From 2ac92e38ffa627b49ce2c634b35d1a0e1835f0af Mon Sep 17 00:00:00 2001 From: garak Date: Tue, 16 Oct 2018 14:23:52 -0400 Subject: sound efect panning constants --- src/battle/anim/bullet.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/battle/anim/bullet.c') diff --git a/src/battle/anim/bullet.c b/src/battle/anim/bullet.c index 096023e9a..a47cfeccc 100644 --- a/src/battle/anim/bullet.c +++ b/src/battle/anim/bullet.c @@ -54,7 +54,7 @@ static void sub_80D0030(struct Sprite* sprite) int i; u16 rand; s16* ptr; - PlaySE12WithPanning(0xA6, BattleAnimAdjustPanning(0x3F)); + PlaySE12WithPanning(0xA6, BattleAnimAdjustPanning(SOUND_PAN_TARGET)); sprite->pos1.x += sprite->pos2.x; sprite->pos1.y += sprite->pos2.y; sprite->pos2.y = 0; -- cgit v1.2.3