From b74a0c3122113b5ebef469739745e2b8fd420c50 Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Wed, 31 Jul 2019 00:13:42 -0500 Subject: resolve more battle system differences --- src/battle_interface.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/battle_interface.c') diff --git a/src/battle_interface.c b/src/battle_interface.c index 851c91dfd..50c3601ea 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -425,7 +425,7 @@ u8 *const gUnknown_0820A904[10] = extern u8 gDisplayedStringBattle[]; extern u8 gBattlersCount; extern u16 gBattlerPartyIndexes[]; -extern u8 gBanksBySide[]; +extern u8 gBattlerPositions[]; extern u8 gHealthboxSpriteIds[]; extern u16 gBattleTypeFlags; @@ -836,7 +836,7 @@ u8 battle_make_oam_normal_battle(u8 a) } //_08043B50 - spriteId3 = CreateSpriteAtEnd(&gSpriteTemplates_820A56C[gBanksBySide[a]], 140, 60, 0); + spriteId3 = CreateSpriteAtEnd(&gSpriteTemplates_820A56C[gBattlerPositions[a]], 140, 60, 0); sprite = &gSprites[spriteId3]; SetSubspriteTables(sprite, &gSubspriteTables_820A684[GetBattlerSide(a)]); sprite->subspriteMode = 2; -- cgit v1.2.3