From 7de07844ee1864bc908ae80bb1bfb7e6d204d260 Mon Sep 17 00:00:00 2001 From: sceptillion <33798691+sceptillion@users.noreply.github.com> Date: Mon, 20 Nov 2017 14:57:07 -0800 Subject: fix global labels in preproc --- tools/preproc/preproc.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/tools/preproc/preproc.cpp b/tools/preproc/preproc.cpp index 8320a2d27..c9c6042df 100644 --- a/tools/preproc/preproc.cpp +++ b/tools/preproc/preproc.cpp @@ -89,8 +89,8 @@ void PreprocAsmFile(std::string filename) if (globalLabel.length() != 0) { - std::printf("\t.global %s\n", globalLabel.c_str()); - std::printf("%s:\n", globalLabel.c_str()); + const char *s = globalLabel.c_str(); + std::printf("%s: ; .global %s\n", s, s); } else { -- cgit v1.2.3 From e404d27e64305859e058d95946547143656b9a50 Mon Sep 17 00:00:00 2001 From: sceptillion <33798691+sceptillion@users.noreply.github.com> Date: Mon, 20 Nov 2017 21:41:42 -0800 Subject: partially decompile pc_screen_effect --- asm/pc_screen_effect.s | 179 ------------------------------------------- data/pc_screen_effect.s | 16 ---- ld_script.txt | 2 + src/field/pc_screen_effect.c | 128 +++++++++++++++++++++++++++++++ 4 files changed, 130 insertions(+), 195 deletions(-) create mode 100644 src/field/pc_screen_effect.c diff --git a/asm/pc_screen_effect.s b/asm/pc_screen_effect.s index d549d85e1..3c4f96e32 100755 --- a/asm/pc_screen_effect.s +++ b/asm/pc_screen_effect.s @@ -6,185 +6,6 @@ .text - thumb_func_start sub_80C5CD4 -sub_80C5CD4: @ 80C5CD4 - push {r4-r7,lr} - sub sp, 0x28 - adds r7, r0, 0 - ldr r0, _080C5D64 @ =gUnknown_083D1898 - ldr r1, [r0, 0x4] - ldr r0, [r0] - str r0, [sp, 0x18] - str r1, [sp, 0x1C] - ldr r0, _080C5D68 @ =gUnknown_083D18A0 - ldr r1, [r0, 0x4] - ldr r0, [r0] - str r0, [sp, 0x20] - str r1, [sp, 0x24] - mov r1, sp - ldr r0, _080C5D6C @ =gSpriteTemplate_83D18A8 - ldm r0!, {r2-r4} - stm r1!, {r2-r4} - ldm r0!, {r2-r4} - stm r1!, {r2-r4} - ldrh r3, [r7] - lsls r2, r3, 16 - add r0, sp, 0x18 - ldrh r1, [r0, 0x4] - orrs r1, r2 - str r1, [r0, 0x4] - mov r1, sp - movs r6, 0 - strh r3, [r1] - ldrh r2, [r7, 0x2] - ldr r5, _080C5D70 @ =0xffff0000 - add r4, sp, 0x20 - ldr r1, [r4, 0x4] - ands r1, r5 - orrs r1, r2 - str r1, [r4, 0x4] - mov r1, sp - strh r2, [r1, 0x2] - bl LoadSpriteSheet - adds r0, r4, 0 - bl LoadSpritePalette - movs r0, 0x1 - strh r0, [r7, 0xC] - strh r6, [r7, 0xA] - strh r6, [r7, 0x8] - ldrh r0, [r7, 0x2] - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x80 - lsls r1, 9 - lsls r1, r0 - bics r5, r1 - str r5, [r7, 0x10] - ldrh r0, [r7, 0x4] - cmp r0, 0 - bne _080C5D4E - movs r0, 0x10 - strh r0, [r7, 0x4] -_080C5D4E: - ldrh r0, [r7, 0x6] - cmp r0, 0 - bne _080C5D58 - movs r0, 0x14 - strh r0, [r7, 0x6] -_080C5D58: - ldr r0, _080C5D74 @ =gUnknown_020387EC - str r7, [r0] - movs r4, 0 - ldr r5, _080C5D78 @ =gSprites - b _080C5D94 - .align 2, 0 -_080C5D64: .4byte gUnknown_083D1898 -_080C5D68: .4byte gUnknown_083D18A0 -_080C5D6C: .4byte gSpriteTemplate_83D18A8 -_080C5D70: .4byte 0xffff0000 -_080C5D74: .4byte gUnknown_020387EC -_080C5D78: .4byte gSprites -_080C5D7C: - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrh r1, [r7, 0x4] - cmp r4, 0x3 - bhi _080C5D8C - negs r1, r1 -_080C5D8C: - strh r1, [r0, 0x2E] - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 -_080C5D94: - cmp r4, 0x7 - bhi _080C5DB2 - lsls r1, r4, 5 - adds r1, 0x8 - lsls r1, 16 - asrs r1, 16 - mov r0, sp - movs r2, 0x50 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x40 - bne _080C5D7C -_080C5DB2: - ldr r1, _080C5DC8 @ =REG_BLDCNT - movs r0, 0xBF - strh r0, [r1] - adds r1, 0x4 - movs r0, 0x10 - strh r0, [r1] - add sp, 0x28 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080C5DC8: .4byte REG_BLDCNT - thumb_func_end sub_80C5CD4 - - thumb_func_start sub_80C5DCC -sub_80C5DCC: @ 80C5DCC - push {r4,lr} - ldr r4, _080C5E10 @ =gUnknown_020387EC - ldr r1, [r4] - ldrh r0, [r1, 0x8] - cmp r0, 0 - bne _080C5DF0 - ldr r0, [r1, 0x10] - ldr r2, _080C5E14 @ =0x0000ffff - movs r1, 0x10 - bl BlendPalettes - ldr r0, _080C5E18 @ =sub_80C603C - bl sub_80C61B0 - ldr r1, [r4] - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] -_080C5DF0: - ldr r1, [r4] - ldrh r0, [r1, 0xA] - cmp r0, 0x7 - bls _080C5E0A - ldrh r0, [r1, 0x6] - ldrh r2, [r1, 0xC] - adds r0, r2 - movs r2, 0 - strh r0, [r1, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4F - bgt _080C5E1C -_080C5E0A: - movs r0, 0 - b _080C5E2E - .align 2, 0 -_080C5E10: .4byte gUnknown_020387EC -_080C5E14: .4byte 0x0000ffff -_080C5E18: .4byte sub_80C603C -_080C5E1C: - movs r0, 0x50 - strh r0, [r1, 0xC] - ldr r0, _080C5E34 @ =REG_BLDCNT - strh r2, [r0] - adds r0, 0x4 - strh r2, [r0] - bl ClearGpuRegBits - movs r0, 0x1 -_080C5E2E: - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_080C5E34: .4byte REG_BLDCNT - thumb_func_end sub_80C5DCC - thumb_func_start sub_80C5E38 sub_80C5E38: @ 80C5E38 push {r4-r7,lr} diff --git a/data/pc_screen_effect.s b/data/pc_screen_effect.s index 4f860213a..c33957945 100755 --- a/data/pc_screen_effect.s +++ b/data/pc_screen_effect.s @@ -3,22 +3,6 @@ .section .rodata - .align 2 -gUnknown_083D1898:: @ 83D1898 - obj_tiles gUnknownGfx_083D190C, 0x80, 0 - - .align 2 -gUnknown_083D18A0:: @ 83D18A0 - obj_pal gUnknownPal_083D18EC, 0x0000 - - .align 2 -gSpriteTemplate_83D18A8:: @ 83D18A8 - spr_template 0, 0, gOamData_83D18D8, gSpriteAnimTable_83D18E8, NULL, gDummySpriteAffineAnimTable, sub_80C60CC - - .align 2 -gSpriteTemplate_83D18C0:: @ 83D18C0 - spr_template 0, 0, gOamData_83D18D8, gSpriteAnimTable_83D18E8, NULL, gDummySpriteAffineAnimTable, sub_80C6130 - .align 2 gOamData_83D18D8:: @ 83D18D8 .2byte 0x4000 diff --git a/ld_script.txt b/ld_script.txt index 631ec894a..67b7d23e2 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -158,6 +158,7 @@ SECTIONS { src/script_pokemon_util_80C4BF0.o(.text); src/field/field_poison.o(.text); src/pokemon/pokemon_size_record.o(.text); + src/field/pc_screen_effect.o(.text); asm/pc_screen_effect.o(.text); src/field/fldeff_secretpower.o(.text); src/field/fldeff_secret_base_pc.o(.text); @@ -407,6 +408,7 @@ SECTIONS { src/field/tv.o(.rodata); data/contest_link_80C2020.o(.rodata); src/pokemon/pokemon_size_record.o(.rodata); + src/field/pc_screen_effect.o(.rodata); data/pc_screen_effect.o(.rodata); data/fldeff_secretpower.o(.rodata); data/fldeff_decoration.o(.rodata); diff --git a/src/field/pc_screen_effect.c b/src/field/pc_screen_effect.c new file mode 100644 index 000000000..364fca0aa --- /dev/null +++ b/src/field/pc_screen_effect.c @@ -0,0 +1,128 @@ +#include "global.h" +#include "main.h" +#include "palette.h" +#include "sprite.h" + +struct UnkStruct +{ + /*0x00*/ u16 tileTag; + /*0x02*/ u16 paletteTag; + /*0x04*/ u16 unk04; + /*0x06*/ u16 unk06; + /*0x08*/ u16 unk08; + /*0x0A*/ u16 unk0A; + /*0x0C*/ s16 unk0C; + /*0x10*/ u32 selectedPalettes; +}; + +void sub_80C603C(void); +void sub_80C6078(void); +void sub_80C60CC(struct Sprite *); +void sub_80C6130(struct Sprite *); +void sub_80C61B0(IntrFunc); +void ClearGpuRegBits(void); + +extern const struct OamData gOamData_83D18D8; + +extern const union AnimCmd *const gSpriteAnimTable_83D18E8[]; + +extern const u16 gUnknownPal_083D18EC[16]; + +extern const u8 gUnknownGfx_083D190C[128]; + +extern struct UnkStruct *gUnknown_020387EC; + +const struct SpriteSheet gUnknown_083D1898 = { gUnknownGfx_083D190C, sizeof(gUnknownGfx_083D190C), 0 }; + +const struct SpritePalette gUnknown_083D18A0 = { gUnknownPal_083D18EC, 0 }; + +const struct SpriteTemplate gSpriteTemplate_83D18A8 = +{ + 0, + 0, + &gOamData_83D18D8, + gSpriteAnimTable_83D18E8, + NULL, + gDummySpriteAffineAnimTable, + sub_80C60CC, +}; + +const struct SpriteTemplate gSpriteTemplate_83D18C0 = +{ + 0, + 0, + &gOamData_83D18D8, + gSpriteAnimTable_83D18E8, + NULL, + gDummySpriteAffineAnimTable, + sub_80C6130, +}; + +void sub_80C5CD4(struct UnkStruct *unkStruct) +{ + u16 i; + + struct SpriteSheet sprSheet = gUnknown_083D1898; + struct SpritePalette sprPalette = gUnknown_083D18A0; + struct SpriteTemplate sprTemplate = gSpriteTemplate_83D18A8; + + sprSheet.tag = unkStruct->tileTag; + sprTemplate.tileTag = unkStruct->tileTag; + sprPalette.tag = unkStruct->paletteTag; + sprTemplate.paletteTag = unkStruct->paletteTag; + + LoadSpriteSheet(&sprSheet); + LoadSpritePalette(&sprPalette); + + unkStruct->unk0C = 1; + unkStruct->unk0A = 0; + unkStruct->unk08 = 0; + unkStruct->selectedPalettes = ~(0x10000 << IndexOfSpritePaletteTag(unkStruct->paletteTag)) & 0xFFFF0000; + + if (unkStruct->unk04 == 0) + unkStruct->unk04 = 16; + + if (unkStruct->unk06 == 0) + unkStruct->unk06 = 20; + + gUnknown_020387EC = unkStruct; + + for (i = 0; i < 8; i++) + { + u8 spriteId = CreateSprite(&sprTemplate, 32 * i + 8, 80, 0); + if (spriteId == MAX_SPRITES) + break; + gSprites[spriteId].data[0] = (i < 4) ? -unkStruct->unk04 : unkStruct->unk04; + } + + REG_BLDCNT = 191; + REG_BLDY = 16; +} + +bool8 sub_80C5DCC(void) +{ + if (gUnknown_020387EC->unk08 == 0) + { + BlendPalettes(gUnknown_020387EC->selectedPalettes, 0x10, 0xFFFF); + sub_80C61B0(sub_80C603C); + gUnknown_020387EC->unk08++; + } + + if (gUnknown_020387EC->unk0A < 8) + return FALSE; + + gUnknown_020387EC->unk0C += gUnknown_020387EC->unk06; + + if (gUnknown_020387EC->unk0C >= 80) + { + gUnknown_020387EC->unk0C = 80; + REG_BLDCNT = 0; + REG_BLDY = 0; + ClearGpuRegBits(); + return TRUE; + } + else + { + return FALSE; + } +} -- cgit v1.2.3 From c9a21f43bd074e532c745560b1d7d412f6ea8456 Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Sat, 25 Nov 2017 13:11:38 -0600 Subject: split field_weather.c and convert more data --- asm/cable_car.s | 24 +- asm/field_weather.s | 184 ++--- data/field_weather.s | 395 +---------- include/field_weather.h | 92 ++- ld_script.txt | 2 + src/field/field_weather.c | 1640 +++++++++---------------------------------- src/field/field_weather_2.c | 1511 +++++++++++++++++++++++++++++++++++++++ sym_ewram.txt | 2 +- 8 files changed, 2037 insertions(+), 1813 deletions(-) create mode 100644 src/field/field_weather_2.c diff --git a/asm/cable_car.s b/asm/cable_car.s index 8283a58aa..abafe5500 100644 --- a/asm/cable_car.s +++ b/asm/cable_car.s @@ -206,7 +206,7 @@ _08123384: bl ResetPaletteFade bl sub_807C828 movs r4, 0 - ldr r0, _081233D4 @ =gUnknown_08396FC4 + ldr r0, _081233D4 @ =gWeatherPtr ldr r0, [r0] adds r1, r0, 0 adds r1, 0xF0 @@ -234,7 +234,7 @@ _081233A4: adds r0, 0x1 b _0812370C .align 2, 0 -_081233D4: .4byte gUnknown_08396FC4 +_081233D4: .4byte gWeatherPtr _081233D8: .4byte gSpriteCoordOffsetX _081233DC: .4byte gSpriteCoordOffsetY _081233E0: .4byte gMain @@ -326,7 +326,7 @@ _081234A0: _081234B4: .4byte gUnknown_02039274 _081234B8: .4byte 0x0000043c _081234BC: - ldr r0, _081234FC @ =gUnknown_08396FC4 + ldr r0, _081234FC @ =gWeatherPtr ldr r0, [r0] adds r1, r0, 0 adds r1, 0xF0 @@ -361,7 +361,7 @@ _081234E6: adds r0, 0x1 b _0812370C .align 2, 0 -_081234FC: .4byte gUnknown_08396FC4 +_081234FC: .4byte gWeatherPtr _08123500: .4byte 0x0000043c _08123504: ldr r0, _08123578 @ =0x0600e800 @@ -630,7 +630,7 @@ sub_8123740: @ 8123740 movs r0, 0 bl sub_807C9B4 add r7, sp, 0x4 - ldr r0, _08123858 @ =gUnknown_08396FC4 + ldr r0, _08123858 @ =gWeatherPtr ldr r0, [r0] adds r1, r0, 0 adds r1, 0xF0 @@ -754,7 +754,7 @@ _081237E0: bx r0 .align 2, 0 _08123854: .4byte gSpriteCoordOffsetX -_08123858: .4byte gUnknown_08396FC4 +_08123858: .4byte gWeatherPtr _0812385C: .4byte gSharedMem _08123860: .4byte 0x040000d4 _08123864: .4byte 0x85000400 @@ -821,7 +821,7 @@ _081238D0: beq _081238DC b _081239D6 _081238DC: - ldr r0, _08123920 @ =gUnknown_08396FC4 + ldr r0, _08123920 @ =gWeatherPtr ldr r0, [r0] adds r2, r0, 0 adds r2, 0xF0 @@ -857,9 +857,9 @@ _0812390C: strb r0, [r1, 0x1] b _081239D6 .align 2, 0 -_08123920: .4byte gUnknown_08396FC4 +_08123920: .4byte gWeatherPtr _08123924: - ldr r0, _08123938 @ =gUnknown_08396FC4 + ldr r0, _08123938 @ =gWeatherPtr ldr r2, [r0] movs r1, 0xDA lsls r1, 3 @@ -870,7 +870,7 @@ _08123924: strb r0, [r3, 0x1] b _081239D6 .align 2, 0 -_08123938: .4byte gUnknown_08396FC4 +_08123938: .4byte gWeatherPtr _0812393C: ldrh r1, [r3, 0x6] ldrh r0, [r3, 0x4] @@ -1239,7 +1239,7 @@ _08123C10: .4byte 0x00000944 _08123C14: .4byte gUnknown_02039274 _08123C18: .4byte gSpriteCoordOffsetX _08123C1C: - ldr r0, _08123C38 @ =gUnknown_08396FC4 + ldr r0, _08123C38 @ =gWeatherPtr ldr r4, [r0] ldr r2, _08123C3C @ =0x000006fc adds r4, r2 @@ -1254,7 +1254,7 @@ _08123C26: pop {r0} bx r0 .align 2, 0 -_08123C38: .4byte gUnknown_08396FC4 +_08123C38: .4byte gWeatherPtr _08123C3C: .4byte 0x000006fc thumb_func_end sub_8123AF8 diff --git a/asm/field_weather.s b/asm/field_weather.s index d42926db8..507b67fd8 100644 --- a/asm/field_weather.s +++ b/asm/field_weather.s @@ -9,14 +9,14 @@ sub_807F6E8: @ 807F6E8 push {r4,r5,lr} sub sp, 0x8 - ldr r0, _0807F75C @ =gUnknown_08396FC4 + ldr r0, _0807F75C @ =gWeatherPtr ldr r0, [r0] ldr r1, _0807F760 @ =0x000006fb adds r0, r1 ldrb r0, [r0] cmp r0, 0 bne _0807F792 - ldr r0, _0807F764 @ =gUnknown_0839ABA8 + ldr r0, _0807F764 @ =gWeatherFog1SpriteSheet ldr r1, [r0, 0x4] ldr r0, [r0] str r0, [sp] @@ -54,7 +54,7 @@ _0807F70C: lsrs r0, 10 adds r0, 0x20 strh r0, [r4, 0x22] - ldr r2, _0807F75C @ =gUnknown_08396FC4 + ldr r2, _0807F75C @ =gWeatherPtr ldr r0, [r2] lsls r1, r5, 2 adds r0, 0xA0 @@ -62,13 +62,13 @@ _0807F70C: str r4, [r0] b _0807F77E .align 2, 0 -_0807F75C: .4byte gUnknown_08396FC4 +_0807F75C: .4byte gWeatherPtr _0807F760: .4byte 0x000006fb -_0807F764: .4byte gUnknown_0839ABA8 +_0807F764: .4byte gWeatherFog1SpriteSheet _0807F768: .4byte gSpriteTemplate_839AB90 _0807F76C: .4byte gSprites _0807F770: - ldr r2, _0807F79C @ =gUnknown_08396FC4 + ldr r2, _0807F79C @ =gWeatherPtr ldr r1, [r2] lsls r0, r5, 2 adds r1, 0xA0 @@ -92,14 +92,14 @@ _0807F792: pop {r0} bx r0 .align 2, 0 -_0807F79C: .4byte gUnknown_08396FC4 +_0807F79C: .4byte gWeatherPtr _0807F7A0: .4byte 0x000006fb thumb_func_end sub_807F6E8 thumb_func_start sub_807F7A4 sub_807F7A4: @ 807F7A4 push {r4,r5,lr} - ldr r0, _0807F7EC @ =gUnknown_08396FC4 + ldr r0, _0807F7EC @ =gWeatherPtr ldr r1, [r0] ldr r2, _0807F7F0 @ =0x000006fb adds r0, r1, r2 @@ -124,7 +124,7 @@ _0807F7C8: bls _0807F7BA ldr r0, _0807F7F4 @ =0x00001201 bl FreeSpriteTilesByTag - ldr r0, _0807F7EC @ =gUnknown_08396FC4 + ldr r0, _0807F7EC @ =gWeatherPtr ldr r0, [r0] ldr r1, _0807F7F0 @ =0x000006fb adds r0, r1 @@ -135,7 +135,7 @@ _0807F7E4: pop {r0} bx r0 .align 2, 0 -_0807F7EC: .4byte gUnknown_08396FC4 +_0807F7EC: .4byte gWeatherPtr _0807F7F0: .4byte 0x000006fb _0807F7F4: .4byte 0x00001201 thumb_func_end sub_807F7A4 @@ -143,7 +143,7 @@ _0807F7F4: .4byte 0x00001201 thumb_func_start sub_807F7F8 sub_807F7F8: @ 807F7F8 push {lr} - ldr r0, _0807F844 @ =gUnknown_08396FC4 + ldr r0, _0807F844 @ =gWeatherPtr ldr r1, [r0] ldr r0, _0807F848 @ =0x000006cc adds r2, r1, r0 @@ -181,7 +181,7 @@ _0807F840: pop {r0} bx r0 .align 2, 0 -_0807F844: .4byte gUnknown_08396FC4 +_0807F844: .4byte gWeatherPtr _0807F848: .4byte 0x000006cc _0807F84C: .4byte 0x000006d2 _0807F850: .4byte 0x000006c2 @@ -192,7 +192,7 @@ _0807F854: .4byte REG_BLDALPHA sub_807F858: @ 807F858 push {r4,lr} bl sub_807F7F8 - ldr r0, _0807F880 @ =gUnknown_08396FC4 + ldr r0, _0807F880 @ =gWeatherPtr ldr r1, [r0] ldr r2, _0807F884 @ =0x000006d2 adds r0, r1, r2 @@ -210,14 +210,14 @@ _0807F878: pop {r0} bx r0 .align 2, 0 -_0807F880: .4byte gUnknown_08396FC4 +_0807F880: .4byte gWeatherPtr _0807F884: .4byte 0x000006d2 thumb_func_end sub_807F858 thumb_func_start sub_807F888 sub_807F888: @ 807F888 push {r4,r5,lr} - ldr r2, _0807F8CC @ =gUnknown_08396FC4 + ldr r2, _0807F8CC @ =gWeatherPtr ldr r1, [r2] ldr r0, _0807F8D0 @ =gSpriteCoordOffsetX ldrh r0, [r0] @@ -252,7 +252,7 @@ _0807F8B4: beq _0807F8E6 b _0807F928 .align 2, 0 -_0807F8CC: .4byte gUnknown_08396FC4 +_0807F8CC: .4byte gWeatherPtr _0807F8D0: .4byte gSpriteCoordOffsetX _0807F8D4: .4byte 0x000001ff _0807F8D8: .4byte 0x000006fc @@ -305,7 +305,7 @@ _0807F92C: thumb_func_start sub_807F934 sub_807F934: @ 807F934 push {r4,lr} - ldr r0, _0807F950 @ =gUnknown_08396FC4 + ldr r0, _0807F950 @ =gWeatherPtr ldr r0, [r0] ldr r1, _0807F954 @ =0x000006ce adds r4, r0, r1 @@ -318,7 +318,7 @@ sub_807F934: @ 807F934 beq _0807F95E b _0807F98C .align 2, 0 -_0807F950: .4byte gUnknown_08396FC4 +_0807F950: .4byte gWeatherPtr _0807F954: .4byte 0x000006ce _0807F958: cmp r0, 0x2 @@ -364,18 +364,18 @@ _0807F996: thumb_func_start sub_807F99C sub_807F99C: @ 807F99C push {lr} - ldr r0, _0807F9A8 @ =gUnknown_0839ABB0 + ldr r0, _0807F9A8 @ =gWeatherAshSpriteSheet bl LoadSpriteSheet pop {r0} bx r0 .align 2, 0 -_0807F9A8: .4byte gUnknown_0839ABB0 +_0807F9A8: .4byte gWeatherAshSpriteSheet thumb_func_end sub_807F99C thumb_func_start sub_807F9AC sub_807F9AC: @ 807F9AC push {r4,r5,lr} - ldr r0, _0807FA18 @ =gUnknown_08396FC4 + ldr r0, _0807FA18 @ =gWeatherPtr ldr r0, [r0] movs r1, 0xE0 lsls r1, 3 @@ -418,7 +418,7 @@ _0807F9C0: lsls r0, 6 adds r0, 0x20 strh r0, [r4, 0x2E] - ldr r2, _0807FA18 @ =gUnknown_08396FC4 + ldr r2, _0807FA18 @ =gWeatherPtr ldr r0, [r2] lsls r1, r5, 2 adds r0, 0xF0 @@ -426,11 +426,11 @@ _0807F9C0: str r4, [r0] b _0807FA32 .align 2, 0 -_0807FA18: .4byte gUnknown_08396FC4 +_0807FA18: .4byte gWeatherPtr _0807FA1C: .4byte gSpriteTemplate_839ABD0 _0807FA20: .4byte gSprites _0807FA24: - ldr r2, _0807FA50 @ =gUnknown_08396FC4 + ldr r2, _0807FA50 @ =gWeatherPtr ldr r1, [r2] lsls r0, r5, 2 adds r1, 0xF0 @@ -454,13 +454,13 @@ _0807FA48: pop {r0} bx r0 .align 2, 0 -_0807FA50: .4byte gUnknown_08396FC4 +_0807FA50: .4byte gWeatherPtr thumb_func_end sub_807F9AC thumb_func_start sub_807FA54 sub_807FA54: @ 807FA54 push {r4,r5,lr} - ldr r0, _0807FAA0 @ =gUnknown_08396FC4 + ldr r0, _0807FAA0 @ =gWeatherPtr ldr r1, [r0] movs r2, 0xE0 lsls r2, 3 @@ -486,7 +486,7 @@ _0807FA7A: bls _0807FA6C ldr r0, _0807FAA4 @ =0x00001202 bl FreeSpriteTilesByTag - ldr r0, _0807FAA0 @ =gUnknown_08396FC4 + ldr r0, _0807FAA0 @ =gWeatherPtr ldr r0, [r0] movs r1, 0xE0 lsls r1, 3 @@ -498,7 +498,7 @@ _0807FA98: pop {r0} bx r0 .align 2, 0 -_0807FAA0: .4byte gUnknown_08396FC4 +_0807FAA0: .4byte gWeatherPtr _0807FAA4: .4byte 0x00001202 thumb_func_end sub_807FA54 @@ -524,7 +524,7 @@ _0807FAC4: ldrh r1, [r1] adds r0, r1 strh r0, [r3, 0x22] - ldr r0, _0807FB14 @ =gUnknown_08396FC4 + ldr r0, _0807FB14 @ =gWeatherPtr ldr r0, [r0] ldr r1, _0807FB18 @ =0x000006fc adds r2, r0, r1 @@ -559,7 +559,7 @@ _0807FB08: bx r0 .align 2, 0 _0807FB10: .4byte gSpriteCoordOffsetY -_0807FB14: .4byte gUnknown_08396FC4 +_0807FB14: .4byte gWeatherPtr _0807FB18: .4byte 0x000006fc _0807FB1C: .4byte 0x010f0000 _0807FB20: .4byte 0x000001ff @@ -568,7 +568,7 @@ _0807FB20: .4byte 0x000001ff thumb_func_start sub_807FB24 sub_807FB24: @ 807FB24 push {r4,lr} - ldr r0, _0807FB94 @ =gUnknown_08396FC4 + ldr r0, _0807FB94 @ =gWeatherPtr ldr r3, [r0] ldr r1, _0807FB98 @ =0x000006cc adds r0, r3, r1 @@ -624,7 +624,7 @@ _0807FB8E: pop {r0} bx r0 .align 2, 0 -_0807FB94: .4byte gUnknown_08396FC4 +_0807FB94: .4byte gWeatherPtr _0807FB98: .4byte 0x000006cc _0807FB9C: .4byte 0x000006d2 _0807FBA0: .4byte 0x000006c2 @@ -635,7 +635,7 @@ _0807FBA4: .4byte 0x00000724 sub_807FBA8: @ 807FBA8 push {r4,lr} bl sub_807FB24 - ldr r0, _0807FBD0 @ =gUnknown_08396FC4 + ldr r0, _0807FBD0 @ =gWeatherPtr ldr r1, [r0] ldr r2, _0807FBD4 @ =0x000006d2 adds r0, r1, r2 @@ -653,7 +653,7 @@ _0807FBC8: pop {r0} bx r0 .align 2, 0 -_0807FBD0: .4byte gUnknown_08396FC4 +_0807FBD0: .4byte gWeatherPtr _0807FBD4: .4byte 0x000006d2 thumb_func_end sub_807FBA8 @@ -661,7 +661,7 @@ _0807FBD4: .4byte 0x000006d2 sub_807FBD8: @ 807FBD8 push {r4,r5,lr} bl sub_807FC9C - ldr r0, _0807FBF8 @ =gUnknown_08396FC4 + ldr r0, _0807FBF8 @ =gWeatherPtr ldr r5, [r0] ldr r0, _0807FBFC @ =0x000006cc adds r4, r5, r0 @@ -674,7 +674,7 @@ sub_807FBD8: @ 807FBD8 beq _0807FC06 b _0807FC30 .align 2, 0 -_0807FBF8: .4byte gUnknown_08396FC4 +_0807FBF8: .4byte gWeatherPtr _0807FBFC: .4byte 0x000006cc _0807FC00: cmp r0, 0x2 @@ -714,7 +714,7 @@ _0807FC38: .4byte 0x000006d2 sub_807FC3C: @ 807FC3C push {r4,lr} bl sub_807FC9C - ldr r0, _0807FC5C @ =gUnknown_08396FC4 + ldr r0, _0807FC5C @ =gWeatherPtr ldr r0, [r0] ldr r1, _0807FC60 @ =0x000006ce adds r4, r0, r1 @@ -727,7 +727,7 @@ sub_807FC3C: @ 807FC3C beq _0807FC6A b _0807FC8E .align 2, 0 -_0807FC5C: .4byte gUnknown_08396FC4 +_0807FC5C: .4byte gWeatherPtr _0807FC60: .4byte 0x000006ce _0807FC64: cmp r0, 0x2 @@ -766,7 +766,7 @@ _0807FC94: thumb_func_start sub_807FC9C sub_807FC9C: @ 807FC9C push {r4,r5,lr} - ldr r0, _0807FD14 @ =gUnknown_08396FC4 + ldr r0, _0807FD14 @ =gWeatherPtr ldr r3, [r0] ldr r0, _0807FD18 @ =0x0000071c adds r2, r3, r0 @@ -828,7 +828,7 @@ _0807FCE4: pop {r0} bx r0 .align 2, 0 -_0807FD14: .4byte gUnknown_08396FC4 +_0807FD14: .4byte gWeatherPtr _0807FD18: .4byte 0x0000071c _0807FD1C: .4byte 0x0000ffff _0807FD20: .4byte 0x0000071e @@ -841,14 +841,14 @@ _0807FD2C: .4byte gSpriteCoordOffsetY sub_807FD30: @ 807FD30 push {r4-r6,lr} sub sp, 0x8 - ldr r0, _0807FD9C @ =gUnknown_08396FC4 + ldr r0, _0807FD9C @ =gWeatherPtr ldr r0, [r0] ldr r1, _0807FDA0 @ =0x00000724 adds r0, r1 ldrb r0, [r0] cmp r0, 0 bne _0807FDD6 - ldr r0, _0807FDA4 @ =gUnknown_0839ABE8 + ldr r0, _0807FDA4 @ =gWeatherFog0SpriteSheet ldr r1, [r0, 0x4] ldr r0, [r0] str r0, [sp] @@ -881,7 +881,7 @@ _0807FD54: bl __umodsi3 strh r0, [r4, 0x2E] strh r5, [r4, 0x30] - ldr r2, _0807FD9C @ =gUnknown_08396FC4 + ldr r2, _0807FD9C @ =gWeatherPtr ldr r0, [r2] lsls r1, r6, 2 movs r3, 0xA0 @@ -891,13 +891,13 @@ _0807FD54: str r4, [r0] b _0807FDC2 .align 2, 0 -_0807FD9C: .4byte gUnknown_08396FC4 +_0807FD9C: .4byte gWeatherPtr _0807FDA0: .4byte 0x00000724 -_0807FDA4: .4byte gUnknown_0839ABE8 +_0807FDA4: .4byte gWeatherFog0SpriteSheet _0807FDA8: .4byte gSpriteTemplate_839AC04 _0807FDAC: .4byte gSprites _0807FDB0: - ldr r2, _0807FDE0 @ =gUnknown_08396FC4 + ldr r2, _0807FDE0 @ =gWeatherPtr ldr r1, [r2] lsls r0, r6, 2 movs r3, 0xA0 @@ -923,14 +923,14 @@ _0807FDD6: pop {r0} bx r0 .align 2, 0 -_0807FDE0: .4byte gUnknown_08396FC4 +_0807FDE0: .4byte gWeatherPtr _0807FDE4: .4byte 0x00000724 thumb_func_end sub_807FD30 thumb_func_start sub_807FDE8 sub_807FDE8: @ 807FDE8 push {r4,r5,lr} - ldr r0, _0807FE30 @ =gUnknown_08396FC4 + ldr r0, _0807FE30 @ =gWeatherPtr ldr r1, [r0] ldr r2, _0807FE34 @ =0x00000724 adds r0, r1, r2 @@ -956,7 +956,7 @@ _0807FE0E: bls _0807FE00 ldr r0, _0807FE38 @ =0x00001203 bl FreeSpriteTilesByTag - ldr r0, _0807FE30 @ =gUnknown_08396FC4 + ldr r0, _0807FE30 @ =gWeatherPtr ldr r0, [r0] ldr r1, _0807FE34 @ =0x00000724 adds r0, r1 @@ -967,7 +967,7 @@ _0807FE2A: pop {r0} bx r0 .align 2, 0 -_0807FE30: .4byte gUnknown_08396FC4 +_0807FE30: .4byte gWeatherPtr _0807FE34: .4byte 0x00000724 _0807FE38: .4byte 0x00001203 thumb_func_end sub_807FDE8 @@ -976,7 +976,7 @@ _0807FE38: .4byte 0x00001203 sub_807FE3C: @ 807FE3C push {r4,lr} adds r3, r0, 0 - ldr r0, _0807FE8C @ =gUnknown_08396FC4 + ldr r0, _0807FE8C @ =gWeatherPtr ldr r1, [r0] ldr r2, _0807FE90 @ =0x0000071a adds r0, r1, r2 @@ -1015,7 +1015,7 @@ _0807FE84: pop {r0} bx r0 .align 2, 0 -_0807FE8C: .4byte gUnknown_08396FC4 +_0807FE8C: .4byte gWeatherPtr _0807FE90: .4byte 0x0000071a _0807FE94: .4byte 0x010f0000 _0807FE98: .4byte 0x000001ff @@ -1024,7 +1024,7 @@ _0807FE98: .4byte 0x000001ff thumb_func_start sub_807FE9C sub_807FE9C: @ 807FE9C push {r4,lr} - ldr r0, _0807FF00 @ =gUnknown_08396FC4 + ldr r0, _0807FF00 @ =gWeatherPtr ldr r3, [r0] ldr r0, _0807FF04 @ =0x000006cc adds r1, r3, r0 @@ -1074,7 +1074,7 @@ _0807FEF8: pop {r0} bx r0 .align 2, 0 -_0807FF00: .4byte gUnknown_08396FC4 +_0807FF00: .4byte gWeatherPtr _0807FF04: .4byte 0x000006cc _0807FF08: .4byte 0x000006d2 _0807FF0C: .4byte 0x000006c1 @@ -1087,7 +1087,7 @@ _0807FF18: .4byte 0x00000712 sub_807FF1C: @ 807FF1C push {r4,lr} bl sub_807FE9C - ldr r0, _0807FF44 @ =gUnknown_08396FC4 + ldr r0, _0807FF44 @ =gWeatherPtr ldr r1, [r0] ldr r2, _0807FF48 @ =0x000006d2 adds r0, r1, r2 @@ -1105,7 +1105,7 @@ _0807FF3C: pop {r0} bx r0 .align 2, 0 -_0807FF44: .4byte gUnknown_08396FC4 +_0807FF44: .4byte gWeatherPtr _0807FF48: .4byte 0x000006d2 thumb_func_end sub_807FF1C @@ -1114,7 +1114,7 @@ sub_807FF4C: @ 807FF4C push {r4,r5,lr} bl sub_8080064 bl sub_808002C - ldr r0, _0807FF7C @ =gUnknown_08396FC4 + ldr r0, _0807FF7C @ =gWeatherPtr ldr r5, [r0] ldr r0, _0807FF80 @ =0x00000712 adds r1, r5, r0 @@ -1135,7 +1135,7 @@ _0807FF68: beq _0807FF8E b _0807FFBC .align 2, 0 -_0807FF7C: .4byte gUnknown_08396FC4 +_0807FF7C: .4byte gWeatherPtr _0807FF80: .4byte 0x00000712 _0807FF84: .4byte 0x000006cc _0807FF88: @@ -1178,7 +1178,7 @@ sub_807FFC8: @ 807FFC8 push {r4,lr} bl sub_8080064 bl sub_808002C - ldr r0, _0807FFEC @ =gUnknown_08396FC4 + ldr r0, _0807FFEC @ =gWeatherPtr ldr r0, [r0] ldr r1, _0807FFF0 @ =0x000006ce adds r4, r0, r1 @@ -1191,7 +1191,7 @@ sub_807FFC8: @ 807FFC8 beq _0807FFFA b _0808001E .align 2, 0 -_0807FFEC: .4byte gUnknown_08396FC4 +_0807FFEC: .4byte gWeatherPtr _0807FFF0: .4byte 0x000006ce _0807FFF4: cmp r0, 0x2 @@ -1230,7 +1230,7 @@ _08080024: thumb_func_start sub_808002C sub_808002C: @ 808002C push {lr} - ldr r0, _08080058 @ =gUnknown_08396FC4 + ldr r0, _08080058 @ =gWeatherPtr ldr r2, [r0] ldr r0, _0808005C @ =0x00000714 adds r3, r2, r0 @@ -1252,7 +1252,7 @@ _08080052: pop {r0} bx r0 .align 2, 0 -_08080058: .4byte gUnknown_08396FC4 +_08080058: .4byte gWeatherPtr _0808005C: .4byte 0x00000714 _08080060: .4byte 0x00000712 thumb_func_end sub_808002C @@ -1260,7 +1260,7 @@ _08080060: .4byte 0x00000712 thumb_func_start sub_8080064 sub_8080064: @ 8080064 push {r4-r6,lr} - ldr r0, _080800C8 @ =gUnknown_08396FC4 + ldr r0, _080800C8 @ =gWeatherPtr ldr r2, [r0] ldr r0, _080800CC @ =0x00000704 adds r4, r2, r0 @@ -1310,7 +1310,7 @@ sub_8080064: @ 8080064 pop {r0} bx r0 .align 2, 0 -_080800C8: .4byte gUnknown_08396FC4 +_080800C8: .4byte gWeatherPtr _080800CC: .4byte 0x00000704 _080800D0: .4byte gSineTable _080800D4: .4byte 0x00000712 @@ -1322,7 +1322,7 @@ _080800E0: .4byte gSpriteCoordOffsetY thumb_func_start sub_80800E4 sub_80800E4: @ 80800E4 push {r4,r5,lr} - ldr r0, _08080168 @ =gUnknown_08396FC4 + ldr r0, _08080168 @ =gWeatherPtr ldr r1, [r0] ldr r2, _0808016C @ =0x00000716 adds r0, r1, r2 @@ -1346,7 +1346,7 @@ _0808010A: lsrs r4, r0, 16 cmp r4, 0x13 bls _080800FC - ldr r0, _08080168 @ =gUnknown_08396FC4 + ldr r0, _08080168 @ =gWeatherPtr ldr r0, [r0] ldr r1, _0808016C @ =0x00000716 adds r0, r1 @@ -1355,7 +1355,7 @@ _0808010A: ldr r0, _08080170 @ =0x00001204 bl FreeSpriteTilesByTag _08080126: - ldr r0, _08080168 @ =gUnknown_08396FC4 + ldr r0, _08080168 @ =gWeatherPtr ldr r1, [r0] ldr r2, _08080174 @ =0x00000717 adds r0, r1, r2 @@ -1379,7 +1379,7 @@ _0808014A: lsrs r4, r0, 16 cmp r4, 0x4 bls _0808013C - ldr r0, _08080168 @ =gUnknown_08396FC4 + ldr r0, _08080168 @ =gWeatherPtr ldr r0, [r0] ldr r1, _08080174 @ =0x00000717 adds r0, r1 @@ -1390,7 +1390,7 @@ _08080160: pop {r0} bx r0 .align 2, 0 -_08080168: .4byte gUnknown_08396FC4 +_08080168: .4byte gWeatherPtr _0808016C: .4byte 0x00000716 _08080170: .4byte 0x00001204 _08080174: .4byte 0x00000717 @@ -1400,14 +1400,14 @@ _08080174: .4byte 0x00000717 sub_8080178: @ 8080178 push {r4-r7,lr} sub sp, 0x4 - ldr r0, _080801E8 @ =gUnknown_08396FC4 + ldr r0, _080801E8 @ =gWeatherPtr ldr r0, [r0] ldr r1, _080801EC @ =0x00000716 adds r0, r1 ldrb r0, [r0] cmp r0, 0 bne _08080226 - ldr r0, _080801F0 @ =gUnknown_0839AC54 + ldr r0, _080801F0 @ =gWeatherSandstormSpriteSheet bl LoadSpriteSheet ldr r0, _080801F4 @ =gUnknown_08397128 bl sub_807D8C0 @@ -1427,7 +1427,7 @@ _08080198: lsrs r1, r0, 24 cmp r1, 0x40 beq _08080200 - ldr r2, _080801E8 @ =gUnknown_08396FC4 + ldr r2, _080801E8 @ =gWeatherPtr ldr r5, [r2] lsls r0, r7, 2 movs r3, 0xC8 @@ -1450,14 +1450,14 @@ _08080198: ldr r2, [sp] b _08080212 .align 2, 0 -_080801E8: .4byte gUnknown_08396FC4 +_080801E8: .4byte gWeatherPtr _080801EC: .4byte 0x00000716 -_080801F0: .4byte gUnknown_0839AC54 +_080801F0: .4byte gWeatherSandstormSpriteSheet _080801F4: .4byte gUnknown_08397128 _080801F8: .4byte gSpriteTemplate_839AC3C _080801FC: .4byte gSprites _08080200: - ldr r2, _08080230 @ =gUnknown_08396FC4 + ldr r2, _08080230 @ =gWeatherPtr ldr r1, [r2] lsls r0, r7, 2 movs r3, 0xC8 @@ -1483,7 +1483,7 @@ _08080226: pop {r0} bx r0 .align 2, 0 -_08080230: .4byte gUnknown_08396FC4 +_08080230: .4byte gWeatherPtr _08080234: .4byte 0x00000716 thumb_func_end sub_8080178 @@ -1494,7 +1494,7 @@ sub_8080238: @ 8080238 mov r6, r9 mov r5, r8 push {r5-r7} - ldr r4, _080802E0 @ =gUnknown_08396FC4 + ldr r4, _080802E0 @ =gWeatherPtr ldr r0, [r4] ldr r1, _080802E4 @ =0x00000717 adds r0, r1 @@ -1571,7 +1571,7 @@ _08080258: str r0, [r1, 0x1C] b _0808030E .align 2, 0 -_080802E0: .4byte gUnknown_08396FC4 +_080802E0: .4byte gWeatherPtr _080802E4: .4byte 0x00000717 _080802E8: .4byte gSpriteTemplate_839AC3C _080802EC: .4byte gSprites @@ -1616,7 +1616,7 @@ _08080334: .4byte 0x00000717 sub_8080338: @ 8080338 push {r4,lr} adds r3, r0, 0 - ldr r0, _08080388 @ =gUnknown_08396FC4 + ldr r0, _08080388 @ =gWeatherPtr ldr r1, [r0] movs r2, 0xE2 lsls r2, 3 @@ -1655,7 +1655,7 @@ _08080380: pop {r0} bx r0 .align 2, 0 -_08080388: .4byte gUnknown_08396FC4 +_08080388: .4byte gWeatherPtr _0808038C: .4byte 0x0000070e _08080390: .4byte 0x010f0000 _08080394: .4byte 0x000001ff @@ -1749,7 +1749,7 @@ _0808042C: .4byte gSineTable thumb_func_start sub_8080430 sub_8080430: @ 8080430 - ldr r0, _08080450 @ =gUnknown_08396FC4 + ldr r0, _08080450 @ =gWeatherPtr ldr r1, [r0] ldr r0, _08080454 @ =0x000006cc adds r2, r1, r0 @@ -1765,7 +1765,7 @@ sub_8080430: @ 8080430 strb r0, [r1] bx lr .align 2, 0 -_08080450: .4byte gUnknown_08396FC4 +_08080450: .4byte gWeatherPtr _08080454: .4byte 0x000006cc _08080458: .4byte 0x000006c1 _0808045C: .4byte 0x000006c2 @@ -1794,14 +1794,14 @@ sub_8080470: @ 8080470 sub_8080474: @ 8080474 push {r4,r5,lr} bl sub_807F49C - ldr r0, _080804B4 @ =gUnknown_08396FC4 + ldr r0, _080804B4 @ =gWeatherPtr ldr r4, [r0] ldr r1, _080804B8 @ =0x0000072e adds r0, r4, r1 ldrb r5, [r0] cmp r5, 0 bne _080804AC - ldr r0, _080804BC @ =gUnknown_0839AC70 + ldr r0, _080804BC @ =gWeatherBubbleSpriteSheet bl LoadSpriteSheet movs r2, 0xE5 lsls r2, 3 @@ -1823,9 +1823,9 @@ _080804AC: pop {r0} bx r0 .align 2, 0 -_080804B4: .4byte gUnknown_08396FC4 +_080804B4: .4byte gWeatherPtr _080804B8: .4byte 0x0000072e -_080804BC: .4byte gUnknown_0839AC70 +_080804BC: .4byte gWeatherBubbleSpriteSheet _080804C0: .4byte gUnknown_0839AC68 _080804C4: .4byte 0x0000072a thumb_func_end sub_8080474 @@ -1834,7 +1834,7 @@ _080804C4: .4byte 0x0000072a sub_80804C8: @ 80804C8 push {r4,lr} bl sub_8080474 - ldr r0, _080804F0 @ =gUnknown_08396FC4 + ldr r0, _080804F0 @ =gWeatherPtr ldr r1, [r0] ldr r2, _080804F4 @ =0x000006d2 adds r0, r1, r2 @@ -1852,7 +1852,7 @@ _080804E8: pop {r0} bx r0 .align 2, 0 -_080804F0: .4byte gUnknown_08396FC4 +_080804F0: .4byte gWeatherPtr _080804F4: .4byte 0x000006d2 thumb_func_end sub_80804C8 @@ -1860,7 +1860,7 @@ _080804F4: .4byte 0x000006d2 sub_80804F8: @ 80804F8 push {r4-r7,lr} bl sub_807F52C - ldr r0, _08080558 @ =gUnknown_08396FC4 + ldr r0, _08080558 @ =gWeatherPtr ldr r5, [r0] ldr r0, _0808055C @ =0x00000726 adds r4, r5, r0 @@ -1906,7 +1906,7 @@ _08080550: pop {r0} bx r0 .align 2, 0 -_08080558: .4byte gUnknown_08396FC4 +_08080558: .4byte gWeatherPtr _0808055C: .4byte 0x00000726 _08080560: .4byte 0x0000ffff _08080564: .4byte gUnknown_0839AC68 @@ -1976,7 +1976,7 @@ sub_8080588: @ 8080588 strh r0, [r1, 0x2E] strh r0, [r1, 0x30] strh r0, [r1, 0x32] - ldr r0, _08080608 @ =gUnknown_08396FC4 + ldr r0, _08080608 @ =gWeatherPtr ldr r1, [r0] ldr r0, _0808060C @ =0x0000072c adds r1, r0 @@ -1992,7 +1992,7 @@ _080805F8: .4byte gUnknown_0839AC78 _080805FC: .4byte gSpriteCoordOffsetY _08080600: .4byte gSpriteTemplate_839ACBC _08080604: .4byte gSprites -_08080608: .4byte gUnknown_08396FC4 +_08080608: .4byte gWeatherPtr _0808060C: .4byte 0x0000072c thumb_func_end sub_8080588 diff --git a/data/field_weather.s b/data/field_weather.s index 1b0076451..9ca3eef3a 100644 --- a/data/field_weather.s +++ b/data/field_weather.s @@ -3,399 +3,6 @@ .section .rodata - .align 2 -gUnknown_08396FC4:: @ 8396FC4 - .4byte gUnknown_0202F7E8 - - .align 2 -gUnknown_08396FC8:: @ 8396FC8 - .4byte sub_807CAE8, nullsub_38, sub_807CAE8, sub_807CB0C - .4byte sub_807DE78, sub_807DEF4, sub_807DEC4, sub_807DF54 - .4byte sub_807DF9C, nullsub_55, sub_807DFC0, sub_807DFD0 - .4byte sub_807E364, sub_807E400, sub_807E3D0, sub_807E460 - .4byte sub_807E9C8, snowflakes_progress2, sub_807EA18, sub_807EAC0 - .4byte sub_807EE80, sub_807EFC0, sub_807EEF4, sub_807F34C - .4byte sub_807F49C, sub_807F52C, sub_807F4FC, sub_807F5EC - .4byte sub_807F7F8, sub_807F888, sub_807F858, sub_807F934 - .4byte sub_807FE9C, sub_807FF4C, sub_807FF1C, sub_807FFC8 - .4byte sub_807FB24, sub_807FBD8, sub_807FBA8, sub_807FC3C - .4byte sub_807F49C, sub_807F52C, sub_807F4FC, sub_807F5EC - .4byte sub_8080430, nullsub_56, sub_8080460, sub_8080470 - .4byte sub_807E110, sub_807E174, sub_807E144, sub_807E258 - .4byte sub_807EF24, sub_807EFC0, sub_807EF90, sub_807F34C - .4byte sub_8080474, sub_80804F8, sub_80804C8, sub_808056C - - .align 2 -gUnknown_083970B8:: @ 83970B8 - .4byte sub_807CC24 - .4byte sub_807CCAC - .4byte nullsub_39 - .4byte nullsub_39 - -gUnknown_083970C8:: @ 83970C8 - .byte 1 - .byte 1 - .byte 1 - .byte 1 - .byte 1 - .byte 1 - .byte 1 - .byte 1 - .byte 1 - .byte 1 - .byte 1 - .byte 1 - .byte 1 - .byte 1 - .byte 0 - .byte 0 - .byte 2 - .byte 1 - .byte 2 - .byte 2 - .byte 2 - .byte 2 - .byte 1 - .byte 1 - .byte 1 - .byte 1 - .byte 2 - .byte 1 - .byte 1 - .byte 1 - .byte 1 - .byte 1 - - .align 2 -gUnknown_083970E8:: @ 83970E8 - .incbin "graphics/weather/0.gbapal" - - .align 2 -gUnknown_08397108:: @ 8397108 - .incbin "graphics/weather/1.gbapal" - - .align 2 -gUnknown_08397128:: @ 8397128 - .incbin "graphics/weather/2.gbapal" - - .align 2 -WeatherFog0Tiles: @ 8397148 - .incbin "graphics/weather/fog0.4bpp" - - .align 2 -gWeatherFog1Tiles:: @ 8397948 - .incbin "graphics/weather/fog1.4bpp" - - .align 2 -WeatherCloudTiles: @ 8398148 - .incbin "graphics/weather/cloud.4bpp" - - .align 2 -gSpriteImage_8398948:: @ 8398948 - .incbin "graphics/weather/snow0.4bpp" - - .align 2 -gSpriteImage_8398968:: @ 8398968 - .incbin "graphics/weather/snow1.4bpp" - - .align 2 -WeatherBubbleTiles: @ 8398988 - .incbin "graphics/weather/bubble.4bpp" - - .align 2 -WeatherAshTiles: @ 83989C8 - .incbin "graphics/weather/ash.4bpp" - - .align 2 -WeatherRainTiles: @ 83999C8 - .incbin "graphics/weather/rain.4bpp" - - .align 2 -WeatherSandstormTiles: @ 8399FC8 - .incbin "graphics/weather/sandstorm.4bpp" - - .align 1 -gUnknown_0839A9C8:: @ 839A9C8 - .2byte 0, 66 - .2byte 5, 73 - .2byte 10, 78 - - .align 2 -gUnknown_0839A9D4:: @ 839A9D4 - obj_tiles WeatherCloudTiles, 0x800, 0x1200 - - .align 2 -gOamData_839A9DC:: @ 839A9DC - .2byte 0x0400 - .2byte 0xC000 - .2byte 0x0C00 - - .align 2 -gSpriteAnim_839A9E4:: @ 839A9E4 - obj_image_anim_frame 0, 16 - obj_image_anim_end - - .align 2 -gSpriteAnimTable_839A9EC:: @ 839A9EC - .4byte gSpriteAnim_839A9E4 - - .align 2 -gSpriteTemplate_839A9F0:: @ 839A9F0 - spr_template 4608, 4609, gOamData_839A9DC, gSpriteAnimTable_839A9EC, NULL, gDummySpriteAffineAnimTable, sub_807E0F4 - - .align 1 -gUnknown_0839AA08:: @ 839AA08 - .2byte 0, 0 - .2byte 0, 160 - .2byte 0, 64 - .2byte 144, 224 - .2byte 144, 128 - .2byte 32, 32 - .2byte 32, 192 - .2byte 32, 96 - .2byte 72, 128 - .2byte 72, 32 - .2byte 72, 192 - .2byte 216, 96 - .2byte 216, 0 - .2byte 104, 160 - .2byte 104, 64 - .2byte 104, 224 - .2byte 144, 0 - .2byte 144, 160 - .2byte 144, 64 - .2byte 32, 224 - .2byte 32, 128 - .2byte 72, 32 - .2byte 72, 192 - .2byte 48, 96 - - .align 2 -gOamData_839AA68:: @ 839AA68 - .2byte 0x8000 - .2byte 0x8000 - .2byte 0x2400 - - .align 2 -gSpriteAnim_839AA70:: @ 839AA70 - obj_image_anim_frame 0, 16 - obj_image_anim_jump 0 - - .align 2 -gSpriteAnim_839AA78:: @ 839AA78 - obj_image_anim_frame 8, 3 - obj_image_anim_frame 32, 2 - obj_image_anim_frame 40, 2 - obj_image_anim_end - - .align 2 -gSpriteAnim_839AA88:: @ 839AA88 - obj_image_anim_frame 8, 3 - obj_image_anim_frame 16, 3 - obj_image_anim_frame 24, 4 - obj_image_anim_end - - .align 2 -gSpriteAnimTable_839AA98:: @ 839AA98 - .4byte gSpriteAnim_839AA70 - .4byte gSpriteAnim_839AA78 - .4byte gSpriteAnim_839AA88 - - .align 2 -gSpriteTemplate_839AAA4:: @ 839AAA4 - spr_template 4614, 4608, gOamData_839AA68, gSpriteAnimTable_839AA98, NULL, gDummySpriteAffineAnimTable, sub_807E5C0 - - .align 1 -gUnknown_0839AABC:: @ 839AABC - .2byte -104, 208 - .2byte -160, 320 - - .align 1 -gUnknown_0839AAC4:: @ 839AAC4 - .2byte 18, 7, 12, 10 - - .align 2 -gUnknown_0839AACC:: @ 839AACC - obj_tiles WeatherRainTiles, 0x600, 0x1206 - - .align 2 -gOamData_839AAD4:: @ 839AAD4 - .2byte 0x0000 - .2byte 0x0000 - .2byte 0x0400 - - .align 2 -gSpriteImageTable_839AADC:: @ 839AADC - obj_frame_tiles gSpriteImage_8398948, 0x20 - obj_frame_tiles gSpriteImage_8398968, 0x20 - - .align 2 -gSpriteAnim_839AAEC:: @ 839AAEC - obj_image_anim_frame 0, 16 - obj_image_anim_end - - .align 2 -gSpriteAnim_839AAF4:: @ 839AAF4 - obj_image_anim_frame 1, 16 - obj_image_anim_end - - .align 2 -gSpriteAnimTable_839AAFC:: @ 839AAFC - .4byte gSpriteAnim_839AAEC - .4byte gSpriteAnim_839AAF4 - - .align 2 -gSpriteTemplate_839AB04:: @ 839AB04 - spr_template 0xFFFF, 4608, gOamData_839AAD4, gSpriteAnimTable_839AAFC, gSpriteImageTable_839AADC, gDummySpriteAffineAnimTable, sub_807ED48 - -@ unused data - .2byte 0 - .2byte 6 - .2byte 6 - .2byte 12 - .2byte 18 - .2byte 42 - .2byte 300 - .2byte 300 - - .align 2 -gOamData_839AB2C:: @ 839AB2C - .2byte 0x0400 - .2byte 0xC000 - .2byte 0x0800 - - .align 2 -gSpriteAnim_839AB34:: @ 839AB34 - obj_image_anim_frame 0, 16 - obj_image_anim_end - - .align 2 -gSpriteAnim_839AB3C:: @ 839AB3C - obj_image_anim_frame 32, 16 - obj_image_anim_end - - .align 2 -gSpriteAnim_839AB44:: @ 839AB44 - obj_image_anim_frame 64, 16 - obj_image_anim_end - - .align 2 -gSpriteAnim_839AB4C:: @ 839AB4C - obj_image_anim_frame 96, 16 - obj_image_anim_end - - .align 2 -gSpriteAnim_839AB54:: @ 839AB54 - obj_image_anim_frame 128, 16 - obj_image_anim_end - - .align 2 -gSpriteAnim_839AB5C:: @ 839AB5C - obj_image_anim_frame 160, 16 - obj_image_anim_end - - .align 2 -gSpriteAnimTable_839AB64:: @ 839AB64 - .4byte gSpriteAnim_839AB34 - .4byte gSpriteAnim_839AB3C - .4byte gSpriteAnim_839AB44 - .4byte gSpriteAnim_839AB4C - .4byte gSpriteAnim_839AB54 - .4byte gSpriteAnim_839AB5C - - .align 2 -gSpriteAffineAnim_839AB7C:: @ 839AB7C - obj_rot_scal_anim_frame 0x200, 0x200, 0, 0 - obj_rot_scal_anim_end - - .align 2 -gSpriteAffineAnimTable_839AB8C:: @ 839AB8C - .4byte gSpriteAffineAnim_839AB7C - - .align 2 -gSpriteTemplate_839AB90:: @ 839AB90 - spr_template 4609, 4608, gOamData_839AB2C, gSpriteAnimTable_839AB64, NULL, gSpriteAffineAnimTable_839AB8C, sub_807F688 - - .align 2 -gUnknown_0839ABA8:: @ 839ABA8 - obj_tiles gWeatherFog1Tiles, 0x800, 0x1201 - - .align 2 -gUnknown_0839ABB0:: @ 839ABB0 - obj_tiles WeatherAshTiles, 0x1000, 0x1202 - - .align 2 -gOamData_839ABB8:: @ 839ABB8 - .2byte 0x0400 - .2byte 0xC000 - .2byte 0xF400 - - .align 2 -gSpriteAnim_839ABC0:: @ 839ABC0 - obj_image_anim_frame 0, 60 - obj_image_anim_frame 64, 60 - obj_image_anim_jump 0 - - .align 2 -gSpriteAnimTable_839ABCC:: @ 839ABCC - .4byte gSpriteAnim_839ABC0 - - .align 2 -gSpriteTemplate_839ABD0:: @ 839ABD0 - spr_template 4610, 4608, gOamData_839ABB8, gSpriteAnimTable_839ABCC, NULL, gDummySpriteAffineAnimTable, sub_807FAA8 - - .align 2 -gUnknown_0839ABE8:: @ 839ABE8 - obj_tiles WeatherFog0Tiles, 0x800, 0x1203 - - .align 2 -gOamData_839ABF0:: @ 839ABF0 - .2byte 0x0400 - .2byte 0xC000 - .2byte 0x0800 - - .align 2 -gSpriteAnim_839ABF8:: @ 839ABF8 - obj_image_anim_frame 0, 16 - obj_image_anim_end - - .align 2 -gSpriteAnimTable_839AC00:: @ 839AC00 - .4byte gSpriteAnim_839ABF8 - - .align 2 -gSpriteTemplate_839AC04:: @ 839AC04 - spr_template 4611, 4608, gOamData_839ABF0, gSpriteAnimTable_839AC00, NULL, gDummySpriteAffineAnimTable, sub_807FE3C - - .align 2 -gOamData_839AC1C:: @ 839AC1C - .2byte 0x0400 - .2byte 0xC000 - .2byte 0x0400 - - .align 2 -gSpriteAnim_839AC24:: @ 839AC24 - obj_image_anim_frame 0, 3 - obj_image_anim_end - - .align 2 -gSpriteAnim_839AC2C:: @ 839AC2C - obj_image_anim_frame 64, 3 - obj_image_anim_end - - .align 2 -gSpriteAnimTable_839AC34:: @ 839AC34 - .4byte gSpriteAnim_839AC24 - .4byte gSpriteAnim_839AC2C - - .align 2 -gSpriteTemplate_839AC3C:: @ 839AC3C - spr_template 4612, 4609, gOamData_839AC1C, gSpriteAnimTable_839AC34, NULL, gDummySpriteAffineAnimTable, sub_8080338 - - .align 2 -gUnknown_0839AC54:: @ 839AC54 - obj_tiles WeatherSandstormTiles, 0xA00, 0x1204 - .align 1 gUnknown_0839AC5C:: @ 839AC5C .2byte 0 @@ -416,7 +23,7 @@ gUnknown_0839AC68:: @ 839AC68 .byte 30 .align 2 -gUnknown_0839AC70:: @ 839AC70 +gWeatherBubbleSpriteSheet:: @ 839AC70 obj_tiles WeatherBubbleTiles, 0x40, 0x1205 .align 1 diff --git a/include/field_weather.h b/include/field_weather.h index b711f91d6..e99b64344 100644 --- a/include/field_weather.h +++ b/include/field_weather.h @@ -1,6 +1,97 @@ #ifndef GUARD_WEATHER_H #define GUARD_WEATHER_H +#define WEATHER_CLOUDS 1 +#define WEATHER_RAIN_LIGHT 3 +#define WEATHER_SNOW 4 +#define WEATHER_RAIN_MED 5 +#define WEATHER_DROUGHT 12 +#define WEATHER_RAIN_HEAVY 13 + +struct Sprite; + +struct Weather +{ + struct Sprite *unknown_0[24]; + struct Sprite *snowflakeSprites[0x65]; // snowflakes? + struct Sprite *cloudSprites[3]; + u8 unknown_200[2][32]; + u8 filler_240[0x460-0x240]; + u8 unk460[2][32]; + u8 filler4A0[0x6B6-0x4A0]; + s8 unknown_6B6; + u8 filler_6B7[0xC0-0xB7]; + s8 unknown_6C0; + s8 unknown_6C1; + u8 unknown_6C2; + u8 unknown_6C3; + u16 unknown_6C4; + u8 unknown_6C6; + u8 unknown_6C7; + u8 unknown_6C8; + u8 unknown_6C9; + u8 unknown_6CA; + u8 unknown_6CB; + u16 unknown_6CC; + u16 unknown_6CE; + u8 currWeather; + u8 unknown_6D1; + u8 unknown_6D2; + u8 unknown_6D3; + u8 unknown_6D4; + u8 unknown_6D5; + u16 unknown_6D6; + u8 unknown_6D8; + u8 unknown_6D9; + u8 unknown_6DA; + u8 unknown_6DB; + u8 unknown_6DC; + u8 rainStrength; + u8 unknown_6DE; + u8 filler_6DF[1]; + u16 unknown_6E0; + u16 unknown_6E2; + u8 unknown_6E4; + u8 unknown_6E5; + u16 unknown_6E6; + u16 unknown_6E8; + u8 unknown_6EA; + u8 unknown_6EB; + u8 unknown_6EC; + u8 unknown_6ED; + u16 unknown_6EE; + u16 unknown_6F0; + u16 unknown_6F2; + u8 unknown_6F4[6]; + u8 unknown_6FA; + u8 unknown_6FB; + u8 filler_6FC[4]; + u8 unknown_700; + u8 filler_701[0x15]; + u8 unknown_716; + u8 unknown_717; + u8 filler_718[0xc]; + u8 unknown_724; + u8 filler_725[9]; + u8 unknown_72E; + u8 filler_72F; + u16 unknown_730; + u16 unknown_732; + u16 unknown_734; + u16 unknown_736; + u8 unknown_738; + u8 unknown_739; + u8 unknown_73A; + u8 filler_73B[0x3C-0x3B]; + s16 unknown_73C; + s16 unknown_73E; + s16 unknown_740; + s16 unknown_742; + u8 filler_744[0xD-4]; + s8 unknown_74D; + u8 unknown_74E; +}; + void sub_807C828(void); void DoWeatherEffect(u8 effect); void sub_807C988(u8 effect); @@ -9,7 +100,6 @@ void sub_807C9E4(u8); void sub_807CA34(u8); void sub_807CAE8(void); void nullsub_38(void); -u32 sub_807CB0C(void); void sub_807CB10(void); void sub_807CC24(void); void sub_807CCAC(void); diff --git a/ld_script.txt b/ld_script.txt index 67b7d23e2..2436f5e4b 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -111,6 +111,7 @@ SECTIONS { src/battle/battle_anim_807B69C.o(.text); src/scene/title_screen.o(.text); src/field/field_weather.o(.text); + src/field/field_weather_2.o(.text); asm/field_weather.o(.text); src/field/field_fadetransition.o(.text); src/field/field_screen_effect.o(.text); @@ -370,6 +371,7 @@ SECTIONS { src/battle/battle_anim_807B69C.o(.rodata); src/scene/title_screen.o(.rodata); src/field/field_weather.o(.rodata); + src/field/field_weather_2.o(.rodata); data/field_weather.o(.rodata); src/field/field_screen_effect.o(.rodata); src/battle/battle_setup.o(.rodata); diff --git a/src/field/field_weather.c b/src/field/field_weather.c index acd8b81ff..2d4711b81 100644 --- a/src/field/field_weather.c +++ b/src/field/field_weather.c @@ -26,110 +26,18 @@ struct WeatherPaletteData u16 data[0][0x1000]; // unknown length }; -struct Weather +struct WeatherCallbacks { - struct Sprite *unknown_0[24]; - struct Sprite *unknown_60[0x65]; // snowflakes? - struct Sprite *unknown_1F4[3]; - u8 unknown_200[2][32]; - u8 filler_240[0x460-0x240]; - u8 unk460[2][32]; - u8 filler4A0[0x6B6-0x4A0]; - s8 unknown_6B6; - u8 filler_6B7[0xC0-0xB7]; - s8 unknown_6C0; - s8 unknown_6C1; - u8 unknown_6C2; - u8 unknown_6C3; - u16 unknown_6C4; - u8 unknown_6C6; - u8 unknown_6C7; - u8 unknown_6C8; - u8 unknown_6C9; - u8 unknown_6CA; - u8 unknown_6CB; - u16 unknown_6CC; - u16 unknown_6CE; - u8 unknown_6D0; - u8 unknown_6D1; - u8 unknown_6D2; - u8 unknown_6D3; - u8 unknown_6D4; - u8 unknown_6D5; - u16 unknown_6D6; - u8 unknown_6D8; - u8 unknown_6D9; - u8 unknown_6DA; - u8 unknown_6DB; - u8 unknown_6DC; - u8 unknown_6DD; - u8 unknown_6DE; - u8 filler_6DF[1]; - u16 unknown_6E0; - u16 unknown_6E2; - u8 unknown_6E4; - u8 unknown_6E5; - u16 unknown_6E6; - u16 unknown_6E8; - u8 unknown_6EA; - u8 unknown_6EB; - u8 unknown_6EC; - u8 unknown_6ED; - u16 unknown_6EE; - u16 unknown_6F0; - u16 unknown_6F2; - u8 unknown_6F4[6]; - u8 unknown_6FA; - u8 unknown_6FB; - u8 filler_6FC[4]; - u8 unknown_700; - u8 filler_701[0x15]; - u8 unknown_716; - u8 unknown_717; - u8 filler_718[0xc]; - u8 unknown_724; - u8 filler_725[9]; - u8 unknown_72E; - u8 filler_72F; - u16 unknown_730; - u16 unknown_732; - u16 unknown_734; - u16 unknown_736; - u8 unknown_738; - u8 unknown_739; - u8 unknown_73A; - u8 filler_73B[0x3C-0x3B]; - s16 unknown_73C; - s16 unknown_73E; - s16 unknown_740; - s16 unknown_742; - u8 filler_744[0xD-4]; - s8 unknown_74D; - u8 unknown_74E; + void (*func0)(void); + void (*func1)(void); + void (*func2)(void); + u8 (*func3)(void); }; -#define gWeather gUnknown_0202F7E8 -extern struct Weather gUnknown_0202F7E8; +extern struct Weather gWeather; extern u8 gUnknown_0202FF38[]; extern u16 gUnknown_0202FF58; -extern u8 *gUnknown_083970E8; -extern u8 (*gUnknown_08396FC8[][4])(void); -extern u8 (*gUnknown_083970B8[])(void); IWRAM_DATA const u8 *gUnknown_030006DC; -extern const u8 gUnknown_083970C8[]; - -// This is a pointer to gWeather. All code sub_807DE78 and below uses this pointer, -// while everything above accesses gWeather directly. -extern struct Weather *const gUnknown_08396FC4; - -extern const struct SpriteSheet gUnknown_0839A9D4; -extern const struct SpriteTemplate gSpriteTemplate_839A9F0; -extern const u16 gUnknown_08397108[]; -//extern const s16 gUnknown_0839A9C8[][2]; -extern const struct Coords16 gUnknown_0839A9C8[]; -extern const struct SpriteSheet gUnknown_0839AACC; -extern const struct SpriteTemplate gSpriteTemplate_839AAA4; -extern const struct SpriteTemplate gSpriteTemplate_839AB04; const u8 DroughtPaletteData_0[] = INCBIN_U8("graphics/weather/drought0.bin.lz"); const u8 DroughtPaletteData_1[] = INCBIN_U8("graphics/weather/drought1.bin.lz"); @@ -151,71 +59,202 @@ const u8 *const gUnknown_08396FA8[] = gSharedMem, }; +// This is a pointer to gWeather. All code in this file accesses gWeather directly, +// while code in other field weather files accesses gWeather through this pointer. +// This is likely the result of compiler optimization, since using the pointer in +// this file produces the same result as accessing gWeather directly. +struct Weather *const gWeatherPtr = &gWeather; + +void sub_807CAE8(void); +void nullsub_38(void); +u8 sub_807CB0C(void); +void sub_807DE78(void); +void sub_807DEF4(void); +void sub_807DEC4(void); +u8 sub_807DF54(void); +void sub_807DF9C(void); +void nullsub_55(void); +void sub_807DFC0(void); +u8 sub_807DFD0(void); +void LightRain_InitVars(void); +void sub_807E400(void); +void sub_807E3D0(void); +u8 sub_807E460(void); +void Snow_InitVars(void); +void snowflakes_progress2(void); +void sub_807EA18(void); +u8 sub_807EAC0(void); +void sub_807EE80(void); +void sub_807EFC0(void); +void sub_807EEF4(void); +u8 sub_807F34C(void); +void sub_807F49C(void); +void sub_807F52C(void); +void sub_807F4FC(void); +u8 sub_807F5EC(void); +void sub_807F7F8(void); +void sub_807F888(void); +void sub_807F858(void); +u8 sub_807F934(void); +void sub_807FE9C(void); +void sub_807FF4C(void); +void sub_807FF1C(void); +u8 sub_807FFC8(void); +void sub_807FB24(void); +void sub_807FBD8(void); +void sub_807FBA8(void); +u8 sub_807FC3C(void); +void sub_807F49C(void); +void sub_807F52C(void); +void sub_807F4FC(void); +u8 sub_807F5EC(void); +void sub_8080430(void); +void nullsub_56(void); +void sub_8080460(void); +u8 sub_8080470(void); +void sub_807E110(void); +void sub_807E174(void); +void sub_807E144(void); +u8 sub_807E258(void); +void sub_807EF24(void); +void sub_807EFC0(void); +void sub_807EF90(void); +u8 sub_807F34C(void); +void sub_8080474(void); +void sub_80804F8(void); +void sub_80804C8(void); +u8 sub_808056C(void); + +const struct WeatherCallbacks gUnknown_08396FC8[] = +{ + {sub_807CAE8, nullsub_38, sub_807CAE8, sub_807CB0C}, + {sub_807DE78, sub_807DEF4, sub_807DEC4, sub_807DF54}, + {sub_807DF9C, nullsub_55, sub_807DFC0, sub_807DFD0}, + {LightRain_InitVars, sub_807E400, sub_807E3D0, sub_807E460}, // light rain + {Snow_InitVars, snowflakes_progress2, sub_807EA18, sub_807EAC0}, // snow + {sub_807EE80, sub_807EFC0, sub_807EEF4, sub_807F34C}, + {sub_807F49C, sub_807F52C, sub_807F4FC, sub_807F5EC}, + {sub_807F7F8, sub_807F888, sub_807F858, sub_807F934}, + {sub_807FE9C, sub_807FF4C, sub_807FF1C, sub_807FFC8}, + {sub_807FB24, sub_807FBD8, sub_807FBA8, sub_807FC3C}, + {sub_807F49C, sub_807F52C, sub_807F4FC, sub_807F5EC}, + {sub_8080430, nullsub_56, sub_8080460, sub_8080470}, + {sub_807E110, sub_807E174, sub_807E144, sub_807E258}, + {sub_807EF24, sub_807EFC0, sub_807EF90, sub_807F34C}, + {sub_8080474, sub_80804F8, sub_80804C8, sub_808056C}, +}; + +void (*const gUnknown_083970B8[])(void) = +{ + sub_807CC24, + sub_807CCAC, + nullsub_39, + nullsub_39, +}; + +const u8 gUnknown_083970C8[] = +{ + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 0, + 0, + 2, + 1, + 2, + 2, + 2, + 2, + 1, + 1, + 1, + 1, + 2, + 1, + 1, + 1, + 1, + 1, +}; + +const u16 gUnknown_083970E8[] = INCBIN_U16("graphics/weather/0.gbapal"); + void sub_807C828(void) { u8 index; - if (!FuncIsActiveTask(&sub_807CA34)) + if (!FuncIsActiveTask(sub_807CA34)) { index = AllocSpritePalette(0x1200); - CpuCopy32(&gUnknown_083970E8, &gPlttBufferUnfaded[0x100 + index * 16], 32); + CpuCopy32(gUnknown_083970E8, &gPlttBufferUnfaded[0x100 + index * 16], 32); sub_807CB10(); - gWeather.unknown_6D5 = index; - gWeather.unknown_6D4 = AllocSpritePalette(0x1201); - gWeather.unknown_6DA = 0; - gWeather.unknown_6D8 = 0; - gWeather.unknown_6DE = 0; - gWeather.unknown_6E4 = 0; - gWeather.unknown_700 = 0; - gWeather.unknown_6FB = 0; - gWeather.unknown_724 = 0; - gWeather.unknown_716 = 0; - gWeather.unknown_717 = 0; - gWeather.unknown_72E = 0; - gWeather.unknown_6FA = 0; + gWeatherPtr->unknown_6D5 = index; + gWeatherPtr->unknown_6D4 = AllocSpritePalette(0x1201); + gWeatherPtr->unknown_6DA = 0; + gWeatherPtr->unknown_6D8 = 0; + gWeatherPtr->unknown_6DE = 0; + gWeatherPtr->unknown_6E4 = 0; + gWeatherPtr->unknown_700 = 0; + gWeatherPtr->unknown_6FB = 0; + gWeatherPtr->unknown_724 = 0; + gWeatherPtr->unknown_716 = 0; + gWeatherPtr->unknown_717 = 0; + gWeatherPtr->unknown_72E = 0; + gWeatherPtr->unknown_6FA = 0; sub_807DB64(16, 0); - gWeather.unknown_6D0 = 0; - gWeather.unknown_6C6 = 3; - gWeather.unknown_6C8 = 0; - gWeather.unknown_6D3 = 1; - gWeather.unknown_6C9 = CreateTask(sub_807C9E4, 80); + gWeatherPtr->currWeather = 0; + gWeatherPtr->unknown_6C6 = 3; + gWeatherPtr->unknown_6C8 = 0; + gWeatherPtr->unknown_6D3 = 1; + gWeatherPtr->unknown_6C9 = CreateTask(sub_807C9E4, 80); } } void DoWeatherEffect(u8 effect) { - if (effect != 3 && effect != 5 && effect != 13) + if (effect != WEATHER_RAIN_LIGHT && effect != WEATHER_RAIN_MED && effect != WEATHER_RAIN_HEAVY) { PlayRainSoundEffect(); } - if (gWeather.unknown_6D1 != effect && gWeather.unknown_6D0 == effect) + if (gWeatherPtr->unknown_6D1 != effect && gWeatherPtr->currWeather == effect) { - gUnknown_08396FC8[effect][0](); + gUnknown_08396FC8[effect].func0(); } - gWeather.unknown_6D3 = 0; - gWeather.unknown_6D1 = effect; - gWeather.unknown_6CE = 0; + gWeatherPtr->unknown_6D3 = 0; + gWeatherPtr->unknown_6D1 = effect; + gWeatherPtr->unknown_6CE = 0; } void sub_807C988(u8 effect) { PlayRainSoundEffect(); - gWeather.unknown_6D0 = effect; - gWeather.unknown_6D1 = effect; + gWeatherPtr->currWeather = effect; + gWeatherPtr->unknown_6D1 = effect; } void sub_807C9B4(u8 effect) { PlayRainSoundEffect(); - gWeather.unknown_6D0 = effect; - gWeather.unknown_6D1 = effect; - gWeather.unknown_6C8 = 1; + gWeatherPtr->currWeather = effect; + gWeatherPtr->unknown_6D1 = effect; + gWeatherPtr->unknown_6C8 = 1; } void sub_807C9E4(u8 taskId) { - if (gWeather.unknown_6C8) + if (gWeatherPtr->unknown_6C8) { - gUnknown_08396FC8[gWeather.unknown_6D0][2](); + gUnknown_08396FC8[gWeatherPtr->currWeather].func2(); gTasks[taskId].func = sub_807CA34; } } @@ -223,36 +262,36 @@ void sub_807C9E4(u8 taskId) void sub_807CA34(u8 task) { u8 v1; - if (gWeather.unknown_6D0 != gWeather.unknown_6D1) + if (gWeatherPtr->currWeather != gWeatherPtr->unknown_6D1) { - v1 = gUnknown_08396FC8[gWeather.unknown_6D0][3](); + v1 = gUnknown_08396FC8[gWeatherPtr->currWeather].func3(); if (!v1) { - gUnknown_08396FC8[gWeather.unknown_6D1][0](); - gWeather.unknown_6C3 = 0; // compiler reuses v1 - gWeather.unknown_6C6 = 0; // compiler reuses v1 - gWeather.unknown_6D0 = gWeather.unknown_6D1; - gWeather.unknown_6D3 = 1; + gUnknown_08396FC8[gWeatherPtr->unknown_6D1].func0(); + gWeatherPtr->unknown_6C3 = 0; // compiler reuses v1 + gWeatherPtr->unknown_6C6 = 0; // compiler reuses v1 + gWeatherPtr->currWeather = gWeatherPtr->unknown_6D1; + gWeatherPtr->unknown_6D3 = 1; } } else { - gUnknown_08396FC8[gWeather.unknown_6D0][1](); + gUnknown_08396FC8[gWeatherPtr->currWeather].func1(); } - gUnknown_083970B8[gWeather.unknown_6C6](); + gUnknown_083970B8[gWeatherPtr->unknown_6C6](); } void sub_807CAE8(void) { - gWeather.unknown_6C1 = 0; - gWeather.unknown_6C2 = 0; + gWeatherPtr->unknown_6C1 = 0; + gWeatherPtr->unknown_6C2 = 0; } void nullsub_38(void) { } -u32 sub_807CB0C(void) +u8 sub_807CB0C(void) { return 0; } @@ -274,9 +313,9 @@ void sub_807CB10(void) for (v0 = 0; v0 <= 1; v0++) { if (v0 == 0) - v1 = gWeather.unknown_200; + v1 = gWeatherPtr->unknown_200; else - v1 = gWeather.unk460; + v1 = gWeatherPtr->unk460; for (v2 = 0; (u16)v2 <= 0x1f; v2++) { @@ -332,53 +371,53 @@ void sub_807CB10(void) void sub_807CC24(void) { - if (gWeather.unknown_6C0 == gWeather.unknown_6C1) + if (gWeatherPtr->unknown_6C0 == gWeatherPtr->unknown_6C1) { - gWeather.unknown_6C6 = 3; + gWeatherPtr->unknown_6C6 = 3; } else { - if (++gWeather.unknown_6C3 >= gWeather.unknown_6C2) + if (++gWeatherPtr->unknown_6C3 >= gWeatherPtr->unknown_6C2) { - gWeather.unknown_6C3 = 0; - if (gWeather.unknown_6C0 < gWeather.unknown_6C1) - gWeather.unknown_6C0++; + gWeatherPtr->unknown_6C3 = 0; + if (gWeatherPtr->unknown_6C0 < gWeatherPtr->unknown_6C1) + gWeatherPtr->unknown_6C0++; else - gWeather.unknown_6C0--; - sub_807CEBC(0, 0x20, gWeather.unknown_6C0); + gWeatherPtr->unknown_6C0--; + sub_807CEBC(0, 0x20, gWeatherPtr->unknown_6C0); } } } void sub_807CCAC(void) { - if (++gWeather.unknown_6CB > 1) - gWeather.unknown_6CA = 0; - switch (gWeather.unknown_6D0) + if (++gWeatherPtr->unknown_6CB > 1) + gWeatherPtr->unknown_6CA = 0; + switch (gWeatherPtr->currWeather) { - case 3: - case 4: - case 5: + case WEATHER_RAIN_LIGHT: + case WEATHER_RAIN_MED: + case WEATHER_RAIN_HEAVY: + case WEATHER_SNOW: case 11: - case 13: if (sub_807CDC4() == 0) { - gWeather.unknown_6C0 = 3; - gWeather.unknown_6C6 = 3; + gWeatherPtr->unknown_6C0 = 3; + gWeatherPtr->unknown_6C6 = 3; } break; case 12: if (sub_807CE24() == 0) { - gWeather.unknown_6C0 = -6; - gWeather.unknown_6C6 = 3; + gWeatherPtr->unknown_6C0 = -6; + gWeatherPtr->unknown_6C6 = 3; } break; case 6: if (sub_807CE7C() == 0) { - gWeather.unknown_6C0 = 0; - gWeather.unknown_6C6 = 3; + gWeatherPtr->unknown_6C0 = 0; + gWeatherPtr->unknown_6C6 = 3; } break; case 7: @@ -388,8 +427,8 @@ void sub_807CCAC(void) default: if (!gPaletteFade.active) { - gWeather.unknown_6C0 = gWeather.unknown_6C1; - gWeather.unknown_6C6 = 3; + gWeatherPtr->unknown_6C0 = gWeatherPtr->unknown_6C1; + gWeatherPtr->unknown_6C6 = 3; } break; } @@ -397,38 +436,38 @@ void sub_807CCAC(void) u8 sub_807CDC4(void) { - if (gWeather.unknown_6C7 == 0x10) + if (gWeatherPtr->unknown_6C7 == 0x10) return 0; - if (++gWeather.unknown_6C7 >= 0x10) + if (++gWeatherPtr->unknown_6C7 >= 0x10) { sub_807CEBC(0, 0x20, 3); - gWeather.unknown_6C7 = 0x10; + gWeatherPtr->unknown_6C7 = 0x10; return 0; } - sub_807D1BC(0, 0x20, 3, 0x10 - gWeather.unknown_6C7, gWeather.unknown_6C4); + sub_807D1BC(0, 0x20, 3, 0x10 - gWeatherPtr->unknown_6C7, gWeatherPtr->unknown_6C4); return 1; } u8 sub_807CE24(void) { - if (gWeather.unknown_6C7 == 0x10) + if (gWeatherPtr->unknown_6C7 == 0x10) return 0; - if (++gWeather.unknown_6C7 >= 0x10) + if (++gWeatherPtr->unknown_6C7 >= 0x10) { sub_807CEBC(0, 0x20, -6); - gWeather.unknown_6C7 = 0x10; + gWeatherPtr->unknown_6C7 = 0x10; return 0; } - sub_807D304(-6, 0x10 - gWeather.unknown_6C7, gWeather.unknown_6C4); + sub_807D304(-6, 0x10 - gWeatherPtr->unknown_6C7, gWeatherPtr->unknown_6C4); return 1; } u8 sub_807CE7C(void) { - if (gWeather.unknown_6C7 == 0x10) + if (gWeatherPtr->unknown_6C7 == 0x10) return 0; - ++gWeather.unknown_6C7; - sub_807D424(0x10 - gWeather.unknown_6C7, gWeather.unknown_6C4); + ++gWeatherPtr->unknown_6C7; + sub_807D424(0x10 - gWeatherPtr->unknown_6C7, gWeatherPtr->unknown_6C4); return 1; } @@ -460,10 +499,10 @@ void sub_807CEBC(u8 a, u8 b, s8 c) { u8 r, g, b; - if (gUnknown_030006DC[r4] == 2 || r4 - 16 == gWeather.unknown_6D5) - r6 = gWeather.unk460[c]; + if (gUnknown_030006DC[r4] == 2 || r4 - 16 == gWeatherPtr->unknown_6D5) + r6 = gWeatherPtr->unk460[c]; else - r6 = gWeather.unknown_200[c]; + r6 = gWeatherPtr->unknown_200[c]; if (r4 == 16 || r4 > 0x1B) { for (i = 0; i < 16; i++) @@ -567,9 +606,9 @@ void sub_807D1BC(u8 a1, u8 a2, s8 c, u8 d, u16 e) u8 *r5; if (gUnknown_030006DC[r4] == 1) - r5 = gWeather.unknown_200[c]; + r5 = gWeatherPtr->unknown_200[c]; else - r5 = gWeather.unk460[c]; + r5 = gWeatherPtr->unk460[c]; for (i = 0; i < 16; i++) { @@ -695,10 +734,10 @@ void sub_807D424(u8 a, u16 b) void sub_807D540(u8 a) { - if (gWeather.unknown_6FA < 6) + if (gWeatherPtr->unknown_6FA < 6) { - gWeather.unknown_6F4[gWeather.unknown_6FA] = a; - gWeather.unknown_6FA++; + gWeatherPtr->unknown_6F4[gWeatherPtr->unknown_6FA] = a; + gWeatherPtr->unknown_6FA++; } } @@ -706,9 +745,9 @@ bool8 sub_807D574(u8 a) { u16 i; - for (i = 0; i < gWeather.unknown_6FA; i++) + for (i = 0; i < gWeatherPtr->unknown_6FA; i++) { - if (gWeather.unknown_6F4[i] == a) + if (gWeatherPtr->unknown_6F4[i] == a) return TRUE; } return FALSE; @@ -716,22 +755,22 @@ bool8 sub_807D574(u8 a) void sub_807D5BC(s8 a) { - if (gWeather.unknown_6C6 == 3) + if (gWeatherPtr->unknown_6C6 == 3) { sub_807CEBC(0, 32, a); - gWeather.unknown_6C0 = a; + gWeatherPtr->unknown_6C0 = a; } } void sub_807D5F0(u8 a, u8 b, u8 c) { - if (gWeather.unknown_6C6 == 3) + if (gWeatherPtr->unknown_6C6 == 3) { - gWeather.unknown_6C6 = 0; - gWeather.unknown_6C0 = a; - gWeather.unknown_6C1 = b; - gWeather.unknown_6C3 = 0; - gWeather.unknown_6C2 = c; + gWeatherPtr->unknown_6C6 = 0; + gWeatherPtr->unknown_6C0 = a; + gWeatherPtr->unknown_6C1 = b; + gWeatherPtr->unknown_6C3 = 0; + gWeatherPtr->unknown_6C2 = c; sub_807D5BC(a); } } @@ -764,15 +803,15 @@ void fade_screen(u8 a, u8 b) return; } - switch (gWeather.unknown_6D0) + switch (gWeatherPtr->currWeather) { - case 3: - case 4: - case 5: + case WEATHER_RAIN_LIGHT: + case WEATHER_RAIN_MED: + case WEATHER_RAIN_HEAVY: + case WEATHER_SNOW: case 6: case 11: case 12: - case 13: r2 = 1; break; default: @@ -785,26 +824,26 @@ void fade_screen(u8 a, u8 b) if (r2 != 0) CpuFastCopy(gPlttBufferFaded, gPlttBufferUnfaded, 0x400); BeginNormalPaletteFade(0xFFFFFFFF, b, 0, 16, r4); - gWeather.unknown_6C6 = 2; + gWeatherPtr->unknown_6C6 = 2; } else { - gWeather.unknown_6C4 = r4; + gWeatherPtr->unknown_6C4 = r4; if (r2 != 0) - gWeather.unknown_6C7 = 0; + gWeatherPtr->unknown_6C7 = 0; else BeginNormalPaletteFade(0xFFFFFFFF, b, 16, 0, r4); - gWeather.unknown_6C6 = 1; - gWeather.unknown_6CA = 1; - gWeather.unknown_6CB = 0; - sub_807DB64(gWeather.unknown_730, gWeather.unknown_732); - gWeather.unknown_6C8 = 1; + gWeatherPtr->unknown_6C6 = 1; + gWeatherPtr->unknown_6CA = 1; + gWeatherPtr->unknown_6CB = 0; + sub_807DB64(gWeatherPtr->unknown_730, gWeatherPtr->unknown_732); + gWeatherPtr->unknown_6C8 = 1; } } bool8 sub_807D770(void) { - return gWeather.unknown_6C6 ^ 1 ? TRUE : FALSE; + return gWeatherPtr->unknown_6C6 ^ 1 ? TRUE : FALSE; } void sub_807D78C(u8 a) @@ -812,16 +851,16 @@ void sub_807D78C(u8 a) u16 r4 = 16 + a; u16 i; - switch (gWeather.unknown_6C6) + switch (gWeatherPtr->unknown_6C6) { case 1: - if (gWeather.unknown_6CA != 0) + if (gWeatherPtr->unknown_6CA != 0) { - if (gWeather.unknown_6D0 == 6) + if (gWeatherPtr->currWeather == 6) sub_807D540(r4); r4 *= 16; for (i = 0; i < 16; i++) - gPlttBufferFaded[r4 + i] = gWeather.unknown_6C4; + gPlttBufferFaded[r4 + i] = gWeatherPtr->unknown_6C4; } break; case 2: @@ -830,9 +869,9 @@ void sub_807D78C(u8 a) BlendPalette(r4, 16, gPaletteFade.y, gPaletteFade.blendColor); break; default: - if (gWeather.unknown_6D0 != 6) + if (gWeatherPtr->currWeather != 6) { - sub_807CEBC(r4, 1, gWeather.unknown_6C0); + sub_807CEBC(r4, 1, gWeatherPtr->unknown_6C0); } else { @@ -845,21 +884,21 @@ void sub_807D78C(u8 a) void sub_807D874(u8 a) { - sub_807CEBC(a, 1, gWeather.unknown_6C0); + sub_807CEBC(a, 1, gWeatherPtr->unknown_6C0); } u8 unref_sub_807D894(void) { - if (gWeather.unknown_6C6 == 1) - return gWeather.unknown_6CA; + if (gWeatherPtr->unknown_6C6 == 1) + return gWeatherPtr->unknown_6CA; else return 0; } void sub_807D8C0(const u16 *palette) { - LoadPalette(palette, 0x100 + gWeather.unknown_6D4 * 16, 32); - sub_807D78C(gWeather.unknown_6D4); + LoadPalette(palette, 0x100 + gWeatherPtr->unknown_6D4 * 16, 32); + sub_807D78C(gWeatherPtr->unknown_6D4); } void sub_807D8F0(u8 *a, u8 *b) @@ -893,16 +932,16 @@ void sub_807D8F0(u8 *a, u8 *b) void sub_807D9A8(void) { - gWeather.unknown_74D = 1; - gWeather.unknown_74E = 1; + gWeatherPtr->unknown_74D = 1; + gWeatherPtr->unknown_74E = 1; } bool8 sub_807D9C8(void) { - if (gWeather.unknown_74D < 32) + if (gWeatherPtr->unknown_74D < 32) { - sub_807D8F0(&gWeather.unknown_74D, &gWeather.unknown_74E); - if (gWeather.unknown_74D < 32) + sub_807D8F0(&gWeatherPtr->unknown_74D, &gWeatherPtr->unknown_74E); + if (gWeatherPtr->unknown_74D < 32) return TRUE; } return FALSE; @@ -915,44 +954,44 @@ void sub_807DA04(s8 a) void sub_807DA14(void) { - gWeather.unknown_73C = 0; - gWeather.unknown_740 = 0; - gWeather.unknown_742 = 0; - gWeather.unknown_73E = 0; + gWeatherPtr->unknown_73C = 0; + gWeatherPtr->unknown_740 = 0; + gWeatherPtr->unknown_742 = 0; + gWeatherPtr->unknown_73E = 0; gUnknown_0202FF58 = 5; } void sub_807DA4C(void) { - switch (gWeather.unknown_742) + switch (gWeatherPtr->unknown_742) { case 0: - if (++gWeather.unknown_740 > gUnknown_0202FF58) + if (++gWeatherPtr->unknown_740 > gUnknown_0202FF58) { - gWeather.unknown_740 = 0; - sub_807DA04(gWeather.unknown_73C++); - if (gWeather.unknown_73C > 5) + gWeatherPtr->unknown_740 = 0; + sub_807DA04(gWeatherPtr->unknown_73C++); + if (gWeatherPtr->unknown_73C > 5) { - gWeather.unknown_73E = gWeather.unknown_73C; - gWeather.unknown_742 = 1; - gWeather.unknown_740 = 0x3C; + gWeatherPtr->unknown_73E = gWeatherPtr->unknown_73C; + gWeatherPtr->unknown_742 = 1; + gWeatherPtr->unknown_740 = 0x3C; } } break; case 1: - gWeather.unknown_740 = (gWeather.unknown_740 + 3) & 0x7F; - gWeather.unknown_73C = ((gSineTable[gWeather.unknown_740] - 1) >> 6) + 2; - if (gWeather.unknown_73C != gWeather.unknown_73E) - sub_807DA04(gWeather.unknown_73C); - gWeather.unknown_73E = gWeather.unknown_73C; + gWeatherPtr->unknown_740 = (gWeatherPtr->unknown_740 + 3) & 0x7F; + gWeatherPtr->unknown_73C = ((gSineTable[gWeatherPtr->unknown_740] - 1) >> 6) + 2; + if (gWeatherPtr->unknown_73C != gWeatherPtr->unknown_73E) + sub_807DA04(gWeatherPtr->unknown_73C); + gWeatherPtr->unknown_73E = gWeatherPtr->unknown_73C; break; case 2: - if (++gWeather.unknown_740 > gUnknown_0202FF58) + if (++gWeatherPtr->unknown_740 > gUnknown_0202FF58) { - gWeather.unknown_740 = 0; - sub_807DA04(--gWeather.unknown_73C); - if (gWeather.unknown_73C == 3) - gWeather.unknown_742 = 0; + gWeatherPtr->unknown_740 = 0; + sub_807DA04(--gWeatherPtr->unknown_73C); + if (gWeatherPtr->unknown_73C == 3) + gWeatherPtr->unknown_742 = 0; } break; } @@ -960,49 +999,49 @@ void sub_807DA4C(void) void sub_807DB64(u8 a, u8 b) { - gWeather.unknown_730 = a; - gWeather.unknown_732 = b; - gWeather.unknown_734 = a; - gWeather.unknown_736 = b; + gWeatherPtr->unknown_730 = a; + gWeatherPtr->unknown_732 = b; + gWeatherPtr->unknown_734 = a; + gWeatherPtr->unknown_736 = b; REG_BLDALPHA = (b << 8) | a; } void sub_807DBA4(u8 a, u8 b, int c) { - gWeather.unknown_734 = a; - gWeather.unknown_736 = b; - gWeather.unknown_73A = c; - gWeather.unknown_739 = 0; - gWeather.unknown_738 = 0; + gWeatherPtr->unknown_734 = a; + gWeatherPtr->unknown_736 = b; + gWeatherPtr->unknown_73A = c; + gWeatherPtr->unknown_739 = 0; + gWeatherPtr->unknown_738 = 0; } bool8 sub_807DBE8(void) { - if (gWeather.unknown_730 == gWeather.unknown_734 - && gWeather.unknown_732 == gWeather.unknown_736) + if (gWeatherPtr->unknown_730 == gWeatherPtr->unknown_734 + && gWeatherPtr->unknown_732 == gWeatherPtr->unknown_736) return TRUE; - if (++gWeather.unknown_739 > gWeather.unknown_73A) + if (++gWeatherPtr->unknown_739 > gWeatherPtr->unknown_73A) { - gWeather.unknown_739 = 0; - gWeather.unknown_738++; - if (gWeather.unknown_738 & 1) + gWeatherPtr->unknown_739 = 0; + gWeatherPtr->unknown_738++; + if (gWeatherPtr->unknown_738 & 1) { - if (gWeather.unknown_730 < gWeather.unknown_734) - gWeather.unknown_730++; - else if (gWeather.unknown_730 > gWeather.unknown_734) - gWeather.unknown_730--; + if (gWeatherPtr->unknown_730 < gWeatherPtr->unknown_734) + gWeatherPtr->unknown_730++; + else if (gWeatherPtr->unknown_730 > gWeatherPtr->unknown_734) + gWeatherPtr->unknown_730--; } else { - if (gWeather.unknown_732 < gWeather.unknown_736) - gWeather.unknown_732++; - else if (gWeather.unknown_732 > gWeather.unknown_736) - gWeather.unknown_732--; + if (gWeatherPtr->unknown_732 < gWeatherPtr->unknown_736) + gWeatherPtr->unknown_732++; + else if (gWeatherPtr->unknown_732 > gWeatherPtr->unknown_736) + gWeatherPtr->unknown_732--; } } - REG_BLDALPHA = (gWeather.unknown_732 << 8) | gWeather.unknown_730; - if (gWeather.unknown_730 == gWeather.unknown_734 - && gWeather.unknown_732 == gWeather.unknown_736) + REG_BLDALPHA = (gWeatherPtr->unknown_732 << 8) | gWeatherPtr->unknown_730; + if (gWeatherPtr->unknown_730 == gWeatherPtr->unknown_734 + && gWeatherPtr->unknown_732 == gWeatherPtr->unknown_736) return TRUE; return FALSE; } @@ -1046,23 +1085,23 @@ void unref_sub_807DCB4(u8 a) u8 weather_get_current(void) { - return gWeather.unknown_6D0; + return gWeatherPtr->currWeather; } -void sub_807DD5C(u16 sndEff) +void SetRainStrengthFromSoundEffect(u16 sndEff) { - if (gUnknown_0202F7E8.unknown_6C6 != 2) + if (gWeatherPtr->unknown_6C6 != 2) { switch (sndEff) { case SE_T_KOAME: - gUnknown_0202F7E8.unknown_6DD = 0; + gWeatherPtr->rainStrength = 0; break; case SE_T_OOAME: - gUnknown_0202F7E8.unknown_6DD = 1; + gWeatherPtr->rainStrength = 1; break; case SE_T_AME: - gUnknown_0202F7E8.unknown_6DD = 2; + gWeatherPtr->rainStrength = 2; break; default: return; @@ -1075,17 +1114,17 @@ void PlayRainSoundEffect(void) { if (IsSpecialSEPlaying()) { - switch (gUnknown_0202F7E8.unknown_6DD) + switch (gWeatherPtr->rainStrength) { case 0: - PlaySE(0x56); + PlaySE(SE_T_KOAME_E); break; case 1: - PlaySE(0x54); + PlaySE(SE_T_OOAME_E); break; case 2: default: - PlaySE(0x52); + PlaySE(SE_T_AME_E); break; } } @@ -1093,17 +1132,17 @@ void PlayRainSoundEffect(void) u8 sub_807DDFC(void) { - return gUnknown_0202F7E8.unknown_6D3; + return gWeatherPtr->unknown_6D3; } void sub_807DE10(void) { - gUnknown_0202F7E8.unknown_6C6 = 2; + gWeatherPtr->unknown_6C6 = 2; } void unref_sub_807DE24(void) { - gUnknown_0202F7E8.unknown_6C6 = 3; + gWeatherPtr->unknown_6C6 = 3; } void sub_807DE38(u8 a) @@ -1117,1028 +1156,3 @@ void sub_807DE68(void) { gUnknown_030006DC = gUnknown_083970C8; } - -void sub_807DE78(void) -{ - gUnknown_08396FC4->unknown_6C1 = 0; - gUnknown_08396FC4->unknown_6C2 = 20; - gUnknown_08396FC4->unknown_6D2 = 0; - gUnknown_08396FC4->unknown_6CC = 0; - if (gUnknown_08396FC4->unknown_6DE == 0) - sub_807DB64(0, 16); -} - -void sub_807DEF4(void); - -void sub_807DEC4(void) -{ - sub_807DE78(); - while (gUnknown_08396FC4->unknown_6D2 == 0) - sub_807DEF4(); -} - -void sub_807DFD4(void); - -void sub_807DEF4(void) -{ - switch (gUnknown_08396FC4->unknown_6CC) - { - case 0: - sub_807DFD4(); - gUnknown_08396FC4->unknown_6CC++; - break; - case 1: - sub_807DBA4(12, 8, 1); - gUnknown_08396FC4->unknown_6CC++; - break; - case 2: - if (sub_807DBE8()) - { - gUnknown_08396FC4->unknown_6D2 = 1; - gUnknown_08396FC4->unknown_6CC++; - } - break; - } -} - -void sub_807E0A0(void); - -bool8 sub_807DF54(void) -{ - switch (gUnknown_08396FC4->unknown_6CE) - { - case 0: - sub_807DBA4(0, 16, 1); - gUnknown_08396FC4->unknown_6CE++; - return TRUE; - case 1: - if (sub_807DBE8()) - { - sub_807E0A0(); - gUnknown_08396FC4->unknown_6CE++; - } - return TRUE; - } - return FALSE; -} - -void sub_807DF9C(void) -{ - gUnknown_08396FC4->unknown_6C1 = 0; - gUnknown_08396FC4->unknown_6C2 = 20; -} - -void sub_807DFC0(void) -{ - sub_807DF9C(); -} - -void nullsub_55(void) -{ -} - -int sub_807DFD0(void) -{ - return 0; -} - -void sub_807DFD4(void) -{ - u16 i; - - if (gUnknown_08396FC4->unknown_6DE == 1) - return; - LoadSpriteSheet(&gUnknown_0839A9D4); - sub_807D8C0(gUnknown_08397108); - for (i = 0; i < 3; i++) - { - u8 spriteId = CreateSprite(&gSpriteTemplate_839A9F0, 0, 0, 0xFF); - - if (spriteId != 64) - { - struct Sprite *sprite; - - gUnknown_08396FC4->unknown_1F4[i] = &gSprites[spriteId]; - sprite = gUnknown_08396FC4->unknown_1F4[i]; - sub_80603CC(gUnknown_0839A9C8[i].x + 7, gUnknown_0839A9C8[i].y + 7, &sprite->pos1.x, &sprite->pos1.y); - sprite->coordOffsetEnabled = TRUE; - } - else - { - gUnknown_08396FC4->unknown_1F4[i] = NULL; - } - } - gUnknown_08396FC4->unknown_6DE = 1; -} - -void sub_807E0A0(void) -{ - u16 i; - - if (gUnknown_08396FC4->unknown_6DE == 0) - return; - for (i = 0; i < 3; i++) - { - if (gUnknown_08396FC4->unknown_1F4[i] != NULL) - DestroySprite(gUnknown_08396FC4->unknown_1F4[i]); - } - FreeSpriteTilesByTag(0x1200); - gUnknown_08396FC4->unknown_6DE = 0; -} - -void sub_807E0F4(struct Sprite *sprite) -{ - sprite->data[0] = (sprite->data[0] + 1) & 1; - if (sprite->data[0] != 0) - sprite->pos1.x--; -} - -void sub_807E110(void) -{ - gUnknown_08396FC4->unknown_6CC = 0; - gUnknown_08396FC4->unknown_6D2 = 0; - gUnknown_08396FC4->unknown_6C1 = 0; - gUnknown_08396FC4->unknown_6C2 = 0; -} - -void sub_807E174(void); - -void sub_807E144(void) -{ - sub_807E110(); - while (gUnknown_08396FC4->unknown_6D2 == 0) - sub_807E174(); -} - -void sub_807E174(void) -{ - switch (gUnknown_08396FC4->unknown_6CC) - { - case 0: - if (gUnknown_08396FC4->unknown_6C6 != 0) - gUnknown_08396FC4->unknown_6CC++; - break; - case 1: - sub_807D9A8(); - gUnknown_08396FC4->unknown_6CC++; - break; - case 2: - if (sub_807D9C8() == FALSE) - gUnknown_08396FC4->unknown_6CC++; - break; - case 3: - sub_807DA14(); - gUnknown_08396FC4->unknown_6CC++; - break; - case 4: - sub_807DA4C(); - if (gUnknown_08396FC4->unknown_73C == 6) - { - gUnknown_08396FC4->unknown_6D2 = 1; - gUnknown_08396FC4->unknown_6CC++; - } - break; - default: - sub_807DA4C(); - break; - } -} - -int sub_807E258(void) -{ - return 0; -} - -void task50_0807B6D4(u8); - -void sub_807E25C(void) -{ - CreateTask(task50_0807B6D4, 0x50); -} - -#define tState data[0] -#define tBlendY data[1] -#define tBlendDelay data[2] -#define tWinRange data[3] - -void task50_0807B6D4(u8 taskId) -{ - struct Task *task = &gTasks[taskId]; - - switch (task->tState) - { - case 0: - task->tBlendY = 0; - task->tBlendDelay = 0; - task->tWinRange = REG_WININ; - REG_WININ = WIN_RANGE(63, 63); - REG_BLDCNT = 0x9E; - REG_BLDY = 0; - task->tState++; - // fall through - case 1: - task->tBlendY += 3; - if (task->tBlendY > 16) - task->tBlendY = 16; - REG_BLDY = task->tBlendY; - if (task->tBlendY >= 16) - task->tState++; - break; - case 2: - task->tBlendDelay++; - if (task->tBlendDelay > 9) - { - task->tBlendDelay = 0; - task->tBlendY--; - if (task->tBlendY <= 0) - { - task->tBlendY = 0; - task->tState++; - } - REG_BLDY = task->tBlendY; - } - break; - case 3: - REG_BLDCNT = 0; - REG_BLDY = 0; - REG_WININ = task->tWinRange; - task->tState++; - break; - case 4: - EnableBothScriptContexts(); - DestroyTask(taskId); - break; - } -} - -#undef tState -#undef tBlendY -#undef tBlendDelay -#undef tWinRange - -void sub_807E364(void) -{ - gUnknown_08396FC4->unknown_6CC = 0; - gUnknown_08396FC4->unknown_6D2 = 0; - gUnknown_08396FC4->unknown_6D6 = 0; - gUnknown_08396FC4->unknown_6DB = 8; - gUnknown_08396FC4->unknown_6DC = 0; - gUnknown_08396FC4->unknown_6D9 = 10; - gUnknown_08396FC4->unknown_6C1 = 3; - gUnknown_08396FC4->unknown_6C2 = 20; - sub_807DD5C(SE_T_KOAME); -} - -void sub_807E400(void); - -void sub_807E3D0(void) -{ - sub_807E364(); - while (gUnknown_08396FC4->unknown_6D2 == 0) - sub_807E400(); -} - -void sub_807E7A4(void); -u8 sub_807E7B4(void); -u8 sub_807E8E8(void); - -void sub_807E400(void) -{ - switch (gUnknown_08396FC4->unknown_6CC) - { - case 0: - sub_807E7A4(); - gUnknown_08396FC4->unknown_6CC++; - break; - case 1: - if (sub_807E7B4() == 0) - gUnknown_08396FC4->unknown_6CC++; - break; - case 2: - if (sub_807E8E8() == FALSE) - { - gUnknown_08396FC4->unknown_6D2 = 1; - gUnknown_08396FC4->unknown_6CC++; - } - break; - } -} - -void sub_807E974(void); - -bool8 sub_807E460(void) -{ - switch (gUnknown_08396FC4->unknown_6CE) - { - case 0: - if (gUnknown_08396FC4->unknown_6D1 == 3 - || gUnknown_08396FC4->unknown_6D1 == 5 - || gUnknown_08396FC4->unknown_6D1 == 13) - { - gUnknown_08396FC4->unknown_6CE = 0xFF; - return FALSE; - } - else - { - gUnknown_08396FC4->unknown_6D9 = 0; - gUnknown_08396FC4->unknown_6CE++; - } - // fall through - case 1: - if (sub_807E8E8() == FALSE) - { - sub_807E974(); - gUnknown_08396FC4->unknown_6CE++; - return FALSE; - } - return TRUE; - } - return FALSE; -} - -//extern const struct Coords16 gUnknown_0839AAC4[]; -extern const u16 gUnknown_0839AAC4[][2]; -//extern const struct Coords16 gUnknown_0839AABC[]; -extern const s16 gUnknown_0839AABC[][2]; - -void sub_807E4EC(struct Sprite *sprite) -{ - u32 randVal; - u16 r6; - s32 r4; - s32 r0; - - if (sprite->data[1] == 0) - sprite->data[1] = 361; - randVal = sprite->data[1] * 1103515245 + 12345; - sprite->data[1] = ((randVal & 0x7FFF0000) >> 16) % 600; - - r6 = gUnknown_0839AAC4[gUnknown_08396FC4->unknown_6DC][0]; - - r4 = sprite->data[1] % 30; - sprite->data[2] = r4 * 8; // useless assignment - - r0 = sprite->data[1] / 30; - sprite->data[3] = r0 * 8; // useless assignment - - sprite->data[2] = r4; - sprite->data[2] <<= 7; - - sprite->data[3] = r0; - sprite->data[3] <<= 7; - - sprite->data[2] -= gUnknown_0839AABC[gUnknown_08396FC4->unknown_6DC][0] * r6; - sprite->data[3] -= gUnknown_0839AABC[gUnknown_08396FC4->unknown_6DC][1] * r6; - - StartSpriteAnim(sprite, 0); - sprite->data[4] = 0; - sprite->coordOffsetEnabled = FALSE; - sprite->data[0] = r6; -} - -void sub_807E5C0(struct Sprite *sprite) -{ - if (sprite->data[4] == 0) - { - sprite->data[2] += gUnknown_0839AABC[gUnknown_08396FC4->unknown_6DC][0]; - sprite->data[3] += gUnknown_0839AABC[gUnknown_08396FC4->unknown_6DC][1]; - sprite->pos1.x = sprite->data[2] >> 4; - sprite->pos1.y = sprite->data[3] >> 4; - - if (sprite->data[5] != 0 - && (sprite->pos1.x >= -8 && sprite->pos1.x <= 248) - && sprite->pos1.y >= -16 && sprite->pos1.y <= 176) - sprite->invisible = FALSE; - else - sprite->invisible = TRUE; - - sprite->data[0]--; - if (sprite->data[0] == 0) - { - StartSpriteAnim(sprite, gUnknown_08396FC4->unknown_6DC + 1); - sprite->data[4] = 1; - sprite->pos1.x -= gSpriteCoordOffsetX; - sprite->pos1.y -= gSpriteCoordOffsetY; - sprite->coordOffsetEnabled = TRUE; - } - } - else if (sprite->animEnded) - { - sprite->invisible = TRUE; - sub_807E4EC(sprite); - } -} - -void sub_807E6C4(struct Sprite *sprite) -{ - if (sprite->data[0] == 0) - { - sub_807E4EC(sprite); - sprite->callback = sub_807E5C0; - } - else - { - sprite->data[0]--; - } -} - -void sub_807E6F0(struct Sprite *sprite, u16 b) -{ - u16 r8 = gUnknown_0839AAC4[gUnknown_08396FC4->unknown_6DC][0]; - u16 r6 = b / (gUnknown_0839AAC4[gUnknown_08396FC4->unknown_6DC][1] + r8); - u16 r4 = b % (gUnknown_0839AAC4[gUnknown_08396FC4->unknown_6DC][1] + r8); - - while (--r6 != 0xFFFF) - sub_807E4EC(sprite); - if (r4 < r8) - { - while (--r4 != 0xFFFF) - sub_807E5C0(sprite); - sprite->data[6] = 0; - } - else - { - sprite->data[0] = r4 - r8; - sprite->invisible = TRUE; - sprite->data[6] = 1; - } -} - -void sub_807E7A4(void) -{ - LoadSpriteSheet(&gUnknown_0839AACC); -} - -extern const struct Coords16 gUnknown_0839AA08[]; - -bool8 sub_807E7B4(void) -{ - u8 r7; - u8 spriteId; - - if (gUnknown_08396FC4->unknown_6DA == 24) - return FALSE; - - r7 = gUnknown_08396FC4->unknown_6DA; - spriteId = CreateSpriteAtEnd(&gSpriteTemplate_839AAA4, - gUnknown_0839AA08[r7].x, gUnknown_0839AA08[r7].y, 78); - if (spriteId != 64) - { - gSprites[spriteId].data[5] = 0; - gSprites[spriteId].data[1] = r7 * 145; - while (gSprites[spriteId].data[1] >= 600) - gSprites[spriteId].data[1] -= 600; - sub_807E4EC(&gSprites[spriteId]); - sub_807E6F0(&gSprites[spriteId], r7 * 9); - gSprites[spriteId].invisible = TRUE; - gUnknown_08396FC4->unknown_0[r7] = &gSprites[spriteId]; - } - else - { - gUnknown_08396FC4->unknown_0[r7] = NULL; - } - - if (++gUnknown_08396FC4->unknown_6DA == 24) - { - u16 i; - - for (i = 0; i < 24; i++) - { - if (gUnknown_08396FC4->unknown_0[i] != NULL) - { - if (gUnknown_08396FC4->unknown_0[i]->data[6] == 0) - gUnknown_08396FC4->unknown_0[i]->callback = sub_807E5C0; - else - gUnknown_08396FC4->unknown_0[i]->callback = sub_807E6C4; - } - } - return FALSE; - } - return TRUE; -} - -bool8 sub_807E8E8(void) -{ - if (gUnknown_08396FC4->unknown_6D8 == gUnknown_08396FC4->unknown_6D9) - return FALSE; - - if (++gUnknown_08396FC4->unknown_6D6 > gUnknown_08396FC4->unknown_6DB) - { - gUnknown_08396FC4->unknown_6D6 = 0; - if (gUnknown_08396FC4->unknown_6D8 < gUnknown_08396FC4->unknown_6D9) - { - gUnknown_08396FC4->unknown_0[gUnknown_08396FC4->unknown_6D8++]->data[5] = 1; - } - else - { - gUnknown_08396FC4->unknown_6D8--; - gUnknown_08396FC4->unknown_0[gUnknown_08396FC4->unknown_6D8]->data[5] = 0; - gUnknown_08396FC4->unknown_0[gUnknown_08396FC4->unknown_6D8]->invisible = TRUE; - } - } - return TRUE; -} - -void sub_807E974(void) -{ - u16 i; - - for (i = 0; i < gUnknown_08396FC4->unknown_6DA; i++) - { - if (gUnknown_08396FC4->unknown_0[i] != NULL) - DestroySprite(gUnknown_08396FC4->unknown_0[i]); - } - gUnknown_08396FC4->unknown_6DA = 0; - FreeSpriteTilesByTag(0x1206); -} - -void sub_807E9C8(void) -{ - gUnknown_08396FC4->unknown_6CC = 0; - gUnknown_08396FC4->unknown_6D2 = 0; - gUnknown_08396FC4->unknown_6C1 = 3; - gUnknown_08396FC4->unknown_6C2 = 20; - gUnknown_08396FC4->unknown_6E5 = 16; - gUnknown_08396FC4->unknown_6E0 = 0; -} - -void snowflakes_progress2(void); -void sub_807ED48(struct Sprite *); - -void sub_807EA18(void) -{ - sub_807E9C8(); - while (gUnknown_08396FC4->unknown_6D2 == 0) - { - u16 i; - - snowflakes_progress2(); - for (i = 0; i < gUnknown_08396FC4->unknown_6E4; i++) - { - sub_807ED48(gUnknown_08396FC4->unknown_60[i]); - } - } -} - -u8 snowflakes_progress(void); - -void snowflakes_progress2(void) -{ - if (gUnknown_08396FC4->unknown_6CC == 0 && snowflakes_progress() == FALSE) - { - gUnknown_08396FC4->unknown_6D2 = 1; - gUnknown_08396FC4->unknown_6CC++; - } -} - -bool8 sub_807EAC0(void) -{ - switch (gUnknown_08396FC4->unknown_6CE) - { - case 0: - gUnknown_08396FC4->unknown_6E5 = 0; - gUnknown_08396FC4->unknown_6E0 = 0; - gUnknown_08396FC4->unknown_6CE++; - // fall through - case 1: - if (snowflakes_progress() == FALSE) - { - gUnknown_08396FC4->unknown_6CE++; - return FALSE; - } - return TRUE; - } - return FALSE; -} - -bool8 snowflake_add(void); -bool8 snowflake_remove(void); - -bool8 snowflakes_progress(void) -{ - if (gUnknown_08396FC4->unknown_6E4 == gUnknown_08396FC4->unknown_6E5) - return FALSE; - - gUnknown_08396FC4->unknown_6E0++; - if (gUnknown_08396FC4->unknown_6E0 > 36) - { - gUnknown_08396FC4->unknown_6E0 = 0; - if (gUnknown_08396FC4->unknown_6E4 < gUnknown_08396FC4->unknown_6E5) - snowflake_add(); - else - snowflake_remove(); - } - return (gUnknown_08396FC4->unknown_6E4 != gUnknown_08396FC4->unknown_6E5); -} - -void sub_807EC40(struct Sprite *); - -bool8 snowflake_add(void) -{ - u8 spriteId = CreateSpriteAtEnd(&gSpriteTemplate_839AB04, 0, 0, 78); - - if (spriteId == 64) - return FALSE; - gSprites[spriteId].data[4] = gUnknown_08396FC4->unknown_6E4; - sub_807EC40(&gSprites[spriteId]); - gSprites[spriteId].coordOffsetEnabled = TRUE; - gUnknown_08396FC4->unknown_60[gUnknown_08396FC4->unknown_6E4++] = &gSprites[spriteId]; - return TRUE; -} - -bool8 snowflake_remove(void) -{ - if (gUnknown_08396FC4->unknown_6E4 != 0) - { - DestroySprite(gUnknown_08396FC4->unknown_60[--gUnknown_08396FC4->unknown_6E4]); - return TRUE; - } - return FALSE; -} - -void sub_807EC40(struct Sprite *sprite) -{ - u16 r4 = ((sprite->data[4] * 5) & 7) * 30 + (Random() % 30); - u16 r6; - - sprite->pos1.y = -3 - (gSpriteCoordOffsetY + sprite->centerToCornerVecY); - sprite->pos1.x = r4 - (gSpriteCoordOffsetX + sprite->centerToCornerVecX); - sprite->data[0] = sprite->pos1.y * 128; - sprite->pos2.x = 0; - r6 = Random(); - sprite->data[1] = (r6 & 3) * 5 + 64; - sprite->data[7] = (r6 & 3) * 5 + 64; - StartSpriteAnim(sprite, (r6 & 1) ? 0 : 1); - sprite->data[3] = 0; - sprite->data[2] = ((r6 & 3) == 0) ? 2 : 1; - sprite->data[6] = (r6 & 0x1F) + 210; - sprite->data[5] = 0; -} - -void sub_807ECEC(struct Sprite *sprite) -{ - if (gUnknown_08396FC4->unknown_6E2 > 18) - { - sprite->invisible = FALSE; - sprite->callback = sub_807ED48; - sprite->pos1.y = 0xFA - (gSpriteCoordOffsetY + sprite->centerToCornerVecY); - sprite->data[0] = sprite->pos1.y * 128; - gUnknown_08396FC4->unknown_6E2 = 0; - } -} - -void sub_807ED48(struct Sprite *sprite) -{ - s16 r3; - s16 r2; - - sprite->data[0] += sprite->data[1]; - sprite->pos1.y = sprite->data[0] >> 7; - sprite->data[3] = (sprite->data[3] + sprite->data[2]) & 0xFF; - sprite->pos2.x = gSineTable[sprite->data[3]] / 64; - - r3 = (sprite->pos1.x + sprite->centerToCornerVecX + gSpriteCoordOffsetX) & 0x1FF; - if (r3 & 0x100) - r3 = -0x100 | r3; // hmm... what is this? - if (r3 < -3) - sprite->pos1.x = 242 - (gSpriteCoordOffsetX + sprite->centerToCornerVecX); - else if (r3 > 242) - sprite->pos1.x = -3 - (gSpriteCoordOffsetX + sprite->centerToCornerVecX); - - r2 = (sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY) & 0xFF; - if (r2 > 163 && r2 < 171) - { - sprite->pos1.y = 250 - (gSpriteCoordOffsetY + sprite->centerToCornerVecY); - sprite->data[0] = sprite->pos1.y * 128; - sprite->data[5] = 0; - sprite->data[6] = 220; - } - else if (r2 > 242 && r2 < 250) - { - sprite->pos1.y = 163; - sprite->data[0] = sprite->pos1.y * 128; - sprite->data[5] = 0; - sprite->data[6] = 220; - sprite->invisible = TRUE; - sprite->callback = sub_807ECEC; - } - - sprite->data[5]++; - if (sprite->data[5] == sprite->data[6]) - { - sub_807EC40(sprite); - sprite->pos1.y = 250; - sprite->invisible = TRUE; - sprite->callback = sub_807ECEC; - } -} - -void sub_807EE80(void) -{ - gUnknown_08396FC4->unknown_6CC = 0; - gUnknown_08396FC4->unknown_6D2 = 0; - gUnknown_08396FC4->unknown_6D6 = 0; - gUnknown_08396FC4->unknown_6DB = 4; - gUnknown_08396FC4->unknown_6DC = 0; - gUnknown_08396FC4->unknown_6D9 = 16; - gUnknown_08396FC4->unknown_6C1 = 3; - gUnknown_08396FC4->unknown_6C2 = 20; - gUnknown_08396FC4->unknown_6D2 = 0; // duplicate assignment - gUnknown_08396FC4->unknown_6ED = 0; - sub_807DD5C(0x51); -} - -void sub_807EFC0(void); - -void sub_807EEF4(void) -{ - sub_807EE80(); - while (gUnknown_08396FC4->unknown_6D2 == 0) - sub_807EFC0(); -} - -void sub_807EF24(void) -{ - gUnknown_08396FC4->unknown_6CC = 0; - gUnknown_08396FC4->unknown_6D2 = 0; - gUnknown_08396FC4->unknown_6D6 = 0; - gUnknown_08396FC4->unknown_6DB = 4; - gUnknown_08396FC4->unknown_6DC = 1; - gUnknown_08396FC4->unknown_6D9 = 24; - gUnknown_08396FC4->unknown_6C1 = 3; - gUnknown_08396FC4->unknown_6C2 = 20; - gUnknown_08396FC4->unknown_6D2 = 0; // duplicate assignment - sub_807DD5C(0x53); -} - -void sub_807EF90(void) -{ - sub_807EF24(); - while (gUnknown_08396FC4->unknown_6D2 == 0) - sub_807EFC0(); -} - -void sub_807F434(void); -void sub_807F3F8(u16); - -void sub_807EFC0(void) -{ - sub_807F434(); - switch (gUnknown_08396FC4->unknown_6CC) - { - case 0: - sub_807E7A4(); - gUnknown_08396FC4->unknown_6CC++; - break; - case 1: - if (sub_807E7B4()) - break; - gUnknown_08396FC4->unknown_6CC++; - break; - case 2: - if (sub_807E8E8()) - break; - gUnknown_08396FC4->unknown_6D2 = 1; - gUnknown_08396FC4->unknown_6CC++; - break; - case 3: - if (gUnknown_08396FC4->unknown_6C6 == 0) - break; - gUnknown_08396FC4->unknown_6CC = 6; - break; - case 4: - gUnknown_08396FC4->unknown_6EA = 1; - gUnknown_08396FC4->unknown_6E6 = (Random() % 360) + 360; - gUnknown_08396FC4->unknown_6CC++; - // fall through - case 5: - if (--gUnknown_08396FC4->unknown_6E6 != 0) - break; - gUnknown_08396FC4->unknown_6CC++; - break; - case 6: - gUnknown_08396FC4->unknown_6EA = 1; - gUnknown_08396FC4->unknown_6EB = Random() % 2; - gUnknown_08396FC4->unknown_6CC++; - break; - case 7: - gUnknown_08396FC4->unknown_6EC = (Random() & 1) + 1; - gUnknown_08396FC4->unknown_6CC++; - // fall through - case 8: - sub_807D5BC(19); - if (gUnknown_08396FC4->unknown_6EB == 0 && gUnknown_08396FC4->unknown_6EC == 1) - sub_807F3F8(20); - gUnknown_08396FC4->unknown_6E6 = (Random() % 3) + 6; - gUnknown_08396FC4->unknown_6CC++; - break; - case 9: - if (--gUnknown_08396FC4->unknown_6E6 != 0) - break; - sub_807D5BC(3); - gUnknown_08396FC4->unknown_6EA = 1; - if (--gUnknown_08396FC4->unknown_6EC != 0) - { - gUnknown_08396FC4->unknown_6E6 = (Random() % 16) + 60; - gUnknown_08396FC4->unknown_6CC = 10; - } - else if (gUnknown_08396FC4->unknown_6EB == 0) - { - gUnknown_08396FC4->unknown_6CC = 4; - } - else - { - gUnknown_08396FC4->unknown_6CC = 11; - } - break; - case 10: - if (--gUnknown_08396FC4->unknown_6E6 != 0) - break; - gUnknown_08396FC4->unknown_6CC = 8; - break; - case 11: - gUnknown_08396FC4->unknown_6E6 = (Random() % 16) + 60; - gUnknown_08396FC4->unknown_6CC++; - break; - case 12: - if (--gUnknown_08396FC4->unknown_6E6 != 0) - break; - sub_807F3F8(100); - sub_807D5BC(19); - // Why use "% 16" everywhere else and "& 0xF" here. So dumb. - gUnknown_08396FC4->unknown_6E6 = (Random() & 0xF) + 30; - gUnknown_08396FC4->unknown_6CC++; - break; - case 13: - if (--gUnknown_08396FC4->unknown_6E6 != 0) - break; - sub_807D5F0(19, 3, 5); - gUnknown_08396FC4->unknown_6CC++; - break; - case 14: - if (gUnknown_08396FC4->unknown_6C6 != 3) - break; - gUnknown_08396FC4->unknown_6EA = 1; - gUnknown_08396FC4->unknown_6CC = 4; - break; - } -} - -bool8 sub_807F34C(void) -{ - switch (gUnknown_08396FC4->unknown_6CE) - { - case 0: - gUnknown_08396FC4->unknown_6EA = 0; - gUnknown_08396FC4->unknown_6CE++; - // fall through - case 1: - sub_807EFC0(); - if (gUnknown_08396FC4->unknown_6EA != 0) - { - if (gUnknown_08396FC4->unknown_6D1 == 3 - || gUnknown_08396FC4->unknown_6D1 == 5 - || gUnknown_08396FC4->unknown_6D1 == 13) - return FALSE; - gUnknown_08396FC4->unknown_6D9 = 0; - gUnknown_08396FC4->unknown_6CE++; - } - break; - case 2: - if (sub_807E8E8()) - break; - sub_807E974(); - gUnknown_08396FC4->unknown_6ED = 0; - gUnknown_08396FC4->unknown_6CE++; - return FALSE; - default: - return FALSE; - } - return TRUE; -} - -void sub_807F3F8(u16 a) -{ - if (gUnknown_08396FC4->unknown_6ED == 0) - { - gUnknown_08396FC4->unknown_6E8 = Random() % a; - gUnknown_08396FC4->unknown_6ED = 1; - } -} - -void sub_807F434(void) -{ - if (gUnknown_08396FC4->unknown_6ED == 1) - { - if (gUnknown_08396FC4->unknown_6E8 == 0) - { - if (IsSEPlaying()) - return; - if (Random() & 1) - PlaySE(0x57); - else - PlaySE(0x58); - gUnknown_08396FC4->unknown_6ED = 0; - } - else - { - gUnknown_08396FC4->unknown_6E8--; - } - } -} - -void sub_807F49C(void) -{ - gUnknown_08396FC4->unknown_6CC = 0; - gUnknown_08396FC4->unknown_6D2 = 0; - gUnknown_08396FC4->unknown_6C1 = 0; - gUnknown_08396FC4->unknown_6C2 = 20; - if (gUnknown_08396FC4->unknown_6FB == 0) - { - gUnknown_08396FC4->unknown_6F0 = 0; - gUnknown_08396FC4->unknown_6F2 = 0; - gUnknown_08396FC4->unknown_6EE = 0; - sub_807DB64(0, 16); - } -} - -void sub_807F52C(void); - -void sub_807F4FC(void) -{ - sub_807F49C(); - while (gUnknown_08396FC4->unknown_6D2 == 0) - sub_807F52C(); -} - -void sub_807F6E8(void); - -void sub_807F52C(void) -{ - gUnknown_08396FC4->unknown_6EE = (gSpriteCoordOffsetX - gUnknown_08396FC4->unknown_6F2) & 0xFF; - if (++gUnknown_08396FC4->unknown_6F0 > 3) - { - gUnknown_08396FC4->unknown_6F0 = 0; - gUnknown_08396FC4->unknown_6F2++; - } - switch (gUnknown_08396FC4->unknown_6CC) - { - case 0: - sub_807F6E8(); - if (gUnknown_08396FC4->unknown_6D0 == 6) - sub_807DBA4(12, 8, 3); - else - sub_807DBA4(4, 16, 0); - gUnknown_08396FC4->unknown_6CC++; - break; - case 1: - if (sub_807DBE8()) - { - gUnknown_08396FC4->unknown_6D2 = 1; - gUnknown_08396FC4->unknown_6CC++; - } - break; - } -} - -void sub_807F7A4(void); - -bool8 sub_807F5EC(void) -{ - gUnknown_08396FC4->unknown_6EE = (gSpriteCoordOffsetX - gUnknown_08396FC4->unknown_6F2) & 0xFF; - if (++gUnknown_08396FC4->unknown_6F0 > 3) - { - gUnknown_08396FC4->unknown_6F0 = 0; - gUnknown_08396FC4->unknown_6F2++; - } - switch (gUnknown_08396FC4->unknown_6CE) - { - case 0: - sub_807DBA4(0, 16, 3); - gUnknown_08396FC4->unknown_6CE++; - break; - case 1: - if (!sub_807DBE8()) - break; - gUnknown_08396FC4->unknown_6CE++; - break; - case 2: - sub_807F7A4(); - gUnknown_08396FC4->unknown_6CE++; - break; - default: - return FALSE; - } - return TRUE; -} - -void sub_807F688(struct Sprite *sprite) -{ - sprite->pos2.y = (u8)gSpriteCoordOffsetY; - sprite->pos1.x = gUnknown_08396FC4->unknown_6EE + 32 + sprite->data[0] * 64; - if (sprite->pos1.x > 0x10F) - { - sprite->pos1.x = 480 + gUnknown_08396FC4->unknown_6EE - (4 - sprite->data[0]) * 64; - sprite->pos1.x &= 0x1FF; - } -} diff --git a/src/field/field_weather_2.c b/src/field/field_weather_2.c new file mode 100644 index 000000000..fa97df459 --- /dev/null +++ b/src/field/field_weather_2.c @@ -0,0 +1,1511 @@ +#include "global.h" +#include "field_map_obj.h" +#include "field_weather.h" +#include "rng.h" +#include "script.h" +#include "songs.h" +#include "sound.h" +#include "sprite.h" +#include "task.h" +#include "trig.h" + +extern struct Weather *const gWeatherPtr; + +//extern const s16 gUnknown_0839A9C8[][2]; +extern const struct SpriteSheet gWeatherCloudSpriteSheet; +extern const struct SpriteTemplate gSpriteTemplate_839A9F0; +extern const struct SpriteTemplate gSpriteTemplate_839AAA4; +extern const struct SpriteTemplate gSpriteTemplate_839AB04; + +const u16 gUnknown_08397108[] = INCBIN_U16("graphics/weather/1.gbapal"); +const u16 gUnknown_08397128[] = INCBIN_U16("graphics/weather/2.gbapal"); +const u8 WeatherFog0Tiles[] = INCBIN_U8("graphics/weather/fog0.4bpp"); +const u8 gWeatherFog1Tiles[] = INCBIN_U8("graphics/weather/fog1.4bpp"); +const u8 WeatherCloudTiles[] = INCBIN_U8("graphics/weather/cloud.4bpp"); +const u8 gSpriteImage_8398948[] = INCBIN_U8("graphics/weather/snow0.4bpp"); +const u8 gSpriteImage_8398968[] = INCBIN_U8("graphics/weather/snow1.4bpp"); +const u8 WeatherBubbleTiles[] = INCBIN_U8("graphics/weather/bubble.4bpp"); +const u8 WeatherAshTiles[] = INCBIN_U8("graphics/weather/ash.4bpp"); +const u8 WeatherRainTiles[] = INCBIN_U8("graphics/weather/rain.4bpp"); +const u8 WeatherSandstormTiles[] = INCBIN_U8("graphics/weather/sandstorm.4bpp"); + +const struct Coords16 gUnknown_0839A9C8[] = +{ + { 0, 66}, + { 5, 73}, + {10, 78}, +}; + +const struct SpriteSheet gWeatherCloudSpriteSheet = {WeatherCloudTiles, 0x800, 0x1200}; + +const struct OamData gOamData_839A9DC = +{ + .y = 0, + .affineMode = 0, + .objMode = 1, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 3, + .paletteNum = 0, + .affineParam = 0, +}; + +const union AnimCmd gSpriteAnim_839A9E4[] = +{ + ANIMCMD_FRAME(0, 16), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_839A9EC[] = +{ + gSpriteAnim_839A9E4, +}; + +void sub_807E0F4(struct Sprite *); +const struct SpriteTemplate gSpriteTemplate_839A9F0 = +{ + .tileTag = 4608, + .paletteTag = 4609, + .oam = &gOamData_839A9DC, + .anims = gSpriteAnimTable_839A9EC, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_807E0F4, +}; + +extern void sub_807D5BC(s8 a); +extern void sub_807D8C0(const u16 *palette); +extern void sub_807D9A8(void); +extern bool8 sub_807D9C8(void); +extern void sub_807DA14(void); +extern void sub_807DA4C(void); +extern void sub_807DBA4(u8 a, u8 b, int c); +extern bool8 sub_807DBE8(void); +extern void SetRainStrengthFromSoundEffect(u16 sndEff); +extern void sub_807D5F0(u8 a, u8 b, u8 c); + +//------------------------------------------------------------------------------ +// Clouds +//------------------------------------------------------------------------------ + +void sub_807DE78(void) +{ + gWeatherPtr->unknown_6C1 = 0; + gWeatherPtr->unknown_6C2 = 20; + gWeatherPtr->unknown_6D2 = 0; + gWeatherPtr->unknown_6CC = 0; + if (gWeatherPtr->unknown_6DE == 0) + sub_807DB64(0, 16); +} + +void sub_807DEF4(void); + +void sub_807DEC4(void) +{ + sub_807DE78(); + while (gWeatherPtr->unknown_6D2 == 0) + sub_807DEF4(); +} + +void sub_807DFD4(void); + +void sub_807DEF4(void) +{ + switch (gWeatherPtr->unknown_6CC) + { + case 0: + sub_807DFD4(); + gWeatherPtr->unknown_6CC++; + break; + case 1: + sub_807DBA4(12, 8, 1); + gWeatherPtr->unknown_6CC++; + break; + case 2: + if (sub_807DBE8()) + { + gWeatherPtr->unknown_6D2 = 1; + gWeatherPtr->unknown_6CC++; + } + break; + } +} + +void sub_807E0A0(void); + +bool8 sub_807DF54(void) +{ + switch (gWeatherPtr->unknown_6CE) + { + case 0: + sub_807DBA4(0, 16, 1); + gWeatherPtr->unknown_6CE++; + return TRUE; + case 1: + if (sub_807DBE8()) + { + sub_807E0A0(); + gWeatherPtr->unknown_6CE++; + } + return TRUE; + } + return FALSE; +} + +void sub_807DF9C(void) +{ + gWeatherPtr->unknown_6C1 = 0; + gWeatherPtr->unknown_6C2 = 20; +} + +void sub_807DFC0(void) +{ + sub_807DF9C(); +} + +void nullsub_55(void) +{ +} + +int sub_807DFD0(void) +{ + return 0; +} + +void sub_807DFD4(void) +{ + u16 i; + + if (gWeatherPtr->unknown_6DE == 1) + return; + LoadSpriteSheet(&gWeatherCloudSpriteSheet); + sub_807D8C0(gUnknown_08397108); + for (i = 0; i < 3; i++) + { + u8 spriteId = CreateSprite(&gSpriteTemplate_839A9F0, 0, 0, 0xFF); + + if (spriteId != 64) + { + struct Sprite *sprite; + + gWeatherPtr->cloudSprites[i] = &gSprites[spriteId]; + sprite = gWeatherPtr->cloudSprites[i]; + sub_80603CC(gUnknown_0839A9C8[i].x + 7, gUnknown_0839A9C8[i].y + 7, &sprite->pos1.x, &sprite->pos1.y); + sprite->coordOffsetEnabled = TRUE; + } + else + { + gWeatherPtr->cloudSprites[i] = NULL; + } + } + gWeatherPtr->unknown_6DE = 1; +} + +void sub_807E0A0(void) +{ + u16 i; + + if (gWeatherPtr->unknown_6DE == 0) + return; + for (i = 0; i < 3; i++) + { + if (gWeatherPtr->cloudSprites[i] != NULL) + DestroySprite(gWeatherPtr->cloudSprites[i]); + } + FreeSpriteTilesByTag(0x1200); + gWeatherPtr->unknown_6DE = 0; +} + +void sub_807E0F4(struct Sprite *sprite) +{ + sprite->data[0] = (sprite->data[0] + 1) & 1; + if (sprite->data[0] != 0) + sprite->pos1.x--; +} + +void sub_807E110(void) +{ + gWeatherPtr->unknown_6CC = 0; + gWeatherPtr->unknown_6D2 = 0; + gWeatherPtr->unknown_6C1 = 0; + gWeatherPtr->unknown_6C2 = 0; +} + +void sub_807E174(void); + +void sub_807E144(void) +{ + sub_807E110(); + while (gWeatherPtr->unknown_6D2 == 0) + sub_807E174(); +} + +void sub_807E174(void) +{ + switch (gWeatherPtr->unknown_6CC) + { + case 0: + if (gWeatherPtr->unknown_6C6 != 0) + gWeatherPtr->unknown_6CC++; + break; + case 1: + sub_807D9A8(); + gWeatherPtr->unknown_6CC++; + break; + case 2: + if (sub_807D9C8() == FALSE) + gWeatherPtr->unknown_6CC++; + break; + case 3: + sub_807DA14(); + gWeatherPtr->unknown_6CC++; + break; + case 4: + sub_807DA4C(); + if (gWeatherPtr->unknown_73C == 6) + { + gWeatherPtr->unknown_6D2 = 1; + gWeatherPtr->unknown_6CC++; + } + break; + default: + sub_807DA4C(); + break; + } +} + +int sub_807E258(void) +{ + return 0; +} + +void task50_0807B6D4(u8); + +void sub_807E25C(void) +{ + CreateTask(task50_0807B6D4, 0x50); +} + +#define tState data[0] +#define tBlendY data[1] +#define tBlendDelay data[2] +#define tWinRange data[3] + +void task50_0807B6D4(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->tState) + { + case 0: + task->tBlendY = 0; + task->tBlendDelay = 0; + task->tWinRange = REG_WININ; + REG_WININ = WIN_RANGE(63, 63); + REG_BLDCNT = 0x9E; + REG_BLDY = 0; + task->tState++; + // fall through + case 1: + task->tBlendY += 3; + if (task->tBlendY > 16) + task->tBlendY = 16; + REG_BLDY = task->tBlendY; + if (task->tBlendY >= 16) + task->tState++; + break; + case 2: + task->tBlendDelay++; + if (task->tBlendDelay > 9) + { + task->tBlendDelay = 0; + task->tBlendY--; + if (task->tBlendY <= 0) + { + task->tBlendY = 0; + task->tState++; + } + REG_BLDY = task->tBlendY; + } + break; + case 3: + REG_BLDCNT = 0; + REG_BLDY = 0; + REG_WININ = task->tWinRange; + task->tState++; + break; + case 4: + EnableBothScriptContexts(); + DestroyTask(taskId); + break; + } +} + +#undef tState +#undef tBlendY +#undef tBlendDelay +#undef tWinRange + +//------------------------------------------------------------------------------ +// Light Rain +//------------------------------------------------------------------------------ + +void LightRain_InitVars(void) +{ + gWeatherPtr->unknown_6CC = 0; + gWeatherPtr->unknown_6D2 = 0; + gWeatherPtr->unknown_6D6 = 0; + gWeatherPtr->unknown_6DB = 8; + gWeatherPtr->unknown_6DC = 0; + gWeatherPtr->unknown_6D9 = 10; + gWeatherPtr->unknown_6C1 = 3; + gWeatherPtr->unknown_6C2 = 20; + SetRainStrengthFromSoundEffect(SE_T_KOAME); +} + +void sub_807E400(void); + +void sub_807E3D0(void) +{ + LightRain_InitVars(); + while (gWeatherPtr->unknown_6D2 == 0) + sub_807E400(); +} + +void sub_807E7A4(void); +u8 sub_807E7B4(void); +u8 sub_807E8E8(void); + +void sub_807E400(void) +{ + switch (gWeatherPtr->unknown_6CC) + { + case 0: + sub_807E7A4(); + gWeatherPtr->unknown_6CC++; + break; + case 1: + if (sub_807E7B4() == 0) + gWeatherPtr->unknown_6CC++; + break; + case 2: + if (sub_807E8E8() == FALSE) + { + gWeatherPtr->unknown_6D2 = 1; + gWeatherPtr->unknown_6CC++; + } + break; + } +} + +void sub_807E974(void); + +bool8 sub_807E460(void) +{ + switch (gWeatherPtr->unknown_6CE) + { + case 0: + if (gWeatherPtr->unknown_6D1 == 3 + || gWeatherPtr->unknown_6D1 == 5 + || gWeatherPtr->unknown_6D1 == 13) + { + gWeatherPtr->unknown_6CE = 0xFF; + return FALSE; + } + else + { + gWeatherPtr->unknown_6D9 = 0; + gWeatherPtr->unknown_6CE++; + } + // fall through + case 1: + if (sub_807E8E8() == FALSE) + { + sub_807E974(); + gWeatherPtr->unknown_6CE++; + return FALSE; + } + return TRUE; + } + return FALSE; +} + +// defined below +extern const s16 gUnknown_0839AABC[][2]; +extern const u16 gUnknown_0839AAC4[][2]; + +void sub_807E4EC(struct Sprite *sprite) +{ + u32 randVal; + u16 r6; + s32 r4; + s32 r0; + + if (sprite->data[1] == 0) + sprite->data[1] = 361; + randVal = sprite->data[1] * 1103515245 + 12345; + sprite->data[1] = ((randVal & 0x7FFF0000) >> 16) % 600; + + r6 = gUnknown_0839AAC4[gWeatherPtr->unknown_6DC][0]; + + r4 = sprite->data[1] % 30; + sprite->data[2] = r4 * 8; // useless assignment + + r0 = sprite->data[1] / 30; + sprite->data[3] = r0 * 8; // useless assignment + + sprite->data[2] = r4; + sprite->data[2] <<= 7; + + sprite->data[3] = r0; + sprite->data[3] <<= 7; + + sprite->data[2] -= gUnknown_0839AABC[gWeatherPtr->unknown_6DC][0] * r6; + sprite->data[3] -= gUnknown_0839AABC[gWeatherPtr->unknown_6DC][1] * r6; + + StartSpriteAnim(sprite, 0); + sprite->data[4] = 0; + sprite->coordOffsetEnabled = FALSE; + sprite->data[0] = r6; +} + +void sub_807E5C0(struct Sprite *sprite) +{ + if (sprite->data[4] == 0) + { + sprite->data[2] += gUnknown_0839AABC[gWeatherPtr->unknown_6DC][0]; + sprite->data[3] += gUnknown_0839AABC[gWeatherPtr->unknown_6DC][1]; + sprite->pos1.x = sprite->data[2] >> 4; + sprite->pos1.y = sprite->data[3] >> 4; + + if (sprite->data[5] != 0 + && (sprite->pos1.x >= -8 && sprite->pos1.x <= 248) + && sprite->pos1.y >= -16 && sprite->pos1.y <= 176) + sprite->invisible = FALSE; + else + sprite->invisible = TRUE; + + sprite->data[0]--; + if (sprite->data[0] == 0) + { + StartSpriteAnim(sprite, gWeatherPtr->unknown_6DC + 1); + sprite->data[4] = 1; + sprite->pos1.x -= gSpriteCoordOffsetX; + sprite->pos1.y -= gSpriteCoordOffsetY; + sprite->coordOffsetEnabled = TRUE; + } + } + else if (sprite->animEnded) + { + sprite->invisible = TRUE; + sub_807E4EC(sprite); + } +} + +void sub_807E6C4(struct Sprite *sprite) +{ + if (sprite->data[0] == 0) + { + sub_807E4EC(sprite); + sprite->callback = sub_807E5C0; + } + else + { + sprite->data[0]--; + } +} + +void sub_807E6F0(struct Sprite *sprite, u16 b) +{ + u16 r8 = gUnknown_0839AAC4[gWeatherPtr->unknown_6DC][0]; + u16 r6 = b / (gUnknown_0839AAC4[gWeatherPtr->unknown_6DC][1] + r8); + u16 r4 = b % (gUnknown_0839AAC4[gWeatherPtr->unknown_6DC][1] + r8); + + while (--r6 != 0xFFFF) + sub_807E4EC(sprite); + if (r4 < r8) + { + while (--r4 != 0xFFFF) + sub_807E5C0(sprite); + sprite->data[6] = 0; + } + else + { + sprite->data[0] = r4 - r8; + sprite->invisible = TRUE; + sprite->data[6] = 1; + } +} + +extern const struct SpriteSheet gUnknown_0839AACC; // defined below + +void sub_807E7A4(void) +{ + LoadSpriteSheet(&gUnknown_0839AACC); +} + +const struct Coords16 gUnknown_0839AA08[] = +{ + { 0, 0}, + { 0, 160}, + { 0, 64}, + {144, 224}, + {144, 128}, + { 32, 32}, + { 32, 192}, + { 32, 96}, + { 72, 128}, + { 72, 32}, + { 72, 192}, + {216, 96}, + {216, 0}, + {104, 160}, + {104, 64}, + {104, 224}, + {144, 0}, + {144, 160}, + {144, 64}, + { 32, 224}, + { 32, 128}, + { 72, 32}, + { 72, 192}, + { 48, 96}, +}; + +const struct OamData gOamData_839AA68 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 2, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 1, + .paletteNum = 2, + .affineParam = 0, +}; + +const union AnimCmd gSpriteAnim_839AA70[] = +{ + ANIMCMD_FRAME(0, 16), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gSpriteAnim_839AA78[] = +{ + ANIMCMD_FRAME(8, 3), + ANIMCMD_FRAME(32, 2), + ANIMCMD_FRAME(40, 2), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_839AA88[] = +{ + ANIMCMD_FRAME(8, 3), + ANIMCMD_FRAME(16, 3), + ANIMCMD_FRAME(24, 4), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_839AA98[] = +{ + gSpriteAnim_839AA70, + gSpriteAnim_839AA78, + gSpriteAnim_839AA88, +}; + +const struct SpriteTemplate gSpriteTemplate_839AAA4 = +{ + .tileTag = 4614, + .paletteTag = 4608, + .oam = &gOamData_839AA68, + .anims = gSpriteAnimTable_839AA98, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_807E5C0, +}; + + +const s16 gUnknown_0839AABC[][2] = +{ + {-104, 208}, + {-160, 320}, +}; + +const u16 gUnknown_0839AAC4[][2] = +{ + {18, 7}, + {12, 10}, +}; + +const struct SpriteSheet gUnknown_0839AACC = {WeatherRainTiles, sizeof(WeatherRainTiles), 0x1206}; + +const struct OamData gOamData_839AAD4 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 0, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; + +const struct SpriteFrameImage gSpriteImageTable_839AADC[] = +{ + {gSpriteImage_8398948, sizeof(gSpriteImage_8398948)}, + {gSpriteImage_8398968, sizeof(gSpriteImage_8398968)}, +}; + +const union AnimCmd gSpriteAnim_839AAEC[] = +{ + ANIMCMD_FRAME(0, 16), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_839AAF4[] = +{ + ANIMCMD_FRAME(1, 16), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_839AAFC[] = +{ + gSpriteAnim_839AAEC, + gSpriteAnim_839AAF4, +}; + +void sub_807ED48(struct Sprite *); +const struct SpriteTemplate gSpriteTemplate_839AB04 = +{ + .tileTag = 0xFFFF, + .paletteTag = 4608, + .oam = &gOamData_839AAD4, + .anims = gSpriteAnimTable_839AAFC, + .images = gSpriteImageTable_839AADC, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_807ED48, +}; + +// unused data +const u16 unusedData_839AB1C[] = {0, 6, 6, 12, 18, 42, 300, 300}; + +const struct OamData gOamData_839AB2C = +{ + .y = 0, + .affineMode = 0, + .objMode = 1, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 2, + .paletteNum = 0, + .affineParam = 0, +}; + +const union AnimCmd gSpriteAnim_839AB34[] = +{ + ANIMCMD_FRAME(0, 16), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_839AB3C[] = +{ + ANIMCMD_FRAME(32, 16), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_839AB44[] = +{ + ANIMCMD_FRAME(64, 16), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_839AB4C[] = +{ + ANIMCMD_FRAME(96, 16), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_839AB54[] = +{ + ANIMCMD_FRAME(128, 16), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_839AB5C[] = +{ + ANIMCMD_FRAME(160, 16), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_839AB64[] = +{ + gSpriteAnim_839AB34, + gSpriteAnim_839AB3C, + gSpriteAnim_839AB44, + gSpriteAnim_839AB4C, + gSpriteAnim_839AB54, + gSpriteAnim_839AB5C, +}; + +const union AffineAnimCmd gSpriteAffineAnim_839AB7C[] = +{ + AFFINEANIMCMD_FRAME(0x200, 0x200, 0, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd *const gSpriteAffineAnimTable_839AB8C[] = +{ + gSpriteAffineAnim_839AB7C, +}; + +void sub_807F688(struct Sprite *); +const struct SpriteTemplate gSpriteTemplate_839AB90 = +{ + .tileTag = 4609, + .paletteTag = 4608, + .oam = &gOamData_839AB2C, + .anims = gSpriteAnimTable_839AB64, + .images = NULL, + .affineAnims = gSpriteAffineAnimTable_839AB8C, + .callback = sub_807F688, +}; + +const struct SpriteSheet gWeatherFog1SpriteSheet = {gWeatherFog1Tiles, sizeof(gWeatherFog1Tiles), 0x1201}; +const struct SpriteSheet gWeatherAshSpriteSheet = {WeatherAshTiles, sizeof(WeatherAshTiles), 0x1202}; + +const struct OamData gOamData_839ABB8 = +{ + .y = 0, + .affineMode = 0, + .objMode = 1, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 1, + .paletteNum = 15, + .affineParam = 0, +}; + +const union AnimCmd gSpriteAnim_839ABC0[] = +{ + ANIMCMD_FRAME(0, 60), + ANIMCMD_FRAME(64, 60), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gSpriteAnimTable_839ABCC[] = +{ + gSpriteAnim_839ABC0, +}; + +void sub_807FAA8(struct Sprite *); +const struct SpriteTemplate gSpriteTemplate_839ABD0 = +{ + .tileTag = 4610, + .paletteTag = 4608, + .oam = &gOamData_839ABB8, + .anims = gSpriteAnimTable_839ABCC, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_807FAA8, +}; + +const struct SpriteSheet gWeatherFog0SpriteSheet = {WeatherFog0Tiles, sizeof(WeatherFog0Tiles), 0x1203}; + +const struct OamData gOamData_839ABF0 = +{ + .y = 0, + .affineMode = 0, + .objMode = 1, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 2, + .paletteNum = 0, + .affineParam = 0, +}; + +const union AnimCmd gSpriteAnim_839ABF8[] = +{ + ANIMCMD_FRAME(0, 16), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_839AC00[] = +{ + gSpriteAnim_839ABF8, +}; + +void sub_807FE3C(struct Sprite *); +const struct SpriteTemplate gSpriteTemplate_839AC04 = +{ + .tileTag = 4611, + .paletteTag = 4608, + .oam = &gOamData_839ABF0, + .anims = gSpriteAnimTable_839AC00, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_807FE3C, +}; + +const struct OamData gOamData_839AC1C = +{ + .y = 0, + .affineMode = 0, + .objMode = 1, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; + +const union AnimCmd gSpriteAnim_839AC24[] = +{ + ANIMCMD_FRAME(0, 3), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_839AC2C[] = +{ + ANIMCMD_FRAME(64, 3), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_839AC34[] = +{ + gSpriteAnim_839AC24, + gSpriteAnim_839AC2C, +}; + +void sub_8080338(struct Sprite *); +const struct SpriteTemplate gSpriteTemplate_839AC3C = +{ + .tileTag = 4612, + .paletteTag = 4609, + .oam = &gOamData_839AC1C, + .anims = gSpriteAnimTable_839AC34, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8080338, +}; + +const struct SpriteSheet gWeatherSandstormSpriteSheet = {WeatherSandstormTiles, sizeof(WeatherSandstormTiles), 0x1204}; + +bool8 sub_807E7B4(void) +{ + u8 r7; + u8 spriteId; + + if (gWeatherPtr->unknown_6DA == 24) + return FALSE; + + r7 = gWeatherPtr->unknown_6DA; + spriteId = CreateSpriteAtEnd(&gSpriteTemplate_839AAA4, + gUnknown_0839AA08[r7].x, gUnknown_0839AA08[r7].y, 78); + if (spriteId != 64) + { + gSprites[spriteId].data[5] = 0; + gSprites[spriteId].data[1] = r7 * 145; + while (gSprites[spriteId].data[1] >= 600) + gSprites[spriteId].data[1] -= 600; + sub_807E4EC(&gSprites[spriteId]); + sub_807E6F0(&gSprites[spriteId], r7 * 9); + gSprites[spriteId].invisible = TRUE; + gWeatherPtr->unknown_0[r7] = &gSprites[spriteId]; + } + else + { + gWeatherPtr->unknown_0[r7] = NULL; + } + + if (++gWeatherPtr->unknown_6DA == 24) + { + u16 i; + + for (i = 0; i < 24; i++) + { + if (gWeatherPtr->unknown_0[i] != NULL) + { + if (gWeatherPtr->unknown_0[i]->data[6] == 0) + gWeatherPtr->unknown_0[i]->callback = sub_807E5C0; + else + gWeatherPtr->unknown_0[i]->callback = sub_807E6C4; + } + } + return FALSE; + } + return TRUE; +} + +bool8 sub_807E8E8(void) +{ + if (gWeatherPtr->unknown_6D8 == gWeatherPtr->unknown_6D9) + return FALSE; + + if (++gWeatherPtr->unknown_6D6 > gWeatherPtr->unknown_6DB) + { + gWeatherPtr->unknown_6D6 = 0; + if (gWeatherPtr->unknown_6D8 < gWeatherPtr->unknown_6D9) + { + gWeatherPtr->unknown_0[gWeatherPtr->unknown_6D8++]->data[5] = 1; + } + else + { + gWeatherPtr->unknown_6D8--; + gWeatherPtr->unknown_0[gWeatherPtr->unknown_6D8]->data[5] = 0; + gWeatherPtr->unknown_0[gWeatherPtr->unknown_6D8]->invisible = TRUE; + } + } + return TRUE; +} + +void sub_807E974(void) +{ + u16 i; + + for (i = 0; i < gWeatherPtr->unknown_6DA; i++) + { + if (gWeatherPtr->unknown_0[i] != NULL) + DestroySprite(gWeatherPtr->unknown_0[i]); + } + gWeatherPtr->unknown_6DA = 0; + FreeSpriteTilesByTag(0x1206); +} + +//------------------------------------------------------------------------------ +// Snow +//------------------------------------------------------------------------------ + +void Snow_InitVars(void) +{ + gWeatherPtr->unknown_6CC = 0; + gWeatherPtr->unknown_6D2 = 0; + gWeatherPtr->unknown_6C1 = 3; + gWeatherPtr->unknown_6C2 = 20; + gWeatherPtr->unknown_6E5 = 16; + gWeatherPtr->unknown_6E0 = 0; +} + +void snowflakes_progress2(void); +void sub_807ED48(struct Sprite *); + +void sub_807EA18(void) +{ + Snow_InitVars(); + while (gWeatherPtr->unknown_6D2 == 0) + { + u16 i; + + snowflakes_progress2(); + for (i = 0; i < gWeatherPtr->unknown_6E4; i++) + { + sub_807ED48(gWeatherPtr->snowflakeSprites[i]); + } + } +} + +u8 snowflakes_progress(void); + +void snowflakes_progress2(void) +{ + if (gWeatherPtr->unknown_6CC == 0 && snowflakes_progress() == FALSE) + { + gWeatherPtr->unknown_6D2 = 1; + gWeatherPtr->unknown_6CC++; + } +} + +bool8 sub_807EAC0(void) +{ + switch (gWeatherPtr->unknown_6CE) + { + case 0: + gWeatherPtr->unknown_6E5 = 0; + gWeatherPtr->unknown_6E0 = 0; + gWeatherPtr->unknown_6CE++; + // fall through + case 1: + if (snowflakes_progress() == FALSE) + { + gWeatherPtr->unknown_6CE++; + return FALSE; + } + return TRUE; + } + return FALSE; +} + +bool8 snowflake_add(void); +bool8 snowflake_remove(void); + +bool8 snowflakes_progress(void) +{ + if (gWeatherPtr->unknown_6E4 == gWeatherPtr->unknown_6E5) + return FALSE; + + gWeatherPtr->unknown_6E0++; + if (gWeatherPtr->unknown_6E0 > 36) + { + gWeatherPtr->unknown_6E0 = 0; + if (gWeatherPtr->unknown_6E4 < gWeatherPtr->unknown_6E5) + snowflake_add(); + else + snowflake_remove(); + } + return (gWeatherPtr->unknown_6E4 != gWeatherPtr->unknown_6E5); +} + +void sub_807EC40(struct Sprite *); + +bool8 snowflake_add(void) +{ + u8 spriteId = CreateSpriteAtEnd(&gSpriteTemplate_839AB04, 0, 0, 78); + + if (spriteId == 64) + return FALSE; + gSprites[spriteId].data[4] = gWeatherPtr->unknown_6E4; + sub_807EC40(&gSprites[spriteId]); + gSprites[spriteId].coordOffsetEnabled = TRUE; + gWeatherPtr->snowflakeSprites[gWeatherPtr->unknown_6E4++] = &gSprites[spriteId]; + return TRUE; +} + +bool8 snowflake_remove(void) +{ + if (gWeatherPtr->unknown_6E4 != 0) + { + DestroySprite(gWeatherPtr->snowflakeSprites[--gWeatherPtr->unknown_6E4]); + return TRUE; + } + return FALSE; +} + +void sub_807EC40(struct Sprite *sprite) +{ + u16 r4 = ((sprite->data[4] * 5) & 7) * 30 + (Random() % 30); + u16 r6; + + sprite->pos1.y = -3 - (gSpriteCoordOffsetY + sprite->centerToCornerVecY); + sprite->pos1.x = r4 - (gSpriteCoordOffsetX + sprite->centerToCornerVecX); + sprite->data[0] = sprite->pos1.y * 128; + sprite->pos2.x = 0; + r6 = Random(); + sprite->data[1] = (r6 & 3) * 5 + 64; + sprite->data[7] = (r6 & 3) * 5 + 64; + StartSpriteAnim(sprite, (r6 & 1) ? 0 : 1); + sprite->data[3] = 0; + sprite->data[2] = ((r6 & 3) == 0) ? 2 : 1; + sprite->data[6] = (r6 & 0x1F) + 210; + sprite->data[5] = 0; +} + +void sub_807ECEC(struct Sprite *sprite) +{ + if (gWeatherPtr->unknown_6E2 > 18) + { + sprite->invisible = FALSE; + sprite->callback = sub_807ED48; + sprite->pos1.y = 0xFA - (gSpriteCoordOffsetY + sprite->centerToCornerVecY); + sprite->data[0] = sprite->pos1.y * 128; + gWeatherPtr->unknown_6E2 = 0; + } +} + +void sub_807ED48(struct Sprite *sprite) +{ + s16 r3; + s16 r2; + + sprite->data[0] += sprite->data[1]; + sprite->pos1.y = sprite->data[0] >> 7; + sprite->data[3] = (sprite->data[3] + sprite->data[2]) & 0xFF; + sprite->pos2.x = gSineTable[sprite->data[3]] / 64; + + r3 = (sprite->pos1.x + sprite->centerToCornerVecX + gSpriteCoordOffsetX) & 0x1FF; + if (r3 & 0x100) + r3 = -0x100 | r3; // hmm... what is this? + if (r3 < -3) + sprite->pos1.x = 242 - (gSpriteCoordOffsetX + sprite->centerToCornerVecX); + else if (r3 > 242) + sprite->pos1.x = -3 - (gSpriteCoordOffsetX + sprite->centerToCornerVecX); + + r2 = (sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY) & 0xFF; + if (r2 > 163 && r2 < 171) + { + sprite->pos1.y = 250 - (gSpriteCoordOffsetY + sprite->centerToCornerVecY); + sprite->data[0] = sprite->pos1.y * 128; + sprite->data[5] = 0; + sprite->data[6] = 220; + } + else if (r2 > 242 && r2 < 250) + { + sprite->pos1.y = 163; + sprite->data[0] = sprite->pos1.y * 128; + sprite->data[5] = 0; + sprite->data[6] = 220; + sprite->invisible = TRUE; + sprite->callback = sub_807ECEC; + } + + sprite->data[5]++; + if (sprite->data[5] == sprite->data[6]) + { + sub_807EC40(sprite); + sprite->pos1.y = 250; + sprite->invisible = TRUE; + sprite->callback = sub_807ECEC; + } +} + +//------------------------------------------------------------------------------ +// Medium Rain +//------------------------------------------------------------------------------ + +void sub_807EE80(void) +{ + gWeatherPtr->unknown_6CC = 0; + gWeatherPtr->unknown_6D2 = 0; + gWeatherPtr->unknown_6D6 = 0; + gWeatherPtr->unknown_6DB = 4; + gWeatherPtr->unknown_6DC = 0; + gWeatherPtr->unknown_6D9 = 16; + gWeatherPtr->unknown_6C1 = 3; + gWeatherPtr->unknown_6C2 = 20; + gWeatherPtr->unknown_6D2 = 0; // duplicate assignment + gWeatherPtr->unknown_6ED = 0; + SetRainStrengthFromSoundEffect(SE_T_AME); +} + +void sub_807EFC0(void); + +void sub_807EEF4(void) +{ + sub_807EE80(); + while (gWeatherPtr->unknown_6D2 == 0) + sub_807EFC0(); +} + +//------------------------------------------------------------------------------ +// Heavy Rain +//------------------------------------------------------------------------------ + +void sub_807EF24(void) +{ + gWeatherPtr->unknown_6CC = 0; + gWeatherPtr->unknown_6D2 = 0; + gWeatherPtr->unknown_6D6 = 0; + gWeatherPtr->unknown_6DB = 4; + gWeatherPtr->unknown_6DC = 1; + gWeatherPtr->unknown_6D9 = 24; + gWeatherPtr->unknown_6C1 = 3; + gWeatherPtr->unknown_6C2 = 20; + gWeatherPtr->unknown_6D2 = 0; // duplicate assignment + SetRainStrengthFromSoundEffect(SE_T_OOAME); +} + +void sub_807EF90(void) +{ + sub_807EF24(); + while (gWeatherPtr->unknown_6D2 == 0) + sub_807EFC0(); +} + +void sub_807F434(void); +void sub_807F3F8(u16); + +void sub_807EFC0(void) +{ + sub_807F434(); + switch (gWeatherPtr->unknown_6CC) + { + case 0: + sub_807E7A4(); + gWeatherPtr->unknown_6CC++; + break; + case 1: + if (sub_807E7B4()) + break; + gWeatherPtr->unknown_6CC++; + break; + case 2: + if (sub_807E8E8()) + break; + gWeatherPtr->unknown_6D2 = 1; + gWeatherPtr->unknown_6CC++; + break; + case 3: + if (gWeatherPtr->unknown_6C6 == 0) + break; + gWeatherPtr->unknown_6CC = 6; + break; + case 4: + gWeatherPtr->unknown_6EA = 1; + gWeatherPtr->unknown_6E6 = (Random() % 360) + 360; + gWeatherPtr->unknown_6CC++; + // fall through + case 5: + if (--gWeatherPtr->unknown_6E6 != 0) + break; + gWeatherPtr->unknown_6CC++; + break; + case 6: + gWeatherPtr->unknown_6EA = 1; + gWeatherPtr->unknown_6EB = Random() % 2; + gWeatherPtr->unknown_6CC++; + break; + case 7: + gWeatherPtr->unknown_6EC = (Random() & 1) + 1; + gWeatherPtr->unknown_6CC++; + // fall through + case 8: + sub_807D5BC(19); + if (gWeatherPtr->unknown_6EB == 0 && gWeatherPtr->unknown_6EC == 1) + sub_807F3F8(20); + gWeatherPtr->unknown_6E6 = (Random() % 3) + 6; + gWeatherPtr->unknown_6CC++; + break; + case 9: + if (--gWeatherPtr->unknown_6E6 != 0) + break; + sub_807D5BC(3); + gWeatherPtr->unknown_6EA = 1; + if (--gWeatherPtr->unknown_6EC != 0) + { + gWeatherPtr->unknown_6E6 = (Random() % 16) + 60; + gWeatherPtr->unknown_6CC = 10; + } + else if (gWeatherPtr->unknown_6EB == 0) + { + gWeatherPtr->unknown_6CC = 4; + } + else + { + gWeatherPtr->unknown_6CC = 11; + } + break; + case 10: + if (--gWeatherPtr->unknown_6E6 != 0) + break; + gWeatherPtr->unknown_6CC = 8; + break; + case 11: + gWeatherPtr->unknown_6E6 = (Random() % 16) + 60; + gWeatherPtr->unknown_6CC++; + break; + case 12: + if (--gWeatherPtr->unknown_6E6 != 0) + break; + sub_807F3F8(100); + sub_807D5BC(19); + // Why use "% 16" everywhere else and "& 0xF" here. So dumb. + gWeatherPtr->unknown_6E6 = (Random() & 0xF) + 30; + gWeatherPtr->unknown_6CC++; + break; + case 13: + if (--gWeatherPtr->unknown_6E6 != 0) + break; + sub_807D5F0(19, 3, 5); + gWeatherPtr->unknown_6CC++; + break; + case 14: + if (gWeatherPtr->unknown_6C6 != 3) + break; + gWeatherPtr->unknown_6EA = 1; + gWeatherPtr->unknown_6CC = 4; + break; + } +} + +bool8 sub_807F34C(void) +{ + switch (gWeatherPtr->unknown_6CE) + { + case 0: + gWeatherPtr->unknown_6EA = 0; + gWeatherPtr->unknown_6CE++; + // fall through + case 1: + sub_807EFC0(); + if (gWeatherPtr->unknown_6EA != 0) + { + if (gWeatherPtr->unknown_6D1 == 3 + || gWeatherPtr->unknown_6D1 == 5 + || gWeatherPtr->unknown_6D1 == 13) + return FALSE; + gWeatherPtr->unknown_6D9 = 0; + gWeatherPtr->unknown_6CE++; + } + break; + case 2: + if (sub_807E8E8()) + break; + sub_807E974(); + gWeatherPtr->unknown_6ED = 0; + gWeatherPtr->unknown_6CE++; + return FALSE; + default: + return FALSE; + } + return TRUE; +} + +void sub_807F3F8(u16 a) +{ + if (gWeatherPtr->unknown_6ED == 0) + { + gWeatherPtr->unknown_6E8 = Random() % a; + gWeatherPtr->unknown_6ED = 1; + } +} + +void sub_807F434(void) +{ + if (gWeatherPtr->unknown_6ED == 1) + { + if (gWeatherPtr->unknown_6E8 == 0) + { + if (IsSEPlaying()) + return; + if (Random() & 1) + PlaySE(SE_T_KAMI); + else + PlaySE(SE_T_KAMI2); + gWeatherPtr->unknown_6ED = 0; + } + else + { + gWeatherPtr->unknown_6E8--; + } + } +} + +void sub_807F49C(void) +{ + gWeatherPtr->unknown_6CC = 0; + gWeatherPtr->unknown_6D2 = 0; + gWeatherPtr->unknown_6C1 = 0; + gWeatherPtr->unknown_6C2 = 20; + if (gWeatherPtr->unknown_6FB == 0) + { + gWeatherPtr->unknown_6F0 = 0; + gWeatherPtr->unknown_6F2 = 0; + gWeatherPtr->unknown_6EE = 0; + sub_807DB64(0, 16); + } +} + +void sub_807F52C(void); + +void sub_807F4FC(void) +{ + sub_807F49C(); + while (gWeatherPtr->unknown_6D2 == 0) + sub_807F52C(); +} + +void sub_807F6E8(void); + +void sub_807F52C(void) +{ + gWeatherPtr->unknown_6EE = (gSpriteCoordOffsetX - gWeatherPtr->unknown_6F2) & 0xFF; + if (++gWeatherPtr->unknown_6F0 > 3) + { + gWeatherPtr->unknown_6F0 = 0; + gWeatherPtr->unknown_6F2++; + } + switch (gWeatherPtr->unknown_6CC) + { + case 0: + sub_807F6E8(); + if (gWeatherPtr->currWeather == 6) + sub_807DBA4(12, 8, 3); + else + sub_807DBA4(4, 16, 0); + gWeatherPtr->unknown_6CC++; + break; + case 1: + if (sub_807DBE8()) + { + gWeatherPtr->unknown_6D2 = 1; + gWeatherPtr->unknown_6CC++; + } + break; + } +} + +void sub_807F7A4(void); + +bool8 sub_807F5EC(void) +{ + gWeatherPtr->unknown_6EE = (gSpriteCoordOffsetX - gWeatherPtr->unknown_6F2) & 0xFF; + if (++gWeatherPtr->unknown_6F0 > 3) + { + gWeatherPtr->unknown_6F0 = 0; + gWeatherPtr->unknown_6F2++; + } + switch (gWeatherPtr->unknown_6CE) + { + case 0: + sub_807DBA4(0, 16, 3); + gWeatherPtr->unknown_6CE++; + break; + case 1: + if (!sub_807DBE8()) + break; + gWeatherPtr->unknown_6CE++; + break; + case 2: + sub_807F7A4(); + gWeatherPtr->unknown_6CE++; + break; + default: + return FALSE; + } + return TRUE; +} + +void sub_807F688(struct Sprite *sprite) +{ + sprite->pos2.y = (u8)gSpriteCoordOffsetY; + sprite->pos1.x = gWeatherPtr->unknown_6EE + 32 + sprite->data[0] * 64; + if (sprite->pos1.x > 0x10F) + { + sprite->pos1.x = 480 + gWeatherPtr->unknown_6EE - (4 - sprite->data[0]) * 64; + sprite->pos1.x &= 0x1FF; + } +} diff --git a/sym_ewram.txt b/sym_ewram.txt index 09351240f..b3bf568ac 100644 --- a/sym_ewram.txt +++ b/sym_ewram.txt @@ -350,7 +350,7 @@ gPartyMenuType: @ 202E8FA @ field_weather .align 2 -gUnknown_0202F7E8: @ 202F7E8 +gWeather: @ 202F7E8 .space 0x200 gUnknown_0202F9E8: @ 202F9E8 -- cgit v1.2.3 From 37418d05c404aec70745e238796c11b464da33ef Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Sat, 25 Nov 2017 18:07:24 -0600 Subject: label and decompile more of field_weather_2 --- asm/battle_anim_80CA710.s | 16 +- asm/cable_car.s | 2 +- asm/field_weather.s | 397 +------------ data/field_weather.s | 2 +- data/graphics.s | 4 +- graphics/battle_anims/backgrounds/fog.bin | Bin 0 -> 2048 bytes graphics/weather/fog0.png | Bin 928 -> 0 bytes graphics/weather/fog1.bin | Bin 2048 -> 0 bytes graphics/weather/fog1.png | Bin 1018 -> 928 bytes graphics/weather/fog2.png | Bin 0 -> 1018 bytes include/field_weather.h | 53 +- include/gba/io_reg.h | 23 +- src/field/field_weather.c | 255 ++++----- src/field/field_weather_2.c | 892 +++++++++++++++++------------- src/field/overworld.c | 2 +- 15 files changed, 726 insertions(+), 920 deletions(-) create mode 100644 graphics/battle_anims/backgrounds/fog.bin delete mode 100644 graphics/weather/fog0.png delete mode 100644 graphics/weather/fog1.bin create mode 100644 graphics/weather/fog2.png diff --git a/asm/battle_anim_80CA710.s b/asm/battle_anim_80CA710.s index 121cb076b..5f46883f7 100644 --- a/asm/battle_anim_80CA710.s +++ b/asm/battle_anim_80CA710.s @@ -11280,14 +11280,14 @@ _080D812A: ldr r2, _080D81C4 @ =0x85000400 str r2, [r0, 0x8] ldr r2, [r0, 0x8] - ldr r2, _080D81C8 @ =gWeatherFog1Tiles + ldr r2, _080D81C8 @ =gWeatherFog2Tiles ldr r3, [sp] str r2, [r0] str r3, [r0, 0x4] ldr r2, _080D81CC @ =0x80000400 str r2, [r0, 0x8] ldr r0, [r0, 0x8] - ldr r0, _080D81D0 @ =gWeatherFog1Tilemap + ldr r0, _080D81D0 @ =gBattleAnimFogTilemap bl LZDecompressVram ldr r0, _080D81D4 @ =gUnknown_083970E8 mov r1, sp @@ -11326,9 +11326,9 @@ _080D81B8: .4byte gUnknown_030041B4 _080D81BC: .4byte REG_BG1HOFS _080D81C0: .4byte 0x040000d4 _080D81C4: .4byte 0x85000400 -_080D81C8: .4byte gWeatherFog1Tiles +_080D81C8: .4byte gWeatherFog2Tiles _080D81CC: .4byte 0x80000400 -_080D81D0: .4byte gWeatherFog1Tilemap +_080D81D0: .4byte gBattleAnimFogTilemap _080D81D4: .4byte gUnknown_083970E8 _080D81D8: .4byte gTasks _080D81DC: .4byte sub_80D81E0 @@ -11672,14 +11672,14 @@ _080D845E: ldr r2, _080D84FC @ =0x85000400 str r2, [r0, 0x8] ldr r2, [r0, 0x8] - ldr r2, _080D8500 @ =gWeatherFog1Tiles + ldr r2, _080D8500 @ =gWeatherFog2Tiles ldr r3, [sp] str r2, [r0] str r3, [r0, 0x4] ldr r2, _080D8504 @ =0x80000400 str r2, [r0, 0x8] ldr r0, [r0, 0x8] - ldr r0, _080D8508 @ =gWeatherFog1Tilemap + ldr r0, _080D8508 @ =gBattleAnimFogTilemap bl LZDecompressVram ldr r0, _080D850C @ =gUnknown_083970E8 mov r1, sp @@ -11720,9 +11720,9 @@ _080D84F0: .4byte gUnknown_030041B4 _080D84F4: .4byte REG_BG1HOFS _080D84F8: .4byte 0x040000d4 _080D84FC: .4byte 0x85000400 -_080D8500: .4byte gWeatherFog1Tiles +_080D8500: .4byte gWeatherFog2Tiles _080D8504: .4byte 0x80000400 -_080D8508: .4byte gWeatherFog1Tilemap +_080D8508: .4byte gBattleAnimFogTilemap _080D850C: .4byte gUnknown_083970E8 _080D8510: .4byte gTasks _080D8514: .4byte 0x0000ffff diff --git a/asm/cable_car.s b/asm/cable_car.s index abafe5500..e1131c549 100644 --- a/asm/cable_car.s +++ b/asm/cable_car.s @@ -204,7 +204,7 @@ _08123384: bl ResetTasks bl FreeAllSpritePalettes bl ResetPaletteFade - bl sub_807C828 + bl StartWeather movs r4, 0 ldr r0, _081233D4 @ =gWeatherPtr ldr r0, [r0] diff --git a/asm/field_weather.s b/asm/field_weather.s index 507b67fd8..aedcfe582 100644 --- a/asm/field_weather.s +++ b/asm/field_weather.s @@ -5,373 +5,6 @@ .text - thumb_func_start sub_807F6E8 -sub_807F6E8: @ 807F6E8 - push {r4,r5,lr} - sub sp, 0x8 - ldr r0, _0807F75C @ =gWeatherPtr - ldr r0, [r0] - ldr r1, _0807F760 @ =0x000006fb - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _0807F792 - ldr r0, _0807F764 @ =gWeatherFog1SpriteSheet - ldr r1, [r0, 0x4] - ldr r0, [r0] - str r0, [sp] - str r1, [sp, 0x4] - mov r0, sp - bl LoadSpriteSheet - movs r5, 0 -_0807F70C: - ldr r0, _0807F768 @ =gSpriteTemplate_839AB90 - movs r1, 0 - movs r2, 0 - movs r3, 0xFF - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _0807F770 - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - ldr r0, _0807F76C @ =gSprites - adds r4, r0 - adds r0, r5, 0 - movs r1, 0x5 - bl __umodsi3 - strh r0, [r4, 0x2E] - lsls r0, 16 - lsrs r0, 10 - adds r0, 0x20 - strh r0, [r4, 0x20] - adds r0, r5, 0 - movs r1, 0x5 - bl __udivsi3 - lsls r0, 16 - lsrs r0, 10 - adds r0, 0x20 - strh r0, [r4, 0x22] - ldr r2, _0807F75C @ =gWeatherPtr - ldr r0, [r2] - lsls r1, r5, 2 - adds r0, 0xA0 - adds r0, r1 - str r4, [r0] - b _0807F77E - .align 2, 0 -_0807F75C: .4byte gWeatherPtr -_0807F760: .4byte 0x000006fb -_0807F764: .4byte gWeatherFog1SpriteSheet -_0807F768: .4byte gSpriteTemplate_839AB90 -_0807F76C: .4byte gSprites -_0807F770: - ldr r2, _0807F79C @ =gWeatherPtr - ldr r1, [r2] - lsls r0, r5, 2 - adds r1, 0xA0 - adds r1, r0 - movs r0, 0 - str r0, [r1] -_0807F77E: - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, 0x13 - bls _0807F70C - ldr r0, [r2] - ldr r1, _0807F7A0 @ =0x000006fb - adds r0, r1 - movs r1, 0x1 - strb r1, [r0] -_0807F792: - add sp, 0x8 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0807F79C: .4byte gWeatherPtr -_0807F7A0: .4byte 0x000006fb - thumb_func_end sub_807F6E8 - - thumb_func_start sub_807F7A4 -sub_807F7A4: @ 807F7A4 - push {r4,r5,lr} - ldr r0, _0807F7EC @ =gWeatherPtr - ldr r1, [r0] - ldr r2, _0807F7F0 @ =0x000006fb - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0 - beq _0807F7E4 - movs r4, 0 - adds r5, r1, 0 - adds r5, 0xA0 -_0807F7BA: - lsls r0, r4, 2 - adds r0, r5, r0 - ldr r0, [r0] - cmp r0, 0 - beq _0807F7C8 - bl DestroySprite -_0807F7C8: - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x13 - bls _0807F7BA - ldr r0, _0807F7F4 @ =0x00001201 - bl FreeSpriteTilesByTag - ldr r0, _0807F7EC @ =gWeatherPtr - ldr r0, [r0] - ldr r1, _0807F7F0 @ =0x000006fb - adds r0, r1 - movs r1, 0 - strb r1, [r0] -_0807F7E4: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0807F7EC: .4byte gWeatherPtr -_0807F7F0: .4byte 0x000006fb -_0807F7F4: .4byte 0x00001201 - thumb_func_end sub_807F7A4 - - thumb_func_start sub_807F7F8 -sub_807F7F8: @ 807F7F8 - push {lr} - ldr r0, _0807F844 @ =gWeatherPtr - ldr r1, [r0] - ldr r0, _0807F848 @ =0x000006cc - adds r2, r1, r0 - movs r3, 0 - movs r0, 0 - strh r0, [r2] - ldr r2, _0807F84C @ =0x000006d2 - adds r0, r1, r2 - strb r3, [r0] - subs r2, 0x11 - adds r0, r1, r2 - strb r3, [r0] - ldr r3, _0807F850 @ =0x000006c2 - adds r0, r1, r3 - movs r2, 0x14 - strb r2, [r0] - adds r3, 0x3C - adds r0, r1, r3 - strh r2, [r0] - movs r0, 0xE0 - lsls r0, 3 - adds r1, r0 - ldrb r0, [r1] - cmp r0, 0 - bne _0807F840 - movs r0, 0 - movs r1, 0x10 - bl sub_807DB64 - ldr r1, _0807F854 @ =REG_BLDALPHA - movs r2, 0xFD - lsls r2, 6 - adds r0, r2, 0 - strh r0, [r1] -_0807F840: - pop {r0} - bx r0 - .align 2, 0 -_0807F844: .4byte gWeatherPtr -_0807F848: .4byte 0x000006cc -_0807F84C: .4byte 0x000006d2 -_0807F850: .4byte 0x000006c2 -_0807F854: .4byte REG_BLDALPHA - thumb_func_end sub_807F7F8 - - thumb_func_start sub_807F858 -sub_807F858: @ 807F858 - push {r4,lr} - bl sub_807F7F8 - ldr r0, _0807F880 @ =gWeatherPtr - ldr r1, [r0] - ldr r2, _0807F884 @ =0x000006d2 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0 - bne _0807F878 - adds r4, r1, r2 -_0807F86E: - bl sub_807F888 - ldrb r0, [r4] - cmp r0, 0 - beq _0807F86E -_0807F878: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0807F880: .4byte gWeatherPtr -_0807F884: .4byte 0x000006d2 - thumb_func_end sub_807F858 - - thumb_func_start sub_807F888 -sub_807F888: @ 807F888 - push {r4,r5,lr} - ldr r2, _0807F8CC @ =gWeatherPtr - ldr r1, [r2] - ldr r0, _0807F8D0 @ =gSpriteCoordOffsetX - ldrh r0, [r0] - ldr r3, _0807F8D4 @ =0x000001ff - ands r3, r0 - ldr r0, _0807F8D8 @ =0x000006fc - adds r1, r0 - strh r3, [r1] - cmp r3, 0xEF - bls _0807F8B4 - adds r4, r1, 0 - adds r1, r3, 0 -_0807F8A4: - adds r3, r1, 0 - subs r3, 0xF0 - adds r1, r3, 0 - lsls r0, r3, 16 - lsrs r0, 16 - cmp r0, 0xEF - bhi _0807F8A4 - strh r3, [r4] -_0807F8B4: - ldr r5, [r2] - ldr r1, _0807F8DC @ =0x000006cc - adds r4, r5, r1 - ldrh r0, [r4] - cmp r0, 0x1 - beq _0807F8EC - cmp r0, 0x1 - bgt _0807F8E0 - cmp r0, 0 - beq _0807F8E6 - b _0807F928 - .align 2, 0 -_0807F8CC: .4byte gWeatherPtr -_0807F8D0: .4byte gSpriteCoordOffsetX -_0807F8D4: .4byte 0x000001ff -_0807F8D8: .4byte 0x000006fc -_0807F8DC: .4byte 0x000006cc -_0807F8E0: - cmp r0, 0x2 - beq _0807F908 - b _0807F928 -_0807F8E6: - bl sub_807F99C - b _0807F91A -_0807F8EC: - movs r1, 0xE0 - lsls r1, 3 - adds r0, r5, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _0807F8FC - bl sub_807F9AC -_0807F8FC: - movs r0, 0x10 - movs r1, 0 - movs r2, 0x1 - bl sub_807DBA4 - b _0807F91A -_0807F908: - bl sub_807DBE8 - lsls r0, 24 - cmp r0, 0 - beq _0807F92C - ldr r0, _0807F924 @ =0x000006d2 - adds r1, r5, r0 - movs r0, 0x1 - strb r0, [r1] -_0807F91A: - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] - b _0807F92C - .align 2, 0 -_0807F924: .4byte 0x000006d2 -_0807F928: - bl sub_807DBE8 -_0807F92C: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_807F888 - - thumb_func_start sub_807F934 -sub_807F934: @ 807F934 - push {r4,lr} - ldr r0, _0807F950 @ =gWeatherPtr - ldr r0, [r0] - ldr r1, _0807F954 @ =0x000006ce - adds r4, r0, r1 - ldrh r0, [r4] - cmp r0, 0x1 - beq _0807F96A - cmp r0, 0x1 - bgt _0807F958 - cmp r0, 0 - beq _0807F95E - b _0807F98C - .align 2, 0 -_0807F950: .4byte gWeatherPtr -_0807F954: .4byte 0x000006ce -_0807F958: - cmp r0, 0x2 - beq _0807F980 - b _0807F98C -_0807F95E: - movs r0, 0 - movs r1, 0x10 - movs r2, 0x1 - bl sub_807DBA4 - b _0807F978 -_0807F96A: - bl sub_807DBE8 - lsls r0, 24 - cmp r0, 0 - beq _0807F994 - bl sub_807FA54 -_0807F978: - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] - b _0807F994 -_0807F980: - ldr r1, _0807F990 @ =REG_BLDALPHA - movs r0, 0 - strh r0, [r1] - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] -_0807F98C: - movs r0, 0 - b _0807F996 - .align 2, 0 -_0807F990: .4byte REG_BLDALPHA -_0807F994: - movs r0, 0x1 -_0807F996: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_807F934 - - thumb_func_start sub_807F99C -sub_807F99C: @ 807F99C - push {lr} - ldr r0, _0807F9A8 @ =gWeatherAshSpriteSheet - bl LoadSpriteSheet - pop {r0} - bx r0 - .align 2, 0 -_0807F9A8: .4byte gWeatherAshSpriteSheet - thumb_func_end sub_807F99C - thumb_func_start sub_807F9AC sub_807F9AC: @ 807F9AC push {r4,r5,lr} @@ -618,7 +251,7 @@ sub_807FB24: @ 807FB24 strh r2, [r0] movs r0, 0 movs r1, 0x10 - bl sub_807DB64 + bl Weather_SetBlendCoeffs _0807FB8E: pop {r4} pop {r0} @@ -687,10 +320,10 @@ _0807FC0C: movs r0, 0xC movs r1, 0x8 movs r2, 0x8 - bl sub_807DBA4 + bl Weather_SetTargetBlendCoeffs b _0807FC2A _0807FC18: - bl sub_807DBE8 + bl Weather_UpdateBlend lsls r0, 24 cmp r0, 0 beq _0807FC30 @@ -737,10 +370,10 @@ _0807FC6A: movs r0, 0 movs r1, 0x10 movs r2, 0x1 - bl sub_807DBA4 + bl Weather_SetTargetBlendCoeffs b _0807FC86 _0807FC76: - bl sub_807DBE8 + bl Weather_UpdateBlend lsls r0, 24 cmp r0, 0 beq _0807FC92 @@ -848,7 +481,7 @@ sub_807FD30: @ 807FD30 ldrb r0, [r0] cmp r0, 0 bne _0807FDD6 - ldr r0, _0807FDA4 @ =gWeatherFog0SpriteSheet + ldr r0, _0807FDA4 @ =gWeatherFog1SpriteSheet ldr r1, [r0, 0x4] ldr r0, [r0] str r0, [sp] @@ -893,7 +526,7 @@ _0807FD54: .align 2, 0 _0807FD9C: .4byte gWeatherPtr _0807FDA0: .4byte 0x00000724 -_0807FDA4: .4byte gWeatherFog0SpriteSheet +_0807FDA4: .4byte gWeatherFog1SpriteSheet _0807FDA8: .4byte gSpriteTemplate_839AC04 _0807FDAC: .4byte gSprites _0807FDB0: @@ -1068,7 +701,7 @@ sub_807FE9C: @ 807FE9C _0807FEF0: movs r0, 0 movs r1, 0x10 - bl sub_807DB64 + bl Weather_SetBlendCoeffs _0807FEF8: pop {r4} pop {r0} @@ -1150,10 +783,10 @@ _0807FF98: movs r0, 0x10 movs r1, 0 movs r2, 0 - bl sub_807DBA4 + bl Weather_SetTargetBlendCoeffs b _0807FFB6 _0807FFA4: - bl sub_807DBE8 + bl Weather_UpdateBlend lsls r0, 24 cmp r0, 0 beq _0807FFBC @@ -1201,10 +834,10 @@ _0807FFFA: movs r0, 0 movs r1, 0x10 movs r2, 0 - bl sub_807DBA4 + bl Weather_SetTargetBlendCoeffs b _08080016 _08080006: - bl sub_807DBE8 + bl Weather_UpdateBlend lsls r0, 24 cmp r0, 0 beq _08080022 @@ -1793,7 +1426,7 @@ sub_8080470: @ 8080470 thumb_func_start sub_8080474 sub_8080474: @ 8080474 push {r4,r5,lr} - bl sub_807F49C + bl Fog2_InitVars ldr r0, _080804B4 @ =gWeatherPtr ldr r4, [r0] ldr r1, _080804B8 @ =0x0000072e @@ -1859,7 +1492,7 @@ _080804F4: .4byte 0x000006d2 thumb_func_start sub_80804F8 sub_80804F8: @ 80804F8 push {r4-r7,lr} - bl sub_807F52C + bl Fog2_Main ldr r0, _08080558 @ =gWeatherPtr ldr r5, [r0] ldr r0, _0808055C @ =0x00000726 @@ -1916,7 +1549,7 @@ _08080568: .4byte 0x0000072a thumb_func_start sub_808056C sub_808056C: @ 808056C push {lr} - bl sub_807F5EC + bl Fog2_Finish lsls r0, 24 cmp r0, 0 beq _0808057C diff --git a/data/field_weather.s b/data/field_weather.s index 9ca3eef3a..f6f794092 100644 --- a/data/field_weather.s +++ b/data/field_weather.s @@ -24,7 +24,7 @@ gUnknown_0839AC68:: @ 839AC68 .align 2 gWeatherBubbleSpriteSheet:: @ 839AC70 - obj_tiles WeatherBubbleTiles, 0x40, 0x1205 + obj_tiles gWeatherBubbleTiles, 0x40, 0x1205 .align 1 gUnknown_0839AC78:: @ 839AC78 diff --git a/data/graphics.s b/data/graphics.s index d24039de6..f1c7c37a3 100644 --- a/data/graphics.s +++ b/data/graphics.s @@ -2997,8 +2997,8 @@ gBattleAnimSpriteSheet_277:: @ 8E6DA54 .incbin "graphics/battle_anims/sprites/277.4bpp.lz" .align 2 -gWeatherFog1Tilemap:: @ 8E6DE48 - .incbin "graphics/weather/fog1.bin.lz" +gBattleAnimFogTilemap:: @ 8E6DE48 + .incbin "graphics/battle_anims/backgrounds/fog.bin.lz" .align 2 gBattleAnimSpritePalette_283:: @ 8E6DFC0 diff --git a/graphics/battle_anims/backgrounds/fog.bin b/graphics/battle_anims/backgrounds/fog.bin new file mode 100644 index 000000000..1f9d53f95 Binary files /dev/null and b/graphics/battle_anims/backgrounds/fog.bin differ diff --git a/graphics/weather/fog0.png b/graphics/weather/fog0.png deleted file mode 100644 index 198c6f494..000000000 Binary files a/graphics/weather/fog0.png and /dev/null differ diff --git a/graphics/weather/fog1.bin b/graphics/weather/fog1.bin deleted file mode 100644 index 1f9d53f95..000000000 Binary files a/graphics/weather/fog1.bin and /dev/null differ diff --git a/graphics/weather/fog1.png b/graphics/weather/fog1.png index 02e3cd3cb..198c6f494 100644 Binary files a/graphics/weather/fog1.png and b/graphics/weather/fog1.png differ diff --git a/graphics/weather/fog2.png b/graphics/weather/fog2.png new file mode 100644 index 000000000..02e3cd3cb Binary files /dev/null and b/graphics/weather/fog2.png differ diff --git a/include/field_weather.h b/include/field_weather.h index e99b64344..c099a4977 100644 --- a/include/field_weather.h +++ b/include/field_weather.h @@ -1,20 +1,30 @@ #ifndef GUARD_WEATHER_H #define GUARD_WEATHER_H +#define WEATHER_NONE 0 #define WEATHER_CLOUDS 1 #define WEATHER_RAIN_LIGHT 3 #define WEATHER_SNOW 4 #define WEATHER_RAIN_MED 5 +#define WEATHER_FOG_2 6 +#define WEATHER_FOG_1 7 #define WEATHER_DROUGHT 12 #define WEATHER_RAIN_HEAVY 13 struct Sprite; +// TODO: This might be a union +struct Weather2 +{ + /*0x00*/ u8 filler0[0xA0]; + /*0xA0*/ struct Sprite *fogSprites[20]; +}; + struct Weather { - struct Sprite *unknown_0[24]; - struct Sprite *snowflakeSprites[0x65]; // snowflakes? - struct Sprite *cloudSprites[3]; + /*0x000*/ struct Sprite *rainSprites[24]; + /*0x060*/ struct Sprite *snowflakeSprites[0x65]; // snowflakes? + /*0x1F4*/ struct Sprite *cloudSprites[3]; u8 unknown_200[2][32]; u8 filler_240[0x460-0x240]; u8 unk460[2][32]; @@ -32,11 +42,11 @@ struct Weather u8 unknown_6C9; u8 unknown_6CA; u8 unknown_6CB; - u16 unknown_6CC; + u16 initStep; u16 unknown_6CE; u8 currWeather; - u8 unknown_6D1; - u8 unknown_6D2; + u8 nextWeather; + u8 weatherGfxLoaded; u8 unknown_6D3; u8 unknown_6D4; u8 unknown_6D5; @@ -47,25 +57,26 @@ struct Weather u8 unknown_6DB; u8 unknown_6DC; u8 rainStrength; - u8 unknown_6DE; + /*0x6DE*/ u8 cloudsActive; u8 filler_6DF[1]; u16 unknown_6E0; u16 unknown_6E2; - u8 unknown_6E4; + u8 snowflakeSpriteCount; u8 unknown_6E5; u16 unknown_6E6; - u16 unknown_6E8; + u16 thunderCounter; u8 unknown_6EA; u8 unknown_6EB; u8 unknown_6EC; u8 unknown_6ED; - u16 unknown_6EE; + u16 fog2ScrollPosX; u16 unknown_6F0; u16 unknown_6F2; u8 unknown_6F4[6]; u8 unknown_6FA; - u8 unknown_6FB; - u8 filler_6FC[4]; + u8 unknown_6FB; // fogActive + u16 unknown_6FC; + u16 unknown_6FE; u8 unknown_700; u8 filler_701[0x15]; u8 unknown_716; @@ -75,13 +86,13 @@ struct Weather u8 filler_725[9]; u8 unknown_72E; u8 filler_72F; - u16 unknown_730; - u16 unknown_732; - u16 unknown_734; - u16 unknown_736; + u16 currBlendEVA; + u16 currBlendEVB; + u16 targetBlendEVA; + u16 targetBlendEVB; u8 unknown_738; u8 unknown_739; - u8 unknown_73A; + u8 blendDelay; u8 filler_73B[0x3C-0x3B]; s16 unknown_73C; s16 unknown_73E; @@ -92,12 +103,12 @@ struct Weather u8 unknown_74E; }; -void sub_807C828(void); +void StartWeather(void); void DoWeatherEffect(u8 effect); void sub_807C988(u8 effect); void sub_807C9B4(u8 effect); -void sub_807C9E4(u8); -void sub_807CA34(u8); +void Task_WeatherInit(u8); +void Task_WeatherMain(u8); void sub_807CAE8(void); void nullsub_38(void); void sub_807CB10(void); @@ -120,7 +131,7 @@ void fade_screen(u8, u8); void sub_807D78C(u8 tag); void sub_807D874(u8); // ... -void sub_807DB64(u8, u8); +void Weather_SetBlendCoeffs(u8, u8); // ... void sub_807DE68(void); // ... diff --git a/include/gba/io_reg.h b/include/gba/io_reg.h index d483d4ddc..6dbe5e8ed 100644 --- a/include/gba/io_reg.h +++ b/include/gba/io_reg.h @@ -539,7 +539,28 @@ #define BGCNT_AFF1024x1024 0xC000 // BLDCNT - +// Bits 0-5 select layers for the 1st target +#define BLDCNT_TGT1_BG0 (1 << 0) +#define BLDCNT_TGT1_BG1 (1 << 1) +#define BLDCNT_TGT1_BG2 (1 << 2) +#define BLDCNT_TGT1_BG3 (1 << 3) +#define BLDCNT_TGT1_OBJ (1 << 4) +#define BLDCNT_TGT1_BD (1 << 5) +// Bits 6-7 select the special effect +#define BLDCNT_EFFECT_NONE (0 << 6) // no special effect +#define BLDCNT_EFFECT_BLEND (1 << 6) // 1st+2nd targets mixed (controlled by BLDALPHA) +#define BLDCNT_EFFECT_LIGHTEN (2 << 6) // 1st target becomes whiter (controlled by BLDY) +#define BLDCNT_EFFECT_DARKEN (3 << 6) // 1st target becomes blacker (controlled by BLDY) +// Bits 8-13 select layers for the 2nd target +#define BLDCNT_TGT2_BG0 (1 << 8) +#define BLDCNT_TGT2_BG1 (1 << 9) +#define BLDCNT_TGT2_BG2 (1 << 10) +#define BLDCNT_TGT2_BG3 (1 << 11) +#define BLDCNT_TGT2_OBJ (1 << 12) +#define BLDCNT_TGT2_BD (1 << 13) + +// BLDALPHA +#define BLDALPHA_BLEND(target1, target2) (((target2) << 8) | (target1)) // SOUNDCNT_H #define SOUND_CGB_MIX_QUARTER 0x0000 diff --git a/src/field/field_weather.c b/src/field/field_weather.c index 2d4711b81..edb186b95 100644 --- a/src/field/field_weather.c +++ b/src/field/field_weather.c @@ -28,10 +28,10 @@ struct WeatherPaletteData struct WeatherCallbacks { - void (*func0)(void); - void (*func1)(void); - void (*func2)(void); - u8 (*func3)(void); + void (*initVars)(void); + void (*main)(void); + void (*initAll)(void); + u8 (*finish)(void); }; extern struct Weather gWeather; @@ -48,7 +48,7 @@ const u8 DroughtPaletteData_5[] = INCBIN_U8("graphics/weather/drought5.bin.lz"); extern u8 (*gUnknown_0202FC48)[32]; extern u8 gUnknown_0202F9E8[32]; -const u8 *const gUnknown_08396FA8[] = +static const u8 *const sCompressedDroughtPalettes[] = { DroughtPaletteData_0, DroughtPaletteData_1, @@ -65,34 +65,34 @@ const u8 *const gUnknown_08396FA8[] = // this file produces the same result as accessing gWeather directly. struct Weather *const gWeatherPtr = &gWeather; -void sub_807CAE8(void); -void nullsub_38(void); -u8 sub_807CB0C(void); -void sub_807DE78(void); -void sub_807DEF4(void); -void sub_807DEC4(void); -u8 sub_807DF54(void); +void None_Init(void); +void None_Main(void); +u8 None_Finish(void); +void Clouds_InitVars(void); +void Clouds_Main(void); +void Clouds_InitAll(void); +u8 Clouds_Finish(void); void sub_807DF9C(void); void nullsub_55(void); void sub_807DFC0(void); u8 sub_807DFD0(void); void LightRain_InitVars(void); -void sub_807E400(void); -void sub_807E3D0(void); -u8 sub_807E460(void); +void LightRain_Main(void); +void LightRain_InitAll(void); +u8 LightRain_Finish(void); void Snow_InitVars(void); -void snowflakes_progress2(void); -void sub_807EA18(void); -u8 sub_807EAC0(void); -void sub_807EE80(void); -void sub_807EFC0(void); -void sub_807EEF4(void); -u8 sub_807F34C(void); -void sub_807F49C(void); -void sub_807F52C(void); -void sub_807F4FC(void); -u8 sub_807F5EC(void); -void sub_807F7F8(void); +void Snow_Main(void); +void Snow_InitAll(void); +u8 Snow_Finish(void); +void MedRain_InitVars(void); +void Rain_Main(void); +void MedRain_InitAll(void); +u8 Rain_Finish(void); +void Fog2_InitVars(void); +void Fog2_Main(void); +void Fog2_InitAll(void); +u8 Fog2_Finish(void); +void Fog1_InitVars(void); void sub_807F888(void); void sub_807F858(void); u8 sub_807F934(void); @@ -104,10 +104,10 @@ void sub_807FB24(void); void sub_807FBD8(void); void sub_807FBA8(void); u8 sub_807FC3C(void); -void sub_807F49C(void); -void sub_807F52C(void); -void sub_807F4FC(void); -u8 sub_807F5EC(void); +void Fog2_InitVars(void); +void Fog2_Main(void); +void Fog2_InitAll(void); +u8 Fog2_Finish(void); void sub_8080430(void); void nullsub_56(void); void sub_8080460(void); @@ -116,32 +116,32 @@ void sub_807E110(void); void sub_807E174(void); void sub_807E144(void); u8 sub_807E258(void); -void sub_807EF24(void); -void sub_807EFC0(void); -void sub_807EF90(void); -u8 sub_807F34C(void); +void HeavyRain_InitVars(void); +void Rain_Main(void); +void HeavyRain_InitAll(void); +u8 Rain_Finish(void); void sub_8080474(void); void sub_80804F8(void); void sub_80804C8(void); u8 sub_808056C(void); -const struct WeatherCallbacks gUnknown_08396FC8[] = +static const struct WeatherCallbacks sWeatherFuncs[] = { - {sub_807CAE8, nullsub_38, sub_807CAE8, sub_807CB0C}, - {sub_807DE78, sub_807DEF4, sub_807DEC4, sub_807DF54}, - {sub_807DF9C, nullsub_55, sub_807DFC0, sub_807DFD0}, - {LightRain_InitVars, sub_807E400, sub_807E3D0, sub_807E460}, // light rain - {Snow_InitVars, snowflakes_progress2, sub_807EA18, sub_807EAC0}, // snow - {sub_807EE80, sub_807EFC0, sub_807EEF4, sub_807F34C}, - {sub_807F49C, sub_807F52C, sub_807F4FC, sub_807F5EC}, - {sub_807F7F8, sub_807F888, sub_807F858, sub_807F934}, - {sub_807FE9C, sub_807FF4C, sub_807FF1C, sub_807FFC8}, - {sub_807FB24, sub_807FBD8, sub_807FBA8, sub_807FC3C}, - {sub_807F49C, sub_807F52C, sub_807F4FC, sub_807F5EC}, - {sub_8080430, nullsub_56, sub_8080460, sub_8080470}, - {sub_807E110, sub_807E174, sub_807E144, sub_807E258}, - {sub_807EF24, sub_807EFC0, sub_807EF90, sub_807F34C}, - {sub_8080474, sub_80804F8, sub_80804C8, sub_808056C}, + {None_Init, None_Main, None_Init, None_Finish}, + {Clouds_InitVars, Clouds_Main, Clouds_InitAll, Clouds_Finish}, + {sub_807DF9C, nullsub_55, sub_807DFC0, sub_807DFD0}, + {LightRain_InitVars, LightRain_Main, LightRain_InitAll, LightRain_Finish}, // light rain + {Snow_InitVars, Snow_Main, Snow_InitAll, Snow_Finish}, // snow + {MedRain_InitVars, Rain_Main, MedRain_InitAll, Rain_Finish}, + {Fog2_InitVars, Fog2_Main, Fog2_InitAll, Fog2_Finish}, + {Fog1_InitVars, sub_807F888, sub_807F858, sub_807F934}, // fog 1 + {sub_807FE9C, sub_807FF4C, sub_807FF1C, sub_807FFC8}, + {sub_807FB24, sub_807FBD8, sub_807FBA8, sub_807FC3C}, + {Fog2_InitVars, Fog2_Main, Fog2_InitAll, Fog2_Finish}, + {sub_8080430, nullsub_56, sub_8080460, sub_8080470}, + {sub_807E110, sub_807E174, sub_807E144, sub_807E258}, + {HeavyRain_InitVars, Rain_Main, HeavyRain_InitAll, Rain_Finish}, + {sub_8080474, sub_80804F8, sub_80804C8, sub_808056C}, }; void (*const gUnknown_083970B8[])(void) = @@ -190,10 +190,10 @@ const u8 gUnknown_083970C8[] = const u16 gUnknown_083970E8[] = INCBIN_U16("graphics/weather/0.gbapal"); -void sub_807C828(void) +void StartWeather(void) { u8 index; - if (!FuncIsActiveTask(sub_807CA34)) + if (!FuncIsActiveTask(Task_WeatherMain)) { index = AllocSpritePalette(0x1200); CpuCopy32(gUnknown_083970E8, &gPlttBufferUnfaded[0x100 + index * 16], 32); @@ -202,8 +202,8 @@ void sub_807C828(void) gWeatherPtr->unknown_6D4 = AllocSpritePalette(0x1201); gWeatherPtr->unknown_6DA = 0; gWeatherPtr->unknown_6D8 = 0; - gWeatherPtr->unknown_6DE = 0; - gWeatherPtr->unknown_6E4 = 0; + gWeatherPtr->cloudsActive = 0; + gWeatherPtr->snowflakeSpriteCount = 0; gWeatherPtr->unknown_700 = 0; gWeatherPtr->unknown_6FB = 0; gWeatherPtr->unknown_724 = 0; @@ -211,12 +211,12 @@ void sub_807C828(void) gWeatherPtr->unknown_717 = 0; gWeatherPtr->unknown_72E = 0; gWeatherPtr->unknown_6FA = 0; - sub_807DB64(16, 0); + Weather_SetBlendCoeffs(16, 0); gWeatherPtr->currWeather = 0; gWeatherPtr->unknown_6C6 = 3; gWeatherPtr->unknown_6C8 = 0; gWeatherPtr->unknown_6D3 = 1; - gWeatherPtr->unknown_6C9 = CreateTask(sub_807C9E4, 80); + gWeatherPtr->unknown_6C9 = CreateTask(Task_WeatherInit, 80); } } @@ -226,12 +226,12 @@ void DoWeatherEffect(u8 effect) { PlayRainSoundEffect(); } - if (gWeatherPtr->unknown_6D1 != effect && gWeatherPtr->currWeather == effect) + if (gWeatherPtr->nextWeather != effect && gWeatherPtr->currWeather == effect) { - gUnknown_08396FC8[effect].func0(); + sWeatherFuncs[effect].initVars(); } gWeatherPtr->unknown_6D3 = 0; - gWeatherPtr->unknown_6D1 = effect; + gWeatherPtr->nextWeather = effect; gWeatherPtr->unknown_6CE = 0; } @@ -239,59 +239,57 @@ void sub_807C988(u8 effect) { PlayRainSoundEffect(); gWeatherPtr->currWeather = effect; - gWeatherPtr->unknown_6D1 = effect; + gWeatherPtr->nextWeather = effect; } void sub_807C9B4(u8 effect) { PlayRainSoundEffect(); gWeatherPtr->currWeather = effect; - gWeatherPtr->unknown_6D1 = effect; + gWeatherPtr->nextWeather = effect; gWeatherPtr->unknown_6C8 = 1; } -void sub_807C9E4(u8 taskId) +void Task_WeatherInit(u8 taskId) { if (gWeatherPtr->unknown_6C8) { - gUnknown_08396FC8[gWeatherPtr->currWeather].func2(); - gTasks[taskId].func = sub_807CA34; + sWeatherFuncs[gWeatherPtr->currWeather].initAll(); + gTasks[taskId].func = Task_WeatherMain; } } -void sub_807CA34(u8 task) +void Task_WeatherMain(u8 taskId) { - u8 v1; - if (gWeatherPtr->currWeather != gWeatherPtr->unknown_6D1) + if (gWeatherPtr->currWeather != gWeatherPtr->nextWeather) { - v1 = gUnknown_08396FC8[gWeatherPtr->currWeather].func3(); - if (!v1) + if (!sWeatherFuncs[gWeatherPtr->currWeather].finish()) { - gUnknown_08396FC8[gWeatherPtr->unknown_6D1].func0(); - gWeatherPtr->unknown_6C3 = 0; // compiler reuses v1 - gWeatherPtr->unknown_6C6 = 0; // compiler reuses v1 - gWeatherPtr->currWeather = gWeatherPtr->unknown_6D1; + sWeatherFuncs[gWeatherPtr->nextWeather].initVars(); + gWeatherPtr->unknown_6C3 = 0; + gWeatherPtr->unknown_6C6 = 0; + gWeatherPtr->currWeather = gWeatherPtr->nextWeather; gWeatherPtr->unknown_6D3 = 1; } } else { - gUnknown_08396FC8[gWeatherPtr->currWeather].func1(); + sWeatherFuncs[gWeatherPtr->currWeather].main(); } gUnknown_083970B8[gWeatherPtr->unknown_6C6](); } -void sub_807CAE8(void) +void None_Init(void) { gWeatherPtr->unknown_6C1 = 0; gWeatherPtr->unknown_6C2 = 0; } -void nullsub_38(void) +void None_Main(void) { } -u8 sub_807CB0C(void) +u8 None_Finish(void) { return 0; } @@ -627,14 +625,14 @@ void sub_807D1BC(u8 a1, u8 a2, s8 c, u8 d, u16 e) } } -void sub_807D304(s8 a, u8 arg2, u16 c) +void sub_807D304(s8 a, u8 coeff, u16 c) { struct RGBColor color; u8 r_; u8 g_; u8 b_; u16 r4; - u16 r5; + u16 palOffset; u16 r12; a = -a - 1; @@ -642,13 +640,13 @@ void sub_807D304(s8 a, u8 arg2, u16 c) r_ = color.r; g_ = color.g; b_ = color.b; - r5 = 0; + palOffset = 0; for (r4 = 0; r4 < 32; r4++) { if (gUnknown_030006DC[r4] == 0) { - BlendPalette(r5, 16, arg2, c); - r5 += 16; + BlendPalette(palOffset, 16, coeff, c); + palOffset += 16; } else { @@ -660,7 +658,7 @@ void sub_807D304(s8 a, u8 arg2, u16 c) u8 r1, g1, b1; u8 r2, g2, b2; - color1 = *(struct RGBColor *)&gPlttBufferUnfaded[r5]; + color1 = *(struct RGBColor *)&gPlttBufferUnfaded[palOffset]; r1 = color1.r; g1 = color1.g; b1 = color1.b; @@ -671,11 +669,11 @@ void sub_807D304(s8 a, u8 arg2, u16 c) g2 = color2.g; b2 = color2.b; - r2 += ((r_ - r2) * arg2) >> 4; - g2 += ((g_ - g2) * arg2) >> 4; - b2 += ((b_ - b2) * arg2) >> 4; + r2 += ((r_ - r2) * coeff) >> 4; + g2 += ((g_ - g2) * coeff) >> 4; + b2 += ((b_ - b2) * coeff) >> 4; - gPlttBufferFaded[r5++] = (b2 << 10) | (g2 << 5) | r2; + gPlttBufferFaded[palOffset++] = (b2 << 10) | (g2 << 5) | r2; } } } @@ -775,28 +773,28 @@ void sub_807D5F0(u8 a, u8 b, u8 c) } } -void fade_screen(u8 a, u8 b) +void fade_screen(u8 a, u8 delay) { - u32 r4; + u32 fadeColor; u32 r1; u32 r2; switch (a) { case 0: - r4 = 0; + fadeColor = 0; r1 = 0; break; case 2: - r4 = 0xFFFF; + fadeColor = 0xFFFF; r1 = 0; break; case 1: - r4 = 0; + fadeColor = 0; r1 = 1; break; case 3: - r4 = 0xFFFF; + fadeColor = 0xFFFF; r1 = 1; break; default: @@ -823,20 +821,20 @@ void fade_screen(u8 a, u8 b) { if (r2 != 0) CpuFastCopy(gPlttBufferFaded, gPlttBufferUnfaded, 0x400); - BeginNormalPaletteFade(0xFFFFFFFF, b, 0, 16, r4); + BeginNormalPaletteFade(0xFFFFFFFF, delay, 0, 16, fadeColor); gWeatherPtr->unknown_6C6 = 2; } else { - gWeatherPtr->unknown_6C4 = r4; + gWeatherPtr->unknown_6C4 = fadeColor; if (r2 != 0) gWeatherPtr->unknown_6C7 = 0; else - BeginNormalPaletteFade(0xFFFFFFFF, b, 16, 0, r4); + BeginNormalPaletteFade(0xFFFFFFFF, delay, 16, 0, fadeColor); gWeatherPtr->unknown_6C6 = 1; gWeatherPtr->unknown_6CA = 1; gWeatherPtr->unknown_6CB = 0; - sub_807DB64(gWeatherPtr->unknown_730, gWeatherPtr->unknown_732); + Weather_SetBlendCoeffs(gWeatherPtr->currBlendEVA, gWeatherPtr->currBlendEVB); gWeatherPtr->unknown_6C8 = 1; } } @@ -909,7 +907,7 @@ void sub_807D8F0(u8 *a, u8 *b) if (r4 < 7) { r4--; - LZ77UnCompWram(gUnknown_08396FA8[r4], eWeatherPaletteData.data[r4]); + LZ77UnCompWram(sCompressedDroughtPalettes[r4], eWeatherPaletteData.data[r4]); if (r4 == 0) { eWeatherPaletteData.data[r4][0] = 0x421; @@ -921,8 +919,7 @@ void sub_807D8F0(u8 *a, u8 *b) for (i = 0; i < 0x1000; i++) eWeatherPaletteData.data[r4][i] += eWeatherPaletteData.data[r4 - 1][i]; } - (*a)++; - if (*a == 7) + if (++(*a) == 7) { *a = 32; *b = 32; @@ -997,52 +994,58 @@ void sub_807DA4C(void) } } -void sub_807DB64(u8 a, u8 b) +void Weather_SetBlendCoeffs(u8 eva, u8 evb) { - gWeatherPtr->unknown_730 = a; - gWeatherPtr->unknown_732 = b; - gWeatherPtr->unknown_734 = a; - gWeatherPtr->unknown_736 = b; - REG_BLDALPHA = (b << 8) | a; + gWeatherPtr->currBlendEVA = eva; + gWeatherPtr->currBlendEVB = evb; + gWeatherPtr->targetBlendEVA = eva; + gWeatherPtr->targetBlendEVB = evb; + REG_BLDALPHA = BLDALPHA_BLEND(eva, evb); } -void sub_807DBA4(u8 a, u8 b, int c) +void Weather_SetTargetBlendCoeffs(u8 eva, u8 evb, int delay) { - gWeatherPtr->unknown_734 = a; - gWeatherPtr->unknown_736 = b; - gWeatherPtr->unknown_73A = c; + gWeatherPtr->targetBlendEVA = eva; + gWeatherPtr->targetBlendEVB = evb; + gWeatherPtr->blendDelay = delay; gWeatherPtr->unknown_739 = 0; gWeatherPtr->unknown_738 = 0; } -bool8 sub_807DBE8(void) +bool8 Weather_UpdateBlend(void) { - if (gWeatherPtr->unknown_730 == gWeatherPtr->unknown_734 - && gWeatherPtr->unknown_732 == gWeatherPtr->unknown_736) + if (gWeatherPtr->currBlendEVA == gWeatherPtr->targetBlendEVA + && gWeatherPtr->currBlendEVB == gWeatherPtr->targetBlendEVB) return TRUE; - if (++gWeatherPtr->unknown_739 > gWeatherPtr->unknown_73A) + + if (++gWeatherPtr->unknown_739 > gWeatherPtr->blendDelay) { gWeatherPtr->unknown_739 = 0; gWeatherPtr->unknown_738++; + + // Update currBlendEVA and currBlendEVB on alternate frames if (gWeatherPtr->unknown_738 & 1) { - if (gWeatherPtr->unknown_730 < gWeatherPtr->unknown_734) - gWeatherPtr->unknown_730++; - else if (gWeatherPtr->unknown_730 > gWeatherPtr->unknown_734) - gWeatherPtr->unknown_730--; + if (gWeatherPtr->currBlendEVA < gWeatherPtr->targetBlendEVA) + gWeatherPtr->currBlendEVA++; + else if (gWeatherPtr->currBlendEVA > gWeatherPtr->targetBlendEVA) + gWeatherPtr->currBlendEVA--; } else { - if (gWeatherPtr->unknown_732 < gWeatherPtr->unknown_736) - gWeatherPtr->unknown_732++; - else if (gWeatherPtr->unknown_732 > gWeatherPtr->unknown_736) - gWeatherPtr->unknown_732--; + if (gWeatherPtr->currBlendEVB < gWeatherPtr->targetBlendEVB) + gWeatherPtr->currBlendEVB++; + else if (gWeatherPtr->currBlendEVB > gWeatherPtr->targetBlendEVB) + gWeatherPtr->currBlendEVB--; } } - REG_BLDALPHA = (gWeatherPtr->unknown_732 << 8) | gWeatherPtr->unknown_730; - if (gWeatherPtr->unknown_730 == gWeatherPtr->unknown_734 - && gWeatherPtr->unknown_732 == gWeatherPtr->unknown_736) + + REG_BLDALPHA = BLDALPHA_BLEND(gWeatherPtr->currBlendEVA, gWeatherPtr->currBlendEVB); + + if (gWeatherPtr->currBlendEVA == gWeatherPtr->targetBlendEVA + && gWeatherPtr->currBlendEVB == gWeatherPtr->targetBlendEVB) return TRUE; + return FALSE; } diff --git a/src/field/field_weather_2.c b/src/field/field_weather_2.c index fa97df459..d2ef34f6f 100644 --- a/src/field/field_weather_2.c +++ b/src/field/field_weather_2.c @@ -11,34 +11,28 @@ extern struct Weather *const gWeatherPtr; -//extern const s16 gUnknown_0839A9C8[][2]; -extern const struct SpriteSheet gWeatherCloudSpriteSheet; -extern const struct SpriteTemplate gSpriteTemplate_839A9F0; -extern const struct SpriteTemplate gSpriteTemplate_839AAA4; -extern const struct SpriteTemplate gSpriteTemplate_839AB04; - const u16 gUnknown_08397108[] = INCBIN_U16("graphics/weather/1.gbapal"); const u16 gUnknown_08397128[] = INCBIN_U16("graphics/weather/2.gbapal"); -const u8 WeatherFog0Tiles[] = INCBIN_U8("graphics/weather/fog0.4bpp"); const u8 gWeatherFog1Tiles[] = INCBIN_U8("graphics/weather/fog1.4bpp"); -const u8 WeatherCloudTiles[] = INCBIN_U8("graphics/weather/cloud.4bpp"); -const u8 gSpriteImage_8398948[] = INCBIN_U8("graphics/weather/snow0.4bpp"); -const u8 gSpriteImage_8398968[] = INCBIN_U8("graphics/weather/snow1.4bpp"); -const u8 WeatherBubbleTiles[] = INCBIN_U8("graphics/weather/bubble.4bpp"); -const u8 WeatherAshTiles[] = INCBIN_U8("graphics/weather/ash.4bpp"); -const u8 WeatherRainTiles[] = INCBIN_U8("graphics/weather/rain.4bpp"); -const u8 WeatherSandstormTiles[] = INCBIN_U8("graphics/weather/sandstorm.4bpp"); +const u8 gWeatherFog2Tiles[] = INCBIN_U8("graphics/weather/fog2.4bpp"); +const u8 gWeatherCloudTiles[] = INCBIN_U8("graphics/weather/cloud.4bpp"); +const u8 gWeatherSnow1Tiles[] = INCBIN_U8("graphics/weather/snow0.4bpp"); +const u8 gWeatherSnow2Tiles[] = INCBIN_U8("graphics/weather/snow1.4bpp"); +const u8 gWeatherBubbleTiles[] = INCBIN_U8("graphics/weather/bubble.4bpp"); +const u8 gWeatherAshTiles[] = INCBIN_U8("graphics/weather/ash.4bpp"); +const u8 gWeatherRainTiles[] = INCBIN_U8("graphics/weather/rain.4bpp"); +const u8 gWeatherSandstormTiles[] = INCBIN_U8("graphics/weather/sandstorm.4bpp"); -const struct Coords16 gUnknown_0839A9C8[] = +static const struct Coords16 gUnknown_0839A9C8[] = { { 0, 66}, { 5, 73}, {10, 78}, }; -const struct SpriteSheet gWeatherCloudSpriteSheet = {WeatherCloudTiles, 0x800, 0x1200}; +static const struct SpriteSheet sCloudSpriteSheet = {gWeatherCloudTiles, 0x800, 0x1200}; -const struct OamData