From a27c727e8bc00f449ab216486c6b9dd606963974 Mon Sep 17 00:00:00 2001 From: garak Date: Thu, 18 Jul 2019 20:32:43 -0400 Subject: continue pokenav data decompile --- src/data/region_map/city_map_tilemaps.h | 22 ++ src/data/text/gift_ribbon_descriptions_de.h | 208 ++++++++++++ src/data/text/gift_ribbon_descriptions_en.h | 208 ++++++++++++ src/data/text/ribbon_descriptions_de.h | 67 ++++ src/data/text/ribbon_descriptions_en.h | 85 +++++ src/data/text/trainer_eye_descriptions_de.h | 486 ++++++++++++++++++++++++++++ src/data/text/trainer_eye_descriptions_en.h | 486 ++++++++++++++++++++++++++++ 7 files changed, 1562 insertions(+) create mode 100644 src/data/region_map/city_map_tilemaps.h create mode 100644 src/data/text/gift_ribbon_descriptions_de.h create mode 100644 src/data/text/gift_ribbon_descriptions_en.h create mode 100644 src/data/text/ribbon_descriptions_de.h create mode 100644 src/data/text/ribbon_descriptions_en.h create mode 100644 src/data/text/trainer_eye_descriptions_de.h create mode 100644 src/data/text/trainer_eye_descriptions_en.h (limited to 'src/data') diff --git a/src/data/region_map/city_map_tilemaps.h b/src/data/region_map/city_map_tilemaps.h new file mode 100644 index 000000000..8c1ab0056 --- /dev/null +++ b/src/data/region_map/city_map_tilemaps.h @@ -0,0 +1,22 @@ +const u8 gPokenavCityMap_Lavaridge_0[] = INCBIN_U8("graphics/pokenav/city_maps/lavaridge_0.bin.lz"); +const u8 gPokenavCityMap_Fallarbor_0[] = INCBIN_U8("graphics/pokenav/city_maps/fallarbor_0.bin.lz"); +const u8 gPokenavCityMap_Fortree_0[] = INCBIN_U8("graphics/pokenav/city_maps/fortree_0.bin.lz"); +const u8 gPokenavCityMap_Slateport_0[] = INCBIN_U8("graphics/pokenav/city_maps/slateport_0.bin.lz"); +const u8 gPokenavCityMap_Slateport_1[] = INCBIN_U8("graphics/pokenav/city_maps/slateport_1.bin.lz"); +const u8 gPokenavCityMap_Rustboro_0[] = INCBIN_U8("graphics/pokenav/city_maps/rustboro_0.bin.lz"); +const u8 gPokenavCityMap_Rustboro_1[] = INCBIN_U8("graphics/pokenav/city_maps/rustboro_1.bin.lz"); +const u8 gPokenavCityMap_Pacifidlog_0[] = INCBIN_U8("graphics/pokenav/city_maps/pacifidlog_0.bin.lz"); +const u8 gPokenavCityMap_Mauville_1[] = INCBIN_U8("graphics/pokenav/city_maps/mauville_1.bin.lz"); +const u8 gPokenavCityMap_Mauville_0[] = INCBIN_U8("graphics/pokenav/city_maps/mauville_0.bin.lz"); +const u8 gPokenavCityMap_Oldale_0[] = INCBIN_U8("graphics/pokenav/city_maps/oldale_0.bin.lz"); +const u8 gPokenavCityMap_Lilycove_1[] = INCBIN_U8("graphics/pokenav/city_maps/lilycove_1.bin.lz"); +const u8 gPokenavCityMap_Lilycove_0[] = INCBIN_U8("graphics/pokenav/city_maps/lilycove_0.bin.lz"); +const u8 gPokenavCityMap_Littleroot_0[] = INCBIN_U8("graphics/pokenav/city_maps/littleroot_0.bin.lz"); +const u8 gPokenavCityMap_Dewford_0[] = INCBIN_U8("graphics/pokenav/city_maps/dewford_0.bin.lz"); +const u8 gPokenavCityMap_Sootopolis_0[] = INCBIN_U8("graphics/pokenav/city_maps/sootopolis_0.bin.lz"); +const u8 gPokenavCityMap_EverGrande_0[] = INCBIN_U8("graphics/pokenav/city_maps/ever_grande_0.bin.lz"); +const u8 gPokenavCityMap_EverGrande_1[] = INCBIN_U8("graphics/pokenav/city_maps/ever_grande_1.bin.lz"); +const u8 gPokenavCityMap_Verdanturf_0[] = INCBIN_U8("graphics/pokenav/city_maps/verdanturf_0.bin.lz"); +const u8 gPokenavCityMap_Mossdeep_1[] = INCBIN_U8("graphics/pokenav/city_maps/mossdeep_1.bin.lz"); +const u8 gPokenavCityMap_Mossdeep_0[] = INCBIN_U8("graphics/pokenav/city_maps/mossdeep_0.bin.lz"); +const u8 gPokenavCityMap_Petalburg_0[] = INCBIN_U8("graphics/pokenav/city_maps/petalburg_0.bin.lz"); diff --git a/src/data/text/gift_ribbon_descriptions_de.h b/src/data/text/gift_ribbon_descriptions_de.h new file mode 100644 index 000000000..6bc57fb2e --- /dev/null +++ b/src/data/text/gift_ribbon_descriptions_de.h @@ -0,0 +1,208 @@ +const u8 gGiftRibbonDescriptionPart1_2003RegionalTourney[] = _( + "REGIONALTURNIER 2003"); + +const u8 gGiftRibbonDescriptionPart2_Champion[] = _( + "BAND des CHAMPS"); + +const u8 gGiftRibbonDescriptionPart1_2003NationalTourney[] = _( + "NATIONALTURNIER 2003"); + +const u8 gGiftRibbonDescriptionPart1_2003GlobalCup[] = _( + "WELTPOKAL 2003"); + +const u8 gGiftRibbonDescriptionPart2_RunnerUp[] = _( + "BAND für Platzierungen"); + +const u8 gGiftRibbonDescriptionPart2_Semifinalist[] = _( + "BAND für Halbfinalisten"); + +const u8 gGiftRibbonDescriptionPart1_2004RegionalTourney[] = _( + "REGIONALTURNIER 2004"); + +const u8 gGiftRibbonDescriptionPart1_2004NationalTourney[] = _( + "NATIONALTURNIER 2004"); + +const u8 gGiftRibbonDescriptionPart1_2004GlobalCup[] = _( + "WELTPOKAL 2004"); + +const u8 gGiftRibbonDescriptionPart1_2005RegionalTourney[] = _( + "REGIONALTURNIER 2005"); + +const u8 gGiftRibbonDescriptionPart1_2005NationalTourney[] = _( + "NATIONALTURNIER 2005"); + +const u8 gGiftRibbonDescriptionPart1_2005GlobalCup[] = _( + "WELTPOKAL 2005"); + +const u8 gGiftRibbonDescriptionPart1_PokemonBattleCup[] = _( + "POKéMON-KAMPF-POKAL"); + +const u8 gGiftRibbonDescriptionPart2_Participation[] = _( + "Teilnehmer-BAND"); + +const u8 gGiftRibbonDescriptionPart1_PokemonLeague[] = _( + "POKéMON LIGA"); + +const u8 gGiftRibbonDescriptionPart1_AdvanceCup[] = _( + "TALENTPOKAL"); + +const u8 gGiftRibbonDescriptionPart1_PokemonTournament[] = _( + "POKéMON-Turnier"); + +const u8 gGiftRibbonDescriptionPart2_Participation2[] = _( + "Teilnehmer-BAND"); + +const u8 gGiftRibbonDescriptionPart1_PokemonEvent[] = _( + "POKéMON-Wettkampf"); + +const u8 gGiftRibbonDescriptionPart1_PokemonFestival[] = _( + "POKéMON-Festival"); + +const u8 gGiftRibbonDescriptionPart1_DifficultyClearing[] = _( + "Schw.-Grad-Abschl."); + +const u8 gGiftRibbonDescriptionPart2_Commemorative[] = _( + "Gedenk-BAND"); + +const u8 gGiftRibbonDescriptionPart1_ClearingAllDifficulties[] = _( + "BAND für erf. Abschluss"); + +const u8 gGiftRibbonDescriptionPart2_ClearingAllDifficulties[] = _( + "aller Schwierigk.-Grade."); + +const u8 gGiftRibbonDescriptionPart1_100StraightWin[] = _( + "100. Sieg in Folge"); + +const u8 gGiftRibbonDescriptionPart1_DarknessTower[] = _( + "APOKELIPSE-TURM fertig"); + +const u8 gGiftRibbonDescriptionPart1_RedTower[] = _( + "ROTER TURM fertig"); + +const u8 gGiftRibbonDescriptionPart1_BlackironTower[] = _( + "EISERNER TURM fertig"); + +const u8 gGiftRibbonDescriptionPart1_FinalTower[] = _( + "FINAL-TURM-Abschluss"); + +const u8 gGiftRibbonDescriptionPart1_LegendMaking[] = _( + "Legendäres"); + +const u8 gGiftRibbonDescriptionPart1_PokemonCenterTokyo[] = _( + "POKéMON-CENTER TOKIO"); + +const u8 gGiftRibbonDescriptionPart1_PokemonCenterOsaka[] = _( + "POKéMON-CENTER OSAKA"); + +const u8 gGiftRibbonDescriptionPart1_PokemonCenterNagoya[] = _( + "POKéMON-CENTER NAGOYA"); + +const u8 gGiftRibbonDescriptionPart1_PokemonCenterNY[] = _( + "POKéMON-CENTER N. Y."); + +const u8 gGiftRibbonDescriptionPart1_SummerHolidays[] = _( + "Sommerferien-BAND"); + +const u8 gGiftRibbonDescriptionPart2_EmptyString[] = _( + ""); + +const u8 gGiftRibbonDescriptionPart1_WinterHolidays[] = _( + "Weihnachtsferien-BAND"); + +const u8 gGiftRibbonDescriptionPart1_SpringHolidays[] = _( + "Osterferien-BAND"); + +const u8 gGiftRibbonDescriptionPart1_Evergreen[] = _( + "Evergreen-BAND"); + +const u8 gGiftRibbonDescriptionPart1_SpecialHoliday[] = _( + "Sonderurlaubs-BAND"); + +const u8 gGiftRibbonDescriptionPart1_HardWorker[] = _( + "Fleiß-BAND"); + +const u8 gGiftRibbonDescriptionPart1_LotsOfFriends[] = _( + "Beliebtheits-BAND"); + +const u8 gGiftRibbonDescriptionPart1_FullOfEnergy[] = _( + "Energie-BAND"); + +const u8 gGiftRibbonDescriptionPart1_LovedPokemon[] = _( + "Ein Gedenk-BAND für ein"); + +const u8 gGiftRibbonDescriptionPart2_LovedPokemon[] = _( + "beliebtes POKéMON."); + +const u8 gGiftRibbonDescriptionPart1_LoveForPokemon[] = _( + "Ein BAND für POKéMON-"); + +const u8 gGiftRibbonDescriptionPart2_LoveForPokemon[] = _( + "Freunde."); + +const u8 *const gGiftRibbonDescriptions[][2] = +{ + {gGiftRibbonDescriptionPart1_2003RegionalTourney, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2003NationalTourney, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2003GlobalCup, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2003RegionalTourney, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2003NationalTourney, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2003GlobalCup, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2003RegionalTourney, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_2003NationalTourney, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_2003GlobalCup, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_2004RegionalTourney, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2004NationalTourney, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2004GlobalCup, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2004RegionalTourney, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2004NationalTourney, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2004GlobalCup, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2004RegionalTourney, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_2004NationalTourney, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_2004GlobalCup, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_2005RegionalTourney, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2005NationalTourney, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2005GlobalCup, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2005RegionalTourney, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2005NationalTourney, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2005GlobalCup, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2005RegionalTourney, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_2005NationalTourney, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_2005GlobalCup, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_PokemonBattleCup, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_PokemonBattleCup, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_PokemonBattleCup, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_PokemonBattleCup, gGiftRibbonDescriptionPart2_Participation}, + {gGiftRibbonDescriptionPart1_PokemonLeague, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_PokemonLeague, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_PokemonLeague, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_PokemonLeague, gGiftRibbonDescriptionPart2_Participation}, + {gGiftRibbonDescriptionPart1_AdvanceCup, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_AdvanceCup, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_AdvanceCup, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_AdvanceCup, gGiftRibbonDescriptionPart2_Participation}, + {gGiftRibbonDescriptionPart1_PokemonTournament, gGiftRibbonDescriptionPart2_Participation2}, + {gGiftRibbonDescriptionPart1_PokemonEvent, gGiftRibbonDescriptionPart2_Participation2}, + {gGiftRibbonDescriptionPart1_PokemonFestival, gGiftRibbonDescriptionPart2_Participation2}, + {gGiftRibbonDescriptionPart1_DifficultyClearing, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_ClearingAllDifficulties, gGiftRibbonDescriptionPart2_ClearingAllDifficulties}, + {gGiftRibbonDescriptionPart1_100StraightWin, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_DarknessTower, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_RedTower, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_BlackironTower, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_FinalTower, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_LegendMaking, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_PokemonCenterTokyo, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_PokemonCenterOsaka, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_PokemonCenterNagoya, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_PokemonCenterNY, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_SummerHolidays, gGiftRibbonDescriptionPart2_EmptyString}, + {gGiftRibbonDescriptionPart1_WinterHolidays, gGiftRibbonDescriptionPart2_EmptyString}, + {gGiftRibbonDescriptionPart1_SpringHolidays, gGiftRibbonDescriptionPart2_EmptyString}, + {gGiftRibbonDescriptionPart1_Evergreen, gGiftRibbonDescriptionPart2_EmptyString}, + {gGiftRibbonDescriptionPart1_SpecialHoliday, gGiftRibbonDescriptionPart2_EmptyString}, + {gGiftRibbonDescriptionPart1_HardWorker, gGiftRibbonDescriptionPart2_EmptyString}, + {gGiftRibbonDescriptionPart1_LotsOfFriends, gGiftRibbonDescriptionPart2_EmptyString}, + {gGiftRibbonDescriptionPart1_FullOfEnergy, gGiftRibbonDescriptionPart2_EmptyString}, + {gGiftRibbonDescriptionPart1_LovedPokemon, gGiftRibbonDescriptionPart2_LovedPokemon}, + {gGiftRibbonDescriptionPart1_LoveForPokemon, gGiftRibbonDescriptionPart2_LoveForPokemon}, +}; diff --git a/src/data/text/gift_ribbon_descriptions_en.h b/src/data/text/gift_ribbon_descriptions_en.h new file mode 100644 index 000000000..14229a22a --- /dev/null +++ b/src/data/text/gift_ribbon_descriptions_en.h @@ -0,0 +1,208 @@ +const u8 gGiftRibbonDescriptionPart1_2003RegionalTourney[] = _( + "2003 REGIONAL TOURNEY"); + +const u8 gGiftRibbonDescriptionPart2_Champion[] = _( + "CHAMPION RIBBON"); + +const u8 gGiftRibbonDescriptionPart1_2003NationalTourney[] = _( + "2003 NATIONAL TOURNEY"); + +const u8 gGiftRibbonDescriptionPart1_2003GlobalCup[] = _( + "2003 GLOBAL CUP"); + +const u8 gGiftRibbonDescriptionPart2_RunnerUp[] = _( + "Runner-up RIBBON"); + +const u8 gGiftRibbonDescriptionPart2_Semifinalist[] = _( + "Semifinalist RIBBON"); + +const u8 gGiftRibbonDescriptionPart1_2004RegionalTourney[] = _( + "2004 REGIONAL TOURNEY"); + +const u8 gGiftRibbonDescriptionPart1_2004NationalTourney[] = _( + "2004 NATIONAL TOURNEY"); + +const u8 gGiftRibbonDescriptionPart1_2004GlobalCup[] = _( + "2004 GLOBAL CUP"); + +const u8 gGiftRibbonDescriptionPart1_2005RegionalTourney[] = _( + "2005 REGIONAL TOURNEY"); + +const u8 gGiftRibbonDescriptionPart1_2005NationalTourney[] = _( + "2005 NATIONAL TOURNEY"); + +const u8 gGiftRibbonDescriptionPart1_2005GlobalCup[] = _( + "2005 GLOBAL CUP"); + +const u8 gGiftRibbonDescriptionPart1_PokemonBattleCup[] = _( + "POKéMON BATTLE CUP"); + +const u8 gGiftRibbonDescriptionPart2_Participation[] = _( + "Participation RIBBON"); + +const u8 gGiftRibbonDescriptionPart1_PokemonLeague[] = _( + "POKéMON LEAGUE"); + +const u8 gGiftRibbonDescriptionPart1_AdvanceCup[] = _( + "ADVANCE CUP"); + +const u8 gGiftRibbonDescriptionPart1_PokemonTournament[] = _( + "POKéMON Tournament"); + +const u8 gGiftRibbonDescriptionPart2_Participation2[] = _( + "Participation RIBBON"); + +const u8 gGiftRibbonDescriptionPart1_PokemonEvent[] = _( + "POKéMON Event"); + +const u8 gGiftRibbonDescriptionPart1_PokemonFestival[] = _( + "POKéMON Festival"); + +const u8 gGiftRibbonDescriptionPart1_DifficultyClearing[] = _( + "Difficulty-clearing"); + +const u8 gGiftRibbonDescriptionPart2_Commemorative[] = _( + "Commemorative RIBBON"); + +const u8 gGiftRibbonDescriptionPart1_ClearingAllDifficulties[] = _( + "RIBBON awarded for"); + +const u8 gGiftRibbonDescriptionPart2_ClearingAllDifficulties[] = _( + "clearing all difficulties."); + +const u8 gGiftRibbonDescriptionPart1_100StraightWin[] = _( + "100-straight Win"); + +const u8 gGiftRibbonDescriptionPart1_DarknessTower[] = _( + "DARKNESS TOWER Clear"); + +const u8 gGiftRibbonDescriptionPart1_RedTower[] = _( + "RED TOWER Clear"); + +const u8 gGiftRibbonDescriptionPart1_BlackironTower[] = _( + "BLACKIRON TOWER Clear"); + +const u8 gGiftRibbonDescriptionPart1_FinalTower[] = _( + "FINAL TOWER Clear"); + +const u8 gGiftRibbonDescriptionPart1_LegendMaking[] = _( + "Legend-making"); + +const u8 gGiftRibbonDescriptionPart1_PokemonCenterTokyo[] = _( + "POKéMON CENTER TOKYO"); + +const u8 gGiftRibbonDescriptionPart1_PokemonCenterOsaka[] = _( + "POKéMON CENTER OSAKA"); + +const u8 gGiftRibbonDescriptionPart1_PokemonCenterNagoya[] = _( + "POKéMON CENTER NAGOYA"); + +const u8 gGiftRibbonDescriptionPart1_PokemonCenterNY[] = _( + "POKéMON CENTER NY"); + +const u8 gGiftRibbonDescriptionPart1_SummerHolidays[] = _( + "Summer Holidays RIBBON"); + +const u8 gGiftRibbonDescriptionPart2_EmptyString[] = _( + ""); + +const u8 gGiftRibbonDescriptionPart1_WinterHolidays[] = _( + "Winter Holidays RIBBON"); + +const u8 gGiftRibbonDescriptionPart1_SpringHolidays[] = _( + "Spring Holidays RIBBON"); + +const u8 gGiftRibbonDescriptionPart1_Evergreen[] = _( + "Evergreen RIBBON"); + +const u8 gGiftRibbonDescriptionPart1_SpecialHoliday[] = _( + "Special Holiday RIBBON"); + +const u8 gGiftRibbonDescriptionPart1_HardWorker[] = _( + "Hard Worker RIBBON"); + +const u8 gGiftRibbonDescriptionPart1_LotsOfFriends[] = _( + "Lots of Friends RIBBON"); + +const u8 gGiftRibbonDescriptionPart1_FullOfEnergy[] = _( + "Full of Energy RIBBON"); + +const u8 gGiftRibbonDescriptionPart1_LovedPokemon[] = _( + "A commemorative RIBBON"); + +const u8 gGiftRibbonDescriptionPart2_LovedPokemon[] = _( + "for a loved POKéMON."); + +const u8 gGiftRibbonDescriptionPart1_LoveForPokemon[] = _( + "RIBBON that shows"); + +const u8 gGiftRibbonDescriptionPart2_LoveForPokemon[] = _( + "love for POKéMON."); + +const u8 *const gGiftRibbonDescriptions[][2] = +{ + {gGiftRibbonDescriptionPart1_2003RegionalTourney, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2003NationalTourney, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2003GlobalCup, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2003RegionalTourney, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2003NationalTourney, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2003GlobalCup, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2003RegionalTourney, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_2003NationalTourney, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_2003GlobalCup, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_2004RegionalTourney, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2004NationalTourney, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2004GlobalCup, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2004RegionalTourney, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2004NationalTourney, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2004GlobalCup, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2004RegionalTourney, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_2004NationalTourney, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_2004GlobalCup, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_2005RegionalTourney, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2005NationalTourney, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2005GlobalCup, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_2005RegionalTourney, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2005NationalTourney, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2005GlobalCup, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_2005RegionalTourney, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_2005NationalTourney, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_2005GlobalCup, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_PokemonBattleCup, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_PokemonBattleCup, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_PokemonBattleCup, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_PokemonBattleCup, gGiftRibbonDescriptionPart2_Participation}, + {gGiftRibbonDescriptionPart1_PokemonLeague, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_PokemonLeague, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_PokemonLeague, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_PokemonLeague, gGiftRibbonDescriptionPart2_Participation}, + {gGiftRibbonDescriptionPart1_AdvanceCup, gGiftRibbonDescriptionPart2_Champion}, + {gGiftRibbonDescriptionPart1_AdvanceCup, gGiftRibbonDescriptionPart2_RunnerUp}, + {gGiftRibbonDescriptionPart1_AdvanceCup, gGiftRibbonDescriptionPart2_Semifinalist}, + {gGiftRibbonDescriptionPart1_AdvanceCup, gGiftRibbonDescriptionPart2_Participation}, + {gGiftRibbonDescriptionPart1_PokemonTournament, gGiftRibbonDescriptionPart2_Participation2}, + {gGiftRibbonDescriptionPart1_PokemonEvent, gGiftRibbonDescriptionPart2_Participation2}, + {gGiftRibbonDescriptionPart1_PokemonFestival, gGiftRibbonDescriptionPart2_Participation2}, + {gGiftRibbonDescriptionPart1_DifficultyClearing, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_ClearingAllDifficulties, gGiftRibbonDescriptionPart2_ClearingAllDifficulties}, + {gGiftRibbonDescriptionPart1_100StraightWin, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_DarknessTower, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_RedTower, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_BlackironTower, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_FinalTower, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_LegendMaking, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_PokemonCenterTokyo, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_PokemonCenterOsaka, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_PokemonCenterNagoya, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_PokemonCenterNY, gGiftRibbonDescriptionPart2_Commemorative}, + {gGiftRibbonDescriptionPart1_SummerHolidays, gGiftRibbonDescriptionPart2_EmptyString}, + {gGiftRibbonDescriptionPart1_WinterHolidays, gGiftRibbonDescriptionPart2_EmptyString}, + {gGiftRibbonDescriptionPart1_SpringHolidays, gGiftRibbonDescriptionPart2_EmptyString}, + {gGiftRibbonDescriptionPart1_Evergreen, gGiftRibbonDescriptionPart2_EmptyString}, + {gGiftRibbonDescriptionPart1_SpecialHoliday, gGiftRibbonDescriptionPart2_EmptyString}, + {gGiftRibbonDescriptionPart1_HardWorker, gGiftRibbonDescriptionPart2_EmptyString}, + {gGiftRibbonDescriptionPart1_LotsOfFriends, gGiftRibbonDescriptionPart2_EmptyString}, + {gGiftRibbonDescriptionPart1_FullOfEnergy, gGiftRibbonDescriptionPart2_EmptyString}, + {gGiftRibbonDescriptionPart1_LovedPokemon, gGiftRibbonDescriptionPart2_LovedPokemon}, + {gGiftRibbonDescriptionPart1_LoveForPokemon, gGiftRibbonDescriptionPart2_LoveForPokemon}, +}; diff --git a/src/data/text/ribbon_descriptions_de.h b/src/data/text/ribbon_descriptions_de.h new file mode 100644 index 000000000..2fef7fb7b --- /dev/null +++ b/src/data/text/ribbon_descriptions_de.h @@ -0,0 +1,67 @@ +const u8 gRibbonDescriptionPart1_Champion[] = _( + "BAND für unschlagbare"); +const u8 gRibbonDescriptionPart2_Champion[] = _( + "RUHMESHALLE-Mitglieder"); +const u8 gRibbonDescriptionPart1_CoolContest[] = _( + "COOLNESS-WETTBEWERB"); +const u8 gRibbonDescriptionPart1_BeautyContest[] = _( + "SCHÖNHEITSWETTBEWERB"); +const u8 gRibbonDescriptionPart1_CuteContest[] = _( + "ANMUT-WETTBEWERB"); +const u8 gRibbonDescriptionPart1_SmartContest[] = _( + "KLUGHEITSWETTBEWERB"); +const u8 gRibbonDescriptionPart1_ToughContest[] = _( + "STÄRKE-WETTBEWERB"); +const u8 gRibbonDescriptionPart2_NormalRank[] = _( + "Sieger in Normal-Klasse!"); +const u8 gRibbonDescriptionPart2_SuperRank[] = _( + "Sieger in Super-Klasse!"); +const u8 gRibbonDescriptionPart2_HyperRank[] = _( + "Sieger in Hyper-Klasse!"); +const u8 gRibbonDescriptionPart2_MasterRank[] = _( + "Sieger in Master-Klasse!"); +const u8 gRibbonDescriptionPart1_Winning[] = _( + "BAND für Lv. 50-Erfolg"); +const u8 gRibbonDescriptionPart2_Winning[] = _( + "im DUELLTURM."); +const u8 gRibbonDescriptionPart1_Victory[] = _( + "Für Erfolg in Lv. 100"); +const u8 gRibbonDescriptionPart2_Victory[] = _( + "im DUELLTURM."); +const u8 gRibbonDescriptionPart1_Artist[] = _( + "Band für auserwählte"); +const u8 gRibbonDescriptionPart2_Artist[] = _( + "Porträt-Modelle."); +const u8 gRibbonDescriptionPart1_Effort[] = _( + "BAND für"); +const u8 gRibbonDescriptionPart2_Effort[] = _( + "fleißige Arbeiter."); + +const u8 *const gRibbonDescriptions[][2] = +{ + {gRibbonDescriptionPart1_Champion, gRibbonDescriptionPart2_Champion}, + {gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_NormalRank}, + {gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_SuperRank}, + {gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_HyperRank}, + {gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_MasterRank}, + {gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_NormalRank}, + {gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_SuperRank}, + {gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_HyperRank}, + {gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_MasterRank}, + {gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_NormalRank}, + {gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_SuperRank}, + {gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_HyperRank}, + {gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_MasterRank}, + {gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_NormalRank}, + {gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_SuperRank}, + {gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_HyperRank}, + {gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_MasterRank}, + {gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_NormalRank}, + {gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_SuperRank}, + {gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_HyperRank}, + {gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_MasterRank}, + {gRibbonDescriptionPart1_Winning, gRibbonDescriptionPart2_Winning}, + {gRibbonDescriptionPart1_Victory, gRibbonDescriptionPart2_Victory}, + {gRibbonDescriptionPart1_Artist, gRibbonDescriptionPart2_Artist}, + {gRibbonDescriptionPart1_Effort, gRibbonDescriptionPart2_Effort}, +}; diff --git a/src/data/text/ribbon_descriptions_en.h b/src/data/text/ribbon_descriptions_en.h new file mode 100644 index 000000000..5a314d2a6 --- /dev/null +++ b/src/data/text/ribbon_descriptions_en.h @@ -0,0 +1,85 @@ +const u8 gRibbonDescriptionPart1_Champion[] = _( + "CHAMPION-beating, HALL"); + +const u8 gRibbonDescriptionPart2_Champion[] = _( + "OF FAME Member RIBBON"); + +const u8 gRibbonDescriptionPart1_CoolContest[] = _( + "COOL CONTEST"); + +const u8 gRibbonDescriptionPart1_BeautyContest[] = _( + "BEAUTY CONTEST"); + +const u8 gRibbonDescriptionPart1_CuteContest[] = _( + "CUTE CONTEST"); + +const u8 gRibbonDescriptionPart1_SmartContest[] = _( + "SMART CONTEST"); + +const u8 gRibbonDescriptionPart1_ToughContest[] = _( + "TOUGH CONTEST"); + +const u8 gRibbonDescriptionPart2_NormalRank[] = _( + "Normal Rank winner!"); + +const u8 gRibbonDescriptionPart2_SuperRank[] = _( + "Super Rank winner!"); + +const u8 gRibbonDescriptionPart2_HyperRank[] = _( + "Hyper Rank winner!"); + +const u8 gRibbonDescriptionPart2_MasterRank[] = _( + "Master Rank winner!"); + +const u8 gRibbonDescriptionPart1_Winning[] = _( + "RIBBON for clearing LV50"); + +const u8 gRibbonDescriptionPart2_Winning[] = _( + "at the BATTLE TOWER."); + +const u8 gRibbonDescriptionPart1_Victory[] = _( + "Won for clearing LV100"); + +const u8 gRibbonDescriptionPart2_Victory[] = _( + "at the BATTLE TOWER."); + +const u8 gRibbonDescriptionPart1_Artist[] = _( + "RIBBON for being chosen"); + +const u8 gRibbonDescriptionPart2_Artist[] = _( + "as a super sketch model."); + +const u8 gRibbonDescriptionPart1_Effort[] = _( + "RIBBON awarded for"); + +const u8 gRibbonDescriptionPart2_Effort[] = _( + "being a hard worker."); + +const u8 *const gRibbonDescriptions[][2] = +{ + {gRibbonDescriptionPart1_Champion, gRibbonDescriptionPart2_Champion}, + {gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_NormalRank}, + {gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_SuperRank}, + {gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_HyperRank}, + {gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_MasterRank}, + {gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_NormalRank}, + {gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_SuperRank}, + {gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_HyperRank}, + {gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_MasterRank}, + {gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_NormalRank}, + {gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_SuperRank}, + {gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_HyperRank}, + {gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_MasterRank}, + {gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_NormalRank}, + {gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_SuperRank}, + {gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_HyperRank}, + {gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_MasterRank}, + {gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_NormalRank}, + {gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_SuperRank}, + {gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_HyperRank}, + {gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_MasterRank}, + {gRibbonDescriptionPart1_Winning, gRibbonDescriptionPart2_Winning}, + {gRibbonDescriptionPart1_Victory, gRibbonDescriptionPart2_Victory}, + {gRibbonDescriptionPart1_Artist, gRibbonDescriptionPart2_Artist}, + {gRibbonDescriptionPart1_Effort, gRibbonDescriptionPart2_Effort}, +}; diff --git a/src/data/text/trainer_eye_descriptions_de.h b/src/data/text/trainer_eye_descriptions_de.h new file mode 100644 index 000000000..338cdd629 --- /dev/null +++ b/src/data/text/trainer_eye_descriptions_de.h @@ -0,0 +1,486 @@ +static const u8 TrainerEyeDescription_0[] = _( + "Emotionen beruhigen.$" + "Duftende PFLANZEN-PKMN.$" + "Beruhigende Aromen reini-$" + "gen Körper und Geist."); + +static const u8 TrainerEyeDescription_1[] = _( + "Durch Stärke überzeugen!$" + "Felsige GESTEINS-PKMN.$" + "Während des Studiums der$" + "Antike sehe ich die Welt."); + +static const u8 TrainerEyeDescription_2[] = _( + "Ich strenge mich stets an!$" + "PKMN, die gut schwimmen.$" + "Ich würde gerne ohne den$" + "Reifen schwimmen können."); + +static const u8 TrainerEyeDescription_3[] = _( + "Ich versuche einfach alles.$" + "WASSER-PKMN sind Kumpel.$" + "Ich kann schwimmen! Ich$" + "mag halt den Schwimmreifen!"); + +static const u8 TrainerEyeDescription_4[] = _( + "Wir teilen die Arbeit auf.$" + "Wir lieben freundliche PKMN.$" + "Wir teilen die Liebe zu den$" + "PKMN. Wir sind Geschwister!"); + +static const u8 TrainerEyeDescription_5[] = _( + "Schwächen erkennen.$" + "Gleichgewicht ist wichtig.$" + "Mein Ziel ist es, der$" + "PKMN-CHAMP zu werden."); + +static const u8 TrainerEyeDescription_6[] = _( + "Den Gegner umwerfen.$" + "Der PKMN-Typ ist unwichtig.$" + "Ich bin der beste Schüler$" + "der PKMN TRAINERSCHULE."); + +static const u8 TrainerEyeDescription_7[] = _( + "Langsames Niederringen.$" + "Nachts Furcht einflößend.$" + "Ich sehe Dinge, die den$" + "anderen verborgen sind..."); + +static const u8 TrainerEyeDescription_8[] = _( + "Alles, was zum Sieg führt.$" + "Hinreißende Wesen!$" + "Ich habe zu Hause einen$" + "Pool für meine PKMN."); + +static const u8 TrainerEyeDescription_9[] = _( + "Ich bringe dich vom Weg ab.$" + "Niedlich, natürlich!$" + "Ich liebe die SAFARI-ZONE,$" + "dort werde ich bleiben."); + +static const u8 TrainerEyeDescription_10[] = _( + "Wer braucht Strategie?!?$" + "Alle, die gut und teuer sind.$" + "Ich bin reich. Und daher$" + "besitze ich ein PKMN-Bett."); + +static const u8 TrainerEyeDescription_11[] = _( + "Durch Stärke gewinnen!$" + "Habe sie nachts gefangen...$" + "Große, kräftige und zähe$" + "POKéMON sind die besten..."); + +static const u8 TrainerEyeDescription_12[] = _( + "Volle Pulle zuschlagen!$" + "Funky WASSER-PKMN!$" + "Wenn ich nicht schwimme,$" + "stemme ich Gewichte!"); + +static const u8 TrainerEyeDescription_13[] = _( + "Immer gewinnen!$" + "KAMPF-PKMN!$" + "Ohne zu prahlen: Ich kann$" + "10 Ziegel zerschmettern!"); + +static const u8 TrainerEyeDescription_14[] = _( + "Ich elektrisiere dich!$" + "Es sind ELEKTRO-PKMN.$" + "Ich bringe die Menschen mit$" + "meinen Liedern zum Weinen."); + +static const u8 TrainerEyeDescription_15[] = _( + "Alles niederbrennen!$" + "Feuergefährliche POKéMON!$" + "Neben einem Lagerfeuer$" + "sollte stets Wasser stehen!"); + +static const u8 TrainerEyeDescription_16[] = _( + "Man muss hartnäckig sein.$" + "Jede Art von POKéMON.$" + "PKMN, die in der Wildnis auf-$" + "wachsen, werden stark!"); + +static const u8 TrainerEyeDescription_17[] = _( + "Unsere Liebe schlägt alles.$" + "Wir haben sie seit Jahren.$" + "In 50 Jahren Ehe waren$" + "wir den PKMN immer treu."); + +static const u8 TrainerEyeDescription_18[] = _( + "Wellenförmiger Angriff!$" + "KÄFER-PKMN sind cool!$" + "Ich gehe jeden Tag in den$" + "Wald, KÄFER-PKMN fangen."); + +static const u8 TrainerEyeDescription_19[] = _( + "Schwächen und verwirren!$" + "Solche mit irren Kräften.$" + "Ich kann deine Gedanken$" + "klar und deutlich lesen."); + +static const u8 TrainerEyeDescription_20[] = _( + "Mit vollem Einsatz kämpfen.$" + "Geheimnisvolle POKéMON.$" + "Wenn ich spreche,$" + "setze ich Telepathie ein."); + +static const u8 TrainerEyeDescription_21[] = _( + "Ruhig, gesammelt vorgehen.$" + "Ganz verschiedene PKMN.$" + "Wir genießen die tägliche$" + "Tasse Tee."); + +static const u8 TrainerEyeDescription_22[] = _( + "Ich kämpfe mit Köpfchen.$" + "Ich liebe jedes PKMN.$" + "Schreibe ich gute Noten,$" + "gibt Papi mir Geld."); + +static const u8 TrainerEyeDescription_23[] = _( + "Mein Wissen ist Macht!$" + "Jedes clevere PKMN.$" + "Ich will später ein großer$" + "PKMN-Forscher werden."); + +static const u8 TrainerEyeDescription_24[] = _( + "Wir sprechen uns ab.$" + "PKMN, die wir beide mögen.$" + "Wir sind Senior und Junior$" + "im Studium der PKMN."); + +static const u8 TrainerEyeDescription_25[] = _( + "Los geht's, meine Lieben!$" + "Ich mag sie alle!$" + "Auch beim Einkaufen lasse$" + "ich keinen Kampf aus!"); + +static const u8 TrainerEyeDescription_26[] = _( + "Ich kämpfe mit dem Herzen.$" + "PKMN, die Liebe erfahren!$" + "PKMN und Menschen müssen$" + "Vertrauen aufbauen!"); + +static const u8 TrainerEyeDescription_27[] = _( + "Ich durchschaue Gegner!$" + "Die Basis des Kampfes.$" + "Ich bin noch nicht bereit,$" + "Jüngeren Platz zu machen."); + +static const u8 TrainerEyeDescription_28[] = _( + "Angriff als Verteidigung!$" + "KAMPF-PKMN!$" + "Ich bin alt und habe daher$" + "meinen eigenen Stil."); + +static const u8 TrainerEyeDescription_29[] = _( + "Ich tue, was ich kann.$" + "Verschiedene Arten.$" + "Ich will irgendwann einen$" + "ARENALEITER besiegen!"); + +static const u8 TrainerEyeDescription_30[] = _( + "Geduld und Spucke.$" + "WASSER-PKMN!$" + "Niemand vor mir hat je$" + "etwas Größeres gefangen!"); + +static const u8 TrainerEyeDescription_31[] = _( + "Verteidigung ist die Basis.$" + "Kraftvolle PKMN!$" + "Dies war als Diät gedacht,$" + "jetzt ist es mein Hobby."); + +static const u8 TrainerEyeDescription_32[] = _( + "Weiter, immer weiter!$" + "Die Stärke von STAHL...$" + "Wenn du schwitzt, musst du$" + "regelmäßig etwas trinken!"); + +static const u8 TrainerEyeDescription_33[] = _( + "Die Umgebung erforschen.$" + "WASSER-PKMN!$" + "Ich lasse mich nicht von$" + "Strandhäschen besiegen."); + +static const u8 TrainerEyeDescription_34[] = _( + "Stets Offensive zeigen!$" + "Nur WASSER-PKMN...$" + "Ich muss jeden Tag$" + "10 Kilometer schwimmen."); + +static const u8 TrainerEyeDescription_35[] = _( + "Geschwindigkeit ist alles!$" + "Ich liebe schnelle PKMN.$" + "Beim Marathon forderst du$" + "dich selbst heraus."); + +static const u8 TrainerEyeDescription_36[] = _( + "Schneller als andere sein.$" + "Ein rasend schnelles PKMN!$" + "Rennt man rasend schnell,$" + "wird man eins mit dem Wind."); + +static const u8 TrainerEyeDescription_37[] = _( + "Die Stärke der PKMN nutzen.$" + "Sieh die Macht der DRACHEN!$" + "Eines Tages werde ich zur$" + "Legende!!!"); + +static const u8 TrainerEyeDescription_38[] = _( + "Ich zeige dir die Technik!$" + "Elegant kreisende VÖGEL.$" + "Meine VOGEL-PKMN bringen$" + "dem Mädchen meine Liebe!"); + +static const u8 TrainerEyeDescription_39[] = _( + "Du wirst Gift schmecken!$" + "Giftige PKMN.$" + "Ich trainiere hart, um ein$" + "Ninja zu werden."); + +static const u8 TrainerEyeDescription_40[] = _( + "Der Erstschlag siegt!$" + "Schnelle KAMPF-PKMN.$" + "Wenn mein PKMN verliert,$" + "kämpfe ich doch weiter."); + +static const u8 TrainerEyeDescription_41[] = _( + "Los, los, meine PKMN!$" + "Ich mag alle PKMN.$" + "UV-Strahlen sind die Feinde$" + "der Haut. Creme dich ein!"); + +static const u8 TrainerEyeDescription_42[] = _( + "Keine Gnade!$" + "Niedliche WASSER-PKMN.$" + "Ich habe zu viele Fans, ich$" + "war nämlich im Fernsehen."); + +static const u8 TrainerEyeDescription_43[] = _( + "Ich probiere dies und das.$" + "Ich liebe alle PKMN.$" + "Was liegt hinter diesem$" + "hohen Berg dort?"); + +static const u8 TrainerEyeDescription_44[] = _( + "Wir kämpfen zusammen!$" + "Wir trainieren zusammen!$" + "Wir lieben die gleichen PKMN$" + "und verschiedene Desserts."); + +static const u8 TrainerEyeDescription_45[] = _( + "Ich setze Stärke ein.$" + "WASSER- und KAMPF-PKMN.$" + "Matrosen sind raue Typen!$" + "Irgendwelche Einwände?"); + +static const u8 TrainerEyeDescription_46[] = _( + "PKMN vor Schaden bewahren.$" + "Ich liebe seltene PKMN.$" + "Ich möchte seltene PKMN$" + "aus aller Welt sammeln."); + +static const u8 TrainerEyeDescription_47[] = _( + "Meine Stärke...$" + "PKMN sind meine Kinder.$" + "Man benötigt Wissen und$" + "Liebe im Umgang mit PKMN."); + +static const u8 TrainerEyeDescription_48[] = _( + "Angriff aus vollen Rohren!$" + "Jedes PKMN kommt in Frage.$" + "Ich gebe ihnen {POKEBLOCK}, um$" + "in WETTBEWERBEN zu siegen."); + +static const u8 TrainerEyeDescription_49[] = _( + "Ich glaube an meine PKMN.$" + "Ich liebe starke PKMN.$" + "Ich bilde meine PKMN zu$" + "einem Rettungsteam aus."); + +static const u8 TrainerEyeDescription_50[] = _( + "Ich greife in Etappen an.$" + "Verschiedene Arten.$" + "Umweltverschmutzern darf$" + "man niemals vergeben!"); + +static const u8 TrainerEyeDescription_51[] = _( + "Ich zeige meinen Mut.$" + "Ich liebe niedliche PKMN!$" + "Nach einem Kampf gehe ich$" + "mit meinen PKMN schwimmen."); + +static const u8 TrainerEyeDescription_52[] = _( + "Blitzschnelle Attacken.$" + "KÄFER-PKMN sind das Beste!$" + "Um KÄFER-PKMN zu fangen,$" + "musst du früh aufstehen."); + +static const u8 TrainerEyeDescription_53[] = _( + "Ich kämpfe mit Stärke.$" + "PKMN mit hartem Körper.$" + "Ich habe diese Wanderung$" + "einen Monat vorbereitet."); + +static const u8 TrainerEyeDescription_54[] = _( + "Liebevolle Strategie!$" + "Liebevolle PKMN!$" + "Wir sind liebevoll!$" + "Immer liebevoll!"); + +static const u8 TrainerEyeDescription_55[] = _( + "Wir lassen alles raus.$" + "Das 1. PKMN, das ich fing.$" + "Die PKMN und ich sind$" + "zusammen gewachsen."); + +static const u8 TrainerEyeDescription_56[] = _( + "Steinharte Attacken.$" + "Steinharte PKMN...$" + "Ich möchte durch Kämpfe$" + "alles über PKMN lernen."); + +static const u8 TrainerEyeDescription_57[] = _( + "Direkte physische Attacke.$" + "Ich baue auf KAMPF-PKMN.$" + "Die Welt erwartet mich, als$" + "neuen, starken Kämpfer."); + +static const u8 TrainerEyeDescription_58[] = _( + "Elektrisieren... Britzel...$" + "Elektrizität bestimmt alles.$" + "Hahahahaha! Lachen hält$" + "gesund und jung!"); + +static const u8 TrainerEyeDescription_59[] = _( + "Aggressiv kämpfen.$" + "Brennen vor Leidenschaft!$" + "Spül die tägliche Müdigkeit$" + "in den Heißen Quellen ab."); + +static const u8 TrainerEyeDescription_60[] = _( + "Mein Stil ist flexibel.$" + "Gleichmäßig gewachsen.$" + "PKMN sind mein Leben. Mein$" + "Weg des Lebens ist steinig."); + +static const u8 TrainerEyeDescription_61[] = _( + "Ich nutze die Initiative.$" + "Anmutige Himmelstänzer.$" + "Ich sehe das Auf und Ab$" + "der Winde."); + +static const u8 TrainerEyeDescription_62[] = _( + "Wir kämpfen zusammen.$" + "Immer freundliche PKMN.$" + "Wir verstehen uns.$" + "Und wir verstehen andere."); + +static const u8 TrainerEyeDescription_63[] = _( + "Würde und Respekt.$" + "Ich liebe anmutige PKMN.$" + "Wasserillusionen unter-$" + "streichen meinen Stil."); + +static const u8 TrainerEyeDescription_64[] = _( + "Offensive vor Defensive.$" + "Das Schöne des UNLICHTS.$" + "Du kannst sagen, was du$" + "willst, Macht ist alles!"); + +static const u8 TrainerEyeDescription_65[] = _( + "Verwirrend verwirren.$" + "Keine besondere Vorliebe.$" + "Wie es wohl meiner Oma am$" + "PYROBERG geht?"); + +static const u8 TrainerEyeDescription_66[] = _( + "Ich setze Items ein.$" + "Flammendes Inferno in Eis.$" + "Der EIS-Typ entwickelt$" + "sich gut an warmen Orten."); + +static const u8 TrainerEyeDescription_67[] = _( + "Starke Fähigkeiten nutzen.$" + "Die rohe Kraft der DRACHEN.$" + "Beim täglichen Kampf lerne$" + "ich alles über PKMN."); + +static const u8 TrainerEyeDescription_68[] = _( + "Die gegn. Schwäche nutzen.$" + "Das ultimative STAHL-PKMN.$" + "Wenn es drauf ankommt,$" + "bin ich am stärksten!"); + +const u8 *const gTrainerEyeDescriptions[] = +{ + TrainerEyeDescription_0, + TrainerEyeDescription_1, + TrainerEyeDescription_2, + TrainerEyeDescription_3, + TrainerEyeDescription_4, + TrainerEyeDescription_5, + TrainerEyeDescription_6, + TrainerEyeDescription_7, + TrainerEyeDescription_8, + TrainerEyeDescription_9, + TrainerEyeDescription_10, + TrainerEyeDescription_11, + TrainerEyeDescription_12, + TrainerEyeDescription_13, + TrainerEyeDescription_14, + TrainerEyeDescription_15, + TrainerEyeDescription_16, + TrainerEyeDescription_17, + TrainerEyeDescription_18, + TrainerEyeDescription_19, + TrainerEyeDescription_20, + TrainerEyeDescription_21, + TrainerEyeDescription_22, + TrainerEyeDescription_23, + TrainerEyeDescription_24, + TrainerEyeDescription_25, + TrainerEyeDescription_26, + TrainerEyeDescription_27, + TrainerEyeDescription_28, + TrainerEyeDescription_29, + TrainerEyeDescription_30, + TrainerEyeDescription_31, + TrainerEyeDescription_32, + TrainerEyeDescription_33, + TrainerEyeDescription_34, + TrainerEyeDescription_35, + TrainerEyeDescription_36, + TrainerEyeDescription_37, + TrainerEyeDescription_38, + TrainerEyeDescription_39, + TrainerEyeDescription_40, + TrainerEyeDescription_41, + TrainerEyeDescription_42, + TrainerEyeDescription_43, + TrainerEyeDescription_44, + TrainerEyeDescription_45, + TrainerEyeDescription_46, + TrainerEyeDescription_47, + TrainerEyeDescription_48, + TrainerEyeDescription_49, + TrainerEyeDescription_50, + TrainerEyeDescription_51, + TrainerEyeDescription_52, + TrainerEyeDescription_53, + TrainerEyeDescription_54, + TrainerEyeDescription_55, + TrainerEyeDescription_56, + TrainerEyeDescription_57, + TrainerEyeDescription_58, + TrainerEyeDescription_59, + TrainerEyeDescription_60, + TrainerEyeDescription_61, + TrainerEyeDescription_62, + TrainerEyeDescription_63, + TrainerEyeDescription_64, + TrainerEyeDescription_65, + TrainerEyeDescription_66, + TrainerEyeDescription_67, + TrainerEyeDescription_68 +}; diff --git a/src/data/text/trainer_eye_descriptions_en.h b/src/data/text/trainer_eye_descriptions_en.h new file mode 100644 index 000000000..02fc2efdd --- /dev/null +++ b/src/data/text/trainer_eye_descriptions_en.h @@ -0,0 +1,486 @@ +static const u8 TrainerEyeDescription_0[] = _( + "Becalm fighting emotions.$" + "Fragrant GRASS POKéMON$" + "Soothing aromas make the$" + "body and mind healthy."); + +static const u8 TrainerEyeDescription_1[] = _( + "Overwhelm with power!$" + "Craggy ROCK POKéMON$" + "In search of ancient lore,$" + "I travel the world."); + +static const u8 TrainerEyeDescription_2[] = _( + "I'm going to try hard!$" + "Good swimmer POKéMON$" + "I wish I could swim without$" + "using an inner tube."); + +static const u8 TrainerEyeDescription_3[] = _( + "I don't know. I'll try hard.$" + "WATER POKéMON are buddies.$" + "It's not like I can't swim.$" + "I just like my inner tube."); + +static const u8 TrainerEyeDescription_4[] = _( + "We split our duties.$" + "We like friendly POKéMON.$" + "We enjoy POKéMON together$" + "as sister and brother."); + +static const u8 TrainerEyeDescription_5[] = _( + "Exploit the foe's weakness.$" + "Balance is crucial.$" + "My goal is to become the$" + "POKéMON CHAMPION."); + +static const u8 TrainerEyeDescription_6[] = _( + "Upset the opponent.$" + "Type doesn't matter.$" + "I'm a top student at the$" + "TRAINER'S SCHOOL."); + +static const u8 TrainerEyeDescription_7[] = _( + "Slow, steady suffering$" + "Scary to meet at night.$" + "I see things that others$" + "can't see..."); + +static const u8 TrainerEyeDescription_8[] = _( + "Anything to win.$" + "Gorgeous type!$" + "I have a pool specially for$" + "my POKéMON at home."); + +static const u8 TrainerEyeDescription_9[] = _( + "I'll lead you astray.$" + "Cute, of course.$" + "I love the SAFARI ZONE.$" + "I seem to end up there."); + +static const u8 TrainerEyeDescription_10[] = _( + "Strategy? Who needs it?$" + "I spent big money on it!$" + "I, being rich, sleep in a$" + "custom POKéMON bed."); + +static const u8 TrainerEyeDescription_11[] = _( + "Wrestle down with power.$" + "Took all night to catch...$" + "Big, burly, and buff$" + "POKéMON are the best..."); + +static const u8 TrainerEyeDescription_12[] = _( + "Ram at full speed!$" + "Funky WATER type!$" + "If I can't be out swimming,$" + "I'll be pumping weights."); + +static const u8 TrainerEyeDescription_13[] = _( + "Grand slam pummeling!$" + "FIGHTING type$" + "Not to brag, but I can bust$" + "ten roof tiles!"); + +static const u8 TrainerEyeDescription_14[] = _( + "I'll electrify you!$" + "They're ELECTRIC!$" + "I want to make people cry$" + "with songs from my heart."); + +static const u8 TrainerEyeDescription_15[] = _( + "Burn it all down!$" + "Burn-inducing POKéMON$" + "When you light a campfire,$" + "be sure there's some water."); + +static const u8 TrainerEyeDescription_16[] = _( + "Hang in and be tenacious!$" + "I'll raise any POKéMON.$" + "POKéMON raised in the wild$" + "grow strong!"); + +static const u8 TrainerEyeDescription_17[] = _( + "Our love lets us prevail.$" + "We've had them for years.$" + "Married 50 years, we've$" + "devotedly raised POKéMON."); + +static const u8 TrainerEyeDescription_18[] = _( + "Attack in waves!$" + "BUG POKéMON are cool.$" + "I go into the forest every$" + "day to catch BUG POKéMON."); + +static const u8 TrainerEyeDescription_19[] = _( + "Daze and confuse!$" + "Ones with weird powers.$" + "I can see through exactly$" + "what you're thinking!"); + +static const u8 TrainerEyeDescription_20[] = _( + "Battle at full power.$" + "POKéMON of many mysteries$" + "When we spoke, I was really$" + "using telepathy."); + +static const u8 TrainerEyeDescription_21[] = _( + "Calm and collected.$" + "POKéMON of distinction$" + "We enjoy a spot of tea$" + "every day. It's imported."); + +static const u8 TrainerEyeDescription_22[] = _( + "I use my head to battle.$" + "I love any kind of POKéMON!$" + "My daddy gives me spending$" + "money if I ace a test."); + +static const u8 TrainerEyeDescription_23[] = _( + "My knowledge rules!$" + "Any smart POKéMON!$" + "I want to be a POKéMON$" + "researcher in the future."); + +static const u8 TrainerEyeDescription_24[] = _( + "We talk it over first.$" + "POKéMON that we both like.$" + "We're senior and junior$" + "students into POKéMON!"); + +static const u8 TrainerEyeDescription_25[] = _( + "Go for it, my dears!$" + "I have no likes or dislikes.$" + "While out shopping for$" + "supper, I battle too."); + +static const u8 TrainerEyeDescription_26[] = _( + "I battle with love!$" + "A POKéMON raised with love!$" + "It's important to build$" + "trust with your POKéMON."); + +static const u8 TrainerEyeDescription_27[] = _( + "I see through your moves!$" + "The essence of FIGHTING.$" + "I'm not ready to give way$" + "to the young yet!"); + +static const u8 TrainerEyeDescription_28[] = _( + "Attack while defending$" + "The FIGHTING type$" + "Being old, I have my own$" + "style of battling."); + +static const u8 TrainerEyeDescription_29[] = _( + "I do what I can.$" + "I use different types.$" + "I'm going to keep working$" + "until I beat a GYM LEADER."); + +static const u8 TrainerEyeDescription_30[] = _( + "I battle patiently.$" + "WATER POKéMON to battle!$" + "I'm the world's only guy to$" + "catch a huge POKéMON!"); + +static const u8 TrainerEyeDescription_31[] = _( + "Defense is crucial.$" + "My POKéMON is solid.$" + "I started this for dieting,$" + "but I got right into it."); + +static const u8 TrainerEyeDescription_32[] = _( + "Push and push again!$" + "The strength of STEEL$" + "If you're sweating, get$" + "fluids into you regularly."); + +static const u8 TrainerEyeDescription_33[] = _( + "Exploit the environment!$" + "All hail the WATER type!$" + "I won't be beaten by some$" + "beach bum SWIMMER!"); + +static const u8 TrainerEyeDescription_34[] = _( + "All-out offensive!$" + "WATER POKéMON rule!$" + "I must swim over 6 miles$" + "every day."); + +static const u8 TrainerEyeDescription_35[] = _( + "Speed above all!$" + "I use a speedy POKéMON.$" + "A marathon is a challenge$" + "against your own self."); + +static const u8 TrainerEyeDescription_36[] = _( + "Strike before stricken!$" + "A fast-running POKéMON!$" + "If you ran and ran, you'd$" + "become one with the wind."); + +static const u8 TrainerEyeDescription_37[] = _( + "It's about POKéMON power!$" + "See the power of DRAGONS!$" + "I'll become legendary as the$" + "strongest one day!"); + +static const u8 TrainerEyeDescription_38[] = _( + "I'll show you my technique!$" + "Elegantly wheeling BIRDS$" + "My BIRD POKéMON, deliver my$" + "love to that girl!"); + +static const u8 TrainerEyeDescription_39[] = _( + "You'll suffer from poison!$" + "Poisonous POKéMON$" + "I undertake training so$" + "that I may become a ninja."); + +static const u8 TrainerEyeDescription_40[] = _( + "The first strike wins!$" + "Speedy FIGHTING type$" + "If my POKéMON lose,$" + "I'll carry on the fight!"); + +static const u8 TrainerEyeDescription_41[] = _( + "Go, go, my POKéMON!$" + "I'll raise anything.$" + "UV rays are your skin's$" + "enemy. Get protected."); + +static const u8 TrainerEyeDescription_42[] = _( + "No mercy!$" + "Cute WATER POKéMON$" + "I have too many fans.$" + "I was interviewed on TV."); + +static const u8 TrainerEyeDescription_43[] = _( + "I think about this & that.$" + "I like all POKéMON.$" + "What lies beyond that$" + "yonder hill?"); + +static const u8 TrainerEyeDescription_44[] = _( + "We battle together!$" + "We train together!$" + "We like the same POKéMON,$" + "but different desserts."); + +static const u8 TrainerEyeDescription_45[] = _( + "I force things with power!$" + "WATER and FIGHTING types$" + "Seamen are rough spirits!$" + "Any complaints?"); + +static const u8 TrainerEyeDescription_46[] = _( + "Protect POKéMON from harm.$" + "I love rare POKéMON.$" + "I want to collect all the$" + "world's rare POKéMON."); + +static const u8 TrainerEyeDescription_47[] = _( + "I count on power.$" + "POKéMON are my children.$" + "It takes knowledge and$" + "love to raise POKéMON."); + +static const u8 TrainerEyeDescription_48[] = _( + "Full-on attack!$" + "Anything. I'll raise it.$" + "I give them {POKEBLOCK}S for$" + "going after CONTEST titles."); + +static const u8 TrainerEyeDescription_49[] = _( + "I believe in my POKéMON.$" + "I like strong POKéMON.$" + "I'm training for rescue$" + "work with my POKéMON."); + +static const u8 TrainerEyeDescription_50[] = _( + "I attack in waves.$" + "Different types$" + "Those who destroy nature$" + "must never be forgiven!"); + +static const u8 TrainerEyeDescription_51[] = _( + "I'll show you some guts!$" + "Cute POKéMON are my faves!$" + "After a battle, I always$" + "bathe with my POKéMON."); + +static const u8 TrainerEyeDescription_52[] = _( + "Lightning-fast attack!$" + "BUG POKéMON are number 1!$" + "If you want to catch BUG$" + "POKéMON, wake up early."); + +static const u8 TrainerEyeDescription_53[] = _( + "I battle with power.$" + "Hard-bodied POKéMON$" + "I've been planning a month$" + "for today's hike."); + +static const u8 TrainerEyeDescription_54[] = _( + "Lovey-dovey strategy!$" + "Lovey-dovey POKéMON!$" + "We're lovey-dovey!$" + "Forever lovey-dovey!"); + +static const u8 TrainerEyeDescription_55[] = _( + "We let it all hang out.$" + "The 1st POKéMON I caught.$" + "POKéMON and I have grown$" + "stronger together."); + +static const u8 TrainerEyeDescription_56[] = _( + "ROCK-type power attack$" + "Rock-solid types are good.$" + "Through battling, I want to$" + "learn all about POKéMON."); + +static const u8 TrainerEyeDescription_57[] = _( + "Direct physical action!$" + "FIGHTING POKéMON rule!$" + "The world awaits me as the$" + "next big wave!"); + +static const u8 TrainerEyeDescription_58[] = _( + "I choose to electrify.$" + "Get shocked by electricity!$" + "Wahahahaha! The secret to$" + "health is laughter!"); + +static const u8 TrainerEyeDescription_59[] = _( + "Battle aggressively.$" + "Burn with passion!$" + "Wash away daily fatigue in$" + "hot springs completely!"); + +static const u8 TrainerEyeDescription_60[] = _( + "I flexibly adapt my style.$" + "Grown in a balanced manner.$" + "POKéMON are my life.$" + "My chosen path is harsh..."); + +static const u8 TrainerEyeDescription_61[] = _( + "I take advantage of speed.$" + "Graceful sky dancers$" + "I can see the ebb and flow$" + "of the winds."); + +static const u8 TrainerEyeDescription_62[] = _( + "We battle in cooperation.$" + "Always friendly POKéMON.$" + "We understand each other,$" + "and we understand others."); + +static const u8 TrainerEyeDescription_63[] = _( + "Dignity and respect$" + "I prefer POKéMON of grace.$" + "Aquatic illusions best suit$" + "my distinctive elegance."); + +static const u8 TrainerEyeDescription_64[] = _( + "Offense over defense$" + "The DARK side's beauties$" + "You can talk all you want -$" + "might is right!"); + +static const u8 TrainerEyeDescription_65[] = _( + "Confuse and confound$" + "There's nothing definite.$" + "I wonder how my grandma at$" + "MT. PYRE is doing?"); + +static const u8 TrainerEyeDescription_66[] = _( + "I use items for help.$" + "Flaming passion in icy cold!$" + "The ICE type can be better$" + "trained in this hot land."); + +static const u8 TrainerEyeDescription_67[] = _( + "Harness strong abilities.$" + "The raw power of DRAGONS!$" + "I live to battle every day$" + "to learn about POKéMON."); + +static const u8 TrainerEyeDescription_68[] = _( + "Pick on the foe's weakness.$" + "The ultimate STEEL POKéMON$" + "When it comes down to it,$" + "I'm still the strongest!"); + +const u8 *const gTrainerEyeDescriptions[] = +{ + TrainerEyeDescription_0, + TrainerEyeDescription_1, + TrainerEyeDescription_2, + TrainerEyeDescription_3, + TrainerEyeDescription_4, + TrainerEyeDescription_5, + TrainerEyeDescription_6, + TrainerEyeDescription_7, + TrainerEyeDescription_8, + TrainerEyeDescription_9, + TrainerEyeDescription_10, + TrainerEyeDescription_11, + TrainerEyeDescription_12, + TrainerEyeDescription_13, + TrainerEyeDescription_14, + TrainerEyeDescription_15, + TrainerEyeDescription_16, + TrainerEyeDescription_17, + TrainerEyeDescription_18, + TrainerEyeDescription_19, + TrainerEyeDescription_20, + TrainerEyeDescription_21, + TrainerEyeDescription_22, + TrainerEyeDescription_23, + TrainerEyeDescription_24, + TrainerEyeDescription_25, + TrainerEyeDescription_26, + TrainerEyeDescription_27, + TrainerEyeDescription_28, + TrainerEyeDescription_29, + TrainerEyeDescription_30, + TrainerEyeDescription_31, + TrainerEyeDescription_32, + TrainerEyeDescription_33, + TrainerEyeDescription_34, + TrainerEyeDescription_35, + TrainerEyeDescription_36, + TrainerEyeDescription_37, + TrainerEyeDescription_38, + TrainerEyeDescription_39, + TrainerEyeDescription_40, + TrainerEyeDescription_41, + TrainerEyeDescription_42, + TrainerEyeDescription_43, + TrainerEyeDescription_44, + TrainerEyeDescription_45, + TrainerEyeDescription_46, + TrainerEyeDescription_47, + TrainerEyeDescription_48, + TrainerEyeDescription_49, + TrainerEyeDescription_50, + TrainerEyeDescription_51, + TrainerEyeDescription_52, + TrainerEyeDescription_53, + TrainerEyeDescription_54, + TrainerEyeDescription_55, + TrainerEyeDescription_56, + TrainerEyeDescription_57, + TrainerEyeDescription_58, + TrainerEyeDescription_59, + TrainerEyeDescription_60, + TrainerEyeDescription_61, + TrainerEyeDescription_62, + TrainerEyeDescription_63, + TrainerEyeDescription_64, + TrainerEyeDescription_65, + TrainerEyeDescription_66, + TrainerEyeDescription_67, + TrainerEyeDescription_68, +}; -- cgit v1.2.3 From dcac22cef97ff6b78e83f427d559d923e37c8029 Mon Sep 17 00:00:00 2001 From: garak Date: Thu, 18 Jul 2019 21:57:19 -0400 Subject: finish pokenav data decomp --- src/data/region_map/city_map_entries.h | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) create mode 100644 src/data/region_map/city_map_entries.h (limited to 'src/data') diff --git a/src/data/region_map/city_map_entries.h b/src/data/region_map/city_map_entries.h new file mode 100644 index 000000000..949fc2b8d --- /dev/null +++ b/src/data/region_map/city_map_entries.h @@ -0,0 +1,19 @@ +const u8 *const gPokenavCityMaps[][2] = +{ + {gPokenavCityMap_Littleroot_0, NULL}, + {gPokenavCityMap_Oldale_0, NULL}, + {gPokenavCityMap_Dewford_0, NULL}, + {gPokenavCityMap_Lavaridge_0, NULL}, + {gPokenavCityMap_Fallarbor_0, NULL}, + {gPokenavCityMap_Verdanturf_0, NULL}, + {gPokenavCityMap_Pacifidlog_0, NULL}, + {gPokenavCityMap_Petalburg_0, NULL}, + {gPokenavCityMap_Slateport_0, gPokenavCityMap_Slateport_1}, + {gPokenavCityMap_Mauville_0, gPokenavCityMap_Mauville_1}, + {gPokenavCityMap_Rustboro_0, gPokenavCityMap_Rustboro_1}, + {gPokenavCityMap_Fortree_0, NULL}, + {gPokenavCityMap_Lilycove_0, gPokenavCityMap_Lilycove_1}, + {gPokenavCityMap_Mossdeep_0, gPokenavCityMap_Mossdeep_1}, + {gPokenavCityMap_Sootopolis_0, NULL}, + {gPokenavCityMap_EverGrande_0, gPokenavCityMap_EverGrande_1}, +}; -- cgit v1.2.3 From e74b92a581e8293ca56e5a2809be51810fc74492 Mon Sep 17 00:00:00 2001 From: garak Date: Fri, 19 Jul 2019 23:01:57 -0400 Subject: change tilemaps to u32 --- src/data/region_map/city_map_entries.h | 2 +- src/data/region_map/city_map_tilemaps.h | 44 ++++++++++++++++----------------- 2 files changed, 23 insertions(+), 23 deletions(-) (limited to 'src/data') diff --git a/src/data/region_map/city_map_entries.h b/src/data/region_map/city_map_entries.h index 949fc2b8d..b49ffe4ea 100644 --- a/src/data/region_map/city_map_entries.h +++ b/src/data/region_map/city_map_entries.h @@ -1,4 +1,4 @@ -const u8 *const gPokenavCityMaps[][2] = +const u32 *const gPokenavCityMaps[][2] = { {gPokenavCityMap_Littleroot_0, NULL}, {gPokenavCityMap_Oldale_0, NULL}, diff --git a/src/data/region_map/city_map_tilemaps.h b/src/data/region_map/city_map_tilemaps.h index 8c1ab0056..fed158935 100644 --- a/src/data/region_map/city_map_tilemaps.h +++ b/src/data/region_map/city_map_tilemaps.h @@ -1,22 +1,22 @@ -const u8 gPokenavCityMap_Lavaridge_0[] = INCBIN_U8("graphics/pokenav/city_maps/lavaridge_0.bin.lz"); -const u8 gPokenavCityMap_Fallarbor_0[] = INCBIN_U8("graphics/pokenav/city_maps/fallarbor_0.bin.lz"); -const u8 gPokenavCityMap_Fortree_0[] = INCBIN_U8("graphics/pokenav/city_maps/fortree_0.bin.lz"); -const u8 gPokenavCityMap_Slateport_0[] = INCBIN_U8("graphics/pokenav/city_maps/slateport_0.bin.lz"); -const u8 gPokenavCityMap_Slateport_1[] = INCBIN_U8("graphics/pokenav/city_maps/slateport_1.bin.lz"); -const u8 gPokenavCityMap_Rustboro_0[] = INCBIN_U8("graphics/pokenav/city_maps/rustboro_0.bin.lz"); -const u8 gPokenavCityMap_Rustboro_1[] = INCBIN_U8("graphics/pokenav/city_maps/rustboro_1.bin.lz"); -const u8 gPokenavCityMap_Pacifidlog_0[] = INCBIN_U8("graphics/pokenav/city_maps/pacifidlog_0.bin.lz"); -const u8 gPokenavCityMap_Mauville_1[] = INCBIN_U8("graphics/pokenav/city_maps/mauville_1.bin.lz"); -const u8 gPokenavCityMap_Mauville_0[] = INCBIN_U8("graphics/pokenav/city_maps/mauville_0.bin.lz"); -const u8 gPokenavCityMap_Oldale_0[] = INCBIN_U8("graphics/pokenav/city_maps/oldale_0.bin.lz"); -const u8 gPokenavCityMap_Lilycove_1[] = INCBIN_U8("graphics/pokenav/city_maps/lilycove_1.bin.lz"); -const u8 gPokenavCityMap_Lilycove_0[] = INCBIN_U8("graphics/pokenav/city_maps/lilycove_0.bin.lz"); -const u8 gPokenavCityMap_Littleroot_0[] = INCBIN_U8("graphics/pokenav/city_maps/littleroot_0.bin.lz"); -const u8 gPokenavCityMap_Dewford_0[] = INCBIN_U8("graphics/pokenav/city_maps/dewford_0.bin.lz"); -const u8 gPokenavCityMap_Sootopolis_0[] = INCBIN_U8("graphics/pokenav/city_maps/sootopolis_0.bin.lz"); -const u8 gPokenavCityMap_EverGrande_0[] = INCBIN_U8("graphics/pokenav/city_maps/ever_grande_0.bin.lz"); -const u8 gPokenavCityMap_EverGrande_1[] = INCBIN_U8("graphics/pokenav/city_maps/ever_grande_1.bin.lz"); -const u8 gPokenavCityMap_Verdanturf_0[] = INCBIN_U8("graphics/pokenav/city_maps/verdanturf_0.bin.lz"); -const u8 gPokenavCityMap_Mossdeep_1[] = INCBIN_U8("graphics/pokenav/city_maps/mossdeep_1.bin.lz"); -const u8 gPokenavCityMap_Mossdeep_0[] = INCBIN_U8("graphics/pokenav/city_maps/mossdeep_0.bin.lz"); -const u8 gPokenavCityMap_Petalburg_0[] = INCBIN_U8("graphics/pokenav/city_maps/petalburg_0.bin.lz"); +const u32 gPokenavCityMap_Lavaridge_0[] = INCBIN_U32("graphics/pokenav/city_maps/lavaridge_0.bin.lz"); +const u32 gPokenavCityMap_Fallarbor_0[] = INCBIN_U32("graphics/pokenav/city_maps/fallarbor_0.bin.lz"); +const u32 gPokenavCityMap_Fortree_0[] = INCBIN_U32("graphics/pokenav/city_maps/fortree_0.bin.lz"); +const u32 gPokenavCityMap_Slateport_0[] = INCBIN_U32("graphics/pokenav/city_maps/slateport_0.bin.lz"); +const u32 gPokenavCityMap_Slateport_1[] = INCBIN_U32("graphics/pokenav/city_maps/slateport_1.bin.lz"); +const u32 gPokenavCityMap_Rustboro_0[] = INCBIN_U32("graphics/pokenav/city_maps/rustboro_0.bin.lz"); +const u32 gPokenavCityMap_Rustboro_1[] = INCBIN_U32("graphics/pokenav/city_maps/rustboro_1.bin.lz"); +const u32 gPokenavCityMap_Pacifidlog_0[] = INCBIN_U32("graphics/pokenav/city_maps/pacifidlog_0.bin.lz"); +const u32 gPokenavCityMap_Mauville_1[] = INCBIN_U32("graphics/pokenav/city_maps/mauville_1.bin.lz"); +const u32 gPokenavCityMap_Mauville_0[] = INCBIN_U32("graphics/pokenav/city_maps/mauville_0.bin.lz"); +const u32 gPokenavCityMap_Oldale_0[] = INCBIN_U32("graphics/pokenav/city_maps/oldale_0.bin.lz"); +const u32 gPokenavCityMap_Lilycove_1[] = INCBIN_U32("graphics/pokenav/city_maps/lilycove_1.bin.lz"); +const u32 gPokenavCityMap_Lilycove_0[] = INCBIN_U32("graphics/pokenav/city_maps/lilycove_0.bin.lz"); +const u32 gPokenavCityMap_Littleroot_0[] = INCBIN_U32("graphics/pokenav/city_maps/littleroot_0.bin.lz"); +const u32 gPokenavCityMap_Dewford_0[] = INCBIN_U32("graphics/pokenav/city_maps/dewford_0.bin.lz"); +const u32 gPokenavCityMap_Sootopolis_0[] = INCBIN_U32("graphics/pokenav/city_maps/sootopolis_0.bin.lz"); +const u32 gPokenavCityMap_EverGrande_0[] = INCBIN_U32("graphics/pokenav/city_maps/ever_grande_0.bin.lz"); +const u32 gPokenavCityMap_EverGrande_1[] = INCBIN_U32("graphics/pokenav/city_maps/ever_grande_1.bin.lz"); +const u32 gPokenavCityMap_Verdanturf_0[] = INCBIN_U32("graphics/pokenav/city_maps/verdanturf_0.bin.lz"); +const u32 gPokenavCityMap_Mossdeep_1[] = INCBIN_U32("graphics/pokenav/city_maps/mossdeep_1.bin.lz"); +const u32 gPokenavCityMap_Mossdeep_0[] = INCBIN_U32("graphics/pokenav/city_maps/mossdeep_0.bin.lz"); +const u32 gPokenavCityMap_Petalburg_0[] = INCBIN_U32("graphics/pokenav/city_maps/petalburg_0.bin.lz"); -- cgit v1.2.3 From e1854c665dab1234ef272fedc1b61a926f7bcdc0 Mon Sep 17 00:00:00 2001 From: garak Date: Mon, 29 Jul 2019 12:07:18 -0400 Subject: name trainers eye messages, use constants in some pokenav rodata --- src/data/text/trainer_eye_descriptions_de.h | 276 ++++++++++++++-------------- src/data/text/trainer_eye_descriptions_en.h | 276 ++++++++++++++-------------- 2 files changed, 276 insertions(+), 276 deletions(-) (limited to 'src/data') diff --git a/src/data/text/trainer_eye_descriptions_de.h b/src/data/text/trainer_eye_descriptions_de.h index 338cdd629..4f3be5fe4 100644 --- a/src/data/text/trainer_eye_descriptions_de.h +++ b/src/data/text/trainer_eye_descriptions_de.h @@ -1,412 +1,412 @@ -static const u8 TrainerEyeDescription_0[] = _( +static const u8 TrainerEyeDescription_AromaLady_Rose[] = _( "Emotionen beruhigen.$" "Duftende PFLANZEN-PKMN.$" "Beruhigende Aromen reini-$" "gen Körper und Geist."); -static const u8 TrainerEyeDescription_1[] = _( +static const u8 TrainerEyeDescription_RuinManiac_Dusty[] = _( "Durch Stärke überzeugen!$" "Felsige GESTEINS-PKMN.$" "Während des Studiums der$" "Antike sehe ich die Welt."); -static const u8 TrainerEyeDescription_2[] = _( +static const u8 TrainerEyeDescription_Tuber_Lola[] = _( "Ich strenge mich stets an!$" "PKMN, die gut schwimmen.$" "Ich würde gerne ohne den$" "Reifen schwimmen können."); -static const u8 TrainerEyeDescription_3[] = _( +static const u8 TrainerEyeDescription_Tuber_Ricky[] = _( "Ich versuche einfach alles.$" "WASSER-PKMN sind Kumpel.$" "Ich kann schwimmen! Ich$" "mag halt den Schwimmreifen!"); -static const u8 TrainerEyeDescription_4[] = _( +static const u8 TrainerEyeDescription_SisAndBro_RitaAndSam[] = _( "Wir teilen die Arbeit auf.$" "Wir lieben freundliche PKMN.$" "Wir teilen die Liebe zu den$" "PKMN. Wir sind Geschwister!"); -static const u8 TrainerEyeDescription_5[] = _( +static const u8 TrainerEyeDescription_Cooltrainer_Brooke[] = _( "Schwächen erkennen.$" "Gleichgewicht ist wichtig.$" "Mein Ziel ist es, der$" "PKMN-CHAMP zu werden."); -static const u8 TrainerEyeDescription_6[] = _( +static const u8 TrainerEyeDescription_Cooltrainer_Wilton[] = _( "Den Gegner umwerfen.$" "Der PKMN-Typ ist unwichtig.$" "Ich bin der beste Schüler$" "der PKMN TRAINERSCHULE."); -static const u8 TrainerEyeDescription_7[] = _( +static const u8 TrainerEyeDescription_HexManiac_Valerie[] = _( "Langsames Niederringen.$" "Nachts Furcht einflößend.$" "Ich sehe Dinge, die den$" "anderen verborgen sind..."); -static const u8 TrainerEyeDescription_8[] = _( +static const u8 TrainerEyeDescription_Lady_Cindy[] = _( "Alles, was zum Sieg führt.$" "Hinreißende Wesen!$" "Ich habe zu Hause einen$" "Pool für meine PKMN."); -static const u8 TrainerEyeDescription_9[] = _( +static const u8 TrainerEyeDescription_Beauty_Jessica[] = _( "Ich bringe dich vom Weg ab.$" "Niedlich, natürlich!$" "Ich liebe die SAFARI-ZONE,$" "dort werde ich bleiben."); -static const u8 TrainerEyeDescription_10[] = _( +static const u8 TrainerEyeDescription_RichBoy_Winston[] = _( "Wer braucht Strategie?!?$" "Alle, die gut und teuer sind.$" "Ich bin reich. Und daher$" "besitze ich ein PKMN-Bett."); -static const u8 TrainerEyeDescription_11[] = _( +static const u8 TrainerEyeDescription_PokeManiac_Steve[] = _( "Durch Stärke gewinnen!$" "Habe sie nachts gefangen...$" "Große, kräftige und zähe$" "POKéMON sind die besten..."); -static const u8 TrainerEyeDescription_12[] = _( +static const u8 TrainerEyeDescription_Swimmer_Tony[] = _( "Volle Pulle zuschlagen!$" "Funky WASSER-PKMN!$" "Wenn ich nicht schwimme,$" "stemme ich Gewichte!"); -static const u8 TrainerEyeDescription_13[] = _( +static const u8 TrainerEyeDescription_BlackBelt_Nob[] = _( "Immer gewinnen!$" "KAMPF-PKMN!$" "Ohne zu prahlen: Ich kann$" "10 Ziegel zerschmettern!"); -static const u8 TrainerEyeDescription_14[] = _( +static const u8 TrainerEyeDescription_Guitarist_Dalton[] = _( "Ich elektrisiere dich!$" "Es sind ELEKTRO-PKMN.$" "Ich bringe die Menschen mit$" "meinen Liedern zum Weinen."); -static const u8 TrainerEyeDescription_15[] = _( +static const u8 TrainerEyeDescription_Kindler_Bernie[] = _( "Alles niederbrennen!$" "Feuergefährliche POKéMON!$" "Neben einem Lagerfeuer$" "sollte stets Wasser stehen!"); -static const u8 TrainerEyeDescription_16[] = _( +static const u8 TrainerEyeDescription_Camper_Ethan[] = _( "Man muss hartnäckig sein.$" "Jede Art von POKéMON.$" "PKMN, die in der Wildnis auf-$" "wachsen, werden stark!"); -static const u8 TrainerEyeDescription_17[] = _( +static const u8 TrainerEyeDescription_OldCouple_JohnAndJay[] = _( "Unsere Liebe schlägt alles.$" "Wir haben sie seit Jahren.$" "In 50 Jahren Ehe waren$" "wir den PKMN immer treu."); -static const u8 TrainerEyeDescription_18[] = _( +static const u8 TrainerEyeDescription_BugManiac_Brandon[] = _( "Wellenförmiger Angriff!$" "KÄFER-PKMN sind cool!$" "Ich gehe jeden Tag in den$" "Wald, KÄFER-PKMN fangen."); -static const u8 TrainerEyeDescription_19[] = _( +static const u8 TrainerEyeDescription_Psychic_Cameron[] = _( "Schwächen und verwirren!$" "Solche mit irren Kräften.$" "Ich kann deine Gedanken$" "klar und deutlich lesen."); -static const u8 TrainerEyeDescription_20[] = _( +static const u8 TrainerEyeDescription_Psychic_Jacki[] = _( "Mit vollem Einsatz kämpfen.$" "Geheimnisvolle POKéMON.$" "Wenn ich spreche,$" "setze ich Telepathie ein."); -static const u8 TrainerEyeDescription_21[] = _( +static const u8 TrainerEyeDescription_Gentleman_Walter[] = _( "Ruhig, gesammelt vorgehen.$" "Ganz verschiedene PKMN.$" "Wir genießen die tägliche$" "Tasse Tee."); -static const u8 TrainerEyeDescription_22[] = _( +static const u8 TrainerEyeDescription_SchoolKid_Karen[] = _( "Ich kämpfe mit Köpfchen.$" "Ich liebe jedes PKMN.$" "Schreibe ich gute Noten,$" "gibt Papi mir Geld."); -static const u8 TrainerEyeDescription_23[] = _( +static const u8 TrainerEyeDescription_SchoolKid_Jerry[] = _( "Mein Wissen ist Macht!$" "Jedes clevere PKMN.$" "Ich will später ein großer$" "PKMN-Forscher werden."); -static const u8 TrainerEyeDescription_24[] = _( +static const u8 TrainerEyeDescription_SrAndJr_AnnaAndMeg[] = _( "Wir sprechen uns ab.$" "PKMN, die wir beide mögen.$" "Wir sind Senior und Junior$" "im Studium der PKMN."); -static const u8 TrainerEyeDescription_25[] = _( +static const u8 TrainerEyeDescription_Pokefan_Isabel[] = _( "Los geht's, meine Lieben!$" "Ich mag sie alle!$" "Auch beim Einkaufen lasse$" "ich keinen Kampf aus!"); -static const u8 TrainerEyeDescription_26[] = _( +static const u8 TrainerEyeDescription_Pokefan_Miguel[] = _( "Ich kämpfe mit dem Herzen.$" "PKMN, die Liebe erfahren!$" "PKMN und Menschen müssen$" "Vertrauen aufbauen!"); -static const u8 TrainerEyeDescription_27[] = _( +static const u8 TrainerEyeDescription_Expert_Timothy[] = _( "Ich durchschaue Gegner!$" "Die Basis des Kampfes.$" "Ich bin noch nicht bereit,$" "Jüngeren Platz zu machen."); -static const u8 TrainerEyeDescription_28[] = _( +static const u8 TrainerEyeDescription_Expert_Shelby[] = _( "Angriff als Verteidigung!$" "KAMPF-PKMN!$" "Ich bin alt und habe daher$" "meinen eigenen Stil."); -static const u8 TrainerEyeDescription_29[] = _( +static const u8 TrainerEyeDescription_Youngster_Calvin[] = _( "Ich tue, was ich kann.$" "Verschiedene Arten.$" "Ich will irgendwann einen$" "ARENALEITER besiegen!"); -static const u8 TrainerEyeDescription_30[] = _( +static const u8 TrainerEyeDescription_Fisherman_Elliot[] = _( "Geduld und Spucke.$" "WASSER-PKMN!$" "Niemand vor mir hat je$" "etwas Größeres gefangen!"); -static const u8 TrainerEyeDescription_31[] = _( +static const u8 TrainerEyeDescription_Triathlete_Abigail[] = _( "Verteidigung ist die Basis.$" "Kraftvolle PKMN!$" "Dies war als Diät gedacht,$" "jetzt ist es mein Hobby."); -static const u8 TrainerEyeDescription_32[] = _( +static const u8 TrainerEyeDescription_Triathlete_Benjamin[] = _( "Weiter, immer weiter!$" "Die Stärke von STAHL...$" "Wenn du schwitzt, musst du$" "regelmäßig etwas trinken!"); -static const u8 TrainerEyeDescription_33[] = _( +static const u8 TrainerEyeDescription_Triathlete_Isaiah[] = _( "Die Umgebung erforschen.$" "WASSER-PKMN!$" "Ich lasse mich nicht von$" "Strandhäschen besiegen."); -static const u8 TrainerEyeDescription_34[] = _( +static const u8 TrainerEyeDescription_Triathlete_Katelyn[] = _( "Stets Offensive zeigen!$" "Nur WASSER-PKMN...$" "Ich muss jeden Tag$" "10 Kilometer schwimmen."); -static const u8 TrainerEyeDescription_35[] = _( +static const u8 TrainerEyeDescription_Triathlete_Maria[] = _( "Geschwindigkeit ist alles!$" "Ich liebe schnelle PKMN.$" "Beim Marathon forderst du$" "dich selbst heraus."); -static const u8 TrainerEyeDescription_36[] = _( +static const u8 TrainerEyeDescription_Triathlete_Dylan[] = _( "Schneller als andere sein.$" "Ein rasend schnelles PKMN!$" "Rennt man rasend schnell,$" "wird man eins mit dem Wind."); -static const u8 TrainerEyeDescription_37[] = _( +static const u8 TrainerEyeDescription_DragonTamer_Nicolas[] = _( "Die Stärke der PKMN nutzen.$" "Sieh die Macht der DRACHEN!$" "Eines Tages werde ich zur$" "Legende!!!"); -static const u8 TrainerEyeDescription_38[] = _( +static const u8 TrainerEyeDescription_BirdKeeper_Robert[] = _( "Ich zeige dir die Technik!$" "Elegant kreisende VÖGEL.$" "Meine VOGEL-PKMN bringen$" "dem Mädchen meine Liebe!"); -static const u8 TrainerEyeDescription_39[] = _( +static const u8 TrainerEyeDescription_NinjaBoy_Lao[] = _( "Du wirst Gift schmecken!$" "Giftige PKMN.$" "Ich trainiere hart, um ein$" "Ninja zu werden."); -static const u8 TrainerEyeDescription_40[] = _( +static const u8 TrainerEyeDescription_BattleGirl_Cyndy[] = _( "Der Erstschlag siegt!$" "Schnelle KAMPF-PKMN.$" "Wenn mein PKMN verliert,$" "kämpfe ich doch weiter."); -static const u8 TrainerEyeDescription_41[] = _( +static const u8 TrainerEyeDescription_ParasolLady_Madeline[] = _( "Los, los, meine PKMN!$" "Ich mag alle PKMN.$" "UV-Strahlen sind die Feinde$" "der Haut. Creme dich ein!"); -static const u8 TrainerEyeDescription_42[] = _( +static const u8 TrainerEyeDescription_Swimmer_Jenny[] = _( "Keine Gnade!$" "Niedliche WASSER-PKMN.$" "Ich habe zu viele Fans, ich$" "war nämlich im Fernsehen."); -static const u8 TrainerEyeDescription_43[] = _( +static const u8 TrainerEyeDescription_Picnicker_Diana[] = _( "Ich probiere dies und das.$" "Ich liebe alle PKMN.$" "Was liegt hinter diesem$" "hohen Berg dort?"); -static const u8 TrainerEyeDescription_44[] = _( +static const u8 TrainerEyeDescription_Twins_AmyAndLiv[] = _( "Wir kämpfen zusammen!$" "Wir trainieren zusammen!$" "Wir lieben die gleichen PKMN$" "und verschiedene Desserts."); -static const u8 TrainerEyeDescription_45[] = _( +static const u8 TrainerEyeDescription_Sailor_Ernest[] = _( "Ich setze Stärke ein.$" "WASSER- und KAMPF-PKMN.$" "Matrosen sind raue Typen!$" "Irgendwelche Einwände?"); -static const u8 TrainerEyeDescription_46[] = _( +static const u8 TrainerEyeDescription_Collector_Edwin[] = _( "PKMN vor Schaden bewahren.$" "Ich liebe seltene PKMN.$" "Ich möchte seltene PKMN$" "aus aller Welt sammeln."); -static const u8 TrainerEyeDescription_47[] = _( +static const u8 TrainerEyeDescription_PkmnBreeder_Lydia[] = _( "Meine Stärke...$" "PKMN sind meine Kinder.$" "Man benötigt Wissen und$" "Liebe im Umgang mit PKMN."); -static const u8 TrainerEyeDescription_48[] = _( +static const u8 TrainerEyeDescription_PkmnBreeder_Isaac[] = _( "Angriff aus vollen Rohren!$" "Jedes PKMN kommt in Frage.$" "Ich gebe ihnen {POKEBLOCK}, um$" "in WETTBEWERBEN zu siegen."); -static const u8 TrainerEyeDescription_49[] = _( +static const u8 TrainerEyeDescription_PkmnRanger_Catherine[] = _( "Ich glaube an meine PKMN.$" "Ich liebe starke PKMN.$" "Ich bilde meine PKMN zu$" "einem Rettungsteam aus."); -static const u8 TrainerEyeDescription_50[] = _( +static const u8 TrainerEyeDescription_PkmnRanger_Jackson[] = _( "Ich greife in Etappen an.$" "Verschiedene Arten.$" "Umweltverschmutzern darf$" "man niemals vergeben!"); -static const u8 TrainerEyeDescription_51[] = _( +static const u8 TrainerEyeDescription_Lass_Haley[] = _( "Ich zeige meinen Mut.$" "Ich liebe niedliche PKMN!$" "Nach einem Kampf gehe ich$" "mit meinen PKMN schwimmen."); -static const u8 TrainerEyeDescription_52[] = _( +static const u8 TrainerEyeDescription_BugCatcher_James[] = _( "Blitzschnelle Attacken.$" "KÄFER-PKMN sind das Beste!$" "Um KÄFER-PKMN zu fangen,$" "musst du früh aufstehen."); -static const u8 TrainerEyeDescription_53[] = _( +static const u8 TrainerEyeDescription_Hiker_Trent[] = _( "Ich kämpfe mit Stärke.$" "PKMN mit hartem Körper.$" "Ich habe diese Wanderung$" "einen Monat vorbereitet."); -static const u8 TrainerEyeDescription_54[] = _( +static const u8 TrainerEyeDescription_YoungCouple_LoisAndHal[] = _( "Liebevolle Strategie!$" "Liebevolle PKMN!$" "Wir sind liebevoll!$" "Immer liebevoll!"); -static const u8 TrainerEyeDescription_55[] = _( +static const u8 TrainerEyeDescription_PkmnTrainer_Wally[] = _( "Wir lassen alles raus.$" "Das 1. PKMN, das ich fing.$" "Die PKMN und ich sind$" "zusammen gewachsen."); -static const u8 TrainerEyeDescription_56[] = _( +static const u8 TrainerEyeDescription_Leader_Roxanne[] = _( "Steinharte Attacken.$" "Steinharte PKMN...$" "Ich möchte durch Kämpfe$" "alles über PKMN lernen."); -static const u8 TrainerEyeDescription_57[] = _( +static const u8 TrainerEyeDescription_Leader_Brawly[] = _( "Direkte physische Attacke.$" "Ich baue auf KAMPF-PKMN.$" "Die Welt erwartet mich, als$" "neuen, starken Kämpfer."); -static const u8 TrainerEyeDescription_58[] = _( +static const u8 TrainerEyeDescription_Leader_Wattson[] = _( "Elektrisieren... Britzel...$" "Elektrizität bestimmt alles.$" "Hahahahaha! Lachen hält$" "gesund und jung!"); -static const u8 TrainerEyeDescription_59[] = _( +static const u8 TrainerEyeDescription_Leader_Flannery[] = _( "Aggressiv kämpfen.$" "Brennen vor Leidenschaft!$" "Spül die tägliche Müdigkeit$" "in den Heißen Quellen ab."); -static const u8 TrainerEyeDescription_60[] = _( +static const u8 TrainerEyeDescription_Leader_Norman[] = _( "Mein Stil ist flexibel.$" "Gleichmäßig gewachsen.$" "PKMN sind mein Leben. Mein$" "Weg des Lebens ist steinig."); -static const u8 TrainerEyeDescription_61[] = _( +static const u8 TrainerEyeDescription_Leader_Winona[] = _( "Ich nutze die Initiative.$" "Anmutige Himmelstänzer.$" "Ich sehe das Auf und Ab$" "der Winde."); -static const u8 TrainerEyeDescription_62[] = _( +static const u8 TrainerEyeDescription_Leader_TateAndLiza[] = _( "Wir kämpfen zusammen.$" "Immer freundliche PKMN.$" "Wir verstehen uns.$" "Und wir verstehen andere."); -static const u8 TrainerEyeDescription_63[] = _( +static const u8 TrainerEyeDescription_Leader_Wallace[] = _( "Würde und Respekt.$" "Ich liebe anmutige PKMN.$" "Wasserillusionen unter-$" "streichen meinen Stil."); -static const u8 TrainerEyeDescription_64[] = _( +static const u8 TrainerEyeDescription_EliteFour_Sidney[] = _( "Offensive vor Defensive.$" "Das Schöne des UNLICHTS.$" "Du kannst sagen, was du$" "willst, Macht ist alles!"); -static const u8 TrainerEyeDescription_65[] = _( +static const u8 TrainerEyeDescription_EliteFour_Phoebe[] = _( "Verwirrend verwirren.$" "Keine besondere Vorliebe.$" "Wie es wohl meiner Oma am$" "PYROBERG geht?"); -static const u8 TrainerEyeDescription_66[] = _( +static const u8 TrainerEyeDescription_EliteFour_Glacia[] = _( "Ich setze Items ein.$" "Flammendes Inferno in Eis.$" "Der EIS-Typ entwickelt$" "sich gut an warmen Orten."); -static const u8 TrainerEyeDescription_67[] = _( +static const u8 TrainerEyeDescription_EliteFour_Drake[] = _( "Starke Fähigkeiten nutzen.$" "Die rohe Kraft der DRACHEN.$" "Beim täglichen Kampf lerne$" "ich alles über PKMN."); -static const u8 TrainerEyeDescription_68[] = _( +static const u8 TrainerEyeDescription_Champion_Steven[] = _( "Die gegn. Schwäche nutzen.$" "Das ultimative STAHL-PKMN.$" "Wenn es drauf ankommt,$" @@ -414,73 +414,73 @@ static const u8 TrainerEyeDescription_68[] = _( const u8 *const gTrainerEyeDescriptions[] = { - TrainerEyeDescription_0, - TrainerEyeDescription_1, - TrainerEyeDescription_2, - TrainerEyeDescription_3, - TrainerEyeDescription_4, - TrainerEyeDescription_5, - TrainerEyeDescription_6, - TrainerEyeDescription_7, - TrainerEyeDescription_8, - TrainerEyeDescription_9, - TrainerEyeDescription_10, - TrainerEyeDescription_11, - TrainerEyeDescription_12, - TrainerEyeDescription_13, - TrainerEyeDescription_14, - TrainerEyeDescription_15, - TrainerEyeDescription_16, - TrainerEyeDescription_17, - TrainerEyeDescription_18, - TrainerEyeDescription_19, - TrainerEyeDescription_20, - TrainerEyeDescription_21, - TrainerEyeDescription_22, - TrainerEyeDescription_23, - TrainerEyeDescription_24, - TrainerEyeDescription_25, - TrainerEyeDescription_26, - TrainerEyeDescription_27, - TrainerEyeDescription_28, - TrainerEyeDescription_29, - TrainerEyeDescription_30, - TrainerEyeDescription_31, - TrainerEyeDescription_32, - TrainerEyeDescription_33, - TrainerEyeDescription_34, - TrainerEyeDescription_35, - TrainerEyeDescription_36, - TrainerEyeDescription_37, - TrainerEyeDescription_38, - TrainerEyeDescription_39, - TrainerEyeDescription_40, - TrainerEyeDescription_41, - TrainerEyeDescription_42, - TrainerEyeDescription_43, - TrainerEyeDescription_44, - TrainerEyeDescription_45, - TrainerEyeDescription_46, - TrainerEyeDescription_47, - TrainerEyeDescription_48, - TrainerEyeDescription_49, - TrainerEyeDescription_50, - TrainerEyeDescription_51, - TrainerEyeDescription_52, - TrainerEyeDescription_53, - TrainerEyeDescription_54, - TrainerEyeDescription_55, - TrainerEyeDescription_56, - TrainerEyeDescription_57, - TrainerEyeDescription_58, - TrainerEyeDescription_59, - TrainerEyeDescription_60, - TrainerEyeDescription_61, - TrainerEyeDescription_62, - TrainerEyeDescription_63, - TrainerEyeDescription_64, - TrainerEyeDescription_65, - TrainerEyeDescription_66, - TrainerEyeDescription_67, - TrainerEyeDescription_68 + TrainerEyeDescription_AromaLady_Rose, + TrainerEyeDescription_RuinManiac_Dusty, + TrainerEyeDescription_Tuber_Lola, + TrainerEyeDescription_Tuber_Ricky, + TrainerEyeDescription_SisAndBro_RitaAndSam, + TrainerEyeDescription_Cooltrainer_Brooke, + TrainerEyeDescription_Cooltrainer_Wilton, + TrainerEyeDescription_HexManiac_Valerie, + TrainerEyeDescription_Lady_Cindy, + TrainerEyeDescription_Beauty_Jessica, + TrainerEyeDescription_RichBoy_Winston, + TrainerEyeDescription_PokeManiac_Steve, + TrainerEyeDescription_Swimmer_Tony, + TrainerEyeDescription_BlackBelt_Nob, + TrainerEyeDescription_Guitarist_Dalton, + TrainerEyeDescription_Kindler_Bernie, + TrainerEyeDescription_Camper_Ethan, + TrainerEyeDescription_OldCouple_JohnAndJay, + TrainerEyeDescription_BugManiac_Brandon, + TrainerEyeDescription_Psychic_Cameron, + TrainerEyeDescription_Psychic_Jacki, + TrainerEyeDescription_Gentleman_Walter, + TrainerEyeDescription_SchoolKid_Karen, + TrainerEyeDescription_SchoolKid_Jerry, + TrainerEyeDescription_SrAndJr_AnnaAndMeg, + TrainerEyeDescription_Pokefan_Isabel, + TrainerEyeDescription_Pokefan_Miguel, + TrainerEyeDescription_Expert_Timothy, + TrainerEyeDescription_Expert_Shelby, + TrainerEyeDescription_Youngster_Calvin, + TrainerEyeDescription_Fisherman_Elliot, + TrainerEyeDescription_Triathlete_Abigail, + TrainerEyeDescription_Triathlete_Benjamin, + TrainerEyeDescription_Triathlete_Isaiah, + TrainerEyeDescription_Triathlete_Katelyn, + TrainerEyeDescription_Triathlete_Maria, + TrainerEyeDescription_Triathlete_Dylan, + TrainerEyeDescription_DragonTamer_Nicolas, + TrainerEyeDescription_BirdKeeper_Robert, + TrainerEyeDescription_NinjaBoy_Lao, + TrainerEyeDescription_BattleGirl_Cyndy, + TrainerEyeDescription_ParasolLady_Madeline, + TrainerEyeDescription_Swimmer_Jenny, + TrainerEyeDescription_Picnicker_Diana, + TrainerEyeDescription_Twins_AmyAndLiv, + TrainerEyeDescription_Sailor_Ernest, + TrainerEyeDescription_Collector_Edwin, + TrainerEyeDescription_PkmnBreeder_Lydia, + TrainerEyeDescription_PkmnBreeder_Isaac, + TrainerEyeDescription_PkmnRanger_Catherine, + TrainerEyeDescription_PkmnRanger_Jackson, + TrainerEyeDescription_Lass_Haley, + TrainerEyeDescription_BugCatcher_James, + TrainerEyeDescription_Hiker_Trent, + TrainerEyeDescription_YoungCouple_LoisAndHal, + TrainerEyeDescription_PkmnTrainer_Wally, + TrainerEyeDescription_Leader_Roxanne, + TrainerEyeDescription_Leader_Brawly, + TrainerEyeDescription_Leader_Wattson, + TrainerEyeDescription_Leader_Flannery, + TrainerEyeDescription_Leader_Norman, + TrainerEyeDescription_Leader_Winona, + TrainerEyeDescription_Leader_TateAndLiza, + TrainerEyeDescription_Leader_Wallace, + TrainerEyeDescription_EliteFour_Sidney, + TrainerEyeDescription_EliteFour_Phoebe, + TrainerEyeDescription_EliteFour_Glacia, + TrainerEyeDescription_EliteFour_Drake, + TrainerEyeDescription_Champion_Steven }; diff --git a/src/data/text/trainer_eye_descriptions_en.h b/src/data/text/trainer_eye_descriptions_en.h index 02fc2efdd..bc07c3f5b 100644 --- a/src/data/text/trainer_eye_descriptions_en.h +++ b/src/data/text/trainer_eye_descriptions_en.h @@ -1,412 +1,412 @@ -static const u8 TrainerEyeDescription_0[] = _( +static const u8 TrainerEyeDescription_AromaLady_Rose[] = _( "Becalm fighting emotions.$" "Fragrant GRASS POKéMON$" "Soothing aromas make the$" "body and mind healthy."); -static const u8 TrainerEyeDescription_1[] = _( +static const u8 TrainerEyeDescription_RuinManiac_Dusty[] = _( "Overwhelm with power!$" "Craggy ROCK POKéMON$" "In search of ancient lore,$" "I travel the world."); -static const u8 TrainerEyeDescription_2[] = _( +static const u8 TrainerEyeDescription_Tuber_Lola[] = _( "I'm going to try hard!$" "Good swimmer POKéMON$" "I wish I could swim without$" "using an inner tube."); -static const u8 TrainerEyeDescription_3[] = _( +static const u8 TrainerEyeDescription_Tuber_Ricky[] = _( "I don't know. I'll try hard.$" "WATER POKéMON are buddies.$" "It's not like I can't swim.$" "I just like my inner tube."); -static const u8 TrainerEyeDescription_4[] = _( +static const u8 TrainerEyeDescription_SisAndBro_RitaAndSam[] = _( "We split our duties.$" "We like friendly POKéMON.$" "We enjoy POKéMON together$" "as sister and brother."); -static const u8 TrainerEyeDescription_5[] = _( +static const u8 TrainerEyeDescription_Cooltrainer_Brooke[] = _( "Exploit the foe's weakness.$" "Balance is crucial.$" "My goal is to become the$" "POKéMON CHAMPION."); -static const u8 TrainerEyeDescription_6[] = _( +static const u8 TrainerEyeDescription_Cooltrainer_Wilton[] = _( "Upset the opponent.$" "Type doesn't matter.$" "I'm a top student at the$" "TRAINER'S SCHOOL."); -static const u8 TrainerEyeDescription_7[] = _( +static const u8 TrainerEyeDescription_HexManiac_Valerie[] = _( "Slow, steady suffering$" "Scary to meet at night.$" "I see things that others$" "can't see..."); -static const u8 TrainerEyeDescription_8[] = _( +static const u8 TrainerEyeDescription_Lady_Cindy[] = _( "Anything to win.$" "Gorgeous type!$" "I have a pool specially for$" "my POKéMON at home."); -static const u8 TrainerEyeDescription_9[] = _( +static const u8 TrainerEyeDescription_Beauty_Jessica[] = _( "I'll lead you astray.$" "Cute, of course.$" "I love the SAFARI ZONE.$" "I seem to end up there."); -static const u8 TrainerEyeDescription_10[] = _( +static const u8 TrainerEyeDescription_RichBoy_Winston[] = _( "Strategy? Who needs it?$" "I spent big money on it!$" "I, being rich, sleep in a$" "custom POKéMON bed."); -static const u8 TrainerEyeDescription_11[] = _( +static const u8 TrainerEyeDescription_PokeManiac_Steve[] = _( "Wrestle down with power.$" "Took all night to catch...$" "Big, burly, and buff$" "POKéMON are the best..."); -static const u8 TrainerEyeDescription_12[] = _( +static const u8 TrainerEyeDescription_Swimmer_Tony[] = _( "Ram at full speed!$" "Funky WATER type!$" "If I can't be out swimming,$" "I'll be pumping weights."); -static const u8 TrainerEyeDescription_13[] = _( +static const u8 TrainerEyeDescription_BlackBelt_Nob[] = _( "Grand slam pummeling!$" "FIGHTING type$" "Not to brag, but I can bust$" "ten roof tiles!"); -static const u8 TrainerEyeDescription_14[] = _( +static const u8 TrainerEyeDescription_Guitarist_Dalton[] = _( "I'll electrify you!$" "They're ELECTRIC!$" "I want to make people cry$" "with songs from my heart."); -static const u8 TrainerEyeDescription_15[] = _( +static const u8 TrainerEyeDescription_Kindler_Bernie[] = _( "Burn it all down!$" "Burn-inducing POKéMON$" "When you light a campfire,$" "be sure there's some water."); -static const u8 TrainerEyeDescription_16[] = _( +static const u8 TrainerEyeDescription_Camper_Ethan[] = _( "Hang in and be tenacious!$" "I'll raise any POKéMON.$" "POKéMON raised in the wild$" "grow strong!"); -static const u8 TrainerEyeDescription_17[] = _( +static const u8 TrainerEyeDescription_OldCouple_JohnAndJay[] = _( "Our love lets us prevail.$" "We've had them for years.$" "Married 50 years, we've$" "devotedly raised POKéMON."); -static const u8 TrainerEyeDescription_18[] = _( +static const u8 TrainerEyeDescription_BugManiac_Brandon[] = _( "Attack in waves!$" "BUG POKéMON are cool.$" "I go into the forest every$" "day to catch BUG POKéMON."); -static const u8 TrainerEyeDescription_19[] = _( +static const u8 TrainerEyeDescription_Psychic_Cameron[] = _( "Daze and confuse!$" "Ones with weird powers.$" "I can see through exactly$" "what you're thinking!"); -static const u8 TrainerEyeDescription_20[] = _( +static const u8 TrainerEyeDescription_Psychic_Jacki[] = _( "Battle at full power.$" "POKéMON of many mysteries$" "When we spoke, I was really$" "using telepathy."); -static const u8 TrainerEyeDescription_21[] = _( +static const u8 TrainerEyeDescription_Gentleman_Walter[] = _( "Calm and collected.$" "POKéMON of distinction$" "We enjoy a spot of tea$" "every day. It's imported."); -static const u8 TrainerEyeDescription_22[] = _( +static const u8 TrainerEyeDescription_SchoolKid_Karen[] = _( "I use my head to battle.$" "I love any kind of POKéMON!$" "My daddy gives me spending$" "money if I ace a test."); -static const u8 TrainerEyeDescription_23[] = _( +static const u8 TrainerEyeDescription_SchoolKid_Jerry[] = _( "My knowledge rules!$" "Any smart POKéMON!$" "I want to be a POKéMON$" "researcher in the future."); -static const u8 TrainerEyeDescription_24[] = _( +static const u8 TrainerEyeDescription_SrAndJr_AnnaAndMeg[] = _( "We talk it over first.$" "POKéMON that we both like.$" "We're senior and junior$" "students into POKéMON!"); -static const u8 TrainerEyeDescription_25[] = _( +static const u8 TrainerEyeDescription_Pokefan_Isabel[] = _( "Go for it, my dears!$" "I have no likes or dislikes.$" "While out shopping for$" "supper, I battle too."); -static const u8 TrainerEyeDescription_26[] = _( +static const u8 TrainerEyeDescription_Pokefan_Miguel[] = _( "I battle with love!$" "A POKéMON raised with love!$" "It's important to build$" "trust with your POKéMON."); -static const u8 TrainerEyeDescription_27[] = _( +static const u8 TrainerEyeDescription_Expert_Timothy[] = _( "I see through your moves!$" "The essence of FIGHTING.$" "I'm not ready to give way$" "to the young yet!"); -static const u8 TrainerEyeDescription_28[] = _( +static const u8 TrainerEyeDescription_Expert_Shelby[] = _( "Attack while defending$" "The FIGHTING type$" "Being old, I have my own$" "style of battling."); -static const u8 TrainerEyeDescription_29[] = _( +static const u8 TrainerEyeDescription_Youngster_Calvin[] = _( "I do what I can.$" "I use different types.$" "I'm going to keep working$" "until I beat a GYM LEADER."); -static const u8 TrainerEyeDescription_30[] = _( +static const u8 TrainerEyeDescription_Fisherman_Elliot[] = _( "I battle patiently.$" "WATER POKéMON to battle!$" "I'm the world's only guy to$" "catch a huge POKéMON!"); -static const u8 TrainerEyeDescription_31[] = _( +static const u8 TrainerEyeDescription_Triathlete_Abigail[] = _( "Defense is crucial.$" "My POKéMON is solid.$" "I started this for dieting,$" "but I got right into it."); -static const u8 TrainerEyeDescription_32[] = _( +static const u8 TrainerEyeDescription_Triathlete_Benjamin[] = _( "Push and push again!$" "The strength of STEEL$" "If you're sweating, get$" "fluids into you regularly."); -static const u8 TrainerEyeDescription_33[] = _( +static const u8 TrainerEyeDescription_Triathlete_Isaiah[] = _( "Exploit the environment!$" "All hail the WATER type!$" "I won't be beaten by some$" "beach bum SWIMMER!"); -static const u8 TrainerEyeDescription_34[] = _( +static const u8 TrainerEyeDescription_Triathlete_Katelyn[] = _( "All-out offensive!$" "WATER POKéMON rule!$" "I must swim over 6 miles$" "every day."); -static const u8 TrainerEyeDescription_35[] = _( +static const u8 TrainerEyeDescription_Triathlete_Maria[] = _( "Speed above all!$" "I use a speedy POKéMON.$" "A marathon is a challenge$" "against your own self."); -static const u8 TrainerEyeDescription_36[] = _( +static const u8 TrainerEyeDescription_Triathlete_Dylan[] = _( "Strike before stricken!$" "A fast-running POKéMON!$" "If you ran and ran, you'd$" "become one with the wind."); -static const u8 TrainerEyeDescription_37[] = _( +static const u8 TrainerEyeDescription_DragonTamer_Nicolas[] = _( "It's about POKéMON power!$" "See the power of DRAGONS!$" "I'll become legendary as the$" "strongest one day!"); -static const u8 TrainerEyeDescription_38[] = _( +static const u8 TrainerEyeDescription_BirdKeeper_Robert[] = _( "I'll show you my technique!$" "Elegantly wheeling BIRDS$" "My BIRD POKéMON, deliver my$" "love to that girl!"); -static const u8 TrainerEyeDescription_39[] = _( +static const u8 TrainerEyeDescription_NinjaBoy_Lao[] = _( "You'll suffer from poison!$" "Poisonous POKéMON$" "I undertake training so$" "that I may become a ninja."); -static const u8 TrainerEyeDescription_40[] = _( +static const u8 TrainerEyeDescription_BattleGirl_Cyndy[] = _( "The first strike wins!$" "Speedy FIGHTING type$" "If my POKéMON lose,$" "I'll carry on the fight!"); -static const u8 TrainerEyeDescription_41[] = _( +static const u8 TrainerEyeDescription_ParasolLady_Madeline[] = _( "Go, go, my POKéMON!$" "I'll raise anything.$" "UV rays are your skin's$" "enemy. Get protected."); -static const u8 TrainerEyeDescription_42[] = _( +static const u8 TrainerEyeDescription_Swimmer_Jenny[] = _( "No mercy!$" "Cute WATER POKéMON$" "I have too many fans.$" "I was interviewed on TV."); -static const u8 TrainerEyeDescription_43[] = _( +static const u8 TrainerEyeDescription_Picnicker_Diana[] = _( "I think about this & that.$" "I like all POKéMON.$" "What lies beyond that$" "yonder hill?"); -static const u8 TrainerEyeDescription_44[] = _( +static const u8 TrainerEyeDescription_Twins_AmyAndLiv[] = _( "We battle together!$" "We train together!$" "We like the same POKéMON,$" "but different desserts."); -static const u8 TrainerEyeDescription_45[] = _( +static const u8 TrainerEyeDescription_Sailor_Ernest[] = _( "I force things with power!$" "WATER and FIGHTING types$" "Seamen are rough spirits!$" "Any complaints?"); -static const u8 TrainerEyeDescription_46[] = _( +static const u8 TrainerEyeDescription_Collector_Edwin[] = _( "Protect POKéMON from harm.$" "I love rare POKéMON.$" "I want to collect all the$" "world's rare POKéMON."); -static const u8 TrainerEyeDescription_47[] = _( +static const u8 TrainerEyeDescription_PkmnBreeder_Lydia[] = _( "I count on power.$" "POKéMON are my children.$" "It takes knowledge and$" "love to raise POKéMON."); -static const u8 TrainerEyeDescription_48[] = _( +static const u8 TrainerEyeDescription_PkmnBreeder_Isaac[] = _( "Full-on attack!$" "Anything. I'll raise it.$" "I give them {POKEBLOCK}S for$" "going after CONTEST titles."); -static const u8 TrainerEyeDescription_49[] = _( +static const u8 TrainerEyeDescription_PkmnRanger_Catherine[] = _( "I believe in my POKéMON.$" "I like strong POKéMON.$" "I'm training for rescue$" "work with my POKéMON."); -static const u8 TrainerEyeDescription_50[] = _( +static const u8 TrainerEyeDescription_PkmnRanger_Jackson[] = _( "I attack in waves.$" "Different types$" "Those who destroy nature$" "must never be forgiven!"); -static const u8 TrainerEyeDescription_51[] = _( +static const u8 TrainerEyeDescription_Lass_Haley[] = _( "I'll show you some guts!$" "Cute POKéMON are my faves!$" "After a battle, I always$" "bathe with my POKéMON."); -static const u8 TrainerEyeDescription_52[] = _( +static const u8 TrainerEyeDescription_BugCatcher_James[] = _( "Lightning-fast attack!$" "BUG POKéMON are number 1!$" "If you want to catch BUG$" "POKéMON, wake up early."); -static const u8 TrainerEyeDescription_53[] = _( +static const u8 TrainerEyeDescription_Hiker_Trent[] = _( "I battle with power.$" "Hard-bodied POKéMON$" "I've been planning a month$" "for today's hike."); -static const u8 TrainerEyeDescription_54[] = _( +static const u8 TrainerEyeDescription_YoungCouple_LoisAndHal[] = _( "Lovey-dovey strategy!$" "Lovey-dovey POKéMON!$" "We're lovey-dovey!$" "Forever lovey-dovey!"); -static const u8 TrainerEyeDescription_55[] = _( +static const u8 TrainerEyeDescription_PkmnTrainer_Wally[] = _( "We let it all hang out.$" "The 1st POKéMON I caught.$" "POKéMON and I have grown$" "stronger together."); -static const u8 TrainerEyeDescription_56[] = _( +static const u8 TrainerEyeDescription_Leader_Roxanne[] = _( "ROCK-type power attack$" "Rock-solid types are good.$" "Through battling, I want to$" "learn all about POKéMON."); -static const u8 TrainerEyeDescription_57[] = _( +static const u8 TrainerEyeDescription_Leader_Brawly[] = _( "Direct physical action!$" "FIGHTING POKéMON rule!$" "The world awaits me as the$" "next big wave!"); -static const u8 TrainerEyeDescription_58[] = _( +static const u8 TrainerEyeDescription_Leader_Wattson[] = _( "I choose to electrify.$" "Get shocked by electricity!$" "Wahahahaha! The secret to$" "health is laughter!"); -static const u8 TrainerEyeDescription_59[] = _( +static const u8 TrainerEyeDescription_Leader_Flannery[] = _( "Battle aggressively.$" "Burn with passion!$" "Wash away daily fatigue in$" "hot springs completely!"); -static const u8 TrainerEyeDescription_60[] = _( +static const u8 TrainerEyeDescription_Leader_Norman[] = _( "I flexibly adapt my style.$" "Grown in a balanced manner.$" "POKéMON are my life.$" "My chosen path is harsh..."); -static const u8 TrainerEyeDescription_61[] = _( +static const u8 TrainerEyeDescription_Leader_Winona[] = _( "I take advantage of speed.$" "Graceful sky dancers$" "I can see the ebb and flow$" "of the winds."); -static const u8 TrainerEyeDescription_62[] = _( +static const u8 TrainerEyeDescription_Leader_TateAndLiza[] = _( "We battle in cooperation.$" "Always friendly POKéMON.$" "We understand each other,$" "and we understand others."); -static const u8 TrainerEyeDescription_63[] = _( +static const u8 TrainerEyeDescription_Leader_Wallace[] = _( "Dignity and respect$" "I prefer POKéMON of grace.$" "Aquatic illusions best suit$" "my distinctive elegance."); -static const u8 TrainerEyeDescription_64[] = _( +static const u8 TrainerEyeDescription_EliteFour_Sidney[] = _( "Offense over defense$" "The DARK side's beauties$" "You can talk all you want -$" "might is right!"); -static const u8 TrainerEyeDescription_65[] = _( +static const u8 TrainerEyeDescription_EliteFour_Phoebe[] = _( "Confuse and confound$" "There's nothing definite.$" "I wonder how my grandma at$" "MT. PYRE is doing?"); -static const u8 TrainerEyeDescription_66[] = _( +static const u8 TrainerEyeDescription_EliteFour_Glacia[] = _( "I use items for help.$" "Flaming passion in icy cold!$" "The ICE type can be better$" "trained in this hot land."); -static const u8 TrainerEyeDescription_67[] = _( +static const u8 TrainerEyeDescription_EliteFour_Drake[] = _( "Harness strong abilities.$" "The raw power of DRAGONS!$" "I live to battle every day$" "to learn about POKéMON."); -static const u8 TrainerEyeDescription_68[] = _( +static const u8 TrainerEyeDescription_Champion_Steven[] = _( "Pick on the foe's weakness.$" "The ultimate STEEL POKéMON$" "When it comes down to it,$" @@ -414,73 +414,73 @@ static const u8 TrainerEyeDescription_68[] = _( const u8 *const gTrainerEyeDescriptions[] = { - TrainerEyeDescription_0, - TrainerEyeDescription_1, - TrainerEyeDescription_2, - TrainerEyeDescription_3, - TrainerEyeDescription_4, - TrainerEyeDescription_5, - TrainerEyeDescription_6, - TrainerEyeDescription_7, - TrainerEyeDescription_8, - TrainerEyeDescription_9, - TrainerEyeDescription_10, - TrainerEyeDescription_11, - TrainerEyeDescription_12, - TrainerEyeDescription_13, - TrainerEyeDescription_14, - TrainerEyeDescription_15, - TrainerEyeDescription_16, - TrainerEyeDescription_17, - TrainerEyeDescription_18, - TrainerEyeDescription_19, - TrainerEyeDescription_20, - TrainerEyeDescription_21, - TrainerEyeDescription_22, - TrainerEyeDescription_23, - TrainerEyeDescription_24, - TrainerEyeDescription_25, - TrainerEyeDescription_26, - TrainerEyeDescription_27, - TrainerEyeDescription_28, - TrainerEyeDescription_29, - TrainerEyeDescription_30, - TrainerEyeDescription_31, - TrainerEyeDescription_32, - TrainerEyeDescription_33, - TrainerEyeDescription_34, - TrainerEyeDescription_35, - TrainerEyeDescription_36, - TrainerEyeDescription_37, - TrainerEyeDescription_38, - TrainerEyeDescription_39, - TrainerEyeDescription_40, - TrainerEyeDescription_41, - TrainerEyeDescription_42, - TrainerEyeDescription_43, - TrainerEyeDescription_44, - TrainerEyeDescription_45, - TrainerEyeDescription_46, - TrainerEyeDescription_47, - TrainerEyeDescription_48, - TrainerEyeDescription_49, - TrainerEyeDescription_50, - TrainerEyeDescription_51, - TrainerEyeDescription_52, - TrainerEyeDescription_53, - TrainerEyeDescription_54, - TrainerEyeDescription_55, - TrainerEyeDescription_56, - TrainerEyeDescription_57, - TrainerEyeDescription_58, - TrainerEyeDescription_59, - TrainerEyeDescription_60, - TrainerEyeDescription_61, - TrainerEyeDescription_62, - TrainerEyeDescription_63, - TrainerEyeDescription_64, - TrainerEyeDescription_65, - TrainerEyeDescription_66, - TrainerEyeDescription_67, - TrainerEyeDescription_68, + TrainerEyeDescription_AromaLady_Rose, + TrainerEyeDescription_RuinManiac_Dusty, + TrainerEyeDescription_Tuber_Lola, + TrainerEyeDescription_Tuber_Ricky, + TrainerEyeDescription_SisAndBro_RitaAndSam, + TrainerEyeDescription_Cooltrainer_Brooke, + TrainerEyeDescription_Cooltrainer_Wilton, + TrainerEyeDescription_HexManiac_Valerie, + TrainerEyeDescription_Lady_Cindy, + TrainerEyeDescription_Beauty_Jessica, + TrainerEyeDescription_RichBoy_Winston, + TrainerEyeDescription_PokeManiac_Steve, + TrainerEyeDescription_Swimmer_Tony, + TrainerEyeDescription_BlackBelt_Nob, + TrainerEyeDescription_Guitarist_Dalton, + TrainerEyeDescription_Kindler_Bernie, + TrainerEyeDescription_Camper_Ethan, + TrainerEyeDescription_OldCouple_JohnAndJay, + TrainerEyeDescription_BugManiac_Brandon, + TrainerEyeDescription_Psychic_Cameron, + TrainerEyeDescription_Psychic_Jacki, + TrainerEyeDescription_Gentleman_Walter, + TrainerEyeDescription_SchoolKid_Karen, + TrainerEyeDescription_SchoolKid_Jerry, + TrainerEyeDescription_SrAndJr_AnnaAndMeg, + TrainerEyeDescription_Pokefan_Isabel, + TrainerEyeDescription_Pokefan_Miguel, + TrainerEyeDescription_Expert_Timothy, + TrainerEyeDescription_Expert_Shelby, + TrainerEyeDescription_Youngster_Calvin, + TrainerEyeDescription_Fisherman_Elliot, + TrainerEyeDescription_Triathlete_Abigail, + TrainerEyeDescription_Triathlete_Benjamin, + TrainerEyeDescription_Triathlete_Isaiah, + TrainerEyeDescription_Triathlete_Katelyn, + TrainerEyeDescription_Triathlete_Maria, + TrainerEyeDescription_Triathlete_Dylan, + TrainerEyeDescription_DragonTamer_Nicolas, + TrainerEyeDescription_BirdKeeper_Robert, + TrainerEyeDescription_NinjaBoy_Lao, + TrainerEyeDescription_BattleGirl_Cyndy, + TrainerEyeDescription_ParasolLady_Madeline, + TrainerEyeDescription_Swimmer_Jenny, + TrainerEyeDescription_Picnicker_Diana, + TrainerEyeDescription_Twins_AmyAndLiv, + TrainerEyeDescription_Sailor_Ernest, + TrainerEyeDescription_Collector_Edwin, + TrainerEyeDescription_PkmnBreeder_Lydia, + TrainerEyeDescription_PkmnBreeder_Isaac, + TrainerEyeDescription_PkmnRanger_Catherine, + TrainerEyeDescription_PkmnRanger_Jackson, + TrainerEyeDescription_Lass_Haley, + TrainerEyeDescription_BugCatcher_James, + TrainerEyeDescription_Hiker_Trent, + TrainerEyeDescription_YoungCouple_LoisAndHal, + TrainerEyeDescription_PkmnTrainer_Wally, + TrainerEyeDescription_Leader_Roxanne, + TrainerEyeDescription_Leader_Brawly, + TrainerEyeDescription_Leader_Wattson, + TrainerEyeDescription_Leader_Flannery, + TrainerEyeDescription_Leader_Norman, + TrainerEyeDescription_Leader_Winona, + TrainerEyeDescription_Leader_TateAndLiza, + TrainerEyeDescription_Leader_Wallace, + TrainerEyeDescription_EliteFour_Sidney, + TrainerEyeDescription_EliteFour_Phoebe, + TrainerEyeDescription_EliteFour_Glacia, + TrainerEyeDescription_EliteFour_Drake, + TrainerEyeDescription_Champion_Steven, }; -- cgit v1.2.3 From 9ee6622f83e4177761f93546a43e305de24c4d4c Mon Sep 17 00:00:00 2001 From: ultima-soul Date: Tue, 30 Jul 2019 19:46:54 -0700 Subject: Start bard_music synchronization. --- src/data/bard_music/word_pitch.h | 183 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 183 insertions(+) create mode 100644 src/data/bard_music/word_pitch.h (limited to 'src/data') diff --git a/src/data/bard_music/word_pitch.h b/src/data/bard_music/word_pitch.h new file mode 100644 index 000000000..b8cb86f87 --- /dev/null +++ b/src/data/bard_music/word_pitch.h @@ -0,0 +1,183 @@ +#ifndef GUARD_WORD_PITCH_H +#define GUARD_WORD_PITCH_H + +const s16 gUnknown_08416F08[] = { + -0x300, 0x1800 +}; + +const s16 gUnknown_08416F0C[] = { + 0x0900, 0x1800 +}; + +const s16 gUnknown_08416F10[] = { + 0x0100, 0x1800 +}; + +const s16 gUnknown_08416F14[] = { + 0x0400, 0x1800 +}; + +const s16 gUnknown_08416F18[] = { + 0x0b00, 0x1800 +}; + +const s16 gUnknown_08416F1C[] = { + -0x300, -0x100, 0x1800 +}; + +const s16 gUnknown_08416F22[] = { + -0x300, 0x0200, 0x1800 +}; + +const s16 gUnknown_08416F28[] = { + 0x0200, 0x0400, 0x1800 +}; + +const s16 gUnknown_08416F2E[] = { + 0x0600, 0x0800, 0x1800 +}; + +const s16 gUnknown_08416F34[] = { + 0x0900, 0x0800, 0x1800 +}; + +const s16 gUnknown_08416F3A[] = { + -0x300, -0x100, -0x300, 0x1800 +}; + +const s16 gUnknown_08416F42[] = { + 0x0400, -0x300, 0x0400, 0x1800 +}; + +const s16 gUnknown_08416F4A[] = { + 0x0900, 0x0800, 0x0600, 0x1800 +}; + +const s16 gUnknown_08416F52[] = { + 0x0100, 0x0200, 0x0400, 0x1800 +}; + +const s16 gUnknown_08416F5A[] = { + 0x0600, 0x1000, 0x0d00, 0x1800 +}; + +const s16 gUnknown_08416F62[] = { + 0x0400, 0x0900, 0x0400, 0x0900, 0x1800 +}; + +const s16 gUnknown_08416F6C[] = { + 0x0900, 0x0400, 0x0d00, 0x0400, 0x1800 +}; + +const s16 gUnknown_08416F76[] = { + 0x0100, 0x0200, 0x0400, 0x0600, 0x1800 +}; + +const s16 gUnknown_08416F80[] = { + 0x0800, 0x0600, 0x0400, 0x0200, 0x1800 +}; + +const s16 gUnknown_08416F8A[] = { + 0x0f00, 0x0d00, 0x0b00, 0x0a00, 0x1800 +}; + +const s16 gUnknown_08416F94[] = { + -0x300, -0x100, 0x0100, 0x0200, 0x0400, 0x1800 +}; + +const s16 gUnknown_08416FA0[] = { + 0x0900, 0x0800, 0x0600, 0x0400, 0x0200, 0x1800 +}; + +const s16 gUnknown_08416FAC[] = { + 0x0100, 0x0400, 0x0900, 0x0400, 0x0100, 0x1800 +}; + +const s16 gUnknown_08416FB8[] = { + 0x0900, 0x0400, 0x0900, 0x0400, -0x300, 0x1800 +}; + +const s16 gUnknown_08416FC4[] = { + 0x0b00, 0x0800, 0x0400, 0x0400, 0x0600, 0x1800 +}; + +const s16 gUnknown_08416FD0[] = { + -0x300, -0x100, 0x0100, 0x0200, 0x0400, 0x0600, 0x1800 +}; + +const s16 gUnknown_08416FDE[] = { + 0x0800, 0x0600, 0x0400, 0x0200, 0x0100, -0x100, 0x1800 +}; + +const s16 gUnknown_08416FEC[] = { + 0x0100, 0x0200, 0x0400, 0x0100, 0x0200, 0x1000, 0x1800 +}; + +const s16 gUnknown_08416FFA[] = { + 0x0400, -0x300, 0x0900, 0x0400, 0x0900, 0x0400, 0x1800 +}; + +const s16 gUnknown_08417008[] = { + 0x0800, 0x0900, 0x0800, 0x0900, 0x0800, 0x0900, 0x1800 +}; + +const s16 gUnknown_08417016[] = { + 0x0200, 0x0100, 0x0200, 0x0100, 0x0200, 0x0400, 0x0200, 0x1800 +}; + +const s16 gUnknown_08417026[] = { + 0x0100, 0x0100, -0x100, -0x100, -0x300, 0x0400, -0x300, 0x1800 +}; + +const s16 gUnknown_08417036[] = { + 0x0800, 0x0900, 0x0b00, 0x0d00, 0x0e00, 0x0d00, 0x0b00, 0x1800 +}; + +const s16 gUnknown_08417046[] = { + 0x0800, 0x0600, 0x0400, 0x0200, 0x0d00, 0x0b00, 0x0900, 0x1800 +}; + +const s16 gUnknown_08417056[] = { + 0x0300, 0x0400, 0x0600, 0x0800, 0x0700, 0x0800, 0x0400, 0x1800 +}; + +const s16 *const gBardSoundPitchTables[] = { + gUnknown_08416F08, + gUnknown_08416F0C, + gUnknown_08416F10, + gUnknown_08416F14, + gUnknown_08416F18, + gUnknown_08416F1C, + gUnknown_08416F22, + gUnknown_08416F28, + gUnknown_08416F2E, + gUnknown_08416F34, + gUnknown_08416F3A, + gUnknown_08416F42, + gUnknown_08416F4A, + gUnknown_08416F52, + gUnknown_08416F5A, + gUnknown_08416F62, + gUnknown_08416F6C, + gUnknown_08416F76, + gUnknown_08416F80, + gUnknown_08416F8A, + gUnknown_08416F94, + gUnknown_08416FA0, + gUnknown_08416FAC, + gUnknown_08416FB8, + gUnknown_08416FC4, + gUnknown_08416FD0, + gUnknown_08416FDE, + gUnknown_08416FEC, + gUnknown_08416FFA, + gUnknown_08417008, + gUnknown_08417016, + gUnknown_08417026, + gUnknown_08417036, + gUnknown_08417046, + gUnknown_08417056 +}; + + +#endif //GUARD_WORD_PITCH_H -- cgit v1.2.3 From dee6732764d7a6b41027bb2756557a8638e73c22 Mon Sep 17 00:00:00 2001 From: ultima-soul Date: Wed, 31 Jul 2019 00:01:20 -0700 Subject: Finish synchronizing bard_music data organization. --- src/data/bard_music/actions.h | 326 ++++ src/data/bard_music/adjectives.h | 158 ++ src/data/bard_music/bard_sounds.h | 53 + src/data/bard_music/battle.h | 266 +++ src/data/bard_music/conditions.h | 290 +++ src/data/bard_music/endings.h | 290 +++ src/data/bard_music/events.h | 102 + src/data/bard_music/feelings.h | 290 +++ src/data/bard_music/greetings.h | 182 ++ src/data/bard_music/hobbies.h | 230 +++ src/data/bard_music/length_table.h | 21 + src/data/bard_music/lifestyle.h | 194 ++ src/data/bard_music/misc.h | 182 ++ src/data/bard_music/moves.h | 1410 ++++++++++++++ src/data/bard_music/people.h | 314 +++ src/data/bard_music/pokemon.h | 823 ++++++++ src/data/bard_music/pokemon_2.h | 1018 ++++++++++ src/data/bard_music/speech.h | 254 +++ src/data/bard_music/status.h | 450 +++++ src/data/bard_music/time.h | 194 ++ src/data/bard_music/trainer.h | 90 + src/data/bard_music/trendysaying.h | 146 ++ src/data/bard_music/voices.h | 266 +++ src/data/bard_music_de.h | 3699 ------------------------------------ src/data/bard_music_en.h | 3678 ----------------------------------- 25 files changed, 7549 insertions(+), 7377 deletions(-) create mode 100644 src/data/bard_music/actions.h create mode 100644 src/data/bard_music/adjectives.h create mode 100644 src/data/bard_music/bard_sounds.h create mode 100644 src/data/bard_music/battle.h create mode 100644 src/data/bard_music/conditions.h create mode 100644 src/data/bard_music/endings.h create mode 100644 src/data/bard_music/events.h create mode 100644 src/data/bard_music/feelings.h create mode 100644 src/data/bard_music/greetings.h create mode 100644 src/data/bard_music/hobbies.h create mode 100644 src/data/bard_music/length_table.h create mode 100644 src/data/bard_music/lifestyle.h create mode 100644 src/data/bard_music/misc.h create mode 100644 src/data/bard_music/moves.h create mode 100644 src/data/bard_music/people.h create mode 100644 src/data/bard_music/pokemon.h create mode 100644 src/data/bard_music/pokemon_2.h create mode 100644 src/data/bard_music/speech.h create mode 100644 src/data/bard_music/status.h create mode 100644 src/data/bard_music/time.h create mode 100644 src/data/bard_music/trainer.h create mode 100644 src/data/bard_music/trendysaying.h create mode 100644 src/data/bard_music/voices.h delete mode 100644 src/data/bard_music_de.h delete mode 100644 src/data/bard_music_en.h (limited to 'src/data') diff --git a/src/data/bard_music/actions.h b/src/data/bard_music/actions.h new file mode 100644 index 000000000..e5b6c67ee --- /dev/null +++ b/src/data/bard_music/actions.h @@ -0,0 +1,326 @@ +#ifndef GUARD_DATA_BARD_MUSIC_ACTIONS_H +#define GUARD_DATA_BARD_MUSIC_ACTIONS_H + +#if ENGLISH +const struct BardSound gBardSounds_Actions[][6] = { + { // MEETS + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CONCEDE + {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GIVE + {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GIVES + {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PLAYED + {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PLAYS + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COLLECT + {0x2C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WALKING + {0x06}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WALKS + {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SAYS + {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WENT + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SAID + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WAKE UP + {0x05}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WAKES UP + {0x05}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ANGERS + {0x03}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TEACH + {0x0D}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TEACHES + {0x0C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PLEASE + {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LEARN + {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHANGE + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STORY + {0x1A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRUST + {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LAVISH + {0x01}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LISTENS + {0x11}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEARING + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRAINS + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHOOSE + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COME + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CAME + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEARCH + {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAKE + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CAUSE + {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KNOW + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KNOWS + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // REFUSE + {0x0C}, {0x2F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STORES + {0x1A}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BRAG + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IGNORANT + {0x11}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // THINKS + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BELIEVE + {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLIDE + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EATS + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // USE + {0x2F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // USES + {0x2F}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // USING + {0x2F}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COULDN'T + {0x26}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CAPABLE + {0x05}, {0x2C}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // DISAPPEAR + {0x11}, {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF} + }, { // APPEAR + {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THROW + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WORRY + {0x32}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLEPT + {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLEEP + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RELEASE + {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DRINKS + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RUNS + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RUN + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WORKS + {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WORKING + {0x32}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TALKING + {0x1B}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TALK + {0x1B}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SINK + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SMACK + {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PRETEND + {0x0E}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PRAISE + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OVERDO + {0x18}, {0x30}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // SHOW + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOOKS + {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEES + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEEK + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OWN + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TAKE + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALLOW + {0x2C}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FORGET + {0x1A}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FORGETS + {0x1A}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // APPEARS + {0x2C}, {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // FAINT + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FAINTED + {0x03}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Actions[][6] = { + { // MEETS + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CONCEDE + {0x0B}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // GIVE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GIVES + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PLAYED + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PLAYS + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COLLECT + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WALKING + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WALKS + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SAYS + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WENT + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SAID + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WAKE UP + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WAKES UP + {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // ANGERS + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TEACH + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TEACHES + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PLEASE + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LEARN + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHANGE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STORY + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TRUST + {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // LAVISH + {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // LISTENS + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEARING + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TRAINS + {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // CHOOSE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COME + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CAME + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SEARCH + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MAKE + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CAUSE + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KNOW + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KNOWS + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // REFUSE + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // STORES + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BRAG + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // IGNORANT + {0x11}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // THINKS + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BELIEVE + {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SLIDE + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // EATS + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // USE + {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // USES + {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // USING + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // COULDN'T + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // CAPABLE + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DISAPPEAR + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // APPEAR + {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // THROW + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WORRY + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SLEPT + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SLEEP + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RELEASE + {0x0B}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // DRINKS + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RUNS + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RUN + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WORKS + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WORKING + {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // TALKING + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TALK + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SINK + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SMACK + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PRETEND + {0x1A}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // PRAISE + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OVERDO + {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // SHOW + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // LOOKS + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SEES + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SEEK + {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // OWN + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TAKE + {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ALLOW + {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // FORGET + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // FORGETS + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // APPEARS + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // FAINT + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // FAINTED + {0x02}, {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_ACTIONS_H diff --git a/src/data/bard_music/adjectives.h b/src/data/bard_music/adjectives.h new file mode 100644 index 000000000..ebf919552 --- /dev/null +++ b/src/data/bard_music/adjectives.h @@ -0,0 +1,158 @@ +#ifndef GUARD_DATA_BARD_MUSIC_ADJECTIVES_H +#define GUARD_DATA_BARD_MUSIC_ADJECTIVES_H + +#if ENGLISH +const struct BardSound gBardSounds_Adjectives[][6] = { + { // WANDERING + {0x1D}, {0x32}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // RICKETY + {0x11}, {0x09}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK-SOLID + {0x1B}, {0x1B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // HUNGRY + {0x2A}, {0x30}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // TIGHT + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TICKLISH + {0x11}, {0x24}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // TWIRLING + {0x30}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPIRALING + {0x12}, {0x08}, {0x0E}, {0x33}, {0xFF}, {0xFF} + }, { // THIRSTY + {0x30}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOLLING + {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SILKY + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SADLY + {0x00}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOPELESS + {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // USELESS + {0x2D}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DROOLING + {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCITING + {0x09}, {0x12}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // THICK + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SMOOTH + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLIMY + {0x12}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THIN + {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BREAK + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VORACIOUS + {0x32}, {0x05}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // SCATTER + {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AWESOME + {0x1B}, {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // WIMPY + {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WOBBLY + {0x1D}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHAKY + {0x03}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RIPPED + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHREDDED + {0x09}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // INCREASING + {0x0F}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // YET + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DESTROYED + {0x0C}, {0x1E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FIERY + {0x14}, {0x32}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // LOVEY-DOVEY + {0x2C}, {0x0E}, {0x2C}, {0x0E}, {0xFF}, {0xFF} + }, { // HAPPILY + {0x00}, {0x2C}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // ANTICIPATION + {0x00}, {0x11}, {0x11}, {0x03}, {0x1D}, {0x33} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Adjectives[][6] = { + { // WANDERING + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RICKETY + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK-SOLID + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // HUNGRY + {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // TIGHT + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TICKLISH + {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // TWIRLING + {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SPIRALING + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THIRSTY + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LOLLING + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SILKY + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SADLY + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HOPELESS + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // USELESS + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DROOLING + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCITING + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THICK + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SMOOTH + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SLIMY + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THIN + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BREAK + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // VORACIOUS + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SCATTER + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AWESOME + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WIMPY + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WOBBLY + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHAKY + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RIPPED + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHREDDED + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // INCREASING + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YET + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DESTROYED + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FIERY + {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // LOVEY-DOVEY + {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // HAPPILY + {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ANTICIPATION + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_ADJECTIVES_H diff --git a/src/data/bard_music/bard_sounds.h b/src/data/bard_music/bard_sounds.h new file mode 100644 index 000000000..8fe9cc998 --- /dev/null +++ b/src/data/bard_music/bard_sounds.h @@ -0,0 +1,53 @@ +#ifndef GUARD_BARD_SOUNDS_TABLE_H +#define GUARD_BARD_SOUNDS_TABLE_H + +#define NULL_BARD_SOUND { 0xff } + +#include "pokemon.h" +#include "trainer.h" +#include "status.h" +#include "battle.h" +#include "greetings.h" +#include "people.h" +#include "voices.h" +#include "speech.h" +#include "endings.h" +#include "feelings.h" +#include "conditions.h" +#include "actions.h" +#include "lifestyle.h" +#include "hobbies.h" +#include "time.h" +#include "misc.h" +#include "adjectives.h" +#include "events.h" +#include "moves.h" +#include "trendysaying.h" +#include "pokemon_2.h" + +const struct BardSound (*const gBardSoundsTable[])[6] = { + gBardSounds_Pokemon, + gBardSounds_Trainer, + gBardSounds_Status, + gBardSounds_Battle, + gBardSounds_Greetings, + gBardSounds_People, + gBardSounds_Voices, + gBardSounds_Speech, + gBardSounds_Endings, + gBardSounds_Feelings, + gBardSounds_Conditions, + gBardSounds_Actions, + gBardSounds_Lifestyle, + gBardSounds_Hobbies, + gBardSounds_Time, + gBardSounds_Misc, + gBardSounds_Adjectives, + gBardSounds_Events, + gBardSounds_Moves1, + gBardSounds_Moves2, + gBardSounds_TrendySaying, + gBardSounds_Pokemon2 +}; + +#endif //GUARD_BARD_SOUNDS_TABLE_H \ No newline at end of file diff --git a/src/data/bard_music/battle.h b/src/data/bard_music/battle.h new file mode 100644 index 000000000..0cf536d55 --- /dev/null +++ b/src/data/bard_music/battle.h @@ -0,0 +1,266 @@ +#ifndef GUARD_DATA_BARD_MUSIC_BATTLE_H +#define GUARD_DATA_BARD_MUSIC_BATTLE_H + +#if ENGLISH +const struct BardSound gBardSounds_Battle[][6] = { + { // MATCH UP + {0x02}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GO + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NO. 1 + {0x2A}, {0x30}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // DECIDE + {0x0C}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LET ME WIN + {0x09}, {0x0C}, {0x0F}, {0xFF}, {0xFF}, {0xFF} + }, { // WINS + {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WIN + {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WON + {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IF I WIN + {0x0F}, {0x12}, {0x0F}, {0xFF}, {0xFF}, {0xFF} + }, { // WHEN I WIN + {0x0F}, {0x12}, {0x0F}, {0xFF}, {0xFF}, {0xFF} + }, { // CAN'T WIN + {0x02}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CAN WIN + {0x00}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NO MATCH + {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPIRIT + {0x09}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DECIDED + {0x0C}, {0x12}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TRUMP CARD + {0x2C}, {0x08}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TAKE THAT + {0x05}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COME ON + {0x2C}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ATTACK + {0x2A}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SURRENDER + {0x30}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // GUTSY + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TALENT + {0x01}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STRATEGY + {0x00}, {0x0B}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // SMITE + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MATCH + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VICTORY + {0x11}, {0x32}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // OFFENSIVE + {0x15}, {0x0B}, {0x11}, {0x33}, {0xFF}, {0xFF} + }, { // SENSE + {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VERSUS + {0x30}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FIGHTS + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POWER + {0x23}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHALLENGE + {0x01}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STRONG + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOO STRONG + {0x29}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GO EASY + {0x18}, {0x0C}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // FOE + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GENIUS + {0x0E}, {0x0E}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // LEGEND + {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ESCAPE + {0x09}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AIM + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BATTLE + {0x00}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FIGHT + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RESUSCITATE + {0x0C}, {0x09}, {0x11}, {0x05}, {0xFF}, {0xFF} + }, { // POINTS + {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SERIOUS + {0x0C}, {0x0E}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // GIVE UP + {0x11}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOSS + {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IF I LOSE + {0x0F}, {0x12}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // LOST + {0x16}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOSE + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GUARD + {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PARTNER + {0x15}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // REJECT + {0x0C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ACCEPT + {0x00}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // INVINCIBLE + {0x0F}, {0x11}, {0x2C}, {0x24}, {0xFF}, {0xFF} + }, { // RECEIVED + {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EASY + {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WEAK + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOO WEAK + {0x27}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PUSHOVER + {0x29}, {0x1A}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // LEADER + {0x0C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RULE + {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MOVE + {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Battle[][6] = { + { // MATCH UP + {0x02}, {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // GO + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NO. 1 + {0x29}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // DECIDE + {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // LET ME WIN + {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WINS + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WIN + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WON + {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // IF I WIN + {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // WHEN I WIN + {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // CAN'T WIN + {0x11}, {0x0B}, {0x29}, {0x0B}, {0x11}, {0xFF} + }, { // CAN WIN + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // NO MATCH + {0x29}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // SPIRIT + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DECIDED + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TRUMP CARD + {0x29}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TAKE THAT + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COME ON + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ATTACK + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SURRENDER + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // GUTSY + {0x02}, {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // TALENT + {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // STRATEGY + {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SMITE + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MATCH + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // VICTORY + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OFFENSIVE + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SENSE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // VERSUS + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FIGHTS + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // POWER + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHALLENGE + {0x0B}, {0x02}, {0x29}, {0x1A}, {0x0B}, {0x29} + }, { // STRONG + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TOO STRONG + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GO EASY + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FOE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GENIUS + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LEGEND + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ESCAPE + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AIM + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BATTLE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FIGHT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RESUSCITATE + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // POINTS + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SERIOUS + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GIVE UP + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // LOSS + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // IF I LOSE + {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // LOST + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LOSE + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // GUARD + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PARTNER + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // REJECT + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ACCEPT + {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // INVINCIBLE + {0x29}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // RECEIVED + {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // EASY + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WEAK + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TOO WEAK + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PUSHOVER + {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // LEADER + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // RULE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MOVE + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_BATTLE_H diff --git a/src/data/bard_music/conditions.h b/src/data/bard_music/conditions.h new file mode 100644 index 000000000..64e4fa904 --- /dev/null +++ b/src/data/bard_music/conditions.h @@ -0,0 +1,290 @@ +#ifndef GUARD_DATA_BARD_MUSIC_CONDITIONS_H +#define GUARD_DATA_BARD_MUSIC_CONDITIONS_H + +#if ENGLISH +const struct BardSound gBardSounds_Conditions[][6] = { + { // HOT + {0x15}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXISTS + {0x0B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCESS + {0x0B}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // APPROVED + {0x06}, {0x29}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HAS + {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOOD + {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LESS + {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MOMENTUM + {0x1A}, {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // GOING + {0x1A}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WEIRD + {0x18}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BUSY + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOGETHER + {0x29}, {0x0A}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // FULL + {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ABSENT + {0x02}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BEING + {0x0F}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NEED + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TASTY + {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SKILLED + {0x11}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NOISY + {0x20}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BIG + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LATE + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CLOSE + {0x19}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DOCILE + {0x17}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AMUSING + {0x2C}, {0x27}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ENTERTAINING + {0x09}, {0x30}, {0x03}, {0x11}, {0x33}, {0xFF} + }, { // PERFECTION + {0x32}, {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // PRETTY + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEALTHY + {0x0A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCELLENT + {0x09}, {0x2C}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // UPSIDE DOWN + {0x2C}, {0x14}, {0x23}, {0xFF}, {0xFF}, {0xFF} + }, { // COLD + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // REFRESHING + {0x0E}, {0x0A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // UNAVOIDABLE + {0x2C}, {0x2A}, {0x1E}, {0x2C}, {0x26}, {0xFF} + }, { // MUCH + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OVERWHELMING + {0x1A}, {0x32}, {0x0B}, {0x11}, {0x33}, {0xFF} + }, { // FABULOUS + {0x00}, {0x27}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // ELSE + {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXPENSIVE + {0x09}, {0x0A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // CORRECT + {0x1A}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IMPOSSIBLE + {0x0F}, {0x1D}, {0x2A}, {0x26}, {0xFF}, {0xFF} + }, { // SMALL + {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DIFFERENT + {0x11}, {0x30}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TIRED + {0x14}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SKILL + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOP + {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NON-STOP + {0x17}, {0x16}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PREPOSTEROUS + {0x2A}, {0x16}, {0x32}, {0x2C}, {0x33}, {0xFF} + }, { // NONE + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NOTHING + {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NATURAL + {0x02}, {0x32}, {0x26}, {0xFF}, {0xFF}, {0xFF} + }, { // BECOMES + {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LUKEWARM + {0x29}, {0x1C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FAST + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOW + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AWFUL + {0x08}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALONE + {0x2C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BORED + {0x1A}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SECRET + {0x0E}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MYSTERY + {0x11}, {0x30}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // LACKS + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BEST + {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOUSY + {0x21}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MISTAKE + {0x11}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KIND + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WELL + {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WEAKENED + {0x0E}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SIMPLE + {0x0F}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEEMS + {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BADLY + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Conditions[][6] = { + { // HOT + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EXISTS + {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCESS + {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // APPROVED + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // HAS + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GOOD + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LESS + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MOMENTUM + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GOING + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WEIRD + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BUSY + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // TOGETHER + {0x29}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // FULL + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ABSENT + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BEING + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // NEED + {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TASTY + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SKILLED + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NOISY + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BIG + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LATE + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CLOSE + {0x02}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // DOCILE + {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // AMUSING + {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ENTERTAINING + {0x29}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // PERFECTION + {0x0B}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // PRETTY + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEALTHY + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCELLENT + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // UPSIDE DOWN + {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // COLD + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // REFRESHING + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // UNAVOIDABLE + {0x29}, {0x0B}, {0x0B}, {0x11}, {0x02}, {0xFF} + }, { // MUCH + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // OVERWHELMING + {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // FABULOUS + {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ELSE + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // EXPENSIVE + {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // CORRECT + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // IMPOSSIBLE + {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SMALL + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DIFFERENT + {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // TIRED + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SKILL + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TOP + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NON-STOP + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PREPOSTEROUS + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NONE + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NOTHING + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NATURAL + {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // BECOMES + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LUKEWARM + {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FAST + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LOW + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AWFUL + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ALONE + {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // BORED + {0x0B}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // SECRET + {0x0B}, {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF} + }, { // MYSTERY + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // LACKS + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BEST + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LOUSY + {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // MISTAKE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KIND + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WELL + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WEAKENED + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SIMPLE + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SEEMS + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BADLY + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_CONDITIONS_H diff --git a/src/data/bard_music/endings.h b/src/data/bard_music/endings.h new file mode 100644 index 000000000..640eaa7ae --- /dev/null +++ b/src/data/bard_music/endings.h @@ -0,0 +1,290 @@ +#ifndef GUARD_DATA_BARD_MUSIC_ENDINGS_H +#define GUARD_DATA_BARD_MUSIC_ENDINGS_H + +#if ENGLISH +const struct BardSound gBardSounds_Endings[][6] = { + { // WILL + {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WILL BE HERE + {0x10}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // OR + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TIMES + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WONDER + {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IS IT? + {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BE + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GIMME + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COULD + {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LIKELY TO + {0x14}, {0x0E}, {0x27}, {0x33}, {0xFF}, {0xFF} + }, { // WOULD + {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IS + {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ISN'T IT? + {0x11}, {0x09}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // LET'S + {0x0B}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OTHER + {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ARE + {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WAS + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WERE + {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THOSE + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ISN'T + {0x0F}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WON'T + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CAN'T + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CAN + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DON'T + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DO + {0x27}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DOES + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHOM + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHICH + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WASN'T + {0x2C}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WEREN'T + {0x32}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HAVE + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HAVEN'T + {0x00}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // A + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AN + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NOT + {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THERE + {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OK? + {0x1A}, {0x04}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SO + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAYBE + {0x03}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ABOUT + {0x2A}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OVER + {0x18}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IT + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALL + {0x06}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FOR + {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ON + {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OFF + {0x1D}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AS + {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TO + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WITH + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BETTER + {0x09}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EVER + {0x09}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SINCE + {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OF + {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BELONGS TO + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AT + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IN + {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OUT + {0x21}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOO + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LIKE + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DID + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DIDN'T + {0x11}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DOESN'T + {0x2C}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WITHOUT + {0x11}, {0x23}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AFTER + {0x00}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BEFORE + {0x0C}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHILE + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THAN + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ONCE + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ANYWHERE + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Endings[][6] = { + { // WILL + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WILL BE HERE + {0x11}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // OR + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TIMES + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WONDER + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // IS IT? + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BE + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GIMME + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COULD + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LIKELY TO + {0x0B}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // WOULD + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // IS + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ISN'T IT? + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LET'S + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OTHER + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ARE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WAS + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WERE + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THOSE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ISN'T + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // WON'T + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // CAN'T + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CAN + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DON'T + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DO + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DOES + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHOM + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHICH + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WASN'T + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WEREN'T + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HAVE + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HAVEN'T + {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // A + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AN + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // NOT + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THERE + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OK? + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SO + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MAYBE + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ABOUT + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OVER + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // IT + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ALL + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FOR + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ON + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OFF + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AS + {0x0B}, {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF} + }, { // TO + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WITH + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BETTER + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EVER + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SINCE + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OF + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BELONGS TO + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AT + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // IN + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OUT + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TOO + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LIKE + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DID + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DIDN'T + {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // DOESN'T + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WITHOUT + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AFTER + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BEFORE + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHILE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THAN + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ONCE + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ANYWHERE + {0x11}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_ENDINGS_H diff --git a/src/data/bard_music/events.h b/src/data/bard_music/events.h new file mode 100644 index 000000000..38059020b --- /dev/null +++ b/src/data/bard_music/events.h @@ -0,0 +1,102 @@ +#ifndef GUARD_DATA_BARD_MUSIC_EVENTS_H +#define GUARD_DATA_BARD_MUSIC_EVENTS_H + +#if ENGLISH +const struct BardSound gBardSounds_Events[][6] = { + { // APPEAL + {0x2C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EVENTS + {0x0C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STAY-AT-HOME + {0x03}, {0x00}, {0x18}, {0x33}, {0x33}, {0xFF} + }, { // BERRY + {0x09}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CONTEST + {0x1D}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MC + {0x09}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // JUDGE + {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SUPER + {0x27}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STAGE + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HALL OF FAME + {0x15}, {0x2C}, {0x04}, {0x33}, {0xFF}, {0xFF} + }, { // EVOLUTION + {0x1A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPER + {0x12}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BATTLE TOWER + {0x02}, {0x2C}, {0x21}, {0x30}, {0xFF}, {0xFF} + }, { // LEADERS + {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BATTLE ROOM + {0x00}, {0x2C}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // HIDDEN + {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SECRET BASE + {0x0C}, {0x09}, {0x04}, {0x33}, {0xFF}, {0xFF} + }, { // BLEND + {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POKEBLOCK + {0x18}, {0x0C}, {0x1D}, {0x33}, {0xFF}, {0xFF} + }, { // MASTER + {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RANK + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RIBBON + {0x11}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Events[][6] = { + { // APPEAL + {0x02}, {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // EVENTS + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STAY-AT-HOME + {0x02}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // BERRY + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // CONTEST + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MC + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // JUDGE + {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SUPER + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STAGE + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HALL OF FAME + {0x29}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // EVOLUTION + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPER + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BATTLE TOWER + {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // LEADERS + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BATTLE ROOM + {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // HIDDEN + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SECRET BASE + {0x0B}, {0x0B}, {0x11}, {0x02}, {0x11}, {0xFF} + }, { // BLEND + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // POKEBLOCK + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MASTER + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // RANK + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RIBBON + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_EVENTS_H diff --git a/src/data/bard_music/feelings.h b/src/data/bard_music/feelings.h new file mode 100644 index 000000000..7801a9551 --- /dev/null +++ b/src/data/bard_music/feelings.h @@ -0,0 +1,290 @@ +#ifndef GUARD_DATA_BARD_MUSIC_FEELINGS_H +#define GUARD_DATA_BARD_MUSIC_FEELINGS_H + +#if ENGLISH +const struct BardSound gBardSounds_Feelings[][6] = { + { // MEET + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PLAY + {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HURRIED + {0x32}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOES + {0x19}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GIDDY + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HAPPY + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HAPPINESS + {0x00}, {0x0C}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCITE + {0x0B}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IMPORTANT + {0x0F}, {0x1A}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // FUNNY + {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOT + {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GO HOME + {0x18}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DISAPPOINTED + {0x11}, {0x00}, {0x1E}, {0x0B}, {0xFF}, {0xFF} + }, { // DISAPPOINTS + {0x11}, {0x00}, {0x20}, {0xFF}, {0xFF}, {0xFF} + }, { // SAD + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRY + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRIES + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEARS + {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THINK + {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEAR + {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WANTS + {0x08}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MISHEARD + {0x11}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DISLIKE + {0x11}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ANGRY + {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ANGER + {0x05}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SCARY + {0x0B}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LONESOME + {0x18}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DISAPPOINT + {0x11}, {0x2A}, {0x20}, {0xFF}, {0xFF}, {0xFF} + }, { // JOY + {0x20}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GETS + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NEVER + {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DARN + {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DOWNCAST + {0x21}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // INCREDIBLE + {0x0F}, {0x0B}, {0x11}, {0x26}, {0xFF}, {0xFF} + }, { // LIKES + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DISLIKES + {0x11}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BORING + {0x1A}, {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // CARE + {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CARES + {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALL RIGHT + {0x06}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ADORE + {0x2C}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DISASTER + {0x11}, {0x00}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // ENJOY + {0x11}, {0x20}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ENJOYS + {0x11}, {0x20}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EAT + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LACKING + {0x02}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BAD + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HARD + {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TERRIBLE + {0x0B}, {0x2A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // SHOULD + {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NICE + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DRINK + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SURPRISE + {0x32}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FEAR + {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WANT + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WAIT + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SATISFIED + {0x00}, {0x11}, {0x14}, {0x33}, {0xFF}, {0xFF} + }, { // SEE + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RARE + {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NEGATIVE + {0x0B}, {0x2C}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // DONE + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DANGER + {0x03}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DEFEATED + {0x0E}, {0x0E}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BEAT + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GREAT + {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ROMANTIC + {0x1A}, {0x00}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // QUESTION + {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // UNDERSTAND + {0x2C}, {0x32}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // UNDERSTANDS + {0x2C}, {0x32}, {0x02}, {0x33}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Feelings[][6] = { + { // MEET + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // PLAY + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HURRIED + {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // GOES + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GIDDY + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // HAPPY + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HAPPINESS + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCITE + {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // IMPORTANT + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FUNNY + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GOT + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GO HOME + {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // DISAPPOINTED + {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // DISAPPOINTS + {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // SAD + {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // TRY + {0x29}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // TRIES + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEARS + {0x29}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF} + }, { // THINK + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEAR + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WANTS + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MISHEARD + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DISLIKE + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ANGRY + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ANGER + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SCARY + {0x29}, {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF} + }, { // LONESOME + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // DISAPPOINT + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // JOY + {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // GETS + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NEVER + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DARN + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DOWNCAST + {0x0B}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // INCREDIBLE + {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // LIKES + {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DISLIKES + {0x02}, {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF} + }, { // BORING + {0x02}, {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF} + }, { // CARE + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CARES + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ALL RIGHT + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ADORE + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DISASTER + {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ENJOY + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ENJOYS + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EAT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LACKING + {0x29}, {0x29}, {0x0B}, {0x11}, {0x0B}, {0xFF} + }, { // BAD + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HARD + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TERRIBLE + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHOULD + {0x11}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF} + }, { // NICE + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DRINK + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SURPRISE + {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // FEAR + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WANT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WAIT + {0x02}, {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF} + }, { // SATISFIED + {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SEE + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RARE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NEGATIVE + {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // DONE + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DANGER + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DEFEATED + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BEAT + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GREAT + {0x1A}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ROMANTIC + {0x1A}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // QUESTION + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // UNDERSTAND + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // UNDERSTANDS + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_FEELINGS_H diff --git a/src/data/bard_music/greetings.h b/src/data/bard_music/greetings.h new file mode 100644 index 000000000..9763f3d36 --- /dev/null +++ b/src/data/bard_music/greetings.h @@ -0,0 +1,182 @@ +#ifndef GUARD_DATA_BARD_MUSIC_GREETINGS_H +#define GUARD_DATA_BARD_MUSIC_GREETINGS_H + +#if ENGLISH +const struct BardSound gBardSounds_Greetings[][6] = { + { // THANKS + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YES + {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HERE GOES + {0x30}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HERE I COME + {0x30}, {0x12}, {0x17}, {0x33}, {0xFF}, {0xFF} + }, { // HERE IT IS + {0x30}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // YEAH + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WELCOME + {0x09}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OI + {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOW DO + {0x21}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CONGRATS + {0x2C}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GIVE ME + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SORRY + {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // APOLOGIZE + {0x2C}, {0x06}, {0x17}, {0x12}, {0x33}, {0xFF} + }, { // FORGIVE + {0x1A}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEY, THERE + {0x04}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HELLO + {0x09}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOOD-BYE + {0x26}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THANK YOU + {0x03}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // I'VE ARRIVED + {0x12}, {0x06}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // PARDON + {0x1D}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCUSE + {0x09}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEE YA + {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCUSE ME + {0x0B}, {0x28}, {0x0D}, {0xFF}, {0xFF}, {0xFF} + }, { // WELL, THEN + {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GO AHEAD + {0x1A}, {0x2C}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // APPRECIATE + {0x00}, {0x0C}, {0x0E}, {0x05}, {0xFF}, {0xFF} + }, { // HEY? + {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHAT'S UP? + {0x2C}, {0x2B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HUH? + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NO + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HI + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YEAH, YEAH + {0x0A}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BYE-BYE + {0x14}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MEET YOU + {0x0E}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEY + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SMELL + {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LISTENING + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // HOO-HAH + {0x27}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YAHOO + {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YO + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COME OVER + {0x2C}, {0x18}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // COUNT ON + {0x23}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Greetings[][6] = { + { // THANKS + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YES + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HERE GOES + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HERE I COME + {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // HERE IT IS + {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // YEAH + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WELCOME + {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // OI + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HOW DO + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CONGRATS + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GIVE ME + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SORRY + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // APOLOGIZE + {0x0B}, {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF} + }, { // FORGIVE + {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEY, THERE + {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HELLO + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GOOD-BYE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THANK YOU + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // I'VE ARRIVED + {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // PARDON + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCUSE + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SEE YA + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EXCUSE ME + {0x0B}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // WELL, THEN + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GO AHEAD + {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // APPRECIATE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEY? + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHAT'S UP? + {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // HUH? + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NO + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HI + {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // YEAH, YEAH + {0x0B}, {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // BYE-BYE + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MEET YOU + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEY + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SMELL + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LISTENING + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HOO-HAH + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YAHOO + {0x29}, {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // YO + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COME OVER + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COUNT ON + {0x0B}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_GREETINGS_H diff --git a/src/data/bard_music/hobbies.h b/src/data/bard_music/hobbies.h new file mode 100644 index 000000000..078ddcd92 --- /dev/null +++ b/src/data/bard_music/hobbies.h @@ -0,0 +1,230 @@ +#ifndef GUARD_DATA_BARD_MUSIC_HOBBIES_H +#define GUARD_DATA_BARD_MUSIC_HOBBIES_H + +#if ENGLISH +const struct BardSound gBardSounds_Hobbies[][6] = { + { // IDOL + {0x14}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ANIME + {0x00}, {0x2C}, {0x05}, {0xFF}, {0xFF}, {0xFF} + }, { // SONG + {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MOVIE + {0x27}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SWEETS + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHAT + {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHILD'S PLAY + {0x14}, {0x26}, {0x04}, {0xFF}, {0xFF}, {0xFF} + }, { // TOYS + {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MUSIC + {0x2F}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CARDS + {0x17}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHOPPING + {0x15}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CAMERA + {0x00}, {0x32}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // VIEWING + {0x2F}, {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // SPECTATOR + {0x0B}, {0x05}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // GOURMET + {0x26}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GAME + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RPG + {0x1B}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // COLLECTION + {0x2C}, {0x0B}, {0x1B}, {0x33}, {0x33}, {0xFF} + }, { // COMPLETE + {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGAZINE + {0x02}, {0x2C}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // WALK + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BIKE + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOBBY + {0x15}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPORTS + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SOFTWARE + {0x17}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SONGS + {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DIET + {0x14}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TREASURE + {0x0A}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRAVEL + {0x00}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DANCE + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHANNEL + {0x00}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAKING + {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FISHING + {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DATE + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DESIGN + {0x0E}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOCOMOTIVE + {0x1A}, {0x2C}, {0x1A}, {0x11}, {0xFF}, {0xFF} + }, { // PLUSH DOLL + {0x2C}, {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // PC + {0x0E}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FLOWERS + {0x21}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HERO + {0x0C}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NAP + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEROINE + {0x0C}, {0x1A}, {0x0F}, {0x33}, {0xFF}, {0xFF} + }, { // FASHION + {0x01}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ADVENTURE + {0x00}, {0x0B}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // BOARD + {0x1A}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BALL + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BOOK + {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FESTIVAL + {0x0B}, {0x0E}, {0x08}, {0xFF}, {0xFF}, {0xFF} + }, { // COMICS + {0x1B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOLIDAY + {0x1D}, {0x11}, {0x05}, {0xFF}, {0xFF}, {0xFF} + }, { // PLANS + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRENDY + {0x09}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VACATION + {0x03}, {0x05}, {0x1D}, {0x33}, {0xFF}, {0xFF} + }, { // LOOK + {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Hobbies[][6] = { + { // IDOL + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ANIME + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SONG + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MOVIE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SWEETS + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHAT + {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // CHILD'S PLAY + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // TOYS + {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // MUSIC + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CARDS + {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // SHOPPING + {0x0B}, {0x11}, {0x02}, {0x29}, {0x0B}, {0xFF} + }, { // CAMERA + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // VIEWING + {0x0B}, {0x11}, {0x11}, {0x29}, {0xFF}, {0xFF} + }, { // SPECTATOR + {0x29}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // GOURMET + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GAME + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RPG + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // COLLECTION + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COMPLETE + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGAZINE + {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // WALK + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BIKE + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HOBBY + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SPORTS + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SOFTWARE + {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SONGS + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DIET + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TREASURE + {0x1A}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // TRAVEL + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DANCE + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHANNEL + {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MAKING + {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // FISHING + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DATE + {0x0B}, {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF} + }, { // DESIGN + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // LOCOMOTIVE + {0x1A}, {0x1A}, {0x1A}, {0x11}, {0x0B}, {0xFF} + }, { // PLUSH DOLL + {0x11}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // PC + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FLOWERS + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HERO + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NAP + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HEROINE + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FASHION + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ADVENTURE + {0x02}, {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF} + }, { // BOARD + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BALL + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BOOK + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FESTIVAL + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // COMICS + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HOLIDAY + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // PLANS + {0x0B}, {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // TRENDY + {0x11}, {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF} + }, { // VACATION + {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // LOOK + {0x02}, {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_HOBBIES_H diff --git a/src/data/bard_music/length_table.h b/src/data/bard_music/length_table.h new file mode 100644 index 000000000..144c70dfc --- /dev/null +++ b/src/data/bard_music/length_table.h @@ -0,0 +1,21 @@ +#ifndef GUARD_LENGTH_TABLE_H +#define GUARD_LENGTH_TABLE_H + +const int gBardSoundLengthTable[] = { + 0x09, 0x16, 0x0f, 0x10, + 0x27, 0x15, 0x09, 0x1e, + 0x18, 0x0f, 0x19, 0x0c, + 0x16, 0x2d, 0x18, 0x0f, + 0x28, 0x09, 0x15, 0x2a, + 0x12, 0x09, 0x16, 0x0f, + 0x1b, 0x30, 0x12, 0x1b, + 0x21, 0x18, 0x19, 0x27, + 0x13, 0x10, 0x36, 0x12, + 0x09, 0x2d, 0x0f, 0x0c, + 0x27, 0x17, 0x05, 0x2d, + 0x0c, 0x15, 0x30, 0x0c, + 0x15, 0x45, 0x12, 0x0f +}; + + +#endif //GUARD_LENGTH_TABLE_H diff --git a/src/data/bard_music/lifestyle.h b/src/data/bard_music/lifestyle.h new file mode 100644 index 000000000..dd8fb5819 --- /dev/null +++ b/src/data/bard_music/lifestyle.h @@ -0,0 +1,194 @@ +#ifndef GUARD_DATA_BARD_MUSIC_LIFESTYLE_H +#define GUARD_DATA_BARD_MUSIC_LIFESTYLE_H + +#if ENGLISH +const struct BardSound gBardSounds_Lifestyle[][6] = { + { // CHORES + {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOME + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MONEY + {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALLOWANCE + {0x2A}, {0x23}, {0x02}, {0x33}, {0xFF}, {0xFF} + }, { // BATH + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CONVERSATION + {0x2A}, {0x32}, {0x03}, {0x2C}, {0x33}, {0xFF} + }, { // SCHOOL + {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COMMEMORATE + {0x2C}, {0x0B}, {0x32}, {0x05}, {0xFF}, {0xFF} + }, { // HABIT + {0x00}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GROUP + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WORD + {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STORE + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SERVICE + {0x32}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WORK + {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SYSTEM + {0x11}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRAIN + {0x30}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CLASS + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LESSONS + {0x09}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // INFORMATION + {0x0F}, {0x30}, {0x05}, {0x2C}, {0x33}, {0xFF} + }, { // LIVING + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TEACHER + {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOURNAMENT + {0x32}, {0x2A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // LETTER + {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EVENT + {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DIGITAL + {0x11}, {0x11}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // TEST + {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DEPT. STORE + {0x0C}, {0x1B}, {0x0B}, {0x1A}, {0xFF}, {0xFF} + }, { // TELEVISION + {0x09}, {0x2C}, {0x11}, {0x1B}, {0x33}, {0xFF} + }, { // PHONE + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ITEM + {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NAME + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NEWS + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POPULAR + {0x1D}, {0x27}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // PARTY + {0x1C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STUDY + {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHINE + {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAIL + {0x03}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MESSAGE + {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PROMISE + {0x1D}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DREAM + {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KINDERGARTEN + {0x0F}, {0x32}, {0x17}, {0x0F}, {0x33}, {0xFF} + }, { // LIFE + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RADIO + {0x03}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // RENTAL + {0x0B}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WORLD + {0x32}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Lifestyle[][6] = { + { // CHORES + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HOME + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MONEY + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ALLOWANCE + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BATH + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CONVERSATION + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SCHOOL + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COMMEMORATE + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HABIT + {0x0B}, {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // GROUP + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WORD + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STORE + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SERVICE + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WORK + {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SYSTEM + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TRAIN + {0x02}, {0x11}, {0x11}, {0x0B}, {0x0B}, {0xFF} + }, { // CLASS + {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // LESSONS + {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // INFORMATION + {0x11}, {0x1A}, {0x02}, {0x11}, {0x1A}, {0xFF} + }, { // LIVING + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // TEACHER + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TOURNAMENT + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LETTER + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EVENT + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DIGITAL + {0x11}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // TEST + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DEPT. STORE + {0x02}, {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // TELEVISION + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // PHONE + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // ITEM + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NAME + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NEWS + {0x0B}, {0x29}, {0x11}, {0x0B}, {0x11}, {0x0B} + }, { // POPULAR + {0x1A}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // PARTY + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STUDY + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHINE + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MAIL + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MESSAGE + {0x11}, {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF} + }, { // PROMISE + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DREAM + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KINDERGARTEN + {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // LIFE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RADIO + {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // RENTAL + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WORLD + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_LIFESTYLE_H diff --git a/src/data/bard_music/misc.h b/src/data/bard_music/misc.h new file mode 100644 index 000000000..ef7ab33e4 --- /dev/null +++ b/src/data/bard_music/misc.h @@ -0,0 +1,182 @@ +#ifndef GUARD_DATA_BARD_MUSIC_MISC_H +#define GUARD_DATA_BARD_MUSIC_MISC_H + +#if ENGLISH +const struct BardSound gBardSounds_Misc[][6] = { + { // HIGHS + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOWS + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // UM + {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // REAR + {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THINGS + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THING + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BELOW + {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ABOVE + {0x2A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BACK + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HIGH + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HERE + {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // INSIDE + {0x0F}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OUTSIDE + {0x21}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BESIDE + {0x0E}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THIS IS IT! + {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // THIS + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EVERY + {0x09}, {0x30}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // THESE + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THESE WERE + {0x0E}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DOWN + {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THAT + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THOSE ARE + {0x18}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THOSE WERE + {0x18}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THAT'S IT! + {0x01}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AM + {0x00}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THAT WAS + {0x00}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FRONT + {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // UP + {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHOICE + {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FAR + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AWAY + {0x2C}, {0x04}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NEAR + {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHERE + {0x09}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHEN + {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHAT + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DEEP + {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHALLOW + {0x01}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHY + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CONFUSED + {0x2A}, {0x2E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OPPOSITE + {0x1D}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // LEFT + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RIGHT + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Misc[][6] = { + { // HIGHS + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LOWS + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // UM + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // REAR + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THINGS + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THING + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BELOW + {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ABOVE + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // BACK + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HIGH + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HERE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // INSIDE + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OUTSIDE + {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BESIDE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THIS IS IT! + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // THIS + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EVERY + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THESE + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // THESE WERE + {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // DOWN + {0x11}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // THAT + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THOSE ARE + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THOSE WERE + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THAT'S IT! + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AM + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THAT WAS + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FRONT + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // UP + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHOICE + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FAR + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AWAY + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NEAR + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHERE + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHEN + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHAT + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DEEP + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHALLOW + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHY + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CONFUSED + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OPPOSITE + {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // LEFT + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RIGHT + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_MISC_H diff --git a/src/data/bard_music/moves.h b/src/data/bard_music/moves.h new file mode 100644 index 000000000..d8b7bb025 --- /dev/null +++ b/src/data/bard_music/moves.h @@ -0,0 +1,1410 @@ +#ifndef GUARD_DATA_BARD_MUSIC_MOVES_H +#define GUARD_DATA_BARD_MUSIC_MOVES_H + +#if ENGLISH +const struct BardSound gBardSounds_Moves1[][6] = { + { // THUNDERBOLT + {0x2A}, {0x30}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // IRON_TAIL + {0x12}, {0x1B}, {0x05}, {0x33}, {0xFF}, {0xFF} + }, { // ICE_BALL + {0x12}, {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // YAWN + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOVELY_KISS + {0x2C}, {0x2C}, {0x0C}, {0x11}, {0x33}, {0xFF} + }, { // NIGHTMARE + {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MORNING_SUN + {0x1A}, {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // VITAL_THROW + {0x12}, {0x24}, {0x18}, {0x33}, {0xFF}, {0xFF} + }, { // DIG + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THRASH + {0x30}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SWEET_SCENT + {0x0E}, {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // CHARM + {0x15}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RAIN_DANCE + {0x03}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CONFUSE_RAY + {0x1B}, {0x2D}, {0x03}, {0x33}, {0xFF}, {0xFF} + }, { // HAIL + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AROMATHERAPY + {0x2A}, {0x18}, {0x2C}, {0x00}, {0x1B}, {0x0E} + }, { // BUBBLE + {0x2C}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ENCORE + {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CUT + {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RAGE + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SUPER_FANG + {0x27}, {0x30}, {0x01}, {0x33}, {0xFF}, {0xFF} + }, { // PAIN_SPLIT + {0x03}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TORMENT + {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STRING_SHOT + {0x32}, {0x0C}, {0x1B}, {0xFF}, {0xFF}, {0xFF} + }, { // SWAGGER + {0x02}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SNORE + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEAL_BELL + {0x0E}, {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // SCREECH + {0x30}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK_THROW + {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK_SMASH + {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK_SLIDE + {0x1B}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WEATHER_BALL + {0x09}, {0x30}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // WHIRLPOOL + {0x30}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FAKE_TEARS + {0x03}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SING + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPITE + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AIR_CUTTER + {0x05}, {0x2A}, {0x30}, {0x33}, {0xFF}, {0xFF} + }, { // AEROBLAST + {0x05}, {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF} + }, { // SMOKESCREEN + {0x1A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PURSUIT + {0x30}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DOUBLE_SLAP + {0x2A}, {0x0A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MIRROR_MOVE + {0x0C}, {0x32}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // OVERHEAT + {0x18}, {0x30}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // AURORA_BEAM + {0x1B}, {0x1A}, {0x2C}, {0x0C}, {0x33}, {0xFF} + }, { // MEMENTO + {0x2A}, {0x09}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // OCTAZOOKA + {0x1B}, {0x2C}, {0x28}, {0x2C}, {0xFF}, {0xFF} + }, { // FLATTER + {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ASTONISH + {0x2A}, {0x1B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // WILL_O_WISP + {0x11}, {0x18}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // RETURN + {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GRUDGE + {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STRENGTH + {0x32}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COUNTER + {0x21}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAME_WHEEL + {0x03}, {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // FLAMETHROWER + {0x00}, {0x1A}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // ODOR_SLEUTH + {0x18}, {0x30}, {0x27}, {0x33}, {0xFF}, {0xFF} + }, { // SHARPEN + {0x1B}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DOUBLE_TEAM + {0x2C}, {0x2C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // GUST + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HARDEN + {0x1B}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DISABLE + {0x11}, {0x03}, {0x24}, {0xFF}, {0xFF}, {0xFF} + }, { // RAZOR_WIND + {0x05}, {0x30}, {0x0F}, {0x33}, {0xFF}, {0xFF} + }, { // BIDE + {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CRUNCH + {0x30}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BITE + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THUNDER + {0x2A}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THUNDER_PUNCH + {0x2A}, {0x30}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // ENDEAVOR + {0x09}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // FACADE + {0x2C}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KARATE_CHOP + {0x2C}, {0x1D}, {0x0E}, {0x1D}, {0xFF}, {0xFF} + }, { // CLAMP + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WITHDRAW + {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CONSTRICT + {0x1B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BRICK_BREAK + {0x11}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK_TOMB + {0x1B}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FOCUS_ENERGY + {0x1A}, {0x2C}, {0x0B}, {0x30}, {0x0C}, {0xFF} + }, { // FOCUS_PUNCH + {0x18}, {0x2C}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // GIGA_DRAIN + {0x11}, {0x2A}, {0x03}, {0x33}, {0xFF}, {0xFF} + }, { // REVERSAL + {0x0C}, {0x30}, {0x24}, {0xFF}, {0xFF}, {0xFF} + }, { // SMELLING_SALT + {0x09}, {0x0C}, {0x1B}, {0xFF}, {0xFF}, {0xFF} + }, { // SPORE + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LEECH_LIFE + {0x0C}, {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // SLASH + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SILVER_WIND + {0x11}, {0x30}, {0x0F}, {0xFF}, {0xFF}, {0xFF} + }, { // METAL_SOUND + {0x09}, {0x1B}, {0x21}, {0xFF}, {0xFF}, {0xFF} + }, { // GRASS_WHISTLE + {0x00}, {0x11}, {0x24}, {0xFF}, {0xFF}, {0xFF} + }, { // TICKLE + {0x11}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPIDER_WEB + {0x12}, {0x30}, {0x09}, {0xFF}, {0xFF}, {0xFF} + }, { // CRABHAMMER + {0x02}, {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF} + }, { // HAZE + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MEAN_LOOK + {0x0C}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CROSS_CHOP + {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OUTRAGE + {0x21}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOW_KICK + {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ANCIENT_POWER + {0x03}, {0x0C}, {0x21}, {0x32}, {0x33}, {0xFF} + }, { // SYNTHESIS + {0x0F}, {0x2A}, {0x0F}, {0xFF}, {0xFF}, {0xFF} + }, { // AGILITY + {0x2A}, {0x11}, {0x11}, {0x0E}, {0xFF}, {0xFF} + }, { // RAPID_SPIN + {0x00}, {0x0F}, {0x0F}, {0xFF}, {0xFF}, {0xFF} + }, { // ICY_WIND + {0x12}, {0x0C}, {0x0F}, {0xFF}, {0xFF}, {0xFF} + }, { // MIND_READER + {0x12}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // COSMIC_POWER + {0x1B}, {0x11}, {0x21}, {0x30}, {0xFF}, {0xFF} + }, { // SKY_ATTACK + {0x12}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // POWDER_SNOW + {0x21}, {0x30}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // FOLLOW_ME + {0x15}, {0x18}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // METEOR_MASH + {0x0C}, {0x0C}, {0x18}, {0x00}, {0x33}, {0x33} + }, { // ENDURE + {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ROLLOUT + {0x1A}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SCARY_FACE + {0x03}, {0x0C}, {0x03}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYBEAM + {0x12}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYWAVE + {0x12}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYCHIC + {0x12}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPNOSIS + {0x11}, {0x18}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // UPROAR + {0x2C}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WATER_SPOUT + {0x1B}, {0x30}, {0x21}, {0xFF}, {0xFF}, {0xFF} + }, { // SIGNAL_BEAM + {0x11}, {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // PSYCH_UP + {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SUBMISSION + {0x2A}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // RECOVER + {0x0C}, {0x2C}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // EARTHQUAKE + {0x30}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NATURE_POWER + {0x03}, {0x30}, {0x21}, {0x30}, {0xFF}, {0xFF} + }, { // LICK + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAIL + {0x05}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TAIL_WHIP + {0x05}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SELF_DESTRUCT + {0x09}, {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF} + }, { // STUN_SPORE + {0x2C}, {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // BIND + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHADOW_PUNCH + {0x00}, {0x18}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // SHADOW_BALL + {0x00}, {0x18}, {0x1B}, {0xFF}, {0xFF}, {0xFF} + }, { // CHARGE + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MIST + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FISSURE + {0x11}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXTREME_SPEED + {0x09}, {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // EXTRASENSORY + {0x09}, {0x2A}, {0x09}, {0x18}, {0x0C}, {0xFF} + }, { // SAFEGUARD + {0x03}, {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // ABSORB + {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SKY_UPPERCUT + {0x12}, {0x2C}, {0x30}, {0x2A}, {0xFF}, {0xFF} + }, { // SKILL_SWAP + {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SKETCH + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEADBUTT + {0x09}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DOUBLE_EDGE + {0x2C}, {0x24}, {0x0A}, {0xFF}, {0xFF}, {0xFF} + }, { // SANDSTORM + {0x00}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SAND_ATTACK + {0x00}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // SAND_TOMB + {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPARK + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SWIFT + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KINESIS + {0x0F}, {0x0C}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SMOG + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GROWTH + {0x30}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SACRED_FIRE + {0x03}, {0x11}, {0x12}, {0x30}, {0x33}, {0xFF} + }, { // SHEER_COLD + {0x0E}, {0x30}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // SOLAR_BEAM + {0x18}, {0x30}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // SONIC_BOOM + {0x1B}, {0x11}, {0x27}, {0x33}, {0xFF}, {0xFF} + }, { // FLY + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; + +const struct BardSound gBardSounds_Moves2[][6] = { + { // TACKLE + {0x00}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXPLOSION + {0x09}, {0x18}, {0x2C}, {0x33}, {0x33}, {0xFF} + }, { // DIVE + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FIRE_BLAST + {0x12}, {0x30}, {0x00}, {0x33}, {0xFF}, {0xFF} + }, { // WATERFALL + {0x1D}, {0x30}, {0x1D}, {0x33}, {0xFF}, {0xFF} + }, { // MUDDY_WATER + {0x2A}, {0x0C}, {0x1B}, {0x30}, {0xFF}, {0xFF} + }, { // STOCKPILE + {0x1B}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLAM + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TWISTER + {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BULLET_SEED + {0x2A}, {0x09}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // TWINEEDLE + {0x0F}, {0x0C}, {0x24}, {0xFF}, {0xFF}, {0xFF} + }, { // SOFT_BOILED + {0x1B}, {0x1E}, {0x0B}, {0x33}, {0xFF}, {0xFF} + }, { // EGG_BOMB + {0x09}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FAINT_ATTACK + {0x03}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // BARRAGE + {0x30}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MINIMIZE + {0x0F}, {0x0F}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // SEISMIC_TOSS + {0x12}, {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // SUPERSONIC + {0x27}, {0x30}, {0x1B}, {0x11}, {0xFF}, {0xFF} + }, { // TAUNT + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MOONLIGHT + {0x27}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PECK + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ARM_THRUST + {0x1B}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HORN_ATTACK + {0x18}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // HORN_DRILL + {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WING_ATTACK + {0x0C}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // AERIAL_ACE + {0x03}, {0x0C}, {0x2A}, {0x03}, {0xFF}, {0xFF} + }, { // SWORDS_DANCE + {0x1A}, {0x30}, {0x01}, {0x33}, {0xFF}, {0xFF} + }, { // VINE_WHIP + {0x12}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CONVERSION + {0x2A}, {0x30}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // CONVERSION_2 + {0x2A}, {0x30}, {0x2C}, {0x27}, {0x33}, {0xFF} + }, { // HELPING_HAND + {0x09}, {0x0C}, {0x00}, {0x33}, {0xFF}, {0xFF} + }, { // IRON_DEFENSE + {0x12}, {0x1B}, {0x0C}, {0x09}, {0xFF}, {0xFF} + }, { // TELEPORT + {0x09}, {0x0C}, {0x1A}, {0x33}, {0xFF}, {0xFF} + }, { // THUNDER_SHOCK + {0x2A}, {0x30}, {0x1B}, {0xFF}, {0xFF}, {0xFF} + }, { // SHOCK_WAVE + {0x1B}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // QUICK_ATTACK + {0x27}, {0x11}, {0x2A}, {0x00}, {0xFF}, {0xFF} + }, { // SWEET_KISS + {0x0E}, {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // THUNDER_WAVE + {0x2A}, {0x30}, {0x05}, {0x33}, {0xFF}, {0xFF} + }, { // ZAP_CANNON + {0x00}, {0x01}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // BLOCK + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOWL + {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON_GAS + {0x1E}, {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF} + }, { // TOXIC + {0x1B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON_FANG + {0x1E}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON_POWDER + {0x1E}, {0x2C}, {0x21}, {0x30}, {0xFF}, {0xFF} + }, { // POISON_STING + {0x1E}, {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF} + }, { // SPIKE_CANNON + {0x14}, {0x00}, {0x1D}, {0xFF}, {0xFF}, {0xFF} + }, { // ACID_ARMOR + {0x00}, {0x11}, {0x1B}, {0x30}, {0xFF}, {0xFF} + }, { // TAKE_DOWN + {0x03}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // JUMP_KICK + {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BOUNCE + {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HI_JUMP_KICK + {0x12}, {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF} + }, { // TRI_ATTACK + {0x12}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // DRAGON_CLAW + {0x00}, {0x1B}, {0x1D}, {0xFF}, {0xFF}, {0xFF} + }, { // TRICK + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRIPLE_KICK + {0x11}, {0x24}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // DRILL_PECK + {0x11}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MUD_SPORT + {0x2A}, {0x18}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // MUD_SLAP + {0x2C}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THIEF + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AMNESIA + {0x02}, {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // NIGHT_SHADE + {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GROWL + {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLACK_OFF + {0x00}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SURF + {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ROLE_PLAY + {0x18}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NEEDLE_ARM + {0x0C}, {0x2A}, {0x1D}, {0xFF}, {0xFF}, {0xFF} + }, { // DOUBLE_KICK + {0x2A}, {0x2C}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SUNNY_DAY + {0x2A}, {0x0E}, {0x05}, {0xFF}, {0xFF}, {0xFF} + }, { // LEER + {0x0E}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WISH + {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FAKE_OUT + {0x03}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLEEP_TALK + {0x0E}, {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // PAY_DAY + {0x05}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ASSIST + {0x2A}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEAT_WAVE + {0x0C}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLEEP_POWDER + {0x0C}, {0x21}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // REST + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // INGRAIN + {0x0F}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CONFUSION + {0x2C}, {0x29}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // BODY_SLAM + {0x1D}, {0x0C}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SWALLOW + {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CURSE + {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HYDRO_PUMP + {0x12}, {0x18}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPER_VOICE + {0x12}, {0x30}, {0x1E}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPER_BEAM + {0x12}, {0x30}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // SUPERPOWER + {0x27}, {0x30}, {0x21}, {0x30}, {0xFF}, {0xFF} + }, { // STEEL_WING + {0x0E}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPIT_UP + {0x11}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DYNAMIC_PUNCH + {0x12}, {0x00}, {0x11}, {0x2C}, {0xFF}, {0xFF} + }, { // GUILLOTINE + {0x0C}, {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF} + }, { // VICE_GRIP + {0x14}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KNOCK_OFF + {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POUND + {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RAZOR_LEAF + {0x05}, {0x30}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // BATON_PASS + {0x2A}, {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF} + }, { // PETAL_DANCE + {0x09}, {0x2C}, {0x02}, {0x33}, {0xFF}, {0xFF} + }, { // SPLASH + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BUBBLE_BEAM + {0x2A}, {0x24}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // BELLY_DRUM + {0x09}, {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF} + }, { // BARRIER + {0x05}, {0x0E}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // LIGHT_SCREEN + {0x12}, {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // SCRATCH + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPER_FANG + {0x12}, {0x30}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // EMBER + {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SECRET_POWER + {0x0C}, {0x09}, {0x21}, {0x30}, {0xFF}, {0xFF} + }, { // DIZZY_PUNCH + {0x11}, {0x0E}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // BULK_UP + {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IMPRISON + {0x0F}, {0x0F}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // FEATHER_DANCE + {0x09}, {0x30}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // WHIRLWIND + {0x2C}, {0x1D}, {0x0E}, {0x1D}, {0xFF}, {0xFF} + }, { // BEAT_UP + {0x0C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BLIZZARD + {0x0F}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STOMP + {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FLASH + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TEETER_DANCE + {0x0C}, {0x30}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // CRUSH_CLAW + {0x2C}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BLAZE_KICK + {0x05}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PRESENT + {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ERUPTION + {0x0C}, {0x2C}, {0x1D}, {0x33}, {0xFF}, {0xFF} + }, { // SLUDGE + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLUDGE_BOMB + {0x2B}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GLARE + {0x05}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRANSFORM + {0x00}, {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // POISON_TAIL + {0x1E}, {0x2C}, {0x05}, {0x33}, {0xFF}, {0xFF} + }, { // ROAR + {0x1A}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BONE_RUSH + {0x18}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CAMOUFLAGE + {0x00}, {0x18}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // COVET + {0x2A}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TAIL_GLOW + {0x04}, {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // BONE_CLUB + {0x18}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BONEMERANG + {0x18}, {0x30}, {0x00}, {0x33}, {0xFF}, {0xFF} + }, { // FIRE_SPIN + {0x12}, {0x30}, {0x0F}, {0x33}, {0xFF}, {0xFF} + }, { // FIRE_PUNCH + {0x12}, {0x30}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // PERISH_SONG + {0x09}, {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // WRAP + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPIKES + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGNITUDE + {0x00}, {0x0F}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGICAL_LEAF + {0x00}, {0x11}, {0x24}, {0x0C}, {0x33}, {0xFF} + }, { // MAGIC_COAT + {0x00}, {0x11}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // MUD_SHOT + {0x2C}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MACH_PUNCH + {0x1B}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PROTECT + {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DEFENSE_CURL + {0x0E}, {0x0B}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // ROLLING_KICK + {0x18}, {0x0C}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SUBSTITUTE + {0x2A}, {0x11}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // DETECT + {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PIN_MISSILE + {0x0F}, {0x11}, {0x24}, {0xFF}, {0xFF}, {0xFF} + }, { // WATER_SPORT + {0x1B}, {0x30}, {0x1A}, {0x33}, {0xFF}, {0xFF} + }, { // WATER_GUN + {0x1D}, {0x32}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // MIST_BALL + {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WATER_PULSE + {0x1B}, {0x30}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // FURY_ATTACK + {0x30}, {0x0C}, {0x2A}, {0x02}, {0xFF}, {0xFF} + }, { // FURY_SWIPES + {0x30}, {0x0C}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // DESTINY_BOND + {0x09}, {0x0F}, {0x0C}, {0x1B}, {0xFF}, {0xFF} + }, { // FALSE_SWIPE + {0x1B}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FORESIGHT + {0x1A}, {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // MIRROR_COAT + {0x09}, {0x30}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // FUTURE_SIGHT + {0x27}, {0x30}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // MILK_DRINK + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CALM_MIND + {0x1B}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MEGA_DRAIN + {0x03}, {0x2C}, {0x03}, {0x33}, {0xFF}, {0xFF} + }, { // MEGA_KICK + {0x03}, {0x2A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // MEGA_PUNCH + {0x03}, {0x2A}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // MEGAHORN + {0x03}, {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF} + }, { // HIDDEN_POWER + {0x0F}, {0x09}, {0x21}, {0x30}, {0xFF}, {0xFF} + }, { // METAL_CLAW + {0x09}, {0x24}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // ATTRACT + {0x2A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MIMIC + {0x11}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FRUSTRATION + {0x2C}, {0x03}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // LEECH_SEED + {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // METRONOME + {0x09}, {0x18}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // DREAM_EATER + {0x0E}, {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF} + }, { // ACID + {0x00}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MEDITATE + {0x09}, {0x11}, {0x03}, {0x33}, {0xFF}, {0xFF} + }, { // SNATCH + {0x00}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LUSTER_PURGE + {0x2A}, {0x30}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // LEAF_BLADE + {0x0C}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RECYCLE + {0x0C}, {0x12}, {0x24}, {0xFF}, {0xFF}, {0xFF} + }, { // REFLECT + {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // REFRESH + {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // REVENGE + {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DRAGON_RAGE + {0x00}, {0x1B}, {0x05}, {0x33}, {0x33}, {0xFF} + }, { // DRAGON_BREATH + {0x00}, {0x1B}, {0x0B}, {0x33}, {0x33}, {0xFF} + }, { // DRAGON_DANCE + {0x00}, {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF} + }, { // ICE_PUNCH + {0x2C}, {0x1D}, {0x0E}, {0x1D}, {0xFF}, {0xFF} + }, { // ICE_BEAM + {0x12}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FURY_CUTTER + {0x30}, {0x0C}, {0x2A}, {0x30}, {0xFF}, {0xFF} + }, { // COMET_PUNCH + {0x1D}, {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // SKULL_BASH + {0x2A}, {0x33}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // LOCK_ON + {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK_BLAST + {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COTTON_SPORE + {0x1D}, {0x1D}, {0x1A}, {0x33}, {0xFF}, {0xFF} + }, { // STRUGGLE + {0x2A}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Moves1[][6] = { + { // THUNDERBOLT + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // IRON_TAIL + {0x0B}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // ICE_BALL + {0x1A}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // YAWN + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LOVELY_KISS + {0x1A}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // NIGHTMARE + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MORNING_SUN + {0x1A}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF} + }, { // VITAL_THROW + {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // DIG + {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // THRASH + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SWEET_SCENT + {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHARM + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RAIN_DANCE + {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // CONFUSE_RAY + {0x1A}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // HAIL + {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // AROMATHERAPY + {0x02}, {0x1A}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // BUBBLE + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ENCORE + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CUT + {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // RAGE + {0x02}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // SUPER_FANG + {0x29}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // PAIN_SPLIT + {0x0B}, {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF} + }, { // TORMENT + {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // STRING_SHOT + {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // SWAGGER + {0x02}, {0x0B}, {0x0B}, {0x0B}, {0x11}, {0xFF} + }, { // SNORE + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEAL_BELL + {0x11}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // SCREECH + {0x0B}, {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF} + }, { // ROCK_THROW + {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK_SMASH + {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // ROCK_SLIDE + {0x0B}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // WEATHER_BALL + {0x0B}, {0x0B}, {0x1A}, {0x1A}, {0x1A}, {0x0B} + }, { // WHIRLPOOL + {0x11}, {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // FAKE_TEARS + {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SING + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SPITE + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AIR_CUTTER + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AEROBLAST + {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SMOKESCREEN + {0x02}, {0x29}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // PURSUIT + {0x0B}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // DOUBLE_SLAP + {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // MIRROR_MOVE + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // OVERHEAT + {0x11}, {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // AURORA_BEAM + {0x02}, {0x29}, {0x1A}, {0x02}, {0x02}, {0xFF} + }, { // MEMENTO + {0x0B}, {0x0B}, {0x1A}, {0x1A}, {0x11}, {0xFF} + }, { // OCTAZOOKA + {0x1A}, {0x02}, {0x29}, {0x29}, {0x02}, {0xFF} + }, { // FLATTER + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ASTONISH + {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // WILL_O_WISP + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RETURN + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GRUDGE + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STRENGTH + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COUNTER + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAME_WHEEL + {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAMETHROWER + {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // ODOR_SLEUTH + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHARPEN + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DOUBLE_TEAM + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // GUST + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HARDEN + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DISABLE + {0x02}, {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // RAZOR_WIND + {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // BIDE + {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // CRUNCH + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BITE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THUNDER + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THUNDER_PUNCH + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ENDEAVOR + {0x1A}, {0x11}, {0x29}, {0x02}, {0x11}, {0x1A} + }, { // FACADE + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // KARATE_CHOP + {0x02}, {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // CLAMP + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WITHDRAW + {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // CONSTRICT + {0x29}, {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF} + }, { // BRICK_BREAK + {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK_TOMB + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FOCUS_ENERGY + {0x0B}, {0x0B}, {0x11}, {0x1A}, {0x29}, {0xFF} + }, { // FOCUS_PUNCH + {0x02}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // GIGA_DRAIN + {0x11}, {0x02}, {0x02}, {0x29}, {0x0B}, {0xFF} + }, { // REVERSAL + {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SMELLING_SALT + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SPORE + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LEECH_LIFE + {0x29}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // SLASH + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SILVER_WIND + {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // METAL_SOUND + {0x0B}, {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // GRASS_WHISTLE + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TICKLE + {0x02}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // SPIDER_WEB + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // CRABHAMMER + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HAZE + {0x29}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // MEAN_LOOK + {0x1A}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // CROSS_CHOP + {0x0B}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // OUTRAGE + {0x29}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // LOW_KICK + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ANCIENT_POWER + {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SYNTHESIS + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // AGILITY + {0x02}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // RAPID_SPIN + {0x29}, {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // ICY_WIND + {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // MIND_READER + {0x11}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // COSMIC_POWER + {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SKY_ATTACK + {0x11}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // POWDER_SNOW + {0x29}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // FOLLOW_ME + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // METEOR_MASH + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ENDURE + {0x02}, {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // ROLLOUT + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SCARY_FACE + {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYBEAM + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYWAVE + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYCHIC + {0x11}, {0x1A}, {0x11}, {0x0B}, {0x0B}, {0xFF} + }, { // HYPNOSIS + {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // UPROAR + {0x02}, {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // WATER_SPOUT + {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SIGNAL_BEAM + {0x02}, {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF} + }, { // PSYCH_UP + {0x11}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // SUBMISSION + {0x11}, {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // RECOVER + {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // EARTHQUAKE + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // NATURE_POWER + {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // LICK + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAIL + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TAIL_WHIP + {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SELF_DESTRUCT + {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // STUN_SPORE + {0x02}, {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // BIND + {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SHADOW_PUNCH + {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // SHADOW_BALL + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHARGE + {0x02}, {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF} + }, { // MIST + {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // FISSURE + {0x0B}, {0x1A}, {0x11}, {0x29}, {0xFF}, {0xFF} + }, { // EXTREME_SPEED + {0x29}, {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF} + }, { // EXTRASENSORY + {0x1A}, {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF} + }, { // SAFEGUARD + {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ABSORB + {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SKY_UPPERCUT + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SKILL_SWAP + {0x0B}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // SKETCH + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HEADBUTT + {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DOUBLE_EDGE + {0x11}, {0x11}, {0x1A}, {0x02}, {0x0B}, {0xFF} + }, { // SANDSTORM + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SAND_ATTACK + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SAND_TOMB + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SPARK + {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // SWIFT + {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // KINESIS + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SMOG + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GROWTH + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SACRED_FIRE + {0x0B}, {0x29}, {0x0B}, {0x0B}, {0x29}, {0x0B} + }, { // SHEER_COLD + {0x0B}, {0x11}, {0x0B}, {0x0B}, {0x0B}, {0xFF} + }, { // SOLAR_BEAM + {0x1A}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SONIC_BOOM + {0x29}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FLY + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + } +}; + +const struct BardSound gBardSounds_Moves2[][6] = { + { // TACKLE + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EXPLOSION + {0x0B}, {0x1A}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // DIVE + {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // FIRE_BLAST + {0x0B}, {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF} + }, { // WATERFALL + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MUDDY_WATER + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // STOCKPILE + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SLAM + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TWISTER + {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BULLET_SEED + {0x29}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // TWINEEDLE + {0x29}, {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // SOFT_BOILED + {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // EGG_BOMB + {0x0B}, {0x11}, {0x0B}, {0x1A}, {0x0B}, {0xFF} + }, { // FAINT_ATTACK + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BARRAGE + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MINIMIZE + {0x1A}, {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF} + }, { // SEISMIC_TOSS + {0x0B}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // SUPERSONIC + {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // TAUNT + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MOONLIGHT + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // PECK + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ARM_THRUST + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HORN_ATTACK + {0x1A}, {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // HORN_DRILL + {0x1A}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WING_ATTACK + {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // AERIAL_ACE + {0x02}, {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF} + }, { // SWORDS_DANCE + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // VINE_WHIP + {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // CONVERSION + {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // CONVERSION_2 + {0x29}, {0x02}, {0x29}, {0x0B}, {0x11}, {0xFF} + }, { // HELPING_HAND + {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // IRON_DEFENSE + {0x0B}, {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF} + }, { // TELEPORT + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // THUNDER_SHOCK + {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // SHOCK_WAVE + {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // QUICK_ATTACK + {0x29}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SWEET_KISS + {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // THUNDER_WAVE + {0x1A}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // ZAP_CANNON + {0x11}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // BLOCK + {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // HOWL + {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON_GAS + {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TOXIC + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON_FANG + {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON_POWDER + {0x11}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON_STING + {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SPIKE_CANNON + {0x1A}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // ACID_ARMOR + {0x0B}, {0x29}, {0x0B}, {0x02}, {0x0B}, {0xFF} + }, { // TAKE_DOWN + {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // JUMP_KICK + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BOUNCE + {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HI_JUMP_KICK + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TRI_ATTACK + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DRAGON_CLAW + {0x02}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF} + }, { // TRICK + {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // TRIPLE_KICK + {0x0B}, {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // DRILL_PECK + {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MUD_SPORT + {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MUD_SLAP + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // THIEF + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AMNESIA + {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // NIGHT_SHADE + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // GROWL + {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SLACK_OFF + {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SURF + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ROLE_PLAY + {0x1A}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // NEEDLE_ARM + {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // DOUBLE_KICK + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SUNNY_DAY + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // LEER + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // WISH + {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // FAKE_OUT + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SLEEP_TALK + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // PAY_DAY + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ASSIST + {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEAT_WAVE + {0x11}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // SLEEP_POWDER + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // REST + {0x0B}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // INGRAIN + {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // CONFUSION + {0x1A}, {0x29}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // BODY_SLAM + {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SWALLOW + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // CURSE + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HYDRO_PUMP + {0x11}, {0x1A}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // HYPER_VOICE + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPER_BEAM + {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SUPERPOWER + {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // STEEL_WING + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SPIT_UP + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DYNAMIC_PUNCH + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GUILLOTINE + {0x11}, {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // VICE_GRIP + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KNOCK_OFF + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // POUND + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RAZOR_LEAF + {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // BATON_PASS + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // PETAL_DANCE + {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SPLASH + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BUBBLE_BEAM + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BELLY_DRUM + {0x02}, {0x29}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // BARRIER + {0x02}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // LIGHT_SCREEN + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SCRATCH + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPER_FANG + {0x11}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // EMBER + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SECRET_POWER + {0x0B}, {0x0B}, {0x11}, {0x02}, {0x29}, {0x0B} + }, { // DIZZY_PUNCH + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BULK_UP + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // IMPRISON + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // FEATHER_DANCE + {0x02}, {0x29}, {0x0B}, {0x0B}, {0x11}, {0x0B} + }, { // WHIRLWIND + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // BEAT_UP + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BLIZZARD + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STOMP + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FLASH + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TEETER_DANCE + {0x02}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // CRUSH_CLAW + {0x0B}, {0x02}, {0x02}, {0x29}, {0x0B}, {0xFF} + }, { // BLAZE_KICK + {0x0B}, {0x29}, {0x0B}, {0x0B}, {0x0B}, {0xFF} + }, { // PRESENT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ERUPTION + {0x0B}, {0x29}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // SLUDGE + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SLUDGE_BOMB + {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // GLARE + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TRANSFORM + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON_TAIL + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ROAR + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BONE_RUSH + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // CAMOUFLAGE + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COVET + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TAIL_GLOW + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // BONE_CLUB + {0x1A}, {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF} + }, { // BONEMERANG + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FIRE_SPIN + {0x0B}, {0x29}, {0x0B}, {0x11}, {0x0B}, {0xFF} + }, { // FIRE_PUNCH + {0x0B}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // PERISH_SONG + {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // WRAP + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SPIKES + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGNITUDE + {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // MAGICAL_LEAF + {0x02}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // MAGIC_COAT + {0x02}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // MUD_SHOT + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MACH_PUNCH + {0x0B}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // PROTECT + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DEFENSE_CURL + {0x0B}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // ROLLING_KICK + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SUBSTITUTE + {0x0B}, {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF} + }, { // DETECT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PIN_MISSILE + {0x02}, {0x0B}, {0x02}, {0x0B}, {0x0B}, {0xFF} + }, { // WATER_SPORT + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WATER_GUN + {0x02}, {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // MIST_BALL + {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // WATER_PULSE + {0x02}, {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // FURY_ATTACK + {0x29}, {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // FURY_SWIPES + {0x02}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // DESTINY_BOND + {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // FALSE_SWIPE + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FORESIGHT + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MIRROR_COAT + {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FUTURE_SIGHT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MILK_DRINK + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // CALM_MIND + {0x0B}, {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF} + }, { // MEGA_DRAIN + {0x0B}, {0x02}, {0x02}, {0x29}, {0x0B}, {0xFF} + }, { // MEGA_KICK + {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // MEGA_PUNCH + {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // MEGAHORN + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HIDDEN_POWER + {0x02}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // METAL_CLAW + {0x0B}, {0x02}, {0x02}, {0x29}, {0x0B}, {0xFF} + }, { // ATTRACT + {0x02}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // MIMIC + {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // FRUSTRATION + {0x29}, {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // LEECH_SEED + {0x0B}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // METRONOME + {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // DREAM_EATER + {0x02}, {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // ACID + {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MEDITATE + {0x0B}, {0x11}, {0x02}, {0x11}, {0x1A}, {0xFF} + }, { // SNATCH + {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // LUSTER_PURGE + {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // LEAF_BLADE + {0x02}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // RECYCLE + {0x02}, {0x29}, {0x0B}, {0x0B}, {0x11}, {0x29} + }, { // REFLECT + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // REFRESH + {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // REVENGE + {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // DRAGON_RAGE + {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // DRAGON_BREATH + {0x0B}, {0x29}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // DRAGON_DANCE + {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ICE_PUNCH + {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ICE_BEAM + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FURY_CUTTER + {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // COMET_PUNCH + {0x1A}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // SKULL_BASH + {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // LOCK_ON + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK_BLAST + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COTTON_SPORE + {0x02}, {0x29}, {0x1A}, {0x02}, {0x02}, {0xFF} + }, { // STRUGGLE + {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif //GUARD_DATA_BARD_MUSIC_MOVES_H diff --git a/src/data/bard_music/people.h b/src/data/bard_music/people.h new file mode 100644 index 000000000..5b2ed24d7 --- /dev/null +++ b/src/data/bard_music/people.h @@ -0,0 +1,314 @@ +#ifndef GUARD_DATA_BARD_MUSIC_PEOPLE_H +#define GUARD_DATA_BARD_MUSIC_PEOPLE_H + +#if ENGLISH +const struct BardSound gBardSounds_People[][6] = { + { // OPPONENT + {0x2C}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // I + {0x13}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YOU + {0x2D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YOURS + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SON + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YOUR + {0x1A, 0xF7}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YOU'RE + {0x26}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YOU'VE + {0x2D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MOTHER + {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GRANDFATHER + {0x01}, {0x08}, {0x32}, {0x33}, {0xFF}, {0xFF} + }, { // UNCLE + {0x2C}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FATHER + {0x08}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BOY + {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ADULT + {0x00}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BROTHER + {0x15}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SISTER + {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GRANDMOTHER + {0x01}, {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF} + }, { // AUNT + {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PARENT + {0x09}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAN + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ME + {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GIRL + {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BABE + {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FAMILY + {0x00}, {0x11}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // HER + {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HIM + {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HE + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PLACE + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DAUGHTER + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HIS + {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HE'S + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AREN'T + {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SIBLINGS + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KID + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHILDREN + {0x11}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MR. + {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MRS. + {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MYSELF + {0x12}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // I WAS + {0x12}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TO ME + {0x27}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MY + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // I AM + {0x12}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // I'VE + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHO + {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SOMEONE + {0x2A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHO WAS + {0x27}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TO WHOM + {0x27}, {0x29}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHOSE + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHO IS + {0x27}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IT'S + {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LADY + {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FRIEND + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALLY + {0x00}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PERSON + {0x32}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DUDE + {0x28}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THEY + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THEY WERE + {0x05}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TO THEM + {0x27}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THEIR + {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THEY'RE + {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THEY'VE + {0x03}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WE + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BEEN + {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TO US + {0x27}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OUR + {0x21}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WE'RE + {0x0C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RIVAL + {0x12}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WE'VE + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WOMAN + {0x26}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHE + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHE WAS + {0x0C}, {0x2B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TO HER + {0x27}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HER'S + {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHE IS + {0x0C}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SOME + {0x0C}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_People[][6] = { + { // OPPONENT + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // I + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YOU + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YOURS + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SON + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YOUR + {0x0B, 0xF7}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // YOU'RE + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YOU'VE + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MOTHER + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GRANDFATHER + {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // UNCLE + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FATHER + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BOY + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ADULT + {0x0B}, {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // BROTHER + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SISTER + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GRANDMOTHER + {0x1A}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // AUNT + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PARENT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MAN + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ME + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GIRL + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BABE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FAMILY + {0x02}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // HER + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HIM + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HE + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PLACE + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DAUGHTER + {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HIS + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HE'S + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AREN'T + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SIBLINGS + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // KID + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHILDREN + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MR. + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MRS. + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MYSELF + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // I WAS + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TO ME + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MY + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // I AM + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // I'VE + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHO + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SOMEONE + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHO WAS + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // TO WHOM + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHOSE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHO IS + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // IT'S + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LADY + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FRIEND + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ALLY + {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // PERSON + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DUDE + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THEY + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THEY WERE + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TO THEM + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THEIR + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THEY'RE + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THEY'VE + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BEEN + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TO US + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OUR + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WE'RE + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RIVAL + {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WE'VE + {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WOMAN + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHE WAS + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TO HER + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HER'S + {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SHE IS + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SOME + {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_PEOPLE_H diff --git a/src/data/bard_music/pokemon.h b/src/data/bard_music/pokemon.h new file mode 100644 index 000000000..89144a129 --- /dev/null +++ b/src/data/bard_music/pokemon.h @@ -0,0 +1,823 @@ +#ifndef GUARD_DATA_BARD_MUSIC_POKEMON_H +#define GUARD_DATA_BARD_MUSIC_POKEMON_H + +#if ENGLISH +const struct BardSound gBardSounds_Pokemon[][6] = { + { // ARMALDO + {0x1B}, {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF} + }, { // BEAUTIFLY + {0x2D}, {0x09}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // MEDITITE + {0x09}, {0x11}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // SEAKING + {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TORCHIC + {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ANORITH + {0x00}, {0x18}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ABSOL + {0x00}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SURSKIT + {0x30}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MASQUERAIN + {0x00}, {0x30}, {0x03}, {0x33}, {0xFF}, {0xFF} + }, { // GEODUDE + {0x0C}, {0x18}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // ILLUMISE + {0x0C}, {0x27}, {0x0C}, {0x03}, {0xFF}, {0xFF} + }, { // SKARMORY + {0x1B}, {0x1A}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // SKITTY + {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DELCATTY + {0x09}, {0x00}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // SWELLOW + {0x09}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GLALIE + {0x05}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KYOGRE + {0x12}, {0x18}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHAMP + {0x2A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PINSIR + {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KECLEON + {0x09}, {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // SHUPPET + {0x2A}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SILCOON + {0x11}, {0x28}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BRELOOM + {0x09}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHROOMISH + {0x27}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CARVANHA + {0x1B}, {0x01}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // TREECKO + {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WINGULL + {0x0F}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GYARADOS + {0x1D}, {0x09}, {0x11}, {0x1D}, {0xFF}, {0xFF} + }, { // NINETALES + {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GIRAFARIG + {0x30}, {0x00}, {0x2A}, {0x11}, {0xFF}, {0xFF} + }, { // KIRLIA + {0x30}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // BELLOSSOM + {0x09}, {0x1B}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // KINGDRA + {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GLOOM + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAWILE + {0x1B}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GROUDON + {0x21}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MIGHTYENA + {0x12}, {0x0C}, {0x09}, {0x2C}, {0xFF}, {0xFF} + }, { // CROBAT + {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ABRA + {0x00}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLAKING + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WURMPLE + {0x30}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGIKARP + {0x00}, {0x11}, {0x1B}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGNEMITE + {0x00}, {0x09}, {0x12}, {0xFF}, {0xFF}, {0xFF} + }, { // TORKOAL + {0x18}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHOKE + {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GULPIN + {0x24}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ARON + {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYDUCK + {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LAIRON + {0x05}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHISMUR + {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NUZLEAF + {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PHANPY + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHELGON + {0x09}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLDUCK + {0x18}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLBAT + {0x1A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLEM + {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GRAVELER + {0x00}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // GARDEVOIR + {0x1B}, {0x09}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // RHYDON + {0x12}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RHYHORN + {0x14}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOREBYSS + {0x1A}, {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF} + }, { // CORSOLA + {0x18}, {0x18}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // CACNEA + {0x00}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // DUSCLOPS + {0x2A}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHARPEDO + {0x1D}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // ZANGOOSE + {0x03}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SANDSHREW + {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SANDSLASH + {0x00}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEADRA + {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RELICANTH + {0x09}, {0x11}, {0x00}, {0x33}, {0xFF}, {0xFF} + }, { // ZIGZAGOON + {0x11}, {0x00}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // CRAWDAUNT + {0x1B}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SCEPTILE + {0x09}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GROVYLE + {0x18}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BANETTE + {0x03}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // JIRACHI + {0x30}, {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // STARMIE + {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ZUBAT + {0x27}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TAILLOW + {0x03}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WYNAUT + {0x12}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WOBBUFFET + {0x1D}, {0x2C}, {0x09}, {0xFF}, {0xFF}, {0xFF} + }, { // SOLROCK + {0x18}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHIFTRY + {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HORSEA + {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BAGON + {0x05}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEEDOT + {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPHEAL + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BELDUM + {0x09}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MEDICHAM + {0x09}, {0x11}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // CHINCHOU + {0x0F}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHIMECHO + {0x12}, {0x09}, {0x18}, {0x33}, {0xFF}, {0xFF} + }, { // ALTARIA + {0x06}, {0x1B}, {0x0C}, {0x2A}, {0xFF}, {0xFF} + }, { // SWABLU + {0x1B}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NINCADA + {0x0F}, {0x06}, {0x06}, {0xFF}, {0xFF}, {0xFF} + }, { // DEOXYS + {0x0C}, {0x1B}, {0x11}, {0x33}, {0xFF}, {0xFF} + }, { // NINJASK + {0x0F}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DODUO + {0x1A}, {0x27}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // DODRIO + {0x1A}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // KOFFING + {0x15}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TENTACRUEL + {0x09}, {0x2A}, {0x27}, {0x33}, {0xFF}, {0xFF} + }, { // DUSTOX + {0x2C}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOUDRED + {0x21}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLDEEN + {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BARBOACH + {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEALEO + {0x0C}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // WALREIN + {0x1B}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TROPIUS + {0x18}, {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF} + }, { // DONPHAN + {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NUMEL + {0x2C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ODDISH + {0x15}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRAPINCH + {0x00}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLAKOTH + {0x00}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHISCASH + {0x11}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHEDINJA + {0x09}, {0x0F}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // MARSHTOMP + {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NATU + {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // XATU + {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CLAYDOL + {0x03}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CACTURNE + {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NOSEPASS + {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CLAMPERL + {0x00}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CAMERUPT + {0x00}, {0x30}, {0x2A}, {0x33}, {0xFF}, {0xFF} + }, { // EXPLOUD + {0x09}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BLAZIKEN + {0x03}, {0x11}, {0x0F}, {0x33}, {0xFF}, {0xFF} + }, { // LOMBRE + {0x18}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOTAD + {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPINDA + {0x0F}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPOINK + {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEVIPER + {0x09}, {0x12}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // HARIYAMA + {0x1B}, {0x0C}, {0x1B}, {0x2A}, {0xFF}, {0xFF} + }, { // VOLBEAT + {0x18}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HUNTAIL + {0x2A}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PIKACHU + {0x0C}, {0x2A}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // PICHU + {0x0C}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STARYU + {0x1B}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VIBRAVA + {0x11}, {0x1B}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // VOLTORB + {0x1A}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FEEBAS + {0x0E}, {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // ALAKAZAM + {0x00}, {0x2C}, {0x2C}, {0x00}, {0xFF}, {0xFF} + }, { // GRUMPIG + {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WIGGLYTUFF + {0x11}, {0x27}, {0x0C}, {0x2A}, {0x33}, {0xFF} + }, { // IGGLYBUFF + {0x11}, {0x2A}, {0x0C}, {0x2A}, {0xFF}, {0xFF} + }, { // FLYGON + {0x12}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PLUSLE + {0x2A}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // JIGGLYPUFF + {0x11}, {0x27}, {0x0C}, {0x2A}, {0x33}, {0xFF} + }, { // CORPHISH + {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GRIMER + {0x12}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MUK + {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HERACROSS + {0x09}, {0x2A}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // PELIPPER + {0x09}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // WAILORD + {0x03}, {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // WAILMER + {0x05}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SALAMENCE + {0x00}, {0x00}, {0x09}, {0x33}, {0xFF}, {0xFF} + }, { // AGGRON + {0x00}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POOCHYENA + {0x27}, {0x0C}, {0x09}, {0x2C}, {0xFF}, {0xFF} + }, { // CASTFORM + {0x00}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MINUN + {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGCARGO + {0x00}, {0x1B}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // MAKUHITA + {0x1B}, {0x27}, {0x0C}, {0x2A}, {0xFF}, {0xFF} + }, { // SLUGMA + {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WEEZING + {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LINOONE + {0x14}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CASCOON + {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MARILL + {0x08}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AZUMARILL + {0x08}, {0x27}, {0x2C}, {0x10}, {0xFF}, {0xFF} + }, { // SWALOT + {0x1B}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ELECTRODE + {0x0C}, {0x09}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // MUDKIP + {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MILOTIC + {0x12}, {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF} + }, { // METAGROSS + {0x09}, {0x2A}, {0x18}, {0x33}, {0xFF}, {0xFF} + }, { // METANG + {0x09}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TENTACOOL + {0x09}, {0x2A}, {0x27}, {0x33}, {0xFF}, {0xFF} + }, { // BALTOY + {0x01}, {0x1E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SABLEYE + {0x03}, {0x0B}, {0x12}, {0xFF}, {0xFF}, {0xFF} + }, { // VIGOROTH + {0x11}, {0x30}, {0x1B}, {0xFF}, {0xFF}, {0xFF} + }, { // SNORUNT + {0x18}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CRADILY + {0x03}, {0x11}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // KADABRA + {0x2C}, {0x00}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // DUSKULL + {0x2A}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RAICHU + {0x12}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MANECTRIC + {0x00}, {0x09}, {0x11}, {0x33}, {0xFF}, {0xFF} + }, { // SWAMPERT + {0x1B}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ELECTRIKE + {0x0C}, {0x09}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // LATIAS + {0x00}, {0x0C}, {0x00}, {0x33}, {0xFF}, {0xFF} + }, { // LATIOS + {0x00}, {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF} + }, { // LUVDISC + {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VILEPLUME + {0x14}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RALTS + {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LANTURN + {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LILEEP + {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LUNATONE + {0x27}, {0x2C}, {0x18}, {0x33}, {0xFF}, {0xFF} + }, { // AZURILL + {0x06}, {0x27}, {0x0F}, {0x33}, {0xFF}, {0xFF} + }, { // LUDICOLO + {0x27}, {0x09}, {0x1A}, {0x1A}, {0xFF}, {0xFF} + }, { // MAGNETON + {0x00}, {0x09}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // REGICE + {0x09}, {0x0C}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // REGISTEEL + {0x09}, {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF} + }, { // REGIROCK + {0x09}, {0x0C}, {0x1B}, {0xFF}, {0xFF}, {0xFF} + }, { // RAYQUAZA + {0x03}, {0x03}, {0x2A}, {0x33}, {0xFF}, {0xFF} + }, { // VULPIX + {0x24}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ROSELIA + {0x18}, {0x09}, {0x0C}, {0x2A}, {0xFF}, {0xFF} + }, { // COMBUSKEN + {0x2C}, {0x2C}, {0x0F}, {0x33}, {0xFF}, {0xFF} + }, { // MACHOP + {0x2A}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; + +#elif GERMAN +const struct BardSound gBardSounds_Pokemon[][6] = { + { // ARMALDO + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // BEAUTIFLY + {0x02}, {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // MEDITITE + {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SEAKING + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TORCHIC + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ANORITH + {0x02}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ABSOL + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SURSKIT + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MASQUERAIN + {0x02}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // GEODUDE + {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // ILLUMISE + {0x11}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // SKARMORY + {0x02}, {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF} + }, { // SKITTY + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // DELCATTY + {0x0B}, {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF} + }, { // SWELLOW + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GLALIE + {0x11}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // KYOGRE + {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHAMP + {0x02}, {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // PINSIR + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KECLEON + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // SHUPPET + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SILCOON + {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // BRELOOM + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHROOMISH + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CARVANHA + {0x02}, {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // TREECKO + {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // WINGULL + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GYARADOS + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // NINETALES + {0x29}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // GIRAFARIG + {0x11}, {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // KIRLIA + {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // BELLOSSOM + {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // KINGDRA + {0x0B}, {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // GLOOM + {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MAWILE + {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // GROUDON + {0x1A}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MIGHTYENA + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // CROBAT + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ABRA + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SLAKING + {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // WURMPLE + {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGIKARP + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGNEMITE + {0x02}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // TORKOAL + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHOKE + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GULPIN + {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ARON + {0x1A}, {0x29}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // PSYDUCK + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LAIRON + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHISMUR + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NUZLEAF + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PHANPY + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHELGON + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLDUCK + {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLBAT + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLEM + {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // GRAVELER + {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // GARDEVOIR + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RHYDON + {0x11}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // RHYHORN + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GOREBYSS + {0x02}, {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // CORSOLA + {0x1A}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // CACNEA + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DUSCLOPS + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHARPEDO + {0x1A}, {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // ZANGOOSE + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SANDSHREW + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SANDSLASH + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SEADRA + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // RELICANTH + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ZIGZAGOON + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CRAWDAUNT + {0x0B}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SCEPTILE + {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // GROVYLE + {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // BANETTE + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // JIRACHI + {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // STARMIE + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ZUBAT + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TAILLOW + {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // WYNAUT + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WOBBUFFET + {0x1A}, {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF} + }, { // SOLROCK + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHIFTRY + {0x0B}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // HORSEA + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BAGON + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SEEDOT + {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SPHEAL + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // BELDUM + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MEDICHAM + {0x0B}, {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // CHINCHOU + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHIMECHO + {0x02}, {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // ALTARIA + {0x02}, {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // SWABLU + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NINCADA + {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // DEOXYS + {0x0B}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // NINJASK + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DODUO + {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DODRIO + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KOFFING + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TENTACRUEL + {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // DUSTOX + {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LOUDRED + {0x02}, {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF} + }, { // GOLDEEN + {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // BARBOACH + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SEALEO + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // WALREIN + {0x02}, {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // TROPIUS + {0x1A}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // DONPHAN + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NUMEL + {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // ODDISH + {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // TRAPINCH + {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // SLAKOTH + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHISCASH + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHEDINJA + {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MARSHTOMP + {0x1A}, {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // NATU + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // XATU + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CLAYDOL + {0x0B}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // CACTURNE + {0x1A}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // NOSEPASS + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CLAMPERL + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CAMERUPT + {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // EXPLOUD + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BLAZIKEN + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LOMBRE + {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // LOTAD + {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SPINDA + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SPOINK + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SEVIPER + {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // HARIYAMA + {0x02}, {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // VOLBEAT + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // HUNTAIL + {0x02}, {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // PIKACHU + {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // PICHU + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STARYU + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // VIBRAVA + {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // VOLTORB + {0x1A}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FEEBAS + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ALAKAZAM + {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // GRUMPIG + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WIGGLYTUFF + {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // IGGLYBUFF + {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // FLYGON + {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // PLUSLE + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // JIGGLYPUFF + {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // CORPHISH + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GRIMER + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MUK + {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // HERACROSS + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // PELIPPER + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // WAILORD + {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // WAILMER + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SALAMENCE + {0x29}, {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // AGGRON + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // POOCHYENA + {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // CASTFORM + {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MINUN + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGCARGO + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MAKUHITA + {0x02}, {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // SLUGMA + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WEEZING + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LINOONE + {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // CASCOON + {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MARILL + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AZUMARILL + {0x02}, {0x29}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // SWALOT + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ELECTRODE + {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MUDKIP + {0x11}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // MILOTIC + {0x11}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // METAGROSS + {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // METANG + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TENTACOOL + {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // BALTOY + {0x29}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SABLEYE + {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // VIGOROTH + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SNORUNT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CRADILY + {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // KADABRA + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // DUSKULL + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RAICHU + {0x02}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // MANECTRIC + {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // SWAMPERT + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ELECTRIKE + {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // LATIAS + {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // LATIOS + {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // LUVDISC + {0x11}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // VILEPLUME + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RALTS + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LANTURN + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LILEEP + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LUNATONE + {0x29}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // AZURILL + {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // LUDICOLO + {0x02}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // MAGNETON + {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // REGICE + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // REGISTEEL + {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // REGIROCK + {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // RAYQUAZA + {0x02}, {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // VULPIX + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ROSELIA + {0x1A}, {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // COMBUSKEN + {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHOP + {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif //GUARD_DATA_BARD_MUSIC_POKEMON_H diff --git a/src/data/bard_music/pokemon_2.h b/src/data/bard_music/pokemon_2.h new file mode 100644 index 000000000..d7e51ea36 --- /dev/null +++ b/src/data/bard_music/pokemon_2.h @@ -0,0 +1,1018 @@ +#ifndef GUARD_DATA_BARD_MUSIC_POKEMON_2_H +#define GUARD_DATA_BARD_MUSIC_POKEMON_2_H + +#if ENGLISH +const struct BardSound gBardSounds_Pokemon2[][6] = { + { // EKANS + {0x09}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ARBOK + {0x06}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEAKING + {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ARIADOS + {0x1B}, {0x0C}, {0x2A}, {0x18}, {0xFF}, {0xFF} + }, { // CROCONAW + {0x1B}, {0x18}, {0x1B}, {0xFF}, {0xFF}, {0xFF} + }, { // UNOWN + {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EEVEE + {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GEODUDE + {0x0C}, {0x18}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // SPINARAK + {0x0F}, {0x30}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // PILOSWINE + {0x11}, {0x1A}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // ONIX + {0x15}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ARCANINE + {0x06}, {0x03}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // SUDOWOODO + {0x27}, {0x18}, {0x27}, {0x18}, {0xFF}, {0xFF} + }, { // WEEPINBELL + {0x0C}, {0x0F}, {0x0B}, {0x33}, {0xFF}, {0xFF} + }, { // VICTREEBEL + {0x11}, {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF} + }, { // WOOPER + {0x27}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SWINUB + {0x11}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SKARMORY + {0x1B}, {0x1A}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // AIPOM + {0x03}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ESPEON + {0x09}, {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // HITMONCHAN + {0x11}, {0x15}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // ELEKID + {0x0B}, {0x0B}, {0x11}, {0x33}, {0xFF}, {0xFF} + }, { // ELECTABUZZ + {0x0C}, {0x09}, {0x2C}, {0x2C}, {0xFF}, {0xFF} + }, { // ENTEI + {0x09}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FERALIGATR + {0x30}, {0x00}, {0x0F}, {0x03}, {0x30}, {0xFF} + }, { // FURRET + {0x30}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OCTILLERY + {0x1B}, {0x11}, {0x30}, {0x0C}, {0xFF}, {0xFF} + }, { // PRIMEAPE + {0x12}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SENTRET + {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STANTLER + {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SPEAROW + {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FEAROW + {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OMASTAR + {0x18}, {0x00}, {0x15}, {0x33}, {0xFF}, {0xFF} + }, { // OMANYTE + {0x18}, {0x00}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // GROWLITHE + {0x21}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHAMP + {0x2A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DRAGONITE + {0x00}, {0x15}, {0x12}, {0xFF}, {0xFF}, {0xFF} + }, { // PINSIR + {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SNORLAX + {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KABUTO + {0x2A}, {0x27}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // KABUTOPS + {0x2A}, {0x27}, {0x15}, {0x33}, {0xFF}, {0xFF} + }, { // HITMONTOP + {0x11}, {0x15}, {0x1D}, {0x33}, {0xFF}, {0xFF} + }, { // WARTORTLE + {0x08}, {0x30}, {0x24}, {0x33}, {0xFF}, {0xFF} + }, { // BLASTOISE + {0x00}, {0x1E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FARFETCHD + {0x06}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CUBONE + {0x2D}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAROWAK + {0x00}, {0x1A}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // KANGASKHAN + {0x00}, {0x00}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // SUNFLORA + {0x2C}, {0x18}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // CATERPIE + {0x00}, {0x30}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // GYARADOS + {0x1D}, {0x09}, {0x11}, {0x1D}, {0xFF}, {0xFF} + }, { // RAPIDASH + {0x00}, {0x11}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // NINETALES + {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GIRAFARIG + {0x30}, {0x00}, {0x2A}, {0x11}, {0xFF}, {0xFF} + }, { // BELLOSSOM + {0x09}, {0x1B}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // KINGDRA + {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KINGLER + {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GLOOM + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PINECO + {0x12}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GLIGAR + {0x12}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KRABBY + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GRANBULL + {0x02}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CROBAT + {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ABRA + {0x00}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GENGAR + {0x09}, {0x08}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TAUROS + {0x1D}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGIKARP + {0x00}, {0x11}, {0x1B}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGNEMITE + {0x00}, {0x09}, {0x12}, {0xFF}, {0xFF}, {0xFF} + }, { // GASTLY + {0x00}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HAUNTER + {0x15}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHOKE + {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KAKUNA + {0x2A}, {0x27}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYDUCK + {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PHANPY + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RATTATA + {0x00}, {0x00}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLDUCK + {0x18}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLBAT + {0x1A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLEM + {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GRAVELER + {0x00}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // VENONAT + {0x09}, {0x1A}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // RHYDON + {0x12}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RHYHORN + {0x14}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PUPITAR + {0x27}, {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // CORSOLA + {0x18}, {0x18}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // HITMONLEE + {0x11}, {0x15}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // ZAPDOS + {0x00}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // JOLTEON + {0x1A}, {0x0C}, {0x15}, {0xFF}, {0xFF}, {0xFF} + }, { // SANDSHREW + {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SANDSLASH + {0x00}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEADRA + {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHELLDER + {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VAPOREON + {0x03}, {0x18}, {0x0C}, {0x15}, {0xFF}, {0xFF} + }, { // DEWGONG + {0x27}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SUICUNE + {0x0C}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STARMIE + {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SCYTHER + {0x12}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ZUBAT + {0x27}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BEEDRILL + {0x0C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPNO + {0x11}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DROWZEE + {0x21}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SQUIRTLE + {0x30}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CELEBI + {0x09}, {0x09}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // WOBBUFFET + {0x1D}, {0x2C}, {0x09}, {0xFF}, {0xFF}, {0xFF} + }, { // DUGTRIO + {0x2C}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // HORSEA + {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXEGGCUTE + {0x09}, {0x2C}, {0x27}, {0x33}, {0xFF}, {0xFF} + }, { // CHIKORITA + {0x11}, {0x18}, {0x0C}, {0x2A}, {0xFF}, {0xFF} + }, { // CHINCHOU + {0x0F}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHUCKLE + {0x2A}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DIGLETT + {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // REMORAID + {0x09}, {0x18}, {0x03}, {0xFF}, {0xFF}, {0xFF} + }, { // DELIBIRD + {0x09}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // HOUNDOUR + {0x23}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AMPHAROS + {0x00}, {0x06}, {0x18}, {0x33}, {0xFF}, {0xFF} + }, { // DODUO + {0x1A}, {0x27}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // DODRIO + {0x1A}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // SMEARGLE + {0x30}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KOFFING + {0x15}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TENTACRUEL + {0x09}, {0x2A}, {0x27}, {0x33}, {0xFF}, {0xFF} + }, { // TOGETIC + {0x18}, {0x09}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // TOGEPI + {0x18}, {0x09}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLDEEN + {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // METAPOD + {0x09}, {0x2A}, {0x15}, {0xFF}, {0xFF}, {0xFF} + }, { // DONPHAN + {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ODDISH + {0x15}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EXEGGUTOR + {0x09}, {0x2C}, {0x09}, {0x32}, {0x33}, {0xFF} + }, { // NIDOKING + {0x12}, {0x18}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // NIDOQUEEN + {0x12}, {0x18}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // NIDORAN_F + {0x12}, {0x18}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // NIDORAN_M + {0x12}, {0x18}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // NIDORINA + {0x12}, {0x18}, {0x0C}, {0x2A}, {0xFF}, {0xFF} + }, { // NIDORINO + {0x12}, {0x18}, {0x0C}, {0x18}, {0xFF}, {0xFF} + }, { // MEOWTH + {0x0C}, {0x21}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SNEASEL + {0x0C}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POLIWHIRL + {0x15}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // POLITOED + {0x1B}, {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF} + }, { // POLIWRATH + {0x15}, {0x0C}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // POLIWAG + {0x15}, {0x0C}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // QUAGSIRE + {0x00}, {0x12}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // NATU + {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // XATU + {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DUNSPARCE + {0x2A}, {0x1C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SEEL + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STEELIX + {0x0C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TYPHLOSION + {0x12}, {0x18}, {0x1B}, {0x33}, {0x33}, {0xFF} + }, { // DRAGONAIR + {0x00}, {0x15}, {0x0B}, {0x33}, {0xFF}, {0xFF} + }, { // BUTTERFREE + {0x2A}, {0x30}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // SCIZOR + {0x11}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOPPIP + {0x1D}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BLISSEY + {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PARAS + {0x09}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PARASECT + {0x09}, {0x00}, {0x09}, {0xFF}, {0xFF}, {0xFF} + }, { // QWILFISH + {0x11}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MR_MIME + {0x11}, {0x30}, {0x12}, {0xFF}, {0xFF}, {0xFF} + }, { // TYROGUE + {0x12}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CLOYSTER + {0x1E}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TYRANITAR + {0x12}, {0x00}, {0x11}, {0x1B}, {0xFF}, {0xFF} + }, { // CLEFFA + {0x09}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WEEDLE + {0x0E}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PIKACHU + {0x0C}, {0x2A}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // CLEFABLE + {0x09}, {0x2A}, {0x24}, {0xFF}, {0xFF}, {0xFF} + }, { // PIDGEOT + {0x11}, {0x0C}, {0x15}, {0xFF}, {0xFF}, {0xFF} + }, { // PIDGEOTTO + {0x11}, {0x0C}, {0x18}, {0x18}, {0xFF}, {0xFF} + }, { // PICHU + {0x0C}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CLEFAIRY + {0x09}, {0x0B}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // CHARMANDER + {0x06}, {0x02}, {0x32}, {0x33}, {0xFF}, {0xFF} + }, { // STARYU + {0x1B}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CYNDAQUIL + {0x0F}, {0x2A}, {0x09}, {0x33}, {0xFF}, {0xFF} + }, { // SUNKERN + {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TEDDIURSA + {0x09}, {0x0C}, {0x30}, {0x2C}, {0xFF}, {0xFF} + }, { // VOLTORB + {0x1A}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MOLTRES + {0x1A}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAREON + {0x03}, {0x0C}, {0x15}, {0xFF}, {0xFF}, {0xFF} + }, { // ALAKAZAM + {0x00}, {0x2C}, {0x2C}, {0x00}, {0xFF}, {0xFF} + }, { // MAGMAR + {0x00}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FORRETRESS + {0x1A}, {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF} + }, { // WIGGLYTUFF + {0x11}, {0x27}, {0x0C}, {0x2A}, {0x33}, {0xFF} + }, { // IVYSAUR + {0x14}, {0x0C}, {0x32}, {0x33}, {0xFF}, {0xFF} + }, { // BULBASAUR + {0x24}, {0x2A}, {0x30}, {0x33}, {0xFF}, {0xFF} + }, { // VENUSAUR + {0x0C}, {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF} + }, { // AERODACTYL + {0x03}, {0x18}, {0x00}, {0x18}, {0xFF}, {0xFF} + }, { // MAGBY + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IGGLYBUFF + {0x11}, {0x2A}, {0x0C}, {0x2A}, {0xFF}, {0xFF} + }, { // UMBREON + {0x2A}, {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // ARTICUNO + {0x06}, {0x11}, {0x27}, {0x18}, {0xFF}, {0xFF} + }, { // JIGGLYPUFF + {0x11}, {0x27}, {0x0C}, {0x2A}, {0x33}, {0xFF} + }, { // SNUBBULL + {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BAYLEEF + {0x03}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GRIMER + {0x12}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MUK + {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HERACROSS + {0x09}, {0x2A}, {0x1B}, {0x33}, {0xFF}, {0xFF} + }, { // HOUNDOOM + {0x21}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PERSIAN + {0x32}, {0x11}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // LICKITUNG + {0x11}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // HO_OH + {0x18}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOOTHOOT + {0x27}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PIDGEY + {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PONYTA + {0x1A}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // SKIPLOOM + {0x11}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PORYGON + {0x18}, {0x0C}, {0x15}, {0xFF}, {0xFF}, {0xFF} + }, { // PORYGON2 + {0x1A}, {0x0C}, {0x1B}, {0x27}, {0xFF}, {0xFF} + }, { // MAGCARGO + {0x00}, {0x1B}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // SLUGMA + {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // QUILAVA + {0x11}, {0x06}, {0x08}, {0xFF}, {0xFF}, {0xFF} + }, { // BELLSPROUT + {0x0B}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WEEZING + {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MARILL + {0x08}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AZUMARILL + {0x08}, {0x27}, {0x2C}, {0x10}, {0xFF}, {0xFF} + }, { // ELECTRODE + {0x0C}, {0x09}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // MANKEY + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MANTINE + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DRATINI + {0x00}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // MEW + {0x2D}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MEWTWO + {0x2D}, {0x27}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MILTANK + {0x11}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MISDREAVUS + {0x11}, {0x0C}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // SMOOCHUM + {0x27}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MEGANIUM + {0x03}, {0x09}, {0x0C}, {0x2A}, {0xFF}, {0xFF} + }, { // DITTO + {0x11}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TENTACOOL + {0x09}, {0x2A}, {0x27}, {0x33}, {0xFF}, {0xFF} + }, { // MAREEP + {0x1D}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAAFFY + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VENOMOTH + {0x09}, {0x1A}, {0x15}, {0xFF}, {0xFF}, {0xFF} + }, { // TANGELA + {0x02}, {0x09}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // SLOWKING + {0x18}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLOWBRO + {0x18}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SLOWPOKE + {0x18}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MURKROW + {0x30}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YANMA + {0x00}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KADABRA + {0x2C}, {0x00}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // LARVITAR + {0x15}, {0x11}, {0x15}, {0x33}, {0xFF}, {0xFF} + }, { // NOCTOWL + {0x1B}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RAIKOU + {0x12}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RAICHU + {0x12}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHANSEY + {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RATICATE + {0x00}, {0x0C}, {0x03}, {0xFF}, {0xFF}, {0xFF} + }, { // LAPRAS + {0x2C}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VILEPLUME + {0x14}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LANTURN + {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CHARMELEON + {0x06}, {0x0C}, {0x0C}, {0x15}, {0x33}, {0xFF} + }, { // CHARIZARD + {0x06}, {0x11}, {0x32}, {0x33}, {0x33}, {0xFF} + }, { // URSARING + {0x30}, {0x2C}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // JYNX + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LUGIA + {0x27}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGNETON + {0x00}, {0x09}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // LEDIAN + {0x09}, {0x0C}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // LEDYBA + {0x09}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // VULPIX + {0x24}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // JUMPLUFF + {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOTODILE + {0x18}, {0x18}, {0x12}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHOP + {0x2A}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Pokemon2[][6] = { + { // EKANS + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ARBOK + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SEAKING + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ARIADOS + {0x02}, {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF} + }, { // CROCONAW + {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // UNOWN + {0x11}, {0x1A}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // EEVEE + {0x0B}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // GEODUDE + {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // SPINARAK + {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // PILOSWINE + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ONIX + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ARCANINE + {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SUDOWOODO + {0x1A}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // WEEPINBELL + {0x29}, {0x11}, {0x02}, {0x11}, {0x02}, {0xFF} + }, { // VICTREEBEL + {0x02}, {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // WOOPER + {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // SWINUB + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SKARMORY + {0x02}, {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF} + }, { // AIPOM + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ESPEON + {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // HITMONCHAN + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ELEKID + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ELECTABUZZ + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ENTEI + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // FERALIGATR + {0x11}, {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF} + }, { // FURRET + {0x11}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // OCTILLERY + {0x1A}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // PRIMEAPE + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SENTRET + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STANTLER + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SPEAROW + {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FEAROW + {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // OMASTAR + {0x02}, {0x1A}, {0x1A}, {0x1A}, {0xFF}, {0xFF} + }, { // OMANYTE + {0x02}, {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // GROWLITHE + {0x29}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHAMP + {0x02}, {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // DRAGONITE + {0x02}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // PINSIR + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SNORLAX + {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // KABUTO + {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // KABUTOPS + {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // HITMONTOP + {0x02}, {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // WARTORTLE + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BLASTOISE + {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FARFETCHD + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // CUBONE + {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MAROWAK + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KANGASKHAN + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SUNFLORA + {0x1A}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // CATERPIE + {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // GYARADOS + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // RAPIDASH + {0x02}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // NINETALES + {0x29}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // GIRAFARIG + {0x11}, {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // BELLOSSOM + {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // KINGDRA + {0x0B}, {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // KINGLER + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GLOOM + {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PINECO + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GLIGAR + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KRABBY + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GRANBULL + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CROBAT + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ABRA + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GENGAR + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TAUROS + {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGIKARP + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGNEMITE + {0x02}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // GASTLY + {0x0B}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // HAUNTER + {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // MACHOKE + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KAKUNA + {0x1A}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYDUCK + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PHANPY + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RATTATA + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLDUCK + {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLBAT + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLEM + {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // GRAVELER + {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // VENONAT + {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RHYDON + {0x11}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // RHYHORN + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PUPITAR + {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // CORSOLA + {0x1A}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // HITMONLEE + {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // ZAPDOS + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // JOLTEON + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SANDSHREW + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SANDSLASH + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SEADRA + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // SHELLDER + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // VAPOREON + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // DEWGONG + {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SUICUNE + {0x29}, {0x11}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // STARMIE + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SCYTHER + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ZUBAT + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BEEDRILL + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPNO + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DROWZEE + {0x02}, {0x29}, {0x02}, {0x1A}, {0xFF}, {0xFF} + }, { // SQUIRTLE + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CELEBI + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // WOBBUFFET + {0x1A}, {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF} + }, { // DUGTRIO + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HORSEA + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // EXEGGCUTE + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // CHIKORITA + {0x0B}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // CHINCHOU + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHUCKLE + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DIGLETT + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // REMORAID + {0x0B}, {0x1A}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // DELIBIRD + {0x1A}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HOUNDOUR + {0x29}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // AMPHAROS + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // DODUO + {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DODRIO + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SMEARGLE + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // KOFFING + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TENTACRUEL + {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // TOGETIC + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // TOGEPI + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // GOLDEEN + {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // METAPOD + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DONPHAN + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ODDISH + {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // EXEGGUTOR + {0x1A}, {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // NIDOKING + {0x11}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // NIDOQUEEN + {0x11}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // NIDORAN_F + {0x11}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // NIDORAN_M + {0x11}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // NIDORINA + {0x11}, {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // NIDORINO + {0x11}, {0x1A}, {0x11}, {0x1A}, {0xFF}, {0xFF} + }, { // MEOWTH + {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SNEASEL + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // POLIWHIRL + {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // POLITOED + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // POLIWRATH + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // POLIWAG + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // QUAGSIRE + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NATU + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // XATU + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DUNSPARCE + {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SEEL + {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STEELIX + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TYPHLOSION + {0x1A}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // DRAGONAIR + {0x02}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // BUTTERFREE + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SCIZOR + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HOPPIP + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BLISSEY + {0x0B}, {0x11}, {0x0B}, {0x11}, {0x02}, {0xFF} + }, { // PARAS + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PARASECT + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // QWILFISH + {0x02}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // MR_MIME + {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // TYROGUE + {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // CLOYSTER + {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // TYRANITAR + {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // CLEFFA + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WEEDLE + {0x1A}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // PIKACHU + {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // CLEFABLE + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PIDGEOT + {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // PIDGEOTTO + {0x02}, {0x29}, {0x1A}, {0x02}, {0xFF}, {0xFF} + }, { // PICHU + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CLEFAIRY + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHARMANDER + {0x29}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // STARYU + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CYNDAQUIL + {0x0B}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // SUNKERN + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TEDDIURSA + {0x0B}, {0x11}, {0x29}, {0x02}, {0xFF}, {0xFF} + }, { // VOLTORB + {0x1A}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MOLTRES + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAREON + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ALAKAZAM + {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGMAR + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FORRETRESS + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // WIGGLYTUFF + {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // IVYSAUR + {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // BULBASAUR + {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // VENUSAUR + {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // AERODACTYL + {0x02}, {0x0B}, {0x1A}, {0x02}, {0x11}, {0xFF} + }, { // MAGBY + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // IGGLYBUFF + {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // UMBREON + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ARTICUNO + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // JIGGLYPUFF + {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // SNUBBULL + {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BAYLEEF + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GRIMER + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MUK + {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // HERACROSS + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // HOUNDOOM + {0x29}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // PERSIAN + {0x1A}, {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // LICKITUNG + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HO_OH + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HOOTHOOT + {0x1A}, {0x1A}, {0x1A}, {0x1A}, {0xFF}, {0xFF} + }, { // PIDGEY + {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // PONYTA + {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SKIPLOOM + {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // PORYGON + {0x1A}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // PORYGON2 + {0x1A}, {0x11}, {0x1A}, {0x0B}, {0x11}, {0xFF} + }, { // MAGCARGO + {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // SLUGMA + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // QUILAVA + {0x11}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // BELLSPROUT + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // WEEZING + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MARILL + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AZUMARILL + {0x02}, {0x29}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // ELECTRODE + {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MANKEY + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MANTINE + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DRATINI + {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // MEW + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MEWTWO + {0x11}, {0x29}, {0x29}, {0x29}, {0xFF}, {0xFF} + }, { // MILTANK + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MISDREAVUS + {0x02}, {0x29}, {0x29}, {0x11}, {0xFF}, {0xFF} + }, { // SMOOCHUM + {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MEGANIUM + {0x0B}, {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // DITTO + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TENTACOOL + {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MAREEP + {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAAFFY + {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // VENOMOTH + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TANGELA + {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SLOWKING + {0x02}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SLOWBRO + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SLOWPOKE + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MURKROW + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YANMA + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KADABRA + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // LARVITAR + {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // NOCTOWL + {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RAIKOU + {0x02}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // RAICHU + {0x02}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // CHANSEY + {0x02}, {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // RATICATE + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LAPRAS + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // VILEPLUME + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LANTURN + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CHARMELEON + {0x29}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // CHARIZARD + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // URSARING + {0x29}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // JYNX + {0x1A}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // LUGIA + {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGNETON + {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // LEDIAN + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // LEDYBA + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // VULPIX + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // JUMPLUFF + {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // TOTODILE + {0x02}, {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // MACHOP + {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif //GUARD_DATA_BARD_MUSIC_POKEMON_2_H diff --git a/src/data/bard_music/speech.h b/src/data/bard_music/speech.h new file mode 100644 index 000000000..4d4bb1cfd --- /dev/null +++ b/src/data/bard_music/speech.h @@ -0,0 +1,254 @@ +#ifndef GUARD_DATA_BARD_MUSIC_SPEECH_H +#define GUARD_DATA_BARD_MUSIC_SPEECH_H + +#if ENGLISH +const struct BardSound gBardSounds_Speech[][6] = { + { // LISTEN + {0x09}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NOT VERY + {0x15}, {0x09}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // MEAN + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LIE + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LAY + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RECOMMEND + {0x09}, {0x2C}, {0x0A}, {0xFF}, {0xFF}, {0xFF} + }, { // NITWIT + {0x0F}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // QUITE + {0x14}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FROM + {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FEELING + {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BUT + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOWEVER + {0x21}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // CASE + {0x0C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THE + {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MISS + {0x11}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOW + {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HIT + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ENOUGH + {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // A LOT + {0x03}, {0x17}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // A LITTLE + {0x03}, {0x11}, {0x26}, {0x33}, {0xFF}, {0xFF} + }, { // ABSOLUTELY + {0x00}, {0x2C}, {0x2D}, {0x0E}, {0x33}, {0xFF} + }, { // AND + {0x00}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ONLY + {0x1A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AROUND + {0x0A}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PROBABLY + {0x15}, {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF} + }, { // IF + {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VERY + {0x0A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // A TINY BIT + {0x2C}, {0x14}, {0x0C}, {0x11}, {0xFF}, {0xFF} + }, { // WILD + {0x12}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THAT'S + {0x00}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // JUST + {0x2C}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EVEN SO, + {0x0C}, {0x0B}, {0x1A}, {0x33}, {0xFF}, {0xFF} + }, { // MUST BE + {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NATURALLY + {0x01}, {0x30}, {0x06}, {0x0E}, {0x33}, {0xFF} + }, { // FOR NOW, + {0x1A}, {0x23}, {0xFF}, {0x33}, {0xFF}, {0xFF} + }, { // UNDERSTOOD + {0x2C}, {0x32}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // JOKING + {0x18}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // READY + {0x09}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SOMETHING + {0x1B}, {0x0E}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SOMEHOW + {0x1B}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALTHOUGH + {0x06}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALSO + {0x06}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PERFECT + {0x32}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AS MUCH AS + {0x01}, {0x2C}, {0x01}, {0xFF}, {0xFF}, {0xFF} + }, { // REALLY + {0x0C}, {0x0A}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // TRULY + {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SERIOUSLY + {0x11}, {0x0E}, {0x26}, {0x0E}, {0x33}, {0xFF} + }, { // TOTALLY + {0x18}, {0x07}, {0x0E}, {0x33}, {0xFF}, {0xFF} + }, { // UNTIL + {0x2C}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AS IF + {0x01}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MOOD + {0x28}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RATHER + {0x00}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AWFULLY + {0x06}, {0x26}, {0x0E}, {0x33}, {0xFF}, {0xFF} + }, { // MODE + {0x1A}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MORE + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOO LATE + {0x27}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FINALLY + {0x12}, {0x06}, {0x0E}, {0x33}, {0xFF}, {0xFF} + }, { // ANY + {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // INSTEAD + {0x0F}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FANTASTIC + {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Speech[][6] = { + { // LISTEN + {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // NOT VERY + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MEAN + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // LIE + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LAY + {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // RECOMMEND + {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // NITWIT + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // QUITE + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FROM + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FEELING + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BUT + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HOWEVER + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CASE + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THE + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MISS + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HOW + {0x0B}, {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF} + }, { // HIT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ENOUGH + {0x0B}, {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // A LOT + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // A LITTLE + {0x0B}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // ABSOLUTELY + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AND + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ONLY + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AROUND + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PROBABLY + {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF} + }, { // IF + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // VERY + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // A TINY BIT + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WILD + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // THAT'S + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // JUST + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EVEN SO, {0x0C}, {0x0B}, {0x1A}, {0x33}, {0xFF}, {0xFF} + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MUST BE + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NATURALLY + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // FOR NOW, {0x1A}, {0x23}, {0xFF}, {0x33}, {0xFF}, {0xFF} + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // UNDERSTOOD + {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // JOKING + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // READY + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SOMETHING + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SOMEHOW + {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // ALTHOUGH + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ALSO + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PERFECT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AS MUCH AS + {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // REALLY + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TRULY + {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SERIOUSLY + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TOTALLY + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // UNTIL + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AS IF + {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MOOD + {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // RATHER + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AWFULLY + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MODE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MORE + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TOO LATE + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FINALLY + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ANY + {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // INSTEAD + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FANTASTIC + {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_SPEECH_H diff --git a/src/data/bard_music/status.h b/src/data/bard_music/status.h new file mode 100644 index 000000000..62408c75f --- /dev/null +++ b/src/data/bard_music/status.h @@ -0,0 +1,450 @@ +#ifndef GUARD_DATA_BARD_MUSIC_STATUS_H +#define GUARD_DATA_BARD_MUSIC_STATUS_H + +#if ENGLISH +const struct BardSound gBardSounds_Status[][6] = { + { // DARK + {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STENCH + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THICK FAT + {0x11}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RAIN DISH + {0x03}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DRIZZLE + {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ARENA TRAP + {0x06}, {0x0C}, {0x06}, {0x00}, {0xFF}, {0xFF} + }, { // INTIMIDATE + {0x0F}, {0x11}, {0x2C}, {0x03}, {0xFF}, {0xFF} + }, { // ROCK HEAD + {0x15}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COLOR + {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALT. COLOR + {0x1B}, {0x32}, {0x01}, {0x2C}, {0x30}, {0xFF} + }, { // ROCK + {0x15}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BEAUTIFUL + {0x27}, {0x0C}, {0x24}, {0xFF}, {0xFF}, {0xFF} + }, { // BEAUTY + {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AIR LOCK + {0x09}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYCHIC + {0x12}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPER CUTTER + {0x12}, {0x30}, {0x2C}, {0x30}, {0xFF}, {0xFF} + }, { // FIGHTING + {0x12}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHADOW TAG + {0x00}, {0x18}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // SMART + {0x06}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SMARTNESS + {0x06}, {0x32}, {0x09}, {0xFF}, {0xFF}, {0xFF} + }, { // SPEED BOOST + {0x0C}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COOL + {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // COOLNESS + {0x29}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BATTLE ARMOR + {0x00}, {0x09}, {0x06}, {0x30}, {0xFF}, {0xFF} + }, { // CUTE + {0x2D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CUTENESS + {0x2D}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STURDY + {0x30}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SUCTION CUPS + {0x2A}, {0x0F}, {0x2A}, {0x33}, {0x33}, {0xFF} + }, { // GRASS + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CLEAR BODY + {0x0E}, {0x17}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // TORRENT + {0x1A}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GHOST + {0x15}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ICE + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GUTS + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ROUGH SKIN + {0x2C}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHELL ARMOR + {0x09}, {0x06}, {0x30}, {0x33}, {0xFF}, {0xFF} + }, { // NATURAL CURE + {0x00}, {0x32}, {0x08}, {0x30}, {0x33}, {0xFF} + }, { // DAMP + {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GROUND + {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LIMBER + {0x0F}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGNET PULL + {0x00}, {0x09}, {0x2C}, {0x33}, {0xFF}, {0xFF} + }, { // WHITE SMOKE + {0x12}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SYNCHRONIZE + {0x0F}, {0x18}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // OVERGROW + {0x18}, {0x30}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // SWIFT SWIM + {0x11}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SAND STREAM + {0x02}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SAND VEIL + {0x02}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KEEN EYE + {0x0C}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // INNERFOCUS + {0x0F}, {0x30}, {0x18}, {0x2A}, {0xFF}, {0xFF} + }, { // STATIC + {0x00}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TYPE + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOUGH + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOUGHNESS + {0x2C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHED SKIN + {0x09}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HUGE POWER + {0x2D}, {0x21}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // VOLT ABSORB + {0x24}, {0x2C}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // WATER ABSORB + {0x06}, {0x30}, {0x2C}, {0x1A}, {0xFF}, {0xFF} + }, { // ELECTRIC + {0x0B}, {0x09}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // FORECAST + {0x1A}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SERENE GRACE + {0x30}, {0x0E}, {0x03}, {0x33}, {0xFF}, {0xFF} + }, { // POISON + {0x20}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON POINT + {0x20}, {0x1B}, {0x1E}, {0xFF}, {0xFF}, {0xFF} + }, { // DRAGON + {0x01}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRACE + {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OBLIVIOUS + {0x2C}, {0x11}, {0x0C}, {0x2C}, {0x33}, {0xFF} + }, { // TRUANT + {0x27}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // RUN AWAY + {0x2A}, {0x08}, {0x05}, {0xFF}, {0xFF}, {0xFF} + }, { // STICKY HOLD + {0x11}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // CLOUD NINE + {0x21}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NORMAL + {0x1A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STEEL + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ILLUMINATE + {0x11}, {0x27}, {0x0F}, {0x03}, {0xFF}, {0xFF} + }, { // EARLY BIRD + {0x30}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // HUSTLE + {0x2A}, {0x26}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHINE + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FLYING + {0x12}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DROUGHT + {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LIGHTNINGROD + {0x12}, {0x11}, {0x15}, {0xFF}, {0xFF}, {0xFF} + }, { // COMPOUNDEYES + {0x15}, {0x21}, {0x12}, {0x33}, {0xFF}, {0xFF} + }, { // MARVEL SCALE + {0x06}, {0x24}, {0x05}, {0xFF}, {0xFF}, {0xFF} + }, { // WONDER GUARD + {0x2A}, {0x30}, {0x06}, {0xFF}, {0xFF}, {0xFF} + }, { // INSOMNIA + {0x0F}, {0x15}, {0x0C}, {0x06}, {0xFF}, {0xFF} + }, { // LEVITATE + {0x09}, {0x0C}, {0x03}, {0xFF}, {0xFF}, {0xFF} + }, { // PLUS + {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PRESSURE + {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LIQUID OOZE + {0x11}, {0x09}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // COLOR CHANGE + {0x17}, {0x30}, {0x03}, {0x33}, {0xFF}, {0xFF} + }, { // SOUNDPROOF + {0x21}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EFFECT SPORE + {0x0C}, {0x09}, {0x1A}, {0x33}, {0xFF}, {0xFF} + }, { // PKRS + {0x18}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} + }, { // FIRE + {0x14}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAME BODY + {0x03}, {0x15}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // MINUS + {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OWN TEMPO + {0x18}, {0x09}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // MAGMA ARMOR + {0x01}, {0x2C}, {0x1B}, {0x30}, {0xFF}, {0xFF} + }, { // WATER + {0x06}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WATER VEIL + {0x06}, {0x30}, {0x04}, {0x33}, {0xFF}, {0xFF} + }, { // BUG + {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SWARM + {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CUTE CHARM + {0x2D}, {0x07}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // IMMUNITY + {0x11}, {0x27}, {0x11}, {0x0C}, {0xFF}, {0xFF} + }, { // BLAZE + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PICKUP + {0x11}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // PATTERN + {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FLASH FIRE + {0x00}, {0x14}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // VITAL SPIRIT + {0x12}, {0x1B}, {0x30}, {0x11}, {0xFF}, {0xFF} + }, { // CHLOROPHYLL + {0x1A}, {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF} + }, { // PURE POWER + {0x2D}, {0x21}, {0x30}, {0x33}, {0xFF}, {0xFF} + }, { // SHIELD DUST + {0x0E}, {0x2B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Status[][6] = { + { // DARK + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STENCH + {0x29}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // THICK FAT + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // RAIN DISH + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DRIZZLE + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ARENA TRAP + {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // INTIMIDATE + {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ROCK HEAD + {0x0B}, {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // COLOR + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ALT. COLOR + {0x02}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // ROCK + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // BEAUTIFUL + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BEAUTY + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // AIR LOCK + {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // PSYCHIC + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HYPER CUTTER + {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FIGHTING + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHADOW TAG + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SMART + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SMARTNESS + {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SPEED BOOST + {0x0B}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // COOL + {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // COOLNESS + {0x29}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // BATTLE ARMOR + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // CUTE + {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // CUTENESS + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STURDY + {0x1A}, {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // SUCTION CUPS + {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // GRASS + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CLEAR BODY + {0x0B}, {0x29}, {0x02}, {0x1A}, {0x1A}, {0xFF} + }, { // TORRENT + {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GHOST + {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // ICE + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GUTS + {0x02}, {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF} + }, { // ROUGH SKIN + {0x02}, {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // SHELL ARMOR + {0x02}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // NATURAL CURE + {0x11}, {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // DAMP + {0x0B}, {0x29}, {0x11}, {0x0B}, {0x11}, {0xFF} + }, { // GROUND + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LIMBER + {0x0B}, {0x11}, {0x11}, {0x11}, {0x0B}, {0xFF} + }, { // MAGNET PULL + {0x02}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // WHITE SMOKE + {0x29}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} + }, { // SYNCHRONIZE + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OVERGROW + {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SWIFT SWIM + {0x02}, {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF} + }, { // SAND STREAM + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SAND VEIL + {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // KEEN EYE + {0x02}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF} + }, { // INNERFOCUS + {0x1A}, {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF} + }, { // STATIC + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TYPE + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TOUGH + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TOUGHNESS + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHED SKIN + {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // HUGE POWER + {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // VOLT ABSORB + {0x1A}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // WATER ABSORB + {0x02}, {0x0B}, {0x11}, {0x1A}, {0x02}, {0x1A} + }, { // ELECTRIC + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // FORECAST + {0x1A}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SERENE GRACE + {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // POISON POINT + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DRAGON + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TRACE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OBLIVIOUS + {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // TRUANT + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // RUN AWAY + {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // STICKY HOLD + {0x0B}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // CLOUD NINE + {0x1A}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // NORMAL + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STEEL + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ILLUMINATE + {0x0B}, {0x0B}, {0x29}, {0x29}, {0xFF}, {0xFF} + }, { // EARLY BIRD + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HUSTLE + {0x11}, {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF} + }, { // SHINE + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // FLYING + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // DROUGHT + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LIGHTNINGROD + {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // COMPOUNDEYES + {0x02}, {0x0B}, {0x0B}, {0x02}, {0x29}, {0xFF} + }, { // MARVEL SCALE + {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WONDER GUARD + {0x29}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // INSOMNIA + {0x11}, {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // LEVITATE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PLUS + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PRESSURE + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // LIQUID OOZE + {0x1A}, {0x02}, {0x0B}, {0x1A}, {0x0B}, {0xFF} + }, { // COLOR CHANGE + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // SOUNDPROOF + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EFFECT SPORE + {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // PKRS + {0x1A}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // FIRE + {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // FLAME BODY + {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // MINUS + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OWN TEMPO + {0x0B}, {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // MAGMA ARMOR + {0x02}, {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // WATER + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WATER VEIL + {0x02}, {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // BUG + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SWARM + {0x0B}, {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // CUTE CHARM + {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // IMMUNITY + {0x11}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // BLAZE + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // PICKUP + {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // PATTERN + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FLASH FIRE + {0x0B}, {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // VITAL SPIRIT + {0x29}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // CHLOROPHYLL + {0x1A}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // PURE POWER + {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // SHIELD DUST + {0x29}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_STATUS_H diff --git a/src/data/bard_music/time.h b/src/data/bard_music/time.h new file mode 100644 index 000000000..b1d1cdbac --- /dev/null +++ b/src/data/bard_music/time.h @@ -0,0 +1,194 @@ +#ifndef GUARD_DATA_BARD_MUSIC_TIME_H +#define GUARD_DATA_BARD_MUSIC_TIME_H + +#if ENGLISH +const struct BardSound gBardSounds_Time[][6] = { + { // FALL + {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MORNING + {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TOMORROW + {0x27}, {0x1C}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // LAST + {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DAY + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SOMETIME + {0x2C}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALWAYS + {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CURRENT + {0x09}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FOREVER + {0x18}, {0x09}, {0x2C}, {0xFF}, {0xFF}, {0xFF} + }, { // DAYS + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // END + {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TUESDAY + {0x27}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YESTERDAY + {0x0B}, {0x32}, {0x05}, {0xFF}, {0xFF}, {0xFF} + }, { // TODAY + {0x27}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FRIDAY + {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MONDAY + {0x2C}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LATER + {0x05}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EARLIER + {0x30}, {0x0C}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // ANOTHER + {0x2A}, {0x2C}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // TIME + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FINISH + {0x0F}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WEDNESDAY + {0x0A}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SOON + {0x28}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // START + {0x17}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MONTH + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // STOP + {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NOW + {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FINAL + {0x12}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NEXT + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AGE + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SATURDAY + {0x00}, {0x30}, {0x05}, {0xFF}, {0xFF}, {0xFF} + }, { // SUMMER + {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SUNDAY + {0x2C}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BEGINNING + {0x0E}, {0x0F}, {0x0C}, {0x33}, {0xFF}, {0xFF} + }, { // SPRING + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DAYTIME + {0x05}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WINTER + {0x0F}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // DAILY + {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OLDEN + {0x1A}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ALMOST + {0x1B}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NEARLY + {0x0E}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // THURSDAY + {0x30}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NIGHTTIME + {0x14}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NIGHT + {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WEEK + {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Time[][6] = { + { // FALL + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MORNING + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TOMORROW + {0x11}, {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF} + }, { // LAST + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DAY + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SOMETIME + {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // ALWAYS + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CURRENT + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FOREVER + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DAYS + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // END + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TUESDAY + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YESTERDAY + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TODAY + {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // FRIDAY + {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MONDAY + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LATER + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EARLIER + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ANOTHER + {0x02}, {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF} + }, { // TIME + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FINISH + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WEDNESDAY + {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SOON + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // START + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MONTH + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // STOP + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NOW + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FINAL + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NEXT + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AGE + {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SATURDAY + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SUMMER + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SUNDAY + {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // BEGINNING + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SPRING + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DAYTIME + {0x02}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // WINTER + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // DAILY + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OLDEN + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ALMOST + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NEARLY + {0x0B}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // THURSDAY + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // NIGHTTIME + {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // NIGHT + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WEEK + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_TIME_H diff --git a/src/data/bard_music/trainer.h b/src/data/bard_music/trainer.h new file mode 100644 index 000000000..c77bffecb --- /dev/null +++ b/src/data/bard_music/trainer.h @@ -0,0 +1,90 @@ +#ifndef GUARD_DATA_BARD_MUSIC_TRAINER_H +#define GUARD_DATA_BARD_MUSIC_TRAINER_H + +#if ENGLISH +const struct BardSound gBardSounds_Trainer[][6] = { + { // I CHOOSE YOU + {0x12}, {0x27}, {0x2D}, {0xFF}, {0xFF}, {0xFF} + }, { // GOTCHA + {0x15}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TRADE + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SAPPHIRE + {0x00}, {0x12}, {0x32}, {0xFF}, {0xFF}, {0xFF} + }, { // EVOLVE + {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ENCYCLOPEDIA + {0x09}, {0x12}, {0x18}, {0x0C}, {0x0C}, {0x06} + }, { // NATURE + {0x03}, {0x30}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CENTER + {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EGG + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LINK + {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SP. ABILITY + {0x09}, {0x08}, {0x06}, {0x11}, {0x11}, {0x0C} + }, { // TRAINER + {0x03}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // VERSION + {0x32}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POKéNAV + {0x18}, {0x0C}, {0x00}, {0xFF}, {0xFF}, {0xFF} + }, { // POKéMON + {0x18}, {0x0C}, {0x1B}, {0xFF}, {0xFF}, {0xFF} + }, { // GET + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // POKéDEX + {0x18}, {0x0C}, {0x09}, {0xFF}, {0xFF}, {0xFF} + }, { // RUBY + {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LEVEL + {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Trainer[][6] = { + { // I CHOOSE YOU + {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // GOTCHA + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TRADE + {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SAPPHIRE + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EVOLVE + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ENCYCLOPEDIA + {0x0B}, {0x11}, {0x1A}, {0x0B}, {0x11}, {0xFF} + }, { // NATURE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CENTER + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EGG + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LINK + {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SP. ABILITY + {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // TRAINER + {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // VERSION + {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // POKéNAV + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // POKéMON + {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // GET + {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // POKéDEX + {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // RUBY + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LEVEL + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_TRAINER_H diff --git a/src/data/bard_music/trendysaying.h b/src/data/bard_music/trendysaying.h new file mode 100644 index 000000000..3bd1c7585 --- /dev/null +++ b/src/data/bard_music/trendysaying.h @@ -0,0 +1,146 @@ +#ifndef GUARD_DATA_BARD_MUSIC_TRENDYSAYING_H +#define GUARD_DATA_BARD_MUSIC_TRENDYSAYING_H + +#if ENGLISH +const struct BardSound gBardSounds_TrendySaying[][6] = { + { // KTHX, BYE. + {0x05}, {0x02}, {0x14}, {0x33}, {0xFF}, {0xFF} + }, { // YES, SIR! + {0x0B}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AVANT GARDE + {0x1B}, {0x1B}, {0x17}, {0xFF}, {0xFF}, {0xFF} + }, { // COUPLE + {0x2C}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MUCH OBLIGED + {0x2C}, {0x2C}, {0x12}, {0xFF}, {0xFF}, {0xFF} + }, { // YEEHAW! + {0x0D}, {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // MEGA + {0x05}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // 1-HIT KO! + {0x2C}, {0x11}, {0x03}, {0x1A}, {0xFF}, {0xFF} + }, { // DESTINY + {0x0B}, {0x11}, {0x0E}, {0xFF}, {0xFF}, {0xFF} + }, { // CANCEL + {0x00}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NEW + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FLATTEN + {0x00}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KIDDING + {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOSER + {0x27}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LOSING + {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HAPPENING + {0x00}, {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF} + }, { // HIP AND + {0x11}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHAKE + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHADY + {0x05}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // UPBEAT + {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MODERN + {0x1D}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SMELL YA + {0x0A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // BANG + {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // KNOCKOUT + {0x1D}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HASSLE + {0x2A}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WINNER + {0x0F}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FEVER + {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WANNABE + {0x1D}, {0x2C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // BABY + {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEART + {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OLD + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YOUNG + {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // UGLY + {0x2A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_TrendySaying[][6] = { + { // KTHX, BYE. + {0x1A}, {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF} + }, { // YES, SIR! + {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // AVANT GARDE + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // COUPLE + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MUCH OBLIGED + {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // YEEHAW! + {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MEGA + {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // 1-HIT KO! + {0x29}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // DESTINY + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CANCEL + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // NEW + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // FLATTEN + {0x0B}, {0x0B}, {0x0B}, {0x0B}, {0x0B}, {0xFF} + }, { // KIDDING + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LOSER + {0x29}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // LOSING + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HAPPENING + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HIP AND + {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHAKE + {0x02}, {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF} + }, { // SHADY + {0x1A}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // UPBEAT + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // MODERN + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SMELL YA + {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} + }, { // BANG + {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // KNOCKOUT + {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} + }, { // HASSLE + {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // WINNER + {0x0B}, {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF} + }, { // FEVER + {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} + }, { // WANNABE + {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // BABY + {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEART + {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OLD + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YOUNG + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // UGLY + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_TRENDYSAYING_H diff --git a/src/data/bard_music/voices.h b/src/data/bard_music/voices.h new file mode 100644 index 000000000..30c4187f0 --- /dev/null +++ b/src/data/bard_music/voices.h @@ -0,0 +1,266 @@ +#ifndef GUARD_DATA_BARD_MUSIC_VOICES_H +#define GUARD_DATA_BARD_MUSIC_VOICES_H + +#if ENGLISH +const struct BardSound gBardSounds_Voices[][6] = { + { // ! + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // !! + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ?! + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ? + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // … + {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // …! + {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // ……… + {0x0C}, {0x30}, {0x33}, {0x0C}, {0x30}, {0xFF} + }, { // - + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // - - - + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // UH-OH + {0x2C}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WAAAH + {0x1B, 0x05, 0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AHAHA + {0x06}, {0x06}, {0x06}, {0x33}, {0x33}, {0xFF} + }, { // OH? + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // NOPE + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // URGH + {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HMM + {0x28}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WHOAH + {0x19}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WROOOAAR! + {0x1C}, {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF} + }, { // WOW + {0x23}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GIGGLE + {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // SIGH + {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // UNBELIEVABLE + {0x2C}, {0x0E}, {0x0C}, {0x02}, {0x24}, {0xFF} + }, { // CRIES + {0x13}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AGREE + {0x06}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EH? + {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // CRY + {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EHEHE + {0x0C}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // OI, OI, OI + {0x1E}, {0x1E}, {0x1E}, {0xFF}, {0xFF}, {0xFF} + }, { // OH, YEAH + {0x18}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OH + {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OOPS + {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // SHOCKED + {0x17}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // EEK + {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GRAAAH + {0x06}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GWAHAHAHA + {0x06}, {0x06}, {0x06}, {0x17}, {0xFF}, {0xFF} + }, { // WAY + {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // TCH + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEHE + {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HAH + {0x06}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // YUP + {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HAHAHA + {0x06}, {0x06}, {0x06}, {0xFF}, {0xFF}, {0xFF} + }, { // AIYEEH + {0x13}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HIYAH + {0x0C}, {0x07}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // FUFUFU + {0x27}, {0x27}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // LOL + {0x18}, {0x1A}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // SNORT + {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HUMPH + {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HEHEHE + {0x0C}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} + }, { // HEH + {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // HOHOHO + {0x18}, {0x18}, {0x18}, {0xFF}, {0xFF}, {0xFF} + }, { // UH-HUH + {0x2A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OH, DEAR + {0x18}, {0x0E}, {0x30}, {0xFF}, {0xFF}, {0xFF} + }, { // ARRGH + {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // MUFUFU + {0x27}, {0x27}, {0x27}, {0xFF}, {0xFF}, {0xFF} + }, { // MMM + {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OH-KAY + {0x18}, {0x04}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // OKAY + {0x18}, {0x04}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // LALALA + {0x06}, {0x06}, {0x06}, {0xFF}, {0xFF}, {0xFF} + }, { // YAY + {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // AWW + {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WOWEE + {0x22}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // GWAH + {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} + }, { // WAHAHAHA + {0x06}, {0x06}, {0x06}, {0x06}, {0xFF}, {0xFF} + } +}; +#elif GERMAN +const struct BardSound gBardSounds_Voices[][6] = { + { // ! + {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // !! + {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ?! + {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // ? + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // … + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // …! + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // ……… + {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // - + {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // - - - + {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // UH-OH + {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WAAAH + {0x02, 0x05, 0x08}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // AHAHA + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // OH? + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // NOPE + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // URGH + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HMM + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WHOAH + {0x1A}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // WROOOAAR! + {0x1A}, {0x1A}, {0x1A}, {0x02}, {0xFF}, {0xFF} + }, { // WOW + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GIGGLE + {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SIGH + {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // UNBELIEVABLE + {0x29}, {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF} + }, { // CRIES + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AGREE + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EH? + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // CRY + {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EHEHE + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // OI, OI, OI + {0x1A}, {0x0B}, {0x1A}, {0x0B}, {0x1A}, {0x0B} + }, { // OH, YEAH + {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // OH + {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OOPS + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SHOCKED + {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // EEK + {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // GRAAAH + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // GWAHAHAHA + {0x02}, {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF} + }, { // WAY + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // TCH + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEHE + {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HAH + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // YUP + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // HAHAHA + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // AIYEEH + {0x02}, {0x11}, {0x11}, {0x0B}, {0x0B}, {0xFF} + }, { // HIYAH + {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // FUFUFU + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // LOL + {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // SNORT + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HUMPH + {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HEHEHE + {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // HEH + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // HOHOHO + {0x1A}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} + }, { // UH-HUH + {0x29}, {0x11}, {0x29}, {0x11}, {0xFF}, {0xFF} + }, { // OH, DEAR + {0x0B}, {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF} + }, { // ARRGH + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // MUFUFU + {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // MMM + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // OH-KAY + {0x1A}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} + }, { // OKAY + {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // LALALA + {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} + }, { // YAY + {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // AWW + {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WOWEE + {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} + }, { // GWAH + {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} + }, { // WAHAHAHA + {0x02}, {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF} + } +}; +#endif // ENGLISH/GERMAN + +#endif // GUARD_DATA_BARD_MUSIC_VOICES_H diff --git a/src/data/bard_music_de.h b/src/data/bard_music_de.h deleted file mode 100644 index 90880582e..000000000 --- a/src/data/bard_music_de.h +++ /dev/null @@ -1,3699 +0,0 @@ -#ifndef GUARD_DATA_BARD_MUSIC_H -#define GUARD_DATA_BARD_MUSIC_H - -static const struct BardSound BardMusic_POKEMON[][6] = { - { // ARMALDO - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // BEAUTIFLY - {0x02}, {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // MEDITITE - {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SEAKING - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TORCHIC - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ANORITH - {0x02}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ABSOL - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SURSKIT - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MASQUERAIN - {0x02}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // GEODUDE - {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // ILLUMISE - {0x11}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // SKARMORY - {0x02}, {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF} - }, { // SKITTY - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // DELCATTY - {0x0B}, {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF} - }, { // SWELLOW - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GLALIE - {0x11}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // KYOGRE - {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHAMP - {0x02}, {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // PINSIR - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KECLEON - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // SHUPPET - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SILCOON - {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // BRELOOM - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHROOMISH - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CARVANHA - {0x02}, {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // TREECKO - {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // WINGULL - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GYARADOS - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // NINETALES - {0x29}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // GIRAFARIG - {0x11}, {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // KIRLIA - {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // BELLOSSOM - {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // KINGDRA - {0x0B}, {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // GLOOM - {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MAWILE - {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // GROUDON - {0x1A}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MIGHTYENA - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // CROBAT - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ABRA - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SLAKING - {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // WURMPLE - {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGIKARP - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGNEMITE - {0x02}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // TORKOAL - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHOKE - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GULPIN - {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ARON - {0x1A}, {0x29}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // PSYDUCK - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LAIRON - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHISMUR - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NUZLEAF - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PHANPY - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHELGON - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLDUCK - {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLBAT - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLEM - {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // GRAVELER - {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // GARDEVOIR - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RHYDON - {0x11}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // RHYHORN - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GOREBYSS - {0x02}, {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // CORSOLA - {0x1A}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // CACNEA - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DUSCLOPS - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHARPEDO - {0x1A}, {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // ZANGOOSE - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SANDSHREW - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SANDSLASH - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SEADRA - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // RELICANTH - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ZIGZAGOON - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CRAWDAUNT - {0x0B}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SCEPTILE - {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // GROVYLE - {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // BANETTE - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // JIRACHI - {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // STARMIE - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ZUBAT - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TAILLOW - {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // WYNAUT - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WOBBUFFET - {0x1A}, {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF} - }, { // SOLROCK - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHIFTRY - {0x0B}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // HORSEA - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BAGON - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SEEDOT - {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SPHEAL - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // BELDUM - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MEDICHAM - {0x0B}, {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // CHINCHOU - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHIMECHO - {0x02}, {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // ALTARIA - {0x02}, {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // SWABLU - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NINCADA - {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // DEOXYS - {0x0B}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // NINJASK - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DODUO - {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DODRIO - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KOFFING - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TENTACRUEL - {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // DUSTOX - {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LOUDRED - {0x02}, {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF} - }, { // GOLDEEN - {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // BARBOACH - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SEALEO - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // WALREIN - {0x02}, {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // TROPIUS - {0x1A}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // DONPHAN - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NUMEL - {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // ODDISH - {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // TRAPINCH - {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // SLAKOTH - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHISCASH - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHEDINJA - {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MARSHTOMP - {0x1A}, {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // NATU - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // XATU - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CLAYDOL - {0x0B}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // CACTURNE - {0x1A}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // NOSEPASS - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CLAMPERL - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CAMERUPT - {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // EXPLOUD - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BLAZIKEN - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LOMBRE - {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // LOTAD - {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SPINDA - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SPOINK - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SEVIPER - {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // HARIYAMA - {0x02}, {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // VOLBEAT - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // HUNTAIL - {0x02}, {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // PIKACHU - {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // PICHU - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STARYU - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // VIBRAVA - {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // VOLTORB - {0x1A}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FEEBAS - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ALAKAZAM - {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // GRUMPIG - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WIGGLYTUFF - {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // IGGLYBUFF - {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // FLYGON - {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // PLUSLE - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // JIGGLYPUFF - {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // CORPHISH - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GRIMER - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MUK - {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // HERACROSS - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // PELIPPER - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WAILORD - {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // WAILMER - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SALAMENCE - {0x29}, {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // AGGRON - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // POOCHYENA - {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // CASTFORM - {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MINUN - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGCARGO - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MAKUHITA - {0x02}, {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // SLUGMA - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WEEZING - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LINOONE - {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // CASCOON - {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MARILL - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AZUMARILL - {0x02}, {0x29}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // SWALOT - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ELECTRODE - {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MUDKIP - {0x11}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // MILOTIC - {0x11}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // METAGROSS - {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // METANG - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TENTACOOL - {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // BALTOY - {0x29}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SABLEYE - {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // VIGOROTH - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SNORUNT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CRADILY - {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // KADABRA - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // DUSKULL - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RAICHU - {0x02}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // MANECTRIC - {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // SWAMPERT - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ELECTRIKE - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // LATIAS - {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // LATIOS - {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // LUVDISC - {0x11}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // VILEPLUME - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RALTS - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LANTURN - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LILEEP - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LUNATONE - {0x29}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // AZURILL - {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // LUDICOLO - {0x02}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // MAGNETON - {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // REGICE - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // REGISTEEL - {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // REGIROCK - {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // RAYQUAZA - {0x02}, {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // VULPIX - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ROSELIA - {0x1A}, {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // COMBUSKEN - {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHOP - {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_TRAINER[][6] = { - { // I CHOOSE YOU - {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // GOTCHA - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TRADE - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SAPPHIRE - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EVOLVE - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ENCYCLOPEDIA - {0x0B}, {0x11}, {0x1A}, {0x0B}, {0x11}, {0xFF} - }, { // NATURE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CENTER - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EGG - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LINK - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SP. ABILITY - {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // TRAINER - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // VERSION - {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // POKéNAV - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // POKéMON - {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // GET - {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // POKéDEX - {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // RUBY - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LEVEL - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_STATUS[][6] = { - { // DARK - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STENCH - {0x29}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // THICK FAT - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RAIN DISH - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DRIZZLE - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ARENA TRAP - {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // INTIMIDATE - {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK HEAD - {0x0B}, {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // COLOR - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ALT. COLOR - {0x02}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // ROCK - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // BEAUTIFUL - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BEAUTY - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // AIR LOCK - {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYCHIC - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPER CUTTER - {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FIGHTING - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHADOW TAG - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SMART - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SMARTNESS - {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SPEED BOOST - {0x0B}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // COOL - {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COOLNESS - {0x29}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BATTLE ARMOR - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // CUTE - {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // CUTENESS - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STURDY - {0x1A}, {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // SUCTION CUPS - {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // GRASS - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CLEAR BODY - {0x0B}, {0x29}, {0x02}, {0x1A}, {0x1A}, {0xFF} - }, { // TORRENT - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GHOST - {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // ICE - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GUTS - {0x02}, {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // ROUGH SKIN - {0x02}, {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // SHELL ARMOR - {0x02}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // NATURAL CURE - {0x11}, {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // DAMP - {0x0B}, {0x29}, {0x11}, {0x0B}, {0x11}, {0xFF} - }, { // GROUND - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LIMBER - {0x0B}, {0x11}, {0x11}, {0x11}, {0x0B}, {0xFF} - }, { // MAGNET PULL - {0x02}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // WHITE SMOKE - {0x29}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // SYNCHRONIZE - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OVERGROW - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SWIFT SWIM - {0x02}, {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF} - }, { // SAND STREAM - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SAND VEIL - {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // KEEN EYE - {0x02}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF} - }, { // INNERFOCUS - {0x1A}, {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF} - }, { // STATIC - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TYPE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TOUGH - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TOUGHNESS - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHED SKIN - {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // HUGE POWER - {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // VOLT ABSORB - {0x1A}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // WATER ABSORB - {0x02}, {0x0B}, {0x11}, {0x1A}, {0x02}, {0x1A} - }, { // ELECTRIC - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // FORECAST - {0x1A}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SERENE GRACE - {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON POINT - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DRAGON - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TRACE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OBLIVIOUS - {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // TRUANT - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // RUN AWAY - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // STICKY HOLD - {0x0B}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // CLOUD NINE - {0x1A}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // NORMAL - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STEEL - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ILLUMINATE - {0x0B}, {0x0B}, {0x29}, {0x29}, {0xFF}, {0xFF} - }, { // EARLY BIRD - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HUSTLE - {0x11}, {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF} - }, { // SHINE - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // FLYING - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DROUGHT - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LIGHTNINGROD - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // COMPOUNDEYES - {0x02}, {0x0B}, {0x0B}, {0x02}, {0x29}, {0xFF} - }, { // MARVEL SCALE - {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WONDER GUARD - {0x29}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // INSOMNIA - {0x11}, {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // LEVITATE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PLUS - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PRESSURE - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // LIQUID OOZE - {0x1A}, {0x02}, {0x0B}, {0x1A}, {0x0B}, {0xFF} - }, { // COLOR CHANGE - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SOUNDPROOF - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EFFECT SPORE - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // PKRS - {0x1A}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // FIRE - {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAME BODY - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MINUS - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OWN TEMPO - {0x0B}, {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // MAGMA ARMOR - {0x02}, {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // WATER - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WATER VEIL - {0x02}, {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // BUG - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SWARM - {0x0B}, {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // CUTE CHARM - {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // IMMUNITY - {0x11}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // BLAZE - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PICKUP - {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // PATTERN - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FLASH FIRE - {0x0B}, {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // VITAL SPIRIT - {0x29}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // CHLOROPHYLL - {0x1A}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // PURE POWER - {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SHIELD DUST - {0x29}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_BATTLE[][6] = { - { // MATCH UP - {0x02}, {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // GO - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NO. 1 - {0x29}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // DECIDE - {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // LET ME WIN - {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WINS - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WIN - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WON - {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // IF I WIN - {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // WHEN I WIN - {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // CAN'T WIN - {0x11}, {0x0B}, {0x29}, {0x0B}, {0x11}, {0xFF} - }, { // CAN WIN - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // NO MATCH - {0x29}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // SPIRIT - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DECIDED - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TRUMP CARD - {0x29}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TAKE THAT - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COME ON - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ATTACK - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SURRENDER - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // GUTSY - {0x02}, {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // TALENT - {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // STRATEGY - {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SMITE - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MATCH - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // VICTORY - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OFFENSIVE - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SENSE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // VERSUS - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FIGHTS - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // POWER - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHALLENGE - {0x0B}, {0x02}, {0x29}, {0x1A}, {0x0B}, {0x29} - }, { // STRONG - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TOO STRONG - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GO EASY - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FOE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GENIUS - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LEGEND - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ESCAPE - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AIM - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BATTLE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FIGHT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RESUSCITATE - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // POINTS - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SERIOUS - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GIVE UP - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // LOSS - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // IF I LOSE - {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // LOST - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LOSE - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // GUARD - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PARTNER - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // REJECT - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ACCEPT - {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // INVINCIBLE - {0x29}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // RECEIVED - {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // EASY - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WEAK - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TOO WEAK - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PUSHOVER - {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // LEADER - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // RULE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MOVE - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_GREETINGS[][6] = { - { // THANKS - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YES - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HERE GOES - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HERE I COME - {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // HERE IT IS - {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // YEAH - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WELCOME - {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // OI - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HOW DO - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CONGRATS - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GIVE ME - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SORRY - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // APOLOGIZE - {0x0B}, {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF} - }, { // FORGIVE - {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEY, THERE - {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HELLO - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GOOD-BYE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THANK YOU - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // I'VE ARRIVED - {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // PARDON - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCUSE - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SEE YA - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCUSE ME - {0x0B}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // WELL, THEN - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GO AHEAD - {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // APPRECIATE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEY? - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHAT'S UP? - {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // HUH? - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NO - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HI - {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // YEAH, YEAH - {0x0B}, {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // BYE-BYE - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MEET YOU - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEY - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SMELL - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LISTENING - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HOO-HAH - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YAHOO - {0x29}, {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // YO - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COME OVER - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COUNT ON - {0x0B}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_PEOPLE[][6] = { - { // OPPONENT - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // I - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YOU - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YOURS - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SON - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YOUR - {0x0B, 0xF7}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // YOU'RE - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YOU'VE - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MOTHER - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GRANDFATHER - {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // UNCLE - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FATHER - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BOY - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ADULT - {0x0B}, {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // BROTHER - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SISTER - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GRANDMOTHER - {0x1A}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // AUNT - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PARENT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MAN - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ME - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GIRL - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BABE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FAMILY - {0x02}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // HER - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HIM - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HE - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PLACE - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DAUGHTER - {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HIS - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HE'S - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AREN'T - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SIBLINGS - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // KID - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHILDREN - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MR. - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MRS. - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MYSELF - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // I WAS - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TO ME - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MY - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // I AM - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // I'VE - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHO - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SOMEONE - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHO WAS - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TO WHOM - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHOSE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHO IS - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // IT'S - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LADY - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FRIEND - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ALLY - {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // PERSON - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DUDE - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THEY - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THEY WERE - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TO THEM - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THEIR - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THEY'RE - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THEY'VE - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BEEN - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TO US - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OUR - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WE'RE - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RIVAL - {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WE'VE - {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WOMAN - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHE WAS - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TO HER - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HER'S - {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SHE IS - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SOME - {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_VOICES[][6] = { - { // ! - {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // !! - {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ?! - {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ? - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // … - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // …! - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ……… - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // - - {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // - - - - {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // UH-OH - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WAAAH - {0x02, 0x05, 0x08}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // AHAHA - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // OH? - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NOPE - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // URGH - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HMM - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHOAH - {0x1A}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // WROOOAAR! - {0x1A}, {0x1A}, {0x1A}, {0x02}, {0xFF}, {0xFF} - }, { // WOW - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GIGGLE - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SIGH - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // UNBELIEVABLE - {0x29}, {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF} - }, { // CRIES - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AGREE - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EH? - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CRY - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EHEHE - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // OI, OI, OI - {0x1A}, {0x0B}, {0x1A}, {0x0B}, {0x1A}, {0x0B} - }, { // OH, YEAH - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // OH - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OOPS - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHOCKED - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EEK - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GRAAAH - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // GWAHAHAHA - {0x02}, {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // WAY - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TCH - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEHE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HAH - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YUP - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // HAHAHA - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // AIYEEH - {0x02}, {0x11}, {0x11}, {0x0B}, {0x0B}, {0xFF} - }, { // HIYAH - {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FUFUFU - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // LOL - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SNORT - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HUMPH - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEHEHE - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HEH - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HOHOHO - {0x1A}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // UH-HUH - {0x29}, {0x11}, {0x29}, {0x11}, {0xFF}, {0xFF} - }, { // OH, DEAR - {0x0B}, {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF} - }, { // ARRGH - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MUFUFU - {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // MMM - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OH-KAY - {0x1A}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // OKAY - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LALALA - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // YAY - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AWW - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WOWEE - {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // GWAH - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WAHAHAHA - {0x02}, {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_SPEECH[][6] = { - { // LISTEN - {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // NOT VERY - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MEAN - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // LIE - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LAY - {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // RECOMMEND - {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // NITWIT - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // QUITE - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FROM - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FEELING - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BUT - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HOWEVER - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CASE - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THE - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MISS - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HOW - {0x0B}, {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF} - }, { // HIT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ENOUGH - {0x0B}, {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // A LOT - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // A LITTLE - {0x0B}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // ABSOLUTELY - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AND - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ONLY - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AROUND - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PROBABLY - {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // IF - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // VERY - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // A TINY BIT - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WILD - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THAT'S - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // JUST - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EVEN SO, {0x0C}, {0x0B}, {0x1A}, {0x33}, {0xFF}, {0xFF} - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MUST BE - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NATURALLY - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // FOR NOW, {0x1A}, {0x23}, {0xFF}, {0x33}, {0xFF}, {0xFF} - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // UNDERSTOOD - {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // JOKING - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // READY - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SOMETHING - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SOMEHOW - {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // ALTHOUGH - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ALSO - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PERFECT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AS MUCH AS - {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // REALLY - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TRULY - {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SERIOUSLY - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TOTALLY - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // UNTIL - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AS IF - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MOOD - {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // RATHER - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AWFULLY - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MODE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MORE - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TOO LATE - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FINALLY - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ANY - {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // INSTEAD - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FANTASTIC - {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_ENDINGS[][6] = { - { // WILL - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WILL BE HERE - {0x11}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // OR - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TIMES - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WONDER - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // IS IT? - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BE - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GIMME - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COULD - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LIKELY TO - {0x0B}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // WOULD - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // IS - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ISN'T IT? - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LET'S - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OTHER - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ARE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WAS - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WERE - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THOSE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ISN'T - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // WON'T - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // CAN'T - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CAN - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DON'T - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DO - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DOES - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHOM - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHICH - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WASN'T - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WEREN'T - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HAVE - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HAVEN'T - {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // A - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AN - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // NOT - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THERE - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OK? - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SO - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MAYBE - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ABOUT - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OVER - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // IT - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ALL - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FOR - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ON - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OFF - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AS - {0x0B}, {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF} - }, { // TO - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WITH - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BETTER - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EVER - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SINCE - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OF - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BELONGS TO - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AT - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // IN - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OUT - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TOO - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LIKE - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DID - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DIDN'T - {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // DOESN'T - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WITHOUT - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AFTER - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BEFORE - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHILE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THAN - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ONCE - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ANYWHERE - {0x11}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_FEELINGS[][6] = { - { // MEET - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // PLAY - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HURRIED - {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // GOES - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GIDDY - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // HAPPY - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HAPPINESS - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCITE - {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // IMPORTANT - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FUNNY - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GOT - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GO HOME - {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // DISAPPOINTED - {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // DISAPPOINTS - {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // SAD - {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // TRY - {0x29}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // TRIES - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEARS - {0x29}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF} - }, { // THINK - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEAR - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WANTS - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MISHEARD - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DISLIKE - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ANGRY - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ANGER - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SCARY - {0x29}, {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF} - }, { // LONESOME - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // DISAPPOINT - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // JOY - {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // GETS - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NEVER - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DARN - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DOWNCAST - {0x0B}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // INCREDIBLE - {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // LIKES - {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DISLIKES - {0x02}, {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF} - }, { // BORING - {0x02}, {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF} - }, { // CARE - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CARES - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ALL RIGHT - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ADORE - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DISASTER - {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ENJOY - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ENJOYS - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EAT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LACKING - {0x29}, {0x29}, {0x0B}, {0x11}, {0x0B}, {0xFF} - }, { // BAD - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HARD - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TERRIBLE - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHOULD - {0x11}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF} - }, { // NICE - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DRINK - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SURPRISE - {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // FEAR - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WANT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WAIT - {0x02}, {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF} - }, { // SATISFIED - {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SEE - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RARE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NEGATIVE - {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // DONE - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DANGER - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DEFEATED - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BEAT - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GREAT - {0x1A}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ROMANTIC - {0x1A}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // QUESTION - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // UNDERSTAND - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // UNDERSTANDS - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_CONDITIONS[][6] = { - { // HOT - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EXISTS - {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCESS - {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // APPROVED - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // HAS - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GOOD - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LESS - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MOMENTUM - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GOING - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WEIRD - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BUSY - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // TOGETHER - {0x29}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // FULL - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ABSENT - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BEING - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // NEED - {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TASTY - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SKILLED - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NOISY - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BIG - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LATE - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CLOSE - {0x02}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // DOCILE - {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // AMUSING - {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ENTERTAINING - {0x29}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // PERFECTION - {0x0B}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // PRETTY - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEALTHY - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCELLENT - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // UPSIDE DOWN - {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // COLD - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // REFRESHING - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // UNAVOIDABLE - {0x29}, {0x0B}, {0x0B}, {0x11}, {0x02}, {0xFF} - }, { // MUCH - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // OVERWHELMING - {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // FABULOUS - {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ELSE - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // EXPENSIVE - {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // CORRECT - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // IMPOSSIBLE - {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SMALL - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DIFFERENT - {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // TIRED - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SKILL - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TOP - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NON-STOP - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PREPOSTEROUS - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NONE - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NOTHING - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NATURAL - {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // BECOMES - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LUKEWARM - {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FAST - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LOW - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AWFUL - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ALONE - {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // BORED - {0x0B}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // SECRET - {0x0B}, {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF} - }, { // MYSTERY - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // LACKS - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BEST - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LOUSY - {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // MISTAKE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KIND - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WELL - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WEAKENED - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SIMPLE - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SEEMS - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BADLY - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_ACTIONS[][6] = { - { // MEETS - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CONCEDE - {0x0B}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // GIVE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GIVES - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PLAYED - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PLAYS - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COLLECT - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WALKING - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WALKS - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SAYS - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WENT - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SAID - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WAKE UP - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WAKES UP - {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // ANGERS - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TEACH - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TEACHES - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PLEASE - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LEARN - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHANGE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STORY - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TRUST - {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // LAVISH - {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // LISTENS - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEARING - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TRAINS - {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // CHOOSE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COME - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CAME - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SEARCH - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MAKE - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CAUSE - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KNOW - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KNOWS - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // REFUSE - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // STORES - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BRAG - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // IGNORANT - {0x11}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // THINKS - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BELIEVE - {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SLIDE - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // EATS - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // USE - {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // USES - {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // USING - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // COULDN'T - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // CAPABLE - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DISAPPEAR - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // APPEAR - {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // THROW - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WORRY - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SLEPT - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SLEEP - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RELEASE - {0x0B}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // DRINKS - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RUNS - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RUN - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WORKS - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WORKING - {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // TALKING - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TALK - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SINK - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SMACK - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PRETEND - {0x1A}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // PRAISE - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OVERDO - {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // SHOW - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // LOOKS - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SEES - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SEEK - {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // OWN - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TAKE - {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ALLOW - {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // FORGET - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // FORGETS - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // APPEARS - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // FAINT - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // FAINTED - {0x02}, {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_LIFESTYLE[][6] = { - { // CHORES - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HOME - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MONEY - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ALLOWANCE - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BATH - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CONVERSATION - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SCHOOL - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COMMEMORATE - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HABIT - {0x0B}, {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // GROUP - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WORD - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STORE - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SERVICE - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WORK - {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SYSTEM - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TRAIN - {0x02}, {0x11}, {0x11}, {0x0B}, {0x0B}, {0xFF} - }, { // CLASS - {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // LESSONS - {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // INFORMATION - {0x11}, {0x1A}, {0x02}, {0x11}, {0x1A}, {0xFF} - }, { // LIVING - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // TEACHER - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TOURNAMENT - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LETTER - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EVENT - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DIGITAL - {0x11}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // TEST - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DEPT. STORE - {0x02}, {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // TELEVISION - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // PHONE - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // ITEM - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NAME - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NEWS - {0x0B}, {0x29}, {0x11}, {0x0B}, {0x11}, {0x0B} - }, { // POPULAR - {0x1A}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // PARTY - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STUDY - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHINE - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MAIL - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MESSAGE - {0x11}, {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF} - }, { // PROMISE - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DREAM - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KINDERGARTEN - {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // LIFE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RADIO - {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // RENTAL - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WORLD - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_HOBBIES[][6] = { - { // IDOL - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ANIME - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SONG - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MOVIE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SWEETS - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHAT - {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // CHILD'S PLAY - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // TOYS - {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // MUSIC - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CARDS - {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // SHOPPING - {0x0B}, {0x11}, {0x02}, {0x29}, {0x0B}, {0xFF} - }, { // CAMERA - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // VIEWING - {0x0B}, {0x11}, {0x11}, {0x29}, {0xFF}, {0xFF} - }, { // SPECTATOR - {0x29}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // GOURMET - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GAME - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RPG - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // COLLECTION - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COMPLETE - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGAZINE - {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // WALK - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BIKE - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HOBBY - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SPORTS - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SOFTWARE - {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SONGS - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DIET - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TREASURE - {0x1A}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // TRAVEL - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DANCE - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHANNEL - {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MAKING - {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // FISHING - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DATE - {0x0B}, {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF} - }, { // DESIGN - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // LOCOMOTIVE - {0x1A}, {0x1A}, {0x1A}, {0x11}, {0x0B}, {0xFF} - }, { // PLUSH DOLL - {0x11}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // PC - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FLOWERS - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HERO - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NAP - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HEROINE - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FASHION - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ADVENTURE - {0x02}, {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF} - }, { // BOARD - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BALL - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BOOK - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FESTIVAL - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // COMICS - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HOLIDAY - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // PLANS - {0x0B}, {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // TRENDY - {0x11}, {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF} - }, { // VACATION - {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // LOOK - {0x02}, {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_TIME[][6] = { - { // FALL - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MORNING - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TOMORROW - {0x11}, {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // LAST - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DAY - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SOMETIME - {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ALWAYS - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CURRENT - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FOREVER - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DAYS - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // END - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TUESDAY - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YESTERDAY - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TODAY - {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // FRIDAY - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MONDAY - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LATER - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EARLIER - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ANOTHER - {0x02}, {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // TIME - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FINISH - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WEDNESDAY - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SOON - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // START - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MONTH - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STOP - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NOW - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FINAL - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NEXT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AGE - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SATURDAY - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SUMMER - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SUNDAY - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BEGINNING - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SPRING - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DAYTIME - {0x02}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // WINTER - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DAILY - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OLDEN - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ALMOST - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NEARLY - {0x0B}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // THURSDAY - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // NIGHTTIME - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // NIGHT - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WEEK - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_MISC[][6] = { - { // HIGHS - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LOWS - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // UM - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // REAR - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THINGS - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THING - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BELOW - {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ABOVE - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // BACK - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HIGH - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HERE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // INSIDE - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OUTSIDE - {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BESIDE - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THIS IS IT! - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // THIS - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EVERY - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THESE - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // THESE WERE - {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // DOWN - {0x11}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // THAT - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THOSE ARE - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THOSE WERE - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THAT'S IT! - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AM - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THAT WAS - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FRONT - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // UP - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHOICE - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FAR - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AWAY - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NEAR - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHERE - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHEN - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHAT - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DEEP - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHALLOW - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WHY - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CONFUSED - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OPPOSITE - {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // LEFT - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RIGHT - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_ADJECTIVES[][6] = { - { // WANDERING - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RICKETY - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK-SOLID - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // HUNGRY - {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // TIGHT - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TICKLISH - {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // TWIRLING - {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SPIRALING - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THIRSTY - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LOLLING - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SILKY - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SADLY - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HOPELESS - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // USELESS - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DROOLING - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCITING - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THICK - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SMOOTH - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SLIMY - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THIN - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BREAK - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // VORACIOUS - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SCATTER - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AWESOME - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WIMPY - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WOBBLY - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHAKY - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RIPPED - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHREDDED - {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // INCREASING - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YET - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DESTROYED - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FIERY - {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // LOVEY-DOVEY - {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // HAPPILY - {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ANTICIPATION - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_EVENTS[][6] = { - { // APPEAL - {0x02}, {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // EVENTS - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STAY-AT-HOME - {0x02}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // BERRY - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // CONTEST - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MC - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // JUDGE - {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SUPER - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STAGE - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HALL OF FAME - {0x29}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // EVOLUTION - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPER - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BATTLE TOWER - {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // LEADERS - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BATTLE ROOM - {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // HIDDEN - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SECRET BASE - {0x0B}, {0x0B}, {0x11}, {0x02}, {0x11}, {0xFF} - }, { // BLEND - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // POKEBLOCK - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MASTER - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // RANK - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RIBBON - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_MOVE_1[][6] = { - { // THUNDERBOLT - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // IRON_TAIL - {0x0B}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // ICE_BALL - {0x1A}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // YAWN - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LOVELY_KISS - {0x1A}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // NIGHTMARE - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MORNING_SUN - {0x1A}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF} - }, { // VITAL_THROW - {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // DIG - {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // THRASH - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SWEET_SCENT - {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHARM - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RAIN_DANCE - {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // CONFUSE_RAY - {0x1A}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // HAIL - {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // AROMATHERAPY - {0x02}, {0x1A}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // BUBBLE - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ENCORE - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CUT - {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // RAGE - {0x02}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // SUPER_FANG - {0x29}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // PAIN_SPLIT - {0x0B}, {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF} - }, { // TORMENT - {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // STRING_SHOT - {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // SWAGGER - {0x02}, {0x0B}, {0x0B}, {0x0B}, {0x11}, {0xFF} - }, { // SNORE - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEAL_BELL - {0x11}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // SCREECH - {0x0B}, {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF} - }, { // ROCK_THROW - {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK_SMASH - {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // ROCK_SLIDE - {0x0B}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // WEATHER_BALL - {0x0B}, {0x0B}, {0x1A}, {0x1A}, {0x1A}, {0x0B} - }, { // WHIRLPOOL - {0x11}, {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // FAKE_TEARS - {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SING - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SPITE - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AIR_CUTTER - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AEROBLAST - {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SMOKESCREEN - {0x02}, {0x29}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // PURSUIT - {0x0B}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // DOUBLE_SLAP - {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // MIRROR_MOVE - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // OVERHEAT - {0x11}, {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // AURORA_BEAM - {0x02}, {0x29}, {0x1A}, {0x02}, {0x02}, {0xFF} - }, { // MEMENTO - {0x0B}, {0x0B}, {0x1A}, {0x1A}, {0x11}, {0xFF} - }, { // OCTAZOOKA - {0x1A}, {0x02}, {0x29}, {0x29}, {0x02}, {0xFF} - }, { // FLATTER - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ASTONISH - {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // WILL_O_WISP - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RETURN - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GRUDGE - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STRENGTH - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COUNTER - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAME_WHEEL - {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAMETHROWER - {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // ODOR_SLEUTH - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHARPEN - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DOUBLE_TEAM - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // GUST - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HARDEN - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DISABLE - {0x02}, {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // RAZOR_WIND - {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // BIDE - {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // CRUNCH - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BITE - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THUNDER - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // THUNDER_PUNCH - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ENDEAVOR - {0x1A}, {0x11}, {0x29}, {0x02}, {0x11}, {0x1A} - }, { // FACADE - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // KARATE_CHOP - {0x02}, {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // CLAMP - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WITHDRAW - {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // CONSTRICT - {0x29}, {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF} - }, { // BRICK_BREAK - {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK_TOMB - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FOCUS_ENERGY - {0x0B}, {0x0B}, {0x11}, {0x1A}, {0x29}, {0xFF} - }, { // FOCUS_PUNCH - {0x02}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // GIGA_DRAIN - {0x11}, {0x02}, {0x02}, {0x29}, {0x0B}, {0xFF} - }, { // REVERSAL - {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SMELLING_SALT - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SPORE - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LEECH_LIFE - {0x29}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // SLASH - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SILVER_WIND - {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // METAL_SOUND - {0x0B}, {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // GRASS_WHISTLE - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TICKLE - {0x02}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // SPIDER_WEB - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // CRABHAMMER - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HAZE - {0x29}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // MEAN_LOOK - {0x1A}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // CROSS_CHOP - {0x0B}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // OUTRAGE - {0x29}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // LOW_KICK - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ANCIENT_POWER - {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SYNTHESIS - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // AGILITY - {0x02}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // RAPID_SPIN - {0x29}, {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // ICY_WIND - {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // MIND_READER - {0x11}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // COSMIC_POWER - {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SKY_ATTACK - {0x11}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // POWDER_SNOW - {0x29}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // FOLLOW_ME - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // METEOR_MASH - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ENDURE - {0x02}, {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // ROLLOUT - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SCARY_FACE - {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYBEAM - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYWAVE - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYCHIC - {0x11}, {0x1A}, {0x11}, {0x0B}, {0x0B}, {0xFF} - }, { // HYPNOSIS - {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // UPROAR - {0x02}, {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // WATER_SPOUT - {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SIGNAL_BEAM - {0x02}, {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF} - }, { // PSYCH_UP - {0x11}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // SUBMISSION - {0x11}, {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // RECOVER - {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // EARTHQUAKE - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // NATURE_POWER - {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // LICK - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAIL - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TAIL_WHIP - {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SELF_DESTRUCT - {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // STUN_SPORE - {0x02}, {0x0B}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // BIND - {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SHADOW_PUNCH - {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // SHADOW_BALL - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHARGE - {0x02}, {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF} - }, { // MIST - {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // FISSURE - {0x0B}, {0x1A}, {0x11}, {0x29}, {0xFF}, {0xFF} - }, { // EXTREME_SPEED - {0x29}, {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF} - }, { // EXTRASENSORY - {0x1A}, {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF} - }, { // SAFEGUARD - {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ABSORB - {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SKY_UPPERCUT - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SKILL_SWAP - {0x0B}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // SKETCH - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HEADBUTT - {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DOUBLE_EDGE - {0x11}, {0x11}, {0x1A}, {0x02}, {0x0B}, {0xFF} - }, { // SANDSTORM - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SAND_ATTACK - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SAND_TOMB - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SPARK - {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // SWIFT - {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // KINESIS - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SMOG - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GROWTH - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SACRED_FIRE - {0x0B}, {0x29}, {0x0B}, {0x0B}, {0x29}, {0x0B} - }, { // SHEER_COLD - {0x0B}, {0x11}, {0x0B}, {0x0B}, {0x0B}, {0xFF} - }, { // SOLAR_BEAM - {0x1A}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SONIC_BOOM - {0x29}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FLY - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_MOVE_2[][6] = { - { // TACKLE - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // EXPLOSION - {0x0B}, {0x1A}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // DIVE - {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // FIRE_BLAST - {0x0B}, {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF} - }, { // WATERFALL - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MUDDY_WATER - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // STOCKPILE - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SLAM - {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TWISTER - {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BULLET_SEED - {0x29}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // TWINEEDLE - {0x29}, {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // SOFT_BOILED - {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // EGG_BOMB - {0x0B}, {0x11}, {0x0B}, {0x1A}, {0x0B}, {0xFF} - }, { // FAINT_ATTACK - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BARRAGE - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MINIMIZE - {0x1A}, {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF} - }, { // SEISMIC_TOSS - {0x0B}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // SUPERSONIC - {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // TAUNT - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MOONLIGHT - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // PECK - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ARM_THRUST - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HORN_ATTACK - {0x1A}, {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // HORN_DRILL - {0x1A}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WING_ATTACK - {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // AERIAL_ACE - {0x02}, {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF} - }, { // SWORDS_DANCE - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // VINE_WHIP - {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // CONVERSION - {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // CONVERSION_2 - {0x29}, {0x02}, {0x29}, {0x0B}, {0x11}, {0xFF} - }, { // HELPING_HAND - {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // IRON_DEFENSE - {0x0B}, {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF} - }, { // TELEPORT - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // THUNDER_SHOCK - {0x1A}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // SHOCK_WAVE - {0x1A}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // QUICK_ATTACK - {0x29}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SWEET_KISS - {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // THUNDER_WAVE - {0x1A}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // ZAP_CANNON - {0x11}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // BLOCK - {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // HOWL - {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON_GAS - {0x11}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TOXIC - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON_FANG - {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON_POWDER - {0x11}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON_STING - {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SPIKE_CANNON - {0x1A}, {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // ACID_ARMOR - {0x0B}, {0x29}, {0x0B}, {0x02}, {0x0B}, {0xFF} - }, { // TAKE_DOWN - {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // JUMP_KICK - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BOUNCE - {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HI_JUMP_KICK - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TRI_ATTACK - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DRAGON_CLAW - {0x02}, {0x0B}, {0x02}, {0x29}, {0x0B}, {0xFF} - }, { // TRICK - {0x11}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // TRIPLE_KICK - {0x0B}, {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // DRILL_PECK - {0x1A}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MUD_SPORT - {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MUD_SLAP - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // THIEF - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AMNESIA - {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // NIGHT_SHADE - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // GROWL - {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SLACK_OFF - {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SURF - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ROLE_PLAY - {0x1A}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // NEEDLE_ARM - {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // DOUBLE_KICK - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SUNNY_DAY - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // LEER - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // WISH - {0x29}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // FAKE_OUT - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SLEEP_TALK - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // PAY_DAY - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ASSIST - {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEAT_WAVE - {0x11}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // SLEEP_POWDER - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // REST - {0x0B}, {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // INGRAIN - {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // CONFUSION - {0x1A}, {0x29}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // BODY_SLAM - {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SWALLOW - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // CURSE - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HYDRO_PUMP - {0x11}, {0x1A}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // HYPER_VOICE - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPER_BEAM - {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SUPERPOWER - {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // STEEL_WING - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SPIT_UP - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // DYNAMIC_PUNCH - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GUILLOTINE - {0x11}, {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // VICE_GRIP - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KNOCK_OFF - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // POUND - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RAZOR_LEAF - {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // BATON_PASS - {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // PETAL_DANCE - {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SPLASH - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BUBBLE_BEAM - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BELLY_DRUM - {0x02}, {0x29}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // BARRIER - {0x02}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // LIGHT_SCREEN - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SCRATCH - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPER_FANG - {0x11}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // EMBER - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SECRET_POWER - {0x0B}, {0x0B}, {0x11}, {0x02}, {0x29}, {0x0B} - }, { // DIZZY_PUNCH - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BULK_UP - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // IMPRISON - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // FEATHER_DANCE - {0x02}, {0x29}, {0x0B}, {0x0B}, {0x11}, {0x0B} - }, { // WHIRLWIND - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // BEAT_UP - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BLIZZARD - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STOMP - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FLASH - {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TEETER_DANCE - {0x02}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // CRUSH_CLAW - {0x0B}, {0x02}, {0x02}, {0x29}, {0x0B}, {0xFF} - }, { // BLAZE_KICK - {0x0B}, {0x29}, {0x0B}, {0x0B}, {0x0B}, {0xFF} - }, { // PRESENT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ERUPTION - {0x0B}, {0x29}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // SLUDGE - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SLUDGE_BOMB - {0x02}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // GLARE - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TRANSFORM - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON_TAIL - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ROAR - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BONE_RUSH - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // CAMOUFLAGE - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COVET - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TAIL_GLOW - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // BONE_CLUB - {0x1A}, {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF} - }, { // BONEMERANG - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FIRE_SPIN - {0x0B}, {0x29}, {0x0B}, {0x11}, {0x0B}, {0xFF} - }, { // FIRE_PUNCH - {0x0B}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // PERISH_SONG - {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // WRAP - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SPIKES - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGNITUDE - {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // MAGICAL_LEAF - {0x02}, {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // MAGIC_COAT - {0x02}, {0x11}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // MUD_SHOT - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MACH_PUNCH - {0x0B}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // PROTECT - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DEFENSE_CURL - {0x0B}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // ROLLING_KICK - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SUBSTITUTE - {0x0B}, {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF} - }, { // DETECT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PIN_MISSILE - {0x02}, {0x0B}, {0x02}, {0x0B}, {0x0B}, {0xFF} - }, { // WATER_SPORT - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // WATER_GUN - {0x02}, {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // MIST_BALL - {0x0B}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // WATER_PULSE - {0x02}, {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // FURY_ATTACK - {0x29}, {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // FURY_SWIPES - {0x02}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // DESTINY_BOND - {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // FALSE_SWIPE - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FORESIGHT - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MIRROR_COAT - {0x11}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FUTURE_SIGHT - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MILK_DRINK - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // CALM_MIND - {0x0B}, {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF} - }, { // MEGA_DRAIN - {0x0B}, {0x02}, {0x02}, {0x29}, {0x0B}, {0xFF} - }, { // MEGA_KICK - {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // MEGA_PUNCH - {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // MEGAHORN - {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HIDDEN_POWER - {0x02}, {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // METAL_CLAW - {0x0B}, {0x02}, {0x02}, {0x29}, {0x0B}, {0xFF} - }, { // ATTRACT - {0x02}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // MIMIC - {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // FRUSTRATION - {0x29}, {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // LEECH_SEED - {0x0B}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // METRONOME - {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // DREAM_EATER - {0x02}, {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // ACID - {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // MEDITATE - {0x0B}, {0x11}, {0x02}, {0x11}, {0x1A}, {0xFF} - }, { // SNATCH - {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // LUSTER_PURGE - {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} - }, { // LEAF_BLADE - {0x02}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // RECYCLE - {0x02}, {0x29}, {0x0B}, {0x0B}, {0x11}, {0x29} - }, { // REFLECT - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // REFRESH - {0x0B}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // REVENGE - {0x0B}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // DRAGON_RAGE - {0x02}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // DRAGON_BREATH - {0x0B}, {0x29}, {0x1A}, {0x0B}, {0xFF}, {0xFF} - }, { // DRAGON_DANCE - {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ICE_PUNCH - {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ICE_BEAM - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FURY_CUTTER - {0x1A}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // COMET_PUNCH - {0x1A}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // SKULL_BASH - {0x0B}, {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // LOCK_ON - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK_BLAST - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // COTTON_SPORE - {0x02}, {0x29}, {0x1A}, {0x02}, {0x02}, {0xFF} - }, { // STRUGGLE - {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_TRENDY_SAYING[][6] = { - { // KTHX, BYE. - {0x1A}, {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // YES, SIR! - {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // AVANT GARDE - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // COUPLE - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MUCH OBLIGED - {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // YEEHAW! - {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MEGA - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // 1-HIT KO! - {0x29}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // DESTINY - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CANCEL - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // NEW - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FLATTEN - {0x0B}, {0x0B}, {0x0B}, {0x0B}, {0x0B}, {0xFF} - }, { // KIDDING - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LOSER - {0x29}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // LOSING - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HAPPENING - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HIP AND - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHAKE - {0x02}, {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // SHADY - {0x1A}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // UPBEAT - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MODERN - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SMELL YA - {0x11}, {0x0B}, {0x02}, {0x0B}, {0xFF}, {0xFF} - }, { // BANG - {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KNOCKOUT - {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // HASSLE - {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // WINNER - {0x0B}, {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // FEVER - {0x0B}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // WANNABE - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // BABY - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HEART - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // OLD - {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YOUNG - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // UGLY - {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - } -}; - - -static const struct BardSound BardMusic_POKEMON_2[][6] = { - { // EKANS - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ARBOK - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SEAKING - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ARIADOS - {0x02}, {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF} - }, { // CROCONAW - {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // UNOWN - {0x11}, {0x1A}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // EEVEE - {0x0B}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // GEODUDE - {0x0B}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // SPINARAK - {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // PILOSWINE - {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ONIX - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ARCANINE - {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SUDOWOODO - {0x1A}, {0x0B}, {0x02}, {0x29}, {0xFF}, {0xFF} - }, { // WEEPINBELL - {0x29}, {0x11}, {0x02}, {0x11}, {0x02}, {0xFF} - }, { // VICTREEBEL - {0x02}, {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // WOOPER - {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // SWINUB - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SKARMORY - {0x02}, {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF} - }, { // AIPOM - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ESPEON - {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // HITMONCHAN - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ELEKID - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ELECTABUZZ - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // ENTEI - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // FERALIGATR - {0x11}, {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF} - }, { // FURRET - {0x11}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // OCTILLERY - {0x1A}, {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // PRIMEAPE - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SENTRET - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STANTLER - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SPEAROW - {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FEAROW - {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // OMASTAR - {0x02}, {0x1A}, {0x1A}, {0x1A}, {0xFF}, {0xFF} - }, { // OMANYTE - {0x02}, {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // GROWLITHE - {0x29}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHAMP - {0x02}, {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // DRAGONITE - {0x02}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // PINSIR - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SNORLAX - {0x0B}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // KABUTO - {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // KABUTOPS - {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // HITMONTOP - {0x02}, {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF} - }, { // WARTORTLE - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BLASTOISE - {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FARFETCHD - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // CUBONE - {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MAROWAK - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KANGASKHAN - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SUNFLORA - {0x1A}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // CATERPIE - {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // GYARADOS - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // RAPIDASH - {0x02}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // NINETALES - {0x29}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // GIRAFARIG - {0x11}, {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // BELLOSSOM - {0x29}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // KINGDRA - {0x0B}, {0x0B}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // KINGLER - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GLOOM - {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PINECO - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GLIGAR - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KRABBY - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GRANBULL - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CROBAT - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ABRA - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GENGAR - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TAUROS - {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGIKARP - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGNEMITE - {0x02}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // GASTLY - {0x0B}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // HAUNTER - {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHOKE - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KAKUNA - {0x1A}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYDUCK - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PHANPY - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RATTATA - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLDUCK - {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLBAT - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLEM - {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // GRAVELER - {0x0B}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // VENONAT - {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RHYDON - {0x11}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // RHYHORN - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PUPITAR - {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // CORSOLA - {0x1A}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // HITMONLEE - {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ZAPDOS - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // JOLTEON - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SANDSHREW - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SANDSLASH - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SEADRA - {0x0B}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // SHELLDER - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // VAPOREON - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // DEWGONG - {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SUICUNE - {0x29}, {0x11}, {0x29}, {0x0B}, {0xFF}, {0xFF} - }, { // STARMIE - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SCYTHER - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ZUBAT - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BEEDRILL - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPNO - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DROWZEE - {0x02}, {0x29}, {0x02}, {0x1A}, {0xFF}, {0xFF} - }, { // SQUIRTLE - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CELEBI - {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // WOBBUFFET - {0x1A}, {0x11}, {0x0B}, {0x02}, {0x29}, {0xFF} - }, { // DUGTRIO - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HORSEA - {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // EXEGGCUTE - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // CHIKORITA - {0x0B}, {0x11}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // CHINCHOU - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHUCKLE - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DIGLETT - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // REMORAID - {0x0B}, {0x1A}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // DELIBIRD - {0x1A}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // HOUNDOUR - {0x29}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // AMPHAROS - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // DODUO - {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DODRIO - {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SMEARGLE - {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // KOFFING - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TENTACRUEL - {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // TOGETIC - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // TOGEPI - {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLDEEN - {0x1A}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // METAPOD - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DONPHAN - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // ODDISH - {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // EXEGGUTOR - {0x1A}, {0x1A}, {0x0B}, {0x11}, {0xFF}, {0xFF} - }, { // NIDOKING - {0x11}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // NIDOQUEEN - {0x11}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // NIDORAN_F - {0x11}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // NIDORAN_M - {0x11}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // NIDORINA - {0x11}, {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // NIDORINO - {0x11}, {0x1A}, {0x11}, {0x1A}, {0xFF}, {0xFF} - }, { // MEOWTH - {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SNEASEL - {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // POLIWHIRL - {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // POLITOED - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // POLIWRATH - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // POLIWAG - {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // QUAGSIRE - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // NATU - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // XATU - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DUNSPARCE - {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // SEEL - {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // STEELIX - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TYPHLOSION - {0x1A}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // DRAGONAIR - {0x02}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // BUTTERFREE - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SCIZOR - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HOPPIP - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BLISSEY - {0x0B}, {0x11}, {0x0B}, {0x11}, {0x02}, {0xFF} - }, { // PARAS - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PARASECT - {0x02}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // QWILFISH - {0x02}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // MR_MIME - {0x02}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // TYROGUE - {0x02}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // CLOYSTER - {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // TYRANITAR - {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // CLEFFA - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // WEEDLE - {0x1A}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // PIKACHU - {0x11}, {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // CLEFABLE - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // PIDGEOT - {0x02}, {0x29}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // PIDGEOTTO - {0x02}, {0x29}, {0x1A}, {0x02}, {0xFF}, {0xFF} - }, { // PICHU - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CLEFAIRY - {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHARMANDER - {0x29}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // STARYU - {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CYNDAQUIL - {0x0B}, {0x29}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // SUNKERN - {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TEDDIURSA - {0x0B}, {0x11}, {0x29}, {0x02}, {0xFF}, {0xFF} - }, { // VOLTORB - {0x1A}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MOLTRES - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAREON - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ALAKAZAM - {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGMAR - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // FORRETRESS - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // WIGGLYTUFF - {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // IVYSAUR - {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // BULBASAUR - {0x11}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // VENUSAUR - {0x11}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // AERODACTYL - {0x02}, {0x0B}, {0x1A}, {0x02}, {0x11}, {0xFF} - }, { // MAGBY - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // IGGLYBUFF - {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // UMBREON - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // ARTICUNO - {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // JIGGLYPUFF - {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // SNUBBULL - {0x29}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // BAYLEEF - {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // GRIMER - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MUK - {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // HERACROSS - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // HOUNDOOM - {0x29}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // PERSIAN - {0x1A}, {0x11}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // LICKITUNG - {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HO_OH - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // HOOTHOOT - {0x1A}, {0x1A}, {0x1A}, {0x1A}, {0xFF}, {0xFF} - }, { // PIDGEY - {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // PONYTA - {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SKIPLOOM - {0x29}, {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // PORYGON - {0x1A}, {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // PORYGON2 - {0x1A}, {0x11}, {0x1A}, {0x0B}, {0x11}, {0xFF} - }, { // MAGCARGO - {0x02}, {0x02}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // SLUGMA - {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // QUILAVA - {0x11}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF} - }, { // BELLSPROUT - {0x1A}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // WEEZING - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MARILL - {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AZUMARILL - {0x02}, {0x29}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // ELECTRODE - {0x0B}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MANKEY - {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MANTINE - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // DRATINI - {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // MEW - {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MEWTWO - {0x11}, {0x29}, {0x29}, {0x29}, {0xFF}, {0xFF} - }, { // MILTANK - {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MISDREAVUS - {0x02}, {0x29}, {0x29}, {0x11}, {0xFF}, {0xFF} - }, { // SMOOCHUM - {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MEGANIUM - {0x0B}, {0x02}, {0x11}, {0x0B}, {0xFF}, {0xFF} - }, { // DITTO - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TENTACOOL - {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MAREEP - {0x1A}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAAFFY - {0x02}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // VENOMOTH - {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // TANGELA - {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SLOWKING - {0x02}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SLOWBRO - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SLOWPOKE - {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MURKROW - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // YANMA - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KADABRA - {0x02}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // LARVITAR - {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // NOCTOWL - {0x1A}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // RAIKOU - {0x02}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // RAICHU - {0x02}, {0x11}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // CHANSEY - {0x02}, {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF} - }, { // RATICATE - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LAPRAS - {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // VILEPLUME - {0x11}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // LANTURN - {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CHARMELEON - {0x29}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // CHARIZARD - {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // URSARING - {0x29}, {0x02}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // JYNX - {0x1A}, {0x02}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // LUGIA - {0x29}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGNETON - {0x02}, {0x0B}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // LEDIAN - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // LEDYBA - {0x0B}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // VULPIX - {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // JUMPLUFF - {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // TOTODILE - {0x02}, {0x11}, {0x02}, {0x11}, {0xFF}, {0xFF} - }, { // MACHOP - {0x02}, {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - } -}; - -#endif //GUARD_DATA_BARD_MUSIC_H diff --git a/src/data/bard_music_en.h b/src/data/bard_music_en.h deleted file mode 100644 index d346d4ea2..000000000 --- a/src/data/bard_music_en.h +++ /dev/null @@ -1,3678 +0,0 @@ -#ifndef GUARD_DATA_BARD_MUSIC_H -#define GUARD_DATA_BARD_MUSIC_H - -/*static*/ const struct BardSound BardMusic_POKEMON[][6] = { - { // ARMALDO - {0x1B}, {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF} - }, { // BEAUTIFLY - {0x2D}, {0x09}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // MEDITITE - {0x09}, {0x11}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // SEAKING - {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TORCHIC - {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ANORITH - {0x00}, {0x18}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ABSOL - {0x00}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SURSKIT - {0x30}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MASQUERAIN - {0x00}, {0x30}, {0x03}, {0x33}, {0xFF}, {0xFF} - }, { // GEODUDE - {0x0C}, {0x18}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // ILLUMISE - {0x0C}, {0x27}, {0x0C}, {0x03}, {0xFF}, {0xFF} - }, { // SKARMORY - {0x1B}, {0x1A}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // SKITTY - {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DELCATTY - {0x09}, {0x00}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // SWELLOW - {0x09}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GLALIE - {0x05}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KYOGRE - {0x12}, {0x18}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHAMP - {0x2A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PINSIR - {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KECLEON - {0x09}, {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // SHUPPET - {0x2A}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SILCOON - {0x11}, {0x28}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BRELOOM - {0x09}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHROOMISH - {0x27}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CARVANHA - {0x1B}, {0x01}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // TREECKO - {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WINGULL - {0x0F}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GYARADOS - {0x1D}, {0x09}, {0x11}, {0x1D}, {0xFF}, {0xFF} - }, { // NINETALES - {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GIRAFARIG - {0x30}, {0x00}, {0x2A}, {0x11}, {0xFF}, {0xFF} - }, { // KIRLIA - {0x30}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // BELLOSSOM - {0x09}, {0x1B}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // KINGDRA - {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GLOOM - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAWILE - {0x1B}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GROUDON - {0x21}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MIGHTYENA - {0x12}, {0x0C}, {0x09}, {0x2C}, {0xFF}, {0xFF} - }, { // CROBAT - {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ABRA - {0x00}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLAKING - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WURMPLE - {0x30}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGIKARP - {0x00}, {0x11}, {0x1B}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGNEMITE - {0x00}, {0x09}, {0x12}, {0xFF}, {0xFF}, {0xFF} - }, { // TORKOAL - {0x18}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHOKE - {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GULPIN - {0x24}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ARON - {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYDUCK - {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LAIRON - {0x05}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHISMUR - {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NUZLEAF - {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PHANPY - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHELGON - {0x09}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLDUCK - {0x18}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLBAT - {0x1A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLEM - {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GRAVELER - {0x00}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // GARDEVOIR - {0x1B}, {0x09}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // RHYDON - {0x12}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RHYHORN - {0x14}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOREBYSS - {0x1A}, {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF} - }, { // CORSOLA - {0x18}, {0x18}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // CACNEA - {0x00}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // DUSCLOPS - {0x2A}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHARPEDO - {0x1D}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // ZANGOOSE - {0x03}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SANDSHREW - {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SANDSLASH - {0x00}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEADRA - {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RELICANTH - {0x09}, {0x11}, {0x00}, {0x33}, {0xFF}, {0xFF} - }, { // ZIGZAGOON - {0x11}, {0x00}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // CRAWDAUNT - {0x1B}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SCEPTILE - {0x09}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GROVYLE - {0x18}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BANETTE - {0x03}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // JIRACHI - {0x30}, {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // STARMIE - {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ZUBAT - {0x27}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TAILLOW - {0x03}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WYNAUT - {0x12}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WOBBUFFET - {0x1D}, {0x2C}, {0x09}, {0xFF}, {0xFF}, {0xFF} - }, { // SOLROCK - {0x18}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHIFTRY - {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HORSEA - {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BAGON - {0x05}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEEDOT - {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPHEAL - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BELDUM - {0x09}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MEDICHAM - {0x09}, {0x11}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // CHINCHOU - {0x0F}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHIMECHO - {0x12}, {0x09}, {0x18}, {0x33}, {0xFF}, {0xFF} - }, { // ALTARIA - {0x06}, {0x1B}, {0x0C}, {0x2A}, {0xFF}, {0xFF} - }, { // SWABLU - {0x1B}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NINCADA - {0x0F}, {0x06}, {0x06}, {0xFF}, {0xFF}, {0xFF} - }, { // DEOXYS - {0x0C}, {0x1B}, {0x11}, {0x33}, {0xFF}, {0xFF} - }, { // NINJASK - {0x0F}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DODUO - {0x1A}, {0x27}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // DODRIO - {0x1A}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // KOFFING - {0x15}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TENTACRUEL - {0x09}, {0x2A}, {0x27}, {0x33}, {0xFF}, {0xFF} - }, { // DUSTOX - {0x2C}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOUDRED - {0x21}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLDEEN - {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BARBOACH - {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEALEO - {0x0C}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // WALREIN - {0x1B}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TROPIUS - {0x18}, {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF} - }, { // DONPHAN - {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NUMEL - {0x2C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ODDISH - {0x15}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRAPINCH - {0x00}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLAKOTH - {0x00}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHISCASH - {0x11}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHEDINJA - {0x09}, {0x0F}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // MARSHTOMP - {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NATU - {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // XATU - {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CLAYDOL - {0x03}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CACTURNE - {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NOSEPASS - {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CLAMPERL - {0x00}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CAMERUPT - {0x00}, {0x30}, {0x2A}, {0x33}, {0xFF}, {0xFF} - }, { // EXPLOUD - {0x09}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BLAZIKEN - {0x03}, {0x11}, {0x0F}, {0x33}, {0xFF}, {0xFF} - }, { // LOMBRE - {0x18}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOTAD - {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPINDA - {0x0F}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPOINK - {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEVIPER - {0x09}, {0x12}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // HARIYAMA - {0x1B}, {0x0C}, {0x1B}, {0x2A}, {0xFF}, {0xFF} - }, { // VOLBEAT - {0x18}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HUNTAIL - {0x2A}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PIKACHU - {0x0C}, {0x2A}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // PICHU - {0x0C}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STARYU - {0x1B}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VIBRAVA - {0x11}, {0x1B}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // VOLTORB - {0x1A}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FEEBAS - {0x0E}, {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // ALAKAZAM - {0x00}, {0x2C}, {0x2C}, {0x00}, {0xFF}, {0xFF} - }, { // GRUMPIG - {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WIGGLYTUFF - {0x11}, {0x27}, {0x0C}, {0x2A}, {0x33}, {0xFF} - }, { // IGGLYBUFF - {0x11}, {0x2A}, {0x0C}, {0x2A}, {0xFF}, {0xFF} - }, { // FLYGON - {0x12}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PLUSLE - {0x2A}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // JIGGLYPUFF - {0x11}, {0x27}, {0x0C}, {0x2A}, {0x33}, {0xFF} - }, { // CORPHISH - {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GRIMER - {0x12}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MUK - {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HERACROSS - {0x09}, {0x2A}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // PELIPPER - {0x09}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // WAILORD - {0x03}, {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // WAILMER - {0x05}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SALAMENCE - {0x00}, {0x00}, {0x09}, {0x33}, {0xFF}, {0xFF} - }, { // AGGRON - {0x00}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POOCHYENA - {0x27}, {0x0C}, {0x09}, {0x2C}, {0xFF}, {0xFF} - }, { // CASTFORM - {0x00}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MINUN - {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGCARGO - {0x00}, {0x1B}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // MAKUHITA - {0x1B}, {0x27}, {0x0C}, {0x2A}, {0xFF}, {0xFF} - }, { // SLUGMA - {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WEEZING - {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LINOONE - {0x14}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CASCOON - {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MARILL - {0x08}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AZUMARILL - {0x08}, {0x27}, {0x2C}, {0x10}, {0xFF}, {0xFF} - }, { // SWALOT - {0x1B}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ELECTRODE - {0x0C}, {0x09}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // MUDKIP - {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MILOTIC - {0x12}, {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF} - }, { // METAGROSS - {0x09}, {0x2A}, {0x18}, {0x33}, {0xFF}, {0xFF} - }, { // METANG - {0x09}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TENTACOOL - {0x09}, {0x2A}, {0x27}, {0x33}, {0xFF}, {0xFF} - }, { // BALTOY - {0x01}, {0x1E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SABLEYE - {0x03}, {0x0B}, {0x12}, {0xFF}, {0xFF}, {0xFF} - }, { // VIGOROTH - {0x11}, {0x30}, {0x1B}, {0xFF}, {0xFF}, {0xFF} - }, { // SNORUNT - {0x18}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CRADILY - {0x03}, {0x11}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // KADABRA - {0x2C}, {0x00}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // DUSKULL - {0x2A}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RAICHU - {0x12}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MANECTRIC - {0x00}, {0x09}, {0x11}, {0x33}, {0xFF}, {0xFF} - }, { // SWAMPERT - {0x1B}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ELECTRIKE - {0x0C}, {0x09}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // LATIAS - {0x00}, {0x0C}, {0x00}, {0x33}, {0xFF}, {0xFF} - }, { // LATIOS - {0x00}, {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF} - }, { // LUVDISC - {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VILEPLUME - {0x14}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RALTS - {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LANTURN - {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LILEEP - {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LUNATONE - {0x27}, {0x2C}, {0x18}, {0x33}, {0xFF}, {0xFF} - }, { // AZURILL - {0x06}, {0x27}, {0x0F}, {0x33}, {0xFF}, {0xFF} - }, { // LUDICOLO - {0x27}, {0x09}, {0x1A}, {0x1A}, {0xFF}, {0xFF} - }, { // MAGNETON - {0x00}, {0x09}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // REGICE - {0x09}, {0x0C}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // REGISTEEL - {0x09}, {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF} - }, { // REGIROCK - {0x09}, {0x0C}, {0x1B}, {0xFF}, {0xFF}, {0xFF} - }, { // RAYQUAZA - {0x03}, {0x03}, {0x2A}, {0x33}, {0xFF}, {0xFF} - }, { // VULPIX - {0x24}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ROSELIA - {0x18}, {0x09}, {0x0C}, {0x2A}, {0xFF}, {0xFF} - }, { // COMBUSKEN - {0x2C}, {0x2C}, {0x0F}, {0x33}, {0xFF}, {0xFF} - }, { // MACHOP - {0x2A}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_TRAINER[][6] = { - { // I CHOOSE YOU - {0x12}, {0x27}, {0x2D}, {0xFF}, {0xFF}, {0xFF} - }, { // GOTCHA - {0x15}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRADE - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SAPPHIRE - {0x00}, {0x12}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // EVOLVE - {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ENCYCLOPEDIA - {0x09}, {0x12}, {0x18}, {0x0C}, {0x0C}, {0x06} - }, { // NATURE - {0x03}, {0x30}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // CENTER - {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EGG - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LINK - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SP. ABILITY - {0x09}, {0x08}, {0x06}, {0x11}, {0x11}, {0x0C} - }, { // TRAINER - {0x03}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VERSION - {0x32}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POKéNAV - {0x18}, {0x0C}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // POKéMON - {0x18}, {0x0C}, {0x1B}, {0xFF}, {0xFF}, {0xFF} - }, { // GET - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POKéDEX - {0x18}, {0x0C}, {0x09}, {0xFF}, {0xFF}, {0xFF} - }, { // RUBY - {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LEVEL - {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_STATUS[][6] = { - { // DARK - {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STENCH - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THICK FAT - {0x11}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RAIN DISH - {0x03}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DRIZZLE - {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ARENA TRAP - {0x06}, {0x0C}, {0x06}, {0x00}, {0xFF}, {0xFF} - }, { // INTIMIDATE - {0x0F}, {0x11}, {0x2C}, {0x03}, {0xFF}, {0xFF} - }, { // ROCK HEAD - {0x15}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COLOR - {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALT. COLOR - {0x1B}, {0x32}, {0x01}, {0x2C}, {0x30}, {0xFF} - }, { // ROCK - {0x15}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BEAUTIFUL - {0x27}, {0x0C}, {0x24}, {0xFF}, {0xFF}, {0xFF} - }, { // BEAUTY - {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AIR LOCK - {0x09}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYCHIC - {0x12}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPER CUTTER - {0x12}, {0x30}, {0x2C}, {0x30}, {0xFF}, {0xFF} - }, { // FIGHTING - {0x12}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHADOW TAG - {0x00}, {0x18}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // SMART - {0x06}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SMARTNESS - {0x06}, {0x32}, {0x09}, {0xFF}, {0xFF}, {0xFF} - }, { // SPEED BOOST - {0x0C}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COOL - {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COOLNESS - {0x29}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BATTLE ARMOR - {0x00}, {0x09}, {0x06}, {0x30}, {0xFF}, {0xFF} - }, { // CUTE - {0x2D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CUTENESS - {0x2D}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STURDY - {0x30}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SUCTION CUPS - {0x2A}, {0x0F}, {0x2A}, {0x33}, {0x33}, {0xFF} - }, { // GRASS - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CLEAR BODY - {0x0E}, {0x17}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // TORRENT - {0x1A}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GHOST - {0x15}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ICE - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GUTS - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ROUGH SKIN - {0x2C}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHELL ARMOR - {0x09}, {0x06}, {0x30}, {0x33}, {0xFF}, {0xFF} - }, { // NATURAL CURE - {0x00}, {0x32}, {0x08}, {0x30}, {0x33}, {0xFF} - }, { // DAMP - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GROUND - {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LIMBER - {0x0F}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGNET PULL - {0x00}, {0x09}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // WHITE SMOKE - {0x12}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SYNCHRONIZE - {0x0F}, {0x18}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // OVERGROW - {0x18}, {0x30}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // SWIFT SWIM - {0x11}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SAND STREAM - {0x02}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SAND VEIL - {0x02}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KEEN EYE - {0x0C}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // INNERFOCUS - {0x0F}, {0x30}, {0x18}, {0x2A}, {0xFF}, {0xFF} - }, { // STATIC - {0x00}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TYPE - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOUGH - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOUGHNESS - {0x2C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHED SKIN - {0x09}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HUGE POWER - {0x2D}, {0x21}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // VOLT ABSORB - {0x24}, {0x2C}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // WATER ABSORB - {0x06}, {0x30}, {0x2C}, {0x1A}, {0xFF}, {0xFF} - }, { // ELECTRIC - {0x0B}, {0x09}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // FORECAST - {0x1A}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SERENE GRACE - {0x30}, {0x0E}, {0x03}, {0x33}, {0xFF}, {0xFF} - }, { // POISON - {0x20}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON POINT - {0x20}, {0x1B}, {0x1E}, {0xFF}, {0xFF}, {0xFF} - }, { // DRAGON - {0x01}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRACE - {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OBLIVIOUS - {0x2C}, {0x11}, {0x0C}, {0x2C}, {0x33}, {0xFF} - }, { // TRUANT - {0x27}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RUN AWAY - {0x2A}, {0x08}, {0x05}, {0xFF}, {0xFF}, {0xFF} - }, { // STICKY HOLD - {0x11}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // CLOUD NINE - {0x21}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NORMAL - {0x1A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STEEL - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ILLUMINATE - {0x11}, {0x27}, {0x0F}, {0x03}, {0xFF}, {0xFF} - }, { // EARLY BIRD - {0x30}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // HUSTLE - {0x2A}, {0x26}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHINE - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FLYING - {0x12}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DROUGHT - {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LIGHTNINGROD - {0x12}, {0x11}, {0x15}, {0xFF}, {0xFF}, {0xFF} - }, { // COMPOUNDEYES - {0x15}, {0x21}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // MARVEL SCALE - {0x06}, {0x24}, {0x05}, {0xFF}, {0xFF}, {0xFF} - }, { // WONDER GUARD - {0x2A}, {0x30}, {0x06}, {0xFF}, {0xFF}, {0xFF} - }, { // INSOMNIA - {0x0F}, {0x15}, {0x0C}, {0x06}, {0xFF}, {0xFF} - }, { // LEVITATE - {0x09}, {0x0C}, {0x03}, {0xFF}, {0xFF}, {0xFF} - }, { // PLUS - {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PRESSURE - {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LIQUID OOZE - {0x11}, {0x09}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // COLOR CHANGE - {0x17}, {0x30}, {0x03}, {0x33}, {0xFF}, {0xFF} - }, { // SOUNDPROOF - {0x21}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EFFECT SPORE - {0x0C}, {0x09}, {0x1A}, {0x33}, {0xFF}, {0xFF} - }, { // PKRS - {0x18}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // FIRE - {0x14}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAME BODY - {0x03}, {0x15}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // MINUS - {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OWN TEMPO - {0x18}, {0x09}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGMA ARMOR - {0x01}, {0x2C}, {0x1B}, {0x30}, {0xFF}, {0xFF} - }, { // WATER - {0x06}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WATER VEIL - {0x06}, {0x30}, {0x04}, {0x33}, {0xFF}, {0xFF} - }, { // BUG - {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SWARM - {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CUTE CHARM - {0x2D}, {0x07}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IMMUNITY - {0x11}, {0x27}, {0x11}, {0x0C}, {0xFF}, {0xFF} - }, { // BLAZE - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PICKUP - {0x11}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PATTERN - {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FLASH FIRE - {0x00}, {0x14}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // VITAL SPIRIT - {0x12}, {0x1B}, {0x30}, {0x11}, {0xFF}, {0xFF} - }, { // CHLOROPHYLL - {0x1A}, {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF} - }, { // PURE POWER - {0x2D}, {0x21}, {0x30}, {0x33}, {0xFF}, {0xFF} - }, { // SHIELD DUST - {0x0E}, {0x2B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_BATTLE[][6] = { - { // MATCH UP - {0x02}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GO - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NO. 1 - {0x2A}, {0x30}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // DECIDE - {0x0C}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LET ME WIN - {0x09}, {0x0C}, {0x0F}, {0xFF}, {0xFF}, {0xFF} - }, { // WINS - {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WIN - {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WON - {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IF I WIN - {0x0F}, {0x12}, {0x0F}, {0xFF}, {0xFF}, {0xFF} - }, { // WHEN I WIN - {0x0F}, {0x12}, {0x0F}, {0xFF}, {0xFF}, {0xFF} - }, { // CAN'T WIN - {0x02}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CAN WIN - {0x00}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NO MATCH - {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPIRIT - {0x09}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DECIDED - {0x0C}, {0x12}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TRUMP CARD - {0x2C}, {0x08}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TAKE THAT - {0x05}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COME ON - {0x2C}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ATTACK - {0x2A}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SURRENDER - {0x30}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // GUTSY - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TALENT - {0x01}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STRATEGY - {0x00}, {0x0B}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // SMITE - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MATCH - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VICTORY - {0x11}, {0x32}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // OFFENSIVE - {0x15}, {0x0B}, {0x11}, {0x33}, {0xFF}, {0xFF} - }, { // SENSE - {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VERSUS - {0x30}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FIGHTS - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POWER - {0x23}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHALLENGE - {0x01}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STRONG - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOO STRONG - {0x29}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GO EASY - {0x18}, {0x0C}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // FOE - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GENIUS - {0x0E}, {0x0E}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // LEGEND - {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ESCAPE - {0x09}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AIM - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BATTLE - {0x00}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FIGHT - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RESUSCITATE - {0x0C}, {0x09}, {0x11}, {0x05}, {0xFF}, {0xFF} - }, { // POINTS - {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SERIOUS - {0x0C}, {0x0E}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // GIVE UP - {0x11}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOSS - {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IF I LOSE - {0x0F}, {0x12}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // LOST - {0x16}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOSE - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GUARD - {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PARTNER - {0x15}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // REJECT - {0x0C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ACCEPT - {0x00}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // INVINCIBLE - {0x0F}, {0x11}, {0x2C}, {0x24}, {0xFF}, {0xFF} - }, { // RECEIVED - {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EASY - {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WEAK - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOO WEAK - {0x27}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PUSHOVER - {0x29}, {0x1A}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // LEADER - {0x0C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RULE - {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MOVE - {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_GREETINGS[][6] = { - { // THANKS - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YES - {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HERE GOES - {0x30}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HERE I COME - {0x30}, {0x12}, {0x17}, {0x33}, {0xFF}, {0xFF} - }, { // HERE IT IS - {0x30}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // YEAH - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WELCOME - {0x09}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OI - {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOW DO - {0x21}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CONGRATS - {0x2C}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GIVE ME - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SORRY - {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // APOLOGIZE - {0x2C}, {0x06}, {0x17}, {0x12}, {0x33}, {0xFF} - }, { // FORGIVE - {0x1A}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEY, THERE - {0x04}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HELLO - {0x09}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOOD-BYE - {0x26}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THANK YOU - {0x03}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // I'VE ARRIVED - {0x12}, {0x06}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // PARDON - {0x1D}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCUSE - {0x09}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEE YA - {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCUSE ME - {0x0B}, {0x28}, {0x0D}, {0xFF}, {0xFF}, {0xFF} - }, { // WELL, THEN - {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GO AHEAD - {0x1A}, {0x2C}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // APPRECIATE - {0x00}, {0x0C}, {0x0E}, {0x05}, {0xFF}, {0xFF} - }, { // HEY? - {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHAT'S UP? - {0x2C}, {0x2B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HUH? - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NO - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HI - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YEAH, YEAH - {0x0A}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BYE-BYE - {0x14}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MEET YOU - {0x0E}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEY - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SMELL - {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LISTENING - {0x11}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // HOO-HAH - {0x27}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YAHOO - {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YO - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COME OVER - {0x2C}, {0x18}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // COUNT ON - {0x23}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_PEOPLE[][6] = { - { // OPPONENT - {0x2C}, {0x1A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // I - {0x13}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YOU - {0x2D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YOURS - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SON - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YOUR - {0x1A, 0xF7}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YOU'RE - {0x26}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YOU'VE - {0x2D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MOTHER - {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GRANDFATHER - {0x01}, {0x08}, {0x32}, {0x33}, {0xFF}, {0xFF} - }, { // UNCLE - {0x2C}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FATHER - {0x08}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BOY - {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ADULT - {0x00}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BROTHER - {0x15}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SISTER - {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GRANDMOTHER - {0x01}, {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF} - }, { // AUNT - {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PARENT - {0x09}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAN - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ME - {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GIRL - {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BABE - {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FAMILY - {0x00}, {0x11}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // HER - {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HIM - {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HE - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PLACE - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DAUGHTER - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HIS - {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HE'S - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AREN'T - {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SIBLINGS - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KID - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHILDREN - {0x11}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MR. - {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MRS. - {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MYSELF - {0x12}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // I WAS - {0x12}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TO ME - {0x27}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MY - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // I AM - {0x12}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // I'VE - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHO - {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SOMEONE - {0x2A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHO WAS - {0x27}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TO WHOM - {0x27}, {0x29}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHOSE - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHO IS - {0x27}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IT'S - {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LADY - {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FRIEND - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALLY - {0x00}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PERSON - {0x32}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DUDE - {0x28}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THEY - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THEY WERE - {0x05}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TO THEM - {0x27}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THEIR - {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THEY'RE - {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THEY'VE - {0x03}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WE - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BEEN - {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TO US - {0x27}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OUR - {0x21}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WE'RE - {0x0C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RIVAL - {0x12}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WE'VE - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WOMAN - {0x26}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHE - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHE WAS - {0x0C}, {0x2B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TO HER - {0x27}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HER'S - {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHE IS - {0x0C}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SOME - {0x0C}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_VOICES[][6] = { - { // ! - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // !! - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ?! - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ? - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // … - {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // …! - {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ……… - {0x0C}, {0x30}, {0x33}, {0x0C}, {0x30}, {0xFF} - }, { // - - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // - - - - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // UH-OH - {0x2C}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WAAAH - {0x1B, 0x05, 0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AHAHA - {0x06}, {0x06}, {0x06}, {0x33}, {0x33}, {0xFF} - }, { // OH? - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NOPE - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // URGH - {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HMM - {0x28}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHOAH - {0x19}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WROOOAAR! - {0x1C}, {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // WOW - {0x23}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GIGGLE - {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SIGH - {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // UNBELIEVABLE - {0x2C}, {0x0E}, {0x0C}, {0x02}, {0x24}, {0xFF} - }, { // CRIES - {0x13}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AGREE - {0x06}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EH? - {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CRY - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EHEHE - {0x0C}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // OI, OI, OI - {0x1E}, {0x1E}, {0x1E}, {0xFF}, {0xFF}, {0xFF} - }, { // OH, YEAH - {0x18}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OH - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OOPS - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHOCKED - {0x17}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EEK - {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GRAAAH - {0x06}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GWAHAHAHA - {0x06}, {0x06}, {0x06}, {0x17}, {0xFF}, {0xFF} - }, { // WAY - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TCH - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEHE - {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HAH - {0x06}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YUP - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HAHAHA - {0x06}, {0x06}, {0x06}, {0xFF}, {0xFF}, {0xFF} - }, { // AIYEEH - {0x13}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HIYAH - {0x0C}, {0x07}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FUFUFU - {0x27}, {0x27}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // LOL - {0x18}, {0x1A}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // SNORT - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HUMPH - {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEHEHE - {0x0C}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // HEH - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOHOHO - {0x18}, {0x18}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // UH-HUH - {0x2A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OH, DEAR - {0x18}, {0x0E}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // ARRGH - {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MUFUFU - {0x27}, {0x27}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // MMM - {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OH-KAY - {0x18}, {0x04}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OKAY - {0x18}, {0x04}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LALALA - {0x06}, {0x06}, {0x06}, {0xFF}, {0xFF}, {0xFF} - }, { // YAY - {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AWW - {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WOWEE - {0x22}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GWAH - {0x07}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WAHAHAHA - {0x06}, {0x06}, {0x06}, {0x06}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_SPEECH[][6] = { - { // LISTEN - {0x09}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NOT VERY - {0x15}, {0x09}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // MEAN - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LIE - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LAY - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RECOMMEND - {0x09}, {0x2C}, {0x0A}, {0xFF}, {0xFF}, {0xFF} - }, { // NITWIT - {0x0F}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // QUITE - {0x14}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FROM - {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FEELING - {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BUT - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOWEVER - {0x21}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // CASE - {0x0C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THE - {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MISS - {0x11}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOW - {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HIT - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ENOUGH - {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // A LOT - {0x03}, {0x17}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // A LITTLE - {0x03}, {0x11}, {0x26}, {0x33}, {0xFF}, {0xFF} - }, { // ABSOLUTELY - {0x00}, {0x2C}, {0x2D}, {0x0E}, {0x33}, {0xFF} - }, { // AND - {0x00}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ONLY - {0x1A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AROUND - {0x0A}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PROBABLY - {0x15}, {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF} - }, { // IF - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VERY - {0x0A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // A TINY BIT - {0x2C}, {0x14}, {0x0C}, {0x11}, {0xFF}, {0xFF} - }, { // WILD - {0x12}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THAT'S - {0x00}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // JUST - {0x2C}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EVEN SO, - {0x0C}, {0x0B}, {0x1A}, {0x33}, {0xFF}, {0xFF} - }, { // MUST BE - {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NATURALLY - {0x01}, {0x30}, {0x06}, {0x0E}, {0x33}, {0xFF} - }, { // FOR NOW, - {0x1A}, {0x23}, {0xFF}, {0x33}, {0xFF}, {0xFF} - }, { // UNDERSTOOD - {0x2C}, {0x32}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // JOKING - {0x18}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // READY - {0x09}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SOMETHING - {0x1B}, {0x0E}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SOMEHOW - {0x1B}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALTHOUGH - {0x06}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALSO - {0x06}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PERFECT - {0x32}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AS MUCH AS - {0x01}, {0x2C}, {0x01}, {0xFF}, {0xFF}, {0xFF} - }, { // REALLY - {0x0C}, {0x0A}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // TRULY - {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SERIOUSLY - {0x11}, {0x0E}, {0x26}, {0x0E}, {0x33}, {0xFF} - }, { // TOTALLY - {0x18}, {0x07}, {0x0E}, {0x33}, {0xFF}, {0xFF} - }, { // UNTIL - {0x2C}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AS IF - {0x01}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MOOD - {0x28}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RATHER - {0x00}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AWFULLY - {0x06}, {0x26}, {0x0E}, {0x33}, {0xFF}, {0xFF} - }, { // MODE - {0x1A}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MORE - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOO LATE - {0x27}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FINALLY - {0x12}, {0x06}, {0x0E}, {0x33}, {0xFF}, {0xFF} - }, { // ANY - {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // INSTEAD - {0x0F}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FANTASTIC - {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_ENDINGS[][6] = { - { // WILL - {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WILL BE HERE - {0x10}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // OR - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TIMES - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WONDER - {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IS IT? - {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BE - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GIMME - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COULD - {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LIKELY TO - {0x14}, {0x0E}, {0x27}, {0x33}, {0xFF}, {0xFF} - }, { // WOULD - {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IS - {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ISN'T IT? - {0x11}, {0x09}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // LET'S - {0x0B}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OTHER - {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ARE - {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WAS - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WERE - {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THOSE - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ISN'T - {0x0F}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WON'T - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CAN'T - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CAN - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DON'T - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DO - {0x27}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DOES - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHOM - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHICH - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WASN'T - {0x2C}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WEREN'T - {0x32}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HAVE - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HAVEN'T - {0x00}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // A - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AN - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NOT - {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THERE - {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OK? - {0x1A}, {0x04}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SO - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAYBE - {0x03}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ABOUT - {0x2A}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OVER - {0x18}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IT - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALL - {0x06}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FOR - {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ON - {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OFF - {0x1D}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AS - {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TO - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WITH - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BETTER - {0x09}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EVER - {0x09}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SINCE - {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OF - {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BELONGS TO - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AT - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IN - {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OUT - {0x21}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOO - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LIKE - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DID - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DIDN'T - {0x11}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DOESN'T - {0x2C}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WITHOUT - {0x11}, {0x23}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // AFTER - {0x00}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BEFORE - {0x0C}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHILE - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THAN - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ONCE - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ANYWHERE - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_FEELINGS[][6] = { - { // MEET - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PLAY - {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HURRIED - {0x32}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOES - {0x19}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GIDDY - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HAPPY - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HAPPINESS - {0x00}, {0x0C}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCITE - {0x0B}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IMPORTANT - {0x0F}, {0x1A}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // FUNNY - {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOT - {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GO HOME - {0x18}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DISAPPOINTED - {0x11}, {0x00}, {0x1E}, {0x0B}, {0xFF}, {0xFF} - }, { // DISAPPOINTS - {0x11}, {0x00}, {0x20}, {0xFF}, {0xFF}, {0xFF} - }, { // SAD - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRY - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRIES - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEARS - {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THINK - {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEAR - {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WANTS - {0x08}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MISHEARD - {0x11}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DISLIKE - {0x11}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ANGRY - {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ANGER - {0x05}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SCARY - {0x0B}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LONESOME - {0x18}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DISAPPOINT - {0x11}, {0x2A}, {0x20}, {0xFF}, {0xFF}, {0xFF} - }, { // JOY - {0x20}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GETS - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NEVER - {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DARN - {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DOWNCAST - {0x21}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // INCREDIBLE - {0x0F}, {0x0B}, {0x11}, {0x26}, {0xFF}, {0xFF} - }, { // LIKES - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DISLIKES - {0x11}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BORING - {0x1A}, {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // CARE - {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CARES - {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALL RIGHT - {0x06}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ADORE - {0x2C}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DISASTER - {0x11}, {0x00}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // ENJOY - {0x11}, {0x20}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ENJOYS - {0x11}, {0x20}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EAT - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LACKING - {0x02}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BAD - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HARD - {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TERRIBLE - {0x0B}, {0x2A}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // SHOULD - {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NICE - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DRINK - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SURPRISE - {0x32}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FEAR - {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WANT - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WAIT - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SATISFIED - {0x00}, {0x11}, {0x14}, {0x33}, {0xFF}, {0xFF} - }, { // SEE - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RARE - {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NEGATIVE - {0x0B}, {0x2C}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // DONE - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DANGER - {0x03}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DEFEATED - {0x0E}, {0x0E}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // BEAT - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GREAT - {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ROMANTIC - {0x1A}, {0x00}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // QUESTION - {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // UNDERSTAND - {0x2C}, {0x32}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // UNDERSTANDS - {0x2C}, {0x32}, {0x02}, {0x33}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_CONDITIONS[][6] = { - { // HOT - {0x15}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXISTS - {0x0B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCESS - {0x0B}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // APPROVED - {0x06}, {0x29}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HAS - {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOOD - {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LESS - {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MOMENTUM - {0x1A}, {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // GOING - {0x1A}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WEIRD - {0x18}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BUSY - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOGETHER - {0x29}, {0x0A}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // FULL - {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ABSENT - {0x02}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BEING - {0x0F}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NEED - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TASTY - {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SKILLED - {0x11}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NOISY - {0x20}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BIG - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LATE - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CLOSE - {0x19}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DOCILE - {0x17}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AMUSING - {0x2C}, {0x27}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // ENTERTAINING - {0x09}, {0x30}, {0x03}, {0x11}, {0x33}, {0xFF} - }, { // PERFECTION - {0x32}, {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // PRETTY - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEALTHY - {0x0A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCELLENT - {0x09}, {0x2C}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // UPSIDE DOWN - {0x2C}, {0x14}, {0x23}, {0xFF}, {0xFF}, {0xFF} - }, { // COLD - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // REFRESHING - {0x0E}, {0x0A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // UNAVOIDABLE - {0x2C}, {0x2A}, {0x1E}, {0x2C}, {0x26}, {0xFF} - }, { // MUCH - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OVERWHELMING - {0x1A}, {0x32}, {0x0B}, {0x11}, {0x33}, {0xFF} - }, { // FABULOUS - {0x00}, {0x27}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // ELSE - {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXPENSIVE - {0x09}, {0x0A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // CORRECT - {0x1A}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IMPOSSIBLE - {0x0F}, {0x1D}, {0x2A}, {0x26}, {0xFF}, {0xFF} - }, { // SMALL - {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DIFFERENT - {0x11}, {0x30}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // TIRED - {0x14}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SKILL - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOP - {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NON-STOP - {0x17}, {0x16}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PREPOSTEROUS - {0x2A}, {0x16}, {0x32}, {0x2C}, {0x33}, {0xFF} - }, { // NONE - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NOTHING - {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NATURAL - {0x02}, {0x32}, {0x26}, {0xFF}, {0xFF}, {0xFF} - }, { // BECOMES - {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LUKEWARM - {0x29}, {0x1C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FAST - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOW - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AWFUL - {0x08}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALONE - {0x2C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BORED - {0x1A}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SECRET - {0x0E}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MYSTERY - {0x11}, {0x30}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // LACKS - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BEST - {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOUSY - {0x21}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MISTAKE - {0x11}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KIND - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WELL - {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WEAKENED - {0x0E}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SIMPLE - {0x0F}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEEMS - {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BADLY - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_ACTIONS[][6] = { - { // MEETS - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CONCEDE - {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GIVE - {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GIVES - {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PLAYED - {0x04}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PLAYS - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COLLECT - {0x2C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WALKING - {0x06}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WALKS - {0x08}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SAYS - {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WENT - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SAID - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WAKE UP - {0x05}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WAKES UP - {0x05}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ANGERS - {0x03}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TEACH - {0x0D}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TEACHES - {0x0C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PLEASE - {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LEARN - {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHANGE - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STORY - {0x1A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRUST - {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LAVISH - {0x01}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LISTENS - {0x11}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEARING - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRAINS - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHOOSE - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COME - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CAME - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEARCH - {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAKE - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CAUSE - {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KNOW - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KNOWS - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // REFUSE - {0x0C}, {0x2F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STORES - {0x1A}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BRAG - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IGNORANT - {0x11}, {0x1A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // THINKS - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BELIEVE - {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLIDE - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EATS - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // USE - {0x2F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // USES - {0x2F}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // USING - {0x2F}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COULDN'T - {0x26}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CAPABLE - {0x05}, {0x2C}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // DISAPPEAR - {0x11}, {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF} - }, { // APPEAR - {0x2C}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THROW - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WORRY - {0x32}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLEPT - {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLEEP - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RELEASE - {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DRINKS - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RUNS - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RUN - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WORKS - {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WORKING - {0x32}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TALKING - {0x1B}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TALK - {0x1B}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SINK - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SMACK - {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PRETEND - {0x0E}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PRAISE - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OVERDO - {0x18}, {0x30}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // SHOW - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOOKS - {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEES - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEEK - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OWN - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TAKE - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALLOW - {0x2C}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FORGET - {0x1A}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FORGETS - {0x1A}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // APPEARS - {0x2C}, {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // FAINT - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FAINTED - {0x03}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_LIFESTYLE[][6] = { - { // CHORES - {0x31}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOME - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MONEY - {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALLOWANCE - {0x2A}, {0x23}, {0x02}, {0x33}, {0xFF}, {0xFF} - }, { // BATH - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CONVERSATION - {0x2A}, {0x32}, {0x03}, {0x2C}, {0x33}, {0xFF} - }, { // SCHOOL - {0x29}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COMMEMORATE - {0x2C}, {0x0B}, {0x32}, {0x05}, {0xFF}, {0xFF} - }, { // HABIT - {0x00}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GROUP - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WORD - {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STORE - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SERVICE - {0x32}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WORK - {0x32}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SYSTEM - {0x11}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRAIN - {0x30}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CLASS - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LESSONS - {0x09}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // INFORMATION - {0x0F}, {0x30}, {0x05}, {0x2C}, {0x33}, {0xFF} - }, { // LIVING - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TEACHER - {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOURNAMENT - {0x32}, {0x2A}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // LETTER - {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EVENT - {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DIGITAL - {0x11}, {0x11}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // TEST - {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DEPT. STORE - {0x0C}, {0x1B}, {0x0B}, {0x1A}, {0xFF}, {0xFF} - }, { // TELEVISION - {0x09}, {0x2C}, {0x11}, {0x1B}, {0x33}, {0xFF} - }, { // PHONE - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ITEM - {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NAME - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NEWS - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POPULAR - {0x1D}, {0x27}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // PARTY - {0x1C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STUDY - {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHINE - {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAIL - {0x03}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MESSAGE - {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PROMISE - {0x1D}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DREAM - {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // KINDERGARTEN - {0x0F}, {0x32}, {0x17}, {0x0F}, {0x33}, {0xFF} - }, { // LIFE - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RADIO - {0x03}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // RENTAL - {0x0B}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WORLD - {0x32}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_HOBBIES[][6] = { - { // IDOL - {0x14}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ANIME - {0x00}, {0x2C}, {0x05}, {0xFF}, {0xFF}, {0xFF} - }, { // SONG - {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MOVIE - {0x27}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SWEETS - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHAT - {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHILD'S PLAY - {0x14}, {0x26}, {0x04}, {0xFF}, {0xFF}, {0xFF} - }, { // TOYS - {0x1E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MUSIC - {0x2F}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CARDS - {0x17}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHOPPING - {0x15}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CAMERA - {0x00}, {0x32}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // VIEWING - {0x2F}, {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // SPECTATOR - {0x0B}, {0x05}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // GOURMET - {0x26}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GAME - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RPG - {0x1B}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // COLLECTION - {0x2C}, {0x0B}, {0x1B}, {0x33}, {0x33}, {0xFF} - }, { // COMPLETE - {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGAZINE - {0x02}, {0x2C}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // WALK - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BIKE - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOBBY - {0x15}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPORTS - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SOFTWARE - {0x17}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SONGS - {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DIET - {0x14}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TREASURE - {0x0A}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRAVEL - {0x00}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DANCE - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHANNEL - {0x00}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAKING - {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FISHING - {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DATE - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DESIGN - {0x0E}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOCOMOTIVE - {0x1A}, {0x2C}, {0x1A}, {0x11}, {0xFF}, {0xFF} - }, { // PLUSH DOLL - {0x2C}, {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // PC - {0x0E}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FLOWERS - {0x21}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HERO - {0x0C}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NAP - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEROINE - {0x0C}, {0x1A}, {0x0F}, {0x33}, {0xFF}, {0xFF} - }, { // FASHION - {0x01}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ADVENTURE - {0x00}, {0x0B}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // BOARD - {0x1A}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BALL - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BOOK - {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FESTIVAL - {0x0B}, {0x0E}, {0x08}, {0xFF}, {0xFF}, {0xFF} - }, { // COMICS - {0x1B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOLIDAY - {0x1D}, {0x11}, {0x05}, {0xFF}, {0xFF}, {0xFF} - }, { // PLANS - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRENDY - {0x09}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VACATION - {0x03}, {0x05}, {0x1D}, {0x33}, {0xFF}, {0xFF} - }, { // LOOK - {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_TIME[][6] = { - { // FALL - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MORNING - {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOMORROW - {0x27}, {0x1C}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // LAST - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DAY - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SOMETIME - {0x2C}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALWAYS - {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CURRENT - {0x09}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FOREVER - {0x18}, {0x09}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // DAYS - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // END - {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TUESDAY - {0x27}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YESTERDAY - {0x0B}, {0x32}, {0x05}, {0xFF}, {0xFF}, {0xFF} - }, { // TODAY - {0x27}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FRIDAY - {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MONDAY - {0x2C}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LATER - {0x05}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EARLIER - {0x30}, {0x0C}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // ANOTHER - {0x2A}, {0x2C}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // TIME - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FINISH - {0x0F}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WEDNESDAY - {0x0A}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SOON - {0x28}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // START - {0x17}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MONTH - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STOP - {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NOW - {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FINAL - {0x12}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NEXT - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AGE - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SATURDAY - {0x00}, {0x30}, {0x05}, {0xFF}, {0xFF}, {0xFF} - }, { // SUMMER - {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SUNDAY - {0x2C}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BEGINNING - {0x0E}, {0x0F}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // SPRING - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DAYTIME - {0x05}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WINTER - {0x0F}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DAILY - {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OLDEN - {0x1A}, {0x0A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ALMOST - {0x1B}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NEARLY - {0x0E}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THURSDAY - {0x30}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NIGHTTIME - {0x14}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NIGHT - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WEEK - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_MISC[][6] = { - { // HIGHS - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOWS - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // UM - {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // REAR - {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THINGS - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THING - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BELOW - {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ABOVE - {0x2A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BACK - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HIGH - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HERE - {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // INSIDE - {0x0F}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OUTSIDE - {0x21}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BESIDE - {0x0E}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THIS IS IT! - {0x11}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // THIS - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EVERY - {0x09}, {0x30}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // THESE - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THESE WERE - {0x0E}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DOWN - {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THAT - {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THOSE ARE - {0x18}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THOSE WERE - {0x18}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THAT'S IT! - {0x01}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AM - {0x00}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THAT WAS - {0x00}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FRONT - {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // UP - {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHOICE - {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FAR - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AWAY - {0x2C}, {0x04}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NEAR - {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHERE - {0x09}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHEN - {0x10}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHAT - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DEEP - {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // SHALLOW - {0x01}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WHY - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CONFUSED - {0x2A}, {0x2E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OPPOSITE - {0x1D}, {0x1A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // LEFT - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RIGHT - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_ADJECTIVES[][6] = { - { // WANDERING - {0x1D}, {0x32}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // RICKETY - {0x11}, {0x09}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK-SOLID - {0x1B}, {0x1B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // HUNGRY - {0x2A}, {0x30}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // TIGHT - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TICKLISH - {0x11}, {0x24}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // TWIRLING - {0x30}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPIRALING - {0x12}, {0x08}, {0x0E}, {0x33}, {0xFF}, {0xFF} - }, { // THIRSTY - {0x30}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOLLING - {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SILKY - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SADLY - {0x00}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOPELESS - {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // USELESS - {0x2D}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DROOLING - {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXCITING - {0x09}, {0x12}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // THICK - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SMOOTH - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLIMY - {0x12}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THIN - {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BREAK - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VORACIOUS - {0x32}, {0x05}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // SCATTER - {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AWESOME - {0x1B}, {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // WIMPY - {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WOBBLY - {0x1D}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHAKY - {0x03}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RIPPED - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHREDDED - {0x09}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // INCREASING - {0x0F}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // YET - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DESTROYED - {0x0C}, {0x1E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FIERY - {0x14}, {0x32}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // LOVEY-DOVEY - {0x2C}, {0x0E}, {0x2C}, {0x0E}, {0xFF}, {0xFF} - }, { // HAPPILY - {0x00}, {0x2C}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // ANTICIPATION - {0x00}, {0x11}, {0x11}, {0x03}, {0x1D}, {0x33} - } -}; - -/*static*/ const struct BardSound BardMusic_EVENTS[][6] = { - { // APPEAL - {0x2C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EVENTS - {0x0C}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STAY-AT-HOME - {0x03}, {0x00}, {0x18}, {0x33}, {0x33}, {0xFF} - }, { // BERRY - {0x09}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CONTEST - {0x1D}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MC - {0x09}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // JUDGE - {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SUPER - {0x27}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STAGE - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HALL OF FAME - {0x15}, {0x2C}, {0x04}, {0x33}, {0xFF}, {0xFF} - }, { // EVOLUTION - {0x1A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPER - {0x12}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BATTLE TOWER - {0x02}, {0x2C}, {0x21}, {0x30}, {0xFF}, {0xFF} - }, { // LEADERS - {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BATTLE ROOM - {0x00}, {0x2C}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // HIDDEN - {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SECRET BASE - {0x0C}, {0x09}, {0x04}, {0x33}, {0xFF}, {0xFF} - }, { // BLEND - {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POKEBLOCK - {0x18}, {0x0C}, {0x1D}, {0x33}, {0xFF}, {0xFF} - }, { // MASTER - {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RANK - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RIBBON - {0x11}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_MOVE_1[][6] = { - { // THUNDERBOLT - {0x2A}, {0x30}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // IRON_TAIL - {0x12}, {0x1B}, {0x05}, {0x33}, {0xFF}, {0xFF} - }, { // ICE_BALL - {0x12}, {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // YAWN - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOVELY_KISS - {0x2C}, {0x2C}, {0x0C}, {0x11}, {0x33}, {0xFF} - }, { // NIGHTMARE - {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MORNING_SUN - {0x1A}, {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // VITAL_THROW - {0x12}, {0x24}, {0x18}, {0x33}, {0xFF}, {0xFF} - }, { // DIG - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THRASH - {0x30}, {0x02}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SWEET_SCENT - {0x0E}, {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // CHARM - {0x15}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RAIN_DANCE - {0x03}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CONFUSE_RAY - {0x1B}, {0x2D}, {0x03}, {0x33}, {0xFF}, {0xFF} - }, { // HAIL - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AROMATHERAPY - {0x2A}, {0x18}, {0x2C}, {0x00}, {0x1B}, {0x0E} - }, { // BUBBLE - {0x2C}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ENCORE - {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CUT - {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RAGE - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SUPER_FANG - {0x27}, {0x30}, {0x01}, {0x33}, {0xFF}, {0xFF} - }, { // PAIN_SPLIT - {0x03}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TORMENT - {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STRING_SHOT - {0x32}, {0x0C}, {0x1B}, {0xFF}, {0xFF}, {0xFF} - }, { // SWAGGER - {0x02}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SNORE - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEAL_BELL - {0x0E}, {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // SCREECH - {0x30}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK_THROW - {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK_SMASH - {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK_SLIDE - {0x1B}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WEATHER_BALL - {0x09}, {0x30}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // WHIRLPOOL - {0x30}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FAKE_TEARS - {0x03}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SING - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPITE - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AIR_CUTTER - {0x05}, {0x2A}, {0x30}, {0x33}, {0xFF}, {0xFF} - }, { // AEROBLAST - {0x05}, {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF} - }, { // SMOKESCREEN - {0x1A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PURSUIT - {0x30}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DOUBLE_SLAP - {0x2A}, {0x0A}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // MIRROR_MOVE - {0x0C}, {0x32}, {0x29}, {0xFF}, {0xFF}, {0xFF} - }, { // OVERHEAT - {0x18}, {0x30}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // AURORA_BEAM - {0x1B}, {0x1A}, {0x2C}, {0x0C}, {0x33}, {0xFF} - }, { // MEMENTO - {0x2A}, {0x09}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // OCTAZOOKA - {0x1B}, {0x2C}, {0x28}, {0x2C}, {0xFF}, {0xFF} - }, { // FLATTER - {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ASTONISH - {0x2A}, {0x1B}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // WILL_O_WISP - {0x11}, {0x18}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // RETURN - {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GRUDGE - {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STRENGTH - {0x32}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COUNTER - {0x21}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAME_WHEEL - {0x03}, {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // FLAMETHROWER - {0x00}, {0x1A}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // ODOR_SLEUTH - {0x18}, {0x30}, {0x27}, {0x33}, {0xFF}, {0xFF} - }, { // SHARPEN - {0x1B}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DOUBLE_TEAM - {0x2C}, {0x2C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // GUST - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HARDEN - {0x1B}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DISABLE - {0x11}, {0x03}, {0x24}, {0xFF}, {0xFF}, {0xFF} - }, { // RAZOR_WIND - {0x05}, {0x30}, {0x0F}, {0x33}, {0xFF}, {0xFF} - }, { // BIDE - {0x0B}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CRUNCH - {0x30}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BITE - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THUNDER - {0x2A}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THUNDER_PUNCH - {0x2A}, {0x30}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // ENDEAVOR - {0x09}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // FACADE - {0x2C}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KARATE_CHOP - {0x2C}, {0x1D}, {0x0E}, {0x1D}, {0xFF}, {0xFF} - }, { // CLAMP - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WITHDRAW - {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CONSTRICT - {0x1B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BRICK_BREAK - {0x11}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK_TOMB - {0x1B}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FOCUS_ENERGY - {0x1A}, {0x2C}, {0x0B}, {0x30}, {0x0C}, {0xFF} - }, { // FOCUS_PUNCH - {0x18}, {0x2C}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // GIGA_DRAIN - {0x11}, {0x2A}, {0x03}, {0x33}, {0xFF}, {0xFF} - }, { // REVERSAL - {0x0C}, {0x30}, {0x24}, {0xFF}, {0xFF}, {0xFF} - }, { // SMELLING_SALT - {0x09}, {0x0C}, {0x1B}, {0xFF}, {0xFF}, {0xFF} - }, { // SPORE - {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LEECH_LIFE - {0x0C}, {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // SLASH - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SILVER_WIND - {0x11}, {0x30}, {0x0F}, {0xFF}, {0xFF}, {0xFF} - }, { // METAL_SOUND - {0x09}, {0x1B}, {0x21}, {0xFF}, {0xFF}, {0xFF} - }, { // GRASS_WHISTLE - {0x00}, {0x11}, {0x24}, {0xFF}, {0xFF}, {0xFF} - }, { // TICKLE - {0x11}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPIDER_WEB - {0x12}, {0x30}, {0x09}, {0xFF}, {0xFF}, {0xFF} - }, { // CRABHAMMER - {0x02}, {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF} - }, { // HAZE - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MEAN_LOOK - {0x0C}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CROSS_CHOP - {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OUTRAGE - {0x21}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOW_KICK - {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ANCIENT_POWER - {0x03}, {0x0C}, {0x21}, {0x32}, {0x33}, {0xFF} - }, { // SYNTHESIS - {0x0F}, {0x2A}, {0x0F}, {0xFF}, {0xFF}, {0xFF} - }, { // AGILITY - {0x2A}, {0x11}, {0x11}, {0x0E}, {0xFF}, {0xFF} - }, { // RAPID_SPIN - {0x00}, {0x0F}, {0x0F}, {0xFF}, {0xFF}, {0xFF} - }, { // ICY_WIND - {0x12}, {0x0C}, {0x0F}, {0xFF}, {0xFF}, {0xFF} - }, { // MIND_READER - {0x12}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // COSMIC_POWER - {0x1B}, {0x11}, {0x21}, {0x30}, {0xFF}, {0xFF} - }, { // SKY_ATTACK - {0x12}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // POWDER_SNOW - {0x21}, {0x30}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // FOLLOW_ME - {0x15}, {0x18}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // METEOR_MASH - {0x0C}, {0x0C}, {0x18}, {0x00}, {0x33}, {0x33} - }, { // ENDURE - {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ROLLOUT - {0x1A}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SCARY_FACE - {0x03}, {0x0C}, {0x03}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYBEAM - {0x12}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYWAVE - {0x12}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYCHIC - {0x12}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPNOSIS - {0x11}, {0x18}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // UPROAR - {0x2C}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WATER_SPOUT - {0x1B}, {0x30}, {0x21}, {0xFF}, {0xFF}, {0xFF} - }, { // SIGNAL_BEAM - {0x11}, {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // PSYCH_UP - {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SUBMISSION - {0x2A}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} - }, { // RECOVER - {0x0C}, {0x2C}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // EARTHQUAKE - {0x30}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NATURE_POWER - {0x03}, {0x30}, {0x21}, {0x30}, {0xFF}, {0xFF} - }, { // LICK - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAIL - {0x05}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TAIL_WHIP - {0x05}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SELF_DESTRUCT - {0x09}, {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF} - }, { // STUN_SPORE - {0x2C}, {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // BIND - {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHADOW_PUNCH - {0x00}, {0x18}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // SHADOW_BALL - {0x00}, {0x18}, {0x1B}, {0xFF}, {0xFF}, {0xFF} - }, { // CHARGE - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MIST - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FISSURE - {0x11}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXTREME_SPEED - {0x09}, {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // EXTRASENSORY - {0x09}, {0x2A}, {0x09}, {0x18}, {0x0C}, {0xFF} - }, { // SAFEGUARD - {0x03}, {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // ABSORB - {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SKY_UPPERCUT - {0x12}, {0x2C}, {0x30}, {0x2A}, {0xFF}, {0xFF} - }, { // SKILL_SWAP - {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SKETCH - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEADBUTT - {0x09}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DOUBLE_EDGE - {0x2C}, {0x24}, {0x0A}, {0xFF}, {0xFF}, {0xFF} - }, { // SANDSTORM - {0x00}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SAND_ATTACK - {0x00}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // SAND_TOMB - {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPARK - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SWIFT - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KINESIS - {0x0F}, {0x0C}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SMOG - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GROWTH - {0x30}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SACRED_FIRE - {0x03}, {0x11}, {0x12}, {0x30}, {0x33}, {0xFF} - }, { // SHEER_COLD - {0x0E}, {0x30}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // SOLAR_BEAM - {0x18}, {0x30}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // SONIC_BOOM - {0x1B}, {0x11}, {0x27}, {0x33}, {0xFF}, {0xFF} - }, { // FLY - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_MOVE_2[][6] = { - { // TACKLE - {0x00}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXPLOSION - {0x09}, {0x18}, {0x2C}, {0x33}, {0x33}, {0xFF} - }, { // DIVE - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FIRE_BLAST - {0x12}, {0x30}, {0x00}, {0x33}, {0xFF}, {0xFF} - }, { // WATERFALL - {0x1D}, {0x30}, {0x1D}, {0x33}, {0xFF}, {0xFF} - }, { // MUDDY_WATER - {0x2A}, {0x0C}, {0x1B}, {0x30}, {0xFF}, {0xFF} - }, { // STOCKPILE - {0x1B}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLAM - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TWISTER - {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BULLET_SEED - {0x2A}, {0x09}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // TWINEEDLE - {0x0F}, {0x0C}, {0x24}, {0xFF}, {0xFF}, {0xFF} - }, { // SOFT_BOILED - {0x1B}, {0x1E}, {0x0B}, {0x33}, {0xFF}, {0xFF} - }, { // EGG_BOMB - {0x09}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FAINT_ATTACK - {0x03}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // BARRAGE - {0x30}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MINIMIZE - {0x0F}, {0x0F}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // SEISMIC_TOSS - {0x12}, {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // SUPERSONIC - {0x27}, {0x30}, {0x1B}, {0x11}, {0xFF}, {0xFF} - }, { // TAUNT - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MOONLIGHT - {0x27}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PECK - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ARM_THRUST - {0x1B}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HORN_ATTACK - {0x18}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // HORN_DRILL - {0x18}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WING_ATTACK - {0x0C}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // AERIAL_ACE - {0x03}, {0x0C}, {0x2A}, {0x03}, {0xFF}, {0xFF} - }, { // SWORDS_DANCE - {0x1A}, {0x30}, {0x01}, {0x33}, {0xFF}, {0xFF} - }, { // VINE_WHIP - {0x12}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CONVERSION - {0x2A}, {0x30}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // CONVERSION_2 - {0x2A}, {0x30}, {0x2C}, {0x27}, {0x33}, {0xFF} - }, { // HELPING_HAND - {0x09}, {0x0C}, {0x00}, {0x33}, {0xFF}, {0xFF} - }, { // IRON_DEFENSE - {0x12}, {0x1B}, {0x0C}, {0x09}, {0xFF}, {0xFF} - }, { // TELEPORT - {0x09}, {0x0C}, {0x1A}, {0x33}, {0xFF}, {0xFF} - }, { // THUNDER_SHOCK - {0x2A}, {0x30}, {0x1B}, {0xFF}, {0xFF}, {0xFF} - }, { // SHOCK_WAVE - {0x1B}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // QUICK_ATTACK - {0x27}, {0x11}, {0x2A}, {0x00}, {0xFF}, {0xFF} - }, { // SWEET_KISS - {0x0E}, {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // THUNDER_WAVE - {0x2A}, {0x30}, {0x05}, {0x33}, {0xFF}, {0xFF} - }, { // ZAP_CANNON - {0x00}, {0x01}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // BLOCK - {0x1B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOWL - {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON_GAS - {0x1E}, {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF} - }, { // TOXIC - {0x1B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON_FANG - {0x1E}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // POISON_POWDER - {0x1E}, {0x2C}, {0x21}, {0x30}, {0xFF}, {0xFF} - }, { // POISON_STING - {0x1E}, {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF} - }, { // SPIKE_CANNON - {0x14}, {0x00}, {0x1D}, {0xFF}, {0xFF}, {0xFF} - }, { // ACID_ARMOR - {0x00}, {0x11}, {0x1B}, {0x30}, {0xFF}, {0xFF} - }, { // TAKE_DOWN - {0x03}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // JUMP_KICK - {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BOUNCE - {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HI_JUMP_KICK - {0x12}, {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF} - }, { // TRI_ATTACK - {0x12}, {0x2A}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // DRAGON_CLAW - {0x00}, {0x1B}, {0x1D}, {0xFF}, {0xFF}, {0xFF} - }, { // TRICK - {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRIPLE_KICK - {0x11}, {0x24}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // DRILL_PECK - {0x11}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MUD_SPORT - {0x2A}, {0x18}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // MUD_SLAP - {0x2C}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // THIEF - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AMNESIA - {0x02}, {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // NIGHT_SHADE - {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GROWL - {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLACK_OFF - {0x00}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SURF - {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ROLE_PLAY - {0x18}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NEEDLE_ARM - {0x0C}, {0x2A}, {0x1D}, {0xFF}, {0xFF}, {0xFF} - }, { // DOUBLE_KICK - {0x2A}, {0x2C}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SUNNY_DAY - {0x2A}, {0x0E}, {0x05}, {0xFF}, {0xFF}, {0xFF} - }, { // LEER - {0x0E}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WISH - {0x0F}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FAKE_OUT - {0x03}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLEEP_TALK - {0x0E}, {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // PAY_DAY - {0x05}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ASSIST - {0x2A}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEAT_WAVE - {0x0C}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLEEP_POWDER - {0x0C}, {0x21}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // REST - {0x09}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // INGRAIN - {0x0F}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CONFUSION - {0x2C}, {0x29}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // BODY_SLAM - {0x1D}, {0x0C}, {0x02}, {0xFF}, {0xFF}, {0xFF} - }, { // SWALLOW - {0x1B}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CURSE - {0x30}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HYDRO_PUMP - {0x12}, {0x18}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPER_VOICE - {0x12}, {0x30}, {0x1E}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPER_BEAM - {0x12}, {0x30}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // SUPERPOWER - {0x27}, {0x30}, {0x21}, {0x30}, {0xFF}, {0xFF} - }, { // STEEL_WING - {0x0E}, {0x0D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPIT_UP - {0x11}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DYNAMIC_PUNCH - {0x12}, {0x00}, {0x11}, {0x2C}, {0xFF}, {0xFF} - }, { // GUILLOTINE - {0x0C}, {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF} - }, { // VICE_GRIP - {0x14}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KNOCK_OFF - {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POUND - {0x21}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RAZOR_LEAF - {0x05}, {0x30}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // BATON_PASS - {0x2A}, {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF} - }, { // PETAL_DANCE - {0x09}, {0x2C}, {0x02}, {0x33}, {0xFF}, {0xFF} - }, { // SPLASH - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BUBBLE_BEAM - {0x2A}, {0x24}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // BELLY_DRUM - {0x09}, {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF} - }, { // BARRIER - {0x05}, {0x0E}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // LIGHT_SCREEN - {0x12}, {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // SCRATCH - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPER_FANG - {0x12}, {0x30}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // EMBER - {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SECRET_POWER - {0x0C}, {0x09}, {0x21}, {0x30}, {0xFF}, {0xFF} - }, { // DIZZY_PUNCH - {0x11}, {0x0E}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // BULK_UP - {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IMPRISON - {0x0F}, {0x0F}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // FEATHER_DANCE - {0x09}, {0x30}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // WHIRLWIND - {0x2C}, {0x1D}, {0x0E}, {0x1D}, {0xFF}, {0xFF} - }, { // BEAT_UP - {0x0C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BLIZZARD - {0x0F}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STOMP - {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FLASH - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TEETER_DANCE - {0x0C}, {0x30}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // CRUSH_CLAW - {0x2C}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BLAZE_KICK - {0x05}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PRESENT - {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ERUPTION - {0x0C}, {0x2C}, {0x1D}, {0x33}, {0xFF}, {0xFF} - }, { // SLUDGE - {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLUDGE_BOMB - {0x2B}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GLARE - {0x05}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TRANSFORM - {0x00}, {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // POISON_TAIL - {0x1E}, {0x2C}, {0x05}, {0x33}, {0xFF}, {0xFF} - }, { // ROAR - {0x1A}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BONE_RUSH - {0x18}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CAMOUFLAGE - {0x00}, {0x18}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // COVET - {0x2A}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TAIL_GLOW - {0x04}, {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // BONE_CLUB - {0x18}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BONEMERANG - {0x18}, {0x30}, {0x00}, {0x33}, {0xFF}, {0xFF} - }, { // FIRE_SPIN - {0x12}, {0x30}, {0x0F}, {0x33}, {0xFF}, {0xFF} - }, { // FIRE_PUNCH - {0x12}, {0x30}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // PERISH_SONG - {0x09}, {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // WRAP - {0x00}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPIKES - {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGNITUDE - {0x00}, {0x0F}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGICAL_LEAF - {0x00}, {0x11}, {0x24}, {0x0C}, {0x33}, {0xFF} - }, { // MAGIC_COAT - {0x00}, {0x11}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // MUD_SHOT - {0x2C}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MACH_PUNCH - {0x1B}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PROTECT - {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DEFENSE_CURL - {0x0E}, {0x0B}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // ROLLING_KICK - {0x18}, {0x0C}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SUBSTITUTE - {0x2A}, {0x11}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // DETECT - {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PIN_MISSILE - {0x0F}, {0x11}, {0x24}, {0xFF}, {0xFF}, {0xFF} - }, { // WATER_SPORT - {0x1B}, {0x30}, {0x1A}, {0x33}, {0xFF}, {0xFF} - }, { // WATER_GUN - {0x1D}, {0x32}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // MIST_BALL - {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WATER_PULSE - {0x1B}, {0x30}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // FURY_ATTACK - {0x30}, {0x0C}, {0x2A}, {0x02}, {0xFF}, {0xFF} - }, { // FURY_SWIPES - {0x30}, {0x0C}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // DESTINY_BOND - {0x09}, {0x0F}, {0x0C}, {0x1B}, {0xFF}, {0xFF} - }, { // FALSE_SWIPE - {0x1B}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FORESIGHT - {0x1A}, {0x14}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // MIRROR_COAT - {0x09}, {0x30}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // FUTURE_SIGHT - {0x27}, {0x30}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // MILK_DRINK - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CALM_MIND - {0x1B}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MEGA_DRAIN - {0x03}, {0x2C}, {0x03}, {0x33}, {0xFF}, {0xFF} - }, { // MEGA_KICK - {0x03}, {0x2A}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // MEGA_PUNCH - {0x03}, {0x2A}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // MEGAHORN - {0x03}, {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF} - }, { // HIDDEN_POWER - {0x0F}, {0x09}, {0x21}, {0x30}, {0xFF}, {0xFF} - }, { // METAL_CLAW - {0x09}, {0x24}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // ATTRACT - {0x2A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MIMIC - {0x11}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FRUSTRATION - {0x2C}, {0x03}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // LEECH_SEED - {0x0C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // METRONOME - {0x09}, {0x18}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // DREAM_EATER - {0x0E}, {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF} - }, { // ACID - {0x00}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MEDITATE - {0x09}, {0x11}, {0x03}, {0x33}, {0xFF}, {0xFF} - }, { // SNATCH - {0x00}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LUSTER_PURGE - {0x2A}, {0x30}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // LEAF_BLADE - {0x0C}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RECYCLE - {0x0C}, {0x12}, {0x24}, {0xFF}, {0xFF}, {0xFF} - }, { // REFLECT - {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // REFRESH - {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // REVENGE - {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DRAGON_RAGE - {0x00}, {0x1B}, {0x05}, {0x33}, {0x33}, {0xFF} - }, { // DRAGON_BREATH - {0x00}, {0x1B}, {0x0B}, {0x33}, {0x33}, {0xFF} - }, { // DRAGON_DANCE - {0x00}, {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF} - }, { // ICE_PUNCH - {0x2C}, {0x1D}, {0x0E}, {0x1D}, {0xFF}, {0xFF} - }, { // ICE_BEAM - {0x12}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FURY_CUTTER - {0x30}, {0x0C}, {0x2A}, {0x30}, {0xFF}, {0xFF} - }, { // COMET_PUNCH - {0x1D}, {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // SKULL_BASH - {0x2A}, {0x33}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // LOCK_ON - {0x1B}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ROCK_BLAST - {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // COTTON_SPORE - {0x1D}, {0x1D}, {0x1A}, {0x33}, {0xFF}, {0xFF} - }, { // STRUGGLE - {0x2A}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_TRENDY_SAYING[][6] = { - { // KTHX, BYE. - {0x05}, {0x02}, {0x14}, {0x33}, {0xFF}, {0xFF} - }, { // YES, SIR! - {0x0B}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AVANT GARDE - {0x1B}, {0x1B}, {0x17}, {0xFF}, {0xFF}, {0xFF} - }, { // COUPLE - {0x2C}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MUCH OBLIGED - {0x2C}, {0x2C}, {0x12}, {0xFF}, {0xFF}, {0xFF} - }, { // YEEHAW! - {0x0D}, {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF} - }, { // MEGA - {0x05}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // 1-HIT KO! - {0x2C}, {0x11}, {0x03}, {0x1A}, {0xFF}, {0xFF} - }, { // DESTINY - {0x0B}, {0x11}, {0x0E}, {0xFF}, {0xFF}, {0xFF} - }, { // CANCEL - {0x00}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // NEW - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FLATTEN - {0x00}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KIDDING - {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOSER - {0x27}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LOSING - {0x27}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HAPPENING - {0x00}, {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF} - }, { // HIP AND - {0x11}, {0x01}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHAKE - {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHADY - {0x05}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // UPBEAT - {0x2C}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MODERN - {0x1D}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SMELL YA - {0x0A}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BANG - {0x03}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KNOCKOUT - {0x1D}, {0x23}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HASSLE - {0x2A}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WINNER - {0x0F}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FEVER - {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WANNABE - {0x1D}, {0x2C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // BABY - {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HEART - {0x1C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OLD - {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YOUNG - {0x2B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // UGLY - {0x2A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -/*static*/ const struct BardSound BardMusic_POKEMON_2[][6] = { - { // EKANS - {0x09}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ARBOK - {0x06}, {0x17}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEAKING - {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ARIADOS - {0x1B}, {0x0C}, {0x2A}, {0x18}, {0xFF}, {0xFF} - }, { // CROCONAW - {0x1B}, {0x18}, {0x1B}, {0xFF}, {0xFF}, {0xFF} - }, { // UNOWN - {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EEVEE - {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GEODUDE - {0x0C}, {0x18}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // SPINARAK - {0x0F}, {0x30}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // PILOSWINE - {0x11}, {0x1A}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // ONIX - {0x15}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ARCANINE - {0x06}, {0x03}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // SUDOWOODO - {0x27}, {0x18}, {0x27}, {0x18}, {0xFF}, {0xFF} - }, { // WEEPINBELL - {0x0C}, {0x0F}, {0x0B}, {0x33}, {0xFF}, {0xFF} - }, { // VICTREEBEL - {0x11}, {0x0C}, {0x09}, {0x33}, {0xFF}, {0xFF} - }, { // WOOPER - {0x27}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SWINUB - {0x11}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SKARMORY - {0x1B}, {0x1A}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // AIPOM - {0x03}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ESPEON - {0x09}, {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // HITMONCHAN - {0x11}, {0x15}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // ELEKID - {0x0B}, {0x0B}, {0x11}, {0x33}, {0xFF}, {0xFF} - }, { // ELECTABUZZ - {0x0C}, {0x09}, {0x2C}, {0x2C}, {0xFF}, {0xFF} - }, { // ENTEI - {0x09}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FERALIGATR - {0x30}, {0x00}, {0x0F}, {0x03}, {0x30}, {0xFF} - }, { // FURRET - {0x30}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OCTILLERY - {0x1B}, {0x11}, {0x30}, {0x0C}, {0xFF}, {0xFF} - }, { // PRIMEAPE - {0x12}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SENTRET - {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STANTLER - {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SPEAROW - {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FEAROW - {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // OMASTAR - {0x18}, {0x00}, {0x15}, {0x33}, {0xFF}, {0xFF} - }, { // OMANYTE - {0x18}, {0x00}, {0x12}, {0x33}, {0xFF}, {0xFF} - }, { // GROWLITHE - {0x21}, {0x0F}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHAMP - {0x2A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DRAGONITE - {0x00}, {0x15}, {0x12}, {0xFF}, {0xFF}, {0xFF} - }, { // PINSIR - {0x11}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SNORLAX - {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KABUTO - {0x2A}, {0x27}, {0x1A}, {0xFF}, {0xFF}, {0xFF} - }, { // KABUTOPS - {0x2A}, {0x27}, {0x15}, {0x33}, {0xFF}, {0xFF} - }, { // HITMONTOP - {0x11}, {0x15}, {0x1D}, {0x33}, {0xFF}, {0xFF} - }, { // WARTORTLE - {0x08}, {0x30}, {0x24}, {0x33}, {0xFF}, {0xFF} - }, { // BLASTOISE - {0x00}, {0x1E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FARFETCHD - {0x06}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CUBONE - {0x2D}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAROWAK - {0x00}, {0x1A}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // KANGASKHAN - {0x00}, {0x00}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // SUNFLORA - {0x2C}, {0x18}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // CATERPIE - {0x00}, {0x30}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // GYARADOS - {0x1D}, {0x09}, {0x11}, {0x1D}, {0xFF}, {0xFF} - }, { // RAPIDASH - {0x00}, {0x11}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // NINETALES - {0x12}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GIRAFARIG - {0x30}, {0x00}, {0x2A}, {0x11}, {0xFF}, {0xFF} - }, { // BELLOSSOM - {0x09}, {0x1B}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // KINGDRA - {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KINGLER - {0x0C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GLOOM - {0x27}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PINECO - {0x12}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GLIGAR - {0x12}, {0x1B}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KRABBY - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GRANBULL - {0x02}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CROBAT - {0x18}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ABRA - {0x00}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GENGAR - {0x09}, {0x08}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TAUROS - {0x1D}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGIKARP - {0x00}, {0x11}, {0x1B}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGNEMITE - {0x00}, {0x09}, {0x12}, {0xFF}, {0xFF}, {0xFF} - }, { // GASTLY - {0x00}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HAUNTER - {0x15}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHOKE - {0x2A}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KAKUNA - {0x2A}, {0x27}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // PSYDUCK - {0x12}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PHANPY - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RATTATA - {0x00}, {0x00}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLDUCK - {0x18}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLBAT - {0x1A}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLEM - {0x18}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GRAVELER - {0x00}, {0x09}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // VENONAT - {0x09}, {0x1A}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // RHYDON - {0x12}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RHYHORN - {0x14}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PUPITAR - {0x27}, {0x11}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // CORSOLA - {0x18}, {0x18}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // HITMONLEE - {0x11}, {0x15}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // ZAPDOS - {0x00}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // JOLTEON - {0x1A}, {0x0C}, {0x15}, {0xFF}, {0xFF}, {0xFF} - }, { // SANDSHREW - {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SANDSLASH - {0x00}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEADRA - {0x0C}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHELLDER - {0x09}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VAPOREON - {0x03}, {0x18}, {0x0C}, {0x15}, {0xFF}, {0xFF} - }, { // DEWGONG - {0x27}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SUICUNE - {0x0C}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STARMIE - {0x1B}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SCYTHER - {0x12}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ZUBAT - {0x27}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BEEDRILL - {0x0C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HYPNO - {0x11}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DROWZEE - {0x21}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SQUIRTLE - {0x30}, {0x24}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CELEBI - {0x09}, {0x09}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // WOBBUFFET - {0x1D}, {0x2C}, {0x09}, {0xFF}, {0xFF}, {0xFF} - }, { // DUGTRIO - {0x2C}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // HORSEA - {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXEGGCUTE - {0x09}, {0x2C}, {0x27}, {0x33}, {0xFF}, {0xFF} - }, { // CHIKORITA - {0x11}, {0x18}, {0x0C}, {0x2A}, {0xFF}, {0xFF} - }, { // CHINCHOU - {0x0F}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SHUCKLE - {0x2A}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DIGLETT - {0x11}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // REMORAID - {0x09}, {0x18}, {0x03}, {0xFF}, {0xFF}, {0xFF} - }, { // DELIBIRD - {0x09}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // HOUNDOUR - {0x23}, {0x1A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AMPHAROS - {0x00}, {0x06}, {0x18}, {0x33}, {0xFF}, {0xFF} - }, { // DODUO - {0x1A}, {0x27}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // DODRIO - {0x1A}, {0x0C}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // SMEARGLE - {0x30}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KOFFING - {0x15}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TENTACRUEL - {0x09}, {0x2A}, {0x27}, {0x33}, {0xFF}, {0xFF} - }, { // TOGETIC - {0x18}, {0x09}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // TOGEPI - {0x18}, {0x09}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // GOLDEEN - {0x1A}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // METAPOD - {0x09}, {0x2A}, {0x15}, {0xFF}, {0xFF}, {0xFF} - }, { // DONPHAN - {0x1B}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // ODDISH - {0x15}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // EXEGGUTOR - {0x09}, {0x2C}, {0x09}, {0x32}, {0x33}, {0xFF} - }, { // NIDOKING - {0x12}, {0x18}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // NIDOQUEEN - {0x12}, {0x18}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // NIDORAN_F - {0x12}, {0x18}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // NIDORAN_M - {0x12}, {0x18}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // NIDORINA - {0x12}, {0x18}, {0x0C}, {0x2A}, {0xFF}, {0xFF} - }, { // NIDORINO - {0x12}, {0x18}, {0x0C}, {0x18}, {0xFF}, {0xFF} - }, { // MEOWTH - {0x0C}, {0x21}, {0x11}, {0xFF}, {0xFF}, {0xFF} - }, { // SNEASEL - {0x0C}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // POLIWHIRL - {0x15}, {0x0C}, {0x30}, {0xFF}, {0xFF}, {0xFF} - }, { // POLITOED - {0x1B}, {0x0C}, {0x18}, {0x33}, {0xFF}, {0xFF} - }, { // POLIWRATH - {0x15}, {0x0C}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // POLIWAG - {0x15}, {0x0C}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // QUAGSIRE - {0x00}, {0x12}, {0x32}, {0xFF}, {0xFF}, {0xFF} - }, { // NATU - {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // XATU - {0x00}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DUNSPARCE - {0x2A}, {0x1C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SEEL - {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // STEELIX - {0x0C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TYPHLOSION - {0x12}, {0x18}, {0x1B}, {0x33}, {0x33}, {0xFF} - }, { // DRAGONAIR - {0x00}, {0x15}, {0x0B}, {0x33}, {0xFF}, {0xFF} - }, { // BUTTERFREE - {0x2A}, {0x30}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // SCIZOR - {0x11}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOPPIP - {0x1D}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BLISSEY - {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PARAS - {0x09}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PARASECT - {0x09}, {0x00}, {0x09}, {0xFF}, {0xFF}, {0xFF} - }, { // QWILFISH - {0x11}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MR_MIME - {0x11}, {0x30}, {0x12}, {0xFF}, {0xFF}, {0xFF} - }, { // TYROGUE - {0x12}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CLOYSTER - {0x1E}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TYRANITAR - {0x12}, {0x00}, {0x11}, {0x1B}, {0xFF}, {0xFF} - }, { // CLEFFA - {0x09}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WEEDLE - {0x0E}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PIKACHU - {0x0C}, {0x2A}, {0x27}, {0xFF}, {0xFF}, {0xFF} - }, { // CLEFABLE - {0x09}, {0x2A}, {0x24}, {0xFF}, {0xFF}, {0xFF} - }, { // PIDGEOT - {0x11}, {0x0C}, {0x15}, {0xFF}, {0xFF}, {0xFF} - }, { // PIDGEOTTO - {0x11}, {0x0C}, {0x18}, {0x18}, {0xFF}, {0xFF} - }, { // PICHU - {0x0C}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CLEFAIRY - {0x09}, {0x0B}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // CHARMANDER - {0x06}, {0x02}, {0x32}, {0x33}, {0xFF}, {0xFF} - }, { // STARYU - {0x1B}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CYNDAQUIL - {0x0F}, {0x2A}, {0x09}, {0x33}, {0xFF}, {0xFF} - }, { // SUNKERN - {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TEDDIURSA - {0x09}, {0x0C}, {0x30}, {0x2C}, {0xFF}, {0xFF} - }, { // VOLTORB - {0x1A}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MOLTRES - {0x1A}, {0x09}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAREON - {0x03}, {0x0C}, {0x15}, {0xFF}, {0xFF}, {0xFF} - }, { // ALAKAZAM - {0x00}, {0x2C}, {0x2C}, {0x00}, {0xFF}, {0xFF} - }, { // MAGMAR - {0x00}, {0x1D}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FORRETRESS - {0x1A}, {0x09}, {0x09}, {0x33}, {0xFF}, {0xFF} - }, { // WIGGLYTUFF - {0x11}, {0x27}, {0x0C}, {0x2A}, {0x33}, {0xFF} - }, { // IVYSAUR - {0x14}, {0x0C}, {0x32}, {0x33}, {0xFF}, {0xFF} - }, { // BULBASAUR - {0x24}, {0x2A}, {0x30}, {0x33}, {0xFF}, {0xFF} - }, { // VENUSAUR - {0x0C}, {0x2C}, {0x30}, {0x33}, {0xFF}, {0xFF} - }, { // AERODACTYL - {0x03}, {0x18}, {0x00}, {0x18}, {0xFF}, {0xFF} - }, { // MAGBY - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // IGGLYBUFF - {0x11}, {0x2A}, {0x0C}, {0x2A}, {0xFF}, {0xFF} - }, { // UMBREON - {0x2A}, {0x0C}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // ARTICUNO - {0x06}, {0x11}, {0x27}, {0x18}, {0xFF}, {0xFF} - }, { // JIGGLYPUFF - {0x11}, {0x27}, {0x0C}, {0x2A}, {0x33}, {0xFF} - }, { // SNUBBULL - {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // BAYLEEF - {0x03}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // GRIMER - {0x12}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MUK - {0x2A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HERACROSS - {0x09}, {0x2A}, {0x1B}, {0x33}, {0xFF}, {0xFF} - }, { // HOUNDOOM - {0x21}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PERSIAN - {0x32}, {0x11}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // LICKITUNG - {0x11}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // HO_OH - {0x18}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // HOOTHOOT - {0x27}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PIDGEY - {0x11}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PONYTA - {0x1A}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // SKIPLOOM - {0x11}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // PORYGON - {0x18}, {0x0C}, {0x15}, {0xFF}, {0xFF}, {0xFF} - }, { // PORYGON2 - {0x1A}, {0x0C}, {0x1B}, {0x27}, {0xFF}, {0xFF} - }, { // MAGCARGO - {0x00}, {0x1B}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // SLUGMA - {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // QUILAVA - {0x11}, {0x06}, {0x08}, {0xFF}, {0xFF}, {0xFF} - }, { // BELLSPROUT - {0x0B}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // WEEZING - {0x0C}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MARILL - {0x08}, {0x10}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // AZUMARILL - {0x08}, {0x27}, {0x2C}, {0x10}, {0xFF}, {0xFF} - }, { // ELECTRODE - {0x0C}, {0x09}, {0x18}, {0xFF}, {0xFF}, {0xFF} - }, { // MANKEY - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MANTINE - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // DRATINI - {0x00}, {0x0C}, {0x0C}, {0xFF}, {0xFF}, {0xFF} - }, { // MEW - {0x2D}, {0xFF}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MEWTWO - {0x2D}, {0x27}, {0xFF}, {0xFF}, {0xFF}, {0xFF} - }, { // MILTANK - {0x11}, {0x03}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MISDREAVUS - {0x11}, {0x0C}, {0x2C}, {0x33}, {0xFF}, {0xFF} - }, { // SMOOCHUM - {0x27}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MEGANIUM - {0x03}, {0x09}, {0x0C}, {0x2A}, {0xFF}, {0xFF} - }, { // DITTO - {0x11}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TENTACOOL - {0x09}, {0x2A}, {0x27}, {0x33}, {0xFF}, {0xFF} - }, { // MAREEP - {0x1D}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // FLAAFFY - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VENOMOTH - {0x09}, {0x1A}, {0x15}, {0xFF}, {0xFF}, {0xFF} - }, { // TANGELA - {0x02}, {0x09}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // SLOWKING - {0x18}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLOWBRO - {0x18}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // SLOWPOKE - {0x18}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // MURKROW - {0x30}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // YANMA - {0x00}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // KADABRA - {0x2C}, {0x00}, {0x2C}, {0xFF}, {0xFF}, {0xFF} - }, { // LARVITAR - {0x15}, {0x11}, {0x15}, {0x33}, {0xFF}, {0xFF} - }, { // NOCTOWL - {0x1B}, {0x21}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RAIKOU - {0x12}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RAICHU - {0x12}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHANSEY - {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // RATICATE - {0x00}, {0x0C}, {0x03}, {0xFF}, {0xFF}, {0xFF} - }, { // LAPRAS - {0x2C}, {0x00}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // VILEPLUME - {0x14}, {0x27}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LANTURN - {0x00}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // CHARMELEON - {0x06}, {0x0C}, {0x0C}, {0x15}, {0x33}, {0xFF} - }, { // CHARIZARD - {0x06}, {0x11}, {0x32}, {0x33}, {0x33}, {0xFF} - }, { // URSARING - {0x30}, {0x2C}, {0x0C}, {0x33}, {0xFF}, {0xFF} - }, { // JYNX - {0x0C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // LUGIA - {0x27}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // MAGNETON - {0x00}, {0x09}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // LEDIAN - {0x09}, {0x0C}, {0x00}, {0xFF}, {0xFF}, {0xFF} - }, { // LEDYBA - {0x09}, {0x0C}, {0x2A}, {0xFF}, {0xFF}, {0xFF} - }, { // VULPIX - {0x24}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // JUMPLUFF - {0x2C}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} - }, { // TOTODILE - {0x18}, {0x18}, {0x12}, {0xFF}, {0xFF}, {0xFF} - }, { // MACHOP - {0x2A}, {0x15}, {0x33}, {0xFF}, {0xFF}, {0xFF} - } -}; - -#endif //GUARD_DATA_BARD_MUSIC_H -- cgit v1.2.3 From c73de8bed752ca538d90cfc93c4a9e8c7965f8c9 Mon Sep 17 00:00:00 2001 From: garak Date: Thu, 1 Aug 2019 18:13:42 -0400 Subject: convert wild encounters to json --- src/data/.gitignore | 1 + src/data/wild_encounters.json | 18912 ++++++++++++++++++++++++++++++++++++ src/data/wild_encounters.json.txt | 84 + 3 files changed, 18997 insertions(+) create mode 100644 src/data/.gitignore create mode 100644 src/data/wild_encounters.json create mode 100644 src/data/wild_encounters.json.txt (limited to 'src/data') diff --git a/src/data/.gitignore b/src/data/.gitignore new file mode 100644 index 000000000..eaf9e1f6d --- /dev/null +++ b/src/data/.gitignore @@ -0,0 +1 @@ +wild_encounters.h diff --git a/src/data/wild_encounters.json b/src/data/wild_encounters.json new file mode 100644 index 000000000..9adbc28de --- /dev/null +++ b/src/data/wild_encounters.json @@ -0,0 +1,18912 @@ +{ + "wild_encounter_groups": [ + { + "label": "gWildMonHeaders", + "for_maps": true, + "fields": [ + { + "type": "land_mons", + "encounter_rates": [ + 20, 20, 10, 10, 10, 10, 5, 5, 4, 4, 1, 1 + ] + }, + { + "type": "water_mons", + "encounter_rates": [ + 60, 30, 5, 4, 1 + ] + }, + { + "type": "rock_smash_mons", + "encounter_rates": [ + 60, 30, 5, 4, 1 + ] + }, + { + "type": "fishing_mons", + "encounter_rates": [ + 70, 30, 60, 20, 20, 40, 40, 15, 4, 1 + ] + } + ], + "encounters": [ + { + "map": "MAP_PETALBURG_CITY", + "base_label": "PetalburgCity_Ruby", + "water_mons": { + "encounter_rate": 1, + "mons": [ + { + "min_level": 20, + "max_level": 30, + "species": "SPECIES_MARILL" + }, + { + "min_level": 10, + "max_level": 20, + "species": "SPECIES_MARILL" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_MARILL" + }, + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_MARILL" + }, + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_MARILL" + } + ] + }, + "fishing_mons": { + "encounter_rate": 10, + "mons": [ + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_GOLDEEN" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_GOLDEEN" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_CORPHISH" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_CORPHISH" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_CORPHISH" + }, + { + "min_level": 20, + "max_level": 25, + "species": "SPECIES_CORPHISH" + }, + { + "min_level": 35, + "max_level": 40, + "species": "SPECIES_CORPHISH" + }, + { + "min_level": 40, + "max_level": 45, + "species": "SPECIES_CORPHISH" + } + ] + } + }, + { + "map": "MAP_SLATEPORT_CITY", + "base_label": "SlateportCity_Ruby", + "water_mons": { + "encounter_rate": 4, + "mons": [ + { + "min_level": 5, + "max_level": 35, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_WINGULL" + }, + { + "min_level": 15, + "max_level": 25, + "species": "SPECIES_WINGULL" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_PELIPPER" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_PELIPPER" + } + ] + }, + "fishing_mons": { + "encounter_rate": 10, + "mons": [ + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 20, + "max_level": 25, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 35, + "max_level": 40, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 40, + "max_level": 45, + "species": "SPECIES_WAILMER" + } + ] + } + }, + { + "map": "MAP_LILYCOVE_CITY", + "base_label": "LilycoveCity_Ruby", + "water_mons": { + "encounter_rate": 4, + "mons": [ + { + "min_level": 5, + "max_level": 35, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_WINGULL" + }, + { + "min_level": 15, + "max_level": 25, + "species": "SPECIES_WINGULL" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_PELIPPER" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_PELIPPER" + } + ] + }, + "fishing_mons": { + "encounter_rate": 10, + "mons": [ + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_STARYU" + }, + { + "min_level": 35, + "max_level": 40, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 40, + "max_level": 45, + "species": "SPECIES_WAILMER" + } + ] + } + }, + { + "map": "MAP_MOSSDEEP_CITY", + "base_label": "MossdeepCity_Ruby", + "water_mons": { + "encounter_rate": 4, + "mons": [ + { + "min_level": 5, + "max_level": 35, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_WINGULL" + }, + { + "min_level": 15, + "max_level": 25, + "species": "SPECIES_WINGULL" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_PELIPPER" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_PELIPPER" + } + ] + }, + "fishing_mons": { + "encounter_rate": 10, + "mons": [ + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_SHARPEDO" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 35, + "max_level": 40, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 40, + "max_level": 45, + "species": "SPECIES_WAILMER" + } + ] + } + }, + { + "map": "MAP_SOOTOPOLIS_CITY", + "base_label": "SootopolisCity_Ruby", + "water_mons": { + "encounter_rate": 1, + "mons": [ + { + "min_level": 5, + "max_level": 35, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 15, + "max_level": 25, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_MAGIKARP" + } + ] + }, + "fishing_mons": { + "encounter_rate": 10, + "mons": [ + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 10, + "max_level": 15, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 35, + "max_level": 40, + "species": "SPECIES_GYARADOS" + }, + { + "min_level": 35, + "max_level": 45, + "species": "SPECIES_GYARADOS" + }, + { + "min_level": 5, + "max_level": 45, + "species": "SPECIES_GYARADOS" + } + ] + } + }, + { + "map": "MAP_EVER_GRANDE_CITY", + "base_label": "EverGrandeCity_Ruby", + "water_mons": { + "encounter_rate": 4, + "mons": [ + { + "min_level": 5, + "max_level": 35, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_WINGULL" + }, + { + "min_level": 15, + "max_level": 25, + "species": "SPECIES_WINGULL" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_PELIPPER" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_PELIPPER" + } + ] + }, + "fishing_mons": { + "encounter_rate": 10, + "mons": [ + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_LUVDISC" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_LUVDISC" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_CORSOLA" + }, + { + "min_level": 35, + "max_level": 40, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 40, + "max_level": 45, + "species": "SPECIES_WAILMER" + } + ] + } + }, + { + "map": "MAP_METEOR_FALLS_1F_1R", + "base_label": "MeteorFalls_1F_1R_Ruby", + "land_mons": { + "encounter_rate": 10, + "mons": [ + { + "min_level": 16, + "max_level": 16, + "species": "SPECIES_ZUBAT" + }, + { + "min_level": 17, + "max_level": 17, + "species": "SPECIES_ZUBAT" + }, + { + "min_level": 18, + "max_level": 18, + "species": "SPECIES_ZUBAT" + }, + { + "min_level": 15, + "max_level": 15, + "species": "SPECIES_ZUBAT" + }, + { + "min_level": 14, + "max_level": 14, + "species": "SPECIES_ZUBAT" + }, + { + "min_level": 16, + "max_level": 16, + "species": "SPECIES_SOLROCK" + }, + { + "min_level": 18, + "max_level": 18, + "species": "SPECIES_SOLROCK" + }, + { + "min_level": 14, + "max_level": 14, + "species": "SPECIES_SOLROCK" + }, + { + "min_level": 19, + "max_level": 19, + "species": "SPECIES_ZUBAT" + }, + { + "min_level": 20, + "max_level": 20, + "species": "SPECIES_ZUBAT" + }, + { + "min_level": 19, + "max_level": 19, + "species": "SPECIES_ZUBAT" + }, + { + "min_level": 20, + "max_level": 20, + "species": "SPECIES_ZUBAT" + } + ] + }, + "water_mons": { + "encounter_rate": 4, + "mons": [ + { + "min_level": 5, + "max_level": 35, + "species": "SPECIES_ZUBAT" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_ZUBAT" + }, + { + "min_level": 25, + "max_level": 35, + "species": "SPECIES_SOLROCK" + }, + { + "min_level": 15, + "max_level": 25, + "species": "SPECIES_SOLROCK" + }, + { + "min_level": 5, + "max_level": 15, + "species": "SPECIES_SOLROCK" + } + ] + }, + "fishing_mons": { + "encounter_rate": 30, + "mons": [ + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_GOLDEEN" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_GOLDEEN" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_BARBOACH" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_BARBOACH" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_BARBOACH" + }, + { + "min_level": 20, + "max_level": 25, + "species": "SPECIES_BARBOACH" + }, + { + "min_level": 35, + "max_level": 40, + "species": "SPECIES_BARBOACH" + }, + { + "min_level": 40, + "max_level": 45, + "species": "SPECIES_BARBOACH" + } + ] + } + }, + { + "map": "MAP_METEOR_FALLS_1F_2R", + "base_label": "MeteorFalls_1F_2R_Ruby", + "land_mons": { + "encounter_rate": 10, + "mons": [ + { + "min_level": 33, + "max_level": 33, + "species": "SPECIES_GOLBAT" + }, + { + "min_level": 35, + "max_level": 35, + "species": "SPECIES_GOLBAT" + }, + { + "min_level": 33, + "max_level": 33, + "species": "SPECIES_GOLBAT" + }, + { + "min_level": 35, + "max_level": 35, + "species": "SPECIES_SOLROCK" + }, + { + "min_level": 33, + "max_level": 33, + "species": "SPECIES_SOLROCK" + }, + { + "min_level": 37, + "max_level": 37, + "species": "SPECIES_SOLROCK" + }, + { + "min_level": 35, + "max_level": 35, + "species": "SPECIES_GOLBAT" + }, + { + "min_level": 39, + "max_level": 39, + "species": "SPECIES_SOLROCK" + }, + { + "min_level": 38, + "max_level": 38, + "species": "SPECIES_GOLBAT" + }, + { + "min_level": 40, + "max_level": 40, + "species": "SPECIES_GOLBAT" + }, + { + "min_level": 38, + "max_level": 38, + "species": "SPECIES_GOLBAT" + }, + { + "min_level": 40, + "max_level": 40, + "species": "SPECIES_GOLBAT" + } + ] + }, + "water_mons": { + "encounter_rate": 4, + "mons": [ + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_GOLBAT" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_GOLBAT" + }, + { + "min_level": 25, + "max_level": 35, + "species": "SPECIES_SOLROCK" + }, + { + "min_level": 15, + "max_level": 25, + "species": "SPECIES_SOLROCK" + }, + { + "min_level": 5, + "max_level": 15, + "species": "SPECIES_SOLROCK" + } + ] + }, + "fishing_mons": { + "encounter_rate": 30, + "mons": [ + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_GOLDEEN" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_GOLDEEN" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_BARBOACH" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_BARBOACH" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_BARBOACH" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_WHISCASH" + }, + { + "min_level": 35, + "max_level": 40, + "species": "SPECIES_WHISCASH" + }, + { + "min_level": 40, + "max_level": 45, + "species": "SPECIES_WHISCASH" + } + ] + } + }, + { + "map": "MAP_METEOR_FALLS_B1F_1R", + "base_label": "MeteorFalls_B1F_1R_Ruby", + "land_mons": { + "encounter_rate": 10, + "mons": [ + { + "min_level": 33, + "max_level": 33, + "species": "SPECIES_GOLBAT" + }, + { + "min_level": 35, + "max_level": 35, + "species": "SPECIES_GOLBAT" + }, + { + "min_level": 33, + "max_level": 33, + "species": "SPECIES_GOLBAT" + }, + { + "min_level": 35, + "max_level": 35, + "species": "SPECIES_SOLROCK" + }, + { + "min_level": 33, + "max_level": 33, + "species": "SPECIES_SOLROCK" + }, + { + "min_level": 37, + "max_level": 37, + "species": "SPECIES_SOLROCK" + }, + { + "min_level": 35, + "max_level": 35, + "species": "SPECIES_GOLBAT" + }, + { + "min_level": 39, + "max_level": 39, + "species": "SPECIES_SOLROCK" + }, + { + "min_level": 38, + "max_level": 38, + "species": "SPECIES_GOLBAT" + }, + { + "min_level": 40, + "max_level": 40, + "species": "SPECIES_GOLBAT" + }, + { + "min_level": 38, + "max_level": 38, + "species": "SPECIES_GOLBAT" + }, + { + "min_level": 40, + "max_level": 40, + "species": "SPECIES_GOLBAT" + } + ] + }, + "water_mons": { + "encounter_rate": 4, + "mons": [ + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_GOLBAT" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_GOLBAT" + }, + { + "min_level": 25, + "max_level": 35, + "species": "SPECIES_SOLROCK" + }, + { + "min_level": 15, + "max_level": 25, + "species": "SPECIES_SOLROCK" + }, + { + "min_level": 5, + "max_level": 15, + "species": "SPECIES_SOLROCK" + } + ] + }, + "fishing_mons": { + "encounter_rate": 30, + "mons": [ + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_GOLDEEN" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_GOLDEEN" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_BARBOACH" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_BARBOACH" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_BARBOACH" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_WHISCASH" + }, + { + "min_level": 35, + "max_level": 40, + "species": "SPECIES_WHISCASH" + }, + { + "min_level": 40, + "max_level": 45, + "species": "SPECIES_WHISCASH" + } + ] + } + }, + { + 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"species": "SPECIES_WINGULL" + }, + { + "min_level": 15, + "max_level": 25, + "species": "SPECIES_WINGULL" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_PELIPPER" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_PELIPPER" + } + ] + }, + "fishing_mons": { + "encounter_rate": 30, + "mons": [ + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_SHARPEDO" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_HORSEA" + }, + { + "min_level": 35, + "max_level": 40, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 40, + "max_level": 45, + "species": "SPECIES_WAILMER" + } + ] + } + }, + { + "map": "MAP_SAFARI_ZONE_NORTHWEST", + "base_label": "SafariZone_Northwest_Sapphire", + "land_mons": { + "encounter_rate": 25, + "mons": [ + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_RHYHORN" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_ODDISH" + }, + { + "min_level": 29, + "max_level": 29, + "species": "SPECIES_RHYHORN" + }, + { + "min_level": 29, + "max_level": 29, + "species": "SPECIES_ODDISH" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_DODUO" + }, + { + "min_level": 29, + "max_level": 29, + "species": "SPECIES_GLOOM" + }, + { + "min_level": 31, + "max_level": 31, + "species": "SPECIES_GLOOM" + }, + { + "min_level": 29, + "max_level": 29, + "species": "SPECIES_DODUO" + }, + { + "min_level": 29, + "max_level": 29, + "species": "SPECIES_DODRIO" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_PINSIR" + }, + { + "min_level": 31, + "max_level": 31, + "species": "SPECIES_DODRIO" + }, + { + "min_level": 29, + "max_level": 29, + "species": "SPECIES_PINSIR" + } + ] + }, + "water_mons": { + "encounter_rate": 9, + "mons": [ + { + "min_level": 20, + "max_level": 30, + "species": "SPECIES_PSYDUCK" + }, + { + "min_level": 20, + "max_level": 30, + "species": "SPECIES_PSYDUCK" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_PSYDUCK" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_GOLDUCK" + }, + { + "min_level": 25, + "max_level": 40, + "species": "SPECIES_GOLDUCK" + } + ] + }, + "fishing_mons": { + "encounter_rate": 35, + "mons": [ + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_GOLDEEN" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 10, + "max_level": 25, + "species": "SPECIES_GOLDEEN" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_GOLDEEN" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_GOLDEEN" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_GOLDEEN" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_SEAKING" + }, + { + "min_level": 35, + "max_level": 40, + "species": "SPECIES_SEAKING" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_SEAKING" + } + ] + } + }, + { + "map": "MAP_SAFARI_ZONE_NORTHEAST", + "base_label": "SafariZone_Northeast_Sapphire", + "land_mons": { + "encounter_rate": 25, + "mons": [ + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_PHANPY" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_ODDISH" + }, + { + "min_level": 29, + "max_level": 29, + "species": "SPECIES_PHANPY" + }, + { + "min_level": 29, + "max_level": 29, + "species": "SPECIES_ODDISH" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_NATU" + }, + { + "min_level": 29, + "max_level": 29, + "species": "SPECIES_GLOOM" + }, + { + "min_level": 31, + "max_level": 31, + "species": "SPECIES_GLOOM" + }, + { + "min_level": 29, + "max_level": 29, + "species": "SPECIES_NATU" + }, + { + "min_level": 29, + "max_level": 29, + "species": "SPECIES_XATU" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_HERACROSS" + }, + { + "min_level": 31, + "max_level": 31, + "species": "SPECIES_XATU" + }, + { + "min_level": 29, + "max_level": 29, + "species": "SPECIES_HERACROSS" + } + ] + }, + "rock_smash_mons": { + "encounter_rate": 25, + "mons": [ + { + "min_level": 10, + "max_level": 15, + "species": "SPECIES_GEODUDE" + }, + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_GEODUDE" + }, + { + "min_level": 15, + "max_level": 20, + "species": "SPECIES_GEODUDE" + }, + { + "min_level": 20, + "max_level": 25, + "species": "SPECIES_GEODUDE" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_GEODUDE" + } + ] + } + }, + { + "map": "MAP_SAFARI_ZONE_SOUTHWEST", + "base_label": "SafariZone_Southwest_Sapphire", + "land_mons": { + "encounter_rate": 25, + "mons": [ + { + "min_level": 25, + "max_level": 25, + "species": "SPECIES_ODDISH" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_ODDISH" + }, + { + "min_level": 25, + "max_level": 25, + "species": "SPECIES_GIRAFARIG" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_GIRAFARIG" + }, + { + "min_level": 25, + "max_level": 25, + "species": "SPECIES_NATU" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_DODUO" + }, + { + "min_level": 25, + "max_level": 25, + "species": "SPECIES_GLOOM" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_WOBBUFFET" + }, + { + "min_level": 25, + "max_level": 25, + "species": "SPECIES_PIKACHU" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_WOBBUFFET" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_PIKACHU" + }, + { + "min_level": 29, + "max_level": 29, + "species": "SPECIES_WOBBUFFET" + } + ] + }, + "water_mons": { + "encounter_rate": 9, + "mons": [ + { + "min_level": 20, + "max_level": 30, + "species": "SPECIES_PSYDUCK" + }, + { + "min_level": 20, + "max_level": 30, + "species": "SPECIES_PSYDUCK" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_PSYDUCK" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_PSYDUCK" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_PSYDUCK" + } + ] + }, + "fishing_mons": { + "encounter_rate": 35, + "mons": [ + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_GOLDEEN" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 10, + "max_level": 25, + "species": "SPECIES_GOLDEEN" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_GOLDEEN" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_GOLDEEN" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_GOLDEEN" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_SEAKING" + }, + { + "min_level": 35, + "max_level": 40, + "species": "SPECIES_SEAKING" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_SEAKING" + } + ] + } + }, + { + "map": "MAP_SAFARI_ZONE_SOUTHEAST", + "base_label": "SafariZone_Southeast_Sapphire", + "land_mons": { + "encounter_rate": 25, + "mons": [ + { + "min_level": 25, + "max_level": 25, + "species": "SPECIES_ODDISH" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_ODDISH" + }, + { + "min_level": 25, + "max_level": 25, + "species": "SPECIES_GIRAFARIG" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_GIRAFARIG" + }, + { + "min_level": 25, + "max_level": 25, + "species": "SPECIES_NATU" + }, + { + "min_level": 25, + "max_level": 25, + "species": "SPECIES_DODUO" + }, + { + "min_level": 25, + "max_level": 25, + "species": "SPECIES_GLOOM" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_WOBBUFFET" + }, + { + "min_level": 25, + "max_level": 25, + "species": "SPECIES_PIKACHU" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_WOBBUFFET" + }, + { + "min_level": 27, + "max_level": 27, + "species": "SPECIES_PIKACHU" + }, + { + "min_level": 29, + "max_level": 29, + "species": "SPECIES_WOBBUFFET" + } + ] + } + }, + { + "map": "MAP_DEWFORD_TOWN", + "base_label": "DewfordTown_Sapphire", + "water_mons": { + "encounter_rate": 4, + "mons": [ + { + "min_level": 5, + "max_level": 35, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_WINGULL" + }, + { + "min_level": 15, + "max_level": 25, + "species": "SPECIES_WINGULL" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_PELIPPER" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_PELIPPER" + } + ] + }, + "fishing_mons": { + "encounter_rate": 10, + "mons": [ + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 20, + "max_level": 25, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 35, + "max_level": 40, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 40, + "max_level": 45, + "species": "SPECIES_WAILMER" + } + ] + } + }, + { + "map": "MAP_PACIFIDLOG_TOWN", + "base_label": "PacifidlogTown_Sapphire", + "water_mons": { + "encounter_rate": 4, + "mons": [ + { + "min_level": 5, + "max_level": 35, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_WINGULL" + }, + { + "min_level": 15, + "max_level": 25, + "species": "SPECIES_WINGULL" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_PELIPPER" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_PELIPPER" + } + ] + }, + "fishing_mons": { + "encounter_rate": 10, + "mons": [ + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 5, + "max_level": 10, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_MAGIKARP" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_TENTACOOL" + }, + { + "min_level": 10, + "max_level": 30, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_SHARPEDO" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 25, + "max_level": 30, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 35, + "max_level": 40, + "species": "SPECIES_WAILMER" + }, + { + "min_level": 40, + "max_level": 45, + "species": "SPECIES_WAILMER" + } + ] + } + }, + { + "map": "MAP_UNDERWATER1", + "base_label": "Underwater1_Sapphire", + "water_mons": { + "encounter_rate": 4, + "mons": [ + { + "min_level": 20, + "max_level": 30, + "species": "SPECIES_CLAMPERL" + }, + { + "min_level": 20, + "max_level": 30, + "species": "SPECIES_CHINCHOU" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_CLAMPERL" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_RELICANTH" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_RELICANTH" + } + ] + } + }, + { + "map": "MAP_UNDERWATER2", + "base_label": "Underwater2_Sapphire", + "water_mons": { + "encounter_rate": 4, + "mons": [ + { + "min_level": 20, + "max_level": 30, + "species": "SPECIES_CLAMPERL" + }, + { + "min_level": 20, + "max_level": 30, + "species": "SPECIES_CHINCHOU" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_CLAMPERL" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_RELICANTH" + }, + { + "min_level": 30, + "max_level": 35, + "species": "SPECIES_RELICANTH" + } + ] + } + } + ] + } + ] +} \ No newline at end of file diff --git a/src/data/wild_encounters.json.txt b/src/data/wild_encounters.json.txt new file mode 100644 index 000000000..de8396dd6 --- /dev/null +++ b/src/data/wild_encounters.json.txt @@ -0,0 +1,84 @@ +{{ doNotModifyHeader }} + +## for wild_encounter_group in wild_encounter_groups +{% if wild_encounter_group.for_maps %} +## for wild_encounter_field in wild_encounter_group.fields +## for encounter_rate in wild_encounter_field.encounter_rates +{% if trackVar(encounter_rate, 100) %} +#define ENCOUNTER_CHANCE_{{ upper(wild_encounter_field.type) }}_SLOT_{{ loop.index }} {{ encounter_rate }} {% else %}#define ENCOUNTER_CHANCE_{{ upper(wild_encounter_field.type) }}_SLOT_{{ loop.index }} ENCOUNTER_CHANCE_{{ upper(wild_encounter_field.type) }}_SLOT_{{ subtract(loop.index, 1) }} + {{ encounter_rate }}{% endif %} {{ setVarInt(wild_encounter_field.type, loop.index) }} +## endfor +#define ENCOUNTER_CHANCE_{{ upper(wild_encounter_field.type) }}_TOTAL (ENCOUNTER_CHANCE_{{ upper(wild_encounter_field.type) }}_SLOT_{{ getVar(wild_encounter_field.type) }}) +## endfor +{% endif %} + +## for encounter in wild_encounter_group.encounters +{% if contains(encounter.base_label, "Sapphire") %}#ifdef SAPPHIRE +{% else if contains(encounter.base_label, "Ruby") %}#ifdef RUBY{% endif %} +{% if existsIn(encounter, "land_mons") %}const struct WildPokemon {{ encounter.base_label }}_LandMons[] = +{ +## for wild_mon in encounter.land_mons.mons + { {{ wild_mon.min_level }}, {{ wild_mon.max_level }}, {{ wild_mon.species }} }, +## endfor +}; + +const struct WildPokemonInfo {{ encounter.base_label }}_LandMonsInfo = { {{encounter.land_mons.encounter_rate}}, {{ encounter.base_label }}_LandMons }; +{% endif %} +{% if existsIn(encounter, "water_mons") %} +const struct WildPokemon {{ encounter.base_label }}_WaterMons[] = +{ +## for wild_mon in encounter.water_mons.mons + { {{ wild_mon.min_level }}, {{ wild_mon.max_level }}, {{ wild_mon.species }} }, +## endfor +}; + +const struct WildPokemonInfo {{ encounter.base_label }}_WaterMonsInfo = { {{encounter.water_mons.encounter_rate}}, {{ encounter.base_label }}_WaterMons }; +{% endif %} +{% if existsIn(encounter, "rock_smash_mons") %} +const struct WildPokemon {{ encounter.base_label }}_RockSmashMons[] = +{ +## for wild_mon in encounter.rock_smash_mons.mons + { {{ wild_mon.min_level }}, {{ wild_mon.max_level }}, {{ wild_mon.species }} }, +## endfor +}; + +const struct WildPokemonInfo {{ encounter.base_label }}_RockSmashMonsInfo = { {{encounter.rock_smash_mons.encounter_rate}}, {{ encounter.base_label }}_RockSmashMons }; +{% endif %} +{% if existsIn(encounter, "fishing_mons") %} +const struct WildPokemon {{ encounter.base_label }}_FishingMons[] = +{ +## for wild_mon in encounter.fishing_mons.mons + { {{ wild_mon.min_level }}, {{ wild_mon.max_level }}, {{ wild_mon.species }} }, +## endfor +}; + +const struct WildPokemonInfo {{ encounter.base_label }}_FishingMonsInfo = { {{encounter.fishing_mons.encounter_rate}}, {{ encounter.base_label }}_FishingMons }; +{% endif %} +#endif + +## endfor + +const struct WildPokemonHeader {{ wild_encounter_group.label }}[] = +{ +## for encounter in wild_encounter_group.encounters +{% if contains(encounter.base_label, "Sapphire") %}#ifdef SAPPHIRE +{% else if contains(encounter.base_label, "Ruby") %}#ifdef RUBY{% endif %} + { + .mapGroup = {% if wild_encounter_group.for_maps %}MAP_GROUP({{ removePrefix(encounter.map, "MAP_") }}){% else %}0{% endif %}, + .mapNum = {% if wild_encounter_group.for_maps %}MAP_NUM({{ removePrefix(encounter.map, "MAP_") }}){% else %}{{ loop.index1 }}{% endif %}, + .landMonsInfo = {% if existsIn(encounter, "land_mons") %}&{{ encounter.base_label }}_LandMonsInfo{% else %}NULL{% endif %}, + .waterMonsInfo = {% if existsIn(encounter, "water_mons") %}&{{ encounter.base_label }}_WaterMonsInfo{% else %}NULL{% endif %}, + .rockSmashMonsInfo = {% if existsIn(encounter, "rock_smash_mons") %}&{{ encounter.base_label }}_RockSmashMonsInfo{% else %}NULL{% endif %}, + .fishingMonsInfo = {% if existsIn(encounter, "fishing_mons") %}&{{ encounter.base_label }}_FishingMonsInfo{% else %}NULL{% endif %}, + }, +#endif +## endfor + { + .mapGroup = MAP_GROUP(UNDEFINED), + .mapNum = MAP_NUM(UNDEFINED), + .landMonsInfo = NULL, + .waterMonsInfo = NULL, + .rockSmashMonsInfo = NULL, + .fishingMonsInfo = NULL, + }, +}; +## endfor -- cgit v1.2.3 From d4dc5c755a4c60d42c726c33c8fb77071052fe85 Mon Sep 17 00:00:00 2001 From: garak Date: Thu, 1 Aug 2019 22:16:07 -0400 Subject: use encounter slot constants, fix some gfx --- src/data/berry_gfx.h | 86 -- src/data/graphics.c | 6 +- src/data/graphics/berries.h | 86 ++ src/data/graphics/pokemon.h | 2397 ++++++++++++++++++++++++++++++++++++++++++ src/data/graphics/trainers.h | 169 +++ src/data/pokemon_gfx.h | 2397 ------------------------------------------ src/data/trainer_gfx.h | 169 --- 7 files changed, 2655 insertions(+), 2655 deletions(-) delete mode 100644 src/data/berry_gfx.h create mode 100644 src/data/graphics/berries.h create mode 100644 src/data/graphics/pokemon.h create mode 100644 src/data/graphics/trainers.h delete mode 100644 src/data/pokemon_gfx.h delete mode 100644 src/data/trainer_gfx.h (limited to 'src/data') diff --git a/src/data/berry_gfx.h b/src/data/berry_gfx.h deleted file mode 100644 index 9970c4ba9..000000000 --- a/src/data/berry_gfx.h +++ /dev/null @@ -1,86 +0,0 @@ -const u8 gBerryPic_Cheri[] = INCBIN_U8("graphics/berries/cheri.4bpp.lz"); -const u8 gBerryPic_Oran[] = INCBIN_U8("graphics/berries/oran.4bpp.lz"); -const u8 gBerryPic_Pecha[] = INCBIN_U8("graphics/berries/pecha.4bpp.lz"); -const u8 gBerryPic_Rawst[] = INCBIN_U8("graphics/berries/rawst.4bpp.lz"); -const u8 gBerryPic_Aspear[] = INCBIN_U8("graphics/berries/aspear.4bpp.lz"); -const u8 gBerryPic_Leppa[] = INCBIN_U8("graphics/berries/leppa.4bpp.lz"); -const u8 gBerryPic_Chesto[] = INCBIN_U8("graphics/berries/chesto.4bpp.lz"); -const u8 gBerryPic_Persim[] = INCBIN_U8("graphics/berries/persim.4bpp.lz"); -const u8 gBerryPic_Lum[] = INCBIN_U8("graphics/berries/lum.4bpp.lz"); -const u8 gBerryPic_Sitrus[] = INCBIN_U8("graphics/berries/sitrus.4bpp.lz"); -const u8 gBerryPic_Figy[] = INCBIN_U8("graphics/berries/figy.4bpp.lz"); -const u8 gBerryPic_Wiki[] = INCBIN_U8("graphics/berries/wiki.4bpp.lz"); -const u8 gBerryPic_Mago[] = INCBIN_U8("graphics/berries/mago.4bpp.lz"); -const u8 gBerryPic_Aguav[] = INCBIN_U8("graphics/berries/aguav.4bpp.lz"); -const u8 gBerryPic_Iapapa[] = INCBIN_U8("graphics/berries/iapapa.4bpp.lz"); -const u8 gBerryPic_Razz[] = INCBIN_U8("graphics/berries/razz.4bpp.lz"); -const u8 gBerryPic_Bluk[] = INCBIN_U8("graphics/berries/bluk.4bpp.lz"); -const u8 gBerryPic_Nanab[] = INCBIN_U8("graphics/berries/nanab.4bpp.lz"); -const u8 gBerryPic_Wepear[] = INCBIN_U8("graphics/berries/wepear.4bpp.lz"); -const u8 gBerryPic_Pinap[] = INCBIN_U8("graphics/berries/pinap.4bpp.lz"); -const u8 gBerryPic_Pomeg[] = INCBIN_U8("graphics/berries/pomeg.4bpp.lz"); -const u8 gBerryPic_Kelpsy[] = INCBIN_U8("graphics/berries/kelpsy.4bpp.lz"); -const u8 gBerryPic_Qualot[] = INCBIN_U8("graphics/berries/qualot.4bpp.lz"); -const u8 gBerryPic_Hondew[] = INCBIN_U8("graphics/berries/hondew.4bpp.lz"); -const u8 gBerryPic_Grepa[] = INCBIN_U8("graphics/berries/grepa.4bpp.lz"); -const u8 gBerryPic_Tamato[] = INCBIN_U8("graphics/berries/tamato.4bpp.lz"); -const u8 gBerryPic_Cornn[] = INCBIN_U8("graphics/berries/cornn.4bpp.lz"); -const u8 gBerryPic_Magost[] = INCBIN_U8("graphics/berries/magost.4bpp.lz"); -const u8 gBerryPic_Rabuta[] = INCBIN_U8("graphics/berries/rabuta.4bpp.lz"); -const u8 gBerryPic_Nomel[] = INCBIN_U8("graphics/berries/nomel.4bpp.lz"); -const u8 gBerryPic_Spelon[] = INCBIN_U8("graphics/berries/spelon.4bpp.lz"); -const u8 gBerryPic_Pamtre[] = INCBIN_U8("graphics/berries/pamtre.4bpp.lz"); -const u8 gBerryPic_Watmel[] = INCBIN_U8("graphics/berries/watmel.4bpp.lz"); -const u8 gBerryPic_Durin[] = INCBIN_U8("graphics/berries/durin.4bpp.lz"); -const u8 gBerryPic_Belue[] = INCBIN_U8("graphics/berries/belue.4bpp.lz"); -const u8 gBerryPic_Liechi[] = INCBIN_U8("graphics/berries/liechi.4bpp.lz"); -const u8 gBerryPic_Ganlon[] = INCBIN_U8("graphics/berries/ganlon.4bpp.lz"); -const u8 gBerryPic_Salac[] = INCBIN_U8("graphics/berries/salac.4bpp.lz"); -const u8 gBerryPic_Petaya[] = INCBIN_U8("graphics/berries/petaya.4bpp.lz"); -const u8 gBerryPic_Apicot[] = INCBIN_U8("graphics/berries/apicot.4bpp.lz"); -const u8 gBerryPic_Lansat[] = INCBIN_U8("graphics/berries/lansat.4bpp.lz"); -const u8 gBerryPic_Starf[] = INCBIN_U8("graphics/berries/starf.4bpp.lz"); -const u8 gBerryPic_Enigma[] = INCBIN_U8("graphics/berries/enigma.4bpp.lz"); -const u8 gBerryPalette_Cheri[] = INCBIN_U8("graphics/berries/cheri.gbapal.lz"); -const u8 gBerryPalette_Oran[] = INCBIN_U8("graphics/berries/oran.gbapal.lz"); -const u8 gBerryPalette_Pecha[] = INCBIN_U8("graphics/berries/pecha.gbapal.lz"); -const u8 gBerryPalette_Rawst[] = INCBIN_U8("graphics/berries/rawst.gbapal.lz"); -const u8 gBerryPalette_Aspear[] = INCBIN_U8("graphics/berries/aspear.gbapal.lz"); -const u8 gBerryPalette_Leppa[] = INCBIN_U8("graphics/berries/leppa.gbapal.lz"); -const u8 gBerryPalette_Chesto[] = INCBIN_U8("graphics/berries/chesto.gbapal.lz"); -const u8 gBerryPalette_Persim[] = INCBIN_U8("graphics/berries/persim.gbapal.lz"); -const u8 gBerryPalette_Lum[] = INCBIN_U8("graphics/berries/lum.gbapal.lz"); -const u8 gBerryPalette_Sitrus[] = INCBIN_U8("graphics/berries/sitrus.gbapal.lz"); -const u8 gBerryPalette_Figy[] = INCBIN_U8("graphics/berries/figy.gbapal.lz"); -const u8 gBerryPalette_Wiki[] = INCBIN_U8("graphics/berries/wiki.gbapal.lz"); -const u8 gBerryPalette_Mago[] = INCBIN_U8("graphics/berries/mago.gbapal.lz"); -const u8 gBerryPalette_Aguav[] = INCBIN_U8("graphics/berries/aguav.gbapal.lz"); -const u8 gBerryPalette_Iapapa[] = INCBIN_U8("graphics/berries/iapapa.gbapal.lz"); -const u8 gBerryPalette_Razz[] = INCBIN_U8("graphics/berries/razz.gbapal.lz"); -const u8 gBerryPalette_Bluk[] = INCBIN_U8("graphics/berries/bluk.gbapal.lz"); -const u8 gBerryPalette_Nanab[] = INCBIN_U8("graphics/berries/nanab.gbapal.lz"); -const u8 gBerryPalette_Wepear[] = INCBIN_U8("graphics/berries/wepear.gbapal.lz"); -const u8 gBerryPalette_Pinap[] = INCBIN_U8("graphics/berries/pinap.gbapal.lz"); -const u8 gBerryPalette_Pomeg[] = INCBIN_U8("graphics/berries/pomeg.gbapal.lz"); -const u8 gBerryPalette_Kelpsy[] = INCBIN_U8("graphics/berries/kelpsy.gbapal.lz"); -const u8 gBerryPalette_Qualot[] = INCBIN_U8("graphics/berries/qualot.gbapal.lz"); -const u8 gBerryPalette_Hondew[] = INCBIN_U8("graphics/berries/hondew.gbapal.lz"); -const u8 gBerryPalette_Grepa[] = INCBIN_U8("graphics/berries/grepa.gbapal.lz"); -const u8 gBerryPalette_Tamato[] = INCBIN_U8("graphics/berries/tamato.gbapal.lz"); -const u8 gBerryPalette_Cornn[] = INCBIN_U8("graphics/berries/cornn.gbapal.lz"); -const u8 gBerryPalette_Magost[] = INCBIN_U8("graphics/berries/magost.gbapal.lz"); -const u8 gBerryPalette_Rabuta[] = INCBIN_U8("graphics/berries/rabuta.gbapal.lz"); -const u8 gBerryPalette_Nomel[] = INCBIN_U8("graphics/berries/nomel.gbapal.lz"); -const u8 gBerryPalette_Spelon[] = INCBIN_U8("graphics/berries/spelon.gbapal.lz"); -const u8 gBerryPalette_Pamtre[] = INCBIN_U8("graphics/berries/pamtre.gbapal.lz"); -const u8 gBerryPalette_Watmel[] = INCBIN_U8("graphics/berries/watmel.gbapal.lz"); -const u8 gBerryPalette_Durin[] = INCBIN_U8("graphics/berries/durin.gbapal.lz"); -const u8 gBerryPalette_Belue[] = INCBIN_U8("graphics/berries/belue.gbapal.lz"); -const u8 gBerryPalette_Liechi[] = INCBIN_U8("graphics/berries/liechi.gbapal.lz"); -const u8 gBerryPalette_Ganlon[] = INCBIN_U8("graphics/berries/ganlon.gbapal.lz"); -const u8 gBerryPalette_Salac[] = INCBIN_U8("graphics/berries/salac.gbapal.lz"); -const u8 gBerryPalette_Petaya[] = INCBIN_U8("graphics/berries/petaya.gbapal.lz"); -const u8 gBerryPalette_Apicot[] = INCBIN_U8("graphics/berries/apicot.gbapal.lz"); -const u8 gBerryPalette_Lansat[] = INCBIN_U8("graphics/berries/lansat.gbapal.lz"); -const u8 gBerryPalette_Starf[] = INCBIN_U8("graphics/berries/starf.gbapal.lz"); -const u8 gBerryPalette_Enigma[] = INCBIN_U8("graphics/berries/enigma.gbapal.lz"); diff --git a/src/data/graphics.c b/src/data/graphics.c index ce2f02b2c..20d8f91d0 100644 --- a/src/data/graphics.c +++ b/src/data/graphics.c @@ -713,7 +713,7 @@ const u8 gBattleAnimSpritePalette_256[] = INCBIN_U8("graphics/battle_anims/sprit const u8 gBattleAnimSpriteSheet_257[] = INCBIN_U8("graphics/battle_anims/sprites/257.4bpp.lz"); const u8 gBattleAnimSpritePalette_257[] = INCBIN_U8("graphics/battle_anims/sprites/257.gbapal.lz"); -#include "pokemon_gfx.h" +#include "graphics/pokemon.h" const u8 gMonFrontPic_UnownExclamationMark[] = INCBIN_U8("graphics/pokemon/unown/front_exclamation_mark.4bpp.lz"); const u8 gMonBackPic_UnownExclamationMark[] = INCBIN_U8("graphics/pokemon/unown/back_exclamation_mark.4bpp.lz"); @@ -722,7 +722,7 @@ const u8 gMonFrontPic_UnownQuestionMark[] = INCBIN_U8("graphics/pokemon/unown/fr const u8 gMonBackPic_UnownQuestionMark[] = INCBIN_U8("graphics/pokemon/unown/back_question_mark.4bpp.lz"); const u8 gMonIcon_UnownQuestionMark[] = INCBIN_U8("graphics/pokemon/unown/icon_question_mark.4bpp"); -#include "trainer_gfx.h" +#include "graphics/trainers.h" const u8 gMonIcon_QuestionMark[] = INCBIN_U8("graphics/pokemon/question_mark/icon.4bpp"); const u8 gMonFootprint_QuestionMark[] = INCBIN_U8("graphics/pokemon/question_mark/footprint.1bpp"); @@ -936,7 +936,7 @@ const u8 gUnknown_08E788E4[] = INCBIN_U8("graphics/interface/berry_tag.bin.lz"); const u8 gUnknown_08E78A84[] = INCBIN_U8("graphics/interface/berry_tag_title.bin.lz"); const u8 gBerryCheckCircle_Gfx[] = INCBIN_U8("graphics/interface/check_berry_circle.4bpp.lz"); -#include "berry_gfx.h" +#include "graphics/berries.h" const u8 gBattleAnimSpritePalette_282[] = INCBIN_U8("graphics/battle_anims/sprites/282.gbapal.lz"); const u8 gBattleAnimSpriteSheet_282[] = INCBIN_U8("graphics/battle_anims/sprites/282.4bpp.lz"); diff --git a/src/data/graphics/berries.h b/src/data/graphics/berries.h new file mode 100644 index 000000000..9970c4ba9 --- /dev/null +++ b/src/data/graphics/berries.h @@ -0,0 +1,86 @@ +const u8 gBerryPic_Cheri[] = INCBIN_U8("graphics/berries/cheri.4bpp.lz"); +const u8 gBerryPic_Oran[] = INCBIN_U8("graphics/berries/oran.4bpp.lz"); +const u8 gBerryPic_Pecha[] = INCBIN_U8("graphics/berries/pecha.4bpp.lz"); +const u8 gBerryPic_Rawst[] = INCBIN_U8("graphics/berries/rawst.4bpp.lz"); +const u8 gBerryPic_Aspear[] = INCBIN_U8("graphics/berries/aspear.4bpp.lz"); +const u8 gBerryPic_Leppa[] = INCBIN_U8("graphics/berries/leppa.4bpp.lz"); +const u8 gBerryPic_Chesto[] = INCBIN_U8("graphics/berries/chesto.4bpp.lz"); +const u8 gBerryPic_Persim[] = INCBIN_U8("graphics/berries/persim.4bpp.lz"); +const u8 gBerryPic_Lum[] = INCBIN_U8("graphics/berries/lum.4bpp.lz"); +const u8 gBerryPic_Sitrus[] = INCBIN_U8("graphics/berries/sitrus.4bpp.lz"); +const u8 gBerryPic_Figy[] = INCBIN_U8("graphics/berries/figy.4bpp.lz"); +const u8 gBerryPic_Wiki[] = INCBIN_U8("graphics/berries/wiki.4bpp.lz"); +const u8 gBerryPic_Mago[] = INCBIN_U8("graphics/berries/mago.4bpp.lz"); +const u8 gBerryPic_Aguav[] = INCBIN_U8("graphics/berries/aguav.4bpp.lz"); +const u8 gBerryPic_Iapapa[] = INCBIN_U8("graphics/berries/iapapa.4bpp.lz"); +const u8 gBerryPic_Razz[] = INCBIN_U8("graphics/berries/razz.4bpp.lz"); +const u8 gBerryPic_Bluk[] = INCBIN_U8("graphics/berries/bluk.4bpp.lz"); +const u8 gBerryPic_Nanab[] = INCBIN_U8("graphics/berries/nanab.4bpp.lz"); +const u8 gBerryPic_Wepear[] = INCBIN_U8("graphics/berries/wepear.4bpp.lz"); +const u8 gBerryPic_Pinap[] = INCBIN_U8("graphics/berries/pinap.4bpp.lz"); +const u8 gBerryPic_Pomeg[] = INCBIN_U8("graphics/berries/pomeg.4bpp.lz"); +const u8 gBerryPic_Kelpsy[] = INCBIN_U8("graphics/berries/kelpsy.4bpp.lz"); +const u8 gBerryPic_Qualot[] = INCBIN_U8("graphics/berries/qualot.4bpp.lz"); +const u8 gBerryPic_Hondew[] = INCBIN_U8("graphics/berries/hondew.4bpp.lz"); +const u8 gBerryPic_Grepa[] = INCBIN_U8("graphics/berries/grepa.4bpp.lz"); +const u8 gBerryPic_Tamato[] = INCBIN_U8("graphics/berries/tamato.4bpp.lz"); +const u8 gBerryPic_Cornn[] = INCBIN_U8("graphics/berries/cornn.4bpp.lz"); +const u8 gBerryPic_Magost[] = INCBIN_U8("graphics/berries/magost.4bpp.lz"); +const u8 gBerryPic_Rabuta[] = INCBIN_U8("graphics/berries/rabuta.4bpp.lz"); +const u8 gBerryPic_Nomel[] = INCBIN_U8("graphics/berries/nomel.4bpp.lz"); +const u8 gBerryPic_Spelon[] = INCBIN_U8("graphics/berries/spelon.4bpp.lz"); +const u8 gBerryPic_Pamtre[] = INCBIN_U8("graphics/berries/pamtre.4bpp.lz"); +const u8 gBerryPic_Watmel[] = INCBIN_U8("graphics/berries/watmel.4bpp.lz"); +const u8 gBerryPic_Durin[] = INCBIN_U8("graphics/berries/durin.4bpp.lz"); +const u8 gBerryPic_Belue[] = INCBIN_U8("graphics/berries/belue.4bpp.lz"); +const u8 gBerryPic_Liechi[] = INCBIN_U8("graphics/berries/liechi.4bpp.lz"); +const u8 gBerryPic_Ganlon[] = INCBIN_U8("graphics/berries/ganlon.4bpp.lz"); +const u8 gBerryPic_Salac[] = INCBIN_U8("graphics/berries/salac.4bpp.lz"); +const u8 gBerryPic_Petaya[] = INCBIN_U8("graphics/berries/petaya.4bpp.lz"); +const u8 gBerryPic_Apicot[] = INCBIN_U8("graphics/berries/apicot.4bpp.lz"); +const u8 gBerryPic_Lansat[] = INCBIN_U8("graphics/berries/lansat.4bpp.lz"); +const u8 gBerryPic_Starf[] = INCBIN_U8("graphics/berries/starf.4bpp.lz"); +const u8 gBerryPic_Enigma[] = INCBIN_U8("graphics/berries/enigma.4bpp.lz"); +const u8 gBerryPalette_Cheri[] = INCBIN_U8("graphics/berries/cheri.gbapal.lz"); +const u8 gBerryPalette_Oran[] = INCBIN_U8("graphics/berries/oran.gbapal.lz"); +const u8 gBerryPalette_Pecha[] = INCBIN_U8("graphics/berries/pecha.gbapal.lz"); +const u8 gBerryPalette_Rawst[] = INCBIN_U8("graphics/berries/rawst.gbapal.lz"); +const u8 gBerryPalette_Aspear[] = INCBIN_U8("graphics/berries/aspear.gbapal.lz"); +const u8 gBerryPalette_Leppa[] = INCBIN_U8("graphics/berries/leppa.gbapal.lz"); +const u8 gBerryPalette_Chesto[] = INCBIN_U8("graphics/berries/chesto.gbapal.lz"); +const u8 gBerryPalette_Persim[] = INCBIN_U8("graphics/berries/persim.gbapal.lz"); +const u8 gBerryPalette_Lum[] = INCBIN_U8("graphics/berries/lum.gbapal.lz"); +const u8 gBerryPalette_Sitrus[] = INCBIN_U8("graphics/berries/sitrus.gbapal.lz"); +const u8 gBerryPalette_Figy[] = INCBIN_U8("graphics/berries/figy.gbapal.lz"); +const u8 gBerryPalette_Wiki[] = INCBIN_U8("graphics/berries/wiki.gbapal.lz"); +const u8 gBerryPalette_Mago[] = INCBIN_U8("graphics/berries/mago.gbapal.lz"); +const u8 gBerryPalette_Aguav[] = INCBIN_U8("graphics/berries/aguav.gbapal.lz"); +const u8 gBerryPalette_Iapapa[] = INCBIN_U8("graphics/berries/iapapa.gbapal.lz"); +const u8 gBerryPalette_Razz[] = INCBIN_U8("graphics/berries/razz.gbapal.lz"); +const u8 gBerryPalette_Bluk[] = INCBIN_U8("graphics/berries/bluk.gbapal.lz"); +const u8 gBerryPalette_Nanab[] = INCBIN_U8("graphics/berries/nanab.gbapal.lz"); +const u8 gBerryPalette_Wepear[] = INCBIN_U8("graphics/berries/wepear.gbapal.lz"); +const u8 gBerryPalette_Pinap[] = INCBIN_U8("graphics/berries/pinap.gbapal.lz"); +const u8 gBerryPalette_Pomeg[] = INCBIN_U8("graphics/berries/pomeg.gbapal.lz"); +const u8 gBerryPalette_Kelpsy[] = INCBIN_U8("graphics/berries/kelpsy.gbapal.lz"); +const u8 gBerryPalette_Qualot[] = INCBIN_U8("graphics/berries/qualot.gbapal.lz"); +const u8 gBerryPalette_Hondew[] = INCBIN_U8("graphics/berries/hondew.gbapal.lz"); +const u8 gBerryPalette_Grepa[] = INCBIN_U8("graphics/berries/grepa.gbapal.lz"); +const u8 gBerryPalette_Tamato[] = INCBIN_U8("graphics/berries/tamato.gbapal.lz"); +const u8 gBerryPalette_Cornn[] = INCBIN_U8("graphics/berries/cornn.gbapal.lz"); +const u8 gBerryPalette_Magost[] = INCBIN_U8("graphics/berries/magost.gbapal.lz"); +const u8 gBerryPalette_Rabuta[] = INCBIN_U8("graphics/berries/rabuta.gbapal.lz"); +const u8 gBerryPalette_Nomel[] = INCBIN_U8("graphics/berries/nomel.gbapal.lz"); +const u8 gBerryPalette_Spelon[] = INCBIN_U8("graphics/berries/spelon.gbapal.lz"); +const u8 gBerryPalette_Pamtre[] = INCBIN_U8("graphics/berries/pamtre.gbapal.lz"); +const u8 gBerryPalette_Watmel[] = INCBIN_U8("graphics/berries/watmel.gbapal.lz"); +const u8 gBerryPalette_Durin[] = INCBIN_U8("graphics/berries/durin.gbapal.lz"); +const u8 gBerryPalette_Belue[] = INCBIN_U8("graphics/berries/belue.gbapal.lz"); +const u8 gBerryPalette_Liechi[] = INCBIN_U8("graphics/berries/liechi.gbapal.lz"); +const u8 gBerryPalette_Ganlon[] = INCBIN_U8("graphics/berries/ganlon.gbapal.lz"); +const u8 gBerryPalette_Salac[] = INCBIN_U8("graphics/berries/salac.gbapal.lz"); +const u8 gBerryPalette_Petaya[] = INCBIN_U8("graphics/berries/petaya.gbapal.lz"); +const u8 gBerryPalette_Apicot[] = INCBIN_U8("graphics/berries/apicot.gbapal.lz"); +const u8 gBerryPalette_Lansat[] = INCBIN_U8("graphics/berries/lansat.gbapal.lz"); +const u8 gBerryPalette_Starf[] = INCBIN_U8("graphics/berries/starf.gbapal.lz"); +const u8 gBerryPalette_Enigma[] = INCBIN_U8("graphics/berries/enigma.gbapal.lz"); diff --git a/src/data/graphics/pokemon.h b/src/data/graphics/pokemon.h new file mode 100644 index 000000000..ea68afa2f --- /dev/null +++ b/src/data/graphics/pokemon.h @@ -0,0 +1,2397 @@ +const u8 gMonFrontPic_Bulbasaur[] = INCBIN_U8("graphics/pokemon/bulbasaur/front.4bpp.lz"); +const u8 gMonPalette_Bulbasaur[] = INCBIN_U8("graphics/pokemon/bulbasaur/normal.gbapal.lz"); +const u8 gMonBackPic_Bulbasaur[] = INCBIN_U8("graphics/pokemon/bulbasaur/back.4bpp.lz"); +const u8 gMonShinyPalette_Bulbasaur[] = INCBIN_U8("graphics/pokemon/bulbasaur/shiny.gbapal.lz"); +const u8 gMonIcon_Bulbasaur[] = INCBIN_U8("graphics/pokemon/bulbasaur/icon.4bpp"); +const u8 gMonFootprint_Bulbasaur[] = INCBIN_U8("graphics/pokemon/bulbasaur/footprint.1bpp"); +const u8 gMonFrontPic_Ivysaur[] = INCBIN_U8("graphics/pokemon/ivysaur/front.4bpp.lz"); +const u8 gMonPalette_Ivysaur[] = INCBIN_U8("graphics/pokemon/ivysaur/normal.gbapal.lz"); +const u8 gMonBackPic_Ivysaur[] = INCBIN_U8("graphics/pokemon/ivysaur/back.4bpp.lz"); +const u8 gMonShinyPalette_Ivysaur[] = INCBIN_U8("graphics/pokemon/ivysaur/shiny.gbapal.lz"); +const u8 gMonIcon_Ivysaur[] = INCBIN_U8("graphics/pokemon/ivysaur/icon.4bpp"); +const u8 gMonFootprint_Ivysaur[] = INCBIN_U8("graphics/pokemon/ivysaur/footprint.1bpp"); +const u8 gMonFrontPic_Venusaur[] = INCBIN_U8("graphics/pokemon/venusaur/front.4bpp.lz"); +const u8 gMonPalette_Venusaur[] = INCBIN_U8("graphics/pokemon/venusaur/normal.gbapal.lz"); +const u8 gMonBackPic_Venusaur[] = INCBIN_U8("graphics/pokemon/venusaur/back.4bpp.lz"); +const u8 gMonShinyPalette_Venusaur[] = INCBIN_U8("graphics/pokemon/venusaur/shiny.gbapal.lz"); +const u8 gMonIcon_Venusaur[] = INCBIN_U8("graphics/pokemon/venusaur/icon.4bpp"); +const u8 gMonFootprint_Venusaur[] = INCBIN_U8("graphics/pokemon/venusaur/footprint.1bpp"); +const u8 gMonFrontPic_Charmander[] = INCBIN_U8("graphics/pokemon/charmander/front.4bpp.lz"); +const u8 gMonPalette_Charmander[] = INCBIN_U8("graphics/pokemon/charmander/normal.gbapal.lz"); +const u8 gMonBackPic_Charmander[] = INCBIN_U8("graphics/pokemon/charmander/back.4bpp.lz"); +const u8 gMonShinyPalette_Charmander[] = INCBIN_U8("graphics/pokemon/charmander/shiny.gbapal.lz"); +const u8 gMonIcon_Charmander[] = INCBIN_U8("graphics/pokemon/charmander/icon.4bpp"); +const u8 gMonFootprint_Charmander[] = INCBIN_U8("graphics/pokemon/charmander/footprint.1bpp"); +const u8 gMonFrontPic_Charmeleon[] = INCBIN_U8("graphics/pokemon/charmeleon/front.4bpp.lz"); +const u8 gMonPalette_Charmeleon[] = INCBIN_U8("graphics/pokemon/charmeleon/normal.gbapal.lz"); +const u8 gMonBackPic_Charmeleon[] = INCBIN_U8("graphics/pokemon/charmeleon/back.4bpp.lz"); +const u8 gMonShinyPalette_Charmeleon[] = INCBIN_U8("graphics/pokemon/charmeleon/shiny.gbapal.lz"); +const u8 gMonIcon_Charmeleon[] = INCBIN_U8("graphics/pokemon/charmeleon/icon.4bpp"); +const u8 gMonFootprint_Charmeleon[] = INCBIN_U8("graphics/pokemon/charmeleon/footprint.1bpp"); +const u8 gMonFrontPic_Charizard[] = INCBIN_U8("graphics/pokemon/charizard/front.4bpp.lz"); +const u8 gMonPalette_Charizard[] = INCBIN_U8("graphics/pokemon/charizard/normal.gbapal.lz"); +const u8 gMonBackPic_Charizard[] = INCBIN_U8("graphics/pokemon/charizard/back.4bpp.lz"); +const u8 gMonShinyPalette_Charizard[] = INCBIN_U8("graphics/pokemon/charizard/shiny.gbapal.lz"); +const u8 gMonIcon_Charizard[] = INCBIN_U8("graphics/pokemon/charizard/icon.4bpp"); +const u8 gMonFootprint_Charizard[] = INCBIN_U8("graphics/pokemon/charizard/footprint.1bpp"); +const u8 gMonFrontPic_Squirtle[] = INCBIN_U8("graphics/pokemon/squirtle/front.4bpp.lz"); +const u8 gMonPalette_Squirtle[] = INCBIN_U8("graphics/pokemon/squirtle/normal.gbapal.lz"); +const u8 gMonBackPic_Squirtle[] = INCBIN_U8("graphics/pokemon/squirtle/back.4bpp.lz"); +const u8 gMonShinyPalette_Squirtle[] = INCBIN_U8("graphics/pokemon/squirtle/shiny.gbapal.lz"); +const u8 gMonIcon_Squirtle[] = INCBIN_U8("graphics/pokemon/squirtle/icon.4bpp"); +const u8 gMonFootprint_Squirtle[] = INCBIN_U8("graphics/pokemon/squirtle/footprint.1bpp"); +const u8 gMonFrontPic_Wartortle[] = INCBIN_U8("graphics/pokemon/wartortle/front.4bpp.lz"); +const u8 gMonPalette_Wartortle[] = INCBIN_U8("graphics/pokemon/wartortle/normal.gbapal.lz"); +const u8 gMonBackPic_Wartortle[] = INCBIN_U8("graphics/pokemon/wartortle/back.4bpp.lz"); +const u8 gMonShinyPalette_Wartortle[] = INCBIN_U8("graphics/pokemon/wartortle/shiny.gbapal.lz"); +const u8 gMonIcon_Wartortle[] = INCBIN_U8("graphics/pokemon/wartortle/icon.4bpp"); +const u8 gMonFootprint_Wartortle[] = INCBIN_U8("graphics/pokemon/wartortle/footprint.1bpp"); +const u8 gMonFrontPic_Blastoise[] = INCBIN_U8("graphics/pokemon/blastoise/front.4bpp.lz"); +const u8 gMonPalette_Blastoise[] = INCBIN_U8("graphics/pokemon/blastoise/normal.gbapal.lz"); +const u8 gMonBackPic_Blastoise[] = INCBIN_U8("graphics/pokemon/blastoise/back.4bpp.lz"); +const u8 gMonShinyPalette_Blastoise[] = INCBIN_U8("graphics/pokemon/blastoise/shiny.gbapal.lz"); +const u8 gMonIcon_Blastoise[] = INCBIN_U8("graphics/pokemon/blastoise/icon.4bpp"); +const u8 gMonFootprint_Blastoise[] = INCBIN_U8("graphics/pokemon/blastoise/footprint.1bpp"); +const u8 gMonFrontPic_Caterpie[] = INCBIN_U8("graphics/pokemon/caterpie/front.4bpp.lz"); +const u8 gMonPalette_Caterpie[] = INCBIN_U8("graphics/pokemon/caterpie/normal.gbapal.lz"); +const u8 gMonBackPic_Caterpie[] = INCBIN_U8("graphics/pokemon/caterpie/back.4bpp.lz"); +const u8 gMonShinyPalette_Caterpie[] = INCBIN_U8("graphics/pokemon/caterpie/shiny.gbapal.lz"); +const u8 gMonIcon_Caterpie[] = INCBIN_U8("graphics/pokemon/caterpie/icon.4bpp"); +const u8 gMonFootprint_Caterpie[] = INCBIN_U8("graphics/pokemon/caterpie/footprint.1bpp"); +const u8 gMonFrontPic_Metapod[] = INCBIN_U8("graphics/pokemon/metapod/front.4bpp.lz"); +const u8 gMonPalette_Metapod[] = INCBIN_U8("graphics/pokemon/metapod/normal.gbapal.lz"); +const u8 gMonBackPic_Metapod[] = INCBIN_U8("graphics/pokemon/metapod/back.4bpp.lz"); +const u8 gMonShinyPalette_Metapod[] = INCBIN_U8("graphics/pokemon/metapod/shiny.gbapal.lz"); +const u8 gMonIcon_Metapod[] = INCBIN_U8("graphics/pokemon/metapod/icon.4bpp"); +const u8 gMonFootprint_Metapod[] = INCBIN_U8("graphics/pokemon/metapod/footprint.1bpp"); +const u8 gMonFrontPic_Butterfree[] = INCBIN_U8("graphics/pokemon/butterfree/front.4bpp.lz"); +const u8 gMonPalette_Butterfree[] = INCBIN_U8("graphics/pokemon/butterfree/normal.gbapal.lz"); +const u8 gMonBackPic_Butterfree[] = INCBIN_U8("graphics/pokemon/butterfree/back.4bpp.lz"); +const u8 gMonShinyPalette_Butterfree[] = INCBIN_U8("graphics/pokemon/butterfree/shiny.gbapal.lz"); +const u8 gMonIcon_Butterfree[] = INCBIN_U8("graphics/pokemon/butterfree/icon.4bpp"); +const u8 gMonFootprint_Butterfree[] = INCBIN_U8("graphics/pokemon/butterfree/footprint.1bpp"); +const u8 gMonFrontPic_Weedle[] = INCBIN_U8("graphics/pokemon/weedle/front.4bpp.lz"); +const u8 gMonPalette_Weedle[] = INCBIN_U8("graphics/pokemon/weedle/normal.gbapal.lz"); +const u8 gMonBackPic_Weedle[] = INCBIN_U8("graphics/pokemon/weedle/back.4bpp.lz"); +const u8 gMonShinyPalette_Weedle[] = INCBIN_U8("graphics/pokemon/weedle/shiny.gbapal.lz"); +const u8 gMonIcon_Weedle[] = INCBIN_U8("graphics/pokemon/weedle/icon.4bpp"); +const u8 gMonFootprint_Weedle[] = INCBIN_U8("graphics/pokemon/weedle/footprint.1bpp"); +const u8 gMonFrontPic_Kakuna[] = INCBIN_U8("graphics/pokemon/kakuna/front.4bpp.lz"); +const u8 gMonPalette_Kakuna[] = INCBIN_U8("graphics/pokemon/kakuna/normal.gbapal.lz"); +const u8 gMonBackPic_Kakuna[] = INCBIN_U8("graphics/pokemon/kakuna/back.4bpp.lz"); +const u8 gMonShinyPalette_Kakuna[] = INCBIN_U8("graphics/pokemon/kakuna/shiny.gbapal.lz"); +const u8 gMonIcon_Kakuna[] = INCBIN_U8("graphics/pokemon/kakuna/icon.4bpp"); +const u8 gMonFootprint_Kakuna[] = INCBIN_U8("graphics/pokemon/kakuna/footprint.1bpp"); +const u8 gMonFrontPic_Beedrill[] = INCBIN_U8("graphics/pokemon/beedrill/front.4bpp.lz"); +const u8 gMonPalette_Beedrill[] = INCBIN_U8("graphics/pokemon/beedrill/normal.gbapal.lz"); +const u8 gMonBackPic_Beedrill[] = INCBIN_U8("graphics/pokemon/beedrill/back.4bpp.lz"); +const u8 gMonShinyPalette_Beedrill[] = INCBIN_U8("graphics/pokemon/beedrill/shiny.gbapal.lz"); +const u8 gMonIcon_Beedrill[] = INCBIN_U8("graphics/pokemon/beedrill/icon.4bpp"); +const u8 gMonFootprint_Beedrill[] = INCBIN_U8("graphics/pokemon/beedrill/footprint.1bpp"); +const u8 gMonFrontPic_Pidgey[] = INCBIN_U8("graphics/pokemon/pidgey/front.4bpp.lz"); +const u8 gMonPalette_Pidgey[] = INCBIN_U8("graphics/pokemon/pidgey/normal.gbapal.lz"); +const u8 gMonBackPic_Pidgey[] = INCBIN_U8("graphics/pokemon/pidgey/back.4bpp.lz"); +const u8 gMonShinyPalette_Pidgey[] = INCBIN_U8("graphics/pokemon/pidgey/shiny.gbapal.lz"); +const u8 gMonIcon_Pidgey[] = INCBIN_U8("graphics/pokemon/pidgey/icon.4bpp"); +const u8 gMonFootprint_Pidgey[] = INCBIN_U8("graphics/pokemon/pidgey/footprint.1bpp"); +const u8 gMonFrontPic_Pidgeotto[] = INCBIN_U8("graphics/pokemon/pidgeotto/front.4bpp.lz"); +const u8 gMonPalette_Pidgeotto[] = INCBIN_U8("graphics/pokemon/pidgeotto/normal.gbapal.lz"); +const u8 gMonBackPic_Pidgeotto[] = INCBIN_U8("graphics/pokemon/pidgeotto/back.4bpp.lz"); +const u8 gMonShinyPalette_Pidgeotto[] = INCBIN_U8("graphics/pokemon/pidgeotto/shiny.gbapal.lz"); +const u8 gMonIcon_Pidgeotto[] = INCBIN_U8("graphics/pokemon/pidgeotto/icon.4bpp"); +const u8 gMonFootprint_Pidgeotto[] = INCBIN_U8("graphics/pokemon/pidgeotto/footprint.1bpp"); +const u8 gMonFrontPic_Pidgeot[] = INCBIN_U8("graphics/pokemon/pidgeot/front.4bpp.lz"); +const u8 gMonPalette_Pidgeot[] = INCBIN_U8("graphics/pokemon/pidgeot/normal.gbapal.lz"); +const u8 gMonBackPic_Pidgeot[] = INCBIN_U8("graphics/pokemon/pidgeot/back.4bpp.lz"); +const u8 gMonShinyPalette_Pidgeot[] = INCBIN_U8("graphics/pokemon/pidgeot/shiny.gbapal.lz"); +const u8 gMonIcon_Pidgeot[] = INCBIN_U8("graphics/pokemon/pidgeot/icon.4bpp"); +const u8 gMonFootprint_Pidgeot[] = INCBIN_U8("graphics/pokemon/pidgeot/footprint.1bpp"); +const u8 gMonFrontPic_Rattata[] = INCBIN_U8("graphics/pokemon/rattata/front.4bpp.lz"); +const u8 gMonPalette_Rattata[] = INCBIN_U8("graphics/pokemon/rattata/normal.gbapal.lz"); +const u8 gMonBackPic_Rattata[] = INCBIN_U8("graphics/pokemon/rattata/back.4bpp.lz"); +const u8 gMonShinyPalette_Rattata[] = INCBIN_U8("graphics/pokemon/rattata/shiny.gbapal.lz"); +const u8 gMonIcon_Rattata[] = INCBIN_U8("graphics/pokemon/rattata/icon.4bpp"); +const u8 gMonFootprint_Rattata[] = INCBIN_U8("graphics/pokemon/rattata/footprint.1bpp"); +const u8 gMonFrontPic_Raticate[] = INCBIN_U8("graphics/pokemon/raticate/front.4bpp.lz"); +const u8 gMonPalette_Raticate[] = INCBIN_U8("graphics/pokemon/raticate/normal.gbapal.lz"); +const u8 gMonBackPic_Raticate[] = INCBIN_U8("graphics/pokemon/raticate/back.4bpp.lz"); +const u8 gMonShinyPalette_Raticate[] = INCBIN_U8("graphics/pokemon/raticate/shiny.gbapal.lz"); +const u8 gMonIcon_Raticate[] = INCBIN_U8("graphics/pokemon/raticate/icon.4bpp"); +const u8 gMonFootprint_Raticate[] = INCBIN_U8("graphics/pokemon/raticate/footprint.1bpp"); +const u8 gMonFrontPic_Spearow[] = INCBIN_U8("graphics/pokemon/spearow/front.4bpp.lz"); +const u8 gMonPalette_Spearow[] = INCBIN_U8("graphics/pokemon/spearow/normal.gbapal.lz"); +const u8 gMonBackPic_Spearow[] = INCBIN_U8("graphics/pokemon/spearow/back.4bpp.lz"); +const u8 gMonShinyPalette_Spearow[] = INCBIN_U8("graphics/pokemon/spearow/shiny.gbapal.lz"); +const u8 gMonIcon_Spearow[] = INCBIN_U8("graphics/pokemon/spearow/icon.4bpp"); +const u8 gMonFootprint_Spearow[] = INCBIN_U8("graphics/pokemon/spearow/footprint.1bpp"); +const u8 gMonFrontPic_Fearow[] = INCBIN_U8("graphics/pokemon/fearow/front.4bpp.lz"); +const u8 gMonPalette_Fearow[] = INCBIN_U8("graphics/pokemon/fearow/normal.gbapal.lz"); +const u8 gMonBackPic_Fearow[] = INCBIN_U8("graphics/pokemon/fearow/back.4bpp.lz"); +const u8 gMonShinyPalette_Fearow[] = INCBIN_U8("graphics/pokemon/fearow/shiny.gbapal.lz"); +const u8 gMonIcon_Fearow[] = INCBIN_U8("graphics/pokemon/fearow/icon.4bpp"); +const u8 gMonFootprint_Fearow[] = INCBIN_U8("graphics/pokemon/fearow/footprint.1bpp"); +const u8 gMonFrontPic_Ekans[] = INCBIN_U8("graphics/pokemon/ekans/front.4bpp.lz"); +const u8 gMonPalette_Ekans[] = INCBIN_U8("graphics/pokemon/ekans/normal.gbapal.lz"); +const u8 gMonBackPic_Ekans[] = INCBIN_U8("graphics/pokemon/ekans/back.4bpp.lz"); +const u8 gMonShinyPalette_Ekans[] = INCBIN_U8("graphics/pokemon/ekans/shiny.gbapal.lz"); +const u8 gMonIcon_Ekans[] = INCBIN_U8("graphics/pokemon/ekans/icon.4bpp"); +const u8 gMonFootprint_Ekans[] = INCBIN_U8("graphics/pokemon/ekans/footprint.1bpp"); +const u8 gMonFrontPic_Arbok[] = INCBIN_U8("graphics/pokemon/arbok/front.4bpp.lz"); +const u8 gMonPalette_Arbok[] = INCBIN_U8("graphics/pokemon/arbok/normal.gbapal.lz"); +const u8 gMonBackPic_Arbok[] = INCBIN_U8("graphics/pokemon/arbok/back.4bpp.lz"); +const u8 gMonShinyPalette_Arbok[] = INCBIN_U8("graphics/pokemon/arbok/shiny.gbapal.lz"); +const u8 gMonIcon_Arbok[] = INCBIN_U8("graphics/pokemon/arbok/icon.4bpp"); +const u8 gMonFootprint_Arbok[] = INCBIN_U8("graphics/pokemon/arbok/footprint.1bpp"); +const u8 gMonFrontPic_Pikachu[] = INCBIN_U8("graphics/pokemon/pikachu/front.4bpp.lz"); +const u8 gMonPalette_Pikachu[] = INCBIN_U8("graphics/pokemon/pikachu/normal.gbapal.lz"); +const u8 gMonBackPic_Pikachu[] = INCBIN_U8("graphics/pokemon/pikachu/back.4bpp.lz"); +const u8 gMonShinyPalette_Pikachu[] = INCBIN_U8("graphics/pokemon/pikachu/shiny.gbapal.lz"); +const u8 gMonIcon_Pikachu[] = INCBIN_U8("graphics/pokemon/pikachu/icon.4bpp"); +const u8 gMonFootprint_Pikachu[] = INCBIN_U8("graphics/pokemon/pikachu/footprint.1bpp"); +const u8 gMonFrontPic_Raichu[] = INCBIN_U8("graphics/pokemon/raichu/front.4bpp.lz"); +const u8 gMonPalette_Raichu[] = INCBIN_U8("graphics/pokemon/raichu/normal.gbapal.lz"); +const u8 gMonBackPic_Raichu[] = INCBIN_U8("graphics/pokemon/raichu/back.4bpp.lz"); +const u8 gMonShinyPalette_Raichu[] = INCBIN_U8("graphics/pokemon/raichu/shiny.gbapal.lz"); +const u8 gMonIcon_Raichu[] = INCBIN_U8("graphics/pokemon/raichu/icon.4bpp"); +const u8 gMonFootprint_Raichu[] = INCBIN_U8("graphics/pokemon/raichu/footprint.1bpp"); +const u8 gMonFrontPic_Sandshrew[] = INCBIN_U8("graphics/pokemon/sandshrew/front.4bpp.lz"); +const u8 gMonPalette_Sandshrew[] = INCBIN_U8("graphics/pokemon/sandshrew/normal.gbapal.lz"); +const u8 gMonBackPic_Sandshrew[] = INCBIN_U8("graphics/pokemon/sandshrew/back.4bpp.lz"); +const u8 gMonShinyPalette_Sandshrew[] = INCBIN_U8("graphics/pokemon/sandshrew/shiny.gbapal.lz"); +const u8 gMonIcon_Sandshrew[] = INCBIN_U8("graphics/pokemon/sandshrew/icon.4bpp"); +const u8 gMonFootprint_Sandshrew[] = INCBIN_U8("graphics/pokemon/sandshrew/footprint.1bpp"); +const u8 gMonFrontPic_Sandslash[] = INCBIN_U8("graphics/pokemon/sandslash/front.4bpp.lz"); +const u8 gMonPalette_Sandslash[] = INCBIN_U8("graphics/pokemon/sandslash/normal.gbapal.lz"); +const u8 gMonBackPic_Sandslash[] = INCBIN_U8("graphics/pokemon/sandslash/back.4bpp.lz"); +const u8 gMonShinyPalette_Sandslash[] = INCBIN_U8("graphics/pokemon/sandslash/shiny.gbapal.lz"); +const u8 gMonIcon_Sandslash[] = INCBIN_U8("graphics/pokemon/sandslash/icon.4bpp"); +const u8 gMonFootprint_Sandslash[] = INCBIN_U8("graphics/pokemon/sandslash/footprint.1bpp"); +const u8 gMonFrontPic_NidoranF[] = INCBIN_U8("graphics/pokemon/nidoran_f/front.4bpp.lz"); +const u8 gMonPalette_NidoranF[] = INCBIN_U8("graphics/pokemon/nidoran_f/normal.gbapal.lz"); +const u8 gMonBackPic_NidoranF[] = INCBIN_U8("graphics/pokemon/nidoran_f/back.4bpp.lz"); +const u8 gMonShinyPalette_NidoranF[] = INCBIN_U8("graphics/pokemon/nidoran_f/shiny.gbapal.lz"); +const u8 gMonIcon_NidoranF[] = INCBIN_U8("graphics/pokemon/nidoran_f/icon.4bpp"); +const u8 gMonFootprint_NidoranF[] = INCBIN_U8("graphics/pokemon/nidoran_f/footprint.1bpp"); +const u8 gMonFrontPic_Nidorina[] = INCBIN_U8("graphics/pokemon/nidorina/front.4bpp.lz"); +const u8 gMonPalette_Nidorina[] = INCBIN_U8("graphics/pokemon/nidorina/normal.gbapal.lz"); +const u8 gMonBackPic_Nidorina[] = INCBIN_U8("graphics/pokemon/nidorina/back.4bpp.lz"); +const u8 gMonShinyPalette_Nidorina[] = INCBIN_U8("graphics/pokemon/nidorina/shiny.gbapal.lz"); +const u8 gMonIcon_Nidorina[] = INCBIN_U8("graphics/pokemon/nidorina/icon.4bpp"); +const u8 gMonFootprint_Nidorina[] = INCBIN_U8("graphics/pokemon/nidorina/footprint.1bpp"); +const u8 gMonFrontPic_Nidoqueen[] = INCBIN_U8("graphics/pokemon/nidoqueen/front.4bpp.lz"); +const u8 gMonPalette_Nidoqueen[] = INCBIN_U8("graphics/pokemon/nidoqueen/normal.gbapal.lz"); +const u8 gMonBackPic_Nidoqueen[] = INCBIN_U8("graphics/pokemon/nidoqueen/back.4bpp.lz"); +const u8 gMonShinyPalette_Nidoqueen[] = INCBIN_U8("graphics/pokemon/nidoqueen/shiny.gbapal.lz"); +const u8 gMonIcon_Nidoqueen[] = INCBIN_U8("graphics/pokemon/nidoqueen/icon.4bpp"); +const u8 gMonFootprint_Nidoqueen[] = INCBIN_U8("graphics/pokemon/nidoqueen/footprint.1bpp"); +const u8 gMonFrontPic_NidoranM[] = INCBIN_U8("graphics/pokemon/nidoran_m/front.4bpp.lz"); +const u8 gMonPalette_NidoranM[] = INCBIN_U8("graphics/pokemon/nidoran_m/normal.gbapal.lz"); +const u8 gMonBackPic_NidoranM[] = INCBIN_U8("graphics/pokemon/nidoran_m/back.4bpp.lz"); +const u8 gMonShinyPalette_NidoranM[] = INCBIN_U8("graphics/pokemon/nidoran_m/shiny.gbapal.lz"); +const u8 gMonIcon_NidoranM[] = INCBIN_U8("graphics/pokemon/nidoran_m/icon.4bpp"); +const u8 gMonFootprint_NidoranM[] = INCBIN_U8("graphics/pokemon/nidoran_m/footprint.1bpp"); +const u8 gMonFrontPic_Nidorino[] = INCBIN_U8("graphics/pokemon/nidorino/front.4bpp.lz"); +const u8 gMonPalette_Nidorino[] = INCBIN_U8("graphics/pokemon/nidorino/normal.gbapal.lz"); +const u8 gMonBackPic_Nidorino[] = INCBIN_U8("graphics/pokemon/nidorino/back.4bpp.lz"); +const u8 gMonShinyPalette_Nidorino[] = INCBIN_U8("graphics/pokemon/nidorino/shiny.gbapal.lz"); +const u8 gMonIcon_Nidorino[] = INCBIN_U8("graphics/pokemon/nidorino/icon.4bpp"); +const u8 gMonFootprint_Nidorino[] = INCBIN_U8("graphics/pokemon/nidorino/footprint.1bpp"); +const u8 gMonFrontPic_Nidoking[] = INCBIN_U8("graphics/pokemon/nidoking/front.4bpp.lz"); +const u8 gMonPalette_Nidoking[] = INCBIN_U8("graphics/pokemon/nidoking/normal.gbapal.lz"); +const u8 gMonBackPic_Nidoking[] = INCBIN_U8("graphics/pokemon/nidoking/back.4bpp.lz"); +const u8 gMonShinyPalette_Nidoking[] = INCBIN_U8("graphics/pokemon/nidoking/shiny.gbapal.lz"); +const u8 gMonIcon_Nidoking[] = INCBIN_U8("graphics/pokemon/nidoking/icon.4bpp"); +const u8 gMonFootprint_Nidoking[] = INCBIN_U8("graphics/pokemon/nidoking/footprint.1bpp"); +const u8 gMonFrontPic_Clefairy[] = INCBIN_U8("graphics/pokemon/clefairy/front.4bpp.lz"); +const u8 gMonPalette_Clefairy[] = INCBIN_U8("graphics/pokemon/clefairy/normal.gbapal.lz"); +const u8 gMonBackPic_Clefairy[] = INCBIN_U8("graphics/pokemon/clefairy/back.4bpp.lz"); +const u8 gMonShinyPalette_Clefairy[] = INCBIN_U8("graphics/pokemon/clefairy/shiny.gbapal.lz"); +const u8 gMonIcon_Clefairy[] = INCBIN_U8("graphics/pokemon/clefairy/icon.4bpp"); +const u8 gMonFootprint_Clefairy[] = INCBIN_U8("graphics/pokemon/clefairy/footprint.1bpp"); +const u8 gMonFrontPic_Clefable[] = INCBIN_U8("graphics/pokemon/clefable/front.4bpp.lz"); +const u8 gMonPalette_Clefable[] = INCBIN_U8("graphics/pokemon/clefable/normal.gbapal.lz"); +const u8 gMonBackPic_Clefable[] = INCBIN_U8("graphics/pokemon/clefable/back.4bpp.lz"); +const u8 gMonShinyPalette_Clefable[] = INCBIN_U8("graphics/pokemon/clefable/shiny.gbapal.lz"); +const u8 gMonIcon_Clefable[] = INCBIN_U8("graphics/pokemon/clefable/icon.4bpp"); +const u8 gMonFootprint_Clefable[] = INCBIN_U8("graphics/pokemon/clefable/footprint.1bpp"); +const u8 gMonFrontPic_Vulpix[] = INCBIN_U8("graphics/pokemon/vulpix/front.4bpp.lz"); +const u8 gMonPalette_Vulpix[] = INCBIN_U8("graphics/pokemon/vulpix/normal.gbapal.lz"); +const u8 gMonBackPic_Vulpix[] = INCBIN_U8("graphics/pokemon/vulpix/back.4bpp.lz"); +const u8 gMonShinyPalette_Vulpix[] = INCBIN_U8("graphics/pokemon/vulpix/shiny.gbapal.lz"); +const u8 gMonIcon_Vulpix[] = INCBIN_U8("graphics/pokemon/vulpix/icon.4bpp"); +const u8 gMonFootprint_Vulpix[] = INCBIN_U8("graphics/pokemon/vulpix/footprint.1bpp"); +const u8 gMonFrontPic_Ninetales[] = INCBIN_U8("graphics/pokemon/ninetales/front.4bpp.lz"); +const u8 gMonPalette_Ninetales[] = INCBIN_U8("graphics/pokemon/ninetales/normal.gbapal.lz"); +const u8 gMonBackPic_Ninetales[] = INCBIN_U8("graphics/pokemon/ninetales/back.4bpp.lz"); +const u8 gMonShinyPalette_Ninetales[] = INCBIN_U8("graphics/pokemon/ninetales/shiny.gbapal.lz"); +const u8 gMonIcon_Ninetales[] = INCBIN_U8("graphics/pokemon/ninetales/icon.4bpp"); +const u8 gMonFootprint_Ninetales[] = INCBIN_U8("graphics/pokemon/ninetales/footprint.1bpp"); +const u8 gMonFrontPic_Jigglypuff[] = INCBIN_U8("graphics/pokemon/jigglypuff/front.4bpp.lz"); +const u8 gMonPalette_Jigglypuff[] = INCBIN_U8("graphics/pokemon/jigglypuff/normal.gbapal.lz"); +const u8 gMonBackPic_Jigglypuff[] = INCBIN_U8("graphics/pokemon/jigglypuff/back.4bpp.lz"); +const u8 gMonShinyPalette_Jigglypuff[] = INCBIN_U8("graphics/pokemon/jigglypuff/shiny.gbapal.lz"); +const u8 gMonIcon_Jigglypuff[] = INCBIN_U8("graphics/pokemon/jigglypuff/icon.4bpp"); +const u8 gMonFootprint_Jigglypuff[] = INCBIN_U8("graphics/pokemon/jigglypuff/footprint.1bpp"); +const u8 gMonFrontPic_Wigglytuff[] = INCBIN_U8("graphics/pokemon/wigglytuff/front.4bpp.lz"); +const u8 gMonPalette_Wigglytuff[] = INCBIN_U8("graphics/pokemon/wigglytuff/normal.gbapal.lz"); +const u8 gMonBackPic_Wigglytuff[] = INCBIN_U8("graphics/pokemon/wigglytuff/back.4bpp.lz"); +const u8 gMonShinyPalette_Wigglytuff[] = INCBIN_U8("graphics/pokemon/wigglytuff/shiny.gbapal.lz"); +const u8 gMonIcon_Wigglytuff[] = INCBIN_U8("graphics/pokemon/wigglytuff/icon.4bpp"); +const u8 gMonFootprint_Wigglytuff[] = INCBIN_U8("graphics/pokemon/wigglytuff/footprint.1bpp"); +const u8 gMonFrontPic_Zubat[] = INCBIN_U8("graphics/pokemon/zubat/front.4bpp.lz"); +const u8 gMonPalette_Zubat[] = INCBIN_U8("graphics/pokemon/zubat/normal.gbapal.lz"); +const u8 gMonBackPic_Zubat[] = INCBIN_U8("graphics/pokemon/zubat/back.4bpp.lz"); +const u8 gMonShinyPalette_Zubat[] = INCBIN_U8("graphics/pokemon/zubat/shiny.gbapal.lz"); +const u8 gMonIcon_Zubat[] = INCBIN_U8("graphics/pokemon/zubat/icon.4bpp"); +const u8 gMonFootprint_Zubat[] = INCBIN_U8("graphics/pokemon/zubat/footprint.1bpp"); +const u8 gMonFrontPic_Golbat[] = INCBIN_U8("graphics/pokemon/golbat/front.4bpp.lz"); +const u8 gMonPalette_Golbat[] = INCBIN_U8("graphics/pokemon/golbat/normal.gbapal.lz"); +const u8 gMonBackPic_Golbat[] = INCBIN_U8("graphics/pokemon/golbat/back.4bpp.lz"); +const u8 gMonShinyPalette_Golbat[] = INCBIN_U8("graphics/pokemon/golbat/shiny.gbapal.lz"); +const u8 gMonIcon_Golbat[] = INCBIN_U8("graphics/pokemon/golbat/icon.4bpp"); +const u8 gMonFootprint_Golbat[] = INCBIN_U8("graphics/pokemon/golbat/footprint.1bpp"); +const u8 gMonFrontPic_Oddish[] = INCBIN_U8("graphics/pokemon/oddish/front.4bpp.lz"); +const u8 gMonPalette_Oddish[] = INCBIN_U8("graphics/pokemon/oddish/normal.gbapal.lz"); +const u8 gMonBackPic_Oddish[] = INCBIN_U8("graphics/pokemon/oddish/back.4bpp.lz"); +const u8 gMonShinyPalette_Oddish[] = INCBIN_U8("graphics/pokemon/oddish/shiny.gbapal.lz"); +const u8 gMonIcon_Oddish[] = INCBIN_U8("graphics/pokemon/oddish/icon.4bpp"); +const u8 gMonFootprint_Oddish[] = INCBIN_U8("graphics/pokemon/oddish/footprint.1bpp"); +const u8 gMonFrontPic_Gloom[] = INCBIN_U8("graphics/pokemon/gloom/front.4bpp.lz"); +const u8 gMonPalette_Gloom[] = INCBIN_U8("graphics/pokemon/gloom/normal.gbapal.lz"); +const u8 gMonBackPic_Gloom[] = INCBIN_U8("graphics/pokemon/gloom/back.4bpp.lz"); +const u8 gMonShinyPalette_Gloom[] = INCBIN_U8("graphics/pokemon/gloom/shiny.gbapal.lz"); +const u8 gMonIcon_Gloom[] = INCBIN_U8("graphics/pokemon/gloom/icon.4bpp"); +const u8 gMonFootprint_Gloom[] = INCBIN_U8("graphics/pokemon/gloom/footprint.1bpp"); +const u8 gMonFrontPic_Vileplume[] = INCBIN_U8("graphics/pokemon/vileplume/front.4bpp.lz"); +const u8 gMonPalette_Vileplume[] = INCBIN_U8("graphics/pokemon/vileplume/normal.gbapal.lz"); +const u8 gMonBackPic_Vileplume[] = INCBIN_U8("graphics/pokemon/vileplume/back.4bpp.lz"); +const u8 gMonShinyPalette_Vileplume[] = INCBIN_U8("graphics/pokemon/vileplume/shiny.gbapal.lz"); +const u8 gMonIcon_Vileplume[] = INCBIN_U8("graphics/pokemon/vileplume/icon.4bpp"); +const u8 gMonFootprint_Vileplume[] = INCBIN_U8("graphics/pokemon/vileplume/footprint.1bpp"); +const u8 gMonFrontPic_Paras[] = INCBIN_U8("graphics/pokemon/paras/front.4bpp.lz"); +const u8 gMonPalette_Paras[] = INCBIN_U8("graphics/pokemon/paras/normal.gbapal.lz"); +const u8 gMonBackPic_Paras[] = INCBIN_U8("graphics/pokemon/paras/back.4bpp.lz"); +const u8 gMonShinyPalette_Paras[] = INCBIN_U8("graphics/pokemon/paras/shiny.gbapal.lz"); +const u8 gMonIcon_Paras[] = INCBIN_U8("graphics/pokemon/paras/icon.4bpp"); +const u8 gMonFootprint_Paras[] = INCBIN_U8("graphics/pokemon/paras/footprint.1bpp"); +const u8 gMonFrontPic_Parasect[] = INCBIN_U8("graphics/pokemon/parasect/front.4bpp.lz"); +const u8 gMonPalette_Parasect[] = INCBIN_U8("graphics/pokemon/parasect/normal.gbapal.lz"); +const u8 gMonBackPic_Parasect[] = INCBIN_U8("graphics/pokemon/parasect/back.4bpp.lz"); +const u8 gMonShinyPalette_Parasect[] = INCBIN_U8("graphics/pokemon/parasect/shiny.gbapal.lz"); +const u8 gMonIcon_Parasect[] = INCBIN_U8("graphics/pokemon/parasect/icon.4bpp"); +const u8 gMonFootprint_Parasect[] = INCBIN_U8("graphics/pokemon/parasect/footprint.1bpp"); +const u8 gMonFrontPic_Venonat[] = INCBIN_U8("graphics/pokemon/venonat/front.4bpp.lz"); +const u8 gMonPalette_Venonat[] = INCBIN_U8("graphics/pokemon/venonat/normal.gbapal.lz"); +const u8 gMonBackPic_Venonat[] = INCBIN_U8("graphics/pokemon/venonat/back.4bpp.lz"); +const u8 gMonShinyPalette_Venonat[] = INCBIN_U8("graphics/pokemon/venonat/shiny.gbapal.lz"); +const u8 gMonIcon_Venonat[] = INCBIN_U8("graphics/pokemon/venonat/icon.4bpp"); +const u8 gMonFootprint_Venonat[] = INCBIN_U8("graphics/pokemon/venonat/footprint.1bpp"); +const u8 gMonFrontPic_Venomoth[] = INCBIN_U8("graphics/pokemon/venomoth/front.4bpp.lz"); +const u8 gMonPalette_Venomoth[] = INCBIN_U8("graphics/pokemon/venomoth/normal.gbapal.lz"); +const u8 gMonBackPic_Venomoth[] = INCBIN_U8("graphics/pokemon/venomoth/back.4bpp.lz"); +const u8 gMonShinyPalette_Venomoth[] = INCBIN_U8("graphics/pokemon/venomoth/shiny.gbapal.lz"); +const u8 gMonIcon_Venomoth[] = INCBIN_U8("graphics/pokemon/venomoth/icon.4bpp"); +const u8 gMonFootprint_Venomoth[] = INCBIN_U8("graphics/pokemon/venomoth/footprint.1bpp"); +const u8 gMonFrontPic_Diglett[] = INCBIN_U8("graphics/pokemon/diglett/front.4bpp.lz"); +const u8 gMonPalette_Diglett[] = INCBIN_U8("graphics/pokemon/diglett/normal.gbapal.lz"); +const u8 gMonBackPic_Diglett[] = INCBIN_U8("graphics/pokemon/diglett/back.4bpp.lz"); +const u8 gMonShinyPalette_Diglett[] = INCBIN_U8("graphics/pokemon/diglett/shiny.gbapal.lz"); +const u8 gMonIcon_Diglett[] = INCBIN_U8("graphics/pokemon/diglett/icon.4bpp"); +const u8 gMonFootprint_Diglett[] = INCBIN_U8("graphics/pokemon/diglett/footprint.1bpp"); +const u8 gMonFrontPic_Dugtrio[] = INCBIN_U8("graphics/pokemon/dugtrio/front.4bpp.lz"); +const u8 gMonPalette_Dugtrio[] = INCBIN_U8("graphics/pokemon/dugtrio/normal.gbapal.lz"); +const u8 gMonBackPic_Dugtrio[] = INCBIN_U8("graphics/pokemon/dugtrio/back.4bpp.lz"); +const u8 gMonShinyPalette_Dugtrio[] = INCBIN_U8("graphics/pokemon/dugtrio/shiny.gbapal.lz"); +const u8 gMonIcon_Dugtrio[] = INCBIN_U8("graphics/pokemon/dugtrio/icon.4bpp"); +const u8 gMonFootprint_Dugtrio[] = INCBIN_U8("graphics/pokemon/dugtrio/footprint.1bpp"); +const u8 gMonFrontPic_Meowth[] = INCBIN_U8("graphics/pokemon/meowth/front.4bpp.lz"); +const u8 gMonPalette_Meowth[] = INCBIN_U8("graphics/pokemon/meowth/normal.gbapal.lz"); +const u8 gMonBackPic_Meowth[] = INCBIN_U8("graphics/pokemon/meowth/back.4bpp.lz"); +const u8 gMonShinyPalette_Meowth[] = INCBIN_U8("graphics/pokemon/meowth/shiny.gbapal.lz"); +const u8 gMonIcon_Meowth[] = INCBIN_U8("graphics/pokemon/meowth/icon.4bpp"); +const u8 gMonFootprint_Meowth[] = INCBIN_U8("graphics/pokemon/meowth/footprint.1bpp"); +const u8 gMonFrontPic_Persian[] = INCBIN_U8("graphics/pokemon/persian/front.4bpp.lz"); +const u8 gMonPalette_Persian[] = INCBIN_U8("graphics/pokemon/persian/normal.gbapal.lz"); +const u8 gMonBackPic_Persian[] = INCBIN_U8("graphics/pokemon/persian/back.4bpp.lz"); +const u8 gMonShinyPalette_Persian[] = INCBIN_U8("graphics/pokemon/persian/shiny.gbapal.lz"); +const u8 gMonIcon_Persian[] = INCBIN_U8("graphics/pokemon/persian/icon.4bpp"); +const u8 gMonFootprint_Persian[] = INCBIN_U8("graphics/pokemon/persian/footprint.1bpp"); +const u8 gMonFrontPic_Psyduck[] = INCBIN_U8("graphics/pokemon/psyduck/front.4bpp.lz"); +const u8 gMonPalette_Psyduck[] = INCBIN_U8("graphics/pokemon/psyduck/normal.gbapal.lz"); +const u8 gMonBackPic_Psyduck[] = INCBIN_U8("graphics/pokemon/psyduck/back.4bpp.lz"); +const u8 gMonShinyPalette_Psyduck[] = INCBIN_U8("graphics/pokemon/psyduck/shiny.gbapal.lz"); +const u8 gMonIcon_Psyduck[] = INCBIN_U8("graphics/pokemon/psyduck/icon.4bpp"); +const u8 gMonFootprint_Psyduck[] = INCBIN_U8("graphics/pokemon/psyduck/footprint.1bpp"); +const u8 gMonFrontPic_Golduck[] = INCBIN_U8("graphics/pokemon/golduck/front.4bpp.lz"); +const u8 gMonPalette_Golduck[] = INCBIN_U8("graphics/pokemon/golduck/normal.gbapal.lz"); +const u8 gMonBackPic_Golduck[] = INCBIN_U8("graphics/pokemon/golduck/back.4bpp.lz"); +const u8 gMonShinyPalette_Golduck[] = INCBIN_U8("graphics/pokemon/golduck/shiny.gbapal.lz"); +const u8 gMonIcon_Golduck[] = INCBIN_U8("graphics/pokemon/golduck/icon.4bpp"); +const u8 gMonFootprint_Golduck[] = INCBIN_U8("graphics/pokemon/golduck/footprint.1bpp"); +const u8 gMonFrontPic_Mankey[] = INCBIN_U8("graphics/pokemon/mankey/front.4bpp.lz"); +const u8 gMonPalette_Mankey[] = INCBIN_U8("graphics/pokemon/mankey/normal.gbapal.lz"); +const u8 gMonBackPic_Mankey[] = INCBIN_U8("graphics/pokemon/mankey/back.4bpp.lz"); +const u8 gMonShinyPalette_Mankey[] = INCBIN_U8("graphics/pokemon/mankey/shiny.gbapal.lz"); +const u8 gMonIcon_Mankey[] = INCBIN_U8("graphics/pokemon/mankey/icon.4bpp"); +const u8 gMonFootprint_Mankey[] = INCBIN_U8("graphics/pokemon/mankey/footprint.1bpp"); +const u8 gMonFrontPic_Primeape[] = INCBIN_U8("graphics/pokemon/primeape/front.4bpp.lz"); +const u8 gMonPalette_Primeape[] = INCBIN_U8("graphics/pokemon/primeape/normal.gbapal.lz"); +const u8 gMonBackPic_Primeape[] = INCBIN_U8("graphics/pokemon/primeape/back.4bpp.lz"); +const u8 gMonShinyPalette_Primeape[] = INCBIN_U8("graphics/pokemon/primeape/shiny.gbapal.lz"); +const u8 gMonIcon_Primeape[] = INCBIN_U8("graphics/pokemon/primeape/icon.4bpp"); +const u8 gMonFootprint_Primeape[] = INCBIN_U8("graphics/pokemon/primeape/footprint.1bpp"); +const u8 gMonFrontPic_Growlithe[] = INCBIN_U8("graphics/pokemon/growlithe/front.4bpp.lz"); +const u8 gMonPalette_Growlithe[] = INCBIN_U8("graphics/pokemon/growlithe/normal.gbapal.lz"); +const u8 gMonBackPic_Growlithe[] = INCBIN_U8("graphics/pokemon/growlithe/back.4bpp.lz"); +const u8 gMonShinyPalette_Growlithe[] = INCBIN_U8("graphics/pokemon/growlithe/shiny.gbapal.lz"); +const u8 gMonIcon_Growlithe[] = INCBIN_U8("graphics/pokemon/growlithe/icon.4bpp"); +const u8 gMonFootprint_Growlithe[] = INCBIN_U8("graphics/pokemon/growlithe/footprint.1bpp"); +const u8 gMonFrontPic_Arcanine[] = INCBIN_U8("graphics/pokemon/arcanine/front.4bpp.lz"); +const u8 gMonPalette_Arcanine[] = INCBIN_U8("graphics/pokemon/arcanine/normal.gbapal.lz"); +const u8 gMonBackPic_Arcanine[] = INCBIN_U8("graphics/pokemon/arcanine/back.4bpp.lz"); +const u8 gMonShinyPalette_Arcanine[] = INCBIN_U8("graphics/pokemon/arcanine/shiny.gbapal.lz"); +const u8 gMonIcon_Arcanine[] = INCBIN_U8("graphics/pokemon/arcanine/icon.4bpp"); +const u8 gMonFootprint_Arcanine[] = INCBIN_U8("graphics/pokemon/arcanine/footprint.1bpp"); +const u8 gMonFrontPic_Poliwag[] = INCBIN_U8("graphics/pokemon/poliwag/front.4bpp.lz"); +const u8 gMonPalette_Poliwag[] = INCBIN_U8("graphics/pokemon/poliwag/normal.gbapal.lz"); +const u8 gMonBackPic_Poliwag[] = INCBIN_U8("graphics/pokemon/poliwag/back.4bpp.lz"); +const u8 gMonShinyPalette_Poliwag[] = INCBIN_U8("graphics/pokemon/poliwag/shiny.gbapal.lz"); +const u8 gMonIcon_Poliwag[] = INCBIN_U8("graphics/pokemon/poliwag/icon.4bpp"); +const u8 gMonFootprint_Poliwag[] = INCBIN_U8("graphics/pokemon/poliwag/footprint.1bpp"); +const u8 gMonFrontPic_Poliwhirl[] = INCBIN_U8("graphics/pokemon/poliwhirl/front.4bpp.lz"); +const u8 gMonPalette_Poliwhirl[] = INCBIN_U8("graphics/pokemon/poliwhirl/normal.gbapal.lz"); +const u8 gMonBackPic_Poliwhirl[] = INCBIN_U8("graphics/pokemon/poliwhirl/back.4bpp.lz"); +const u8 gMonShinyPalette_Poliwhirl[] = INCBIN_U8("graphics/pokemon/poliwhirl/shiny.gbapal.lz"); +const u8 gMonIcon_Poliwhirl[] = INCBIN_U8("graphics/pokemon/poliwhirl/icon.4bpp"); +const u8 gMonFootprint_Poliwhirl[] = INCBIN_U8("graphics/pokemon/poliwhirl/footprint.1bpp"); +const u8 gMonFrontPic_Poliwrath[] = INCBIN_U8("graphics/pokemon/poliwrath/front.4bpp.lz"); +const u8 gMonPalette_Poliwrath[] = INCBIN_U8("graphics/pokemon/poliwrath/normal.gbapal.lz"); +const u8 gMonBackPic_Poliwrath[] = INCBIN_U8("graphics/pokemon/poliwrath/back.4bpp.lz"); +const u8 gMonShinyPalette_Poliwrath[] = INCBIN_U8("graphics/pokemon/poliwrath/shiny.gbapal.lz"); +const u8 gMonIcon_Poliwrath[] = INCBIN_U8("graphics/pokemon/poliwrath/icon.4bpp"); +const u8 gMonFootprint_Poliwrath[] = INCBIN_U8("graphics/pokemon/poliwrath/footprint.1bpp"); +const u8 gMonFrontPic_Abra[] = INCBIN_U8("graphics/pokemon/abra/front.4bpp.lz"); +const u8 gMonPalette_Abra[] = INCBIN_U8("graphics/pokemon/abra/normal.gbapal.lz"); +const u8 gMonBackPic_Abra[] = INCBIN_U8("graphics/pokemon/abra/back.4bpp.lz"); +const u8 gMonShinyPalette_Abra[] = INCBIN_U8("graphics/pokemon/abra/shiny.gbapal.lz"); +const u8 gMonIcon_Abra[] = INCBIN_U8("graphics/pokemon/abra/icon.4bpp"); +const u8 gMonFootprint_Abra[] = INCBIN_U8("graphics/pokemon/abra/footprint.1bpp"); +const u8 gMonFrontPic_Kadabra[] = INCBIN_U8("graphics/pokemon/kadabra/front.4bpp.lz"); +const u8 gMonPalette_Kadabra[] = INCBIN_U8("graphics/pokemon/kadabra/normal.gbapal.lz"); +const u8 gMonBackPic_Kadabra[] = INCBIN_U8("graphics/pokemon/kadabra/back.4bpp.lz"); +const u8 gMonShinyPalette_Kadabra[] = INCBIN_U8("graphics/pokemon/kadabra/shiny.gbapal.lz"); +const u8 gMonIcon_Kadabra[] = INCBIN_U8("graphics/pokemon/kadabra/icon.4bpp"); +const u8 gMonFootprint_Kadabra[] = INCBIN_U8("graphics/pokemon/kadabra/footprint.1bpp"); +const u8 gMonFrontPic_Alakazam[] = INCBIN_U8("graphics/pokemon/alakazam/front.4bpp.lz"); +const u8 gMonPalette_Alakazam[] = INCBIN_U8("graphics/pokemon/alakazam/normal.gbapal.lz"); +const u8 gMonBackPic_Alakazam[] = INCBIN_U8("graphics/pokemon/alakazam/back.4bpp.lz"); +const u8 gMonShinyPalette_Alakazam[] = INCBIN_U8("graphics/pokemon/alakazam/shiny.gbapal.lz"); +const u8 gMonIcon_Alakazam[] = INCBIN_U8("graphics/pokemon/alakazam/icon.4bpp"); +const u8 gMonFootprint_Alakazam[] = INCBIN_U8("graphics/pokemon/alakazam/footprint.1bpp"); +const u8 gMonFrontPic_Machop[] = INCBIN_U8("graphics/pokemon/machop/front.4bpp.lz"); +const u8 gMonPalette_Machop[] = INCBIN_U8("graphics/pokemon/machop/normal.gbapal.lz"); +const u8 gMonBackPic_Machop[] = INCBIN_U8("graphics/pokemon/machop/back.4bpp.lz"); +const u8 gMonShinyPalette_Machop[] = INCBIN_U8("graphics/pokemon/machop/shiny.gbapal.lz"); +const u8 gMonIcon_Machop[] = INCBIN_U8("graphics/pokemon/machop/icon.4bpp"); +const u8 gMonFootprint_Machop[] = INCBIN_U8("graphics/pokemon/machop/footprint.1bpp"); +const u8 gMonFrontPic_Machoke[] = INCBIN_U8("graphics/pokemon/machoke/front.4bpp.lz"); +const u8 gMonPalette_Machoke[] = INCBIN_U8("graphics/pokemon/machoke/normal.gbapal.lz"); +const u8 gMonBackPic_Machoke[] = INCBIN_U8("graphics/pokemon/machoke/back.4bpp.lz"); +const u8 gMonShinyPalette_Machoke[] = INCBIN_U8("graphics/pokemon/machoke/shiny.gbapal.lz"); +const u8 gMonIcon_Machoke[] = INCBIN_U8("graphics/pokemon/machoke/icon.4bpp"); +const u8 gMonFootprint_Machoke[] = INCBIN_U8("graphics/pokemon/machoke/footprint.1bpp"); +const u8 gMonFrontPic_Machamp[] = INCBIN_U8("graphics/pokemon/machamp/front.4bpp.lz"); +const u8 gMonPalette_Machamp[] = INCBIN_U8("graphics/pokemon/machamp/normal.gbapal.lz"); +const u8 gMonBackPic_Machamp[] = INCBIN_U8("graphics/pokemon/machamp/back.4bpp.lz"); +const u8 gMonShinyPalette_Machamp[] = INCBIN_U8("graphics/pokemon/machamp/shiny.gbapal.lz"); +const u8 gMonIcon_Machamp[] = INCBIN_U8("graphics/pokemon/machamp/icon.4bpp"); +const u8 gMonFootprint_Machamp[] = INCBIN_U8("graphics/pokemon/machamp/footprint.1bpp"); +const u8 gMonFrontPic_Bellsprout[] = INCBIN_U8("graphics/pokemon/bellsprout/front.4bpp.lz"); +const u8 gMonPalette_Bellsprout[] = INCBIN_U8("graphics/pokemon/bellsprout/normal.gbapal.lz"); +const u8 gMonBackPic_Bellsprout[] = INCBIN_U8("graphics/pokemon/bellsprout/back.4bpp.lz"); +const u8 gMonShinyPalette_Bellsprout[] = INCBIN_U8("graphics/pokemon/bellsprout/shiny.gbapal.lz"); +const u8 gMonIcon_Bellsprout[] = INCBIN_U8("graphics/pokemon/bellsprout/icon.4bpp"); +const u8 gMonFootprint_Bellsprout[] = INCBIN_U8("graphics/pokemon/bellsprout/footprint.1bpp"); +const u8 gMonFrontPic_Weepinbell[] = INCBIN_U8("graphics/pokemon/weepinbell/front.4bpp.lz"); +const u8 gMonPalette_Weepinbell[] = INCBIN_U8("graphics/pokemon/weepinbell/normal.gbapal.lz"); +const u8 gMonBackPic_Weepinbell[] = INCBIN_U8("graphics/pokemon/weepinbell/back.4bpp.lz"); +const u8 gMonShinyPalette_Weepinbell[] = INCBIN_U8("graphics/pokemon/weepinbell/shiny.gbapal.lz"); +const u8 gMonIcon_Weepinbell[] = INCBIN_U8("graphics/pokemon/weepinbell/icon.4bpp"); +const u8 gMonFootprint_Weepinbell[] = INCBIN_U8("graphics/pokemon/weepinbell/footprint.1bpp"); +const u8 gMonFrontPic_Victreebel[] = INCBIN_U8("graphics/pokemon/victreebel/front.4bpp.lz"); +const u8 gMonPalette_Victreebel[] = INCBIN_U8("graphics/pokemon/victreebel/normal.gbapal.lz"); +const u8 gMonBackPic_Victreebel[] = INCBIN_U8("graphics/pokemon/victreebel/back.4bpp.lz"); +const u8 gMonShinyPalette_Victreebel[] = INCBIN_U8("graphics/pokemon/victreebel/shiny.gbapal.lz"); +const u8 gMonIcon_Victreebel[] = INCBIN_U8("graphics/pokemon/victreebel/icon.4bpp"); +const u8 gMonFootprint_Victreebel[] = INCBIN_U8("graphics/pokemon/victreebel/footprint.1bpp"); +const u8 gMonFrontPic_Tentacool[] = INCBIN_U8("graphics/pokemon/tentacool/front.4bpp.lz"); +const u8 gMonPalette_Tentacool[] = INCBIN_U8("graphics/pokemon/tentacool/normal.gbapal.lz"); +const u8 gMonBackPic_Tentacool[] = INCBIN_U8("graphics/pokemon/tentacool/back.4bpp.lz"); +const u8 gMonShinyPalette_Tentacool[] = INCBIN_U8("graphics/pokemon/tentacool/shiny.gbapal.lz"); +const u8 gMonIcon_Tentacool[] = INCBIN_U8("graphics/pokemon/tentacool/icon.4bpp"); +const u8 gMonFootprint_Tentacool[] = INCBIN_U8("graphics/pokemon/tentacool/footprint.1bpp"); +const u8 gMonFrontPic_Tentacruel[] = INCBIN_U8("graphics/pokemon/tentacruel/front.4bpp.lz"); +const u8 gMonPalette_Tentacruel[] = INCBIN_U8("graphics/pokemon/tentacruel/normal.gbapal.lz"); +const u8 gMonBackPic_Tentacruel[] = INCBIN_U8("graphics/pokemon/tentacruel/back.4bpp.lz"); +const u8 gMonShinyPalette_Tentacruel[] = INCBIN_U8("graphics/pokemon/tentacruel/shiny.gbapal.lz"); +const u8 gMonIcon_Tentacruel[] = INCBIN_U8("graphics/pokemon/tentacruel/icon.4bpp"); +const u8 gMonFootprint_Tentacruel[] = INCBIN_U8("graphics/pokemon/tentacruel/footprint.1bpp"); +const u8 gMonFrontPic_Geodude[] = INCBIN_U8("graphics/pokemon/geodude/front.4bpp.lz"); +const u8 gMonPalette_Geodude[] = INCBIN_U8("graphics/pokemon/geodude/normal.gbapal.lz"); +const u8 gMonBackPic_Geodude[] = INCBIN_U8("graphics/pokemon/geodude/back.4bpp.lz"); +const u8 gMonShinyPalette_Geodude[] = INCBIN_U8("graphics/pokemon/geodude/shiny.gbapal.lz"); +const u8 gMonIcon_Geodude[] = INCBIN_U8("graphics/pokemon/geodude/icon.4bpp"); +const u8 gMonFootprint_Geodude[] = INCBIN_U8("graphics/pokemon/geodude/footprint.1bpp"); +const u8 gMonFrontPic_Graveler[] = INCBIN_U8("graphics/pokemon/graveler/front.4bpp.lz"); +const u8 gMonPalette_Graveler[] = INCBIN_U8("graphics/pokemon/graveler/normal.gbapal.lz"); +const u8 gMonBackPic_Graveler[] = INCBIN_U8("graphics/pokemon/graveler/back.4bpp.lz"); +const u8 gMonShinyPalette_Graveler[] = INCBIN_U8("graphics/pokemon/graveler/shiny.gbapal.lz"); +const u8 gMonIcon_Graveler[] = INCBIN_U8("graphics/pokemon/graveler/icon.4bpp"); +const u8 gMonFootprint_Graveler[] = INCBIN_U8("graphics/pokemon/graveler/footprint.1bpp"); +const u8 gMonFrontPic_Golem[] = INCBIN_U8("graphics/pokemon/golem/front.4bpp.lz"); +const u8 gMonPalette_Golem[] = INCBIN_U8("graphics/pokemon/golem/normal.gbapal.lz"); +const u8 gMonBackPic_Golem[] = INCBIN_U8("graphics/pokemon/golem/back.4bpp.lz"); +const u8 gMonShinyPalette_Golem[] = INCBIN_U8("graphics/pokemon/golem/shiny.gbapal.lz"); +const u8 gMonIcon_Golem[] = INCBIN_U8("graphics/pokemon/golem/icon.4bpp"); +const u8 gMonFootprint_Golem[] = INCBIN_U8("graphics/pokemon/golem/footprint.1bpp"); +const u8 gMonFrontPic_Ponyta[] = INCBIN_U8("graphics/pokemon/ponyta/front.4bpp.lz"); +const u8 gMonPalette_Ponyta[] = INCBIN_U8("graphics/pokemon/ponyta/normal.gbapal.lz"); +const u8 gMonBackPic_Ponyta[] = INCBIN_U8("graphics/pokemon/ponyta/back.4bpp.lz"); +const u8 gMonShinyPalette_Ponyta[] = INCBIN_U8("graphics/pokemon/ponyta/shiny.gbapal.lz"); +const u8 gMonIcon_Ponyta[] = INCBIN_U8("graphics/pokemon/ponyta/icon.4bpp"); +const u8 gMonFootprint_Ponyta[] = INCBIN_U8("graphics/pokemon/ponyta/footprint.1bpp"); +const u8 gMonFrontPic_Rapidash[] = INCBIN_U8("graphics/pokemon/rapidash/front.4bpp.lz"); +const u8 gMonPalette_Rapidash[] = INCBIN_U8("graphics/pokemon/rapidash/normal.gbapal.lz"); +const u8 gMonBackPic_Rapidash[] = INCBIN_U8("graphics/pokemon/rapidash/back.4bpp.lz"); +const u8 gMonShinyPalette_Rapidash[] = INCBIN_U8("graphics/pokemon/rapidash/shiny.gbapal.lz"); +const u8 gMonIcon_Rapidash[] = INCBIN_U8("graphics/pokemon/rapidash/icon.4bpp"); +const u8 