From c36715e3b692ac116a5f8d32b5c2bde7d5ce8f8e Mon Sep 17 00:00:00 2001 From: Marcus Huderle Date: Fri, 6 Apr 2018 16:24:35 -0700 Subject: Use 'battler' instead of 'bank' --- src/battle/anim/shadow_enlarge.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/battle/anim/shadow_enlarge.c') diff --git a/src/battle/anim/shadow_enlarge.c b/src/battle/anim/shadow_enlarge.c index 399cf1ba4..7662583ac 100644 --- a/src/battle/anim/shadow_enlarge.c +++ b/src/battle/anim/shadow_enlarge.c @@ -15,7 +15,7 @@ static void sub_80D0428(u8 taskId); void sub_80D03C4(u8 taskId) { - u8 spriteId = GetAnimBankSpriteId(1); + u8 spriteId = GetAnimBattlerSpriteId(1); sub_8078E70(spriteId, 1); obj_id_set_rotscale(spriteId, 0xD0, 0xD0, 0); sub_8079108(gSprites[spriteId].oam.paletteNum + 16, 0); @@ -27,7 +27,7 @@ void sub_80D0428(u8 taskId) { if (--gTasks[taskId].data[0] == -1) { - u8 spriteId = GetAnimBankSpriteId(1); + u8 spriteId = GetAnimBattlerSpriteId(1); sub_8078F40(spriteId); sub_8079108(gSprites[spriteId].oam.paletteNum + 16, 1); DestroyAnimVisualTask(taskId); -- cgit v1.2.3