From 447dc3bd5d089842bcc8a93bb6bfa8761674cdd6 Mon Sep 17 00:00:00 2001 From: Kaz Date: Tue, 26 May 2020 23:09:27 -0400 Subject: s32 damage consistency in ProtectStruct. Most of these structs should be revisited and cleaned up. --- include/battle.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/include/battle.h b/include/battle.h index 536ac5995..afebbc781 100644 --- a/include/battle.h +++ b/include/battle.h @@ -130,8 +130,8 @@ struct ProtectStruct u32 free : 4; /*field3*/ u32 field3 : 8; - u32 physicalDmg; - u32 specialDmg; + s32 physicalDmg; + s32 specialDmg; u8 physicalBattlerId; u8 specialBattlerId; u16 fieldE; -- cgit v1.2.3