gOamData_839A9DC = +static const struct OamData gOamData_839A9DC = { .y = 0, .affineMode = 0, @@ -55,19 +49,19 @@ const struct OamData gOamData_839A9DC = .affineParam = 0, }; -const union AnimCmd gSpriteAnim_839A9E4[] = +static const union AnimCmd gSpriteAnim_839A9E4[] = { ANIMCMD_FRAME(0, 16), ANIMCMD_END, }; -const union AnimCmd *const gSpriteAnimTable_839A9EC[] = +static const union AnimCmd *const gSpriteAnimTable_839A9EC[] = { gSpriteAnim_839A9E4, }; void sub_807E0F4(struct Sprite *); -const struct SpriteTemplate gSpriteTemplate_839A9F0 = +static const struct SpriteTemplate sCloudSpriteTemplate = { .tileTag = 4608, .paletteTag = 4609, @@ -84,8 +78,8 @@ extern void sub_807D9A8(void); extern bool8 sub_807D9C8(void); extern void sub_807DA14(void); extern void sub_807DA4C(void); -extern void sub_807DBA4(u8 a, u8 b, int c); -extern bool8 sub_807DBE8(void); +extern void Weather_SetTargetBlendCoeffs(u8 a, u8 b, int c); +extern bool8 Weather_UpdateBlend(void); extern void SetRainStrengthFromSoundEffect(u16 sndEff); extern void sub_807D5F0(u8 a, u8 b, u8 c); @@ -93,44 +87,44 @@ extern void sub_807D5F0(u8 a, u8 b, u8 c); // Clouds //------------------------------------------------------------------------------ -void sub_807DE78(void) +void Clouds_InitVars(void) { gWeatherPtr->unknown_6C1 = 0; gWeatherPtr->unknown_6C2 = 20; - gWeatherPtr->unknown_6D2 = 0; - gWeatherPtr->unknown_6CC = 0; - if (gWeatherPtr->unknown_6DE == 0) - sub_807DB64(0, 16); + gWeatherPtr->weatherGfxLoaded = FALSE; + gWeatherPtr->initStep = 0; + if (gWeatherPtr->cloudsActive == FALSE) + Weather_SetBlendCoeffs(0, 16); } -void sub_807DEF4(void); +void Clouds_Main(void); -void sub_807DEC4(void) +void Clouds_InitAll(void) { - sub_807DE78(); - while (gWeatherPtr->unknown_6D2 == 0) - sub_807DEF4(); + Clouds_InitVars(); + while (gWeatherPtr->weatherGfxLoaded == FALSE) + Clouds_Main(); } -void sub_807DFD4(void); +void CreateCloudSprites(void); -void sub_807DEF4(void) +void Clouds_Main(void) { - switch (gWeatherPtr->unknown_6CC) + switch (gWeatherPtr->initStep) { case 0: - sub_807DFD4(); - gWeatherPtr->unknown_6CC++; + CreateCloudSprites(); + gWeatherPtr->initStep++; break; case 1: - sub_807DBA4(12, 8, 1); - gWeatherPtr->unknown_6CC++; + Weather_SetTargetBlendCoeffs(12, 8, 1); + gWeatherPtr->initStep++; break; case 2: - if (sub_807DBE8()) + if (Weather_UpdateBlend()) { - gWeatherPtr->unknown_6D2 = 1; - gWeatherPtr->unknown_6CC++; + gWeatherPtr->weatherGfxLoaded = TRUE; + gWeatherPtr->initStep++; } break; } @@ -138,16 +132,16 @@ void sub_807DEF4(void) void sub_807E0A0(void); -bool8 sub_807DF54(void) +bool8 Clouds_Finish(void) { switch (gWeatherPtr->unknown_6CE) { case 0: - sub_807DBA4(0, 16, 1); + Weather_SetTargetBlendCoeffs(0, 16, 1); gWeatherPtr->unknown_6CE++; return TRUE; case 1: - if (sub_807DBE8()) + if (Weather_UpdateBlend()) { sub_807E0A0(); gWeatherPtr->unknown_6CE++; @@ -177,17 +171,17 @@ int sub_807DFD0(void) return 0; } -void sub_807DFD4(void) +void CreateCloudSprites(void) { u16 i; - if (gWeatherPtr->unknown_6DE == 1) + if (gWeatherPtr->cloudsActive == TRUE) return; - LoadSpriteSheet(&gWeatherCloudSpriteSheet); + LoadSpriteSheet(&sCloudSpriteSheet); sub_807D8C0(gUnknown_08397108); for (i = 0; i < 3; i++) { - u8 spriteId = CreateSprite(&gSpriteTemplate_839A9F0, 0, 0, 0xFF); + u8 spriteId = CreateSprite(&sCloudSpriteTemplate, 0, 0, 0xFF); if (spriteId != 64) { @@ -203,14 +197,14 @@ void sub_807DFD4(void) gWeatherPtr->cloudSprites[i] = NULL; } } - gWeatherPtr->unknown_6DE = 1; + gWeatherPtr->cloudsActive = TRUE; } void sub_807E0A0(void) { u16 i; - if (gWeatherPtr->unknown_6DE == 0) + if (gWeatherPtr->cloudsActive == FALSE) return; for (i = 0; i < 3; i++) { @@ -218,7 +212,7 @@ void sub_807E0A0(void) DestroySprite(gWeatherPtr->cloudSprites[i]); } FreeSpriteTilesByTag(0x1200); - gWeatherPtr->unknown_6DE = 0; + gWeatherPtr->cloudsActive = FALSE; } void sub_807E0F4(struct Sprite *sprite) @@ -230,8 +224,8 @@ void sub_807E0F4(struct Sprite *sprite) void sub_807E110(void) { - gWeatherPtr->unknown_6CC = 0; - gWeatherPtr->unknown_6D2 = 0; + gWeatherPtr->initStep = 0; + gWeatherPtr->weatherGfxLoaded = FALSE; gWeatherPtr->unknown_6C1 = 0; gWeatherPtr->unknown_6C2 = 0; } @@ -241,36 +235,36 @@ void sub_807E174(void); void sub_807E144(void) { sub_807E110(); - while (gWeatherPtr->unknown_6D2 == 0) + while (gWeatherPtr->weatherGfxLoaded == FALSE) sub_807E174(); } void sub_807E174(void) { - switch (gWeatherPtr->unknown_6CC) + switch (gWeatherPtr->initStep) { case 0: if (gWeatherPtr->unknown_6C6 != 0) - gWeatherPtr->unknown_6CC++; + gWeatherPtr->initStep++; break; case 1: sub_807D9A8(); - gWeatherPtr->unknown_6CC++; + gWeatherPtr->initStep++; break; case 2: if (sub_807D9C8() == FALSE) - gWeatherPtr->unknown_6CC++; + gWeatherPtr->initStep++; break; case 3: sub_807DA14(); - gWeatherPtr->unknown_6CC++; + gWeatherPtr->initStep++; break; case 4: sub_807DA4C(); if (gWeatherPtr->unknown_73C == 6) { - gWeatherPtr->unknown_6D2 = 1; - gWeatherPtr->unknown_6CC++; + gWeatherPtr->weatherGfxLoaded = TRUE; + gWeatherPtr->initStep++; } break; default: @@ -307,7 +301,8 @@ void task50_0807B6D4(u8 taskId) task->tBlendDelay = 0; task->tWinRange = REG_WININ; REG_WININ = WIN_RANGE(63, 63); - REG_BLDCNT = 0x9E; + REG_BLDCNT = BLDCNT_TGT1_BG1 | BLDCNT_TGT1_BG2 | BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ + | BLDCNT_EFFECT_LIGHTEN; REG_BLDY = 0; task->tState++; // fall through @@ -357,8 +352,8 @@ void task50_0807B6D4(u8 taskId) void LightRain_InitVars(void) { - gWeatherPtr->unknown_6CC = 0; - gWeatherPtr->unknown_6D2 = 0; + gWeatherPtr->initStep = 0; + gWeatherPtr->weatherGfxLoaded = FALSE; gWeatherPtr->unknown_6D6 = 0; gWeatherPtr->unknown_6DB = 8; gWeatherPtr->unknown_6DC = 0; @@ -368,36 +363,36 @@ void LightRain_InitVars(void) SetRainStrengthFromSoundEffect(SE_T_KOAME); } -void sub_807E400(void); +void LightRain_Main(void); -void sub_807E3D0(void) +void LightRain_InitAll(void) { LightRain_InitVars(); - while (gWeatherPtr->unknown_6D2 == 0) - sub_807E400(); + while (gWeatherPtr->weatherGfxLoaded == FALSE) + LightRain_Main(); } -void sub_807E7A4(void); -u8 sub_807E7B4(void); +void LoadRainSpriteSheet(void); +u8 CreateRainSprites(void); u8 sub_807E8E8(void); -void sub_807E400(void) +void LightRain_Main(void) { - switch (gWeatherPtr->unknown_6CC) + switch (gWeatherPtr->initStep) { case 0: - sub_807E7A4(); - gWeatherPtr->unknown_6CC++; + LoadRainSpriteSheet(); + gWeatherPtr->initStep++; break; case 1: - if (sub_807E7B4() == 0) - gWeatherPtr->unknown_6CC++; + if (CreateRainSprites() == 0) + gWeatherPtr->initStep++; break; case 2: if (sub_807E8E8() == FALSE) { - gWeatherPtr->unknown_6D2 = 1; - gWeatherPtr->unknown_6CC++; + gWeatherPtr->weatherGfxLoaded = TRUE; + gWeatherPtr->initStep++; } break; } @@ -405,14 +400,14 @@ void sub_807E400(void) void sub_807E974(void); -bool8 sub_807E460(void) +bool8 LightRain_Finish(void) { switch (gWeatherPtr->unknown_6CE) { case 0: - if (gWeatherPtr->unknown_6D1 == 3 - || gWeatherPtr->unknown_6D1 == 5 - || gWeatherPtr->unknown_6D1 == 13) + if (gWeatherPtr->nextWeather == WEATHER_RAIN_LIGHT + || gWeatherPtr->nextWeather == WEATHER_RAIN_MED + || gWeatherPtr->nextWeather == WEATHER_RAIN_HEAVY) { gWeatherPtr->unknown_6CE = 0xFF; return FALSE; @@ -542,11 +537,11 @@ void sub_807E6F0(struct Sprite *sprite, u16 b) } } -extern const struct SpriteSheet gUnknown_0839AACC; // defined below +extern const struct SpriteSheet sRainSpriteSheet; // defined below -void sub_807E7A4(void) +void LoadRainSpriteSheet(void) { - LoadSpriteSheet(&gUnknown_0839AACC); + LoadSpriteSheet(&sRainSpriteSheet); } const struct Coords16 gUnknown_0839AA08[] = @@ -577,7 +572,7 @@ const struct Coords16 gUnknown_0839AA08[] = { 48, 96}, }; -const struct OamData gOamData_839AA68 = +static const struct OamData gOamData_839AA68 = { .y = 0, .affineMode = 0, @@ -594,13 +589,13 @@ const struct OamData gOamData_839AA68 = .affineParam = 0, }; -const union AnimCmd gSpriteAnim_839AA70[] = +static const union AnimCmd gSpriteAnim_839AA70[] = { ANIMCMD_FRAME(0, 16), ANIMCMD_JUMP(0), }; -const union AnimCmd gSpriteAnim_839AA78[] = +static const union AnimCmd gSpriteAnim_839AA78[] = { ANIMCMD_FRAME(8, 3), ANIMCMD_FRAME(32, 2), @@ -608,7 +603,7 @@ const union AnimCmd gSpriteAnim_839AA78[] = ANIMCMD_END, }; -const union AnimCmd gSpriteAnim_839AA88[] = +static const union AnimCmd gSpriteAnim_839AA88[] = { ANIMCMD_FRAME(8, 3), ANIMCMD_FRAME(16, 3), @@ -616,14 +611,14 @@ const union AnimCmd gSpriteAnim_839AA88[] = ANIMCMD_END, }; -const union AnimCmd *const gSpriteAnimTable_839AA98[] = +static const union AnimCmd *const gSpriteAnimTable_839AA98[] = { gSpriteAnim_839AA70, gSpriteAnim_839AA78, gSpriteAnim_839AA88, }; -const struct SpriteTemplate gSpriteTemplate_839AAA4 = +static const struct SpriteTemplate sRainSpriteTemplate = { .tileTag = 4614, .paletteTag = 4608, @@ -647,9 +642,9 @@ const u16 gUnknown_0839AAC4[][2] = {12, 10}, }; -const struct SpriteSheet gUnknown_0839AACC = {WeatherRainTiles, sizeof(WeatherRainTiles), 0x1206}; +static const struct SpriteSheet sRainSpriteSheet = {gWeatherRainTiles, sizeof(gWeatherRainTiles), 0x1206}; -const struct OamData gOamData_839AAD4 = +static const struct OamData gOamData_839AAD4 = { .y = 0, .affineMode = 0, @@ -666,32 +661,32 @@ const struct OamData gOamData_839AAD4 = .affineParam = 0, }; -const struct SpriteFrameImage gSpriteImageTable_839AADC[] = +static const struct SpriteFrameImage gSpriteImageTable_839AADC[] = { - {gSpriteImage_8398948, sizeof(gSpriteImage_8398948)}, - {gSpriteImage_8398968, sizeof(gSpriteImage_8398968)}, + {gWeatherSnow1Tiles, sizeof(gWeatherSnow1Tiles)}, + {gWeatherSnow2Tiles, sizeof(gWeatherSnow2Tiles)}, }; -const union AnimCmd gSpriteAnim_839AAEC[] = +static const union AnimCmd gSpriteAnim_839AAEC[] = { ANIMCMD_FRAME(0, 16), ANIMCMD_END, }; -const union AnimCmd gSpriteAnim_839AAF4[] = +static const union AnimCmd gSpriteAnim_839AAF4[] = { ANIMCMD_FRAME(1, 16), ANIMCMD_END, }; -const union AnimCmd *const gSpriteAnimTable_839AAFC[] = +static const union AnimCmd *const gSpriteAnimTable_839AAFC[] = { gSpriteAnim_839AAEC, gSpriteAnim_839AAF4, }; void sub_807ED48(struct Sprite *); -const struct SpriteTemplate gSpriteTemplate_839AB04 = +static const struct SpriteTemplate sSnowflakeSpriteTemplate = { .tileTag = 0xFFFF, .paletteTag = 4608, @@ -703,9 +698,9 @@ const struct SpriteTemplate gSpriteTemplate_839AB04 = }; // unused data -const u16 unusedData_839AB1C[] = {0, 6, 6, 12, 18, 42, 300, 300}; +static const u16 unusedData_839AB1C[] = {0, 6, 6, 12, 18, 42, 300, 300}; -const struct OamData gOamData_839AB2C = +static const struct OamData gOamData_839AB2C = { .y = 0, .affineMode = 0, @@ -722,43 +717,43 @@ const struct OamData gOamData_839AB2C = .affineParam = 0, }; -const union AnimCmd gSpriteAnim_839AB34[] = +static const union AnimCmd gSpriteAnim_839AB34[] = { ANIMCMD_FRAME(0, 16), ANIMCMD_END, }; -const union AnimCmd gSpriteAnim_839AB3C[] = +static const union AnimCmd gSpriteAnim_839AB3C[] = { ANIMCMD_FRAME(32, 16), ANIMCMD_END, }; -const union AnimCmd gSpriteAnim_839AB44[] = +static const union AnimCmd gSpriteAnim_839AB44[] = { ANIMCMD_FRAME(64, 16), ANIMCMD_END, }; -const union AnimCmd gSpriteAnim_839AB4C[] = +static const union AnimCmd gSpriteAnim_839AB4C[] = { ANIMCMD_FRAME(96, 16), ANIMCMD_END, }; -const union AnimCmd gSpriteAnim_839AB54[] = +static const union AnimCmd gSpriteAnim_839AB54[] = { ANIMCMD_FRAME(128, 16), ANIMCMD_END, }; -const union AnimCmd gSpriteAnim_839AB5C[] = +static const union AnimCmd gSpriteAnim_839AB5C[] = { ANIMCMD_FRAME(160, 16), ANIMCMD_END, }; -const union AnimCmd *const gSpriteAnimTable_839AB64[] = +static const union AnimCmd *const gSpriteAnimTable_839AB64[] = { gSpriteAnim_839AB34, gSpriteAnim_839AB3C, @@ -768,19 +763,19 @@ const union AnimCmd *const gSpriteAnimTable_839AB64[] = gSpriteAnim_839AB5C, }; -const union AffineAnimCmd gSpriteAffineAnim_839AB7C[] = +static const union AffineAnimCmd gSpriteAffineAnim_839AB7C[] = { AFFINEANIMCMD_FRAME(0x200, 0x200, 0, 0), AFFINEANIMCMD_END, }; -const union AffineAnimCmd *const gSpriteAffineAnimTable_839AB8C[] = +static const union AffineAnimCmd *const gSpriteAffineAnimTable_839AB8C[] = { gSpriteAffineAnim_839AB7C, }; -void sub_807F688(struct Sprite *); -const struct SpriteTemplate gSpriteTemplate_839AB90 = +static void Fog2SpriteCallback(struct Sprite *); +static const struct SpriteTemplate sFog2SpriteTemplate = { .tileTag = 4609, .paletteTag = 4608, @@ -788,145 +783,10 @@ const struct SpriteTemplate gSpriteTemplate_839AB90 = .anims = gSpriteAnimTable_839AB64, .images = NULL, .affineAnims = gSpriteAffineAnimTable_839AB8C, - .callback = sub_807F688, -}; - -const struct SpriteSheet gWeatherFog1SpriteSheet = {gWeatherFog1Tiles, sizeof(gWeatherFog1Tiles), 0x1201}; -const struct SpriteSheet gWeatherAshSpriteSheet = {WeatherAshTiles, sizeof(WeatherAshTiles), 0x1202}; - -const struct OamData gOamData_839ABB8 = -{ - .y = 0, - .affineMode = 0, - .objMode = 1, - .mosaic = 0, - .bpp = 0, - .shape = 0, - .x = 0, - .matrixNum = 0, - .size = 3, - .tileNum = 0, - .priority = 1, - .paletteNum = 15, - .affineParam = 0, -}; - -const union AnimCmd gSpriteAnim_839ABC0[] = -{ - ANIMCMD_FRAME(0, 60), - ANIMCMD_FRAME(64, 60), - ANIMCMD_JUMP(0), -}; - -const union AnimCmd *const gSpriteAnimTable_839ABCC[] = -{ - gSpriteAnim_839ABC0, -}; - -void sub_807FAA8(struct Sprite *); -const struct SpriteTemplate gSpriteTemplate_839ABD0 = -{ - .tileTag = 4610, - .paletteTag = 4608, - .oam = &gOamData_839ABB8, - .anims = gSpriteAnimTable_839ABCC, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_807FAA8, -}; - -const struct SpriteSheet gWeatherFog0SpriteSheet = {WeatherFog0Tiles, sizeof(WeatherFog0Tiles), 0x1203}; - -const struct OamData gOamData_839ABF0 = -{ - .y = 0, - .affineMode = 0, - .objMode = 1, - .mosaic = 0, - .bpp = 0, - .shape = 0, - .x = 0, - .matrixNum = 0, - .size = 3, - .tileNum = 0, - .priority = 2, - .paletteNum = 0, - .affineParam = 0, -}; - -const union AnimCmd gSpriteAnim_839ABF8[] = -{ - ANIMCMD_FRAME(0, 16), - ANIMCMD_END, -}; - -const union AnimCmd *const gSpriteAnimTable_839AC00[] = -{ - gSpriteAnim_839ABF8, -}; - -void sub_807FE3C(struct Sprite *); -const struct SpriteTemplate gSpriteTemplate_839AC04 = -{ - .tileTag = 4611, - .paletteTag = 4608, - .oam = &gOamData_839ABF0, - .anims = gSpriteAnimTable_839AC00, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_807FE3C, -}; - -const struct OamData gOamData_839AC1C = -{ - .y = 0, - .affineMode = 0, - .objMode = 1, - .mosaic = 0, - .bpp = 0, - .shape = 0, - .x = 0, - .matrixNum = 0, - .size = 3, - .tileNum = 0, - .priority = 1, - .paletteNum = 0, - .affineParam = 0, -}; - -const union AnimCmd gSpriteAnim_839AC24[] = -{ - ANIMCMD_FRAME(0, 3), - ANIMCMD_END, -}; - -const union AnimCmd gSpriteAnim_839AC2C[] = -{ - ANIMCMD_FRAME(64, 3), - ANIMCMD_END, -}; - -const union AnimCmd *const gSpriteAnimTable_839AC34[] = -{ - gSpriteAnim_839AC24, - gSpriteAnim_839AC2C, -}; - -void sub_8080338(struct Sprite *); -const struct SpriteTemplate gSpriteTemplate_839AC3C = -{ - .tileTag = 4612, - .paletteTag = 4609, - .oam = &gOamData_839AC1C, - .anims = gSpriteAnimTable_839AC34, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8080338, + .callback = Fog2SpriteCallback, }; -const struct SpriteSheet gWeatherSandstormSpriteSheet = {WeatherSandstormTiles, sizeof(WeatherSandstormTiles), 0x1204}; - -bool8 sub_807E7B4(void) +bool8 CreateRainSprites(void) { u8 r7; u8 spriteId; @@ -935,7 +795,7 @@ bool8 sub_807E7B4(void) return FALSE; r7 = gWeatherPtr->unknown_6DA; - spriteId = CreateSpriteAtEnd(&gSpriteTemplate_839AAA4, + spriteId = CreateSpriteAtEnd(&sRainSpriteTemplate, gUnknown_0839AA08[r7].x, gUnknown_0839AA08[r7].y, 78); if (spriteId != 64) { @@ -946,11 +806,11 @@ bool8 sub_807E7B4(void) sub_807E4EC(&gSprites[spriteId]); sub_807E6F0(&gSprites[spriteId], r7 * 9); gSprites[spriteId].invisible = TRUE; - gWeatherPtr->unknown_0[r7] = &gSprites[spriteId]; + gWeatherPtr->rainSprites[r7] = &gSprites[spriteId]; } else { - gWeatherPtr->unknown_0[r7] = NULL; + gWeatherPtr->rainSprites[r7] = NULL; } if (++gWeatherPtr->unknown_6DA == 24) @@ -959,12 +819,12 @@ bool8 sub_807E7B4(void) for (i = 0; i < 24; i++) { - if (gWeatherPtr->unknown_0[i] != NULL) + if (gWeatherPtr->rainSprites[i] != NULL) { - if (gWeatherPtr->unknown_0[i]->data[6] == 0) - gWeatherPtr->unknown_0[i]->callback = sub_807E5C0; + if (gWeatherPtr->rainSprites[i]->data[6] == 0) + gWeatherPtr->rainSprites[i]->callback = sub_807E5C0; else - gWeatherPtr->unknown_0[i]->callback = sub_807E6C4; + gWeatherPtr->rainSprites[i]->callback = sub_807E6C4; } } return FALSE; @@ -982,13 +842,13 @@ bool8 sub_807E8E8(void) gWeatherPtr->unknown_6D6 = 0; if (gWeatherPtr->unknown_6D8 < gWeatherPtr->unknown_6D9) { - gWeatherPtr->unknown_0[gWeatherPtr->unknown_6D8++]->data[5] = 1; + gWeatherPtr->rainSprites[gWeatherPtr->unknown_6D8++]->data[5] = 1; } else { gWeatherPtr->unknown_6D8--; - gWeatherPtr->unknown_0[gWeatherPtr->unknown_6D8]->data[5] = 0; - gWeatherPtr->unknown_0[gWeatherPtr->unknown_6D8]->invisible = TRUE; + gWeatherPtr->rainSprites[gWeatherPtr->unknown_6D8]->data[5] = 0; + gWeatherPtr->rainSprites[gWeatherPtr->unknown_6D8]->invisible = TRUE; } } return TRUE; @@ -1000,8 +860,8 @@ void sub_807E974(void) for (i = 0; i < gWeatherPtr->unknown_6DA; i++) { - if (gWeatherPtr->unknown_0[i] != NULL) - DestroySprite(gWeatherPtr->unknown_0[i]); + if (gWeatherPtr->rainSprites[i] != NULL) + DestroySprite(gWeatherPtr->rainSprites[i]); } gWeatherPtr->unknown_6DA = 0; FreeSpriteTilesByTag(0x1206); @@ -1013,26 +873,26 @@ void sub_807E974(void) void Snow_InitVars(void) { - gWeatherPtr->unknown_6CC = 0; - gWeatherPtr->unknown_6D2 = 0; + gWeatherPtr->initStep = 0; + gWeatherPtr->weatherGfxLoaded = FALSE; gWeatherPtr->unknown_6C1 = 3; gWeatherPtr->unknown_6C2 = 20; gWeatherPtr->unknown_6E5 = 16; gWeatherPtr->unknown_6E0 = 0; } -void snowflakes_progress2(void); +void Snow_Main(void); void sub_807ED48(struct Sprite *); -void sub_807EA18(void) +void Snow_InitAll(void) { Snow_InitVars(); - while (gWeatherPtr->unknown_6D2 == 0) + while (gWeatherPtr->weatherGfxLoaded == FALSE) { u16 i; - snowflakes_progress2(); - for (i = 0; i < gWeatherPtr->unknown_6E4; i++) + Snow_Main(); + for (i = 0; i < gWeatherPtr->snowflakeSpriteCount; i++) { sub_807ED48(gWeatherPtr->snowflakeSprites[i]); } @@ -1041,16 +901,16 @@ void sub_807EA18(void) u8 snowflakes_progress(void); -void snowflakes_progress2(void) +void Snow_Main(void) { - if (gWeatherPtr->unknown_6CC == 0 && snowflakes_progress() == FALSE) + if (gWeatherPtr->initStep == 0 && snowflakes_progress() == FALSE) { - gWeatherPtr->unknown_6D2 = 1; - gWeatherPtr->unknown_6CC++; + gWeatherPtr->weatherGfxLoaded = TRUE; + gWeatherPtr->initStep++; } } -bool8 sub_807EAC0(void) +bool8 Snow_Finish(void) { switch (gWeatherPtr->unknown_6CE) { @@ -1070,46 +930,46 @@ bool8 sub_807EAC0(void) return FALSE; } -bool8 snowflake_add(void); -bool8 snowflake_remove(void); +bool8 CreateSnowflakeSprite(void); +bool8 RemoveSnowflakeSprite(void); bool8 snowflakes_progress(void) { - if (gWeatherPtr->unknown_6E4 == gWeatherPtr->unknown_6E5) + if (gWeatherPtr->snowflakeSpriteCount == gWeatherPtr->unknown_6E5) return FALSE; gWeatherPtr->unknown_6E0++; if (gWeatherPtr->unknown_6E0 > 36) { gWeatherPtr->unknown_6E0 = 0; - if (gWeatherPtr->unknown_6E4 < gWeatherPtr->unknown_6E5) - snowflake_add(); + if (gWeatherPtr->snowflakeSpriteCount < gWeatherPtr->unknown_6E5) + CreateSnowflakeSprite(); else - snowflake_remove(); + RemoveSnowflakeSprite(); } - return (gWeatherPtr->unknown_6E4 != gWeatherPtr->unknown_6E5); + return (gWeatherPtr->snowflakeSpriteCount != gWeatherPtr->unknown_6E5); } void sub_807EC40(struct Sprite *); -bool8 snowflake_add(void) +bool8 CreateSnowflakeSprite(void) { - u8 spriteId = CreateSpriteAtEnd(&gSpriteTemplate_839AB04, 0, 0, 78); + u8 spriteId = CreateSpriteAtEnd(&sSnowflakeSpriteTemplate, 0, 0, 78); if (spriteId == 64) return FALSE; - gSprites[spriteId].data[4] = gWeatherPtr->unknown_6E4; + gSprites[spriteId].data[4] = gWeatherPtr->snowflakeSpriteCount; sub_807EC40(&gSprites[spriteId]); gSprites[spriteId].coordOffsetEnabled = TRUE; - gWeatherPtr->snowflakeSprites[gWeatherPtr->unknown_6E4++] = &gSprites[spriteId]; + gWeatherPtr->snowflakeSprites[gWeatherPtr->snowflakeSpriteCount++] = &gSprites[spriteId]; return TRUE; } -bool8 snowflake_remove(void) +bool8 RemoveSnowflakeSprite(void) { - if (gWeatherPtr->unknown_6E4 != 0) + if (gWeatherPtr->snowflakeSpriteCount != 0) { - DestroySprite(gWeatherPtr->snowflakeSprites[--gWeatherPtr->unknown_6E4]); + DestroySprite(gWeatherPtr->snowflakeSprites[--gWeatherPtr->snowflakeSpriteCount]); return TRUE; } return FALSE; @@ -1196,108 +1056,108 @@ void sub_807ED48(struct Sprite *sprite) // Medium Rain //------------------------------------------------------------------------------ -void sub_807EE80(void) +void MedRain_InitVars(void) { - gWeatherPtr->unknown_6CC = 0; - gWeatherPtr->unknown_6D2 = 0; + gWeatherPtr->initStep = 0; + gWeatherPtr->weatherGfxLoaded = FALSE; gWeatherPtr->unknown_6D6 = 0; gWeatherPtr->unknown_6DB = 4; gWeatherPtr->unknown_6DC = 0; gWeatherPtr->unknown_6D9 = 16; gWeatherPtr->unknown_6C1 = 3; gWeatherPtr->unknown_6C2 = 20; - gWeatherPtr->unknown_6D2 = 0; // duplicate assignment + gWeatherPtr->weatherGfxLoaded = FALSE; // duplicate assignment gWeatherPtr->unknown_6ED = 0; SetRainStrengthFromSoundEffect(SE_T_AME); } -void sub_807EFC0(void); +void Rain_Main(void); -void sub_807EEF4(void) +void MedRain_InitAll(void) { - sub_807EE80(); - while (gWeatherPtr->unknown_6D2 == 0) - sub_807EFC0(); + MedRain_InitVars(); + while (gWeatherPtr->weatherGfxLoaded == FALSE) + Rain_Main(); } //------------------------------------------------------------------------------ // Heavy Rain //------------------------------------------------------------------------------ -void sub_807EF24(void) +void HeavyRain_InitVars(void) { - gWeatherPtr->unknown_6CC = 0; - gWeatherPtr->unknown_6D2 = 0; + gWeatherPtr->initStep = 0; + gWeatherPtr->weatherGfxLoaded = FALSE; gWeatherPtr->unknown_6D6 = 0; gWeatherPtr->unknown_6DB = 4; gWeatherPtr->unknown_6DC = 1; gWeatherPtr->unknown_6D9 = 24; gWeatherPtr->unknown_6C1 = 3; gWeatherPtr->unknown_6C2 = 20; - gWeatherPtr->unknown_6D2 = 0; // duplicate assignment + gWeatherPtr->weatherGfxLoaded = FALSE; // duplicate assignment SetRainStrengthFromSoundEffect(SE_T_OOAME); } -void sub_807EF90(void) +void HeavyRain_InitAll(void) { - sub_807EF24(); - while (gWeatherPtr->unknown_6D2 == 0) - sub_807EFC0(); + HeavyRain_InitVars(); + while (gWeatherPtr->weatherGfxLoaded == FALSE) + Rain_Main(); } -void sub_807F434(void); -void sub_807F3F8(u16); +void UpdateThunderSound(void); +void SetThunderCounter(u16); -void sub_807EFC0(void) +void Rain_Main(void) { - sub_807F434(); - switch (gWeatherPtr->unknown_6CC) + UpdateThunderSound(); + switch (gWeatherPtr->initStep) { case 0: - sub_807E7A4(); - gWeatherPtr->unknown_6CC++; + LoadRainSpriteSheet(); + gWeatherPtr->initStep++; break; case 1: - if (sub_807E7B4()) + if (CreateRainSprites()) break; - gWeatherPtr->unknown_6CC++; + gWeatherPtr->initStep++; break; case 2: if (sub_807E8E8()) break; - gWeatherPtr->unknown_6D2 = 1; - gWeatherPtr->unknown_6CC++; + gWeatherPtr->weatherGfxLoaded = TRUE; + gWeatherPtr->initStep++; break; case 3: if (gWeatherPtr->unknown_6C6 == 0) break; - gWeatherPtr->unknown_6CC = 6; + gWeatherPtr->initStep = 6; break; case 4: gWeatherPtr->unknown_6EA = 1; gWeatherPtr->unknown_6E6 = (Random() % 360) + 360; - gWeatherPtr->unknown_6CC++; + gWeatherPtr->initStep++; // fall through case 5: if (--gWeatherPtr->unknown_6E6 != 0) break; - gWeatherPtr->unknown_6CC++; + gWeatherPtr->initStep++; break; case 6: gWeatherPtr->unknown_6EA = 1; gWeatherPtr->unknown_6EB = Random() % 2; - gWeatherPtr->unknown_6CC++; + gWeatherPtr->initStep++; break; case 7: gWeatherPtr->unknown_6EC = (Random() & 1) + 1; - gWeatherPtr->unknown_6CC++; + gWeatherPtr->initStep++; // fall through case 8: sub_807D5BC(19); if (gWeatherPtr->unknown_6EB == 0 && gWeatherPtr->unknown_6EC == 1) - sub_807F3F8(20); + SetThunderCounter(20); gWeatherPtr->unknown_6E6 = (Random() % 3) + 6; - gWeatherPtr->unknown_6CC++; + gWeatherPtr->initStep++; break; case 9: if (--gWeatherPtr->unknown_6E6 != 0) @@ -1307,51 +1167,51 @@ void sub_807EFC0(void) if (--gWeatherPtr->unknown_6EC != 0) { gWeatherPtr->unknown_6E6 = (Random() % 16) + 60; - gWeatherPtr->unknown_6CC = 10; + gWeatherPtr->initStep = 10; } else if (gWeatherPtr->unknown_6EB == 0) { - gWeatherPtr->unknown_6CC = 4; + gWeatherPtr->initStep = 4; } else { - gWeatherPtr->unknown_6CC = 11; + gWeatherPtr->initStep = 11; } break; case 10: if (--gWeatherPtr->unknown_6E6 != 0) break; - gWeatherPtr->unknown_6CC = 8; + gWeatherPtr->initStep = 8; break; case 11: gWeatherPtr->unknown_6E6 = (Random() % 16) + 60; - gWeatherPtr->unknown_6CC++; + gWeatherPtr->initStep++; break; case 12: if (--gWeatherPtr->unknown_6E6 != 0) break; - sub_807F3F8(100); + SetThunderCounter(100); sub_807D5BC(19); // Why use "% 16" everywhere else and "& 0xF" here. So dumb. gWeatherPtr->unknown_6E6 = (Random() & 0xF) + 30; - gWeatherPtr->unknown_6CC++; + gWeatherPtr->initStep++; break; case 13: if (--gWeatherPtr->unknown_6E6 != 0) break; sub_807D5F0(19, 3, 5); - gWeatherPtr->unknown_6CC++; + gWeatherPtr->initStep++; break; case 14: if (gWeatherPtr->unknown_6C6 != 3) break; gWeatherPtr->unknown_6EA = 1; - gWeatherPtr->unknown_6CC = 4; + gWeatherPtr->initStep = 4; break; } } -bool8 sub_807F34C(void) +bool8 Rain_Finish(void) { switch (gWeatherPtr->unknown_6CE) { @@ -1360,12 +1220,12 @@ bool8 sub_807F34C(void) gWeatherPtr->unknown_6CE++; // fall through case 1: - sub_807EFC0(); + Rain_Main(); if (gWeatherPtr->unknown_6EA != 0) { - if (gWeatherPtr->unknown_6D1 == 3 - || gWeatherPtr->unknown_6D1 == 5 - || gWeatherPtr->unknown_6D1 == 13) + if (gWeatherPtr->nextWeather == WEATHER_RAIN_LIGHT + || gWeatherPtr->nextWeather == WEATHER_RAIN_MED + || gWeatherPtr->nextWeather == WEATHER_RAIN_HEAVY) return FALSE; gWeatherPtr->unknown_6D9 = 0; gWeatherPtr->unknown_6CE++; @@ -1384,20 +1244,20 @@ bool8 sub_807F34C(void) return TRUE; } -void sub_807F3F8(u16 a) +void SetThunderCounter(u16 max) { if (gWeatherPtr->unknown_6ED == 0) { - gWeatherPtr->unknown_6E8 = Random() % a; + gWeatherPtr->thunderCounter = Random() % max; gWeatherPtr->unknown_6ED = 1; } } -void sub_807F434(void) +void UpdateThunderSound(void) { if (gWeatherPtr->unknown_6ED == 1) { - if (gWeatherPtr->unknown_6E8 == 0) + if (gWeatherPtr->thunderCounter == 0) { if (IsSEPlaying()) return; @@ -1409,70 +1269,72 @@ void sub_807F434(void) } else { - gWeatherPtr->unknown_6E8--; + gWeatherPtr->thunderCounter--; } } } -void sub_807F49C(void) +//------------------------------------------------------------------------------ +// Fog 2 +//------------------------------------------------------------------------------ + +void Fog2_Main(void); +static void CreateFog2Sprites(void); +static void DestroyFog2Sprites(void); + +void Fog2_InitVars(void) { - gWeatherPtr->unknown_6CC = 0; - gWeatherPtr->unknown_6D2 = 0; + gWeatherPtr->initStep = 0; + gWeatherPtr->weatherGfxLoaded = FALSE; gWeatherPtr->unknown_6C1 = 0; gWeatherPtr->unknown_6C2 = 20; if (gWeatherPtr->unknown_6FB == 0) { gWeatherPtr->unknown_6F0 = 0; gWeatherPtr->unknown_6F2 = 0; - gWeatherPtr->unknown_6EE = 0; - sub_807DB64(0, 16); + gWeatherPtr->fog2ScrollPosX = 0; + Weather_SetBlendCoeffs(0, 16); } } -void sub_807F52C(void); - -void sub_807F4FC(void) +void Fog2_InitAll(void) { - sub_807F49C(); - while (gWeatherPtr->unknown_6D2 == 0) - sub_807F52C(); + Fog2_InitVars(); + while (gWeatherPtr->weatherGfxLoaded == FALSE) + Fog2_Main(); } -void sub_807F6E8(void); - -void sub_807F52C(void) +void Fog2_Main(void) { - gWeatherPtr->unknown_6EE = (gSpriteCoordOffsetX - gWeatherPtr->unknown_6F2) & 0xFF; + gWeatherPtr->fog2ScrollPosX = (gSpriteCoordOffsetX - gWeatherPtr->unknown_6F2) & 0xFF; if (++gWeatherPtr->unknown_6F0 > 3) { gWeatherPtr->unknown_6F0 = 0; gWeatherPtr->unknown_6F2++; } - switch (gWeatherPtr->unknown_6CC) + switch (gWeatherPtr->initStep) { case 0: - sub_807F6E8(); - if (gWeatherPtr->currWeather == 6) - sub_807DBA4(12, 8, 3); + CreateFog2Sprites(); + if (gWeatherPtr->currWeather == WEATHER_FOG_2) + Weather_SetTargetBlendCoeffs(12, 8, 3); else - sub_807DBA4(4, 16, 0); - gWeatherPtr->unknown_6CC++; + Weather_SetTargetBlendCoeffs(4, 16, 0); + gWeatherPtr->initStep++; break; case 1: - if (sub_807DBE8()) + if (Weather_UpdateBlend()) { - gWeatherPtr->unknown_6D2 = 1; - gWeatherPtr->unknown_6CC++; + gWeatherPtr->weatherGfxLoaded = TRUE; + gWeatherPtr->initStep++; } break; } } -void sub_807F7A4(void); - -bool8 sub_807F5EC(void) +bool8 Fog2_Finish(void) { - gWeatherPtr->unknown_6EE = (gSpriteCoordOffsetX - gWeatherPtr->unknown_6F2) & 0xFF; + gWeatherPtr->fog2ScrollPosX = (gSpriteCoordOffsetX - gWeatherPtr->unknown_6F2) & 0xFF; if (++gWeatherPtr->unknown_6F0 > 3) { gWeatherPtr->unknown_6F0 = 0; @@ -1481,16 +1343,16 @@ bool8 sub_807F5EC(void) switch (gWeatherPtr->unknown_6CE) { case 0: - sub_807DBA4(0, 16, 3); + Weather_SetTargetBlendCoeffs(0, 16, 3); gWeatherPtr->unknown_6CE++; break; case 1: - if (!sub_807DBE8()) + if (!Weather_UpdateBlend()) break; gWeatherPtr->unknown_6CE++; break; case 2: - sub_807F7A4(); + DestroyFog2Sprites(); gWeatherPtr->unknown_6CE++; break; default: @@ -1499,13 +1361,289 @@ bool8 sub_807F5EC(void) return TRUE; } -void sub_807F688(struct Sprite *sprite) +#define sprColumn data[0] + +static void Fog2SpriteCallback(struct Sprite *sprite) { sprite->pos2.y = (u8)gSpriteCoordOffsetY; - sprite->pos1.x = gWeatherPtr->unknown_6EE + 32 + sprite->data[0] * 64; + sprite->pos1.x = gWeatherPtr->fog2ScrollPosX + 32 + sprite->sprColumn * 64; if (sprite->pos1.x > 0x10F) { - sprite->pos1.x = 480 + gWeatherPtr->unknown_6EE - (4 - sprite->data[0]) * 64; + sprite->pos1.x = 480 + gWeatherPtr->fog2ScrollPosX - (4 - sprite->sprColumn) * 64; sprite->pos1.x &= 0x1FF; } } + +static void CreateFog2Sprites(void) +{ + u16 i; + + if (gWeatherPtr->unknown_6FB == 0) + { + struct SpriteSheet fog2SpriteSheet = {gWeatherFog2Tiles, sizeof(gWeatherFog2Tiles), 0x1201}; + + LoadSpriteSheet(&fog2SpriteSheet); + for (i = 0; i < 20; i++) + { + u8 spriteId = CreateSpriteAtEnd(&sFog2SpriteTemplate, 0, 0, 0xFF); + + if (spriteId != MAX_SPRITES) + { + struct Sprite *sprite = &gSprites[spriteId]; + + sprite->sprColumn = i % 5; + sprite->pos1.x = (i % 5) * 64 + 32; + sprite->pos1.y = (i / 5) * 64 + 32; + ((struct Weather2 *)gWeatherPtr)->fogSprites[i] = sprite; + } + else + { + ((struct Weather2 *)gWeatherPtr)->fogSprites[i] = NULL; + } + } + gWeatherPtr->unknown_6FB = 1; + } +} + +#undef sprColumn + +static void DestroyFog2Sprites(void) +{ + u16 i; + + if (gWeatherPtr->unknown_6FB != 0) + { + for (i = 0; i < 20; i++) + { + if (((struct Weather2 *)gWeatherPtr)->fogSprites[i] != NULL) + DestroySprite(((struct Weather2 *)gWeatherPtr)->fogSprites[i]); + } + FreeSpriteTilesByTag(0x1201); + gWeatherPtr->unknown_6FB = 0; + } +} + +//------------------------------------------------------------------------------ +// Fog 1 +//------------------------------------------------------------------------------ + +void Fog1_InitVars(void) +{ + gWeatherPtr->initStep = 0; + gWeatherPtr->weatherGfxLoaded = FALSE; + gWeatherPtr->unknown_6C1 = 0; + gWeatherPtr->unknown_6C2 = 20; + gWeatherPtr->unknown_6FE = 20; + if (gWeatherPtr->unknown_700 == 0) + { + Weather_SetBlendCoeffs(0, 16); + REG_BLDALPHA = BLDALPHA_BLEND(64, 63); // Those aren't even valid coefficients! + } +} + +void sub_807F888(void); + +void sub_807F858(void) +{ + Fog1_InitVars(); + while (gWeatherPtr->weatherGfxLoaded == FALSE) + sub_807F888(); +} + +void sub_807F99C(void); +void sub_807F9AC(void); + +void sub_807F888(void) +{ + gWeatherPtr->unknown_6FC = gSpriteCoordOffsetX & 0x1FF; + while (gWeatherPtr->unknown_6FC > 0xEF) + gWeatherPtr->unknown_6FC -= 0xF0; + switch (gWeatherPtr->initStep) + { + case 0: + sub_807F99C(); + gWeatherPtr->initStep++; + break; + case 1: + if (gWeatherPtr->unknown_700 == 0) + sub_807F9AC(); + Weather_SetTargetBlendCoeffs(16, 0, 1); + gWeatherPtr->initStep++; + break; + case 2: + if (!Weather_UpdateBlend()) + break; + gWeatherPtr->weatherGfxLoaded = TRUE; + gWeatherPtr->initStep++; + break; + default: + Weather_UpdateBlend(); + break; + } +} + +void sub_807FA54(void); + +bool8 sub_807F934(void) +{ + switch (gWeatherPtr->unknown_6CE) + { + case 0: + Weather_SetTargetBlendCoeffs(0, 16, 1); + gWeatherPtr->unknown_6CE++; + break; + case 1: + if (!Weather_UpdateBlend()) + break; + sub_807FA54(); + gWeatherPtr->unknown_6CE++; + break; + case 2: + REG_BLDALPHA = 0; + gWeatherPtr->unknown_6CE++; + return FALSE; + default: + return FALSE; + } + return TRUE; +} + +const struct SpriteSheet gWeatherAshSpriteSheet = {gWeatherAshTiles, sizeof(gWeatherAshTiles), 0x1202}; + +void sub_807F99C(void) +{ + LoadSpriteSheet(&gWeatherAshSpriteSheet); +} + +const struct OamData gOamData_839ABB8 = +{ + .y = 0, + .affineMode = 0, + .objMode = 1, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 1, + .paletteNum = 15, + .affineParam = 0, +}; + +const union AnimCmd gSpriteAnim_839ABC0[] = +{ + ANIMCMD_FRAME(0, 60), + ANIMCMD_FRAME(64, 60), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gSpriteAnimTable_839ABCC[] = +{ + gSpriteAnim_839ABC0, +}; + +void sub_807FAA8(struct Sprite *); +const struct SpriteTemplate gSpriteTemplate_839ABD0 = +{ + .tileTag = 4610, + .paletteTag = 4608, + .oam = &gOamData_839ABB8, + .anims = gSpriteAnimTable_839ABCC, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_807FAA8, +}; + +const struct SpriteSheet gWeatherFog1SpriteSheet = {gWeatherFog1Tiles, sizeof(gWeatherFog1Tiles), 0x1203}; + +const struct OamData gOamData_839ABF0 = +{ + .y = 0, + .affineMode = 0, + .objMode = 1, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 2, + .paletteNum = 0, + .affineParam = 0, +}; + +const union AnimCmd gSpriteAnim_839ABF8[] = +{ + ANIMCMD_FRAME(0, 16), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_839AC00[] = +{ + gSpriteAnim_839ABF8, +}; + +void sub_807FE3C(struct Sprite *); +const struct SpriteTemplate gSpriteTemplate_839AC04 = +{ + .tileTag = 4611, + .paletteTag = 4608, + .oam = &gOamData_839ABF0, + .anims = gSpriteAnimTable_839AC00, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_807FE3C, +}; + +const struct OamData gOamData_839AC1C = +{ + .y = 0, + .affineMode = 0, + .objMode = 1, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; + +const union AnimCmd gSpriteAnim_839AC24[] = +{ + ANIMCMD_FRAME(0, 3), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_839AC2C[] = +{ + ANIMCMD_FRAME(64, 3), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_839AC34[] = +{ + gSpriteAnim_839AC24, + gSpriteAnim_839AC2C, +}; + +void sub_8080338(struct Sprite *); +const struct SpriteTemplate gSpriteTemplate_839AC3C = +{ + .tileTag = 4612, + .paletteTag = 4609, + .oam = &gOamData_839AC1C, + .anims = gSpriteAnimTable_839AC34, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8080338, +}; + +const struct SpriteSheet gWeatherSandstormSpriteSheet = {gWeatherSandstormTiles, sizeof(gWeatherSandstormTiles), 0x1204}; + diff --git a/src/field/overworld.c b/src/field/overworld.c index 59aac5c33..387745f94 100644 --- a/src/field/overworld.c +++ b/src/field/overworld.c @@ -1737,7 +1737,7 @@ void sub_8054D4C(u32 a1) sub_805C7C4(0); FieldEffectActiveListClear(); InitFieldMessageBox(); - sub_807C828(); + StartWeather(); sub_8080750(); if (!a1) SetUpFieldTasks(); -- cgit v1.2.3 From a8c22a9f1de634d75d8ddc117bcd2fda59aac522 Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Sat, 25 Nov 2017 23:33:16 -0600 Subject: finish decompiling field_weather_2 --- asm/field_weather.s | 1960 ------------------------------------------- data/field_weather.s | 63 -- include/field_weather.h | 32 +- ld_script.txt | 2 - src/field/field_weather.c | 32 +- src/field/field_weather_2.c | 712 +++++++++++++++- src/field/overworld.c | 4 +- src/field/scrcmd.c | 2 +- 8 files changed, 756 insertions(+), 2051 deletions(-) delete mode 100644 asm/field_weather.s delete mode 100644 data/field_weather.s diff --git a/asm/field_weather.s b/asm/field_weather.s deleted file mode 100644 index aedcfe582..000000000 --- a/asm/field_weather.s +++ /dev/null @@ -1,1960 +0,0 @@ - .include "constants/gba_constants.inc" - .include "asm/macros.inc" - - .syntax unified - - .text - - thumb_func_start sub_807F9AC -sub_807F9AC: @ 807F9AC - push {r4,r5,lr} - ldr r0, _0807FA18 @ =gWeatherPtr - ldr r0, [r0] - movs r1, 0xE0 - lsls r1, 3 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _0807FA48 - movs r5, 0 -_0807F9C0: - ldr r0, _0807FA1C @ =gSpriteTemplate_839ABD0 - movs r1, 0 - movs r2, 0 - movs r3, 0x4E - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _0807FA24 - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - ldr r0, _0807FA20 @ =gSprites - adds r4, r0 - movs r0, 0 - strh r0, [r4, 0x30] - adds r0, r5, 0 - movs r1, 0x5 - bl __umodsi3 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x32] - adds r0, r5, 0 - movs r1, 0x5 - bl __udivsi3 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x34] - movs r1, 0x34 - ldrsh r0, [r4, r1] - lsls r0, 6 - adds r0, 0x20 - strh r0, [r4, 0x2E] - ldr r2, _0807FA18 @ =gWeatherPtr - ldr r0, [r2] - lsls r1, r5, 2 - adds r0, 0xF0 - adds r0, r1 - str r4, [r0] - b _0807FA32 - .align 2, 0 -_0807FA18: .4byte gWeatherPtr -_0807FA1C: .4byte gSpriteTemplate_839ABD0 -_0807FA20: .4byte gSprites -_0807FA24: - ldr r2, _0807FA50 @ =gWeatherPtr - ldr r1, [r2] - lsls r0, r5, 2 - adds r1, 0xF0 - adds r1, r0 - movs r0, 0 - str r0, [r1] -_0807FA32: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x13 - bls _0807F9C0 - ldr r0, [r2] - movs r1, 0xE0 - lsls r1, 3 - adds r0, r1 - movs r1, 0x1 - strb r1, [r0] -_0807FA48: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0807FA50: .4byte gWeatherPtr - thumb_func_end sub_807F9AC - - thumb_func_start sub_807FA54 -sub_807FA54: @ 807FA54 - push {r4,r5,lr} - ldr r0, _0807FAA0 @ =gWeatherPtr - ldr r1, [r0] - movs r2, 0xE0 - lsls r2, 3 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0 - beq _0807FA98 - movs r4, 0 - adds r5, r1, 0 - adds r5, 0xF0 -_0807FA6C: - lsls r0, r4, 2 - adds r0, r5, r0 - ldr r0, [r0] - cmp r0, 0 - beq _0807FA7A - bl DestroySprite -_0807FA7A: - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x13 - bls _0807FA6C - ldr r0, _0807FAA4 @ =0x00001202 - bl FreeSpriteTilesByTag - ldr r0, _0807FAA0 @ =gWeatherPtr - ldr r0, [r0] - movs r1, 0xE0 - lsls r1, 3 - adds r0, r1 - movs r1, 0 - strb r1, [r0] -_0807FA98: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0807FAA0: .4byte gWeatherPtr -_0807FAA4: .4byte 0x00001202 - thumb_func_end sub_807FA54 - - thumb_func_start sub_807FAA8 -sub_807FAA8: @ 807FAA8 - push {r4,lr} - adds r3, r0, 0 - ldrh r0, [r3, 0x30] - adds r0, 0x1 - strh r0, [r3, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5 - ble _0807FAC4 - movs r0, 0 - strh r0, [r3, 0x30] - ldrh r0, [r3, 0x2E] - adds r0, 0x1 - strh r0, [r3, 0x2E] -_0807FAC4: - ldr r1, _0807FB10 @ =gSpriteCoordOffsetY - ldrh r0, [r3, 0x2E] - ldrh r1, [r1] - adds r0, r1 - strh r0, [r3, 0x22] - ldr r0, _0807FB14 @ =gWeatherPtr - ldr r0, [r0] - ldr r1, _0807FB18 @ =0x000006fc - adds r2, r0, r1 - ldrh r1, [r2] - adds r1, 0x20 - movs r4, 0x32 - ldrsh r0, [r3, r4] - lsls r0, 6 - adds r1, r0 - strh r1, [r3, 0x20] - lsls r1, 16 - ldr r0, _0807FB1C @ =0x010f0000 - cmp r1, r0 - ble _0807FB08 - movs r0, 0xF0 - lsls r0, 1 - adds r1, r0, 0 - ldrh r2, [r2] - adds r1, r2 - movs r4, 0x32 - ldrsh r2, [r3, r4] - movs r0, 0x4 - subs r0, r2 - lsls r0, 6 - subs r1, r0 - ldr r0, _0807FB20 @ =0x000001ff - ands r1, r0 - strh r1, [r3, 0x20] -_0807FB08: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0807FB10: .4byte gSpriteCoordOffsetY -_0807FB14: .4byte gWeatherPtr -_0807FB18: .4byte 0x000006fc -_0807FB1C: .4byte 0x010f0000 -_0807FB20: .4byte 0x000001ff - thumb_func_end sub_807FAA8 - - thumb_func_start sub_807FB24 -sub_807FB24: @ 807FB24 - push {r4,lr} - ldr r0, _0807FB94 @ =gWeatherPtr - ldr r3, [r0] - ldr r1, _0807FB98 @ =0x000006cc - adds r0, r3, r1 - movs r1, 0 - movs r2, 0 - strh r2, [r0] - ldr r4, _0807FB9C @ =0x000006d2 - adds r0, r3, r4 - strb r1, [r0] - subs r4, 0x11 - adds r0, r3, r4 - strb r1, [r0] - ldr r0, _0807FBA0 @ =0x000006c2 - adds r1, r3, r0 - movs r0, 0x14 - strb r0, [r1] - movs r1, 0xDE - lsls r1, 3 - adds r0, r3, r1 - strh r2, [r0] - adds r4, 0x31 - adds r1, r3, r4 - movs r0, 0x1 - strh r0, [r1] - ldr r1, _0807FBA4 @ =0x00000724 - adds r0, r3, r1 - ldrb r2, [r0] - cmp r2, 0 - bne _0807FB8E - adds r4, 0x2A - adds r0, r3, r4 - strh r2, [r0] - subs r1, 0x6 - adds r0, r3, r1 - strh r2, [r0] - adds r4, 0x4 - adds r0, r3, r4 - strh r2, [r0] - adds r1, 0x4 - adds r0, r3, r1 - strh r2, [r0] - subs r4, 0x8 - adds r0, r3, r4 - strh r2, [r0] - subs r1, 0x8 - adds r0, r3, r1 - strh r2, [r0] - movs r0, 0 - movs r1, 0x10 - bl Weather_SetBlendCoeffs -_0807FB8E: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0807FB94: .4byte gWeatherPtr -_0807FB98: .4byte 0x000006cc -_0807FB9C: .4byte 0x000006d2 -_0807FBA0: .4byte 0x000006c2 -_0807FBA4: .4byte 0x00000724 - thumb_func_end sub_807FB24 - - thumb_func_start sub_807FBA8 -sub_807FBA8: @ 807FBA8 - push {r4,lr} - bl sub_807FB24 - ldr r0, _0807FBD0 @ =gWeatherPtr - ldr r1, [r0] - ldr r2, _0807FBD4 @ =0x000006d2 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0 - bne _0807FBC8 - adds r4, r1, r2 -_0807FBBE: - bl sub_807FBD8 - ldrb r0, [r4] - cmp r0, 0 - beq _0807FBBE -_0807FBC8: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0807FBD0: .4byte gWeatherPtr -_0807FBD4: .4byte 0x000006d2 - thumb_func_end sub_807FBA8 - - thumb_func_start sub_807FBD8 -sub_807FBD8: @ 807FBD8 - push {r4,r5,lr} - bl sub_807FC9C - ldr r0, _0807FBF8 @ =gWeatherPtr - ldr r5, [r0] - ldr r0, _0807FBFC @ =0x000006cc - adds r4, r5, r0 - ldrh r0, [r4] - cmp r0, 0x1 - beq _0807FC0C - cmp r0, 0x1 - bgt _0807FC00 - cmp r0, 0 - beq _0807FC06 - b _0807FC30 - .align 2, 0 -_0807FBF8: .4byte gWeatherPtr -_0807FBFC: .4byte 0x000006cc -_0807FC00: - cmp r0, 0x2 - beq _0807FC18 - b _0807FC30 -_0807FC06: - bl sub_807FD30 - b _0807FC2A -_0807FC0C: - movs r0, 0xC - movs r1, 0x8 - movs r2, 0x8 - bl Weather_SetTargetBlendCoeffs - b _0807FC2A -_0807FC18: - bl Weather_UpdateBlend - lsls r0, 24 - cmp r0, 0 - beq _0807FC30 - ldr r0, _0807FC38 @ =0x000006d2 - adds r1, r5, r0 - movs r0, 0x1 - strb r0, [r1] -_0807FC2A: - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] -_0807FC30: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0807FC38: .4byte 0x000006d2 - thumb_func_end sub_807FBD8 - - thumb_func_start sub_807FC3C -sub_807FC3C: @ 807FC3C - push {r4,lr} - bl sub_807FC9C - ldr r0, _0807FC5C @ =gWeatherPtr - ldr r0, [r0] - ldr r1, _0807FC60 @ =0x000006ce - adds r4, r0, r1 - ldrh r0, [r4] - cmp r0, 0x1 - beq _0807FC76 - cmp r0, 0x1 - bgt _0807FC64 - cmp r0, 0 - beq _0807FC6A - b _0807FC8E - .align 2, 0 -_0807FC5C: .4byte gWeatherPtr -_0807FC60: .4byte 0x000006ce -_0807FC64: - cmp r0, 0x2 - beq _0807FC82 - b _0807FC8E -_0807FC6A: - movs r0, 0 - movs r1, 0x10 - movs r2, 0x1 - bl Weather_SetTargetBlendCoeffs - b _0807FC86 -_0807FC76: - bl Weather_UpdateBlend - lsls r0, 24 - cmp r0, 0 - beq _0807FC92 - b _0807FC86 -_0807FC82: - bl sub_807FDE8 -_0807FC86: - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] - b _0807FC92 -_0807FC8E: - movs r0, 0 - b _0807FC94 -_0807FC92: - movs r0, 0x1 -_0807FC94: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_807FC3C - - thumb_func_start sub_807FC9C -sub_807FC9C: @ 807FC9C - push {r4,r5,lr} - ldr r0, _0807FD14 @ =gWeatherPtr - ldr r3, [r0] - ldr r0, _0807FD18 @ =0x0000071c - adds r2, r3, r0 - ldrh r0, [r2] - adds r0, 0x1 - movs r5, 0 - strh r0, [r2] - ldr r1, _0807FD1C @ =0x0000ffff - adds r4, r1, 0 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x2 - bls _0807FCC8 - movs r0, 0xE4 - lsls r0, 3 - adds r1, r3, r0 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - strh r5, [r2] -_0807FCC8: - ldr r1, _0807FD20 @ =0x0000071e - adds r2, r3, r1 - ldrh r0, [r2] - adds r0, 0x1 - strh r0, [r2] - ands r0, r4 - cmp r0, 0x4 - bls _0807FCE4 - ldr r0, _0807FD24 @ =0x00000722 - adds r1, r3, r0 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - strh r5, [r2] -_0807FCE4: - ldr r0, _0807FD28 @ =gSpriteCoordOffsetX - movs r2, 0xE4 - lsls r2, 3 - adds r1, r3, r2 - ldrh r0, [r0] - ldrh r1, [r1] - subs r0, r1 - movs r1, 0xFF - ands r0, r1 - subs r2, 0x8 - adds r1, r3, r2 - strh r0, [r1] - ldr r1, _0807FD2C @ =gSpriteCoordOffsetY - adds r2, 0xA - adds r0, r3, r2 - ldrh r0, [r0] - ldrh r1, [r1] - adds r0, r1 - subs r2, 0x8 - adds r1, r3, r2 - strh r0, [r1] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0807FD14: .4byte gWeatherPtr -_0807FD18: .4byte 0x0000071c -_0807FD1C: .4byte 0x0000ffff -_0807FD20: .4byte 0x0000071e -_0807FD24: .4byte 0x00000722 -_0807FD28: .4byte gSpriteCoordOffsetX -_0807FD2C: .4byte gSpriteCoordOffsetY - thumb_func_end sub_807FC9C - - thumb_func_start sub_807FD30 -sub_807FD30: @ 807FD30 - push {r4-r6,lr} - sub sp, 0x8 - ldr r0, _0807FD9C @ =gWeatherPtr - ldr r0, [r0] - ldr r1, _0807FDA0 @ =0x00000724 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _0807FDD6 - ldr r0, _0807FDA4 @ =gWeatherFog1SpriteSheet - ldr r1, [r0, 0x4] - ldr r0, [r0] - str r0, [sp] - str r1, [sp, 0x4] - mov r0, sp - bl LoadSpriteSheet - movs r6, 0 -_0807FD54: - adds r0, r6, 0 - movs r1, 0x5 - bl __udivsi3 - adds r5, r0, 0 - lsls r2, r5, 22 - asrs r2, 16 - ldr r0, _0807FDA8 @ =gSpriteTemplate_839AC04 - movs r1, 0 - movs r3, 0xFF - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _0807FDB0 - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - ldr r0, _0807FDAC @ =gSprites - adds r4, r0 - adds r0, r6, 0 - movs r1, 0x5 - bl __umodsi3 - strh r0, [r4, 0x2E] - strh r5, [r4, 0x30] - ldr r2, _0807FD9C @ =gWeatherPtr - ldr r0, [r2] - lsls r1, r6, 2 - movs r3, 0xA0 - lsls r3, 1 - adds r0, r3 - adds r0, r1 - str r4, [r0] - b _0807FDC2 - .align 2, 0 -_0807FD9C: .4byte gWeatherPtr -_0807FDA0: .4byte 0x00000724 -_0807FDA4: .4byte gWeatherFog1SpriteSheet -_0807FDA8: .4byte gSpriteTemplate_839AC04 -_0807FDAC: .4byte gSprites -_0807FDB0: - ldr r2, _0807FDE0 @ =gWeatherPtr - ldr r1, [r2] - lsls r0, r6, 2 - movs r3, 0xA0 - lsls r3, 1 - adds r1, r3 - adds r1, r0 - movs r0, 0 - str r0, [r1] -_0807FDC2: - adds r0, r6, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 - cmp r6, 0x13 - bls _0807FD54 - ldr r0, [r2] - ldr r1, _0807FDE4 @ =0x00000724 - adds r0, r1 - movs r1, 0x1 - strb r1, [r0] -_0807FDD6: - add sp, 0x8 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0807FDE0: .4byte gWeatherPtr -_0807FDE4: .4byte 0x00000724 - thumb_func_end sub_807FD30 - - thumb_func_start sub_807FDE8 -sub_807FDE8: @ 807FDE8 - push {r4,r5,lr} - ldr r0, _0807FE30 @ =gWeatherPtr - ldr r1, [r0] - ldr r2, _0807FE34 @ =0x00000724 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0 - beq _0807FE2A - movs r4, 0 - movs r0, 0xA0 - lsls r0, 1 - adds r5, r1, r0 -_0807FE00: - lsls r0, r4, 2 - adds r0, r5, r0 - ldr r0, [r0] - cmp r0, 0 - beq _0807FE0E - bl DestroySprite -_0807FE0E: - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x13 - bls _0807FE00 - ldr r0, _0807FE38 @ =0x00001203 - bl FreeSpriteTilesByTag - ldr r0, _0807FE30 @ =gWeatherPtr - ldr r0, [r0] - ldr r1, _0807FE34 @ =0x00000724 - adds r0, r1 - movs r1, 0 - strb r1, [r0] -_0807FE2A: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0807FE30: .4byte gWeatherPtr -_0807FE34: .4byte 0x00000724 -_0807FE38: .4byte 0x00001203 - thumb_func_end sub_807FDE8 - - thumb_func_start sub_807FE3C -sub_807FE3C: @ 807FE3C - push {r4,lr} - adds r3, r0, 0 - ldr r0, _0807FE8C @ =gWeatherPtr - ldr r1, [r0] - ldr r2, _0807FE90 @ =0x0000071a - adds r0, r1, r2 - ldrh r0, [r0] - strh r0, [r3, 0x26] - movs r4, 0xE3 - lsls r4, 3 - adds r2, r1, r4 - ldrh r1, [r2] - adds r1, 0x20 - movs r4, 0x2E - ldrsh r0, [r3, r4] - lsls r0, 6 - adds r1, r0 - strh r1, [r3, 0x20] - lsls r1, 16 - ldr r0, _0807FE94 @ =0x010f0000 - cmp r1, r0 - ble _0807FE84 - movs r0, 0xF0 - lsls r0, 1 - adds r1, r0, 0 - ldrh r2, [r2] - adds r1, r2 - movs r4, 0x2E - ldrsh r2, [r3, r4] - movs r0, 0x4 - subs r0, r2 - lsls r0, 6 - subs r1, r0 - ldr r0, _0807FE98 @ =0x000001ff - ands r1, r0 - strh r1, [r3, 0x20] -_0807FE84: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0807FE8C: .4byte gWeatherPtr -_0807FE90: .4byte 0x0000071a -_0807FE94: .4byte 0x010f0000 -_0807FE98: .4byte 0x000001ff - thumb_func_end sub_807FE3C - - thumb_func_start sub_807FE9C -sub_807FE9C: @ 807FE9C - push {r4,lr} - ldr r0, _0807FF00 @ =gWeatherPtr - ldr r3, [r0] - ldr r0, _0807FF04 @ =0x000006cc - adds r1, r3, r0 - movs r2, 0 - movs r0, 0 - strh r0, [r1] - ldr r1, _0807FF08 @ =0x000006d2 - adds r0, r3, r1 - strb r2, [r0] - ldr r4, _0807FF0C @ =0x000006c1 - adds r0, r3, r4 - strb r2, [r0] - ldr r0, _0807FF10 @ =0x000006c2 - adds r1, r3, r0 - movs r0, 0x14 - strb r0, [r1] - ldr r1, _0807FF14 @ =0x00000716 - adds r0, r3, r1 - ldrb r2, [r0] - cmp r2, 0 - bne _0807FEF8 - adds r4, 0x43 - adds r1, r3, r4 - adds r4, 0x4 - adds r0, r3, r4 - str r2, [r0] - str r2, [r1] - ldr r0, _0807FF18 @ =0x00000712 - adds r1, r3, r0 - movs r0, 0x8 - strh r0, [r1] - adds r4, 0xC - adds r0, r3, r4 - strh r2, [r0] - ldrh r2, [r1] - cmp r2, 0x5F - bls _0807FEF0 - movs r0, 0x80 - subs r0, r2 - strh r0, [r1] -_0807FEF0: - movs r0, 0 - movs r1, 0x10 - bl Weather_SetBlendCoeffs -_0807FEF8: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0807FF00: .4byte gWeatherPtr -_0807FF04: .4byte 0x000006cc -_0807FF08: .4byte 0x000006d2 -_0807FF0C: .4byte 0x000006c1 -_0807FF10: .4byte 0x000006c2 -_0807FF14: .4byte 0x00000716 -_0807FF18: .4byte 0x00000712 - thumb_func_end sub_807FE9C - - thumb_func_start sub_807FF1C -sub_807FF1C: @ 807FF1C - push {r4,lr} - bl sub_807FE9C - ldr r0, _0807FF44 @ =gWeatherPtr - ldr r1, [r0] - ldr r2, _0807FF48 @ =0x000006d2 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0 - bne _0807FF3C - adds r4, r1, r2 -_0807FF32: - bl sub_807FF4C - ldrb r0, [r4] - cmp r0, 0 - beq _0807FF32 -_0807FF3C: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0807FF44: .4byte gWeatherPtr -_0807FF48: .4byte 0x000006d2 - thumb_func_end sub_807FF1C - - thumb_func_start sub_807FF4C -sub_807FF4C: @ 807FF4C - push {r4,r5,lr} - bl sub_8080064 - bl sub_808002C - ldr r0, _0807FF7C @ =gWeatherPtr - ldr r5, [r0] - ldr r0, _0807FF80 @ =0x00000712 - adds r1, r5, r0 - ldrh r0, [r1] - cmp r0, 0x5F - bls _0807FF68 - movs r0, 0x20 - strh r0, [r1] -_0807FF68: - ldr r0, _0807FF84 @ =0x000006cc - adds r4, r5, r0 - ldrh r0, [r4] - cmp r0, 0x1 - beq _0807FF98 - cmp r0, 0x1 - bgt _0807FF88 - cmp r0, 0 - beq _0807FF8E - b _0807FFBC - .align 2, 0 -_0807FF7C: .4byte gWeatherPtr -_0807FF80: .4byte 0x00000712 -_0807FF84: .4byte 0x000006cc -_0807FF88: - cmp r0, 0x2 - beq _0807FFA4 - b _0807FFBC -_0807FF8E: - bl sub_8080178 - bl sub_8080238 - b _0807FFB6 -_0807FF98: - movs r0, 0x10 - movs r1, 0 - movs r2, 0 - bl Weather_SetTargetBlendCoeffs - b _0807FFB6 -_0807FFA4: - bl Weather_UpdateBlend - lsls r0, 24 - cmp r0, 0 - beq _0807FFBC - ldr r0, _0807FFC4 @ =0x000006d2 - adds r1, r5, r0 - movs r0, 0x1 - strb r0, [r1] -_0807FFB6: - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] -_0807FFBC: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0807FFC4: .4byte 0x000006d2 - thumb_func_end sub_807FF4C - - thumb_func_start sub_807FFC8 -sub_807FFC8: @ 807FFC8 - push {r4,lr} - bl sub_8080064 - bl sub_808002C - ldr r0, _0807FFEC @ =gWeatherPtr - ldr r0, [r0] - ldr r1, _0807FFF0 @ =0x000006ce - adds r4, r0, r1 - ldrh r0, [r4] - cmp r0, 0x1 - beq _08080006 - cmp r0, 0x1 - bgt _0807FFF4 - cmp r0, 0 - beq _0807FFFA - b _0808001E - .align 2, 0 -_0807FFEC: .4byte gWeatherPtr -_0807FFF0: .4byte 0x000006ce -_0807FFF4: - cmp r0, 0x2 - beq _08080012 - b _0808001E -_0807FFFA: - movs r0, 0 - movs r1, 0x10 - movs r2, 0 - bl Weather_SetTargetBlendCoeffs - b _08080016 -_08080006: - bl Weather_UpdateBlend - lsls r0, 24 - cmp r0, 0 - beq _08080022 - b _08080016 -_08080012: - bl sub_80800E4 -_08080016: - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] - b _08080022 -_0808001E: - movs r0, 0 - b _08080024 -_08080022: - movs r0, 0x1 -_08080024: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_807FFC8 - - thumb_func_start sub_808002C -sub_808002C: @ 808002C - push {lr} - ldr r0, _08080058 @ =gWeatherPtr - ldr r2, [r0] - ldr r0, _0808005C @ =0x00000714 - adds r3, r2, r0 - ldrh r0, [r3] - adds r1, r0, 0x1 - strh r1, [r3] - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x4 - bls _08080052 - ldr r1, _08080060 @ =0x00000712 - adds r0, r2, r1 - ldrh r1, [r0] - adds r1, 0x1 - movs r2, 0 - strh r1, [r0] - strh r2, [r3] -_08080052: - pop {r0} - bx r0 - .align 2, 0 -_08080058: .4byte gWeatherPtr -_0808005C: .4byte 0x00000714 -_08080060: .4byte 0x00000712 - thumb_func_end sub_808002C - - thumb_func_start sub_8080064 -sub_8080064: @ 8080064 - push {r4-r6,lr} - ldr r0, _080800C8 @ =gWeatherPtr - ldr r2, [r0] - ldr r0, _080800CC @ =0x00000704 - adds r4, r2, r0 - ldr r6, _080800D0 @ =gSineTable - ldr r1, _080800D4 @ =0x00000712 - adds r5, r2, r1 - ldrh r0, [r5] - lsls r0, 1 - adds r0, r6 - movs r3, 0 - ldrsh r1, [r0, r3] - lsls r1, 2 - ldr r0, [r4] - subs r0, r1 - str r0, [r4] - movs r0, 0xE1 - lsls r0, 3 - adds r3, r2, r0 - ldrh r0, [r5] - lsls r0, 1 - adds r0, r6 - movs r5, 0 - ldrsh r1, [r0, r5] - ldr r0, [r3] - subs r0, r1 - str r0, [r3] - ldr r1, _080800D8 @ =gSpriteCoordOffsetX - ldr r0, [r4] - lsrs r0, 8 - ldrh r1, [r1] - adds r0, r1 - movs r1, 0xFF - ands r0, r1 - ldr r4, _080800DC @ =0x0000070e - adds r1, r2, r4 - strh r0, [r1] - ldr r1, _080800E0 @ =gSpriteCoordOffsetY - ldr r0, [r3] - lsrs r0, 8 - ldrh r1, [r1] - adds r0, r1 - movs r5, 0xE2 - lsls r5, 3 - adds r2, r5 - strh r0, [r2] - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080800C8: .4byte gWeatherPtr -_080800CC: .4byte 0x00000704 -_080800D0: .4byte gSineTable -_080800D4: .4byte 0x00000712 -_080800D8: .4byte gSpriteCoordOffsetX -_080800DC: .4byte 0x0000070e -_080800E0: .4byte gSpriteCoordOffsetY - thumb_func_end sub_8080064 - - thumb_func_start sub_80800E4 -sub_80800E4: @ 80800E4 - push {r4,r5,lr} - ldr r0, _08080168 @ =gWeatherPtr - ldr r1, [r0] - ldr r2, _0808016C @ =0x00000716 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0 - beq _08080126 - movs r4, 0 - movs r0, 0xC8 - lsls r0, 1 - adds r5, r1, r0 -_080800FC: - lsls r0, r4, 2 - adds r0, r5, r0 - ldr r0, [r0] - cmp r0, 0 - beq _0808010A - bl DestroySprite -_0808010A: - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x13 - bls _080800FC - ldr r0, _08080168 @ =gWeatherPtr - ldr r0, [r0] - ldr r1, _0808016C @ =0x00000716 - adds r0, r1 - movs r1, 0 - strb r1, [r0] - ldr r0, _08080170 @ =0x00001204 - bl FreeSpriteTilesByTag -_08080126: - ldr r0, _08080168 @ =gWeatherPtr - ldr r1, [r0] - ldr r2, _08080174 @ =0x00000717 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0 - beq _08080160 - movs r4, 0 - movs r0, 0xF0 - lsls r0, 1 - adds r5, r1, r0 -_0808013C: - lsls r0, r4, 2 - adds r0, r5, r0 - ldr r0, [r0] - cmp r0, 0 - beq _0808014A - bl DestroySprite -_0808014A: - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x4 - bls _0808013C - ldr r0, _08080168 @ =gWeatherPtr - ldr r0, [r0] - ldr r1, _08080174 @ =0x00000717 - adds r0, r1 - movs r1, 0 - strb r1, [r0] -_08080160: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08080168: .4byte gWeatherPtr -_0808016C: .4byte 0x00000716 -_08080170: .4byte 0x00001204 -_08080174: .4byte 0x00000717 - thumb_func_end sub_80800E4 - - thumb_func_start sub_8080178 -sub_8080178: @ 8080178 - push {r4-r7,lr} - sub sp, 0x4 - ldr r0, _080801E8 @ =gWeatherPtr - ldr r0, [r0] - ldr r1, _080801EC @ =0x00000716 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _08080226 - ldr r0, _080801F0 @ =gWeatherSandstormSpriteSheet - bl LoadSpriteSheet - ldr r0, _080801F4 @ =gUnknown_08397128 - bl sub_807D8C0 - movs r7, 0 -_08080198: - adds r0, r7, 0 - movs r1, 0x5 - bl __udivsi3 - adds r6, r0, 0 - lsls r2, r6, 22 - asrs r2, 16 - ldr r0, _080801F8 @ =gSpriteTemplate_839AC3C - movs r1, 0 - movs r3, 0x1 - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x40 - beq _08080200 - ldr r2, _080801E8 @ =gWeatherPtr - ldr r5, [r2] - lsls r0, r7, 2 - movs r3, 0xC8 - lsls r3, 1 - adds r5, r3 - adds r5, r0 - lsls r4, r1, 4 - adds r4, r1 - lsls r4, 2 - ldr r0, _080801FC @ =gSprites - adds r4, r0 - str r4, [r5] - adds r0, r7, 0 - movs r1, 0x5 - str r2, [sp] - bl __umodsi3 - strh r0, [r4, 0x2E] - ldr r0, [r5] - strh r6, [r0, 0x30] - ldr r2, [sp] - b _08080212 - .align 2, 0 -_080801E8: .4byte gWeatherPtr -_080801EC: .4byte 0x00000716 -_080801F0: .4byte gWeatherSandstormSpriteSheet -_080801F4: .4byte gUnknown_08397128 -_080801F8: .4byte gSpriteTemplate_839AC3C -_080801FC: .4byte gSprites -_08080200: - ldr r2, _08080230 @ =gWeatherPtr - ldr r1, [r2] - lsls r0, r7, 2 - movs r3, 0xC8 - lsls r3, 1 - adds r1, r3 - adds r1, r0 - movs r0, 0 - str r0, [r1] -_08080212: - adds r0, r7, 0x1 - lsls r0, 16 - lsrs r7, r0, 16 - cmp r7, 0x13 - bls _08080198 - ldr r0, [r2] - ldr r1, _08080234 @ =0x00000716 - adds r0, r1 - movs r1, 0x1 - strb r1, [r0] -_08080226: - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08080230: .4byte gWeatherPtr -_08080234: .4byte 0x00000716 - thumb_func_end sub_8080178 - - thumb_func_start sub_8080238 -sub_8080238: @ 8080238 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r4, _080802E0 @ =gWeatherPtr - ldr r0, [r4] - ldr r1, _080802E4 @ =0x00000717 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _08080324 - movs r7, 0 - mov r9, r4 - movs r2, 0 - mov r10, r2 -_08080258: - lsls r0, r7, 1 - mov r8, r0 - adds r6, r0, r7 - lsls r5, r6, 4 - adds r1, r5, 0 - adds r1, 0x18 - lsls r1, 16 - asrs r1, 16 - ldr r0, _080802E8 @ =gSpriteTemplate_839AC3C - movs r2, 0xD0 - movs r3, 0x1 - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x40 - beq _080802FC - mov r2, r9 - ldr r4, [r2] - lsls r0, r7, 2 - movs r2, 0xF0 - lsls r2, 1 - adds r4, r2 - adds r4, r0 - lsls r2, r1, 4 - adds r2, r1 - lsls r2, 2 - ldr r0, _080802EC @ =gSprites - adds r2, r0 - str r2, [r4] - ldrb r1, [r2, 0x3] - movs r0, 0x3F - ands r0, r1 - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2, 0x3] - ldr r1, [r4] - adds r0, r6, r5 - strh r0, [r1, 0x30] - ldr r1, [r4] - movs r0, 0x8 - strh r0, [r1, 0x2E] - ldr r0, [r4] - mov r1, r10 - strh r1, [r0, 0x32] - ldr r1, [r4] - ldr r0, _080802F0 @ =0x00006730 - strh r0, [r1, 0x36] - ldr r1, [r4] - ldr r0, _080802F4 @ =gUnknown_0839AC5C - add r0, r8 - ldrh r0, [r0] - strh r0, [r1, 0x34] - ldr r0, [r4] - movs r1, 0x1 - bl StartSpriteAnim - ldr r0, [r4] - movs r1, 0 - movs r2, 0x2 - movs r3, 0 - bl CalcCenterToCornerVec - ldr r1, [r4] - ldr r0, _080802F8 @ =sub_8080398 - str r0, [r1, 0x1C] - b _0808030E - .align 2, 0 -_080802E0: .4byte gWeatherPtr -_080802E4: .4byte 0x00000717 -_080802E8: .4byte gSpriteTemplate_839AC3C -_080802EC: .4byte gSprites -_080802F0: .4byte 0x00006730 -_080802F4: .4byte gUnknown_0839AC5C -_080802F8: .4byte sub_8080398 -_080802FC: - mov r2, r9 - ldr r0, [r2] - lsls r1, r7, 2 - movs r2, 0xF0 - lsls r2, 1 - adds r0, r2 - adds r0, r1 - mov r1, r10 - str r1, [r0] -_0808030E: - mov r2, r9 - ldr r0, [r2] - ldr r1, _08080334 @ =0x00000717 - adds r0, r1 - movs r1, 0x1 - strb r1, [r0] - adds r0, r7, 0x1 - lsls r0, 16 - lsrs r7, r0, 16 - cmp r7, 0x4 - bls _08080258 -_08080324: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08080334: .4byte 0x00000717 - thumb_func_end sub_8080238 - - thumb_func_start sub_8080338 -sub_8080338: @ 8080338 - push {r4,lr} - adds r3, r0, 0 - ldr r0, _08080388 @ =gWeatherPtr - ldr r1, [r0] - movs r2, 0xE2 - lsls r2, 3 - adds r0, r1, r2 - ldrh r0, [r0] - strh r0, [r3, 0x26] - ldr r4, _0808038C @ =0x0000070e - adds r2, r1, r4 - ldrh r1, [r2] - adds r1, 0x20 - movs r4, 0x2E - ldrsh r0, [r3, r4] - lsls r0, 6 - adds r1, r0 - strh r1, [r3, 0x20] - lsls r1, 16 - ldr r0, _08080390 @ =0x010f0000 - cmp r1, r0 - ble _08080380 - movs r0, 0xF0 - lsls r0, 1 - adds r1, r0, 0 - ldrh r2, [r2] - adds r1, r2 - movs r4, 0x2E - ldrsh r2, [r3, r4] - movs r0, 0x4 - subs r0, r2 - lsls r0, 6 - subs r1, r0 - ldr r0, _08080394 @ =0x000001ff - ands r1, r0 - strh r1, [r3, 0x20] -_08080380: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08080388: .4byte gWeatherPtr -_0808038C: .4byte 0x0000070e -_08080390: .4byte 0x010f0000 -_08080394: .4byte 0x000001ff - thumb_func_end sub_8080338 - - thumb_func_start sub_8080398 -sub_8080398: @ 8080398 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x34] - subs r0, 0x1 - strh r0, [r2, 0x34] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _080803B2 - ldr r0, _080803B8 @ =sub_80803BC - str r0, [r2, 0x1C] -_080803B2: - pop {r0} - bx r0 - .align 2, 0 -_080803B8: .4byte sub_80803BC - thumb_func_end sub_8080398 - - thumb_func_start sub_80803BC -sub_80803BC: @ 80803BC - push {r4,r5,lr} - adds r5, r0, 0 - ldrh r0, [r5, 0x22] - subs r0, 0x1 - strh r0, [r5, 0x22] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x30 - negs r1, r1 - cmp r0, r1 - bge _080803DA - movs r0, 0xD0 - strh r0, [r5, 0x22] - movs r0, 0x4 - strh r0, [r5, 0x2E] -_080803DA: - movs r0, 0x2E - ldrsh r4, [r5, r0] - ldr r3, _0808042C @ =gSineTable - movs r2, 0x30 - ldrsh r1, [r5, r2] - lsls r0, r1, 1 - adds r0, r3 - movs r2, 0 - ldrsh r0, [r0, r2] - adds r2, r4, 0 - muls r2, r0 - adds r1, 0x40 - lsls r1, 1 - adds r1, r3 - movs r3, 0 - ldrsh r0, [r1, r3] - muls r0, r4 - lsrs r2, 8 - strh r2, [r5, 0x24] - lsrs r0, 8 - strh r0, [r5, 0x26] - ldrh r0, [r5, 0x30] - adds r0, 0xA - movs r1, 0xFF - ands r0, r1 - strh r0, [r5, 0x30] - ldrh r0, [r5, 0x32] - adds r0, 0x1 - strh r0, [r5, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - ble _08080426 - movs r0, 0 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] -_08080426: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0808042C: .4byte gSineTable - thumb_func_end sub_80803BC - - thumb_func_start sub_8080430 -sub_8080430: @ 8080430 - ldr r0, _08080450 @ =gWeatherPtr - ldr r1, [r0] - ldr r0, _08080454 @ =0x000006cc - adds r2, r1, r0 - movs r0, 0 - strh r0, [r2] - ldr r0, _08080458 @ =0x000006c1 - adds r2, r1, r0 - movs r0, 0x3 - strb r0, [r2] - ldr r0, _0808045C @ =0x000006c2 - adds r1, r0 - movs r0, 0x14 - strb r0, [r1] - bx lr - .align 2, 0 -_08080450: .4byte gWeatherPtr -_08080454: .4byte 0x000006cc -_08080458: .4byte 0x000006c1 -_0808045C: .4byte 0x000006c2 - thumb_func_end sub_8080430 - - thumb_func_start sub_8080460 -sub_8080460: @ 8080460 - push {lr} - bl sub_8080430 - pop {r0} - bx r0 - thumb_func_end sub_8080460 - - thumb_func_start nullsub_56 -nullsub_56: @ 808046C - bx lr - thumb_func_end nullsub_56 - - thumb_func_start sub_8080470 -sub_8080470: @ 8080470 - movs r0, 0 - bx lr - thumb_func_end sub_8080470 - - thumb_func_start sub_8080474 -sub_8080474: @ 8080474 - push {r4,r5,lr} - bl Fog2_InitVars - ldr r0, _080804B4 @ =gWeatherPtr - ldr r4, [r0] - ldr r1, _080804B8 @ =0x0000072e - adds r0, r4, r1 - ldrb r5, [r0] - cmp r5, 0 - bne _080804AC - ldr r0, _080804BC @ =gWeatherBubbleSpriteSheet - bl LoadSpriteSheet - movs r2, 0xE5 - lsls r2, 3 - adds r0, r4, r2 - strh r5, [r0] - ldr r0, _080804C0 @ =gUnknown_0839AC68 - ldrb r1, [r0] - subs r2, 0x2 - adds r0, r4, r2 - strh r1, [r0] - ldr r1, _080804C4 @ =0x0000072a - adds r0, r4, r1 - strh r5, [r0] - adds r2, 0x6 - adds r0, r4, r2 - strh r5, [r0] -_080804AC: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080804B4: .4byte gWeatherPtr -_080804B8: .4byte 0x0000072e -_080804BC: .4byte gWeatherBubbleSpriteSheet -_080804C0: .4byte gUnknown_0839AC68 -_080804C4: .4byte 0x0000072a - thumb_func_end sub_8080474 - - thumb_func_start sub_80804C8 -sub_80804C8: @ 80804C8 - push {r4,lr} - bl sub_8080474 - ldr r0, _080804F0 @ =gWeatherPtr - ldr r1, [r0] - ldr r2, _080804F4 @ =0x000006d2 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0 - bne _080804E8 - adds r4, r1, r2 -_080804DE: - bl sub_80804F8 - ldrb r0, [r4] - cmp r0, 0 - beq _080804DE -_080804E8: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080804F0: .4byte gWeatherPtr -_080804F4: .4byte 0x000006d2 - thumb_func_end sub_80804C8 - - thumb_func_start sub_80804F8 -sub_80804F8: @ 80804F8 - push {r4-r7,lr} - bl Fog2_Main - ldr r0, _08080558 @ =gWeatherPtr - ldr r5, [r0] - ldr r0, _0808055C @ =0x00000726 - adds r4, r5, r0 - ldrh r0, [r4] - adds r0, 0x1 - movs r6, 0 - strh r0, [r4] - ldr r1, _08080560 @ =0x0000ffff - adds r7, r1, 0 - ldr r2, _08080564 @ =gUnknown_0839AC68 - movs r1, 0xE5 - lsls r1, 3 - adds r3, r5, r1 - ldrh r1, [r3] - adds r1, r2 - lsls r0, 16 - lsrs r0, 16 - ldrb r1, [r1] - cmp r0, r1 - bls _08080550 - strh r6, [r4] - ldrh r0, [r3] - adds r0, 0x1 - strh r0, [r3] - ands r0, r7 - cmp r0, 0x7 - bls _08080538 - strh r6, [r3] -_08080538: - ldr r0, _08080568 @ =0x0000072a - adds r4, r5, r0 - ldrh r0, [r4] - bl sub_8080588 - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] - ands r0, r7 - cmp r0, 0xC - bls _08080550 - strh r6, [r4] -_08080550: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08080558: .4byte gWeatherPtr -_0808055C: .4byte 0x00000726 -_08080560: .4byte 0x0000ffff -_08080564: .4byte gUnknown_0839AC68 -_08080568: .4byte 0x0000072a - thumb_func_end sub_80804F8 - - thumb_func_start sub_808056C -sub_808056C: @ 808056C - push {lr} - bl Fog2_Finish - lsls r0, 24 - cmp r0, 0 - beq _0808057C - movs r0, 0x1 - b _08080582 -_0808057C: - bl sub_8080610 - movs r0, 0 -_08080582: - pop {r1} - bx r1 - thumb_func_end sub_808056C - - thumb_func_start sub_8080588 -sub_8080588: @ 8080588 - push {r4,lr} - lsls r0, 16 - ldr r1, _080805F8 @ =gUnknown_0839AC78 - lsrs r0, 14 - adds r3, r0, r1 - adds r1, 0x2 - adds r0, r1 - ldr r1, _080805FC @ =gSpriteCoordOffsetY - ldrh r2, [r0] - ldrh r0, [r1] - subs r2, r0 - ldr r0, _08080600 @ =gSpriteTemplate_839ACBC - movs r4, 0 - ldrsh r1, [r3, r4] - lsls r2, 16 - asrs r2, 16 - movs r3, 0 - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x40 - beq _080805F0 - ldr r0, _08080604 @ =gSprites - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r2, [r1, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1, 0x5] - adds r3, r1, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r2, 0x2 - orrs r0, r2 - strb r0, [r3] - movs r0, 0 - strh r0, [r1, 0x2E] - strh r0, [r1, 0x30] - strh r0, [r1, 0x32] - ldr r0, _08080608 @ =gWeatherPtr - ldr r1, [r0] - ldr r0, _0808060C @ =0x0000072c - adds r1, r0 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] -_080805F0: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080805F8: .4byte gUnknown_0839AC78 -_080805FC: .4byte gSpriteCoordOffsetY -_08080600: .4byte gSpriteTemplate_839ACBC -_08080604: .4byte gSprites -_08080608: .4byte gWeatherPtr -_0808060C: .4byte 0x0000072c - thumb_func_end sub_8080588 - - thumb_func_start sub_8080610 -sub_8080610: @ 8080610 - push {r4,r5,lr} - movs r4, 0 - ldr r5, _08080648 @ =gSprites -_08080616: - lsls r0, r4, 4 - adds r0, r4 - lsls r2, r0, 2 - adds r0, r5, 0 - adds r0, 0x14 - adds r0, r2, r0 - ldr r1, [r0] - ldr r0, _0808064C @ =gSpriteTemplate_839ACBC - cmp r1, r0 - bne _08080630 - adds r0, r2, r5 - bl DestroySprite -_08080630: - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x3F - bls _08080616 - ldr r0, _08080650 @ =0x00001205 - bl FreeSpriteTilesByTag - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08080648: .4byte gSprites -_0808064C: .4byte gSpriteTemplate_839ACBC -_08080650: .4byte 0x00001205 - thumb_func_end sub_8080610 - - thumb_func_start unc_0807DAB4 -unc_0807DAB4: @ 8080654 - push {lr} - adds r1, r0, 0 - ldrh r0, [r1, 0x2E] - movs r2, 0 - adds r0, 0x2 - strh r0, [r1, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - ble _08080694 - strh r2, [r1, 0x2E] - movs r3, 0x30 - ldrsh r0, [r1, r3] - cmp r0, 0 - bne _08080686 - ldrh r0, [r1, 0x24] - adds r0, 0x1 - strh r0, [r1, 0x24] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - ble _08080694 - movs r0, 0x1 - strh r0, [r1, 0x30] - b _08080694 -_08080686: - ldrh r0, [r1, 0x24] - subs r0, 0x1 - strh r0, [r1, 0x24] - lsls r0, 16 - cmp r0, 0 - bgt _08080694 - strh r2, [r1, 0x30] -_08080694: - ldrh r0, [r1, 0x22] - subs r0, 0x3 - strh r0, [r1, 0x22] - ldrh r0, [r1, 0x32] - adds r0, 0x1 - strh r0, [r1, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x77 - ble _080806AE - adds r0, r1, 0 - bl DestroySprite -_080806AE: - pop {r0} - bx r0 - thumb_func_end unc_0807DAB4 - - thumb_func_start SetSav1Weather -SetSav1Weather: @ 80806B4 - push {r4,r5,lr} - ldr r4, _080806D4 @ =gSaveBlock1 - adds r4, 0x2E - ldrb r5, [r4] - lsls r0, 24 - lsrs r0, 24 - bl TranslateWeatherNum - strb r0, [r4] - ldrb r0, [r4] - adds r1, r5, 0 - bl UpdateRainCounter - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080806D4: .4byte gSaveBlock1 - thumb_func_end SetSav1Weather - - thumb_func_start GetSav1Weather -GetSav1Weather: @ 80806D8 - ldr r0, _080806E0 @ =gSaveBlock1 - adds r0, 0x2E - ldrb r0, [r0] - bx lr - .align 2, 0 -_080806E0: .4byte gSaveBlock1 - thumb_func_end GetSav1Weather - - thumb_func_start sub_80806E4 -sub_80806E4: @ 80806E4 - push {r4,r5,lr} - ldr r4, _08080704 @ =gSaveBlock1 - adds r4, 0x2E - ldrb r5, [r4] - ldr r0, _08080708 @ =gMapHeader - ldrb r0, [r0, 0x16] - bl TranslateWeatherNum - strb r0, [r4] - ldrb r0, [r4] - adds r1, r5, 0 - bl UpdateRainCounter - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08080704: .4byte gSaveBlock1 -_08080708: .4byte gMapHeader - thumb_func_end sub_80806E4 - - thumb_func_start SetWeather -SetWeather: @ 808070C - push {lr} - bl SetSav1Weather - bl GetSav1Weather - lsls r0, 24 - lsrs r0, 24 - bl DoWeatherEffect - pop {r0} - bx r0 - thumb_func_end SetWeather - - thumb_func_start SetWeather_Unused -SetWeather_Unused: @ 8080724 - push {lr} - bl SetSav1Weather - bl GetSav1Weather - lsls r0, 24 - lsrs r0, 24 - bl sub_807C988 - pop {r0} - bx r0 - thumb_func_end SetWeather_Unused - - thumb_func_start DoCurrentWeather -DoCurrentWeather: @ 808073C - push {lr} - bl GetSav1Weather - lsls r0, 24 - lsrs r0, 24 - bl DoWeatherEffect - pop {r0} - bx r0 - thumb_func_end DoCurrentWeather - - thumb_func_start sub_8080750 -sub_8080750: @ 8080750 - push {lr} - bl GetSav1Weather - lsls r0, 24 - lsrs r0, 24 - bl sub_807C988 - pop {r0} - bx r0 - thumb_func_end sub_8080750 - - thumb_func_start TranslateWeatherNum -TranslateWeatherNum: @ 8080764 - push {lr} - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x15 - bhi _0808082C - lsls r0, 2 - ldr r1, _08080778 @ =_0808077C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_08080778: .4byte _0808077C - .align 2, 0 -_0808077C: - .4byte _0808082C - .4byte _080807D4 - .4byte _080807D8 - .4byte _080807DC - .4byte _080807E0 - .4byte _080807E4 - .4byte _080807E8 - .4byte _080807EC - .4byte _080807F0 - .4byte _080807F4 - .4byte _080807F8 - .4byte _080807FC - .4byte _08080800 - .4byte _08080804 - .4byte _08080808 - .4byte _0808082C - .4byte _0808082C - .4byte _0808082C - .4byte _0808082C - .4byte _0808082C - .4byte _0808080C - .4byte _08080814 -_080807D4: - movs r0, 0x1 - b _0808082E -_080807D8: - movs r0, 0x2 - b _0808082E -_080807DC: - movs r0, 0x3 - b _0808082E -_080807E0: - movs r0, 0x4 - b _0808082E -_080807E4: - movs r0, 0x5 - b _0808082E -_080807E8: - movs r0, 0x6 - b _0808082E -_080807EC: - movs r0, 0x7 - b _0808082E -_080807F0: - movs r0, 0x8 - b _0808082E -_080807F4: - movs r0, 0x9 - b _0808082E -_080807F8: - movs r0, 0xA - b _0808082E -_080807FC: - movs r0, 0xB - b _0808082E -_08080800: - movs r0, 0xC - b _0808082E -_08080804: - movs r0, 0xD - b _0808082E -_08080808: - movs r0, 0xE - b _0808082E -_0808080C: - ldr r1, _08080810 @ =gUnknown_0839ACD4 - b _08080816 - .align 2, 0 -_08080810: .4byte gUnknown_0839ACD4 -_08080814: - ldr r1, _08080824 @ =gUnknown_0839ACD8 -_08080816: - ldr r0, _08080828 @ =gSaveBlock1 - adds r0, 0x2F - ldrb r0, [r0] - adds r0, r1 - ldrb r0, [r0] - b _0808082E - .align 2, 0 -_08080824: .4byte gUnknown_0839ACD8 -_08080828: .4byte gSaveBlock1 -_0808082C: - movs r0, 0 -_0808082E: - pop {r1} - bx r1 - thumb_func_end TranslateWeatherNum - - thumb_func_start UpdateWeatherPerDay -UpdateWeatherPerDay: @ 8080834 - lsls r0, 16 - ldr r2, _08080850 @ =gSaveBlock1 - adds r2, 0x2F - lsrs r0, 16 - ldrb r1, [r2] - adds r0, r1 - lsls r0, 16 - movs r1, 0xC0 - lsls r1, 10 - ands r1, r0 - lsrs r1, 16 - strb r1, [r2] - bx lr - .align 2, 0 -_08080850: .4byte gSaveBlock1 - thumb_func_end UpdateWeatherPerDay - - thumb_func_start UpdateRainCounter -UpdateRainCounter: @ 8080854 - push {lr} - lsls r0, 24 - lsls r1, 24 - lsrs r2, r0, 24 - cmp r0, r1 - beq _0808086E - cmp r2, 0x3 - beq _08080868 - cmp r2, 0x5 - bne _0808086E -_08080868: - movs r0, 0x28 - bl IncrementGameStat -_0808086E: - pop {r0} - bx r0 - thumb_func_end UpdateRainCounter - - .align 2, 0 @ Don't pad with nop. diff --git a/data/field_weather.s b/data/field_weather.s deleted file mode 100644 index f6f794092..000000000 --- a/data/field_weather.s +++ /dev/null @@ -1,63 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 1 -gUnknown_0839AC5C:: @ 839AC5C - .2byte 0 - .2byte 120 - .2byte 80 - .2byte 160 - .2byte 40 - .2byte 0 - -gUnknown_0839AC68:: @ 839AC68 - .byte 40 - .byte 90 - .byte 60 - .byte 90 - .byte 2 - .byte 60 - .byte 40 - .byte 30 - - .align 2 -gWeatherBubbleSpriteSheet:: @ 839AC70 - obj_tiles gWeatherBubbleTiles, 0x40, 0x1205 - - .align 1 -gUnknown_0839AC78:: @ 839AC78 - .2byte 120, 160 - .2byte 376, 160 - .2byte 40, 140 - .2byte 296, 140 - .2byte 180, 130 - .2byte 436, 130 - .2byte 60, 160 - .2byte 436, 160 - .2byte 220, 180 - .2byte 476, 180 - .2byte 10, 90 - .2byte 266, 90 - .2byte 256, 160 - - .align 2 -gSpriteAnim_839ACAC:: @ 839ACAC - obj_image_anim_frame 0, 16 - obj_image_anim_frame 1, 16 - obj_image_anim_end - - .align 2 -gSpriteAnimTable_839ACB8:: @ 839ACB8 - .4byte gSpriteAnim_839ACAC - - .align 2 -gSpriteTemplate_839ACBC:: @ 839ACBC - spr_template 4613, 4608, gOamData_837DF24, gSpriteAnimTable_839ACB8, NULL, gDummySpriteAffineAnimTable, unc_0807DAB4 - -gUnknown_0839ACD4:: @ 839ACD4 - .byte 2, 3, 5, 3 - -gUnknown_0839ACD8:: @ 839ACD8 - .byte 2, 2, 3, 2 diff --git a/include/field_weather.h b/include/field_weather.h index c099a4977..7c5c94cd8 100644 --- a/include/field_weather.h +++ b/include/field_weather.h @@ -16,8 +16,12 @@ struct Sprite; // TODO: This might be a union struct Weather2 { - /*0x00*/ u8 filler0[0xA0]; - /*0xA0*/ struct Sprite *fogSprites[20]; + /*0x000*/ u8 filler0[0xA0]; + /*0x0A0*/ struct Sprite *fogSprites[20]; + /*0x0F0*/ struct Sprite *fog1Sprites[20]; + /*0x140*/ struct Sprite *unknown_140[20]; + /*0x190*/ struct Sprite *unknown_190[20]; + /*0x1E0*/ struct Sprite *unknown_1E0[5]; }; struct Weather @@ -78,12 +82,28 @@ struct Weather u16 unknown_6FC; u16 unknown_6FE; u8 unknown_700; - u8 filler_701[0x15]; + u8 filler_701[3]; + u32 unknown_704; + u32 unknown_708; + u8 filler_70C[2]; + u16 unknown_70E; + u16 unknown_710; + u16 unknown_712; + u16 unknown_714; u8 unknown_716; u8 unknown_717; - u8 filler_718[0xc]; + u16 unknown_718; + u16 unknown_71A; + u16 unknown_71C; + u16 unknown_71E; + u16 unknown_720; + u16 unknown_722; u8 unknown_724; - u8 filler_725[9]; + u8 filler_725[1]; + u16 unknown_726; + u16 unknown_728; + u16 unknown_72A; + u16 unknown_72C; u8 unknown_72E; u8 filler_72F; u16 currBlendEVA; @@ -139,7 +159,7 @@ void PlayRainSoundEffect(void); // ... void SetSav1Weather(u32); u8 GetSav1Weather(void); -void sub_80806E4(void); +void SetSav1WeatherFromCurrMapHeader(void); // ... void DoCurrentWeather(void); void sub_8080750(); diff --git a/ld_script.txt b/ld_script.txt index 2436f5e4b..9dbd64a55 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -112,7 +112,6 @@ SECTIONS { src/scene/title_screen.o(.text); src/field/field_weather.o(.text); src/field/field_weather_2.o(.text); - asm/field_weather.o(.text); src/field/field_fadetransition.o(.text); src/field/field_screen_effect.o(.text); src/battle/battle_setup.o(.text); @@ -372,7 +371,6 @@ SECTIONS { src/scene/title_screen.o(.rodata); src/field/field_weather.o(.rodata); src/field/field_weather_2.o(.rodata); - data/field_weather.o(.rodata); src/field/field_screen_effect.o(.rodata); src/battle/battle_setup.o(.rodata); src/engine/cable_club.o(.rodata); diff --git a/src/field/field_weather.c b/src/field/field_weather.c index edb186b95..0cd54d9a4 100644 --- a/src/field/field_weather.c +++ b/src/field/field_weather.c @@ -31,7 +31,7 @@ struct WeatherCallbacks void (*initVars)(void); void (*main)(void); void (*initAll)(void); - u8 (*finish)(void); + bool8 (*finish)(void); }; extern struct Weather gWeather; @@ -67,63 +67,63 @@ struct Weather *const gWeatherPtr = &gWeather; void None_Init(void); void None_Main(void); -u8 None_Finish(void); +bool8 None_Finish(void); void Clouds_InitVars(void); void Clouds_Main(void); void Clouds_InitAll(void); -u8 Clouds_Finish(void); +bool8 Clouds_Finish(void); void sub_807DF9C(void); void nullsub_55(void); void sub_807DFC0(void); -u8 sub_807DFD0(void); +bool8 sub_807DFD0(void); void LightRain_InitVars(void); void LightRain_Main(void); void LightRain_InitAll(void); -u8 LightRain_Finish(void); +bool8 LightRain_Finish(void); void Snow_InitVars(void); void Snow_Main(void); void Snow_InitAll(void); -u8 Snow_Finish(void); +bool8 Snow_Finish(void); void MedRain_InitVars(void); void Rain_Main(void); void MedRain_InitAll(void); -u8 Rain_Finish(void); +bool8 Rain_Finish(void); void Fog2_InitVars(void); void Fog2_Main(void); void Fog2_InitAll(void); -u8 Fog2_Finish(void); +bool8 Fog2_Finish(void); void Fog1_InitVars(void); void sub_807F888(void); void sub_807F858(void); -u8 sub_807F934(void); +bool8 sub_807F934(void); void sub_807FE9C(void); void sub_807FF4C(void); void sub_807FF1C(void); -u8 sub_807FFC8(void); +bool8 sub_807FFC8(void); void sub_807FB24(void); void sub_807FBD8(void); void sub_807FBA8(void); -u8 sub_807FC3C(void); +bool8 sub_807FC3C(void); void Fog2_InitVars(void); void Fog2_Main(void); void Fog2_InitAll(void); -u8 Fog2_Finish(void); +bool8 Fog2_Finish(void); void sub_8080430(void); void nullsub_56(void); void sub_8080460(void); -u8 sub_8080470(void); +bool8 sub_8080470(void); void sub_807E110(void); void sub_807E174(void); void sub_807E144(void); -u8 sub_807E258(void); +bool8 sub_807E258(void); void HeavyRain_InitVars(void); void Rain_Main(void); void HeavyRain_InitAll(void); -u8 Rain_Finish(void); +bool8 Rain_Finish(void); void sub_8080474(void); void sub_80804F8(void); void sub_80804C8(void); -u8 sub_808056C(void); +bool8 sub_808056C(void); static const struct WeatherCallbacks sWeatherFuncs[] = { diff --git a/src/field/field_weather_2.c b/src/field/field_weather_2.c index d2ef34f6f..1ae2d6e56 100644 --- a/src/field/field_weather_2.c +++ b/src/field/field_weather_2.c @@ -1,6 +1,7 @@ #include "global.h" #include "field_map_obj.h" #include "field_weather.h" +#include "overworld.h" #include "rng.h" #include "script.h" #include "songs.h" @@ -1556,7 +1557,197 @@ const struct SpriteTemplate gSpriteTemplate_839ABD0 = .callback = sub_807FAA8, }; -const struct SpriteSheet gWeatherFog1SpriteSheet = {gWeatherFog1Tiles, sizeof(gWeatherFog1Tiles), 0x1203}; +void sub_807F9AC(void) +{ + u8 i; + + if (gWeatherPtr->unknown_700 == 0) + { + for (i = 0; i < 20; i++) + { + u8 spriteId = CreateSpriteAtEnd(&gSpriteTemplate_839ABD0, 0, 0, 0x4E); + + if (spriteId != MAX_SPRITES) + { + struct Sprite *sprite = &gSprites[spriteId]; + + sprite->data[1] = 0; + sprite->data[2] = (u8)(i % 5); + sprite->data[3] = (u8)(i / 5); + sprite->data[0] = sprite->data[3] * 64 + 32; + ((struct Weather2 *)gWeatherPtr)->fog1Sprites[i] = sprite; + } + else + { + ((struct Weather2 *)gWeatherPtr)->fog1Sprites[i] = NULL; + } + } + gWeatherPtr->unknown_700 = 1; + } +} + +void sub_807FA54(void) +{ + u16 i; + + if (gWeatherPtr->unknown_700 != 0) + { + for (i = 0; i < 20; i++) + { + if (((struct Weather2 *)gWeatherPtr)->fog1Sprites[i] != NULL) + DestroySprite(((struct Weather2 *)gWeatherPtr)->fog1Sprites[i]); + } + FreeSpriteTilesByTag(0x1202); + gWeatherPtr->unknown_700 = 0; + } +} + +void sub_807FAA8(struct Sprite *sprite) +{ + sprite->data[1]++; + if (sprite->data[1] > 5) + { + sprite->data[1] = 0; + sprite->data[0]++; + } + sprite->pos1.y = gSpriteCoordOffsetY + sprite->data[0]; + sprite->pos1.x = gWeatherPtr->unknown_6FC + 32 + sprite->data[2] * 64; + if (sprite->pos1.x > 271) + { + sprite->pos1.x = gWeatherPtr->unknown_6FC + 0x1E0 - (4 - sprite->data[2]) * 64; + sprite->pos1.x &= 0x1FF; + } +} + +void sub_807FB24(void) +{ + gWeatherPtr->initStep = 0; + gWeatherPtr->weatherGfxLoaded = 0; + gWeatherPtr->unknown_6C1 = 0; + gWeatherPtr->unknown_6C2 = 20; + gWeatherPtr->unknown_6F0 = 0; + gWeatherPtr->unknown_6F2 = 1; + if (gWeatherPtr->unknown_724 == 0) + { + gWeatherPtr->unknown_71C = 0; + gWeatherPtr->unknown_71E = 0; + gWeatherPtr->unknown_720 = 0; + gWeatherPtr->unknown_722 = 0; + gWeatherPtr->unknown_718 = 0; + gWeatherPtr->unknown_71A = 0; + Weather_SetBlendCoeffs(0, 16); + } +} + +void sub_807FBD8(void); + +void sub_807FBA8(void) +{ + sub_807FB24(); + while (gWeatherPtr->weatherGfxLoaded == FALSE) + sub_807FBD8(); +} + +void sub_807FC9C(void); +void sub_807FD30(void); + +void sub_807FBD8(void) +{ + sub_807FC9C(); + switch (gWeatherPtr->initStep) + { + case 0: + sub_807FD30(); + gWeatherPtr->initStep++; + break; + case 1: + Weather_SetTargetBlendCoeffs(12, 8, 8); + gWeatherPtr->initStep++; + break; + case 2: + if (!Weather_UpdateBlend()) + break; + gWeatherPtr->weatherGfxLoaded = TRUE; + gWeatherPtr->initStep++; + break; + } +} + +void sub_807FDE8(void); + +bool8 sub_807FC3C(void) +{ + sub_807FC9C(); + switch (gWeatherPtr->unknown_6CE) + { + case 0: + Weather_SetTargetBlendCoeffs(0, 16, 1); + gWeatherPtr->unknown_6CE++; + break; + case 1: + if (!Weather_UpdateBlend()) + break; + gWeatherPtr->unknown_6CE++; + break; + case 2: + sub_807FDE8(); + gWeatherPtr->unknown_6CE++; + break; + default: + return FALSE; + } + return TRUE; +} + +void sub_807FC9C(void) +{ + if (++gWeatherPtr->unknown_71C > 2) + { + gWeatherPtr->unknown_720++; + gWeatherPtr->unknown_71C = 0; + } + + if (++gWeatherPtr->unknown_71E > 4) + { + gWeatherPtr->unknown_722++; + gWeatherPtr->unknown_71E = 0; + } + + gWeatherPtr->unknown_718 = (gSpriteCoordOffsetX - gWeatherPtr->unknown_720) & 0xFF; + gWeatherPtr->unknown_71A = gSpriteCoordOffsetY + gWeatherPtr->unknown_722; +} + +extern const struct SpriteTemplate gSpriteTemplate_839AC04; // defined below + +void sub_807FD30(void) +{ + u16 i; + + if (gWeatherPtr->unknown_724 == 0) + { + struct SpriteSheet fog1SpriteSheet = {gWeatherFog1Tiles, sizeof(gWeatherFog1Tiles), 0x1203}; + + LoadSpriteSheet(&fog1SpriteSheet); + for (i = 0; i < 20; i++) + { + u8 spriteId = CreateSpriteAtEnd(&gSpriteTemplate_839AC04, 0, (i / 5) * 64, 0xFF); + + if (spriteId != MAX_SPRITES) + { + struct Sprite *sprite = &gSprites[spriteId]; + + sprite->data[0] = i % 5; + sprite->data[1] = i / 5; + ((struct Weather2 *)gWeatherPtr)->unknown_140[i] = sprite; + } + else + { + ((struct Weather2 *)gWeatherPtr)->unknown_140[i] = NULL; + } + } + gWeatherPtr->unknown_724 = 1; + } +} const struct OamData gOamData_839ABF0 = { @@ -1598,6 +1789,161 @@ const struct SpriteTemplate gSpriteTemplate_839AC04 = .callback = sub_807FE3C, }; +void sub_807FDE8(void) +{ + u16 i; + + if (gWeatherPtr->unknown_724 != 0) + { + for (i = 0; i < 20; i++) + { + if (((struct Weather2 *)gWeatherPtr)->unknown_140[i] != NULL) + DestroySprite(((struct Weather2 *)gWeatherPtr)->unknown_140[i]); + } + FreeSpriteTilesByTag(0x1203); + gWeatherPtr->unknown_724 = 0; + } +} + +void sub_807FE3C(struct Sprite *sprite) +{ + sprite->pos2.y = gWeatherPtr->unknown_71A; + sprite->pos1.x = gWeatherPtr->unknown_718 + 32 + sprite->data[0] * 64; + if (sprite->pos1.x > 271) + { + sprite->pos1.x = gWeatherPtr->unknown_718 + 0x1E0 - (4 - sprite->data[0]) * 64; + sprite->pos1.x &= 0x1FF; + } +} + +void sub_807FE9C(void) +{ + gWeatherPtr->initStep = 0; + gWeatherPtr->weatherGfxLoaded = 0; + gWeatherPtr->unknown_6C1 = 0; + gWeatherPtr->unknown_6C2 = 20; + if (gWeatherPtr->unknown_716 == 0) + { + gWeatherPtr->unknown_704 = gWeatherPtr->unknown_708 = 0; + gWeatherPtr->unknown_712 = 8; + gWeatherPtr->unknown_714 = 0; + // Dead code. How does the compiler not optimize this out? + if (gWeatherPtr->unknown_712 > 0x5F) + gWeatherPtr->unknown_712 = 0x80 - gWeatherPtr->unknown_712; + Weather_SetBlendCoeffs(0, 16); + } +} + +void sub_807FF4C(void); + +void sub_807FF1C(void) +{ + sub_807FE9C(); + while (gWeatherPtr->weatherGfxLoaded == FALSE) + sub_807FF4C(); +} + +void sub_808002C(void); +void sub_8080064(void); +void sub_8080178(void); +void sub_8080238(void); + +void sub_807FF4C(void) +{ + sub_8080064(); + sub_808002C(); + if (gWeatherPtr->unknown_712 > 0x5F) + gWeatherPtr->unknown_712 = 32; + switch (gWeatherPtr->initStep) + { + case 0: + sub_8080178(); + sub_8080238(); + gWeatherPtr->initStep++; + break; + case 1: + Weather_SetTargetBlendCoeffs(16, 0, 0); + gWeatherPtr->initStep++; + break; + case 2: + if (!Weather_UpdateBlend()) + break; + gWeatherPtr->weatherGfxLoaded = TRUE; + gWeatherPtr->initStep++; + break; + } +} + +void sub_80800E4(void); + +bool8 sub_807FFC8(void) +{ + sub_8080064(); + sub_808002C(); + switch (gWeatherPtr->unknown_6CE) + { + case 0: + Weather_SetTargetBlendCoeffs(0, 16, 0); + gWeatherPtr->unknown_6CE++; + break; + case 1: + if (!Weather_UpdateBlend()) + break; + gWeatherPtr->unknown_6CE++; + break; + case 2: + sub_80800E4(); + gWeatherPtr->unknown_6CE++; + break; + default: + return FALSE; + } + return TRUE; +} + +void sub_808002C(void) +{ + if (gWeatherPtr->unknown_714++ > 4) + { + gWeatherPtr->unknown_712++; + gWeatherPtr->unknown_714 = 0; + } +} + +void sub_8080064(void) +{ + gWeatherPtr->unknown_704 -= gSineTable[gWeatherPtr->unknown_712] * 4; + gWeatherPtr->unknown_708 -= gSineTable[gWeatherPtr->unknown_712]; + gWeatherPtr->unknown_70E = (gSpriteCoordOffsetX + (gWeatherPtr->unknown_704 >> 8)) & 0xFF; + gWeatherPtr->unknown_710 = gSpriteCoordOffsetY + (gWeatherPtr->unknown_708 >> 8); +} + +void sub_80800E4(void) +{ + u16 i; + + if (gWeatherPtr->unknown_716 != 0) + { + for (i = 0; i < 20; i++) + { + if (((struct Weather2 *)gWeatherPtr)->unknown_190[i] != NULL) + DestroySprite(((struct Weather2 *)gWeatherPtr)->unknown_190[i]); + } + gWeatherPtr->unknown_716 = 0; + FreeSpriteTilesByTag(0x1204); + } + + if (gWeatherPtr->unknown_717 != 0) + { + for (i = 0; i < 5; i++) + { + if (((struct Weather2 *)gWeatherPtr)->unknown_1E0[i] != NULL) + DestroySprite(((struct Weather2 *)gWeatherPtr)->unknown_1E0[i]); + } + gWeatherPtr->unknown_717 = 0; + } +} + const struct OamData gOamData_839AC1C = { .y = 0, @@ -1647,3 +1993,367 @@ const struct SpriteTemplate gSpriteTemplate_839AC3C = const struct SpriteSheet gWeatherSandstormSpriteSheet = {gWeatherSandstormTiles, sizeof(gWeatherSandstormTiles), 0x1204}; +void sub_8080178(void) +{ + u16 i; + + if (gWeatherPtr->unknown_716 == 0) + { + LoadSpriteSheet(&gWeatherSandstormSpriteSheet); + sub_807D8C0(gUnknown_08397128); + for (i = 0; i < 20; i++) + { + u8 spriteId = CreateSpriteAtEnd(&gSpriteTemplate_839AC3C, 0, (i / 5) * 64, 1); + + if (spriteId != MAX_SPRITES) + { + ((struct Weather2 *)gWeatherPtr)->unknown_190[i] = &gSprites[spriteId]; + ((struct Weather2 *)gWeatherPtr)->unknown_190[i]->data[0] = i % 5; + ((struct Weather2 *)gWeatherPtr)->unknown_190[i]->data[1] = i / 5; + } + else + { + ((struct Weather2 *)gWeatherPtr)->unknown_190[i] = NULL; + } + } + gWeatherPtr->unknown_716 = 1; + } +} + +const u16 gUnknown_0839AC5C[] = {0, 120, 80, 160, 40, 0}; + +void sub_8080398(struct Sprite *); + +void sub_8080238(void) +{ + u16 i; + + if (gWeatherPtr->unknown_717 == 0) + { + for (i = 0; i < 5; i++) + { + u8 spriteId = CreateSpriteAtEnd(&gSpriteTemplate_839AC3C, i * 48 + 0x18, 0xD0, 1); + + if (spriteId != MAX_SPRITES) + { + ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i] = &gSprites[spriteId]; + ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i]->oam.size = 2; + ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i]->data[1] = i * 51; + ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i]->data[0] = 8; + ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i]->data[2] = 0; + ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i]->data[4] = 0x6730; + ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i]->data[3] = gUnknown_0839AC5C[i]; + StartSpriteAnim(((struct Weather2 *)gWeatherPtr)->unknown_1E0[i], 1); + CalcCenterToCornerVec(((struct Weather2 *)gWeatherPtr)->unknown_1E0[i], 0, 2, 0); + ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i]->callback = sub_8080398; + } + else + { + ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i] = NULL; + } + gWeatherPtr->unknown_717 = 1; + } + } +} + +void sub_8080338(struct Sprite *sprite) +{ + sprite->pos2.y = gWeatherPtr->unknown_710; + sprite->pos1.x = gWeatherPtr->unknown_70E + 32 + sprite->data[0] * 64; + if (sprite->pos1.x > 271) + { + sprite->pos1.x = gWeatherPtr->unknown_70E + 0x1E0 - (4 - sprite->data[0]) * 64; + sprite->pos1.x &= 0x1FF; + } +} + +void sub_80803BC(struct Sprite *); + +void sub_8080398(struct Sprite *sprite) +{ + if (--sprite->data[3] == -1) + sprite->callback = sub_80803BC; +} + +void sub_80803BC(struct Sprite *sprite) +{ + u32 x; + u32 y; + + if (--sprite->pos1.y < -48) + { + sprite->pos1.y = 208; + sprite->data[0] = 4; + } + x = sprite->data[0] * gSineTable[sprite->data[1]]; + y = sprite->data[0] * gSineTable[sprite->data[1] + 64]; + sprite->pos2.x = x >> 8; + sprite->pos2.y = y >> 8; + sprite->data[1] = (sprite->data[1] + 10) & 0xFF; + if (++sprite->data[2] > 8) + { + sprite->data[2] = 0; + sprite->data[0]++; + } +} + +void sub_8080430(void) +{ + gWeatherPtr->initStep = 0; + gWeatherPtr->unknown_6C1 = 3; + gWeatherPtr->unknown_6C2 = 20; +} + +void sub_8080460(void) +{ + sub_8080430(); +} + +void nullsub_56(void) +{ +} + +bool8 sub_8080470(void) +{ + return FALSE; +} + +const u8 gUnknown_0839AC68[] = {40, 90, 60, 90, 2, 60, 40, 30}; + +const struct SpriteSheet gWeatherBubbleSpriteSheet = {gWeatherBubbleTiles, sizeof(gWeatherBubbleTiles), 0x1205}; + +void sub_8080474(void) +{ + Fog2_InitVars(); + if (gWeatherPtr->unknown_72E == 0) + { + LoadSpriteSheet(&gWeatherBubbleSpriteSheet); + gWeatherPtr->unknown_728 = 0; + gWeatherPtr->unknown_726 = gUnknown_0839AC68[0]; + gWeatherPtr->unknown_72A = 0; + gWeatherPtr->unknown_72C = 0; + } +} + +void sub_80804F8(void); + +void sub_80804C8(void) +{ + sub_8080474(); + while (gWeatherPtr->weatherGfxLoaded == FALSE) + sub_80804F8(); +} + +void sub_8080588(u16); + +void sub_80804F8(void) +{ + Fog2_Main(); + if (++gWeatherPtr->unknown_726 > gUnknown_0839AC68[gWeatherPtr->unknown_728]) + { + gWeatherPtr->unknown_726 = 0; + if (++gWeatherPtr->unknown_728 > 7) + gWeatherPtr->unknown_728 = 0; + sub_8080588(gWeatherPtr->unknown_72A); + if (++gWeatherPtr->unknown_72A > 12) + gWeatherPtr->unknown_72A = 0; + } +} + +void sub_8080610(void); + +bool8 sub_808056C(void) +{ + if (!Fog2_Finish()) + { + sub_8080610(); + return FALSE; + } + return TRUE; +} + +const s16 gUnknown_0839AC78[][2] = +{ + {120, 160}, + {376, 160}, + { 40, 140}, + {296, 140}, + {180, 130}, + {436, 130}, + { 60, 160}, + {436, 160}, + {220, 180}, + {476, 180}, + { 10, 90}, + {266, 90}, + {256, 160}, +}; + +const union AnimCmd gSpriteAnim_839ACAC[] = +{ + ANIMCMD_FRAME(0, 16), + ANIMCMD_FRAME(1, 16), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_839ACB8[] = +{ + gSpriteAnim_839ACAC, +}; + +extern const struct OamData gOamData_837DF24; + +void unc_0807DAB4(struct Sprite *); +const struct SpriteTemplate gSpriteTemplate_839ACBC = +{ + .tileTag = 4613, + .paletteTag = 4608, + .oam = &gOamData_837DF24, + .anims = gSpriteAnimTable_839ACB8, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = unc_0807DAB4, +}; + +void sub_8080588(u16 a) +{ + s16 x = gUnknown_0839AC78[a][0]; + s16 y = gUnknown_0839AC78[a][1] - gSpriteCoordOffsetY; + u8 spriteId = CreateSpriteAtEnd( + &gSpriteTemplate_839ACBC, + x, + y, + 0); + + if (spriteId != MAX_SPRITES) + { + gSprites[spriteId].oam.priority = 1; + gSprites[spriteId].coordOffsetEnabled = TRUE; + gSprites[spriteId].data[0] = 0; + gSprites[spriteId].data[1] = 0; + gSprites[spriteId].data[2] = 0; + gWeatherPtr->unknown_72C++; + } +} + +void sub_8080610(void) +{ + u16 i; + + for (i = 0; i < 64; i++) + { + if (gSprites[i].template == &gSpriteTemplate_839ACBC) + DestroySprite(&gSprites[i]); + } + FreeSpriteTilesByTag(0x1205); +} + +void unc_0807DAB4(struct Sprite *sprite) +{ + ++sprite->data[0]; + if (++sprite->data[0] > 8) // double increment + { + sprite->data[0] = 0; + if (sprite->data[1] == 0) + { + if (++sprite->pos2.x > 4) + sprite->data[1] = 1; + } + else + { + if (--sprite->pos2.x <= 0) + sprite->data[1] = 0; + } + } + sprite->pos1.y -= 3; + if (++sprite->data[2] > 0x77) + DestroySprite(sprite); +} + +u8 TranslateWeatherNum(u8); +void UpdateRainCounter(u8, u8); + +void SetSav1Weather(u32 weather) +{ + u8 oldWeather = gSaveBlock1.weather; + + gSaveBlock1.weather = TranslateWeatherNum(weather); + UpdateRainCounter(gSaveBlock1.weather, oldWeather); +} + +u8 GetSav1Weather(void) +{ + return gSaveBlock1.weather; +} + +void SetSav1WeatherFromCurrMapHeader(void) +{ + u8 oldWeather = gSaveBlock1.weather; + + gSaveBlock1.weather = TranslateWeatherNum(gMapHeader.weather); + UpdateRainCounter(gSaveBlock1.weather, oldWeather); +} + +void SetWeather(u32 weather) +{ + SetSav1Weather(weather); + DoWeatherEffect(GetSav1Weather()); +} + +void SetWeather_Unused(u32 weather) +{ + SetSav1Weather(weather); + sub_807C988(GetSav1Weather()); +} + +void DoCurrentWeather(void) +{ + DoWeatherEffect(GetSav1Weather()); +} + +void sub_8080750(void) +{ + sub_807C988(GetSav1Weather()); +} + +static const u8 sWeatherCycle1[] = {2, 3, 5, 3}; +static const u8 sWeatherCycle2[] = {2, 2, 3, 2}; + +u8 TranslateWeatherNum(u8 weather) +{ + switch (weather) + { + case 0: return 0; + case 1: return 1; + case 2: return 2; + case 3: return 3; + case 4: return 4; + case 5: return 5; + case 6: return 6; + case 7: return 7; + case 8: return 8; + case 9: return 9; + case 10: return 10; + case 11: return 11; + case 12: return 12; + case 13: return 13; + case 14: return 14; + case 20: return sWeatherCycle1[gSaveBlock1.filler_2F]; + case 21: return sWeatherCycle2[gSaveBlock1.filler_2F]; + default: return 0; + } +} + +void UpdateWeatherPerDay(u16 increment) +{ + u16 weatherStage = gSaveBlock1.filler_2F + increment; + weatherStage %= 4; + gSaveBlock1.filler_2F = weatherStage; +} + +void UpdateRainCounter(u8 newWeather, u8 oldWeather) +{ + if (newWeather != oldWeather + && (newWeather == WEATHER_RAIN_LIGHT || newWeather == WEATHER_RAIN_MED)) + IncrementGameStat(0x28); +} diff --git a/src/field/overworld.c b/src/field/overworld.c index 387745f94..02a5fba10 100644 --- a/src/field/overworld.c +++ b/src/field/overworld.c @@ -602,7 +602,7 @@ void sub_80538F0(u8 mapGroup, u8 mapNum) prev_quest_postbuffer_cursor_backup_reset(); sub_8082BD0(mapGroup, mapNum); DoTimeBasedEvents(); - sub_80806E4(); + SetSav1WeatherFromCurrMapHeader(); ChooseAmbientCrySpecies(); SetDefaultFlashLevel(); Overworld_ClearSavedMusic(); @@ -638,7 +638,7 @@ void sub_8053994(u32 a1) sub_8082BD0(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum); if (a1 != 1) DoTimeBasedEvents(); - sub_80806E4(); + SetSav1WeatherFromCurrMapHeader(); ChooseAmbientCrySpecies(); if (v2) FlagClear(SYS_USE_FLASH); diff --git a/src/field/scrcmd.c b/src/field/scrcmd.c index 28584d4d0..8b2960038 100644 --- a/src/field/scrcmd.c +++ b/src/field/scrcmd.c @@ -692,7 +692,7 @@ bool8 ScrCmd_setweather(struct ScriptContext *ctx) bool8 ScrCmd_resetweather(struct ScriptContext *ctx) { - sub_80806E4(); + SetSav1WeatherFromCurrMapHeader(); return FALSE; } -- cgit v1.2.3 From 0621797d3414975930335fb124580e9d58104794 Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Sat, 25 Nov 2017 23:36:10 -0600 Subject: rename field_weather_2.c to field_weather_effects.c --- ld_script.txt | 4 +- src/field/field_weather_2.c | 2359 ------------------------------------- src/field/field_weather_effects.c | 2359 +++++++++++++++++++++++++++++++++++++ 3 files changed, 2361 insertions(+), 2361 deletions(-) delete mode 100644 src/field/field_weather_2.c create mode 100644 src/field/field_weather_effects.c diff --git a/ld_script.txt b/ld_script.txt index 9dbd64a55..98b822576 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -111,7 +111,7 @@ SECTIONS { src/battle/battle_anim_807B69C.o(.text); src/scene/title_screen.o(.text); src/field/field_weather.o(.text); - src/field/field_weather_2.o(.text); + src/field/field_weather_effects.o(.text); src/field/field_fadetransition.o(.text); src/field/field_screen_effect.o(.text); src/battle/battle_setup.o(.text); @@ -370,7 +370,7 @@ SECTIONS { src/battle/battle_anim_807B69C.o(.rodata); src/scene/title_screen.o(.rodata); src/field/field_weather.o(.rodata); - src/field/field_weather_2.o(.rodata); + src/field/field_weather_effects.o(.rodata); src/field/field_screen_effect.o(.rodata); src/battle/battle_setup.o(.rodata); src/engine/cable_club.o(.rodata); diff --git a/src/field/field_weather_2.c b/src/field/field_weather_2.c deleted file mode 100644 index 1ae2d6e56..000000000 --- a/src/field/field_weather_2.c +++ /dev/null @@ -1,2359 +0,0 @@ -#include "global.h" -#include "field_map_obj.h" -#include "field_weather.h" -#include "overworld.h" -#include "rng.h" -#include "script.h" -#include "songs.h" -#include "sound.h" -#include "sprite.h" -#include "task.h" -#include "trig.h" - -extern struct Weather *const gWeatherPtr; - -const u16 gUnknown_08397108[] = INCBIN_U16("graphics/weather/1.gbapal"); -const u16 gUnknown_08397128[] = INCBIN_U16("graphics/weather/2.gbapal"); -const u8 gWeatherFog1Tiles[] = INCBIN_U8("graphics/weather/fog1.4bpp"); -const u8 gWeatherFog2Tiles[] = INCBIN_U8("graphics/weather/fog2.4bpp"); -const u8 gWeatherCloudTiles[] = INCBIN_U8("graphics/weather/cloud.4bpp"); -const u8 gWeatherSnow1Tiles[] = INCBIN_U8("graphics/weather/snow0.4bpp"); -const u8 gWeatherSnow2Tiles[] = INCBIN_U8("graphics/weather/snow1.4bpp"); -const u8 gWeatherBubbleTiles[] = INCBIN_U8("graphics/weather/bubble.4bpp"); -const u8 gWeatherAshTiles[] = INCBIN_U8("graphics/weather/ash.4bpp"); -const u8 gWeatherRainTiles[] = INCBIN_U8("graphics/weather/rain.4bpp"); -const u8 gWeatherSandstormTiles[] = INCBIN_U8("graphics/weather/sandstorm.4bpp"); - -static const struct Coords16 gUnknown_0839A9C8[] = -{ - { 0, 66}, - { 5, 73}, - {10, 78}, -}; - -static const struct SpriteSheet sCloudSpriteSheet = {gWeatherCloudTiles, 0x800, 0x1200}; - -static const struct OamData gOamData_839A9DC = -{ - .y = 0, - .affineMode = 0, - .objMode = 1, - .mosaic = 0, - .bpp = 0, - .shape = 0, - .x = 0, - .matrixNum = 0, - .size = 3, - .tileNum = 0, - .priority = 3, - .paletteNum = 0, - .affineParam = 0, -}; - -static const union AnimCmd gSpriteAnim_839A9E4[] = -{ - ANIMCMD_FRAME(0, 16), - ANIMCMD_END, -}; - -static const union AnimCmd *const gSpriteAnimTable_839A9EC[] = -{ - gSpriteAnim_839A9E4, -}; - -void sub_807E0F4(struct Sprite *); -static const struct SpriteTemplate sCloudSpriteTemplate = -{ - .tileTag = 4608, - .paletteTag = 4609, - .oam = &gOamData_839A9DC, - .anims = gSpriteAnimTable_839A9EC, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_807E0F4, -}; - -extern void sub_807D5BC(s8 a); -extern void sub_807D8C0(const u16 *palette); -extern void sub_807D9A8(void); -extern bool8 sub_807D9C8(void); -extern void sub_807DA14(void); -extern void sub_807DA4C(void); -extern void Weather_SetTargetBlendCoeffs(u8 a, u8 b, int c); -extern bool8 Weather_UpdateBlend(void); -extern void SetRainStrengthFromSoundEffect(u16 sndEff); -extern void sub_807D5F0(u8 a, u8 b, u8 c); - -//------------------------------------------------------------------------------ -// Clouds -//------------------------------------------------------------------------------ - -void Clouds_InitVars(void) -{ - gWeatherPtr->unknown_6C1 = 0; - gWeatherPtr->unknown_6C2 = 20; - gWeatherPtr->weatherGfxLoaded = FALSE; - gWeatherPtr->initStep = 0; - if (gWeatherPtr->cloudsActive == FALSE) - Weather_SetBlendCoeffs(0, 16); -} - -void Clouds_Main(void); - -void Clouds_InitAll(void) -{ - Clouds_InitVars(); - while (gWeatherPtr->weatherGfxLoaded == FALSE) - Clouds_Main(); -} - -void CreateCloudSprites(void); - -void Clouds_Main(void) -{ - switch (gWeatherPtr->initStep) - { - case 0: - CreateCloudSprites(); - gWeatherPtr->initStep++; - break; - case 1: - Weather_SetTargetBlendCoeffs(12, 8, 1); - gWeatherPtr->initStep++; - break; - case 2: - if (Weather_UpdateBlend()) - { - gWeatherPtr->weatherGfxLoaded = TRUE; - gWeatherPtr->initStep++; - } - break; - } -} - -void sub_807E0A0(void); - -bool8 Clouds_Finish(void) -{ - switch (gWeatherPtr->unknown_6CE) - { - case 0: - Weather_SetTargetBlendCoeffs(0, 16, 1); - gWeatherPtr->unknown_6CE++; - return TRUE; - case 1: - if (Weather_UpdateBlend()) - { - sub_807E0A0(); - gWeatherPtr->unknown_6CE++; - } - return TRUE; - } - return FALSE; -} - -void sub_807DF9C(void) -{ - gWeatherPtr->unknown_6C1 = 0; - gWeatherPtr->unknown_6C2 = 20; -} - -void sub_807DFC0(void) -{ - sub_807DF9C(); -} - -void nullsub_55(void) -{ -} - -int sub_807DFD0(void) -{ - return 0; -} - -void CreateCloudSprites(void) -{ - u16 i; - - if (gWeatherPtr->cloudsActive == TRUE) - return; - LoadSpriteSheet(&sCloudSpriteSheet); - sub_807D8C0(gUnknown_08397108); - for (i = 0; i < 3; i++) - { - u8 spriteId = CreateSprite(&sCloudSpriteTemplate, 0, 0, 0xFF); - - if (spriteId != 64) - { - struct Sprite *sprite; - - gWeatherPtr->cloudSprites[i] = &gSprites[spriteId]; - sprite = gWeatherPtr->cloudSprites[i]; - sub_80603CC(gUnknown_0839A9C8[i].x + 7, gUnknown_0839A9C8[i].y + 7, &sprite->pos1.x, &sprite->pos1.y); - sprite->coordOffsetEnabled = TRUE; - } - else - { - gWeatherPtr->cloudSprites[i] = NULL; - } - } - gWeatherPtr->cloudsActive = TRUE; -} - -void sub_807E0A0(void) -{ - u16 i; - - if (gWeatherPtr->cloudsActive == FALSE) - return; - for (i = 0; i < 3; i++) - { - if (gWeatherPtr->cloudSprites[i] != NULL) - DestroySprite(gWeatherPtr->cloudSprites[i]); - } - FreeSpriteTilesByTag(0x1200); - gWeatherPtr->cloudsActive = FALSE; -} - -void sub_807E0F4(struct Sprite *sprite) -{ - sprite->data[0] = (sprite->data[0] + 1) & 1; - if (sprite->data[0] != 0) - sprite->pos1.x--; -} - -void sub_807E110(void) -{ - gWeatherPtr->initStep = 0; - gWeatherPtr->weatherGfxLoaded = FALSE; - gWeatherPtr->unknown_6C1 = 0; - gWeatherPtr->unknown_6C2 = 0; -} - -void sub_807E174(void); - -void sub_807E144(void) -{ - sub_807E110(); - while (gWeatherPtr->weatherGfxLoaded == FALSE) - sub_807E174(); -} - -void sub_807E174(void) -{ - switch (gWeatherPtr->initStep) - { - case 0: - if (gWeatherPtr->unknown_6C6 != 0) - gWeatherPtr->initStep++; - break; - case 1: - sub_807D9A8(); - gWeatherPtr->initStep++; - break; - case 2: - if (sub_807D9C8() == FALSE) - gWeatherPtr->initStep++; - break; - case 3: - sub_807DA14(); - gWeatherPtr->initStep++; - break; - case 4: - sub_807DA4C(); - if (gWeatherPtr->unknown_73C == 6) - { - gWeatherPtr->weatherGfxLoaded = TRUE; - gWeatherPtr->initStep++; - } - break; - default: - sub_807DA4C(); - break; - } -} - -int sub_807E258(void) -{ - return 0; -} - -void task50_0807B6D4(u8); - -void sub_807E25C(void) -{ - CreateTask(task50_0807B6D4, 0x50); -} - -#define tState data[0] -#define tBlendY data[1] -#define tBlendDelay data[2] -#define tWinRange data[3] - -void task50_0807B6D4(u8 taskId) -{ - struct Task *task = &gTasks[taskId]; - - switch (task->tState) - { - case 0: - task->tBlendY = 0; - task->tBlendDelay = 0; - task->tWinRange = REG_WININ; - REG_WININ = WIN_RANGE(63, 63); - REG_BLDCNT = BLDCNT_TGT1_BG1 | BLDCNT_TGT1_BG2 | BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ - | BLDCNT_EFFECT_LIGHTEN; - REG_BLDY = 0; - task->tState++; - // fall through - case 1: - task->tBlendY += 3; - if (task->tBlendY > 16) - task->tBlendY = 16; - REG_BLDY = task->tBlendY; - if (task->tBlendY >= 16) - task->tState++; - break; - case 2: - task->tBlendDelay++; - if (task->tBlendDelay > 9) - { - task->tBlendDelay = 0; - task->tBlendY--; - if (task->tBlendY <= 0) - { - task->tBlendY = 0; - task->tState++; - } - REG_BLDY = task->tBlendY; - } - break; - case 3: - REG_BLDCNT = 0; - REG_BLDY = 0; - REG_WININ = task->tWinRange; - task->tState++; - break; - case 4: - EnableBothScriptContexts(); - DestroyTask(taskId); - break; - } -} - -#undef tState -#undef tBlendY -#undef tBlendDelay -#undef tWinRange - -//------------------------------------------------------------------------------ -// Light Rain -//------------------------------------------------------------------------------ - -void LightRain_InitVars(void) -{ - gWeatherPtr->initStep = 0; - gWeatherPtr->weatherGfxLoaded = FALSE; - gWeatherPtr->unknown_6D6 = 0; - gWeatherPtr->unknown_6DB = 8; - gWeatherPtr->unknown_6DC = 0; - gWeatherPtr->unknown_6D9 = 10; - gWeatherPtr->unknown_6C1 = 3; - gWeatherPtr->unknown_6C2 = 20; - SetRainStrengthFromSoundEffect(SE_T_KOAME); -} - -void LightRain_Main(void); - -void LightRain_InitAll(void) -{ - LightRain_InitVars(); - while (gWeatherPtr->weatherGfxLoaded == FALSE) - LightRain_Main(); -} - -void LoadRainSpriteSheet(void); -u8 CreateRainSprites(void); -u8 sub_807E8E8(void); - -void LightRain_Main(void) -{ - switch (gWeatherPtr->initStep) - { - case 0: - LoadRainSpriteSheet(); - gWeatherPtr->initStep++; - break; - case 1: - if (CreateRainSprites() == 0) - gWeatherPtr->initStep++; - break; - case 2: - if (sub_807E8E8() == FALSE) - { - gWeatherPtr->weatherGfxLoaded = TRUE; - gWeatherPtr->initStep++; - } - break; - } -} - -void sub_807E974(void); - -bool8 LightRain_Finish(void) -{ - switch (gWeatherPtr->unknown_6CE) - { - case 0: - if (gWeatherPtr->nextWeather == WEATHER_RAIN_LIGHT - || gWeatherPtr->nextWeather == WEATHER_RAIN_MED - || gWeatherPtr->nextWeather == WEATHER_RAIN_HEAVY) - { - gWeatherPtr->unknown_6CE = 0xFF; - return FALSE; - } - else - { - gWeatherPtr->unknown_6D9 = 0; - gWeatherPtr->unknown_6CE++; - } - // fall through - case 1: - if (sub_807E8E8() == FALSE) - { - sub_807E974(); - gWeatherPtr->unknown_6CE++; - return FALSE; - } - return TRUE; - } - return FALSE; -} - -// defined below -extern const s16 gUnknown_0839AABC[][2]; -extern const u16 gUnknown_0839AAC4[][2]; - -void sub_807E4EC(struct Sprite *sprite) -{ - u32 randVal; - u16 r6; - s32 r4; - s32 r0; - - if (sprite->data[1] == 0) - sprite->data[1] = 361; - randVal = sprite->data[1] * 1103515245 + 12345; - sprite->data[1] = ((randVal & 0x7FFF0000) >> 16) % 600; - - r6 = gUnknown_0839AAC4[gWeatherPtr->unknown_6DC][0]; - - r4 = sprite->data[1] % 30; - sprite->data[2] = r4 * 8; // useless assignment - - r0 = sprite->data[1] / 30; - sprite->data[3] = r0 * 8; // useless assignment - - sprite->data[2] = r4; - sprite->data[2] <<= 7; - - sprite->data[3] = r0; - sprite->data[3] <<= 7; - - sprite->data[2] -= gUnknown_0839AABC[gWeatherPtr->unknown_6DC][0] * r6; - sprite->data[3] -= gUnknown_0839AABC[gWeatherPtr->unknown_6DC][1] * r6; - - StartSpriteAnim(sprite, 0); - sprite->data[4] = 0; - sprite->coordOffsetEnabled = FALSE; - sprite->data[0] = r6; -} - -void sub_807E5C0(struct Sprite *sprite) -{ - if (sprite->data[4] == 0) - { - sprite->data[2] += gUnknown_0839AABC[gWeatherPtr->unknown_6DC][0]; - sprite->data[3] += gUnknown_0839AABC[gWeatherPtr->unknown_6DC][1]; - sprite->pos1.x = sprite->data[2] >> 4; - sprite->pos1.y = sprite->data[3] >> 4; - - if (sprite->data[5] != 0 - && (sprite->pos1.x >= -8 && sprite->pos1.x <= 248) - && sprite->pos1.y >= -16 && sprite->pos1.y <= 176) - sprite->invisible = FALSE; - else - sprite->invisible = TRUE; - - sprite->data[0]--; - if (sprite->data[0] == 0) - { - StartSpriteAnim(sprite, gWeatherPtr->unknown_6DC + 1); - sprite->data[4] = 1; - sprite->pos1.x -= gSpriteCoordOffsetX; - sprite->pos1.y -= gSpriteCoordOffsetY; - sprite->coordOffsetEnabled = TRUE; - } - } - else if (sprite->animEnded) - { - sprite->invisible = TRUE; - sub_807E4EC(sprite); - } -} - -void sub_807E6C4(struct Sprite *sprite) -{ - if (sprite->data[0] == 0) - { - sub_807E4EC(sprite); - sprite->callback = sub_807E5C0; - } - else - { - sprite->data[0]--; - } -} - -void sub_807E6F0(struct Sprite *sprite, u16 b) -{ - u16 r8 = gUnknown_0839AAC4[gWeatherPtr->unknown_6DC][0]; - u16 r6 = b / (gUnknown_0839AAC4[gWeatherPtr->unknown_6DC][1] + r8); - u16 r4 = b % (gUnknown_0839AAC4[gWeatherPtr->unknown_6DC][1] + r8); - - while (--r6 != 0xFFFF) - sub_807E4EC(sprite); - if (r4 < r8) - { - while (--r4 != 0xFFFF) - sub_807E5C0(sprite); - sprite->data[6] = 0; - } - else - { - sprite->data[0] = r4 - r8; - sprite->invisible = TRUE; - sprite->data[6] = 1; - } -} - -extern const struct SpriteSheet sRainSpriteSheet; // defined below - -void LoadRainSpriteSheet(void) -{ - LoadSpriteSheet(&sRainSpriteSheet); -} - -const struct Coords16 gUnknown_0839AA08[] = -{ - { 0, 0}, - { 0, 160}, - { 0, 64}, - {144, 224}, - {144, 128}, - { 32, 32}, - { 32, 192}, - { 32, 96}, - { 72, 128}, - { 72, 32}, - { 72, 192}, - {216, 96}, - {216, 0}, - {104, 160}, - {104, 64}, - {104, 224}, - {144, 0}, - {144, 160}, - {144, 64}, - { 32, 224}, - { 32, 128}, - { 72, 32}, - { 72, 192}, - { 48, 96}, -}; - -static const struct OamData gOamData_839AA68 = -{ - .y = 0, - .affineMode = 0, - .objMode = 0, - .mosaic = 0, - .bpp = 0, - .shape = 2, - .x = 0, - .matrixNum = 0, - .size = 2, - .tileNum = 0, - .priority = 1, - .paletteNum = 2, - .affineParam = 0, -}; - -static const union AnimCmd gSpriteAnim_839AA70[] = -{ - ANIMCMD_FRAME(0, 16), - ANIMCMD_JUMP(0), -}; - -static const union AnimCmd gSpriteAnim_839AA78[] = -{ - ANIMCMD_FRAME(8, 3), - ANIMCMD_FRAME(32, 2), - ANIMCMD_FRAME(40, 2), - ANIMCMD_END, -}; - -static const union AnimCmd gSpriteAnim_839AA88[] = -{ - ANIMCMD_FRAME(8, 3), - ANIMCMD_FRAME(16, 3), - ANIMCMD_FRAME(24, 4), - ANIMCMD_END, -}; - -static const union AnimCmd *const gSpriteAnimTable_839AA98[] = -{ - gSpriteAnim_839AA70, - gSpriteAnim_839AA78, - gSpriteAnim_839AA88, -}; - -static const struct SpriteTemplate sRainSpriteTemplate = -{ - .tileTag = 4614, - .paletteTag = 4608, - .oam = &gOamData_839AA68, - .anims = gSpriteAnimTable_839AA98, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_807E5C0, -}; - - -const s16 gUnknown_0839AABC[][2] = -{ - {-104, 208}, - {-160, 320}, -}; - -const u16 gUnknown_0839AAC4[][2] = -{ - {18, 7}, - {12, 10}, -}; - -static const struct SpriteSheet sRainSpriteSheet = {gWeatherRainTiles, sizeof(gWeatherRainTiles), 0x1206}; - -static const struct OamData gOamData_839AAD4 = -{ - .y = 0, - .affineMode = 0, - .objMode = 0, - .mosaic = 0, - .bpp = 0, - .shape = 0, - .x = 0, - .matrixNum = 0, - .size = 0, - .tileNum = 0, - .priority = 1, - .paletteNum = 0, - .affineParam = 0, -}; - -static const struct SpriteFrameImage gSpriteImageTable_839AADC[] = -{ - {gWeatherSnow1Tiles, sizeof(gWeatherSnow1Tiles)}, - {gWeatherSnow2Tiles, sizeof(gWeatherSnow2Tiles)}, -}; - -static const union AnimCmd gSpriteAnim_839AAEC[] = -{ - ANIMCMD_FRAME(0, 16), - ANIMCMD_END, -}; - -static const union AnimCmd gSpriteAnim_839AAF4[] = -{ - ANIMCMD_FRAME(1, 16), - ANIMCMD_END, -}; - -static const union AnimCmd *const gSpriteAnimTable_839AAFC[] = -{ - gSpriteAnim_839AAEC, - gSpriteAnim_839AAF4, -}; - -void sub_807ED48(struct Sprite *); -static const struct SpriteTemplate sSnowflakeSpriteTemplate = -{ - .tileTag = 0xFFFF, - .paletteTag = 4608, - .oam = &gOamData_839AAD4, - .anims = gSpriteAnimTable_839AAFC, - .images = gSpriteImageTable_839AADC, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_807ED48, -}; - -// unused data -static const u16 unusedData_839AB1C[] = {0, 6, 6, 12, 18, 42, 300, 300}; - -static const struct OamData gOamData_839AB2C = -{ - .y = 0, - .affineMode = 0, - .objMode = 1, - .mosaic = 0, - .bpp = 0, - .shape = 0, - .x = 0, - .matrixNum = 0, - .size = 3, - .tileNum = 0, - .priority = 2, - .paletteNum = 0, - .affineParam = 0, -}; - -static const union AnimCmd gSpriteAnim_839AB34[] = -{ - ANIMCMD_FRAME(0, 16), - ANIMCMD_END, -}; - -static const union AnimCmd gSpriteAnim_839AB3C[] = -{ - ANIMCMD_FRAME(32, 16), - ANIMCMD_END, -}; - -static const union AnimCmd gSpriteAnim_839AB44[] = -{ - ANIMCMD_FRAME(64, 16), - ANIMCMD_END, -}; - -static const union AnimCmd gSpriteAnim_839AB4C[] = -{ - ANIMCMD_FRAME(96, 16), - ANIMCMD_END, -}; - -static const union AnimCmd gSpriteAnim_839AB54[] = -{ - ANIMCMD_FRAME(128, 16), - ANIMCMD_END, -}; - -static const union AnimCmd gSpriteAnim_839AB5C[] = -{ - ANIMCMD_FRAME(160, 16), - ANIMCMD_END, -}; - -static const union AnimCmd *const gSpriteAnimTable_839AB64[] = -{ - gSpriteAnim_839AB34, - gSpriteAnim_839AB3C, - gSpriteAnim_839AB44, - gSpriteAnim_839AB4C, - gSpriteAnim_839AB54, - gSpriteAnim_839AB5C, -}; - -static const union AffineAnimCmd gSpriteAffineAnim_839AB7C[] = -{ - AFFINEANIMCMD_FRAME(0x200, 0x200, 0, 0), - AFFINEANIMCMD_END, -}; - -static const union AffineAnimCmd *const gSpriteAffineAnimTable_839AB8C[] = -{ - gSpriteAffineAnim_839AB7C, -}; - -static void Fog2SpriteCallback(struct Sprite *); -static const struct SpriteTemplate sFog2SpriteTemplate = -{ - .tileTag = 4609, - .paletteTag = 4608, - .oam = &gOamData_839AB2C, - .anims = gSpriteAnimTable_839AB64, - .images = NULL, - .affineAnims = gSpriteAffineAnimTable_839AB8C, - .callback = Fog2SpriteCallback, -}; - -bool8 CreateRainSprites(void) -{ - u8 r7; - u8 spriteId; - - if (gWeatherPtr->unknown_6DA == 24) - return FALSE; - - r7 = gWeatherPtr->unknown_6DA; - spriteId = CreateSpriteAtEnd(&sRainSpriteTemplate, - gUnknown_0839AA08[r7].x, gUnknown_0839AA08[r7].y, 78); - if (spriteId != 64) - { - gSprites[spriteId].data[5] = 0; - gSprites[spriteId].data[1] = r7 * 145; - while (gSprites[spriteId].data[1] >= 600) - gSprites[spriteId].data[1] -= 600; - sub_807E4EC(&gSprites[spriteId]); - sub_807E6F0(&gSprites[spriteId], r7 * 9); - gSprites[spriteId].invisible = TRUE; - gWeatherPtr->rainSprites[r7] = &gSprites[spriteId]; - } - else - { - gWeatherPtr->rainSprites[r7] = NULL; - } - - if (++gWeatherPtr->unknown_6DA == 24) - { - u16 i; - - for (i = 0; i < 24; i++) - { - if (gWeatherPtr->rainSprites[i] != NULL) - { - if (gWeatherPtr->rainSprites[i]->data[6] == 0) - gWeatherPtr->rainSprites[i]->callback = sub_807E5C0; - else - gWeatherPtr->rainSprites[i]->callback = sub_807E6C4; - } - } - return FALSE; - } - return TRUE; -} - -bool8 sub_807E8E8(void) -{ - if (gWeatherPtr->unknown_6D8 == gWeatherPtr->unknown_6D9) - return FALSE; - - if (++gWeatherPtr->unknown_6D6 > gWeatherPtr->unknown_6DB) - { - gWeatherPtr->unknown_6D6 = 0; - if (gWeatherPtr->unknown_6D8 < gWeatherPtr->unknown_6D9) - { - gWeatherPtr->rainSprites[gWeatherPtr->unknown_6D8++]->data[5] = 1; - } - else - { - gWeatherPtr->unknown_6D8--; - gWeatherPtr->rainSprites[gWeatherPtr->unknown_6D8]->data[5] = 0; - gWeatherPtr->rainSprites[gWeatherPtr->unknown_6D8]->invisible = TRUE; - } - } - return TRUE; -} - -void sub_807E974(void) -{ - u16 i; - - for (i = 0; i < gWeatherPtr->unknown_6DA; i++) - { - if (gWeatherPtr->rainSprites[i] != NULL) - DestroySprite(gWeatherPtr->rainSprites[i]); - } - gWeatherPtr->unknown_6DA = 0; - FreeSpriteTilesByTag(0x1206); -} - -//------------------------------------------------------------------------------ -// Snow -//------------------------------------------------------------------------------ - -void Snow_InitVars(void) -{ - gWeatherPtr->initStep = 0; - gWeatherPtr->weatherGfxLoaded = FALSE; - gWeatherPtr->unknown_6C1 = 3; - gWeatherPtr->unknown_6C2 = 20; - gWeatherPtr->unknown_6E5 = 16; - gWeatherPtr->unknown_6E0 = 0; -} - -void Snow_Main(void); -void sub_807ED48(struct Sprite *); - -void Snow_InitAll(void) -{ - Snow_InitVars(); - while (gWeatherPtr->weatherGfxLoaded == FALSE) - { - u16 i; - - Snow_Main(); - for (i = 0; i < gWeatherPtr->snowflakeSpriteCount; i++) - { - sub_807ED48(gWeatherPtr->snowflakeSprites[i]); - } - } -} - -u8 snowflakes_progress(void); - -void Snow_Main(void) -{ - if (gWeatherPtr->initStep == 0 && snowflakes_progress() == FALSE) - { - gWeatherPtr->weatherGfxLoaded = TRUE; - gWeatherPtr->initStep++; - } -} - -bool8 Snow_Finish(void) -{ - switch (gWeatherPtr->unknown_6CE) - { - case 0: - gWeatherPtr->unknown_6E5 = 0; - gWeatherPtr->unknown_6E0 = 0; - gWeatherPtr->unknown_6CE++; - // fall through - case 1: - if (snowflakes_progress() == FALSE) - { - gWeatherPtr->unknown_6CE++; - return FALSE; - } - return TRUE; - } - return FALSE; -} - -bool8 CreateSnowflakeSprite(void); -bool8 RemoveSnowflakeSprite(void); - -bool8 snowflakes_progress(void) -{ - if (gWeatherPtr->snowflakeSpriteCount == gWeatherPtr->unknown_6E5) - return FALSE; - - gWeatherPtr->unknown_6E0++; - if (gWeatherPtr->unknown_6E0 > 36) - { - gWeatherPtr->unknown_6E0 = 0; - if (gWeatherPtr->snowflakeSpriteCount < gWeatherPtr->unknown_6E5) - CreateSnowflakeSprite(); - else - RemoveSnowflakeSprite(); - } - return (gWeatherPtr->snowflakeSpriteCount != gWeatherPtr->unknown_6E5); -} - -void sub_807EC40(struct Sprite *); - -bool8 CreateSnowflakeSprite(void) -{ - u8 spriteId = CreateSpriteAtEnd(&sSnowflakeSpriteTemplate, 0, 0, 78); - - if (spriteId == 64) - return FALSE; - gSprites[spriteId].data[4] = gWeatherPtr->snowflakeSpriteCount; - sub_807EC40(&gSprites[spriteId]); - gSprites[spriteId].coordOffsetEnabled = TRUE; - gWeatherPtr->snowflakeSprites[gWeatherPtr->snowflakeSpriteCount++] = &gSprites[spriteId]; - return TRUE; -} - -bool8 RemoveSnowflakeSprite(void) -{ - if (gWeatherPtr->snowflakeSpriteCount != 0) - { - DestroySprite(gWeatherPtr->snowflakeSprites[--gWeatherPtr->snowflakeSpriteCount]); - return TRUE; - } - return FALSE; -} - -void sub_807EC40(struct Sprite *sprite) -{ - u16 r4 = ((sprite->data[4] * 5) & 7) * 30 + (Random() % 30); - u16 r6; - - sprite->pos1.y = -3 - (gSpriteCoordOffsetY + sprite->centerToCornerVecY); - sprite->pos1.x = r4 - (gSpriteCoordOffsetX + sprite->centerToCornerVecX); - sprite->data[0] = sprite->pos1.y * 128; - sprite->pos2.x = 0; - r6 = Random(); - sprite->data[1] = (r6 & 3) * 5 + 64; - sprite->data[7] = (r6 & 3) * 5 + 64; - StartSpriteAnim(sprite, (r6 & 1) ? 0 : 1); - sprite->data[3] = 0; - sprite->data[2] = ((r6 & 3) == 0) ? 2 : 1; - sprite->data[6] = (r6 & 0x1F) + 210; - sprite->data[5] = 0; -} - -void sub_807ECEC(struct Sprite *sprite) -{ - if (gWeatherPtr->unknown_6E2 > 18) - { - sprite->invisible = FALSE; - sprite->callback = sub_807ED48; - sprite->pos1.y = 0xFA - (gSpriteCoordOffsetY + sprite->centerToCornerVecY); - sprite->data[0] = sprite->pos1.y * 128; - gWeatherPtr->unknown_6E2 = 0; - } -} - -void sub_807ED48(struct Sprite *sprite) -{ - s16 r3; - s16 r2; - - sprite->data[0] += sprite->data[1]; - sprite->pos1.y = sprite->data[0] >> 7; - sprite->data[3] = (sprite->data[3] + sprite->data[2]) & 0xFF; - sprite->pos2.x = gSineTable[sprite->data[3]] / 64; - - r3 = (sprite->pos1.x + sprite->centerToCornerVecX + gSpriteCoordOffsetX) & 0x1FF; - if (r3 & 0x100) - r3 = -0x100 | r3; // hmm... what is this? - if (r3 < -3) - sprite->pos1.x = 242 - (gSpriteCoordOffsetX + sprite->centerToCornerVecX); - else if (r3 > 242) - sprite->pos1.x = -3 - (gSpriteCoordOffsetX + sprite->centerToCornerVecX); - - r2 = (sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY) & 0xFF; - if (r2 > 163 && r2 < 171) - { - sprite->pos1.y = 250 - (gSpriteCoordOffsetY + sprite->centerToCornerVecY); - sprite->data[0] = sprite->pos1.y * 128; - sprite->data[5] = 0; - sprite->data[6] = 220; - } - else if (r2 > 242 && r2 < 250) - { - sprite->pos1.y = 163; - sprite->data[0] = sprite->pos1.y * 128; - sprite->data[5] = 0; - sprite->data[6] = 220; - sprite->invisible = TRUE; - sprite->callback = sub_807ECEC; - } - - sprite->data[5]++; - if (sprite->data[5] == sprite->data[6]) - { - sub_807EC40(sprite); - sprite->pos1.y = 250; - sprite->invisible = TRUE; - sprite->callback = sub_807ECEC; - } -} - -//------------------------------------------------------------------------------ -// Medium Rain -//------------------------------------------------------------------------------ - -void MedRain_InitVars(void) -{ - gWeatherPtr->initStep = 0; - gWeatherPtr->weatherGfxLoaded = FALSE; - gWeatherPtr->unknown_6D6 = 0; - gWeatherPtr->unknown_6DB = 4; - gWeatherPtr->unknown_6DC = 0; - gWeatherPtr->unknown_6D9 = 16; - gWeatherPtr->unknown_6C1 = 3; - gWeatherPtr->unknown_6C2 = 20; - gWeatherPtr->weatherGfxLoaded = FALSE; // duplicate assignment - gWeatherPtr->unknown_6ED = 0; - SetRainStrengthFromSoundEffect(SE_T_AME); -} - -void Rain_Main(void); - -void MedRain_InitAll(void) -{ - MedRain_InitVars(); - while (gWeatherPtr->weatherGfxLoaded == FALSE) - Rain_Main(); -} - -//------------------------------------------------------------------------------ -// Heavy Rain -//------------------------------------------------------------------------------ - -void HeavyRain_InitVars(void) -{ - gWeatherPtr->initStep = 0; - gWeatherPtr->weatherGfxLoaded = FALSE; - gWeatherPtr->unknown_6D6 = 0; - gWeatherPtr->unknown_6DB = 4; - gWeatherPtr->unknown_6DC = 1; - gWeatherPtr->unknown_6D9 = 24; - gWeatherPtr->unknown_6C1 = 3; - gWeatherPtr->unknown_6C2 = 20; - gWeatherPtr->weatherGfxLoaded = FALSE; // duplicate assignment - SetRainStrengthFromSoundEffect(SE_T_OOAME); -} - -void HeavyRain_InitAll(void) -{ - HeavyRain_InitVars(); - while (gWeatherPtr->weatherGfxLoaded == FALSE) - Rain_Main(); -} - -void UpdateThunderSound(void); -void SetThunderCounter(u16); - -void Rain_Main(void) -{ - UpdateThunderSound(); - switch (gWeatherPtr->initStep) - { - case 0: - LoadRainSpriteSheet(); - gWeatherPtr->initStep++; - break; - case 1: - if (CreateRainSprites()) - break; - gWeatherPtr->initStep++; - break; - case 2: - if (sub_807E8E8()) - break; - gWeatherPtr->weatherGfxLoaded = TRUE; - gWeatherPtr->initStep++; - break; - case 3: - if (gWeatherPtr->unknown_6C6 == 0) - break; - gWeatherPtr->initStep = 6; - break; - case 4: - gWeatherPtr->unknown_6EA = 1; - gWeatherPtr->unknown_6E6 = (Random() % 360) + 360; - gWeatherPtr->initStep++; - // fall through - case 5: - if (--gWeatherPtr->unknown_6E6 != 0) - break; - gWeatherPtr->initStep++; - break; - case 6: - gWeatherPtr->unknown_6EA = 1; - gWeatherPtr->unknown_6EB = Random() % 2; - gWeatherPtr->initStep++; - break; - case 7: - gWeatherPtr->unknown_6EC = (Random() & 1) + 1; - gWeatherPtr->initStep++; - // fall through - case 8: - sub_807D5BC(19); - if (gWeatherPtr->unknown_6EB == 0 && gWeatherPtr->unknown_6EC == 1) - SetThunderCounter(20); - gWeatherPtr->unknown_6E6 = (Random() % 3) + 6; - gWeatherPtr->initStep++; - break; - case 9: - if (--gWeatherPtr->unknown_6E6 != 0) - break; - sub_807D5BC(3); - gWeatherPtr->unknown_6EA = 1; - if (--gWeatherPtr->unknown_6EC != 0) - { - gWeatherPtr->unknown_6E6 = (Random() % 16) + 60; - gWeatherPtr->initStep = 10; - } - else if (gWeatherPtr->unknown_6EB == 0) - { - gWeatherPtr->initStep = 4; - } - else - { - gWeatherPtr->initStep = 11; - } - break; - case 10: - if (--gWeatherPtr->unknown_6E6 != 0) - break; - gWeatherPtr->initStep = 8; - break; - case 11: - gWeatherPtr->unknown_6E6 = (Random() % 16) + 60; - gWeatherPtr->initStep++; - break; - case 12: - if (--gWeatherPtr->unknown_6E6 != 0) - break; - SetThunderCounter(100); - sub_807D5BC(19); - // Why use "% 16" everywhere else and "& 0xF" here. So dumb. - gWeatherPtr->unknown_6E6 = (Random() & 0xF) + 30; - gWeatherPtr->initStep++; - break; - case 13: - if (--gWeatherPtr->unknown_6E6 != 0) - break; - sub_807D5F0(19, 3, 5); - gWeatherPtr->initStep++; - break; - case 14: - if (gWeatherPtr->unknown_6C6 != 3) - break; - gWeatherPtr->unknown_6EA = 1; - gWeatherPtr->initStep = 4; - break; - } -} - -bool8 Rain_Finish(void) -{ - switch (gWeatherPtr->unknown_6CE) - { - case 0: - gWeatherPtr->unknown_6EA = 0; - gWeatherPtr->unknown_6CE++; - // fall through - case 1: - Rain_Main(); - if (gWeatherPtr->unknown_6EA != 0) - { - if (gWeatherPtr->nextWeather == WEATHER_RAIN_LIGHT - || gWeatherPtr->nextWeather == WEATHER_RAIN_MED - || gWeatherPtr->nextWeather == WEATHER_RAIN_HEAVY) - return FALSE; - gWeatherPtr->unknown_6D9 = 0; - gWeatherPtr->unknown_6CE++; - } - break; - case 2: - if (sub_807E8E8()) - break; - sub_807E974(); - gWeatherPtr->unknown_6ED = 0; - gWeatherPtr->unknown_6CE++; - return FALSE; - default: - return FALSE; - } - return TRUE; -} - -void SetThunderCounter(u16 max) -{ - if (gWeatherPtr->unknown_6ED == 0) - { - gWeatherPtr->thunderCounter = Random() % max; - gWeatherPtr->unknown_6ED = 1; - } -} - -void UpdateThunderSound(void) -{ - if (gWeatherPtr->unknown_6ED == 1) - { - if (gWeatherPtr->thunderCounter == 0) - { - if (IsSEPlaying()) - return; - if (Random() & 1) - PlaySE(SE_T_KAMI); - else - PlaySE(SE_T_KAMI2); - gWeatherPtr->unknown_6ED = 0; - } - else - { - gWeatherPtr->thunderCounter--; - } - } -} - -//------------------------------------------------------------------------------ -// Fog 2 -//------------------------------------------------------------------------------ - -void Fog2_Main(void); -static void CreateFog2Sprites(void); -static void DestroyFog2Sprites(void); - -void Fog2_InitVars(void) -{ - gWeatherPtr->initStep = 0; - gWeatherPtr->weatherGfxLoaded = FALSE; - gWeatherPtr->unknown_6C1 = 0; - gWeatherPtr->unknown_6C2 = 20; - if (gWeatherPtr->unknown_6FB == 0) - { - gWeatherPtr->unknown_6F0 = 0; - gWeatherPtr->unknown_6F2 = 0; - gWeatherPtr->fog2ScrollPosX = 0; - Weather_SetBlendCoeffs(0, 16); - } -} - -void Fog2_InitAll(void) -{ - Fog2_InitVars(); - while (gWeatherPtr->weatherGfxLoaded == FALSE) - Fog2_Main(); -} - -void Fog2_Main(void) -{ - gWeatherPtr->fog2ScrollPosX = (gSpriteCoordOffsetX - gWeatherPtr->unknown_6F2) & 0xFF; - if (++gWeatherPtr->unknown_6F0 > 3) - { - gWeatherPtr->unknown_6F0 = 0; - gWeatherPtr->unknown_6F2++; - } - switch (gWeatherPtr->initStep) - { - case 0: - CreateFog2Sprites(); - if (gWeatherPtr->currWeather == WEATHER_FOG_2) - Weather_SetTargetBlendCoeffs(12, 8, 3); - else - Weather_SetTargetBlendCoeffs(4, 16, 0); - gWeatherPtr->initStep++; - break; - case 1: - if (Weather_UpdateBlend()) - { - gWeatherPtr->weatherGfxLoaded = TRUE; - gWeatherPtr->initStep++; - } - break; - } -} - -bool8 Fog2_Finish(void) -{ - gWeatherPtr->fog2ScrollPosX = (gSpriteCoordOffsetX - gWeatherPtr->unknown_6F2) & 0xFF; - if (++gWeatherPtr->unknown_6F0 > 3) - { - gWeatherPtr->unknown_6F0 = 0; - gWeatherPtr->unknown_6F2++; - } - switch (gWeatherPtr->unknown_6CE) - { - case 0: - Weather_SetTargetBlendCoeffs(0, 16, 3); - gWeatherPtr->unknown_6CE++; - break; - case 1: - if (!Weather_UpdateBlend()) - break; - gWeatherPtr->unknown_6CE++; - break; - case 2: - DestroyFog2Sprites(); - gWeatherPtr->unknown_6CE++; - break; - default: - return FALSE; - } - return TRUE; -} - -#define sprColumn data[0] - -static void Fog2SpriteCallback(struct Sprite *sprite) -{ - sprite->pos2.y = (u8)gSpriteCoordOffsetY; - sprite->pos1.x = gWeatherPtr->fog2ScrollPosX + 32 + sprite->sprColumn * 64; - if (sprite->pos1.x > 0x10F) - { - sprite->pos1.x = 480 + gWeatherPtr->fog2ScrollPosX - (4 - sprite->sprColumn) * 64; - sprite->pos1.x &= 0x1FF; - } -} - -static void CreateFog2Sprites(void) -{ - u16 i; - - if (gWeatherPtr->unknown_6FB == 0) - { - struct SpriteSheet fog2SpriteSheet = {gWeatherFog2Tiles, sizeof(gWeatherFog2Tiles), 0x1201}; - - LoadSpriteSheet(&fog2SpriteSheet); - for (i = 0; i < 20; i++) - { - u8 spriteId = CreateSpriteAtEnd(&sFog2SpriteTemplate, 0, 0, 0xFF); - - if (spriteId != MAX_SPRITES) - { - struct Sprite *sprite = &gSprites[spriteId]; - - sprite->sprColumn = i % 5; - sprite->pos1.x = (i % 5) * 64 + 32; - sprite->pos1.y = (i / 5) * 64 + 32; - ((struct Weather2 *)gWeatherPtr)->fogSprites[i] = sprite; - } - else - { - ((struct Weather2 *)gWeatherPtr)->fogSprites[i] = NULL; - } - } - gWeatherPtr->unknown_6FB = 1; - } -} - -#undef sprColumn - -static void DestroyFog2Sprites(void) -{ - u16 i; - - if (gWeatherPtr->unknown_6FB != 0) - { - for (i = 0; i < 20; i++) - { - if (((struct Weather2 *)gWeatherPtr)->fogSprites[i] != NULL) - DestroySprite(((struct Weather2 *)gWeatherPtr)->fogSprites[i]); - } - FreeSpriteTilesByTag(0x1201); - gWeatherPtr->unknown_6FB = 0; - } -} - -//------------------------------------------------------------------------------ -// Fog 1 -//------------------------------------------------------------------------------ - -void Fog1_InitVars(void) -{ - gWeatherPtr->initStep = 0; - gWeatherPtr->weatherGfxLoaded = FALSE; - gWeatherPtr->unknown_6C1 = 0; - gWeatherPtr->unknown_6C2 = 20; - gWeatherPtr->unknown_6FE = 20; - if (gWeatherPtr->unknown_700 == 0) - { - Weather_SetBlendCoeffs(0, 16); - REG_BLDALPHA = BLDALPHA_BLEND(64, 63); // Those aren't even valid coefficients! - } -} - -void sub_807F888(void); - -void sub_807F858(void) -{ - Fog1_InitVars(); - while (gWeatherPtr->weatherGfxLoaded == FALSE) - sub_807F888(); -} - -void sub_807F99C(void); -void sub_807F9AC(void); - -void sub_807F888(void) -{ - gWeatherPtr->unknown_6FC = gSpriteCoordOffsetX & 0x1FF; - while (gWeatherPtr->unknown_6FC > 0xEF) - gWeatherPtr->unknown_6FC -= 0xF0; - switch (gWeatherPtr->initStep) - { - case 0: - sub_807F99C(); - gWeatherPtr->initStep++; - break; - case 1: - if (gWeatherPtr->unknown_700 == 0) - sub_807F9AC(); - Weather_SetTargetBlendCoeffs(16, 0, 1); - gWeatherPtr->initStep++; - break; - case 2: - if (!Weather_UpdateBlend()) - break; - gWeatherPtr->weatherGfxLoaded = TRUE; - gWeatherPtr->initStep++; - break; - default: - Weather_UpdateBlend(); - break; - } -} - -void sub_807FA54(void); - -bool8 sub_807F934(void) -{ - switch (gWeatherPtr->unknown_6CE) - { - case 0: - Weather_SetTargetBlendCoeffs(0, 16, 1); - gWeatherPtr->unknown_6CE++; - break; - case 1: - if (!Weather_UpdateBlend()) - break; - sub_807FA54(); - gWeatherPtr->unknown_6CE++; - break; - case 2: - REG_BLDALPHA = 0; - gWeatherPtr->unknown_6CE++; - return FALSE; - default: - return FALSE; - } - return TRUE; -} - -const struct SpriteSheet gWeatherAshSpriteSheet = {gWeatherAshTiles, sizeof(gWeatherAshTiles), 0x1202}; - -void sub_807F99C(void) -{ - LoadSpriteSheet(&gWeatherAshSpriteSheet); -} - -const struct OamData gOamData_839ABB8 = -{ - .y = 0, - .affineMode = 0, - .objMode = 1, - .mosaic = 0, - .bpp = 0, - .shape = 0, - .x = 0, - .matrixNum = 0, - .size = 3, - .tileNum = 0, - .priority = 1, - .paletteNum = 15, - .affineParam = 0, -}; - -const union AnimCmd gSpriteAnim_839ABC0[] = -{ - ANIMCMD_FRAME(0, 60), - ANIMCMD_FRAME(64, 60), - ANIMCMD_JUMP(0), -}; - -const union AnimCmd *const gSpriteAnimTable_839ABCC[] = -{ - gSpriteAnim_839ABC0, -}; - -void sub_807FAA8(struct Sprite *); -const struct SpriteTemplate gSpriteTemplate_839ABD0 = -{ - .tileTag = 4610, - .paletteTag = 4608, - .oam = &gOamData_839ABB8, - .anims = gSpriteAnimTable_839ABCC, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_807FAA8, -}; - -void sub_807F9AC(void) -{ - u8 i; - - if (gWeatherPtr->unknown_700 == 0) - { - for (i = 0; i < 20; i++) - { - u8 spriteId = CreateSpriteAtEnd(&gSpriteTemplate_839ABD0, 0, 0, 0x4E); - - if (spriteId != MAX_SPRITES) - { - struct Sprite *sprite = &gSprites[spriteId]; - - sprite->data[1] = 0; - sprite->data[2] = (u8)(i % 5); - sprite->data[3] = (u8)(i / 5); - sprite->data[0] = sprite->data[3] * 64 + 32; - ((struct Weather2 *)gWeatherPtr)->fog1Sprites[i] = sprite; - } - else - { - ((struct Weather2 *)gWeatherPtr)->fog1Sprites[i] = NULL; - } - } - gWeatherPtr->unknown_700 = 1; - } -} - -void sub_807FA54(void) -{ - u16 i; - - if (gWeatherPtr->unknown_700 != 0) - { - for (i = 0; i < 20; i++) - { - if (((struct Weather2 *)gWeatherPtr)->fog1Sprites[i] != NULL) - DestroySprite(((struct Weather2 *)gWeatherPtr)->fog1Sprites[i]); - } - FreeSpriteTilesByTag(0x1202); - gWeatherPtr->unknown_700 = 0; - } -} - -void sub_807FAA8(struct Sprite *sprite) -{ - sprite->data[1]++; - if (sprite->data[1] > 5) - { - sprite->data[1] = 0; - sprite->data[0]++; - } - sprite->pos1.y = gSpriteCoordOffsetY + sprite->data[0]; - sprite->pos1.x = gWeatherPtr->unknown_6FC + 32 + sprite->data[2] * 64; - if (sprite->pos1.x > 271) - { - sprite->pos1.x = gWeatherPtr->unknown_6FC + 0x1E0 - (4 - sprite->data[2]) * 64; - sprite->pos1.x &= 0x1FF; - } -} - -void sub_807FB24(void) -{ - gWeatherPtr->initStep = 0; - gWeatherPtr->weatherGfxLoaded = 0; - gWeatherPtr->unknown_6C1 = 0; - gWeatherPtr->unknown_6C2 = 20; - gWeatherPtr->unknown_6F0 = 0; - gWeatherPtr->unknown_6F2 = 1; - if (gWeatherPtr->unknown_724 == 0) - { - gWeatherPtr->unknown_71C = 0; - gWeatherPtr->unknown_71E = 0; - gWeatherPtr->unknown_720 = 0; - gWeatherPtr->unknown_722 = 0; - gWeatherPtr->unknown_718 = 0; - gWeatherPtr->unknown_71A = 0; - Weather_SetBlendCoeffs(0, 16); - } -} - -void sub_807FBD8(void); - -void sub_807FBA8(void) -{ - sub_807FB24(); - while (gWeatherPtr->weatherGfxLoaded == FALSE) - sub_807FBD8(); -} - -void sub_807FC9C(void); -void sub_807FD30(void); - -void sub_807FBD8(void) -{ - sub_807FC9C(); - switch (gWeatherPtr->initStep) - { - case 0: - sub_807FD30(); - gWeatherPtr->initStep++; - break; - case 1: - Weather_SetTargetBlendCoeffs(12, 8, 8); - gWeatherPtr->initStep++; - break; - case 2: - if (!Weather_UpdateBlend()) - break; - gWeatherPtr->weatherGfxLoaded = TRUE; - gWeatherPtr->initStep++; - break; - } -} - -void sub_807FDE8(void); - -bool8 sub_807FC3C(void) -{ - sub_807FC9C(); - switch (gWeatherPtr->unknown_6CE) - { - case 0: - Weather_SetTargetBlendCoeffs(0, 16, 1); - gWeatherPtr->unknown_6CE++; - break; - case 1: - if (!Weather_UpdateBlend()) - break; - gWeatherPtr->unknown_6CE++; - break; - case 2: - sub_807FDE8(); - gWeatherPtr->unknown_6CE++; - break; - default: - return FALSE; - } - return TRUE; -} - -void sub_807FC9C(void) -{ - if (++gWeatherPtr->unknown_71C > 2) - { - gWeatherPtr->unknown_720++; - gWeatherPtr->unknown_71C = 0; - } - - if (++gWeatherPtr->unknown_71E > 4) - { - gWeatherPtr->unknown_722++; - gWeatherPtr->unknown_71E = 0; - } - - gWeatherPtr->unknown_718 = (gSpriteCoordOffsetX - gWeatherPtr->unknown_720) & 0xFF; - gWeatherPtr->unknown_71A = gSpriteCoordOffsetY + gWeatherPtr->unknown_722; -} - -extern const struct SpriteTemplate gSpriteTemplate_839AC04; // defined below - -void sub_807FD30(void) -{ - u16 i; - - if (gWeatherPtr->unknown_724 == 0) - { - struct SpriteSheet fog1SpriteSheet = {gWeatherFog1Tiles, sizeof(gWeatherFog1Tiles), 0x1203}; - - LoadSpriteSheet(&fog1SpriteSheet); - for (i = 0; i < 20; i++) - { - u8 spriteId = CreateSpriteAtEnd(&gSpriteTemplate_839AC04, 0, (i / 5) * 64, 0xFF); - - if (spriteId != MAX_SPRITES) - { - struct Sprite *sprite = &gSprites[spriteId]; - - sprite->data[0] = i % 5; - sprite->data[1] = i / 5; - ((struct Weather2 *)gWeatherPtr)->unknown_140[i] = sprite; - } - else - { - ((struct Weather2 *)gWeatherPtr)->unknown_140[i] = NULL; - } - } - gWeatherPtr->unknown_724 = 1; - } -} - -const struct OamData gOamData_839ABF0 = -{ - .y = 0, - .affineMode = 0, - .objMode = 1, - .mosaic = 0, - .bpp = 0, - .shape = 0, - .x = 0, - .matrixNum = 0, - .size = 3, - .tileNum = 0, - .priority = 2, - .paletteNum = 0, - .affineParam = 0, -}; - -const union AnimCmd gSpriteAnim_839ABF8[] = -{ - ANIMCMD_FRAME(0, 16), - ANIMCMD_END, -}; - -const union AnimCmd *const gSpriteAnimTable_839AC00[] = -{ - gSpriteAnim_839ABF8, -}; - -void sub_807FE3C(struct Sprite *); -const struct SpriteTemplate gSpriteTemplate_839AC04 = -{ - .tileTag = 4611, - .paletteTag = 4608, - .oam = &gOamData_839ABF0, - .anims = gSpriteAnimTable_839AC00, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_807FE3C, -}; - -void sub_807FDE8(void) -{ - u16 i; - - if (gWeatherPtr->unknown_724 != 0) - { - for (i = 0; i < 20; i++) - { - if (((struct Weather2 *)gWeatherPtr)->unknown_140[i] != NULL) - DestroySprite(((struct Weather2 *)gWeatherPtr)->unknown_140[i]); - } - FreeSpriteTilesByTag(0x1203); - gWeatherPtr->unknown_724 = 0; - } -} - -void sub_807FE3C(struct Sprite *sprite) -{ - sprite->pos2.y = gWeatherPtr->unknown_71A; - sprite->pos1.x = gWeatherPtr->unknown_718 + 32 + sprite->data[0] * 64; - if (sprite->pos1.x > 271) - { - sprite->pos1.x = gWeatherPtr->unknown_718 + 0x1E0 - (4 - sprite->data[0]) * 64; - sprite->pos1.x &= 0x1FF; - } -} - -void sub_807FE9C(void) -{ - gWeatherPtr->initStep = 0; - gWeatherPtr->weatherGfxLoaded = 0; - gWeatherPtr->unknown_6C1 = 0; - gWeatherPtr->unknown_6C2 = 20; - if (gWeatherPtr->unknown_716 == 0) - { - gWeatherPtr->unknown_704 = gWeatherPtr->unknown_708 = 0; - gWeatherPtr->unknown_712 = 8; - gWeatherPtr->unknown_714 = 0; - // Dead code. How does the compiler not optimize this out? - if (gWeatherPtr->unknown_712 > 0x5F) - gWeatherPtr->unknown_712 = 0x80 - gWeatherPtr->unknown_712; - Weather_SetBlendCoeffs(0, 16); - } -} - -void sub_807FF4C(void); - -void sub_807FF1C(void) -{ - sub_807FE9C(); - while (gWeatherPtr->weatherGfxLoaded == FALSE) - sub_807FF4C(); -} - -void sub_808002C(void); -void sub_8080064(void); -void sub_8080178(void); -void sub_8080238(void); - -void sub_807FF4C(void) -{ - sub_8080064(); - sub_808002C(); - if (gWeatherPtr->unknown_712 > 0x5F) - gWeatherPtr->unknown_712 = 32; - switch (gWeatherPtr->initStep) - { - case 0: - sub_8080178(); - sub_8080238(); - gWeatherPtr->initStep++; - break; - case 1: - Weather_SetTargetBlendCoeffs(16, 0, 0); - gWeatherPtr->initStep++; - break; - case 2: - if (!Weather_UpdateBlend()) - break; - gWeatherPtr->weatherGfxLoaded = TRUE; - gWeatherPtr->initStep++; - break; - } -} - -void sub_80800E4(void); - -bool8 sub_807FFC8(void) -{ - sub_8080064(); - sub_808002C(); - switch (gWeatherPtr->unknown_6CE) - { - case 0: - Weather_SetTargetBlendCoeffs(0, 16, 0); - gWeatherPtr->unknown_6CE++; - break; - case 1: - if (!Weather_UpdateBlend()) - break; - gWeatherPtr->unknown_6CE++; - break; - case 2: - sub_80800E4(); - gWeatherPtr->unknown_6CE++; - break; - default: - return FALSE; - } - return TRUE; -} - -void sub_808002C(void) -{ - if (gWeatherPtr->unknown_714++ > 4) - { - gWeatherPtr->unknown_712++; - gWeatherPtr->unknown_714 = 0; - } -} - -void sub_8080064(void) -{ - gWeatherPtr->unknown_704 -= gSineTable[gWeatherPtr->unknown_712] * 4; - gWeatherPtr->unknown_708 -= gSineTable[gWeatherPtr->unknown_712]; - gWeatherPtr->unknown_70E = (gSpriteCoordOffsetX + (gWeatherPtr->unknown_704 >> 8)) & 0xFF; - gWeatherPtr->unknown_710 = gSpriteCoordOffsetY + (gWeatherPtr->unknown_708 >> 8); -} - -void sub_80800E4(void) -{ - u16 i; - - if (gWeatherPtr->unknown_716 != 0) - { - for (i = 0; i < 20; i++) - { - if (((struct Weather2 *)gWeatherPtr)->unknown_190[i] != NULL) - DestroySprite(((struct Weather2 *)gWeatherPtr)->unknown_190[i]); - } - gWeatherPtr->unknown_716 = 0; - FreeSpriteTilesByTag(0x1204); - } - - if (gWeatherPtr->unknown_717 != 0) - { - for (i = 0; i < 5; i++) - { - if (((struct Weather2 *)gWeatherPtr)->unknown_1E0[i] != NULL) - DestroySprite(((struct Weather2 *)gWeatherPtr)->unknown_1E0[i]); - } - gWeatherPtr->unknown_717 = 0; - } -} - -const struct OamData gOamData_839AC1C = -{ - .y = 0, - .affineMode = 0, - .objMode = 1, - .mosaic = 0, - .bpp = 0, - .shape = 0, - .x = 0, - .matrixNum = 0, - .size = 3, - .tileNum = 0, - .priority = 1, - .paletteNum = 0, - .affineParam = 0, -}; - -const union AnimCmd gSpriteAnim_839AC24[] = -{ - ANIMCMD_FRAME(0, 3), - ANIMCMD_END, -}; - -const union AnimCmd gSpriteAnim_839AC2C[] = -{ - ANIMCMD_FRAME(64, 3), - ANIMCMD_END, -}; - -const union AnimCmd *const gSpriteAnimTable_839AC34[] = -{ - gSpriteAnim_839AC24, - gSpriteAnim_839AC2C, -}; - -void sub_8080338(struct Sprite *); -const struct SpriteTemplate gSpriteTemplate_839AC3C = -{ - .tileTag = 4612, - .paletteTag = 4609, - .oam = &gOamData_839AC1C, - .anims = gSpriteAnimTable_839AC34, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8080338, -}; - -const struct SpriteSheet gWeatherSandstormSpriteSheet = {gWeatherSandstormTiles, sizeof(gWeatherSandstormTiles), 0x1204}; - -void sub_8080178(void) -{ - u16 i; - - if (gWeatherPtr->unknown_716 == 0) - { - LoadSpriteSheet(&gWeatherSandstormSpriteSheet); - sub_807D8C0(gUnknown_08397128); - for (i = 0; i < 20; i++) - { - u8 spriteId = CreateSpriteAtEnd(&gSpriteTemplate_839AC3C, 0, (i / 5) * 64, 1); - - if (spriteId != MAX_SPRITES) - { - ((struct Weather2 *)gWeatherPtr)->unknown_190[i] = &gSprites[spriteId]; - ((struct Weather2 *)gWeatherPtr)->unknown_190[i]->data[0] = i % 5; - ((struct Weather2 *)gWeatherPtr)->unknown_190[i]->data[1] = i / 5; - } - else - { - ((struct Weather2 *)gWeatherPtr)->unknown_190[i] = NULL; - } - } - gWeatherPtr->unknown_716 = 1; - } -} - -const u16 gUnknown_0839AC5C[] = {0, 120, 80, 160, 40, 0}; - -void sub_8080398(struct Sprite *); - -void sub_8080238(void) -{ - u16 i; - - if (gWeatherPtr->unknown_717 == 0) - { - for (i = 0; i < 5; i++) - { - u8 spriteId = CreateSpriteAtEnd(&gSpriteTemplate_839AC3C, i * 48 + 0x18, 0xD0, 1); - - if (spriteId != MAX_SPRITES) - { - ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i] = &gSprites[spriteId]; - ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i]->oam.size = 2; - ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i]->data[1] = i * 51; - ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i]->data[0] = 8; - ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i]->data[2] = 0; - ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i]->data[4] = 0x6730; - ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i]->data[3] = gUnknown_0839AC5C[i]; - StartSpriteAnim(((struct Weather2 *)gWeatherPtr)->unknown_1E0[i], 1); - CalcCenterToCornerVec(((struct Weather2 *)gWeatherPtr)->unknown_1E0[i], 0, 2, 0); - ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i]->callback = sub_8080398; - } - else - { - ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i] = NULL; - } - gWeatherPtr->unknown_717 = 1; - } - } -} - -void sub_8080338(struct Sprite *sprite) -{ - sprite->pos2.y = gWeatherPtr->unknown_710; - sprite->pos1.x = gWeatherPtr->unknown_70E + 32 + sprite->data[0] * 64; - if (sprite->pos1.x > 271) - { - sprite->pos1.x = gWeatherPtr->unknown_70E + 0x1E0 - (4 - sprite->data[0]) * 64; - sprite->pos1.x &= 0x1FF; - } -} - -void sub_80803BC(struct Sprite *); - -void sub_8080398(struct Sprite *sprite) -{ - if (--sprite->data[3] == -1) - sprite->callback = sub_80803BC; -} - -void sub_80803BC(struct Sprite *sprite) -{ - u32 x; - u32 y; - - if (--sprite->pos1.y < -48) - { - sprite->pos1.y = 208; - sprite->data[0] = 4; - } - x = sprite->data[0] * gSineTable[sprite->data[1]]; - y = sprite->data[0] * gSineTable[sprite->data[1] + 64]; - sprite->pos2.x = x >> 8; - sprite->pos2.y = y >> 8; - sprite->data[1] = (sprite->data[1] + 10) & 0xFF; - if (++sprite->data[2] > 8) - { - sprite->data[2] = 0; - sprite->data[0]++; - } -} - -void sub_8080430(void) -{ - gWeatherPtr->initStep = 0; - gWeatherPtr->unknown_6C1 = 3; - gWeatherPtr->unknown_6C2 = 20; -} - -void sub_8080460(void) -{ - sub_8080430(); -} - -void nullsub_56(void) -{ -} - -bool8 sub_8080470(void) -{ - return FALSE; -} - -const u8 gUnknown_0839AC68[] = {40, 90, 60, 90, 2, 60, 40, 30}; - -const struct SpriteSheet gWeatherBubbleSpriteSheet = {gWeatherBubbleTiles, sizeof(gWeatherBubbleTiles), 0x1205}; - -void sub_8080474(void) -{ - Fog2_InitVars(); - if (gWeatherPtr->unknown_72E == 0) - { - LoadSpriteSheet(&gWeatherBubbleSpriteSheet); - gWeatherPtr->unknown_728 = 0; - gWeatherPtr->unknown_726 = gUnknown_0839AC68[0]; - gWeatherPtr->unknown_72A = 0; - gWeatherPtr->unknown_72C = 0; - } -} - -void sub_80804F8(void); - -void sub_80804C8(void) -{ - sub_8080474(); - while (gWeatherPtr->weatherGfxLoaded == FALSE) - sub_80804F8(); -} - -void sub_8080588(u16); - -void sub_80804F8(void) -{ - Fog2_Main(); - if (++gWeatherPtr->unknown_726 > gUnknown_0839AC68[gWeatherPtr->unknown_728]) - { - gWeatherPtr->unknown_726 = 0; - if (++gWeatherPtr->unknown_728 > 7) - gWeatherPtr->unknown_728 = 0; - sub_8080588(gWeatherPtr->unknown_72A); - if (++gWeatherPtr->unknown_72A > 12) - gWeatherPtr->unknown_72A = 0; - } -} - -void sub_8080610(void); - -bool8 sub_808056C(void) -{ - if (!Fog2_Finish()) - { - sub_8080610(); - return FALSE; - } - return TRUE; -} - -const s16 gUnknown_0839AC78[][2] = -{ - {120, 160}, - {376, 160}, - { 40, 140}, - {296, 140}, - {180, 130}, - {436, 130}, - { 60, 160}, - {436, 160}, - {220, 180}, - {476, 180}, - { 10, 90}, - {266, 90}, - {256, 160}, -}; - -const union AnimCmd gSpriteAnim_839ACAC[] = -{ - ANIMCMD_FRAME(0, 16), - ANIMCMD_FRAME(1, 16), - ANIMCMD_END, -}; - -const union AnimCmd *const gSpriteAnimTable_839ACB8[] = -{ - gSpriteAnim_839ACAC, -}; - -extern const struct OamData gOamData_837DF24; - -void unc_0807DAB4(struct Sprite *); -const struct SpriteTemplate gSpriteTemplate_839ACBC = -{ - .tileTag = 4613, - .paletteTag = 4608, - .oam = &gOamData_837DF24, - .anims = gSpriteAnimTable_839ACB8, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = unc_0807DAB4, -}; - -void sub_8080588(u16 a) -{ - s16 x = gUnknown_0839AC78[a][0]; - s16 y = gUnknown_0839AC78[a][1] - gSpriteCoordOffsetY; - u8 spriteId = CreateSpriteAtEnd( - &gSpriteTemplate_839ACBC, - x, - y, - 0); - - if (spriteId != MAX_SPRITES) - { - gSprites[spriteId].oam.priority = 1; - gSprites[spriteId].coordOffsetEnabled = TRUE; - gSprites[spriteId].data[0] = 0; - gSprites[spriteId].data[1] = 0; - gSprites[spriteId].data[2] = 0; - gWeatherPtr->unknown_72C++; - } -} - -void sub_8080610(void) -{ - u16 i; - - for (i = 0; i < 64; i++) - { - if (gSprites[i].template == &gSpriteTemplate_839ACBC) - DestroySprite(&gSprites[i]); - } - FreeSpriteTilesByTag(0x1205); -} - -void unc_0807DAB4(struct Sprite *sprite) -{ - ++sprite->data[0]; - if (++sprite->data[0] > 8) // double increment - { - sprite->data[0] = 0; - if (sprite->data[1] == 0) - { - if (++sprite->pos2.x > 4) - sprite->data[1] = 1; - } - else - { - if (--sprite->pos2.x <= 0) - sprite->data[1] = 0; - } - } - sprite->pos1.y -= 3; - if (++sprite->data[2] > 0x77) - DestroySprite(sprite); -} - -u8 TranslateWeatherNum(u8); -void UpdateRainCounter(u8, u8); - -void SetSav1Weather(u32 weather) -{ - u8 oldWeather = gSaveBlock1.weather; - - gSaveBlock1.weather = TranslateWeatherNum(weather); - UpdateRainCounter(gSaveBlock1.weather, oldWeather); -} - -u8 GetSav1Weather(void) -{ - return gSaveBlock1.weather; -} - -void SetSav1WeatherFromCurrMapHeader(void) -{ - u8 oldWeather = gSaveBlock1.weather; - - gSaveBlock1.weather = TranslateWeatherNum(gMapHeader.weather); - UpdateRainCounter(gSaveBlock1.weather, oldWeather); -} - -void SetWeather(u32 weather) -{ - SetSav1Weather(weather); - DoWeatherEffect(GetSav1Weather()); -} - -void SetWeather_Unused(u32 weather) -{ - SetSav1Weather(weather); - sub_807C988(GetSav1Weather()); -} - -void DoCurrentWeather(void) -{ - DoWeatherEffect(GetSav1Weather()); -} - -void sub_8080750(void) -{ - sub_807C988(GetSav1Weather()); -} - -static const u8 sWeatherCycle1[] = {2, 3, 5, 3}; -static const u8 sWeatherCycle2[] = {2, 2, 3, 2}; - -u8 TranslateWeatherNum(u8 weather) -{ - switch (weather) - { - case 0: return 0; - case 1: return 1; - case 2: return 2; - case 3: return 3; - case 4: return 4; - case 5: return 5; - case 6: return 6; - case 7: return 7; - case 8: return 8; - case 9: return 9; - case 10: return 10; - case 11: return 11; - case 12: return 12; - case 13: return 13; - case 14: return 14; - case 20: return sWeatherCycle1[gSaveBlock1.filler_2F]; - case 21: return sWeatherCycle2[gSaveBlock1.filler_2F]; - default: return 0; - } -} - -void UpdateWeatherPerDay(u16 increment) -{ - u16 weatherStage = gSaveBlock1.filler_2F + increment; - weatherStage %= 4; - gSaveBlock1.filler_2F = weatherStage; -} - -void UpdateRainCounter(u8 newWeather, u8 oldWeather) -{ - if (newWeather != oldWeather - && (newWeather == WEATHER_RAIN_LIGHT || newWeather == WEATHER_RAIN_MED)) - IncrementGameStat(0x28); -} diff --git a/src/field/field_weather_effects.c b/src/field/field_weather_effects.c new file mode 100644 index 000000000..1ae2d6e56 --- /dev/null +++ b/src/field/field_weather_effects.c @@ -0,0 +1,2359 @@ +#include "global.h" +#include "field_map_obj.h" +#include "field_weather.h" +#include "overworld.h" +#include "rng.h" +#include "script.h" +#include "songs.h" +#include "sound.h" +#include "sprite.h" +#include "task.h" +#include "trig.h" + +extern struct Weather *const gWeatherPtr; + +const u16 gUnknown_08397108[] = INCBIN_U16("graphics/weather/1.gbapal"); +const u16 gUnknown_08397128[] = INCBIN_U16("graphics/weather/2.gbapal"); +const u8 gWeatherFog1Tiles[] = INCBIN_U8("graphics/weather/fog1.4bpp"); +const u8 gWeatherFog2Tiles[] = INCBIN_U8("graphics/weather/fog2.4bpp"); +const u8 gWeatherCloudTiles[] = INCBIN_U8("graphics/weather/cloud.4bpp"); +const u8 gWeatherSnow1Tiles[] = INCBIN_U8("graphics/weather/snow0.4bpp"); +const u8 gWeatherSnow2Tiles[] = INCBIN_U8("graphics/weather/snow1.4bpp"); +const u8 gWeatherBubbleTiles[] = INCBIN_U8("graphics/weather/bubble.4bpp"); +const u8 gWeatherAshTiles[] = INCBIN_U8("graphics/weather/ash.4bpp"); +const u8 gWeatherRainTiles[] = INCBIN_U8("graphics/weather/rain.4bpp"); +const u8 gWeatherSandstormTiles[] = INCBIN_U8("graphics/weather/sandstorm.4bpp"); + +static const struct Coords16 gUnknown_0839A9C8[] = +{ + { 0, 66}, + { 5, 73}, + {10, 78}, +}; + +static const struct SpriteSheet sCloudSpriteSheet = {gWeatherCloudTiles, 0x800, 0x1200}; + +static const struct OamData gOamData_839A9DC = +{ + .y = 0, + .affineMode = 0, + .objMode = 1, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 3, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd gSpriteAnim_839A9E4[] = +{ + ANIMCMD_FRAME(0, 16), + ANIMCMD_END, +}; + +static const union AnimCmd *const gSpriteAnimTable_839A9EC[] = +{ + gSpriteAnim_839A9E4, +}; + +void sub_807E0F4(struct Sprite *); +static const struct SpriteTemplate sCloudSpriteTemplate = +{ + .tileTag = 4608, + .paletteTag = 4609, + .oam = &gOamData_839A9DC, + .anims = gSpriteAnimTable_839A9EC, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_807E0F4, +}; + +extern void sub_807D5BC(s8 a); +extern void sub_807D8C0(const u16 *palette); +extern void sub_807D9A8(void); +extern bool8 sub_807D9C8(void); +extern void sub_807DA14(void); +extern void sub_807DA4C(void); +extern void Weather_SetTargetBlendCoeffs(u8 a, u8 b, int c); +extern bool8 Weather_UpdateBlend(void); +extern void SetRainStrengthFromSoundEffect(u16 sndEff); +extern void sub_807D5F0(u8 a, u8 b, u8 c); + +//------------------------------------------------------------------------------ +// Clouds +//------------------------------------------------------------------------------ + +void Clouds_InitVars(void) +{ + gWeatherPtr->unknown_6C1 = 0; + gWeatherPtr->unknown_6C2 = 20; + gWeatherPtr->weatherGfxLoaded = FALSE; + gWeatherPtr->initStep = 0; + if (gWeatherPtr->cloudsActive == FALSE) + Weather_SetBlendCoeffs(0, 16); +} + +void Clouds_Main(void); + +void Clouds_InitAll(void) +{ + Clouds_InitVars(); + while (gWeatherPtr->weatherGfxLoaded == FALSE) + Clouds_Main(); +} + +void CreateCloudSprites(void); + +void Clouds_Main(void) +{ + switch (gWeatherPtr->initStep) + { + case 0: + CreateCloudSprites(); + gWeatherPtr->initStep++; + break; + case 1: + Weather_SetTargetBlendCoeffs(12, 8, 1); + gWeatherPtr->initStep++; + break; + case 2: + if (Weather_UpdateBlend()) + { + gWeatherPtr->weatherGfxLoaded = TRUE; + gWeatherPtr->initStep++; + } + break; + } +} + +void sub_807E0A0(void); + +bool8 Clouds_Finish(void) +{ + switch (gWeatherPtr->unknown_6CE) + { + case 0: + Weather_SetTargetBlendCoeffs(0, 16, 1); + gWeatherPtr->unknown_6CE++; + return TRUE; + case 1: + if (Weather_UpdateBlend()) + { + sub_807E0A0(); + gWeatherPtr->unknown_6CE++; + } + return TRUE; + } + return FALSE; +} + +void sub_807DF9C(void) +{ + gWeatherPtr->unknown_6C1 = 0; + gWeatherPtr->unknown_6C2 = 20; +} + +void sub_807DFC0(void) +{ + sub_807DF9C(); +} + +void nullsub_55(void) +{ +} + +int sub_807DFD0(void) +{ + return 0; +} + +void CreateCloudSprites(void) +{ + u16 i; + + if (gWeatherPtr->cloudsActive == TRUE) + return; + LoadSpriteSheet(&sCloudSpriteSheet); + sub_807D8C0(gUnknown_08397108); + for (i = 0; i < 3; i++) + { + u8 spriteId = CreateSprite(&sCloudSpriteTemplate, 0, 0, 0xFF); + + if (spriteId != 64) + { + struct Sprite *sprite; + + gWeatherPtr->cloudSprites[i] = &gSprites[spriteId]; + sprite = gWeatherPtr->cloudSprites[i]; + sub_80603CC(gUnknown_0839A9C8[i].x + 7, gUnknown_0839A9C8[i].y + 7, &sprite->pos1.x, &sprite->pos1.y); + sprite->coordOffsetEnabled = TRUE; + } + else + { + gWeatherPtr->cloudSprites[i] = NULL; + } + } + gWeatherPtr->cloudsActive = TRUE; +} + +void sub_807E0A0(void) +{ + u16 i; + + if (gWeatherPtr->cloudsActive == FALSE) + return; + for (i = 0; i < 3; i++) + { + if (gWeatherPtr->cloudSprites[i] != NULL) + DestroySprite(gWeatherPtr->cloudSprites[i]); + } + FreeSpriteTilesByTag(0x1200); + gWeatherPtr->cloudsActive = FALSE; +} + +void sub_807E0F4(struct Sprite *sprite) +{ + sprite->data[0] = (sprite->data[0] + 1) & 1; + if (sprite->data[0] != 0) + sprite->pos1.x--; +} + +void sub_807E110(void) +{ + gWeatherPtr->initStep = 0; + gWeatherPtr->weatherGfxLoaded = FALSE; + gWeatherPtr->unknown_6C1 = 0; + gWeatherPtr->unknown_6C2 = 0; +} + +void sub_807E174(void); + +void sub_807E144(void) +{ + sub_807E110(); + while (gWeatherPtr->weatherGfxLoaded == FALSE) + sub_807E174(); +} + +void sub_807E174(void) +{ + switch (gWeatherPtr->initStep) + { + case 0: + if (gWeatherPtr->unknown_6C6 != 0) + gWeatherPtr->initStep++; + break; + case 1: + sub_807D9A8(); + gWeatherPtr->initStep++; + break; + case 2: + if (sub_807D9C8() == FALSE) + gWeatherPtr->initStep++; + break; + case 3: + sub_807DA14(); + gWeatherPtr->initStep++; + break; + case 4: + sub_807DA4C(); + if (gWeatherPtr->unknown_73C == 6) + { + gWeatherPtr->weatherGfxLoaded = TRUE; + gWeatherPtr->initStep++; + } + break; + default: + sub_807DA4C(); + break; + } +} + +int sub_807E258(void) +{ + return 0; +} + +void task50_0807B6D4(u8); + +void sub_807E25C(void) +{ + CreateTask(task50_0807B6D4, 0x50); +} + +#define tState data[0] +#define tBlendY data[1] +#define tBlendDelay data[2] +#define tWinRange data[3] + +void task50_0807B6D4(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->tState) + { + case 0: + task->tBlendY = 0; + task->tBlendDelay = 0; + task->tWinRange = REG_WININ; + REG_WININ = WIN_RANGE(63, 63); + REG_BLDCNT = BLDCNT_TGT1_BG1 | BLDCNT_TGT1_BG2 | BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ + | BLDCNT_EFFECT_LIGHTEN; + REG_BLDY = 0; + task->tState++; + // fall through + case 1: + task->tBlendY += 3; + if (task->tBlendY > 16) + task->tBlendY = 16; + REG_BLDY = task->tBlendY; + if (task->tBlendY >= 16) + task->tState++; + break; + case 2: + task->tBlendDelay++; + if (task->tBlendDelay > 9) + { + task->tBlendDelay = 0; + task->tBlendY--; + if (task->tBlendY <= 0) + { + task->tBlendY = 0; + task->tState++; + } + REG_BLDY = task->tBlendY; + } + break; + case 3: + REG_BLDCNT = 0; + REG_BLDY = 0; + REG_WININ = task->tWinRange; + task->tState++; + break; + case 4: + EnableBothScriptContexts(); + DestroyTask(taskId); + break; + } +} + +#undef tState +#undef tBlendY +#undef tBlendDelay +#undef tWinRange + +//------------------------------------------------------------------------------ +// Light Rain +//------------------------------------------------------------------------------ + +void LightRain_InitVars(void) +{ + gWeatherPtr->initStep = 0; + gWeatherPtr->weatherGfxLoaded = FALSE; + gWeatherPtr->unknown_6D6 = 0; + gWeatherPtr->unknown_6DB = 8; + gWeatherPtr->unknown_6DC = 0; + gWeatherPtr->unknown_6D9 = 10; + gWeatherPtr->unknown_6C1 = 3; + gWeatherPtr->unknown_6C2 = 20; + SetRainStrengthFromSoundEffect(SE_T_KOAME); +} + +void LightRain_Main(void); + +void LightRain_InitAll(void) +{ + LightRain_InitVars(); + while (gWeatherPtr->weatherGfxLoaded == FALSE) + LightRain_Main(); +} + +void LoadRainSpriteSheet(void); +u8 CreateRainSprites(void); +u8 sub_807E8E8(void); + +void LightRain_Main(void) +{ + switch (gWeatherPtr->initStep) + { + case 0: + LoadRainSpriteSheet(); + gWeatherPtr->initStep++; + break; + case 1: + if (CreateRainSprites() == 0) + gWeatherPtr->initStep++; + break; + case 2: + if (sub_807E8E8() == FALSE) + { + gWeatherPtr->weatherGfxLoaded = TRUE; + gWeatherPtr->initStep++; + } + break; + } +} + +void sub_807E974(void); + +bool8 LightRain_Finish(void) +{ + switch (gWeatherPtr->unknown_6CE) + { + case 0: + if (gWeatherPtr->nextWeather == WEATHER_RAIN_LIGHT + || gWeatherPtr->nextWeather == WEATHER_RAIN_MED + || gWeatherPtr->nextWeather == WEATHER_RAIN_HEAVY) + { + gWeatherPtr->unknown_6CE = 0xFF; + return FALSE; + } + else + { + gWeatherPtr->unknown_6D9 = 0; + gWeatherPtr->unknown_6CE++; + } + // fall through + case 1: + if (sub_807E8E8() == FALSE) + { + sub_807E974(); + gWeatherPtr->unknown_6CE++; + return FALSE; + } + return TRUE; + } + return FALSE; +} + +// defined below +extern const s16 gUnknown_0839AABC[][2]; +extern const u16 gUnknown_0839AAC4[][2]; + +void sub_807E4EC(struct Sprite *sprite) +{ + u32 randVal; + u16 r6; + s32 r4; + s32 r0; + + if (sprite->data[1] == 0) + sprite->data[1] = 361; + randVal = sprite->data[1] * 1103515245 + 12345; + sprite->data[1] = ((randVal & 0x7FFF0000) >> 16) % 600; + + r6 = gUnknown_0839AAC4[gWeatherPtr->unknown_6DC][0]; + + r4 = sprite->data[1] % 30; + sprite->data[2] = r4 * 8; // useless assignment + + r0 = sprite->data[1] / 30; + sprite->data[3] = r0 * 8; // useless