summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Collapse)Author
2016-11-04add functions to syscall.hYamaArashi
2016-11-04decompile battle_setup.c (#86)ProjectRevoTPP
* purge text label redundancy in data2 * revo you dummy dont commit experimental changes like that * Map header music constants * Declare CoordEvent and BgEvent structs * start labeling AI labels * begin decompiling battle_setup.c * more decompilation of battle_setup.c * decompile even more battle_setup.c * finish decompiling battle_setup.c aside from one function * impeach PikalaxALT * formatting
2016-11-04formattingYamaArashi
2016-11-04decompile coins.c (#85)Cameron Hall
* decompile coins.c * fix PrintCoins
2016-11-03Merge pull request #84 from camthesaxman/decompressYamaArashi
decompile decompress.c
2016-11-03decompile decompress.ccamthesaxman
2016-11-01Pokedex (#83)Cameron Hall
* decompile more pokedex functions * use spaces instead of tabs * mostly fix up sub_808D690 * fix sub_808DBE8 * decompile sub_808E398 * decompile more pokedex functions * decompile sub_808E978 * decompile more functions * decompile sub_808F2B0 * decompile sub_808F8B8 * decompile more pokedex functions * clean up and fail at getting functions to match
2016-11-01clean up trailing spacesYamaArashi
2016-11-01whitespace cleanupYamaArashi
2016-11-01name pokemon cry voice groupYamaArashi
2016-11-01define more variables in m4a_2.cYamaArashi
2016-11-01decompile more pokedex functions (#81)Cameron Hall
* decompile more pokedex functions * use spaces instead of tabs * mostly fix up sub_808D690 * fix sub_808DBE8 * decompile sub_808E398 * decompile more pokedex functions * decompile sub_808E978 * decompile more functions * decompile sub_808F2B0 * decompile sub_808F8B8 * decompile more pokedex functions
2016-10-31decompile more pokedex functions (#80)Cameron Hall
* decompile more pokedex functions * use spaces instead of tabs * mostly fix up sub_808D690 * fix sub_808DBE8 * decompile sub_808E398 * decompile more pokedex functions * decompile sub_808E978 * decompile more functions * decompile sub_808F2B0 * decompile sub_808F8B8
2016-10-30decompile field_posion.c (#79)Cameron Hall
* start decompiling field_poison.c * finish decompiling
2016-10-30partially decompile dewford_trend.c and record_mixing.c (#78)Cameron Hall
* start decompiling dewford_trend * figure out some gSaveBlock1 members * decompile more functions * decompile sub_80FA4E4 * start decompiling record_mixing.c * Decompile more code * decompile more functions * tabs to spaces
2016-10-29fix typo in function nameYamaArashi
2016-10-29(Almost) finished menu_cursor.c (#77)Diegoisawesome
2016-10-28cleanupYamaArashi
2016-10-28decompile truck_scene.c (#76)ProjectRevoTPP
* begin decompiling truck_scene.c * more truck_scene.c work. * Task_Truck2 pushed for YamaArashi, nonmatching * begin decompiling truck_scene.c more truck_scene.c work. Task_Truck2 pushed for YamaArashi, nonmatching * make truck scene match * cleanup * more consistency * finish decompiling truck_scene.c * formatting * oops
2016-10-28Decompile berry.c.yenatch
2016-10-28names for link player codeYamaArashi
2016-10-28name functionsYamaArashi
2016-10-27finish decompiling link NPC codeYamaArashi
2016-10-27cleanupYamaArashi
2016-10-27Finished clear_save_data_menu.cfl4shk
2016-10-27name functionsYamaArashi
2016-10-26decompile more rom4 functionsYamaArashi
2016-10-26decompile lottery corner functions (#73)Cameron Hall
* save current work * finish decompiling * clean up a bit * new line at end of file
2016-10-26decompile more pokedex functions (#72)Cameron Hall
* decompile more pokedex functions * use spaces instead of tabs * mostly fix up sub_808D690 * fix sub_808DBE8 * decompile sub_808E398 * decompile more pokedex functions * decompile sub_808E978 * decompile more functions
2016-10-26remove gotoYamaArashi
2016-10-25move labelYamaArashi
2016-10-25sort of fix StandardWildEncounter()YamaArashi
2016-10-25clean up trailing whitespaceYamaArashi
2016-10-25fix GetLocalWildMon()YamaArashi
2016-10-25decompile wild_encounter.c (#71)Cameron Hall
* start decompiling wild_encounter * decompile more code * decompile more code * decompile a few more functions * try (unsuccessfully) to decompile StandardWildEncounter * more work trying to get it to match * finish decompiling all that I can * clean up a bit and fix whitespace issues * tab to spaces
2016-10-25rename functionsYamaArashi
2016-10-25decompile save_menu_util.c (#70)ProjectRevoTPP
* decompile save_menu_util.c * rename right align * formatting * whoops
2016-10-24name/rename a lot of functionsYamaArashi
2016-10-24rename more functionsYamaArashi
2016-10-24decompile BlendPalette()YamaArashi
2016-10-23decompile fldeff_emotion.c (#69)ProjectRevoTPP
* decompile fldeff_emotion.c * formatting * remove unnecessary << 24 * spaces
2016-10-23decompile menu functionYamaArashi
2016-10-23Babby's first decompilation successfl4shk
2016-10-23define gTasks in task.cYamaArashi
2016-10-23enigma berry structsYamaArashi
2016-10-22add note about RNG multiplier valueYamaArashi
2016-10-22decompile more rom4 functionsYamaArashi
2016-10-22decompile sub_805568C()YamaArashi
2016-10-22decompile more rom4 functionsYamaArashi
2016-10-22clean up scrcmd.c (#67)Cameron Hall
* fix some awkward code * add ScriptReadByte macro * add missing headers * don't use & to access multidimensional array rows