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2016-12-28begin decompiling script_menu.c (#140)ProjectRevoTPP
2016-12-28clean up sub_8147048 control flowYamaArashi
2016-12-28formattingYamaArashi
2016-12-28clean up preprocessor use in save_failed_screen.cYamaArashi
2016-12-28decompile sub_8147218YamaArashi
2016-12-28make sub_8147324 matchYamaArashi
2016-12-20Fix compilation of rev1Marijn van der Werf
2016-12-20split out more dataYamaArashi
2016-12-19Decompile more of player_pc.c (#136)ProjectRevoTPP
* start decompiling player_pc.c again * submit more player_pc.c work
2016-12-19split out more field dataYamaArashi
2016-12-19decompile ground effect flags functionsYamaArashi
2016-12-19decompile GetGroundEffectFlags_ReflectionYamaArashi
2016-12-18begin decompiling field_ground_effect.cYamaArashi
2016-12-18move functions from start_menu.c to menu.cYamaArashi
2016-12-18decompile unref_sub_8083CF0YamaArashi
2016-12-17decompile InitPlayerPCMenuYamaArashi
2016-12-17simplify SET_SPRITE_TILE_RANGE macroYamaArashi
2016-12-17make NewGameInitPCItems matchYamaArashi
2016-12-18decompile a little bit of player_pc. file too hard.ProjectRevoTPP
2016-12-17Merge pull request #134 from marijnvdwerf/clean/languageYamaArashi
Rename `charset` and use macro for build language
2016-12-17metatile behavior constantsYamaArashi
2016-12-17Rename `charset` and use macro for build languageMarijn van der Werf
2016-12-17fix weird things in metatile_behavior.cYamaArashi
2016-12-17decompile metatile_behavior.cProjectRevoTPP
2016-12-16Merge pull request #129 from marijnvdwerf/decompile/moneyYamaArashi
Decompile money
2016-12-17make ROM compile again/fix warningsProjectRevoTPP
2016-12-16decompile save_failed_screen.c except for two functions (#130)ProjectRevoTPP
* begin decompiling save_failed_screen.c * add revision differences for sub_8146E50 * decompile sub_8147048 * help * get sub_8147324 to almost match except for a single instruction * finish decompiling save_failed_screen.c except for two nonmatching functions
2016-12-16Decompile moneyMarijn van der Werf
2016-12-15fix nonmatching sub_80F8E80YamaArashi
2016-12-16Decompile mailMarijn van der Werf
2016-12-13Decompile berry tag screenMarijn van der Werf
2016-12-12Fix new errorsMarijn van der Werf
2016-12-12Fix various warningsMarijn van der Werf
2016-12-12Clean up Matsuda debug menuMarijn van der Werf
2016-12-11decompile load_save.c (#125)ProjectRevoTPP
* start decompiling load_save.c * almost finish decompiling load_save.c * finish decompiling load_save.c * i cannot hex math * formatting
2016-12-11Merge pull request #124 from yenatch/fieldmapYamaArashi
Eliminate nonmatching code in src/fieldmap.c
2016-12-11Eliminate nonmatching code in src/fieldmap.cyenatch
2016-12-11Merge pull request #123 from yenatch/fieldmapYamaArashi
Decompile src/fieldmap.c
2016-12-11Decompile src/fieldmap.cyenatch
2016-12-11decompile more of matsuda_debug_menu.c (#122)ProjectRevoTPP
* begin decompiling matsuda_debug_menu.c * i'm sorry for misspelling your name * decompile more masuda_debug_menu.c * mergable state * whatever yama * more decompilation of matsuda_debug_menu.c * matsuda debug text label consistency * add current work
2016-12-11decompile sub_8093254YamaArashi
2016-12-11Continue decompiling trainer_cardMarijn van der Werf
2016-12-07decompile fldeff_strength.cYamaArashi
2016-12-04fix weather.c warningYamaArashi
2016-12-04fix battle_setup.c warningYamaArashi
2016-12-04don't use CpuSet directlyYamaArashi
2016-12-04Merge branch 'clean/warnings-1' of https://github.com/marijnvdwerf/pokeruby ↵YamaArashi
into marijnvdwerf-clean/warnings-1
2016-12-04Make InitWindowFromConfig use const configMarijn van der Werf
2016-12-04Fix warnings in battle_ai.cMarijn van der Werf
2016-12-04Fix warnings in trainer_see.cMarijn van der Werf