From 818801cf5ab0c696f2460922753f921726aac6bb Mon Sep 17 00:00:00 2001 From: Marcus Huderle Date: Fri, 6 Apr 2018 16:02:31 -0700 Subject: Finish decompiling battle_9 --- src/battle/anim/noise.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/battle/anim/noise.c') diff --git a/src/battle/anim/noise.c b/src/battle/anim/noise.c index 369650d82..dab6c698f 100644 --- a/src/battle/anim/noise.c +++ b/src/battle/anim/noise.c @@ -16,7 +16,7 @@ void sub_80D2D68(struct Sprite* sprite) int var1; u8 slot = gBattleAnimArgs[0] == 0 ? gAnimBankAttacker : gAnimBankTarget; - if (GetBankSide(slot) == 1) + if (GetBattlerSide(slot) == 1) { gBattleAnimArgs[1] *= -1; } -- cgit v1.2.3 From c36715e3b692ac116a5f8d32b5c2bde7d5ce8f8e Mon Sep 17 00:00:00 2001 From: Marcus Huderle Date: Fri, 6 Apr 2018 16:24:35 -0700 Subject: Use 'battler' instead of 'bank' --- src/battle/anim/noise.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/battle/anim/noise.c') diff --git a/src/battle/anim/noise.c b/src/battle/anim/noise.c index dab6c698f..0b6498318 100644 --- a/src/battle/anim/noise.c +++ b/src/battle/anim/noise.c @@ -21,8 +21,8 @@ void sub_80D2D68(struct Sprite* sprite) gBattleAnimArgs[1] *= -1; } - sprite->pos1.x = GetBankPosition(slot, 2) + gBattleAnimArgs[1]; - sprite->pos1.y = GetBankPosition(slot, 3) + gBattleAnimArgs[2]; + sprite->pos1.x = GetBattlerSpriteCoord(slot, 2) + gBattleAnimArgs[1]; + sprite->pos1.y = GetBattlerSpriteCoord(slot, 3) + gBattleAnimArgs[2]; sprite->data[0] = 0; sprite->data[1] = (u16)sprite->pos1.x << 3; sprite->data[2] = (u16)sprite->pos1.y << 3; -- cgit v1.2.3