assignment + + sprite->data[2] = r4; + sprite->data[2] <<= 7; + + sprite->data[3] = r0; + sprite->data[3] <<= 7; + + sprite->data[2] -= gUnknown_0839AABC[gWeatherPtr->unknown_6DC][0] * r6; + sprite->data[3] -= gUnknown_0839AABC[gWeatherPtr->unknown_6DC][1] * r6; + + StartSpriteAnim(sprite, 0); + sprite->data[4] = 0; + sprite->coordOffsetEnabled = FALSE; + sprite->data[0] = r6; +} + +void sub_807E5C0(struct Sprite *sprite) +{ + if (sprite->data[4] == 0) + { + sprite->data[2] += gUnknown_0839AABC[gWeatherPtr->unknown_6DC][0]; + sprite->data[3] += gUnknown_0839AABC[gWeatherPtr->unknown_6DC][1]; + sprite->pos1.x = sprite->data[2] >> 4; + sprite->pos1.y = sprite->data[3] >> 4; + + if (sprite->data[5] != 0 + && (sprite->pos1.x >= -8 && sprite->pos1.x <= 248) + && sprite->pos1.y >= -16 && sprite->pos1.y <= 176) + sprite->invisible = FALSE; + else + sprite->invisible = TRUE; + + sprite->data[0]--; + if (sprite->data[0] == 0) + { + StartSpriteAnim(sprite, gWeatherPtr->unknown_6DC + 1); + sprite->data[4] = 1; + sprite->pos1.x -= gSpriteCoordOffsetX; + sprite->pos1.y -= gSpriteCoordOffsetY; + sprite->coordOffsetEnabled = TRUE; + } + } + else if (sprite->animEnded) + { + sprite->invisible = TRUE; + sub_807E4EC(sprite); + } +} + +void sub_807E6C4(struct Sprite *sprite) +{ + if (sprite->data[0] == 0) + { + sub_807E4EC(sprite); + sprite->callback = sub_807E5C0; + } + else + { + sprite->data[0]--; + } +} + +void sub_807E6F0(struct Sprite *sprite, u16 b) +{ + u16 r8 = gUnknown_0839AAC4[gWeatherPtr->unknown_6DC][0]; + u16 r6 = b / (gUnknown_0839AAC4[gWeatherPtr->unknown_6DC][1] + r8); + u16 r4 = b % (gUnknown_0839AAC4[gWeatherPtr->unknown_6DC][1] + r8); + + while (--r6 != 0xFFFF) + sub_807E4EC(sprite); + if (r4 < r8) + { + while (--r4 != 0xFFFF) + sub_807E5C0(sprite); + sprite->data[6] = 0; + } + else + { + sprite->data[0] = r4 - r8; + sprite->invisible = TRUE; + sprite->data[6] = 1; + } +} + +extern const struct SpriteSheet sRainSpriteSheet; // defined below + +void LoadRainSpriteSheet(void) +{ + LoadSpriteSheet(&sRainSpriteSheet); +} + +const struct Coords16 gUnknown_0839AA08[] = +{ + { 0, 0}, + { 0, 160}, + { 0, 64}, + {144, 224}, + {144, 128}, + { 32, 32}, + { 32, 192}, + { 32, 96}, + { 72, 128}, + { 72, 32}, + { 72, 192}, + {216, 96}, + {216, 0}, + {104, 160}, + {104, 64}, + {104, 224}, + {144, 0}, + {144, 160}, + {144, 64}, + { 32, 224}, + { 32, 128}, + { 72, 32}, + { 72, 192}, + { 48, 96}, +}; + +static const struct OamData gOamData_839AA68 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 2, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 1, + .paletteNum = 2, + .affineParam = 0, +}; + +static const union AnimCmd gSpriteAnim_839AA70[] = +{ + ANIMCMD_FRAME(0, 16), + ANIMCMD_JUMP(0), +}; + +static const union AnimCmd gSpriteAnim_839AA78[] = +{ + ANIMCMD_FRAME(8, 3), + ANIMCMD_FRAME(32, 2), + ANIMCMD_FRAME(40, 2), + ANIMCMD_END, +}; + +static const union AnimCmd gSpriteAnim_839AA88[] = +{ + ANIMCMD_FRAME(8, 3), + ANIMCMD_FRAME(16, 3), + ANIMCMD_FRAME(24, 4), + ANIMCMD_END, +}; + +static const union AnimCmd *const gSpriteAnimTable_839AA98[] = +{ + gSpriteAnim_839AA70, + gSpriteAnim_839AA78, + gSpriteAnim_839AA88, +}; + +static const struct SpriteTemplate sRainSpriteTemplate = +{ + .tileTag = 4614, + .paletteTag = 4608, + .oam = &gOamData_839AA68, + .anims = gSpriteAnimTable_839AA98, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_807E5C0, +}; + + +const s16 gUnknown_0839AABC[][2] = +{ + {-104, 208}, + {-160, 320}, +}; + +const u16 gUnknown_0839AAC4[][2] = +{ + {18, 7}, + {12, 10}, +}; + +static const struct SpriteSheet sRainSpriteSheet = {gWeatherRainTiles, sizeof(gWeatherRainTiles), 0x1206}; + +static const struct OamData gOamData_839AAD4 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 0, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; + +static const struct SpriteFrameImage gSpriteImageTable_839AADC[] = +{ + {gWeatherSnow1Tiles, sizeof(gWeatherSnow1Tiles)}, + {gWeatherSnow2Tiles, sizeof(gWeatherSnow2Tiles)}, +}; + +static const union AnimCmd gSpriteAnim_839AAEC[] = +{ + ANIMCMD_FRAME(0, 16), + ANIMCMD_END, +}; + +static const union AnimCmd gSpriteAnim_839AAF4[] = +{ + ANIMCMD_FRAME(1, 16), + ANIMCMD_END, +}; + +static const union AnimCmd *const gSpriteAnimTable_839AAFC[] = +{ + gSpriteAnim_839AAEC, + gSpriteAnim_839AAF4, +}; + +void sub_807ED48(struct Sprite *); +static const struct SpriteTemplate sSnowflakeSpriteTemplate = +{ + .tileTag = 0xFFFF, + .paletteTag = 4608, + .oam = &gOamData_839AAD4, + .anims = gSpriteAnimTable_839AAFC, + .images = gSpriteImageTable_839AADC, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_807ED48, +}; + +// unused data +static const u16 unusedData_839AB1C[] = {0, 6, 6, 12, 18, 42, 300, 300}; + +static const struct OamData gOamData_839AB2C = +{ + .y = 0, + .affineMode = 0, + .objMode = 1, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 2, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd gSpriteAnim_839AB34[] = +{ + ANIMCMD_FRAME(0, 16), + ANIMCMD_END, +}; + +static const union AnimCmd gSpriteAnim_839AB3C[] = +{ + ANIMCMD_FRAME(32, 16), + ANIMCMD_END, +}; + +static const union AnimCmd gSpriteAnim_839AB44[] = +{ + ANIMCMD_FRAME(64, 16), + ANIMCMD_END, +}; + +static const union AnimCmd gSpriteAnim_839AB4C[] = +{ + ANIMCMD_FRAME(96, 16), + ANIMCMD_END, +}; + +static const union AnimCmd gSpriteAnim_839AB54[] = +{ + ANIMCMD_FRAME(128, 16), + ANIMCMD_END, +}; + +static const union AnimCmd gSpriteAnim_839AB5C[] = +{ + ANIMCMD_FRAME(160, 16), + ANIMCMD_END, +}; + +static const union AnimCmd *const gSpriteAnimTable_839AB64[] = +{ + gSpriteAnim_839AB34, + gSpriteAnim_839AB3C, + gSpriteAnim_839AB44, + gSpriteAnim_839AB4C, + gSpriteAnim_839AB54, + gSpriteAnim_839AB5C, +}; + +static const union AffineAnimCmd gSpriteAffineAnim_839AB7C[] = +{ + AFFINEANIMCMD_FRAME(0x200, 0x200, 0, 0), + AFFINEANIMCMD_END, +}; + +static const union AffineAnimCmd *const gSpriteAffineAnimTable_839AB8C[] = +{ + gSpriteAffineAnim_839AB7C, +}; + +static void Fog2SpriteCallback(struct Sprite *); +static const struct SpriteTemplate sFog2SpriteTemplate = +{ + .tileTag = 4609, + .paletteTag = 4608, + .oam = &gOamData_839AB2C, + .anims = gSpriteAnimTable_839AB64, + .images = NULL, + .affineAnims = gSpriteAffineAnimTable_839AB8C, + .callback = Fog2SpriteCallback, +}; + +bool8 CreateRainSprites(void) +{ + u8 r7; + u8 spriteId; + + if (gWeatherPtr->unknown_6DA == 24) + return FALSE; + + r7 = gWeatherPtr->unknown_6DA; + spriteId = CreateSpriteAtEnd(&sRainSpriteTemplate, + gUnknown_0839AA08[r7].x, gUnknown_0839AA08[r7].y, 78); + if (spriteId != 64) + { + gSprites[spriteId].data[5] = 0; + gSprites[spriteId].data[1] = r7 * 145; + while (gSprites[spriteId].data[1] >= 600) + gSprites[spriteId].data[1] -= 600; + sub_807E4EC(&gSprites[spriteId]); + sub_807E6F0(&gSprites[spriteId], r7 * 9); + gSprites[spriteId].invisible = TRUE; + gWeatherPtr->rainSprites[r7] = &gSprites[spriteId]; + } + else + { + gWeatherPtr->rainSprites[r7] = NULL; + } + + if (++gWeatherPtr->unknown_6DA == 24) + { + u16 i; + + for (i = 0; i < 24; i++) + { + if (gWeatherPtr->rainSprites[i] != NULL) + { + if (gWeatherPtr->rainSprites[i]->data[6] == 0) + gWeatherPtr->rainSprites[i]->callback = sub_807E5C0; + else + gWeatherPtr->rainSprites[i]->callback = sub_807E6C4; + } + } + return FALSE; + } + return TRUE; +} + +bool8 sub_807E8E8(void) +{ + if (gWeatherPtr->unknown_6D8 == gWeatherPtr->unknown_6D9) + return FALSE; + + if (++gWeatherPtr->unknown_6D6 > gWeatherPtr->unknown_6DB) + { + gWeatherPtr->unknown_6D6 = 0; + if (gWeatherPtr->unknown_6D8 < gWeatherPtr->unknown_6D9) + { + gWeatherPtr->rainSprites[gWeatherPtr->unknown_6D8++]->data[5] = 1; + } + else + { + gWeatherPtr->unknown_6D8--; + gWeatherPtr->rainSprites[gWeatherPtr->unknown_6D8]->data[5] = 0; + gWeatherPtr->rainSprites[gWeatherPtr->unknown_6D8]->invisible = TRUE; + } + } + return TRUE; +} + +void sub_807E974(void) +{ + u16 i; + + for (i = 0; i < gWeatherPtr->unknown_6DA; i++) + { + if (gWeatherPtr->rainSprites[i] != NULL) + DestroySprite(gWeatherPtr->rainSprites[i]); + } + gWeatherPtr->unknown_6DA = 0; + FreeSpriteTilesByTag(0x1206); +} + +//------------------------------------------------------------------------------ +// Snow +//------------------------------------------------------------------------------ + +void Snow_InitVars(void) +{ + gWeatherPtr->initStep = 0; + gWeatherPtr->weatherGfxLoaded = FALSE; + gWeatherPtr->unknown_6C1 = 3; + gWeatherPtr->unknown_6C2 = 20; + gWeatherPtr->unknown_6E5 = 16; + gWeatherPtr->unknown_6E0 = 0; +} + +void Snow_Main(void); +void sub_807ED48(struct Sprite *); + +void Snow_InitAll(void) +{ + Snow_InitVars(); + while (gWeatherPtr->weatherGfxLoaded == FALSE) + { + u16 i; + + Snow_Main(); + for (i = 0; i < gWeatherPtr->snowflakeSpriteCount; i++) + { + sub_807ED48(gWeatherPtr->snowflakeSprites[i]); + } + } +} + +u8 snowflakes_progress(void); + +void Snow_Main(void) +{ + if (gWeatherPtr->initStep == 0 && snowflakes_progress() == FALSE) + { + gWeatherPtr->weatherGfxLoaded = TRUE; + gWeatherPtr->initStep++; + } +} + +bool8 Snow_Finish(void) +{ + switch (gWeatherPtr->unknown_6CE) + { + case 0: + gWeatherPtr->unknown_6E5 = 0; + gWeatherPtr->unknown_6E0 = 0; + gWeatherPtr->unknown_6CE++; + // fall through + case 1: + if (snowflakes_progress() == FALSE) + { + gWeatherPtr->unknown_6CE++; + return FALSE; + } + return TRUE; + } + return FALSE; +} + +bool8 CreateSnowflakeSprite(void); +bool8 RemoveSnowflakeSprite(void); + +bool8 snowflakes_progress(void) +{ + if (gWeatherPtr->snowflakeSpriteCount == gWeatherPtr->unknown_6E5) + return FALSE; + + gWeatherPtr->unknown_6E0++; + if (gWeatherPtr->unknown_6E0 > 36) + { + gWeatherPtr->unknown_6E0 = 0; + if (gWeatherPtr->snowflakeSpriteCount < gWeatherPtr->unknown_6E5) + CreateSnowflakeSprite(); + else + RemoveSnowflakeSprite(); + } + return (gWeatherPtr->snowflakeSpriteCount != gWeatherPtr->unknown_6E5); +} + +void sub_807EC40(struct Sprite *); + +bool8 CreateSnowflakeSprite(void) +{ + u8 spriteId = CreateSpriteAtEnd(&sSnowflakeSpriteTemplate, 0, 0, 78); + + if (spriteId == 64) + return FALSE; + gSprites[spriteId].data[4] = gWeatherPtr->snowflakeSpriteCount; + sub_807EC40(&gSprites[spriteId]); + gSprites[spriteId].coordOffsetEnabled = TRUE; + gWeatherPtr->snowflakeSprites[gWeatherPtr->snowflakeSpriteCount++] = &gSprites[spriteId]; + return TRUE; +} + +bool8 RemoveSnowflakeSprite(void) +{ + if (gWeatherPtr->snowflakeSpriteCount != 0) + { + DestroySprite(gWeatherPtr->snowflakeSprites[--gWeatherPtr->snowflakeSpriteCount]); + return TRUE; + } + return FALSE; +} + +void sub_807EC40(struct Sprite *sprite) +{ + u16 r4 = ((sprite->data[4] * 5) & 7) * 30 + (Random() % 30); + u16 r6; + + sprite->pos1.y = -3 - (gSpriteCoordOffsetY + sprite->centerToCornerVecY); + sprite->pos1.x = r4 - (gSpriteCoordOffsetX + sprite->centerToCornerVecX); + sprite->data[0] = sprite->pos1.y * 128; + sprite->pos2.x = 0; + r6 = Random(); + sprite->data[1] = (r6 & 3) * 5 + 64; + sprite->data[7] = (r6 & 3) * 5 + 64; + StartSpriteAnim(sprite, (r6 & 1) ? 0 : 1); + sprite->data[3] = 0; + sprite->data[2] = ((r6 & 3) == 0) ? 2 : 1; + sprite->data[6] = (r6 & 0x1F) + 210; + sprite->data[5] = 0; +} + +void sub_807ECEC(struct Sprite *sprite) +{ + if (gWeatherPtr->unknown_6E2 > 18) + { + sprite->invisible = FALSE; + sprite->callback = sub_807ED48; + sprite->pos1.y = 0xFA - (gSpriteCoordOffsetY + sprite->centerToCornerVecY); + sprite->data[0] = sprite->pos1.y * 128; + gWeatherPtr->unknown_6E2 = 0; + } +} + +void sub_807ED48(struct Sprite *sprite) +{ + s16 r3; + s16 r2; + + sprite->data[0] += sprite->data[1]; + sprite->pos1.y = sprite->data[0] >> 7; + sprite->data[3] = (sprite->data[3] + sprite->data[2]) & 0xFF; + sprite->pos2.x = gSineTable[sprite->data[3]] / 64; + + r3 = (sprite->pos1.x + sprite->centerToCornerVecX + gSpriteCoordOffsetX) & 0x1FF; + if (r3 & 0x100) + r3 = -0x100 | r3; // hmm... what is this? + if (r3 < -3) + sprite->pos1.x = 242 - (gSpriteCoordOffsetX + sprite->centerToCornerVecX); + else if (r3 > 242) + sprite->pos1.x = -3 - (gSpriteCoordOffsetX + sprite->centerToCornerVecX); + + r2 = (sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY) & 0xFF; + if (r2 > 163 && r2 < 171) + { + sprite->pos1.y = 250 - (gSpriteCoordOffsetY + sprite->centerToCornerVecY); + sprite->data[0] = sprite->pos1.y * 128; + sprite->data[5] = 0; + sprite->data[6] = 220; + } + else if (r2 > 242 && r2 < 250) + { + sprite->pos1.y = 163; + sprite->data[0] = sprite->pos1.y * 128; + sprite->data[5] = 0; + sprite->data[6] = 220; + sprite->invisible = TRUE; + sprite->callback = sub_807ECEC; + } + + sprite->data[5]++; + if (sprite->data[5] == sprite->data[6]) + { + sub_807EC40(sprite); + sprite->pos1.y = 250; + sprite->invisible = TRUE; + sprite->callback = sub_807ECEC; + } +} + +//------------------------------------------------------------------------------ +// Medium Rain +//------------------------------------------------------------------------------ + +void MedRain_InitVars(void) +{ + gWeatherPtr->initStep = 0; + gWeatherPtr->weatherGfxLoaded = FALSE; + gWeatherPtr->unknown_6D6 = 0; + gWeatherPtr->unknown_6DB = 4; + gWeatherPtr->unknown_6DC = 0; + gWeatherPtr->unknown_6D9 = 16; + gWeatherPtr->unknown_6C1 = 3; + gWeatherPtr->unknown_6C2 = 20; + gWeatherPtr->weatherGfxLoaded = FALSE; // duplicate assignment + gWeatherPtr->unknown_6ED = 0; + SetRainStrengthFromSoundEffect(SE_T_AME); +} + +void Rain_Main(void); + +void MedRain_InitAll(void) +{ + MedRain_InitVars(); + while (gWeatherPtr->weatherGfxLoaded == FALSE) + Rain_Main(); +} + +//------------------------------------------------------------------------------ +// Heavy Rain +//------------------------------------------------------------------------------ + +void HeavyRain_InitVars(void) +{ + gWeatherPtr->initStep = 0; + gWeatherPtr->weatherGfxLoaded = FALSE; + gWeatherPtr->unknown_6D6 = 0; + gWeatherPtr->unknown_6DB = 4; + gWeatherPtr->unknown_6DC = 1; + gWeatherPtr->unknown_6D9 = 24; + gWeatherPtr->unknown_6C1 = 3; + gWeatherPtr->unknown_6C2 = 20; + gWeatherPtr->weatherGfxLoaded = FALSE; // duplicate assignment + SetRainStrengthFromSoundEffect(SE_T_OOAME); +} + +void HeavyRain_InitAll(void) +{ + HeavyRain_InitVars(); + while (gWeatherPtr->weatherGfxLoaded == FALSE) + Rain_Main(); +} + +void UpdateThunderSound(void); +void SetThunderCounter(u16); + +void Rain_Main(void) +{ + UpdateThunderSound(); + switch (gWeatherPtr->initStep) + { + case 0: + LoadRainSpriteSheet(); + gWeatherPtr->initStep++; + break; + case 1: + if (CreateRainSprites()) + break; + gWeatherPtr->initStep++; + break; + case 2: + if (sub_807E8E8()) + break; + gWeatherPtr->weatherGfxLoaded = TRUE; + gWeatherPtr->initStep++; + break; + case 3: + if (gWeatherPtr->unknown_6C6 == 0) + break; + gWeatherPtr->initStep = 6; + break; + case 4: + gWeatherPtr->unknown_6EA = 1; + gWeatherPtr->unknown_6E6 = (Random() % 360) + 360; + gWeatherPtr->initStep++; + // fall through + case 5: + if (--gWeatherPtr->unknown_6E6 != 0) + break; + gWeatherPtr->initStep++; + break; + case 6: + gWeatherPtr->unknown_6EA = 1; + gWeatherPtr->unknown_6EB = Random() % 2; + gWeatherPtr->initStep++; + break; + case 7: + gWeatherPtr->unknown_6EC = (Random() & 1) + 1; + gWeatherPtr->initStep++; + // fall through + case 8: + sub_807D5BC(19); + if (gWeatherPtr->unknown_6EB == 0 && gWeatherPtr->unknown_6EC == 1) + SetThunderCounter(20); + gWeatherPtr->unknown_6E6 = (Random() % 3) + 6; + gWeatherPtr->initStep++; + break; + case 9: + if (--gWeatherPtr->unknown_6E6 != 0) + break; + sub_807D5BC(3); + gWeatherPtr->unknown_6EA = 1; + if (--gWeatherPtr->unknown_6EC != 0) + { + gWeatherPtr->unknown_6E6 = (Random() % 16) + 60; + gWeatherPtr->initStep = 10; + } + else if (gWeatherPtr->unknown_6EB == 0) + { + gWeatherPtr->initStep = 4; + } + else + { + gWeatherPtr->initStep = 11; + } + break; + case 10: + if (--gWeatherPtr->unknown_6E6 != 0) + break; + gWeatherPtr->initStep = 8; + break; + case 11: + gWeatherPtr->unknown_6E6 = (Random() % 16) + 60; + gWeatherPtr->initStep++; + break; + case 12: + if (--gWeatherPtr->unknown_6E6 != 0) + break; + SetThunderCounter(100); + sub_807D5BC(19); + // Why use "% 16" everywhere else and "& 0xF" here. So dumb. + gWeatherPtr->unknown_6E6 = (Random() & 0xF) + 30; + gWeatherPtr->initStep++; + break; + case 13: + if (--gWeatherPtr->unknown_6E6 != 0) + break; + sub_807D5F0(19, 3, 5); + gWeatherPtr->initStep++; + break; + case 14: + if (gWeatherPtr->unknown_6C6 != 3) + break; + gWeatherPtr->unknown_6EA = 1; + gWeatherPtr->initStep = 4; + break; + } +} + +bool8 Rain_Finish(void) +{ + switch (gWeatherPtr->unknown_6CE) + { + case 0: + gWeatherPtr->unknown_6EA = 0; + gWeatherPtr->unknown_6CE++; + // fall through + case 1: + Rain_Main(); + if (gWeatherPtr->unknown_6EA != 0) + { + if (gWeatherPtr->nextWeather == WEATHER_RAIN_LIGHT + || gWeatherPtr->nextWeather == WEATHER_RAIN_MED + || gWeatherPtr->nextWeather == WEATHER_RAIN_HEAVY) + return FALSE; + gWeatherPtr->unknown_6D9 = 0; + gWeatherPtr->unknown_6CE++; + } + break; + case 2: + if (sub_807E8E8()) + break; + sub_807E974(); + gWeatherPtr->unknown_6ED = 0; + gWeatherPtr->unknown_6CE++; + return FALSE; + default: + return FALSE; + } + return TRUE; +} + +void SetThunderCounter(u16 max) +{ + if (gWeatherPtr->unknown_6ED == 0) + { + gWeatherPtr->thunderCounter = Random() % max; + gWeatherPtr->unknown_6ED = 1; + } +} + +void UpdateThunderSound(void) +{ + if (gWeatherPtr->unknown_6ED == 1) + { + if (gWeatherPtr->thunderCounter == 0) + { + if (IsSEPlaying()) + return; + if (Random() & 1) + PlaySE(SE_T_KAMI); + else + PlaySE(SE_T_KAMI2); + gWeatherPtr->unknown_6ED = 0; + } + else + { + gWeatherPtr->thunderCounter--; + } + } +} + +//------------------------------------------------------------------------------ +// Fog 2 +//------------------------------------------------------------------------------ + +void Fog2_Main(void); +static void CreateFog2Sprites(void); +static void DestroyFog2Sprites(void); + +void Fog2_InitVars(void) +{ + gWeatherPtr->initStep = 0; + gWeatherPtr->weatherGfxLoaded = FALSE; + gWeatherPtr->unknown_6C1 = 0; + gWeatherPtr->unknown_6C2 = 20; + if (gWeatherPtr->unknown_6FB == 0) + { + gWeatherPtr->unknown_6F0 = 0; + gWeatherPtr->unknown_6F2 = 0; + gWeatherPtr->fog2ScrollPosX = 0; + Weather_SetBlendCoeffs(0, 16); + } +} + +void Fog2_InitAll(void) +{ + Fog2_InitVars(); + while (gWeatherPtr->weatherGfxLoaded == FALSE) + Fog2_Main(); +} + +void Fog2_Main(void) +{ + gWeatherPtr->fog2ScrollPosX = (gSpriteCoordOffsetX - gWeatherPtr->unknown_6F2) & 0xFF; + if (++gWeatherPtr->unknown_6F0 > 3) + { + gWeatherPtr->unknown_6F0 = 0; + gWeatherPtr->unknown_6F2++; + } + switch (gWeatherPtr->initStep) + { + case 0: + CreateFog2Sprites(); + if (gWeatherPtr->currWeather == WEATHER_FOG_2) + Weather_SetTargetBlendCoeffs(12, 8, 3); + else + Weather_SetTargetBlendCoeffs(4, 16, 0); + gWeatherPtr->initStep++; + break; + case 1: + if (Weather_UpdateBlend()) + { + gWeatherPtr->weatherGfxLoaded = TRUE; + gWeatherPtr->initStep++; + } + break; + } +} + +bool8 Fog2_Finish(void) +{ + gWeatherPtr->fog2ScrollPosX = (gSpriteCoordOffsetX - gWeatherPtr->unknown_6F2) & 0xFF; + if (++gWeatherPtr->unknown_6F0 > 3) + { + gWeatherPtr->unknown_6F0 = 0; + gWeatherPtr->unknown_6F2++; + } + switch (gWeatherPtr->unknown_6CE) + { + case 0: + Weather_SetTargetBlendCoeffs(0, 16, 3); + gWeatherPtr->unknown_6CE++; + break; + case 1: + if (!Weather_UpdateBlend()) + break; + gWeatherPtr->unknown_6CE++; + break; + case 2: + DestroyFog2Sprites(); + gWeatherPtr->unknown_6CE++; + break; + default: + return FALSE; + } + return TRUE; +} + +#define sprColumn data[0] + +static void Fog2SpriteCallback(struct Sprite *sprite) +{ + sprite->pos2.y = (u8)gSpriteCoordOffsetY; + sprite->pos1.x = gWeatherPtr->fog2ScrollPosX + 32 + sprite->sprColumn * 64; + if (sprite->pos1.x > 0x10F) + { + sprite->pos1.x = 480 + gWeatherPtr->fog2ScrollPosX - (4 - sprite->sprColumn) * 64; + sprite->pos1.x &= 0x1FF; + } +} + +static void CreateFog2Sprites(void) +{ + u16 i; + + if (gWeatherPtr->unknown_6FB == 0) + { + struct SpriteSheet fog2SpriteSheet = {gWeatherFog2Tiles, sizeof(gWeatherFog2Tiles), 0x1201}; + + LoadSpriteSheet(&fog2SpriteSheet); + for (i = 0; i < 20; i++) + { + u8 spriteId = CreateSpriteAtEnd(&sFog2SpriteTemplate, 0, 0, 0xFF); + + if (spriteId != MAX_SPRITES) + { + struct Sprite *sprite = &gSprites[spriteId]; + + sprite->sprColumn = i % 5; + sprite->pos1.x = (i % 5) * 64 + 32; + sprite->pos1.y = (i / 5) * 64 + 32; + ((struct Weather2 *)gWeatherPtr)->fogSprites[i] = sprite; + } + else + { + ((struct Weather2 *)gWeatherPtr)->fogSprites[i] = NULL; + } + } + gWeatherPtr->unknown_6FB = 1; + } +} + +#undef sprColumn + +static void DestroyFog2Sprites(void) +{ + u16 i; + + if (gWeatherPtr->unknown_6FB != 0) + { + for (i = 0; i < 20; i++) + { + if (((struct Weather2 *)gWeatherPtr)->fogSprites[i] != NULL) + DestroySprite(((struct Weather2 *)gWeatherPtr)->fogSprites[i]); + } + FreeSpriteTilesByTag(0x1201); + gWeatherPtr->unknown_6FB = 0; + } +} + +//------------------------------------------------------------------------------ +// Fog 1 +//------------------------------------------------------------------------------ + +void Fog1_InitVars(void) +{ + gWeatherPtr->initStep = 0; + gWeatherPtr->weatherGfxLoaded = FALSE; + gWeatherPtr->unknown_6C1 = 0; + gWeatherPtr->unknown_6C2 = 20; + gWeatherPtr->unknown_6FE = 20; + if (gWeatherPtr->unknown_700 == 0) + { + Weather_SetBlendCoeffs(0, 16); + REG_BLDALPHA = BLDALPHA_BLEND(64, 63); // Those aren't even valid coefficients! + } +} + +void sub_807F888(void); + +void sub_807F858(void) +{ + Fog1_InitVars(); + while (gWeatherPtr->weatherGfxLoaded == FALSE) + sub_807F888(); +} + +void sub_807F99C(void); +void sub_807F9AC(void); + +void sub_807F888(void) +{ + gWeatherPtr->unknown_6FC = gSpriteCoordOffsetX & 0x1FF; + while (gWeatherPtr->unknown_6FC > 0xEF) + gWeatherPtr->unknown_6FC -= 0xF0; + switch (gWeatherPtr->initStep) + { + case 0: + sub_807F99C(); + gWeatherPtr->initStep++; + break; + case 1: + if (gWeatherPtr->unknown_700 == 0) + sub_807F9AC(); + Weather_SetTargetBlendCoeffs(16, 0, 1); + gWeatherPtr->initStep++; + break; + case 2: + if (!Weather_UpdateBlend()) + break; + gWeatherPtr->weatherGfxLoaded = TRUE; + gWeatherPtr->initStep++; + break; + default: + Weather_UpdateBlend(); + break; + } +} + +void sub_807FA54(void); + +bool8 sub_807F934(void) +{ + switch (gWeatherPtr->unknown_6CE) + { + case 0: + Weather_SetTargetBlendCoeffs(0, 16, 1); + gWeatherPtr->unknown_6CE++; + break; + case 1: + if (!Weather_UpdateBlend()) + break; + sub_807FA54(); + gWeatherPtr->unknown_6CE++; + break; + case 2: + REG_BLDALPHA = 0; + gWeatherPtr->unknown_6CE++; + return FALSE; + default: + return FALSE; + } + return TRUE; +} + +const struct SpriteSheet gWeatherAshSpriteSheet = {gWeatherAshTiles, sizeof(gWeatherAshTiles), 0x1202}; + +void sub_807F99C(void) +{ + LoadSpriteSheet(&gWeatherAshSpriteSheet); +} + +const struct OamData gOamData_839ABB8 = +{ + .y = 0, + .affineMode = 0, + .objMode = 1, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 1, + .paletteNum = 15, + .affineParam = 0, +}; + +const union AnimCmd gSpriteAnim_839ABC0[] = +{ + ANIMCMD_FRAME(0, 60), + ANIMCMD_FRAME(64, 60), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gSpriteAnimTable_839ABCC[] = +{ + gSpriteAnim_839ABC0, +}; + +void sub_807FAA8(struct Sprite *); +const struct SpriteTemplate gSpriteTemplate_839ABD0 = +{ + .tileTag = 4610, + .paletteTag = 4608, + .oam = &gOamData_839ABB8, + .anims = gSpriteAnimTable_839ABCC, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_807FAA8, +}; + +void sub_807F9AC(void) +{ + u8 i; + + if (gWeatherPtr->unknown_700 == 0) + { + for (i = 0; i < 20; i++) + { + u8 spriteId = CreateSpriteAtEnd(&gSpriteTemplate_839ABD0, 0, 0, 0x4E); + + if (spriteId != MAX_SPRITES) + { + struct Sprite *sprite = &gSprites[spriteId]; + + sprite->data[1] = 0; + sprite->data[2] = (u8)(i % 5); + sprite->data[3] = (u8)(i / 5); + sprite->data[0] = sprite->data[3] * 64 + 32; + ((struct Weather2 *)gWeatherPtr)->fog1Sprites[i] = sprite; + } + else + { + ((struct Weather2 *)gWeatherPtr)->fog1Sprites[i] = NULL; + } + } + gWeatherPtr->unknown_700 = 1; + } +} + +void sub_807FA54(void) +{ + u16 i; + + if (gWeatherPtr->unknown_700 != 0) + { + for (i = 0; i < 20; i++) + { + if (((struct Weather2 *)gWeatherPtr)->fog1Sprites[i] != NULL) + DestroySprite(((struct Weather2 *)gWeatherPtr)->fog1Sprites[i]); + } + FreeSpriteTilesByTag(0x1202); + gWeatherPtr->unknown_700 = 0; + } +} + +void sub_807FAA8(struct Sprite *sprite) +{ + sprite->data[1]++; + if (sprite->data[1] > 5) + { + sprite->data[1] = 0; + sprite->data[0]++; + } + sprite->pos1.y = gSpriteCoordOffsetY + sprite->data[0]; + sprite->pos1.x = gWeatherPtr->unknown_6FC + 32 + sprite->data[2] * 64; + if (sprite->pos1.x > 271) + { + sprite->pos1.x = gWeatherPtr->unknown_6FC + 0x1E0 - (4 - sprite->data[2]) * 64; + sprite->pos1.x &= 0x1FF; + } +} + +void sub_807FB24(void) +{ + gWeatherPtr->initStep = 0; + gWeatherPtr->weatherGfxLoaded = 0; + gWeatherPtr->unknown_6C1 = 0; + gWeatherPtr->unknown_6C2 = 20; + gWeatherPtr->unknown_6F0 = 0; + gWeatherPtr->unknown_6F2 = 1; + if (gWeatherPtr->unknown_724 == 0) + { + gWeatherPtr->unknown_71C = 0; + gWeatherPtr->unknown_71E = 0; + gWeatherPtr->unknown_720 = 0; + gWeatherPtr->unknown_722 = 0; + gWeatherPtr->unknown_718 = 0; + gWeatherPtr->unknown_71A = 0; + Weather_SetBlendCoeffs(0, 16); + } +} + +void sub_807FBD8(void); + +void sub_807FBA8(void) +{ + sub_807FB24(); + while (gWeatherPtr->weatherGfxLoaded == FALSE) + sub_807FBD8(); +} + +void sub_807FC9C(void); +void sub_807FD30(void); + +void sub_807FBD8(void) +{ + sub_807FC9C(); + switch (gWeatherPtr->initStep) + { + case 0: + sub_807FD30(); + gWeatherPtr->initStep++; + break; + case 1: + Weather_SetTargetBlendCoeffs(12, 8, 8); + gWeatherPtr->initStep++; + break; + case 2: + if (!Weather_UpdateBlend()) + break; + gWeatherPtr->weatherGfxLoaded = TRUE; + gWeatherPtr->initStep++; + break; + } +} + +void sub_807FDE8(void); + +bool8 sub_807FC3C(void) +{ + sub_807FC9C(); + switch (gWeatherPtr->unknown_6CE) + { + case 0: + Weather_SetTargetBlendCoeffs(0, 16, 1); + gWeatherPtr->unknown_6CE++; + break; + case 1: + if (!Weather_UpdateBlend()) + break; + gWeatherPtr->unknown_6CE++; + break; + case 2: + sub_807FDE8(); + gWeatherPtr->unknown_6CE++; + break; + default: + return FALSE; + } + return TRUE; +} + +void sub_807FC9C(void) +{ + if (++gWeatherPtr->unknown_71C > 2) + { + gWeatherPtr->unknown_720++; + gWeatherPtr->unknown_71C = 0; + } + + if (++gWeatherPtr->unknown_71E > 4) + { + gWeatherPtr->unknown_722++; + gWeatherPtr->unknown_71E = 0; + } + + gWeatherPtr->unknown_718 = (gSpriteCoordOffsetX - gWeatherPtr->unknown_720) & 0xFF; + gWeatherPtr->unknown_71A = gSpriteCoordOffsetY + gWeatherPtr->unknown_722; +} + +extern const struct SpriteTemplate gSpriteTemplate_839AC04; // defined below + +void sub_807FD30(void) +{ + u16 i; + + if (gWeatherPtr->unknown_724 == 0) + { + struct SpriteSheet fog1SpriteSheet = {gWeatherFog1Tiles, sizeof(gWeatherFog1Tiles), 0x1203}; + + LoadSpriteSheet(&fog1SpriteSheet); + for (i = 0; i < 20; i++) + { + u8 spriteId = CreateSpriteAtEnd(&gSpriteTemplate_839AC04, 0, (i / 5) * 64, 0xFF); + + if (spriteId != MAX_SPRITES) + { + struct Sprite *sprite = &gSprites[spriteId]; + + sprite->data[0] = i % 5; + sprite->data[1] = i / 5; + ((struct Weather2 *)gWeatherPtr)->unknown_140[i] = sprite; + } + else + { + ((struct Weather2 *)gWeatherPtr)->unknown_140[i] = NULL; + } + } + gWeatherPtr->unknown_724 = 1; + } +} + +const struct OamData gOamData_839ABF0 = +{ + .y = 0, + .affineMode = 0, + .objMode = 1, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 2, + .paletteNum = 0, + .affineParam = 0, +}; + +const union AnimCmd gSpriteAnim_839ABF8[] = +{ + ANIMCMD_FRAME(0, 16), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_839AC00[] = +{ + gSpriteAnim_839ABF8, +}; + +void sub_807FE3C(struct Sprite *); +const struct SpriteTemplate gSpriteTemplate_839AC04 = +{ + .tileTag = 4611, + .paletteTag = 4608, + .oam = &gOamData_839ABF0, + .anims = gSpriteAnimTable_839AC00, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_807FE3C, +}; + +void sub_807FDE8(void) +{ + u16 i; + + if (gWeatherPtr->unknown_724 != 0) + { + for (i = 0; i < 20; i++) + { + if (((struct Weather2 *)gWeatherPtr)->unknown_140[i] != NULL) + DestroySprite(((struct Weather2 *)gWeatherPtr)->unknown_140[i]); + } + FreeSpriteTilesByTag(0x1203); + gWeatherPtr->unknown_724 = 0; + } +} + +void sub_807FE3C(struct Sprite *sprite) +{ + sprite->pos2.y = gWeatherPtr->unknown_71A; + sprite->pos1.x = gWeatherPtr->unknown_718 + 32 + sprite->data[0] * 64; + if (sprite->pos1.x > 271) + { + sprite->pos1.x = gWeatherPtr->unknown_718 + 0x1E0 - (4 - sprite->data[0]) * 64; + sprite->pos1.x &= 0x1FF; + } +} + +void sub_807FE9C(void) +{ + gWeatherPtr->initStep = 0; + gWeatherPtr->weatherGfxLoaded = 0; + gWeatherPtr->unknown_6C1 = 0; + gWeatherPtr->unknown_6C2 = 20; + if (gWeatherPtr->unknown_716 == 0) + { + gWeatherPtr->unknown_704 = gWeatherPtr->unknown_708 = 0; + gWeatherPtr->unknown_712 = 8; + gWeatherPtr->unknown_714 = 0; + // Dead code. How does the compiler not optimize this out? + if (gWeatherPtr->unknown_712 > 0x5F) + gWeatherPtr->unknown_712 = 0x80 - gWeatherPtr->unknown_712; + Weather_SetBlendCoeffs(0, 16); + } +} + +void sub_807FF4C(void); + +void sub_807FF1C(void) +{ + sub_807FE9C(); + while (gWeatherPtr->weatherGfxLoaded == FALSE) + sub_807FF4C(); +} + +void sub_808002C(void); +void sub_8080064(void); +void sub_8080178(void); +void sub_8080238(void); + +void sub_807FF4C(void) +{ + sub_8080064(); + sub_808002C(); + if (gWeatherPtr->unknown_712 > 0x5F) + gWeatherPtr->unknown_712 = 32; + switch (gWeatherPtr->initStep) + { + case 0: + sub_8080178(); + sub_8080238(); + gWeatherPtr->initStep++; + break; + case 1: + Weather_SetTargetBlendCoeffs(16, 0, 0); + gWeatherPtr->initStep++; + break; + case 2: + if (!Weather_UpdateBlend()) + break; + gWeatherPtr->weatherGfxLoaded = TRUE; + gWeatherPtr->initStep++; + break; + } +} + +void sub_80800E4(void); + +bool8 sub_807FFC8(void) +{ + sub_8080064(); + sub_808002C(); + switch (gWeatherPtr->unknown_6CE) + { + case 0: + Weather_SetTargetBlendCoeffs(0, 16, 0); + gWeatherPtr->unknown_6CE++; + break; + case 1: + if (!Weather_UpdateBlend()) + break; + gWeatherPtr->unknown_6CE++; + break; + case 2: + sub_80800E4(); + gWeatherPtr->unknown_6CE++; + break; + default: + return FALSE; + } + return TRUE; +} + +void sub_808002C(void) +{ + if (gWeatherPtr->unknown_714++ > 4) + { + gWeatherPtr->unknown_712++; + gWeatherPtr->unknown_714 = 0; + } +} + +void sub_8080064(void) +{ + gWeatherPtr->unknown_704 -= gSineTable[gWeatherPtr->unknown_712] * 4; + gWeatherPtr->unknown_708 -= gSineTable[gWeatherPtr->unknown_712]; + gWeatherPtr->unknown_70E = (gSpriteCoordOffsetX + (gWeatherPtr->unknown_704 >> 8)) & 0xFF; + gWeatherPtr->unknown_710 = gSpriteCoordOffsetY + (gWeatherPtr->unknown_708 >> 8); +} + +void sub_80800E4(void) +{ + u16 i; + + if (gWeatherPtr->unknown_716 != 0) + { + for (i = 0; i < 20; i++) + { + if (((struct Weather2 *)gWeatherPtr)->unknown_190[i] != NULL) + DestroySprite(((struct Weather2 *)gWeatherPtr)->unknown_190[i]); + } + gWeatherPtr->unknown_716 = 0; + FreeSpriteTilesByTag(0x1204); + } + + if (gWeatherPtr->unknown_717 != 0) + { + for (i = 0; i < 5; i++) + { + if (((struct Weather2 *)gWeatherPtr)->unknown_1E0[i] != NULL) + DestroySprite(((struct Weather2 *)gWeatherPtr)->unknown_1E0[i]); + } + gWeatherPtr->unknown_717 = 0; + } +} + +const struct OamData gOamData_839AC1C = +{ + .y = 0, + .affineMode = 0, + .objMode = 1, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; + +const union AnimCmd gSpriteAnim_839AC24[] = +{ + ANIMCMD_FRAME(0, 3), + ANIMCMD_END, +}; + +const union AnimCmd gSpriteAnim_839AC2C[] = +{ + ANIMCMD_FRAME(64, 3), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_839AC34[] = +{ + gSpriteAnim_839AC24, + gSpriteAnim_839AC2C, +}; + +void sub_8080338(struct Sprite *); +const struct SpriteTemplate gSpriteTemplate_839AC3C = +{ + .tileTag = 4612, + .paletteTag = 4609, + .oam = &gOamData_839AC1C, + .anims = gSpriteAnimTable_839AC34, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8080338, +}; + +const struct SpriteSheet gWeatherSandstormSpriteSheet = {gWeatherSandstormTiles, sizeof(gWeatherSandstormTiles), 0x1204}; + +void sub_8080178(void) +{ + u16 i; + + if (gWeatherPtr->unknown_716 == 0) + { + LoadSpriteSheet(&gWeatherSandstormSpriteSheet); + sub_807D8C0(gUnknown_08397128); + for (i = 0; i < 20; i++) + { + u8 spriteId = CreateSpriteAtEnd(&gSpriteTemplate_839AC3C, 0, (i / 5) * 64, 1); + + if (spriteId != MAX_SPRITES) + { + ((struct Weather2 *)gWeatherPtr)->unknown_190[i] = &gSprites[spriteId]; + ((struct Weather2 *)gWeatherPtr)->unknown_190[i]->data[0] = i % 5; + ((struct Weather2 *)gWeatherPtr)->unknown_190[i]->data[1] = i / 5; + } + else + { + ((struct Weather2 *)gWeatherPtr)->unknown_190[i] = NULL; + } + } + gWeatherPtr->unknown_716 = 1; + } +} + +const u16 gUnknown_0839AC5C[] = {0, 120, 80, 160, 40, 0}; + +void sub_8080398(struct Sprite *); + +void sub_8080238(void) +{ + u16 i; + + if (gWeatherPtr->unknown_717 == 0) + { + for (i = 0; i < 5; i++) + { + u8 spriteId = CreateSpriteAtEnd(&gSpriteTemplate_839AC3C, i * 48 + 0x18, 0xD0, 1); + + if (spriteId != MAX_SPRITES) + { + ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i] = &gSprites[spriteId]; + ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i]->oam.size = 2; + ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i]->data[1] = i * 51; + ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i]->data[0] = 8; + ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i]->data[2] = 0; + ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i]->data[4] = 0x6730; + ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i]->data[3] = gUnknown_0839AC5C[i]; + StartSpriteAnim(((struct Weather2 *)gWeatherPtr)->unknown_1E0[i], 1); + CalcCenterToCornerVec(((struct Weather2 *)gWeatherPtr)->unknown_1E0[i], 0, 2, 0); + ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i]->callback = sub_8080398; + } + else + { + ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i] = NULL; + } + gWeatherPtr->unknown_717 = 1; + } + } +} + +void sub_8080338(struct Sprite *sprite) +{ + sprite->pos2.y = gWeatherPtr->unknown_710; + sprite->pos1.x = gWeatherPtr->unknown_70E + 32 + sprite->data[0] * 64; + if (sprite->pos1.x > 271) + { + sprite->pos1.x = gWeatherPtr->unknown_70E + 0x1E0 - (4 - sprite->data[0]) * 64; + sprite->pos1.x &= 0x1FF; + } +} + +void sub_80803BC(struct Sprite *); + +void sub_8080398(struct Sprite *sprite) +{ + if (--sprite->data[3] == -1) + sprite->callback = sub_80803BC; +} + +void sub_80803BC(struct Sprite *sprite) +{ + u32 x; + u32 y; + + if (--sprite->pos1.y < -48) + { + sprite->pos1.y = 208; + sprite->data[0] = 4; + } + x = sprite->data[0] * gSineTable[sprite->data[1]]; + y = sprite->data[0] * gSineTable[sprite->data[1] + 64]; + sprite->pos2.x = x >> 8; + sprite->pos2.y = y >> 8; + sprite->data[1] = (sprite->data[1] + 10) & 0xFF; + if (++sprite->data[2] > 8) + { + sprite->data[2] = 0; + sprite->data[0]++; + } +} + +void sub_8080430(void) +{ + gWeatherPtr->initStep = 0; + gWeatherPtr->unknown_6C1 = 3; + gWeatherPtr->unknown_6C2 = 20; +} + +void sub_8080460(void) +{ + sub_8080430(); +} + +void nullsub_56(void) +{ +} + +bool8 sub_8080470(void) +{ + return FALSE; +} + +const u8 gUnknown_0839AC68[] = {40, 90, 60, 90, 2, 60, 40, 30}; + +const struct SpriteSheet gWeatherBubbleSpriteSheet = {gWeatherBubbleTiles, sizeof(gWeatherBubbleTiles), 0x1205}; + +void sub_8080474(void) +{ + Fog2_InitVars(); + if (gWeatherPtr->unknown_72E == 0) + { + LoadSpriteSheet(&gWeatherBubbleSpriteSheet); + gWeatherPtr->unknown_728 = 0; + gWeatherPtr->unknown_726 = gUnknown_0839AC68[0]; + gWeatherPtr->unknown_72A = 0; + gWeatherPtr->unknown_72C = 0; + } +} + +void sub_80804F8(void); + +void sub_80804C8(void) +{ + sub_8080474(); + while (gWeatherPtr->weatherGfxLoaded == FALSE) + sub_80804F8(); +} + +void sub_8080588(u16); + +void sub_80804F8(void) +{ + Fog2_Main(); + if (++gWeatherPtr->unknown_726 > gUnknown_0839AC68[gWeatherPtr->unknown_728]) + { + gWeatherPtr->unknown_726 = 0; + if (++gWeatherPtr->unknown_728 > 7) + gWeatherPtr->unknown_728 = 0; + sub_8080588(gWeatherPtr->unknown_72A); + if (++gWeatherPtr->unknown_72A > 12) + gWeatherPtr->unknown_72A = 0; + } +} + +void sub_8080610(void); + +bool8 sub_808056C(void) +{ + if (!Fog2_Finish()) + { + sub_8080610(); + return FALSE; + } + return TRUE; +} + +const s16 gUnknown_0839AC78[][2] = +{ + {120, 160}, + {376, 160}, + { 40, 140}, + {296, 140}, + {180, 130}, + {436, 130}, + { 60, 160}, + {436, 160}, + {220, 180}, + {476, 180}, + { 10, 90}, + {266, 90}, + {256, 160}, +}; + +const union AnimCmd gSpriteAnim_839ACAC[] = +{ + ANIMCMD_FRAME(0, 16), + ANIMCMD_FRAME(1, 16), + ANIMCMD_END, +}; + +const union AnimCmd *const gSpriteAnimTable_839ACB8[] = +{ + gSpriteAnim_839ACAC, +}; + +extern const struct OamData gOamData_837DF24; + +void unc_0807DAB4(struct Sprite *); +const struct SpriteTemplate gSpriteTemplate_839ACBC = +{ + .tileTag = 4613, + .paletteTag = 4608, + .oam = &gOamData_837DF24, + .anims = gSpriteAnimTable_839ACB8, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = unc_0807DAB4, +}; + +void sub_8080588(u16 a) +{ + s16 x = gUnknown_0839AC78[a][0]; + s16 y = gUnknown_0839AC78[a][1] - gSpriteCoordOffsetY; + u8 spriteId = CreateSpriteAtEnd( + &gSpriteTemplate_839ACBC, + x, + y, + 0); + + if (spriteId != MAX_SPRITES) + { + gSprites[spriteId].oam.priority = 1; + gSprites[spriteId].coordOffsetEnabled = TRUE; + gSprites[spriteId].data[0] = 0; + gSprites[spriteId].data[1] = 0; + gSprites[spriteId].data[2] = 0; + gWeatherPtr->unknown_72C++; + } +} + +void sub_8080610(void) +{ + u16 i; + + for (i = 0; i < 64; i++) + { + if (gSprites[i].template == &gSpriteTemplate_839ACBC) + DestroySprite(&gSprites[i]); + } + FreeSpriteTilesByTag(0x1205); +} + +void unc_0807DAB4(struct Sprite *sprite) +{ + ++sprite->data[0]; + if (++sprite->data[0] > 8) // double increment + { + sprite->data[0] = 0; + if (sprite->data[1] == 0) + { + if (++sprite->pos2.x > 4) + sprite->data[1] = 1; + } + else + { + if (--sprite->pos2.x <= 0) + sprite->data[1] = 0; + } + } + sprite->pos1.y -= 3; + if (++sprite->data[2] > 0x77) + DestroySprite(sprite); +} + +u8 TranslateWeatherNum(u8); +void UpdateRainCounter(u8, u8); + +void SetSav1Weather(u32 weather) +{ + u8 oldWeather = gSaveBlock1.weather; + + gSaveBlock1.weather = TranslateWeatherNum(weather); + UpdateRainCounter(gSaveBlock1.weather, oldWeather); +} + +u8 GetSav1Weather(void) +{ + return gSaveBlock1.weather; +} + +void SetSav1WeatherFromCurrMapHeader(void) +{ + u8 oldWeather = gSaveBlock1.weather; + + gSaveBlock1.weather = TranslateWeatherNum(gMapHeader.weather); + UpdateRainCounter(gSaveBlock1.weather, oldWeather); +} + +void SetWeather(u32 weather) +{ + SetSav1Weather(weather); + DoWeatherEffect(GetSav1Weather()); +} + +void SetWeather_Unused(u32 weather) +{ + SetSav1Weather(weather); + sub_807C988(GetSav1Weather()); +} + +void DoCurrentWeather(void) +{ + DoWeatherEffect(GetSav1Weather()); +} + +void sub_8080750(void) +{ + sub_807C988(GetSav1Weather()); +} + +static const u8 sWeatherCycle1[] = {2, 3, 5, 3}; +static const u8 sWeatherCycle2[] = {2, 2, 3, 2}; + +u8 TranslateWeatherNum(u8 weather) +{ + switch (weather) + { + case 0: return 0; + case 1: return 1; + case 2: return 2; + case 3: return 3; + case 4: return 4; + case 5: return 5; + case 6: return 6; + case 7: return 7; + case 8: return 8; + case 9: return 9; + case 10: return 10; + case 11: return 11; + case 12: return 12; + case 13: return 13; + case 14: return 14; + case 20: return sWeatherCycle1[gSaveBlock1.filler_2F]; + case 21: return sWeatherCycle2[gSaveBlock1.filler_2F]; + default: return 0; + } +} + +void UpdateWeatherPerDay(u16 increment) +{ + u16 weatherStage = gSaveBlock1.filler_2F + increment; + weatherStage %= 4; + gSaveBlock1.filler_2F = weatherStage; +} + +void UpdateRainCounter(u8 newWeather, u8 oldWeather) +{ + if (newWeather != oldWeather + && (newWeather == WEATHER_RAIN_LIGHT || newWeather == WEATHER_RAIN_MED)) + IncrementGameStat(0x28); +} -- cgit v1.2.3 From 4e1098beb6a84a46f0ac2bff37013a3f675f6750 Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Sun, 26 Nov 2017 01:41:51 -0600 Subject: label more functions and variables --- asm/battle_anim_80CA710.s | 8 +- graphics/weather/fog1.png | Bin 928 -> 1018 bytes graphics/weather/fog2.png | Bin 1018 -> 928 bytes include/field_weather.h | 56 ++-- src/field/field_weather.c | 96 +++---- src/field/field_weather_effects.c | 534 ++++++++++++++++++++------------------ 6 files changed, 362 insertions(+), 332 deletions(-) diff --git a/asm/battle_anim_80CA710.s b/asm/battle_anim_80CA710.s index 5f46883f7..e63f2882c 100644 --- a/asm/battle_anim_80CA710.s +++ b/asm/battle_anim_80CA710.s @@ -11280,7 +11280,7 @@ _080D812A: ldr r2, _080D81C4 @ =0x85000400 str r2, [r0, 0x8] ldr r2, [r0, 0x8] - ldr r2, _080D81C8 @ =gWeatherFog2Tiles + ldr r2, _080D81C8 @ =gWeatherFog1Tiles ldr r3, [sp] str r2, [r0] str r3, [r0, 0x4] @@ -11326,7 +11326,7 @@ _080D81B8: .4byte gUnknown_030041B4 _080D81BC: .4byte REG_BG1HOFS _080D81C0: .4byte 0x040000d4 _080D81C4: .4byte 0x85000400 -_080D81C8: .4byte gWeatherFog2Tiles +_080D81C8: .4byte gWeatherFog1Tiles _080D81CC: .4byte 0x80000400 _080D81D0: .4byte gBattleAnimFogTilemap _080D81D4: .4byte gUnknown_083970E8 @@ -11672,7 +11672,7 @@ _080D845E: ldr r2, _080D84FC @ =0x85000400 str r2, [r0, 0x8] ldr r2, [r0, 0x8] - ldr r2, _080D8500 @ =gWeatherFog2Tiles + ldr r2, _080D8500 @ =gWeatherFog1Tiles ldr r3, [sp] str r2, [r0] str r3, [r0, 0x4] @@ -11720,7 +11720,7 @@ _080D84F0: .4byte gUnknown_030041B4 _080D84F4: .4byte REG_BG1HOFS _080D84F8: .4byte 0x040000d4 _080D84FC: .4byte 0x85000400 -_080D8500: .4byte gWeatherFog2Tiles +_080D8500: .4byte gWeatherFog1Tiles _080D8504: .4byte 0x80000400 _080D8508: .4byte gBattleAnimFogTilemap _080D850C: .4byte gUnknown_083970E8 diff --git a/graphics/weather/fog1.png b/graphics/weather/fog1.png index 198c6f494..02e3cd3cb 100644 Binary files a/graphics/weather/fog1.png and b/graphics/weather/fog1.png differ diff --git a/graphics/weather/fog2.png b/graphics/weather/fog2.png index 02e3cd3cb..198c6f494 100644 Binary files a/graphics/weather/fog2.png and b/graphics/weather/fog2.png differ diff --git a/include/field_weather.h b/include/field_weather.h index 7c5c94cd8..ed16b2bf6 100644 --- a/include/field_weather.h +++ b/include/field_weather.h @@ -6,29 +6,35 @@ #define WEATHER_RAIN_LIGHT 3 #define WEATHER_SNOW 4 #define WEATHER_RAIN_MED 5 -#define WEATHER_FOG_2 6 -#define WEATHER_FOG_1 7 +#define WEATHER_FOG_1 6 +#define WEATHER_ASH 7 +#define WEATHER_FOG_2 9 #define WEATHER_DROUGHT 12 #define WEATHER_RAIN_HEAVY 13 +#define WEATHER_BUBBLES 14 struct Sprite; -// TODO: This might be a union -struct Weather2 -{ - /*0x000*/ u8 filler0[0xA0]; - /*0x0A0*/ struct Sprite *fogSprites[20]; - /*0x0F0*/ struct Sprite *fog1Sprites[20]; - /*0x140*/ struct Sprite *unknown_140[20]; - /*0x190*/ struct Sprite *unknown_190[20]; - /*0x1E0*/ struct Sprite *unknown_1E0[5]; -}; - struct Weather { - /*0x000*/ struct Sprite *rainSprites[24]; - /*0x060*/ struct Sprite *snowflakeSprites[0x65]; // snowflakes? - /*0x1F4*/ struct Sprite *cloudSprites[3]; + union + { + struct + { + struct Sprite *rainSprites[24]; + struct Sprite *snowflakeSprites[101]; + struct Sprite *cloudSprites[3]; + } s1; + struct + { + u8 filler0[0xA0]; + struct Sprite *fog1Sprites[20]; + struct Sprite *ashSprites[20]; + struct Sprite *fog2Sprites[20]; + struct Sprite *sandstormSprites1[20]; + struct Sprite *sandstormSprites2[5]; + } s2; + } sprites; u8 unknown_200[2][32]; u8 filler_240[0x460-0x240]; u8 unk460[2][32]; @@ -47,7 +53,7 @@ struct Weather u8 unknown_6CA; u8 unknown_6CB; u16 initStep; - u16 unknown_6CE; + u16 finishStep; u8 currWeather; u8 nextWeather; u8 weatherGfxLoaded; @@ -57,11 +63,11 @@ struct Weather u16 unknown_6D6; u8 unknown_6D8; u8 unknown_6D9; - u8 unknown_6DA; + u8 rainSpriteCount; u8 unknown_6DB; u8 unknown_6DC; u8 rainStrength; - /*0x6DE*/ u8 cloudsActive; + /*0x6DE*/ u8 cloudSpritesCreated; u8 filler_6DF[1]; u16 unknown_6E0; u16 unknown_6E2; @@ -73,15 +79,15 @@ struct Weather u8 unknown_6EB; u8 unknown_6EC; u8 unknown_6ED; - u16 fog2ScrollPosX; + u16 fog1ScrollPosX; u16 unknown_6F0; u16 unknown_6F2; u8 unknown_6F4[6]; u8 unknown_6FA; - u8 unknown_6FB; // fogActive + u8 fog1SpritesCreated; u16 unknown_6FC; u16 unknown_6FE; - u8 unknown_700; + u8 ashSpritesCreated; u8 filler_701[3]; u32 unknown_704; u32 unknown_708; @@ -90,15 +96,15 @@ struct Weather u16 unknown_710; u16 unknown_712; u16 unknown_714; - u8 unknown_716; - u8 unknown_717; + u8 sandstormSprites1Created; + u8 sandstormSprites2Created; u16 unknown_718; u16 unknown_71A; u16 unknown_71C; u16 unknown_71E; u16 unknown_720; u16 unknown_722; - u8 unknown_724; + u8 fog2SpritesCreated; u8 filler_725[1]; u16 unknown_726; u16 unknown_728; diff --git a/src/field/field_weather.c b/src/field/field_weather.c index 0cd54d9a4..100dda956 100644 --- a/src/field/field_weather.c +++ b/src/field/field_weather.c @@ -72,10 +72,10 @@ void Clouds_InitVars(void); void Clouds_Main(void); void Clouds_InitAll(void); bool8 Clouds_Finish(void); -void sub_807DF9C(void); -void nullsub_55(void); -void sub_807DFC0(void); -bool8 sub_807DFD0(void); +void Weather2_InitVars(void); +void Weather2_Main(void); +void Weather2_InitAll(void); +bool8 Weather2_Finish(void); void LightRain_InitVars(void); void LightRain_Main(void); void LightRain_InitAll(void); @@ -88,60 +88,60 @@ void MedRain_InitVars(void); void Rain_Main(void); void MedRain_InitAll(void); bool8 Rain_Finish(void); -void Fog2_InitVars(void); -void Fog2_Main(void); -void Fog2_InitAll(void); -bool8 Fog2_Finish(void); void Fog1_InitVars(void); -void sub_807F888(void); -void sub_807F858(void); -bool8 sub_807F934(void); -void sub_807FE9C(void); -void sub_807FF4C(void); -void sub_807FF1C(void); -bool8 sub_807FFC8(void); -void sub_807FB24(void); -void sub_807FBD8(void); -void sub_807FBA8(void); -bool8 sub_807FC3C(void); +void Fog1_Main(void); +void Fog1_InitAll(void); +bool8 Fog1_Finish(void); +void Ash_InitVars(void); +void Ash_Main(void); +void Ash_InitAll(void); +bool8 Ash_Finish(void); +void Sandstorm_InitVars(void); +void Sandstorm_Main(void); +void Sandstorm_InitAll(void); +bool8 Sandstorm_Finish(void); void Fog2_InitVars(void); void Fog2_Main(void); void Fog2_InitAll(void); bool8 Fog2_Finish(void); -void sub_8080430(void); -void nullsub_56(void); -void sub_8080460(void); -bool8 sub_8080470(void); -void sub_807E110(void); -void sub_807E174(void); -void sub_807E144(void); -bool8 sub_807E258(void); +void Fog1_InitVars(void); +void Fog1_Main(void); +void Fog1_InitAll(void); +bool8 Fog1_Finish(void); +void Weather11_InitVars(void); +void Weather11_Main(void); +void Weather11_InitAll(void); +bool8 Weather11_Finish(void); +void Drought_InitVars(void); +void Drought_Main(void); +void Drought_InitAll(void); +bool8 Drought_Finish(void); void HeavyRain_InitVars(void); void Rain_Main(void); void HeavyRain_InitAll(void); bool8 Rain_Finish(void); -void sub_8080474(void); -void sub_80804F8(void); -void sub_80804C8(void); -bool8 sub_808056C(void); +void Bubbles_InitVars(void); +void Bubbles_Main(void); +void Bubbles_InitAll(void); +bool8 Bubbles_Finish(void); static const struct WeatherCallbacks sWeatherFuncs[] = { {None_Init, None_Main, None_Init, None_Finish}, {Clouds_InitVars, Clouds_Main, Clouds_InitAll, Clouds_Finish}, - {sub_807DF9C, nullsub_55, sub_807DFC0, sub_807DFD0}, + {Weather2_InitVars, Weather2_Main, Weather2_InitAll, Weather2_Finish}, {LightRain_InitVars, LightRain_Main, LightRain_InitAll, LightRain_Finish}, // light rain - {Snow_InitVars, Snow_Main, Snow_InitAll, Snow_Finish}, // snow + {Snow_InitVars, Snow_Main, Snow_InitAll, Snow_Finish}, {MedRain_InitVars, Rain_Main, MedRain_InitAll, Rain_Finish}, + {Fog1_InitVars, Fog1_Main, Fog1_InitAll, Fog1_Finish}, + {Ash_InitVars, Ash_Main, Ash_InitAll, Ash_Finish}, + {Sandstorm_InitVars, Sandstorm_Main, Sandstorm_InitAll, Sandstorm_Finish}, {Fog2_InitVars, Fog2_Main, Fog2_InitAll, Fog2_Finish}, - {Fog1_InitVars, sub_807F888, sub_807F858, sub_807F934}, // fog 1 - {sub_807FE9C, sub_807FF4C, sub_807FF1C, sub_807FFC8}, - {sub_807FB24, sub_807FBD8, sub_807FBA8, sub_807FC3C}, - {Fog2_InitVars, Fog2_Main, Fog2_InitAll, Fog2_Finish}, - {sub_8080430, nullsub_56, sub_8080460, sub_8080470}, - {sub_807E110, sub_807E174, sub_807E144, sub_807E258}, + {Fog1_InitVars, Fog1_Main, Fog1_InitAll, Fog1_Finish}, + {Weather11_InitVars, Weather11_Main, Weather11_InitAll, Weather11_Finish}, + {Drought_InitVars, Drought_Main, Drought_InitAll, Drought_Finish}, {HeavyRain_InitVars, Rain_Main, HeavyRain_InitAll, Rain_Finish}, - {sub_8080474, sub_80804F8, sub_80804C8, sub_808056C}, + {Bubbles_InitVars, Bubbles_Main, Bubbles_InitAll, Bubbles_Finish}, }; void (*const gUnknown_083970B8[])(void) = @@ -200,15 +200,15 @@ void StartWeather(void) sub_807CB10(); gWeatherPtr->unknown_6D5 = index; gWeatherPtr->unknown_6D4 = AllocSpritePalette(0x1201); - gWeatherPtr->unknown_6DA = 0; + gWeatherPtr->rainSpriteCount = 0; gWeatherPtr->unknown_6D8 = 0; - gWeatherPtr->cloudsActive = 0; + gWeatherPtr->cloudSpritesCreated = 0; gWeatherPtr->snowflakeSpriteCount = 0; - gWeatherPtr->unknown_700 = 0; - gWeatherPtr->unknown_6FB = 0; - gWeatherPtr->unknown_724 = 0; - gWeatherPtr->unknown_716 = 0; - gWeatherPtr->unknown_717 = 0; + gWeatherPtr->ashSpritesCreated = 0; + gWeatherPtr->fog1SpritesCreated = 0; + gWeatherPtr->fog2SpritesCreated = 0; + gWeatherPtr->sandstormSprites1Created = 0; + gWeatherPtr->sandstormSprites2Created = 0; gWeatherPtr->unknown_72E = 0; gWeatherPtr->unknown_6FA = 0; Weather_SetBlendCoeffs(16, 0); @@ -232,7 +232,7 @@ void DoWeatherEffect(u8 effect) } gWeatherPtr->unknown_6D3 = 0; gWeatherPtr->nextWeather = effect; - gWeatherPtr->unknown_6CE = 0; + gWeatherPtr->finishStep = 0; } void sub_807C988(u8 effect) diff --git a/src/field/field_weather_effects.c b/src/field/field_weather_effects.c index 1ae2d6e56..24a3e7dd4 100644 --- a/src/field/field_weather_effects.c +++ b/src/field/field_weather_effects.c @@ -14,8 +14,8 @@ extern struct Weather *const gWeatherPtr; const u16 gUnknown_08397108[] = INCBIN_U16("graphics/weather/1.gbapal"); const u16 gUnknown_08397128[] = INCBIN_U16("graphics/weather/2.gbapal"); -const u8 gWeatherFog1Tiles[] = INCBIN_U8("graphics/weather/fog1.4bpp"); const u8 gWeatherFog2Tiles[] = INCBIN_U8("graphics/weather/fog2.4bpp"); +const u8 gWeatherFog1Tiles[] = INCBIN_U8("graphics/weather/fog1.4bpp"); const u8 gWeatherCloudTiles[] = INCBIN_U8("graphics/weather/cloud.4bpp"); const u8 gWeatherSnow1Tiles[] = INCBIN_U8("graphics/weather/snow0.4bpp"); const u8 gWeatherSnow2Tiles[] = INCBIN_U8("graphics/weather/snow1.4bpp"); @@ -31,7 +31,7 @@ static const struct Coords16 gUnknown_0839A9C8[] = {10, 78}, }; -static const struct SpriteSheet sCloudSpriteSheet = {gWeatherCloudTiles, 0x800, 0x1200}; +static const struct SpriteSheet sCloudSpriteSheet = {gWeatherCloudTiles, sizeof(gWeatherCloudTiles), 0x1200}; static const struct OamData gOamData_839A9DC = { @@ -94,7 +94,7 @@ void Clouds_InitVars(void) gWeatherPtr->unknown_6C2 = 20; gWeatherPtr->weatherGfxLoaded = FALSE; gWeatherPtr->initStep = 0; - if (gWeatherPtr->cloudsActive == FALSE) + if (gWeatherPtr->cloudSpritesCreated == FALSE) Weather_SetBlendCoeffs(0, 16); } @@ -135,39 +135,43 @@ void sub_807E0A0(void); bool8 Clouds_Finish(void) { - switch (gWeatherPtr->unknown_6CE) + switch (gWeatherPtr->finishStep) { case 0: Weather_SetTargetBlendCoeffs(0, 16, 1); - gWeatherPtr->unknown_6CE++; + gWeatherPtr->finishStep++; return TRUE; case 1: if (Weather_UpdateBlend()) { sub_807E0A0(); - gWeatherPtr->unknown_6CE++; + gWeatherPtr->finishStep++; } return TRUE; } return FALSE; } -void sub_807DF9C(void) +//------------------------------------------------------------------------------ +// Weather 2 +//------------------------------------------------------------------------------ + +void Weather2_InitVars(void) { gWeatherPtr->unknown_6C1 = 0; gWeatherPtr->unknown_6C2 = 20; } -void sub_807DFC0(void) +void