From c88cf196af0f099f4daa7cbc06b9b0df9a31c60c Mon Sep 17 00:00:00 2001 From: Marcus Huderle Date: Sun, 29 Apr 2018 12:52:21 -0700 Subject: Move another chunk of battle anim .rodata --- src/battle/anim/heart_1.c | 13 +++++++++++++ 1 file changed, 13 insertions(+) (limited to 'src/battle/anim/heart_1.c') diff --git a/src/battle/anim/heart_1.c b/src/battle/anim/heart_1.c index 857169e62..5522d4551 100644 --- a/src/battle/anim/heart_1.c +++ b/src/battle/anim/heart_1.c @@ -8,9 +8,22 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; +void sub_80D1C80(struct Sprite* sprite); + // heart_1 (a floating heart in a wave pattern upward.) // Used in Charm, Covet, and when a Pokemon is infatuated. +const struct SpriteTemplate gBattleAnimSpriteTemplate_83D7A80 = +{ + .tileTag = 10210, + .paletteTag = 10210, + .oam = &gOamData_837DF2C, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80D1C80, +}; + void sub_80D1C80(struct Sprite* sprite) { if (++sprite->data[0] == 1) -- cgit v1.2.3