Age | Commit message (Collapse) | Author |
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* nonmatching sub_80C9720 and decompile sub_80C9838
* finish decompiling Itemfinder functions.
* decompile ItemUseOutOfBattle_PokeblockCase and ItemUseOutOfBattle_CoinCase
* rename field_doortransition
* rename weather file
* decompile more of item_use.c
* decompile up to repel code
* decompile up to stat increase code
* finish decompiling item_use.c
* remove item_use from ld_script
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* some labels and enumerate player speeds
* clear up speed enums
* GetPlayerSpeed
* oops
* start decompiling mauville_old_man.c
* formatting
* decompile more of mauville_old_man.c
* someone fix this please
* formatting
* make ROM build again
* formatting again
* make ROM match again
* label, document, reorganize, and clean up battle_ai.c
* move stuff to battle.h and get rid of battle_2000000
* various changes
* labeling
* minor labels and formatting
* contest ai labels and misc stuff
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* define some graphics data in C
* define wild pokemon in C
* use less #ifdefs
* define data in berry.c
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gBattleTypeFlags (#146)
* make ROM match again
* clean up item_use.c labels and clarify functions.
* label and clarify some functions in decompress.c
* label and clarify berry.c
* rename 20239F8 to gBattleTypeFlags
* formatting
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* Extract other external function declarations
* Fix GBA compilation
* Revert `sub_803C434` to asm
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* Declare more non-static functions in header files
* Use `(void)` for functions without arguments.
* Move global-included data to seperate headers
* Don't import types or global in header
* Fix fieldmap imports
* Revert in-code changes
* Add missing newlines
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* cleanup
* cleanup
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