From d44383bf9834739c1dbdc1dfb6ae9c063f4ced27 Mon Sep 17 00:00:00 2001 From: Marcus Huderle Date: Wed, 12 Sep 2018 18:59:10 -0500 Subject: Use spritesheets for event object and field effect pics (#686) Use spritesheets for event object pics --- include/sprite.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'include') diff --git a/include/sprite.h b/include/sprite.h index 9a5deb3c4..ff5493afe 100644 --- a/include/sprite.h +++ b/include/sprite.h @@ -25,6 +25,8 @@ struct SpriteFrameImage #define obj_frame_tiles(ptr) {.data = (u8 *)ptr, .size = sizeof ptr} +#define overworld_frame(ptr, width, height, frame) {.data = (u8 *)ptr + (width * height * frame * 64)/2, .size = (width * height * 64)/2} + struct SpritePalette { const u16 *data; // Raw uncompressed palette data -- cgit v1.2.3