Weather2_InitAll(void) { - sub_807DF9C(); + Weather2_InitVars(); } -void nullsub_55(void) +void Weather2_Main(void) { } -int sub_807DFD0(void) +int Weather2_Finish(void) { return 0; } @@ -176,7 +180,7 @@ void CreateCloudSprites(void) { u16 i; - if (gWeatherPtr->cloudsActive == TRUE) + if (gWeatherPtr->cloudSpritesCreated == TRUE) return; LoadSpriteSheet(&sCloudSpriteSheet); sub_807D8C0(gUnknown_08397108); @@ -188,32 +192,32 @@ void CreateCloudSprites(void) { struct Sprite *sprite; - gWeatherPtr->cloudSprites[i] = &gSprites[spriteId]; - sprite = gWeatherPtr->cloudSprites[i]; + gWeatherPtr->sprites.s1.cloudSprites[i] = &gSprites[spriteId]; + sprite = gWeatherPtr->sprites.s1.cloudSprites[i]; sub_80603CC(gUnknown_0839A9C8[i].x + 7, gUnknown_0839A9C8[i].y + 7, &sprite->pos1.x, &sprite->pos1.y); sprite->coordOffsetEnabled = TRUE; } else { - gWeatherPtr->cloudSprites[i] = NULL; + gWeatherPtr->sprites.s1.cloudSprites[i] = NULL; } } - gWeatherPtr->cloudsActive = TRUE; + gWeatherPtr->cloudSpritesCreated = TRUE; } void sub_807E0A0(void) { u16 i; - if (gWeatherPtr->cloudsActive == FALSE) + if (gWeatherPtr->cloudSpritesCreated == FALSE) return; for (i = 0; i < 3; i++) { - if (gWeatherPtr->cloudSprites[i] != NULL) - DestroySprite(gWeatherPtr->cloudSprites[i]); + if (gWeatherPtr->sprites.s1.cloudSprites[i] != NULL) + DestroySprite(gWeatherPtr->sprites.s1.cloudSprites[i]); } FreeSpriteTilesByTag(0x1200); - gWeatherPtr->cloudsActive = FALSE; + gWeatherPtr->cloudSpritesCreated = FALSE; } void sub_807E0F4(struct Sprite *sprite) @@ -223,7 +227,11 @@ void sub_807E0F4(struct Sprite *sprite) sprite->pos1.x--; } -void sub_807E110(void) +//------------------------------------------------------------------------------ +// Drought +//------------------------------------------------------------------------------ + +void Drought_InitVars(void) { gWeatherPtr->initStep = 0; gWeatherPtr->weatherGfxLoaded = FALSE; @@ -231,16 +239,16 @@ void sub_807E110(void) gWeatherPtr->unknown_6C2 = 0; } -void sub_807E174(void); +void Drought_Main(void); -void sub_807E144(void) +void Drought_InitAll(void) { - sub_807E110(); + Drought_InitVars(); while (gWeatherPtr->weatherGfxLoaded == FALSE) - sub_807E174(); + Drought_Main(); } -void sub_807E174(void) +void Drought_Main(void) { switch (gWeatherPtr->initStep) { @@ -274,7 +282,7 @@ void sub_807E174(void) } } -int sub_807E258(void) +int Drought_Finish(void) { return 0; } @@ -374,7 +382,7 @@ void LightRain_InitAll(void) } void LoadRainSpriteSheet(void); -u8 CreateRainSprites(void); +u8 CreateRainSprite(void); u8 sub_807E8E8(void); void LightRain_Main(void) @@ -386,7 +394,7 @@ void LightRain_Main(void) gWeatherPtr->initStep++; break; case 1: - if (CreateRainSprites() == 0) + if (CreateRainSprite() == 0) gWeatherPtr->initStep++; break; case 2: @@ -399,31 +407,31 @@ void LightRain_Main(void) } } -void sub_807E974(void); +void DestroyRainSprites(void); bool8 LightRain_Finish(void) { - switch (gWeatherPtr->unknown_6CE) + switch (gWeatherPtr->finishStep) { case 0: if (gWeatherPtr->nextWeather == WEATHER_RAIN_LIGHT || gWeatherPtr->nextWeather == WEATHER_RAIN_MED || gWeatherPtr->nextWeather == WEATHER_RAIN_HEAVY) { - gWeatherPtr->unknown_6CE = 0xFF; + gWeatherPtr->finishStep = 0xFF; return FALSE; } else { gWeatherPtr->unknown_6D9 = 0; - gWeatherPtr->unknown_6CE++; + gWeatherPtr->finishStep++; } // fall through case 1: if (sub_807E8E8() == FALSE) { - sub_807E974(); - gWeatherPtr->unknown_6CE++; + DestroyRainSprites(); + gWeatherPtr->finishStep++; return FALSE; } return TRUE; @@ -545,7 +553,7 @@ void LoadRainSpriteSheet(void) LoadSpriteSheet(&sRainSpriteSheet); } -const struct Coords16 gUnknown_0839AA08[] = +static const struct Coords16 sRainSpriteCoords[] = { { 0, 0}, { 0, 160}, @@ -775,8 +783,8 @@ static const union AffineAnimCmd *const gSpriteAffineAnimTable_839AB8C[] = gSpriteAffineAnim_839AB7C, }; -static void Fog2SpriteCallback(struct Sprite *); -static const struct SpriteTemplate sFog2SpriteTemplate = +static void Fog1SpriteCallback(struct Sprite *); +static const struct SpriteTemplate sFog1SpriteTemplate = { .tileTag = 4609, .paletteTag = 4608, @@ -784,48 +792,48 @@ static const struct SpriteTemplate sFog2SpriteTemplate = .anims = gSpriteAnimTable_839AB64, .images = NULL, .affineAnims = gSpriteAffineAnimTable_839AB8C, - .callback = Fog2SpriteCallback, + .callback = Fog1SpriteCallback, }; -bool8 CreateRainSprites(void) +bool8 CreateRainSprite(void) { - u8 r7; + u8 spriteNum; u8 spriteId; - if (gWeatherPtr->unknown_6DA == 24) + if (gWeatherPtr->rainSpriteCount == 24) return FALSE; - r7 = gWeatherPtr->unknown_6DA; + spriteNum = gWeatherPtr->rainSpriteCount; spriteId = CreateSpriteAtEnd(&sRainSpriteTemplate, - gUnknown_0839AA08[r7].x, gUnknown_0839AA08[r7].y, 78); + sRainSpriteCoords[spriteNum].x, sRainSpriteCoords[spriteNum].y, 78); if (spriteId != 64) { gSprites[spriteId].data[5] = 0; - gSprites[spriteId].data[1] = r7 * 145; + gSprites[spriteId].data[1] = spriteNum * 145; while (gSprites[spriteId].data[1] >= 600) gSprites[spriteId].data[1] -= 600; sub_807E4EC(&gSprites[spriteId]); - sub_807E6F0(&gSprites[spriteId], r7 * 9); + sub_807E6F0(&gSprites[spriteId], spriteNum * 9); gSprites[spriteId].invisible = TRUE; - gWeatherPtr->rainSprites[r7] = &gSprites[spriteId]; + gWeatherPtr->sprites.s1.rainSprites[spriteNum] = &gSprites[spriteId]; } else { - gWeatherPtr->rainSprites[r7] = NULL; + gWeatherPtr->sprites.s1.rainSprites[spriteNum] = NULL; } - if (++gWeatherPtr->unknown_6DA == 24) + if (++gWeatherPtr->rainSpriteCount == 24) { u16 i; for (i = 0; i < 24; i++) { - if (gWeatherPtr->rainSprites[i] != NULL) + if (gWeatherPtr->sprites.s1.rainSprites[i] != NULL) { - if (gWeatherPtr->rainSprites[i]->data[6] == 0) - gWeatherPtr->rainSprites[i]->callback = sub_807E5C0; + if (gWeatherPtr->sprites.s1.rainSprites[i]->data[6] == 0) + gWeatherPtr->sprites.s1.rainSprites[i]->callback = sub_807E5C0; else - gWeatherPtr->rainSprites[i]->callback = sub_807E6C4; + gWeatherPtr->sprites.s1.rainSprites[i]->callback = sub_807E6C4; } } return FALSE; @@ -843,28 +851,28 @@ bool8 sub_807E8E8(void) gWeatherPtr->unknown_6D6 = 0; if (gWeatherPtr->unknown_6D8 < gWeatherPtr->unknown_6D9) { - gWeatherPtr->rainSprites[gWeatherPtr->unknown_6D8++]->data[5] = 1; + gWeatherPtr->sprites.s1.rainSprites[gWeatherPtr->unknown_6D8++]->data[5] = 1; } else { gWeatherPtr->unknown_6D8--; - gWeatherPtr->rainSprites[gWeatherPtr->unknown_6D8]->data[5] = 0; - gWeatherPtr->rainSprites[gWeatherPtr->unknown_6D8]->invisible = TRUE; + gWeatherPtr->sprites.s1.rainSprites[gWeatherPtr->unknown_6D8]->data[5] = 0; + gWeatherPtr->sprites.s1.rainSprites[gWeatherPtr->unknown_6D8]->invisible = TRUE; } } return TRUE; } -void sub_807E974(void) +void DestroyRainSprites(void) { u16 i; - for (i = 0; i < gWeatherPtr->unknown_6DA; i++) + for (i = 0; i < gWeatherPtr->rainSpriteCount; i++) { - if (gWeatherPtr->rainSprites[i] != NULL) - DestroySprite(gWeatherPtr->rainSprites[i]); + if (gWeatherPtr->sprites.s1.rainSprites[i] != NULL) + DestroySprite(gWeatherPtr->sprites.s1.rainSprites[i]); } - gWeatherPtr->unknown_6DA = 0; + gWeatherPtr->rainSpriteCount = 0; FreeSpriteTilesByTag(0x1206); } @@ -895,7 +903,7 @@ void Snow_InitAll(void) Snow_Main(); for (i = 0; i < gWeatherPtr->snowflakeSpriteCount; i++) { - sub_807ED48(gWeatherPtr->snowflakeSprites[i]); + sub_807ED48(gWeatherPtr->sprites.s1.snowflakeSprites[i]); } } } @@ -913,17 +921,17 @@ void Snow_Main(void) bool8 Snow_Finish(void) { - switch (gWeatherPtr->unknown_6CE) + switch (gWeatherPtr->finishStep) { case 0: gWeatherPtr->unknown_6E5 = 0; gWeatherPtr->unknown_6E0 = 0; - gWeatherPtr->unknown_6CE++; + gWeatherPtr->finishStep++; // fall through case 1: if (snowflakes_progress() == FALSE) { - gWeatherPtr->unknown_6CE++; + gWeatherPtr->finishStep++; return FALSE; } return TRUE; @@ -962,7 +970,7 @@ bool8 CreateSnowflakeSprite(void) gSprites[spriteId].data[4] = gWeatherPtr->snowflakeSpriteCount; sub_807EC40(&gSprites[spriteId]); gSprites[spriteId].coordOffsetEnabled = TRUE; - gWeatherPtr->snowflakeSprites[gWeatherPtr->snowflakeSpriteCount++] = &gSprites[spriteId]; + gWeatherPtr->sprites.s1.snowflakeSprites[gWeatherPtr->snowflakeSpriteCount++] = &gSprites[spriteId]; return TRUE; } @@ -970,7 +978,7 @@ bool8 RemoveSnowflakeSprite(void) { if (gWeatherPtr->snowflakeSpriteCount != 0) { - DestroySprite(gWeatherPtr->snowflakeSprites[--gWeatherPtr->snowflakeSpriteCount]); + DestroySprite(gWeatherPtr->sprites.s1.snowflakeSprites[--gWeatherPtr->snowflakeSpriteCount]); return TRUE; } return FALSE; @@ -1119,7 +1127,7 @@ void Rain_Main(void) gWeatherPtr->initStep++; break; case 1: - if (CreateRainSprites()) + if (CreateRainSprite()) break; gWeatherPtr->initStep++; break; @@ -1214,11 +1222,11 @@ void Rain_Main(void) bool8 Rain_Finish(void) { - switch (gWeatherPtr->unknown_6CE) + switch (gWeatherPtr->finishStep) { case 0: gWeatherPtr->unknown_6EA = 0; - gWeatherPtr->unknown_6CE++; + gWeatherPtr->finishStep++; // fall through case 1: Rain_Main(); @@ -1229,15 +1237,15 @@ bool8 Rain_Finish(void) || gWeatherPtr->nextWeather == WEATHER_RAIN_HEAVY) return FALSE; gWeatherPtr->unknown_6D9 = 0; - gWeatherPtr->unknown_6CE++; + gWeatherPtr->finishStep++; } break; case 2: if (sub_807E8E8()) break; - sub_807E974(); + DestroyRainSprites(); gWeatherPtr->unknown_6ED = 0; - gWeatherPtr->unknown_6CE++; + gWeatherPtr->finishStep++; return FALSE; default: return FALSE; @@ -1276,38 +1284,38 @@ void UpdateThunderSound(void) } //------------------------------------------------------------------------------ -// Fog 2 +// Fog 1 //------------------------------------------------------------------------------ -void Fog2_Main(void); -static void CreateFog2Sprites(void); -static void DestroyFog2Sprites(void); +void Fog1_Main(void); +static void CreateFog1Sprites(void); +static void DestroyFog1Sprites(void); -void Fog2_InitVars(void) +void Fog1_InitVars(void) { gWeatherPtr->initStep = 0; gWeatherPtr->weatherGfxLoaded = FALSE; gWeatherPtr->unknown_6C1 = 0; gWeatherPtr->unknown_6C2 = 20; - if (gWeatherPtr->unknown_6FB == 0) + if (gWeatherPtr->fog1SpritesCreated == 0) { gWeatherPtr->unknown_6F0 = 0; gWeatherPtr->unknown_6F2 = 0; - gWeatherPtr->fog2ScrollPosX = 0; + gWeatherPtr->fog1ScrollPosX = 0; Weather_SetBlendCoeffs(0, 16); } } -void Fog2_InitAll(void) +void Fog1_InitAll(void) { - Fog2_InitVars(); + Fog1_InitVars(); while (gWeatherPtr->weatherGfxLoaded == FALSE) - Fog2_Main(); + Fog1_Main(); } -void Fog2_Main(void) +void Fog1_Main(void) { - gWeatherPtr->fog2ScrollPosX = (gSpriteCoordOffsetX - gWeatherPtr->unknown_6F2) & 0xFF; + gWeatherPtr->fog1ScrollPosX = (gSpriteCoordOffsetX - gWeatherPtr->unknown_6F2) & 0xFF; if (++gWeatherPtr->unknown_6F0 > 3) { gWeatherPtr->unknown_6F0 = 0; @@ -1316,8 +1324,8 @@ void Fog2_Main(void) switch (gWeatherPtr->initStep) { case 0: - CreateFog2Sprites(); - if (gWeatherPtr->currWeather == WEATHER_FOG_2) + CreateFog1Sprites(); + if (gWeatherPtr->currWeather == WEATHER_FOG_1) Weather_SetTargetBlendCoeffs(12, 8, 3); else Weather_SetTargetBlendCoeffs(4, 16, 0); @@ -1333,28 +1341,28 @@ void Fog2_Main(void) } } -bool8 Fog2_Finish(void) +bool8 Fog1_Finish(void) { - gWeatherPtr->fog2ScrollPosX = (gSpriteCoordOffsetX - gWeatherPtr->unknown_6F2) & 0xFF; + gWeatherPtr->fog1ScrollPosX = (gSpriteCoordOffsetX - gWeatherPtr->unknown_6F2) & 0xFF; if (++gWeatherPtr->unknown_6F0 > 3) { gWeatherPtr->unknown_6F0 = 0; gWeatherPtr->unknown_6F2++; } - switch (gWeatherPtr->unknown_6CE) + switch (gWeatherPtr->finishStep) { case 0: Weather_SetTargetBlendCoeffs(0, 16, 3); - gWeatherPtr->unknown_6CE++; + gWeatherPtr->finishStep++; break; case 1: if (!Weather_UpdateBlend()) break; - gWeatherPtr->unknown_6CE++; + gWeatherPtr->finishStep++; break; case 2: - DestroyFog2Sprites(); - gWeatherPtr->unknown_6CE++; + DestroyFog1Sprites(); + gWeatherPtr->finishStep++; break; default: return FALSE; @@ -1364,29 +1372,29 @@ bool8 Fog2_Finish(void) #define sprColumn data[0] -static void Fog2SpriteCallback(struct Sprite *sprite) +static void Fog1SpriteCallback(struct Sprite *sprite) { sprite->pos2.y = (u8)gSpriteCoordOffsetY; - sprite->pos1.x = gWeatherPtr->fog2ScrollPosX + 32 + sprite->sprColumn * 64; + sprite->pos1.x = gWeatherPtr->fog1ScrollPosX + 32 + sprite->sprColumn * 64; if (sprite->pos1.x > 0x10F) { - sprite->pos1.x = 480 + gWeatherPtr->fog2ScrollPosX - (4 - sprite->sprColumn) * 64; + sprite->pos1.x = 480 + gWeatherPtr->fog1ScrollPosX - (4 - sprite->sprColumn) * 64; sprite->pos1.x &= 0x1FF; } } -static void CreateFog2Sprites(void) +static void CreateFog1Sprites(void) { u16 i; - if (gWeatherPtr->unknown_6FB == 0) + if (!gWeatherPtr->fog1SpritesCreated) { - struct SpriteSheet fog2SpriteSheet = {gWeatherFog2Tiles, sizeof(gWeatherFog2Tiles), 0x1201}; + struct SpriteSheet fog1SpriteSheet = {gWeatherFog1Tiles, sizeof(gWeatherFog1Tiles), 0x1201}; - LoadSpriteSheet(&fog2SpriteSheet); + LoadSpriteSheet(&fog1SpriteSheet); for (i = 0; i < 20; i++) { - u8 spriteId = CreateSpriteAtEnd(&sFog2SpriteTemplate, 0, 0, 0xFF); + u8 spriteId = CreateSpriteAtEnd(&sFog1SpriteTemplate, 0, 0, 0xFF); if (spriteId != MAX_SPRITES) { @@ -1395,66 +1403,66 @@ static void CreateFog2Sprites(void) sprite->sprColumn = i % 5; sprite->pos1.x = (i % 5) * 64 + 32; sprite->pos1.y = (i / 5) * 64 + 32; - ((struct Weather2 *)gWeatherPtr)->fogSprites[i] = sprite; + gWeatherPtr->sprites.s2.fog1Sprites[i] = sprite; } else { - ((struct Weather2 *)gWeatherPtr)->fogSprites[i] = NULL; + gWeatherPtr->sprites.s2.fog1Sprites[i] = NULL; } } - gWeatherPtr->unknown_6FB = 1; + gWeatherPtr->fog1SpritesCreated = TRUE; } } #undef sprColumn -static void DestroyFog2Sprites(void) +static void DestroyFog1Sprites(void) { u16 i; - if (gWeatherPtr->unknown_6FB != 0) + if (gWeatherPtr->fog1SpritesCreated) { for (i = 0; i < 20; i++) { - if (((struct Weather2 *)gWeatherPtr)->fogSprites[i] != NULL) - DestroySprite(((struct Weather2 *)gWeatherPtr)->fogSprites[i]); + if (gWeatherPtr->sprites.s2.fog1Sprites[i] != NULL) + DestroySprite(gWeatherPtr->sprites.s2.fog1Sprites[i]); } FreeSpriteTilesByTag(0x1201); - gWeatherPtr->unknown_6FB = 0; + gWeatherPtr->fog1SpritesCreated = 0; } } //------------------------------------------------------------------------------ -// Fog 1 +// Volcanic ash //------------------------------------------------------------------------------ -void Fog1_InitVars(void) +void Ash_Main(void); +void LoadAshSpriteSheet(void); +void CreateAshSprites(void); +void DestroyAshSprites(void); + +void Ash_InitVars(void) { gWeatherPtr->initStep = 0; gWeatherPtr->weatherGfxLoaded = FALSE; gWeatherPtr->unknown_6C1 = 0; gWeatherPtr->unknown_6C2 = 20; gWeatherPtr->unknown_6FE = 20; - if (gWeatherPtr->unknown_700 == 0) + if (!gWeatherPtr->ashSpritesCreated) { Weather_SetBlendCoeffs(0, 16); REG_BLDALPHA = BLDALPHA_BLEND(64, 63); // Those aren't even valid coefficients! } } -void sub_807F888(void); - -void sub_807F858(void) +void Ash_InitAll(void) { - Fog1_InitVars(); + Ash_InitVars(); while (gWeatherPtr->weatherGfxLoaded == FALSE) - sub_807F888(); + Ash_Main(); } -void sub_807F99C(void); -void sub_807F9AC(void); - -void sub_807F888(void) +void Ash_Main(void) { gWeatherPtr->unknown_6FC = gSpriteCoordOffsetX & 0x1FF; while (gWeatherPtr->unknown_6FC > 0xEF) @@ -1462,12 +1470,12 @@ void sub_807F888(void) switch (gWeatherPtr->initStep) { case 0: - sub_807F99C(); + LoadAshSpriteSheet(); gWeatherPtr->initStep++; break; case 1: - if (gWeatherPtr->unknown_700 == 0) - sub_807F9AC(); + if (!gWeatherPtr->ashSpritesCreated) + CreateAshSprites(); Weather_SetTargetBlendCoeffs(16, 0, 1); gWeatherPtr->initStep++; break; @@ -1483,25 +1491,23 @@ void sub_807F888(void) } } -void sub_807FA54(void); - -bool8 sub_807F934(void) +bool8 Ash_Finish(void) { - switch (gWeatherPtr->unknown_6CE) + switch (gWeatherPtr->finishStep) { case 0: Weather_SetTargetBlendCoeffs(0, 16, 1); - gWeatherPtr->unknown_6CE++; + gWeatherPtr->finishStep++; break; case 1: if (!Weather_UpdateBlend()) break; - sub_807FA54(); - gWeatherPtr->unknown_6CE++; + DestroyAshSprites(); + gWeatherPtr->finishStep++; break; case 2: REG_BLDALPHA = 0; - gWeatherPtr->unknown_6CE++; + gWeatherPtr->finishStep++; return FALSE; default: return FALSE; @@ -1509,11 +1515,11 @@ bool8 sub_807F934(void) return TRUE; } -const struct SpriteSheet gWeatherAshSpriteSheet = {gWeatherAshTiles, sizeof(gWeatherAshTiles), 0x1202}; +static const struct SpriteSheet sAshSpriteSheet = {gWeatherAshTiles, sizeof(gWeatherAshTiles), 0x1202}; -void sub_807F99C(void) +void LoadAshSpriteSheet(void) { - LoadSpriteSheet(&gWeatherAshSpriteSheet); + LoadSpriteSheet(&sAshSpriteSheet); } const struct OamData gOamData_839ABB8 = @@ -1546,7 +1552,7 @@ const union AnimCmd *const gSpriteAnimTable_839ABCC[] = }; void sub_807FAA8(struct Sprite *); -const struct SpriteTemplate gSpriteTemplate_839ABD0 = +static const struct SpriteTemplate sAshSpriteTemplate = { .tileTag = 4610, .paletteTag = 4608, @@ -1557,15 +1563,15 @@ const struct SpriteTemplate gSpriteTemplate_839ABD0 = .callback = sub_807FAA8, }; -void sub_807F9AC(void) +void CreateAshSprites(void) { u8 i; - if (gWeatherPtr->unknown_700 == 0) + if (!gWeatherPtr->ashSpritesCreated) { for (i = 0; i < 20; i++) { - u8 spriteId = CreateSpriteAtEnd(&gSpriteTemplate_839ABD0, 0, 0, 0x4E); + u8 spriteId = CreateSpriteAtEnd(&sAshSpriteTemplate, 0, 0, 0x4E); if (spriteId != MAX_SPRITES) { @@ -1575,30 +1581,30 @@ void sub_807F9AC(void) sprite->data[2] = (u8)(i % 5); sprite->data[3] = (u8)(i / 5); sprite->data[0] = sprite->data[3] * 64 + 32; - ((struct Weather2 *)gWeatherPtr)->fog1Sprites[i] = sprite; + gWeatherPtr->sprites.s2.ashSprites[i] = sprite; } else { - ((struct Weather2 *)gWeatherPtr)->fog1Sprites[i] = NULL; + gWeatherPtr->sprites.s2.ashSprites[i] = NULL; } } - gWeatherPtr->unknown_700 = 1; + gWeatherPtr->ashSpritesCreated = TRUE; } } -void sub_807FA54(void) +void DestroyAshSprites(void) { u16 i; - if (gWeatherPtr->unknown_700 != 0) + if (gWeatherPtr->ashSpritesCreated) { for (i = 0; i < 20; i++) { - if (((struct Weather2 *)gWeatherPtr)->fog1Sprites[i] != NULL) - DestroySprite(((struct Weather2 *)gWeatherPtr)->fog1Sprites[i]); + if (gWeatherPtr->sprites.s2.ashSprites[i] != NULL) + DestroySprite(gWeatherPtr->sprites.s2.ashSprites[i]); } FreeSpriteTilesByTag(0x1202); - gWeatherPtr->unknown_700 = 0; + gWeatherPtr->ashSpritesCreated = FALSE; } } @@ -1619,7 +1625,11 @@ void sub_807FAA8(struct Sprite *sprite) } } -void sub_807FB24(void) +//------------------------------------------------------------------------------ +// Fog 2 +//------------------------------------------------------------------------------ + +void Fog2_InitVars(void) { gWeatherPtr->initStep = 0; gWeatherPtr->weatherGfxLoaded = 0; @@ -1627,7 +1637,7 @@ void sub_807FB24(void) gWeatherPtr->unknown_6C2 = 20; gWeatherPtr->unknown_6F0 = 0; gWeatherPtr->unknown_6F2 = 1; - if (gWeatherPtr->unknown_724 == 0) + if (gWeatherPtr->fog2SpritesCreated == 0) { gWeatherPtr->unknown_71C = 0; gWeatherPtr->unknown_71E = 0; @@ -1639,25 +1649,25 @@ void sub_807FB24(void) } } -void sub_807FBD8(void); +void Fog2_Main(void); -void sub_807FBA8(void) +void Fog2_InitAll(void) { - sub_807FB24(); + Fog2_InitVars(); while (gWeatherPtr->weatherGfxLoaded == FALSE) - sub_807FBD8(); + Fog2_Main(); } void sub_807FC9C(void); -void sub_807FD30(void); +void CreateFog2Sprites(void); -void sub_807FBD8(void) +void Fog2_Main(void) { sub_807FC9C(); switch (gWeatherPtr->initStep) { case 0: - sub_807FD30(); + CreateFog2Sprites(); gWeatherPtr->initStep++; break; case 1: @@ -1673,25 +1683,25 @@ void sub_807FBD8(void) } } -void sub_807FDE8(void); +void DestroyFog2Sprites(void); -bool8 sub_807FC3C(void) +bool8 Fog2_Finish(void) { sub_807FC9C(); - switch (gWeatherPtr->unknown_6CE) + switch (gWeatherPtr->finishStep) { case 0: Weather_SetTargetBlendCoeffs(0, 16, 1); - gWeatherPtr->unknown_6CE++; + gWeatherPtr->finishStep++; break; case 1: if (!Weather_UpdateBlend()) break; - gWeatherPtr->unknown_6CE++; + gWeatherPtr->finishStep++; break; case 2: - sub_807FDE8(); - gWeatherPtr->unknown_6CE++; + DestroyFog2Sprites(); + gWeatherPtr->finishStep++; break; default: return FALSE; @@ -1717,20 +1727,20 @@ void sub_807FC9C(void) gWeatherPtr->unknown_71A = gSpriteCoordOffsetY + gWeatherPtr->unknown_722; } -extern const struct SpriteTemplate gSpriteTemplate_839AC04; // defined below +extern const struct SpriteTemplate sFog2SpriteTemplate; // defined below -void sub_807FD30(void) +void CreateFog2Sprites(void) { u16 i; - if (gWeatherPtr->unknown_724 == 0) + if (!gWeatherPtr->fog2SpritesCreated) { - struct SpriteSheet fog1SpriteSheet = {gWeatherFog1Tiles, sizeof(gWeatherFog1Tiles), 0x1203}; + struct SpriteSheet fog2SpriteSheet = {gWeatherFog2Tiles, sizeof(gWeatherFog2Tiles), 0x1203}; - LoadSpriteSheet(&fog1SpriteSheet); + LoadSpriteSheet(&fog2SpriteSheet); for (i = 0; i < 20; i++) { - u8 spriteId = CreateSpriteAtEnd(&gSpriteTemplate_839AC04, 0, (i / 5) * 64, 0xFF); + u8 spriteId = CreateSpriteAtEnd(&sFog2SpriteTemplate, 0, (i / 5) * 64, 0xFF); if (spriteId != MAX_SPRITES) { @@ -1738,14 +1748,14 @@ void sub_807FD30(void) sprite->data[0] = i % 5; sprite->data[1] = i / 5; - ((struct Weather2 *)gWeatherPtr)->unknown_140[i] = sprite; + gWeatherPtr->sprites.s2.fog2Sprites[i] = sprite; } else { - ((struct Weather2 *)gWeatherPtr)->unknown_140[i] = NULL; + gWeatherPtr->sprites.s2.fog2Sprites[i] = NULL; } } - gWeatherPtr->unknown_724 = 1; + gWeatherPtr->fog2SpritesCreated = TRUE; } } @@ -1777,8 +1787,8 @@ const union AnimCmd *const gSpriteAnimTable_839AC00[] = gSpriteAnim_839ABF8, }; -void sub_807FE3C(struct Sprite *); -const struct SpriteTemplate gSpriteTemplate_839AC04 = +void Fog2SpriteCallback(struct Sprite *); +const struct SpriteTemplate sFog2SpriteTemplate = { .tileTag = 4611, .paletteTag = 4608, @@ -1786,26 +1796,26 @@ const struct SpriteTemplate gSpriteTemplate_839AC04 = .anims = gSpriteAnimTable_839AC00, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_807FE3C, + .callback = Fog2SpriteCallback, }; -void sub_807FDE8(void) +void DestroyFog2Sprites(void) { u16 i; - if (gWeatherPtr->unknown_724 != 0) + if (gWeatherPtr->fog2SpritesCreated) { for (i = 0; i < 20; i++) { - if (((struct Weather2 *)gWeatherPtr)->unknown_140[i] != NULL) - DestroySprite(((struct Weather2 *)gWeatherPtr)->unknown_140[i]); + if (gWeatherPtr->sprites.s2.fog2Sprites[i] != NULL) + DestroySprite(gWeatherPtr->sprites.s2.fog2Sprites[i]); } FreeSpriteTilesByTag(0x1203); - gWeatherPtr->unknown_724 = 0; + gWeatherPtr->fog2SpritesCreated = FALSE; } } -void sub_807FE3C(struct Sprite *sprite) +void Fog2SpriteCallback(struct Sprite *sprite) { sprite->pos2.y = gWeatherPtr->unknown_71A; sprite->pos1.x = gWeatherPtr->unknown_718 + 32 + sprite->data[0] * 64; @@ -1816,13 +1826,17 @@ void sub_807FE3C(struct Sprite *sprite) } } -void sub_807FE9C(void) +//------------------------------------------------------------------------------ +// Sandstorm +//------------------------------------------------------------------------------ + +void Sandstorm_InitVars(void) { gWeatherPtr->initStep = 0; gWeatherPtr->weatherGfxLoaded = 0; gWeatherPtr->unknown_6C1 = 0; gWeatherPtr->unknown_6C2 = 20; - if (gWeatherPtr->unknown_716 == 0) + if (gWeatherPtr->sandstormSprites1Created == 0) { gWeatherPtr->unknown_704 = gWeatherPtr->unknown_708 = 0; gWeatherPtr->unknown_712 = 8; @@ -1834,21 +1848,21 @@ void sub_807FE9C(void) } } -void sub_807FF4C(void); +void Sandstorm_Main(void); -void sub_807FF1C(void) +void Sandstorm_InitAll(void) { - sub_807FE9C(); + Sandstorm_InitVars(); while (gWeatherPtr->weatherGfxLoaded == FALSE) - sub_807FF4C(); + Sandstorm_Main(); } void sub_808002C(void); void sub_8080064(void); -void sub_8080178(void); -void sub_8080238(void); +void CreateSandstormSprites_1(void); +void CreateSandstormSprites_2(void); -void sub_807FF4C(void) +void Sandstorm_Main(void) { sub_8080064(); sub_808002C(); @@ -1857,8 +1871,8 @@ void sub_807FF4C(void) switch (gWeatherPtr->initStep) { case 0: - sub_8080178(); - sub_8080238(); + CreateSandstormSprites_1(); + CreateSandstormSprites_2(); gWeatherPtr->initStep++; break; case 1: @@ -1876,24 +1890,24 @@ void sub_807FF4C(void) void sub_80800E4(void); -bool8 sub_807FFC8(void) +bool8 Sandstorm_Finish(void) { sub_8080064(); sub_808002C(); - switch (gWeatherPtr->unknown_6CE) + switch (gWeatherPtr->finishStep) { case 0: Weather_SetTargetBlendCoeffs(0, 16, 0); - gWeatherPtr->unknown_6CE++; + gWeatherPtr->finishStep++; break; case 1: if (!Weather_UpdateBlend()) break; - gWeatherPtr->unknown_6CE++; + gWeatherPtr->finishStep++; break; case 2: sub_80800E4(); - gWeatherPtr->unknown_6CE++; + gWeatherPtr->finishStep++; break; default: return FALSE; @@ -1922,25 +1936,25 @@ void sub_80800E4(void) { u16 i; - if (gWeatherPtr->unknown_716 != 0) + if (gWeatherPtr->sandstormSprites1Created) { for (i = 0; i < 20; i++) { - if (((struct Weather2 *)gWeatherPtr)->unknown_190[i] != NULL) - DestroySprite(((struct Weather2 *)gWeatherPtr)->unknown_190[i]); + if (gWeatherPtr->sprites.s2.sandstormSprites1[i] != NULL) + DestroySprite(gWeatherPtr->sprites.s2.sandstormSprites1[i]); } - gWeatherPtr->unknown_716 = 0; + gWeatherPtr->sandstormSprites1Created = FALSE; FreeSpriteTilesByTag(0x1204); } - if (gWeatherPtr->unknown_717 != 0) + if (gWeatherPtr->sandstormSprites2Created) { for (i = 0; i < 5; i++) { - if (((struct Weather2 *)gWeatherPtr)->unknown_1E0[i] != NULL) - DestroySprite(((struct Weather2 *)gWeatherPtr)->unknown_1E0[i]); + if (gWeatherPtr->sprites.s2.sandstormSprites2[i] != NULL) + DestroySprite(gWeatherPtr->sprites.s2.sandstormSprites2[i]); } - gWeatherPtr->unknown_717 = 0; + gWeatherPtr->sandstormSprites2Created = FALSE; } } @@ -1979,8 +1993,8 @@ const union AnimCmd *const gSpriteAnimTable_839AC34[] = gSpriteAnim_839AC2C, }; -void sub_8080338(struct Sprite *); -const struct SpriteTemplate gSpriteTemplate_839AC3C = +void SandstormSpriteCallback1(struct Sprite *); +const struct SpriteTemplate sSandstormSpriteTemplate = { .tileTag = 4612, .paletteTag = 4609, @@ -1988,75 +2002,75 @@ const struct SpriteTemplate gSpriteTemplate_839AC3C = .anims = gSpriteAnimTable_839AC34, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_8080338, + .callback = SandstormSpriteCallback1, }; -const struct SpriteSheet gWeatherSandstormSpriteSheet = {gWeatherSandstormTiles, sizeof(gWeatherSandstormTiles), 0x1204}; +static const struct SpriteSheet sSandstormSpriteSheet = {gWeatherSandstormTiles, sizeof(gWeatherSandstormTiles), 0x1204}; -void sub_8080178(void) +void CreateSandstormSprites_1(void) { u16 i; - if (gWeatherPtr->unknown_716 == 0) + if (!gWeatherPtr->sandstormSprites1Created) { - LoadSpriteSheet(&gWeatherSandstormSpriteSheet); + LoadSpriteSheet(&sSandstormSpriteSheet); sub_807D8C0(gUnknown_08397128); for (i = 0; i < 20; i++) { - u8 spriteId = CreateSpriteAtEnd(&gSpriteTemplate_839AC3C, 0, (i / 5) * 64, 1); + u8 spriteId = CreateSpriteAtEnd(&sSandstormSpriteTemplate, 0, (i / 5) * 64, 1); if (spriteId != MAX_SPRITES) { - ((struct Weather2 *)gWeatherPtr)->unknown_190[i] = &gSprites[spriteId]; - ((struct Weather2 *)gWeatherPtr)->unknown_190[i]->data[0] = i % 5; - ((struct Weather2 *)gWeatherPtr)->unknown_190[i]->data[1] = i / 5; + gWeatherPtr->sprites.s2.sandstormSprites1[i] = &gSprites[spriteId]; + gWeatherPtr->sprites.s2.sandstormSprites1[i]->data[0] = i % 5; + gWeatherPtr->sprites.s2.sandstormSprites1[i]->data[1] = i / 5; } else { - ((struct Weather2 *)gWeatherPtr)->unknown_190[i] = NULL; + gWeatherPtr->sprites.s2.sandstormSprites1[i] = NULL; } } - gWeatherPtr->unknown_716 = 1; + gWeatherPtr->sandstormSprites1Created = TRUE; } } const u16 gUnknown_0839AC5C[] = {0, 120, 80, 160, 40, 0}; -void sub_8080398(struct Sprite *); +void SandstormSpriteCallback2(struct Sprite *); -void sub_8080238(void) +void CreateSandstormSprites_2(void) { u16 i; - if (gWeatherPtr->unknown_717 == 0) + if (!gWeatherPtr->sandstormSprites2Created) { for (i = 0; i < 5; i++) { - u8 spriteId = CreateSpriteAtEnd(&gSpriteTemplate_839AC3C, i * 48 + 0x18, 0xD0, 1); + u8 spriteId = CreateSpriteAtEnd(&sSandstormSpriteTemplate, i * 48 + 0x18, 0xD0, 1); if (spriteId != MAX_SPRITES) { - ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i] = &gSprites[spriteId]; - ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i]->oam.size = 2; - ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i]->data[1] = i * 51; - ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i]->data[0] = 8; - ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i]->data[2] = 0; - ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i]->data[4] = 0x6730; - ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i]->data[3] = gUnknown_0839AC5C[i]; - StartSpriteAnim(((struct Weather2 *)gWeatherPtr)->unknown_1E0[i], 1); - CalcCenterToCornerVec(((struct Weather2 *)gWeatherPtr)->unknown_1E0[i], 0, 2, 0); - ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i]->callback = sub_8080398; + gWeatherPtr->sprites.s2.sandstormSprites2[i] = &gSprites[spriteId]; + gWeatherPtr->sprites.s2.sandstormSprites2[i]->oam.size = 2; + gWeatherPtr->sprites.s2.sandstormSprites2[i]->data[1] = i * 51; + gWeatherPtr->sprites.s2.sandstormSprites2[i]->data[0] = 8; + gWeatherPtr->sprites.s2.sandstormSprites2[i]->data[2] = 0; + gWeatherPtr->sprites.s2.sandstormSprites2[i]->data[4] = 0x6730; + gWeatherPtr->sprites.s2.sandstormSprites2[i]->data[3] = gUnknown_0839AC5C[i]; + StartSpriteAnim(gWeatherPtr->sprites.s2.sandstormSprites2[i], 1); + CalcCenterToCornerVec(gWeatherPtr->sprites.s2.sandstormSprites2[i], 0, 2, 0); + gWeatherPtr->sprites.s2.sandstormSprites2[i]->callback = SandstormSpriteCallback2; } else { - ((struct Weather2 *)gWeatherPtr)->unknown_1E0[i] = NULL; + gWeatherPtr->sprites.s2.sandstormSprites2[i] = NULL; } - gWeatherPtr->unknown_717 = 1; + gWeatherPtr->sandstormSprites2Created = TRUE; } } } -void sub_8080338(struct Sprite *sprite) +void SandstormSpriteCallback1(struct Sprite *sprite) { sprite->pos2.y = gWeatherPtr->unknown_710; sprite->pos1.x = gWeatherPtr->unknown_70E + 32 + sprite->data[0] * 64; @@ -2067,15 +2081,15 @@ void sub_8080338(struct Sprite *sprite) } } -void sub_80803BC(struct Sprite *); +void SandstormSpriteCallback3(struct Sprite *); -void sub_8080398(struct Sprite *sprite) +void SandstormSpriteCallback2(struct Sprite *sprite) { if (--sprite->data[3] == -1) - sprite->callback = sub_80803BC; + sprite->callback = SandstormSpriteCallback3; } -void sub_80803BC(struct Sprite *sprite) +void SandstormSpriteCallback3(struct Sprite *sprite) { u32 x; u32 y; @@ -2097,34 +2111,42 @@ void sub_80803BC(struct Sprite *sprite) } } -void sub_8080430(void) +//------------------------------------------------------------------------------ +// Weather 11 +//------------------------------------------------------------------------------ + +void Weather11_InitVars(void) { gWeatherPtr->initStep = 0; gWeatherPtr->unknown_6C1 = 3; gWeatherPtr->unknown_6C2 = 20; } -void sub_8080460(void) +void Weather11_InitAll(void) { - sub_8080430(); + Weather11_InitVars(); } -void nullsub_56(void) +void Weather11_Main(void) { } -bool8 sub_8080470(void) +bool8 Weather11_Finish(void) { return FALSE; } +//------------------------------------------------------------------------------ +// Weather 14 +//------------------------------------------------------------------------------ + const u8 gUnknown_0839AC68[] = {40, 90, 60, 90, 2, 60, 40, 30}; const struct SpriteSheet gWeatherBubbleSpriteSheet = {gWeatherBubbleTiles, sizeof(gWeatherBubbleTiles), 0x1205}; -void sub_8080474(void) +void Bubbles_InitVars(void) { - Fog2_InitVars(); + Fog1_InitVars(); if (gWeatherPtr->unknown_72E == 0) { LoadSpriteSheet(&gWeatherBubbleSpriteSheet); @@ -2135,20 +2157,20 @@ void sub_8080474(void) } } -void sub_80804F8(void); +void Bubbles_Main(void); -void sub_80804C8(void) +void Bubbles_InitAll(void) { - sub_8080474(); + Bubbles_InitVars(); while (gWeatherPtr->weatherGfxLoaded == FALSE) - sub_80804F8(); + Bubbles_Main(); } void sub_8080588(u16); -void sub_80804F8(void) +void Bubbles_Main(void) { - Fog2_Main(); + Fog1_Main(); if (++gWeatherPtr->unknown_726 > gUnknown_0839AC68[gWeatherPtr->unknown_728]) { gWeatherPtr->unknown_726 = 0; @@ -2162,9 +2184,9 @@ void sub_80804F8(void) void sub_8080610(void); -bool8 sub_808056C(void) +bool8 Bubbles_Finish(void) { - if (!Fog2_Finish()) + if (!Fog1_Finish()) { sub_8080610(); return FALSE; @@ -2270,6 +2292,8 @@ void unc_0807DAB4(struct Sprite *sprite) DestroySprite(sprite); } +//------------------------------------------------------------------------------ + u8 TranslateWeatherNum(u8); void UpdateRainCounter(u8, u8); -- cgit v1.2.3 From d373f41c2cbd2dc71ca2287b179c7c8777b9eb02 Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Sun, 26 Nov 2017 02:01:36 -0600 Subject: rename rng.c to random.c --- common_syms/engine/random.txt | 1 + common_syms/engine/rng.txt | 1 - include/random.h | 16 ++++++++++++++++ include/rng.h | 15 --------------- ld_script.txt | 2 +- src/battle/battle_2.c | 2 +- src/battle/battle_3.c | 2 +- src/battle/battle_4.c | 2 +- src/battle/battle_ai.c | 2 +- src/battle/battle_setup.c | 2 +- src/battle/battle_transition.c | 2 +- src/battle_anim_80CA710.c | 2 +- src/engine/link.c | 2 +- src/engine/main.c | 2 +- src/engine/random.c | 18 ++++++++++++++++++ src/engine/record_mixing.c | 2 +- src/engine/rng.c | 18 ------------------ src/engine/time_events.c | 2 +- src/field/battle_tower.c | 2 +- src/field/berry.c | 2 +- src/field/daycare.c | 2 +- src/field/dewford_trend.c | 2 +- src/field/easy_chat.c | 2 +- src/field/field_map_obj.c | 2 +- src/field/field_player_avatar.c | 2 +- src/field/field_specials.c | 2 +- src/field/field_weather.c | 2 +- src/field/field_weather_2.c | 2 +- src/field/lottery_corner.c | 2 +- src/field/mauville_man.c | 2 +- src/field/overworld.c | 2 +- src/field/roamer.c | 2 +- src/field/scrcmd.c | 2 +- src/field/tv.c | 4 ++-- src/field/wild_encounter.c | 2 +- src/pokemon/pokedex.c | 2 +- src/pokemon/pokemon_1.c | 2 +- src/pokemon/pokemon_2.c | 2 +- src/pokemon/pokemon_3.c | 2 +- src/scene/berry_blender.c | 2 +- src/scene/contest_painting.c | 2 +- src/scene/credits.c | 2 +- src/scene/egg_hatch.c | 2 +- src/scene/evolution_graphics.c | 2 +- src/scene/hall_of_fame.c | 2 +- src/scene/intro.c | 2 +- src/scene/intro_credits_graphics.c | 2 +- src/scene/new_game.c | 2 +- src/script_pokemon_util_80C4BF0.c | 2 +- sym_common.txt | 2 +- 50 files changed, 80 insertions(+), 79 deletions(-) create mode 100644 common_syms/engine/random.txt delete mode 100644 common_syms/engine/rng.txt create mode 100644 include/random.h delete mode 100644 include/rng.h create mode 100644 src/engine/random.c delete mode 100644 src/engine/rng.c diff --git a/common_syms/engine/random.txt b/common_syms/engine/random.txt new file mode 100644 index 000000000..794439ea5 --- /dev/null +++ b/common_syms/engine/random.txt @@ -0,0 +1 @@ +gRngValue diff --git a/common_syms/engine/rng.txt b/common_syms/engine/rng.txt deleted file mode 100644 index 794439ea5..000000000 --- a/common_syms/engine/rng.txt +++ /dev/null @@ -1 +0,0 @@ -gRngValue diff --git a/include/random.h b/include/random.h new file mode 100644 index 000000000..a928a97b5 --- /dev/null +++ b/include/random.h @@ -0,0 +1,16 @@ +#ifndef GUARD_RANDOM_H +#define GUARD_RANDOM_H + +extern u32 gRngValue; + +//Returns a 16-bit pseudorandom number +u16 Random(void); + +//Returns a 32-bit pseudorandom number +#define Random32() (Random() | (Random() << 16)) + +//Sets the initial seed value of the pseudorandom number generator +void SeedRng(u16 seed); + +#endif // GUARD_RANDOM_H + diff --git a/include/rng.h b/include/rng.h deleted file mode 100644 index dec8c6e26..000000000 --- a/include/rng.h +++ /dev/null @@ -1,15 +0,0 @@ -#ifndef GUARD_RNG_H -#define GUARD_RNG_H - -extern u32 gRngValue; - -//Returns a 16-bit pseudorandom number -u16 Random(void); - -//Returns a 32-bit pseudorandom number -#define Random32() (Random() | (Random() << 16)) - -//Sets the initial seed value of the pseudorandom number generator -void SeedRng(u16 seed); - -#endif // GUARD_RNG_H diff --git a/ld_script.txt b/ld_script.txt index 2436f5e4b..5b81940c6 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -65,7 +65,7 @@ SECTIONS { src/pokemon/pokemon_3.o(.text); src/de_rom_8040FE0.o(.text); src/engine/trig.o(.text); - src/engine/rng.o(.text); + src/engine/random.o(.text); src/engine/util.o(.text); src/engine/blend_palette.o(.text); src/field/daycare.o(.text); diff --git a/src/battle/battle_2.c b/src/battle/battle_2.c index 6d406c5e5..a3cd15042 100644 --- a/src/battle/battle_2.c +++ b/src/battle/battle_2.c @@ -13,7 +13,7 @@ #include "pokeball.h" #include "pokedex.h" #include "pokemon.h" -#include "rng.h" +#include "random.h" #include "rom3.h" #include "rom_8077ABC.h" #include "rom_8094928.h" diff --git a/src/battle/battle_3.c b/src/battle/battle_3.c index 958ee0b55..263eb2be5 100644 --- a/src/battle/battle_3.c +++ b/src/battle/battle_3.c @@ -8,7 +8,7 @@ #include "species.h" #include "pokemon.h" #include "data2.h" -#include "rng.h" +#include "random.h" #include "text.h" #include "battle_move_effects.h" #include "string_util.h" diff --git a/src/battle/battle_4.c b/src/battle/battle_4.c index 73530c486..088f30669 100644 --- a/src/battle/battle_4.c +++ b/src/battle/battle_4.c @@ -7,7 +7,7 @@ #include "items.h" #include "data2.h" #include "hold_effects.h" -#include "rng.h" +#include "random.h" #include "rom3.h" #include "species.h" #include "pokemon.h" diff --git a/src/battle/battle_ai.c b/src/battle/battle_ai.c index cb6c10676..0348c3ccd 100644 --- a/src/battle/battle_ai.c +++ b/src/battle/battle_ai.c @@ -7,7 +7,7 @@ #include "item.h" #include "moves.h" #include "pokemon.h" -#include "rng.h" +#include "random.h" #include "rom_8077ABC.h" #include "species.h" #include "util.h" diff --git a/src/battle/battle_setup.c b/src/battle/battle_setup.c index dab87b462..3d63a85c9 100644 --- a/src/battle/battle_setup.c +++ b/src/battle/battle_setup.c @@ -17,7 +17,7 @@ #include "metatile_behavior.h" #include "opponent_constants.h" #include "palette.h" -#include "rng.h" +#include "random.h" #include "overworld.h" #include "safari_zone.h" #include "script.h" diff --git a/src/battle/battle_transition.c b/src/battle/battle_transition.c index 7f6c114f6..f7c8073c5 100644 --- a/src/battle/battle_transition.c +++ b/src/battle/battle_transition.c @@ -6,7 +6,7 @@ #include "palette.h" #include "trig.h" #include "field_effect.h" -#include "rng.h" +#include "random.h" #include "sprite.h" #include "sound.h" #include "songs.h" diff --git a/src/battle_anim_80CA710.c b/src/battle_anim_80CA710.c index 6e4907888..01f445094 100755 --- a/src/battle_anim_80CA710.c +++ b/src/battle_anim_80CA710.c @@ -8,7 +8,7 @@ #include "ewram.h" #include "main.h" #include "palette.h" -#include "rng.h" +#include "random.h" #include "rom_8077ABC.h" #include "songs.h" #include "sound.h" diff --git a/src/engine/link.c b/src/engine/link.c index 002d397d2..441f3707b 100644 --- a/src/engine/link.c +++ b/src/engine/link.c @@ -7,7 +7,7 @@ #include "main.h" #include "menu.h" #include "palette.h" -#include "rng.h" +#include "random.h" #include "save.h" #include "songs.h" #include "sound.h" diff --git a/src/engine/main.c b/src/engine/main.c index ea381cb31..82a5fffb4 100644 --- a/src/engine/main.c +++ b/src/engine/main.c @@ -7,7 +7,7 @@ #include "load_save.h" #include "m4a.h" #include "play_time.h" -#include "rng.h" +#include "random.h" #include "rom3.h" #include "overworld.h" #include "rtc.h" diff --git a/src/engine/random.c b/src/engine/random.c new file mode 100644 index 000000000..8f82b722f --- /dev/null +++ b/src/engine/random.c @@ -0,0 +1,18 @@ +#include "global.h" +#include "random.h" + +// The number 1103515245 comes from the example implementation of rand and srand +// in the ISO C standard. + +u32 gRngValue; + +u16 Random(void) +{ + gRngValue = 1103515245 * gRngValue + 24691; + return gRngValue >> 16; +} + +void SeedRng(u16 seed) +{ + gRngValue = seed; +} diff --git a/src/engine/record_mixing.c b/src/engine/record_mixing.c index cf51bec9e..4b5f1b6d5 100644 --- a/src/engine/record_mixing.c +++ b/src/engine/record_mixing.c @@ -13,7 +13,7 @@ #include "mauville_man.h" #include "menu.h" #include "mystery_event_script.h" -#include "rng.h" +#include "random.h" #include "overworld.h" #include "save.h" #include "script.h" diff --git a/src/engine/rng.c b/src/engine/rng.c deleted file mode 100644 index 7d4b5600e..000000000 --- a/src/engine/rng.c +++ /dev/null @@ -1,18 +0,0 @@ -#include "global.h" -#include "rng.h" - -// The number 1103515245 comes from the example implementation of rand and srand -// in the ISO C standard. - -u32 gRngValue; - -u16 Random(void) -{ - gRngValue = 1103515245 * gRngValue + 24691; - return gRngValue >> 16; -} - -void SeedRng(u16 seed) -{ - gRngValue = seed; -} diff --git a/src/engine/time_events.c b/src/engine/time_events.c index accb03db8..831048add 100644 --- a/src/engine/time_events.c +++ b/src/engine/time_events.c @@ -3,7 +3,7 @@ #include "event_data.h" #include "field_weather.h" #include "pokemon.h" -#include "rng.h" +#include "random.h" #include "overworld.h" #include "rtc.h" #include "script.h" diff --git a/src/field/battle_tower.c b/src/field/battle_tower.c index d6271643c..2b45766dd 100644 --- a/src/field/battle_tower.c +++ b/src/field/battle_tower.c @@ -14,7 +14,7 @@ #include "new_game.h" #include "overworld.h" #include "pokedex.h" -#include "rng.h" +#include "random.h" #include "save.h" #include "script_pokemon_80C4.h" #include "species.h" diff --git a/src/field/berry.c b/src/field/berry.c index cd1fc5c94..973bc56ff 100644 --- a/src/field/berry.c +++ b/src/field/berry.c @@ -8,7 +8,7 @@ #include "item_use.h" #include "items.h" #include "main.h" -#include "rng.h" +#include "random.h" #include "text.h" #define BERRY_NAME_LENGTH 6 diff --git a/src/field/daycare.c b/src/field/daycare.c index 2b58a0d5d..9f7e3b989 100644 --- a/src/field/daycare.c +++ b/src/field/daycare.c @@ -12,7 +12,7 @@ #include "party_menu.h" #include "pokemon.h" #include "pokemon_storage_system.h" -#include "rng.h" +#include "random.h" #include "script.h" #include "songs.h" #include "sound.h" diff --git a/src/field/dewford_trend.c b/src/field/dewford_trend.c index 102784066..bdcd76ec5 100644 --- a/src/field/dewford_trend.c +++ b/src/field/dewford_trend.c @@ -3,7 +3,7 @@ #include "easy_chat.h" #include "event_data.h" #include "link.h" -#include "rng.h" +#include "random.h" #include "text.h" #include "ewram.h" diff --git a/src/field/easy_chat.c b/src/field/easy_chat.c index 8e7413516..7a4ae045e 100644 --- a/src/field/easy_chat.c +++ b/src/field/easy_chat.c @@ -4,7 +4,7 @@ #include "event_data.h" #include "field_message_box.h" #include "pokedex.h" -#include "rng.h" +#include "random.h" #include "string_util.h" #include "strings.h" #include "strings2.h" diff --git a/src/field/field_map_obj.c b/src/field/field_map_obj.c index 98f6fedab..20edbc34f 100644 --- a/src/field/field_map_obj.c +++ b/src/field/field_map_obj.c @@ -10,7 +10,7 @@ #include "field_player_avatar.h" #include "fieldmap.h" #include "palette.h" -#include "rng.h" +#include "random.h" #include "overworld.h" #include "sprite.h" #include "metatile_behavior.h" diff --git a/src/field/field_player_avatar.c b/src/field/field_player_avatar.c index e7da9b1b7..a26638b39 100644 --- a/src/field/field_player_avatar.c +++ b/src/field/field_player_avatar.c @@ -13,7 +13,7 @@ #include "menu.h" #include "metatile_behavior.h" #include "party_menu.h" -#include "rng.h" +#include "random.h" #include "overworld.h" #include "rotating_gate.h" #include "script.h" diff --git a/src/field/field_specials.c b/src/field/field_specials.c index 48e9b44aa..e5bb1b798 100644 --- a/src/field/field_specials.c +++ b/src/field/field_specials.c @@ -34,7 +34,7 @@ #include "battle_tower.h" #include "field_weather.h" #include "pokemon_summary_screen.h" -#include "rng.h" +#include "random.h" #if ENGLISH #define CHAR_DECIMAL_SEPARATOR CHAR_PERIOD diff --git a/src/field/field_weather.c b/src/field/field_weather.c index 2d4711b81..80fe21c4b 100644 --- a/src/field/field_weather.c +++ b/src/field/field_weather.c @@ -3,7 +3,7 @@ #include "field_map_obj.h" #include "field_weather.h" #include "palette.h" -#include "rng.h" +#include "random.h" #include "script.h" #include "songs.h" #include "sound.h" diff --git a/src/field/field_weather_2.c b/src/field/field_weather_2.c index fa97df459..64a5c5dc5 100644 --- a/src/field/field_weather_2.c +++ b/src/field/field_weather_2.c @@ -1,7 +1,7 @@ #include "global.h" #include "field_map_obj.h" #include "field_weather.h" -#include "rng.h" +#include "random.h" #include "script.h" #include "songs.h" #include "sound.h" diff --git a/src/field/lottery_corner.c b/src/field/lottery_corner.c index c2c25b9ac..5f0ce2907 100644 --- a/src/field/lottery_corner.c +++ b/src/field/lottery_corner.c @@ -2,7 +2,7 @@ #include "lottery_corner.h" #include "event_data.h" #include "items.h" -#include "rng.h" +#include "random.h" #include "species.h" #include "string_util.h" #include "text.h" diff --git a/src/field/mauville_man.c b/src/field/mauville_man.c index 33bc39648..a27c54df7 100644 --- a/src/field/mauville_man.c +++ b/src/field/mauville_man.c @@ -7,7 +7,7 @@ #include "m4a.h" #include "menu.h" #include "overworld.h" -#include "rng.h" +#include "random.h" #include "script.h" #include "songs.h" #include "sound.h" diff --git a/src/field/overworld.c b/src/field/overworld.c index 59aac5c33..e6a6a9f11 100644 --- a/src/field/overworld.c +++ b/src/field/overworld.c @@ -32,7 +32,7 @@ #include "new_game.h" #include "palette.h" #include "play_time.h" -#include "rng.h" +#include "random.h" #include "roamer.h" #include "rotating_gate.h" #include "safari_zone.h" diff --git a/src/field/roamer.c b/src/field/roamer.c index c45c87601..d8ea1ef52 100644 --- a/src/field/roamer.c +++ b/src/field/roamer.c @@ -1,7 +1,7 @@ #include "global.h" #include "roamer.h" #include "pokemon.h" -#include "rng.h" +#include "random.h" #include "species.h" #ifdef SAPPHIRE diff --git a/src/field/scrcmd.c b/src/field/scrcmd.c index 28584d4d0..28aa3355a 100644 --- a/src/field/scrcmd.c +++ b/src/field/scrcmd.c @@ -30,7 +30,7 @@ #include "palette.h" #include "party_menu.h" #include "pokemon.h" -#include "rng.h" +#include "random.h" #include "overworld.h" #include "rtc.h" #include "script.h" diff --git a/src/field/tv.c b/src/field/tv.c index 29d012f28..e58adebc9 100644 --- a/src/field/tv.c +++ b/src/field/tv.c @@ -9,7 +9,7 @@ #include "field_message_box.h" #include "field_camera.h" #include "flags.h" -#include "rng.h" +#include "random.h" #include "string_util.h" #include "text.h" #include "species.h" @@ -30,7 +30,7 @@ #include "naming_screen.h" #include "pokedex.h" #include "region_map.h" -#include "rng.h" +#include "random.h" #include "overworld.h" #include "rtc.h" #include "script_menu.h" diff --git a/src/field/wild_encounter.c b/src/field/wild_encounter.c index 390898917..df0b12207 100644 --- a/src/field/wild_encounter.c +++ b/src/field/wild_encounter.c @@ -8,7 +8,7 @@ #include "map_constants.h" #include "metatile_behavior.h" #include "pokeblock.h" -#include "rng.h" +#include "random.h" #include "roamer.h" #include "overworld.h" #include "safari_zone.h" diff --git a/src/pokemon/pokedex.c b/src/pokemon/pokedex.c index cd37c3a93..604085b28 100644 --- a/src/pokemon/pokedex.c +++ b/src/pokemon/pokedex.c @@ -14,7 +14,7 @@ #include "pokedex_area_screen.h" #include "pokedex_cry_screen.h" #include "pokemon.h" -#include "rng.h" +#include "random.h" #include "overworld.h" #include "songs.h" #include "sound.h" diff --git a/src/pokemon/pokemon_1.c b/src/pokemon/pokemon_1.c index 750a9892a..d44a8b61e 100644 --- a/src/pokemon/pokemon_1.c +++ b/src/pokemon/pokemon_1.c @@ -3,7 +3,7 @@ #include "items.h" #include "main.h" #include "pokemon.h" -#include "rng.h" +#include "random.h" #include "overworld.h" #include "species.h" #include "sprite.h" diff --git a/src/pokemon/pokemon_2.c b/src/pokemon/pokemon_2.c index 68923a16e..cedcc2720 100644 --- a/src/pokemon/pokemon_2.c +++ b/src/pokemon/pokemon_2.c @@ -4,7 +4,7 @@ #include "event_data.h" #include "main.h" #include "pokemon.h" -#include "rng.h" +#include "random.h" #include "rom_8077ABC.h" #include "species.h" #include "sprite.h" diff --git a/src/pokemon/pokemon_3.c b/src/pokemon/pokemon_3.c index a8e824b33..40165384d 100644 --- a/src/pokemon/pokemon_3.c +++ b/src/pokemon/pokemon_3.c @@ -10,7 +10,7 @@ #include "m4a.h" #include "main.h" #include "pokemon.h" -#include "rng.h" +#include "random.h" #include "overworld.h" #include "rom_8077ABC.h" #include "rom_8094928.h" diff --git a/src/scene/berry_blender.c b/src/scene/berry_blender.c index 42c79bc99..91b5c10bc 100644 --- a/src/scene/berry_blender.c +++ b/src/scene/berry_blender.c @@ -15,7 +15,7 @@ #include "overworld.h" #include "item.h" #include "items.h" -#include "rng.h" +#include "random.h" #include "save.h" #include "menu_cursor.h" #include "trig.h" diff --git a/src/scene/contest_painting.c b/src/scene/contest_painting.c index 2600076c3..442d8ec26 100644 --- a/src/scene/contest_painting.c +++ b/src/scene/contest_painting.c @@ -6,7 +6,7 @@ #include "main.h" #include "menu.h" #include "palette.h" -#include "rng.h" +#include "random.h" #include "sprite.h" #include "string_util.h" #include "strings.h" diff --git a/src/scene/credits.c b/src/scene/credits.c index ccd4cebc6..fed1d993a 100644 --- a/src/scene/credits.c +++ b/src/scene/credits.c @@ -9,7 +9,7 @@ #include "menu.h" #include "palette.h" #include "pokedex.h" -#include "rng.h" +#include "random.h" #include "songs.h" #include "sound.h" #include "species.h" diff --git a/src/scene/egg_hatch.c b/src/scene/egg_hatch.c index 49cced46a..3675b42cf 100644 --- a/src/scene/egg_hatch.c +++ b/src/scene/egg_hatch.c @@ -11,7 +11,7 @@ #include "overworld.h" #include "palette.h" #include "pokemon.h" -#include "rng.h" +#include "random.h" #include "script.h" #include "songs.h" #include "sound.h" diff --git a/src/scene/evolution_graphics.c b/src/scene/evolution_graphics.c index 66b506fb5..dc0e219c5 100644 --- a/src/scene/evolution_graphics.c +++ b/src/scene/evolution_graphics.c @@ -2,7 +2,7 @@ #include "evolution_graphics.h" #include "sprite.h" #include "trig.h" -#include "rng.h" +#include "random.h" #include "decompress.h" #include "task.h" #include "sound.h" diff --git a/src/scene/hall_of_fame.c b/src/scene/hall_of_fame.c index a1de26c32..63aaf79c9 100644 --- a/src/scene/hall_of_fame.c +++ b/src/scene/hall_of_fame.c @@ -15,7 +15,7 @@ #include "m4a.h" #include "data2.h" #include "decompress.h" -#include "rng.h" +#include "random.h" #include "trig.h" #include "ewram.h" diff --git a/src/scene/intro.c b/src/scene/intro.c index b52fbb3a9..c713071e7 100644 --- a/src/scene/intro.c +++ b/src/scene/intro.c @@ -11,7 +11,7 @@ #include "main.h" #include "new_game.h" #include "palette.h" -#include "rng.h" +#include "random.h" #include "save.h" #include "songs.h" #include "sound.h" diff --git a/src/scene/intro_credits_graphics.c b/src/scene/intro_credits_graphics.c index a150e8dc9..bb80ef3b6 100755 --- a/src/scene/intro_credits_graphics.c +++ b/src/scene/intro_credits_graphics.c @@ -11,7 +11,7 @@ #include "main.h" #include "new_game.h" #include "palette.h" -#include "rng.h" +#include "random.h" #include "save.h" #include "songs.h" #include "sound.h" diff --git a/src/scene/new_game.c b/src/scene/new_game.c index b15282960..ee042a0de 100644 --- a/src/scene/new_game.c +++ b/src/scene/new_game.c @@ -18,7 +18,7 @@ #include "pokedex.h" #include "pokemon_size_record.h" #include "pokemon_storage_system.h" -#include "rng.h" +#include "random.h" #include "roamer.h" #include "overworld.h" #include "rtc.h" diff --git a/src/script_pokemon_util_80C4BF0.c b/src/script_pokemon_util_80C4BF0.c index 1462a985d..9b6265308 100644 --- a/src/script_pokemon_util_80C4BF0.c +++ b/src/script_pokemon_util_80C4BF0.c @@ -17,7 +17,7 @@ #include "menu.h" #include "pokedex.h" #include "pokemon.h" -#include "rng.h" +#include "random.h" #include "overworld.h" #include "script_pokemon_80C4.h" #include "species.h" diff --git a/sym_common.txt b/sym_common.txt index b1d99f58b..e271074d4 100644 --- a/sym_common.txt +++ b/sym_common.txt @@ -105,7 +105,7 @@ gUnknown_0300434C: @ 300434C .space 0x4 .include "pokemon/pokemon_1.o" - .include "engine/rng.o" + .include "engine/random.o" .include "scene/egg_hatch.o" .include "engine/load_save.o" -- cgit v1.2.3