gMonFootprint_Rapidash[] = INCBIN_U8("graphics/pokemon/rapidash/footprint.1bpp"); +const u8 gMonFrontPic_Slowpoke[] = INCBIN_U8("graphics/pokemon/slowpoke/front.4bpp.lz"); +const u8 gMonPalette_Slowpoke[] = INCBIN_U8("graphics/pokemon/slowpoke/normal.gbapal.lz"); +const u8 gMonBackPic_Slowpoke[] = INCBIN_U8("graphics/pokemon/slowpoke/back.4bpp.lz"); +const u8 gMonShinyPalette_Slowpoke[] = INCBIN_U8("graphics/pokemon/slowpoke/shiny.gbapal.lz"); +const u8 gMonIcon_Slowpoke[] = INCBIN_U8("graphics/pokemon/slowpoke/icon.4bpp"); +const u8 gMonFootprint_Slowpoke[] = INCBIN_U8("graphics/pokemon/slowpoke/footprint.1bpp"); +const u8 gMonFrontPic_Slowbro[] = INCBIN_U8("graphics/pokemon/slowbro/front.4bpp.lz"); +const u8 gMonPalette_Slowbro[] = INCBIN_U8("graphics/pokemon/slowbro/normal.gbapal.lz"); +const u8 gMonBackPic_Slowbro[] = INCBIN_U8("graphics/pokemon/slowbro/back.4bpp.lz"); +const u8 gMonShinyPalette_Slowbro[] = INCBIN_U8("graphics/pokemon/slowbro/shiny.gbapal.lz"); +const u8 gMonIcon_Slowbro[] = INCBIN_U8("graphics/pokemon/slowbro/icon.4bpp"); +const u8 gMonFootprint_Slowbro[] = INCBIN_U8("graphics/pokemon/slowbro/footprint.1bpp"); +const u8 gMonFrontPic_Magnemite[] = INCBIN_U8("graphics/pokemon/magnemite/front.4bpp.lz"); +const u8 gMonPalette_Magnemite[] = INCBIN_U8("graphics/pokemon/magnemite/normal.gbapal.lz"); +const u8 gMonBackPic_Magnemite[] = INCBIN_U8("graphics/pokemon/magnemite/back.4bpp.lz"); +const u8 gMonShinyPalette_Magnemite[] = INCBIN_U8("graphics/pokemon/magnemite/shiny.gbapal.lz"); +const u8 gMonIcon_Magnemite[] = INCBIN_U8("graphics/pokemon/magnemite/icon.4bpp"); +const u8 gMonFootprint_Magnemite[] = INCBIN_U8("graphics/pokemon/magnemite/footprint.1bpp"); +const u8 gMonFrontPic_Magneton[] = INCBIN_U8("graphics/pokemon/magneton/front.4bpp.lz"); +const u8 gMonPalette_Magneton[] = INCBIN_U8("graphics/pokemon/magneton/normal.gbapal.lz"); +const u8 gMonBackPic_Magneton[] = INCBIN_U8("graphics/pokemon/magneton/back.4bpp.lz"); +const u8 gMonShinyPalette_Magneton[] = INCBIN_U8("graphics/pokemon/magneton/shiny.gbapal.lz"); +const u8 gMonIcon_Magneton[] = INCBIN_U8("graphics/pokemon/magneton/icon.4bpp"); +const u8 gMonFootprint_Magneton[] = INCBIN_U8("graphics/pokemon/magneton/footprint.1bpp"); +const u8 gMonFrontPic_Farfetchd[] = INCBIN_U8("graphics/pokemon/farfetchd/front.4bpp.lz"); +const u8 gMonPalette_Farfetchd[] = INCBIN_U8("graphics/pokemon/farfetchd/normal.gbapal.lz"); +const u8 gMonBackPic_Farfetchd[] = INCBIN_U8("graphics/pokemon/farfetchd/back.4bpp.lz"); +const u8 gMonShinyPalette_Farfetchd[] = INCBIN_U8("graphics/pokemon/farfetchd/shiny.gbapal.lz"); +const u8 gMonIcon_Farfetchd[] = INCBIN_U8("graphics/pokemon/farfetchd/icon.4bpp"); +const u8 gMonFootprint_Farfetchd[] = INCBIN_U8("graphics/pokemon/farfetchd/footprint.1bpp"); +const u8 gMonFrontPic_Doduo[] = INCBIN_U8("graphics/pokemon/doduo/front.4bpp.lz"); +const u8 gMonPalette_Doduo[] = INCBIN_U8("graphics/pokemon/doduo/normal.gbapal.lz"); +const u8 gMonBackPic_Doduo[] = INCBIN_U8("graphics/pokemon/doduo/back.4bpp.lz"); +const u8 gMonShinyPalette_Doduo[] = INCBIN_U8("graphics/pokemon/doduo/shiny.gbapal.lz"); +const u8 gMonIcon_Doduo[] = INCBIN_U8("graphics/pokemon/doduo/icon.4bpp"); +const u8 gMonFootprint_Doduo[] = INCBIN_U8("graphics/pokemon/doduo/footprint.1bpp"); +const u8 gMonFrontPic_Dodrio[] = INCBIN_U8("graphics/pokemon/dodrio/front.4bpp.lz"); +const u8 gMonPalette_Dodrio[] = INCBIN_U8("graphics/pokemon/dodrio/normal.gbapal.lz"); +const u8 gMonBackPic_Dodrio[] = INCBIN_U8("graphics/pokemon/dodrio/back.4bpp.lz"); +const u8 gMonShinyPalette_Dodrio[] = INCBIN_U8("graphics/pokemon/dodrio/shiny.gbapal.lz"); +const u8 gMonIcon_Dodrio[] = INCBIN_U8("graphics/pokemon/dodrio/icon.4bpp"); +const u8 gMonFootprint_Dodrio[] = INCBIN_U8("graphics/pokemon/dodrio/footprint.1bpp"); +const u8 gMonFrontPic_Seel[] = INCBIN_U8("graphics/pokemon/seel/front.4bpp.lz"); +const u8 gMonPalette_Seel[] = INCBIN_U8("graphics/pokemon/seel/normal.gbapal.lz"); +const u8 gMonBackPic_Seel[] = INCBIN_U8("graphics/pokemon/seel/back.4bpp.lz"); +const u8 gMonShinyPalette_Seel[] = INCBIN_U8("graphics/pokemon/seel/shiny.gbapal.lz"); +const u8 gMonIcon_Seel[] = INCBIN_U8("graphics/pokemon/seel/icon.4bpp"); +const u8 gMonFootprint_Seel[] = INCBIN_U8("graphics/pokemon/seel/footprint.1bpp"); +const u8 gMonFrontPic_Dewgong[] = INCBIN_U8("graphics/pokemon/dewgong/front.4bpp.lz"); +const u8 gMonPalette_Dewgong[] = INCBIN_U8("graphics/pokemon/dewgong/normal.gbapal.lz"); +const u8 gMonBackPic_Dewgong[] = INCBIN_U8("graphics/pokemon/dewgong/back.4bpp.lz"); +const u8 gMonShinyPalette_Dewgong[] = INCBIN_U8("graphics/pokemon/dewgong/shiny.gbapal.lz"); +const u8 gMonIcon_Dewgong[] = INCBIN_U8("graphics/pokemon/dewgong/icon.4bpp"); +const u8 gMonFootprint_Dewgong[] = INCBIN_U8("graphics/pokemon/dewgong/footprint.1bpp"); +const u8 gMonFrontPic_Grimer[] = INCBIN_U8("graphics/pokemon/grimer/front.4bpp.lz"); +const u8 gMonPalette_Grimer[] = INCBIN_U8("graphics/pokemon/grimer/normal.gbapal.lz"); +const u8 gMonBackPic_Grimer[] = INCBIN_U8("graphics/pokemon/grimer/back.4bpp.lz"); +const u8 gMonShinyPalette_Grimer[] = INCBIN_U8("graphics/pokemon/grimer/shiny.gbapal.lz"); +const u8 gMonIcon_Grimer[] = INCBIN_U8("graphics/pokemon/grimer/icon.4bpp"); +const u8 gMonFootprint_Grimer[] = INCBIN_U8("graphics/pokemon/grimer/footprint.1bpp"); +const u8 gMonFrontPic_Muk[] = INCBIN_U8("graphics/pokemon/muk/front.4bpp.lz"); +const u8 gMonPalette_Muk[] = INCBIN_U8("graphics/pokemon/muk/normal.gbapal.lz"); +const u8 gMonBackPic_Muk[] = INCBIN_U8("graphics/pokemon/muk/back.4bpp.lz"); +const u8 gMonShinyPalette_Muk[] = INCBIN_U8("graphics/pokemon/muk/shiny.gbapal.lz"); +const u8 gMonIcon_Muk[] = INCBIN_U8("graphics/pokemon/muk/icon.4bpp"); +const u8 gMonFootprint_Muk[] = INCBIN_U8("graphics/pokemon/muk/footprint.1bpp"); +const u8 gMonFrontPic_Shellder[] = INCBIN_U8("graphics/pokemon/shellder/front.4bpp.lz"); +const u8 gMonPalette_Shellder[] = INCBIN_U8("graphics/pokemon/shellder/normal.gbapal.lz"); +const u8 gMonBackPic_Shellder[] = INCBIN_U8("graphics/pokemon/shellder/back.4bpp.lz"); +const u8 gMonShinyPalette_Shellder[] = INCBIN_U8("graphics/pokemon/shellder/shiny.gbapal.lz"); +const u8 gMonIcon_Shellder[] = INCBIN_U8("graphics/pokemon/shellder/icon.4bpp"); +const u8 gMonFootprint_Shellder[] = INCBIN_U8("graphics/pokemon/shellder/footprint.1bpp"); +const u8 gMonFrontPic_Cloyster[] = INCBIN_U8("graphics/pokemon/cloyster/front.4bpp.lz"); +const u8 gMonPalette_Cloyster[] = INCBIN_U8("graphics/pokemon/cloyster/normal.gbapal.lz"); +const u8 gMonBackPic_Cloyster[] = INCBIN_U8("graphics/pokemon/cloyster/back.4bpp.lz"); +const u8 gMonShinyPalette_Cloyster[] = INCBIN_U8("graphics/pokemon/cloyster/shiny.gbapal.lz"); +const u8 gMonIcon_Cloyster[] = INCBIN_U8("graphics/pokemon/cloyster/icon.4bpp"); +const u8 gMonFootprint_Cloyster[] = INCBIN_U8("graphics/pokemon/cloyster/footprint.1bpp"); +const u8 gMonFrontPic_Gastly[] = INCBIN_U8("graphics/pokemon/gastly/front.4bpp.lz"); +const u8 gMonPalette_Gastly[] = INCBIN_U8("graphics/pokemon/gastly/normal.gbapal.lz"); +const u8 gMonBackPic_Gastly[] = INCBIN_U8("graphics/pokemon/gastly/back.4bpp.lz"); +const u8 gMonShinyPalette_Gastly[] = INCBIN_U8("graphics/pokemon/gastly/shiny.gbapal.lz"); +const u8 gMonIcon_Gastly[] = INCBIN_U8("graphics/pokemon/gastly/icon.4bpp"); +const u8 gMonFootprint_Gastly[] = INCBIN_U8("graphics/pokemon/gastly/footprint.1bpp"); +const u8 gMonFrontPic_Haunter[] = INCBIN_U8("graphics/pokemon/haunter/front.4bpp.lz"); +const u8 gMonPalette_Haunter[] = INCBIN_U8("graphics/pokemon/haunter/normal.gbapal.lz"); +const u8 gMonBackPic_Haunter[] = INCBIN_U8("graphics/pokemon/haunter/back.4bpp.lz"); +const u8 gMonShinyPalette_Haunter[] = INCBIN_U8("graphics/pokemon/haunter/shiny.gbapal.lz"); +const u8 gMonIcon_Haunter[] = INCBIN_U8("graphics/pokemon/haunter/icon.4bpp"); +const u8 gMonFootprint_Haunter[] = INCBIN_U8("graphics/pokemon/haunter/footprint.1bpp"); +const u8 gMonFrontPic_Gengar[] = INCBIN_U8("graphics/pokemon/gengar/front.4bpp.lz"); +const u8 gMonPalette_Gengar[] = INCBIN_U8("graphics/pokemon/gengar/normal.gbapal.lz"); +const u8 gMonBackPic_Gengar[] = INCBIN_U8("graphics/pokemon/gengar/back.4bpp.lz"); +const u8 gMonShinyPalette_Gengar[] = INCBIN_U8("graphics/pokemon/gengar/shiny.gbapal.lz"); +const u8 gMonIcon_Gengar[] = INCBIN_U8("graphics/pokemon/gengar/icon.4bpp"); +const u8 gMonFootprint_Gengar[] = INCBIN_U8("graphics/pokemon/gengar/footprint.1bpp"); +const u8 gMonFrontPic_Onix[] = INCBIN_U8("graphics/pokemon/onix/front.4bpp.lz"); +const u8 gMonPalette_Onix[] = INCBIN_U8("graphics/pokemon/onix/normal.gbapal.lz"); +const u8 gMonBackPic_Onix[] = INCBIN_U8("graphics/pokemon/onix/back.4bpp.lz"); +const u8 gMonShinyPalette_Onix[] = INCBIN_U8("graphics/pokemon/onix/shiny.gbapal.lz"); +const u8 gMonIcon_Onix[] = INCBIN_U8("graphics/pokemon/onix/icon.4bpp"); +const u8 gMonFootprint_Onix[] = INCBIN_U8("graphics/pokemon/onix/footprint.1bpp"); +const u8 gMonFrontPic_Drowzee[] = INCBIN_U8("graphics/pokemon/drowzee/front.4bpp.lz"); +const u8 gMonPalette_Drowzee[] = INCBIN_U8("graphics/pokemon/drowzee/normal.gbapal.lz"); +const u8 gMonBackPic_Drowzee[] = INCBIN_U8("graphics/pokemon/drowzee/back.4bpp.lz"); +const u8 gMonShinyPalette_Drowzee[] = INCBIN_U8("graphics/pokemon/drowzee/shiny.gbapal.lz"); +const u8 gMonIcon_Drowzee[] = INCBIN_U8("graphics/pokemon/drowzee/icon.4bpp"); +const u8 gMonFootprint_Drowzee[] = INCBIN_U8("graphics/pokemon/drowzee/footprint.1bpp"); +const u8 gMonFrontPic_Hypno[] = INCBIN_U8("graphics/pokemon/hypno/front.4bpp.lz"); +const u8 gMonPalette_Hypno[] = INCBIN_U8("graphics/pokemon/hypno/normal.gbapal.lz"); +const u8 gMonBackPic_Hypno[] = INCBIN_U8("graphics/pokemon/hypno/back.4bpp.lz"); +const u8 gMonShinyPalette_Hypno[] = INCBIN_U8("graphics/pokemon/hypno/shiny.gbapal.lz"); +const u8 gMonIcon_Hypno[] = INCBIN_U8("graphics/pokemon/hypno/icon.4bpp"); +const u8 gMonFootprint_Hypno[] = INCBIN_U8("graphics/pokemon/hypno/footprint.1bpp"); +const u8 gMonFrontPic_Krabby[] = INCBIN_U8("graphics/pokemon/krabby/front.4bpp.lz"); +const u8 gMonPalette_Krabby[] = INCBIN_U8("graphics/pokemon/krabby/normal.gbapal.lz"); +const u8 gMonBackPic_Krabby[] = INCBIN_U8("graphics/pokemon/krabby/back.4bpp.lz"); +const u8 gMonShinyPalette_Krabby[] = INCBIN_U8("graphics/pokemon/krabby/shiny.gbapal.lz"); +const u8 gMonIcon_Krabby[] = INCBIN_U8("graphics/pokemon/krabby/icon.4bpp"); +const u8 gMonFootprint_Krabby[] = INCBIN_U8("graphics/pokemon/krabby/footprint.1bpp"); +const u8 gMonFrontPic_Kingler[] = INCBIN_U8("graphics/pokemon/kingler/front.4bpp.lz"); +const u8 gMonPalette_Kingler[] = INCBIN_U8("graphics/pokemon/kingler/normal.gbapal.lz"); +const u8 gMonBackPic_Kingler[] = INCBIN_U8("graphics/pokemon/kingler/back.4bpp.lz"); +const u8 gMonShinyPalette_Kingler[] = INCBIN_U8("graphics/pokemon/kingler/shiny.gbapal.lz"); +const u8 gMonIcon_Kingler[] = INCBIN_U8("graphics/pokemon/kingler/icon.4bpp"); +const u8 gMonFootprint_Kingler[] = INCBIN_U8("graphics/pokemon/kingler/footprint.1bpp"); +const u8 gMonFrontPic_Voltorb[] = INCBIN_U8("graphics/pokemon/voltorb/front.4bpp.lz"); +const u8 gMonPalette_Voltorb[] = INCBIN_U8("graphics/pokemon/voltorb/normal.gbapal.lz"); +const u8 gMonBackPic_Voltorb[] = INCBIN_U8("graphics/pokemon/voltorb/back.4bpp.lz"); +const u8 gMonShinyPalette_Voltorb[] = INCBIN_U8("graphics/pokemon/voltorb/shiny.gbapal.lz"); +const u8 gMonIcon_Voltorb[] = INCBIN_U8("graphics/pokemon/voltorb/icon.4bpp"); +const u8 gMonFootprint_Voltorb[] = INCBIN_U8("graphics/pokemon/voltorb/footprint.1bpp"); +const u8 gMonFrontPic_Electrode[] = INCBIN_U8("graphics/pokemon/electrode/front.4bpp.lz"); +const u8 gMonPalette_Electrode[] = INCBIN_U8("graphics/pokemon/electrode/normal.gbapal.lz"); +const u8 gMonBackPic_Electrode[] = INCBIN_U8("graphics/pokemon/electrode/back.4bpp.lz"); +const u8 gMonShinyPalette_Electrode[] = INCBIN_U8("graphics/pokemon/electrode/shiny.gbapal.lz"); +const u8 gMonIcon_Electrode[] = INCBIN_U8("graphics/pokemon/electrode/icon.4bpp"); +const u8 gMonFootprint_Electrode[] = INCBIN_U8("graphics/pokemon/electrode/footprint.1bpp"); +const u8 gMonFrontPic_Exeggcute[] = INCBIN_U8("graphics/pokemon/exeggcute/front.4bpp.lz"); +const u8 gMonPalette_Exeggcute[] = INCBIN_U8("graphics/pokemon/exeggcute/normal.gbapal.lz"); +const u8 gMonBackPic_Exeggcute[] = INCBIN_U8("graphics/pokemon/exeggcute/back.4bpp.lz"); +const u8 gMonShinyPalette_Exeggcute[] = INCBIN_U8("graphics/pokemon/exeggcute/shiny.gbapal.lz"); +const u8 gMonIcon_Exeggcute[] = INCBIN_U8("graphics/pokemon/exeggcute/icon.4bpp"); +const u8 gMonFootprint_Exeggcute[] = INCBIN_U8("graphics/pokemon/exeggcute/footprint.1bpp"); +const u8 gMonFrontPic_Exeggutor[] = INCBIN_U8("graphics/pokemon/exeggutor/front.4bpp.lz"); +const u8 gMonPalette_Exeggutor[] = INCBIN_U8("graphics/pokemon/exeggutor/normal.gbapal.lz"); +const u8 gMonBackPic_Exeggutor[] = INCBIN_U8("graphics/pokemon/exeggutor/back.4bpp.lz"); +const u8 gMonShinyPalette_Exeggutor[] = INCBIN_U8("graphics/pokemon/exeggutor/shiny.gbapal.lz"); +const u8 gMonIcon_Exeggutor[] = INCBIN_U8("graphics/pokemon/exeggutor/icon.4bpp"); +const u8 gMonFootprint_Exeggutor[] = INCBIN_U8("graphics/pokemon/exeggutor/footprint.1bpp"); +const u8 gMonFrontPic_Cubone[] = INCBIN_U8("graphics/pokemon/cubone/front.4bpp.lz"); +const u8 gMonPalette_Cubone[] = INCBIN_U8("graphics/pokemon/cubone/normal.gbapal.lz"); +const u8 gMonBackPic_Cubone[] = INCBIN_U8("graphics/pokemon/cubone/back.4bpp.lz"); +const u8 gMonShinyPalette_Cubone[] = INCBIN_U8("graphics/pokemon/cubone/shiny.gbapal.lz"); +const u8 gMonIcon_Cubone[] = INCBIN_U8("graphics/pokemon/cubone/icon.4bpp"); +const u8 gMonFootprint_Cubone[] = INCBIN_U8("graphics/pokemon/cubone/footprint.1bpp"); +const u8 gMonFrontPic_Marowak[] = INCBIN_U8("graphics/pokemon/marowak/front.4bpp.lz"); +const u8 gMonPalette_Marowak[] = INCBIN_U8("graphics/pokemon/marowak/normal.gbapal.lz"); +const u8 gMonBackPic_Marowak[] = INCBIN_U8("graphics/pokemon/marowak/back.4bpp.lz"); +const u8 gMonShinyPalette_Marowak[] = INCBIN_U8("graphics/pokemon/marowak/shiny.gbapal.lz"); +const u8 gMonIcon_Marowak[] = INCBIN_U8("graphics/pokemon/marowak/icon.4bpp"); +const u8 gMonFootprint_Marowak[] = INCBIN_U8("graphics/pokemon/marowak/footprint.1bpp"); +const u8 gMonFrontPic_Hitmonlee[] = INCBIN_U8("graphics/pokemon/hitmonlee/front.4bpp.lz"); +const u8 gMonPalette_Hitmonlee[] = INCBIN_U8("graphics/pokemon/hitmonlee/normal.gbapal.lz"); +const u8 gMonBackPic_Hitmonlee[] = INCBIN_U8("graphics/pokemon/hitmonlee/back.4bpp.lz"); +const u8 gMonShinyPalette_Hitmonlee[] = INCBIN_U8("graphics/pokemon/hitmonlee/shiny.gbapal.lz"); +const u8 gMonIcon_Hitmonlee[] = INCBIN_U8("graphics/pokemon/hitmonlee/icon.4bpp"); +const u8 gMonFootprint_Hitmonlee[] = INCBIN_U8("graphics/pokemon/hitmonlee/footprint.1bpp"); +const u8 gMonFrontPic_Hitmonchan[] = INCBIN_U8("graphics/pokemon/hitmonchan/front.4bpp.lz"); +const u8 gMonPalette_Hitmonchan[] = INCBIN_U8("graphics/pokemon/hitmonchan/normal.gbapal.lz"); +const u8 gMonBackPic_Hitmonchan[] = INCBIN_U8("graphics/pokemon/hitmonchan/back.4bpp.lz"); +const u8 gMonShinyPalette_Hitmonchan[] = INCBIN_U8("graphics/pokemon/hitmonchan/shiny.gbapal.lz"); +const u8 gMonIcon_Hitmonchan[] = INCBIN_U8("graphics/pokemon/hitmonchan/icon.4bpp"); +const u8 gMonFootprint_Hitmonchan[] = INCBIN_U8("graphics/pokemon/hitmonchan/footprint.1bpp"); +const u8 gMonFrontPic_Lickitung[] = INCBIN_U8("graphics/pokemon/lickitung/front.4bpp.lz"); +const u8 gMonPalette_Lickitung[] = INCBIN_U8("graphics/pokemon/lickitung/normal.gbapal.lz"); +const u8 gMonBackPic_Lickitung[] = INCBIN_U8("graphics/pokemon/lickitung/back.4bpp.lz"); +const u8 gMonShinyPalette_Lickitung[] = INCBIN_U8("graphics/pokemon/lickitung/shiny.gbapal.lz"); +const u8 gMonIcon_Lickitung[] = INCBIN_U8("graphics/pokemon/lickitung/icon.4bpp"); +const u8 gMonFootprint_Lickitung[] = INCBIN_U8("graphics/pokemon/lickitung/footprint.1bpp"); +const u8 gMonFrontPic_Koffing[] = INCBIN_U8("graphics/pokemon/koffing/front.4bpp.lz"); +const u8 gMonPalette_Koffing[] = INCBIN_U8("graphics/pokemon/koffing/normal.gbapal.lz"); +const u8 gMonBackPic_Koffing[] = INCBIN_U8("graphics/pokemon/koffing/back.4bpp.lz"); +const u8 gMonShinyPalette_Koffing[] = INCBIN_U8("graphics/pokemon/koffing/shiny.gbapal.lz"); +const u8 gMonIcon_Koffing[] = INCBIN_U8("graphics/pokemon/koffing/icon.4bpp"); +const u8 gMonFootprint_Koffing[] = INCBIN_U8("graphics/pokemon/koffing/footprint.1bpp"); +const u8 gMonFrontPic_Weezing[] = INCBIN_U8("graphics/pokemon/weezing/front.4bpp.lz"); +const u8 gMonPalette_Weezing[] = INCBIN_U8("graphics/pokemon/weezing/normal.gbapal.lz"); +const u8 gMonBackPic_Weezing[] = INCBIN_U8("graphics/pokemon/weezing/back.4bpp.lz"); +const u8 gMonShinyPalette_Weezing[] = INCBIN_U8("graphics/pokemon/weezing/shiny.gbapal.lz"); +const u8 gMonIcon_Weezing[] = INCBIN_U8("graphics/pokemon/weezing/icon.4bpp"); +const u8 gMonFootprint_Weezing[] = INCBIN_U8("graphics/pokemon/weezing/footprint.1bpp"); +const u8 gMonFrontPic_Rhyhorn[] = INCBIN_U8("graphics/pokemon/rhyhorn/front.4bpp.lz"); +const u8 gMonPalette_Rhyhorn[] = INCBIN_U8("graphics/pokemon/rhyhorn/normal.gbapal.lz"); +const u8 gMonBackPic_Rhyhorn[] = INCBIN_U8("graphics/pokemon/rhyhorn/back.4bpp.lz"); +const u8 gMonShinyPalette_Rhyhorn[] = INCBIN_U8("graphics/pokemon/rhyhorn/shiny.gbapal.lz"); +const u8 gMonIcon_Rhyhorn[] = INCBIN_U8("graphics/pokemon/rhyhorn/icon.4bpp"); +const u8 gMonFootprint_Rhyhorn[] = INCBIN_U8("graphics/pokemon/rhyhorn/footprint.1bpp"); +const u8 gMonFrontPic_Rhydon[] = INCBIN_U8("graphics/pokemon/rhydon/front.4bpp.lz"); +const u8 gMonPalette_Rhydon[] = INCBIN_U8("graphics/pokemon/rhydon/normal.gbapal.lz"); +const u8 gMonBackPic_Rhydon[] = INCBIN_U8("graphics/pokemon/rhydon/back.4bpp.lz"); +const u8 gMonShinyPalette_Rhydon[] = INCBIN_U8("graphics/pokemon/rhydon/shiny.gbapal.lz"); +const u8 gMonIcon_Rhydon[] = INCBIN_U8("graphics/pokemon/rhydon/icon.4bpp"); +const u8 gMonFootprint_Rhydon[] = INCBIN_U8("graphics/pokemon/rhydon/footprint.1bpp"); +const u8 gMonFrontPic_Chansey[] = INCBIN_U8("graphics/pokemon/chansey/front.4bpp.lz"); +const u8 gMonPalette_Chansey[] = INCBIN_U8("graphics/pokemon/chansey/normal.gbapal.lz"); +const u8 gMonBackPic_Chansey[] = INCBIN_U8("graphics/pokemon/chansey/back.4bpp.lz"); +const u8 gMonShinyPalette_Chansey[] = INCBIN_U8("graphics/pokemon/chansey/shiny.gbapal.lz"); +const u8 gMonIcon_Chansey[] = INCBIN_U8("graphics/pokemon/chansey/icon.4bpp"); +const u8 gMonFootprint_Chansey[] = INCBIN_U8("graphics/pokemon/chansey/footprint.1bpp"); +const u8 gMonFrontPic_Tangela[] = INCBIN_U8("graphics/pokemon/tangela/front.4bpp.lz"); +const u8 gMonPalette_Tangela[] = INCBIN_U8("graphics/pokemon/tangela/normal.gbapal.lz"); +const u8 gMonBackPic_Tangela[] = INCBIN_U8("graphics/pokemon/tangela/back.4bpp.lz"); +const u8 gMonShinyPalette_Tangela[] = INCBIN_U8("graphics/pokemon/tangela/shiny.gbapal.lz"); +const u8 gMonIcon_Tangela[] = INCBIN_U8("graphics/pokemon/tangela/icon.4bpp"); +const u8 gMonFootprint_Tangela[] = INCBIN_U8("graphics/pokemon/tangela/footprint.1bpp"); +const u8 gMonFrontPic_Kangaskhan[] = INCBIN_U8("graphics/pokemon/kangaskhan/front.4bpp.lz"); +const u8 gMonPalette_Kangaskhan[] = INCBIN_U8("graphics/pokemon/kangaskhan/normal.gbapal.lz"); +const u8 gMonBackPic_Kangaskhan[] = INCBIN_U8("graphics/pokemon/kangaskhan/back.4bpp.lz"); +const u8 gMonShinyPalette_Kangaskhan[] = INCBIN_U8("graphics/pokemon/kangaskhan/shiny.gbapal.lz"); +const u8 gMonIcon_Kangaskhan[] = INCBIN_U8("graphics/pokemon/kangaskhan/icon.4bpp"); +const u8 gMonFootprint_Kangaskhan[] = INCBIN_U8("graphics/pokemon/kangaskhan/footprint.1bpp"); +const u8 gMonFrontPic_Horsea[] = INCBIN_U8("graphics/pokemon/horsea/front.4bpp.lz"); +const u8 gMonPalette_Horsea[] = INCBIN_U8("graphics/pokemon/horsea/normal.gbapal.lz"); +const u8 gMonBackPic_Horsea[] = INCBIN_U8("graphics/pokemon/horsea/back.4bpp.lz"); +const u8 gMonShinyPalette_Horsea[] = INCBIN_U8("graphics/pokemon/horsea/shiny.gbapal.lz"); +const u8 gMonIcon_Horsea[] = INCBIN_U8("graphics/pokemon/horsea/icon.4bpp"); +const u8 gMonFootprint_Horsea[] = INCBIN_U8("graphics/pokemon/horsea/footprint.1bpp"); +const u8 gMonFrontPic_Seadra[] = INCBIN_U8("graphics/pokemon/seadra/front.4bpp.lz"); +const u8 gMonPalette_Seadra[] = INCBIN_U8("graphics/pokemon/seadra/normal.gbapal.lz"); +const u8 gMonBackPic_Seadra[] = INCBIN_U8("graphics/pokemon/seadra/back.4bpp.lz"); +const u8 gMonShinyPalette_Seadra[] = INCBIN_U8("graphics/pokemon/seadra/shiny.gbapal.lz"); +const u8 gMonIcon_Seadra[] = INCBIN_U8("graphics/pokemon/seadra/icon.4bpp"); +const u8 gMonFootprint_Seadra[] = INCBIN_U8("graphics/pokemon/seadra/footprint.1bpp"); +const u8 gMonFrontPic_Goldeen[] = INCBIN_U8("graphics/pokemon/goldeen/front.4bpp.lz"); +const u8 gMonPalette_Goldeen[] = INCBIN_U8("graphics/pokemon/goldeen/normal.gbapal.lz"); +const u8 gMonBackPic_Goldeen[] = INCBIN_U8("graphics/pokemon/goldeen/back.4bpp.lz"); +const u8 gMonShinyPalette_Goldeen[] = INCBIN_U8("graphics/pokemon/goldeen/shiny.gbapal.lz"); +const u8 gMonIcon_Goldeen[] = INCBIN_U8("graphics/pokemon/goldeen/icon.4bpp"); +const u8 gMonFootprint_Goldeen[] = INCBIN_U8("graphics/pokemon/goldeen/footprint.1bpp"); +const u8 gMonFrontPic_Seaking[] = INCBIN_U8("graphics/pokemon/seaking/front.4bpp.lz"); +const u8 gMonPalette_Seaking[] = INCBIN_U8("graphics/pokemon/seaking/normal.gbapal.lz"); +const u8 gMonBackPic_Seaking[] = INCBIN_U8("graphics/pokemon/seaking/back.4bpp.lz"); +const u8 gMonShinyPalette_Seaking[] = INCBIN_U8("graphics/pokemon/seaking/shiny.gbapal.lz"); +const u8 gMonIcon_Seaking[] = INCBIN_U8("graphics/pokemon/seaking/icon.4bpp"); +const u8 gMonFootprint_Seaking[] = INCBIN_U8("graphics/pokemon/seaking/footprint.1bpp"); +const u8 gMonFrontPic_Staryu[] = INCBIN_U8("graphics/pokemon/staryu/front.4bpp.lz"); +const u8 gMonPalette_Staryu[] = INCBIN_U8("graphics/pokemon/staryu/normal.gbapal.lz"); +const u8 gMonBackPic_Staryu[] = INCBIN_U8("graphics/pokemon/staryu/back.4bpp.lz"); +const u8 gMonShinyPalette_Staryu[] = INCBIN_U8("graphics/pokemon/staryu/shiny.gbapal.lz"); +const u8 gMonIcon_Staryu[] = INCBIN_U8("graphics/pokemon/staryu/icon.4bpp"); +const u8 gMonFootprint_Staryu[] = INCBIN_U8("graphics/pokemon/staryu/footprint.1bpp"); +const u8 gMonFrontPic_Starmie[] = INCBIN_U8("graphics/pokemon/starmie/front.4bpp.lz"); +const u8 gMonPalette_Starmie[] = INCBIN_U8("graphics/pokemon/starmie/normal.gbapal.lz"); +const u8 gMonBackPic_Starmie[] = INCBIN_U8("graphics/pokemon/starmie/back.4bpp.lz"); +const u8 gMonShinyPalette_Starmie[] = INCBIN_U8("graphics/pokemon/starmie/shiny.gbapal.lz"); +const u8 gMonIcon_Starmie[] = INCBIN_U8("graphics/pokemon/starmie/icon.4bpp"); +const u8 gMonFootprint_Starmie[] = INCBIN_U8("graphics/pokemon/starmie/footprint.1bpp"); +const u8 gMonFrontPic_Mrmime[] = INCBIN_U8("graphics/pokemon/mr_mime/front.4bpp.lz"); +const u8 gMonPalette_Mrmime[] = INCBIN_U8("graphics/pokemon/mr_mime/normal.gbapal.lz"); +const u8 gMonBackPic_Mrmime[] = INCBIN_U8("graphics/pokemon/mr_mime/back.4bpp.lz"); +const u8 gMonShinyPalette_Mrmime[] = INCBIN_U8("graphics/pokemon/mr_mime/shiny.gbapal.lz"); +const u8 gMonIcon_Mrmime[] = INCBIN_U8("graphics/pokemon/mr_mime/icon.4bpp"); +const u8 gMonFootprint_Mrmime[] = INCBIN_U8("graphics/pokemon/mr_mime/footprint.1bpp"); +const u8 gMonFrontPic_Scyther[] = INCBIN_U8("graphics/pokemon/scyther/front.4bpp.lz"); +const u8 gMonPalette_Scyther[] = INCBIN_U8("graphics/pokemon/scyther/normal.gbapal.lz"); +const u8 gMonBackPic_Scyther[] = INCBIN_U8("graphics/pokemon/scyther/back.4bpp.lz"); +const u8 gMonShinyPalette_Scyther[] = INCBIN_U8("graphics/pokemon/scyther/shiny.gbapal.lz"); +const u8 gMonIcon_Scyther[] = INCBIN_U8("graphics/pokemon/scyther/icon.4bpp"); +const u8 gMonFootprint_Scyther[] = INCBIN_U8("graphics/pokemon/scyther/footprint.1bpp"); +const u8 gMonFrontPic_Jynx[] = INCBIN_U8("graphics/pokemon/jynx/front.4bpp.lz"); +const u8 gMonPalette_Jynx[] = INCBIN_U8("graphics/pokemon/jynx/normal.gbapal.lz"); +const u8 gMonBackPic_Jynx[] = INCBIN_U8("graphics/pokemon/jynx/back.4bpp.lz"); +const u8 gMonShinyPalette_Jynx[] = INCBIN_U8("graphics/pokemon/jynx/shiny.gbapal.lz"); +const u8 gMonIcon_Jynx[] = INCBIN_U8("graphics/pokemon/jynx/icon.4bpp"); +const u8 gMonFootprint_Jynx[] = INCBIN_U8("graphics/pokemon/jynx/footprint.1bpp"); +const u8 gMonFrontPic_Electabuzz[] = INCBIN_U8("graphics/pokemon/electabuzz/front.4bpp.lz"); +const u8 gMonPalette_Electabuzz[] = INCBIN_U8("graphics/pokemon/electabuzz/normal.gbapal.lz"); +const u8 gMonBackPic_Electabuzz[] = INCBIN_U8("graphics/pokemon/electabuzz/back.4bpp.lz"); +const u8 gMonShinyPalette_Electabuzz[] = INCBIN_U8("graphics/pokemon/electabuzz/shiny.gbapal.lz"); +const u8 gMonIcon_Electabuzz[] = INCBIN_U8("graphics/pokemon/electabuzz/icon.4bpp"); +const u8 gMonFootprint_Electabuzz[] = INCBIN_U8("graphics/pokemon/electabuzz/footprint.1bpp"); +const u8 gMonFrontPic_Magmar[] = INCBIN_U8("graphics/pokemon/magmar/front.4bpp.lz"); +const u8 gMonPalette_Magmar[] = INCBIN_U8("graphics/pokemon/magmar/normal.gbapal.lz"); +const u8 gMonBackPic_Magmar[] = INCBIN_U8("graphics/pokemon/magmar/back.4bpp.lz"); +const u8 gMonShinyPalette_Magmar[] = INCBIN_U8("graphics/pokemon/magmar/shiny.gbapal.lz"); +const u8 gMonIcon_Magmar[] = INCBIN_U8("graphics/pokemon/magmar/icon.4bpp"); +const u8 gMonFootprint_Magmar[] = INCBIN_U8("graphics/pokemon/magmar/footprint.1bpp"); +const u8 gMonFrontPic_Pinsir[] = INCBIN_U8("graphics/pokemon/pinsir/front.4bpp.lz"); +const u8 gMonPalette_Pinsir[] = INCBIN_U8("graphics/pokemon/pinsir/normal.gbapal.lz"); +const u8 gMonBackPic_Pinsir[] = INCBIN_U8("graphics/pokemon/pinsir/back.4bpp.lz"); +const u8 gMonShinyPalette_Pinsir[] = INCBIN_U8("graphics/pokemon/pinsir/shiny.gbapal.lz"); +const u8 gMonIcon_Pinsir[] = INCBIN_U8("graphics/pokemon/pinsir/icon.4bpp"); +const u8 gMonFootprint_Pinsir[] = INCBIN_U8("graphics/pokemon/pinsir/footprint.1bpp"); +const u8 gMonFrontPic_Tauros[] = INCBIN_U8("graphics/pokemon/tauros/front.4bpp.lz"); +const u8 gMonPalette_Tauros[] = INCBIN_U8("graphics/pokemon/tauros/normal.gbapal.lz"); +const u8 gMonBackPic_Tauros[] = INCBIN_U8("graphics/pokemon/tauros/back.4bpp.lz"); +const u8 gMonShinyPalette_Tauros[] = INCBIN_U8("graphics/pokemon/tauros/shiny.gbapal.lz"); +const u8 gMonIcon_Tauros[] = INCBIN_U8("graphics/pokemon/tauros/icon.4bpp"); +const u8 gMonFootprint_Tauros[] = INCBIN_U8("graphics/pokemon/tauros/footprint.1bpp"); +const u8 gMonFrontPic_Magikarp[] = INCBIN_U8("graphics/pokemon/magikarp/front.4bpp.lz"); +const u8 gMonPalette_Magikarp[] = INCBIN_U8("graphics/pokemon/magikarp/normal.gbapal.lz"); +const u8 gMonBackPic_Magikarp[] = INCBIN_U8("graphics/pokemon/magikarp/back.4bpp.lz"); +const u8 gMonShinyPalette_Magikarp[] = INCBIN_U8("graphics/pokemon/magikarp/shiny.gbapal.lz"); +const u8 gMonIcon_Magikarp[] = INCBIN_U8("graphics/pokemon/magikarp/icon.4bpp"); +const u8 gMonFootprint_Magikarp[] = INCBIN_U8("graphics/pokemon/magikarp/footprint.1bpp"); +const u8 gMonFrontPic_Gyarados[] = INCBIN_U8("graphics/pokemon/gyarados/front.4bpp.lz"); +const u8 gMonPalette_Gyarados[] = INCBIN_U8("graphics/pokemon/gyarados/normal.gbapal.lz"); +const u8 gMonBackPic_Gyarados[] = INCBIN_U8("graphics/pokemon/gyarados/back.4bpp.lz"); +const u8 gMonShinyPalette_Gyarados[] = INCBIN_U8("graphics/pokemon/gyarados/shiny.gbapal.lz"); +const u8 gMonIcon_Gyarados[] = INCBIN_U8("graphics/pokemon/gyarados/icon.4bpp"); +const u8 gMonFootprint_Gyarados[] = INCBIN_U8("graphics/pokemon/gyarados/footprint.1bpp"); +const u8 gMonFrontPic_Lapras[] = INCBIN_U8("graphics/pokemon/lapras/front.4bpp.lz"); +const u8 gMonPalette_Lapras[] = INCBIN_U8("graphics/pokemon/lapras/normal.gbapal.lz"); +const u8 gMonBackPic_Lapras[] = INCBIN_U8("graphics/pokemon/lapras/back.4bpp.lz"); +const u8 gMonShinyPalette_Lapras[] = INCBIN_U8("graphics/pokemon/lapras/shiny.gbapal.lz"); +const u8 gMonIcon_Lapras[] = INCBIN_U8("graphics/pokemon/lapras/icon.4bpp"); +const u8 gMonFootprint_Lapras[] = INCBIN_U8("graphics/pokemon/lapras/footprint.1bpp"); +const u8 gMonFrontPic_Ditto[] = INCBIN_U8("graphics/pokemon/ditto/front.4bpp.lz"); +const u8 gMonPalette_Ditto[] = INCBIN_U8("graphics/pokemon/ditto/normal.gbapal.lz"); +const u8 gMonBackPic_Ditto[] = INCBIN_U8("graphics/pokemon/ditto/back.4bpp.lz"); +const u8 gMonShinyPalette_Ditto[] = INCBIN_U8("graphics/pokemon/ditto/shiny.gbapal.lz"); +const u8 gMonIcon_Ditto[] = INCBIN_U8("graphics/pokemon/ditto/icon.4bpp"); +const u8 gMonFootprint_Ditto[] = INCBIN_U8("graphics/pokemon/ditto/footprint.1bpp"); +const u8 gMonFrontPic_Eevee[] = INCBIN_U8("graphics/pokemon/eevee/front.4bpp.lz"); +const u8 gMonPalette_Eevee[] = INCBIN_U8("graphics/pokemon/eevee/normal.gbapal.lz"); +const u8 gMonBackPic_Eevee[] = INCBIN_U8("graphics/pokemon/eevee/back.4bpp.lz"); +const u8 gMonShinyPalette_Eevee[] = INCBIN_U8("graphics/pokemon/eevee/shiny.gbapal.lz"); +const u8 gMonIcon_Eevee[] = INCBIN_U8("graphics/pokemon/eevee/icon.4bpp"); +const u8 gMonFootprint_Eevee[] = INCBIN_U8("graphics/pokemon/eevee/footprint.1bpp"); +const u8 gMonFrontPic_Vaporeon[] = INCBIN_U8("graphics/pokemon/vaporeon/front.4bpp.lz"); +const u8 gMonPalette_Vaporeon[] = INCBIN_U8("graphics/pokemon/vaporeon/normal.gbapal.lz"); +const u8 gMonBackPic_Vaporeon[] = INCBIN_U8("graphics/pokemon/vaporeon/back.4bpp.lz"); +const u8 gMonShinyPalette_Vaporeon[] = INCBIN_U8("graphics/pokemon/vaporeon/shiny.gbapal.lz"); +const u8 gMonIcon_Vaporeon[] = INCBIN_U8("graphics/pokemon/vaporeon/icon.4bpp"); +const u8 gMonFootprint_Vaporeon[] = INCBIN_U8("graphics/pokemon/vaporeon/footprint.1bpp"); +const u8 gMonFrontPic_Jolteon[] = INCBIN_U8("graphics/pokemon/jolteon/front.4bpp.lz"); +const u8 gMonPalette_Jolteon[] = INCBIN_U8("graphics/pokemon/jolteon/normal.gbapal.lz"); +const u8 gMonBackPic_Jolteon[] = INCBIN_U8("graphics/pokemon/jolteon/back.4bpp.lz"); +const u8 gMonShinyPalette_Jolteon[] = INCBIN_U8("graphics/pokemon/jolteon/shiny.gbapal.lz"); +const u8 gMonIcon_Jolteon[] = INCBIN_U8("graphics/pokemon/jolteon/icon.4bpp"); +const u8 gMonFootprint_Jolteon[] = INCBIN_U8("graphics/pokemon/jolteon/footprint.1bpp"); +const u8 gMonFrontPic_Flareon[] = INCBIN_U8("graphics/pokemon/flareon/front.4bpp.lz"); +const u8 gMonPalette_Flareon[] = INCBIN_U8("graphics/pokemon/flareon/normal.gbapal.lz"); +const u8 gMonBackPic_Flareon[] = INCBIN_U8("graphics/pokemon/flareon/back.4bpp.lz"); +const u8 gMonShinyPalette_Flareon[] = INCBIN_U8("graphics/pokemon/flareon/shiny.gbapal.lz"); +const u8 gMonIcon_Flareon[] = INCBIN_U8("graphics/pokemon/flareon/icon.4bpp"); +const u8 gMonFootprint_Flareon[] = INCBIN_U8("graphics/pokemon/flareon/footprint.1bpp"); +const u8 gMonFrontPic_Porygon[] = INCBIN_U8("graphics/pokemon/porygon/front.4bpp.lz"); +const u8 gMonPalette_Porygon[] = INCBIN_U8("graphics/pokemon/porygon/normal.gbapal.lz"); +const u8 gMonBackPic_Porygon[] = INCBIN_U8("graphics/pokemon/porygon/back.4bpp.lz"); +const u8 gMonShinyPalette_Porygon[] = INCBIN_U8("graphics/pokemon/porygon/shiny.gbapal.lz"); +const u8 gMonIcon_Porygon[] = INCBIN_U8("graphics/pokemon/porygon/icon.4bpp"); +const u8 gMonFootprint_Porygon[] = INCBIN_U8("graphics/pokemon/porygon/footprint.1bpp"); +const u8 gMonFrontPic_Omanyte[] = INCBIN_U8("graphics/pokemon/omanyte/front.4bpp.lz"); +const u8 gMonPalette_Omanyte[] = INCBIN_U8("graphics/pokemon/omanyte/normal.gbapal.lz"); +const u8 gMonBackPic_Omanyte[] = INCBIN_U8("graphics/pokemon/omanyte/back.4bpp.lz"); +const u8 gMonShinyPalette_Omanyte[] = INCBIN_U8("graphics/pokemon/omanyte/shiny.gbapal.lz"); +const u8 gMonIcon_Omanyte[] = INCBIN_U8("graphics/pokemon/omanyte/icon.4bpp"); +const u8 gMonFootprint_Omanyte[] = INCBIN_U8("graphics/pokemon/omanyte/footprint.1bpp"); +const u8 gMonFrontPic_Omastar[] = INCBIN_U8("graphics/pokemon/omastar/front.4bpp.lz"); +const u8 gMonPalette_Omastar[] = INCBIN_U8("graphics/pokemon/omastar/normal.gbapal.lz"); +const u8 gMonBackPic_Omastar[] = INCBIN_U8("graphics/pokemon/omastar/back.4bpp.lz"); +const u8 gMonShinyPalette_Omastar[] = INCBIN_U8("graphics/pokemon/omastar/shiny.gbapal.lz"); +const u8 gMonIcon_Omastar[] = INCBIN_U8("graphics/pokemon/omastar/icon.4bpp"); +const u8 gMonFootprint_Omastar[] = INCBIN_U8("graphics/pokemon/omastar/footprint.1bpp"); +const u8 gMonFrontPic_Kabuto[] = INCBIN_U8("graphics/pokemon/kabuto/front.4bpp.lz"); +const u8 gMonPalette_Kabuto[] = INCBIN_U8("graphics/pokemon/kabuto/normal.gbapal.lz"); +const u8 gMonBackPic_Kabuto[] = INCBIN_U8("graphics/pokemon/kabuto/back.4bpp.lz"); +const u8 gMonShinyPalette_Kabuto[] = INCBIN_U8("graphics/pokemon/kabuto/shiny.gbapal.lz"); +const u8 gMonIcon_Kabuto[] = INCBIN_U8("graphics/pokemon/kabuto/icon.4bpp"); +const u8 gMonFootprint_Kabuto[] = INCBIN_U8("graphics/pokemon/kabuto/footprint.1bpp"); +const u8 gMonFrontPic_Kabutops[] = INCBIN_U8("graphics/pokemon/kabutops/front.4bpp.lz"); +const u8 gMonPalette_Kabutops[] = INCBIN_U8("graphics/pokemon/kabutops/normal.gbapal.lz"); +const u8 gMonBackPic_Kabutops[] = INCBIN_U8("graphics/pokemon/kabutops/back.4bpp.lz"); +const u8 gMonShinyPalette_Kabutops[] = INCBIN_U8("graphics/pokemon/kabutops/shiny.gbapal.lz"); +const u8 gMonIcon_Kabutops[] = INCBIN_U8("graphics/pokemon/kabutops/icon.4bpp"); +const u8 gMonFootprint_Kabutops[] = INCBIN_U8("graphics/pokemon/kabutops/footprint.1bpp"); +const u8 gMonFrontPic_Aerodactyl[] = INCBIN_U8("graphics/pokemon/aerodactyl/front.4bpp.lz"); +const u8 gMonPalette_Aerodactyl[] = INCBIN_U8("graphics/pokemon/aerodactyl/normal.gbapal.lz"); +const u8 gMonBackPic_Aerodactyl[] = INCBIN_U8("graphics/pokemon/aerodactyl/back.4bpp.lz"); +const u8 gMonShinyPalette_Aerodactyl[] = INCBIN_U8("graphics/pokemon/aerodactyl/shiny.gbapal.lz"); +const u8 gMonIcon_Aerodactyl[] = INCBIN_U8("graphics/pokemon/aerodactyl/icon.4bpp"); +const u8 gMonFootprint_Aerodactyl[] = INCBIN_U8("graphics/pokemon/aerodactyl/footprint.1bpp"); +const u8 gMonFrontPic_Snorlax[] = INCBIN_U8("graphics/pokemon/snorlax/front.4bpp.lz"); +const u8 gMonPalette_Snorlax[] = INCBIN_U8("graphics/pokemon/snorlax/normal.gbapal.lz"); +const u8 gMonBackPic_Snorlax[] = INCBIN_U8("graphics/pokemon/snorlax/back.4bpp.lz"); +const u8 gMonShinyPalette_Snorlax[] = INCBIN_U8("graphics/pokemon/snorlax/shiny.gbapal.lz"); +const u8 gMonIcon_Snorlax[] = INCBIN_U8("graphics/pokemon/snorlax/icon.4bpp"); +const u8 gMonFootprint_Snorlax[] = INCBIN_U8("graphics/pokemon/snorlax/footprint.1bpp"); +const u8 gMonFrontPic_Articuno[] = INCBIN_U8("graphics/pokemon/articuno/front.4bpp.lz"); +const u8 gMonPalette_Articuno[] = INCBIN_U8("graphics/pokemon/articuno/normal.gbapal.lz"); +const u8 gMonBackPic_Articuno[] = INCBIN_U8("graphics/pokemon/articuno/back.4bpp.lz"); +const u8 gMonShinyPalette_Articuno[] = INCBIN_U8("graphics/pokemon/articuno/shiny.gbapal.lz"); +const u8 gMonIcon_Articuno[] = INCBIN_U8("graphics/pokemon/articuno/icon.4bpp"); +const u8 gMonFootprint_Articuno[] = INCBIN_U8("graphics/pokemon/articuno/footprint.1bpp"); +const u8 gMonFrontPic_Zapdos[] = INCBIN_U8("graphics/pokemon/zapdos/front.4bpp.lz"); +const u8 gMonPalette_Zapdos[] = INCBIN_U8("graphics/pokemon/zapdos/normal.gbapal.lz"); +const u8 gMonBackPic_Zapdos[] = INCBIN_U8("graphics/pokemon/zapdos/back.4bpp.lz"); +const u8 gMonShinyPalette_Zapdos[] = INCBIN_U8("graphics/pokemon/zapdos/shiny.gbapal.lz"); +const u8 gMonIcon_Zapdos[] = INCBIN_U8("graphics/pokemon/zapdos/icon.4bpp"); +const u8 gMonFootprint_Zapdos[] = INCBIN_U8("graphics/pokemon/zapdos/footprint.1bpp"); +const u8 gMonFrontPic_Moltres[] = INCBIN_U8("graphics/pokemon/moltres/front.4bpp.lz"); +const u8 gMonPalette_Moltres[] = INCBIN_U8("graphics/pokemon/moltres/normal.gbapal.lz"); +const u8 gMonBackPic_Moltres[] = INCBIN_U8("graphics/pokemon/moltres/back.4bpp.lz"); +const u8 gMonShinyPalette_Moltres[] = INCBIN_U8("graphics/pokemon/moltres/shiny.gbapal.lz"); +const u8 gMonIcon_Moltres[] = INCBIN_U8("graphics/pokemon/moltres/icon.4bpp"); +const u8 gMonFootprint_Moltres[] = INCBIN_U8("graphics/pokemon/moltres/footprint.1bpp"); +const u8 gMonFrontPic_Dratini[] = INCBIN_U8("graphics/pokemon/dratini/front.4bpp.lz"); +const u8 gMonPalette_Dratini[] = INCBIN_U8("graphics/pokemon/dratini/normal.gbapal.lz"); +const u8 gMonBackPic_Dratini[] = INCBIN_U8("graphics/pokemon/dratini/back.4bpp.lz"); +const u8 gMonShinyPalette_Dratini[] = INCBIN_U8("graphics/pokemon/dratini/shiny.gbapal.lz"); +const u8 gMonIcon_Dratini[] = INCBIN_U8("graphics/pokemon/dratini/icon.4bpp"); +const u8 gMonFootprint_Dratini[] = INCBIN_U8("graphics/pokemon/dratini/footprint.1bpp"); +const u8 gMonFrontPic_Dragonair[] = INCBIN_U8("graphics/pokemon/dragonair/front.4bpp.lz"); +const u8 gMonPalette_Dragonair[] = INCBIN_U8("graphics/pokemon/dragonair/normal.gbapal.lz"); +const u8 gMonBackPic_Dragonair[] = INCBIN_U8("graphics/pokemon/dragonair/back.4bpp.lz"); +const u8 gMonShinyPalette_Dragonair[] = INCBIN_U8("graphics/pokemon/dragonair/shiny.gbapal.lz"); +const u8 gMonIcon_Dragonair[] = INCBIN_U8("graphics/pokemon/dragonair/icon.4bpp"); +const u8 gMonFootprint_Dragonair[] = INCBIN_U8("graphics/pokemon/dragonair/footprint.1bpp"); +const u8 gMonFrontPic_Dragonite[] = INCBIN_U8("graphics/pokemon/dragonite/front.4bpp.lz"); +const u8 gMonPalette_Dragonite[] = INCBIN_U8("graphics/pokemon/dragonite/normal.gbapal.lz"); +const u8 gMonBackPic_Dragonite[] = INCBIN_U8("graphics/pokemon/dragonite/back.4bpp.lz"); +const u8 gMonShinyPalette_Dragonite[] = INCBIN_U8("graphics/pokemon/dragonite/shiny.gbapal.lz"); +const u8 gMonIcon_Dragonite[] = INCBIN_U8("graphics/pokemon/dragonite/icon.4bpp"); +const u8 gMonFootprint_Dragonite[] = INCBIN_U8("graphics/pokemon/dragonite/footprint.1bpp"); +const u8 gMonFrontPic_Mewtwo[] = INCBIN_U8("graphics/pokemon/mewtwo/front.4bpp.lz"); +const u8 gMonPalette_Mewtwo[] = INCBIN_U8("graphics/pokemon/mewtwo/normal.gbapal.lz"); +const u8 gMonBackPic_Mewtwo[] = INCBIN_U8("graphics/pokemon/mewtwo/back.4bpp.lz"); +const u8 gMonShinyPalette_Mewtwo[] = INCBIN_U8("graphics/pokemon/mewtwo/shiny.gbapal.lz"); +const u8 gMonIcon_Mewtwo[] = INCBIN_U8("graphics/pokemon/mewtwo/icon.4bpp"); +const u8 gMonFootprint_Mewtwo[] = INCBIN_U8("graphics/pokemon/mewtwo/footprint.1bpp"); +const u8 gMonFrontPic_Mew[] = INCBIN_U8("graphics/pokemon/mew/front.4bpp.lz"); +const u8 gMonPalette_Mew[] = INCBIN_U8("graphics/pokemon/mew/normal.gbapal.lz"); +const u8 gMonBackPic_Mew[] = INCBIN_U8("graphics/pokemon/mew/back.4bpp.lz"); +const u8 gMonShinyPalette_Mew[] = INCBIN_U8("graphics/pokemon/mew/shiny.gbapal.lz"); +const u8 gMonIcon_Mew[] = INCBIN_U8("graphics/pokemon/mew/icon.4bpp"); +const u8 gMonFootprint_Mew[] = INCBIN_U8("graphics/pokemon/mew/footprint.1bpp"); +const u8 gMonFrontPic_Chikorita[] = INCBIN_U8("graphics/pokemon/chikorita/front.4bpp.lz"); +const u8 gMonPalette_Chikorita[] = INCBIN_U8("graphics/pokemon/chikorita/normal.gbapal.lz"); +const u8 gMonBackPic_Chikorita[] = INCBIN_U8("graphics/pokemon/chikorita/back.4bpp.lz"); +const u8 gMonShinyPalette_Chikorita[] = INCBIN_U8("graphics/pokemon/chikorita/shiny.gbapal.lz"); +const u8 gMonIcon_Chikorita[] = INCBIN_U8("graphics/pokemon/chikorita/icon.4bpp"); +const u8 gMonFootprint_Chikorita[] = INCBIN_U8("graphics/pokemon/chikorita/footprint.1bpp"); +const u8 gMonFrontPic_Bayleef[] = INCBIN_U8("graphics/pokemon/bayleef/front.4bpp.lz"); +const u8 gMonPalette_Bayleef[] = INCBIN_U8("graphics/pokemon/bayleef/normal.gbapal.lz"); +const u8 gMonBackPic_Bayleef[] = INCBIN_U8("graphics/pokemon/bayleef/back.4bpp.lz"); +const u8 gMonShinyPalette_Bayleef[] = INCBIN_U8("graphics/pokemon/bayleef/shiny.gbapal.lz"); +const u8 gMonIcon_Bayleef[] = INCBIN_U8("graphics/pokemon/bayleef/icon.4bpp"); +const u8 gMonFootprint_Bayleef[] = INCBIN_U8("graphics/pokemon/bayleef/footprint.1bpp"); +const u8 gMonFrontPic_Meganium[] = INCBIN_U8("graphics/pokemon/meganium/front.4bpp.lz"); +const u8 gMonPalette_Meganium[] = INCBIN_U8("graphics/pokemon/meganium/normal.gbapal.lz"); +const u8 gMonBackPic_Meganium[] = INCBIN_U8("graphics/pokemon/meganium/back.4bpp.lz"); +const u8 gMonShinyPalette_Meganium[] = INCBIN_U8("graphics/pokemon/meganium/shiny.gbapal.lz"); +const u8 gMonIcon_Meganium[] = INCBIN_U8("graphics/pokemon/meganium/icon.4bpp"); +const u8 gMonFootprint_Meganium[] = INCBIN_U8("graphics/pokemon/meganium/footprint.1bpp"); +const u8 gMonFrontPic_Cyndaquil[] = INCBIN_U8("graphics/pokemon/cyndaquil/front.4bpp.lz"); +const u8 gMonPalette_Cyndaquil[] = INCBIN_U8("graphics/pokemon/cyndaquil/normal.gbapal.lz"); +const u8 gMonBackPic_Cyndaquil[] = INCBIN_U8("graphics/pokemon/cyndaquil/back.4bpp.lz"); +const u8 gMonShinyPalette_Cyndaquil[] = INCBIN_U8("graphics/pokemon/cyndaquil/shiny.gbapal.lz"); +const u8 gMonIcon_Cyndaquil[] = INCBIN_U8("graphics/pokemon/cyndaquil/icon.4bpp"); +const u8 gMonFootprint_Cyndaquil[] = INCBIN_U8("graphics/pokemon/cyndaquil/footprint.1bpp"); +const u8 gMonFrontPic_Quilava[] = INCBIN_U8("graphics/pokemon/quilava/front.4bpp.lz"); +const u8 gMonPalette_Quilava[] = INCBIN_U8("graphics/pokemon/quilava/normal.gbapal.lz"); +const u8 gMonBackPic_Quilava[] = INCBIN_U8("graphics/pokemon/quilava/back.4bpp.lz"); +const u8 gMonShinyPalette_Quilava[] = INCBIN_U8("graphics/pokemon/quilava/shiny.gbapal.lz"); +const u8 gMonIcon_Quilava[] = INCBIN_U8("graphics/pokemon/quilava/icon.4bpp"); +const u8 gMonFootprint_Quilava[] = INCBIN_U8("graphics/pokemon/quilava/footprint.1bpp"); +const u8 gMonFrontPic_Typhlosion[] = INCBIN_U8("graphics/pokemon/typhlosion/front.4bpp.lz"); +const u8 gMonPalette_Typhlosion[] = INCBIN_U8("graphics/pokemon/typhlosion/normal.gbapal.lz"); +const u8 gMonBackPic_Typhlosion[] = INCBIN_U8("graphics/pokemon/typhlosion/back.4bpp.lz"); +const u8 gMonShinyPalette_Typhlosion[] = INCBIN_U8("graphics/pokemon/typhlosion/shiny.gbapal.lz"); +const u8 gMonIcon_Typhlosion[] = INCBIN_U8("graphics/pokemon/typhlosion/icon.4bpp"); +const u8 gMonFootprint_Typhlosion[] = INCBIN_U8("graphics/pokemon/typhlosion/footprint.1bpp"); +const u8 gMonFrontPic_Totodile[] = INCBIN_U8("graphics/pokemon/totodile/front.4bpp.lz"); +const u8 gMonPalette_Totodile[] = INCBIN_U8("graphics/pokemon/totodile/normal.gbapal.lz"); +const u8 gMonBackPic_Totodile[] = INCBIN_U8("graphics/pokemon/totodile/back.4bpp.lz"); +const u8 gMonShinyPalette_Totodile[] = INCBIN_U8("graphics/pokemon/totodile/shiny.gbapal.lz"); +const u8 gMonIcon_Totodile[] = INCBIN_U8("graphics/pokemon/totodile/icon.4bpp"); +const u8 gMonFootprint_Totodile[] = INCBIN_U8("graphics/pokemon/totodile/footprint.1bpp"); +const u8 gMonFrontPic_Croconaw[] = INCBIN_U8("graphics/pokemon/croconaw/front.4bpp.lz"); +const u8 gMonPalette_Croconaw[] = INCBIN_U8("graphics/pokemon/croconaw/normal.gbapal.lz"); +const u8 gMonBackPic_Croconaw[] = INCBIN_U8("graphics/pokemon/croconaw/back.4bpp.lz"); +const u8 gMonShinyPalette_Croconaw[] = INCBIN_U8("graphics/pokemon/croconaw/shiny.gbapal.lz"); +const u8 gMonIcon_Croconaw[] = INCBIN_U8("graphics/pokemon/croconaw/icon.4bpp"); +const u8 gMonFootprint_Croconaw[] = INCBIN_U8("graphics/pokemon/croconaw/footprint.1bpp"); +const u8 gMonFrontPic_Feraligatr[] = INCBIN_U8("graphics/pokemon/feraligatr/front.4bpp.lz"); +const u8 gMonPalette_Feraligatr[] = INCBIN_U8("graphics/pokemon/feraligatr/normal.gbapal.lz"); +const u8 gMonBackPic_Feraligatr[] = INCBIN_U8("graphics/pokemon/feraligatr/back.4bpp.lz"); +const u8 gMonShinyPalette_Feraligatr[] = INCBIN_U8("graphics/pokemon/feraligatr/shiny.gbapal.lz"); +const u8 gMonIcon_Feraligatr[] = INCBIN_U8("graphics/pokemon/feraligatr/icon.4bpp"); +const u8 gMonFootprint_Feraligatr[] = INCBIN_U8("graphics/pokemon/feraligatr/footprint.1bpp"); +const u8 gMonFrontPic_Sentret[] = INCBIN_U8("graphics/pokemon/sentret/front.4bpp.lz"); +const u8 gMonPalette_Sentret[] = INCBIN_U8("graphics/pokemon/sentret/normal.gbapal.lz"); +const u8 gMonBackPic_Sentret[] = INCBIN_U8("graphics/pokemon/sentret/back.4bpp.lz"); +const u8 gMonShinyPalette_Sentret[] = INCBIN_U8("graphics/pokemon/sentret/shiny.gbapal.lz"); +const u8 gMonIcon_Sentret[] = INCBIN_U8("graphics/pokemon/sentret/icon.4bpp"); +const u8 gMonFootprint_Sentret[] = INCBIN_U8("graphics/pokemon/sentret/footprint.1bpp"); +const u8 gMonFrontPic_Furret[] = INCBIN_U8("graphics/pokemon/furret/front.4bpp.lz"); +const u8 gMonPalette_Furret[] = INCBIN_U8("graphics/pokemon/furret/normal.gbapal.lz"); +const u8 gMonBackPic_Furret[] = INCBIN_U8("graphics/pokemon/furret/back.4bpp.lz"); +const u8 gMonShinyPalette_Furret[] = INCBIN_U8("graphics/pokemon/furret/shiny.gbapal.lz"); +const u8 gMonIcon_Furret[] = INCBIN_U8("graphics/pokemon/furret/icon.4bpp"); +const u8 gMonFootprint_Furret[] = INCBIN_U8("graphics/pokemon/furret/footprint.1bpp"); +const u8 gMonFrontPic_Hoothoot[] = INCBIN_U8("graphics/pokemon/hoothoot/front.4bpp.lz"); +const u8 gMonPalette_Hoothoot[] = INCBIN_U8("graphics/pokemon/hoothoot/normal.gbapal.lz"); +const u8 gMonBackPic_Hoothoot[] = INCBIN_U8("graphics/pokemon/hoothoot/back.4bpp.lz"); +const u8 gMonShinyPalette_Hoothoot[] = INCBIN_U8("graphics/pokemon/hoothoot/shiny.gbapal.lz"); +const u8 gMonIcon_Hoothoot[] = INCBIN_U8("graphics/pokemon/hoothoot/icon.4bpp"); +const u8 gMonFootprint_Hoothoot[] = INCBIN_U8("graphics/pokemon/hoothoot/footprint.1bpp"); +const u8 gMonFrontPic_Noctowl[] = INCBIN_U8("graphics/pokemon/noctowl/front.4bpp.lz"); +const u8 gMonPalette_Noctowl[] = INCBIN_U8("graphics/pokemon/noctowl/normal.gbapal.lz"); +const u8 gMonBackPic_Noctowl[] = INCBIN_U8("graphics/pokemon/noctowl/back.4bpp.lz"); +const u8 gMonShinyPalette_Noctowl[] = INCBIN_U8("graphics/pokemon/noctowl/shiny.gbapal.lz"); +const u8 gMonIcon_Noctowl[] = INCBIN_U8("graphics/pokemon/noctowl/icon.4bpp"); +const u8 gMonFootprint_Noctowl[] = INCBIN_U8("graphics/pokemon/noctowl/footprint.1bpp"); +const u8 gMonFrontPic_Ledyba[] = INCBIN_U8("graphics/pokemon/ledyba/front.4bpp.lz"); +const u8 gMonPalette_Ledyba[] = INCBIN_U8("graphics/pokemon/ledyba/normal.gbapal.lz"); +const u8 gMonBackPic_Ledyba[] = INCBIN_U8("graphics/pokemon/ledyba/back.4bpp.lz"); +const u8 gMonShinyPalette_Ledyba[] = INCBIN_U8("graphics/pokemon/ledyba/shiny.gbapal.lz"); +const u8 gMonIcon_Ledyba[] = INCBIN_U8("graphics/pokemon/ledyba/icon.4bpp"); +const u8 gMonFootprint_Ledyba[] = INCBIN_U8("graphics/pokemon/ledyba/footprint.1bpp"); +const u8 gMonFrontPic_Ledian[] = INCBIN_U8("graphics/pokemon/ledian/front.4bpp.lz"); +const u8 gMonPalette_Ledian[] = INCBIN_U8("graphics/pokemon/ledian/normal.gbapal.lz"); +const u8 gMonBackPic_Ledian[] = INCBIN_U8("graphics/pokemon/ledian/back.4bpp.lz"); +const u8 gMonShinyPalette_Ledian[] = INCBIN_U8("graphics/pokemon/ledian/shiny.gbapal.lz"); +const u8 gMonIcon_Ledian[] = INCBIN_U8("graphics/pokemon/ledian/icon.4bpp"); +const u8 gMonFootprint_Ledian[] = INCBIN_U8("graphics/pokemon/ledian/footprint.1bpp"); +const u8 gMonFrontPic_Spinarak[] = INCBIN_U8("graphics/pokemon/spinarak/front.4bpp.lz"); +const u8 gMonPalette_Spinarak[] = INCBIN_U8("graphics/pokemon/spinarak/normal.gbapal.lz"); +const u8 gMonBackPic_Spinarak[] = INCBIN_U8("graphics/pokemon/spinarak/back.4bpp.lz"); +const u8 gMonShinyPalette_Spinarak[] = INCBIN_U8("graphics/pokemon/spinarak/shiny.gbapal.lz"); +const u8 gMonIcon_Spinarak[] = INCBIN_U8("graphics/pokemon/spinarak/icon.4bpp"); +const u8 gMonFootprint_Spinarak[] = INCBIN_U8("graphics/pokemon/spinarak/footprint.1bpp"); +const u8 gMonFrontPic_Ariados[] = INCBIN_U8("graphics/pokemon/ariados/front.4bpp.lz"); +const u8 gMonPalette_Ariados[] = INCBIN_U8("graphics/pokemon/ariados/normal.gbapal.lz"); +const u8 gMonBackPic_Ariados[] = INCBIN_U8("graphics/pokemon/ariados/back.4bpp.lz"); +const u8 gMonShinyPalette_Ariados[] = INCBIN_U8("graphics/pokemon/ariados/shiny.gbapal.lz"); +const u8 gMonIcon_Ariados[] = INCBIN_U8("graphics/pokemon/ariados/icon.4bpp"); +const u8 gMonFootprint_Ariados[] = INCBIN_U8("graphics/pokemon/ariados/footprint.1bpp"); +const u8 gMonFrontPic_Crobat[] = INCBIN_U8("graphics/pokemon/crobat/front.4bpp.lz"); +const u8 gMonPalette_Crobat[] = INCBIN_U8("graphics/pokemon/crobat/normal.gbapal.lz"); +const u8 gMonBackPic_Crobat[] = INCBIN_U8("graphics/pokemon/crobat/back.4bpp.lz"); +const u8 gMonShinyPalette_Crobat[] = INCBIN_U8("graphics/pokemon/crobat/shiny.gbapal.lz"); +const u8 gMonIcon_Crobat[] = INCBIN_U8("graphics/pokemon/crobat/icon.4bpp"); +const u8 gMonFootprint_Crobat[] = INCBIN_U8("graphics/pokemon/crobat/footprint.1bpp"); +const u8 gMonFrontPic_Chinchou[] = INCBIN_U8("graphics/pokemon/chinchou/front.4bpp.lz"); +const u8 gMonPalette_Chinchou[] = INCBIN_U8("graphics/pokemon/chinchou/normal.gbapal.lz"); +const u8 gMonBackPic_Chinchou[] = INCBIN_U8("graphics/pokemon/chinchou/back.4bpp.lz"); +const u8 gMonShinyPalette_Chinchou[] = INCBIN_U8("graphics/pokemon/chinchou/shiny.gbapal.lz"); +const u8 gMonIcon_Chinchou[] = INCBIN_U8("graphics/pokemon/chinchou/icon.4bpp"); +const u8 gMonFootprint_Chinchou[] = INCBIN_U8("graphics/pokemon/chinchou/footprint.1bpp"); +const u8 gMonFrontPic_Lanturn[] = INCBIN_U8("graphics/pokemon/lanturn/front.4bpp.lz"); +const u8 gMonPalette_Lanturn[] = INCBIN_U8("graphics/pokemon/lanturn/normal.gbapal.lz"); +const u8 gMonBackPic_Lanturn[] = INCBIN_U8("graphics/pokemon/lanturn/back.4bpp.lz"); +const u8 gMonShinyPalette_Lanturn[] = INCBIN_U8("graphics/pokemon/lanturn/shiny.gbapal.lz"); +const u8 gMonIcon_Lanturn[] = INCBIN_U8("graphics/pokemon/lanturn/icon.4bpp"); +const u8 gMonFootprint_Lanturn[] = INCBIN_U8("graphics/pokemon/lanturn/footprint.1bpp"); +const u8 gMonFrontPic_Pichu[] = INCBIN_U8("graphics/pokemon/pichu/front.4bpp.lz"); +const u8 gMonPalette_Pichu[] = INCBIN_U8("graphics/pokemon/pichu/normal.gbapal.lz"); +const u8 gMonBackPic_Pichu[] = INCBIN_U8("graphics/pokemon/pichu/back.4bpp.lz"); +const u8 gMonShinyPalette_Pichu[] = INCBIN_U8("graphics/pokemon/pichu/shiny.gbapal.lz"); +const u8 gMonIcon_Pichu[] = INCBIN_U8("graphics/pokemon/pichu/icon.4bpp"); +const u8 gMonFootprint_Pichu[] = INCBIN_U8("graphics/pokemon/pichu/footprint.1bpp"); +const u8 gMonFrontPic_Cleffa[] = INCBIN_U8("graphics/pokemon/cleffa/front.4bpp.lz"); +const u8 gMonPalette_Cleffa[] = INCBIN_U8("graphics/pokemon/cleffa/normal.gbapal.lz"); +const u8 gMonBackPic_Cleffa[] = INCBIN_U8("graphics/pokemon/cleffa/back.4bpp.lz"); +const u8 gMonShinyPalette_Cleffa[] = INCBIN_U8("graphics/pokemon/cleffa/shiny.gbapal.lz"); +const u8 gMonIcon_Cleffa[] = INCBIN_U8("graphics/pokemon/cleffa/icon.4bpp"); +const u8 gMonFootprint_Cleffa[] = INCBIN_U8("graphics/pokemon/cleffa/footprint.1bpp"); +const u8 gMonFrontPic_Igglybuff[] = INCBIN_U8("graphics/pokemon/igglybuff/front.4bpp.lz"); +const u8 gMonPalette_Igglybuff[] = INCBIN_U8("graphics/pokemon/igglybuff/normal.gbapal.lz"); +const u8 gMonBackPic_Igglybuff[] = INCBIN_U8("graphics/pokemon/igglybuff/back.4bpp.lz"); +const u8 gMonShinyPalette_Igglybuff[] = INCBIN_U8("graphics/pokemon/igglybuff/shiny.gbapal.lz"); +const u8 gMonIcon_Igglybuff[] = INCBIN_U8("graphics/pokemon/igglybuff/icon.4bpp"); +const u8 gMonFootprint_Igglybuff[] = INCBIN_U8("graphics/pokemon/igglybuff/footprint.1bpp"); +const u8 gMonFrontPic_Togepi[] = INCBIN_U8("graphics/pokemon/togepi/front.4bpp.lz"); +const u8 gMonPalette_Togepi[] = INCBIN_U8("graphics/pokemon/togepi/normal.gbapal.lz"); +const u8 gMonBackPic_Togepi[] = INCBIN_U8("graphics/pokemon/togepi/back.4bpp.lz"); +const u8 gMonShinyPalette_Togepi[] = INCBIN_U8("graphics/pokemon/togepi/shiny.gbapal.lz"); +const u8 gMonIcon_Togepi[] = INCBIN_U8("graphics/pokemon/togepi/icon.4bpp"); +const u8 gMonFootprint_Togepi[] = INCBIN_U8("graphics/pokemon/togepi/footprint.1bpp"); +const u8 gMonFrontPic_Togetic[] = INCBIN_U8("graphics/pokemon/togetic/front.4bpp.lz"); +const u8 gMonPalette_Togetic[] = INCBIN_U8("graphics/pokemon/togetic/normal.gbapal.lz"); +const u8 gMonBackPic_Togetic[] = INCBIN_U8("graphics/pokemon/togetic/back.4bpp.lz"); +const u8 gMonShinyPalette_Togetic[] = INCBIN_U8("graphics/pokemon/togetic/shiny.gbapal.lz"); +const u8 gMonIcon_Togetic[] = INCBIN_U8("graphics/pokemon/togetic/icon.4bpp"); +const u8 gMonFootprint_Togetic[] = INCBIN_U8("graphics/pokemon/togetic/footprint.1bpp"); +const u8 gMonFrontPic_Natu[] = INCBIN_U8("graphics/pokemon/natu/front.4bpp.lz"); +const u8 gMonPalette_Natu[] = INCBIN_U8("graphics/pokemon/natu/normal.gbapal.lz"); +const u8 gMonBackPic_Natu[] = INCBIN_U8("graphics/pokemon/natu/back.4bpp.lz"); +const u8 gMonShinyPalette_Natu[] = INCBIN_U8("graphics/pokemon/natu/shiny.gbapal.lz"); +const u8 gMonIcon_Natu[] = INCBIN_U8("graphics/pokemon/natu/icon.4bpp"); +const u8 gMonFootprint_Natu[] = INCBIN_U8("graphics/pokemon/natu/footprint.1bpp"); +const u8 gMonFrontPic_Xatu[] = INCBIN_U8("graphics/pokemon/xatu/front.4bpp.lz"); +const u8 gMonPalette_Xatu[] = INCBIN_U8("graphics/pokemon/xatu/normal.gbapal.lz"); +const u8 gMonBackPic_Xatu[] = INCBIN_U8("graphics/pokemon/xatu/back.4bpp.lz"); +const u8 gMonShinyPalette_Xatu[] = INCBIN_U8("graphics/pokemon/xatu/shiny.gbapal.lz"); +const u8 gMonIcon_Xatu[] = INCBIN_U8("graphics/pokemon/xatu/icon.4bpp"); +const u8 gMonFootprint_Xatu[] = INCBIN_U8("graphics/pokemon/xatu/footprint.1bpp"); +const u8 gMonFrontPic_Mareep[] = INCBIN_U8("graphics/pokemon/mareep/front.4bpp.lz"); +const u8 gMonPalette_Mareep[] = INCBIN_U8("graphics/pokemon/mareep/normal.gbapal.lz"); +const u8 gMonBackPic_Mareep[] = INCBIN_U8("graphics/pokemon/mareep/back.4bpp.lz"); +const u8 gMonShinyPalette_Mareep[] = INCBIN_U8("graphics/pokemon/mareep/shiny.gbapal.lz"); +const u8 gMonIcon_Mareep[] = INCBIN_U8("graphics/pokemon/mareep/icon.4bpp"); +const u8 gMonFootprint_Mareep[] = INCBIN_U8("graphics/pokemon/mareep/footprint.1bpp"); +const u8 gMonFrontPic_Flaaffy[] = INCBIN_U8("graphics/pokemon/flaaffy/front.4bpp.lz"); +const u8 gMonPalette_Flaaffy[] = INCBIN_U8("graphics/pokemon/flaaffy/normal.gbapal.lz"); +const u8 gMonBackPic_Flaaffy[] = INCBIN_U8("graphics/pokemon/flaaffy/back.4bpp.lz"); +const u8 gMonShinyPalette_Flaaffy[] = INCBIN_U8("graphics/pokemon/flaaffy/shiny.gbapal.lz"); +const u8 gMonIcon_Flaaffy[] = INCBIN_U8("graphics/pokemon/flaaffy/icon.4bpp"); +const u8 gMonFootprint_Flaaffy[] = INCBIN_U8("graphics/pokemon/flaaffy/footprint.1bpp"); +const u8 gMonFrontPic_Ampharos[] = INCBIN_U8("graphics/pokemon/ampharos/front.4bpp.lz"); +const u8 gMonPalette_Ampharos[] = INCBIN_U8("graphics/pokemon/ampharos/normal.gbapal.lz"); +const u8 gMonBackPic_Ampharos[] = INCBIN_U8("graphics/pokemon/ampharos/back.4bpp.lz"); +const u8 gMonShinyPalette_Ampharos[] = INCBIN_U8("graphics/pokemon/ampharos/shiny.gbapal.lz"); +const u8 gMonIcon_Ampharos[] = INCBIN_U8("graphics/pokemon/ampharos/icon.4bpp"); +const u8 gMonFootprint_Ampharos[] = INCBIN_U8("graphics/pokemon/ampharos/footprint.1bpp"); +const u8 gMonFrontPic_Bellossom[] = INCBIN_U8("graphics/pokemon/bellossom/front.4bpp.lz"); +const u8 gMonPalette_Bellossom[] = INCBIN_U8("graphics/pokemon/bellossom/normal.gbapal.lz"); +const u8 gMonBackPic_Bellossom[] = INCBIN_U8("graphics/pokemon/bellossom/back.4bpp.lz"); +const u8 gMonShinyPalette_Bellossom[] = INCBIN_U8("graphics/pokemon/bellossom/shiny.gbapal.lz"); +const u8 gMonIcon_Bellossom[] = INCBIN_U8("graphics/pokemon/bellossom/icon.4bpp"); +const u8 gMonFootprint_Bellossom[] = INCBIN_U8("graphics/pokemon/bellossom/footprint.1bpp"); +const u8 gMonFrontPic_Marill[] = INCBIN_U8("graphics/pokemon/marill/front.4bpp.lz"); +const u8 gMonPalette_Marill[] = INCBIN_U8("graphics/pokemon/marill/normal.gbapal.lz"); +const u8 gMonBackPic_Marill[] = INCBIN_U8("graphics/pokemon/marill/back.4bpp.lz"); +const u8 gMonShinyPalette_Marill[] = INCBIN_U8("graphics/pokemon/marill/shiny.gbapal.lz"); +const u8 gMonIcon_Marill[] = INCBIN_U8("graphics/pokemon/marill/icon.4bpp"); +const u8 gMonFootprint_Marill[] = INCBIN_U8("graphics/pokemon/marill/footprint.1bpp"); +const u8 gMonFrontPic_Azumarill[] = INCBIN_U8("graphics/pokemon/azumarill/front.4bpp.lz"); +const u8 gMonPalette_Azumarill[] = INCBIN_U8("graphics/pokemon/azumarill/normal.gbapal.lz"); +const u8 gMonBackPic_Azumarill[] = INCBIN_U8("graphics/pokemon/azumarill/back.4bpp.lz"); +const u8 gMonShinyPalette_Azumarill[] = INCBIN_U8("graphics/pokemon/azumarill/shiny.gbapal.lz"); +const u8 gMonIcon_Azumarill[] = INCBIN_U8("graphics/pokemon/azumarill/icon.4bpp"); +const u8 gMonFootprint_Azumarill[] = INCBIN_U8("graphics/pokemon/azumarill/footprint.1bpp"); +const u8 gMonFrontPic_Sudowoodo[] = INCBIN_U8("graphics/pokemon/sudowoodo/front.4bpp.lz"); +const u8 gMonPalette_Sudowoodo[] = INCBIN_U8("graphics/pokemon/sudowoodo/normal.gbapal.lz"); +const u8 gMonBackPic_Sudowoodo[] = INCBIN_U8("graphics/pokemon/sudowoodo/back.4bpp.lz"); +const u8 gMonShinyPalette_Sudowoodo[] = INCBIN_U8("graphics/pokemon/sudowoodo/shiny.gbapal.lz"); +const u8 gMonIcon_Sudowoodo[] = INCBIN_U8("graphics/pokemon/sudowoodo/icon.4bpp"); +const u8 gMonFootprint_Sudowoodo[] = INCBIN_U8("graphics/pokemon/sudowoodo/footprint.1bpp"); +const u8 gMonFrontPic_Politoed[] = INCBIN_U8("graphics/pokemon/politoed/front.4bpp.lz"); +const u8 gMonPalette_Politoed[] = INCBIN_U8("graphics/pokemon/politoed/normal.gbapal.lz"); +const u8 gMonBackPic_Politoed[] = INCBIN_U8("graphics/pokemon/politoed/back.4bpp.lz"); +const u8 gMonShinyPalette_Politoed[] = INCBIN_U8("graphics/pokemon/politoed/shiny.gbapal.lz"); +const u8 gMonIcon_Politoed[] = INCBIN_U8("graphics/pokemon/politoed/icon.4bpp"); +const u8 gMonFootprint_Politoed[] = INCBIN_U8("graphics/pokemon/politoed/footprint.1bpp"); +const u8 gMonFrontPic_Hoppip[] = INCBIN_U8("graphics/pokemon/hoppip/front.4bpp.lz"); +const u8 gMonPalette_Hoppip[] = INCBIN_U8("graphics/pokemon/hoppip/normal.gbapal.lz"); +const u8 gMonBackPic_Hoppip[] = INCBIN_U8("graphics/pokemon/hoppip/back.4bpp.lz"); +const u8 gMonShinyPalette_Hoppip[] = INCBIN_U8("graphics/pokemon/hoppip/shiny.gbapal.lz"); +const u8 gMonIcon_Hoppip[] = INCBIN_U8("graphics/pokemon/hoppip/icon.4bpp"); +const u8 gMonFootprint_Hoppip[] = INCBIN_U8("graphics/pokemon/hoppip/footprint.1bpp"); +const u8 gMonFrontPic_Skiploom[] = INCBIN_U8("graphics/pokemon/skiploom/front.4bpp.lz"); +const u8 gMonPalette_Skiploom[] = INCBIN_U8("graphics/pokemon/skiploom/normal.gbapal.lz"); +const u8 gMonBackPic_Skiploom[] = INCBIN_U8("graphics/pokemon/skiploom/back.4bpp.lz"); +const u8 gMonShinyPalette_Skiploom[] = INCBIN_U8("graphics/pokemon/skiploom/shiny.gbapal.lz"); +const u8 gMonIcon_Skiploom[] = INCBIN_U8("graphics/pokemon/skiploom/icon.4bpp"); +const u8 gMonFootprint_Skiploom[] = INCBIN_U8("graphics/pokemon/skiploom/footprint.1bpp"); +const u8 gMonFrontPic_Jumpluff[] = INCBIN_U8("graphics/pokemon/jumpluff/front.4bpp.lz"); +const u8 gMonPalette_Jumpluff[] = INCBIN_U8("graphics/pokemon/jumpluff/normal.gbapal.lz"); +const u8 gMonBackPic_Jumpluff[] = INCBIN_U8("graphics/pokemon/jumpluff/back.4bpp.lz"); +const u8 gMonShinyPalette_Jumpluff[] = INCBIN_U8("graphics/pokemon/jumpluff/shiny.gbapal.lz"); +const u8 gMonIcon_Jumpluff[] = INCBIN_U8("graphics/pokemon/jumpluff/icon.4bpp"); +const u8 gMonFootprint_Jumpluff[] = INCBIN_U8("graphics/pokemon/jumpluff/footprint.1bpp"); +const u8 gMonFrontPic_Aipom[] = INCBIN_U8("graphics/pokemon/aipom/front.4bpp.lz"); +const u8 gMonPalette_Aipom[] = INCBIN_U8("graphics/pokemon/aipom/normal.gbapal.lz"); +const u8 gMonBackPic_Aipom[] = INCBIN_U8("graphics/pokemon/aipom/back.4bpp.lz"); +const u8 gMonShinyPalette_Aipom[] = INCBIN_U8("graphics/pokemon/aipom/shiny.gbapal.lz"); +const u8 gMonIcon_Aipom[] = INCBIN_U8("graphics/pokemon/aipom/icon.4bpp"); +const u8 gMonFootprint_Aipom[] = INCBIN_U8("graphics/pokemon/aipom/footprint.1bpp"); +const u8 gMonFrontPic_Sunkern[] = INCBIN_U8("graphics/pokemon/sunkern/front.4bpp.lz"); +const u8 gMonPalette_Sunkern[] = INCBIN_U8("graphics/pokemon/sunkern/normal.gbapal.lz"); +const u8 gMonBackPic_Sunkern[] = INCBIN_U8("graphics/pokemon/sunkern/back.4bpp.lz"); +const u8 gMonShinyPalette_Sunkern[] = INCBIN_U8("graphics/pokemon/sunkern/shiny.gbapal.lz"); +const u8 gMonIcon_Sunkern[] = INCBIN_U8("graphics/pokemon/sunkern/icon.4bpp"); +const u8 gMonFootprint_Sunkern[] = INCBIN_U8("graphics/pokemon/sunkern/footprint.1bpp"); +const u8 gMonFrontPic_Sunflora[] = INCBIN_U8("graphics/pokemon/sunflora/front.4bpp.lz"); +const u8 gMonPalette_Sunflora[] = INCBIN_U8("graphics/pokemon/sunflora/normal.gbapal.lz"); +const u8 gMonBackPic_Sunflora[] = INCBIN_U8("graphics/pokemon/sunflora/back.4bpp.lz"); +const u8 gMonShinyPalette_Sunflora[] = INCBIN_U8("graphics/pokemon/sunflora/shiny.gbapal.lz"); +const u8 gMonIcon_Sunflora[] = INCBIN_U8("graphics/pokemon/sunflora/icon.4bpp"); +const u8 gMonFootprint_Sunflora[] = INCBIN_U8("graphics/pokemon/sunflora/footprint.1bpp"); +const u8 gMonFrontPic_Yanma[] = INCBIN_U8("graphics/pokemon/yanma/front.4bpp.lz"); +const u8 gMonPalette_Yanma[] = INCBIN_U8("graphics/pokemon/yanma/normal.gbapal.lz"); +const u8 gMonBackPic_Yanma[] = INCBIN_U8("graphics/pokemon/yanma/back.4bpp.lz"); +const u8 gMonShinyPalette_Yanma[] = INCBIN_U8("graphics/pokemon/yanma/shiny.gbapal.lz"); +const u8 gMonIcon_Yanma[] = INCBIN_U8("graphics/pokemon/yanma/icon.4bpp"); +const u8 gMonFootprint_Yanma[] = INCBIN_U8("graphics/pokemon/yanma/footprint.1bpp"); +const u8 gMonFrontPic_Wooper[] = INCBIN_U8("graphics/pokemon/wooper/front.4bpp.lz"); +const u8 gMonPalette_Wooper[] = INCBIN_U8("graphics/pokemon/wooper/normal.gbapal.lz"); +const u8 gMonBackPic_Wooper[] = INCBIN_U8("graphics/pokemon/wooper/back.4bpp.lz"); +const u8 gMonShinyPalette_Wooper[] = INCBIN_U8("graphics/pokemon/wooper/shiny.gbapal.lz"); +const u8 gMonIcon_Wooper[] = INCBIN_U8("graphics/pokemon/wooper/icon.4bpp"); +const u8 gMonFootprint_Wooper[] = INCBIN_U8("graphics/pokemon/wooper/footprint.1bpp"); +const u8 gMonFrontPic_Quagsire[] = INCBIN_U8("graphics/pokemon/quagsire/front.4bpp.lz"); +const u8 gMonPalette_Quagsire[] = INCBIN_U8("graphics/pokemon/quagsire/normal.gbapal.lz"); +const u8 gMonBackPic_Quagsire[] = INCBIN_U8("graphics/pokemon/quagsire/back.4bpp.lz"); +const u8 gMonShinyPalette_Quagsire[] = INCBIN_U8("graphics/pokemon/quagsire/shiny.gbapal.lz"); +const u8 gMonIcon_Quagsire[] = INCBIN_U8("graphics/pokemon/quagsire/icon.4bpp"); +const u8 gMonFootprint_Quagsire[] = INCBIN_U8("graphics/pokemon/quagsire/footprint.1bpp"); +const u8 gMonFrontPic_Espeon[] = INCBIN_U8("graphics/pokemon/espeon/front.4bpp.lz"); +const u8 gMonPalette_Espeon[] = INCBIN_U8("graphics/pokemon/espeon/normal.gbapal.lz"); +const u8 gMonBackPic_Espeon[] = INCBIN_U8("graphics/pokemon/espeon/back.4bpp.lz"); +const u8 gMonShinyPalette_Espeon[] = INCBIN_U8("graphics/pokemon/espeon/shiny.gbapal.lz"); +const u8 gMonIcon_Espeon[] = INCBIN_U8("graphics/pokemon/espeon/icon.4bpp"); +const u8 gMonFootprint_Espeon[] = INCBIN_U8("graphics/pokemon/espeon/footprint.1bpp"); +const u8 gMonFrontPic_Umbreon[] = INCBIN_U8("graphics/pokemon/umbreon/front.4bpp.lz"); +const u8 gMonPalette_Umbreon[] = INCBIN_U8("graphics/pokemon/umbreon/normal.gbapal.lz"); +const u8 gMonBackPic_Umbreon[] = INCBIN_U8("graphics/pokemon/umbreon/back.4bpp.lz"); +const u8 gMonShinyPalette_Umbreon[] = INCBIN_U8("graphics/pokemon/umbreon/shiny.gbapal.lz"); +const u8 gMonIcon_Umbreon[] = INCBIN_U8("graphics/pokemon/umbreon/icon.4bpp"); +const u8 gMonFootprint_Umbreon[] = INCBIN_U8("graphics/pokemon/umbreon/footprint.1bpp"); +const u8 gMonFrontPic_Murkrow[] = INCBIN_U8("graphics/pokemon/murkrow/front.4bpp.lz"); +const u8 gMonPalette_Murkrow[] = INCBIN_U8("graphics/pokemon/murkrow/normal.gbapal.lz"); +const u8 gMonBackPic_Murkrow[] = INCBIN_U8("graphics/pokemon/murkrow/back.4bpp.lz"); +const u8 gMonShinyPalette_Murkrow[] = INCBIN_U8("graphics/pokemon/murkrow/shiny.gbapal.lz"); +const u8 gMonIcon_Murkrow[] = INCBIN_U8("graphics/pokemon/murkrow/icon.4bpp"); +const u8 gMonFootprint_Murkrow[] = INCBIN_U8("graphics/pokemon/murkrow/footprint.1bpp"); +const u8 gMonFrontPic_Slowking[] = INCBIN_U8("graphics/pokemon/slowking/front.4bpp.lz"); +const u8 gMonPalette_Slowking[] = INCBIN_U8("graphics/pokemon/slowking/normal.gbapal.lz"); +const u8 gMonBackPic_Slowking[] = INCBIN_U8("graphics/pokemon/slowking/back.4bpp.lz"); +const u8 gMonShinyPalette_Slowking[] = INCBIN_U8("graphics/pokemon/slowking/shiny.gbapal.lz"); +const u8 gMonIcon_Slowking[] = INCBIN_U8("graphics/pokemon/slowking/icon.4bpp"); +const u8 gMonFootprint_Slowking[] = INCBIN_U8("graphics/pokemon/slowking/footprint.1bpp"); +const u8 gMonFrontPic_Misdreavus[] = INCBIN_U8("graphics/pokemon/misdreavus/front.4bpp.lz"); +const u8 gMonPalette_Misdreavus[] = INCBIN_U8("graphics/pokemon/misdreavus/normal.gbapal.lz"); +const u8 gMonBackPic_Misdreavus[] = INCBIN_U8("graphics/pokemon/misdreavus/back.4bpp.lz"); +const u8 gMonShinyPalette_Misdreavus[] = INCBIN_U8("graphics/pokemon/misdreavus/shiny.gbapal.lz"); +const u8 gMonIcon_Misdreavus[] = INCBIN_U8("graphics/pokemon/misdreavus/icon.4bpp"); +const u8 gMonFootprint_Misdreavus[] = INCBIN_U8("graphics/pokemon/misdreavus/footprint.1bpp"); +const u8 gMonFrontPic_UnownA[] = INCBIN_U8("graphics/pokemon/unown/front_a.4bpp.lz"); +const u8 gMonPalette_Unown[] = INCBIN_U8("graphics/pokemon/unown/normal.gbapal.lz"); +const u8 gMonBackPic_UnownA[] = INCBIN_U8("graphics/pokemon/unown/back_a.4bpp.lz"); +const u8 gMonShinyPalette_Unown[] = INCBIN_U8("graphics/pokemon/unown/shiny.gbapal.lz"); +const u8 gMonIcon_UnownA[] = INCBIN_U8("graphics/pokemon/unown/icon_a.4bpp"); +const u8 gMonFootprint_Unown[] = INCBIN_U8("graphics/pokemon/unown/footprint.1bpp"); +const u8 gMonFrontPic_Wobbuffet[] = INCBIN_U8("graphics/pokemon/wobbuffet/front.4bpp.lz"); +const u8 gMonPalette_Wobbuffet[] = INCBIN_U8("graphics/pokemon/wobbuffet/normal.gbapal.lz"); +const u8 gMonBackPic_Wobbuffet[] = INCBIN_U8("graphics/pokemon/wobbuffet/back.4bpp.lz"); +const u8 gMonShinyPalette_Wobbuffet[] = INCBIN_U8("graphics/pokemon/wobbuffet/shiny.gbapal.lz"); +const u8 gMonIcon_Wobbuffet[] = INCBIN_U8("graphics/pokemon/wobbuffet/icon.4bpp"); +const u8 gMonFootprint_Wobbuffet[] = INCBIN_U8("graphics/pokemon/wobbuffet/footprint.1bpp"); +const u8 gMonFrontPic_Girafarig[] = INCBIN_U8("graphics/pokemon/girafarig/front.4bpp.lz"); +const u8 gMonPalette_Girafarig[] = INCBIN_U8("graphics/pokemon/girafarig/normal.gbapal.lz"); +const u8 gMonBackPic_Girafarig[] = INCBIN_U8("graphics/pokemon/girafarig/back.4bpp.lz"); +const u8 gMonShinyPalette_Girafarig[] = INCBIN_U8("graphics/pokemon/girafarig/shiny.gbapal.lz"); +const u8 gMonIcon_Girafarig[] = INCBIN_U8("graphics/pokemon/girafarig/icon.4bpp"); +const u8 gMonFootprint_Girafarig[] = INCBIN_U8("graphics/pokemon/girafarig/footprint.1bpp"); +const u8 gMonFrontPic_Pineco[] = INCBIN_U8("graphics/pokemon/pineco/front.4bpp.lz"); +const u8 gMonPalette_Pineco[] = INCBIN_U8("graphics/pokemon/pineco/normal.gbapal.lz"); +const u8 gMonBackPic_Pineco[] = INCBIN_U8("graphics/pokemon/pineco/back.4bpp.lz"); +const u8 gMonShinyPalette_Pineco[] = INCBIN_U8("graphics/pokemon/pineco/shiny.gbapal.lz"); +const u8 gMonIcon_Pineco[] = INCBIN_U8("graphics/pokemon/pineco/icon.4bpp"); +const u8 gMonFootprint_Pineco[] = INCBIN_U8("graphics/pokemon/pineco/footprint.1bpp"); +const u8 gMonFrontPic_Forretress[] = INCBIN_U8("graphics/pokemon/forretress/front.4bpp.lz"); +const u8 gMonPalette_Forretress[] = INCBIN_U8("graphics/pokemon/forretress/normal.gbapal.lz"); +const u8 gMonBackPic_Forretress[] = INCBIN_U8("graphics/pokemon/forretress/back.4bpp.lz"); +const u8 gMonShinyPalette_Forretress[] = INCBIN_U8("graphics/pokemon/forretress/shiny.gbapal.lz"); +const u8 gMonIcon_Forretress[] = INCBIN_U8("graphics/pokemon/forretress/icon.4bpp"); +const u8 gMonFootprint_Forretress[] = INCBIN_U8("graphics/pokemon/forretress/footprint.1bpp"); +const u8 gMonFrontPic_Dunsparce[] = INCBIN_U8("graphics/pokemon/dunsparce/front.4bpp.lz"); +const u8 gMonPalette_Dunsparce[] = INCBIN_U8("graphics/pokemon/dunsparce/normal.gbapal.lz"); +const u8 gMonBackPic_Dunsparce[] = INCBIN_U8("graphics/pokemon/dunsparce/back.4bpp.lz"); +const u8 gMonShinyPalette_Dunsparce[] = INCBIN_U8("graphics/pokemon/dunsparce/shiny.gbapal.lz"); +const u8 gMonIcon_Dunsparce[] = INCBIN_U8("graphics/pokemon/dunsparce/icon.4bpp"); +const u8 gMonFootprint_Dunsparce[] = INCBIN_U8("graphics/pokemon/dunsparce/footprint.1bpp"); +const u8 gMonFrontPic_Gligar[] = INCBIN_U8("graphics/pokemon/gligar/front.4bpp.lz"); +const u8 gMonPalette_Gligar[] = INCBIN_U8("graphics/pokemon/gligar/normal.gbapal.lz"); +const u8 gMonBackPic_Gligar[] = INCBIN_U8("graphics/pokemon/gligar/back.4bpp.lz"); +const u8 gMonShinyPalette_Gligar[] = INCBIN_U8("graphics/pokemon/gligar/shiny.gbapal.lz"); +const u8 gMonIcon_Gligar[] = INCBIN_U8("graphics/pokemon/gligar/icon.4bpp"); +const u8 gMonFootprint_Gligar[] = INCBIN_U8("graphics/pokemon/gligar/footprint.1bpp"); +const u8 gMonFrontPic_Steelix[] = INCBIN_U8("graphics/pokemon/steelix/front.4bpp.lz"); +const u8 gMonPalette_Steelix[] = INCBIN_U8("graphics/pokemon/steelix/normal.gbapal.lz"); +const u8 gMonBackPic_Steelix[] = INCBIN_U8("graphics/pokemon/steelix/back.4bpp.lz"); +const u8 gMonShinyPalette_Steelix[] = INCBIN_U8("graphics/pokemon/steelix/shiny.gbapal.lz"); +const u8 gMonIcon_Steelix[] = INCBIN_U8("graphics/pokemon/steelix/icon.4bpp"); +const u8 gMonFootprint_Steelix[] = INCBIN_U8("graphics/pokemon/steelix/footprint.1bpp"); +const u8 gMonFrontPic_Snubbull[] = INCBIN_U8("graphics/pokemon/snubbull/front.4bpp.lz"); +const u8 gMonPalette_Snubbull[] = INCBIN_U8("graphics/pokemon/snubbull/normal.gbapal.lz"); +const u8 gMonBackPic_Snubbull[] = INCBIN_U8("graphics/pokemon/snubbull/back.4bpp.lz"); +const u8 gMonShinyPalette_Snubbull[] = INCBIN_U8("graphics/pokemon/snubbull/shiny.gbapal.lz"); +const u8 gMonIcon_Snubbull[] = INCBIN_U8("graphics/pokemon/snubbull/icon.4bpp"); +const u8 gMonFootprint_Snubbull[] = INCBIN_U8("graphics/pokemon/snubbull/footprint.1bpp"); +const u8 gMonFrontPic_Granbull[] = INCBIN_U8("graphics/pokemon/granbull/front.4bpp.lz"); +const u8 gMonPalette_Granbull[] = INCBIN_U8("graphics/pokemon/granbull/normal.gbapal.lz"); +const u8 gMonBackPic_Granbull[] = INCBIN_U8("graphics/pokemon/granbull/back.4bpp.lz"); +const u8 gMonShinyPalette_Granbull[] = INCBIN_U8("graphics/pokemon/granbull/shiny.gbapal.lz"); +const u8 gMonIcon_Granbull[] = INCBIN_U8("graphics/pokemon/granbull/icon.4bpp"); +const u8 gMonFootprint_Granbull[] = INCBIN_U8("graphics/pokemon/granbull/footprint.1bpp"); +const u8 gMonFrontPic_Qwilfish[] = INCBIN_U8("graphics/pokemon/qwilfish/front.4bpp.lz"); +const u8 gMonPalette_Qwilfish[] = INCBIN_U8("graphics/pokemon/qwilfish/normal.gbapal.lz"); +const u8 gMonBackPic_Qwilfish[] = INCBIN_U8("graphics/pokemon/qwilfish/back.4bpp.lz"); +const u8 gMonShinyPalette_Qwilfish[] = INCBIN_U8("graphics/pokemon/qwilfish/shiny.gbapal.lz"); +const u8 gMonIcon_Qwilfish[] = INCBIN_U8("graphics/pokemon/qwilfish/icon.4bpp"); +const u8 gMonFootprint_Qwilfish[] = INCBIN_U8("graphics/pokemon/qwilfish/footprint.1bpp"); +const u8 gMonFrontPic_Scizor[] = INCBIN_U8("graphics/pokemon/scizor/front.4bpp.lz"); +const u8 gMonPalette_Scizor[] = INCBIN_U8("graphics/pokemon/scizor/normal.gbapal.lz"); +const u8 gMonBackPic_Scizor[] = INCBIN_U8("graphics/pokemon/scizor/back.4bpp.lz"); +const u8 gMonShinyPalette_Scizor[] = INCBIN_U8("graphics/pokemon/scizor/shiny.gbapal.lz"); +const u8 gMonIcon_Scizor[] = INCBIN_U8("graphics/pokemon/scizor/icon.4bpp"); +const u8 gMonFootprint_Scizor[] = INCBIN_U8("graphics/pokemon/scizor/footprint.1bpp"); +const u8 gMonFrontPic_Shuckle[] = INCBIN_U8("graphics/pokemon/shuckle/front.4bpp.lz"); +const u8 gMonPalette_Shuckle[] = INCBIN_U8("graphics/pokemon/shuckle/normal.gbapal.lz"); +const u8 gMonBackPic_Shuckle[] = INCBIN_U8("graphics/pokemon/shuckle/back.4bpp.lz"); +const u8 gMonShinyPalette_Shuckle[] = INCBIN_U8("graphics/pokemon/shuckle/shiny.gbapal.lz"); +const u8 gMonIcon_Shuckle[] = INCBIN_U8("graphics/pokemon/shuckle/icon.4bpp"); +const u8 gMonFootprint_Shuckle[] = INCBIN_U8("graphics/pokemon/shuckle/footprint.1bpp"); +const u8 gMonFrontPic_Heracross[] = INCBIN_U8("graphics/pokemon/heracross/front.4bpp.lz"); +const u8 gMonPalette_Heracross[] = INCBIN_U8("graphics/pokemon/heracross/normal.gbapal.lz"); +const u8 gMonBackPic_Heracross[] = INCBIN_U8("graphics/pokemon/heracross/back.4bpp.lz"); +const u8 gMonShinyPalette_Heracross[] = INCBIN_U8("graphics/pokemon/heracross/shiny.gbapal.lz"); +const u8 gMonIcon_Heracross[] = INCBIN_U8("graphics/pokemon/heracross/icon.4bpp"); +const u8 gMonFootprint_Heracross[] = INCBIN_U8("graphics/pokemon/heracross/footprint.1bpp"); +const u8 gMonFrontPic_Sneasel[] = INCBIN_U8("graphics/pokemon/sneasel/front.4bpp.lz"); +const u8 gMonPalette_Sneasel[] = INCBIN_U8("graphics/pokemon/sneasel/normal.gbapal.lz"); +const u8 gMonBackPic_Sneasel[] = INCBIN_U8("graphics/pokemon/sneasel/back.4bpp.lz"); +const u8 gMonShinyPalette_Sneasel[] = INCBIN_U8("graphics/pokemon/sneasel/shiny.gbapal.lz"); +const u8 gMonIcon_Sneasel[] = INCBIN_U8("graphics/pokemon/sneasel/icon.4bpp"); +const u8 gMonFootprint_Sneasel[] = INCBIN_U8("graphics/pokemon/sneasel/footprint.1bpp"); +const u8 gMonFrontPic_Teddiursa[] = INCBIN_U8("graphics/pokemon/teddiursa/front.4bpp.lz"); +const u8 gMonPalette_Teddiursa[] = INCBIN_U8("graphics/pokemon/teddiursa/normal.gbapal.lz"); +const u8 gMonBackPic_Teddiursa[] = INCBIN_U8("graphics/pokemon/teddiursa/back.4bpp.lz"); +const u8 gMonShinyPalette_Teddiursa[] = INCBIN_U8("graphics/pokemon/teddiursa/shiny.gbapal.lz"); +const u8 gMonIcon_Teddiursa[] = INCBIN_U8("graphics/pokemon/teddiursa/icon.4bpp"); +const u8 gMonFootprint_Teddiursa[] = INCBIN_U8("graphics/pokemon/teddiursa/footprint.1bpp"); +const u8 gMonFrontPic_Ursaring[] = INCBIN_U8("graphics/pokemon/ursaring/front.4bpp.lz"); +const u8 gMonPalette_Ursaring[] = INCBIN_U8("graphics/pokemon/ursaring/normal.gbapal.lz"); +const u8 gMonBackPic_Ursaring[] = INCBIN_U8("graphics/pokemon/ursaring/back.4bpp.lz"); +const u8 gMonShinyPalette_Ursaring[] = INCBIN_U8("graphics/pokemon/ursaring/shiny.gbapal.lz"); +const u8 gMonIcon_Ursaring[] = INCBIN_U8("graphics/pokemon/ursaring/icon.4bpp"); +const u8 gMonFootprint_Ursaring[] = INCBIN_U8("graphics/pokemon/ursaring/footprint.1bpp"); +const u8 gMonFrontPic_Slugma[] = INCBIN_U8("graphics/pokemon/slugma/front.4bpp.lz"); +const u8 gMonPalette_Slugma[] = INCBIN_U8("graphics/pokemon/slugma/normal.gbapal.lz"); +const u8 gMonBackPic_Slugma[] = INCBIN_U8("graphics/pokemon/slugma/back.4bpp.lz"); +const u8 gMonShinyPalette_Slugma[] = INCBIN_U8("graphics/pokemon/slugma/shiny.gbapal.lz"); +const u8 gMonIcon_Slugma[] = INCBIN_U8("graphics/pokemon/slugma/icon.4bpp"); +const u8 gMonFootprint_Slugma[] = INCBIN_U8("graphics/pokemon/slugma/footprint.1bpp"); +const u8 gMonFrontPic_Magcargo[] = INCBIN_U8("graphics/pokemon/magcargo/front.4bpp.lz"); +const u8 gMonPalette_Magcargo[] = INCBIN_U8("graphics/pokemon/magcargo/normal.gbapal.lz"); +const u8 gMonBackPic_Magcargo[] = INCBIN_U8("graphics/pokemon/magcargo/back.4bpp.lz"); +const u8 gMonShinyPalette_Magcargo[] = INCBIN_U8("graphics/pokemon/magcargo/shiny.gbapal.lz"); +const u8 gMonIcon_Magcargo[] = INCBIN_U8("graphics/pokemon/magcargo/icon.4bpp"); +const u8 gMonFootprint_Magcargo[] = INCBIN_U8("graphics/pokemon/magcargo/footprint.1bpp"); +const u8 gMonFrontPic_Swinub[] = INCBIN_U8("graphics/pokemon/swinub/front.4bpp.lz"); +const u8 gMonPalette_Swinub[] = INCBIN_U8("graphics/pokemon/swinub/normal.gbapal.lz"); +const u8 gMonBackPic_Swinub[] = INCBIN_U8("graphics/pokemon/swinub/back.4bpp.lz"); +const u8 gMonShinyPalette_Swinub[] = INCBIN_U8("graphics/pokemon/swinub/shiny.gbapal.lz"); +const u8 gMonIcon_Swinub[] = INCBIN_U8("graphics/pokemon/swinub/icon.4bpp"); +const u8 gMonFootprint_Swinub[] = INCBIN_U8("graphics/pokemon/swinub/footprint.1bpp"); +const u8 gMonFrontPic_Piloswine[] = INCBIN_U8("graphics/pokemon/piloswine/front.4bpp.lz"); +const u8 gMonPalette_Piloswine[] = INCBIN_U8("graphics/pokemon/piloswine/normal.gbapal.lz"); +const u8 gMonBackPic_Piloswine[] = INCBIN_U8("graphics/pokemon/piloswine/back.4bpp.lz"); +const u8 gMonShinyPalette_Piloswine[] = INCBIN_U8("graphics/pokemon/piloswine/shiny.gbapal.lz"); +const u8 gMonIcon_Piloswine[] = INCBIN_U8("graphics/pokemon/piloswine/icon.4bpp"); +const u8 gMonFootprint_Piloswine[] = INCBIN_U8("graphics/pokemon/piloswine/footprint.1bpp"); +const u8 gMonFrontPic_Corsola[] = INCBIN_U8("graphics/pokemon/corsola/front.4bpp.lz"); +const u8 gMonPalette_Corsola[] = INCBIN_U8("graphics/pokemon/corsola/normal.gbapal.lz"); +const u8 gMonBackPic_Corsola[] = INCBIN_U8("graphics/pokemon/corsola/back.4bpp.lz"); +const u8 gMonShinyPalette_Corsola[] = INCBIN_U8("graphics/pokemon/corsola/shiny.gbapal.lz"); +const u8 gMonIcon_Corsola[] = INCBIN_U8("graphics/pokemon/corsola/icon.4bpp"); +const u8 gMonFootprint_Corsola[] = INCBIN_U8("graphics/pokemon/corsola/footprint.1bpp"); +const u8 gMonFrontPic_Remoraid[] = INCBIN_U8("graphics/pokemon/remoraid/front.4bpp.lz"); +const u8 gMonPalette_Remoraid[] = INCBIN_U8("graphics/pokemon/remoraid/normal.gbapal.lz"); +const u8 gMonBackPic_Remoraid[] = INCBIN_U8("graphics/pokemon/remoraid/back.4bpp.lz"); +const u8 gMonShinyPalette_Remoraid[] = INCBIN_U8("graphics/pokemon/remoraid/shiny.gbapal.lz"); +const u8 gMonIcon_Remoraid[] = INCBIN_U8("graphics/pokemon/remoraid/icon.4bpp"); +const u8 gMonFootprint_Remoraid[] = INCBIN_U8("graphics/pokemon/remoraid/footprint.1bpp"); +const u8 gMonFrontPic_Octillery[] = INCBIN_U8("graphics/pokemon/octillery/front.4bpp.lz"); +const u8 gMonPalette_Octillery[] = INCBIN_U8("graphics/pokemon/octillery/normal.gbapal.lz"); +const u8 gMonBackPic_Octillery[] = INCBIN_U8("graphics/pokemon/octillery/back.4bpp.lz"); +const u8 gMonShinyPalette_Octillery[] = INCBIN_U8("graphics/pokemon/octillery/shiny.gbapal.lz"); +const u8 gMonIcon_Octillery[] = INCBIN_U8("graphics/pokemon/octillery/icon.4bpp"); +const u8 gMonFootprint_Octillery[] = INCBIN_U8("graphics/pokemon/octillery/footprint.1bpp"); +const u8 gMonFrontPic_Delibird[] = INCBIN_U8("graphics/pokemon/delibird/front.4bpp.lz"); +const u8 gMonPalette_Delibird[] = INCBIN_U8("graphics/pokemon/delibird/normal.gbapal.lz"); +const u8 gMonBackPic_Delibird[] = INCBIN_U8("graphics/pokemon/delibird/back.4bpp.lz"); +const u8 gMonShinyPalette_Delibird[] = INCBIN_U8("graphics/pokemon/delibird/shiny.gbapal.lz"); +const u8 gMonIcon_Delibird[] = INCBIN_U8("graphics/pokemon/delibird/icon.4bpp"); +const u8 gMonFootprint_Delibird[] = INCBIN_U8("graphics/pokemon/delibird/footprint.1bpp"); +const u8 gMonFrontPic_Mantine[] = INCBIN_U8("graphics/pokemon/mantine/front.4bpp.lz"); +const u8 gMonPalette_Mantine[] = INCBIN_U8("graphics/pokemon/mantine/normal.gbapal.lz"); +const u8 gMonBackPic_Mantine[] = INCBIN_U8("graphics/pokemon/mantine/back.4bpp.lz"); +const u8 gMonShinyPalette_Mantine[] = INCBIN_U8("graphics/pokemon/mantine/shiny.gbapal.lz"); +const u8 gMonIcon_Mantine[] = INCBIN_U8("graphics/pokemon/mantine/icon.4bpp"); +const u8 gMonFootprint_Mantine[] = INCBIN_U8("graphics/pokemon/mantine/footprint.1bpp"); +const u8 gMonFrontPic_Skarmory[] = INCBIN_U8("graphics/pokemon/skarmory/front.4bpp.lz"); +const u8 gMonPalette_Skarmory[] = INCBIN_U8("graphics/pokemon/skarmory/normal.gbapal.lz"); +const u8 gMonBackPic_Skarmory[] = INCBIN_U8("graphics/pokemon/skarmory/back.4bpp.lz"); +const u8 gMonShinyPalette_Skarmory[] = INCBIN_U8("graphics/pokemon/skarmory/shiny.gbapal.lz"); +const u8 gMonIcon_Skarmory[] = INCBIN_U8("graphics/pokemon/skarmory/icon.4bpp"); +const u8 gMonFootprint_Skarmory[] = INCBIN_U8("graphics/pokemon/skarmory/footprint.1bpp"); +const u8 gMonFrontPic_Houndour[] = INCBIN_U8("graphics/pokemon/houndour/front.4bpp.lz"); +const u8 gMonPalette_Houndour[] = INCBIN_U8("graphics/pokemon/houndour/normal.gbapal.lz"); +const u8 gMonBackPic_Houndour[] = INCBIN_U8("graphics/pokemon/houndour/back.4bpp.lz"); +const u8 gMonShinyPalette_Houndour[] = INCBIN_U8("graphics/pokemon/houndour/shiny.gbapal.lz"); +const u8 gMonIcon_Houndour[] = INCBIN_U8("graphics/pokemon/houndour/icon.4bpp"); +const u8 gMonFootprint_Houndour[] = INCBIN_U8("graphics/pokemon/houndour/footprint.1bpp"); +const u8 gMonFrontPic_Houndoom[] = INCBIN_U8("graphics/pokemon/houndoom/front.4bpp.lz"); +const u8 gMonPalette_Houndoom[] = INCBIN_U8("graphics/pokemon/houndoom/normal.gbapal.lz"); +const u8 gMonBackPic_Houndoom[] = INCBIN_U8("graphics/pokemon/houndoom/back.4bpp.lz"); +const u8 gMonShinyPalette_Houndoom[] = INCBIN_U8("graphics/pokemon/houndoom/shiny.gbapal.lz"); +const u8 gMonIcon_Houndoom[] = INCBIN_U8("graphics/pokemon/houndoom/icon.4bpp"); +const u8 gMonFootprint_Houndoom[] = INCBIN_U8("graphics/pokemon/houndoom/footprint.1bpp"); +const u8 gMonFrontPic_Kingdra[] = INCBIN_U8("graphics/pokemon/kingdra/front.4bpp.lz"); +const u8 gMonPalette_Kingdra[] = INCBIN_U8("graphics/pokemon/kingdra/normal.gbapal.lz"); +const u8 gMonBackPic_Kingdra[] = INCBIN_U8("graphics/pokemon/kingdra/back.4bpp.lz"); +const u8 gMonShinyPalette_Kingdra[] = INCBIN_U8("graphics/pokemon/kingdra/shiny.gbapal.lz"); +const u8 gMonIcon_Kingdra[] = INCBIN_U8("graphics/pokemon/kingdra/icon.4bpp"); +const u8 gMonFootprint_Kingdra[] = INCBIN_U8("graphics/pokemon/kingdra/footprint.1bpp"); +const u8 gMonFrontPic_Phanpy[] = INCBIN_U8("graphics/pokemon/phanpy/front.4bpp.lz"); +const u8 gMonPalette_Phanpy[] = INCBIN_U8("graphics/pokemon/phanpy/normal.gbapal.lz"); +const u8 gMonBackPic_Phanpy[] = INCBIN_U8("graphics/pokemon/phanpy/back.4bpp.lz"); +const u8 gMonShinyPalette_Phanpy[] = INCBIN_U8("graphics/pokemon/phanpy/shiny.gbapal.lz"); +const u8 gMonIcon_Phanpy[] = INCBIN_U8("graphics/pokemon/phanpy/icon.4bpp"); +const u8 gMonFootprint_Phanpy[] = INCBIN_U8("graphics/pokemon/phanpy/footprint.1bpp"); +const u8 gMonFrontPic_Donphan[] = INCBIN_U8("graphics/pokemon/donphan/front.4bpp.lz"); +const u8 gMonPalette_Donphan[] = INCBIN_U8("graphics/pokemon/donphan/normal.gbapal.lz"); +const u8 gMonBackPic_Donphan[] = INCBIN_U8("graphics/pokemon/donphan/back.4bpp.lz"); +const u8 gMonShinyPalette_Donphan[] = INCBIN_U8("graphics/pokemon/donphan/shiny.gbapal.lz"); +const u8 gMonIcon_Donphan[] = INCBIN_U8("graphics/pokemon/donphan/icon.4bpp"); +const u8 gMonFootprint_Donphan[] = INCBIN_U8("graphics/pokemon/donphan/footprint.1bpp"); +const u8 gMonFrontPic_Porygon2[] = INCBIN_U8("graphics/pokemon/porygon2/front.4bpp.lz"); +const u8 gMonPalette_Porygon2[] = INCBIN_U8("graphics/pokemon/porygon2/normal.gbapal.lz"); +const u8 gMonBackPic_Porygon2[] = INCBIN_U8("graphics/pokemon/porygon2/back.4bpp.lz"); +const u8 gMonShinyPalette_Porygon2[] = INCBIN_U8("graphics/pokemon/porygon2/shiny.gbapal.lz"); +const u8 gMonIcon_Porygon2[] = INCBIN_U8("graphics/pokemon/porygon2/icon.4bpp"); +const u8 gMonFootprint_Porygon2[] = INCBIN_U8("graphics/pokemon/porygon2/footprint.1bpp"); +const u8 gMonFrontPic_Stantler[] = INCBIN_U8("graphics/pokemon/stantler/front.4bpp.lz"); +const u8 gMonPalette_Stantler[] = INCBIN_U8("graphics/pokemon/stantler/normal.gbapal.lz"); +const u8 gMonBackPic_Stantler[] = INCBIN_U8("graphics/pokemon/stantler/back.4bpp.lz"); +const u8 gMonShinyPalette_Stantler[] = INCBIN_U8("graphics/pokemon/stantler/shiny.gbapal.lz"); +const u8 gMonIcon_Stantler[] = INCBIN_U8("graphics/pokemon/stantler/icon.4bpp"); +const u8 gMonFootprint_Stantler[] = INCBIN_U8("graphics/pokemon/stantler/footprint.1bpp"); +const u8 gMonFrontPic_Smeargle[] = INCBIN_U8("graphics/pokemon/smeargle/front.4bpp.lz"); +const u8 gMonPalette_Smeargle[] = INCBIN_U8("graphics/pokemon/smeargle/normal.gbapal.lz"); +const u8 gMonBackPic_Smeargle[] = INCBIN_U8("graphics/pokemon/smeargle/back.4bpp.lz"); +const u8 gMonShinyPalette_Smeargle[] = INCBIN_U8("graphics/pokemon/smeargle/shiny.gbapal.lz"); +const u8 gMonIcon_Smeargle[] = INCBIN_U8("graphics/pokemon/smeargle/icon.4bpp"); +const u8 gMonFootprint_Smeargle[] = INCBIN_U8("graphics/pokemon/smeargle/footprint.1bpp"); +const u8 gMonFrontPic_Tyrogue[] = INCBIN_U8("graphics/pokemon/tyrogue/front.4bpp.lz"); +const u8 gMonPalette_Tyrogue[] = INCBIN_U8("graphics/pokemon/tyrogue/normal.gbapal.lz"); +const u8 gMonBackPic_Tyrogue[] = INCBIN_U8("graphics/pokemon/tyrogue/back.4bpp.lz"); +const u8 gMonShinyPalette_Tyrogue[] = INCBIN_U8("graphics/pokemon/tyrogue/shiny.gbapal.lz"); +const u8 gMonIcon_Tyrogue[] = INCBIN_U8("graphics/pokemon/tyrogue/icon.4bpp"); +const u8 gMonFootprint_Tyrogue[] = INCBIN_U8("graphics/pokemon/tyrogue/footprint.1bpp"); +const u8 gMonFrontPic_Hitmontop[] = INCBIN_U8("graphics/pokemon/hitmontop/front.4bpp.lz"); +const u8 gMonPalette_Hitmontop[] = INCBIN_U8("graphics/pokemon/hitmontop/normal.gbapal.lz"); +const u8 gMonBackPic_Hitmontop[] = INCBIN_U8("graphics/pokemon/hitmontop/back.4bpp.lz"); +const u8 gMonShinyPalette_Hitmontop[] = INCBIN_U8("graphics/pokemon/hitmontop/shiny.gbapal.lz"); +const u8 gMonIcon_Hitmontop[] = INCBIN_U8("graphics/pokemon/hitmontop/icon.4bpp"); +const u8 gMonFootprint_Hitmontop[] = INCBIN_U8("graphics/pokemon/hitmontop/footprint.1bpp"); +const u8 gMonFrontPic_Smoochum[] = INCBIN_U8("graphics/pokemon/smoochum/front.4bpp.lz"); +const u8 gMonPalette_Smoochum[] = INCBIN_U8("graphics/pokemon/smoochum/normal.gbapal.lz"); +const u8 gMonBackPic_Smoochum[] = INCBIN_U8("graphics/pokemon/smoochum/back.4bpp.lz"); +const u8 gMonShinyPalette_Smoochum[] = INCBIN_U8("graphics/pokemon/smoochum/shiny.gbapal.lz"); +const u8 gMonIcon_Smoochum[] = INCBIN_U8("graphics/pokemon/smoochum/icon.4bpp"); +const u8 gMonFootprint_Smoochum[] = INCBIN_U8("graphics/pokemon/smoochum/footprint.1bpp"); +const u8 gMonFrontPic_Elekid[] = INCBIN_U8("graphics/pokemon/elekid/front.4bpp.lz"); +const u8 gMonPalette_Elekid[] = INCBIN_U8("graphics/pokemon/elekid/normal.gbapal.lz"); +const u8 gMonBackPic_Elekid[] = INCBIN_U8("graphics/pokemon/elekid/back.4bpp.lz"); +const u8 gMonShinyPalette_Elekid[] = INCBIN_U8("graphics/pokemon/elekid/shiny.gbapal.lz"); +const u8 gMonIcon_Elekid[] = INCBIN_U8("graphics/pokemon/elekid/icon.4bpp"); +const u8 gMonFootprint_Elekid[] = INCBIN_U8("graphics/pokemon/elekid/footprint.1bpp"); +const u8 gMonFrontPic_Magby[] = INCBIN_U8("graphics/pokemon/magby/front.4bpp.lz"); +const u8 gMonPalette_Magby[] = INCBIN_U8("graphics/pokemon/magby/normal.gbapal.lz"); +const u8 gMonBackPic_Magby[] = INCBIN_U8("graphics/pokemon/magby/back.4bpp.lz"); +const u8 gMonShinyPalette_Magby[] = INCBIN_U8("graphics/pokemon/magby/shiny.gbapal.lz"); +const u8 gMonIcon_Magby[] = INCBIN_U8("graphics/pokemon/magby/icon.4bpp"); +const u8 gMonFootprint_Magby[] = INCBIN_U8("graphics/pokemon/magby/footprint.1bpp"); +const u8 gMonFrontPic_Miltank[] = INCBIN_U8("graphics/pokemon/miltank/front.4bpp.lz"); +const u8 gMonPalette_Miltank[] = INCBIN_U8("graphics/pokemon/miltank/normal.gbapal.lz"); +const u8 gMonBackPic_Miltank[] = INCBIN_U8("graphics/pokemon/miltank/back.4bpp.lz"); +const u8 gMonShinyPalette_Miltank[] = INCBIN_U8("graphics/pokemon/miltank/shiny.gbapal.lz"); +const u8 gMonIcon_Miltank[] = INCBIN_U8("graphics/pokemon/miltank/icon.4bpp"); +const u8 gMonFootprint_Miltank[] = INCBIN_U8("graphics/pokemon/miltank/footprint.1bpp"); +const u8 gMonFrontPic_Blissey[] = INCBIN_U8("graphics/pokemon/blissey/front.4bpp.lz"); +const u8 gMonPalette_Blissey[] = INCBIN_U8("graphics/pokemon/blissey/normal.gbapal.lz"); +const u8 gMonBackPic_Blissey[] = INCBIN_U8("graphics/pokemon/blissey/back.4bpp.lz"); +const u8 gMonShinyPalette_Blissey[] = INCBIN_U8("graphics/pokemon/blissey/shiny.gbapal.lz"); +const u8 gMonIcon_Blissey[] = INCBIN_U8("graphics/pokemon/blissey/icon.4bpp"); +const u8 gMonFootprint_Blissey[] = INCBIN_U8("graphics/pokemon/blissey/footprint.1bpp"); +const u8 gMonFrontPic_Raikou[] = INCBIN_U8("graphics/pokemon/raikou/front.4bpp.lz"); +const u8 gMonPalette_Raikou[] = INCBIN_U8("graphics/pokemon/raikou/normal.gbapal.lz"); +const u8 gMonBackPic_Raikou[] = INCBIN_U8("graphics/pokemon/raikou/back.4bpp.lz"); +const u8 gMonShinyPalette_Raikou[] = INCBIN_U8("graphics/pokemon/raikou/shiny.gbapal.lz"); +const u8 gMonIcon_Raikou[] = INCBIN_U8("graphics/pokemon/raikou/icon.4bpp"); +const u8 gMonFootprint_Raikou[] = INCBIN_U8("graphics/pokemon/raikou/footprint.1bpp"); +const u8 gMonFrontPic_Entei[] = INCBIN_U8("graphics/pokemon/entei/front.4bpp.lz"); +const u8 gMonPalette_Entei[] = INCBIN_U8("graphics/pokemon/entei/normal.gbapal.lz"); +const u8 gMonBackPic_Entei[] = INCBIN_U8("graphics/pokemon/entei/back.4bpp.lz"); +const u8 gMonShinyPalette_Entei[] = INCBIN_U8("graphics/pokemon/entei/shiny.gbapal.lz"); +const u8 gMonIcon_Entei[] = INCBIN_U8("graphics/pokemon/entei/icon.4bpp"); +const u8 gMonFootprint_Entei[] = INCBIN_U8("graphics/pokemon/entei/footprint.1bpp"); +const u8 gMonFrontPic_Suicune[] = INCBIN_U8("graphics/pokemon/suicune/front.4bpp.lz"); +const u8 gMonPalette_Suicune[] = INCBIN_U8("graphics/pokemon/suicune/normal.gbapal.lz"); +const u8 gMonBackPic_Suicune[] = INCBIN_U8("graphics/pokemon/suicune/back.4bpp.lz"); +const u8 gMonShinyPalette_Suicune[] = INCBIN_U8("graphics/pokemon/suicune/shiny.gbapal.lz"); +const u8 gMonIcon_Suicune[] = INCBIN_U8("graphics/pokemon/suicune/icon.4bpp"); +const u8 gMonFootprint_Suicune[] = INCBIN_U8("graphics/pokemon/suicune/footprint.1bpp"); +const u8 gMonFrontPic_Larvitar[] = INCBIN_U8("graphics/pokemon/larvitar/front.4bpp.lz"); +const u8 gMonPalette_Larvitar[] = INCBIN_U8("graphics/pokemon/larvitar/normal.gbapal.lz"); +const u8 gMonBackPic_Larvitar[] = INCBIN_U8("graphics/pokemon/larvitar/back.4bpp.lz"); +const u8 gMonShinyPalette_Larvitar[] = INCBIN_U8("graphics/pokemon/larvitar/shiny.gbapal.lz"); +const u8 gMonIcon_Larvitar[] = INCBIN_U8("graphics/pokemon/larvitar/icon.4bpp"); +const u8 gMonFootprint_Larvitar[] = INCBIN_U8("graphics/pokemon/larvitar/footprint.1bpp"); +const u8 gMonFrontPic_Pupitar[] = INCBIN_U8("graphics/pokemon/pupitar/front.4bpp.lz"); +const u8 gMonPalette_Pupitar[] = INCBIN_U8("graphics/pokemon/pupitar/normal.gbapal.lz"); +const u8 gMonBackPic_Pupitar[] = INCBIN_U8("graphics/pokemon/pupitar/back.4bpp.lz"); +const u8 gMonShinyPalette_Pupitar[] = INCBIN_U8("graphics/pokemon/pupitar/shiny.gbapal.lz"); +const u8 gMonIcon_Pupitar[] = INCBIN_U8("graphics/pokemon/pupitar/icon.4bpp"); +const u8 gMonFootprint_Pupitar[] = INCBIN_U8("graphics/pokemon/pupitar/footprint.1bpp"); +const u8 gMonFrontPic_Tyranitar[] = INCBIN_U8("graphics/pokemon/tyranitar/front.4bpp.lz"); +const u8 gMonPalette_Tyranitar[] = INCBIN_U8("graphics/pokemon/tyranitar/normal.gbapal.lz"); +const u8 gMonBackPic_Tyranitar[] = INCBIN_U8("graphics/pokemon/tyranitar/back.4bpp.lz"); +const u8 gMonShinyPalette_Tyranitar[] = INCBIN_U8("graphics/pokemon/tyranitar/shiny.gbapal.lz"); +const u8 gMonIcon_Tyranitar[] = INCBIN_U8("graphics/pokemon/tyranitar/icon.4bpp"); +const u8 gMonFootprint_Tyranitar[] = INCBIN_U8("graphics/pokemon/tyranitar/footprint.1bpp"); +const u8 gMonFrontPic_Lugia[] = INCBIN_U8("graphics/pokemon/lugia/front.4bpp.lz"); +const u8 gMonPalette_Lugia[] = INCBIN_U8("graphics/pokemon/lugia/normal.gbapal.lz"); +const u8 gMonBackPic_Lugia[] = INCBIN_U8("graphics/pokemon/lugia/back.4bpp.lz"); +const u8 gMonShinyPalette_Lugia[] = INCBIN_U8("graphics/pokemon/lugia/shiny.gbapal.lz"); +const u8 gMonIcon_Lugia[] = INCBIN_U8("graphics/pokemon/lugia/icon.4bpp"); +const u8 gMonFootprint_Lugia[] = INCBIN_U8("graphics/pokemon/lugia/footprint.1bpp"); +const u8 gMonFrontPic_HoOh[] = INCBIN_U8("graphics/pokemon/ho_oh/front.4bpp.lz"); +const u8 gMonPalette_HoOh[] = INCBIN_U8("graphics/pokemon/ho_oh/normal.gbapal.lz"); +const u8 gMonBackPic_HoOh[] = INCBIN_U8("graphics/pokemon/ho_oh/back.4bpp.lz"); +const u8 gMonShinyPalette_HoOh[] = INCBIN_U8("graphics/pokemon/ho_oh/shiny.gbapal.lz"); +const u8 gMonIcon_HoOh[] = INCBIN_U8("graphics/pokemon/ho_oh/icon.4bpp"); +const u8 gMonFootprint_HoOh[] = INCBIN_U8("graphics/pokemon/ho_oh/footprint.1bpp"); +const u8 gMonFrontPic_Celebi[] = INCBIN_U8("graphics/pokemon/celebi/front.4bpp.lz"); +const u8 gMonPalette_Celebi[] = INCBIN_U8("graphics/pokemon/celebi/normal.gbapal.lz"); +const u8 gMonBackPic_Celebi[] = INCBIN_U8("graphics/pokemon/celebi/back.4bpp.lz"); +const u8 gMonShinyPalette_Celebi[] = INCBIN_U8("graphics/pokemon/celebi/shiny.gbapal.lz"); +const u8 gMonIcon_Celebi[] = INCBIN_U8("graphics/pokemon/celebi/icon.4bpp"); +const u8 gMonFootprint_Celebi[] = INCBIN_U8("graphics/pokemon/celebi/footprint.1bpp"); +const u8 gMonFrontPic_QuestionMark[] = INCBIN_U8("graphics/pokemon/question_mark/front.4bpp.lz"); +const u8 gMonPalette_QuestionMark[] = INCBIN_U8("graphics/pokemon/question_mark/normal.gbapal.lz"); +const u8 gMonBackPic_QuestionMark[] = INCBIN_U8("graphics/pokemon/question_mark/back.4bpp.lz"); +const u8 gMonShinyPalette_QuestionMark[] = INCBIN_U8("graphics/pokemon/question_mark/shiny.gbapal.lz"); +const u8 gMonFrontPic_Treecko[] = INCBIN_U8("graphics/pokemon/treecko/front.4bpp.lz"); +const u8 gMonPalette_Treecko[] = INCBIN_U8("graphics/pokemon/treecko/normal.gbapal.lz"); +const u8 gMonBackPic_Treecko[] = INCBIN_U8("graphics/pokemon/treecko/back.4bpp.lz"); +const u8 gMonShinyPalette_Treecko[] = INCBIN_U8("graphics/pokemon/treecko/shiny.gbapal.lz"); +const u8 gMonIcon_Treecko[] = INCBIN_U8("graphics/pokemon/treecko/icon.4bpp"); +const u8 gMonFootprint_Treecko[] = INCBIN_U8("graphics/pokemon/treecko/footprint.1bpp"); +const u8 gMonFrontPic_Grovyle[] = INCBIN_U8("graphics/pokemon/grovyle/front.4bpp.lz"); +const u8 gMonPalette_Grovyle[] = INCBIN_U8("graphics/pokemon/grovyle/normal.gbapal.lz"); +const u8 gMonBackPic_Grovyle[] = INCBIN_U8("graphics/pokemon/grovyle/back.4bpp.lz"); +const u8 gMonShinyPalette_Grovyle[] = INCBIN_U8("graphics/pokemon/grovyle/shiny.gbapal.lz"); +const u8 gMonIcon_Grovyle[] = INCBIN_U8("graphics/pokemon/grovyle/icon.4bpp"); +const u8 gMonFootprint_Grovyle[] = INCBIN_U8("graphics/pokemon/grovyle/footprint.1bpp"); +const u8 gMonFrontPic_Sceptile[] = INCBIN_U8("graphics/pokemon/sceptile/front.4bpp.lz"); +const u8 gMonPalette_Sceptile[] = INCBIN_U8("graphics/pokemon/sceptile/normal.gbapal.lz"); +const u8 gMonBackPic_Sceptile[] = INCBIN_U8("graphics/pokemon/sceptile/back.4bpp.lz"); +const u8 gMonShinyPalette_Sceptile[] = INCBIN_U8("graphics/pokemon/sceptile/shiny.gbapal.lz"); +const u8 gMonIcon_Sceptile[] = INCBIN_U8("graphics/pokemon/sceptile/icon.4bpp"); +const u8 gMonFootprint_Sceptile[] = INCBIN_U8("graphics/pokemon/sceptile/footprint.1bpp"); +const u8 gMonFrontPic_Torchic[] = INCBIN_U8("graphics/pokemon/torchic/front.4bpp.lz"); +const u8 gMonPalette_Torchic[] = INCBIN_U8("graphics/pokemon/torchic/normal.gbapal.lz"); +const u8 gMonBackPic_Torchic[] = INCBIN_U8("graphics/pokemon/torchic/back.4bpp.lz"); +const u8 gMonShinyPalette_Torchic[] = INCBIN_U8("graphics/pokemon/torchic/shiny.gbapal.lz"); +const u8 gMonIcon_Torchic[] = INCBIN_U8("graphics/pokemon/torchic/icon.4bpp"); +const u8 gMonFootprint_Torchic[] = INCBIN_U8("graphics/pokemon/torchic/footprint.1bpp"); +const u8 gMonFrontPic_Combusken[] = INCBIN_U8("graphics/pokemon/combusken/front.4bpp.lz"); +const u8 gMonPalette_Combusken[] = INCBIN_U8("graphics/pokemon/combusken/normal.gbapal.lz"); +const u8 gMonBackPic_Combusken[] = INCBIN_U8("graphics/pokemon/combusken/back.4bpp.lz"); +const u8 gMonShinyPalette_Combusken[] = INCBIN_U8("graphics/pokemon/combusken/shiny.gbapal.lz"); +const u8 gMonIcon_Combusken[] = INCBIN_U8("graphics/pokemon/combusken/icon.4bpp"); +const u8 gMonFootprint_Combusken[] = INCBIN_U8("graphics/pokemon/combusken/footprint.1bpp"); +const u8 gMonFrontPic_Blaziken[] = INCBIN_U8("graphics/pokemon/blaziken/front.4bpp.lz"); +const u8 gMonPalette_Blaziken[] = INCBIN_U8("graphics/pokemon/blaziken/normal.gbapal.lz"); +const u8 gMonBackPic_Blaziken[] = INCBIN_U8("graphics/pokemon/blaziken/back.4bpp.lz"); +const u8 gMonShinyPalette_Blaziken[] = INCBIN_U8("graphics/pokemon/blaziken/shiny.gbapal.lz"); +const u8 gMonIcon_Blaziken[] = INCBIN_U8("graphics/pokemon/blaziken/icon.4bpp"); +const u8 gMonFootprint_Blaziken[] = INCBIN_U8("graphics/pokemon/blaziken/footprint.1bpp"); +const u8 gMonFrontPic_Mudkip[] = INCBIN_U8("graphics/pokemon/mudkip/front.4bpp.lz"); +const u8 gMonPalette_Mudkip[] = INCBIN_U8("graphics/pokemon/mudkip/normal.gbapal.lz"); +const u8 gMonBackPic_Mudkip[] = INCBIN_U8("graphics/pokemon/mudkip/back.4bpp.lz"); +const u8 gMonShinyPalette_Mudkip[] = INCBIN_U8("graphics/pokemon/mudkip/shiny.gbapal.lz"); +const u8 gMonIcon_Mudkip[] = INCBIN_U8("graphics/pokemon/mudkip/icon.4bpp"); +const u8 gMonFootprint_Mudkip[] = INCBIN_U8("graphics/pokemon/mudkip/footprint.1bpp"); +const u8 gMonFrontPic_Marshtomp[] = INCBIN_U8("graphics/pokemon/marshtomp/front.4bpp.lz"); +const u8 gMonPalette_Marshtomp[] = INCBIN_U8("graphics/pokemon/marshtomp/normal.gbapal.lz"); +const u8 gMonBackPic_Marshtomp[] = INCBIN_U8("graphics/pokemon/marshtomp/back.4bpp.lz"); +const u8 gMonShinyPalette_Marshtomp[] = INCBIN_U8("graphics/pokemon/marshtomp/shiny.gbapal.lz"); +const u8 gMonIcon_Marshtomp[] = INCBIN_U8("graphics/pokemon/marshtomp/icon.4bpp"); +const u8 gMonFootprint_Marshtomp[] = INCBIN_U8("graphics/pokemon/marshtomp/footprint.1bpp"); +const u8 gMonFrontPic_Swampert[] = INCBIN_U8("graphics/pokemon/swampert/front.4bpp.lz"); +const u8 gMonPalette_Swampert[] = INCBIN_U8("graphics/pokemon/swampert/normal.gbapal.lz"); +const u8 gMonBackPic_Swampert[] = INCBIN_U8("graphics/pokemon/swampert/back.4bpp.lz"); +const u8 gMonShinyPalette_Swampert[] = INCBIN_U8("graphics/pokemon/swampert/shiny.gbapal.lz"); +const u8 gMonIcon_Swampert[] = INCBIN_U8("graphics/pokemon/swampert/icon.4bpp"); +const u8 gMonFootprint_Swampert[] = INCBIN_U8("graphics/pokemon/swampert/footprint.1bpp"); +const u8 gMonFrontPic_Poochyena[] = INCBIN_U8("graphics/pokemon/poochyena/front.4bpp.lz"); +const u8 gMonPalette_Poochyena[] = INCBIN_U8("graphics/pokemon/poochyena/normal.gbapal.lz"); +const u8 gMonBackPic_Poochyena[] = INCBIN_U8("graphics/pokemon/poochyena/back.4bpp.lz"); +const u8 gMonShinyPalette_Poochyena[] = INCBIN_U8("graphics/pokemon/poochyena/shiny.gbapal.lz"); +const u8 gMonIcon_Poochyena[] = INCBIN_U8("graphics/pokemon/poochyena/icon.4bpp"); +const u8 gMonFootprint_Poochyena[] = INCBIN_U8("graphics/pokemon/poochyena/footprint.1bpp"); +const u8 gMonFrontPic_Mightyena[] = INCBIN_U8("graphics/pokemon/mightyena/front.4bpp.lz"); +const u8 gMonPalette_Mightyena[] = INCBIN_U8("graphics/pokemon/mightyena/normal.gbapal.lz"); +const u8 gMonBackPic_Mightyena[] = INCBIN_U8("graphics/pokemon/mightyena/back.4bpp.lz"); +const u8 gMonShinyPalette_Mightyena[] = INCBIN_U8("graphics/pokemon/mightyena/shiny.gbapal.lz"); +const u8 gMonIcon_Mightyena[] = INCBIN_U8("graphics/pokemon/mightyena/icon.4bpp"); +const u8 gMonFootprint_Mightyena[] = INCBIN_U8("graphics/pokemon/mightyena/footprint.1bpp"); +const u8 gMonFrontPic_Zigzagoon[] = INCBIN_U8("graphics/pokemon/zigzagoon/front.4bpp.lz"); +const u8 gMonPalette_Zigzagoon[] = INCBIN_U8("graphics/pokemon/zigzagoon/normal.gbapal.lz"); +const u8 gMonBackPic_Zigzagoon[] = INCBIN_U8("graphics/pokemon/zigzagoon/back.4bpp.lz"); +const u8 gMonShinyPalette_Zigzagoon[] = INCBIN_U8("graphics/pokemon/zigzagoon/shiny.gbapal.lz"); +const u8 gMonIcon_Zigzagoon[] = INCBIN_U8("graphics/pokemon/zigzagoon/icon.4bpp"); +const u8 gMonFootprint_Zigzagoon[] = INCBIN_U8("graphics/pokemon/zigzagoon/footprint.1bpp"); +const u8 gMonFrontPic_Linoone[] = INCBIN_U8("graphics/pokemon/linoone/front.4bpp.lz"); +const u8 gMonPalette_Linoone[] = INCBIN_U8("graphics/pokemon/linoone/normal.gbapal.lz"); +const u8 gMonBackPic_Linoone[] = INCBIN_U8("graphics/pokemon/linoone/back.4bpp.lz"); +const u8 gMonShinyPalette_Linoone[] = INCBIN_U8("graphics/pokemon/linoone/shiny.gbapal.lz"); +const u8 gMonIcon_Linoone[] = INCBIN_U8("graphics/pokemon/linoone/icon.4bpp"); +const u8 gMonFootprint_Linoone[] = INCBIN_U8("graphics/pokemon/linoone/footprint.1bpp"); +const u8 gMonFrontPic_Wurmple[] = INCBIN_U8("graphics/pokemon/wurmple/front.4bpp.lz"); +const u8 gMonPalette_Wurmple[] = INCBIN_U8("graphics/pokemon/wurmple/normal.gbapal.lz"); +const u8 gMonBackPic_Wurmple[] = INCBIN_U8("graphics/pokemon/wurmple/back.4bpp.lz"); +const u8 gMonShinyPalette_Wurmple[] = INCBIN_U8("graphics/pokemon/wurmple/shiny.gbapal.lz"); +const u8 gMonIcon_Wurmple[] = INCBIN_U8("graphics/pokemon/wurmple/icon.4bpp"); +const u8 gMonFootprint_Wurmple[] = INCBIN_U8("graphics/pokemon/wurmple/footprint.1bpp"); +const u8 gMonFrontPic_Silcoon[] = INCBIN_U8("graphics/pokemon/silcoon/front.4bpp.lz"); +const u8 gMonPalette_Silcoon[] = INCBIN_U8("graphics/pokemon/silcoon/normal.gbapal.lz"); +const u8 gMonBackPic_Silcoon[] = INCBIN_U8("graphics/pokemon/silcoon/back.4bpp.lz"); +const u8 gMonShinyPalette_Silcoon[] = INCBIN_U8("graphics/pokemon/silcoon/shiny.gbapal.lz"); +const u8 gMonIcon_Silcoon[] = INCBIN_U8("graphics/pokemon/silcoon/icon.4bpp"); +const u8 gMonFootprint_Silcoon[] = INCBIN_U8("graphics/pokemon/silcoon/footprint.1bpp"); +const u8 gMonFrontPic_Beautifly[] = INCBIN_U8("graphics/pokemon/beautifly/front.4bpp.lz"); +const u8 gMonPalette_Beautifly[] = INCBIN_U8("graphics/pokemon/beautifly/normal.gbapal.lz"); +const u8 gMonBackPic_Beautifly[] = INCBIN_U8("graphics/pokemon/beautifly/back.4bpp.lz"); +const u8 gMonShinyPalette_Beautifly[] = INCBIN_U8("graphics/pokemon/beautifly/shiny.gbapal.lz"); +const u8 gMonIcon_Beautifly[] = INCBIN_U8("graphics/pokemon/beautifly/icon.4bpp"); +const u8 gMonFootprint_Beautifly[] = INCBIN_U8("graphics/pokemon/beautifly/footprint.1bpp"); +const u8 gMonFrontPic_Cascoon[] = INCBIN_U8("graphics/pokemon/cascoon/front.4bpp.lz"); +const u8 gMonPalette_Cascoon[] = INCBIN_U8("graphics/pokemon/cascoon/normal.gbapal.lz"); +const u8 gMonBackPic_Cascoon[] = INCBIN_U8("graphics/pokemon/cascoon/back.4bpp.lz"); +const u8 gMonShinyPalette_Cascoon[] = INCBIN_U8("graphics/pokemon/cascoon/shiny.gbapal.lz"); +const u8 gMonIcon_Cascoon[] = INCBIN_U8("graphics/pokemon/cascoon/icon.4bpp"); +const u8 gMonFootprint_Cascoon[] = INCBIN_U8("graphics/pokemon/cascoon/footprint.1bpp"); +const u8 gMonFrontPic_Dustox[] = INCBIN_U8("graphics/pokemon/dustox/front.4bpp.lz"); +const u8 gMonPalette_Dustox[] = INCBIN_U8("graphics/pokemon/dustox/normal.gbapal.lz"); +const u8 gMonBackPic_Dustox[] = INCBIN_U8("graphics/pokemon/dustox/back.4bpp.lz"); +const u8 gMonShinyPalette_Dustox[] = INCBIN_U8("graphics/pokemon/dustox/shiny.gbapal.lz"); +const u8 gMonIcon_Dustox[] = INCBIN_U8("graphics/pokemon/dustox/icon.4bpp"); +const u8 gMonFootprint_Dustox[] = INCBIN_U8("graphics/pokemon/dustox/footprint.1bpp"); +const u8 gMonFrontPic_Lotad[] = INCBIN_U8("graphics/pokemon/lotad/front.4bpp.lz"); +const u8 gMonPalette_Lotad[] = INCBIN_U8("graphics/pokemon/lotad/normal.gbapal.lz"); +const u8 gMonBackPic_Lotad[] = INCBIN_U8("graphics/pokemon/lotad/back.4bpp.lz"); +const u8 gMonShinyPalette_Lotad[] = INCBIN_U8("graphics/pokemon/lotad/shiny.gbapal.lz"); +const u8 gMonIcon_Lotad[] = INCBIN_U8("graphics/pokemon/lotad/icon.4bpp"); +const u8 gMonFootprint_Lotad[] = INCBIN_U8("graphics/pokemon/lotad/footprint.1bpp"); +const u8 gMonFrontPic_Lombre[] = INCBIN_U8("graphics/pokemon/lombre/front.4bpp.lz"); +const u8 gMonPalette_Lombre[] = INCBIN_U8("graphics/pokemon/lombre/normal.gbapal.lz"); +const u8 gMonBackPic_Lombre[] = INCBIN_U8("graphics/pokemon/lombre/back.4bpp.lz"); +const u8 gMonShinyPalette_Lombre[] = INCBIN_U8("graphics/pokemon/lombre/shiny.gbapal.lz"); +const u8 gMonIcon_Lombre[] = INCBIN_U8("graphics/pokemon/lombre/icon.4bpp"); +const u8 gMonFootprint_Lombre[] = INCBIN_U8("graphics/pokemon/lombre/footprint.1bpp"); +const u8 gMonFrontPic_Ludicolo[] = INCBIN_U8("graphics/pokemon/ludicolo/front.4bpp.lz"); +const u8 gMonPalette_Ludicolo[] = INCBIN_U8("graphics/pokemon/ludicolo/normal.gbapal.lz"); +const u8 gMonBackPic_Ludicolo[] = INCBIN_U8("graphics/pokemon/ludicolo/back.4bpp.lz"); +const u8 gMonShinyPalette_Ludicolo[] = INCBIN_U8("graphics/pokemon/ludicolo/shiny.gbapal.lz"); +const u8 gMonIcon_Ludicolo[] = INCBIN_U8("graphics/pokemon/ludicolo/icon.4bpp"); +const u8 gMonFootprint_Ludicolo[] = INCBIN_U8("graphics/pokemon/ludicolo/footprint.1bpp"); +const u8 gMonFrontPic_Seedot[] = INCBIN_U8("graphics/pokemon/seedot/front.4bpp.lz"); +const u8 gMonPalette_Seedot[] = INCBIN_U8("graphics/pokemon/seedot/normal.gbapal.lz"); +const u8 gMonBackPic_Seedot[] = INCBIN_U8("graphics/pokemon/seedot/back.4bpp.lz"); +const u8 gMonShinyPalette_Seedot[] = INCBIN_U8("graphics/pokemon/seedot/shiny.gbapal.lz"); +const u8 gMonIcon_Seedot[] = INCBIN_U8("graphics/pokemon/seedot/icon.4bpp"); +const u8 gMonFootprint_Seedot[] = INCBIN_U8("graphics/pokemon/seedot/footprint.1bpp"); +const u8 gMonFrontPic_Nuzleaf[] = INCBIN_U8("graphics/pokemon/nuzleaf/front.4bpp.lz"); +const u8 gMonPalette_Nuzleaf[] = INCBIN_U8("graphics/pokemon/nuzleaf/normal.gbapal.lz"); +const u8 gMonBackPic_Nuzleaf[] = INCBIN_U8("graphics/pokemon/nuzleaf/back.4bpp.lz"); +const u8 gMonShinyPalette_Nuzleaf[] = INCBIN_U8("graphics/pokemon/nuzleaf/shiny.gbapal.lz"); +const u8 gMonIcon_Nuzleaf[] = INCBIN_U8("graphics/pokemon/nuzleaf/icon.4bpp"); +const u8 gMonFootprint_Nuzleaf[] = INCBIN_U8("graphics/pokemon/nuzleaf/footprint.1bpp"); +const u8 gMonFrontPic_Shiftry[] = INCBIN_U8("graphics/pokemon/shiftry/front.4bpp.lz"); +const u8 gMonPalette_Shiftry[] = INCBIN_U8("graphics/pokemon/shiftry/normal.gbapal.lz"); +const u8 gMonBackPic_Shiftry[] = INCBIN_U8("graphics/pokemon/shiftry/back.4bpp.lz"); +const u8 gMonShinyPalette_Shiftry[] = INCBIN_U8("graphics/pokemon/shiftry/shiny.gbapal.lz"); +const u8 gMonIcon_Shiftry[] = INCBIN_U8("graphics/pokemon/shiftry/icon.4bpp"); +const u8 gMonFootprint_Shiftry[] = INCBIN_U8("graphics/pokemon/shiftry/footprint.1bpp"); +const u8 gMonFrontPic_Nincada[] = INCBIN_U8("graphics/pokemon/nincada/front.4bpp.lz"); +const u8 gMonPalette_Nincada[] = INCBIN_U8("graphics/pokemon/nincada/normal.gbapal.lz"); +const u8 gMonBackPic_Nincada[] = INCBIN_U8("graphics/pokemon/nincada/back.4bpp.lz"); +const u8 gMonShinyPalette_Nincada[] = INCBIN_U8("graphics/pokemon/nincada/shiny.gbapal.lz"); +const u8 gMonIcon_Nincada[] = INCBIN_U8("graphics/pokemon/nincada/icon.4bpp"); +const u8 gMonFootprint_Nincada[] = INCBIN_U8("graphics/pokemon/nincada/footprint.1bpp"); +const u8 gMonFrontPic_Ninjask[] = INCBIN_U8("graphics/pokemon/ninjask/front.4bpp.lz"); +const u8 gMonPalette_Ninjask[] = INCBIN_U8("graphics/pokemon/ninjask/normal.gbapal.lz"); +const u8 gMonBackPic_Ninjask[] = INCBIN_U8("graphics/pokemon/ninjask/back.4bpp.lz"); +const u8 gMonShinyPalette_Ninjask[] = INCBIN_U8("graphics/pokemon/ninjask/shiny.gbapal.lz"); +const u8 gMonIcon_Ninjask[] = INCBIN_U8("graphics/pokemon/ninjask/icon.4bpp"); +const u8 gMonFootprint_Ninjask[] = INCBIN_U8("graphics/pokemon/ninjask/footprint.1bpp"); +const u8 gMonFrontPic_Shedinja[] = INCBIN_U8("graphics/pokemon/shedinja/front.4bpp.lz"); +const u8 gMonPalette_Shedinja[] = INCBIN_U8("graphics/pokemon/shedinja/normal.gbapal.lz"); +const u8 gMonBackPic_Shedinja[] = INCBIN_U8("graphics/pokemon/shedinja/back.4bpp.lz"); +const u8 gMonShinyPalette_Shedinja[] = INCBIN_U8("graphics/pokemon/shedinja/shiny.gbapal.lz"); +const u8 gMonIcon_Shedinja[] = INCBIN_U8("graphics/pokemon/shedinja/icon.4bpp"); +const u8 gMonFootprint_Shedinja[] = INCBIN_U8("graphics/pokemon/shedinja/footprint.1bpp"); +const u8 gMonFrontPic_Taillow[] = INCBIN_U8("graphics/pokemon/taillow/front.4bpp.lz"); +const u8 gMonPalette_Taillow[] = INCBIN_U8("graphics/pokemon/taillow/normal.gbapal.lz"); +const u8 gMonBackPic_Taillow[] = INCBIN_U8("graphics/pokemon/taillow/back.4bpp.lz"); +const u8 gMonShinyPalette_Taillow[] = INCBIN_U8("graphics/pokemon/taillow/shiny.gbapal.lz"); +const u8 gMonIcon_Taillow[] = INCBIN_U8("graphics/pokemon/taillow/icon.4bpp"); +const u8 gMonFootprint_Taillow[] = INCBIN_U8("graphics/pokemon/taillow/footprint.1bpp"); +const u8 gMonFrontPic_Swellow[] = INCBIN_U8("graphics/pokemon/swellow/front.4bpp.lz"); +const u8 gMonPalette_Swellow[] = INCBIN_U8("graphics/pokemon/swellow/normal.gbapal.lz"); +const u8 gMonBackPic_Swellow[] = INCBIN_U8("graphics/pokemon/swellow/back.4bpp.lz"); +const u8 gMonShinyPalette_Swellow[] = INCBIN_U8("graphics/pokemon/swellow/shiny.gbapal.lz"); +const u8 gMonIcon_Swellow[] = INCBIN_U8("graphics/pokemon/swellow/icon.4bpp"); +const u8 gMonFootprint_Swellow[] = INCBIN_U8("graphics/pokemon/swellow/footprint.1bpp"); +const u8 gMonFrontPic_Shroomish[] = INCBIN_U8("graphics/pokemon/shroomish/front.4bpp.lz"); +const u8 gMonPalette_Shroomish[] = INCBIN_U8("graphics/pokemon/shroomish/normal.gbapal.lz"); +const u8 gMonBackPic_Shroomish[] = INCBIN_U8("graphics/pokemon/shroomish/back.4bpp.lz"); +const u8 gMonShinyPalette_Shroomish[] = INCBIN_U8("graphics/pokemon/shroomish/shiny.gbapal.lz"); +const u8 gMonIcon_Shroomish[] = INCBIN_U8("graphics/pokemon/shroomish/icon.4bpp"); +const u8 gMonFootprint_Shroomish[] = INCBIN_U8("graphics/pokemon/shroomish/footprint.1bpp"); +const u8 gMonFrontPic_Breloom[] = INCBIN_U8("graphics/pokemon/breloom/front.4bpp.lz"); +const u8 gMonPalette_Breloom[] = INCBIN_U8("graphics/pokemon/breloom/normal.gbapal.lz"); +const u8 gMonBackPic_Breloom[] = INCBIN_U8("graphics/pokemon/breloom/back.4bpp.lz"); +const u8 gMonShinyPalette_Breloom[] = INCBIN_U8("graphics/pokemon/breloom/shiny.gbapal.lz"); +const u8 gMonIcon_Breloom[] = INCBIN_U8("graphics/pokemon/breloom/icon.4bpp"); +const u8 gMonFootprint_Breloom[] = INCBIN_U8("graphics/pokemon/breloom/footprint.1bpp"); +const u8 gMonFrontPic_Spinda[] = INCBIN_U8("graphics/pokemon/spinda/front.4bpp.lz"); +const u8 gMonPalette_Spinda[] = INCBIN_U8("graphics/pokemon/spinda/normal.gbapal.lz"); +const u8 gMonBackPic_Spinda[] = INCBIN_U8("graphics/pokemon/spinda/back.4bpp.lz"); +const u8 gMonShinyPalette_Spinda[] = INCBIN_U8("graphics/pokemon/spinda/shiny.gbapal.lz"); +const u8 gMonIcon_Spinda[] = INCBIN_U8("graphics/pokemon/spinda/icon.4bpp"); +const u8 gMonFootprint_Spinda[] = INCBIN_U8("graphics/pokemon/spinda/footprint.1bpp"); +const u8 gMonFrontPic_Wingull[] = INCBIN_U8("graphics/pokemon/wingull/front.4bpp.lz"); +const u8 gMonPalette_Wingull[] = INCBIN_U8("graphics/pokemon/wingull/normal.gbapal.lz"); +const u8 gMonBackPic_Wingull[] = INCBIN_U8("graphics/pokemon/wingull/back.4bpp.lz"); +const u8 gMonShinyPalette_Wingull[] = INCBIN_U8("graphics/pokemon/wingull/shiny.gbapal.lz"); +const u8 gMonIcon_Wingull[] = INCBIN_U8("graphics/pokemon/wingull/icon.4bpp"); +const u8 gMonFootprint_Wingull[] = INCBIN_U8("graphics/pokemon/wingull/footprint.1bpp"); +const u8 gMonFrontPic_Pelipper[] = INCBIN_U8("graphics/pokemon/pelipper/front.4bpp.lz"); +const u8 gMonPalette_Pelipper[] = INCBIN_U8("graphics/pokemon/pelipper/normal.gbapal.lz"); +const u8 gMonBackPic_Pelipper[] = INCBIN_U8("graphics/pokemon/pelipper/back.4bpp.lz"); +const u8 gMonShinyPalette_Pelipper[] = INCBIN_U8("graphics/pokemon/pelipper/shiny.gbapal.lz"); +const u8 gMonIcon_Pelipper[] = INCBIN_U8("graphics/pokemon/pelipper/icon.4bpp"); +const u8 gMonFootprint_Pelipper[] = INCBIN_U8("graphics/pokemon/pelipper/footprint.1bpp"); +const u8 gMonFrontPic_Surskit[] = INCBIN_U8("graphics/pokemon/surskit/front.4bpp.lz"); +const u8 gMonPalette_Surskit[] = INCBIN_U8("graphics/pokemon/surskit/normal.gbapal.lz"); +const u8 gMonBackPic_Surskit[] = INCBIN_U8("graphics/pokemon/surskit/back.4bpp.lz"); +const u8 gMonShinyPalette_Surskit[] = INCBIN_U8("graphics/pokemon/surskit/shiny.gbapal.lz"); +const u8 gMonIcon_Surskit[] = INCBIN_U8("graphics/pokemon/surskit/icon.4bpp"); +const u8 gMonFootprint_Surskit[] = INCBIN_U8("graphics/pokemon/surskit/footprint.1bpp"); +const u8 gMonFrontPic_Masquerain[] = INCBIN_U8("graphics/pokemon/masquerain/front.4bpp.lz"); +const u8 gMonPalette_Masquerain[] = INCBIN_U8("graphics/pokemon/masquerain/normal.gbapal.lz"); +const u8 gMonBackPic_Masquerain[] = INCBIN_U8("graphics/pokemon/masquerain/back.4bpp.lz"); +const u8 gMonShinyPalette_Masquerain[] = INCBIN_U8("graphics/pokemon/masquerain/shiny.gbapal.lz"); +const u8 gMonIcon_Masquerain[] = INCBIN_U8("graphics/pokemon/masquerain/icon.4bpp"); +const u8 gMonFootprint_Masquerain[] = INCBIN_U8("graphics/pokemon/masquerain/footprint.1bpp"); +const u8 gMonFrontPic_Wailmer[] = INCBIN_U8("graphics/pokemon/wailmer/front.4bpp.lz"); +const u8 gMonPalette_Wailmer[] = INCBIN_U8("graphics/pokemon/wailmer/normal.gbapal.lz"); +const u8 gMonBackPic_Wailmer[] = INCBIN_U8("graphics/pokemon/wailmer/back.4bpp.lz"); +const u8 gMonShinyPalette_Wailmer[] = INCBIN_U8("graphics/pokemon/wailmer/shiny.gbapal.lz"); +const u8 gMonIcon_Wailmer[] = INCBIN_U8("graphics/pokemon/wailmer/icon.4bpp"); +const u8 gMonFootprint_Wailmer[] = INCBIN_U8("graphics/pokemon/wailmer/footprint.1bpp"); +const u8 gMonFrontPic_Wailord[] = INCBIN_U8("graphics/pokemon/wailord/front.4bpp.lz"); +const u8 gMonPalette_Wailord[] = INCBIN_U8("graphics/pokemon/wailord/normal.gbapal.lz"); +const u8 gMonBackPic_Wailord[] = INCBIN_U8("graphics/pokemon/wailord/back.4bpp.lz"); +const u8 gMonShinyPalette_Wailord[] = INCBIN_U8("graphics/pokemon/wailord/shiny.gbapal.lz"); +const u8 gMonIcon_Wailord[] = INCBIN_U8("graphics/pokemon/wailord/icon.4bpp"); +const u8 gMonFootprint_Wailord[] = INCBIN_U8("graphics/pokemon/wailord/footprint.1bpp"); +const u8 gMonFrontPic_Skitty[] = INCBIN_U8("graphics/pokemon/skitty/front.4bpp.lz"); +const u8 gMonPalette_Skitty[] = INCBIN_U8("graphics/pokemon/skitty/normal.gbapal.lz"); +const u8 gMonBackPic_Skitty[] = INCBIN_U8("graphics/pokemon/skitty/back.4bpp.lz"); +const u8 gMonShinyPalette_Skitty[] = INCBIN_U8("graphics/pokemon/skitty/shiny.gbapal.lz"); +const u8 gMonIcon_Skitty[] = INCBIN_U8("graphics/pokemon/skitty/icon.4bpp"); +const u8 gMonFootprint_Skitty[] = INCBIN_U8("graphics/pokemon/skitty/footprint.1bpp"); +const u8 gMonFrontPic_Delcatty[] = INCBIN_U8("graphics/pokemon/delcatty/front.4bpp.lz"); +const u8 gMonPalette_Delcatty[] = INCBIN_U8("graphics/pokemon/delcatty/normal.gbapal.lz"); +const u8 gMonBackPic_Delcatty[] = INCBIN_U8("graphics/pokemon/delcatty/back.4bpp.lz"); +const u8 gMonShinyPalette_Delcatty[] = INCBIN_U8("graphics/pokemon/delcatty/shiny.gbapal.lz"); +const u8 gMonIcon_Delcatty[] = INCBIN_U8("graphics/pokemon/delcatty/icon.4bpp"); +const u8 gMonFootprint_Delcatty[] = INCBIN_U8("graphics/pokemon/delcatty/footprint.1bpp"); +const u8 gMonFrontPic_Kecleon[] = INCBIN_U8("graphics/pokemon/kecleon/front.4bpp.lz"); +const u8 gMonPalette_Kecleon[] = INCBIN_U8("graphics/pokemon/kecleon/normal.gbapal.lz"); +const u8 gMonBackPic_Kecleon[] = INCBIN_U8("graphics/pokemon/kecleon/back.4bpp.lz"); +const u8 gMonShinyPalette_Kecleon[] = INCBIN_U8("graphics/pokemon/kecleon/shiny.gbapal.lz"); +const u8 gMonIcon_Kecleon[] = INCBIN_U8("graphics/pokemon/kecleon/icon.4bpp"); +const u8 gMonFootprint_Kecleon[] = INCBIN_U8("graphics/pokemon/kecleon/footprint.1bpp"); +const u8 gMonFrontPic_Baltoy[] = INCBIN_U8("graphics/pokemon/baltoy/front.4bpp.lz"); +const u8 gMonPalette_Baltoy[] = INCBIN_U8("graphics/pokemon/baltoy/normal.gbapal.lz"); +const u8 gMonBackPic_Baltoy[] = INCBIN_U8("graphics/pokemon/baltoy/back.4bpp.lz"); +const u8 gMonShinyPalette_Baltoy[] = INCBIN_U8("graphics/pokemon/baltoy/shiny.gbapal.lz"); +const u8 gMonIcon_Baltoy[] = INCBIN_U8("graphics/pokemon/baltoy/icon.4bpp"); +const u8 gMonFootprint_Baltoy[] = INCBIN_U8("graphics/pokemon/baltoy/footprint.1bpp"); +const u8 gMonFrontPic_Claydol[] = INCBIN_U8("graphics/pokemon/claydol/front.4bpp.lz"); +const u8 gMonPalette_Claydol[] = INCBIN_U8("graphics/pokemon/claydol/normal.gbapal.lz"); +const u8 gMonBackPic_Claydol[] = INCBIN_U8("graphics/pokemon/claydol/back.4bpp.lz"); +const u8 gMonShinyPalette_Claydol[] = INCBIN_U8("graphics/pokemon/claydol/shiny.gbapal.lz"); +const u8 gMonIcon_Claydol[] = INCBIN_U8("graphics/pokemon/claydol/icon.4bpp"); +const u8 gMonFootprint_Claydol[] = INCBIN_U8("graphics/pokemon/claydol/footprint.1bpp"); +const u8 gMonFrontPic_Nosepass[] = INCBIN_U8("graphics/pokemon/nosepass/front.4bpp.lz"); +const u8 gMonPalette_Nosepass[] = INCBIN_U8("graphics/pokemon/nosepass/normal.gbapal.lz"); +const u8 gMonBackPic_Nosepass[] = INCBIN_U8("graphics/pokemon/nosepass/back.4bpp.lz"); +const u8 gMonShinyPalette_Nosepass[] = INCBIN_U8("graphics/pokemon/nosepass/shiny.gbapal.lz"); +const u8 gMonIcon_Nosepass[] = INCBIN_U8("graphics/pokemon/nosepass/icon.4bpp"); +const u8 gMonFootprint_Nosepass[] = INCBIN_U8("graphics/pokemon/nosepass/footprint.1bpp"); +const u8 gMonFrontPic_Torkoal[] = INCBIN_U8("graphics/pokemon/torkoal/front.4bpp.lz"); +const u8 gMonPalette_Torkoal[] = INCBIN_U8("graphics/pokemon/torkoal/normal.gbapal.lz"); +const u8 gMonBackPic_Torkoal[] = INCBIN_U8("graphics/pokemon/torkoal/back.4bpp.lz"); +const u8 gMonShinyPalette_Torkoal[] = INCBIN_U8("graphics/pokemon/torkoal/shiny.gbapal.lz"); +const u8 gMonIcon_Torkoal[] = INCBIN_U8("graphics/pokemon/torkoal/icon.4bpp"); +const u8 gMonFootprint_Torkoal[] = INCBIN_U8("graphics/pokemon/torkoal/footprint.1bpp"); +const u8 gMonFrontPic_Sableye[] = INCBIN_U8("graphics/pokemon/sableye/front.4bpp.lz"); +const u8 gMonPalette_Sableye[] = INCBIN_U8("graphics/pokemon/sableye/normal.gbapal.lz"); +const u8 gMonBackPic_Sableye[] = INCBIN_U8("graphics/pokemon/sableye/back.4bpp.lz"); +const u8 gMonShinyPalette_Sableye[] = INCBIN_U8("graphics/pokemon/sableye/shiny.gbapal.lz"); +const u8 gMonIcon_Sableye[] = INCBIN_U8("graphics/pokemon/sableye/icon.4bpp"); +const u8 gMonFootprint_Sableye[] = INCBIN_U8("graphics/pokemon/sableye/footprint.1bpp"); +const u8 gMonFrontPic_Barboach[] = INCBIN_U8("graphics/pokemon/barboach/front.4bpp.lz"); +const u8 gMonPalette_Barboach[] = INCBIN_U8("graphics/pokemon/barboach/normal.gbapal.lz"); +const u8 gMonBackPic_Barboach[] = INCBIN_U8("graphics/pokemon/barboach/back.4bpp.lz"); +const u8 gMonShinyPalette_Barboach[] = INCBIN_U8("graphics/pokemon/barboach/shiny.gbapal.lz"); +const u8 gMonIcon_Barboach[] = INCBIN_U8("graphics/pokemon/barboach/icon.4bpp"); +const u8 gMonFootprint_Barboach[] = INCBIN_U8("graphics/pokemon/barboach/footprint.1bpp"); +const u8 gMonFrontPic_Whiscash[] = INCBIN_U8("graphics/pokemon/whiscash/front.4bpp.lz"); +const u8 gMonPalette_Whiscash[] = INCBIN_U8("graphics/pokemon/whiscash/normal.gbapal.lz"); +const u8 gMonBackPic_Whiscash[] = INCBIN_U8("graphics/pokemon/whiscash/back.4bpp.lz"); +const u8 gMonShinyPalette_Whiscash[] = INCBIN_U8("graphics/pokemon/whiscash/shiny.gbapal.lz"); +const u8 gMonIcon_Whiscash[] = INCBIN_U8("graphics/pokemon/whiscash/icon.4bpp"); +const u8 gMonFootprint_Whiscash[] = INCBIN_U8("graphics/pokemon/whiscash/footprint.1bpp"); +const u8 gMonFrontPic_Luvdisc[] = INCBIN_U8("graphics/pokemon/luvdisc/front.4bpp.lz"); +const u8 gMonPalette_Luvdisc[] = INCBIN_U8("graphics/pokemon/luvdisc/normal.gbapal.lz"); +const u8 gMonBackPic_Luvdisc[] = INCBIN_U8("graphics/pokemon/luvdisc/back.4bpp.lz"); +const u8 gMonShinyPalette_Luvdisc[] = INCBIN_U8("graphics/pokemon/luvdisc/shiny.gbapal.lz"); +const u8 gMonIcon_Luvdisc[] = INCBIN_U8("graphics/pokemon/luvdisc/icon.4bpp"); +const u8 gMonFootprint_Luvdisc[] = INCBIN_U8("graphics/pokemon/luvdisc/footprint.1bpp"); +const u8 gMonFrontPic_Corphish[] = INCBIN_U8("graphics/pokemon/corphish/front.4bpp.lz"); +const u8 gMonPalette_Corphish[] = INCBIN_U8("graphics/pokemon/corphish/normal.gbapal.lz"); +const u8 gMonBackPic_Corphish[] = INCBIN_U8("graphics/pokemon/corphish/back.4bpp.lz"); +const u8 gMonShinyPalette_Corphish[] = INCBIN_U8("graphics/pokemon/corphish/shiny.gbapal.lz"); +const u8 gMonIcon_Corphish[] = INCBIN_U8("graphics/pokemon/corphish/icon.4bpp"); +const u8 gMonFootprint_Corphish[] = INCBIN_U8("graphics/pokemon/corphish/footprint.1bpp"); +const u8 gMonFrontPic_Crawdaunt[] = INCBIN_U8("graphics/pokemon/crawdaunt/front.4bpp.lz"); +const u8 gMonPalette_Crawdaunt[] = INCBIN_U8("graphics/pokemon/crawdaunt/normal.gbapal.lz"); +const u8 gMonBackPic_Crawdaunt[] = INCBIN_U8("graphics/pokemon/crawdaunt/back.4bpp.lz"); +const u8 gMonShinyPalette_Crawdaunt[] = INCBIN_U8("graphics/pokemon/crawdaunt/shiny.gbapal.lz"); +const u8 gMonIcon_Crawdaunt[] = INCBIN_U8("graphics/pokemon/crawdaunt/icon.4bpp"); +const u8 gMonFootprint_Crawdaunt[] = INCBIN_U8("graphics/pokemon/crawdaunt/footprint.1bpp"); +const u8 gMonFrontPic_Feebas[] = INCBIN_U8("graphics/pokemon/feebas/front.4bpp.lz"); +const u8 gMonPalette_Feebas[] = INCBIN_U8("graphics/pokemon/feebas/normal.gbapal.lz"); +const u8 gMonBackPic_Feebas[] = INCBIN_U8("graphics/pokemon/feebas/back.4bpp.lz"); +const u8 gMonShinyPalette_Feebas[] = INCBIN_U8("graphics/pokemon/feebas/shiny.gbapal.lz"); +const u8 gMonIcon_Feebas[] = INCBIN_U8("graphics/pokemon/feebas/icon.4bpp"); +const u8 gMonFootprint_Feebas[] = INCBIN_U8("graphics/pokemon/feebas/footprint.1bpp"); +const u8 gMonFrontPic_Milotic[] = INCBIN_U8("graphics/pokemon/milotic/front.4bpp.lz"); +const u8 gMonPalette_Milotic[] = INCBIN_U8("graphics/pokemon/milotic/normal.gbapal.lz"); +const u8 gMonBackPic_Milotic[] = INCBIN_U8("graphics/pokemon/milotic/back.4bpp.lz"); +const u8 gMonShinyPalette_Milotic[] = INCBIN_U8("graphics/pokemon/milotic/shiny.gbapal.lz"); +const u8 gMonIcon_Milotic[] = INCBIN_U8("graphics/pokemon/milotic/icon.4bpp"); +const u8 gMonFootprint_Milotic[] = INCBIN_U8("graphics/pokemon/milotic/footprint.1bpp"); +const u8 gMonFrontPic_Carvanha[] = INCBIN_U8("graphics/pokemon/carvanha/front.4bpp.lz"); +const u8 gMonPalette_Carvanha[] = INCBIN_U8("graphics/pokemon/carvanha/normal.gbapal.lz"); +const u8 gMonBackPic_Carvanha[] = INCBIN_U8("graphics/pokemon/carvanha/back.4bpp.lz"); +const u8 gMonShinyPalette_Carvanha[] = INCBIN_U8("graphics/pokemon/carvanha/shiny.gbapal.lz"); +const u8 gMonIcon_Carvanha[] = INCBIN_U8("graphics/pokemon/carvanha/icon.4bpp"); +const u8 gMonFootprint_Carvanha[] = INCBIN_U8("graphics/pokemon/carvanha/footprint.1bpp"); +const u8 gMonFrontPic_Sharpedo[] = INCBIN_U8("graphics/pokemon/sharpedo/front.4bpp.lz"); +const u8 gMonPalette_Sharpedo[] = INCBIN_U8("graphics/pokemon/sharpedo/normal.gbapal.lz"); +const u8 gMonBackPic_Sharpedo[] = INCBIN_U8("graphics/pokemon/sharpedo/back.4bpp.lz"); +const u8 gMonShinyPalette_Sharpedo[] = INCBIN_U8("graphics/pokemon/sharpedo/shiny.gbapal.lz"); +const u8 gMonIcon_Sharpedo[] = INCBIN_U8("graphics/pokemon/sharpedo/icon.4bpp"); +const u8 gMonFootprint_Sharpedo[] = INCBIN_U8("graphics/pokemon/sharpedo/footprint.1bpp"); +const u8 gMonFrontPic_Trapinch[] = INCBIN_U8("graphics/pokemon/trapinch/front.4bpp.lz"); +const u8 gMonPalette_Trapinch[] = INCBIN_U8("graphics/pokemon/trapinch/normal.gbapal.lz"); +const u8 gMonBackPic_Trapinch[] = INCBIN_U8("graphics/pokemon/trapinch/back.4bpp.lz"); +const u8 gMonShinyPalette_Trapinch[] = INCBIN_U8("graphics/pokemon/trapinch/shiny.gbapal.lz"); +const u8 gMonIcon_Trapinch[] = INCBIN_U8("graphics/pokemon/trapinch/icon.4bpp"); +const u8 gMonFootprint_Trapinch[] = INCBIN_U8("graphics/pokemon/trapinch/footprint.1bpp"); +const u8 gMonFrontPic_Vibrava[] = INCBIN_U8("graphics/pokemon/vibrava/front.4bpp.lz"); +const u8 gMonPalette_Vibrava[] = INCBIN_U8("graphics/pokemon/vibrava/normal.gbapal.lz"); +const u8 gMonBackPic_Vibrava[] = INCBIN_U8("graphics/pokemon/vibrava/back.4bpp.lz"); +const u8 gMonShinyPalette_Vibrava[] = INCBIN_U8("graphics/pokemon/vibrava/shiny.gbapal.lz"); +const u8 gMonIcon_Vibrava[] = INCBIN_U8("graphics/pokemon/vibrava/icon.4bpp"); +const u8 gMonFootprint_Vibrava[] = INCBIN_U8("graphics/pokemon/vibrava/footprint.1bpp"); +const u8 gMonFrontPic_Flygon[] = INCBIN_U8("graphics/pokemon/flygon/front.4bpp.lz"); +const u8 gMonPalette_Flygon[] = INCBIN_U8("graphics/pokemon/flygon/normal.gbapal.lz"); +const u8 gMonBackPic_Flygon[] = INCBIN_U8("graphics/pokemon/flygon/back.4bpp.lz"); +const u8 gMonShinyPalette_Flygon[] = INCBIN_U8("graphics/pokemon/flygon/shiny.gbapal.lz"); +const u8 gMonIcon_Flygon[] = INCBIN_U8("graphics/pokemon/flygon/icon.4bpp"); +const u8 gMonFootprint_Flygon[] = INCBIN_U8("graphics/pokemon/flygon/footprint.1bpp"); +const u8 gMonFrontPic_Makuhita[] = INCBIN_U8("graphics/pokemon/makuhita/front.4bpp.lz"); +const u8 gMonPalette_Makuhita[] = INCBIN_U8("graphics/pokemon/makuhita/normal.gbapal.lz"); +const u8 gMonBackPic_Makuhita[] = INCBIN_U8("graphics/pokemon/makuhita/back.4bpp.lz"); +const u8 gMonShinyPalette_Makuhita[] = INCBIN_U8("graphics/pokemon/makuhita/shiny.gbapal.lz"); +const u8 gMonIcon_Makuhita[] = INCBIN_U8("graphics/pokemon/makuhita/icon.4bpp"); +const u8 gMonFootprint_Makuhita[] = INCBIN_U8("graphics/pokemon/makuhita/footprint.1bpp"); +const u8 gMonFrontPic_Hariyama[] = INCBIN_U8("graphics/pokemon/hariyama/front.4bpp.lz"); +const u8 gMonPalette_Hariyama[] = INCBIN_U8("graphics/pokemon/hariyama/normal.gbapal.lz"); +const u8 gMonBackPic_Hariyama[] = INCBIN_U8("graphics/pokemon/hariyama/back.4bpp.lz"); +const u8 gMonShinyPalette_Hariyama[] = INCBIN_U8("graphics/pokemon/hariyama/shiny.gbapal.lz"); +const u8 gMonIcon_Hariyama[] = INCBIN_U8("graphics/pokemon/hariyama/icon.4bpp"); +const u8 gMonFootprint_Hariyama[] = INCBIN_U8("graphics/pokemon/hariyama/footprint.1bpp"); +const u8 gMonFrontPic_Electrike[] = INCBIN_U8("graphics/pokemon/electrike/front.4bpp.lz"); +const u8 gMonPalette_Electrike[] = INCBIN_U8("graphics/pokemon/electrike/normal.gbapal.lz"); +const u8 gMonBackPic_Electrike[] = INCBIN_U8("graphics/pokemon/electrike/back.4bpp.lz"); +const u8 gMonShinyPalette_Electrike[] = INCBIN_U8("graphics/pokemon/electrike/shiny.gbapal.lz"); +const u8 gMonIcon_Electrike[] = INCBIN_U8("graphics/pokemon/electrike/icon.4bpp"); +const u8 gMonFootprint_Electrike[] = INCBIN_U8("graphics/pokemon/electrike/footprint.1bpp"); +const u8 gMonFrontPic_Manectric[] = INCBIN_U8("graphics/pokemon/manectric/front.4bpp.lz"); +const u8 gMonPalette_Manectric[] = INCBIN_U8("graphics/pokemon/manectric/normal.gbapal.lz"); +const u8 gMonBackPic_Manectric[] = INCBIN_U8("graphics/pokemon/manectric/back.4bpp.lz"); +const u8 gMonShinyPalette_Manectric[] = INCBIN_U8("graphics/pokemon/manectric/shiny.gbapal.lz"); +const u8 gMonIcon_Manectric[] = INCBIN_U8("graphics/pokemon/manectric/icon.4bpp"); +const u8 gMonFootprint_Manectric[] = INCBIN_U8("graphics/pokemon/manectric/footprint.1bpp"); +const u8 gMonFrontPic_Numel[] = INCBIN_U8("graphics/pokemon/numel/front.4bpp.lz"); +const u8 gMonPalette_Numel[] = INCBIN_U8("graphics/pokemon/numel/normal.gbapal.lz"); +const u8 gMonBackPic_Numel[] = INCBIN_U8("graphics/pokemon/numel/back.4bpp.lz"); +const u8 gMonShinyPalette_Numel[] = INCBIN_U8("graphics/pokemon/numel/shiny.gbapal.lz"); +const u8 gMonIcon_Numel[] = INCBIN_U8("graphics/pokemon/numel/icon.4bpp"); +const u8 gMonFootprint_Numel[] = INCBIN_U8("graphics/pokemon/numel/footprint.1bpp"); +const u8 gMonFrontPic_Camerupt[] = INCBIN_U8("graphics/pokemon/camerupt/front.4bpp.lz"); +const u8 gMonPalette_Camerupt[] = INCBIN_U8("graphics/pokemon/camerupt/normal.gbapal.lz"); +const u8 gMonBackPic_Camerupt[] = INCBIN_U8("graphics/pokemon/camerupt/back.4bpp.lz"); +const u8 gMonShinyPalette_Camerupt[] = INCBIN_U8("graphics/pokemon/camerupt/shiny.gbapal.lz"); +const u8 gMonIcon_Camerupt[] = INCBIN_U8("graphics/pokemon/camerupt/icon.4bpp"); +const u8 gMonFootprint_Camerupt[] = INCBIN_U8("graphics/pokemon/camerupt/footprint.1bpp"); +const u8 gMonFrontPic_Spheal[] = INCBIN_U8("graphics/pokemon/spheal/front.4bpp.lz"); +const u8 gMonPalette_Spheal[] = INCBIN_U8("graphics/pokemon/spheal/normal.gbapal.lz"); +const u8 gMonBackPic_Spheal[] = INCBIN_U8("graphics/pokemon/spheal/back.4bpp.lz"); +const u8 gMonShinyPalette_Spheal[] = INCBIN_U8("graphics/pokemon/spheal/shiny.gbapal.lz"); +const u8 gMonIcon_Spheal[] = INCBIN_U8("graphics/pokemon/spheal/icon.4bpp"); +const u8 gMonFootprint_Spheal[] = INCBIN_U8("graphics/pokemon/spheal/footprint.1bpp"); +const u8 gMonFrontPic_Sealeo[] = INCBIN_U8("graphics/pokemon/sealeo/front.4bpp.lz"); +const u8 gMonPalette_Sealeo[] = INCBIN_U8("graphics/pokemon/sealeo/normal.gbapal.lz"); +const u8 gMonBackPic_Sealeo[] = INCBIN_U8("graphics/pokemon/sealeo/back.4bpp.lz"); +const u8 gMonShinyPalette_Sealeo[] = INCBIN_U8("graphics/pokemon/sealeo/shiny.gbapal.lz"); +const u8 gMonIcon_Sealeo[] = INCBIN_U8("graphics/pokemon/sealeo/icon.4bpp"); +const u8 gMonFootprint_Sealeo[] = INCBIN_U8("graphics/pokemon/sealeo/footprint.1bpp"); +const u8 gMonFrontPic_Walrein[] = INCBIN_U8("graphics/pokemon/walrein/front.4bpp.lz"); +const u8 gMonPalette_Walrein[] = INCBIN_U8("graphics/pokemon/walrein/normal.gbapal.lz"); +const u8 gMonBackPic_Walrein[] = INCBIN_U8("graphics/pokemon/walrein/back.4bpp.lz"); +const u8 gMonShinyPalette_Walrein[] = INCBIN_U8("graphics/pokemon/walrein/shiny.gbapal.lz"); +const u8 gMonIcon_Walrein[] = INCBIN_U8("graphics/pokemon/walrein/icon.4bpp"); +const u8 gMonFootprint_Walrein[] = INCBIN_U8("graphics/pokemon/walrein/footprint.1bpp"); +const u8 gMonFrontPic_Cacnea[] = INCBIN_U8("graphics/pokemon/cacnea/front.4bpp.lz"); +const u8 gMonPalette_Cacnea[] = INCBIN_U8("graphics/pokemon/cacnea/normal.gbapal.lz"); +const u8 gMonBackPic_Cacnea[] = INCBIN_U8("graphics/pokemon/cacnea/back.4bpp.lz"); +const u8 gMonShinyPalette_Cacnea[] = INCBIN_U8("graphics/pokemon/cacnea/shiny.gbapal.lz"); +const u8 gMonIcon_Cacnea[] = INCBIN_U8("graphics/pokemon/cacnea/icon.4bpp"); +const u8 gMonFootprint_Cacnea[] = INCBIN_U8("graphics/pokemon/cacnea/footprint.1bpp"); +const u8 gMonFrontPic_Cacturne[] = INCBIN_U8("graphics/pokemon/cacturne/front.4bpp.lz"); +const u8 gMonPalette_Cacturne[] = INCBIN_U8("graphics/pokemon/cacturne/normal.gbapal.lz"); +const u8 gMonBackPic_Cacturne[] = INCBIN_U8("graphics/pokemon/cacturne/back.4bpp.lz"); +const u8 gMonShinyPalette_Cacturne[] = INCBIN_U8("graphics/pokemon/cacturne/shiny.gbapal.lz"); +const u8 gMonIcon_Cacturne[] = INCBIN_U8("graphics/pokemon/cacturne/icon.4bpp"); +const u8 gMonFootprint_Cacturne[] = INCBIN_U8("graphics/pokemon/cacturne/footprint.1bpp"); +const u8 gMonFrontPic_Snorunt[] = INCBIN_U8("graphics/pokemon/snorunt/front.4bpp.lz"); +const u8 gMonPalette_Snorunt[] = INCBIN_U8("graphics/pokemon/snorunt/normal.gbapal.lz"); +const u8 gMonBackPic_Snorunt[] = INCBIN_U8("graphics/pokemon/snorunt/back.4bpp.lz"); +const u8 gMonShinyPalette_Snorunt[] = INCBIN_U8("graphics/pokemon/snorunt/shiny.gbapal.lz"); +const u8 gMonIcon_Snorunt[] = INCBIN_U8("graphics/pokemon/snorunt/icon.4bpp"); +const u8 gMonFootprint_Snorunt[] = INCBIN_U8("graphics/pokemon/snorunt/footprint.1bpp"); +const u8 gMonFrontPic_Glalie[] = INCBIN_U8("graphics/pokemon/glalie/front.4bpp.lz"); +const u8 gMonPalette_Glalie[] = INCBIN_U8("graphics/pokemon/glalie/normal.gbapal.lz"); +const u8 gMonBackPic_Glalie[] = INCBIN_U8("graphics/pokemon/glalie/back.4bpp.lz"); +const u8 gMonShinyPalette_Glalie[] = INCBIN_U8("graphics/pokemon/glalie/shiny.gbapal.lz"); +const u8 gMonIcon_Glalie[] = INCBIN_U8("graphics/pokemon/glalie/icon.4bpp"); +const u8 gMonFootprint_Glalie[] = INCBIN_U8("graphics/pokemon/glalie/footprint.1bpp"); +const u8 gMonFrontPic_Lunatone[] = INCBIN_U8("graphics/pokemon/lunatone/front.4bpp.lz"); +const u8 gMonPalette_Lunatone[] = INCBIN_U8("graphics/pokemon/lunatone/normal.gbapal.lz"); +const u8 gMonBackPic_Lunatone[] = INCBIN_U8("graphics/pokemon/lunatone/back.4bpp.lz"); +const u8 gMonShinyPalette_Lunatone[] = INCBIN_U8("graphics/pokemon/lunatone/shiny.gbapal.lz"); +const u8 gMonIcon_Lunatone[] = INCBIN_U8("graphics/pokemon/lunatone/icon.4bpp"); +const u8 gMonFootprint_Lunatone[] = INCBIN_U8("graphics/pokemon/lunatone/footprint.1bpp"); +const u8 gMonFrontPic_Solrock[] = INCBIN_U8("graphics/pokemon/solrock/front.4bpp.lz"); +const u8 gMonPalette_Solrock[] = INCBIN_U8("graphics/pokemon/solrock/normal.gbapal.lz"); +const u8 gMonBackPic_Solrock[] = INCBIN_U8("graphics/pokemon/solrock/back.4bpp.lz"); +const u8 gMonShinyPalette_Solrock[] = INCBIN_U8("graphics/pokemon/solrock/shiny.gbapal.lz"); +const u8 gMonIcon_Solrock[] = INCBIN_U8("graphics/pokemon/solrock/icon.4bpp"); +const u8 gMonFootprint_Solrock[] = INCBIN_U8("graphics/pokemon/solrock/footprint.1bpp"); +const u8 gMonFrontPic_Azurill[] = INCBIN_U8("graphics/pokemon/azurill/front.4bpp.lz"); +const u8 gMonPalette_Azurill[] = INCBIN_U8("graphics/pokemon/azurill/normal.gbapal.lz"); +const u8 gMonBackPic_Azurill[] = INCBIN_U8("graphics/pokemon/azurill/back.4bpp.lz"); +const u8 gMonShinyPalette_Azurill[] = INCBIN_U8("graphics/pokemon/azurill/shiny.gbapal.lz"); +const u8 gMonIcon_Azurill[] = INCBIN_U8("graphics/pokemon/azurill/icon.4bpp"); +const u8 gMonFootprint_Azurill[] = INCBIN_U8("graphics/pokemon/azurill/footprint.1bpp"); +const u8 gMonFrontPic_Spoink[] = INCBIN_U8("graphics/pokemon/spoink/front.4bpp.lz"); +const u8 gMonPalette_Spoink[] = INCBIN_U8("graphics/pokemon/spoink/normal.gbapal.lz"); +const u8 gMonBackPic_Spoink[] = INCBIN_U8("graphics/pokemon/spoink/back.4bpp.lz"); +const u8 gMonShinyPalette_Spoink[] = INCBIN_U8("graphics/pokemon/spoink/shiny.gbapal.lz"); +const u8 gMonIcon_Spoink[] = INCBIN_U8("graphics/pokemon/spoink/icon.4bpp"); +const u8 gMonFootprint_Spoink[] = INCBIN_U8("graphics/pokemon/spoink/footprint.1bpp"); +const u8 gMonFrontPic_Grumpig[] = INCBIN_U8("graphics/pokemon/grumpig/front.4bpp.lz"); +const u8 gMonPalette_Grumpig[] = INCBIN_U8("graphics/pokemon/grumpig/normal.gbapal.lz"); +const u8 gMonBackPic_Grumpig[] = INCBIN_U8("graphics/pokemon/grumpig/back.4bpp.lz"); +const u8 gMonShinyPalette_Grumpig[] = INCBIN_U8("graphics/pokemon/grumpig/shiny.gbapal.lz"); +const u8 gMonIcon_Grumpig[] = INCBIN_U8("graphics/pokemon/grumpig/icon.4bpp"); +const u8 gMonFootprint_Grumpig[] = INCBIN_U8("graphics/pokemon/grumpig/footprint.1bpp"); +const u8 gMonFrontPic_Plusle[] = INCBIN_U8("graphics/pokemon/plusle/front.4bpp.lz"); +const u8 gMonPalette_Plusle[] = INCBIN_U8("graphics/pokemon/plusle/normal.gbapal.lz"); +const u8 gMonBackPic_Plusle[] = INCBIN_U8("graphics/pokemon/plusle/back.4bpp.lz"); +const u8 gMonShinyPalette_Plusle[] = INCBIN_U8("graphics/pokemon/plusle/shiny.gbapal.lz"); +const u8 gMonIcon_Plusle[] = INCBIN_U8("graphics/pokemon/plusle/icon.4bpp"); +const u8 gMonFootprint_Plusle[] = INCBIN_U8("graphics/pokemon/plusle/footprint.1bpp"); +const u8 gMonFrontPic_Minun[] = INCBIN_U8("graphics/pokemon/minun/front.4bpp.lz"); +const u8 gMonPalette_Minun[] = INCBIN_U8("graphics/pokemon/minun/normal.gbapal.lz"); +const u8 gMonBackPic_Minun[] = INCBIN_U8("graphics/pokemon/minun/back.4bpp.lz"); +const u8 gMonShinyPalette_Minun[] = INCBIN_U8("graphics/pokemon/minun/shiny.gbapal.lz"); +const u8 gMonIcon_Minun[] = INCBIN_U8("graphics/pokemon/minun/icon.4bpp"); +const u8 gMonFootprint_Minun[] = INCBIN_U8("graphics/pokemon/minun/footprint.1bpp"); +const u8 gMonFrontPic_Mawile[] = INCBIN_U8("graphics/pokemon/mawile/front.4bpp.lz"); +const u8 gMonPalette_Mawile[] = INCBIN_U8("graphics/pokemon/mawile/normal.gbapal.lz"); +const u8 gMonBackPic_Mawile[] = INCBIN_U8("graphics/pokemon/mawile/back.4bpp.lz"); +const u8 gMonShinyPalette_Mawile[] = INCBIN_U8("graphics/pokemon/mawile/shiny.gbapal.lz"); +const u8 gMonIcon_Mawile[] = INCBIN_U8("graphics/pokemon/mawile/icon.4bpp"); +const u8 gMonFootprint_Mawile[] = INCBIN_U8("graphics/pokemon/mawile/footprint.1bpp"); +const u8 gMonFrontPic_Meditite[] = INCBIN_U8("graphics/pokemon/meditite/front.4bpp.lz"); +const u8 gMonPalette_Meditite[] = INCBIN_U8("graphics/pokemon/meditite/normal.gbapal.lz"); +const u8 gMonBackPic_Meditite[] = INCBIN_U8("graphics/pokemon/meditite/back.4bpp.lz"); +const u8 gMonShinyPalette_Meditite[] = INCBIN_U8("graphics/pokemon/meditite/shiny.gbapal.lz"); +const u8 gMonIcon_Meditite[] = INCBIN_U8("graphics/pokemon/meditite/icon.4bpp"); +const u8 gMonFootprint_Meditite[] = INCBIN_U8("graphics/pokemon/meditite/footprint.1bpp"); +const u8 gMonFrontPic_Medicham[] = INCBIN_U8("graphics/pokemon/medicham/front.4bpp.lz"); +const u8 gMonPalette_Medicham[] = INCBIN_U8("graphics/pokemon/medicham/normal.gbapal.lz"); +const u8 gMonBackPic_Medicham[] = INCBIN_U8("graphics/pokemon/medicham/back.4bpp.lz"); +const u8 gMonShinyPalette_Medicham[] = INCBIN_U8("graphics/pokemon/medicham/shiny.gbapal.lz"); +const u8 gMonIcon_Medicham[] = INCBIN_U8("graphics/pokemon/medicham/icon.4bpp"); +const u8 gMonFootprint_Medicham[] = INCBIN_U8("graphics/pokemon/medicham/footprint.1bpp"); +const u8 gMonFrontPic_Swablu[] = INCBIN_U8("graphics/pokemon/swablu/front.4bpp.lz"); +const u8 gMonPalette_Swablu[] = INCBIN_U8("graphics/pokemon/swablu/normal.gbapal.lz"); +const u8 gMonBackPic_Swablu[] = INCBIN_U8("graphics/pokemon/swablu/back.4bpp.lz"); +const u8 gMonShinyPalette_Swablu[] = INCBIN_U8("graphics/pokemon/swablu/shiny.gbapal.lz"); +const u8 gMonIcon_Swablu[] = INCBIN_U8("graphics/pokemon/swablu/icon.4bpp"); +const u8 gMonFootprint_Swablu[] = INCBIN_U8("graphics/pokemon/swablu/footprint.1bpp"); +const u8 gMonFrontPic_Altaria[] = INCBIN_U8("graphics/pokemon/altaria/front.4bpp.lz"); +const u8 gMonPalette_Altaria[] = INCBIN_U8("graphics/pokemon/altaria/normal.gbapal.lz"); +const u8 gMonBackPic_Altaria[] = INCBIN_U8("graphics/pokemon/altaria/back.4bpp.lz"); +const u8 gMonShinyPalette_Altaria[] = INCBIN_U8("graphics/pokemon/altaria/shiny.gbapal.lz"); +const u8 gMonIcon_Altaria[] = INCBIN_U8("graphics/pokemon/altaria/icon.4bpp"); +const u8 gMonFootprint_Altaria[] = INCBIN_U8("graphics/pokemon/altaria/footprint.1bpp"); +const u8 gMonFrontPic_Wynaut[] = INCBIN_U8("graphics/pokemon/wynaut/front.4bpp.lz"); +const u8 gMonPalette_Wynaut[] = INCBIN_U8("graphics/pokemon/wynaut/normal.gbapal.lz"); +const u8 gMonBackPic_Wynaut[] = INCBIN_U8("graphics/pokemon/wynaut/back.4bpp.lz"); +const u8 gMonShinyPalette_Wynaut[] = INCBIN_U8("graphics/pokemon/wynaut/shiny.gbapal.lz"); +const u8 gMonIcon_Wynaut[] = INCBIN_U8("graphics/pokemon/wynaut/icon.4bpp"); +const u8 gMonFootprint_Wynaut[] = INCBIN_U8("graphics/pokemon/wynaut/footprint.1bpp"); +const u8 gMonFrontPic_Duskull[] = INCBIN_U8("graphics/pokemon/duskull/front.4bpp.lz"); +const u8 gMonPalette_Duskull[] = INCBIN_U8("graphics/pokemon/duskull/normal.gbapal.lz"); +const u8 gMonBackPic_Duskull[] = INCBIN_U8("graphics/pokemon/duskull/back.4bpp.lz"); +const u8 gMonShinyPalette_Duskull[] = INCBIN_U8("graphics/pokemon/duskull/shiny.gbapal.lz"); +const u8 gMonIcon_Duskull[] = INCBIN_U8("graphics/pokemon/duskull/icon.4bpp"); +const u8 gMonFootprint_Duskull[] = INCBIN_U8("graphics/pokemon/duskull/footprint.1bpp"); +const u8 gMonFrontPic_Dusclops[] = INCBIN_U8("graphics/pokemon/dusclops/front.4bpp.lz"); +const u8 gMonPalette_Dusclops[] = INCBIN_U8("graphics/pokemon/dusclops/normal.gbapal.lz"); +const u8 gMonBackPic_Dusclops[] = INCBIN_U8("graphics/pokemon/dusclops/back.4bpp.lz"); +const u8 gMonShinyPalette_Dusclops[] = INCBIN_U8("graphics/pokemon/dusclops/shiny.gbapal.lz"); +const u8 gMonIcon_Dusclops[] = INCBIN_U8("graphics/pokemon/dusclops/icon.4bpp"); +const u8 gMonFootprint_Dusclops[] = INCBIN_U8("graphics/pokemon/dusclops/footprint.1bpp"); +const u8 gMonFrontPic_Roselia[] = INCBIN_U8("graphics/pokemon/roselia/front.4bpp.lz"); +const u8 