summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Collapse)Author
2017-01-07Merge pull request #171 from marijnvdwerf/decompile/creditsYamaArashi
Continue decompilation of credits
2017-01-07clean up and formattingcamthesaxman
2017-01-07get sub_814A2EC to matchcamthesaxman
2017-01-07Unindent switchMarijn van der Werf
2017-01-07Update code styleMarijn van der Werf
2017-01-07Continue decompilationMarijn van der Werf
2017-01-07Merge pull request #170 from marijnvdwerf/decompile/creditsYamaArashi
Continue credits
2017-01-07Continue creditsMarijn van der Werf
2017-01-06finish decompiling intro.c (#169)Cameron Hall
* finish decompiling * remove intro.s
2017-01-06fix broken buildYamaArashi
2017-01-06Merge pull request #168 from camthesaxman/introYamaArashi
decompile more intro functions
2017-01-06decompile more intro functionscamthesaxman
2017-01-07Start decompiling creditsMarijn van der Werf
2017-01-06trim whitespaceYamaArashi
2017-01-06make BattleAICmd_unk_30 matchYamaArashi
2017-01-06move vars to headerYamaArashi
2017-01-06define pokemon size record data in CYamaArashi
2017-01-05split dataYamaArashi
2017-01-05lottery prize dataYamaArashi
2017-01-05item constantsYamaArashi
2017-01-06quick fix to make ROM build againProjectRevoTPP
2017-01-05more labels (#165)ProjectRevoTPP
* more labels and match sub_810745C * formatting * move BattleStruct to battle.h and combine both loose structs * oops * more labels for rom4.c
2017-01-06Contest paintingMarijn van der Werf
2017-01-05Merge pull request #163 from camthesaxman/introYamaArashi
decompile more intro functions
2017-01-05decompile up to sub_813D908camthesaxman
2017-01-06Decompile party_menu functionsMarijn van der Werf
2017-01-05decompile up to sub_813D584camthesaxman
2017-01-05decompile sub_813D0CCcamthesaxman
2017-01-05define fanfare data in CYamaArashi
2017-01-05define palette struct in CYamaArashi
2017-01-05get rid of MenuItem structYamaArashi
2017-01-05define some menu data in CYamaArashi
2017-01-05field_8 -> savedCallbackYamaArashi
2017-01-05name clock functionsYamaArashi
2017-01-04begin decompiling more intro codecamthesaxman
2017-01-04add some varsYamaArashi
2017-01-04use SYS_CLOCK_SET defineYamaArashi
2017-01-04name functionYamaArashi
2017-01-04decompile more summary screen functionsYamaArashi
2017-01-04decompile clock.c (#161)ProjectRevoTPP
* remove matsuda debug menu from ld_script * decompile clock.c * formatting
2017-01-04almost finish decompiling matsuda_debug_menu.c (#158)Cameron Hall
* almost finish decompiling matsuda_debug_menu.c * rename sub_8071C20 to CloseMenu
2017-01-04more labels (#159)ProjectRevoTPP
* labels for tv.c and tv.s * match function prologue a little bit better * whoops * label and document lottery_corner.c * gSoftResetDisabled * add labels for main_menu.c * labels for metatile_behavior.c
2017-01-04Decompile sub_800DC24Marijn van der Werf
2017-01-04name some functionsYamaArashi
2017-01-04Emerald version enumYamaArashi
2017-01-03make PokemonSummaryScreen_PrintTrainerMemo matchYamaArashi
2017-01-03Attempt to decompile trainer memo printingMarijn van der Werf
2017-01-03more labels in battle_ai.c and intro.c and misc places (#151)ProjectRevoTPP
* make ROM match again * clean up item_use.c labels and clarify functions. * label and clarify some functions in decompress.c * label and clarify berry.c * rename 20239F8 to gBattleTypeFlags * formatting * label intro.c a bit * label battle_ai.c and document some stuff * formatting * more labeling and clarification. * more label stuff
2017-01-02define script data in CYamaArashi
2017-01-02decompile coord_event_weather.cYamaArashi