Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-07-20 | map out ram variables | drifloony | |
2017-05-26 | Sort includes | Marijn van der Werf | |
2017-05-26 | Add headers | Marijn van der Werf | |
2017-05-10 | BATTLE_TYPE_40 -> BATTLE_TYPE_MULTI | YamaArashi | |
2017-04-27 | Sort includes | Marijn van der Werf | |
2017-01-17 | Sort includes | Marijn van der Werf | |
2017-01-16 | finish decompiling battle_anim.c | camthesaxman | |
2017-01-05 | define fanfare data in C | YamaArashi | |
2017-01-02 | battle type constants | YamaArashi | |
2017-01-02 | gBattleTypeFlags | YamaArashi | |
2016-12-30 | decompile more of pokemon_3 | YamaArashi | |
2016-12-02 | [WIP] Extract all external function declarations to headers (#114) | Marijn van der Werf | |
* Extract other external function declarations * Fix GBA compilation * Revert `sub_803C434` to asm | |||
2016-11-30 | Declare more non-static functions in header files (#111) | Marijn van der Werf | |
* Declare more non-static functions in header files * Use `(void)` for functions without arguments. * Move global-included data to seperate headers * Don't import types or global in header * Fix fieldmap imports * Revert in-code changes * Add missing newlines | |||
2016-09-30 | small sound.c cleanup | YamaArashi | |
2016-09-30 | clean up sound code | YamaArashi | |
2016-09-28 | initial decompilation of sound code | YamaArashi | |