From 3c9552befdbd295b94a06fca31a4c03c667465b3 Mon Sep 17 00:00:00 2001 From: Marcus Huderle Date: Sat, 17 Mar 2018 11:44:32 -0700 Subject: More battle anim documentation --- src/battle/anim/scan.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/battle/anim/scan.c') diff --git a/src/battle/anim/scan.c b/src/battle/anim/scan.c index e6b85dd5f..403894cc8 100644 --- a/src/battle/anim/scan.c +++ b/src/battle/anim/scan.c @@ -26,7 +26,7 @@ void sub_80CD3E0(struct Sprite* sprite) sprite->pos1.x -= 32; sprite->pos1.y -= 32; sprite->data[0] = 20; - sprite->callback = sub_80782D8; + sprite->callback = WaitAnimForDuration; StoreSpriteCallbackInData(sprite, sub_80CD408); } @@ -36,7 +36,7 @@ void sub_80CD408(struct Sprite* sprite) { case 0: sprite->data[0] = 1; - sprite->callback = sub_80782D8; + sprite->callback = WaitAnimForDuration; StoreSpriteCallbackInData(sprite, sub_80CD408); break; case 1: @@ -62,7 +62,7 @@ void sub_80CD4B8(struct Sprite* sprite) if ((sprite->data[5] >> 8) == 4) { sprite->data[0] = 10; - sprite->callback = sub_80782D8; + sprite->callback = WaitAnimForDuration; StoreSpriteCallbackInData(sprite, sub_80CD4EC); } else @@ -80,7 +80,7 @@ void sub_80CD4EC(struct Sprite* sprite) sprite->data[0] = 3; sprite->data[1] = 0; sprite->data[2] = 0; - sprite->callback = sub_80782D8; + sprite->callback = WaitAnimForDuration; StoreSpriteCallbackInData(sprite, sub_80CD5A8); } else -- cgit v1.2.3