From 2c7a4e1406b078cf9bcc2a16e92a58497390aa17 Mon Sep 17 00:00:00 2001 From: Marcus Huderle Date: Wed, 20 Jun 2018 17:47:51 -0500 Subject: Use MUS_ prefix instead of BGM_ prefix for songs --- src/data/battle_strings_en.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/data') diff --git a/src/data/battle_strings_en.h b/src/data/battle_strings_en.h index 67eb70ee1..7ae5467dd 100644 --- a/src/data/battle_strings_en.h +++ b/src/data/battle_strings_en.h @@ -747,8 +747,8 @@ const u8 BattleText_BallBrokeOhNo[] = _("Oh, no!\nThe POKéMON broke free!"); const u8 BattleText_BallBrokeAppeared[] = _("Aww!\nIt appeared to be caught!"); const u8 BattleText_BallBrokeAlmost[] = _("Aargh!\nAlmost had it!"); const u8 BattleText_BallBrokeSoClose[] = _("Shoot!\nIt was so close, too!"); -const u8 BattleText_BallCaught1[] = _("Gotcha!\n{STRING 3} was caught!{UNKNOWN_A}{PLAY_BGM BGM_KACHI22}\p"); -const u8 BattleText_BallCaught2[] = _("Gotcha!\n{STRING 3} was caught!{UNKNOWN_A}{PLAY_BGM BGM_KACHI22}{PAUSE 127}"); +const u8 BattleText_BallCaught1[] = _("Gotcha!\n{STRING 3} was caught!{UNKNOWN_A}{PLAY_BGM MUS_KACHI22}\p"); +const u8 BattleText_BallCaught2[] = _("Gotcha!\n{STRING 3} was caught!{UNKNOWN_A}{PLAY_BGM MUS_KACHI22}{PAUSE 127}"); const u8 BattleText_GiveNickname[] = _("Give a nickname to the\ncaptured {STRING 3}?"); const u8 BattleText_SentToPC[] = _("{STRING 3} was sent to\n{STRING 35} PC."); const u8 BattleText_Someone[] = _("someone’s"); -- cgit v1.2.3