From d6c8fad0ba67d581178a91cb2af2db09fc5e0bd1 Mon Sep 17 00:00:00 2001 From: YamaArashi Date: Mon, 19 Dec 2016 19:13:16 -0800 Subject: decompile ground effect flags functions --- data/field_ground_effect.s | 22 ---------------------- 1 file changed, 22 deletions(-) (limited to 'data') diff --git a/data/field_ground_effect.s b/data/field_ground_effect.s index d13a462a4..d3dbceedb 100644 --- a/data/field_ground_effect.s +++ b/data/field_ground_effect.s @@ -3,28 +3,6 @@ .section .rodata -@ Functions used to determine which category of tile the player is landing -@ on after jumping over a ledge. - .align 2 -gJumpLanding_MetatileFunctionPointers:: @ 8376010 - .4byte MetatileBehavior_IsTallGrass - .4byte MetatileBehavior_IsLongGrass - .4byte MetatileBehavior_IsPuddle - .4byte MetatileBehavior_IsSurfableWaterOrUnderwater - .4byte MetatileBehavior_IsShallowFlowingWater - .4byte sub_8056D9C - -@ This table contains bitmasks used for determining the animation that happens when the player lands on -@ the ground after jumping over a ledge. Each entry corresponds to the gJumpLanding_MetatileFunctionPointers table. - .align 2 -gJumpLanding_Bitmasks:: @ 8376028 - .4byte 0x00001000 @ Landing in tall grass - .4byte 0x00002000 @ Landing in long grass - .4byte 0x00004000 @ Landing on puddle - .4byte 0x00008000 @ Landing on surfable water or underwater - .4byte 0x00004000 @ Landing on shallow flowing water - .4byte 0x00010000 @ Landing on any other type of ground - .align 2 gUnknown_08376040:: @ 8376040 .4byte MetatileBehavior_IsJumpSouth -- cgit v1.2.3