gMonPalette_Roselia[] = INCBIN_U8("graphics/pokemon/roselia/normal.gbapal.lz"); +const u8 gMonBackPic_Roselia[] = INCBIN_U8("graphics/pokemon/roselia/back.4bpp.lz"); +const u8 gMonShinyPalette_Roselia[] = INCBIN_U8("graphics/pokemon/roselia/shiny.gbapal.lz"); +const u8 gMonIcon_Roselia[] = INCBIN_U8("graphics/pokemon/roselia/icon.4bpp"); +const u8 gMonFootprint_Roselia[] = INCBIN_U8("graphics/pokemon/roselia/footprint.1bpp"); +const u8 gMonFrontPic_Slakoth[] = INCBIN_U8("graphics/pokemon/slakoth/front.4bpp.lz"); +const u8 gMonPalette_Slakoth[] = INCBIN_U8("graphics/pokemon/slakoth/normal.gbapal.lz"); +const u8 gMonBackPic_Slakoth[] = INCBIN_U8("graphics/pokemon/slakoth/back.4bpp.lz"); +const u8 gMonShinyPalette_Slakoth[] = INCBIN_U8("graphics/pokemon/slakoth/shiny.gbapal.lz"); +const u8 gMonIcon_Slakoth[] = INCBIN_U8("graphics/pokemon/slakoth/icon.4bpp"); +const u8 gMonFootprint_Slakoth[] = INCBIN_U8("graphics/pokemon/slakoth/footprint.1bpp"); +const u8 gMonFrontPic_Vigoroth[] = INCBIN_U8("graphics/pokemon/vigoroth/front.4bpp.lz"); +const u8 gMonPalette_Vigoroth[] = INCBIN_U8("graphics/pokemon/vigoroth/normal.gbapal.lz"); +const u8 gMonBackPic_Vigoroth[] = INCBIN_U8("graphics/pokemon/vigoroth/back.4bpp.lz"); +const u8 gMonShinyPalette_Vigoroth[] = INCBIN_U8("graphics/pokemon/vigoroth/shiny.gbapal.lz"); +const u8 gMonIcon_Vigoroth[] = INCBIN_U8("graphics/pokemon/vigoroth/icon.4bpp"); +const u8 gMonFootprint_Vigoroth[] = INCBIN_U8("graphics/pokemon/vigoroth/footprint.1bpp"); +const u8 gMonFrontPic_Slaking[] = INCBIN_U8("graphics/pokemon/slaking/front.4bpp.lz"); +const u8 gMonPalette_Slaking[] = INCBIN_U8("graphics/pokemon/slaking/normal.gbapal.lz"); +const u8 gMonBackPic_Slaking[] = INCBIN_U8("graphics/pokemon/slaking/back.4bpp.lz"); +const u8 gMonShinyPalette_Slaking[] = INCBIN_U8("graphics/pokemon/slaking/shiny.gbapal.lz"); +const u8 gMonIcon_Slaking[] = INCBIN_U8("graphics/pokemon/slaking/icon.4bpp"); +const u8 gMonFootprint_Slaking[] = INCBIN_U8("graphics/pokemon/slaking/footprint.1bpp"); +const u8 gMonFrontPic_Gulpin[] = INCBIN_U8("graphics/pokemon/gulpin/front.4bpp.lz"); +const u8 gMonPalette_Gulpin[] = INCBIN_U8("graphics/pokemon/gulpin/normal.gbapal.lz"); +const u8 gMonBackPic_Gulpin[] = INCBIN_U8("graphics/pokemon/gulpin/back.4bpp.lz"); +const u8 gMonShinyPalette_Gulpin[] = INCBIN_U8("graphics/pokemon/gulpin/shiny.gbapal.lz"); +const u8 gMonIcon_Gulpin[] = INCBIN_U8("graphics/pokemon/gulpin/icon.4bpp"); +const u8 gMonFootprint_Gulpin[] = INCBIN_U8("graphics/pokemon/gulpin/footprint.1bpp"); +const u8 gMonFrontPic_Swalot[] = INCBIN_U8("graphics/pokemon/swalot/front.4bpp.lz"); +const u8 gMonPalette_Swalot[] = INCBIN_U8("graphics/pokemon/swalot/normal.gbapal.lz"); +const u8 gMonBackPic_Swalot[] = INCBIN_U8("graphics/pokemon/swalot/back.4bpp.lz"); +const u8 gMonShinyPalette_Swalot[] = INCBIN_U8("graphics/pokemon/swalot/shiny.gbapal.lz"); +const u8 gMonIcon_Swalot[] = INCBIN_U8("graphics/pokemon/swalot/icon.4bpp"); +const u8 gMonFootprint_Swalot[] = INCBIN_U8("graphics/pokemon/swalot/footprint.1bpp"); +const u8 gMonFrontPic_Tropius[] = INCBIN_U8("graphics/pokemon/tropius/front.4bpp.lz"); +const u8 gMonPalette_Tropius[] = INCBIN_U8("graphics/pokemon/tropius/normal.gbapal.lz"); +const u8 gMonBackPic_Tropius[] = INCBIN_U8("graphics/pokemon/tropius/back.4bpp.lz"); +const u8 gMonShinyPalette_Tropius[] = INCBIN_U8("graphics/pokemon/tropius/shiny.gbapal.lz"); +const u8 gMonIcon_Tropius[] = INCBIN_U8("graphics/pokemon/tropius/icon.4bpp"); +const u8 gMonFootprint_Tropius[] = INCBIN_U8("graphics/pokemon/tropius/footprint.1bpp"); +const u8 gMonFrontPic_Whismur[] = INCBIN_U8("graphics/pokemon/whismur/front.4bpp.lz"); +const u8 gMonPalette_Whismur[] = INCBIN_U8("graphics/pokemon/whismur/normal.gbapal.lz"); +const u8 gMonBackPic_Whismur[] = INCBIN_U8("graphics/pokemon/whismur/back.4bpp.lz"); +const u8 gMonShinyPalette_Whismur[] = INCBIN_U8("graphics/pokemon/whismur/shiny.gbapal.lz"); +const u8 gMonIcon_Whismur[] = INCBIN_U8("graphics/pokemon/whismur/icon.4bpp"); +const u8 gMonFootprint_Whismur[] = INCBIN_U8("graphics/pokemon/whismur/footprint.1bpp"); +const u8 gMonFrontPic_Loudred[] = INCBIN_U8("graphics/pokemon/loudred/front.4bpp.lz"); +const u8 gMonPalette_Loudred[] = INCBIN_U8("graphics/pokemon/loudred/normal.gbapal.lz"); +const u8 gMonBackPic_Loudred[] = INCBIN_U8("graphics/pokemon/loudred/back.4bpp.lz"); +const u8 gMonShinyPalette_Loudred[] = INCBIN_U8("graphics/pokemon/loudred/shiny.gbapal.lz"); +const u8 gMonIcon_Loudred[] = INCBIN_U8("graphics/pokemon/loudred/icon.4bpp"); +const u8 gMonFootprint_Loudred[] = INCBIN_U8("graphics/pokemon/loudred/footprint.1bpp"); +const u8 gMonFrontPic_Exploud[] = INCBIN_U8("graphics/pokemon/exploud/front.4bpp.lz"); +const u8 gMonPalette_Exploud[] = INCBIN_U8("graphics/pokemon/exploud/normal.gbapal.lz"); +const u8 gMonBackPic_Exploud[] = INCBIN_U8("graphics/pokemon/exploud/back.4bpp.lz"); +const u8 gMonShinyPalette_Exploud[] = INCBIN_U8("graphics/pokemon/exploud/shiny.gbapal.lz"); +const u8 gMonIcon_Exploud[] = INCBIN_U8("graphics/pokemon/exploud/icon.4bpp"); +const u8 gMonFootprint_Exploud[] = INCBIN_U8("graphics/pokemon/exploud/footprint.1bpp"); +const u8 gMonFrontPic_Clamperl[] = INCBIN_U8("graphics/pokemon/clamperl/front.4bpp.lz"); +const u8 gMonPalette_Clamperl[] = INCBIN_U8("graphics/pokemon/clamperl/normal.gbapal.lz"); +const u8 gMonBackPic_Clamperl[] = INCBIN_U8("graphics/pokemon/clamperl/back.4bpp.lz"); +const u8 gMonShinyPalette_Clamperl[] = INCBIN_U8("graphics/pokemon/clamperl/shiny.gbapal.lz"); +const u8 gMonIcon_Clamperl[] = INCBIN_U8("graphics/pokemon/clamperl/icon.4bpp"); +const u8 gMonFootprint_Clamperl[] = INCBIN_U8("graphics/pokemon/clamperl/footprint.1bpp"); +const u8 gMonFrontPic_Huntail[] = INCBIN_U8("graphics/pokemon/huntail/front.4bpp.lz"); +const u8 gMonPalette_Huntail[] = INCBIN_U8("graphics/pokemon/huntail/normal.gbapal.lz"); +const u8 gMonBackPic_Huntail[] = INCBIN_U8("graphics/pokemon/huntail/back.4bpp.lz"); +const u8 gMonShinyPalette_Huntail[] = INCBIN_U8("graphics/pokemon/huntail/shiny.gbapal.lz"); +const u8 gMonIcon_Huntail[] = INCBIN_U8("graphics/pokemon/huntail/icon.4bpp"); +const u8 gMonFootprint_Huntail[] = INCBIN_U8("graphics/pokemon/huntail/footprint.1bpp"); +const u8 gMonFrontPic_Gorebyss[] = INCBIN_U8("graphics/pokemon/gorebyss/front.4bpp.lz"); +const u8 gMonPalette_Gorebyss[] = INCBIN_U8("graphics/pokemon/gorebyss/normal.gbapal.lz"); +const u8 gMonBackPic_Gorebyss[] = INCBIN_U8("graphics/pokemon/gorebyss/back.4bpp.lz"); +const u8 gMonShinyPalette_Gorebyss[] = INCBIN_U8("graphics/pokemon/gorebyss/shiny.gbapal.lz"); +const u8 gMonIcon_Gorebyss[] = INCBIN_U8("graphics/pokemon/gorebyss/icon.4bpp"); +const u8 gMonFootprint_Gorebyss[] = INCBIN_U8("graphics/pokemon/gorebyss/footprint.1bpp"); +const u8 gMonFrontPic_Absol[] = INCBIN_U8("graphics/pokemon/absol/front.4bpp.lz"); +const u8 gMonPalette_Absol[] = INCBIN_U8("graphics/pokemon/absol/normal.gbapal.lz"); +const u8 gMonBackPic_Absol[] = INCBIN_U8("graphics/pokemon/absol/back.4bpp.lz"); +const u8 gMonShinyPalette_Absol[] = INCBIN_U8("graphics/pokemon/absol/shiny.gbapal.lz"); +const u8 gMonIcon_Absol[] = INCBIN_U8("graphics/pokemon/absol/icon.4bpp"); +const u8 gMonFootprint_Absol[] = INCBIN_U8("graphics/pokemon/absol/footprint.1bpp"); +const u8 gMonFrontPic_Shuppet[] = INCBIN_U8("graphics/pokemon/shuppet/front.4bpp.lz"); +const u8 gMonPalette_Shuppet[] = INCBIN_U8("graphics/pokemon/shuppet/normal.gbapal.lz"); +const u8 gMonBackPic_Shuppet[] = INCBIN_U8("graphics/pokemon/shuppet/back.4bpp.lz"); +const u8 gMonShinyPalette_Shuppet[] = INCBIN_U8("graphics/pokemon/shuppet/shiny.gbapal.lz"); +const u8 gMonIcon_Shuppet[] = INCBIN_U8("graphics/pokemon/shuppet/icon.4bpp"); +const u8 gMonFootprint_Shuppet[] = INCBIN_U8("graphics/pokemon/shuppet/footprint.1bpp"); +const u8 gMonFrontPic_Banette[] = INCBIN_U8("graphics/pokemon/banette/front.4bpp.lz"); +const u8 gMonPalette_Banette[] = INCBIN_U8("graphics/pokemon/banette/normal.gbapal.lz"); +const u8 gMonBackPic_Banette[] = INCBIN_U8("graphics/pokemon/banette/back.4bpp.lz"); +const u8 gMonShinyPalette_Banette[] = INCBIN_U8("graphics/pokemon/banette/shiny.gbapal.lz"); +const u8 gMonIcon_Banette[] = INCBIN_U8("graphics/pokemon/banette/icon.4bpp"); +const u8 gMonFootprint_Banette[] = INCBIN_U8("graphics/pokemon/banette/footprint.1bpp"); +const u8 gMonFrontPic_Seviper[] = INCBIN_U8("graphics/pokemon/seviper/front.4bpp.lz"); +const u8 gMonPalette_Seviper[] = INCBIN_U8("graphics/pokemon/seviper/normal.gbapal.lz"); +const u8 gMonBackPic_Seviper[] = INCBIN_U8("graphics/pokemon/seviper/back.4bpp.lz"); +const u8 gMonShinyPalette_Seviper[] = INCBIN_U8("graphics/pokemon/seviper/shiny.gbapal.lz"); +const u8 gMonIcon_Seviper[] = INCBIN_U8("graphics/pokemon/seviper/icon.4bpp"); +const u8 gMonFootprint_Seviper[] = INCBIN_U8("graphics/pokemon/seviper/footprint.1bpp"); +const u8 gMonFrontPic_Zangoose[] = INCBIN_U8("graphics/pokemon/zangoose/front.4bpp.lz"); +const u8 gMonPalette_Zangoose[] = INCBIN_U8("graphics/pokemon/zangoose/normal.gbapal.lz"); +const u8 gMonBackPic_Zangoose[] = INCBIN_U8("graphics/pokemon/zangoose/back.4bpp.lz"); +const u8 gMonShinyPalette_Zangoose[] = INCBIN_U8("graphics/pokemon/zangoose/shiny.gbapal.lz"); +const u8 gMonIcon_Zangoose[] = INCBIN_U8("graphics/pokemon/zangoose/icon.4bpp"); +const u8 gMonFootprint_Zangoose[] = INCBIN_U8("graphics/pokemon/zangoose/footprint.1bpp"); +const u8 gMonFrontPic_Relicanth[] = INCBIN_U8("graphics/pokemon/relicanth/front.4bpp.lz"); +const u8 gMonPalette_Relicanth[] = INCBIN_U8("graphics/pokemon/relicanth/normal.gbapal.lz"); +const u8 gMonBackPic_Relicanth[] = INCBIN_U8("graphics/pokemon/relicanth/back.4bpp.lz"); +const u8 gMonShinyPalette_Relicanth[] = INCBIN_U8("graphics/pokemon/relicanth/shiny.gbapal.lz"); +const u8 gMonIcon_Relicanth[] = INCBIN_U8("graphics/pokemon/relicanth/icon.4bpp"); +const u8 gMonFootprint_Relicanth[] = INCBIN_U8("graphics/pokemon/relicanth/footprint.1bpp"); +const u8 gMonFrontPic_Aron[] = INCBIN_U8("graphics/pokemon/aron/front.4bpp.lz"); +const u8 gMonPalette_Aron[] = INCBIN_U8("graphics/pokemon/aron/normal.gbapal.lz"); +const u8 gMonBackPic_Aron[] = INCBIN_U8("graphics/pokemon/aron/back.4bpp.lz"); +const u8 gMonShinyPalette_Aron[] = INCBIN_U8("graphics/pokemon/aron/shiny.gbapal.lz"); +const u8 gMonIcon_Aron[] = INCBIN_U8("graphics/pokemon/aron/icon.4bpp"); +const u8 gMonFootprint_Aron[] = INCBIN_U8("graphics/pokemon/aron/footprint.1bpp"); +const u8 gMonFrontPic_Lairon[] = INCBIN_U8("graphics/pokemon/lairon/front.4bpp.lz"); +const u8 gMonPalette_Lairon[] = INCBIN_U8("graphics/pokemon/lairon/normal.gbapal.lz"); +const u8 gMonBackPic_Lairon[] = INCBIN_U8("graphics/pokemon/lairon/back.4bpp.lz"); +const u8 gMonShinyPalette_Lairon[] = INCBIN_U8("graphics/pokemon/lairon/shiny.gbapal.lz"); +const u8 gMonIcon_Lairon[] = INCBIN_U8("graphics/pokemon/lairon/icon.4bpp"); +const u8 gMonFootprint_Lairon[] = INCBIN_U8("graphics/pokemon/lairon/footprint.1bpp"); +const u8 gMonFrontPic_Aggron[] = INCBIN_U8("graphics/pokemon/aggron/front.4bpp.lz"); +const u8 gMonPalette_Aggron[] = INCBIN_U8("graphics/pokemon/aggron/normal.gbapal.lz"); +const u8 gMonBackPic_Aggron[] = INCBIN_U8("graphics/pokemon/aggron/back.4bpp.lz"); +const u8 gMonShinyPalette_Aggron[] = INCBIN_U8("graphics/pokemon/aggron/shiny.gbapal.lz"); +const u8 gMonIcon_Aggron[] = INCBIN_U8("graphics/pokemon/aggron/icon.4bpp"); +const u8 gMonFootprint_Aggron[] = INCBIN_U8("graphics/pokemon/aggron/footprint.1bpp"); +const u8 gMonFrontPic_Castform[] = INCBIN_U8("graphics/pokemon/castform/front.4bpp.lz"); +const u8 gMonPalette_Castform[] = INCBIN_U8("graphics/pokemon/castform/normal.gbapal.lz"); +const u8 gMonBackPic_Castform[] = INCBIN_U8("graphics/pokemon/castform/back.4bpp.lz"); +const u8 gMonShinyPalette_Castform[] = INCBIN_U8("graphics/pokemon/castform/shiny.gbapal.lz"); +const u8 gMonIcon_Castform[] = INCBIN_U8("graphics/pokemon/castform/icon.4bpp"); +const u8 gMonFootprint_Castform[] = INCBIN_U8("graphics/pokemon/castform/footprint.1bpp"); +const u8 gMonFrontPic_Volbeat[] = INCBIN_U8("graphics/pokemon/volbeat/front.4bpp.lz"); +const u8 gMonPalette_Volbeat[] = INCBIN_U8("graphics/pokemon/volbeat/normal.gbapal.lz"); +const u8 gMonBackPic_Volbeat[] = INCBIN_U8("graphics/pokemon/volbeat/back.4bpp.lz"); +const u8 gMonShinyPalette_Volbeat[] = INCBIN_U8("graphics/pokemon/volbeat/shiny.gbapal.lz"); +const u8 gMonIcon_Volbeat[] = INCBIN_U8("graphics/pokemon/volbeat/icon.4bpp"); +const u8 gMonFootprint_Volbeat[] = INCBIN_U8("graphics/pokemon/volbeat/footprint.1bpp"); +const u8 gMonFrontPic_Illumise[] = INCBIN_U8("graphics/pokemon/illumise/front.4bpp.lz"); +const u8 gMonPalette_Illumise[] = INCBIN_U8("graphics/pokemon/illumise/normal.gbapal.lz"); +const u8 gMonBackPic_Illumise[] = INCBIN_U8("graphics/pokemon/illumise/back.4bpp.lz"); +const u8 gMonShinyPalette_Illumise[] = INCBIN_U8("graphics/pokemon/illumise/shiny.gbapal.lz"); +const u8 gMonIcon_Illumise[] = INCBIN_U8("graphics/pokemon/illumise/icon.4bpp"); +const u8 gMonFootprint_Illumise[] = INCBIN_U8("graphics/pokemon/illumise/footprint.1bpp"); +const u8 gMonFrontPic_Lileep[] = INCBIN_U8("graphics/pokemon/lileep/front.4bpp.lz"); +const u8 gMonPalette_Lileep[] = INCBIN_U8("graphics/pokemon/lileep/normal.gbapal.lz"); +const u8 gMonBackPic_Lileep[] = INCBIN_U8("graphics/pokemon/lileep/back.4bpp.lz"); +const u8 gMonShinyPalette_Lileep[] = INCBIN_U8("graphics/pokemon/lileep/shiny.gbapal.lz"); +const u8 gMonIcon_Lileep[] = INCBIN_U8("graphics/pokemon/lileep/icon.4bpp"); +const u8 gMonFootprint_Lileep[] = INCBIN_U8("graphics/pokemon/lileep/footprint.1bpp"); +const u8 gMonFrontPic_Cradily[] = INCBIN_U8("graphics/pokemon/cradily/front.4bpp.lz"); +const u8 gMonPalette_Cradily[] = INCBIN_U8("graphics/pokemon/cradily/normal.gbapal.lz"); +const u8 gMonBackPic_Cradily[] = INCBIN_U8("graphics/pokemon/cradily/back.4bpp.lz"); +const u8 gMonShinyPalette_Cradily[] = INCBIN_U8("graphics/pokemon/cradily/shiny.gbapal.lz"); +const u8 gMonIcon_Cradily[] = INCBIN_U8("graphics/pokemon/cradily/icon.4bpp"); +const u8 gMonFootprint_Cradily[] = INCBIN_U8("graphics/pokemon/cradily/footprint.1bpp"); +const u8 gMonFrontPic_Anorith[] = INCBIN_U8("graphics/pokemon/anorith/front.4bpp.lz"); +const u8 gMonPalette_Anorith[] = INCBIN_U8("graphics/pokemon/anorith/normal.gbapal.lz"); +const u8 gMonBackPic_Anorith[] = INCBIN_U8("graphics/pokemon/anorith/back.4bpp.lz"); +const u8 gMonShinyPalette_Anorith[] = INCBIN_U8("graphics/pokemon/anorith/shiny.gbapal.lz"); +const u8 gMonIcon_Anorith[] = INCBIN_U8("graphics/pokemon/anorith/icon.4bpp"); +const u8 gMonFootprint_Anorith[] = INCBIN_U8("graphics/pokemon/anorith/footprint.1bpp"); +const u8 gMonFrontPic_Armaldo[] = INCBIN_U8("graphics/pokemon/armaldo/front.4bpp.lz"); +const u8 gMonPalette_Armaldo[] = INCBIN_U8("graphics/pokemon/armaldo/normal.gbapal.lz"); +const u8 gMonBackPic_Armaldo[] = INCBIN_U8("graphics/pokemon/armaldo/back.4bpp.lz"); +const u8 gMonShinyPalette_Armaldo[] = INCBIN_U8("graphics/pokemon/armaldo/shiny.gbapal.lz"); +const u8 gMonIcon_Armaldo[] = INCBIN_U8("graphics/pokemon/armaldo/icon.4bpp"); +const u8 gMonFootprint_Armaldo[] = INCBIN_U8("graphics/pokemon/armaldo/footprint.1bpp"); +const u8 gMonFrontPic_Ralts[] = INCBIN_U8("graphics/pokemon/ralts/front.4bpp.lz"); +const u8 gMonPalette_Ralts[] = INCBIN_U8("graphics/pokemon/ralts/normal.gbapal.lz"); +const u8 gMonBackPic_Ralts[] = INCBIN_U8("graphics/pokemon/ralts/back.4bpp.lz"); +const u8 gMonShinyPalette_Ralts[] = INCBIN_U8("graphics/pokemon/ralts/shiny.gbapal.lz"); +const u8 gMonIcon_Ralts[] = INCBIN_U8("graphics/pokemon/ralts/icon.4bpp"); +const u8 gMonFootprint_Ralts[] = INCBIN_U8("graphics/pokemon/ralts/footprint.1bpp"); +const u8 gMonFrontPic_Kirlia[] = INCBIN_U8("graphics/pokemon/kirlia/front.4bpp.lz"); +const u8 gMonPalette_Kirlia[] = INCBIN_U8("graphics/pokemon/kirlia/normal.gbapal.lz"); +const u8 gMonBackPic_Kirlia[] = INCBIN_U8("graphics/pokemon/kirlia/back.4bpp.lz"); +const u8 gMonShinyPalette_Kirlia[] = INCBIN_U8("graphics/pokemon/kirlia/shiny.gbapal.lz"); +const u8 gMonIcon_Kirlia[] = INCBIN_U8("graphics/pokemon/kirlia/icon.4bpp"); +const u8 gMonFootprint_Kirlia[] = INCBIN_U8("graphics/pokemon/kirlia/footprint.1bpp"); +const u8 gMonFrontPic_Gardevoir[] = INCBIN_U8("graphics/pokemon/gardevoir/front.4bpp.lz"); +const u8 gMonPalette_Gardevoir[] = INCBIN_U8("graphics/pokemon/gardevoir/normal.gbapal.lz"); +const u8 gMonBackPic_Gardevoir[] = INCBIN_U8("graphics/pokemon/gardevoir/back.4bpp.lz"); +const u8 gMonShinyPalette_Gardevoir[] = INCBIN_U8("graphics/pokemon/gardevoir/shiny.gbapal.lz"); +const u8 gMonIcon_Gardevoir[] = INCBIN_U8("graphics/pokemon/gardevoir/icon.4bpp"); +const u8 gMonFootprint_Gardevoir[] = INCBIN_U8("graphics/pokemon/gardevoir/footprint.1bpp"); +const u8 gMonFrontPic_Bagon[] = INCBIN_U8("graphics/pokemon/bagon/front.4bpp.lz"); +const u8 gMonPalette_Bagon[] = INCBIN_U8("graphics/pokemon/bagon/normal.gbapal.lz"); +const u8 gMonBackPic_Bagon[] = INCBIN_U8("graphics/pokemon/bagon/back.4bpp.lz"); +const u8 gMonShinyPalette_Bagon[] = INCBIN_U8("graphics/pokemon/bagon/shiny.gbapal.lz"); +const u8 gMonIcon_Bagon[] = INCBIN_U8("graphics/pokemon/bagon/icon.4bpp"); +const u8 gMonFootprint_Bagon[] = INCBIN_U8("graphics/pokemon/bagon/footprint.1bpp"); +const u8 gMonFrontPic_Shelgon[] = INCBIN_U8("graphics/pokemon/shelgon/front.4bpp.lz"); +const u8 gMonPalette_Shelgon[] = INCBIN_U8("graphics/pokemon/shelgon/normal.gbapal.lz"); +const u8 gMonBackPic_Shelgon[] = INCBIN_U8("graphics/pokemon/shelgon/back.4bpp.lz"); +const u8 gMonShinyPalette_Shelgon[] = INCBIN_U8("graphics/pokemon/shelgon/shiny.gbapal.lz"); +const u8 gMonIcon_Shelgon[] = INCBIN_U8("graphics/pokemon/shelgon/icon.4bpp"); +const u8 gMonFootprint_Shelgon[] = INCBIN_U8("graphics/pokemon/shelgon/footprint.1bpp"); +const u8 gMonFrontPic_Salamence[] = INCBIN_U8("graphics/pokemon/salamence/front.4bpp.lz"); +const u8 gMonPalette_Salamence[] = INCBIN_U8("graphics/pokemon/salamence/normal.gbapal.lz"); +const u8 gMonBackPic_Salamence[] = INCBIN_U8("graphics/pokemon/salamence/back.4bpp.lz"); +const u8 gMonShinyPalette_Salamence[] = INCBIN_U8("graphics/pokemon/salamence/shiny.gbapal.lz"); +const u8 gMonIcon_Salamence[] = INCBIN_U8("graphics/pokemon/salamence/icon.4bpp"); +const u8 gMonFootprint_Salamence[] = INCBIN_U8("graphics/pokemon/salamence/footprint.1bpp"); +const u8 gMonFrontPic_Beldum[] = INCBIN_U8("graphics/pokemon/beldum/front.4bpp.lz"); +const u8 gMonPalette_Beldum[] = INCBIN_U8("graphics/pokemon/beldum/normal.gbapal.lz"); +const u8 gMonBackPic_Beldum[] = INCBIN_U8("graphics/pokemon/beldum/back.4bpp.lz"); +const u8 gMonShinyPalette_Beldum[] = INCBIN_U8("graphics/pokemon/beldum/shiny.gbapal.lz"); +const u8 gMonIcon_Beldum[] = INCBIN_U8("graphics/pokemon/beldum/icon.4bpp"); +const u8 gMonFootprint_Beldum[] = INCBIN_U8("graphics/pokemon/beldum/footprint.1bpp"); +const u8 gMonFrontPic_Metang[] = INCBIN_U8("graphics/pokemon/metang/front.4bpp.lz"); +const u8 gMonPalette_Metang[] = INCBIN_U8("graphics/pokemon/metang/normal.gbapal.lz"); +const u8 gMonBackPic_Metang[] = INCBIN_U8("graphics/pokemon/metang/back.4bpp.lz"); +const u8 gMonShinyPalette_Metang[] = INCBIN_U8("graphics/pokemon/metang/shiny.gbapal.lz"); +const u8 gMonIcon_Metang[] = INCBIN_U8("graphics/pokemon/metang/icon.4bpp"); +const u8 gMonFootprint_Metang[] = INCBIN_U8("graphics/pokemon/metang/footprint.1bpp"); +const u8 gMonFrontPic_Metagross[] = INCBIN_U8("graphics/pokemon/metagross/front.4bpp.lz"); +const u8 gMonPalette_Metagross[] = INCBIN_U8("graphics/pokemon/metagross/normal.gbapal.lz"); +const u8 gMonBackPic_Metagross[] = INCBIN_U8("graphics/pokemon/metagross/back.4bpp.lz"); +const u8 gMonShinyPalette_Metagross[] = INCBIN_U8("graphics/pokemon/metagross/shiny.gbapal.lz"); +const u8 gMonIcon_Metagross[] = INCBIN_U8("graphics/pokemon/metagross/icon.4bpp"); +const u8 gMonFootprint_Metagross[] = INCBIN_U8("graphics/pokemon/metagross/footprint.1bpp"); +const u8 gMonFrontPic_Regirock[] = INCBIN_U8("graphics/pokemon/regirock/front.4bpp.lz"); +const u8 gMonPalette_Regirock[] = INCBIN_U8("graphics/pokemon/regirock/normal.gbapal.lz"); +const u8 gMonBackPic_Regirock[] = INCBIN_U8("graphics/pokemon/regirock/back.4bpp.lz"); +const u8 gMonShinyPalette_Regirock[] = INCBIN_U8("graphics/pokemon/regirock/shiny.gbapal.lz"); +const u8 gMonIcon_Regirock[] = INCBIN_U8("graphics/pokemon/regirock/icon.4bpp"); +const u8 gMonFootprint_Regirock[] = INCBIN_U8("graphics/pokemon/regirock/footprint.1bpp"); +const u8 gMonFrontPic_Regice[] = INCBIN_U8("graphics/pokemon/regice/front.4bpp.lz"); +const u8 gMonPalette_Regice[] = INCBIN_U8("graphics/pokemon/regice/normal.gbapal.lz"); +const u8 gMonBackPic_Regice[] = INCBIN_U8("graphics/pokemon/regice/back.4bpp.lz"); +const u8 gMonShinyPalette_Regice[] = INCBIN_U8("graphics/pokemon/regice/shiny.gbapal.lz"); +const u8 gMonIcon_Regice[] = INCBIN_U8("graphics/pokemon/regice/icon.4bpp"); +const u8 gMonFootprint_Regice[] = INCBIN_U8("graphics/pokemon/regice/footprint.1bpp"); +const u8 gMonFrontPic_Registeel[] = INCBIN_U8("graphics/pokemon/registeel/front.4bpp.lz"); +const u8 gMonPalette_Registeel[] = INCBIN_U8("graphics/pokemon/registeel/normal.gbapal.lz"); +const u8 gMonBackPic_Registeel[] = INCBIN_U8("graphics/pokemon/registeel/back.4bpp.lz"); +const u8 gMonShinyPalette_Registeel[] = INCBIN_U8("graphics/pokemon/registeel/shiny.gbapal.lz"); +const u8 gMonIcon_Registeel[] = INCBIN_U8("graphics/pokemon/registeel/icon.4bpp"); +const u8 gMonFootprint_Registeel[] = INCBIN_U8("graphics/pokemon/registeel/footprint.1bpp"); +const u8 gMonFrontPic_Kyogre[] = INCBIN_U8("graphics/pokemon/kyogre/front.4bpp.lz"); +const u8 gMonPalette_Kyogre[] = INCBIN_U8("graphics/pokemon/kyogre/normal.gbapal.lz"); +const u8 gMonBackPic_Kyogre[] = INCBIN_U8("graphics/pokemon/kyogre/back.4bpp.lz"); +const u8 gMonShinyPalette_Kyogre[] = INCBIN_U8("graphics/pokemon/kyogre/shiny.gbapal.lz"); +const u8 gMonIcon_Kyogre[] = INCBIN_U8("graphics/pokemon/kyogre/icon.4bpp"); +const u8 gMonFootprint_Kyogre[] = INCBIN_U8("graphics/pokemon/kyogre/footprint.1bpp"); +const u8 gMonFrontPic_Groudon[] = INCBIN_U8("graphics/pokemon/groudon/front.4bpp.lz"); +const u8 gMonPalette_Groudon[] = INCBIN_U8("graphics/pokemon/groudon/normal.gbapal.lz"); +const u8 gMonBackPic_Groudon[] = INCBIN_U8("graphics/pokemon/groudon/back.4bpp.lz"); +const u8 gMonShinyPalette_Groudon[] = INCBIN_U8("graphics/pokemon/groudon/shiny.gbapal.lz"); +const u8 gMonIcon_Groudon[] = INCBIN_U8("graphics/pokemon/groudon/icon.4bpp"); +const u8 gMonFootprint_Groudon[] = INCBIN_U8("graphics/pokemon/groudon/footprint.1bpp"); +const u8 gMonFrontPic_Rayquaza[] = INCBIN_U8("graphics/pokemon/rayquaza/front.4bpp.lz"); +const u8 gMonPalette_Rayquaza[] = INCBIN_U8("graphics/pokemon/rayquaza/normal.gbapal.lz"); +const u8 gMonBackPic_Rayquaza[] = INCBIN_U8("graphics/pokemon/rayquaza/back.4bpp.lz"); +const u8 gMonShinyPalette_Rayquaza[] = INCBIN_U8("graphics/pokemon/rayquaza/shiny.gbapal.lz"); +const u8 gMonIcon_Rayquaza[] = INCBIN_U8("graphics/pokemon/rayquaza/icon.4bpp"); +const u8 gMonFootprint_Rayquaza[] = INCBIN_U8("graphics/pokemon/rayquaza/footprint.1bpp"); +const u8 gMonFrontPic_Latias[] = INCBIN_U8("graphics/pokemon/latias/front.4bpp.lz"); +const u8 gMonPalette_Latias[] = INCBIN_U8("graphics/pokemon/latias/normal.gbapal.lz"); +const u8 gMonBackPic_Latias[] = INCBIN_U8("graphics/pokemon/latias/back.4bpp.lz"); +const u8 gMonShinyPalette_Latias[] = INCBIN_U8("graphics/pokemon/latias/shiny.gbapal.lz"); +const u8 gMonIcon_Latias[] = INCBIN_U8("graphics/pokemon/latias/icon.4bpp"); +const u8 gMonFootprint_Latias[] = INCBIN_U8("graphics/pokemon/latias/footprint.1bpp"); +const u8 gMonFrontPic_Latios[] = INCBIN_U8("graphics/pokemon/latios/front.4bpp.lz"); +const u8 gMonPalette_Latios[] = INCBIN_U8("graphics/pokemon/latios/normal.gbapal.lz"); +const u8 gMonBackPic_Latios[] = INCBIN_U8("graphics/pokemon/latios/back.4bpp.lz"); +const u8 gMonShinyPalette_Latios[] = INCBIN_U8("graphics/pokemon/latios/shiny.gbapal.lz"); +const u8 gMonIcon_Latios[] = INCBIN_U8("graphics/pokemon/latios/icon.4bpp"); +const u8 gMonFootprint_Latios[] = INCBIN_U8("graphics/pokemon/latios/footprint.1bpp"); +const u8 gMonFrontPic_Jirachi[] = INCBIN_U8("graphics/pokemon/jirachi/front.4bpp.lz"); +const u8 gMonPalette_Jirachi[] = INCBIN_U8("graphics/pokemon/jirachi/normal.gbapal.lz"); +const u8 gMonBackPic_Jirachi[] = INCBIN_U8("graphics/pokemon/jirachi/back.4bpp.lz"); +const u8 gMonShinyPalette_Jirachi[] = INCBIN_U8("graphics/pokemon/jirachi/shiny.gbapal.lz"); +const u8 gMonIcon_Jirachi[] = INCBIN_U8("graphics/pokemon/jirachi/icon.4bpp"); +const u8 gMonFootprint_Jirachi[] = INCBIN_U8("graphics/pokemon/jirachi/footprint.1bpp"); +const u8 gMonFrontPic_Deoxys[] = INCBIN_U8("graphics/pokemon/deoxys/front.4bpp.lz"); +const u8 gMonPalette_Deoxys[] = INCBIN_U8("graphics/pokemon/deoxys/normal.gbapal.lz"); +const u8 gMonBackPic_Deoxys[] = INCBIN_U8("graphics/pokemon/deoxys/back.4bpp.lz"); +const u8 gMonShinyPalette_Deoxys[] = INCBIN_U8("graphics/pokemon/deoxys/shiny.gbapal.lz"); +const u8 gMonIcon_Deoxys[] = INCBIN_U8("graphics/pokemon/deoxys/icon.4bpp"); +const u8 gMonFootprint_Deoxys[] = INCBIN_U8("graphics/pokemon/deoxys/footprint.1bpp"); +const u8 gMonFrontPic_Chimecho[] = INCBIN_U8("graphics/pokemon/chimecho/front.4bpp.lz"); +const u8 gMonPalette_Chimecho[] = INCBIN_U8("graphics/pokemon/chimecho/normal.gbapal.lz"); +const u8 gMonBackPic_Chimecho[] = INCBIN_U8("graphics/pokemon/chimecho/back.4bpp.lz"); +const u8 gMonShinyPalette_Chimecho[] = INCBIN_U8("graphics/pokemon/chimecho/shiny.gbapal.lz"); +const u8 gMonIcon_Chimecho[] = INCBIN_U8("graphics/pokemon/chimecho/icon.4bpp"); +const u8 gMonFootprint_Chimecho[] = INCBIN_U8("graphics/pokemon/chimecho/footprint.1bpp"); +const u8 gMonPic_Egg[] = INCBIN_U8("graphics/pokemon/egg/pic.4bpp.lz"); +const u8 gMonPalette_Egg[] = INCBIN_U8("graphics/pokemon/egg/palette.gbapal.lz"); +const u8 gMonFrontPic_UnownB[] = INCBIN_U8("graphics/pokemon/unown/front_b.4bpp.lz"); +const u8 gMonBackPic_UnownB[] = INCBIN_U8("graphics/pokemon/unown/back_b.4bpp.lz"); +const u8 gMonIcon_UnownB[] = INCBIN_U8("graphics/pokemon/unown/icon_b.4bpp"); +const u8 gMonFrontPic_UnownC[] = INCBIN_U8("graphics/pokemon/unown/front_c.4bpp.lz"); +const u8 gMonBackPic_UnownC[] = INCBIN_U8("graphics/pokemon/unown/back_c.4bpp.lz"); +const u8 gMonIcon_UnownC[] = INCBIN_U8("graphics/pokemon/unown/icon_c.4bpp"); +const u8 gMonFrontPic_UnownD[] = INCBIN_U8("graphics/pokemon/unown/front_d.4bpp.lz"); +const u8 gMonBackPic_UnownD[] = INCBIN_U8("graphics/pokemon/unown/back_d.4bpp.lz"); +const u8 gMonIcon_UnownD[] = INCBIN_U8("graphics/pokemon/unown/icon_d.4bpp"); +const u8 gMonFrontPic_UnownE[] = INCBIN_U8("graphics/pokemon/unown/front_e.4bpp.lz"); +const u8 gMonBackPic_UnownE[] = INCBIN_U8("graphics/pokemon/unown/back_e.4bpp.lz"); +const u8 gMonIcon_UnownE[] = INCBIN_U8("graphics/pokemon/unown/icon_e.4bpp"); +const u8 gMonFrontPic_UnownF[] = INCBIN_U8("graphics/pokemon/unown/front_f.4bpp.lz"); +const u8 gMonBackPic_UnownF[] = INCBIN_U8("graphics/pokemon/unown/back_f.4bpp.lz"); +const u8 gMonIcon_UnownF[] = INCBIN_U8("graphics/pokemon/unown/icon_f.4bpp"); +const u8 gMonFrontPic_UnownG[] = INCBIN_U8("graphics/pokemon/unown/front_g.4bpp.lz"); +const u8 gMonBackPic_UnownG[] = INCBIN_U8("graphics/pokemon/unown/back_g.4bpp.lz"); +const u8 gMonIcon_UnownG[] = INCBIN_U8("graphics/pokemon/unown/icon_g.4bpp"); +const u8 gMonFrontPic_UnownH[] = INCBIN_U8("graphics/pokemon/unown/front_h.4bpp.lz"); +const u8 gMonBackPic_UnownH[] = INCBIN_U8("graphics/pokemon/unown/back_h.4bpp.lz"); +const u8 gMonIcon_UnownH[] = INCBIN_U8("graphics/pokemon/unown/icon_h.4bpp"); +const u8 gMonFrontPic_UnownI[] = INCBIN_U8("graphics/pokemon/unown/front_i.4bpp.lz"); +const u8 gMonBackPic_UnownI[] = INCBIN_U8("graphics/pokemon/unown/back_i.4bpp.lz"); +const u8 gMonIcon_UnownI[] = INCBIN_U8("graphics/pokemon/unown/icon_i.4bpp"); +const u8 gMonFrontPic_UnownJ[] = INCBIN_U8("graphics/pokemon/unown/front_j.4bpp.lz"); +const u8 gMonBackPic_UnownJ[] = INCBIN_U8("graphics/pokemon/unown/back_j.4bpp.lz"); +const u8 gMonIcon_UnownJ[] = INCBIN_U8("graphics/pokemon/unown/icon_j.4bpp"); +const u8 gMonFrontPic_UnownK[] = INCBIN_U8("graphics/pokemon/unown/front_k.4bpp.lz"); +const u8 gMonBackPic_UnownK[] = INCBIN_U8("graphics/pokemon/unown/back_k.4bpp.lz"); +const u8 gMonIcon_UnownK[] = INCBIN_U8("graphics/pokemon/unown/icon_k.4bpp"); +const u8 gMonFrontPic_UnownL[] = INCBIN_U8("graphics/pokemon/unown/front_l.4bpp.lz"); +const u8 gMonBackPic_UnownL[] = INCBIN_U8("graphics/pokemon/unown/back_l.4bpp.lz"); +const u8 gMonIcon_UnownL[] = INCBIN_U8("graphics/pokemon/unown/icon_l.4bpp"); +const u8 gMonFrontPic_UnownM[] = INCBIN_U8("graphics/pokemon/unown/front_m.4bpp.lz"); +const u8 gMonBackPic_UnownM[] = INCBIN_U8("graphics/pokemon/unown/back_m.4bpp.lz"); +const u8 gMonIcon_UnownM[] = INCBIN_U8("graphics/pokemon/unown/icon_m.4bpp"); +const u8 gMonFrontPic_UnownN[] = INCBIN_U8("graphics/pokemon/unown/front_n.4bpp.lz"); +const u8 gMonBackPic_UnownN[] = INCBIN_U8("graphics/pokemon/unown/back_n.4bpp.lz"); +const u8 gMonIcon_UnownN[] = INCBIN_U8("graphics/pokemon/unown/icon_n.4bpp"); +const u8 gMonFrontPic_UnownO[] = INCBIN_U8("graphics/pokemon/unown/front_o.4bpp.lz"); +const u8 gMonBackPic_UnownO[] = INCBIN_U8("graphics/pokemon/unown/back_o.4bpp.lz"); +const u8 gMonIcon_UnownO[] = INCBIN_U8("graphics/pokemon/unown/icon_o.4bpp"); +const u8 gMonFrontPic_UnownP[] = INCBIN_U8("graphics/pokemon/unown/front_p.4bpp.lz"); +const u8 gMonBackPic_UnownP[] = INCBIN_U8("graphics/pokemon/unown/back_p.4bpp.lz"); +const u8 gMonIcon_UnownP[] = INCBIN_U8("graphics/pokemon/unown/icon_p.4bpp"); +const u8 gMonFrontPic_UnownQ[] = INCBIN_U8("graphics/pokemon/unown/front_q.4bpp.lz"); +const u8 gMonBackPic_UnownQ[] = INCBIN_U8("graphics/pokemon/unown/back_q.4bpp.lz"); +const u8 gMonIcon_UnownQ[] = INCBIN_U8("graphics/pokemon/unown/icon_q.4bpp"); +const u8 gMonFrontPic_UnownR[] = INCBIN_U8("graphics/pokemon/unown/front_r.4bpp.lz"); +const u8 gMonBackPic_UnownR[] = INCBIN_U8("graphics/pokemon/unown/back_r.4bpp.lz"); +const u8 gMonIcon_UnownR[] = INCBIN_U8("graphics/pokemon/unown/icon_r.4bpp"); +const u8 gMonFrontPic_UnownS[] = INCBIN_U8("graphics/pokemon/unown/front_s.4bpp.lz"); +const u8 gMonBackPic_UnownS[] = INCBIN_U8("graphics/pokemon/unown/back_s.4bpp.lz"); +const u8 gMonIcon_UnownS[] = INCBIN_U8("graphics/pokemon/unown/icon_s.4bpp"); +const u8 gMonFrontPic_UnownT[] = INCBIN_U8("graphics/pokemon/unown/front_t.4bpp.lz"); +const u8 gMonBackPic_UnownT[] = INCBIN_U8("graphics/pokemon/unown/back_t.4bpp.lz"); +const u8 gMonIcon_UnownT[] = INCBIN_U8("graphics/pokemon/unown/icon_t.4bpp"); +const u8 gMonFrontPic_UnownU[] = INCBIN_U8("graphics/pokemon/unown/front_u.4bpp.lz"); +const u8 gMonBackPic_UnownU[] = INCBIN_U8("graphics/pokemon/unown/back_u.4bpp.lz"); +const u8 gMonIcon_UnownU[] = INCBIN_U8("graphics/pokemon/unown/icon_u.4bpp"); +const u8 gMonFrontPic_UnownV[] = INCBIN_U8("graphics/pokemon/unown/front_v.4bpp.lz"); +const u8 gMonBackPic_UnownV[] = INCBIN_U8("graphics/pokemon/unown/back_v.4bpp.lz"); +const u8 gMonIcon_UnownV[] = INCBIN_U8("graphics/pokemon/unown/icon_v.4bpp"); +const u8 gMonFrontPic_UnownW[] = INCBIN_U8("graphics/pokemon/unown/front_w.4bpp.lz"); +const u8 gMonBackPic_UnownW[] = INCBIN_U8("graphics/pokemon/unown/back_w.4bpp.lz"); +const u8 gMonIcon_UnownW[] = INCBIN_U8("graphics/pokemon/unown/icon_w.4bpp"); +const u8 gMonFrontPic_UnownX[] = INCBIN_U8("graphics/pokemon/unown/front_x.4bpp.lz"); +const u8 gMonBackPic_UnownX[] = INCBIN_U8("graphics/pokemon/unown/back_x.4bpp.lz"); +const u8 gMonIcon_UnownX[] = INCBIN_U8("graphics/pokemon/unown/icon_x.4bpp"); +const u8 gMonFrontPic_UnownY[] = INCBIN_U8("graphics/pokemon/unown/front_y.4bpp.lz"); +const u8 gMonBackPic_UnownY[] = INCBIN_U8("graphics/pokemon/unown/back_y.4bpp.lz"); +const u8 gMonIcon_UnownY[] = INCBIN_U8("graphics/pokemon/unown/icon_y.4bpp"); +const u8 gMonFrontPic_UnownZ[] = INCBIN_U8("graphics/pokemon/unown/front_z.4bpp.lz"); +const u8 gMonBackPic_UnownZ[] = INCBIN_U8("graphics/pokemon/unown/back_z.4bpp.lz"); +const u8 gMonIcon_UnownZ[] = INCBIN_U8("graphics/pokemon/unown/icon_z.4bpp"); diff --git a/src/data/graphics/trainers.h b/src/data/graphics/trainers.h new file mode 100644 index 000000000..9c0a95fe2 --- /dev/null +++ b/src/data/graphics/trainers.h @@ -0,0 +1,169 @@ +const u8 gTrainerFrontPic_Lass[] = INCBIN_U8("graphics/trainers/lass.4bpp.lz"); +const u8 gTrainerFrontPic_Youngster[] = INCBIN_U8("graphics/trainers/youngster.4bpp.lz"); +const u8 gTrainerFrontPic_Brendan[] = INCBIN_U8("graphics/trainers/brendan.4bpp.lz"); +const u8 gTrainerFrontPic_May[] = INCBIN_U8("graphics/trainers/may.4bpp.lz"); +const u8 gTrainerFrontPic_Hiker[] = INCBIN_U8("graphics/trainers/hiker.4bpp.lz"); +const u8 gTrainerFrontPic_Beauty[] = INCBIN_U8("graphics/trainers/beauty.4bpp.lz"); +const u8 gTrainerFrontPic_Fisherman[] = INCBIN_U8("graphics/trainers/fisherman.4bpp.lz"); +const u8 gTrainerFrontPic_Lady[] = INCBIN_U8("graphics/trainers/lady.4bpp.lz"); +const u8 gTrainerFrontPic_CyclingTriathleteM[] = INCBIN_U8("graphics/trainers/cycling_triathlete_m.4bpp.lz"); +const u8 gTrainerFrontPic_AquaGruntM[] = INCBIN_U8("graphics/trainers/aqua_grunt_m.4bpp.lz"); +const u8 gTrainerFrontPic_Twins[] = INCBIN_U8("graphics/trainers/twins.4bpp.lz"); +const u8 gTrainerFrontPic_SwimmerF[] = INCBIN_U8("graphics/trainers/swimmer_f.4bpp.lz"); +const u8 gTrainerFrontPic_BugCatcher[] = INCBIN_U8("graphics/trainers/bug_catcher.4bpp.lz"); +const u8 gTrainerFrontPic_SchoolKidM[] = INCBIN_U8("graphics/trainers/school_kid_m.4bpp.lz"); +const u8 gTrainerFrontPic_RichBoy[] = INCBIN_U8("graphics/trainers/rich_boy.4bpp.lz"); +const u8 gTrainerFrontPic_SrAndJr[] = INCBIN_U8("graphics/trainers/sr_and_jr.4bpp.lz"); +const u8 gTrainerFrontPic_BlackBelt[] = INCBIN_U8("graphics/trainers/black_belt.4bpp.lz"); +const u8 gTrainerFrontPic_Wally[] = INCBIN_U8("graphics/trainers/wally.4bpp.lz"); +const u8 gTrainerFrontPic_AquaGruntF[] = INCBIN_U8("graphics/trainers/aqua_grunt_f.4bpp.lz"); +const u8 gTrainerFrontPic_TuberF[] = INCBIN_U8("graphics/trainers/tuber_f.4bpp.lz"); +const u8 gTrainerFrontPic_HexManiac[] = INCBIN_U8("graphics/trainers/hex_maniac.4bpp.lz"); +const u8 gTrainerFrontPic_PokemonBreederF[] = INCBIN_U8("graphics/trainers/pokemon_breeder_f.4bpp.lz"); +const u8 gTrainerFrontPic_MagmaGruntM[] = INCBIN_U8("graphics/trainers/magma_grunt_m.4bpp.lz"); +const u8 gTrainerFrontPic_MagmaGruntF[] = INCBIN_U8("graphics/trainers/magma_grunt_f.4bpp.lz"); +const u8 gTrainerFrontPic_Interviewer[] = INCBIN_U8("graphics/trainers/interviewer.4bpp.lz"); +const u8 gTrainerFrontPic_TuberM[] = INCBIN_U8("graphics/trainers/tuber_m.4bpp.lz"); +const u8 gTrainerFrontPic_YoungCouple[] = INCBIN_U8("graphics/trainers/young_couple.4bpp.lz"); +const u8 gTrainerFrontPic_Guitarist[] = INCBIN_U8("graphics/trainers/guitarist.4bpp.lz"); +const u8 gTrainerFrontPic_Gentleman[] = INCBIN_U8("graphics/trainers/gentleman.4bpp.lz"); +const u8 gTrainerFrontPic_Steven[] = INCBIN_U8("graphics/trainers/steven.4bpp.lz"); +const u8 gTrainerFrontPic_Maxie[] = INCBIN_U8("graphics/trainers/maxie.4bpp.lz"); +const u8 gTrainerFrontPic_RunningTriathleteF[] = INCBIN_U8("graphics/trainers/running_triathlete_f.4bpp.lz"); +const u8 gTrainerFrontPic_RunningTriathleteM[] = INCBIN_U8("graphics/trainers/running_triathlete_m.4bpp.lz"); +const u8 gTrainerFrontPic_BattleGirl[] = INCBIN_U8("graphics/trainers/battle_girl.4bpp.lz"); +const u8 gTrainerFrontPic_CyclingTriathleteF[] = INCBIN_U8("graphics/trainers/cycling_triathlete_f.4bpp.lz"); +const u8 gTrainerFrontPic_SwimmerM[] = INCBIN_U8("graphics/trainers/swimmer_m.4bpp.lz"); +const u8 gTrainerFrontPic_PokefanF[] = INCBIN_U8("graphics/trainers/pokefan_f.4bpp.lz"); +const u8 gTrainerFrontPic_ExpertM[] = INCBIN_U8("graphics/trainers/expert_m.4bpp.lz"); +const u8 gTrainerFrontPic_ExpertF[] = INCBIN_U8("graphics/trainers/expert_f.4bpp.lz"); +const u8 gTrainerFrontPic_SwimmingTriathleteM[] = INCBIN_U8("graphics/trainers/swimming_triathlete_m.4bpp.lz"); +const u8 gTrainerFrontPic_SwimmingTriathleteF[] = INCBIN_U8("graphics/trainers/swimming_triathlete_f.4bpp.lz"); +const u8 gTrainerFrontPic_DragonTamer[] = INCBIN_U8("graphics/trainers/dragon_tamer.4bpp.lz"); +const u8 gTrainerFrontPic_BirdKeeper[] = INCBIN_U8("graphics/trainers/bird_keeper.4bpp.lz"); +const u8 gTrainerFrontPic_NinjaBoy[] = INCBIN_U8("graphics/trainers/ninja_boy.4bpp.lz"); +const u8 gTrainerFrontPic_ParasolLady[] = INCBIN_U8("graphics/trainers/parasol_lady.4bpp.lz"); +const u8 gTrainerFrontPic_BugManiac[] = INCBIN_U8("graphics/trainers/bug_maniac.4bpp.lz"); +const u8 gTrainerFrontPic_Sailor[] = INCBIN_U8("graphics/trainers/sailor.4bpp.lz"); +const u8 gTrainerFrontPic_Collector[] = INCBIN_U8("graphics/trainers/collector.4bpp.lz"); +const u8 gTrainerFrontPic_PokemonBreederM[] = INCBIN_U8("graphics/trainers/pokemon_breeder_m.4bpp.lz"); +const u8 gTrainerFrontPic_PokemonRangerM[] = INCBIN_U8("graphics/trainers/pokemon_ranger_m.4bpp.lz"); +const u8 gTrainerFrontPic_PokemonRangerF[] = INCBIN_U8("graphics/trainers/pokemon_ranger_f.4bpp.lz"); +const u8 gTrainerFrontPic_MagmaAdminM[] = INCBIN_U8("graphics/trainers/magma_admin_m.4bpp.lz"); +const u8 gTrainerFrontPic_MagmaAdminF[] = INCBIN_U8("graphics/trainers/magma_admin_f.4bpp.lz"); +const u8 gTrainerFrontPic_AromaLady[] = INCBIN_U8("graphics/trainers/aroma_lady.4bpp.lz"); +const u8 gTrainerFrontPic_RuinManiac[] = INCBIN_U8("graphics/trainers/ruin_maniac.4bpp.lz"); +const u8 gTrainerFrontPic_CoolTrainerM[] = INCBIN_U8("graphics/trainers/cool_trainer_m.4bpp.lz"); +const u8 gTrainerFrontPic_CoolTrainerF[] = INCBIN_U8("graphics/trainers/cool_trainer_f.4bpp.lz"); +const u8 gTrainerFrontPic_Pokemaniac[] = INCBIN_U8("graphics/trainers/pokemaniac.4bpp.lz"); +const u8 gTrainerFrontPic_Kindler[] = INCBIN_U8("graphics/trainers/kindler.4bpp.lz"); +const u8 gTrainerFrontPic_Camper[] = INCBIN_U8("graphics/trainers/camper.4bpp.lz"); +const u8 gTrainerFrontPic_Picnicker[] = INCBIN_U8("graphics/trainers/picnicker.4bpp.lz"); +const u8 gTrainerFrontPic_PsychicM[] = INCBIN_U8("graphics/trainers/psychic_m.4bpp.lz"); +const u8 gTrainerFrontPic_PsychicF[] = INCBIN_U8("graphics/trainers/psychic_f.4bpp.lz"); +const u8 gTrainerFrontPic_SchoolKidF[] = INCBIN_U8("graphics/trainers/school_kid_f.4bpp.lz"); +const u8 gTrainerFrontPic_PokefanM[] = INCBIN_U8("graphics/trainers/pokefan_m.4bpp.lz"); +const u8 gTrainerFrontPic_SisAndBro[] = INCBIN_U8("graphics/trainers/sis_and_bro.4bpp.lz"); +const u8 gTrainerFrontPic_OldCouple[] = INCBIN_U8("graphics/trainers/old_couple.4bpp.lz"); +const u8 gTrainerFrontPic_AquaAdminM[] = INCBIN_U8("graphics/trainers/aqua_admin_m.4bpp.lz"); +const u8 gTrainerFrontPic_AquaAdminF[] = INCBIN_U8("graphics/trainers/aqua_admin_f.4bpp.lz"); +const u8 gTrainerFrontPic_UnusedAqua[] = INCBIN_U8("graphics/trainers/unused_aqua.4bpp.lz"); +const u8 gTrainerFrontPic_Archie[] = INCBIN_U8("graphics/trainers/archie.4bpp.lz"); +const u8 gTrainerBackPic_Brendan[] = INCBIN_U8("graphics/trainers/brendan_back.4bpp.lz"); +const u8 gTrainerBackPic_May[] = INCBIN_U8("graphics/trainers/may_back.4bpp.lz"); +const u8 gTrainerBackPic_Wally[] = INCBIN_U8("graphics/trainers/wally_back.4bpp.lz"); +const u8 gTrainerPalette_Lass[] = INCBIN_U8("graphics/trainers/lass.gbapal.lz"); +const u8 gTrainerPalette_Youngster[] = INCBIN_U8("graphics/trainers/youngster.gbapal.lz"); +const u8 gTrainerPalette_Brendan[] = INCBIN_U8("graphics/trainers/brendan.gbapal.lz"); +const u8 gTrainerPalette_May[] = INCBIN_U8("graphics/trainers/may.gbapal.lz"); +const u8 gTrainerPalette_Hiker[] = INCBIN_U8("graphics/trainers/hiker.gbapal.lz"); +const u8 gTrainerPalette_Beauty[] = INCBIN_U8("graphics/trainers/beauty.gbapal.lz"); +const u8 gTrainerPalette_Fisherman[] = INCBIN_U8("graphics/trainers/fisherman.gbapal.lz"); +const u8 gTrainerPalette_Lady[] = INCBIN_U8("graphics/trainers/lady.gbapal.lz"); +const u8 gTrainerPalette_CyclingTriathleteM[] = INCBIN_U8("graphics/trainers/cycling_triathlete_m.gbapal.lz"); +const u8 gTrainerPalette_AquaGruntM[] = INCBIN_U8("graphics/trainers/aqua_grunt_m.gbapal.lz"); +const u8 gTrainerPalette_Twins[] = INCBIN_U8("graphics/trainers/twins.gbapal.lz"); +const u8 gTrainerPalette_SwimmerF[] = INCBIN_U8("graphics/trainers/swimmer_f.gbapal.lz"); +const u8 gTrainerPalette_BugCatcher[] = INCBIN_U8("graphics/trainers/bug_catcher.gbapal.lz"); +const u8 gTrainerPalette_SchoolKidM[] = INCBIN_U8("graphics/trainers/school_kid_m.gbapal.lz"); +const u8 gTrainerPalette_RichBoy[] = INCBIN_U8("graphics/trainers/rich_boy.gbapal.lz"); +const u8 gTrainerPalette_SrAndJr[] = INCBIN_U8("graphics/trainers/sr_and_jr.gbapal.lz"); +const u8 gTrainerPalette_BlackBelt[] = INCBIN_U8("graphics/trainers/black_belt.gbapal.lz"); +const u8 gTrainerPalette_Wally[] = INCBIN_U8("graphics/trainers/wally.gbapal.lz"); +const u8 gTrainerPalette_AquaGruntF[] = INCBIN_U8("graphics/trainers/aqua_grunt_f.gbapal.lz"); +const u8 gTrainerPalette_TuberF[] = INCBIN_U8("graphics/trainers/tuber_f.gbapal.lz"); +const u8 gTrainerPalette_HexManiac[] = INCBIN_U8("graphics/trainers/hex_maniac.gbapal.lz"); +const u8 gTrainerPalette_PokemonBreederF[] = INCBIN_U8("graphics/trainers/pokemon_breeder_f.gbapal.lz"); +const u8 gTrainerPalette_MagmaGruntM[] = INCBIN_U8("graphics/trainers/magma_grunt_m.gbapal.lz"); +const u8 gTrainerPalette_MagmaGruntF[] = INCBIN_U8("graphics/trainers/magma_grunt_f.gbapal.lz"); +const u8 gTrainerPalette_Interviewer[] = INCBIN_U8("graphics/trainers/interviewer.gbapal.lz"); +const u8 gTrainerPalette_TuberM[] = INCBIN_U8("graphics/trainers/tuber_m.gbapal.lz"); +const u8 gTrainerPalette_YoungCouple[] = INCBIN_U8("graphics/trainers/young_couple.gbapal.lz"); +const u8 gTrainerPalette_Guitarist[] = INCBIN_U8("graphics/trainers/guitarist.gbapal.lz"); +const u8 gTrainerPalette_Gentleman[] = INCBIN_U8("graphics/trainers/gentleman.gbapal.lz"); +const u8 gTrainerPalette_Steven[] = INCBIN_U8("graphics/trainers/steven.gbapal.lz"); +const u8 gTrainerPalette_Maxie[] = INCBIN_U8("graphics/trainers/maxie.gbapal.lz"); +const u8 gTrainerPalette_RunningTriathleteF[] = INCBIN_U8("graphics/trainers/running_triathlete_f.gbapal.lz"); +const u8 gTrainerPalette_RunningTriathleteM[] = INCBIN_U8("graphics/trainers/running_triathlete_m.gbapal.lz"); +const u8 gTrainerPalette_BattleGirl[] = INCBIN_U8("graphics/trainers/battle_girl.gbapal.lz"); +const u8 gTrainerPalette_CyclingTriathleteF[] = INCBIN_U8("graphics/trainers/cycling_triathlete_f.gbapal.lz"); +const u8 gTrainerPalette_SwimmerM[] = INCBIN_U8("graphics/trainers/swimmer_m.gbapal.lz"); +const u8 gTrainerPalette_PokefanF[] = INCBIN_U8("graphics/trainers/pokefan_f.gbapal.lz"); +const u8 gTrainerPalette_ExpertM[] = INCBIN_U8("graphics/trainers/expert_m.gbapal.lz"); +const u8 gTrainerPalette_ExpertF[] = INCBIN_U8("graphics/trainers/expert_f.gbapal.lz"); +const u8 gTrainerPalette_SwimmingTriathleteM[] = INCBIN_U8("graphics/trainers/swimming_triathlete_m.gbapal.lz"); +const u8 gTrainerPalette_SwimmingTriathleteF[] = INCBIN_U8("graphics/trainers/swimming_triathlete_f.gbapal.lz"); +const u8 gTrainerPalette_DragonTamer[] = INCBIN_U8("graphics/trainers/dragon_tamer.gbapal.lz"); +const u8 gTrainerPalette_BirdKeeper[] = INCBIN_U8("graphics/trainers/bird_keeper.gbapal.lz"); +const u8 gTrainerPalette_NinjaBoy[] = INCBIN_U8("graphics/trainers/ninja_boy.gbapal.lz"); +const u8 gTrainerPalette_ParasolLady[] = INCBIN_U8("graphics/trainers/parasol_lady.gbapal.lz"); +const u8 gTrainerPalette_BugManiac[] = INCBIN_U8("graphics/trainers/bug_maniac.gbapal.lz"); +const u8 gTrainerPalette_Sailor[] = INCBIN_U8("graphics/trainers/sailor.gbapal.lz"); +const u8 gTrainerPalette_Collector[] = INCBIN_U8("graphics/trainers/collector.gbapal.lz"); +const u8 gTrainerPalette_PokemonBreederM[] = INCBIN_U8("graphics/trainers/pokemon_breeder_m.gbapal.lz"); +const u8 gTrainerPalette_PokemonRangerM[] = INCBIN_U8("graphics/trainers/pokemon_ranger_m.gbapal.lz"); +const u8 gTrainerPalette_PokemonRangerF[] = INCBIN_U8("graphics/trainers/pokemon_ranger_f.gbapal.lz"); +const u8 gTrainerPalette_MagmaAdminM[] = INCBIN_U8("graphics/trainers/magma_admin_m.gbapal.lz"); +const u8 gTrainerPalette_MagmaAdminF[] = INCBIN_U8("graphics/trainers/magma_admin_f.gbapal.lz"); +const u8 gTrainerPalette_AromaLady[] = INCBIN_U8("graphics/trainers/aroma_lady.gbapal.lz"); +const u8 gTrainerPalette_RuinManiac[] = INCBIN_U8("graphics/trainers/ruin_maniac.gbapal.lz"); +const u8 gTrainerPalette_CoolTrainerM[] = INCBIN_U8("graphics/trainers/cool_trainer_m.gbapal.lz"); +const u8 gTrainerPalette_CoolTrainerF[] = INCBIN_U8("graphics/trainers/cool_trainer_f.gbapal.lz"); +const u8 gTrainerPalette_Pokemaniac[] = INCBIN_U8("graphics/trainers/pokemaniac.gbapal.lz"); +const u8 gTrainerPalette_Kindler[] = INCBIN_U8("graphics/trainers/kindler.gbapal.lz"); +const u8 gTrainerPalette_Camper[] = INCBIN_U8("graphics/trainers/camper.gbapal.lz"); +const u8 gTrainerPalette_Picnicker[] = INCBIN_U8("graphics/trainers/picnicker.gbapal.lz"); +const u8 gTrainerPalette_PsychicM[] = INCBIN_U8("graphics/trainers/psychic_m.gbapal.lz"); +const u8 gTrainerPalette_PsychicF[] = INCBIN_U8("graphics/trainers/psychic_f.gbapal.lz"); +const u8 gTrainerPalette_SchoolKidF[] = INCBIN_U8("graphics/trainers/school_kid_f.gbapal.lz"); +const u8 gTrainerPalette_PokefanM[] = INCBIN_U8("graphics/trainers/pokefan_m.gbapal.lz"); +const u8 gTrainerPalette_SisAndBro[] = INCBIN_U8("graphics/trainers/sis_and_bro.gbapal.lz"); +const u8 gTrainerPalette_OldCouple[] = INCBIN_U8("graphics/trainers/old_couple.gbapal.lz"); +const u8 gTrainerPalette_AquaAdminM[] = INCBIN_U8("graphics/trainers/aqua_admin_m.gbapal.lz"); +const u8 gTrainerPalette_AquaAdminF[] = INCBIN_U8("graphics/trainers/aqua_admin_f.gbapal.lz"); +const u8 gTrainerPalette_UnusedAqua[] = INCBIN_U8("graphics/trainers/unused_aqua.gbapal.lz"); +const u8 gTrainerPalette_Archie[] = INCBIN_U8("graphics/trainers/archie.gbapal.lz"); +const u8 gTrainerFrontPic_Roxanne[] = INCBIN_U8("graphics/trainers/roxanne.4bpp.lz"); +const u8 gTrainerFrontPic_Brawly[] = INCBIN_U8("graphics/trainers/brawly.4bpp.lz"); +const u8 gTrainerFrontPic_Wattson[] = INCBIN_U8("graphics/trainers/wattson.4bpp.lz"); +const u8 gTrainerFrontPic_Flannery[] = INCBIN_U8("graphics/trainers/flannery.4bpp.lz"); +const u8 gTrainerFrontPic_Norman[] = INCBIN_U8("graphics/trainers/norman.4bpp.lz"); +const u8 gTrainerFrontPic_Winona[] = INCBIN_U8("graphics/trainers/winona.4bpp.lz"); +const u8 gTrainerFrontPic_TateAndLiza[] = INCBIN_U8("graphics/trainers/tate_and_liza.4bpp.lz"); +const u8 gTrainerFrontPic_Wallace[] = INCBIN_U8("graphics/trainers/wallace.4bpp.lz"); +const u8 gTrainerFrontPic_Sidney[] = INCBIN_U8("graphics/trainers/sidney.4bpp.lz"); +const u8 gTrainerFrontPic_Phoebe[] = INCBIN_U8("graphics/trainers/phoebe.4bpp.lz"); +const u8 gTrainerFrontPic_Glacia[] = INCBIN_U8("graphics/trainers/glacia.4bpp.lz"); +const u8 gTrainerFrontPic_Drake[] = INCBIN_U8("graphics/trainers/drake.4bpp.lz"); +const u8 gTrainerPalette_Roxanne[] = INCBIN_U8("graphics/trainers/roxanne.gbapal.lz"); +const u8 gTrainerPalette_Brawly[] = INCBIN_U8("graphics/trainers/brawly.gbapal.lz"); +const u8 gTrainerPalette_Wattson[] = INCBIN_U8("graphics/trainers/wattson.gbapal.lz"); +const u8 gTrainerPalette_Flannery[] = INCBIN_U8("graphics/trainers/flannery.gbapal.lz"); +const u8 gTrainerPalette_Norman[] = INCBIN_U8("graphics/trainers/norman.gbapal.lz"); +const u8 gTrainerPalette_Winona[] = INCBIN_U8("graphics/trainers/winona.gbapal.lz"); +const u8 gTrainerPalette_TateAndLiza[] = INCBIN_U8("graphics/trainers/tate_and_liza.gbapal.lz"); +const u8 gTrainerPalette_Wallace[] = INCBIN_U8("graphics/trainers/wallace.gbapal.lz"); +const u8 gTrainerPalette_Sidney[] = INCBIN_U8("graphics/trainers/sidney.gbapal.lz"); +const u8 gTrainerPalette_Phoebe[] = INCBIN_U8("graphics/trainers/phoebe.gbapal.lz"); +const u8 gTrainerPalette_Glacia[] = INCBIN_U8("graphics/trainers/glacia.gbapal.lz"); +const u8 gTrainerPalette_Drake[] = INCBIN_U8("graphics/trainers/drake.gbapal.lz"); diff --git a/src/data/pokemon_gfx.h b/src/data/pokemon_gfx.h deleted file mode 100644 index ea68afa2f..000000000 --- a/src/data/pokemon_gfx.h +++ /dev/null @@ -1,2397 +0,0 @@ -const u8 gMonFrontPic_Bulbasaur[] = INCBIN_U8("graphics/pokemon/bulbasaur/front.4bpp.lz"); -const u8 gMonPalette_Bulbasaur[] = INCBIN_U8("graphics/pokemon/bulbasaur/normal.gbapal.lz"); -const u8 gMonBackPic_Bulbasaur[] = INCBIN_U8("graphics/pokemon/bulbasaur/back.4bpp.lz"); -const u8 gMonShinyPalette_Bulbasaur[] = INCBIN_U8("graphics/pokemon/bulbasaur/shiny.gbapal.lz"); -const u8 gMonIcon_Bulbasaur[] = INCBIN_U8("graphics/pokemon/bulbasaur/icon.4bpp"); -const u8 gMonFootprint_Bulbasaur[] = INCBIN_U8("graphics/pokemon/bulbasaur/footprint.1bpp"); -const u8 gMonFrontPic_Ivysaur[] = INCBIN_U8("graphics/pokemon/ivysaur/front.4bpp.lz"); -const u8 gMonPalette_Ivysaur[] = INCBIN_U8("graphics/pokemon/ivysaur/normal.gbapal.lz"); -const u8 gMonBackPic_Ivysaur[] = INCBIN_U8("graphics/pokemon/ivysaur/back.4bpp.lz"); -const u8 gMonShinyPalette_Ivysaur[] = INCBIN_U8("graphics/pokemon/ivysaur/shiny.gbapal.lz"); -const u8 gMonIcon_Ivysaur[] = INCBIN_U8("graphics/pokemon/ivysaur/icon.4bpp"); -const u8 gMonFootprint_Ivysaur[] = INCBIN_U8("graphics/pokemon/ivysaur/footprint.1bpp"); -const u8 gMonFrontPic_Venusaur[] = INCBIN_U8("graphics/pokemon/venusaur/front.4bpp.lz"); -const u8 gMonPalette_Venusaur[] = INCBIN_U8("graphics/pokemon/venusaur/normal.gbapal.lz"); -const u8 gMonBackPic_Venusaur[] = INCBIN_U8("graphics/pokemon/venusaur/back.4bpp.lz"); -const u8 gMonShinyPalette_Venusaur[] = INCBIN_U8("graphics/pokemon/venusaur/shiny.gbapal.lz"); -const u8 gMonIcon_Venusaur[] = INCBIN_U8("graphics/pokemon/venusaur/icon.4bpp"); -const u8 gMonFootprint_Venusaur[] = INCBIN_U8("graphics/pokemon/venusaur/footprint.1bpp"); -const u8 gMonFrontPic_Charmander[] = INCBIN_U8("graphics/pokemon/charmander/front.4bpp.lz"); -const u8 gMonPalette_Charmander[] = INCBIN_U8("graphics/pokemon/charmander/normal.gbapal.lz"); -const u8 gMonBackPic_Charmander[] = INCBIN_U8("graphics/pokemon/charmander/back.4bpp.lz"); -const u8 gMonShinyPalette_Charmander[] = INCBIN_U8("graphics/pokemon/charmander/shiny.gbapal.lz"); -const u8 gMonIcon_Charmander[] = INCBIN_U8("graphics/pokemon/charmander/icon.4bpp"); -const u8 gMonFootprint_Charmander[] = INCBIN_U8("graphics/pokemon/charmander/footprint.1bpp"); -const u8 gMonFrontPic_Charmeleon[] = INCBIN_U8("graphics/pokemon/charmeleon/front.4bpp.lz"); -const u8 gMonPalette_Charmeleon[] = INCBIN_U8("graphics/pokemon/charmeleon/normal.gbapal.lz"); -const u8 gMonBackPic_Charmeleon[] = INCBIN_U8("graphics/pokemon/charmeleon/back.4bpp.lz"); -const u8 gMonShinyPalette_Charmeleon[] = INCBIN_U8("graphics/pokemon/charmeleon/shiny.gbapal.lz"); -const u8 gMonIcon_Charmeleon[] = INCBIN_U8("graphics/pokemon/charmeleon/icon.4bpp"); -const u8 gMonFootprint_Charmeleon[] = INCBIN_U8("graphics/pokemon/charmeleon/footprint.1bpp"); -const u8 gMonFrontPic_Charizard[] = INCBIN_U8("graphics/pokemon/charizard/front.4bpp.lz"); -const u8 gMonPalette_Charizard[] = INCBIN_U8("graphics/pokemon/charizard/normal.gbapal.lz"); -const u8 gMonBackPic_Charizard[] = INCBIN_U8("graphics/pokemon/charizard/back.4bpp.lz"); -const u8 gMonShinyPalette_Charizard[] = INCBIN_U8("graphics/pokemon/charizard/shiny.gbapal.lz"); -const u8 gMonIcon_Charizard[] = INCBIN_U8("graphics/pokemon/charizard/icon.4bpp"); -const u8 gMonFootprint_Charizard[] = INCBIN_U8("graphics/pokemon/charizard/footprint.1bpp"); -const u8 gMonFrontPic_Squirtle[] = INCBIN_U8("graphics/pokemon/squirtle/front.4bpp.lz"); -const u8 gMonPalette_Squirtle[] = INCBIN_U8("graphics/pokemon/squirtle/normal.gbapal.lz"); -const u8 gMonBackPic_Squirtle[] = INCBIN_U8("graphics/pokemon/squirtle/back.4bpp.lz"); -const u8 gMonShinyPalette_Squirtle[] = INCBIN_U8("graphics/pokemon/squirtle/shiny.gbapal.lz"); -const u8 gMonIcon_Squirtle[] = INCBIN_U8("graphics/pokemon/squirtle/icon.4bpp"); -const u8 gMonFootprint_Squirtle[] = INCBIN_U8("graphics/pokemon/squirtle/footprint.1bpp"); -const u8 gMonFrontPic_Wartortle[] = INCBIN_U8("graphics/pokemon/wartortle/front.4bpp.lz"); -const u8 gMonPalette_Wartortle[] = INCBIN_U8("graphics/pokemon/wartortle/normal.gbapal.lz"); -const u8 gMonBackPic_Wartortle[] = INCBIN_U8("graphics/pokemon/wartortle/back.4bpp.lz"); -const u8 gMonShinyPalette_Wartortle[] = INCBIN_U8("graphics/pokemon/wartortle/shiny.gbapal.lz"); -const u8 gMonIcon_Wartortle[] = INCBIN_U8("graphics/pokemon/wartortle/icon.4bpp"); -const u8 gMonFootprint_Wartortle[] = INCBIN_U8("graphics/pokemon/wartortle/footprint.1bpp"); -const u8 gMonFrontPic_Blastoise[] = INCBIN_U8("graphics/pokemon/blastoise/front.4bpp.lz"); -const u8 gMonPalette_Blastoise[] = INCBIN_U8("graphics/pokemon/blastoise/normal.gbapal.lz"); -const u8 gMonBackPic_Blastoise[] = INCBIN_U8("graphics/pokemon/blastoise/back.4bpp.lz"); -const u8 gMonShinyPalette_Blastoise[] = INCBIN_U8("graphics/pokemon/blastoise/shiny.gbapal.lz"); -const u8 gMonIcon_Blastoise[] = INCBIN_U8("graphics/pokemon/blastoise/icon.4bpp"); -const u8 gMonFootprint_Blastoise[] = INCBIN_U8("graphics/pokemon/blastoise/footprint.1bpp"); -const u8 gMonFrontPic_Caterpie[] = INCBIN_U8("graphics/pokemon/caterpie/front.4bpp.lz"); -const u8 gMonPalette_Caterpie[] = INCBIN_U8("graphics/pokemon/caterpie/normal.gbapal.lz"); -const u8 gMonBackPic_Caterpie[] = INCBIN_U8("graphics/pokemon/caterpie/back.4bpp.lz"); -const u8 gMonShinyPalette_Caterpie[] = INCBIN_U8("graphics/pokemon/caterpie/shiny.gbapal.lz"); -const u8 gMonIcon_Caterpie[] = INCBIN_U8("graphics/pokemon/caterpie/icon.4bpp"); -const u8 gMonFootprint_Caterpie[] = INCBIN_U8("graphics/pokemon/caterpie/footprint.1bpp"); -const u8 gMonFrontPic_Metapod[] = INCBIN_U8("graphics/pokemon/metapod/front.4bpp.lz"); -const u8 gMonPalette_Metapod[] = INCBIN_U8("graphics/pokemon/metapod/normal.gbapal.lz"); -const u8 gMonBackPic_Metapod[] = INCBIN_U8("graphics/pokemon/metapod/back.4bpp.lz"); -const u8 gMonShinyPalette_Metapod[] = INCBIN_U8("graphics/pokemon/metapod/shiny.gbapal.lz"); -const u8 gMonIcon_Metapod[] = INCBIN_U8("graphics/pokemon/metapod/icon.4bpp"); -const u8 gMonFootprint_Metapod[] = INCBIN_U8("graphics/pokemon/metapod/footprint.1bpp"); -const u8 gMonFrontPic_Butterfree[] = INCBIN_U8("graphics/pokemon/butterfree/front.4bpp.lz"); -const u8 gMonPalette_Butterfree[] = INCBIN_U8("graphics/pokemon/butterfree/normal.gbapal.lz"); -const u8 gMonBackPic_Butterfree[] = INCBIN_U8("graphics/pokemon/butterfree/back.4bpp.lz"); -const u8 gMonShinyPalette_Butterfree[] = INCBIN_U8("graphics/pokemon/butterfree/shiny.gbapal.lz"); -const u8 gMonIcon_Butterfree[] = INCBIN_U8("graphics/pokemon/butterfree/icon.4bpp"); -const u8 gMonFootprint_Butterfree[] = INCBIN_U8("graphics/pokemon/butterfree/footprint.1bpp"); -const u8 gMonFrontPic_Weedle[] = INCBIN_U8("graphics/pokemon/weedle/front.4bpp.lz"); -const u8 gMonPalette_Weedle[] = INCBIN_U8("graphics/pokemon/weedle/normal.gbapal.lz"); -const u8 gMonBackPic_Weedle[] = INCBIN_U8("graphics/pokemon/weedle/back.4bpp.lz"); -const u8 gMonShinyPalette_Weedle[] = INCBIN_U8("graphics/pokemon/weedle/shiny.gbapal.lz"); -const u8 gMonIcon_Weedle[] = INCBIN_U8("graphics/pokemon/weedle/icon.4bpp"); -const u8 gMonFootprint_Weedle[] = INCBIN_U8("graphics/pokemon/weedle/footprint.1bpp"); -const u8 gMonFrontPic_Kakuna[] = INCBIN_U8("graphics/pokemon/kakuna/front.4bpp.lz"); -const u8 gMonPalette_Kakuna[] = INCBIN_U8("graphics/pokemon/kakuna/normal.gbapal.lz"); -const u8 gMonBackPic_Kakuna[] = INCBIN_U8("graphics/pokemon/kakuna/back.4bpp.lz"); -const u8 gMonShinyPalette_Kakuna[] = INCBIN_U8("graphics/pokemon/kakuna/shiny.gbapal.lz"); -const u8 gMonIcon_Kakuna[] = INCBIN_U8("graphics/pokemon/kakuna/icon.4bpp"); -const u8 gMonFootprint_Kakuna[] = INCBIN_U8("graphics/pokemon/kakuna/footprint.1bpp"); -const u8 gMonFrontPic_Beedrill[] = INCBIN_U8("graphics/pokemon/beedrill/front.4bpp.lz"); -const u8 gMonPalette_Beedrill[] = INCBIN_U8("graphics/pokemon/beedrill/normal.gbapal.lz"); -const u8 gMonBackPic_Beedrill[] = INCBIN_U8("graphics/pokemon/beedrill/back.4bpp.lz"); -const u8 gMonShinyPalette_Beedrill[] = INCBIN_U8("graphics/pokemon/beedrill/shiny.gbapal.lz"); -const u8 gMonIcon_Beedrill[] = INCBIN_U8("graphics/pokemon/beedrill/icon.4bpp"); -const u8 gMonFootprint_Beedrill[] = INCBIN_U8("graphics/pokemon/beedrill/footprint.1bpp"); -const u8 gMonFrontPic_Pidgey[] = INCBIN_U8("graphics/pokemon/pidgey/front.4bpp.lz"); -const u8 gMonPalette_Pidgey[] = INCBIN_U8("graphics/pokemon/pidgey/normal.gbapal.lz"); -const u8 gMonBackPic_Pidgey[] = INCBIN_U8("graphics/pokemon/pidgey/back.4bpp.lz"); -const u8 gMonShinyPalette_Pidgey[] = INCBIN_U8("graphics/pokemon/pidgey/shiny.gbapal.lz"); -const u8 gMonIcon_Pidgey[] = INCBIN_U8("graphics/pokemon/pidgey/icon.4bpp"); -const u8 gMonFootprint_Pidgey[] = INCBIN_U8("graphics/pokemon/pidgey/footprint.1bpp"); -const u8 gMonFrontPic_Pidgeotto[] = INCBIN_U8("graphics/pokemon/pidgeotto/front.4bpp.lz"); -const u8 gMonPalette_Pidgeotto[] = INCBIN_U8("graphics/pokemon/pidgeotto/normal.gbapal.lz"); -const u8 gMonBackPic_Pidgeotto[] = INCBIN_U8("graphics/pokemon/pidgeotto/back.4bpp.lz"); -const u8 gMonShinyPalette_Pidgeotto[] = INCBIN_U8("graphics/pokemon/pidgeotto/shiny.gbapal.lz"); -const u8 gMonIcon_Pidgeotto[] = INCBIN_U8("graphics/pokemon/pidgeotto/icon.4bpp"); -const u8 gMonFootprint_Pidgeotto[] = INCBIN_U8("graphics/pokemon/pidgeotto/footprint.1bpp"); -const u8 gMonFrontPic_Pidgeot[] = INCBIN_U8("graphics/pokemon/pidgeot/front.4bpp.lz"); -const u8 gMonPalette_Pidgeot[] = INCBIN_U8("graphics/pokemon/pidgeot/normal.gbapal.lz"); -const u8 gMonBackPic_Pidgeot[] = INCBIN_U8("graphics/pokemon/pidgeot/back.4bpp.lz"); -const u8 gMonShinyPalette_Pidgeot[] = INCBIN_U8("graphics/pokemon/pidgeot/shiny.gbapal.lz"); -const u8 gMonIcon_Pidgeot[] = INCBIN_U8("graphics/pokemon/pidgeot/icon.4bpp"); -const u8 gMonFootprint_Pidgeot[] = INCBIN_U8("graphics/pokemon/pidgeot/footprint.1bpp"); -const u8 gMonFrontPic_Rattata[] = INCBIN_U8("graphics/pokemon/rattata/front.4bpp.lz"); -const u8 gMonPalette_Rattata[] = INCBIN_U8("graphics/pokemon/rattata/normal.gbapal.lz"); -const u8 gMonBackPic_Rattata[] = INCBIN_U8("graphics/pokemon/rattata/back.4bpp.lz"); -const u8 gMonShinyPalette_Rattata[] = INCBIN_U8("graphics/pokemon/rattata/shiny.gbapal.lz"); -const u8 gMonIcon_Rattata[] = INCBIN_U8("graphics/pokemon/rattata/icon.4bpp"); -const u8 gMonFootprint_Rattata[] = INCBIN_U8("graphics/pokemon/rattata/footprint.1bpp"); -const u8 gMonFrontPic_Raticate[] = INCBIN_U8("graphics/pokemon/raticate/front.4bpp.lz"); -const u8 gMonPalette_Raticate[] = INCBIN_U8("graphics/pokemon/raticate/normal.gbapal.lz"); -const u8 gMonBackPic_Raticate[] = INCBIN_U8("graphics/pokemon/raticate/back.4bpp.lz"); -const u8 gMonShinyPalette_Raticate[] = INCBIN_U8("graphics/pokemon/raticate/shiny.gbapal.lz"); -const u8 gMonIcon_Raticate[] = INCBIN_U8("graphics/pokemon/raticate/icon.4bpp"); -const u8 gMonFootprint_Raticate[] = INCBIN_U8("graphics/pokemon/raticate/footprint.1bpp"); -const u8 gMonFrontPic_Spearow[] = INCBIN_U8("graphics/pokemon/spearow/front.4bpp.lz"); -const u8 gMonPalette_Spearow[] = INCBIN_U8("graphics/pokemon/spearow/normal.gbapal.lz"); -const u8 gMonBackPic_Spearow[] = INCBIN_U8("graphics/pokemon/spearow/back.4bpp.lz"); -const u8 gMonShinyPalette_Spearow[] = INCBIN_U8("graphics/pokemon/spearow/shiny.gbapal.lz"); -const u8 gMonIcon_Spearow[] = INCBIN_U8("graphics/pokemon/spearow/icon.4bpp"); -const u8 gMonFootprint_Spearow[] = INCBIN_U8("graphics/pokemon/spearow/footprint.1bpp"); -const u8 gMonFrontPic_Fearow[] = INCBIN_U8("graphics/pokemon/fearow/front.4bpp.lz"); -const u8 gMonPalette_Fearow[] = INCBIN_U8("graphics/pokemon/fearow/normal.gbapal.lz"); -const u8 gMonBackPic_Fearow[] = INCBIN_U8("graphics/pokemon/fearow/back.4bpp.lz"); -const u8 gMonShinyPalette_Fearow[] = INCBIN_U8("graphics/pokemon/fearow/shiny.gbapal.lz"); -const u8 gMonIcon_Fearow[] = INCBIN_U8("graphics/pokemon/fearow/icon.4bpp"); -const u8 gMonFootprint_Fearow[] = INCBIN_U8("graphics/pokemon/fearow/footprint.1bpp"); -const u8 gMonFrontPic_Ekans[] = INCBIN_U8("graphics/pokemon/ekans/front.4bpp.lz"); -const u8 gMonPalette_Ekans[] = INCBIN_U8("graphics/pokemon/ekans/normal.gbapal.lz"); -const u8 gMonBackPic_Ekans[] = INCBIN_U8("graphics/pokemon/ekans/back.4bpp.lz"); -const u8 gMonShinyPalette_Ekans[] = INCBIN_U8("graphics/pokemon/ekans/shiny.gbapal.lz"); -const u8 gMonIcon_Ekans[] = INCBIN_U8("graphics/pokemon/ekans/icon.4bpp"); -const u8 gMonFootprint_Ekans[] = INCBIN_U8("graphics/pokemon/ekans/footprint.1bpp"); -const u8 gMonFrontPic_Arbok[] = INCBIN_U8("graphics/pokemon/arbok/front.4bpp.lz"); -const u8 gMonPalette_Arbok[] = INCBIN_U8("graphics/pokemon/arbok/normal.gbapal.lz"); -const u8 gMonBackPic_Arbok[] = INCBIN_U8("graphics/pokemon/arbok/back.4bpp.lz"); -const u8 gMonShinyPalette_Arbok[] = INCBIN_U8("graphics/pokemon/arbok/shiny.gbapal.lz"); -const u8 gMonIcon_Arbok[] = INCBIN_U8("graphics/pokemon/arbok/icon.4bpp"); -const u8 gMonFootprint_Arbok[] = INCBIN_U8("graphics/pokemon/arbok/footprint.1bpp"); -const u8 gMonFrontPic_Pikachu[] = INCBIN_U8("graphics/pokemon/pikachu/front.4bpp.lz"); -const u8 gMonPalette_Pikachu[] = INCBIN_U8("graphics/pokemon/pikachu/normal.gbapal.lz"); -const u8 gMonBackPic_Pikachu[] = INCBIN_U8("graphics/pokemon/pikachu/back.4bpp.lz"); -const u8 gMonShinyPalette_Pikachu[] = INCBIN_U8("graphics/pokemon/pikachu/shiny.gbapal.lz"); -const u8 gMonIcon_Pikachu[] = INCBIN_U8("graphics/pokemon/pikachu/icon.4bpp"); -const u8 gMonFootprint_Pikachu[] = INCBIN_U8("graphics/pokemon/pikachu/footprint.1bpp"); -const u8 gMonFrontPic_Raichu[] = INCBIN_U8("graphics/pokemon/raichu/front.4bpp.lz"); -const u8 gMonPalette_Raichu[] = INCBIN_U8("graphics/pokemon/raichu/normal.gbapal.lz"); -const u8 gMonBackPic_Raichu[] = INCBIN_U8("graphics/pokemon/raichu/back.4bpp.lz"); -const u8 gMonShinyPalette_Raichu[] = INCBIN_U8("graphics/pokemon/raichu/shiny.gbapal.lz"); -const u8 gMonIcon_Raichu[] = INCBIN_U8("graphics/pokemon/raichu/icon.4bpp"); -const u8 gMonFootprint_Raichu[] = INCBIN_U8("graphics/pokemon/raichu/footprint.1bpp"); -const u8 gMonFrontPic_Sandshrew[] = INCBIN_U8("graphics/pokemon/sandshrew/front.4bpp.lz"); -const u8 gMonPalette_Sandshrew[] = INCBIN_U8("graphics/pokemon/sandshrew/normal.gbapal.lz"); -const u8 gMonBackPic_Sandshrew[] = INCBIN_U8("graphics/pokemon/sandshrew/back.4bpp.lz"); -const u8 gMonShinyPalette_Sandshrew[] = INCBIN_U8("graphics/pokemon/sandshrew/shiny.gbapal.lz"); -const u8 gMonIcon_Sandshrew[] = INCBIN_U8("graphics/pokemon/sandshrew/icon.4bpp"); -const u8 gMonFootprint_Sandshrew[] = INCBIN_U8("graphics/pokemon/sandshrew/footprint.1bpp"); -const u8 gMonFrontPic_Sandslash[] = INCBIN_U8("graphics/pokemon/sandslash/front.4bpp.lz"); -const u8 gMonPalette_Sandslash[] = INCBIN_U8("graphics/pokemon/sandslash/normal.gbapal.lz"); -const u8 gMonBackPic_Sandslash[] = INCBIN_U8("graphics/pokemon/sandslash/back.4bpp.lz"); -const u8 gMonShinyPalette_Sandslash[] = INCBIN_U8("graphics/pokemon/sandslash/shiny.gbapal.lz"); -const u8 gMonIcon_Sandslash[] = INCBIN_U8("graphics/pokemon/sandslash/icon.4bpp"); -const u8 gMonFootprint_Sandslash[] = INCBIN_U8("graphics/pokemon/sandslash/footprint.1bpp"); -const u8 gMonFrontPic_NidoranF[] = INCBIN_U8("graphics/pokemon/nidoran_f/front.4bpp.lz"); -const u8 gMonPalette_NidoranF[] = INCBIN_U8("graphics/pokemon/nidoran_f/normal.gbapal.lz"); -const u8 gMonBackPic_NidoranF[] = INCBIN_U8("graphics/pokemon/nidoran_f/back.4bpp.lz"); -const u8 gMonShinyPalette_NidoranF[] = INCBIN_U8("graphics/pokemon/nidoran_f/shiny.gbapal.lz"); -const u8 gMonIcon_NidoranF[] = INCBIN_U8("graphics/pokemon/nidoran_f/icon.4bpp"); -const u8 gMonFootprint_NidoranF[] = INCBIN_U8("graphics/pokemon/nidoran_f/footprint.1bpp"); -const u8 gMonFrontPic_Nidorina[] = INCBIN_U8("graphics/pokemon/nidorina/front.4bpp.lz"); -const u8 gMonPalette_Nidorina[] = INCBIN_U8("graphics/pokemon/nidorina/normal.gbapal.lz"); -const u8 gMonBackPic_Nidorina[] = INCBIN_U8("graphics/pokemon/nidorina/back.4bpp.lz"); -const u8 gMonShinyPalette_Nidorina[] = INCBIN_U8("graphics/pokemon/nidorina/shiny.gbapal.lz"); -const u8 gMonIcon_Nidorina[] = INCBIN_U8("graphics/pokemon/nidorina/icon.4bpp"); -const u8 gMonFootprint_Nidorina[] = INCBIN_U8("graphics/pokemon/nidorina/footprint.1bpp"); -const u8 gMonFrontPic_Nidoqueen[] = INCBIN_U8("graphics/pokemon/nidoqueen/front.4bpp.lz"); -const u8 gMonPalette_Nidoqueen[] = INCBIN_U8("graphics/pokemon/nidoqueen/normal.gbapal.lz"); -const u8 gMonBackPic_Nidoqueen[] = INCBIN_U8("graphics/pokemon/nidoqueen/back.4bpp.lz"); -const u8 gMonShinyPalette_Nidoqueen[] = INCBIN_U8("graphics/pokemon/nidoqueen/shiny.gbapal.lz"); -const u8 gMonIcon_Nidoqueen[] = INCBIN_U8("graphics/pokemon/nidoqueen/icon.4bpp"); -const u8 gMonFootprint_Nidoqueen[] = INCBIN_U8("graphics/pokemon/nidoqueen/footprint.1bpp"); -const u8 gMonFrontPic_NidoranM[] = INCBIN_U8("graphics/pokemon/nidoran_m/front.4bpp.lz"); -const u8 gMonPalette_NidoranM[] = INCBIN_U8("graphics/pokemon/nidoran_m/normal.gbapal.lz"); -const u8 gMonBackPic_NidoranM[] = INCBIN_U8("graphics/pokemon/nidoran_m/back.4bpp.lz"); -const u8 gMonShinyPalette_NidoranM[] = INCBIN_U8("graphics/pokemon/nidoran_m/shiny.gbapal.lz"); -const u8 gMonIcon_NidoranM[] = INCBIN_U8("graphics/pokemon/nidoran_m/icon.4bpp"); -const u8 gMonFootprint_NidoranM[] = INCBIN_U8("graphics/pokemon/nidoran_m/footprint.1bpp"); -const u8 gMonFrontPic_Nidorino[] = INCBIN_U8("graphics/pokemon/nidorino/front.4bpp.lz"); -const u8 gMonPalette_Nidorino[] = INCBIN_U8("graphics/pokemon/nidorino/normal.gbapal.lz"); -const u8 gMonBackPic_Nidorino[] = INCBIN_U8("graphics/pokemon/nidorino/back.4bpp.lz"); -const u8 gMonShinyPalette_Nidorino[] = INCBIN_U8("graphics/pokemon/nidorino/shiny.gbapal.lz"); -const u8 gMonIcon_Nidorino[] = INCBIN_U8("graphics/pokemon/nidorino/icon.4bpp"); -const u8 gMonFootprint_Nidorino[] = INCBIN_U8("graphics/pokemon/nidorino/footprint.1bpp"); -const u8 gMonFrontPic_Nidoking[] = INCBIN_U8("graphics/pokemon/nidoking/front.4bpp.lz"); -const u8 gMonPalette_Nidoking[] = INCBIN_U8("graphics/pokemon/nidoking/normal.gbapal.lz"); -const u8 gMonBackPic_Nidoking[] = INCBIN_U8("graphics/pokemon/nidoking/back.4bpp.lz"); -const u8 gMonShinyPalette_Nidoking[] = INCBIN_U8("graphics/pokemon/nidoking/shiny.gbapal.lz"); -const u8 gMonIcon_Nidoking[] = INCBIN_U8("graphics/pokemon/nidoking/icon.4bpp"); -const u8 gMonFootprint_Nidoking[] = INCBIN_U8("graphics/pokemon/nidoking/footprint.1bpp"); -const u8 gMonFrontPic_Clefairy[] = INCBIN_U8("graphics/pokemon/clefairy/front.4bpp.lz"); -const u8 gMonPalette_Clefairy[] = INCBIN_U8("graphics/pokemon/clefairy/normal.gbapal.lz"); -const u8 gMonBackPic_Clefairy[] = INCBIN_U8("graphics/pokemon/clefairy/back.4bpp.lz"); -const u8 gMonShinyPalette_Clefairy[] = INCBIN_U8("graphics/pokemon/clefairy/shiny.gbapal.lz"); -const u8 gMonIcon_Clefairy[] = INCBIN_U8("graphics/pokemon/clefairy/icon.4bpp"); -const u8 gMonFootprint_Clefairy[] = INCBIN_U8("graphics/pokemon/clefairy/footprint.1bpp"); -const u8 gMonFrontPic_Clefable[] = INCBIN_U8("graphics/pokemon/clefable/front.4bpp.lz"); -const u8 gMonPalette_Clefable[] = INCBIN_U8("graphics/pokemon/clefable/normal.gbapal.lz"); -const u8 gMonBackPic_Clefable[] = INCBIN_U8("graphics/pokemon/clefable/back.4bpp.lz"); -const u8 gMonShinyPalette_Clefable[] = INCBIN_U8("graphics/pokemon/clefable/shiny.gbapal.lz"); -const u8 gMonIcon_Clefable[] = INCBIN_U8("graphics/pokemon/clefable/icon.4bpp"); -const u8 gMonFootprint_Clefable[] = INCBIN_U8("graphics/pokemon/clefable/footprint.1bpp"); -const u8 gMonFrontPic_Vulpix[] = INCBIN_U8("graphics/pokemon/vulpix/front.4bpp.lz"); -const u8 gMonPalette_Vulpix[] = INCBIN_U8("graphics/pokemon/vulpix/normal.gbapal.lz"); -const u8 gMonBackPic_Vulpix[] = INCBIN_U8("graphics/pokemon/vulpix/back.4bpp.lz"); -const u8 gMonShinyPalette_Vulpix[] = INCBIN_U8("graphics/pokemon/vulpix/shiny.gbapal.lz"); -const u8 gMonIcon_Vulpix[] = INCBIN_U8("graphics/pokemon/vulpix/icon.4bpp"); -const u8 gMonFootprint_Vulpix[] = INCBIN_U8("graphics/pokemon/vulpix/footprint.1bpp"); -const u8 gMonFrontPic_Ninetales[] = INCBIN_U8("graphics/pokemon/ninetales/front.4bpp.lz"); -const u8 gMonPalette_Ninetales[] = INCBIN_U8("graphics/pokemon/ninetales/normal.gbapal.lz"); -const u8 gMonBackPic_Ninetales[] = INCBIN_U8("graphics/pokemon/ninetales/back.4bpp.lz"); -const u8 gMonShinyPalette_Ninetales[] = INCBIN_U8("graphics/pokemon/ninetales/shiny.gbapal.lz"); -const u8 gMonIcon_Ninetales[] = INCBIN_U8("graphics/pokemon/ninetales/icon.4bpp"); -const u8 gMonFootprint_Ninetales[] = INCBIN_U8("graphics/pokemon/ninetales/footprint.1bpp"); -const u8 gMonFrontPic_Jigglypuff[] = INCBIN_U8("graphics/pokemon/jigglypuff/front.4bpp.lz"); -const u8 gMonPalette_Jigglypuff[] = INCBIN_U8("graphics/pokemon/jigglypuff/normal.gbapal.lz"); -const u8 gMonBackPic_Jigglypuff[] = INCBIN_U8("graphics/pokemon/jigglypuff/back.4bpp.lz"); -const u8 gMonShinyPalette_Jigglypuff[] = INCBIN_U8("graphics/pokemon/jigglypuff/shiny.gbapal.lz"); -const u8 gMonIcon_Jigglypuff[] = INCBIN_U8("graphics/pokemon/jigglypuff/icon.4bpp"); -const u8 gMonFootprint_Jigglypuff[] = INCBIN_U8("graphics/pokemon/jigglypuff/footprint.1bpp"); -const u8 gMonFrontPic_Wigglytuff[] = INCBIN_U8("graphics/pokemon/wigglytuff/front.4bpp.lz"); -const u8 gMonPalette_Wigglytuff[] = INCBIN_U8("graphics/pokemon/wigglytuff/normal.gbapal.lz"); -const u8 gMonBackPic_Wigglytuff[] = INCBIN_U8("graphics/pokemon/wigglytuff/back.4bpp.lz"); -const u8 gMonShinyPalette_Wigglytuff[] = INCBIN_U8("graphics/pokemon/wigglytuff/shiny.gbapal.lz"); -const u8 gMonIcon_Wigglytuff[] = INCBIN_U8("graphics/pokemon/wigglytuff/icon.4bpp"); -const u8 gMonFootprint_Wigglytuff[] = INCBIN_U8("graphics/pokemon/wigglytuff/footprint.1bpp"); -const u8 gMonFrontPic_Zubat[] = INCBIN_U8("graphics/pokemon/zubat/front.4bpp.lz"); -const u8 gMonPalette_Zubat[] = INCBIN_U8("graphics/pokemon/zubat/normal.gbapal.lz"); -const u8 gMonBackPic_Zubat[] = INCBIN_U8("graphics/pokemon/zubat/back.4bpp.lz"); -const u8 gMonShinyPalette_Zubat[] = INCBIN_U8("graphics/pokemon/zubat/shiny.gbapal.lz"); -const u8 gMonIcon_Zubat[] = INCBIN_U8("graphics/pokemon/zubat/icon.4bpp"); -const u8 gMonFootprint_Zubat[] = INCBIN_U8("graphics/pokemon/zubat/footprint.1bpp"); -const u8 gMonFrontPic_Golbat[] = INCBIN_U8("graphics/pokemon/golbat/front.4bpp.lz"); -const u8 gMonPalette_Golbat[] = INCBIN_U8("graphics/pokemon/golbat/normal.gbapal.lz"); -const u8 gMonBackPic_Golbat[] = INCBIN_U8("graphics/pokemon/golbat/back.4bpp.lz"); -const u8 gMonShinyPalette_Golbat[] = INCBIN_U8("graphics/pokemon/golbat/shiny.gbapal.lz"); -const u8 gMonIcon_Golbat[] = INCBIN_U8("graphics/pokemon/golbat/icon.4bpp"); -const u8 gMonFootprint_Golbat[] = INCBIN_U8("graphics/pokemon/golbat/footprint.1bpp"); -const u8 gMonFrontPic_Oddish[] = INCBIN_U8("graphics/pokemon/oddish/front.4bpp.lz"); -const u8 gMonPalette_Oddish[] = INCBIN_U8("graphics/pokemon/oddish/normal.gbapal.lz"); -const u8 gMonBackPic_Oddish[] = INCBIN_U8("graphics/pokemon/oddish/back.4bpp.lz"); -const u8 gMonShinyPalette_Oddish[] = INCBIN_U8("graphics/pokemon/oddish/shiny.gbapal.lz"); -const u8 gMonIcon_Oddish[] = INCBIN_U8("graphics/pokemon/oddish/icon.4bpp"); -const u8 gMonFootprint_Oddish[] = INCBIN_U8("graphics/pokemon/oddish/footprint.1bpp"); -const u8 gMonFrontPic_Gloom[] = INCBIN_U8("graphics/pokemon/gloom/front.4bpp.lz"); -const u8 gMonPalette_Gloom[] = INCBIN_U8("graphics/pokemon/gloom/normal.gbapal.lz"); -const u8 gMonBackPic_Gloom[] = INCBIN_U8("graphics/pokemon/gloom/back.4bpp.lz"); -const u8 gMonShinyPalette_Gloom[] = INCBIN_U8("graphics/pokemon/gloom/shiny.gbapal.lz"); -const u8 gMonIcon_Gloom[] = INCBIN_U8("graphics/pokemon/gloom/icon.4bpp"); -const u8 gMonFootprint_Gloom[] = INCBIN_U8("graphics/pokemon/gloom/footprint.1bpp"); -const u8 gMonFrontPic_Vileplume[] = INCBIN_U8("graphics/pokemon/vileplume/front.4bpp.lz"); -const u8 gMonPalette_Vileplume[] = INCBIN_U8("graphics/pokemon/vileplume/normal.gbapal.lz"); -const u8 gMonBackPic_Vileplume[] = INCBIN_U8("graphics/pokemon/vileplume/back.4bpp.lz"); -const u8 gMonShinyPalette_Vileplume[] = INCBIN_U8("graphics/pokemon/vileplume/shiny.gbapal.lz"); -const u8 gMonIcon_Vileplume[] = INCBIN_U8("graphics/pokemon/vileplume/icon.4bpp"); -const u8 gMonFootprint_Vileplume[] = INCBIN_U8("graphics/pokemon/vileplume/footprint.1bpp"); -const u8 gMonFrontPic_Paras[] = INCBIN_U8("graphics/pokemon/paras/front.4bpp.lz"); -const u8 gMonPalette_Paras[] = INCBIN_U8("graphics/pokemon/paras/normal.gbapal.lz"); -const u8 gMonBackPic_Paras[] = INCBIN_U8("graphics/pokemon/paras/back.4bpp.lz"); -const u8 gMonShinyPalette_Paras[] = INCBIN_U8("graphics/pokemon/paras/shiny.gbapal.lz"); -const u8 gMonIcon_Paras[] = INCBIN_U8("graphics/pokemon/paras/icon.4bpp"); -const u8 gMonFootprint_Paras[] = INCBIN_U8("graphics/pokemon/paras/footprint.1bpp"); -const u8 gMonFrontPic_Parasect[] = INCBIN_U8("graphics/pokemon/parasect/front.4bpp.lz"); -const u8 gMonPalette_Parasect[] = INCBIN_U8("graphics/pokemon/parasect/normal.gbapal.lz"); -const u8 gMonBackPic_Parasect[] = INCBIN_U8("graphics/pokemon/parasect/back.4bpp.lz"); -const u8 gMonShinyPalette_Parasect[] = INCBIN_U8("graphics/pokemon/parasect/shiny.gbapal.lz"); -const u8 gMonIcon_Parasect[] = INCBIN_U8("graphics/pokemon/parasect/icon.4bpp"); -const u8 gMonFootprint_Parasect[] = INCBIN_U8("graphics/pokemon/parasect/footprint.1bpp"); -const u8 gMonFrontPic_Venonat[] = INCBIN_U8("graphics/pokemon/venonat/front.4bpp.lz"); -const u8 gMonPalette_Venonat[] = INCBIN_U8("graphics/pokemon/venonat/normal.gbapal.lz"); -const u8 gMonBackPic_Venonat[] = INCBIN_U8("graphics/pokemon/venonat/back.4bpp.lz"); -const u8 gMonShinyPalette_Venonat[] = INCBIN_U8("graphics/pokemon/venonat/shiny.gbapal.lz"); -const u8 gMonIcon_Venonat[] = INCBIN_U8("graphics/pokemon/venonat/icon.4bpp"); -const u8 gMonFootprint_Venonat[] = INCBIN_U8("graphics/pokemon/venonat/footprint.1bpp"); -const u8 gMonFrontPic_Venomoth[] = INCBIN_U8("graphics/pokemon/venomoth/front.4bpp.lz"); -const u8 gMonPalette_Venomoth[] = INCBIN_U8("graphics/pokemon/venomoth/normal.gbapal.lz"); -const u8 gMonBackPic_Venomoth[] = INCBIN_U8("graphics/pokemon/venomoth/back.4bpp.lz"); -const u8 gMonShinyPalette_Venomoth[] = INCBIN_U8("graphics/pokemon/venomoth/shiny.gbapal.lz"); -const u8 gMonIcon_Venomoth[] = INCBIN_U8("graphics/pokemon/venomoth/icon.4bpp"); -const u8 gMonFootprint_Venomoth[] = INCBIN_U8("graphics/pokemon/venomoth/footprint.1bpp"); -const u8 gMonFrontPic_Diglett[] = INCBIN_U8("graphics/pokemon/diglett/front.4bpp.lz"); -const u8 gMonPalette_Diglett[] = INCBIN_U8("graphics/pokemon/diglett/normal.gbapal.lz"); -const u8 gMonBackPic_Diglett[] = INCBIN_U8("graphics/pokemon/diglett/back.4bpp.lz"); -const u8 gMonShinyPalette_Diglett[] = INCBIN_U8("graphics/pokemon/diglett/shiny.gbapal.lz"); -const u8 gMonIcon_Diglett[] = INCBIN_U8("graphics/pokemon/diglett/icon.4bpp"); -const u8 gMonFootprint_Diglett[] = INCBIN_U8("graphics/pokemon/diglett/footprint.1bpp"); -const u8 gMonFrontPic_Dugtrio[] = INCBIN_U8("graphics/pokemon/dugtrio/front.4bpp.lz"); -const u8 gMonPalette_Dugtrio[] = INCBIN_U8("graphics/pokemon/dugtrio/normal.gbapal.lz"); -const u8 gMonBackPic_Dugtrio[] = INCBIN_U8("graphics/pokemon/dugtrio/back.4bpp.lz"); -const u8 gMonShinyPalette_Dugtrio[] = INCBIN_U8("graphics/pokemon/dugtrio/shiny.gbapal.lz"); -const u8 gMonIcon_Dugtrio[] = INCBIN_U8("graphics/pokemon/dugtrio/icon.4bpp"); -const u8 gMonFootprint_Dugtrio[] = INCBIN_U8("graphics/pokemon/dugtrio/footprint.1bpp"); -const u8 gMonFrontPic_Meowth[] = INCBIN_U8("graphics/pokemon/meowth/front.4bpp.lz"); -const u8 gMonPalette_Meowth[] = INCBIN_U8("graphics/pokemon/meowth/normal.gbapal.lz"); -const u8 gMonBackPic_Meowth[] = INCBIN_U8("graphics/pokemon/meowth/back.4bpp.lz"); -const u8 gMonShinyPalette_Meowth[] = INCBIN_U8("graphics/pokemon/meowth/shiny.gbapal.lz"); -const u8 gMonIcon_Meowth[] = INCBIN_U8("graphics/pokemon/meowth/icon.4bpp"); -const u8 gMonFootprint_Meowth[] = INCBIN_U8("graphics/pokemon/meowth/footprint.1bpp"); -const u8 gMonFrontPic_Persian[] = INCBIN_U8("graphics/pokemon/persian/front.4bpp.lz"); -const u8 gMonPalette_Persian[] = INCBIN_U8("graphics/pokemon/persian/normal.gbapal.lz"); -const u8 gMonBackPic_Persian[] = INCBIN_U8("graphics/pokemon/persian/back.4bpp.lz"); -const u8 gMonShinyPalette_Persian[] = INCBIN_U8("graphics/pokemon/persian/shiny.gbapal.lz"); -const u8 gMonIcon_Persian[] = INCBIN_U8("graphics/pokemon/persian/icon.4bpp"); -const u8 gMonFootprint_Persian[] = INCBIN_U8("graphics/pokemon/persian/footprint.1bpp"); -const u8 gMonFrontPic_Psyduck[] = INCBIN_U8("graphics/pokemon/psyduck/front.4bpp.lz"); -const u8 gMonPalette_Psyduck[] = INCBIN_U8("graphics/pokemon/psyduck/normal.gbapal.lz"); -const u8 gMonBackPic_Psyduck[] = INCBIN_U8("graphics/pokemon/psyduck/back.4bpp.lz"); -const u8 gMonShinyPalette_Psyduck[] = INCBIN_U8("graphics/pokemon/psyduck/shiny.gbapal.lz"); -const u8 gMonIcon_Psyduck[] = INCBIN_U8("graphics/pokemon/psyduck/icon.4bpp"); -const u8 gMonFootprint_Psyduck[] = INCBIN_U8("graphics/pokemon/psyduck/footprint.1bpp"); -const u8 gMonFrontPic_Golduck[] = INCBIN_U8("graphics/pokemon/golduck/front.4bpp.lz"); -const u8 gMonPalette_Golduck[] = INCBIN_U8("graphics/pokemon/golduck/normal.gbapal.lz"); -const u8 gMonBackPic_Golduck[] = INCBIN_U8("graphics/pokemon/golduck/back.4bpp.lz"); -const u8 gMonShinyPalette_Golduck[] = INCBIN_U8("graphics/pokemon/golduck/shiny.gbapal.lz"); -const u8 gMonIcon_Golduck[] = INCBIN_U8("graphics/pokemon/golduck/icon.4bpp"); -const u8 gMonFootprint_Golduck[] = INCBIN_U8("graphics/pokemon/golduck/footprint.1bpp"); -const u8 gMonFrontPic_Mankey[] = INCBIN_U8("graphics/pokemon/mankey/front.4bpp.lz"); -const u8 gMonPalette_Mankey[] = INCBIN_U8("graphics/pokemon/mankey/normal.gbapal.lz"); -const u8 gMonBackPic_Mankey[] = INCBIN_U8("graphics/pokemon/mankey/back.4bpp.lz"); -const u8 gMonShinyPalette_Mankey[] = INCBIN_U8("graphics/pokemon/mankey/shiny.gbapal.lz"); -const u8 gMonIcon_Mankey[] = INCBIN_U8("graphics/pokemon/mankey/icon.4bpp"); -const u8 gMonFootprint_Mankey[] = INCBIN_U8("graphics/pokemon/mankey/footprint.1bpp"); -const u8 gMonFrontPic_Primeape[] = INCBIN_U8("graphics/pokemon/primeape/front.4bpp.lz"); -const u8 gMonPalette_Primeape[] = INCBIN_U8("graphics/pokemon/primeape/normal.gbapal.lz"); -const u8 gMonBackPic_Primeape[] = INCBIN_U8("graphics/pokemon/primeape/back.4bpp.lz"); -const u8 gMonShinyPalette_Primeape[] = INCBIN_U8("graphics/pokemon/primeape/shiny.gbapal.lz"); -const u8 gMonIcon_Primeape[] = INCBIN_U8("graphics/pokemon/primeape/icon.4bpp"); -const u8 gMonFootprint_Primeape[] = INCBIN_U8("graphics/pokemon/primeape/footprint.1bpp"); -const u8 gMonFrontPic_Growlithe[] = INCBIN_U8("graphics/pokemon/growlithe/front.4bpp.lz"); -const u8 gMonPalette_Growlithe[] = INCBIN_U8("graphics/pokemon/growlithe/normal.gbapal.lz"); -const u8 gMonBackPic_Growlithe[] = INCBIN_U8("graphics/pokemon/growlithe/back.4bpp.lz"); -const u8 gMonShinyPalette_Growlithe[] = INCBIN_U8("graphics/pokemon/growlithe/shiny.gbapal.lz"); -const u8 gMonIcon_Growlithe[] = INCBIN_U8("graphics/pokemon/growlithe/icon.4bpp"); -const u8 gMonFootprint_Growlithe[] = INCBIN_U8("graphics/pokemon/growlithe/footprint.1bpp"); -const u8 gMonFrontPic_Arcanine[] = INCBIN_U8("graphics/pokemon/arcanine/front.4bpp.lz"); -const u8 gMonPalette_Arcanine[] = INCBIN_U8("graphics/pokemon/arcanine/normal.gbapal.lz"); -const u8 gMonBackPic_Arcanine[] = INCBIN_U8("graphics/pokemon/arcanine/back.4bpp.lz"); -const u8 gMonShinyPalette_Arcanine[] = INCBIN_U8("graphics/pokemon/arcanine/shiny.gbapal.lz"); -const u8 gMonIcon_Arcanine[] = INCBIN_U8("graphics/pokemon/arcanine/icon.4bpp"); -const u8 gMonFootprint_Arcanine[] = INCBIN_U8("graphics/pokemon/arcanine/footprint.1bpp"); -const u8 gMonFrontPic_Poliwag[] = INCBIN_U8("graphics/pokemon/poliwag/front.4bpp.lz"); -const u8 gMonPalette_Poliwag[] = INCBIN_U8("graphics/pokemon/poliwag/normal.gbapal.lz"); -const u8 gMonBackPic_Poliwag[] = INCBIN_U8("graphics/pokemon/poliwag/back.4bpp.lz"); -const u8 gMonShinyPalette_Poliwag[] = INCBIN_U8("graphics/pokemon/poliwag/shiny.gbapal.lz"); -const u8 gMonIcon_Poliwag[] = INCBIN_U8("graphics/pokemon/poliwag/icon.4bpp"); -const u8 gMonFootprint_Poliwag[] = INCBIN_U8("graphics/pokemon/poliwag/footprint.1bpp"); -const u8 gMonFrontPic_Poliwhirl[] = INCBIN_U8("graphics/pokemon/poliwhirl/front.4bpp.lz"); -const u8 gMonPalette_Poliwhirl[] = INCBIN_U8("graphics/pokemon/poliwhirl/normal.gbapal.lz"); -const u8 gMonBackPic_Poliwhirl[] = INCBIN_U8("graphics/pokemon/poliwhirl/back.4bpp.lz"); -const u8 gMonShinyPalette_Poliwhirl[] = INCBIN_U8("graphics/pokemon/poliwhirl/shiny.gbapal.lz"); -const u8 gMonIcon_Poliwhirl[] = INCBIN_U8("graphics/pokemon/poliwhirl/icon.4bpp"); -const u8 gMonFootprint_Poliwhirl[] = INCBIN_U8("graphics/pokemon/poliwhirl/footprint.1bpp"); -const u8 gMonFrontPic_Poliwrath[] = INCBIN_U8("graphics/pokemon/poliwrath/front.4bpp.lz"); -const u8 gMonPalette_Poliwrath[] = INCBIN_U8("graphics/pokemon/poliwrath/normal.gbapal.lz"); -const u8 gMonBackPic_Poliwrath[] = INCBIN_U8("graphics/pokemon/poliwrath/back.4bpp.lz"); -const u8 gMonShinyPalette_Poliwrath[] = INCBIN_U8("graphics/pokemon/poliwrath/shiny.gbapal.lz"); -const u8 gMonIcon_Poliwrath[] = INCBIN_U8("graphics/pokemon/poliwrath/icon.4bpp"); -const u8 gMonFootprint_Poliwrath[] = INCBIN_U8("graphics/pokemon/poliwrath/footprint.1bpp"); -const u8 gMonFrontPic_Abra[] = INCBIN_U8("graphics/pokemon/abra/front.4bpp.lz"); -const u8 gMonPalette_Abra[] = INCBIN_U8("graphics/pokemon/abra/normal.gbapal.lz"); -const u8 gMonBackPic_Abra[] = INCBIN_U8("graphics/pokemon/abra/back.4bpp.lz"); -const u8 gMonShinyPalette_Abra[] = INCBIN_U8("graphics/pokemon/abra/shiny.gbapal.lz"); -const u8 gMonIcon_Abra[] = INCBIN_U8("graphics/pokemon/abra/icon.4bpp"); -const u8 gMonFootprint_Abra[] = INCBIN_U8("graphics/pokemon/abra/footprint.1bpp"); -const u8 gMonFrontPic_Kadabra[] = INCBIN_U8("graphics/pokemon/kadabra/front.4bpp.lz"); -const u8 gMonPalette_Kadabra[] = INCBIN_U8("graphics/pokemon/kadabra/normal.gbapal.lz"); -const u8 gMonBackPic_Kadabra[] = INCBIN_U8("graphics/pokemon/kadabra/back.4bpp.lz"); -const u8 gMonShinyPalette_Kadabra[] = INCBIN_U8("graphics/pokemon/kadabra/shiny.gbapal.lz"); -const u8 gMonIcon_Kadabra[] = INCBIN_U8("graphics/pokemon/kadabra/icon.4bpp"); -const u8 gMonFootprint_Kadabra[] = INCBIN_U8("graphics/pokemon/kadabra/footprint.1bpp"); -const u8 gMonFrontPic_Alakazam[] = INCBIN_U8("graphics/pokemon/alakazam/front.4bpp.lz"); -const u8 gMonPalette_Alakazam[] = INCBIN_U8("graphics/pokemon/alakazam/normal.gbapal.lz"); -const u8 gMonBackPic_Alakazam[] = INCBIN_U8("graphics/pokemon/alakazam/back.4bpp.lz"); -const u8 gMonShinyPalette_Alakazam[] = INCBIN_U8("graphics/pokemon/alakazam/shiny.gbapal.lz"); -const u8 gMonIcon_Alakazam[] = INCBIN_U8("graphics/pokemon/alakazam/icon.4bpp"); -const u8 gMonFootprint_Alakazam[] = INCBIN_U8("graphics/pokemon/alakazam/footprint.1bpp"); -const u8 gMonFrontPic_Machop[] = INCBIN_U8("graphics/pokemon/machop/front.4bpp.lz"); -const u8 gMonPalette_Machop[] = INCBIN_U8("graphics/pokemon/machop/normal.gbapal.lz"); -const u8 gMonBackPic_Machop[] = INCBIN_U8("graphics/pokemon/machop/back.4bpp.lz"); -const u8 gMonShinyPalette_Machop[] = INCBIN_U8("graphics/pokemon/machop/shiny.gbapal.lz"); -const u8 gMonIcon_Machop[] = INCBIN_U8("graphics/pokemon/machop/icon.4bpp"); -const u8 gMonFootprint_Machop[] = INCBIN_U8("graphics/pokemon/machop/footprint.1bpp"); -const u8 gMonFrontPic_Machoke[] = INCBIN_U8("graphics/pokemon/machoke/front.4bpp.lz"); -const u8 gMonPalette_Machoke[] = INCBIN_U8("graphics/pokemon/machoke/normal.gbapal.lz"); -const u8 gMonBackPic_Machoke[] = INCBIN_U8("graphics/pokemon/machoke/back.4bpp.lz"); -const u8 gMonShinyPalette_Machoke[] = INCBIN_U8("graphics/pokemon/machoke/shiny.gbapal.lz"); -const u8 gMonIcon_Machoke[] = INCBIN_U8("graphics/pokemon/machoke/icon.4bpp"); -const u8 gMonFootprint_Machoke[] = INCBIN_U8("graphics/pokemon/machoke/footprint.1bpp"); -const u8 gMonFrontPic_Machamp[] = INCBIN_U8("graphics/pokemon/machamp/front.4bpp.lz"); -const u8 gMonPalette_Machamp[] = INCBIN_U8("graphics/pokemon/machamp/normal.gbapal.lz"); -const u8 gMonBackPic_Machamp[] = INCBIN_U8("graphics/pokemon/machamp/back.4bpp.lz"); -const u8 gMonShinyPalette_Machamp[] = INCBIN_U8("graphics/pokemon/machamp/shiny.gbapal.lz"); -const u8 gMonIcon_Machamp[] = INCBIN_U8("graphics/pokemon/machamp/icon.4bpp"); -const u8 gMonFootprint_Machamp[] = INCBIN_U8("graphics/pokemon/machamp/footprint.1bpp"); -const u8 gMonFrontPic_Bellsprout[] = INCBIN_U8("graphics/pokemon/bellsprout/front.4bpp.lz"); -const u8 gMonPalette_Bellsprout[] = INCBIN_U8("graphics/pokemon/bellsprout/normal.gbapal.lz"); -const u8 gMonBackPic_Bellsprout[] = INCBIN_U8("graphics/pokemon/bellsprout/back.4bpp.lz"); -const u8 gMonShinyPalette_Bellsprout[] = INCBIN_U8("graphics/pokemon/bellsprout/shiny.gbapal.lz"); -const u8 gMonIcon_Bellsprout[] = INCBIN_U8("graphics/pokemon/bellsprout/icon.4bpp"); -const u8 gMonFootprint_Bellsprout[] = INCBIN_U8("graphics/pokemon/bellsprout/footprint.1bpp"); -const u8 gMonFrontPic_Weepinbell[] = INCBIN_U8("graphics/pokemon/weepinbell/front.4bpp.lz"); -const u8 gMonPalette_Weepinbell[] = INCBIN_U8("graphics/pokemon/weepinbell/normal.gbapal.lz"); -const u8 gMonBackPic_Weepinbell[] = INCBIN_U8("graphics/pokemon/weepinbell/back.4bpp.lz"); -const u8 gMonShinyPalette_Weepinbell[] = INCBIN_U8("graphics/pokemon/weepinbell/shiny.gbapal.lz"); -const u8 gMonIcon_Weepinbell[] = INCBIN_U8("graphics/pokemon/weepinbell/icon.4bpp"); -const u8 gMonFootprint_Weepinbell[] = INCBIN_U8("graphics/pokemon/weepinbell/footprint.1bpp"); -const u8 gMonFrontPic_Victreebel[] = INCBIN_U8("graphics/pokemon/victreebel/front.4bpp.lz"); -const u8 gMonPalette_Victreebel[] = INCBIN_U8("graphics/pokemon/victreebel/normal.gbapal.lz"); -const u8 gMonBackPic_Victreebel[] = INCBIN_U8("graphics/pokemon/victreebel/back.4bpp.lz"); -const u8 gMonShinyPalette_Victreebel[] = INCBIN_U8("graphics/pokemon/victreebel/shiny.gbapal.lz"); -const u8 gMonIcon_Victreebel[] = INCBIN_U8("graphics/pokemon/victreebel/icon.4bpp"); -const u8 gMonFootprint_Victreebel[] = INCBIN_U8("graphics/pokemon/victreebel/footprint.1bpp"); -const u8 gMonFrontPic_Tentacool[] = INCBIN_U8("graphics/pokemon/tentacool/front.4bpp.lz"); -const u8 gMonPalette_Tentacool[] = INCBIN_U8("graphics/pokemon/tentacool/normal.gbapal.lz"); -const u8 gMonBackPic_Tentacool[] = INCBIN_U8("graphics/pokemon/tentacool/back.4bpp.lz"); -const u8 gMonShinyPalette_Tentacool[] = INCBIN_U8("graphics/pokemon/tentacool/shiny.gbapal.lz"); -const u8 gMonIcon_Tentacool[] = INCBIN_U8("graphics/pokemon/tentacool/icon.4bpp"); -const u8 gMonFootprint_Tentacool[] = INCBIN_U8("graphics/pokemon/tentacool/footprint.1bpp"); -const u8 gMonFrontPic_Tentacruel[] = INCBIN_U8("graphics/pokemon/tentacruel/front.4bpp.lz"); -const u8 gMonPalette_Tentacruel[] = INCBIN_U8("graphics/pokemon/tentacruel/normal.gbapal.lz"); -const u8 gMonBackPic_Tentacruel[] = INCBIN_U8("graphics/pokemon/tentacruel/back.4bpp.lz"); -const u8 gMonShinyPalette_Tentacruel[] = INCBIN_U8("graphics/pokemon/tentacruel/shiny.gbapal.lz"); -const u8 gMonIcon_Tentacruel[] = INCBIN_U8("graphics/pokemon/tentacruel/icon.4bpp"); -const u8 gMonFootprint_Tentacruel[] = INCBIN_U8("graphics/pokemon/tentacruel/footprint.1bpp"); -const u8 gMonFrontPic_Geodude[] = INCBIN_U8("graphics/pokemon/geodude/front.4bpp.lz"); -const u8 gMonPalette_Geodude[] = INCBIN_U8("graphics/pokemon/geodude/normal.gbapal.lz"); -const u8 gMonBackPic_Geodude[] = INCBIN_U8("graphics/pokemon/geodude/back.4bpp.lz"); -const u8 gMonShinyPalette_Geodude[] = INCBIN_U8("graphics/pokemon/geodude/shiny.gbapal.lz"); -const u8 gMonIcon_Geodude[] = INCBIN_U8("graphics/pokemon/geodude/icon.4bpp"); -const u8 gMonFootprint_Geodude[] = INCBIN_U8("graphics/pokemon/geodude/footprint.1bpp"); -const u8 gMonFrontPic_Graveler[] = INCBIN_U8("graphics/pokemon/graveler/front.4bpp.lz"); -const u8 gMonPalette_Graveler[] = INCBIN_U8("graphics/pokemon/graveler/normal.gbapal.lz"); -const u8 gMonBackPic_Graveler[] = INCBIN_U8("graphics/pokemon/graveler/back.4bpp.lz"); -const u8 gMonShinyPalette_Graveler[] = INCBIN_U8("graphics/pokemon/graveler/shiny.gbapal.lz"); -const u8 gMonIcon_Graveler[] = INCBIN_U8("graphics/pokemon/graveler/icon.4bpp"); -const u8 gMonFootprint_Graveler[] = INCBIN_U8("graphics/pokemon/graveler/footprint.1bpp"); -const u8 gMonFrontPic_Golem[] = INCBIN_U8("graphics/pokemon/golem/front.4bpp.lz"); -const u8 gMonPalette_Golem[] = INCBIN_U8("graphics/pokemon/golem/normal.gbapal.lz"); -const u8 gMonBackPic_Golem[] = INCBIN_U8("graphics/pokemon/golem/back.4bpp.lz"); -const u8 gMonShinyPalette_Golem[] = INCBIN_U8("graphics/pokemon/golem/shiny.gbapal.lz"); -const u8 gMonIcon_Golem[] = INCBIN_U8("graphics/pokemon/golem/icon.4bpp"); -const u8 gMonFootprint_Golem[] = INCBIN_U8("graphics/pokemon/golem/footprint.1bpp"); -const u8 gMonFrontPic_Ponyta[] = INCBIN_U8("graphics/pokemon/ponyta/front.4bpp.lz"); -const u8 gMonPalette_Ponyta[] = INCBIN_U8("graphics/pokemon/ponyta/normal.gbapal.lz"); -const u8 gMonBackPic_Ponyta[] = INCBIN_U8("graphics/pokemon/ponyta/back.4bpp.lz"); -const u8 gMonShinyPalette_Ponyta[] = INCBIN_U8("graphics/pokemon/ponyta/shiny.gbapal.lz"); -const u8 gMonIcon_Ponyta[] = INCBIN_U8("graphics/pokemon/ponyta/icon.4bpp"); -const u8 gMonFootprint_Ponyta[] = INCBIN_U8("graphics/pokemon/ponyta/footprint.1bpp"); -const u8 gMonFrontPic_Rapidash[] = INCBIN_U8("graphics/pokemon/rapidash/front.4bpp.lz"); -const u8 gMonPalette_Rapidash[] = INCBIN_U8("graphics/pokemon/rapidash/normal.gbapal.lz"); -const u8 gMonBackPic_Rapidash[] = INCBIN_U8("graphics/pokemon/rapidash/back.4bpp.lz"); -const u8 gMonShinyPalette_Rapidash[] = INCBIN_U8("graphics/pokemon/rapidash/shiny.gbapal.lz"); -const u8 gMonIcon_Rapidash[] = INCBIN_U8("graphics/pokemon/rapidash/icon.4bpp"); -const u8 gMonFootprint_Rapidash[] = INCBIN_U8("graphics/pokemon/rapidash/footprint.1bpp"); -const u8 gMonFrontPic_Slowpoke[] = INCBIN_U8("graphics/pokemon/slowpoke/front.4bpp.lz"); -const u8 gMonPalette_Slowpoke[] = INCBIN_U8("graphics/pokemon/slowpoke/normal.gbapal.lz"); -const u8 gMonBackPic_Slowpoke[] = INCBIN_U8("graphics/pokemon/slowpoke/back.4bpp.lz"); -const u8 gMonShinyPalette_Slowpoke[] = INCBIN_U8("graphics/pokemon/slowpoke/shiny.gbapal.lz"); -const u8 gMonIcon_Slowpoke[] = INCBIN_U8("graphics/pokemon/slowpoke/icon.4bpp"); -const u8 gMonFootprint_Slowpoke[] = INCBIN_U8("graphics/pokemon/slowpoke/footprint.1bpp"); -const u8 gMonFrontPic_Slowbro[] = INCBIN_U8("graphics/pokemon/slowbro/front.4bpp.lz"); -const u8 gMonPalette_Slowbro[] = INCBIN_U8("graphics/pokemon/slowbro/normal.gbapal.lz"); -const u8 gMonBackPic_Slowbro[] = INCBIN_U8("graphics/pokemon/slowbro/back.4bpp.lz"); -const u8 gMonShinyPalette_Slowbro[] = INCBIN_U8("graphics/pokemon/slowbro/shiny.gbapal.lz"); -const u8 gMonIcon_Slowbro[] = INCBIN_U8("graphics/pokemon/slowbro/icon.4bpp"); -const u8 gMonFootprint_Slowbro[] = INCBIN_U8("graphics/pokemon/slowbro/footprint.1bpp"); -const u8 gMonFrontPic_Magnemite[] = INCBIN_U8("graphics/pokemon/magnemite/front.4bpp.lz"); -const u8 gMonPalette_Magnemite[] = INCBIN_U8("graphics/pokemon/magnemite/normal.gbapal.lz"); -const u8 gMonBackPic_Magnemite[] = INCBIN_U8("graphics/pokemon/magnemite/back.4bpp.lz"); -const u8 gMonShinyPalette_Magnemite[] = INCBIN_U8("graphics/pokemon/magnemite/shiny.gbapal.lz"); -const u8 gMonIcon_Magnemite[] = INCBIN_U8("graphics/pokemon/magnemite/icon.4bpp"); -const u8 gMonFootprint_Magnemite[] = INCBIN_U8("graphics/pokemon/magnemite/footprint.1bpp"); -const u8 gMonFrontPic_Magneton[] = INCBIN_U8("graphics/pokemon/magneton/front.4bpp.lz"); -const u8 gMonPalette_Magneton[] = INCBIN_U8("graphics/pokemon/magneton/normal.gbapal.lz"); -const u8 gMonBackPic_Magneton[] = INCBIN_U8("graphics/pokemon/magneton/back.4bpp.lz"); -const u8 gMonShinyPalette_Magneton[] = INCBIN_U8("graphics/pokemon/magneton/shiny.gbapal.lz"); -const u8 gMonIcon_Magneton[] = INCBIN_U8("graphics/pokemon/magneton/icon.4bpp"); -const u8 gMonFootprint_Magneton[] = INCBIN_U8("graphics/pokemon/magneton/footprint.1bpp"); -const u8 gMonFrontPic_Farfetchd[] = INCBIN_U8("graphics/pokemon/farfetchd/front.4bpp.lz"); -const u8 gMonPalette_Farfetchd[] = INCBIN_U8("graphics/pokemon/farfetchd/normal.gbapal.lz"); -const u8 gMonBackPic_Farfetchd[] = INCBIN_U8("graphics/pokemon/farfetchd/back.4bpp.lz"); -const u8 gMonShinyPalette_Farfetchd[] = INCBIN_U8("graphics/pokemon/farfetchd/shiny.gbapal.lz"); -const u8 gMonIcon_Farfetchd[] = INCBIN_U8("graphics/pokemon/farfetchd/icon.4bpp"); -const u8 gMonFootprint_Farfetchd[] = INCBIN_U8("graphics/pokemon/farfetchd/footprint.1bpp"); -const u8 gMonFrontPic_Doduo[] = INCBIN_U8("graphics/pokemon/doduo/front.4bpp.lz"); -const u8 gMonPalette_Doduo[] = INCBIN_U8("graphics/pokemon/doduo/normal.gbapal.lz"); -const u8 gMonBackPic_Doduo[] = INCBIN_U8("graphics/pokemon/doduo/back.4bpp.lz"); -const u8 gMonShinyPalette_Doduo[] = INCBIN_U8("graphics/pokemon/doduo/shiny.gbapal.lz"); -const u8 gMonIcon_Doduo[] = INCBIN_U8("graphics/pokemon/doduo/icon.4bpp"); -const u8 gMonFootprint_Doduo[] = INCBIN_U8("graphics/pokemon/doduo/footprint.1bpp"); -const u8 gMonFrontPic_Dodrio[] = INCBIN_U8("graphics/pokemon/dodrio/front.4bpp.lz"); -const u8 gMonPalette_Dodrio[] = INCBIN_U8("graphics/pokemon/dodrio/normal.gbapal.lz"); -const u8 gMonBackPic_Dodrio[] = INCBIN_U8("graphics/pokemon/dodrio/back.4bpp.lz"); -const u8 gMonShinyPalette_Dodrio[] = INCBIN_U8("graphics/pokemon/dodrio/shiny.gbapal.lz"); -const u8 gMonIcon_Dodrio[] = INCBIN_U8("graphics/pokemon/dodrio/icon.4bpp"); -const u8 gMonFootprint_Dodrio[] = INCBIN_U8("graphics/pokemon/dodrio/footprint.1bpp"); -const u8 gMonFrontPic_Seel[] = INCBIN_U8("graphics/pokemon/seel/front.4bpp.lz"); -const u8 gMonPalette_Seel[] = INCBIN_U8("graphics/pokemon/seel/normal.gbapal.lz"); -const u8 gMonBackPic_Seel[] = INCBIN_U8("graphics/pokemon/seel/back.4bpp.lz"); -const u8 gMonShinyPalette_Seel[] = INCBIN_U8("graphics/pokemon/seel/shiny.gbapal.lz"); -const u8 gMonIcon_Seel[] = INCBIN_U8("graphics/pokemon/seel/icon.4bpp"); -const u8 gMonFootprint_Seel[] = INCBIN_U8("graphics/pokemon/seel/footprint.1bpp"); -const u8 gMonFrontPic_Dewgong[] = INCBIN_U8("graphics/pokemon/dewgong/front.4bpp.lz"); -const u8 gMonPalette_Dewgong[] = INCBIN_U8("graphics/pokemon/dewgong/normal.gbapal.lz"); -const u8 gMonBackPic_Dewgong[] = INCBIN_U8("graphics/pokemon/dewgong/back.4bpp.lz"); -const u8 gMonShinyPalette_Dewgong[] = INCBIN_U8("graphics/pokemon/dewgong/shiny.gbapal.lz"); -const u8 gMonIcon_Dewgong[] = INCBIN_U8("graphics/pokemon/dewgong/icon.4bpp"); -const u8 gMonFootprint_Dewgong[] = INCBIN_U8("graphics/pokemon/dewgong/footprint.1bpp"); -const u8 gMonFrontPic_Grimer[] = INCBIN_U8("graphics/pokemon/grimer/front.4bpp.lz"); -const u8 gMonPalette_Grimer[] = INCBIN_U8("graphics/pokemon/grimer/normal.gbapal.lz"); -const u8 gMonBackPic_Grimer[] = INCBIN_U8("graphics/pokemon/grimer/back.4bpp.lz"); -const u8 gMonShinyPalette_Grimer[] = INCBIN_U8("graphics/pokemon/grimer/shiny.gbapal.lz"); -const u8 gMonIcon_Grimer[] = INCBIN_U8("graphics/pokemon/grimer/icon.4bpp"); -const u8 gMonFootprint_Grimer[] = INCBIN_U8("graphics/pokemon/grimer/footprint.1bpp"); -const u8 gMonFrontPic_Muk[] = INCBIN_U8("graphics/pokemon/muk/front.4bpp.lz"); -const u8 gMonPalette_Muk[] = INCBIN_U8("graphics/pokemon/muk/normal.gbapal.lz"); -const u8 gMonBackPic_Muk[] = INCBIN_U8("graphics/pokemon/muk/back.4bpp.lz"); -const u8 gMonShinyPalette_Muk[] = INCBIN_U8("graphics/pokemon/muk/shiny.gbapal.lz"); -const u8 gMonIcon_Muk[] = INCBIN_U8("graphics/pokemon/muk/icon.4bpp"); -const u8 gMonFootprint_Muk[] = INCBIN_U8("graphics/pokemon/muk/footprint.1bpp"); -const u8 gMonFrontPic_Shellder[] = INCBIN_U8("graphics/pokemon/shellder/front.4bpp.lz"); -const u8 gMonPalette_Shellder[] = INCBIN_U8("graphics/pokemon/shellder/normal.gbapal.lz"); -const u8 gMonBackPic_Shellder[] = INCBIN_U8("graphics/pokemon/shellder/back.4bpp.lz"); -const u8 gMonShinyPalette_Shellder[] = INCBIN_U8("graphics/pokemon/shellder/shiny.gbapal.lz"); -const u8 gMonIcon_Shellder[] = INCBIN_U8("graphics/pokemon/shellder/icon.4bpp"); -const u8 gMonFootprint_Shellder[] = INCBIN_U8("graphics/pokemon/shellder/footprint.1bpp"); -const u8 gMonFrontPic_Cloyster[] = INCBIN_U8("graphics/pokemon/cloyster/front.4bpp.lz"); -const u8 gMonPalette_Cloyster[] = INCBIN_U8("graphics/pokemon/cloyster/normal.gbapal.lz"); -const u8 gMonBackPic_Cloyster[] = INCBIN_U8("graphics/pokemon/cloyster/back.4bpp.lz"); -const u8 gMonShinyPalette_Cloyster[] = INCBIN_U8("graphics/pokemon/cloyster/shiny.gbapal.lz"); -const u8 gMonIcon_Cloyster[] = INCBIN_U8("graphics/pokemon/cloyster/icon.4bpp"); -const u8 gMonFootprint_Cloyster[] = INCBIN_U8("graphics/pokemon/cloyster/footprint.1bpp"); -const u8 gMonFrontPic_Gastly[] = INCBIN_U8("graphics/pokemon/gastly/front.4bpp.lz"); -const u8 gMonPalette_Gastly[] = INCBIN_U8("graphics/pokemon/gastly/normal.gbapal.lz"); -const u8 gMonBackPic_Gastly[] = INCBIN_U8("graphics/pokemon/gastly/back.4bpp.lz"); -const u8 gMonShinyPalette_Gastly[] = INCBIN_U8("graphics/pokemon/gastly/shiny.gbapal.lz"); -const u8 gMonIcon_Gastly[] = INCBIN_U8("graphics/pokemon/gastly/icon.4bpp"); -const u8 gMonFootprint_Gastly[] = INCBIN_U8("graphics/pokemon/gastly/footprint.1bpp"); -const u8 gMonFrontPic_Haunter[] = INCBIN_U8("graphics/pokemon/haunter/front.4bpp.lz"); -const u8 gMonPalette_Haunter[] = INCBIN_U8("graphics/pokemon/haunter/normal.gbapal.lz"); -const u8 gMonBackPic_Haunter[] = INCBIN_U8("graphics/pokemon/haunter/back.4bpp.lz"); -const u8 gMonShinyPalette_Haunter[] = INCBIN_U8("graphics/pokemon/haunter/shiny.gbapal.lz"); -const u8 gMonIcon_Haunter[] = INCBIN_U8("graphics/pokemon/haunter/icon.4bpp"); -const u8 gMonFootprint_Haunter[] = INCBIN_U8("graphics/pokemon/haunter/footprint.1bpp"); -const u8 gMonFrontPic_Gengar[] = INCBIN_U8("graphics/pokemon/gengar/front.4bpp.lz"); -const u8 gMonPalette_Gengar[] = INCBIN_U8("graphics/pokemon/gengar/normal.gbapal.lz"); -const u8 gMonBackPic_Gengar[] = INCBIN_U8("graphics/pokemon/gengar/back.4bpp.lz"); -const u8 gMonShinyPalette_Gengar[] = INCBIN_U8("graphics/pokemon/gengar/shiny.gbapal.lz"); -const u8 gMonIcon_Gengar[] = INCBIN_U8("graphics/pokemon/gengar/icon.4bpp"); -const u8 gMonFootprint_Gengar[] = INCBIN_U8("graphics/pokemon/gengar/footprint.1bpp"); -const u8 gMonFrontPic_Onix[] = INCBIN_U8("graphics/pokemon/onix/front.4bpp.lz"); -const u8 gMonPalette_Onix[] = INCBIN_U8("graphics/pokemon/onix/normal.gbapal.lz"); -const u8 gMonBackPic_Onix[] = INCBIN_U8("graphics/pokemon/onix/back.4bpp.lz"); -const u8 gMonShinyPalette_Onix[] = INCBIN_U8("graphics/pokemon/onix/shiny.gbapal.lz"); -const u8 gMonIcon_Onix[] = INCBIN_U8("graphics/pokemon/onix/icon.4bpp"); -const u8 gMonFootprint_Onix[] = INCBIN_U8("graphics/pokemon/onix/footprint.1bpp"); -const u8 gMonFrontPic_Drowzee[] = INCBIN_U8("graphics/pokemon/drowzee/front.4bpp.lz"); -const u8 gMonPalette_Drowzee[] = INCBIN_U8("graphics/pokemon/drowzee/normal.gbapal.lz"); -const u8 gMonBackPic_Drowzee[] = INCBIN_U8("graphics/pokemon/drowzee/back.4bpp.lz"); -const u8 gMonShinyPalette_Drowzee[] = INCBIN_U8("graphics/pokemon/drowzee/shiny.gbapal.lz"); -const u8 gMonIcon_Drowzee[] = INCBIN_U8("graphics/pokemon/drowzee/icon.4bpp"); -const u8 gMonFootprint_Drowzee[] = INCBIN_U8("graphics/pokemon/drowzee/footprint.1bpp"); -const u8 gMonFrontPic_Hypno[] = INCBIN_U8("graphics/pokemon/hypno/front.4bpp.lz"); -const u8 gMonPalette_Hypno[] = INCBIN_U8("graphics/pokemon/hypno/normal.gbapal.lz"); -const u8 gMonBackPic_Hypno[] = INCBIN_U8("graphics/pokemon/hypno/back.4bpp.lz"); -const u8 gMonShinyPalette_Hypno[] = INCBIN_U8("graphics/pokemon/hypno/shiny.gbapal.lz"); -const u8 gMonIcon_Hypno[] = INCBIN_U8("graphics/pokemon/hypno/icon.4bpp"); -const u8 gMonFootprint_Hypno[] = INCBIN_U8("graphics/pokemon/hypno/footprint.1bpp"); -const u8 gMonFrontPic_Krabby[] = INCBIN_U8("graphics/pokemon/krabby/front.4bpp.lz"); -const u8 gMonPalette_Krabby[] = INCBIN_U8("graphics/pokemon/krabby/normal.gbapal.lz"); -const u8 gMonBackPic_Krabby[] = INCBIN_U8("graphics/pokemon/krabby/back.4bpp.lz"); -const u8 gMonShinyPalette_Krabby[] = INCBIN_U8("graphics/pokemon/krabby/shiny.gbapal.lz"); -const u8 gMonIcon_Krabby[] = INCBIN_U8("graphics/pokemon/krabby/icon.4bpp"); -const u8 gMonFootprint_Krabby[] = INCBIN_U8("graphics/pokemon/krabby/footprint.1bpp"); -const u8 gMonFrontPic_Kingler[] = INCBIN_U8("graphics/pokemon/kingler/front.4bpp.lz"); -const u8 gMonPalette_Kingler[] = INCBIN_U8("graphics/pokemon/kingler/normal.gbapal.lz"); -const u8 gMonBackPic_Kingler[] = INCBIN_U8("graphics/pokemon/kingler/back.4bpp.lz"); -const u8 gMonShinyPalette_Kingler[] = INCBIN_U8("graphics/pokemon/kingler/shiny.gbapal.lz"); -const u8 gMonIcon_Kingler[] = INCBIN_U8("graphics/pokemon/kingler/icon.4bpp"); -const u8 gMonFootprint_Kingler[] = INCBIN_U8("graphics/pokemon/kingler/footprint.1bpp"); -const u8 gMonFrontPic_Voltorb[] = INCBIN_U8("graphics/pokemon/voltorb/front.4bpp.lz"); -const u8 gMonPalette_Voltorb[] = INCBIN_U8("graphics/pokemon/voltorb/normal.gbapal.lz"); -const u8 gMonBackPic_Voltorb[] = INCBIN_U8("graphics/pokemon/voltorb/back.4bpp.lz"); -const u8 gMonShinyPalette_Voltorb[] = INCBIN_U8("graphics/pokemon/voltorb/shiny.gbapal.lz"); -const u8 gMonIcon_Voltorb[] = INCBIN_U8("graphics/pokemon/voltorb/icon.4bpp"); -const u8 gMonFootprint_Voltorb[] = INCBIN_U8("graphics/pokemon/voltorb/footprint.1bpp"); -const u8 gMonFrontPic_Electrode[] = INCBIN_U8("graphics/pokemon/electrode/front.4bpp.lz"); -const u8 gMonPalette_Electrode[] = INCBIN_U8("graphics/pokemon/electrode/normal.gbapal.lz"); -const u8 gMonBackPic_Electrode[] = INCBIN_U8("graphics/pokemon/electrode/back.4bpp.lz"); -const u8 gMonShinyPalette_Electrode[] = INCBIN_U8("graphics/pokemon/electrode/shiny.gbapal.lz"); -const u8 gMonIcon_Electrode[] = INCBIN_U8("graphics/pokemon/electrode/icon.4bpp"); -const u8 gMonFootprint_Electrode[] = INCBIN_U8("graphics/pokemon/electrode/footprint.1bpp"); -const u8 gMonFrontPic_Exeggcute[] = INCBIN_U8("graphics/pokemon/exeggcute/front.4bpp.lz"); -const u8 gMonPalette_Exeggcute[] = INCBIN_U8("graphics/pokemon/exeggcute/normal.gbapal.lz"); -const u8 gMonBackPic_Exeggcute[] = INCBIN_U8("graphics/pokemon/exeggcute/back.4bpp.lz"); -const u8 gMonShinyPalette_Exeggcute[] = INCBIN_U8("graphics/pokemon/exeggcute/shiny.gbapal.lz"); -const u8 gMonIcon_Exeggcute[] = INCBIN_U8("graphics/pokemon/exeggcute/icon.4bpp"); -const u8 gMonFootprint_Exeggcute[] = INCBIN_U8("graphics/pokemon/exeggcute/footprint.1bpp"); -const u8 gMonFrontPic_Exeggutor[] = INCBIN_U8("graphics/pokemon/exeggutor/front.4bpp.lz"); -const u8 gMonPalette_Exeggutor[] = INCBIN_U8("graphics/pokemon/exeggutor/normal.gbapal.lz"); -const u8 gMonBackPic_Exeggutor[] = INCBIN_U8("graphics/pokemon/exeggutor/back.4bpp.lz"); -const u8 gMonShinyPalette_Exeggutor[] = INCBIN_U8("graphics/pokemon/exeggutor/shiny.gbapal.lz"); -const u8 gMonIcon_Exeggutor[] = INCBIN_U8("graphics/pokemon/exeggutor/icon.4bpp"); -const u8 gMonFootprint_Exeggutor[] = INCBIN_U8("graphics/pokemon/exeggutor/footprint.1bpp"); -const u8 gMonFrontPic_Cubone[] = INCBIN_U8("graphics/pokemon/cubone/front.4bpp.lz"); -const u8 gMonPalette_Cubone[] = INCBIN_U8("graphics/pokemon/cubone/normal.gbapal.lz"); -const u8 gMonBackPic_Cubone[] = INCBIN_U8("graphics/pokemon/cubone/back.4bpp.lz"); -const u8 gMonShinyPalette_Cubone[] = INCBIN_U8("graphics/pokemon/cubone/shiny.gbapal.lz"); -const u8 gMonIcon_Cubone[] = INCBIN_U8("graphics/pokemon/cubone/icon.4bpp"); -const u8 gMonFootprint_Cubone[] = INCBIN_U8("graphics/pokemon/cubone/footprint.1bpp"); -const u8 gMonFrontPic_Marowak[] = INCBIN_U8("graphics/pokemon/marowak/front.4bpp.lz"); -const u8 gMonPalette_Marowak[] = INCBIN_U8("graphics/pokemon/marowak/normal.gbapal.lz"); -const u8 gMonBackPic_Marowak[] = INCBIN_U8("graphics/pokemon/marowak/back.4bpp.lz"); -const u8 gMonShinyPalette_Marowak[] = INCBIN_U8("graphics/pokemon/marowak/shiny.gbapal.lz"); -const u8 gMonIcon_Marowak[] = INCBIN_U8("graphics/pokemon/marowak/icon.4bpp"); -const u8 gMonFootprint_Marowak[] = INCBIN_U8("graphics/pokemon/marowak/footprint.1bpp"); -const u8 gMonFrontPic_Hitmonlee[] = INCBIN_U8("graphics/pokemon/hitmonlee/front.4bpp.lz"); -const u8 gMonPalette_Hitmonlee[] = INCBIN_U8("graphics/pokemon/hitmonlee/normal.gbapal.lz"); -const u8 gMonBackPic_Hitmonlee[] = INCBIN_U8("graphics/pokemon/hitmonlee/back.4bpp.lz"); -const u8 gMonShinyPalette_Hitmonlee[] = INCBIN_U8("graphics/pokemon/hitmonlee/shiny.gbapal.lz"); -const u8 gMonIcon_Hitmonlee[] = INCBIN_U8("graphics/pokemon/hitmonlee/icon.4bpp"); -const u8 gMonFootprint_Hitmonlee[] = INCBIN_U8("graphics/pokemon/hitmonlee/footprint.1bpp"); -const u8 gMonFrontPic_Hitmonchan[] = INCBIN_U8("graphics/pokemon/hitmonchan/front.4bpp.lz"); -const u8 gMonPalette_Hitmonchan[] = INCBIN_U8("graphics/pokemon/hitmonchan/normal.gbapal.lz"); -const u8 gMonBackPic_Hitmonchan[] = INCBIN_U8("graphics/pokemon/hitmonchan/back.4bpp.lz"); -const u8 gMonShinyPalette_Hitmonchan[] = INCBIN_U8("graphics/pokemon/hitmonchan/shiny.gbapal.lz"); -const u8 gMonIcon_Hitmonchan[] = INCBIN_U8("graphics/pokemon/hitmonchan/icon.4bpp"); -const u8 gMonFootprint_Hitmonchan[] = INCBIN_U8("graphics/pokemon/hitmonchan/footprint.1bpp"); -const u8 gMonFrontPic_Lickitung[] = INCBIN_U8("graphics/pokemon/lickitung/front.4bpp.lz"); -const u8 gMonPalette_Lickitung[] = INCBIN_U8("graphics/pokemon/lickitung/normal.gbapal.lz"); -const u8 gMonBackPic_Lickitung[] = INCBIN_U8("graphics/pokemon/lickitung/back.4bpp.lz"); -const u8 gMonShinyPalette_Lickitung[] = INCBIN_U8("graphics/pokemon/lickitung/shiny.gbapal.lz"); -const u8 gMonIcon_Lickitung[] = INCBIN_U8("graphics/pokemon/lickitung/icon.4bpp"); -const u8 gMonFootprint_Lickitung[] = INCBIN_U8("graphics/pokemon/lickitung/footprint.1bpp"); -const u8 gMonFrontPic_Koffing[] = INCBIN_U8("graphics/pokemon/koffing/front.4bpp.lz"); -const u8 gMonPalette_Koffing[] = INCBIN_U8("graphics/pokemon/koffing/normal.gbapal.lz"); -const u8 gMonBackPic_Koffing[] = INCBIN_U8("graphics/pokemon/koffing/back.4bpp.lz"); -const u8 gMonShinyPalette_Koffing[] = INCBIN_U8("graphics/pokemon/koffing/shiny.gbapal.lz"); -const u8 gMonIcon_Koffing[] = INCBIN_U8("graphics/pokemon/koffing/icon.4bpp"); -const u8 gMonFootprint_Koffing[] = INCBIN_U8("graphics/pokemon/koffing/footprint.1bpp"); -const u8 gMonFrontPic_Weezing[] = INCBIN_U8("graphics/pokemon/weezing/front.4bpp.lz"); -const u8 gMonPalette_Weezing[] = INCBIN_U8("graphics/pokemon/weezing/normal.gbapal.lz"); -const u8 gMonBackPic_Weezing[] = INCBIN_U8("graphics/pokemon/weezing/back.4bpp.lz"); -const u8 gMonShinyPalette_Weezing[] = INCBIN_U8("graphics/pokemon/weezing/shiny.gbapal.lz"); -const u8 gMonIcon_Weezing[] = INCBIN_U8("graphics/pokemon/weezing/icon.4bpp"); -const u8 gMonFootprint_Weezing[] = INCBIN_U8("graphics/pokemon/weezing/footprint.1bpp"); -const u8 gMonFrontPic_Rhyhorn[] = INCBIN_U8("graphics/pokemon/rhyhorn/front.4bpp.lz"); -const u8 gMonPalette_Rhyhorn[] = INCBIN_U8("graphics/pokemon/rhyhorn/normal.gbapal.lz"); -const u8 gMonBackPic_Rhyhorn[] = INCBIN_U8("graphics/pokemon/rhyhorn/back.4bpp.lz"); -const u8 gMonShinyPalette_Rhyhorn[] = INCBIN_U8("graphics/pokemon/rhyhorn/shiny.gbapal.lz"); -const u8 gMonIcon_Rhyhorn[] = INCBIN_U8("graphics/pokemon/rhyhorn/icon.4bpp"); -const u8 gMonFootprint_Rhyhorn[] = INCBIN_U8("graphics/pokemon/rhyhorn/footprint.1bpp"); -const u8 gMonFrontPic_Rhydon[] = INCBIN_U8("graphics/pokemon/rhydon/front.4bpp.lz"); -const u8 gMonPalette_Rhydon[] = INCBIN_U8("graphics/pokemon/rhydon/normal.gbapal.lz"); -const u8 gMonBackPic_Rhydon[] = INCBIN_U8("graphics/pokemon/rhydon/back.4bpp.lz"); -const u8 gMonShinyPalette_Rhydon[] = INCBIN_U8("graphics/pokemon/rhydon/shiny.gbapal.lz"); -const u8 gMonIcon_Rhydon[] = INCBIN_U8("graphics/pokemon/rhydon/icon.4bpp"); -const u8 gMonFootprint_Rhydon[] = INCBIN_U8("graphics/pokemon/rhydon/footprint.1bpp"); -const u8 gMonFrontPic_Chansey[] = INCBIN_U8("graphics/pokemon/chansey/front.4bpp.lz"); -const u8 gMonPalette_Chansey[] = INCBIN_U8("graphics/pokemon/chansey/normal.gbapal.lz"); -const u8 gMonBackPic_Chansey[] = INCBIN_U8("graphics/pokemon/chansey/back.4bpp.lz"); -const u8 gMonShinyPalette_Chansey[] = INCBIN_U8("graphics/pokemon/chansey/shiny.gbapal.lz"); -const u8 gMonIcon_Chansey[] = INCBIN_U8("graphics/pokemon/chansey/icon.4bpp"); -const u8 gMonFootprint_Chansey[] = INCBIN_U8("graphics/pokemon/chansey/footprint.1bpp"); -const u8 gMonFrontPic_Tangela[] = INCBIN_U8("graphics/pokemon/tangela/front.4bpp.lz"); -const u8 gMonPalette_Tangela[] = INCBIN_U8("graphics/pokemon/tangela/normal.gbapal.lz"); -const u8 gMonBackPic_Tangela[] = INCBIN_U8("graphics/pokemon/tangela/back.4bpp.lz"); -const u8 gMonShinyPalette_Tangela[] = INCBIN_U8("graphics/pokemon/tangela/shiny.gbapal.lz"); -const u8 gMonIcon_Tangela[] = INCBIN_U8("graphics/pokemon/tangela/icon.4bpp"); -const u8 gMonFootprint_Tangela[] = INCBIN_U8("graphics/pokemon/tangela/footprint.1bpp"); -const u8 gMonFrontPic_Kangaskhan[] = INCBIN_U8("graphics/pokemon/kangaskhan/front.4bpp.lz"); -const u8 gMonPalette_Kangaskhan[] = INCBIN_U8("graphics/pokemon/kangaskhan/normal.gbapal.lz"); -const u8 gMonBackPic_Kangaskhan[] = INCBIN_U8("graphics/pokemon/kangaskhan/back.4bpp.lz"); -const u8 gMonShinyPalette_Kangaskhan[] = INCBIN_U8("graphics/pokemon/kangaskhan/shiny.gbapal.lz"); -const u8 gMonIcon_Kangaskhan[] = INCBIN_U8("graphics/pokemon/kangaskhan/icon.4bpp"); -const u8 gMonFootprint_Kangaskhan[] = INCBIN_U8("graphics/pokemon/kangaskhan/footprint.1bpp"); -const u8 gMonFrontPic_Horsea[] = INCBIN_U8("graphics/pokemon/horsea/front.4bpp.lz"); -const u8 gMonPalette_Horsea[] = INCBIN_U8("graphics/pokemon/horsea/normal.gbapal.lz"); -const u8 gMonBackPic_Horsea[] = INCBIN_U8("graphics/pokemon/horsea/back.4bpp.lz"); -const u8 gMonShinyPalette_Horsea[] = INCBIN_U8("graphics/pokemon/horsea/shiny.gbapal.lz"); -const u8 gMonIcon_Horsea[] = INCBIN_U8("graphics/pokemon/horsea/icon.4bpp"); -const u8 gMonFootprint_Horsea[] = INCBIN_U8("graphics/pokemon/horsea/footprint.1bpp"); -const u8 gMonFrontPic_Seadra[] = INCBIN_U8("graphics/pokemon/seadra/front.4bpp.lz"); -const u8 gMonPalette_Seadra[] = INCBIN_U8("graphics/pokemon/seadra/normal.gbapal.lz"); -const u8 gMonBackPic_Seadra[] = INCBIN_U8("graphics/pokemon/seadra/back.4bpp.lz"); -const u8 gMonShinyPalette_Seadra[] = INCBIN_U8("graphics/pokemon/seadra/shiny.gbapal.lz"); -const u8 gMonIcon_Seadra[] = INCBIN_U8("graphics/pokemon/seadra/icon.4bpp"); -const u8 gMonFootprint_Seadra[] = INCBIN_U8("graphics/pokemon/seadra/footprint.1bpp"); -const u8 gMonFrontPic_Goldeen[] = INCBIN_U8("graphics/pokemon/goldeen/front.4bpp.lz"); -const u8 gMonPalette_Goldeen[] = INCBIN_U8("graphics/pokemon/goldeen/normal.gbapal.lz"); -const u8 gMonBackPic_Goldeen[] = INCBIN_U8("graphics/pokemon/goldeen/back.4bpp.lz"); -const u8 gMonShinyPalette_Goldeen[] = INCBIN_U8("graphics/pokemon/goldeen/shiny.gbapal.lz"); -const u8 gMonIcon_Goldeen[] = INCBIN_U8("graphics/pokemon/goldeen/icon.4bpp"); -const u8 gMonFootprint_Goldeen[] = INCBIN_U8("graphics/pokemon/goldeen/footprint.1bpp"); -const u8 gMonFrontPic_Seaking[] = INCBIN_U8("graphics/pokemon/seaking/front.4bpp.lz"); -const u8 gMonPalette_Seaking[] = INCBIN_U8("graphics/pokemon/seaking/normal.gbapal.lz"); -const u8 gMonBackPic_Seaking[] = INCBIN_U8("graphics/pokemon/seaking/back.4bpp.lz"); -const u8 gMonShinyPalette_Seaking[] = INCBIN_U8("graphics/pokemon/seaking/shiny.gbapal.lz"); -const u8 gMonIcon_Seaking[] = INCBIN_U8("graphics/pokemon/seaking/icon.4bpp"); -const u8 gMonFootprint_Seaking[] = INCBIN_U8("graphics/pokemon/seaking/footprint.1bpp"); -const u8 gMonFrontPic_Staryu[] = INCBIN_U8("graphics/pokemon/staryu/front.4bpp.lz"); -const u8 gMonPalette_Staryu[] = INCBIN_U8("graphics/pokemon/staryu/normal.gbapal.lz"); -const u8 gMonBackPic_Staryu[] = INCBIN_U8("graphics/pokemon/staryu/back.4bpp.lz"); -const u8 gMonShinyPalette_Staryu[] = INCBIN_U8("graphics/pokemon/staryu/shiny.gbapal.lz"); -const u8 gMonIcon_Staryu[] = INCBIN_U8("graphics/pokemon/staryu/icon.4bpp"); -const u8 gMonFootprint_Staryu[] = INCBIN_U8("graphics/pokemon/staryu/footprint.1bpp"); -const u8 gMonFrontPic_Starmie[] = INCBIN_U8("graphics/pokemon/starmie/front.4bpp.lz"); -const u8 gMonPalette_Starmie[] = INCBIN_U8("graphics/pokemon/starmie/normal.gbapal.lz"); -const u8 gMonBackPic_Starmie[] = INCBIN_U8("graphics/pokemon/starmie/back.4bpp.lz"); -const u8 gMonShinyPalette_Starmie[] = INCBIN_U8("graphics/pokemon/starmie/shiny.gbapal.lz"); -const u8 gMonIcon_Starmie[] = INCBIN_U8("graphics/pokemon/starmie/icon.4bpp"); -const u8 gMonFootprint_Starmie[] = INCBIN_U8("graphics/pokemon/starmie/footprint.1bpp"); -const u8 gMonFrontPic_Mrmime[] = INCBIN_U8("graphics/pokemon/mr_mime/front.4bpp.lz"); -const u8 gMonPalette_Mrmime[] = INCBIN_U8("graphics/pokemon/mr_mime/normal.gbapal.lz"); -const u8 gMonBackPic_Mrmime[] = INCBIN_U8("graphics/pokemon/mr_mime/back.4bpp.lz"); -const u8 gMonShinyPalette_Mrmime[] = INCBIN_U8("graphics/pokemon/mr_mime/shiny.gbapal.lz"); -const u8 gMonIcon_Mrmime[] = INCBIN_U8("graphics/pokemon/mr_mime/icon.4bpp"); -const u8 gMonFootprint_Mrmime[] = INCBIN_U8("graphics/pokemon/mr_mime/footprint.1bpp"); -const u8 gMonFrontPic_Scyther[] = INCBIN_U8("graphics/pokemon/scyther/front.4bpp.lz"); -const u8 gMonPalette_Scyther[] = INCBIN_U8("graphics/pokemon/scyther/normal.gbapal.lz"); -const u8 gMonBackPic_Scyther[] = INCBIN_U8("graphics/pokemon/scyther/back.4bpp.lz"); -const u8 gMonShinyPalette_Scyther[] = INCBIN_U8("graphics/pokemon/scyther/shiny.gbapal.lz"); -const u8 gMonIcon_Scyther[] = INCBIN_U8("graphics/pokemon/scyther/icon.4bpp"); -const u8 gMonFootprint_Scyther[] = INCBIN_U8("graphics/pokemon/scyther/footprint.1bpp"); -const u8 gMonFrontPic_Jynx[] = INCBIN_U8("graphics/pokemon/jynx/front.4bpp.lz"); -const u8 gMonPalette_Jynx[] = INCBIN_U8("graphics/pokemon/jynx/normal.gbapal.lz"); -const u8 gMonBackPic_Jynx[] = INCBIN_U8("graphics/pokemon/jynx/back.4bpp.lz"); -const u8 gMonShinyPalette_Jynx[] = INCBIN_U8("graphics/pokemon/jynx/shiny.gbapal.lz"); -const u8 gMonIcon_Jynx[] = INCBIN_U8("graphics/pokemon/jynx/icon.4bpp"); -const u8 gMonFootprint_Jynx[] = INCBIN_U8("graphics/pokemon/jynx/footprint.1bpp"); -const u8 gMonFrontPic_Electabuzz[] = INCBIN_U8("graphics/pokemon/electabuzz/front.4bpp.lz"); -const u8 gMonPalette_Electabuzz[] = INCBIN_U8("graphics/pokemon/electabuzz/normal.gbapal.lz"); -const u8 gMonBackPic_Electabuzz[] = INCBIN_U8("graphics/pokemon/electabuzz/back.4bpp.lz"); -const u8 gMonShinyPalette_Electabuzz[] = INCBIN_U8("graphics/pokemon/electabuzz/shiny.gbapal.lz"); -const u8 gMonIcon_Electabuzz[] = INCBIN_U8("graphics/pokemon/electabuzz/icon.4bpp"); -const u8 gMonFootprint_Electabuzz[] = INCBIN_U8("graphics/pokemon/electabuzz/footprint.1bpp"); -const u8 gMonFrontPic_Magmar[] = INCBIN_U8("graphics/pokemon/magmar/front.4bpp.lz"); -const u8 gMonPalette_Magmar[] = INCBIN_U8("graphics/pokemon/magmar/normal.gbapal.lz"); -const u8 gMonBackPic_Magmar[] = INCBIN_U8("graphics/pokemon/magmar/back.4bpp.lz"); -const u8 gMonShinyPalette_Magmar[] = INCBIN_U8("graphics/pokemon/magmar/shiny.gbapal.lz"); -const u8 gMonIcon_Magmar[] = INCBIN_U8("graphics/pokemon/magmar/icon.4bpp"); -const u8 gMonFootprint_Magmar[] = INCBIN_U8("graphics/pokemon/magmar/footprint.1bpp"); -const u8 gMonFrontPic_Pinsir[] = INCBIN_U8("graphics/pokemon/pinsir/front.4bpp.lz"); -const u8 gMonPalette_Pinsir[] = INCBIN_U8("graphics/pokemon/pinsir/normal.gbapal.lz"); -const u8 gMonBackPic_Pinsir[] = INCBIN_U8("graphics/pokemon/pinsir/back.4bpp.lz"); -const u8 gMonShinyPalette_Pinsir[] = INCBIN_U8("graphics/pokemon/pinsir/shiny.gbapal.lz"); -const u8 gMonIcon_Pinsir[] = INCBIN_U8("graphics/pokemon/pinsir/icon.4bpp"); -const u8 gMonFootprint_Pinsir[] = INCBIN_U8("graphics/pokemon/pinsir/footprint.1bpp"); -const u8 gMonFrontPic_Tauros[] = INCBIN_U8("graphics/pokemon/tauros/front.4bpp.lz"); -const u8 gMonPalette_Tauros[] = INCBIN_U8("graphics/pokemon/tauros/normal.gbapal.lz"); -const u8 gMonBackPic_Tauros[] = INCBIN_U8("graphics/pokemon/tauros/back.4bpp.lz"); -const u8 gMonShinyPalette_Tauros[] = INCBIN_U8("graphics/pokemon/tauros/shiny.gbapal.lz"); -const u8 gMonIcon_Tauros[] = INCBIN_U8("graphics/pokemon/tauros/icon.4bpp"); -const u8 gMonFootprint_Tauros[] = INCBIN_U8("graphics/pokemon/tauros/footprint.1bpp"); -const u8 gMonFrontPic_Magikarp[] = INCBIN_U8("graphics/pokemon/magikarp/front.4bpp.lz"); -const u8 gMonPalette_Magikarp[] = INCBIN_U8("graphics/pokemon/magikarp/normal.gbapal.lz"); -const u8 gMonBackPic_Magikarp[] = INCBIN_U8("graphics/pokemon/magikarp/back.4bpp.lz"); -const u8 gMonShinyPalette_Magikarp[] = INCBIN_U8("graphics/pokemon/magikarp/shiny.gbapal.lz"); -const u8 gMonIcon_Magikarp[] = INCBIN_U8("graphics/pokemon/magikarp/icon.4bpp"); -const u8 gMonFootprint_Magikarp[] = INCBIN_U8("graphics/pokemon/magikarp/footprint.1bpp"); -const u8 gMonFrontPic_Gyarados[] = INCBIN_U8("graphics/pokemon/gyarados/front.4bpp.lz"); -const u8 gMonPalette_Gyarados[] = INCBIN_U8("graphics/pokemon/gyarados/normal.gbapal.lz"); -const u8 gMonBackPic_Gyarados[] = INCBIN_U8("graphics/pokemon/gyarados/back.4bpp.lz"); -const u8 gMonShinyPalette_Gyarados[] = INCBIN_U8("graphics/pokemon/gyarados/shiny.gbapal.lz"); -const u8 gMonIcon_Gyarados[] = INCBIN_U8("graphics/pokemon/gyarados/icon.4bpp"); -const u8 gMonFootprint_Gyarados[] = INCBIN_U8("graphics/pokemon/gyarados/footprint.1bpp"); -const u8 gMonFrontPic_Lapras[] = INCBIN_U8("graphics/pokemon/lapras/front.4bpp.lz"); -const u8 gMonPalette_Lapras[] = INCBIN_U8("graphics/pokemon/lapras/normal.gbapal.lz"); -const u8 gMonBackPic_Lapras[] = INCBIN_U8("graphics/pokemon/lapras/back.4bpp.lz"); -const u8 gMonShinyPalette_Lapras[] = INCBIN_U8("graphics/pokemon/lapras/shiny.gbapal.lz"); -const u8 gMonIcon_Lapras[] = INCBIN_U8("graphics/pokemon/lapras/icon.4bpp"); -const u8 gMonFootprint_Lapras[] = INCBIN_U8("graphics/pokemon/lapras/footprint.1bpp"); -const u8 gMonFrontPic_Ditto[] = INCBIN_U8("graphics/pokemon/ditto/front.4bpp.lz"); -const u8 gMonPalette_Ditto[] = INCBIN_U8("graphics/pokemon/ditto/normal.gbapal.lz"); -const u8 gMonBackPic_Ditto[] = INCBIN_U8("graphics/pokemon/ditto/back.4bpp.lz"); -const u8 gMonShinyPalette_Ditto[] = INCBIN_U8("graphics/pokemon/ditto/shiny.gbapal.lz"); -const u8 gMonIcon_Ditto[] = INCBIN_U8("graphics/pokemon/ditto/icon.4bpp"); -const u8 gMonFootprint_Ditto[] = INCBIN_U8("graphics/pokemon/ditto/footprint.1bpp"); -const u8 gMonFrontPic_Eevee[] = INCBIN_U8("graphics/pokemon/eevee/front.4bpp.lz"); -const u8 gMonPalette_Eevee[] = INCBIN_U8("graphics/pokemon/eevee/normal.gbapal.lz"); -const u8 gMonBackPic_Eevee[] = INCBIN_U8("graphics/pokemon/eevee/back.4bpp.lz"); -const u8 gMonShinyPalette_Eevee[] = INCBIN_U8("graphics/pokemon/eevee/shiny.gbapal.lz"); -const u8 gMonIcon_Eevee[] = INCBIN_U8("graphics/pokemon/eevee/icon.4bpp"); -const u8 gMonFootprint_Eevee[] = INCBIN_U8("graphics/pokemon/eevee/footprint.1bpp"); -const u8 gMonFrontPic_Vaporeon[] = INCBIN_U8("graphics/pokemon/vaporeon/front.4bpp.lz"); -const u8 gMonPalette_Vaporeon[] = INCBIN_U8("graphics/pokemon/vaporeon/normal.gbapal.lz"); -const u8 gMonBackPic_Vaporeon[] = INCBIN_U8("graphics/pokemon/vaporeon/back.4bpp.lz"); -const u8 gMonShinyPalette_Vaporeon[] = INCBIN_U8("graphics/pokemon/vaporeon/shiny.gbapal.lz"); -const u8 gMonIcon_Vaporeon[] = INCBIN_U8("graphics/pokemon/vaporeon/icon.4bpp"); -const u8 gMonFootprint_Vaporeon[] = INCBIN_U8("graphics/pokemon/vaporeon/footprint.1bpp"); -const u8 gMonFrontPic_Jolteon[] = INCBIN_U8("graphics/pokemon/jolteon/front.4bpp.lz"); -const u8 gMonPalette_Jolteon[] = INCBIN_U8("graphics/pokemon/jolteon/normal.gbapal.lz"); -const u8 gMonBackPic_Jolteon[] = INCBIN_U8("graphics/pokemon/jolteon/back.4bpp.lz"); -const u8 gMonShinyPalette_Jolteon[] = INCBIN_U8("graphics/pokemon/jolteon/shiny.gbapal.lz"); -const u8 gMonIcon_Jolteon[] = INCBIN_U8("graphics/pokemon/jolteon/icon.4bpp"); -const u8 gMonFootprint_Jolteon[] = INCBIN_U8("graphics/pokemon/jolteon/footprint.1bpp"); -const u8 gMonFrontPic_Flareon[] = INCBIN_U8("graphics/pokemon/flareon/front.4bpp.lz"); -const u8 gMonPalette_Flareon[] = INCBIN_U8("graphics/pokemon/flareon/normal.gbapal.lz"); -const u8 gMonBackPic_Flareon[] = INCBIN_U8("graphics/pokemon/flareon/back.4bpp.lz"); -const u8 gMonShinyPalette_Flareon[] = INCBIN_U8("graphics/pokemon/flareon/shiny.gbapal.lz"); -const u8 gMonIcon_Flareon[] = INCBIN_U8("graphics/pokemon/flareon/icon.4bpp"); -const u8 gMonFootprint_Flareon[] = INCBIN_U8("graphics/pokemon/flareon/footprint.1bpp"); -const u8 gMonFrontPic_Porygon[] = INCBIN_U8("graphics/pokemon/porygon/front.4bpp.lz"); -const u8 gMonPalette_Porygon[] = INCBIN_U8("graphics/pokemon/porygon/normal.gbapal.lz"); -const u8 gMonBackPic_Porygon[] = INCBIN_U8("graphics/pokemon/porygon/back.4bpp.lz"); -const u8 gMonShinyPalette_Porygon[] = INCBIN_U8("graphics/pokemon/porygon/shiny.gbapal.lz"); -const u8 gMonIcon_Porygon[] = INCBIN_U8("graphics/pokemon/porygon/icon.4bpp"); -const u8 gMonFootprint_Porygon[] = INCBIN_U8("graphics/pokemon/porygon/footprint.1bpp"); -const u8 gMonFrontPic_Omanyte[] = INCBIN_U8("graphics/pokemon/omanyte/front.4bpp.lz"); -const u8 gMonPalette_Omanyte[] = INCBIN_U8("graphics/pokemon/omanyte/normal.gbapal.lz"); -const u8 gMonBackPic_Omanyte[] = INCBIN_U8("graphics/pokemon/omanyte/back.4bpp.lz"); -const u8 gMonShinyPalette_Omanyte[] = INCBIN_U8("graphics/pokemon/omanyte/shiny.gbapal.lz"); -const u8 gMonIcon_Omanyte[] = INCBIN_U8("graphics/pokemon/omanyte/icon.4bpp"); -const u8 gMonFootprint_Omanyte[] = INCBIN_U8("graphics/pokemon/omanyte/footprint.1bpp"); -const u8 gMonFrontPic_Omastar[] = INCBIN_U8("graphics/pokemon/omastar/front.4bpp.lz"); -const u8 gMonPalette_Omastar[] = INCBIN_U8("graphics/pokemon/omastar/normal.gbapal.lz"); -const u8 gMonBackPic_Omastar[] = INCBIN_U8("graphics/pokemon/omastar/back.4bpp.lz"); -const u8 gMonShinyPalette_Omastar[] = INCBIN_U8("graphics/pokemon/omastar/shiny.gbapal.lz"); -const u8 gMonIcon_Omastar[] = INCBIN_U8("graphics/pokemon/omastar/icon.4bpp"); -const u8 gMonFootprint_Omastar[] = INCBIN_U8("graphics/pokemon/omastar/footprint.1bpp"); -const u8 gMonFrontPic_Kabuto[] = INCBIN_U8("graphics/pokemon/kabuto/front.4bpp.lz"); -const u8 gMonPalette_Kabuto[] = INCBIN_U8("graphics/pokemon/kabuto/normal.gbapal.lz"); -const u8 gMonBackPic_Kabuto[] = INCBIN_U8("graphics/pokemon/kabuto/back.4bpp.lz"); -const u8 gMonShinyPalette_Kabuto[] = INCBIN_U8("graphics/pokemon/kabuto/shiny.gbapal.lz"); -const u8 gMonIcon_Kabuto[] = INCBIN_U8("graphics/pokemon/kabuto/icon.4bpp"); -const u8 gMonFootprint_Kabuto[] = INCBIN_U8("graphics/pokemon/kabuto/footprint.1bpp"); -const u8 gMonFrontPic_Kabutops[] = INCBIN_U8("graphics/pokemon/kabutops/front.4bpp.lz"); -const u8 gMonPalette_Kabutops[] = INCBIN_U8("graphics/pokemon/kabutops/normal.gbapal.lz"); -const u8 gMonBackPic_Kabutops[] = INCBIN_U8("graphics/pokemon/kabutops/back.4bpp.lz"); -const u8 gMonShinyPalette_Kabutops[] = INCBIN_U8("graphics/pokemon/kabutops/shiny.gbapal.lz"); -const u8 gMonIcon_Kabutops[] = INCBIN_U8("graphics/pokemon/kabutops/icon.4bpp"); -const u8 gMonFootprint_Kabutops[] = INCBIN_U8("graphics/pokemon/kabutops/footprint.1bpp"); -const u8 gMonFrontPic_Aerodactyl[] = INCBIN_U8("graphics/pokemon/aerodactyl/front.4bpp.lz"); -const u8 gMonPalette_Aerodactyl[] = INCBIN_U8("graphics/pokemon/aerodactyl/normal.gbapal.lz"); -const u8 gMonBackPic_Aerodactyl[] = INCBIN_U8("graphics/pokemon/aerodactyl/back.4bpp.lz"); -const u8 gMonShinyPalette_Aerodactyl[] = INCBIN_U8("graphics/pokemon/aerodactyl/shiny.gbapal.lz"); -const u8 gMonIcon_Aerodactyl[] = INCBIN_U8("graphics/pokemon/aerodactyl/icon.4bpp"); -const u8 gMonFootprint_Aerodactyl[] = INCBIN_U8("graphics/pokemon/aerodactyl/footprint.1bpp"); -const u8 gMonFrontPic_Snorlax[] = INCBIN_U8("graphics/pokemon/snorlax/front.4bpp.lz"); -const u8 gMonPalette_Snorlax[] = INCBIN_U8("graphics/pokemon/snorlax/normal.gbapal.lz"); -const u8 gMonBackPic_Snorlax[] = INCBIN_U8("graphics/pokemon/snorlax/back.4bpp.lz"); -const u8 gMonShinyPalette_Snorlax[] = INCBIN_U8("graphics/pokemon/snorlax/shiny.gbapal.lz"); -const u8 gMonIcon_Snorlax[] = INCBIN_U8("graphics/pokemon/snorlax/icon.4bpp"); -const u8 gMonFootprint_Snorlax[] = INCBIN_U8("graphics/pokemon/snorlax/footprint.1bpp"); -const u8 gMonFrontPic_Articuno[] = INCBIN_U8("graphics/pokemon/articuno/front.4bpp.lz"); -const u8 gMonPalette_Articuno[] = INCBIN_U8("graphics/pokemon/articuno/normal.gbapal.lz"); -const u8 gMonBackPic_Articuno[] = INCBIN_U8("graphics/pokemon/articuno/back.4bpp.lz"); -const u8 gMonShinyPalette_Articuno[] = INCBIN_U8("graphics/pokemon/articuno/shiny.gbapal.lz"); -const u8 gMonIcon_Articuno[] = INCBIN_U8("graphics/pokemon/articuno/icon.4bpp"); -const u8 gMonFootprint_Articuno[] = INCBIN_U8("graphics/pokemon/articuno/footprint.1bpp"); -const u8 gMonFrontPic_Zapdos[] = INCBIN_U8("graphics/pokemon/zapdos/front.4bpp.lz"); -const u8 gMonPalette_Zapdos[] = INCBIN_U8("graphics/pokemon/zapdos/normal.gbapal.lz"); -const u8 gMonBackPic_Zapdos[] = INCBIN_U8("graphics/pokemon/zapdos/back.4bpp.lz"); -const u8 gMonShinyPalette_Zapdos[] = INCBIN_U8("graphics/pokemon/zapdos/shiny.gbapal.lz"); -const u8 gMonIcon_Zapdos[] = INCBIN_U8("graphics/pokemon/zapdos/icon.4bpp"); -const u8 gMonFootprint_Zapdos[] = INCBIN_U8("graphics/pokemon/zapdos/footprint.1bpp"); -const u8 gMonFrontPic_Moltres[] = INCBIN_U8("graphics/pokemon/moltres/front.4bpp.lz"); -const u8 gMonPalette_Moltres[] = INCBIN_U8("graphics/pokemon/moltres/normal.gbapal.lz"); -const u8 gMonBackPic_Moltres[] = INCBIN_U8("graphics/pokemon/moltres/back.4bpp.lz"); -const u8 gMonShinyPalette_Moltres[] = INCBIN_U8("graphics/pokemon/moltres/shiny.gbapal.lz"); -const u8 gMonIcon_Moltres[] = INCBIN_U8("graphics/pokemon/moltres/icon.4bpp"); -const u8 gMonFootprint_Moltres[] = INCBIN_U8("graphics/pokemon/moltres/footprint.1bpp"); -const u8 gMonFrontPic_Dratini[] = INCBIN_U8("graphics/pokemon/dratini/front.4bpp.lz"); -const u8 gMonPalette_Dratini[] = INCBIN_U8("graphics/pokemon/dratini/normal.gbapal.lz"); -const u8 gMonBackPic_Dratini[] = INCBIN_U8("graphics/pokemon/dratini/back.4bpp.lz"); -const u8 gMonShinyPalette_Dratini[] = INCBIN_U8("graphics/pokemon/dratini/shiny.gbapal.lz"); -const u8 gMonIcon_Dratini[] = INCBIN_U8("graphics/pokemon/dratini/icon.4bpp"); -const u8 gMonFootprint_Dratini[] = INCBIN_U8("graphics/pokemon/dratini/footprint.1bpp"); -const u8 gMonFrontPic_Dragonair[] = INCBIN_U8("graphics/pokemon/dragonair/front.4bpp.lz"); -const u8 gMonPalette_Dragonair[] = INCBIN_U8("graphics/pokemon/dragonair/normal.gbapal.lz"); -const u8 gMonBackPic_Dragonair[] = INCBIN_U8("graphics/pokemon/dragonair/back.4bpp.lz"); -const u8 gMonShinyPalette_Dragonair[] = INCBIN_U8("graphics/pokemon/dragonair/shiny.gbapal.lz"); -const u8 gMonIcon_Dragonair[] = INCBIN_U8("graphics/pokemon/dragonair/icon.4bpp"); -const u8 gMonFootprint_Dragonair[] = INCBIN_U8("graphics/pokemon/dragonair/footprint.1bpp"); -const u8 gMonFrontPic_Dragonite[] = INCBIN_U8("graphics/pokemon/dragonite/front.4bpp.lz"); -const u8 gMonPalette_Dragonite[] = INCBIN_U8("graphics/pokemon/dragonite/normal.gbapal.lz"); -const u8 gMonBackPic_Dragonite[] = INCBIN_U8("graphics/pokemon/dragonite/back.4bpp.lz"); -const u8 gMonShinyPalette_Dragonite[] = INCBIN_U8("graphics/pokemon/dragonite/shiny.gbapal.lz"); -const u8 gMonIcon_Dragonite[] = INCBIN_U8("graphics/pokemon/dragonite/icon.4bpp"); -const u8 gMonFootprint_Dragonite[] = INCBIN_U8("graphics/pokemon/dragonite/footprint.1bpp"); -const u8 gMonFrontPic_Mewtwo[] = INCBIN_U8("graphics/pokemon/mewtwo/front.4bpp.lz"); -const u8 gMonPalette_Mewtwo[] = INCBIN_U8("graphics/pokemon/mewtwo/normal.gbapal.lz"); -const u8 gMonBackPic_Mewtwo[] = INCBIN_U8("graphics/pokemon/mewtwo/back.4bpp.lz"); -const u8 gMonShinyPalette_Mewtwo[] = INCBIN_U8("graphics/pokemon/mewtwo/shiny.gbapal.lz"); -const u8 gMonIcon_Mewtwo[] = INCBIN_U8("graphics/pokemon/mewtwo/icon.4bpp"); -const u8 gMonFootprint_Mewtwo[] = INCBIN_U8("graphics/pokemon/mewtwo/footprint.1bpp"); -const u8 gMonFrontPic_Mew[] = INCBIN_U8("graphics/pokemon/mew/front.4bpp.lz"); -const u8 gMonPalette_Mew[] = INCBIN_U8("graphics/pokemon/mew/normal.gbapal.lz"); -const u8 gMonBackPic_Mew[] = INCBIN_U8("graphics/pokemon/mew/back.4bpp.lz"); -const u8 gMonShinyPalette_Mew[] = INCBIN_U8("graphics/pokemon/mew/shiny.gbapal.lz"); -const u8 gMonIcon_Mew[] = INCBIN_U8("graphics/pokemon/mew/icon.4bpp"); -const u8 gMonFootprint_Mew[] = INCBIN_U8("graphics/pokemon/mew/footprint.1bpp"); -const u8 gMonFrontPic_Chikorita[] = INCBIN_U8("graphics/pokemon/chikorita/front.4bpp.lz"); -const u8 gMonPalette_Chikorita[] = INCBIN_U8("graphics/pokemon/chikorita/normal.gbapal.lz"); -const u8 gMonBackPic_Chikorita[] = INCBIN_U8("graphics/pokemon/chikorita/back.4bpp.lz"); -const u8 gMonShinyPalette_Chikorita[] = INCBIN_U8("graphics/pokemon/chikorita/shiny.gbapal.lz"); -const u8 gMonIcon_Chikorita[] = INCBIN_U8("graphics/pokemon/chikorita/icon.4bpp"); -const u8 gMonFootprint_Chikorita[] = INCBIN_U8("graphics/pokemon/chikorita/footprint.1bpp"); -const u8 gMonFrontPic_Bayleef[] = INCBIN_U8("graphics/pokemon/bayleef/front.4bpp.lz"); -const u8 gMonPalette_Bayleef[] = INCBIN_U8("graphics/pokemon/bayleef/normal.gbapal.lz"); -const u8 gMonBackPic_Bayleef[] = INCBIN_U8("graphics/pokemon/bayleef/back.4bpp.lz"); -const u8 gMonShinyPalette_Bayleef[] = INCBIN_U8("graphics/pokemon/bayleef/shiny.gbapal.lz"); -const u8 gMonIcon_Bayleef[] = INCBIN_U8("graphics/pokemon/bayleef/icon.4bpp"); -const u8 gMonFootprint_Bayleef[] = INCBIN_U8("graphics/pokemon/bayleef/footprint.1bpp"); -const u8 gMonFrontPic_Meganium[] = INCBIN_U8("graphics/pokemon/meganium/front.4bpp.lz"); -const u8 gMonPalette_Meganium[] = INCBIN_U8("graphics/pokemon/meganium/normal.gbapal.lz"); -const u8 gMonBackPic_Meganium[] = INCBIN_U8("graphics/pokemon/meganium/back.4bpp.lz"); -const u8 gMonShinyPalette_Meganium[] = INCBIN_U8("graphics/pokemon/meganium/shiny.gbapal.lz"); -const u8 gMonIcon_Meganium[] = INCBIN_U8("graphics/pokemon/meganium/icon.4bpp"); -const u8 gMonFootprint_Meganium[] = INCBIN_U8("graphics/pokemon/meganium/footprint.1bpp"); -const u8 gMonFrontPic_Cyndaquil[] = INCBIN_U8("graphics/pokemon/cyndaquil/front.4bpp.lz"); -const u8 gMonPalette_Cyndaquil[] = INCBIN_U8("graphics/pokemon/cyndaquil/normal.gbapal.lz"); -const u8 gMonBackPic_Cyndaquil[] = INCBIN_U8("graphics/pokemon/cyndaquil/back.4bpp.lz"); -const u8 gMonShinyPalette_Cyndaquil[] = INCBIN_U8("graphics/pokemon/cyndaquil/shiny.gbapal.lz"); -const u8 gMonIcon_Cyndaquil[] = INCBIN_U8("graphics/pokemon/cyndaquil/icon.4bpp"); -const u8 gMonFootprint_Cyndaquil[] = INCBIN_U8("graphics/pokemon/cyndaquil/footprint.1bpp"); -const u8 gMonFrontPic_Quilava[] = INCBIN_U8("graphics/pokemon/quilava/front.4bpp.lz"); -const u8 gMonPalette_Quilava[] = INCBIN_U8("graphics/pokemon/quilava/normal.gbapal.lz"); -const u8 gMonBackPic_Quilava[] = INCBIN_U8("graphics/pokemon/quilava/back.4bpp.lz"); -const u8 gMonShinyPalette_Quilava[] = INCBIN_U8("graphics/pokemon/quilava/shiny.gbapal.lz"); -const u8 gMonIcon_Quilava[] = INCBIN_U8("graphics/pokemon/quilava/icon.4bpp"); -const u8 gMonFootprint_Quilava[] = INCBIN_U8("graphics/pokemon/quilava/footprint.1bpp"); -const u8 gMonFrontPic_Typhlosion[] = INCBIN_U8("graphics/pokemon/typhlosion/front.4bpp.lz"); -const u8 gMonPalette_Typhlosion[] = INCBIN_U8("graphics/pokemon/typhlosion/normal.gbapal.lz"); -const u8 gMonBackPic_Typhlosion[] = INCBIN_U8("graphics/pokemon/typhlosion/back.4bpp.lz"); -const u8 gMonShinyPalette_Typhlosion[] = INCBIN_U8("graphics/pokemon/typhlosion/shiny.gbapal.lz"); -const u8 gMonIcon_Typhlosion[] = INCBIN_U8("graphics/pokemon/typhlosion/icon.4bpp"); -const u8 gMonFootprint_Typhlosion[] = INCBIN_U8("graphics/pokemon/typhlosion/footprint.1bpp"); -const u8 gMonFrontPic_Totodile[] = INCBIN_U8("graphics/pokemon/totodile/front.4bpp.lz"); -const u8 gMonPalette_Totodile[] = INCBIN_U8("graphics/pokemon/totodile/normal.gbapal.lz"); -const u8 gMonBackPic_Totodile[] = INCBIN_U8("graphics/pokemon/totodile/back.4bpp.lz"); -const u8 gMonShinyPalette_Totodile[] = INCBIN_U8("graphics/pokemon/totodile/shiny.gbapal.lz"); -const u8 gMonIcon_Totodile[] = INCBIN_U8("graphics/pokemon/totodile/icon.4bpp"); -const u8 gMonFootprint_Totodile[] = INCBIN_U8("graphics/pokemon/totodile/footprint.1bpp"); -const u8 gMonFrontPic_Croconaw[] = INCBIN_U8("graphics/pokemon/croconaw/front.4bpp.lz"); -const u8 gMonPalette_Croconaw[] = INCBIN_U8("graphics/pokemon/croconaw/normal.gbapal.lz"); -const u8 gMonBackPic_Croconaw[] = INCBIN_U8("graphics/pokemon/croconaw/back.4bpp.lz"); -const u8 gMonShinyPalette_Croconaw[] = INCBIN_U8("graphics/pokemon/croconaw/shiny.gbapal.lz"); -const u8 gMonIcon_Croconaw[] = INCBIN_U8("graphics/pokemon/croconaw/icon.4bpp"); -const u8 gMonFootprint_Croconaw[] = INCBIN_U8("graphics/pokemon/croconaw/footprint.1bpp"); -const u8 gMonFrontPic_Feraligatr[] = INCBIN_U8("graphics/pokemon/feraligatr/front.4bpp.lz"); -const u8 gMonPalette_Feraligatr[] = INCBIN_U8("graphics/pokemon/feraligatr/normal.gbapal.lz"); -const u8 gMonBackPic_Feraligatr[] = INCBIN_U8("graphics/pokemon/feraligatr/back.4bpp.lz"); -const u8 gMonShinyPalette_Feraligatr[] = INCBIN_U8("graphics/pokemon/feraligatr/shiny.gbapal.lz"); -const u8 gMonIcon_Feraligatr[] = INCBIN_U8("graphics/pokemon/feraligatr/icon.4bpp"); -const u8 gMonFootprint_Feraligatr[] = INCBIN_U8("graphics/pokemon/feraligatr/footprint.1bpp"); -const u8 gMonFrontPic_Sentret[] = INCBIN_U8("graphics/pokemon/sentret/front.4bpp.lz"); -const u8 gMonPalette_Sentret[] = INCBIN_U8("graphics/pokemon/sentret/normal.gbapal.lz"); -const u8 gMonBackPic_Sentret[] = INCBIN_U8("graphics/pokemon/sentret/back.4bpp.lz"); -const u8 gMonShinyPalette_Sentret[] = INCBIN_U8("graphics/pokemon/sentret/shiny.gbapal.lz"); -const u8 gMonIcon_Sentret[] = INCBIN_U8("graphics/pokemon/sentret/icon.4bpp"); -const u8 gMonFootprint_Sentret[] = INCBIN_U8("graphics/pokemon/sentret/footprint.1bpp"); -const u8 gMonFrontPic_Furret[] = INCBIN_U8("graphics/pokemon/furret/front.4bpp.lz"); -const u8 gMonPalette_Furret[] = INCBIN_U8("graphics/pokemon/furret/normal.gbapal.lz"); -const u8 gMonBackPic_Furret[] = INCBIN_U8("graphics/pokemon/furret/back.4bpp.lz"); -const u8 gMonShinyPalette_Furret[] = INCBIN_U8("graphics/pokemon/furret/shiny.gbapal.lz"); -const u8 gMonIcon_Furret[] = INCBIN_U8("graphics/pokemon/furret/icon.4bpp"); -const u8 gMonFootprint_Furret[] = INCBIN_U8("graphics/pokemon/furret/footprint.1bpp"); -const u8 gMonFrontPic_Hoothoot[] = INCBIN_U8("graphics/pokemon/hoothoot/front.4bpp.lz"); -const u8 gMonPalette_Hoothoot[] = INCBIN_U8("graphics/pokemon/hoothoot/normal.gbapal.lz"); -const u8 gMonBackPic_Hoothoot[] = INCBIN_U8("graphics/pokemon/hoothoot/back.4bpp.lz"); -const u8 gMonShinyPalette_Hoothoot[] = INCBIN_U8("graphics/pokemon/hoothoot/shiny.gbapal.lz"); -const u8 gMonIcon_Hoothoot[] = INCBIN_U8("graphics/pokemon/hoothoot/icon.4bpp"); -const u8 gMonFootprint_Hoothoot[] = INCBIN_U8("graphics/pokemon/hoothoot/footprint.1bpp"); -const u8 gMonFrontPic_Noctowl[] = INCBIN_U8("graphics/pokemon/noctowl/front.4bpp.lz"); -const u8 gMonPalette_Noctowl[] = INCBIN_U8("graphics/pokemon/noctowl/normal.gbapal.lz"); -const u8 gMonBackPic_Noctowl[] = INCBIN_U8("graphics/pokemon/noctowl/back.4bpp.lz"); -const u8 gMonShinyPalette_Noctowl[] = INCBIN_U8("graphics/pokemon/noctowl/shiny.gbapal.lz"); -const u8 gMonIcon_Noctowl[] = INCBIN_U8("graphics/pokemon/noctowl/icon.4bpp"); -const u8 gMonFootprint_Noctowl[] = INCBIN_U8("graphics/pokemon/noctowl/footprint.1bpp"); -const u8 gMonFrontPic_Ledyba[] = INCBIN_U8("graphics/pokemon/ledyba/front.4bpp.lz"); -const u8 gMonPalette_Ledyba[] = INCBIN_U8("graphics/pokemon/ledyba/normal.gbapal.lz"); -const u8 gMonBackPic_Ledyba[] = INCBIN_U8("graphics/pokemon/ledyba/back.4bpp.lz"); -const u8 gMonShinyPalette_Ledyba[] = INCBIN_U8("graphics/pokemon/ledyba/shiny.gbapal.lz"); -const u8 gMonIcon_Ledyba[] = INCBIN_U8("graphics/pokemon/ledyba/icon.4bpp"); -const u8 gMonFootprint_Ledyba[] = INCBIN_U8("graphics/pokemon/ledyba/footprint.1bpp"); -const u8 gMonFrontPic_Ledian[] = INCBIN_U8("graphics/pokemon/ledian/front.4bpp.lz"); -const u8 gMonPalette_Ledian[] = INCBIN_U8("graphics/pokemon/ledian/normal.gbapal.lz"); -const u8 gMonBackPic_Ledian[] = INCBIN_U8("graphics/pokemon/ledian/back.4bpp.lz"); -const u8 gMonShinyPalette_Ledian[] = INCBIN_U8("graphics/pokemon/ledian/shiny.gbapal.lz"); -const u8 gMonIcon_Ledian[] = INCBIN_U8("graphics/pokemon/ledian/icon.4bpp"); -const u8 gMonFootprint_Ledian[] = INCBIN_U8("graphics/pokemon/ledian/footprint.1bpp"); -const u8 gMonFrontPic_Spinarak[] = INCBIN_U8("graphics/pokemon/spinarak/front.4bpp.lz"); -const u8 gMonPalette_Spinarak[] = INCBIN_U8("graphics/pokemon/spinarak/normal.gbapal.lz"); -const u8 gMonBackPic_Spinarak[] = INCBIN_U8("graphics/pokemon/spinarak/back.4bpp.lz"); -const u8 gMonShinyPalette_Spinarak[] = INCBIN_U8("graphics/pokemon/spinarak/shiny.gbapal.lz"); -const u8 gMonIcon_Spinarak[] = INCBIN_U8("graphics/pokemon/spinarak/icon.4bpp"); -const u8 gMonFootprint_Spinarak[] = INCBIN_U8("graphics/pokemon/spinarak/footprint.1bpp"); -const u8 gMonFrontPic_Ariados[] = INCBIN_U8("graphics/pokemon/ariados/front.4bpp.lz"); -const u8 gMonPalette_Ariados[] = INCBIN_U8("graphics/pokemon/ariados/normal.gbapal.lz"); -const u8 gMonBackPic_Ariados[] = INCBIN_U8("graphics/pokemon/ariados/back.4bpp.lz"); -const u8 gMonShinyPalette_Ariados[] = INCBIN_U8("graphics/pokemon/ariados/shiny.gbapal.lz"); -const u8 gMonIcon_Ariados[] = INCBIN_U8("graphics/pokemon/ariados/icon.4bpp"); -const u8 gMonFootprint_Ariados[] = INCBIN_U8("graphics/pokemon/ariados/footprint.1bpp"); -const u8 gMonFrontPic_Crobat[] = INCBIN_U8("graphics/pokemon/crobat/front.4bpp.lz"); -const u8 gMonPalette_Crobat[] = INCBIN_U8("graphics/pokemon/crobat/normal.gbapal.lz"); -const u8 gMonBackPic_Crobat[] = INCBIN_U8("graphics/pokemon/crobat/back.4bpp.lz"); -const u8 gMonShinyPalette_Crobat[] = INCBIN_U8("graphics/pokemon/crobat/shiny.gbapal.lz"); -const