sYamaArashi
2016-10-21split out mori_debug_menu.s and trainer_see.sYamaArashi
2016-10-21split out fldeff_emotion.sYamaArashi
2016-10-21decompile diploma (#66)Cameron Hall
2016-10-20rename rom5_part.s to pokedex.sYamaArashi
2016-10-20split out trainer_card.s and save_menu_util.sYamaArashi