From 3940d36755da01324850b179c674fb36522ed71e Mon Sep 17 00:00:00 2001 From: Marcus Huderle Date: Mon, 6 Aug 2018 12:02:20 -0500 Subject: Label ball animations --- src/battle/battle_controller_player.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/battle/battle_controller_player.c') diff --git a/src/battle/battle_controller_player.c b/src/battle/battle_controller_player.c index 654a2c195..de8b1579b 100644 --- a/src/battle/battle_controller_player.c +++ b/src/battle/battle_controller_player.c @@ -126,7 +126,7 @@ extern void sub_802DEAC(void); extern void sub_80312F0(struct Sprite *); extern u8 GetBattlerSpriteCoord(); extern u8 sub_8077F68(); -extern u8 sub_8046400(); +extern u8 StartSendOutMonAnimation(); extern void sub_802D798(void); extern void bx_0802E404(void); extern u8 gActiveBattler; @@ -2523,7 +2523,7 @@ void sub_802F934(u8 bank, u8 b) StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); gSprites[gBankSpriteIds[bank]].invisible = TRUE; gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; - gSprites[gUnknown_0300434C[bank]].data[0] = sub_8046400(0, 0xFF); + gSprites[gUnknown_0300434C[bank]].data[0] = StartSendOutMonAnimation(0, 0xFF); } void PlayerHandleReturnPokeToBall(void) -- cgit v1.2.3