From e072ddd6fbae8b303de546d0e9bd5ace2ecb20a1 Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Mon, 19 Jun 2017 13:34:32 -0500 Subject: move data to C and introduce CompressedSpriteSheet and CompressedSpritePalette --- include/sprite.h | 21 +++++++++++++++++++-- 1 file changed, 19 insertions(+), 2 deletions(-) (limited to 'include/sprite.h') diff --git a/include/sprite.h b/include/sprite.h index dd9d5efb7..3f893132e 100644 --- a/include/sprite.h +++ b/include/sprite.h @@ -5,11 +5,18 @@ struct SpriteSheet { - const u8 *data; + const u8 *data; // Raw uncompressed pixel data u16 size; u16 tag; }; +struct CompressedSpriteSheet +{ + const u8 *data; // LZ77 compressed pixel data + u16 size; // Uncompressed size of pixel data + u16 tag; +}; + struct SpriteFrameImage { u8 *data; @@ -20,7 +27,13 @@ struct SpriteFrameImage struct SpritePalette { - const u16 *data; + const u16 *data; // Raw uncompressed palette data + u16 tag; +}; + +struct CompressedSpritePalette +{ + const u8 *data; // LZ77 compressed palette data u16 tag; }; @@ -99,6 +112,10 @@ union AffineAnimCmd #define AFFINEANIMCMD_FRAME(_xScale, _yScale, _rotation, _duration) \ {.frame = {.xScale = _xScale, .yScale = _yScale, .rotation = _rotation, .duration = _duration}} +#define AFFINEANIMCMD_LOOP(_count) \ + {.loop = {.type = AFFINEANIMCMDTYPE_LOOP, .count = _count}} +#define AFFINEANIMCMD_JUMP(_target) \ + {.jump = {.type = AFFINEANIMCMDTYPE_JUMP, .target = _target}} #define AFFINEANIMCMD_END \ {.type = AFFINEANIMCMDTYPE_END} -- cgit v1.2.3