u8 gMonIcon_Crobat[] = INCBIN_U8("graphics/pokemon/crobat/icon.4bpp"); -const u8 gMonFootprint_Crobat[] = INCBIN_U8("graphics/pokemon/crobat/footprint.1bpp"); -const u8 gMonFrontPic_Chinchou[] = INCBIN_U8("graphics/pokemon/chinchou/front.4bpp.lz"); -const u8 gMonPalette_Chinchou[] = INCBIN_U8("graphics/pokemon/chinchou/normal.gbapal.lz"); -const u8 gMonBackPic_Chinchou[] = INCBIN_U8("graphics/pokemon/chinchou/back.4bpp.lz"); -const u8 gMonShinyPalette_Chinchou[] = INCBIN_U8("graphics/pokemon/chinchou/shiny.gbapal.lz"); -const u8 gMonIcon_Chinchou[] = INCBIN_U8("graphics/pokemon/chinchou/icon.4bpp"); -const u8 gMonFootprint_Chinchou[] = INCBIN_U8("graphics/pokemon/chinchou/footprint.1bpp"); -const u8 gMonFrontPic_Lanturn[] = INCBIN_U8("graphics/pokemon/lanturn/front.4bpp.lz"); -const u8 gMonPalette_Lanturn[] = INCBIN_U8("graphics/pokemon/lanturn/normal.gbapal.lz"); -const u8 gMonBackPic_Lanturn[] = INCBIN_U8("graphics/pokemon/lanturn/back.4bpp.lz"); -const u8 gMonShinyPalette_Lanturn[] = INCBIN_U8("graphics/pokemon/lanturn/shiny.gbapal.lz"); -const u8 gMonIcon_Lanturn[] = INCBIN_U8("graphics/pokemon/lanturn/icon.4bpp"); -const u8 gMonFootprint_Lanturn[] = INCBIN_U8("graphics/pokemon/lanturn/footprint.1bpp"); -const u8 gMonFrontPic_Pichu[] = INCBIN_U8("graphics/pokemon/pichu/front.4bpp.lz"); -const u8 gMonPalette_Pichu[] = INCBIN_U8("graphics/pokemon/pichu/normal.gbapal.lz"); -const u8 gMonBackPic_Pichu[] = INCBIN_U8("graphics/pokemon/pichu/back.4bpp.lz"); -const u8 gMonShinyPalette_Pichu[] = INCBIN_U8("graphics/pokemon/pichu/shiny.gbapal.lz"); -const u8 gMonIcon_Pichu[] = INCBIN_U8("graphics/pokemon/pichu/icon.4bpp"); -const u8 gMonFootprint_Pichu[] = INCBIN_U8("graphics/pokemon/pichu/footprint.1bpp"); -const u8 gMonFrontPic_Cleffa[] = INCBIN_U8("graphics/pokemon/cleffa/front.4bpp.lz"); -const u8 gMonPalette_Cleffa[] = INCBIN_U8("graphics/pokemon/cleffa/normal.gbapal.lz"); -const u8 gMonBackPic_Cleffa[] = INCBIN_U8("graphics/pokemon/cleffa/back.4bpp.lz"); -const u8 gMonShinyPalette_Cleffa[] = INCBIN_U8("graphics/pokemon/cleffa/shiny.gbapal.lz"); -const u8 gMonIcon_Cleffa[] = INCBIN_U8("graphics/pokemon/cleffa/icon.4bpp"); -const u8 gMonFootprint_Cleffa[] = INCBIN_U8("graphics/pokemon/cleffa/footprint.1bpp"); -const u8 gMonFrontPic_Igglybuff[] = INCBIN_U8("graphics/pokemon/igglybuff/front.4bpp.lz"); -const u8 gMonPalette_Igglybuff[] = INCBIN_U8("graphics/pokemon/igglybuff/normal.gbapal.lz"); -const u8 gMonBackPic_Igglybuff[] = INCBIN_U8("graphics/pokemon/igglybuff/back.4bpp.lz"); -const u8 gMonShinyPalette_Igglybuff[] = INCBIN_U8("graphics/pokemon/igglybuff/shiny.gbapal.lz"); -const u8 gMonIcon_Igglybuff[] = INCBIN_U8("graphics/pokemon/igglybuff/icon.4bpp"); -const u8 gMonFootprint_Igglybuff[] = INCBIN_U8("graphics/pokemon/igglybuff/footprint.1bpp"); -const u8 gMonFrontPic_Togepi[] = INCBIN_U8("graphics/pokemon/togepi/front.4bpp.lz"); -const u8 gMonPalette_Togepi[] = INCBIN_U8("graphics/pokemon/togepi/normal.gbapal.lz"); -const u8 gMonBackPic_Togepi[] = INCBIN_U8("graphics/pokemon/togepi/back.4bpp.lz"); -const u8 gMonShinyPalette_Togepi[] = INCBIN_U8("graphics/pokemon/togepi/shiny.gbapal.lz"); -const u8 gMonIcon_Togepi[] = INCBIN_U8("graphics/pokemon/togepi/icon.4bpp"); -const u8 gMonFootprint_Togepi[] = INCBIN_U8("graphics/pokemon/togepi/footprint.1bpp"); -const u8 gMonFrontPic_Togetic[] = INCBIN_U8("graphics/pokemon/togetic/front.4bpp.lz"); -const u8 gMonPalette_Togetic[] = INCBIN_U8("graphics/pokemon/togetic/normal.gbapal.lz"); -const u8 gMonBackPic_Togetic[] = INCBIN_U8("graphics/pokemon/togetic/back.4bpp.lz"); -const u8 gMonShinyPalette_Togetic[] = INCBIN_U8("graphics/pokemon/togetic/shiny.gbapal.lz"); -const u8 gMonIcon_Togetic[] = INCBIN_U8("graphics/pokemon/togetic/icon.4bpp"); -const u8 gMonFootprint_Togetic[] = INCBIN_U8("graphics/pokemon/togetic/footprint.1bpp"); -const u8 gMonFrontPic_Natu[] = INCBIN_U8("graphics/pokemon/natu/front.4bpp.lz"); -const u8 gMonPalette_Natu[] = INCBIN_U8("graphics/pokemon/natu/normal.gbapal.lz"); -const u8 gMonBackPic_Natu[] = INCBIN_U8("graphics/pokemon/natu/back.4bpp.lz"); -const u8 gMonShinyPalette_Natu[] = INCBIN_U8("graphics/pokemon/natu/shiny.gbapal.lz"); -const u8 gMonIcon_Natu[] = INCBIN_U8("graphics/pokemon/natu/icon.4bpp"); -const u8 gMonFootprint_Natu[] = INCBIN_U8("graphics/pokemon/natu/footprint.1bpp"); -const u8 gMonFrontPic_Xatu[] = INCBIN_U8("graphics/pokemon/xatu/front.4bpp.lz"); -const u8 gMonPalette_Xatu[] = INCBIN_U8("graphics/pokemon/xatu/normal.gbapal.lz"); -const u8 gMonBackPic_Xatu[] = INCBIN_U8("graphics/pokemon/xatu/back.4bpp.lz"); -const u8 gMonShinyPalette_Xatu[] = INCBIN_U8("graphics/pokemon/xatu/shiny.gbapal.lz"); -const u8 gMonIcon_Xatu[] = INCBIN_U8("graphics/pokemon/xatu/icon.4bpp"); -const u8 gMonFootprint_Xatu[] = INCBIN_U8("graphics/pokemon/xatu/footprint.1bpp"); -const u8 gMonFrontPic_Mareep[] = INCBIN_U8("graphics/pokemon/mareep/front.4bpp.lz"); -const u8 gMonPalette_Mareep[] = INCBIN_U8("graphics/pokemon/mareep/normal.gbapal.lz"); -const u8 gMonBackPic_Mareep[] = INCBIN_U8("graphics/pokemon/mareep/back.4bpp.lz"); -const u8 gMonShinyPalette_Mareep[] = INCBIN_U8("graphics/pokemon/mareep/shiny.gbapal.lz"); -const u8 gMonIcon_Mareep[] = INCBIN_U8("graphics/pokemon/mareep/icon.4bpp"); -const u8 gMonFootprint_Mareep[] = INCBIN_U8("graphics/pokemon/mareep/footprint.1bpp"); -const u8 gMonFrontPic_Flaaffy[] = INCBIN_U8("graphics/pokemon/flaaffy/front.4bpp.lz"); -const u8 gMonPalette_Flaaffy[] = INCBIN_U8("graphics/pokemon/flaaffy/normal.gbapal.lz"); -const u8 gMonBackPic_Flaaffy[] = INCBIN_U8("graphics/pokemon/flaaffy/back.4bpp.lz"); -const u8 gMonShinyPalette_Flaaffy[] = INCBIN_U8("graphics/pokemon/flaaffy/shiny.gbapal.lz"); -const u8 gMonIcon_Flaaffy[] = INCBIN_U8("graphics/pokemon/flaaffy/icon.4bpp"); -const u8 gMonFootprint_Flaaffy[] = INCBIN_U8("graphics/pokemon/flaaffy/footprint.1bpp"); -const u8 gMonFrontPic_Ampharos[] = INCBIN_U8("graphics/pokemon/ampharos/front.4bpp.lz"); -const u8 gMonPalette_Ampharos[] = INCBIN_U8("graphics/pokemon/ampharos/normal.gbapal.lz"); -const u8 gMonBackPic_Ampharos[] = INCBIN_U8("graphics/pokemon/ampharos/back.4bpp.lz"); -const u8 gMonShinyPalette_Ampharos[] = INCBIN_U8("graphics/pokemon/ampharos/shiny.gbapal.lz"); -const u8 gMonIcon_Ampharos[] = INCBIN_U8("graphics/pokemon/ampharos/icon.4bpp"); -const u8 gMonFootprint_Ampharos[] = INCBIN_U8("graphics/pokemon/ampharos/footprint.1bpp"); -const u8 gMonFrontPic_Bellossom[] = INCBIN_U8("graphics/pokemon/bellossom/front.4bpp.lz"); -const u8 gMonPalette_Bellossom[] = INCBIN_U8("graphics/pokemon/bellossom/normal.gbapal.lz"); -const u8 gMonBackPic_Bellossom[] = INCBIN_U8("graphics/pokemon/bellossom/back.4bpp.lz"); -const u8 gMonShinyPalette_Bellossom[] = INCBIN_U8("graphics/pokemon/bellossom/shiny.gbapal.lz"); -const u8 gMonIcon_Bellossom[] = INCBIN_U8("graphics/pokemon/bellossom/icon.4bpp"); -const u8 gMonFootprint_Bellossom[] = INCBIN_U8("graphics/pokemon/bellossom/footprint.1bpp"); -const u8 gMonFrontPic_Marill[] = INCBIN_U8("graphics/pokemon/marill/front.4bpp.lz"); -const u8 gMonPalette_Marill[] = INCBIN_U8("graphics/pokemon/marill/normal.gbapal.lz"); -const u8 gMonBackPic_Marill[] = INCBIN_U8("graphics/pokemon/marill/back.4bpp.lz"); -const u8 gMonShinyPalette_Marill[] = INCBIN_U8("graphics/pokemon/marill/shiny.gbapal.lz"); -const u8 gMonIcon_Marill[] = INCBIN_U8("graphics/pokemon/marill/icon.4bpp"); -const u8 gMonFootprint_Marill[] = INCBIN_U8("graphics/pokemon/marill/footprint.1bpp"); -const u8 gMonFrontPic_Azumarill[] = INCBIN_U8("graphics/pokemon/azumarill/front.4bpp.lz"); -const u8 gMonPalette_Azumarill[] = INCBIN_U8("graphics/pokemon/azumarill/normal.gbapal.lz"); -const u8 gMonBackPic_Azumarill[] = INCBIN_U8("graphics/pokemon/azumarill/back.4bpp.lz"); -const u8 gMonShinyPalette_Azumarill[] = INCBIN_U8("graphics/pokemon/azumarill/shiny.gbapal.lz"); -const u8 gMonIcon_Azumarill[] = INCBIN_U8("graphics/pokemon/azumarill/icon.4bpp"); -const u8 gMonFootprint_Azumarill[] = INCBIN_U8("graphics/pokemon/azumarill/footprint.1bpp"); -const u8 gMonFrontPic_Sudowoodo[] = INCBIN_U8("graphics/pokemon/sudowoodo/front.4bpp.lz"); -const u8 gMonPalette_Sudowoodo[] = INCBIN_U8("graphics/pokemon/sudowoodo/normal.gbapal.lz"); -const u8 gMonBackPic_Sudowoodo[] = INCBIN_U8("graphics/pokemon/sudowoodo/back.4bpp.lz"); -const u8 gMonShinyPalette_Sudowoodo[] = INCBIN_U8("graphics/pokemon/sudowoodo/shiny.gbapal.lz"); -const u8 gMonIcon_Sudowoodo[] = INCBIN_U8("graphics/pokemon/sudowoodo/icon.4bpp"); -const u8 gMonFootprint_Sudowoodo[] = INCBIN_U8("graphics/pokemon/sudowoodo/footprint.1bpp"); -const u8 gMonFrontPic_Politoed[] = INCBIN_U8("graphics/pokemon/politoed/front.4bpp.lz"); -const u8 gMonPalette_Politoed[] = INCBIN_U8("graphics/pokemon/politoed/normal.gbapal.lz"); -const u8 gMonBackPic_Politoed[] = INCBIN_U8("graphics/pokemon/politoed/back.4bpp.lz"); -const u8 gMonShinyPalette_Politoed[] = INCBIN_U8("graphics/pokemon/politoed/shiny.gbapal.lz"); -const u8 gMonIcon_Politoed[] = INCBIN_U8("graphics/pokemon/politoed/icon.4bpp"); -const u8 gMonFootprint_Politoed[] = INCBIN_U8("graphics/pokemon/politoed/footprint.1bpp"); -const u8 gMonFrontPic_Hoppip[] = INCBIN_U8("graphics/pokemon/hoppip/front.4bpp.lz"); -const u8 gMonPalette_Hoppip[] = INCBIN_U8("graphics/pokemon/hoppip/normal.gbapal.lz"); -const u8 gMonBackPic_Hoppip[] = INCBIN_U8("graphics/pokemon/hoppip/back.4bpp.lz"); -const u8 gMonShinyPalette_Hoppip[] = INCBIN_U8("graphics/pokemon/hoppip/shiny.gbapal.lz"); -const u8 gMonIcon_Hoppip[] = INCBIN_U8("graphics/pokemon/hoppip/icon.4bpp"); -const u8 gMonFootprint_Hoppip[] = INCBIN_U8("graphics/pokemon/hoppip/footprint.1bpp"); -const u8 gMonFrontPic_Skiploom[] = INCBIN_U8("graphics/pokemon/skiploom/front.4bpp.lz"); -const u8 gMonPalette_Skiploom[] = INCBIN_U8("graphics/pokemon/skiploom/normal.gbapal.lz"); -const u8 gMonBackPic_Skiploom[] = INCBIN_U8("graphics/pokemon/skiploom/back.4bpp.lz"); -const u8 gMonShinyPalette_Skiploom[] = INCBIN_U8("graphics/pokemon/skiploom/shiny.gbapal.lz"); -const u8 gMonIcon_Skiploom[] = INCBIN_U8("graphics/pokemon/skiploom/icon.4bpp"); -const u8 gMonFootprint_Skiploom[] = INCBIN_U8("graphics/pokemon/skiploom/footprint.1bpp"); -const u8 gMonFrontPic_Jumpluff[] = INCBIN_U8("graphics/pokemon/jumpluff/front.4bpp.lz"); -const u8 gMonPalette_Jumpluff[] = INCBIN_U8("graphics/pokemon/jumpluff/normal.gbapal.lz"); -const u8 gMonBackPic_Jumpluff[] = INCBIN_U8("graphics/pokemon/jumpluff/back.4bpp.lz"); -const u8 gMonShinyPalette_Jumpluff[] = INCBIN_U8("graphics/pokemon/jumpluff/shiny.gbapal.lz"); -const u8 gMonIcon_Jumpluff[] = INCBIN_U8("graphics/pokemon/jumpluff/icon.4bpp"); -const u8 gMonFootprint_Jumpluff[] = INCBIN_U8("graphics/pokemon/jumpluff/footprint.1bpp"); -const u8 gMonFrontPic_Aipom[] = INCBIN_U8("graphics/pokemon/aipom/front.4bpp.lz"); -const u8 gMonPalette_Aipom[] = INCBIN_U8("graphics/pokemon/aipom/normal.gbapal.lz"); -const u8 gMonBackPic_Aipom[] = INCBIN_U8("graphics/pokemon/aipom/back.4bpp.lz"); -const u8 gMonShinyPalette_Aipom[] = INCBIN_U8("graphics/pokemon/aipom/shiny.gbapal.lz"); -const u8 gMonIcon_Aipom[] = INCBIN_U8("graphics/pokemon/aipom/icon.4bpp"); -const u8 gMonFootprint_Aipom[] = INCBIN_U8("graphics/pokemon/aipom/footprint.1bpp"); -const u8 gMonFrontPic_Sunkern[] = INCBIN_U8("graphics/pokemon/sunkern/front.4bpp.lz"); -const u8 gMonPalette_Sunkern[] = INCBIN_U8("graphics/pokemon/sunkern/normal.gbapal.lz"); -const u8 gMonBackPic_Sunkern[] = INCBIN_U8("graphics/pokemon/sunkern/back.4bpp.lz"); -const u8 gMonShinyPalette_Sunkern[] = INCBIN_U8("graphics/pokemon/sunkern/shiny.gbapal.lz"); -const u8 gMonIcon_Sunkern[] = INCBIN_U8("graphics/pokemon/sunkern/icon.4bpp"); -const u8 gMonFootprint_Sunkern[] = INCBIN_U8("graphics/pokemon/sunkern/footprint.1bpp"); -const u8 gMonFrontPic_Sunflora[] = INCBIN_U8("graphics/pokemon/sunflora/front.4bpp.lz"); -const u8 gMonPalette_Sunflora[] = INCBIN_U8("graphics/pokemon/sunflora/normal.gbapal.lz"); -const u8 gMonBackPic_Sunflora[] = INCBIN_U8("graphics/pokemon/sunflora/back.4bpp.lz"); -const u8 gMonShinyPalette_Sunflora[] = INCBIN_U8("graphics/pokemon/sunflora/shiny.gbapal.lz"); -const u8 gMonIcon_Sunflora[] = INCBIN_U8("graphics/pokemon/sunflora/icon.4bpp"); -const u8 gMonFootprint_Sunflora[] = INCBIN_U8("graphics/pokemon/sunflora/footprint.1bpp"); -const u8 gMonFrontPic_Yanma[] = INCBIN_U8("graphics/pokemon/yanma/front.4bpp.lz"); -const u8 gMonPalette_Yanma[] = INCBIN_U8("graphics/pokemon/yanma/normal.gbapal.lz"); -const u8 gMonBackPic_Yanma[] = INCBIN_U8("graphics/pokemon/yanma/back.4bpp.lz"); -const u8 gMonShinyPalette_Yanma[] = INCBIN_U8("graphics/pokemon/yanma/shiny.gbapal.lz"); -const u8 gMonIcon_Yanma[] = INCBIN_U8("graphics/pokemon/yanma/icon.4bpp"); -const u8 gMonFootprint_Yanma[] = INCBIN_U8("graphics/pokemon/yanma/footprint.1bpp"); -const u8 gMonFrontPic_Wooper[] = INCBIN_U8("graphics/pokemon/wooper/front.4bpp.lz"); -const u8 gMonPalette_Wooper[] = INCBIN_U8("graphics/pokemon/wooper/normal.gbapal.lz"); -const u8 gMonBackPic_Wooper[] = INCBIN_U8("graphics/pokemon/wooper/back.4bpp.lz"); -const u8 gMonShinyPalette_Wooper[] = INCBIN_U8("graphics/pokemon/wooper/shiny.gbapal.lz"); -const u8 gMonIcon_Wooper[] = INCBIN_U8("graphics/pokemon/wooper/icon.4bpp"); -const u8 gMonFootprint_Wooper[] = INCBIN_U8("graphics/pokemon/wooper/footprint.1bpp"); -const u8 gMonFrontPic_Quagsire[] = INCBIN_U8("graphics/pokemon/quagsire/front.4bpp.lz"); -const u8 gMonPalette_Quagsire[] = INCBIN_U8("graphics/pokemon/quagsire/normal.gbapal.lz"); -const u8 gMonBackPic_Quagsire[] = INCBIN_U8("graphics/pokemon/quagsire/back.4bpp.lz"); -const u8 gMonShinyPalette_Quagsire[] = INCBIN_U8("graphics/pokemon/quagsire/shiny.gbapal.lz"); -const u8 gMonIcon_Quagsire[] = INCBIN_U8("graphics/pokemon/quagsire/icon.4bpp"); -const u8 gMonFootprint_Quagsire[] = INCBIN_U8("graphics/pokemon/quagsire/footprint.1bpp"); -const u8 gMonFrontPic_Espeon[] = INCBIN_U8("graphics/pokemon/espeon/front.4bpp.lz"); -const u8 gMonPalette_Espeon[] = INCBIN_U8("graphics/pokemon/espeon/normal.gbapal.lz"); -const u8 gMonBackPic_Espeon[] = INCBIN_U8("graphics/pokemon/espeon/back.4bpp.lz"); -const u8 gMonShinyPalette_Espeon[] = INCBIN_U8("graphics/pokemon/espeon/shiny.gbapal.lz"); -const u8 gMonIcon_Espeon[] = INCBIN_U8("graphics/pokemon/espeon/icon.4bpp"); -const u8 gMonFootprint_Espeon[] = INCBIN_U8("graphics/pokemon/espeon/footprint.1bpp"); -const u8 gMonFrontPic_Umbreon[] = INCBIN_U8("graphics/pokemon/umbreon/front.4bpp.lz"); -const u8 gMonPalette_Umbreon[] = INCBIN_U8("graphics/pokemon/umbreon/normal.gbapal.lz"); -const u8 gMonBackPic_Umbreon[] = INCBIN_U8("graphics/pokemon/umbreon/back.4bpp.lz"); -const u8 gMonShinyPalette_Umbreon[] = INCBIN_U8("graphics/pokemon/umbreon/shiny.gbapal.lz"); -const u8 gMonIcon_Umbreon[] = INCBIN_U8("graphics/pokemon/umbreon/icon.4bpp"); -const u8 gMonFootprint_Umbreon[] = INCBIN_U8("graphics/pokemon/umbreon/footprint.1bpp"); -const u8 gMonFrontPic_Murkrow[] = INCBIN_U8("graphics/pokemon/murkrow/front.4bpp.lz"); -const u8 gMonPalette_Murkrow[] = INCBIN_U8("graphics/pokemon/murkrow/normal.gbapal.lz"); -const u8 gMonBackPic_Murkrow[] = INCBIN_U8("graphics/pokemon/murkrow/back.4bpp.lz"); -const u8 gMonShinyPalette_Murkrow[] = INCBIN_U8("graphics/pokemon/murkrow/shiny.gbapal.lz"); -const u8 gMonIcon_Murkrow[] = INCBIN_U8("graphics/pokemon/murkrow/icon.4bpp"); -const u8 gMonFootprint_Murkrow[] = INCBIN_U8("graphics/pokemon/murkrow/footprint.1bpp"); -const u8 gMonFrontPic_Slowking[] = INCBIN_U8("graphics/pokemon/slowking/front.4bpp.lz"); -const u8 gMonPalette_Slowking[] = INCBIN_U8("graphics/pokemon/slowking/normal.gbapal.lz"); -const u8 gMonBackPic_Slowking[] = INCBIN_U8("graphics/pokemon/slowking/back.4bpp.lz"); -const u8 gMonShinyPalette_Slowking[] = INCBIN_U8("graphics/pokemon/slowking/shiny.gbapal.lz"); -const u8 gMonIcon_Slowking[] = INCBIN_U8("graphics/pokemon/slowking/icon.4bpp"); -const u8 gMonFootprint_Slowking[] = INCBIN_U8("graphics/pokemon/slowking/footprint.1bpp"); -const u8 gMonFrontPic_Misdreavus[] = INCBIN_U8("graphics/pokemon/misdreavus/front.4bpp.lz"); -const u8 gMonPalette_Misdreavus[] = INCBIN_U8("graphics/pokemon/misdreavus/normal.gbapal.lz"); -const u8 gMonBackPic_Misdreavus[] = INCBIN_U8("graphics/pokemon/misdreavus/back.4bpp.lz"); -const u8 gMonShinyPalette_Misdreavus[] = INCBIN_U8("graphics/pokemon/misdreavus/shiny.gbapal.lz"); -const u8 gMonIcon_Misdreavus[] = INCBIN_U8("graphics/pokemon/misdreavus/icon.4bpp"); -const u8 gMonFootprint_Misdreavus[] = INCBIN_U8("graphics/pokemon/misdreavus/footprint.1bpp"); -const u8 gMonFrontPic_UnownA[] = INCBIN_U8("graphics/pokemon/unown/front_a.4bpp.lz"); -const u8 gMonPalette_Unown[] = INCBIN_U8("graphics/pokemon/unown/normal.gbapal.lz"); -const u8 gMonBackPic_UnownA[] = INCBIN_U8("graphics/pokemon/unown/back_a.4bpp.lz"); -const u8 gMonShinyPalette_Unown[] = INCBIN_U8("graphics/pokemon/unown/shiny.gbapal.lz"); -const u8 gMonIcon_UnownA[] = INCBIN_U8("graphics/pokemon/unown/icon_a.4bpp"); -const u8 gMonFootprint_Unown[] = INCBIN_U8("graphics/pokemon/unown/footprint.1bpp"); -const u8 gMonFrontPic_Wobbuffet[] = INCBIN_U8("graphics/pokemon/wobbuffet/front.4bpp.lz"); -const u8 gMonPalette_Wobbuffet[] = INCBIN_U8("graphics/pokemon/wobbuffet/normal.gbapal.lz"); -const u8 gMonBackPic_Wobbuffet[] = INCBIN_U8("graphics/pokemon/wobbuffet/back.4bpp.lz"); -const u8 gMonShinyPalette_Wobbuffet[] = INCBIN_U8("graphics/pokemon/wobbuffet/shiny.gbapal.lz"); -const u8 gMonIcon_Wobbuffet[] = INCBIN_U8("graphics/pokemon/wobbuffet/icon.4bpp"); -const u8 gMonFootprint_Wobbuffet[] = INCBIN_U8("graphics/pokemon/wobbuffet/footprint.1bpp"); -const u8 gMonFrontPic_Girafarig[] = INCBIN_U8("graphics/pokemon/girafarig/front.4bpp.lz"); -const u8 gMonPalette_Girafarig[] = INCBIN_U8("graphics/pokemon/girafarig/normal.gbapal.lz"); -const u8 gMonBackPic_Girafarig[] = INCBIN_U8("graphics/pokemon/girafarig/back.4bpp.lz"); -const u8 gMonShinyPalette_Girafarig[] = INCBIN_U8("graphics/pokemon/girafarig/shiny.gbapal.lz"); -const u8 gMonIcon_Girafarig[] = INCBIN_U8("graphics/pokemon/girafarig/icon.4bpp"); -const u8 gMonFootprint_Girafarig[] = INCBIN_U8("graphics/pokemon/girafarig/footprint.1bpp"); -const u8 gMonFrontPic_Pineco[] = INCBIN_U8("graphics/pokemon/pineco/front.4bpp.lz"); -const u8 gMonPalette_Pineco[] = INCBIN_U8("graphics/pokemon/pineco/normal.gbapal.lz"); -const u8 gMonBackPic_Pineco[] = INCBIN_U8("graphics/pokemon/pineco/back.4bpp.lz"); -const u8 gMonShinyPalette_Pineco[] = INCBIN_U8("graphics/pokemon/pineco/shiny.gbapal.lz"); -const u8 gMonIcon_Pineco[] = INCBIN_U8("graphics/pokemon/pineco/icon.4bpp"); -const u8 gMonFootprint_Pineco[] = INCBIN_U8("graphics/pokemon/pineco/footprint.1bpp"); -const u8 gMonFrontPic_Forretress[] = INCBIN_U8("graphics/pokemon/forretress/front.4bpp.lz"); -const u8 gMonPalette_Forretress[] = INCBIN_U8("graphics/pokemon/forretress/normal.gbapal.lz"); -const u8 gMonBackPic_Forretress[] = INCBIN_U8("graphics/pokemon/forretress/back.4bpp.lz"); -const u8 gMonShinyPalette_Forretress[] = INCBIN_U8("graphics/pokemon/forretress/shiny.gbapal.lz"); -const u8 gMonIcon_Forretress[] = INCBIN_U8("graphics/pokemon/forretress/icon.4bpp"); -const u8 gMonFootprint_Forretress[] = INCBIN_U8("graphics/pokemon/forretress/footprint.1bpp"); -const u8 gMonFrontPic_Dunsparce[] = INCBIN_U8("graphics/pokemon/dunsparce/front.4bpp.lz"); -const u8 gMonPalette_Dunsparce[] = INCBIN_U8("graphics/pokemon/dunsparce/normal.gbapal.lz"); -const u8 gMonBackPic_Dunsparce[] = INCBIN_U8("graphics/pokemon/dunsparce/back.4bpp.lz"); -const u8 gMonShinyPalette_Dunsparce[] = INCBIN_U8("graphics/pokemon/dunsparce/shiny.gbapal.lz"); -const u8 gMonIcon_Dunsparce[] = INCBIN_U8("graphics/pokemon/dunsparce/icon.4bpp"); -const u8 gMonFootprint_Dunsparce[] = INCBIN_U8("graphics/pokemon/dunsparce/footprint.1bpp"); -const u8 gMonFrontPic_Gligar[] = INCBIN_U8("graphics/pokemon/gligar/front.4bpp.lz"); -const u8 gMonPalette_Gligar[] = INCBIN_U8("graphics/pokemon/gligar/normal.gbapal.lz"); -const u8 gMonBackPic_Gligar[] = INCBIN_U8("graphics/pokemon/gligar/back.4bpp.lz"); -const u8 gMonShinyPalette_Gligar[] = INCBIN_U8("graphics/pokemon/gligar/shiny.gbapal.lz"); -const u8 gMonIcon_Gligar[] = INCBIN_U8("graphics/pokemon/gligar/icon.4bpp"); -const u8 gMonFootprint_Gligar[] = INCBIN_U8("graphics/pokemon/gligar/footprint.1bpp"); -const u8 gMonFrontPic_Steelix[] = INCBIN_U8("graphics/pokemon/steelix/front.4bpp.lz"); -const u8 gMonPalette_Steelix[] = INCBIN_U8("graphics/pokemon/steelix/normal.gbapal.lz"); -const u8 gMonBackPic_Steelix[] = INCBIN_U8("graphics/pokemon/steelix/back.4bpp.lz"); -const u8 gMonShinyPalette_Steelix[] = INCBIN_U8("graphics/pokemon/steelix/shiny.gbapal.lz"); -const u8 gMonIcon_Steelix[] = INCBIN_U8("graphics/pokemon/steelix/icon.4bpp"); -const u8 gMonFootprint_Steelix[] = INCBIN_U8("graphics/pokemon/steelix/footprint.1bpp"); -const u8 gMonFrontPic_Snubbull[] = INCBIN_U8("graphics/pokemon/snubbull/front.4bpp.lz"); -const u8 gMonPalette_Snubbull[] = INCBIN_U8("graphics/pokemon/snubbull/normal.gbapal.lz"); -const u8 gMonBackPic_Snubbull[] = INCBIN_U8("graphics/pokemon/snubbull/back.4bpp.lz"); -const u8 gMonShinyPalette_Snubbull[] = INCBIN_U8("graphics/pokemon/snubbull/shiny.gbapal.lz"); -const u8 gMonIcon_Snubbull[] = INCBIN_U8("graphics/pokemon/snubbull/icon.4bpp"); -const u8 gMonFootprint_Snubbull[] = INCBIN_U8("graphics/pokemon/snubbull/footprint.1bpp"); -const u8 gMonFrontPic_Granbull[] = INCBIN_U8("graphics/pokemon/granbull/front.4bpp.lz"); -const u8 gMonPalette_Granbull[] = INCBIN_U8("graphics/pokemon/granbull/normal.gbapal.lz"); -const u8 gMonBackPic_Granbull[] = INCBIN_U8("graphics/pokemon/granbull/back.4bpp.lz"); -const u8 gMonShinyPalette_Granbull[] = INCBIN_U8("graphics/pokemon/granbull/shiny.gbapal.lz"); -const u8 gMonIcon_Granbull[] = INCBIN_U8("graphics/pokemon/granbull/icon.4bpp"); -const u8 gMonFootprint_Granbull[] = INCBIN_U8("graphics/pokemon/granbull/footprint.1bpp"); -const u8 gMonFrontPic_Qwilfish[] = INCBIN_U8("graphics/pokemon/qwilfish/front.4bpp.lz"); -const u8 gMonPalette_Qwilfish[] = INCBIN_U8("graphics/pokemon/qwilfish/normal.gbapal.lz"); -const u8 gMonBackPic_Qwilfish[] = INCBIN_U8("graphics/pokemon/qwilfish/back.4bpp.lz"); -const u8 gMonShinyPalette_Qwilfish[] = INCBIN_U8("graphics/pokemon/qwilfish/shiny.gbapal.lz"); -const u8 gMonIcon_Qwilfish[] = INCBIN_U8("graphics/pokemon/qwilfish/icon.4bpp"); -const u8 gMonFootprint_Qwilfish[] = INCBIN_U8("graphics/pokemon/qwilfish/footprint.1bpp"); -const u8 gMonFrontPic_Scizor[] = INCBIN_U8("graphics/pokemon/scizor/front.4bpp.lz"); -const u8 gMonPalette_Scizor[] = INCBIN_U8("graphics/pokemon/scizor/normal.gbapal.lz"); -const u8 gMonBackPic_Scizor[] = INCBIN_U8("graphics/pokemon/scizor/back.4bpp.lz"); -const u8 gMonShinyPalette_Scizor[] = INCBIN_U8("graphics/pokemon/scizor/shiny.gbapal.lz"); -const u8 gMonIcon_Scizor[] = INCBIN_U8("graphics/pokemon/scizor/icon.4bpp"); -const u8 gMonFootprint_Scizor[] = INCBIN_U8("graphics/pokemon/scizor/footprint.1bpp"); -const u8 gMonFrontPic_Shuckle[] = INCBIN_U8("graphics/pokemon/shuckle/front.4bpp.lz"); -const u8 gMonPalette_Shuckle[] = INCBIN_U8("graphics/pokemon/shuckle/normal.gbapal.lz"); -const u8 gMonBackPic_Shuckle[] = INCBIN_U8("graphics/pokemon/shuckle/back.4bpp.lz"); -const u8 gMonShinyPalette_Shuckle[] = INCBIN_U8("graphics/pokemon/shuckle/shiny.gbapal.lz"); -const u8 gMonIcon_Shuckle[] = INCBIN_U8("graphics/pokemon/shuckle/icon.4bpp"); -const u8 gMonFootprint_Shuckle[] = INCBIN_U8("graphics/pokemon/shuckle/footprint.1bpp"); -const u8 gMonFrontPic_Heracross[] = INCBIN_U8("graphics/pokemon/heracross/front.4bpp.lz"); -const u8 gMonPalette_Heracross[] = INCBIN_U8("graphics/pokemon/heracross/normal.gbapal.lz"); -const u8 gMonBackPic_Heracross[] = INCBIN_U8("graphics/pokemon/heracross/back.4bpp.lz"); -const u8 gMonShinyPalette_Heracross[] = INCBIN_U8("graphics/pokemon/heracross/shiny.gbapal.lz"); -const u8 gMonIcon_Heracross[] = INCBIN_U8("graphics/pokemon/heracross/icon.4bpp"); -const u8 gMonFootprint_Heracross[] = INCBIN_U8("graphics/pokemon/heracross/footprint.1bpp"); -const u8 gMonFrontPic_Sneasel[] = INCBIN_U8("graphics/pokemon/sneasel/front.4bpp.lz"); -const u8 gMonPalette_Sneasel[] = INCBIN_U8("graphics/pokemon/sneasel/normal.gbapal.lz"); -const u8 gMonBackPic_Sneasel[] = INCBIN_U8("graphics/pokemon/sneasel/back.4bpp.lz"); -const u8 gMonShinyPalette_Sneasel[] = INCBIN_U8("graphics/pokemon/sneasel/shiny.gbapal.lz"); -const u8 gMonIcon_Sneasel[] = INCBIN_U8("graphics/pokemon/sneasel/icon.4bpp"); -const u8 gMonFootprint_Sneasel[] = INCBIN_U8("graphics/pokemon/sneasel/footprint.1bpp"); -const u8 gMonFrontPic_Teddiursa[] = INCBIN_U8("graphics/pokemon/teddiursa/front.4bpp.lz"); -const u8 gMonPalette_Teddiursa[] = INCBIN_U8("graphics/pokemon/teddiursa/normal.gbapal.lz"); -const u8 gMonBackPic_Teddiursa[] = INCBIN_U8("graphics/pokemon/teddiursa/back.4bpp.lz"); -const u8 gMonShinyPalette_Teddiursa[] = INCBIN_U8("graphics/pokemon/teddiursa/shiny.gbapal.lz"); -const u8 gMonIcon_Teddiursa[] = INCBIN_U8("graphics/pokemon/teddiursa/icon.4bpp"); -const u8 gMonFootprint_Teddiursa[] = INCBIN_U8("graphics/pokemon/teddiursa/footprint.1bpp"); -const u8 gMonFrontPic_Ursaring[] = INCBIN_U8("graphics/pokemon/ursaring/front.4bpp.lz"); -const u8 gMonPalette_Ursaring[] = INCBIN_U8("graphics/pokemon/ursaring/normal.gbapal.lz"); -const u8 gMonBackPic_Ursaring[] = INCBIN_U8("graphics/pokemon/ursaring/back.4bpp.lz"); -const u8 gMonShinyPalette_Ursaring[] = INCBIN_U8("graphics/pokemon/ursaring/shiny.gbapal.lz"); -const u8 gMonIcon_Ursaring[] = INCBIN_U8("graphics/pokemon/ursaring/icon.4bpp"); -const u8 gMonFootprint_Ursaring[] = INCBIN_U8("graphics/pokemon/ursaring/footprint.1bpp"); -const u8 gMonFrontPic_Slugma[] = INCBIN_U8("graphics/pokemon/slugma/front.4bpp.lz"); -const u8 gMonPalette_Slugma[] = INCBIN_U8("graphics/pokemon/slugma/normal.gbapal.lz"); -const u8 gMonBackPic_Slugma[] = INCBIN_U8("graphics/pokemon/slugma/back.4bpp.lz"); -const u8 gMonShinyPalette_Slugma[] = INCBIN_U8("graphics/pokemon/slugma/shiny.gbapal.lz"); -const u8 gMonIcon_Slugma[] = INCBIN_U8("graphics/pokemon/slugma/icon.4bpp"); -const u8 gMonFootprint_Slugma[] = INCBIN_U8("graphics/pokemon/slugma/footprint.1bpp"); -const u8 gMonFrontPic_Magcargo[] = INCBIN_U8("graphics/pokemon/magcargo/front.4bpp.lz"); -const u8 gMonPalette_Magcargo[] = INCBIN_U8("graphics/pokemon/magcargo/normal.gbapal.lz"); -const u8 gMonBackPic_Magcargo[] = INCBIN_U8("graphics/pokemon/magcargo/back.4bpp.lz"); -const u8 gMonShinyPalette_Magcargo[] = INCBIN_U8("graphics/pokemon/magcargo/shiny.gbapal.lz"); -const u8 gMonIcon_Magcargo[] = INCBIN_U8("graphics/pokemon/magcargo/icon.4bpp"); -const u8 gMonFootprint_Magcargo[] = INCBIN_U8("graphics/pokemon/magcargo/footprint.1bpp"); -const u8 gMonFrontPic_Swinub[] = INCBIN_U8("graphics/pokemon/swinub/front.4bpp.lz"); -const u8 gMonPalette_Swinub[] = INCBIN_U8("graphics/pokemon/swinub/normal.gbapal.lz"); -const u8 gMonBackPic_Swinub[] = INCBIN_U8("graphics/pokemon/swinub/back.4bpp.lz"); -const u8 gMonShinyPalette_Swinub[] = INCBIN_U8("graphics/pokemon/swinub/shiny.gbapal.lz"); -const u8 gMonIcon_Swinub[] = INCBIN_U8("graphics/pokemon/swinub/icon.4bpp"); -const u8 gMonFootprint_Swinub[] = INCBIN_U8("graphics/pokemon/swinub/footprint.1bpp"); -const u8 gMonFrontPic_Piloswine[] = INCBIN_U8("graphics/pokemon/piloswine/front.4bpp.lz"); -const u8 gMonPalette_Piloswine[] = INCBIN_U8("graphics/pokemon/piloswine/normal.gbapal.lz"); -const u8 gMonBackPic_Piloswine[] = INCBIN_U8("graphics/pokemon/piloswine/back.4bpp.lz"); -const u8 gMonShinyPalette_Piloswine[] = INCBIN_U8("graphics/pokemon/piloswine/shiny.gbapal.lz"); -const u8 gMonIcon_Piloswine[] = INCBIN_U8("graphics/pokemon/piloswine/icon.4bpp"); -const u8 gMonFootprint_Piloswine[] = INCBIN_U8("graphics/pokemon/piloswine/footprint.1bpp"); -const u8 gMonFrontPic_Corsola[] = INCBIN_U8("graphics/pokemon/corsola/front.4bpp.lz"); -const u8 gMonPalette_Corsola[] = INCBIN_U8("graphics/pokemon/corsola/normal.gbapal.lz"); -const u8 gMonBackPic_Corsola[] = INCBIN_U8("graphics/pokemon/corsola/back.4bpp.lz"); -const u8 gMonShinyPalette_Corsola[] = INCBIN_U8("graphics/pokemon/corsola/shiny.gbapal.lz"); -const u8 gMonIcon_Corsola[] = INCBIN_U8("graphics/pokemon/corsola/icon.4bpp"); -const u8 gMonFootprint_Corsola[] = INCBIN_U8("graphics/pokemon/corsola/footprint.1bpp"); -const u8 gMonFrontPic_Remoraid[] = INCBIN_U8("graphics/pokemon/remoraid/front.4bpp.lz"); -const u8 gMonPalette_Remoraid[] = INCBIN_U8("graphics/pokemon/remoraid/normal.gbapal.lz"); -const u8 gMonBackPic_Remoraid[] = INCBIN_U8("graphics/pokemon/remoraid/back.4bpp.lz"); -const u8 gMonShinyPalette_Remoraid[] = INCBIN_U8("graphics/pokemon/remoraid/shiny.gbapal.lz"); -const u8 gMonIcon_Remoraid[] = INCBIN_U8("graphics/pokemon/remoraid/icon.4bpp"); -const u8 gMonFootprint_Remoraid[] = INCBIN_U8("graphics/pokemon/remoraid/footprint.1bpp"); -const u8 gMonFrontPic_Octillery[] = INCBIN_U8("graphics/pokemon/octillery/front.4bpp.lz"); -const u8 gMonPalette_Octillery[] = INCBIN_U8("graphics/pokemon/octillery/normal.gbapal.lz"); -const u8 gMonBackPic_Octillery[] = INCBIN_U8("graphics/pokemon/octillery/back.4bpp.lz"); -const u8 gMonShinyPalette_Octillery[] = INCBIN_U8("graphics/pokemon/octillery/shiny.gbapal.lz"); -const u8 gMonIcon_Octillery[] = INCBIN_U8("graphics/pokemon/octillery/icon.4bpp"); -const u8 gMonFootprint_Octillery[] = INCBIN_U8("graphics/pokemon/octillery/footprint.1bpp"); -const u8 gMonFrontPic_Delibird[] = INCBIN_U8("graphics/pokemon/delibird/front.4bpp.lz"); -const u8 gMonPalette_Delibird[] = INCBIN_U8("graphics/pokemon/delibird/normal.gbapal.lz"); -const u8 gMonBackPic_Delibird[] = INCBIN_U8("graphics/pokemon/delibird/back.4bpp.lz"); -const u8 gMonShinyPalette_Delibird[] = INCBIN_U8("graphics/pokemon/delibird/shiny.gbapal.lz"); -const u8 gMonIcon_Delibird[] = INCBIN_U8("graphics/pokemon/delibird/icon.4bpp"); -const u8 gMonFootprint_Delibird[] = INCBIN_U8("graphics/pokemon/delibird/footprint.1bpp"); -const u8 gMonFrontPic_Mantine[] = INCBIN_U8("graphics/pokemon/mantine/front.4bpp.lz"); -const u8 gMonPalette_Mantine[] = INCBIN_U8("graphics/pokemon/mantine/normal.gbapal.lz"); -const u8 gMonBackPic_Mantine[] = INCBIN_U8("graphics/pokemon/mantine/back.4bpp.lz"); -const u8 gMonShinyPalette_Mantine[] = INCBIN_U8("graphics/pokemon/mantine/shiny.gbapal.lz"); -const u8 gMonIcon_Mantine[] = INCBIN_U8("graphics/pokemon/mantine/icon.4bpp"); -const u8 gMonFootprint_Mantine[] = INCBIN_U8("graphics/pokemon/mantine/footprint.1bpp"); -const u8 gMonFrontPic_Skarmory[] = INCBIN_U8("graphics/pokemon/skarmory/front.4bpp.lz"); -const u8 gMonPalette_Skarmory[] = INCBIN_U8("graphics/pokemon/skarmory/normal.gbapal.lz"); -const u8 gMonBackPic_Skarmory[] = INCBIN_U8("graphics/pokemon/skarmory/back.4bpp.lz"); -const u8 gMonShinyPalette_Skarmory[] = INCBIN_U8("graphics/pokemon/skarmory/shiny.gbapal.lz"); -const u8 gMonIcon_Skarmory[] = INCBIN_U8("graphics/pokemon/skarmory/icon.4bpp"); -const u8 gMonFootprint_Skarmory[] = INCBIN_U8("graphics/pokemon/skarmory/footprint.1bpp"); -const u8 gMonFrontPic_Houndour[] = INCBIN_U8("graphics/pokemon/houndour/front.4bpp.lz"); -const u8 gMonPalette_Houndour[] = INCBIN_U8("graphics/pokemon/houndour/normal.gbapal.lz"); -const u8 gMonBackPic_Houndour[] = INCBIN_U8("graphics/pokemon/houndour/back.4bpp.lz"); -const u8 gMonShinyPalette_Houndour[] = INCBIN_U8("graphics/pokemon/houndour/shiny.gbapal.lz"); -const u8 gMonIcon_Houndour[] = INCBIN_U8("graphics/pokemon/houndour/icon.4bpp"); -const u8 gMonFootprint_Houndour[] = INCBIN_U8("graphics/pokemon/houndour/footprint.1bpp"); -const u8 gMonFrontPic_Houndoom[] = INCBIN_U8("graphics/pokemon/houndoom/front.4bpp.lz"); -const u8 gMonPalette_Houndoom[] = INCBIN_U8("graphics/pokemon/houndoom/normal.gbapal.lz"); -const u8 gMonBackPic_Houndoom[] = INCBIN_U8("graphics/pokemon/houndoom/back.4bpp.lz"); -const u8 gMonShinyPalette_Houndoom[] = INCBIN_U8("graphics/pokemon/houndoom/shiny.gbapal.lz"); -const u8 gMonIcon_Houndoom[] = INCBIN_U8("graphics/pokemon/houndoom/icon.4bpp"); -const u8 gMonFootprint_Houndoom[] = INCBIN_U8("graphics/pokemon/houndoom/footprint.1bpp"); -const u8 gMonFrontPic_Kingdra[] = INCBIN_U8("graphics/pokemon/kingdra/front.4bpp.lz"); -const u8 gMonPalette_Kingdra[] = INCBIN_U8("graphics/pokemon/kingdra/normal.gbapal.lz"); -const u8 gMonBackPic_Kingdra[] = INCBIN_U8("graphics/pokemon/kingdra/back.4bpp.lz"); -const u8 gMonShinyPalette_Kingdra[] = INCBIN_U8("graphics/pokemon/kingdra/shiny.gbapal.lz"); -const u8 gMonIcon_Kingdra[] = INCBIN_U8("graphics/pokemon/kingdra/icon.4bpp"); -const u8 gMonFootprint_Kingdra[] = INCBIN_U8("graphics/pokemon/kingdra/footprint.1bpp"); -const u8 gMonFrontPic_Phanpy[] = INCBIN_U8("graphics/pokemon/phanpy/front.4bpp.lz"); -const u8 gMonPalette_Phanpy[] = INCBIN_U8("graphics/pokemon/phanpy/normal.gbapal.lz"); -const u8 gMonBackPic_Phanpy[] = INCBIN_U8("graphics/pokemon/phanpy/back.4bpp.lz"); -const u8 gMonShinyPalette_Phanpy[] = INCBIN_U8("graphics/pokemon/phanpy/shiny.gbapal.lz"); -const u8 gMonIcon_Phanpy[] = INCBIN_U8("graphics/pokemon/phanpy/icon.4bpp"); -const u8 gMonFootprint_Phanpy[] = INCBIN_U8("graphics/pokemon/phanpy/footprint.1bpp"); -const u8 gMonFrontPic_Donphan[] = INCBIN_U8("graphics/pokemon/donphan/front.4bpp.lz"); -const u8 gMonPalette_Donphan[] = INCBIN_U8("graphics/pokemon/donphan/normal.gbapal.lz"); -const u8 gMonBackPic_Donphan[] = INCBIN_U8("graphics/pokemon/donphan/back.4bpp.lz"); -const u8 gMonShinyPalette_Donphan[] = INCBIN_U8("graphics/pokemon/donphan/shiny.gbapal.lz"); -const u8 gMonIcon_Donphan[] = INCBIN_U8("graphics/pokemon/donphan/icon.4bpp"); -const u8 gMonFootprint_Donphan[] = INCBIN_U8("graphics/pokemon/donphan/footprint.1bpp"); -const u8 gMonFrontPic_Porygon2[] = INCBIN_U8("graphics/pokemon/porygon2/front.4bpp.lz"); -const u8 gMonPalette_Porygon2[] = INCBIN_U8("graphics/pokemon/porygon2/normal.gbapal.lz"); -const u8 gMonBackPic_Porygon2[] = INCBIN_U8("graphics/pokemon/porygon2/back.4bpp.lz"); -const u8 gMonShinyPalette_Porygon2[] = INCBIN_U8("graphics/pokemon/porygon2/shiny.gbapal.lz"); -const u8 gMonIcon_Porygon2[] = INCBIN_U8("graphics/pokemon/porygon2/icon.4bpp"); -const u8 gMonFootprint_Porygon2[] = INCBIN_U8("graphics/pokemon/porygon2/footprint.1bpp"); -const u8 gMonFrontPic_Stantler[] = INCBIN_U8("graphics/pokemon/stantler/front.4bpp.lz"); -const u8 gMonPalette_Stantler[] = INCBIN_U8("graphics/pokemon/stantler/normal.gbapal.lz"); -const u8 gMonBackPic_Stantler[] = INCBIN_U8("graphics/pokemon/stantler/back.4bpp.lz"); -const u8 gMonShinyPalette_Stantler[] = INCBIN_U8("graphics/pokemon/stantler/shiny.gbapal.lz"); -const u8 gMonIcon_Stantler[] = INCBIN_U8("graphics/pokemon/stantler/icon.4bpp"); -const u8 gMonFootprint_Stantler[] = INCBIN_U8("graphics/pokemon/stantler/footprint.1bpp"); -const u8 gMonFrontPic_Smeargle[] = INCBIN_U8("graphics/pokemon/smeargle/front.4bpp.lz"); -const u8 gMonPalette_Smeargle[] = INCBIN_U8("graphics/pokemon/smeargle/normal.gbapal.lz"); -const u8 gMonBackPic_Smeargle[] = INCBIN_U8("graphics/pokemon/smeargle/back.4bpp.lz"); -const u8 gMonShinyPalette_Smeargle[] = INCBIN_U8("graphics/pokemon/smeargle/shiny.gbapal.lz"); -const u8 gMonIcon_Smeargle[] = INCBIN_U8("graphics/pokemon/smeargle/icon.4bpp"); -const u8 gMonFootprint_Smeargle[] = INCBIN_U8("graphics/pokemon/smeargle/footprint.1bpp"); -const u8 gMonFrontPic_Tyrogue[] = INCBIN_U8("graphics/pokemon/tyrogue/front.4bpp.lz"); -const u8 gMonPalette_Tyrogue[] = INCBIN_U8("graphics/pokemon/tyrogue/normal.gbapal.lz"); -const u8 gMonBackPic_Tyrogue[] = INCBIN_U8("graphics/pokemon/tyrogue/back.4bpp.lz"); -const u8 gMonShinyPalette_Tyrogue[] = INCBIN_U8("graphics/pokemon/tyrogue/shiny.gbapal.lz"); -const u8 gMonIcon_Tyrogue[] = INCBIN_U8("graphics/pokemon/tyrogue/icon.4bpp"); -const u8 gMonFootprint_Tyrogue[] = INCBIN_U8("graphics/pokemon/tyrogue/footprint.1bpp"); -const u8 gMonFrontPic_Hitmontop[] = INCBIN_U8("graphics/pokemon/hitmontop/front.4bpp.lz"); -const u8 gMonPalette_Hitmontop[] = INCBIN_U8("graphics/pokemon/hitmontop/normal.gbapal.lz"); -const u8 gMonBackPic_Hitmontop[] = INCBIN_U8("graphics/pokemon/hitmontop/back.4bpp.lz"); -const u8 gMonShinyPalette_Hitmontop[] = INCBIN_U8("graphics/pokemon/hitmontop/shiny.gbapal.lz"); -const u8 gMonIcon_Hitmontop[] = INCBIN_U8("graphics/pokemon/hitmontop/icon.4bpp"); -const u8 gMonFootprint_Hitmontop[] = INCBIN_U8("graphics/pokemon/hitmontop/footprint.1bpp"); -const u8 gMonFrontPic_Smoochum[] = INCBIN_U8("graphics/pokemon/smoochum/front.4bpp.lz"); -const u8 gMonPalette_Smoochum[] = INCBIN_U8("graphics/pokemon/smoochum/normal.gbapal.lz"); -const u8 gMonBackPic_Smoochum[] = INCBIN_U8("graphics/pokemon/smoochum/back.4bpp.lz"); -const u8 gMonShinyPalette_Smoochum[] = INCBIN_U8("graphics/pokemon/smoochum/shiny.gbapal.lz"); -const u8 gMonIcon_Smoochum[] = INCBIN_U8("graphics/pokemon/smoochum/icon.4bpp"); -const u8 gMonFootprint_Smoochum[] = INCBIN_U8("graphics/pokemon/smoochum/footprint.1bpp"); -const u8 gMonFrontPic_Elekid[] = INCBIN_U8("graphics/pokemon/elekid/front.4bpp.lz"); -const u8 gMonPalette_Elekid[] = INCBIN_U8("graphics/pokemon/elekid/normal.gbapal.lz"); -const u8 gMonBackPic_Elekid[] = INCBIN_U8("graphics/pokemon/elekid/back.4bpp.lz"); -const u8 gMonShinyPalette_Elekid[] = INCBIN_U8("graphics/pokemon/elekid/shiny.gbapal.lz"); -const u8 gMonIcon_Elekid[] = INCBIN_U8("graphics/pokemon/elekid/icon.4bpp"); -const u8 gMonFootprint_Elekid[] = INCBIN_U8("graphics/pokemon/elekid/footprint.1bpp"); -const u8 gMonFrontPic_Magby[] = INCBIN_U8("graphics/pokemon/magby/front.4bpp.lz"); -const u8 gMonPalette_Magby[] = INCBIN_U8("graphics/pokemon/magby/normal.gbapal.lz"); -const u8 gMonBackPic_Magby[] = INCBIN_U8("graphics/pokemon/magby/back.4bpp.lz"); -const u8 gMonShinyPalette_Magby[] = INCBIN_U8("graphics/pokemon/magby/shiny.gbapal.lz"); -const u8 gMonIcon_Magby[] = INCBIN_U8("graphics/pokemon/magby/icon.4bpp"); -const u8 gMonFootprint_Magby[] = INCBIN_U8("graphics/pokemon/magby/footprint.1bpp"); -const u8 gMonFrontPic_Miltank[] = INCBIN_U8("graphics/pokemon/miltank/front.4bpp.lz"); -const u8 gMonPalette_Miltank[] = INCBIN_U8("graphics/pokemon/miltank/normal.gbapal.lz"); -const u8 gMonBackPic_Miltank[] = INCBIN_U8("graphics/pokemon/miltank/back.4bpp.lz"); -const u8 gMonShinyPalette_Miltank[] = INCBIN_U8("graphics/pokemon/miltank/shiny.gbapal.lz"); -const u8 gMonIcon_Miltank[] = INCBIN_U8("graphics/pokemon/miltank/icon.4bpp"); -const u8 gMonFootprint_Miltank[] = INCBIN_U8("graphics/pokemon/miltank/footprint.1bpp"); -const u8 gMonFrontPic_Blissey[] = INCBIN_U8("graphics/pokemon/blissey/front.4bpp.lz"); -const u8 gMonPalette_Blissey[] = INCBIN_U8("graphics/pokemon/blissey/normal.gbapal.lz"); -const u8 gMonBackPic_Blissey[] = INCBIN_U8("graphics/pokemon/blissey/back.4bpp.lz"); -const u8 gMonShinyPalette_Blissey[] = INCBIN_U8("graphics/pokemon/blissey/shiny.gbapal.lz"); -const u8 gMonIcon_Blissey[] = INCBIN_U8("graphics/pokemon/blissey/icon.4bpp"); -const u8 gMonFootprint_Blissey[] = INCBIN_U8("graphics/pokemon/blissey/footprint.1bpp"); -const u8 gMonFrontPic_Raikou[] = INCBIN_U8("graphics/pokemon/raikou/front.4bpp.lz"); -const u8 gMonPalette_Raikou[] = INCBIN_U8("graphics/pokemon/raikou/normal.gbapal.lz"); -const u8 gMonBackPic_Raikou[] = INCBIN_U8("graphics/pokemon/raikou/back.4bpp.lz"); -const u8 gMonShinyPalette_Raikou[] = INCBIN_U8("graphics/pokemon/raikou/shiny.gbapal.lz"); -const u8 gMonIcon_Raikou[] = INCBIN_U8("graphics/pokemon/raikou/icon.4bpp"); -const u8 gMonFootprint_Raikou[] = INCBIN_U8("graphics/pokemon/raikou/footprint.1bpp"); -const u8 gMonFrontPic_Entei[] = INCBIN_U8("graphics/pokemon/entei/front.4bpp.lz"); -const u8 gMonPalette_Entei[] = INCBIN_U8("graphics/pokemon/entei/normal.gbapal.lz"); -const u8 gMonBackPic_Entei[] = INCBIN_U8("graphics/pokemon/entei/back.4bpp.lz"); -const u8 gMonShinyPalette_Entei[] = INCBIN_U8("graphics/pokemon/entei/shiny.gbapal.lz"); -const u8 gMonIcon_Entei[] = INCBIN_U8("graphics/pokemon/entei/icon.4bpp"); -const u8 gMonFootprint_Entei[] = INCBIN_U8("graphics/pokemon/entei/footprint.1bpp"); -const u8 gMonFrontPic_Suicune[] = INCBIN_U8("graphics/pokemon/suicune/front.4bpp.lz"); -const u8 gMonPalette_Suicune[] = INCBIN_U8("graphics/pokemon/suicune/normal.gbapal.lz"); -const u8 gMonBackPic_Suicune[] = INCBIN_U8("graphics/pokemon/suicune/back.4bpp.lz"); -const u8 gMonShinyPalette_Suicune[] = INCBIN_U8("graphics/pokemon/suicune/shiny.gbapal.lz"); -const u8 gMonIcon_Suicune[] = INCBIN_U8("graphics/pokemon/suicune/icon.4bpp"); -const u8 gMonFootprint_Suicune[] = INCBIN_U8("graphics/pokemon/suicune/footprint.1bpp"); -const u8 gMonFrontPic_Larvitar[] = INCBIN_U8("graphics/pokemon/larvitar/front.4bpp.lz"); -const u8 gMonPalette_Larvitar[] = INCBIN_U8("graphics/pokemon/larvitar/normal.gbapal.lz"); -const u8 gMonBackPic_Larvitar[] = INCBIN_U8("graphics/pokemon/larvitar/back.4bpp.lz"); -const u8 gMonShinyPalette_Larvitar[] = INCBIN_U8("graphics/pokemon/larvitar/shiny.gbapal.lz"); -const u8 gMonIcon_Larvitar[] = INCBIN_U8("graphics/pokemon/larvitar/icon.4bpp"); -const u8 gMonFootprint_Larvitar[] = INCBIN_U8("graphics/pokemon/larvitar/footprint.1bpp"); -const u8 gMonFrontPic_Pupitar[] = INCBIN_U8("graphics/pokemon/pupitar/front.4bpp.lz"); -const u8 gMonPalette_Pupitar[] = INCBIN_U8("graphics/pokemon/pupitar/normal.gbapal.lz"); -const u8 gMonBackPic_Pupitar[] = INCBIN_U8("graphics/pokemon/pupitar/back.4bpp.lz"); -const u8 gMonShinyPalette_Pupitar[] = INCBIN_U8("graphics/pokemon/pupitar/shiny.gbapal.lz"); -const u8 gMonIcon_Pupitar[] = INCBIN_U8("graphics/pokemon/pupitar/icon.4bpp"); -const u8 gMonFootprint_Pupitar[] = INCBIN_U8("graphics/pokemon/pupitar/footprint.1bpp"); -const u8 gMonFrontPic_Tyranitar[] = INCBIN_U8("graphics/pokemon/tyranitar/front.4bpp.lz"); -const u8 gMonPalette_Tyranitar[] = INCBIN_U8("graphics/pokemon/tyranitar/normal.gbapal.lz"); -const u8 gMonBackPic_Tyranitar[] = INCBIN_U8("graphics/pokemon/tyranitar/back.4bpp.lz"); -const u8 gMonShinyPalette_Tyranitar[] = INCBIN_U8("graphics/pokemon/tyranitar/shiny.gbapal.lz"); -const u8 gMonIcon_Tyranitar[] = INCBIN_U8("graphics/pokemon/tyranitar/icon.4bpp"); -const u8 gMonFootprint_Tyranitar[] = INCBIN_U8("graphics/pokemon/tyranitar/footprint.1bpp"); -const u8 gMonFrontPic_Lugia[] = INCBIN_U8("graphics/pokemon/lugia/front.4bpp.lz"); -const u8 gMonPalette_Lugia[] = INCBIN_U8("graphics/pokemon/lugia/normal.gbapal.lz"); -const u8 gMonBackPic_Lugia[] = INCBIN_U8("graphics/pokemon/lugia/back.4bpp.lz"); -const u8 gMonShinyPalette_Lugia[] = INCBIN_U8("graphics/pokemon/lugia/shiny.gbapal.lz"); -const u8 gMonIcon_Lugia[] = INCBIN_U8("graphics/pokemon/lugia/icon.4bpp"); -const u8 gMonFootprint_Lugia[] = INCBIN_U8("graphics/pokemon/lugia/footprint.1bpp"); -const u8 gMonFrontPic_HoOh[] = INCBIN_U8("graphics/pokemon/ho_oh/front.4bpp.lz"); -const u8 gMonPalette_HoOh[] = INCBIN_U8("graphics/pokemon/ho_oh/normal.gbapal.lz"); -const u8 gMonBackPic_HoOh[] = INCBIN_U8("graphics/pokemon/ho_oh/back.4bpp.lz"); -const u8 gMonShinyPalette_HoOh[] = INCBIN_U8("graphics/pokemon/ho_oh/shiny.gbapal.lz"); -const u8 gMonIcon_HoOh[] = INCBIN_U8("graphics/pokemon/ho_oh/icon.4bpp"); -const u8 gMonFootprint_HoOh[] = INCBIN_U8("graphics/pokemon/ho_oh/footprint.1bpp"); -const u8 gMonFrontPic_Celebi[] = INCBIN_U8("graphics/pokemon/celebi/front.4bpp.lz"); -const u8 gMonPalette_Celebi[] = INCBIN_U8("graphics/pokemon/celebi/normal.gbapal.lz"); -const u8 gMonBackPic_Celebi[] = INCBIN_U8("graphics/pokemon/celebi/back.4bpp.lz"); -const u8 gMonShinyPalette_Celebi[] = INCBIN_U8("graphics/pokemon/celebi/shiny.gbapal.lz"); -const u8 gMonIcon_Celebi[] = INCBIN_U8("graphics/pokemon/celebi/icon.4bpp"); -const u8 gMonFootprint_Celebi[] = INCBIN_U8("graphics/pokemon/celebi/footprint.1bpp"); -const u8 gMonFrontPic_QuestionMark[] = INCBIN_U8("graphics/pokemon/question_mark/front.4bpp.lz"); -const u8 gMonPalette_QuestionMark[] = INCBIN_U8("graphics/pokemon/question_mark/normal.gbapal.lz"); -const u8 gMonBackPic_QuestionMark[] = INCBIN_U8("graphics/pokemon/question_mark/back.4bpp.lz"); -const u8 gMonShinyPalette_QuestionMark[] = INCBIN_U8("graphics/pokemon/question_mark/shiny.gbapal.lz"); -const u8 gMonFrontPic_Treecko[] = INCBIN_U8("graphics/pokemon/treecko/front.4bpp.lz"); -const u8 gMonPalette_Treecko[] = INCBIN_U8("graphics/pokemon/treecko/normal.gbapal.lz"); -const u8 gMonBackPic_Treecko[] = INCBIN_U8("graphics/pokemon/treecko/back.4bpp.lz"); -const u8 gMonShinyPalette_Treecko[] = INCBIN_U8("graphics/pokemon/treecko/shiny.gbapal.lz"); -const u8 gMonIcon_Treecko[] = INCBIN_U8("graphics/pokemon/treecko/icon.4bpp"); -const u8 gMonFootprint_Treecko[] = INCBIN_U8("graphics/pokemon/treecko/footprint.1bpp"); -const u8 gMonFrontPic_Grovyle[] = INCBIN_U8("graphics/pokemon/grovyle/front.4bpp.lz"); -const u8 gMonPalette_Grovyle[] = INCBIN_U8("graphics/pokemon/grovyle/normal.gbapal.lz"); -const u8 gMonBackPic_Grovyle[] = INCBIN_U8("graphics/pokemon/grovyle/back.4bpp.lz"); -const u8 gMonShinyPalette_Grovyle[] = INCBIN_U8("graphics/pokemon/grovyle/shiny.gbapal.lz"); -const u8 gMonIcon_Grovyle[] = INCBIN_U8("graphics/pokemon/grovyle/icon.4bpp"); -const u8 gMonFootprint_Grovyle[] = INCBIN_U8("graphics/pokemon/grovyle/footprint.1bpp"); -const u8 gMonFrontPic_Sceptile[] = INCBIN_U8("graphics/pokemon/sceptile/front.4bpp.lz"); -const u8 gMonPalette_Sceptile[] = INCBIN_U8("graphics/pokemon/sceptile/normal.gbapal.lz"); -const u8 gMonBackPic_Sceptile[] = INCBIN_U8("graphics/pokemon/sceptile/back.4bpp.lz"); -const u8 gMonShinyPalette_Sceptile[] = INCBIN_U8("graphics/pokemon/sceptile/shiny.gbapal.lz"); -const u8 gMonIcon_Sceptile[] = INCBIN_U8("graphics/pokemon/sceptile/icon.4bpp"); -const u8 gMonFootprint_Sceptile[] = INCBIN_U8("graphics/pokemon/sceptile/footprint.1bpp"); -const u8 gMonFrontPic_Torchic[] = INCBIN_U8("graphics/pokemon/torchic/front.4bpp.lz"); -const u8 gMonPalette_Torchic[] = INCBIN_U8("graphics/pokemon/torchic/normal.gbapal.lz"); -const u8 gMonBackPic_Torchic[] = INCBIN_U8("graphics/pokemon/torchic/back.4bpp.lz"); -const u8 gMonShinyPalette_Torchic[] = INCBIN_U8("graphics/pokemon/torchic/shiny.gbapal.lz"); -const u8 gMonIcon_Torchic[] = INCBIN_U8("graphics/pokemon/torchic/icon.4bpp"); -const u8 gMonFootprint_Torchic[] = INCBIN_U8("graphics/pokemon/torchic/footprint.1bpp"); -const u8 gMonFrontPic_Combusken[] = INCBIN_U8("graphics/pokemon/combusken/front.4bpp.lz"); -const u8 gMonPalette_Combusken[] = INCBIN_U8("graphics/pokemon/combusken/normal.gbapal.lz"); -const u8 gMonBackPic_Combusken[] = INCBIN_U8("graphics/pokemon/combusken/back.4bpp.lz"); -const u8 gMonShinyPalette_Combusken[] = INCBIN_U8("graphics/pokemon/combusken/shiny.gbapal.lz"); -const u8 gMonIcon_Combusken[] = INCBIN_U8("graphics/pokemon/combusken/icon.4bpp"); -const u8 gMonFootprint_Combusken[] = INCBIN_U8("graphics/pokemon/combusken/footprint.1bpp"); -const u8 gMonFrontPic_Blaziken[] = INCBIN_U8("graphics/pokemon/blaziken/front.4bpp.lz"); -const u8 gMonPalette_Blaziken[] = INCBIN_U8("graphics/pokemon/blaziken/normal.gbapal.lz"); -const u8 gMonBackPic_Blaziken[] = INCBIN_U8("graphics/pokemon/blaziken/back.4bpp.lz"); -const u8 gMonShinyPalette_Blaziken[] = INCBIN_U8("graphics/pokemon/blaziken/shiny.gbapal.lz"); -const u8 gMonIcon_Blaziken[] = INCBIN_U8("graphics/pokemon/blaziken/icon.4bpp"); -const u8 gMonFootprint_Blaziken[] = INCBIN_U8("graphics/pokemon/blaziken/footprint.1bpp"); -const u8 gMonFrontPic_Mudkip[] = INCBIN_U8("graphics/pokemon/mudkip/front.4bpp.lz"); -const u8 gMonPalette_Mudkip[] = INCBIN_U8("graphics/pokemon/mudkip/normal.gbapal.lz"); -const u8 gMonBackPic_Mudkip[] = INCBIN_U8("graphics/pokemon/mudkip/back.4bpp.lz"); -const u8 gMonShinyPalette_Mudkip[] = INCBIN_U8("graphics/pokemon/mudkip/shiny.gbapal.lz"); -const u8 gMonIcon_Mudkip[] = INCBIN_U8("graphics/pokemon/mudkip/icon.4bpp"); -const u8 gMonFootprint_Mudkip[] = INCBIN_U8("graphics/pokemon/mudkip/footprint.1bpp"); -const u8 gMonFrontPic_Marshtomp[] = INCBIN_U8("graphics/pokemon/marshtomp/front.4bpp.lz"); -const u8 gMonPalette_Marshtomp[] = INCBIN_U8("graphics/pokemon/marshtomp/normal.gbapal.lz"); -const u8 gMonBackPic_Marshtomp[] = INCBIN_U8("graphics/pokemon/marshtomp/back.4bpp.lz"); -const u8 gMonShinyPalette_Marshtomp[] = INCBIN_U8("graphics/pokemon/marshtomp/shiny.gbapal.lz"); -const u8 gMonIcon_Marshtomp[] = INCBIN_U8("graphics/pokemon/marshtomp/icon.4bpp"); -const u8 gMonFootprint_Marshtomp[] = INCBIN_U8("graphics/pokemon/marshtomp/footprint.1bpp"); -const u8 gMonFrontPic_Swampert[] = INCBIN_U8("graphics/pokemon/swampert/front.4bpp.lz"); -const u8 gMonPalette_Swampert[] = INCBIN_U8("graphics/pokemon/swampert/normal.gbapal.lz"); -const u8 gMonBackPic_Swampert[] = INCBIN_U8("graphics/pokemon/swampert/back.4bpp.lz"); -const u8 gMonShinyPalette_Swampert[] = INCBIN_U8("graphics/pokemon/swampert/shiny.gbapal.lz"); -const u8 gMonIcon_Swampert[] = INCBIN_U8("graphics/pokemon/swampert/icon.4bpp"); -const u8 gMonFootprint_Swampert[] = INCBIN_U8("graphics/pokemon/swampert/footprint.1bpp"); -const u8 gMonFrontPic_Poochyena[] = INCBIN_U8("graphics/pokemon/poochyena/front.4bpp.lz"); -const u8 gMonPalette_Poochyena[] = INCBIN_U8("graphics/pokemon/poochyena/normal.gbapal.lz"); -const u8 gMonBackPic_Poochyena[] = INCBIN_U8("graphics/pokemon/poochyena/back.4bpp.lz"); -const u8 gMonShinyPalette_Poochyena[] = INCBIN_U8("graphics/pokemon/poochyena/shiny.gbapal.lz"); -const u8 gMonIcon_Poochyena[] = INCBIN_U8("graphics/pokemon/poochyena/icon.4bpp"); -const u8 gMonFootprint_Poochyena[] = INCBIN_U8("graphics/pokemon/poochyena/footprint.1bpp"); -const u8 gMonFrontPic_Mightyena[] = INCBIN_U8("graphics/pokemon/mightyena/front.4bpp.lz"); -const u8 gMonPalette_Mightyena[] = INCBIN_U8("graphics/pokemon/mightyena/normal.gbapal.lz"); -const u8 gMonBackPic_Mightyena[] = INCBIN_U8("graphics/pokemon/mightyena/back.4bpp.lz"); -const u8 gMonShinyPalette_Mightyena[] = INCBIN_U8("graphics/pokemon/mightyena/shiny.gbapal.lz"); -const u8 gMonIcon_Mightyena[] = INCBIN_U8("graphics/pokemon/mightyena/icon.4bpp"); -const u8 gMonFootprint_Mightyena[] = INCBIN_U8("graphics/pokemon/mightyena/footprint.1bpp"); -const u8 gMonFrontPic_Zigzagoon[] = INCBIN_U8("graphics/pokemon/zigzagoon/front.4bpp.lz"); -const u8 gMonPalette_Zigzagoon[] = INCBIN_U8("graphics/pokemon/zigzagoon/normal.gbapal.lz"); -const u8 gMonBackPic_Zigzagoon[] = INCBIN_U8("graphics/pokemon/zigzagoon/back.4bpp.lz"); -const u8 gMonShinyPalette_Zigzagoon[] = INCBIN_U8("graphics/pokemon/zigzagoon/shiny.gbapal.lz"); -const u8 gMonIcon_Zigzagoon[] = INCBIN_U8("graphics/pokemon/zigzagoon/icon.4bpp"); -const u8 gMonFootprint_Zigzagoon[] = INCBIN_U8("graphics/pokemon/zigzagoon/footprint.1bpp"); -const u8 gMonFrontPic_Linoone[] = INCBIN_U8("graphics/pokemon/linoone/front.4bpp.lz"); -const u8 gMonPalette_Linoone[] = INCBIN_U8("graphics/pokemon/linoone/normal.gbapal.lz"); -const u8 gMonBackPic_Linoone[] = INCBIN_U8("graphics/pokemon/linoone/back.4bpp.lz"); -const u8 gMonShinyPalette_Linoone[] = INCBIN_U8("graphics/pokemon/linoone/shiny.gbapal.lz"); -const u8 gMonIcon_Linoone[] = INCBIN_U8("graphics/pokemon/linoone/icon.4bpp"); -const u8 gMonFootprint_Linoone[] = INCBIN_U8("graphics/pokemon/linoone/footprint.1bpp"); -const u8 gMonFrontPic_Wurmple[] = INCBIN_U8("graphics/pokemon/wurmple/front.4bpp.lz"); -const u8 gMonPalette_Wurmple[] = INCBIN_U8("graphics/pokemon/wurmple/normal.gbapal.lz"); -const u8 gMonBackPic_Wurmple[] = INCBIN_U8("graphics/pokemon/wurmple/back.4bpp.lz"); -const u8 gMonShinyPalette_Wurmple[] = INCBIN_U8("graphics/pokemon/wurmple/shiny.gbapal.lz"); -const u8 gMonIcon_Wurmple[] = INCBIN_U8("graphics/pokemon/wurmple/icon.4bpp"); -const u8 gMonFootprint_Wurmple[] = INCBIN_U8("graphics/pokemon/wurmple/footprint.1bpp"); -const u8 gMonFrontPic_Silcoon[] = INCBIN_U8("graphics/pokemon/silcoon/front.4bpp.lz"); -const u8 gMonPalette_Silcoon[] = INCBIN_U8("graphics/pokemon/silcoon/normal.gbapal.lz"); -const u8 gMonBackPic_Silcoon[] = INCBIN_U8("graphics/pokemon/silcoon/back.4bpp.lz"); -const u8 gMonShinyPalette_Silcoon[] = INCBIN_U8("graphics/pokemon/silcoon/shiny.gbapal.lz"); -const u8 gMonIcon_Silcoon[] = INCBIN_U8("graphics/pokemon/silcoon/icon.4bpp"); -const u8 gMonFootprint_Silcoon[] = INCBIN_U8("graphics/pokemon/silcoon/footprint.1bpp"); -const u8 gMonFrontPic_Beautifly[] = INCBIN_U8("graphics/pokemon/beautifly/front.4bpp.lz"); -const u8 gMonPalette_Beautifly[] = INCBIN_U8("graphics/pokemon/beautifly/normal.gbapal.lz"); -const u8 gMonBackPic_Beautifly[] = INCBIN_U8("graphics/pokemon/beautifly/back.4bpp.lz"); -const u8 gMonShinyPalette_Beautifly[] = INCBIN_U8("graphics/pokemon/beautifly/shiny.gbapal.lz"); -const u8 gMonIcon_Beautifly[] = INCBIN_U8("graphics/pokemon/beautifly/icon.4bpp"); -const u8 gMonFootprint_Beautifly[] = INCBIN_U8("graphics/pokemon/beautifly/footprint.1bpp"); -const u8 gMonFrontPic_Cascoon[] = INCBIN_U8("graphics/pokemon/cascoon/front.4bpp.lz"); -const u8 gMonPalette_Cascoon[] = INCBIN_U8("graphics/pokemon/cascoon/normal.gbapal.lz"); -const u8 gMonBackPic_Cascoon[] = INCBIN_U8("graphics/pokemon/cascoon/back.4bpp.lz"); -const u8 gMonShinyPalette_Cascoon[] = INCBIN_U8("graphics/pokemon/cascoon/shiny.gbapal.lz"); -const u8 gMonIcon_Cascoon[] = INCBIN_U8("graphics/pokemon/cascoon/icon.4bpp"); -const u8 gMonFootprint_Cascoon[] = INCBIN_U8("graphics/pokemon/cascoon/footprint.1bpp"); -const u8 gMonFrontPic_Dustox[] = INCBIN_U8("graphics/pokemon/dustox/front.4bpp.lz"); -const u8 gMonPalette_Dustox[] = INCBIN_U8("graphics/pokemon/dustox/normal.gbapal.lz"); -const u8 gMonBackPic_Dustox[] = INCBIN_U8("graphics/pokemon/dustox/back.4bpp.lz"); -const u8 gMonShinyPalette_Dustox[] = INCBIN_U8("graphics/pokemon/dustox/shiny.gbapal.lz"); -const u8 gMonIcon_Dustox[] = INCBIN_U8("graphics/pokemon/dustox/icon.4bpp"); -const u8 gMonFootprint_Dustox[] = INCBIN_U8("graphics/pokemon/dustox/footprint.1bpp"); -const u8 gMonFrontPic_Lotad[] = INCBIN_U8("graphics/pokemon/lotad/front.4bpp.lz"); -const u8 gMonPalette_Lotad[] = INCBIN_U8("graphics/pokemon/lotad/normal.gbapal.lz"); -const u8 gMonBackPic_Lotad[] = INCBIN_U8("graphics/pokemon/lotad/back.4bpp.lz"); -const u8 gMonShinyPalette_Lotad[] = INCBIN_U8("graphics/pokemon/lotad/shiny.gbapal.lz"); -const u8 gMonIcon_Lotad[] = INCBIN_U8("graphics/pokemon/lotad/icon.4bpp"); -const u8 gMonFootprint_Lotad[] = INCBIN_U8("graphics/pokemon/lotad/footprint.1bpp"); -const u8 gMonFrontPic_Lombre[] = INCBIN_U8("graphics/pokemon/lombre/front.4bpp.lz"); -const u8 gMonPalette_Lombre[] = INCBIN_U8("graphics/pokemon/lombre/normal.gbapal.lz"); -const u8 gMonBackPic_Lombre[] = INCBIN_U8("graphics/pokemon/lombre/back.4bpp.lz"); -const u8 gMonShinyPalette_Lombre[] = INCBIN_U8("graphics/pokemon/lombre/shiny.gbapal.lz"); -const u8 gMonIcon_Lombre[] = INCBIN_U8("graphics/pokemon/lombre/icon.4bpp"); -const u8 gMonFootprint_Lombre[] = INCBIN_U8("graphics/pokemon/lombre/footprint.1bpp"); -const u8 gMonFrontPic_Ludicolo[] = INCBIN_U8("graphics/pokemon/ludicolo/front.4bpp.lz"); -const u8 gMonPalette_Ludicolo[] = INCBIN_U8("graphics/pokemon/ludicolo/normal.gbapal.lz"); -const u8 gMonBackPic_Ludicolo[] = INCBIN_U8("graphics/pokemon/ludicolo/back.4bpp.lz"); -const u8 gMonShinyPalette_Ludicolo[] = INCBIN_U8("graphics/pokemon/ludicolo/shiny.gbapal.lz"); -const u8 gMonIcon_Ludicolo[] = INCBIN_U8("graphics/pokemon/ludicolo/icon.4bpp"); -const u8 gMonFootprint_Ludicolo[] = INCBIN_U8("graphics/pokemon/ludicolo/footprint.1bpp"); -const u8 gMonFrontPic_Seedot[] = INCBIN_U8("graphics/pokemon/seedot/front.4bpp.lz"); -const u8 gMonPalette_Seedot[] = INCBIN_U8("graphics/pokemon/seedot/normal.gbapal.lz"); -const u8 gMonBackPic_Seedot[] = INCBIN_U8("graphics/pokemon/seedot/back.4bpp.lz"); -const u8 gMonShinyPalette_Seedot[] = INCBIN_U8("graphics/pokemon/seedot/shiny.gbapal.lz"); -const u8 gMonIcon_Seedot[] = INCBIN_U8("graphics/pokemon/seedot/icon.4bpp"); -const u8 gMonFootprint_Seedot[] = INCBIN_U8("graphics/pokemon/seedot/footprint.1bpp"); -const u8 gMonFrontPic_Nuzleaf[] = INCBIN_U8("graphics/pokemon/nuzleaf/front.4bpp.lz"); -const u8 gMonPalette_Nuzleaf[] = INCBIN_U8("graphics/pokemon/nuzleaf/normal.gbapal.lz"); -const u8 gMonBackPic_Nuzleaf[] = INCBIN_U8("graphics/pokemon/nuzleaf/back.4bpp.lz"); -const u8 gMonShinyPalette_Nuzleaf[] = INCBIN_U8("graphics/pokemon/nuzleaf/shiny.gbapal.lz"); -const u8 gMonIcon_Nuzleaf[] = INCBIN_U8("graphics/pokemon/nuzleaf/icon.4bpp"); -const u8 gMonFootprint_Nuzleaf[] = INCBIN_U8("graphics/pokemon/nuzleaf/footprint.1bpp"); -const u8 gMonFrontPic_Shiftry[] = INCBIN_U8("graphics/pokemon/shiftry/front.4bpp.lz"); -const u8 gMonPalette_Shiftry[] = INCBIN_U8("graphics/pokemon/shiftry/normal.gbapal.lz"); -const u8 gMonBackPic_Shiftry[] = INCBIN_U8("graphics/pokemon/shiftry/back.4bpp.lz"); -const u8 gMonShinyPalette_Shiftry[] = INCBIN_U8("graphics/pokemon/shiftry/shiny.gbapal.lz"); -const u8 gMonIcon_Shiftry[] = INCBIN_U8("graphics/pokemon/shiftry/icon.4bpp"); -const u8 gMonFootprint_Shiftry[] = INCBIN_U8("graphics/pokemon/shiftry/footprint.1bpp"); -const u8 gMonFrontPic_Nincada[] = INCBIN_U8("graphics/pokemon/nincada/front.4bpp.lz"); -const u8 gMonPalette_Nincada[] = INCBIN_U8("graphics/pokemon/nincada/normal.gbapal.lz"); -const u8 gMonBackPic_Nincada[] = INCBIN_U8("graphics/pokemon/nincada/back.4bpp.lz"); -const u8 gMonShinyPalette_Nincada[] = INCBIN_U8("graphics/pokemon/nincada/shiny.gbapal.lz"); -const u8 gMonIcon_Nincada[] = INCBIN_U8("graphics/pokemon/nincada/icon.4bpp"); -const u8 gMonFootprint_Nincada[] = INCBIN_U8("graphics/pokemon/nincada/footprint.1bpp"); -const u8 gMonFrontPic_Ninjask[] = INCBIN_U8("graphics/pokemon/ninjask/front.4bpp.lz"); -const u8 gMonPalette_Ninjask[] = INCBIN_U8("graphics/pokemon/ninjask/normal.gbapal.lz"); -const u8 gMonBackPic_Ninjask[] = INCBIN_U8("graphics/pokemon/ninjask/back.4bpp.lz"); -const u8 gMonShinyPalette_Ninjask[] = INCBIN_U8("graphics/pokemon/ninjask/shiny.gbapal.lz"); -const u8 gMonIcon_Ninjask[] = INCBIN_U8("graphics/pokemon/ninjask/icon.4bpp"); -const u8 gMonFootprint_Ninjask[] = INCBIN_U8("graphics/pokemon/ninjask/footprint.1bpp"); -const u8 gMonFrontPic_Shedinja[] = INCBIN_U8("graphics/pokemon/shedinja/front.4bpp.lz"); -const u8 gMonPalette_Shedinja[] = INCBIN_U8("graphics/pokemon/shedinja/normal.gbapal.lz"); -const u8 gMonBackPic_Shedinja[] = INCBIN_U8("graphics/pokemon/shedinja/back.4bpp.lz"); -const u8 gMonShinyPalette_Shedinja[] = INCBIN_U8("graphics/pokemon/shedinja/shiny.gbapal.lz"); -const u8 gMonIcon_Shedinja[] = INCBIN_U8("graphics/pokemon/shedinja/icon.4bpp"); -const u8 gMonFootprint_Shedinja[] = INCBIN_U8("graphics/pokemon/shedinja/footprint.1bpp"); -const u8 gMonFrontPic_Taillow[] = INCBIN_U8("graphics/pokemon/taillow/front.4bpp.lz"); -const u8 gMonPalette_Taillow[] = INCBIN_U8("graphics/pokemon/taillow/normal.gbapal.lz"); -const u8 gMonBackPic_Taillow[] = INCBIN_U8("graphics/pokemon/taillow/back.4bpp.lz"); -const u8 gMonShinyPalette_Taillow[] = INCBIN_U8("graphics/pokemon/taillow/shiny.gbapal.lz"); -const u8 gMonIcon_Taillow[] = INCBIN_U8("graphics/pokemon/taillow/icon.4bpp"); -const u8 gMonFootprint_Taillow[] = INCBIN_U8("graphics/pokemon/taillow/footprint.1bpp"); -const u8 gMonFrontPic_Swellow[] = INCBIN_U8("graphics/pokemon/swellow/front.4bpp.lz"); -const u8 gMonPalette_Swellow[] = INCBIN_U8("graphics/pokemon/swellow/normal.gbapal.lz"); -const u8 gMonBackPic_Swellow[] = INCBIN_U8("graphics/pokemon/swellow/back.4bpp.lz"); -const u8 gMonShinyPalette_Swellow[] = INCBIN_U8("graphics/pokemon/swellow/shiny.gbapal.lz"); -const u8 gMonIcon_Swellow[] = INCBIN_U8("graphics/pokemon/swellow/icon.4bpp"); -const u8 gMonFootprint_Swellow[] = INCBIN_U8("graphics/pokemon/swellow/footprint.1bpp"); -const u8 gMonFrontPic_Shroomish[] = INCBIN_U8("graphics/pokemon/shroomish/front.4bpp.lz"); -const u8 gMonPalette_Shroomish[] = INCBIN_U8("graphics/pokemon/shroomish/normal.gbapal.lz"); -const u8 gMonBackPic_Shroomish[] = INCBIN_U8("graphics/pokemon/shroomish/back.4bpp.lz"); -const u8 gMonShinyPalette_Shroomish[] = INCBIN_U8("graphics/pokemon/shroomish/shiny.gbapal.lz"); -const u8 gMonIcon_Shroomish[] = INCBIN_U8("graphics/pokemon/shroomish/icon.4bpp"); -const u8 gMonFootprint_Shroomish[] = INCBIN_U8("graphics/pokemon/shroomish/footprint.1bpp"); -const u8 gMonFrontPic_Breloom[] = INCBIN_U8("graphics/pokemon/breloom/front.4bpp.lz"); -const u8 gMonPalette_Breloom[] = INCBIN_U8("graphics/pokemon/breloom/normal.gbapal.lz"); -const u8 gMonBackPic_Breloom[] = INCBIN_U8("graphics/pokemon/breloom/back.4bpp.lz"); -const u8 gMonShinyPalette_Breloom[] = INCBIN_U8("graphics/pokemon/breloom/shiny.gbapal.lz"); -const u8 gMonIcon_Breloom[] = INCBIN_U8("graphics/pokemon/breloom/icon.4bpp"); -const u8 gMonFootprint_Breloom[] = INCBIN_U8("graphics/pokemon/breloom/footprint.1bpp"); -const u8 gMonFrontPic_Spinda[] = INCBIN_U8("graphics/pokemon/spinda/front.4bpp.lz"); -const u8 gMonPalette_Spinda[] = INCBIN_U8("graphics/pokemon/spinda/normal.gbapal.lz"); -const u8 gMonBackPic_Spinda[] = INCBIN_U8("graphics/pokemon/spinda/back.4bpp.lz"); -const u8 gMonShinyPalette_Spinda[] = INCBIN_U8("graphics/pokemon/spinda/shiny.gbapal.lz"); -const u8 gMonIcon_Spinda[] = INCBIN_U8("graphics/pokemon/spinda/icon.4bpp"); -const u8 gMonFootprint_Spinda[] = INCBIN_U8("graphics/pokemon/spinda/footprint.1bpp"); -const u8 gMonFrontPic_Wingull[] = INCBIN_U8("graphics/pokemon/wingull/front.4bpp.lz"); -const u8 gMonPalette_Wingull[] = INCBIN_U8("graphics/pokemon/wingull/normal.gbapal.lz"); -const u8 gMonBackPic_Wingull[] = INCBIN_U8("graphics/pokemon/wingull/back.4bpp.lz"); -const u8 gMonShinyPalette_Wingull[] = INCBIN_U8("graphics/pokemon/wingull/shiny.gbapal.lz"); -const u8 gMonIcon_Wingull[] = INCBIN_U8("graphics/pokemon/wingull/icon.4bpp"); -const u8 gMonFootprint_Wingull[] = INCBIN_U8("graphics/pokemon/wingull/footprint.1bpp"); -const u8 gMonFrontPic_Pelipper[] = INCBIN_U8("graphics/pokemon/pelipper/front.4bpp.lz"); -const u8 gMonPalette_Pelipper[] = INCBIN_U8("graphics/pokemon/pelipper/normal.gbapal.lz"); -const u8 gMonBackPic_Pelipper[] = INCBIN_U8("graphics/pokemon/pelipper/back.4bpp.lz"); -const u8 gMonShinyPalette_Pelipper[] = INCBIN_U8("graphics/pokemon/pelipper/shiny.gbapal.lz"); -const u8 gMonIcon_Pelipper[] = INCBIN_U8("graphics/pokemon/pelipper/icon.4bpp"); -const u8 gMonFootprint_Pelipper[] = INCBIN_U8("graphics/pokemon/pelipper/footprint.1bpp"); -const u8 gMonFrontPic_Surskit[] = INCBIN_U8("graphics/pokemon/surskit/front.4bpp.lz"); -const u8 gMonPalette_Surskit[] = INCBIN_U8("graphics/pokemon/surskit/normal.gbapal.lz"); -const u8 gMonBackPic_Surskit[] = INCBIN_U8("graphics/pokemon/surskit/back.4bpp.lz"); -const u8 gMonShinyPalette_Surskit[] = INCBIN_U8("graphics/pokemon/surskit/shiny.gbapal.lz"); -const u8 gMonIcon_Surskit[] = INCBIN_U8("graphics/pokemon/surskit/icon.4bpp"); -const u8 gMonFootprint_Surskit[] = INCBIN_U8("graphics/pokemon/surskit/footprint.1bpp"); -const u8 gMonFrontPic_Masquerain[] = INCBIN_U8("graphics/pokemon/masquerain/front.4bpp.lz"); -const u8 gMonPalette_Masquerain[] = INCBIN_U8("graphics/pokemon/masquerain/normal.gbapal.lz"); -const u8 gMonBackPic_Masquerain[] = INCBIN_U8("graphics/pokemon/masquerain/back.4bpp.lz"); -const u8 gMonShinyPalette_Masquerain[] = INCBIN_U8("graphics/pokemon/masquerain/shiny.gbapal.lz"); -const u8 gMonIcon_Masquerain[] = INCBIN_U8("graphics/pokemon/masquerain/icon.4bpp"); -const u8 gMonFootprint_Masquerain[] = INCBIN_U8("graphics/pokemon/masquerain/footprint.1bpp"); -const u8 gMonFrontPic_Wailmer[] = INCBIN_U8("graphics/pokemon/wailmer/front.4bpp.lz"); -const u8 gMonPalette_Wailmer[] = INCBIN_U8("graphics/pokemon/wailmer/normal.gbapal.lz"); -const u8 gMonBackPic_Wailmer[] = INCBIN_U8("graphics/pokemon/wailmer/back.4bpp.lz"); -const u8 gMonShinyPalette_Wailmer[] = INCBIN_U8("graphics/pokemon/wailmer/shiny.gbapal.lz"); -const u8 gMonIcon_Wailmer[] = INCBIN_U8("graphics/pokemon/wailmer/icon.4bpp"); -const u8 gMonFootprint_Wailmer[] = INCBIN_U8("graphics/pokemon/wailmer/footprint.1bpp"); -const u8 gMonFrontPic_Wailord[] = INCBIN_U8("graphics/pokemon/wailord/front.4bpp.lz"); -const u8 gMonPalette_Wailord[] = INCBIN_U8("graphics/pokemon/wailord/normal.gbapal.lz"); -const u8 gMonBackPic_Wailord[] = INCBIN_U8("graphics/pokemon/wailord/back.4bpp.lz"); -const u8 gMonShinyPalette_Wailord[] = INCBIN_U8("graphics/pokemon/wailord/shiny.gbapal.lz"); -const u8 gMonIcon_Wailord[] = INCBIN_U8("graphics/pokemon/wailord/icon.4bpp"); -const u8 gMonFootprint_Wailord[] = INCBIN_U8("graphics/pokemon/wailord/footprint.1bpp"); -const u8 gMonFrontPic_Skitty[] = INCBIN_U8("graphics/pokemon/skitty/front.4bpp.lz"); -const u8 gMonPalette_Skitty[] = INCBIN_U8("graphics/pokemon/skitty/normal.gbapal.lz"); -const u8 gMonBackPic_Skitty[] = INCBIN_U8("graphics/pokemon/skitty/back.4bpp.lz"); -const u8 gMonShinyPalette_Skitty[] = INCBIN_U8("graphics/pokemon/skitty/shiny.gbapal.lz"); -const u8 gMonIcon_Skitty[] = INCBIN_U8("graphics/pokemon/skitty/icon.4bpp"); -const u8 gMonFootprint_Skitty[] = INCBIN_U8("graphics/pokemon/skitty/footprint.1bpp"); -const u8 gMonFrontPic_Delcatty[] = INCBIN_U8("graphics/pokemon/delcatty/front.4bpp.lz"); -const u8 gMonPalette_Delcatty[] = INCBIN_U8("graphics/pokemon/delcatty/normal.gbapal.lz"); -const u8 gMonBackPic_Delcatty[] = INCBIN_U8("graphics/pokemon/delcatty/back.4bpp.lz"); -const u8 gMonShinyPalette_Delcatty[] = INCBIN_U8("graphics/pokemon/delcatty/shiny.gbapal.lz"); -const u8 gMonIcon_Delcatty[] = INCBIN_U8("graphics/pokemon/delcatty/icon.4bpp"); -const u8 gMonFootprint_Delcatty[] = INCBIN_U8("graphics/pokemon/delcatty/footprint.1bpp"); -const u8 gMonFrontPic_Kecleon[] = INCBIN_U8("graphics/pokemon/kecleon/front.4bpp.lz"); -const u8 gMonPalette_Kecleon[] = INCBIN_U8("graphics/pokemon/kecleon/normal.gbapal.lz"); -const u8 gMonBackPic_Kecleon[] = INCBIN_U8("graphics/pokemon/kecleon/back.4bpp.lz"); -const u8 gMonShinyPalette_Kecleon[] = INCBIN_U8("graphics/pokemon/kecleon/shiny.gbapal.lz"); -const u8 gMonIcon_Kecleon[] = INCBIN_U8("graphics/pokemon/kecleon/icon.4bpp"); -const u8 gMonFootprint_Kecleon[] = INCBIN_U8("graphics/pokemon/kecleon/footprint.1bpp"); -const u8 gMonFrontPic_Baltoy[] = INCBIN_U8("graphics/pokemon/baltoy/front.4bpp.lz"); -const u8 gMonPalette_Baltoy[] = INCBIN_U8("graphics/pokemon/baltoy/normal.gbapal.lz"); -const u8 gMonBackPic_Baltoy[] = INCBIN_U8("graphics/pokemon/baltoy/back.4bpp.lz"); -const u8 gMonShinyPalette_Baltoy[] = INCBIN_U8("graphics/pokemon/baltoy/shiny.gbapal.lz"); -const u8 gMonIcon_Baltoy[] = INCBIN_U8("graphics/pokemon/baltoy/icon.4bpp"); -const u8 gMonFootprint_Baltoy[] = INCBIN_U8("graphics/pokemon/baltoy/footprint.1bpp"); -const u8 gMonFrontPic_Claydol[] = INCBIN_U8("graphics/pokemon/claydol/front.4bpp.lz"); -const u8 gMonPalette_Claydol[] = INCBIN_U8("graphics/pokemon/claydol/normal.gbapal.lz"); -const u8 gMonBackPic_Claydol[] = INCBIN_U8("graphics/pokemon/claydol/back.4bpp.lz"); -const u8 gMonShinyPalette_Claydol[] = INCBIN_U8("graphics/pokemon/claydol/shiny.gbapal.lz"); -const u8 gMonIcon_Claydol[] = INCBIN_U8("graphics/pokemon/claydol/icon.4bpp"); -const u8 gMonFootprint_Claydol[] = INCBIN_U8("graphics/pokemon/claydol/footprint.1bpp"); -const u8 gMonFrontPic_Nosepass[] = INCBIN_U8("graphics/pokemon/nosepass/front.4bpp.lz"); -const u8 gMonPalette_Nosepass[] = INCBIN_U8("graphics/pokemon/nosepass/normal.gbapal.lz"); -const u8 gMonBackPic_Nosepass[] = INCBIN_U8("graphics/pokemon/nosepass/back.4bpp.lz"); -const u8 gMonShinyPalette_Nosepass[] = INCBIN_U8("graphics/pokemon/nosepass/shiny.gbapal.lz"); -const u8 gMonIcon_Nosepass[] = INCBIN_U8("graphics/pokemon/nosepass/icon.4bpp"); -const u8 gMonFootprint_Nosepass[] = INCBIN_U8("graphics/pokemon/nosepass/footprint.1bpp"); -const u8 gMonFrontPic_Torkoal[] = INCBIN_U8("graphics/pokemon/torkoal/front.4bpp.lz"); -const u8 gMonPalette_Torkoal[] = INCBIN_U8("graphics/pokemon/torkoal/normal.gbapal.lz"); -const u8 gMonBackPic_Torkoal[] = INCBIN_U8("graphics/pokemon/torkoal/back.4bpp.lz"); -const u8 gMonShinyPalette_Torkoal[] = INCBIN_U8("graphics/pokemon/torkoal/shiny.gbapal.lz"); -const u8 gMonIcon_Torkoal[] = INCBIN_U8("graphics/pokemon/torkoal/icon.4bpp"); -const u8 gMonFootprint_Torkoal[] = INCBIN_U8("graphics/pokemon/torkoal/footprint.1bpp"); -const u8 gMonFrontPic_Sableye[] = INCBIN_U8("graphics/pokemon/sableye/front.4bpp.lz"); -const u8 gMonPalette_Sableye[] = INCBIN_U8("graphics/pokemon/sableye/normal.gbapal.lz"); -const u8 gMonBackPic_Sableye[] = INCBIN_U8("graphics/pokemon/sableye/back.4bpp.lz"); -const u8 gMonShinyPalette_Sableye[] = INCBIN_U8("graphics/pokemon/sableye/shiny.gbapal.lz"); -const u8 gMonIcon_Sableye[] = INCBIN_U8("graphics/pokemon/sableye/icon.4bpp"); -const u8 gMonFootprint_Sableye[] = INCBIN_U8("graphics/pokemon/sableye/footprint.1bpp"); -const u8 gMonFrontPic_Barboach[] = INCBIN_U8("graphics/pokemon/barboach/front.4bpp.lz"); -const u8 gMonPalette_Barboach[] = INCBIN_U8("graphics/pokemon/barboach/normal.gbapal.lz"); -const u8 gMonBackPic_Barboach[] = INCBIN_U8("graphics/pokemon/barboach/back.4bpp.lz"); -const u8 gMonShinyPalette_Barboach[] = INCBIN_U8("graphics/pokemon/barboach/shiny.gbapal.lz"); -const u8 gMonIcon_Barboach[] = INCBIN_U8("graphics/pokemon/barboach/icon.4bpp"); -const u8 gMonFootprint_Barboach[] = INCBIN_U8("graphics/pokemon/barboach/footprint.1bpp"); -const u8 gMonFrontPic_Whiscash[] = INCBIN_U8("graphics/pokemon/whiscash/front.4bpp.lz"); -const u8 gMonPalette_Whiscash[] = INCBIN_U8("graphics/pokemon/whiscash/normal.gbapal.lz"); -const u8 gMonBackPic_Whiscash[] = INCBIN_U8("graphics/pokemon/whiscash/back.4bpp.lz"); -const u8 gMonShinyPalette_Whiscash[] = INCBIN_U8("graphics/pokemon/whiscash/shiny.gbapal.lz"); -const u8 gMonIcon_Whiscash[] = INCBIN_U8("graphics/pokemon/whiscash/icon.4bpp"); -const u8 gMonFootprint_Whiscash[] = INCBIN_U8("graphics/pokemon/whiscash/footprint.1bpp"); -const u8 gMonFrontPic_Luvdisc[] = INCBIN_U8("graphics/pokemon/luvdisc/front.4bpp.lz"); -const u8 gMonPalette_Luvdisc[] = INCBIN_U8("graphics/pokemon/luvdisc/normal.gbapal.lz"); -const u8 gMonBackPic_Luvdisc[] = INCBIN_U8("graphics/pokemon/luvdisc/back.4bpp.lz"); -const u8 gMonShinyPalette_Luvdisc[] = INCBIN_U8("graphics/pokemon/luvdisc/shiny.gbapal.lz"); -const u8 gMonIcon_Luvdisc[] = INCBIN_U8("graphics/pokemon/luvdisc/icon.4bpp"); -const u8 gMonFootprint_Luvdisc[] = INCBIN_U8("graphics/pokemon/luvdisc/footprint.1bpp"); -const u8 gMonFrontPic_Corphish[] = INCBIN_U8("graphics/pokemon/corphish/front.4bpp.lz"); -const u8 gMonPalette_Corphish[] = INCBIN_U8("graphics/pokemon/corphish/normal.gbapal.lz"); -const u8 gMonBackPic_Corphish[] = INCBIN_U8("graphics/pokemon/corphish/back.4bpp.lz"); -const u8 gMonShinyPalette_Corphish[] = INCBIN_U8("graphics/pokemon/corphish/shiny.gbapal.lz"); -const u8 gMonIcon_Corphish[] = INCBIN_U8("graphics/pokemon/corphish/icon.4bpp"); -const u8 gMonFootprint_Corphish[] = INCBIN_U8("graphics/pokemon/corphish/footprint.1bpp"); -const u8 gMonFrontPic_Crawdaunt[] = INCBIN_U8("graphics/pokemon/crawdaunt/front.4bpp.lz"); -const u8 gMonPalette_Crawdaunt[] = INCBIN_U8("graphics/pokemon/crawdaunt/normal.gbapal.lz"); -const u8 gMonBackPic_Crawdaunt[] = INCBIN_U8("graphics/pokemon/crawdaunt/back.4bpp.lz"); -const u8 gMonShinyPalette_Crawdaunt[] = INCBIN_U8("graphics/pokemon/crawdaunt/shiny.gbapal.lz"); -const u8 gMonIcon_Crawdaunt[] = INCBIN_U8("graphics/pokemon/crawdaunt/icon.4bpp"); -const u8 gMonFootprint_Crawdaunt[] = INCBIN_U8("graphics/pokemon/crawdaunt/footprint.1bpp"); -const u8 gMonFrontPic_Feebas[] = INCBIN_U8("graphics/pokemon/feebas/front.4bpp.lz"); -const u8 gMonPalette_Feebas[] = INCBIN_U8("graphics/pokemon/feebas/normal.gbapal.lz"); -const u8 gMonBackPic_Feebas[] = INCBIN_U8("graphics/pokemon/feebas/back.4bpp.lz"); -const u8 gMonShinyPalette_Feebas[] = INCBIN_U8("graphics/pokemon/feebas/shiny.gbapal.lz"); -const u8 gMonIcon_Feebas[] = INCBIN_U8("graphics/pokemon/feebas/icon.4bpp"); -const u8 gMonFootprint_Feebas[] = INCBIN_U8("graphics/pokemon/feebas/footprint.1bpp"); -const u8 gMonFrontPic_Milotic[] = INCBIN_U8("graphics/pokemon/milotic/front.4bpp.lz"); -const u8 gMonPalette_Milotic[] = INCBIN_U8("graphics/pokemon/milotic/normal.gbapal.lz"); -const u8 gMonBackPic_Milotic[] = INCBIN_U8("graphics/pokemon/milotic/back.4bpp.lz"); -const u8 gMonShinyPalette_Milotic[] = INCBIN_U8("graphics/pokemon/milotic/shiny.gbapal.lz"); -const u8 gMonIcon_Milotic[] = INCBIN_U8("graphics/pokemon/milotic/icon.4bpp"); -const u8 gMonFootprint_Milotic[] = INCBIN_U8("graphics/pokemon/milotic/footprint.1bpp"); -const u8 gMonFrontPic_Carvanha[] = INCBIN_U8("graphics/pokemon/carvanha/front.4bpp.lz"); -const u8 gMonPalette_Carvanha[] = INCBIN_U8("graphics/pokemon/carvanha/normal.gbapal.lz"); -const u8 gMonBackPic_Carvanha[] = INCBIN_U8("graphics/pokemon/carvanha/back.4bpp.lz"); -const u8 gMonShinyPalette_Carvanha[] = INCBIN_U8("graphics/pokemon/carvanha/shiny.gbapal.lz"); -const u8 gMonIcon_Carvanha[] = INCBIN_U8("graphics/pokemon/carvanha/icon.4bpp"); -const u8 gMonFootprint_Carvanha[] = INCBIN_U8("graphics/pokemon/carvanha/footprint.1bpp"); -const u8 gMonFrontPic_Sharpedo[] = INCBIN_U8("graphics/pokemon/sharpedo/front.4bpp.lz"); -const u8 gMonPalette_Sharpedo[] = INCBIN_U8("graphics/pokemon/sharpedo/normal.gbapal.lz"); -const u8 gMonBackPic_Sharpedo[] = INCBIN_U8("graphics/pokemon/sharpedo/back.4bpp.lz"); -const u8 gMonShinyPalette_Sharpedo[] = INCBIN_U8("graphics/pokemon/sharpedo/shiny.gbapal.lz"); -const u8 gMonIcon_Sharpedo[] = INCBIN_U8("graphics/pokemon/sharpedo/icon.4bpp"); -const u8 gMonFootprint_Sharpedo[] = INCBIN_U8("graphics/pokemon/sharpedo/footprint.1bpp"); -const u8 gMonFrontPic_Trapinch[] = INCBIN_U8("graphics/pokemon/trapinch/front.4bpp.lz"); -const u8 gMonPalette_Trapinch[] = INCBIN_U8("graphics/pokemon/trapinch/normal.gbapal.lz"); -const u8 gMonBackPic_Trapinch[] = INCBIN_U8("graphics/pokemon/trapinch/back.4bpp.lz"); -const u8 gMonShinyPalette_Trapinch[] = INCBIN_U8("graphics/pokemon/trapinch/shiny.gbapal.lz"); -const u8 gMonIcon_Trapinch[] = INCBIN_U8("graphics/pokemon/trapinch/icon.4bpp"); -const u8 gMonFootprint_Trapinch[] = INCBIN_U8("graphics/pokemon/trapinch/footprint.1bpp"); -const u8 gMonFrontPic_Vibrava[] = INCBIN_U8("graphics/pokemon/vibrava/front.4bpp.lz"); -const u8 gMonPalette_Vibrava[] = INCBIN_U8("graphics/pokemon/vibrava/normal.gbapal.lz"); -const u8 gMonBackPic_Vibrava[] = INCBIN_U8("graphics/pokemon/vibrava/back.4bpp.lz"); -const u8 gMonShinyPalette_Vibrava[] = INCBIN_U8("graphics/pokemon/vibrava/shiny.gbapal.lz"); -const u8 gMonIcon_Vibrava[] = INCBIN_U8("graphics/pokemon/vibrava/icon.4bpp"); -const u8 gMonFootprint_Vibrava[] = INCBIN_U8("graphics/pokemon/vibrava/footprint.1bpp"); -const u8 gMonFrontPic_Flygon[] = INCBIN_U8("graphics/pokemon/flygon/front.4bpp.lz"); -const u8 gMonPalette_Flygon[] = INCBIN_U8("graphics/pokemon/flygon/normal.gbapal.lz"); -const u8 gMonBackPic_Flygon[] = INCBIN_U8("graphics/pokemon/flygon/back.4bpp.lz"); -const u8 gMonShinyPalette_Flygon[] = INCBIN_U8("graphics/pokemon/flygon/shiny.gbapal.lz"); -const u8 gMonIcon_Flygon[] = INCBIN_U8("graphics/pokemon/flygon/icon.4bpp"); -const u8 gMonFootprint_Flygon[] = INCBIN_U8("graphics/pokemon/flygon/footprint.1bpp"); -const u8 gMonFrontPic_Makuhita[] = INCBIN_U8("graphics/pokemon/makuhita/front.4bpp.lz"); -const u8 gMonPalette_Makuhita[] = INCBIN_U8("graphics/pokemon/makuhita/normal.gbapal.lz"); -const u8 gMonBackPic_Makuhita[] = INCBIN_U8("graphics/pokemon/makuhita/back.4bpp.lz"); -const u8 gMonShinyPalette_Makuhita[] = INCBIN_U8("graphics/pokemon/makuhita/shiny.gbapal.lz"); -const u8 gMonIcon_Makuhita[] = INCBIN_U8("graphics/pokemon/makuhita/icon.4bpp"); -const u8 gMonFootprint_Makuhita[] = INCBIN_U8("graphics/pokemon/makuhita/footprint.1bpp"); -const u8 gMonFrontPic_Hariyama[] = INCBIN_U8("graphics/pokemon/hariyama/front.4bpp.lz"); -const u8 gMonPalette_Hariyama[] = INCBIN_U8("graphics/pokemon/hariyama/normal.gbapal.lz"); -const u8 gMonBackPic_Hariyama[] = INCBIN_U8("graphics/pokemon/hariyama/back.4bpp.lz"); -const u8 gMonShinyPalette_Hariyama[] = INCBIN_U8("graphics/pokemon/hariyama/shiny.gbapal.lz"); -const u8 gMonIcon_Hariyama[] = INCBIN_U8("graphics/pokemon/hariyama/icon.4bpp"); -const u8 gMonFootprint_Hariyama[] = INCBIN_U8("graphics/pokemon/hariyama/footprint.1bpp"); -const u8 gMonFrontPic_Electrike[] = INCBIN_U8("graphics/pokemon/electrike/front.4bpp.lz"); -const u8 gMonPalette_Electrike[] = INCBIN_U8("graphics/pokemon/electrike/normal.gbapal.lz"); -const u8 gMonBackPic_Electrike[] = INCBIN_U8("graphics/pokemon/electrike/back.4bpp.lz"); -const u8 gMonShinyPalette_Electrike[] = INCBIN_U8("graphics/pokemon/electrike/shiny.gbapal.lz"); -const u8 gMonIcon_Electrike[] = INCBIN_U8("graphics/pokemon/electrike/icon.4bpp"); -const u8 gMonFootprint_Electrike[] = INCBIN_U8("graphics/pokemon/electrike/footprint.1bpp"); -const u8 gMonFrontPic_Manectric[] = INCBIN_U8("graphics/pokemon/manectric/front.4bpp.lz"); -const u8 gMonPalette_Manectric[] = INCBIN_U8("graphics/pokemon/manectric/normal.gbapal.lz"); -const u8 gMonBackPic_Manectric[] = INCBIN_U8("graphics/pokemon/manectric/back.4bpp.lz"); -const u8 gMonShinyPalette_Manectric[] = INCBIN_U8("graphics/pokemon/manectric/shiny.gbapal.lz"); -const u8 gMonIcon_Manectric[] = INCBIN_U8("graphics/pokemon/manectric/icon.4bpp"); -const u8 gMonFootprint_Manectric[] = INCBIN_U8("graphics/pokemon/manectric/footprint.1bpp"); -const u8 gMonFrontPic_Numel[] = INCBIN_U8("graphics/pokemon/numel/front.4bpp.lz"); -const u8 gMonPalette_Numel[] = INCBIN_U8("graphics/pokemon/numel/normal.gbapal.lz"); -const u8 gMonBackPic_Numel[] = INCBIN_U8("graphics/pokemon/numel/back.4bpp.lz"); -const u8 gMonShinyPalette_Numel[] = INCBIN_U8("graphics/pokemon/numel/shiny.gbapal.lz"); -const u8 gMonIcon_Numel[] = INCBIN_U8("graphics/pokemon/numel/icon.4bpp"); -const u8 gMonFootprint_Numel[] = INCBIN_U8("graphics/pokemon/numel/footprint.1bpp"); -const u8 gMonFrontPic_Camerupt[] = INCBIN_U8("graphics/pokemon/camerupt/front.4bpp.lz"); -const u8 gMonPalette_Camerupt[] = INCBIN_U8("graphics/pokemon/camerupt/normal.gbapal.lz"); -const u8 gMonBackPic_Camerupt[] = INCBIN_U8("graphics/pokemon/camerupt/back.4bpp.lz"); -const u8 gMonShinyPalette_Camerupt[] = INCBIN_U8("graphics/pokemon/camerupt/shiny.gbapal.lz"); -const u8 gMonIcon_Camerupt[] = INCBIN_U8("graphics/pokemon/camerupt/icon.4bpp"); -const u8 gMonFootprint_Camerupt[] = INCBIN_U8("graphics/pokemon/camerupt/footprint.1bpp"); -const u8 gMonFrontPic_Spheal[] = INCBIN_U8("graphics/pokemon/spheal/front.4bpp.lz"); -const u8 gMonPalette_Spheal[] = INCBIN_U8("graphics/pokemon/spheal/normal.gbapal.lz"); -const u8 gMonBackPic_Spheal[] = INCBIN_U8("graphics/pokemon/spheal/back.4bpp.lz"); -const u8 gMonShinyPalette_Spheal[] = INCBIN_U8("graphics/pokemon/spheal/shiny.gbapal.lz"); -const u8 gMonIcon_Spheal[] = INCBIN_U8("graphics/pokemon/spheal/icon.4bpp"); -const u8 gMonFootprint_Spheal[] = INCBIN_U8("graphics/pokemon/spheal/footprint.1bpp"); -const u8 gMonFrontPic_Sealeo[] = INCBIN_U8("graphics/pokemon/sealeo/front.4bpp.lz"); -const u8 gMonPalette_Sealeo[] = INCBIN_U8("graphics/pokemon/sealeo/normal.gbapal.lz"); -const u8 gMonBackPic_Sealeo[] = INCBIN_U8("graphics/pokemon/sealeo/back.4bpp.lz"); -const u8 gMonShinyPalette_Sealeo[] = INCBIN_U8("graphics/pokemon/sealeo/shiny.gbapal.lz"); -const u8 gMonIcon_Sealeo[] = INCBIN_U8("graphics/pokemon/sealeo/icon.4bpp"); -const u8 gMonFootprint_Sealeo[] = INCBIN_U8("graphics/pokemon/sealeo/footprint.1bpp"); -const u8 gMonFrontPic_Walrein[] = INCBIN_U8("graphics/pokemon/walrein/front.4bpp.lz"); -const u8 gMonPalette_Walrein[] = INCBIN_U8("graphics/pokemon/walrein/normal.gbapal.lz"); -const u8 gMonBackPic_Walrein[] = INCBIN_U8("graphics/pokemon/walrein/back.4bpp.lz"); -const u8 gMonShinyPalette_Walrein[] = INCBIN_U8("graphics/pokemon/walrein/shiny.gbapal.lz"); -const u8 gMonIcon_Walrein[] = INCBIN_U8("graphics/pokemon/walrein/icon.4bpp"); -const u8 gMonFootprint_Walrein[] = INCBIN_U8("graphics/pokemon/walrein/footprint.1bpp"); -const u8 gMonFrontPic_Cacnea[] = INCBIN_U8("graphics/pokemon/cacnea/front.4bpp.lz"); -const u8 gMonPalette_Cacnea[] = INCBIN_U8("graphics/pokemon/cacnea/normal.gbapal.lz"); -const u8 gMonBackPic_Cacnea[] = INCBIN_U8("graphics/pokemon/cacnea/back.4bpp.lz"); -const u8 gMonShinyPalette_Cacnea[] = INCBIN_U8("graphics/pokemon/cacnea/shiny.gbapal.lz"); -const u8 gMonIcon_Cacnea[] = INCBIN_U8("graphics/pokemon/cacnea/icon.4bpp"); -const u8 gMonFootprint_Cacnea[] = INCBIN_U8("graphics/pokemon/cacnea/footprint.1bpp"); -const u8 gMonFrontPic_Cacturne[] = INCBIN_U8("graphics/pokemon/cacturne/front.4bpp.lz"); -const u8 gMonPalette_Cacturne[] = INCBIN_U8("graphics/pokemon/cacturne/normal.gbapal.lz"); -const u8 gMonBackPic_Cacturne[] = INCBIN_U8("graphics/pokemon/cacturne/back.4bpp.lz"); -const u8 gMonShinyPalette_Cacturne[] = INCBIN_U8("graphics/pokemon/cacturne/shiny.gbapal.lz"); -const u8 gMonIcon_Cacturne[] = INCBIN_U8("graphics/pokemon/cacturne/icon.4bpp"); -const u8 gMonFootprint_Cacturne[] = INCBIN_U8("graphics/pokemon/cacturne/footprint.1bpp"); -const u8 gMonFrontPic_Snorunt[] = INCBIN_U8("graphics/pokemon/snorunt/front.4bpp.lz"); -const u8 gMonPalette_Snorunt[] = INCBIN_U8("graphics/pokemon/snorunt/normal.gbapal.lz"); -const u8 gMonBackPic_Snorunt[] = INCBIN_U8("graphics/pokemon/snorunt/back.4bpp.lz"); -const u8 gMonShinyPalette_Snorunt[] = INCBIN_U8("graphics/pokemon/snorunt/shiny.gbapal.lz"); -const u8 gMonIcon_Snorunt[] = INCBIN_U8("graphics/pokemon/snorunt/icon.4bpp"); -const u8 gMonFootprint_Snorunt[] = INCBIN_U8("graphics/pokemon/snorunt/footprint.1bpp"); -const u8 gMonFrontPic_Glalie[] = INCBIN_U8("graphics/pokemon/glalie/front.4bpp.lz"); -const u8 gMonPalette_Glalie[] = INCBIN_U8("graphics/pokemon/glalie/normal.gbapal.lz"); -const u8 gMonBackPic_Glalie[] = INCBIN_U8("graphics/pokemon/glalie/back.4bpp.lz"); -const u8 gMonShinyPalette_Glalie[] = INCBIN_U8("graphics/pokemon/glalie/shiny.gbapal.lz"); -const u8 gMonIcon_Glalie[] = INCBIN_U8("graphics/pokemon/glalie/icon.4bpp"); -const u8 gMonFootprint_Glalie[] = INCBIN_U8("graphics/pokemon/glalie/footprint.1bpp"); -const u8 gMonFrontPic_Lunatone[] = INCBIN_U8("graphics/pokemon/lunatone/front.4bpp.lz"); -const u8 gMonPalette_Lunatone[] = INCBIN_U8("graphics/pokemon/lunatone/normal.gbapal.lz"); -const u8 gMonBackPic_Lunatone[] = INCBIN_U8("graphics/pokemon/lunatone/back.4bpp.lz"); -const u8 gMonShinyPalette_Lunatone[] = INCBIN_U8("graphics/pokemon/lunatone/shiny.gbapal.lz"); -const u8 gMonIcon_Lunatone[] = INCBIN_U8("graphics/pokemon/lunatone/icon.4bpp"); -const u8 gMonFootprint_Lunatone[] = INCBIN_U8("graphics/pokemon/lunatone/footprint.1bpp"); -const u8 gMonFrontPic_Solrock[] = INCBIN_U8("graphics/pokemon/solrock/front.4bpp.lz"); -const u8 gMonPalette_Solrock[] = INCBIN_U8("graphics/pokemon/solrock/normal.gbapal.lz"); -const u8 gMonBackPic_Solrock[] = INCBIN_U8("graphics/pokemon/solrock/back.4bpp.lz"); -const u8 gMonShinyPalette_Solrock[] = INCBIN_U8("graphics/pokemon/solrock/shiny.gbapal.lz"); -const u8 gMonIcon_Solrock[] = INCBIN_U8("graphics/pokemon/solrock/icon.4bpp"); -const u8 gMonFootprint_Solrock[] = INCBIN_U8("graphics/pokemon/solrock/footprint.1bpp"); -const u8 gMonFrontPic_Azurill[] = INCBIN_U8("graphics/pokemon/azurill/front.4bpp.lz"); -const u8 gMonPalette_Azurill[] = INCBIN_U8("graphics/pokemon/azurill/normal.gbapal.lz"); -const u8 gMonBackPic_Azurill[] = INCBIN_U8("graphics/pokemon/azurill/back.4bpp.lz"); -const u8 gMonShinyPalette_Azurill[] = INCBIN_U8("graphics/pokemon/azurill/shiny.gbapal.lz"); -const u8 gMonIcon_Azurill[] = INCBIN_U8("graphics/pokemon/azurill/icon.4bpp"); -const u8 gMonFootprint_Azurill[] = INCBIN_U8("graphics/pokemon/azurill/footprint.1bpp"); -const u8 gMonFrontPic_Spoink[] = INCBIN_U8("graphics/pokemon/spoink/front.4bpp.lz"); -const u8 gMonPalette_Spoink[] = INCBIN_U8("graphics/pokemon/spoink/normal.gbapal.lz"); -const u8 gMonBackPic_Spoink[] = INCBIN_U8("graphics/pokemon/spoink/back.4bpp.lz"); -const u8 gMonShinyPalette_Spoink[] = INCBIN_U8("graphics/pokemon/spoink/shiny.gbapal.lz"); -const u8 gMonIcon_Spoink[] = INCBIN_U8("graphics/pokemon/spoink/icon.4bpp"); -const u8 gMonFootprint_Spoink[] = INCBIN_U8("graphics/pokemon/spoink/footprint.1bpp"); -const u8 gMonFrontPic_Grumpig[] = INCBIN_U8("graphics/pokemon/grumpig/front.4bpp.lz"); -const u8 gMonPalette_Grumpig[] = INCBIN_U8("graphics/pokemon/grumpig/normal.gbapal.lz"); -const u8 gMonBackPic_Grumpig[] = INCBIN_U8("graphics/pokemon/grumpig/back.4bpp.lz"); -const u8 gMonShinyPalette_Grumpig[] = INCBIN_U8("graphics/pokemon/grumpig/shiny.gbapal.lz"); -const u8 gMonIcon_Grumpig[] = INCBIN_U8("graphics/pokemon/grumpig/icon.4bpp"); -const u8 gMonFootprint_Grumpig[] = INCBIN_U8("graphics/pokemon/grumpig/footprint.1bpp"); -const u8 gMonFrontPic_Plusle[] = INCBIN_U8("graphics/pokemon/plusle/front.4bpp.lz"); -const u8 gMonPalette_Plusle[] = INCBIN_U8("graphics/pokemon/plusle/normal.gbapal.lz"); -const u8 gMonBackPic_Plusle[] = INCBIN_U8("graphics/pokemon/plusle/back.4bpp.lz"); -const u8 gMonShinyPalette_Plusle[] = INCBIN_U8("graphics/pokemon/plusle/shiny.gbapal.lz"); -const u8 gMonIcon_Plusle[] = INCBIN_U8("graphics/pokemon/plusle/icon.4bpp"); -const u8 gMonFootprint_Plusle[] = INCBIN_U8("graphics/pokemon/plusle/footprint.1bpp"); -const u8 gMonFrontPic_Minun[] = INCBIN_U8("graphics/pokemon/minun/front.4bpp.lz"); -const u8 gMonPalette_Minun[] = INCBIN_U8("graphics/pokemon/minun/normal.gbapal.lz"); -const u8 gMonBackPic_Minun[] = INCBIN_U8("graphics/pokemon/minun/back.4bpp.lz"); -const u8 gMonShinyPalette_Minun[] = INCBIN_U8("graphics/pokemon/minun/shiny.gbapal.lz"); -const u8 gMonIcon_Minun[] = INCBIN_U8("graphics/pokemon/minun/icon.4bpp"); -const u8 gMonFootprint_Minun[] = INCBIN_U8("graphics/pokemon/minun/footprint.1bpp"); -const u8 gMonFrontPic_Mawile[] = INCBIN_U8("graphics/pokemon/mawile/front.4bpp.lz"); -const u8 gMonPalette_Mawile[] = INCBIN_U8("graphics/pokemon/mawile/normal.gbapal.lz"); -const u8 gMonBackPic_Mawile[] = INCBIN_U8("graphics/pokemon/mawile/back.4bpp.lz"); -const u8 gMonShinyPalette_Mawile[] = INCBIN_U8("graphics/pokemon/mawile/shiny.gbapal.lz"); -const u8 gMonIcon_Mawile[] = INCBIN_U8("graphics/pokemon/mawile/icon.4bpp"); -const u8 gMonFootprint_Mawile[] = INCBIN_U8("graphics/pokemon/mawile/footprint.1bpp"); -const u8 gMonFrontPic_Meditite[] = INCBIN_U8("graphics/pokemon/meditite/front.4bpp.lz"); -const u8 gMonPalette_Meditite[] = INCBIN_U8("graphics/pokemon/meditite/normal.gbapal.lz"); -const u8 gMonBackPic_Meditite[] = INCBIN_U8("graphics/pokemon/meditite/back.4bpp.lz"); -const u8 gMonShinyPalette_Meditite[] = INCBIN_U8("graphics/pokemon/meditite/shiny.gbapal.lz"); -const u8 gMonIcon_Meditite[] = INCBIN_U8("graphics/pokemon/meditite/icon.4bpp"); -const u8 gMonFootprint_Meditite[] = INCBIN_U8("graphics/pokemon/meditite/footprint.1bpp"); -const u8 gMonFrontPic_Medicham[] = INCBIN_U8("graphics/pokemon/medicham/front.4bpp.lz"); -const u8 gMonPalette_Medicham[] = INCBIN_U8("graphics/pokemon/medicham/normal.gbapal.lz"); -const u8 gMonBackPic_Medicham[] = INCBIN_U8("graphics/pokemon/medicham/back.4bpp.lz"); -const u8 gMonShinyPalette_Medicham[] = INCBIN_U8("graphics/pokemon/medicham/shiny.gbapal.lz"); -const u8 gMonIcon_Medicham[] = INCBIN_U8("graphics/pokemon/medicham/icon.4bpp"); -const u8 gMonFootprint_Medicham[] = INCBIN_U8("graphics/pokemon/medicham/footprint.1bpp"); -const u8 gMonFrontPic_Swablu[] = INCBIN_U8("graphics/pokemon/swablu/front.4bpp.lz"); -const u8 gMonPalette_Swablu[] = INCBIN_U8("graphics/pokemon/swablu/normal.gbapal.lz"); -const u8 gMonBackPic_Swablu[] = INCBIN_U8("graphics/pokemon/swablu/back.4bpp.lz"); -const u8 gMonShinyPalette_Swablu[] = INCBIN_U8("graphics/pokemon/swablu/shiny.gbapal.lz"); -const u8 gMonIcon_Swablu[] = INCBIN_U8("graphics/pokemon/swablu/icon.4bpp"); -const u8 gMonFootprint_Swablu[] = INCBIN_U8("graphics/pokemon/swablu/footprint.1bpp"); -const u8 gMonFrontPic_Altaria[] = INCBIN_U8("graphics/pokemon/altaria/front.4bpp.lz"); -const u8 gMonPalette_Altaria[] = INCBIN_U8("graphics/pokemon/altaria/normal.gbapal.lz"); -const u8 gMonBackPic_Altaria[] = INCBIN_U8("graphics/pokemon/altaria/back.4bpp.lz"); -const u8 gMonShinyPalette_Altaria[] = INCBIN_U8("graphics/pokemon/altaria/shiny.gbapal.lz"); -const u8 gMonIcon_Altaria[] = INCBIN_U8("graphics/pokemon/altaria/icon.4bpp"); -const u8 gMonFootprint_Altaria[] = INCBIN_U8("graphics/pokemon/altaria/footprint.1bpp"); -const u8 gMonFrontPic_Wynaut[] = INCBIN_U8("graphics/pokemon/wynaut/front.4bpp.lz"); -const u8 gMonPalette_Wynaut[] = INCBIN_U8("graphics/pokemon/wynaut/normal.gbapal.lz"); -const u8 gMonBackPic_Wynaut[] = INCBIN_U8("graphics/pokemon/wynaut/back.4bpp.lz"); -const u8 gMonShinyPalette_Wynaut[] = INCBIN_U8("graphics/pokemon/wynaut/shiny.gbapal.lz"); -const u8 gMonIcon_Wynaut[] = INCBIN_U8("graphics/pokemon/wynaut/icon.4bpp"); -const u8 gMonFootprint_Wynaut[] = INCBIN_U8("graphics/pokemon/wynaut/footprint.1bpp"); -const u8 gMonFrontPic_Duskull[] = INCBIN_U8("graphics/pokemon/duskull/front.4bpp.lz"); -const u8 gMonPalette_Duskull[] = INCBIN_U8("graphics/pokemon/duskull/normal.gbapal.lz"); -const u8 gMonBackPic_Duskull[] = INCBIN_U8("graphics/pokemon/duskull/back.4bpp.lz"); -const u8 gMonShinyPalette_Duskull[] = INCBIN_U8("graphics/pokemon/duskull/shiny.gbapal.lz"); -const u8 gMonIcon_Duskull[] = INCBIN_U8("graphics/pokemon/duskull/icon.4bpp"); -const u8 gMonFootprint_Duskull[] = INCBIN_U8("graphics/pokemon/duskull/footprint.1bpp"); -const u8 gMonFrontPic_Dusclops[] = INCBIN_U8("graphics/pokemon/dusclops/front.4bpp.lz"); -const u8 gMonPalette_Dusclops[] = INCBIN_U8("graphics/pokemon/dusclops/normal.gbapal.lz"); -const u8 gMonBackPic_Dusclops[] = INCBIN_U8("graphics/pokemon/dusclops/back.4bpp.lz"); -const u8 gMonShinyPalette_Dusclops[] = INCBIN_U8("graphics/pokemon/dusclops/shiny.gbapal.lz"); -const u8 gMonIcon_Dusclops[] = INCBIN_U8("graphics/pokemon/dusclops/icon.4bpp"); -const u8 gMonFootprint_Dusclops[] = INCBIN_U8("graphics/pokemon/dusclops/footprint.1bpp"); -const u8 gMonFrontPic_Roselia[] = INCBIN_U8("graphics/pokemon/roselia/front.4bpp.lz"); -const u8 gMonPalette_Roselia[] = INCBIN_U8("graphics/pokemon/roselia/normal.gbapal.lz"); -const u8 gMonBackPic_Roselia[] = INCBIN_U8("graphics/pokemon/roselia/back.4bpp.lz"); -const u8 gMonShinyPalette_Roselia[] = INCBIN_U8("graphics/pokemon/roselia/shiny.gbapal.lz"); -const u8 gMonIcon_Roselia[] = INCBIN_U8("graphics/pokemon/roselia/icon.4bpp"); -const u8 gMonFootprint_Roselia[] = INCBIN_U8("graphics/pokemon/roselia/footprint.1bpp"); -const u8 gMonFrontPic_Slakoth[] = INCBIN_U8("graphics/pokemon/slakoth/front.4bpp.lz"); -const u8 gMonPalette_Slakoth[] = INCBIN_U8("graphics/pokemon/slakoth/normal.gbapal.lz"); -const u8 gMonBackPic_Slakoth[] = INCBIN_U8("graphics/pokemon/slakoth/back.4bpp.lz"); -const u8 gMonShinyPalette_Slakoth[] = INCBIN_U8("graphics/pokemon/slakoth/shiny.gbapal.lz"); -const u8 gMonIcon_Slakoth[] = INCBIN_U8("graphics/pokemon/slakoth/icon.4bpp"); -const u8 gMonFootprint_Slakoth[] = INCBIN_U8("graphics/pokemon/slakoth/footprint.1bpp"); -const u8 gMonFrontPic_Vigoroth[] = INCBIN_U8("graphics/pokemon/vigoroth/front.4bpp.lz"); -const u8 gMonPalette_Vigoroth[] = INCBIN_U8("graphics/pokemon/vigoroth/normal.gbapal.lz"); -const u8 gMonBackPic_Vigoroth[] = INCBIN_U8("graphics/pokemon/vigoroth/back.4bpp.lz"); -const u8 gMonShinyPalette_Vigoroth[] = INCBIN_U8("graphics/pokemon/vigoroth/shiny.gbapal.lz"); -const u8 gMonIcon_Vigoroth[] = INCBIN_U8("graphics/pokemon/vigoroth/icon.4bpp"); -const u8 gMonFootprint_Vigoroth[] = INCBIN_U8("graphics/pokemon/vigoroth/footprint.1bpp"); -const u8 gMonFrontPic_Slaking[] = INCBIN_U8("graphics/pokemon/slaking/front.4bpp.lz"); -const u8 gMonPalette_Slaking[] = INCBIN_U8("graphics/pokemon/slaking/normal.gbapal.lz"); -const u8 gMonBackPic_Slaking[] = INCBIN_U8("graphics/pokemon/slaking/back.4bpp.lz"); -const u8 gMonShinyPalette_Slaking[] = INCBIN_U8("graphics/pokemon/slaking/shiny.gbapal.lz"); -const u8 gMonIcon_Slaking[] = INCBIN_U8("graphics/pokemon/slaking/icon.4bpp"); -const u8 gMonFootprint_Slaking[] = INCBIN_U8("graphics/pokemon/slaking/footprint.1bpp"); -const u8 gMonFrontPic_Gulpin[] = INCBIN_U8("graphics/pokemon/gulpin/front.4bpp.lz"); -const u8 gMonPalette_Gulpin[] = INCBIN_U8("graphics/pokemon/gulpin/normal.gbapal.lz"); -const u8 gMonBackPic_Gulpin[] = INCBIN_U8("graphics/pokemon/gulpin/back.4bpp.lz"); -const u8 gMonShinyPalette_Gulpin[] = INCBIN_U8("graphics/pokemon/gulpin/shiny.gbapal.lz"); -const u8 gMonIcon_Gulpin[] = INCBIN_U8("graphics/pokemon/gulpin/icon.4bpp"); -const u8 gMonFootprint_Gulpin[] = INCBIN_U8("graphics/pokemon/gulpin/footprint.1bpp"); -const u8 gMonFrontPic_Swalot[] = INCBIN_U8("graphics/pokemon/swalot/front.4bpp.lz"); -const u8 gMonPalette_Swalot[] = INCBIN_U8("graphics/pokemon/swalot/normal.gbapal.lz"); -const u8 gMonBackPic_Swalot[] = INCBIN_U8("graphics/pokemon/swalot/back.4bpp.lz"); -const u8 gMonShinyPalette_Swalot[] = INCBIN_U8("graphics/pokemon/swalot/shiny.gbapal.lz"); -const u8 gMonIcon_Swalot[] = INCBIN_U8("graphics/pokemon/swalot/icon.4bpp"); -const u8 gMonFootprint_Swalot[] = INCBIN_U8("graphics/pokemon/swalot/footprint.1bpp"); -const u8 gMonFrontPic_Tropius[] = INCBIN_U8("graphics/pokemon/tropius/front.4bpp.lz"); -const u8 gMonPalette_Tropius[] = INCBIN_U8("graphics/pokemon/tropius/normal.gbapal.lz"); -const u8 gMonBackPic_Tropius[] = INCBIN_U8("graphics/pokemon/tropius/back.4bpp.lz"); -const u8 gMonShinyPalette_Tropius[] = INCBIN_U8("graphics/pokemon/tropius/shiny.gbapal.lz"); -const u8 gMonIcon_Tropius[] = INCBIN_U8("graphics/pokemon/tropius/icon.4bpp"); -const u8 gMonFootprint_Tropius[] = INCBIN_U8("graphics/pokemon/tropius/footprint.1bpp"); -const u8 gMonFrontPic_Whismur[] = INCBIN_U8("graphics/pokemon/whismur/front.4bpp.lz"); -const u8 gMonPalette_Whismur[] = INCBIN_U8("graphics/pokemon/whismur/normal.gbapal.lz"); -const u8 gMonBackPic_Whismur[] = INCBIN_U8("graphics/pokemon/whismur/back.4bpp.lz"); -const u8 gMonShinyPalette_Whismur[] = INCBIN_U8("graphics/pokemon/whismur/shiny.gbapal.lz"); -const u8 gMonIcon_Whismur[] = INCBIN_U8("graphics/pokemon/whismur/icon.4bpp"); -const u8 gMonFootprint_Whismur[] = INCBIN_U8("graphics/pokemon/whismur/footprint.1bpp"); -const u8 gMonFrontPic_Loudred[] = INCBIN_U8("graphics/pokemon/loudred/front.4bpp.lz"); -const u8 gMonPalette_Loudred[] = INCBIN_U8("graphics/pokemon/loudred/normal.gbapal.lz"); -const u8 gMonBackPic_Loudred[] = INCBIN_U8("graphics/pokemon/loudred/back.4bpp.lz"); -const u8 gMonShinyPalette_Loudred[] = INCBIN_U8("graphics/pokemon/loudred/shiny.gbapal.lz"); -const u8 gMonIcon_Loudred[] = INCBIN_U8("graphics/pokemon/loudred/icon.4bpp"); -const u8 gMonFootprint_Loudred[] = INCBIN_U8("graphics/pokemon/loudred/footprint.1bpp"); -const u8 gMonFrontPic_Exploud[] = INCBIN_U8("graphics/pokemon/exploud/front.4bpp.lz"); -const u8 gMonPalette_Exploud[] = INCBIN_U8("graphics/pokemon/exploud/normal.gbapal.lz"); -const u8 gMonBackPic_Exploud[] = INCBIN_U8("graphics/pokemon/exploud/back.4bpp.lz"); -const u8 gMonShinyPalette_Exploud[] = INCBIN_U8("graphics/pokemon/exploud/shiny.gbapal.lz"); -const u8 gMonIcon_Exploud[] = INCBIN_U8("graphics/pokemon/exploud/icon.4bpp"); -const u8 gMonFootprint_Exploud[] = INCBIN_U8("graphics/pokemon/exploud/footprint.1bpp"); -const u8 gMonFrontPic_Clamperl[] = INCBIN_U8("graphics/pokemon/clamperl/front.4bpp.lz"); -const u8 gMonPalette_Clamperl[] = INCBIN_U8("graphics/pokemon/clamperl/normal.gbapal.lz"); -const u8 gMonBackPic_Clamperl[] = INCBIN_U8("graphics/pokemon/clamperl/back.4bpp.lz"); -const u8 gMonShinyPalette_Clamperl[] = INCBIN_U8("graphics/pokemon/clamperl/shiny.gbapal.lz"); -const u8 gMonIcon_Clamperl[] = INCBIN_U8("graphics/pokemon/clamperl/icon.4bpp"); -const u8 gMonFootprint_Clamperl[] = INCBIN_U8("graphics/pokemon/clamperl/footprint.1bpp"); -const u8 gMonFrontPic_Huntail[] = INCBIN_U8("graphics/pokemon/huntail/front.4bpp.lz"); -const u8 gMonPalette_Huntail[] = INCBIN_U8("graphics/pokemon/huntail/normal.gbapal.lz"); -const u8 gMonBackPic_Huntail[] = INCBIN_U8("graphics/pokemon/huntail/back.4bpp.lz"); -const u8 gMonShinyPalette_Huntail[] = INCBIN_U8("graphics/pokemon/huntail/shiny.gbapal.lz"); -const u8 gMonIcon_Huntail[] = INCBIN_U8("graphics/pokemon/huntail/icon.4bpp"); -const u8 gMonFootprint_Huntail[] = INCBIN_U8("graphics/pokemon/huntail/footprint.1bpp"); -const u8 gMonFrontPic_Gorebyss[] = INCBIN_U8("graphics/pokemon/gorebyss/front.4bpp.lz"); -const u8 gMonPalette_Gorebyss[] = INCBIN_U8("graphics/pokemon/gorebyss/normal.gbapal.lz"); -const u8 gMonBackPic_Gorebyss[] = INCBIN_U8("graphics/pokemon/gorebyss/back.4bpp.lz"); -const u8 gMonShinyPalette_Gorebyss[] = INCBIN_U8("graphics/pokemon/gorebyss/shiny.gbapal.lz"); -const u8 gMonIcon_Gorebyss[] = INCBIN_U8("graphics/pokemon/gorebyss/icon.4bpp"); -const u8 gMonFootprint_Gorebyss[] = INCBIN_U8("graphics/pokemon/gorebyss/footprint.1bpp"); -const u8 gMonFrontPic_Absol[] = INCBIN_U8("graphics/pokemon/absol/front.4bpp.lz"); -const u8 gMonPalette_Absol[] = INCBIN_U8("graphics/pokemon/absol/normal.gbapal.lz"); -const u8 gMonBackPic_Absol[] = INCBIN_U8("graphics/pokemon/absol/back.4bpp.lz"); -const u8 gMonShinyPalette_Absol[] = INCBIN_U8("graphics/pokemon/absol/shiny.gbapal.lz"); -const u8 gMonIcon_Absol[] = INCBIN_U8("graphics/pokemon/absol/icon.4bpp"); -const u8 gMonFootprint_Absol[] = INCBIN_U8("graphics/pokemon/absol/footprint.1bpp"); -const u8 gMonFrontPic_Shuppet[] = INCBIN_U8("graphics/pokemon/shuppet/front.4bpp.lz"); -const u8 gMonPalette_Shuppet[] = INCBIN_U8("graphics/pokemon/shuppet/normal.gbapal.lz"); -const u8 gMonBackPic_Shuppet[] = INCBIN_U8("graphics/pokemon/shuppet/back.4bpp.lz"); -const u8 gMonShinyPalette_Shuppet[] = INCBIN_U8("graphics/pokemon/shuppet/shiny.gbapal.lz"); -const u8 gMonIcon_Shuppet[] = INCBIN_U8("graphics/pokemon/shuppet/icon.4bpp"); -const u8 gMonFootprint_Shuppet[] = INCBIN_U8("graphics/pokemon/shuppet/footprint.1bpp"); -const u8 gMonFrontPic_Banette[] = INCBIN_U8("graphics/pokemon/banette/front.4bpp.lz"); -const u8 gMonPalette_Banette[] = INCBIN_U8("graphics/pokemon/banette/normal.gbapal.lz"); -const u8 gMonBackPic_Banette[] = INCBIN_U8("graphics/pokemon/banette/back.4bpp.lz"); -const u8 gMonShinyPalette_Banette[] = INCBIN_U8("graphics/pokemon/banette/shiny.gbapal.lz"); -const u8 gMonIcon_Banette[] = INCBIN_U8("graphics/pokemon/banette/icon.4bpp"); -const u8 gMonFootprint_Banette[] = INCBIN_U8("graphics/pokemon/banette/footprint.1bpp"); -const u8 gMonFrontPic_Seviper[] = INCBIN_U8("graphics/pokemon/seviper/front.4bpp.lz"); -const u8 gMonPalette_Seviper[] = INCBIN_U8("graphics/pokemon/seviper/normal.gbapal.lz"); -const u8 gMonBackPic_Seviper[] = INCBIN_U8("graphics/pokemon/seviper/back.4bpp.lz"); -const u8 gMonShinyPalette_Seviper[] = INCBIN_U8("graphics/pokemon/seviper/shiny.gbapal.lz"); -const u8 gMonIcon_Seviper[] = INCBIN_U8("graphics/pokemon/seviper/icon.4bpp"); -const u8 gMonFootprint_Seviper[] = INCBIN_U8("graphics/pokemon/seviper/footprint.1bpp"); -const u8 gMonFrontPic_Zangoose[] = INCBIN_U8("graphics/pokemon/zangoose/front.4bpp.lz"); -const u8 gMonPalette_Zangoose[] = INCBIN_U8("graphics/pokemon/zangoose/normal.gbapal.lz"); -const u8 gMonBackPic_Zangoose[] = INCBIN_U8("graphics/pokemon/zangoose/back.4bpp.lz"); -const u8 gMonShinyPalette_Zangoose[] = INCBIN_U8("graphics/pokemon/zangoose/shiny.gbapal.lz"); -const u8 gMonIcon_Zangoose[] = INCBIN_U8("graphics/pokemon/zangoose/icon.4bpp"); -const u8 gMonFootprint_Zangoose[] = INCBIN_U8("graphics/pokemon/zangoose/footprint.1bpp"); -const u8 gMonFrontPic_Relicanth[] = INCBIN_U8("graphics/pokemon/relicanth/front.4bpp.lz"); -const u8 gMonPalette_Relicanth[] = INCBIN_U8("graphics/pokemon/relicanth/normal.gbapal.lz"); -const u8 gMonBackPic_Relicanth[] = INCBIN_U8("graphics/pokemon/relicanth/back.4bpp.lz"); -const u8 gMonShinyPalette_Relicanth[] = INCBIN_U8("graphics/pokemon/relicanth/shiny.gbapal.lz"); -const u8 gMonIcon_Relicanth[] = INCBIN_U8("graphics/pokemon/relicanth/icon.4bpp"); -const u8 gMonFootprint_Relicanth[] = INCBIN_U8("graphics/pokemon/relicanth/footprint.1bpp"); -const u8 gMonFrontPic_Aron[] = INCBIN_U8("graphics/pokemon/aron/front.4bpp.lz"); -const u8 gMonPalette_Aron[] = INCBIN_U8("graphics/pokemon/aron/normal.gbapal.lz"); -const u8 gMonBackPic_Aron[] = INCBIN_U8("graphics/pokemon/aron/back.4bpp.lz"); -const u8 gMonShinyPalette_Aron[] = INCBIN_U8("graphics/pokemon/aron/shiny.gbapal.lz"); -const u8 gMonIcon_Aron[] = INCBIN_U8("graphics/pokemon/aron/icon.4bpp"); -const u8 gMonFootprint_Aron[] = INCBIN_U8("graphics/pokemon/aron/footprint.1bpp"); -const u8 gMonFrontPic_Lairon[] = INCBIN_U8("graphics/pokemon/lairon/front.4bpp.lz"); -const u8 gMonPalette_Lairon[] = INCBIN_U8("graphics/pokemon/lairon/normal.gbapal.lz"); -const u8 gMonBackPic_Lairon[] = INCBIN_U8("graphics/pokemon/lairon/back.4bpp.lz"); -const u8 gMonShinyPalette_Lairon[] = INCBIN_U8("graphics/pokemon/lairon/shiny.gbapal.lz"); -const u8 gMonIcon_Lairon[] = INCBIN_U8("graphics/pokemon/lairon/icon.4bpp"); -const u8 gMonFootprint_Lairon[] = INCBIN_U8("graphics/pokemon/lairon/footprint.1bpp"); -const u8 gMonFrontPic_Aggron[] = INCBIN_U8("graphics/pokemon/aggron/front.4bpp.lz"); -const u8 gMonPalette_Aggron[] = INCBIN_U8("graphics/pokemon/aggron/normal.gbapal.lz"); -const u8 gMonBackPic_Aggron[] = INCBIN_U8("graphics/pokemon/aggron/back.4bpp.lz"); -const u8 gMonShinyPalette_Aggron[] = INCBIN_U8("graphics/pokemon/aggron/shiny.gbapal.lz"); -const u8 gMonIcon_Aggron[] = INCBIN_U8("graphics/pokemon/aggron/icon.4bpp"); -const u8 gMonFootprint_Aggron[] = INCBIN_U8("graphics/pokemon/aggron/footprint.1bpp"); -const u8 gMonFrontPic_Castform[] = INCBIN_U8("graphics/pokemon/castform/front.4bpp.lz"); -const u8 gMonPalette_Castform[] = INCBIN_U8("graphics/pokemon/castform/normal.gbapal.lz"); -const u8 gMonBackPic_Castform[] = INCBIN_U8("graphics/pokemon/castform/back.4bpp.lz"); -const u8 gMonShinyPalette_Castform[] = INCBIN_U8("graphics/pokemon/castform/shiny.gbapal.lz"); -const u8 gMonIcon_Castform[] = INCBIN_U8("graphics/pokemon/castform/icon.4bpp"); -const u8 gMonFootprint_Castform[] = INCBIN_U8("graphics/pokemon/castform/footprint.1bpp"); -const u8 gMonFrontPic_Volbeat[] = INCBIN_U8("graphics/pokemon/volbeat/front.4bpp.lz"); -const u8 gMonPalette_Volbeat[] = INCBIN_U8("graphics/pokemon/volbeat/normal.gbapal.lz"); -const u8 gMonBackPic_Volbeat[] = INCBIN_U8("graphics/pokemon/volbeat/back.4bpp.lz"); -const u8 gMonShinyPalette_Volbeat[] = INCBIN_U8("graphics/pokemon/volbeat/shiny.gbapal.lz"); -const u8 gMonIcon_Volbeat[] = INCBIN_U8("graphics/pokemon/volbeat/icon.4bpp"); -const u8 gMonFootprint_Volbeat[] = INCBIN_U8("graphics/pokemon/volbeat/footprint.1bpp"); -const u8 gMonFrontPic_Illumise[] = INCBIN_U8("graphics/pokemon/illumise/front.4bpp.lz"); -const u8 gMonPalette_Illumise[] = INCBIN_U8("graphics/pokemon/illumise/normal.gbapal.lz"); -const u8 gMonBackPic_Illumise[] = INCBIN_U8("graphics/pokemon/illumise/back.4bpp.lz"); -const u8 gMonShinyPalette_Illumise[] = INCBIN_U8("graphics/pokemon/illumise/shiny.gbapal.lz"); -const u8 gMonIcon_Illumise[] = INCBIN_U8("graphics/pokemon/illumise/icon.4bpp"); -const u8 gMonFootprint_Illumise[] = INCBIN_U8("graphics/pokemon/illumise/footprint.1bpp"); -const u8 gMonFrontPic_Lileep[] = INCBIN_U8("graphics/pokemon/lileep/front.4bpp.lz"); -const u8 gMonPalette_Lileep[] = INCBIN_U8("graphics/pokemon/lileep/normal.gbapal.lz"); -const u8 gMonBackPic_Lileep[] = INCBIN_U8("graphics/pokemon/lileep/back.4bpp.lz"); -const u8 gMonShinyPalette_Lileep[] = INCBIN_U8("graphics/pokemon/lileep/shiny.gbapal.lz"); -const u8 gMonIcon_Lileep[] = INCBIN_U8("graphics/pokemon/lileep/icon.4bpp"); -const u8 gMonFootprint_Lileep[] = INCBIN_U8("graphics/pokemon/lileep/footprint.1bpp"); -const u8 gMonFrontPic_Cradily[] = INCBIN_U8("graphics/pokemon/cradily/front.4bpp.lz"); -const u8 gMonPalette_Cradily[] = INCBIN_U8("graphics/pokemon/cradily/normal.gbapal.lz"); -const u8 gMonBackPic_Cradily[] = INCBIN_U8("graphics/pokemon/cradily/back.4bpp.lz"); -const u8 gMonShinyPalette_Cradily[] = INCBIN_U8("graphics/pokemon/cradily/shiny.gbapal.lz"); -const u8 gMonIcon_Cradily[] = INCBIN_U8("graphics/pokemon/cradily/icon.4bpp"); -const u8 gMonFootprint_Cradily[] = INCBIN_U8("graphics/pokemon/cradily/footprint.1bpp"); -const u8 gMonFrontPic_Anorith[] = INCBIN_U8("graphics/pokemon/anorith/front.4bpp.lz"); -const u8 gMonPalette_Anorith[] = INCBIN_U8("graphics/pokemon/anorith/normal.gbapal.lz"); -const u8 gMonBackPic_Anorith[] = INCBIN_U8("graphics/pokemon/anorith/back.4bpp.lz"); -const u8 gMonShinyPalette_Anorith[] = INCBIN_U8("graphics/pokemon/anorith/shiny.gbapal.lz"); -const u8 gMonIcon_Anorith[] = INCBIN_U8("graphics/pokemon/anorith/icon.4bpp"); -const u8 gMonFootprint_Anorith[] = INCBIN_U8("graphics/pokemon/anorith/footprint.1bpp"); -const u8 gMonFrontPic_Armaldo[] = INCBIN_U8("graphics/pokemon/armaldo/front.4bpp.lz"); -const u8 gMonPalette_Armaldo[] = INCBIN_U8("graphics/pokemon/armaldo/normal.gbapal.lz"); -const u8 gMonBackPic_Armaldo[] = INCBIN_U8("graphics/pokemon/armaldo/back.4bpp.lz"); -const u8 gMonShinyPalette_Armaldo[] = INCBIN_U8("graphics/pokemon/armaldo/shiny.gbapal.lz"); -const u8 gMonIcon_Armaldo[] = INCBIN_U8("graphics/pokemon/armaldo/icon.4bpp"); -const u8 gMonFootprint_Armaldo[] = INCBIN_U8("graphics/pokemon/armaldo/footprint.1bpp"); -const u8 gMonFrontPic_Ralts[] = INCBIN_U8("graphics/pokemon/ralts/front.4bpp.lz"); -const u8 gMonPalette_Ralts[] = INCBIN_U8("graphics/pokemon/ralts/normal.gbapal.lz"); -const u8 gMonBackPic_Ralts[] = INCBIN_U8("graphics/pokemon/ralts/back.4bpp.lz"); -const u8 gMonShinyPalette_Ralts[] = INCBIN_U8("graphics/pokemon/ralts/shiny.gbapal.lz"); -const u8 gMonIcon_Ralts[] = INCBIN_U8("graphics/pokemon/ralts/icon.4bpp"); -const u8 gMonFootprint_Ralts[] = INCBIN_U8("graphics/pokemon/ralts/footprint.1bpp"); -const u8 gMonFrontPic_Kirlia[] = INCBIN_U8("graphics/pokemon/kirlia/front.4bpp.lz"); -const u8 gMonPalette_Kirlia[] = INCBIN_U8("graphics/pokemon/kirlia/normal.gbapal.lz"); -const u8 gMonBackPic_Kirlia[] = INCBIN_U8("graphics/pokemon/kirlia/back.4bpp.lz"); -const u8 gMonShinyPalette_Kirlia[] = INCBIN_U8("graphics/pokemon/kirlia/shiny.gbapal.lz"); -const u8 gMonIcon_Kirlia[] = INCBIN_U8("graphics/pokemon/kirlia/icon.4bpp"); -const u8 gMonFootprint_Kirlia[] = INCBIN_U8("graphics/pokemon/kirlia/footprint.1bpp"); -const u8 gMonFrontPic_Gardevoir[] = INCBIN_U8("graphics/pokemon/gardevoir/front.4bpp.lz"); -const u8 gMonPalette_Gardevoir[] = INCBIN_U8("graphics/pokemon/gardevoir/normal.gbapal.lz"); -const u8 gMonBackPic_Gardevoir[] = INCBIN_U8("graphics/pokemon/gardevoir/back.4bpp.lz"); -const u8 gMonShinyPalette_Gardevoir[] = INCBIN_U8("graphics/pokemon/gardevoir/shiny.gbapal.lz"); -const u8 gMonIcon_Gardevoir[] = INCBIN_U8("graphics/pokemon/gardevoir/icon.4bpp"); -const u8 gMonFootprint_Gardevoir[] = INCBIN_U8("graphics/pokemon/gardevoir/footprint.1bpp"); -const u8 gMonFrontPic_Bagon[] = INCBIN_U8("graphics/pokemon/bagon/front.4bpp.lz"); -const u8 gMonPalette_Bagon[] = INCBIN_U8("graphics/pokemon/bagon/normal.gbapal.lz"); -const u8 gMonBackPic_Bagon[] = INCBIN_U8("graphics/pokemon/bagon/back.4bpp.lz"); -const u8 gMonShinyPalette_Bagon[] = INCBIN_U8("graphics/pokemon/bagon/shiny.gbapal.lz"); -const u8 gMonIcon_Bagon[] = INCBIN_U8("graphics/pokemon/bagon/icon.4bpp"); -const u8 gMonFootprint_Bagon[] = INCBIN_U8("graphics/pokemon/bagon/footprint.1bpp"); -const u8 gMonFrontPic_Shelgon[] = INCBIN_U8("graphics/pokemon/shelgon/front.4bpp.lz"); -const u8 gMonPalette_Shelgon[] = INCBIN_U8("graphics/pokemon/shelgon/normal.gbapal.lz"); -const u8 gMonBackPic_Shelgon[] = INCBIN_U8("graphics/pokemon/shelgon/back.4bpp.lz"); -const u8 gMonShinyPalette_Shelgon[] = INCBIN_U8("graphics/pokemon/shelgon/shiny.gbapal.lz"); -const u8 gMonIcon_Shelgon[] = INCBIN_U8("graphics/pokemon/shelgon/icon.4bpp"); -const u8 gMonFootprint_Shelgon[] = INCBIN_U8("graphics/pokemon/shelgon/footprint.1bpp"); -const u8 gMonFrontPic_Salamence[] = INCBIN_U8("graphics/pokemon/salamence/front.4bpp.lz"); -const u8 gMonPalette_Salamence[] = INCBIN_U8("graphics/pokemon/salamence/normal.gbapal.lz"); -const u8 gMonBackPic_Salamence[] = INCBIN_U8("graphics/pokemon/salamence/back.4bpp.lz"); -const u8 gMonShinyPalette_Salamence[] = INCBIN_U8("graphics/pokemon/salamence/shiny.gbapal.lz"); -const u8 gMonIcon_Salamence[] = INCBIN_U8("graphics/pokemon/salamence/icon.4bpp"); -const u8 gMonFootprint_Salamence[] = INCBIN_U8("graphics/pokemon/salamence/footprint.1bpp"); -const u8 gMonFrontPic_Beldum[] = INCBIN_U8("graphics/pokemon/beldum/front.4bpp.lz"); -const u8 gMonPalette_Beldum[] = INCBIN_U8("graphics/pokemon/beldum/normal.gbapal.lz"); -const u8 gMonBackPic_Beldum[] = INCBIN_U8("graphics/pokemon/beldum/back.4bpp.lz"); -const u8 gMonShinyPalette_Beldum[] = INCBIN_U8("graphics/pokemon/beldum/shiny.gbapal.lz"); -const u8 gMonIcon_Beldum[] = INCBIN_U8("graphics/pokemon/beldum/icon.4bpp"); -const u8 gMonFootprint_Beldum[] = INCBIN_U8("graphics/pokemon/beldum/footprint.1bpp"); -const u8 gMonFrontPic_Metang[] = INCBIN_U8("graphics/pokemon/metang/front.4bpp.lz"); -const u8 gMonPalette_Metang[] = INCBIN_U8("graphics/pokemon/metang/normal.gbapal.lz"); -const u8 gMonBackPic_Metang[] = INCBIN_U8("graphics/pokemon/metang/back.4bpp.lz"); -const u8 gMonShinyPalette_Metang[] = INCBIN_U8("graphics/pokemon/metang/shiny.gbapal.lz"); -const u8 gMonIcon_Metang[] = INCBIN_U8("graphics/pokemon/metang/icon.4bpp"); -const u8 gMonFootprint_Metang[] = INCBIN_U8("graphics/pokemon/metang/footprint.1bpp"); -const u8 gMonFrontPic_Metagross[] = INCBIN_U8("graphics/pokemon/metagross/front.4bpp.lz"); -const u8 gMonPalette_Metagross[] = INCBIN_U8("graphics/pokemon/metagross/normal.gbapal.lz"); -const u8 gMonBackPic_Metagross[] = INCBIN_U8("graphics/pokemon/metagross/back.4bpp.lz"); -const u8 gMonShinyPalette_Metagross[] = INCBIN_U8("graphics/pokemon/metagross/shiny.gbapal.lz"); -const u8 gMonIcon_Metagross[] = INCBIN_U8("graphics/pokemon/metagross/icon.4bpp"); -const u8 gMonFootprint_Metagross[] = INCBIN_U8("graphics/pokemon/metagross/footprint.1bpp"); -const u8 gMonFrontPic_Regirock[] = INCBIN_U8("graphics/pokemon/regirock/front.4bpp.lz"); -const u8 gMonPalette_Regirock[] = INCBIN_U8("graphics/pokemon/regirock/normal.gbapal.lz"); -const u8 gMonBackPic_Regirock[] = INCBIN_U8("graphics/pokemon/regirock/back.4bpp.lz"); -const u8 gMonShinyPalette_Regirock[] = INCBIN_U8("graphics/pokemon/regirock/shiny.gbapal.lz"); -const u8 gMonIcon_Regirock[] = INCBIN_U8("graphics/pokemon/regirock/icon.4bpp"); -const u8 gMonFootprint_Regirock[] = INCBIN_U8("graphics/pokemon/regirock/footprint.1bpp"); -const u8 gMonFrontPic_Regice[] = INCBIN_U8("graphics/pokemon/regice/front.4bpp.lz"); -const u8 gMonPalette_Regice[] = INCBIN_U8("graphics/pokemon/regice/normal.gbapal.lz"); -const u8 gMonBackPic_Regice[] = INCBIN_U8("graphics/pokemon/regice/back.4bpp.lz"); -const u8 gMonShinyPalette_Regice[] = INCBIN_U8("graphics/pokemon/regice/shiny.gbapal.lz"); -const u8 gMonIcon_Regice[] = INCBIN_U8("graphics/pokemon/regice/icon.4bpp"); -const u8 gMonFootprint_Regice[] = INCBIN_U8("graphics/pokemon/regice/footprint.1bpp"); -const u8 gMonFrontPic_Registeel[] = INCBIN_U8("graphics/pokemon/registeel/front.4bpp.lz"); -const u8 gMonPalette_Registeel[] = INCBIN_U8("graphics/pokemon/registeel/normal.gbapal.lz"); -const u8 gMonBackPic_Registeel[] = INCBIN_U8("graphics/pokemon/registeel/back.4bpp.lz"); -const u8 gMonShinyPalette_Registeel[] = INCBIN_U8("graphics/pokemon/registeel/shiny.gbapal.lz"); -const u8 gMonIcon_Registeel[] = INCBIN_U8("graphics/pokemon/registeel/icon.4bpp"); -const u8 gMonFootprint_Registeel[] = INCBIN_U8("graphics/pokemon/registeel/footprint.1bpp"); -const u8 gMonFrontPic_Kyogre[] = INCBIN_U8("graphics/pokemon/kyogre/front.4bpp.lz"); -const u8 gMonPalette_Kyogre[] = INCBIN_U8("graphics/pokemon/kyogre/normal.gbapal.lz"); -const u8 gMonBackPic_Kyogre[] = INCBIN_U8("graphics/pokemon/kyogre/back.4bpp.lz"); -const u8 gMonShinyPalette_Kyogre[] = INCBIN_U8("graphics/pokemon/kyogre/shiny.gbapal.lz"); -const u8 gMonIcon_Kyogre[] = INCBIN_U8("graphics/pokemon/kyogre/icon.4bpp"); -const u8 gMonFootprint_Kyogre[] = INCBIN_U8("graphics/pokemon/kyogre/footprint.1bpp"); -const u8 gMonFrontPic_Groudon[] = INCBIN_U8("graphics/pokemon/groudon/front.4bpp.lz"); -const u8 gMonPalette_Groudon[] = INCBIN_U8("graphics/pokemon/groudon/normal.gbapal.lz"); -const u8 gMonBackPic_Groudon[] = INCBIN_U8("graphics/pokemon/groudon/back.4bpp.lz"); -const u8 gMonShinyPalette_Groudon[] = INCBIN_U8("graphics/pokemon/groudon/shiny.gbapal.lz"); -const u8 gMonIcon_Groudon[] = INCBIN_U8("graphics/pokemon/groudon/icon.4bpp"); -const u8 gMonFootprint_Groudon[] = INCBIN_U8("graphics/pokemon/groudon/footprint.1bpp"); -const u8 gMonFrontPic_Rayquaza[] = INCBIN_U8("graphics/pokemon/rayquaza/front.4bpp.lz"); -const u8 gMonPalette_Rayquaza[] = INCBIN_U8("graphics/pokemon/rayquaza/normal.gbapal.lz"); -const u8 gMonBackPic_Rayquaza[] = INCBIN_U8("graphics/pokemon/rayquaza/back.4bpp.lz"); -const u8 gMonShinyPalette_Rayquaza[] = INCBIN_U8("graphics/pokemon/rayquaza/shiny.gbapal.lz"); -const u8 gMonIcon_Rayquaza[] = INCBIN_U8("graphics/pokemon/rayquaza/icon.4bpp"); -const u8 gMonFootprint_Rayquaza[] = INCBIN_U8("graphics/pokemon/rayquaza/footprint.1bpp"); -const u8 gMonFrontPic_Latias[] = INCBIN_U8("graphics/pokemon/latias/front.4bpp.lz"); -const u8 gMonPalette_Latias[] = INCBIN_U8("graphics/pokemon/latias/normal.gbapal.lz"); -const u8 gMonBackPic_Latias[] = INCBIN_U8("graphics/pokemon/latias/back.4bpp.lz"); -const u8 gMonShinyPalette_Latias[] = INCBIN_U8("graphics/pokemon/latias/shiny.gbapal.lz"); -const u8 gMonIcon_Latias[] = INCBIN_U8("graphics/pokemon/latias/icon.4bpp"); -const u8 gMonFootprint_Latias[] = INCBIN_U8("graphics/pokemon/latias/footprint.1bpp"); -const u8 gMonFrontPic_Latios[] = INCBIN_U8("graphics/pokemon/latios/front.4bpp.lz"); -const u8 gMonPalette_Latios[] = INCBIN_U8("graphics/pokemon/latios/normal.gbapal.lz"); -const u8 gMonBackPic_Latios[] = INCBIN_U8("graphics/pokemon/latios/back.4bpp.lz"); -const u8 gMonShinyPalette_Latios[] = INCBIN_U8("graphics/pokemon/latios/shiny.gbapal.lz"); -const u8 gMonIcon_Latios[] = INCBIN_U8("graphics/pokemon/latios/icon.4bpp"); -const u8 gMonFootprint_Latios[] = INCBIN_U8("graphics/pokemon/latios/footprint.1bpp"); -const u8 gMonFrontPic_Jirachi[] = INCBIN_U8("graphics/pokemon/jirachi/front.4bpp.lz"); -const u8 gMonPalette_Jirachi[] = INCBIN_U8("graphics/pokemon/jirachi/normal.gbapal.lz"); -const u8 gMonBackPic_Jirachi[] = INCBIN_U8("graphics/pokemon/jirachi/back.4bpp.lz"); -const u8 gMonShinyPalette_Jirachi[] = INCBIN_U8("graphics/pokemon/jirachi/shiny.gbapal.lz"); -const u8 gMonIcon_Jirachi[] = INCBIN_U8("graphics/pokemon/jirachi/icon.4bpp"); -const u8 gMonFootprint_Jirachi[] = INCBIN_U8("graphics/pokemon/jirachi/footprint.1bpp"); -const u8 gMonFrontPic_Deoxys[] = INCBIN_U8("graphics/pokemon/deoxys/front.4bpp.lz"); -const u8 gMonPalette_Deoxys[] = INCBIN_U8("graphics/pokemon/deoxys/normal.gbapal.lz"); -const u8 gMonBackPic_Deoxys[] = INCBIN_U8("graphics/pokemon/deoxys/back.4bpp.lz"); -const u8 gMonShinyPalette_Deoxys[] = INCBIN_U8("graphics/pokemon/deoxys/shiny.gbapal.lz"); -const u8 gMonIcon_Deoxys[] = INCBIN_U8("graphics/pokemon/deoxys/icon.4bpp"); -const u8 gMonFootprint_Deoxys[] = INCBIN_U8("graphics/pokemon/deoxys/footprint.1bpp"); -const u8 gMonFrontPic_Chimecho[] = INCBIN_U8("graphics/pokemon/chimecho/front.4bpp.lz"); -const u8 gMonPalette_Chimecho[] = INCBIN_U8("graphics/pokemon/chimecho/normal.gbapal.lz"); -const u8 gMonBackPic_Chimecho[] = INCBIN_U8("graphics/pokemon/chimecho/back.4bpp.lz"); -const u8 gMonShinyPalette_Chimecho[] = INCBIN_U8("graphics/pokemon/chimecho/shiny.gbapal.lz"); -const u8 gMonIcon_Chimecho[] = INCBIN_U8("graphics/pokemon/chimecho/icon.4bpp"); -const u8 gMonFootprint_Chimecho[] = INCBIN_U8("graphics/pokemon/chimecho/footprint.1bpp"); -const u8 gMonPic_Egg[] = INCBIN_U8("graphics/pokemon/egg/pic.4bpp.lz"); -const u8 gMonPalette_Egg[] = INCBIN_U8("graphics/pokemon/egg/palette.gbapal.lz"); -const u8 gMonFrontPic_UnownB[] = INCBIN_U8("graphics/pokemon/unown/front_b.4bpp.lz"); -const u8 gMonBackPic_UnownB[] = INCBIN_U8("graphics/pokemon/unown/back_b.4bpp.lz"); -const u8 gMonIcon_UnownB[] = INCBIN_U8("graphics/pokemon/unown/icon_b.4bpp"); -const u8 gMonFrontPic_UnownC[] = INCBIN_U8("graphics/pokemon/unown/front_c.4bpp.lz"); -const u8 gMonBackPic_UnownC[] = INCBIN_U8("graphics/pokemon/unown/back_c.4bpp.lz"); -const u8 gMonIcon_UnownC[] = INCBIN_U8("graphics/pokemon/unown/icon_c.4bpp"); -const u8 gMonFrontPic_UnownD[] = INCBIN_U8("graphics/pokemon/unown/front_d.4bpp.lz"); -const u8 gMonBackPic_UnownD[] = INCBIN_U8("graphics/pokemon/unown/back_d.4bpp.lz"); -const u8 gMonIcon_UnownD[] = INCBIN_U8("graphics/pokemon/unown/icon_d.4bpp"); -const u8 gMonFrontPic_UnownE[] = INCBIN_U8("graphics/pokemon/unown/front_e.4bpp.lz"); -const u8 gMonBackPic_UnownE[] = INCBIN_U8("graphics/pokemon/unown/back_e.4bpp.lz"); -const u8 gMonIcon_UnownE[] = INCBIN_U8("graphics/pokemon/unown/icon_e.4bpp"); -const u8 gMonFrontPic_UnownF[] = INCBIN_U8("graphics/pokemon/unown/front_f.4bpp.lz"); -const u8 gMonBackPic_UnownF[] = INCBIN_U8("graphics/pokemon/unown/back_f.4bpp.lz"); -const u8 gMonIcon_UnownF[] = INCBIN_U8("graphics/pokemon/unown/icon_f.4bpp"); -const u8 gMonFrontPic_UnownG[] = INCBIN_U8("graphics/pokemon/unown/front_g.4bpp.lz"); -const u8 gMonBackPic_UnownG[] = INCBIN_U8("graphics/pokemon/unown/back_g.4bpp.lz"); -const u8 gMonIcon_UnownG[] = INCBIN_U8("graphics/pokemon/unown/icon_g.4bpp"); -const u8 gMonFrontPic_UnownH[] = INCBIN_U8("graphics/pokemon/unown/front_h.4bpp.lz"); -const u8 gMonBackPic_UnownH[] = INCBIN_U8("graphics/pokemon/unown/back_h.4bpp.lz"); -const u8 gMonIcon_UnownH[] = INCBIN_U8("graphics/pokemon/unown/icon_h.4bpp"); -const u8 gMonFrontPic_UnownI[] = INCBIN_U8("graphics/pokemon/unown/front_i.4bpp.lz"); -const u8 gMonBackPic_UnownI[] = INCBIN_U8("graphics/pokemon/unown/back_i.4bpp.lz"); -const u8 gMonIcon_UnownI[] = INCBIN_U8("graphics/pokemon/unown/icon_i.4bpp"); -const u8 gMonFrontPic_UnownJ[] = INCBIN_U8("graphics/pokemon/unown/front_j.4bpp.lz"); -const u8 gMonBackPic_UnownJ[] = INCBIN_U8("graphics/pokemon/unown/back_j.4bpp.lz"); -const u8 gMonIcon_UnownJ[] = INCBIN_U8("graphics/pokemon/unown/icon_j.4bpp"); -const u8 gMonFrontPic_UnownK[] = INCBIN_U8("graphics/pokemon/unown/front_k.4bpp.lz"); -const u8 gMonBackPic_UnownK[] = INCBIN_U8("graphics/pokemon/unown/back_k.4bpp.lz"); -const u8 gMonIcon_UnownK[] = INCBIN_U8("graphics/pokemon/unown/icon_k.4bpp"); -const u8 gMonFrontPic_UnownL[] = INCBIN_U8("graphics/pokemon/unown/front_l.4bpp.lz"); -const u8 gMonBackPic_UnownL[] = INCBIN_U8("graphics/pokemon/unown/back_l.4bpp.lz"); -const u8 gMonIcon_UnownL[] = INCBIN_U8("graphics/pokemon/unown/icon_l.4bpp"); -const u8 gMonFrontPic_UnownM[] = INCBIN_U8("graphics/pokemon/unown/front_m.4bpp.lz"); -const u8 gMonBackPic_UnownM[] = INCBIN_U8("graphics/pokemon/unown/back_m.4bpp.lz"); -const u8 gMonIcon_UnownM[] = INCBIN_U8("graphics/pokemon/unown/icon_m.4bpp"); -const u8 gMonFrontPic_UnownN[] = INCBIN_U8("graphics/pokemon/unown/front_n.4bpp.lz"); -const u8 gMonBackPic_UnownN[] = INCBIN_U8("graphics/pokemon/unown/back_n.4bpp.lz"); -const u8 gMonIcon_UnownN[] = INCBIN_U8("graphics/pokemon/unown/icon_n.4bpp"); -const u8 gMonFrontPic_UnownO[] = INCBIN_U8("graphics/pokemon/unown/front_o.4bpp.lz"); -const u8 gMonBackPic_UnownO[] = INCBIN_U8("graphics/pokemon/unown/back_o.4bpp.lz"); -const u8 gMonIcon_UnownO[] = INCBIN_U8("graphics/pokemon/unown/icon_o.4bpp"); -const u8 gMonFrontPic_UnownP[] = INCBIN_U8("graphics/pokemon/unown/front_p.4bpp.lz"); -const u8 gMonBackPic_UnownP[] = INCBIN_U8("graphics/pokemon/unown/back_p.4bpp.lz"); -const u8 gMonIcon_UnownP[] = INCBIN_U8("graphics/pokemon/unown/icon_p.4bpp"); -const u8 gMonFrontPic_UnownQ[] = INCBIN_U8("graphics/pokemon/unown/front_q.4bpp.lz"); -const u8 gMonBackPic_UnownQ[] = INCBIN_U8("graphics/pokemon/unown/back_q.4bpp.lz"); -const u8 gMonIcon_UnownQ[] = INCBIN_U8("graphics/pokemon/unown/icon_q.4bpp"); -const u8 gMonFrontPic_UnownR[] = INCBIN_U8("graphics/pokemon/unown/front_r.4bpp.lz"); -const u8 gMonBackPic_UnownR[] = INCBIN_U8("graphics/pokemon/unown/back_r.4bpp.lz"); -const u8 gMonIcon_UnownR[] = INCBIN_U8("graphics/pokemon/unown/icon_r.4bpp"); -const u8 gMonFrontPic_UnownS[] = INCBIN_U8("graphics/pokemon/unown/front_s.4bpp.lz"); -const u8 gMonBackPic_UnownS[] = INCBIN_U8("graphics/pokemon/unown/back_s.4bpp.lz"); -const u8 gMonIcon_UnownS[] = INCBIN_U8("graphics/pokemon/unown/icon_s.4bpp"); -const u8 gMonFrontPic_UnownT[] = INCBIN_U8("graphics/pokemon/unown/front_t.4bpp.lz"); -const u8 gMonBackPic_UnownT[] = INCBIN_U8("graphics/pokemon/unown/back_t.4bpp.lz"); -const u8 gMonIcon_UnownT[] = INCBIN_U8("graphics/pokemon/unown/icon_t.4bpp"); -const u8 gMonFrontPic_UnownU[] = INCBIN_U8("graphics/pokemon/unown/front_u.4bpp.lz"); -const u8 gMonBackPic_UnownU[] = INCBIN_U8("graphics/pokemon/unown/back_u.4bpp.lz"); -const u8 gMonIcon_UnownU[] = INCBIN_U8("graphics/pokemon/unown/icon_u.4bpp"); -const u8 gMonFrontPic_UnownV[] = INCBIN_U8("graphics/pokemon/unown/front_v.4bpp.lz"); -const u8 gMonBackPic_UnownV[] = INCBIN_U8("graphics/pokemon/unown/back_v.4bpp.lz"); -const u8 gMonIcon_UnownV[] = INCBIN_U8("graphics/pokemon/unown/icon_v.4bpp"); -const u8 gMonFrontPic_UnownW[] = INCBIN_U8("graphics/pokemon/unown/front_w.4bpp.lz"); -const u8 gMonBackPic_UnownW[] = INCBIN_U8("graphics/pokemon/unown/back_w.4bpp.lz"); -const u8 gMonIcon_UnownW[] = INCBIN_U8("graphics/pokemon/unown/icon_w.4bpp"); -const u8 gMonFrontPic_UnownX[] = INCBIN_U8("graphics/pokemon/unown/front_x.4bpp.lz"); -const u8 gMonBackPic_UnownX[] = INCBIN_U8("graphics/pokemon/unown/back_x.4bpp.lz"); -const u8 gMonIcon_UnownX[] = INCBIN_U8("graphics/pokemon/unown/icon_x.4bpp"); -const u8 gMonFrontPic_UnownY[] = INCBIN_U8("graphics/pokemon/unown/front_y.4bpp.lz"); -const u8 gMonBackPic_UnownY[] = INCBIN_U8("graphics/pokemon/unown/back_y.4bpp.lz"); -const u8 gMonIcon_UnownY[] = INCBIN_U8("graphics/pokemon/unown/icon_y.4bpp"); -const u8 gMonFrontPic_UnownZ[] = INCBIN_U8("graphics/pokemon/unown/front_z.4bpp.lz"); -const u8 gMonBackPic_UnownZ[] = INCBIN_U8("graphics/pokemon/unown/back_z.4bpp.lz"); -const u8 gMonIcon_UnownZ[] = INCBIN_U8("graphics/pokemon/unown/icon_z.4bpp"); diff --git a/src/data/trainer_gfx.h b/src/data/trainer_gfx.h deleted file mode 100644 index 9c0a95fe2..000000000 --- a/src/data/trainer_gfx.h +++ /dev/null @@ -1,169 +0,0 @@ -const u8 gTrainerFrontPic_Lass[] = INCBIN_U8("graphics/trainers/lass.4bpp.lz"); -const u8 gTrainerFrontPic_Youngster[] = INCBIN_U8("graphics/trainers/youngster.4bpp.lz"); -const u8 gTrainerFrontPic_Brendan[] = INCBIN_U8("graphics/trainers/brendan.4bpp.lz"); -const u8 gTrainerFrontPic_May[] = INCBIN_U8("graphics/trainers/may.4bpp.lz"); -const u8 gTrainerFrontPic_Hiker[] = INCBIN_U8("graphics/trainers/hiker.4bpp.lz"); -const u8 gTrainerFrontPic_Beauty[] = INCBIN_U8("graphics/trainers/beauty.4bpp.lz"); -const u8 gTrainerFrontPic_Fisherman[] = INCBIN_U8("graphics/trainers/fisherman.4bpp.lz"); -const u8 gTrainerFrontPic_Lady[] = INCBIN_U8("graphics/trainers/lady.4bpp.lz"); -const u8 gTrainerFrontPic_CyclingTriathleteM[] = INCBIN_U8("graphics/trainers/cycling_triathlete_m.4bpp.lz"); -const u8 gTrainerFrontPic_AquaGruntM[] = INCBIN_U8("graphics/trainers/aqua_grunt_m.4bpp.lz"); -const u8 gTrainerFrontPic_Twins[] = INCBIN_U8("graphics/trainers/twins.4bpp.lz"); -const u8 gTrainerFrontPic_SwimmerF[] = INCBIN_U8("graphics/trainers/swimmer_f.4bpp.lz"); -const u8 gTrainerFrontPic_BugCatcher[] = INCBIN_U8("graphics/trainers/bug_catcher.4bpp.lz"); -const u8 gTrainerFrontPic_SchoolKidM[] = INCBIN_U8("graphics/trainers/school_kid_m.4bpp.lz"); -const u8 gTrainerFrontPic_RichBoy[] = INCBIN_U8("graphics/trainers/rich_boy.4bpp.lz"); -const u8 gTrainerFrontPic_SrAndJr[] = INCBIN_U8("graphics/trainers/sr_and_jr.4bpp.lz"); -const u8 gTrainerFrontPic_BlackBelt[] = INCBIN_U8("graphics/trainers/black_belt.4bpp.lz"); -const u8 gTrainerFrontPic_Wally[] = INCBIN_U8("graphics/trainers/wally.4bpp.lz"); -const u8 gTrainerFrontPic_AquaGruntF[] = INCBIN_U8("graphics/trainers/aqua_grunt_f.4bpp.lz"); -const u8 gTrainerFrontPic_TuberF[] = INCBIN_U8("graphics/trainers/tuber_f.4bpp.lz"); -const u8 gTrainerFrontPic_HexManiac[] = INCBIN_U8("graphics/trainers/hex_maniac.4bpp.lz"); -const u8 gTrainerFrontPic_PokemonBreederF[] = INCBIN_U8("graphics/trainers/pokemon_breeder_f.4bpp.lz"); -const u8 gTrainerFrontPic_MagmaGruntM[] = INCBIN_U8("graphics/trainers/magma_grunt_m.4bpp.lz"); -const u8 gTrainerFrontPic_MagmaGruntF[] = INCBIN_U8("graphics/trainers/magma_grunt_f.4bpp.lz"); -const u8 gTrainerFrontPic_Interviewer[] = INCBIN_U8("graphics/trainers/interviewer.4bpp.lz"); -const u8 gTrainerFrontPic_TuberM[] = INCBIN_U8("graphics/trainers/tuber_m.4bpp.lz"); -const u8 gTrainerFrontPic_YoungCouple[] = INCBIN_U8("graphics/trainers/young_couple.4bpp.lz"); -const u8 gTrainerFrontPic_Guitarist[] = INCBIN_U8("graphics/trainers/guitarist.4bpp.lz"); -const u8 gTrainerFrontPic_Gentleman[] = INCBIN_U8("graphics/trainers/gentleman.4bpp.lz"); -const u8 gTrainerFrontPic_Steven[] = INCBIN_U8("graphics/trainers/steven.4bpp.lz"); -const u8 gTrainerFrontPic_Maxie[] = INCBIN_U8("graphics/trainers/maxie.4bpp.lz"); -const u8 gTrainerFrontPic_RunningTriathleteF[] = INCBIN_U8("graphics/trainers/running_triathlete_f.4bpp.lz"); -const u8 gTrainerFrontPic_RunningTriathleteM[] = INCBIN_U8("graphics/trainers/running_triathlete_m.4bpp.lz"); -const u8 gTrainerFrontPic_BattleGirl[] = INCBIN_U8("graphics/trainers/battle_girl.4bpp.lz"); -const u8 gTrainerFrontPic_CyclingTriathleteF[] = INCBIN_U8("graphics/trainers/cycling_triathlete_f.4bpp.lz"); -const u8 gTrainerFrontPic_SwimmerM[] = INCBIN_U8("graphics/trainers/swimmer_m.4bpp.lz"); -const u8 gTrainerFrontPic_PokefanF[] = INCBIN_U8("graphics/trainers/pokefan_f.4bpp.lz"); -const u8 gTrainerFrontPic_ExpertM[] = INCBIN_U8("graphics/trainers/expert_m.4bpp.lz"); -const u8 gTrainerFrontPic_ExpertF[] = INCBIN_U8("graphics/trainers/expert_f.4bpp.lz"); -const u8 gTrainerFrontPic_SwimmingTriathleteM[] = INCBIN_U8("graphics/trainers/swimming_triathlete_m.4bpp.lz"); -const u8 gTrainerFrontPic_SwimmingTriathleteF[] = INCBIN_U8("graphics/trainers/swimming_triathlete_f.4bpp.lz"); -const u8 gTrainerFrontPic_DragonTamer[] = INCBIN_U8("graphics/trainers/dragon_tamer.4bpp.lz"); -const u8 gTrainerFrontPic_BirdKeeper[] = INCBIN_U8("graphics/trainers/bird_keeper.4bpp.lz"); -const u8 gTrainerFrontPic_NinjaBoy[] = INCBIN_U8("graphics/trainers/ninja_boy.4bpp.lz"); -const u8 gTrainerFrontPic_ParasolLady[] = INCBIN_U8("graphics/trainers/parasol_lady.4bpp.lz"); -const u8 gTrainerFrontPic_BugManiac[] = INCBIN_U8("graphics/trainers/bug_maniac.4bpp.lz"); -const u8 gTrainerFrontPic_Sailor[] = INCBIN_U8("graphics/trainers/sailor.4bpp.lz"); -const u8 gTrainerFrontPic_Collector[] = INCBIN_U8("graphics/trainers/collector.4bpp.lz"); -const u8 gTrainerFrontPic_PokemonBreederM[] = INCBIN_U8("graphics/trainers/pokemon_breeder_m.4bpp.lz"); -const u8 gTrainerFrontPic_PokemonRangerM[] = INCBIN_U8("graphics/trainers/pokemon_ranger_m.4bpp.lz"); -const u8 gTrainerFrontPic_PokemonRangerF[] = INCBIN_U8("graphics/trainers/pokemon_ranger_f.4bpp.lz"); -const u8 gTrainerFrontPic_MagmaAdminM[] = INCBIN_U8("graphics/trainers/magma_admin_m.4bpp.lz"); -const u8 gTrainerFrontPic_MagmaAdminF[] = INCBIN_U8("graphics/trainers/magma_admin_f.4bpp.lz"); -const u8 gTrainerFrontPic_AromaLady[] = INCBIN_U8("graphics/trainers/aroma_lady.4bpp.lz"); -const u8 gTrainerFrontPic_RuinManiac[] = INCBIN_U8("graphics/trainers/ruin_maniac.4bpp.lz"); -const u8 gTrainerFrontPic_CoolTrainerM[] = INCBIN_U8("graphics/trainers/cool_trainer_m.4bpp.lz"); -const u8 gTrainerFrontPic_CoolTrainerF[] = INCBIN_U8("graphics/trainers/cool_trainer_f.4bpp.lz"); -const u8 gTrainerFrontPic_Pokemaniac[] = INCBIN_U8("graphics/trainers/pokemaniac.4bpp.lz"); -const u8 gTrainerFrontPic_Kindler[] = INCBIN_U8("graphics/trainers/kindler.4bpp.lz"); -const u8 gTrainerFrontPic_Camper[] = INCBIN_U8("graphics/trainers/camper.4bpp.lz"); -const u8 gTrainerFrontPic_Picnicker[] = INCBIN_U8("graphics/trainers/picnicker.4bpp.lz"); -const u8 gTrainerFrontPic_PsychicM[] = INCBIN_U8("graphics/trainers/psychic_m.4bpp.lz"); -const u8 gTrainerFrontPic_PsychicF[] = INCBIN_U8("graphics/trainers/psychic_f.4bpp.lz"); -const u8 gTrainerFrontPic_SchoolKidF[] = INCBIN_U8("graphics/trainers/school_kid_f.4bpp.lz"); -const u8 gTrainerFrontPic_PokefanM[] = INCBIN_U8("graphics/trainers/pokefan_m.4bpp.lz"); -const u8 gTrainerFrontPic_SisAndBro[] = INCBIN_U8("graphics/trainers/sis_and_bro.4bpp.lz"); -const u8 gTrainerFrontPic_OldCouple[] = INCBIN_U8("graphics/trainers/old_couple.4bpp.lz"); -const u8 gTrainerFrontPic_AquaAdminM[] = INCBIN_U8("graphics/trainers/aqua_admin_m.4bpp.lz"); -const u8 gTrainerFrontPic_AquaAdminF[] = INCBIN_U8("graphics/trainers/aqua_admin_f.4bpp.lz"); -const u8 gTrainerFrontPic_UnusedAqua[] = INCBIN_U8("graphics/trainers/unused_aqua.4bpp.lz"); -const u8 gTrainerFrontPic_Archie[] = INCBIN_U8("graphics/trainers/archie.4bpp.lz"); -const u8 gTrainerBackPic_Brendan[] = INCBIN_U8("graphics/trainers/brendan_back.4bpp.lz"); -const u8 gTrainerBackPic_May[] = INCBIN_U8("graphics/trainers/may_back.4bpp.lz"); -const u8 gTrainerBackPic_Wally[] = INCBIN_U8("graphics/trainers/wally_back.4bpp.lz"); -const u8 gTrainerPalette_Lass[] = INCBIN_U8("graphics/trainers/lass.gbapal.lz"); -const u8 gTrainerPalette_Youngster[] = INCBIN_U8("graphics/trainers/youngster.gbapal.lz"); -const u8 gTrainerPalette_Brendan[] = INCBIN_U8("graphics/trainers/brendan.gbapal.lz"); -const u8 gTrainerPalette_May[] = INCBIN_U8("graphics/trainers/may.gbapal.lz"); -const u8 gTrainerPalette_Hiker[] = INCBIN_U8("graphics/trainers/hiker.gbapal.lz"); -const u8 gTrainerPalette_Beauty[] = INCBIN_U8("graphics/trainers/beauty.gbapal.lz"); -const u8 gTrainerPalette_Fisherman[] = INCBIN_U8("graphics/trainers/fisherman.gbapal.lz"); -const u8 gTrainerPalette_Lady[] = INCBIN_U8("graphics/trainers/lady.gbapal.lz"); -const u8 gTrainerPalette_CyclingTriathleteM[] = INCBIN_U8("graphics/trainers/cycling_triathlete_m.gbapal.lz"); -const u8 gTrainerPalette_AquaGruntM[] = INCBIN_U8("graphics/trainers/aqua_grunt_m.gbapal.lz"); -const u8 gTrainerPalette_Twins[] = INCBIN_U8("graphics/trainers/twins.gbapal.lz"); -const u8 gTrainerPalette_SwimmerF[] = INCBIN_U8("graphics/trainers/swimmer_f.gbapal.lz"); -const u8 gTrainerPalette_BugCatcher[] = INCBIN_U8("graphics/trainers/bug_catcher.gbapal.lz"); -const u8 gTrainerPalette_SchoolKidM[] = INCBIN_U8("graphics/trainers/school_kid_m.gbapal.lz"); -const u8 gTrainerPalette_RichBoy[] = INCBIN_U8("graphics/trainers/rich_boy.gbapal.lz"); -const u8 gTrainerPalette_SrAndJr[] = INCBIN_U8("graphics/trainers/sr_and_jr.gbapal.lz"); -const u8 gTrainerPalette_BlackBelt[] = INCBIN_U8("graphics/trainers/black_belt.gbapal.lz"); -const u8 gTrainerPalette_Wally[] = INCBIN_U8("graphics/trainers/wally.gbapal.lz"); -const u8 gTrainerPalette_AquaGruntF[] = INCBIN_U8("graphics/trainers/aqua_grunt_f.gbapal.lz"); -const u8 gTrainerPalette_TuberF[] = INCBIN_U8("graphics/trainers/tuber_f.gbapal.lz"); -const u8 gTrainerPalette_HexManiac[] = INCBIN_U8("graphics/trainers/hex_maniac.gbapal.lz"); -const u8 gTrainerPalette_PokemonBreederF[] = INCBIN_U8("graphics/trainers/pokemon_breeder_f.gbapal.lz"); -const u8 gTrainerPalette_MagmaGruntM[] = INCBIN_U8("graphics/trainers/magma_grunt_m.gbapal.lz"); -const u8 gTrainerPalette_MagmaGruntF[] = INCBIN_U8("graphics/trainers/magma_grunt_f.gbapal.lz"); -const u8 gTrainerPalette_Interviewer[] = INCBIN_U8("graphics/trainers/interviewer.gbapal.lz"); -const u8 gTrainerPalette_TuberM[] = INCBIN_U8("graphics/trainers/tuber_m.gbapal.lz"); -const u8 gTrainerPalette_YoungCouple[] = INCBIN_U8("graphics/trainers/young_couple.gbapal.lz"); -const u8 gTrainerPalette_Guitarist[] = INCBIN_U8("graphics/trainers/guitarist.gbapal.lz"); -const u8 gTrainerPalette_Gentleman[] = INCBIN_U8("graphics/trainers/gentleman.gbapal.lz"); -const u8 gTrainerPalette_Steven[] = INCBIN_U8("graphics/trainers/steven.gbapal.lz"); -const u8 gTrainerPalette_Maxie[] = INCBIN_U8("graphics/trainers/maxie.gbapal.lz"); -const u8 gTrainerPalette_RunningTriathleteF[] = INCBIN_U8("graphics/trainers/running_triathlete_f.gbapal.lz"); -const u8 gTrainerPalette_RunningTriathleteM[] = INCBIN_U8("graphics/trainers/running_triathlete_m.gbapal.lz"); -const u8 gTrainerPalette_BattleGirl[] = INCBIN_U8("graphics/trainers/battle_girl.gbapal.lz"); -const u8 gTrainerPalette_CyclingTriathleteF[] = INCBIN_U8("graphics/trainers/cycling_triathlete_f.gbapal.lz"); -const u8 gTrainerPalette_SwimmerM[] = INCBIN_U8("graphics/trainers/swimmer_m.gbapal.lz"); -const u8 gTrainerPalette_PokefanF[] = INCBIN_U8("graphics/trainers/pokefan_f.gbapal.lz"); -const u8 gTrainerPalette_ExpertM[] = INCBIN_U8("graphics/trainers/expert_m.gbapal.lz"); -const u8 gTrainerPalette_ExpertF[] = INCBIN_U8("graphics/trainers/expert_f.gbapal.lz"); -const u8 gTrainerPalette_SwimmingTriathleteM[] = INCBIN_U8("graphics/trainers/swimming_triathlete_m.gbapal.lz"); -const u8 gTrainerPalette_SwimmingTriathleteF[] = INCBIN_U8("graphics/trainers/swimming_triathlete_f.gbapal.lz"); -const u8 gTrainerPalette_DragonTamer[] = INCBIN_U8("graphics/trainers/dragon_tamer.gbapal.lz"); -const u8 gTrainerPalette_BirdKeeper[] = INCBIN_U8("graphics/trainers/bird_keeper.gbapal.lz"); -const u8 gTrainerPalette_NinjaBoy[] = INCBIN_U8("graphics/trainers/ninja_boy.gbapal.lz"); -const u8 gTrainerPalette_ParasolLady[] = INCBIN_U8("graphics/trainers/parasol_lady.gbapal.lz"); -const u8 gTrainerPalette_BugManiac[] = INCBIN_U8("graphics/trainers/bug_maniac.gbapal.lz"); -const u8 gTrainerPalette_Sailor[] = INCBIN_U8("graphics/trainers/sailor.gbapal.lz"); -const u8 gTrainerPalette_Collector[] = INCBIN_U8("graphics/trainers/collector.gbapal.lz"); -const u8 gTrainerPalette_PokemonBreederM[] = INCBIN_U8("graphics/trainers/pokemon_breeder_m.gbapal.lz"); -const u8 gTrainerPalette_PokemonRangerM[] = INCBIN_U8("graphics/trainers/pokemon_ranger_m.gbapal.lz"); -const u8 gTrainerPalette_PokemonRangerF[] = INCBIN_U8("graphics/trainers/pokemon_ranger_f.gbapal.lz"); -const u8 gTrainerPalette_MagmaAdminM[] = INCBIN_U8("graphics/trainers/magma_admin_m.gbapal.lz"); -const u8 gTrainerPalette_MagmaAdminF[] = INCBIN_U8("graphics/trainers/magma_admin_f.gbapal.lz"); -const u8 gTrainerPalette_AromaLady[] = INCBIN_U8("graphics/trainers/aroma_lady.gbapal.lz"); -const u8 gTrainerPalette_RuinManiac[] = INCBIN_U8("graphics/trainers/ruin_maniac.gbapal.lz"); -const u8 gTrainerPalette_CoolTrainerM[] = INCBIN_U8("graphics/trainers/cool_trainer_m.gbapal.lz"); -const u8 gTrainerPalette_CoolTrainerF[] = INCBIN_U8("graphics/trainers/cool_trainer_f.gbapal.lz"); -const u8 gTrainerPalette_Pokemaniac[] = INCBIN_U8("graphics/trainers/pokemaniac.gbapal.lz"); -const u8 gTrainerPalette_Kindler[] = INCBIN_U8("graphics/trainers/kindler.gbapal.lz"); -const u8 gTrainerPalette_Camper[] = INCBIN_U8("graphics/trainers/camper.gbapal.lz"); -const u8 gTrainerPalette_Picnicker[] = INCBIN_U8("graphics/trainers/picnicker.gbapal.lz"); -const u8 gTrainerPalette_PsychicM[] = INCBIN_U8("graphics/trainers/psychic_m.gbapal.lz"); -const u8 gTrainerPalette_PsychicF[] = INCBIN_U8("graphics/trainers/psychic_f.gbapal.lz"); -const u8 gTrainerPalette_SchoolKidF[] = INCBIN_U8("graphics/trainers/school_kid_f.gbapal.lz"); -const u8 gTrainerPalette_PokefanM[] = INCBIN_U8("graphics/trainers/pokefan_m.gbapal.lz"); -const u8 gTrainerPalette_SisAndBro[] = INCBIN_U8("graphics/trainers/sis_and_bro.gbapal.lz"); -const u8 gTrainerPalette_OldCouple[] = INCBIN_U8("graphics/trainers/old_couple.gbapal.lz"); -const u8 gTrainerPalette_AquaAdminM[] = INCBIN_U8("graphics/trainers/aqua_admin_m.gbapal.lz"); -const u8 gTrainerPalette_AquaAdminF[] = INCBIN_U8("graphics/trainers/aqua_admin_f.gbapal.lz"); -const u8 gTrainerPalette_UnusedAqua[] = INCBIN_U8("graphics/trainers/unused_aqua.gbapal.lz"); -const u8 gTrainerPalette_Archie[] = INCBIN_U8("graphics/trainers/archie.gbapal.lz"); -const u8 gTrainerFrontPic_Roxanne[] = INCBIN_U8("graphics/trainers/roxanne.4bpp.lz"); -const u8 gTrainerFrontPic_Brawly[] = INCBIN_U8("graphics/trainers/brawly.4bpp.lz"); -const u8 gTrainerFrontPic_Wattson[] = INCBIN_U8("graphics/trainers/wattson.4bpp.lz"); -const u8 gTrainerFrontPic_Flannery[] = INCBIN_U8("graphics/trainers/flannery.4bpp.lz"); -const u8 gTrainerFrontPic_Norman[] = INCBIN_U8("graphics/trainers/norman.4bpp.lz"); -const u8 gTrainerFrontPic_Winona[] = INCBIN_U8("graphics/trainers/winona.4bpp.lz"); -const u8 gTrainerFrontPic_TateAndLiza[] = INCBIN_U8("graphics/trainers/tate_and_liza.4bpp.lz"); -const u8 gTrainerFrontPic_Wallace[] = INCBIN_U8("graphics/trainers/wallace.4bpp.lz"); -const u8 gTrainerFrontPic_Sidney[] = INCBIN_U8("graphics/trainers/sidney.4bpp.lz"); -const u8 gTrainerFrontPic_Phoebe[] = INCBIN_U8("graphics/trainers/phoebe.4bpp.lz"); -const u8 gTrainerFrontPic_Glacia[] = INCBIN_U8("graphics/trainers/glacia.4bpp.lz"); -const u8 gTrainerFrontPic_Drake[] = INCBIN_U8("graphics/trainers/drake.4bpp.lz"); -const u8 gTrainerPalette_Roxanne[] = INCBIN_U8("graphics/trainers/roxanne.gbapal.lz"); -const u8 gTrainerPalette_Brawly[] = INCBIN_U8("graphics/trainers/brawly.gbapal.lz"); -const u8 gTrainerPalette_Wattson[] = INCBIN_U8("graphics/trainers/wattson.gbapal.lz"); -const u8 gTrainerPalette_Flannery[] = INCBIN_U8("graphics/trainers/flannery.gbapal.lz"); -const u8 gTrainerPalette_Norman[] = INCBIN_U8("graphics/trainers/norman.gbapal.lz"); -const u8 gTrainerPalette_Winona[] = INCBIN_U8("graphics/trainers/winona.gbapal.lz"); -const u8 gTrainerPalette_TateAndLiza[] = INCBIN_U8("graphics/trainers/tate_and_liza.gbapal.lz"); -const u8 gTrainerPalette_Wallace[] = INCBIN_U8("graphics/trainers/wallace.gbapal.lz"); -const u8 gTrainerPalette_Sidney[] = INCBIN_U8("graphics/trainers/sidney.gbapal.lz"); -const u8 gTrainerPalette_Phoebe[] = INCBIN_U8("graphics/trainers/phoebe.gbapal.lz"); -const u8 gTrainerPalette_Glacia[] = INCBIN_U8("graphics/trainers/glacia.gbapal.lz"); -const u8 gTrainerPalette_Drake[] = INCBIN_U8("graphics/trainers/drake.gbapal.lz"); -- cgit v1.2.3