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path: root/src/start_menu.c
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2018-06-10Label move_tutor_menu.cMarcus Huderle
2018-06-06Label/document field_control_avatar.c and a few misc thingsMarcus Huderle
2018-05-29Unify 'map object' and 'field object' terms into 'event object'Marcus Huderle
2018-05-21Standardize args to palette blend functionsMarcus Huderle
2018-04-05RenamingPikalaxALT
2018-02-18remove subdirectoriescamthesaxman
2017-08-12split out src/ directory into categorized subdirectories.ProjectRevoTPP
2017-07-20map out ram variablesdrifloony
2017-06-16Merge remote-tracking branch 'marijn/clean/headers'yenatch
2017-06-10finish decompiling player_pc.cProjectRevoTPP
2017-06-09cleanup player_pc.cProjectRevoTPP
2017-05-26Sort includesMarijn van der Werf
2017-05-26Add headersMarijn van der Werf
2017-05-23Merge pull request #303 from marijnvdwerf/clean/includesyenatch
Clean/includes
2017-05-22Add strings2.hMarijn van der Werf
2017-05-22Remove duplicate strings.h declarationsMarijn van der Werf
2017-05-22Decrease indentation level of switchesMarijn van der Werf
2017-05-09use macros to set DISPCNT and BG*CNT registers (#286)Cameron Hall
* use macros to set DISPCNT and BG*CNT registers * add a few more
2017-05-09file renamingYamaArashi
2017-04-27Sort includesMarijn van der Werf
2017-04-08finish decompiling item_use.c (#244)ProjectRevoTPP
* nonmatching sub_80C9720 and decompile sub_80C9838 * finish decompiling Itemfinder functions. * decompile ItemUseOutOfBattle_PokeblockCase and ItemUseOutOfBattle_CoinCase * rename field_doortransition * rename weather file * decompile more of item_use.c * decompile up to repel code * decompile up to stat increase code * finish decompiling item_use.c * remove item_use from ld_script
2017-03-18reorganize and add new headers for many filesProjectRevoTPP
2017-01-28tabs to spacesYamaArashi
2017-01-21formattingYamaArashi
2017-01-17Remove trailing whitespaceMarijn van der Werf
2017-01-17Sort includesMarijn van der Werf
2017-01-10more labels and finish decompiling battle_ai.c except for unk_24 (#184)ProjectRevoTPP
* labels for save_menu_util.c * formatting, i suck at it * fix sub_80712B4 to not use MyTask struct * pls don't kill me * current changes * decompile BattleAICmd_if_damage_bonus * formatting * label thinking struct unk8 * decompile BattleAICMd_if_status_not_in_party * decompile more battle_ai.c functions * Began decompilation of a random file * decompile BattleAICmd_if_can_faint and BattleAICmd_if_cant_faint * decompile unk_3F and unk_40 * decompile if_move_effect and if_not_move_effect * formatting, silly * decompile if_last_move_did_damage and if_encored * decompile unk_45 if_random_2 and unk_47 * decompile get_hold_effect and get_gender * decompile is_first_turn and get_stockpile_count * decompile unk_4C and get_item * decompile unk_4E unk_4F and unk_50 * decompile get_protect_count and the remaining stub macros * decompile call jump and unk_5A * decompile if_level_cond * decompile the last AI macros besides unk_24 * finish decompiling battle_ai.c except for unk_24
2017-01-05more labels (#165)ProjectRevoTPP
* more labels and match sub_810745C * formatting * move BattleStruct to battle.h and combine both loose structs * oops * more labels for rom4.c
2017-01-05get rid of MenuItem structYamaArashi
2017-01-05define some menu data in CYamaArashi
2017-01-05field_8 -> savedCallbackYamaArashi
2017-01-04almost finish decompiling matsuda_debug_menu.c (#158)Cameron Hall
* almost finish decompiling matsuda_debug_menu.c * rename sub_8071C20 to CloseMenu
2017-01-02name functions and split data moreYamaArashi
2017-01-02event_data.cYamaArashi
2016-12-18move functions from start_menu.c to menu.cYamaArashi
2016-12-12Fix new errorsMarijn van der Werf
2016-12-12Fix various warningsMarijn van der Werf
2016-12-11decompile load_save.c (#125)ProjectRevoTPP
* start decompiling load_save.c * almost finish decompiling load_save.c * finish decompiling load_save.c * i cannot hex math * formatting
2016-12-04Decompile sub_8093110 and sub_8093130Marijn van der Werf
2016-12-02[WIP] Extract all external function declarations to headers (#114)Marijn van der Werf
* Extract other external function declarations * Fix GBA compilation * Revert `sub_803C434` to asm
2016-11-30Declare more non-static functions in header files (#111)Marijn van der Werf
* Declare more non-static functions in header files * Use `(void)` for functions without arguments. * Move global-included data to seperate headers * Don't import types or global in header * Fix fieldmap imports * Revert in-code changes * Add missing newlines
2016-11-11more cleanup (#98)Cameron Hall
2016-11-05introduce flag constantsYamaArashi
2016-11-04add flag.h and var.hYamaArashi
2016-10-27finish decompiling link NPC codeYamaArashi
2016-10-25rename functionsYamaArashi
2016-10-25decompile save_menu_util.c (#70)ProjectRevoTPP
* decompile save_menu_util.c * rename right align * formatting * whoops
2016-10-19name some weather-related functionsYamaArashi
2016-10-16decompile option menu and begin decompiling pokedex (#58)Cameron Hall
* start decompiling pokedex * fix up this darn struct * decompile most of the option menu code * decompile more code * finish up with option menu * minor cleanup * fix some pokedex functions * remove disassembly files * actually remove disassembly files * more decompilation * decompile 2 more functions * minor cleanup * Update start_menu.c with CB2_InitPokedex
2016-10-16minor cleanups (#60)Cameron Hall
* minor cleanups * remove indentation on empty lines * match formatting on if and for statements