Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-10-16 | decompile another save function | YamaArashi | |
2016-10-16 | start decompiling save functions | YamaArashi | |
2016-10-16 | decompile option menu and begin decompiling pokedex (#58) | Cameron Hall | |
* start decompiling pokedex * fix up this darn struct * decompile most of the option menu code * decompile more code * finish up with option menu * minor cleanup * fix some pokedex functions * remove disassembly files * actually remove disassembly files * more decompilation * decompile 2 more functions * minor cleanup * Update start_menu.c with CB2_InitPokedex | |||
2016-10-16 | pokemon code cleanup | YamaArashi | |
2016-10-16 | fix spacing around & | YamaArashi | |
2016-10-16 | minor cleanups (#60) | Cameron Hall | |
* minor cleanups * remove indentation on empty lines * match formatting on if and for statements | |||
2016-10-11 | begin decompiling intro functions | YamaArashi | |
2016-10-09 | define start menu variables in C | YamaArashi | |
2016-10-09 | decompile start menu code (#57) | Cameron Hall | |
* initial decompilation * fix sub_80712B4 * finish decompiling start menu code * refactor * refactor some more * make some variables static * change spaces to tab | |||
2016-10-09 | make some palette variables static | YamaArashi | |
2016-10-08 | decompile more rom4.s functions | YamaArashi | |
2016-10-07 | use more constants in m4a asm | YamaArashi | |
2016-10-07 | decompile more functions from rom4.s | YamaArashi | |
2016-10-06 | decompile starter chooser (#55) | Cameron Hall | |
2016-10-03 | document InitMenu() parameters | YamaArashi | |
2016-10-03 | decompile sub_8054814() | YamaArashi | |
2016-10-02 | Merge pull request #53 from camthesaxman/refactor | YamaArashi | |
clean up and document main_menu.c | |||
2016-10-02 | clean up and document main_menu.c | camthesaxman | |
2016-10-02 | Change some plain numbers to defined constants (#51) | camthesaxman | |
2016-10-02 | clean up inequalities | YamaArashi | |
2016-10-02 | remove redundant includes | YamaArashi | |
2016-10-02 | put function prototypes in main.h | YamaArashi | |
2016-10-02 | add DmaClear macro (#50) | camthesaxman | |
2016-10-02 | Decompile wall clock routines (#49) | camthesaxman | |
2016-10-02 | initial decompilation of some field system code | YamaArashi | |
2016-10-01 | trig.h | YamaArashi | |
2016-09-30 | small sound.c cleanup | YamaArashi | |
2016-09-30 | use 'extern' to make it clearer which functions are defined elsewhere | YamaArashi | |
2016-09-30 | clean up sound code | YamaArashi | |
2016-09-30 | menu.h | YamaArashi | |
2016-09-29 | minor cleanup of birch speech | YamaArashi | |
2016-09-29 | Refactor birch speech (#48) | camthesaxman | |
2016-09-28 | initial decompilation of sound code | YamaArashi | |
2016-09-27 | decompile 2 pokemon functions | YamaArashi | |
2016-09-25 | decompile new game init code | YamaArashi | |
2016-09-25 | define more variables in C | YamaArashi | |
2016-09-25 | delete filler variables from link.c | YamaArashi | |
2016-09-25 | reorder sprite variables | YamaArashi | |
2016-09-25 | begin using common symbols | YamaArashi | |
2016-09-25 | introduce RAM variable LD script generator tool | YamaArashi | |
2016-09-24 | remove symbol with duplicate address | YamaArashi | |
2016-09-23 | name ClearStandardMessageBox() | YamaArashi | |
2016-09-23 | rename field message box functions | YamaArashi | |
2016-09-23 | clean up field message box code | YamaArashi | |
2016-09-23 | decompile map object and field message box code | YamaArashi | |
2016-09-22 | clean up RAM script code | YamaArashi | |
2016-09-22 | rename some script functions | YamaArashi | |
2016-09-21 | decompile rest of script commands | YamaArashi | |
2016-09-20 | decompile more script functions | YamaArashi | |
2016-09-19 | WIP decompilation of script functions | YamaArashi | |