From 4e3874a3febde4ba5f8c247004b4f84bf098bc9c Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Wed, 24 May 2017 20:19:30 -0400 Subject: Swiss cheese to put off these functions for later --- include/field_map_obj.h | 1 + include/field_player_avatar.h | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) mode change 100644 => 100755 include/field_player_avatar.h (limited to 'include') diff --git a/include/field_map_obj.h b/include/field_map_obj.h index 2bd875f17..67d96012d 100755 --- a/include/field_map_obj.h +++ b/include/field_map_obj.h @@ -89,4 +89,5 @@ extern struct CameraSomething gUnknown_03004880; extern u16 gUnknown_03004898; extern u16 gUnknown_0300489C; +int state_to_direction(u8, u8, u8); #endif // GUARD_FIELD_MAP_OBJ_H diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h old mode 100644 new mode 100755 index d3e4b9132..fc21c4e3c --- a/include/field_player_avatar.h +++ b/include/field_player_avatar.h @@ -33,7 +33,7 @@ void SetPlayerAvatarTransitionFlags(u16 a); // PlayerAvatarTransition_Underwater // sub_80591F4 void sub_8059204(void); -// player_get_x22 +u8 player_get_x22(void); void PlayerSetAnimId(u8 a, u8 b); void PlayerGoSpeed0(u8 a); void sub_80593C4(u8 a); -- cgit v1.2.3