Age | Commit message (Collapse) | Author |
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This is the same as the pokeemerald function, except that matrixNum is signed.
Also bring name consistency in shadow_minimize.c with pokeemerald, too.
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* Configure Travis to build nonmatching
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remove hardcoded VRAM and EWRAM addresses
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Port water.s from pokeemerald
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Some battle_anim labels.
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Synchronise with pokeemerald
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