From 31a322fdc589c381af6ec4b4c4781d28cb394cc1 Mon Sep 17 00:00:00 2001 From: ProjectRevoTPP Date: Tue, 16 Jan 2018 19:14:14 -0500 Subject: use game stat defines --- src/engine/save.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/engine/save.c') diff --git a/src/engine/save.c b/src/engine/save.c index be907edcc..250b29a87 100644 --- a/src/engine/save.c +++ b/src/engine/save.c @@ -674,8 +674,8 @@ u8 Save_WriteDataInternal(u8 saveType) EraseFlashSector(i); // fall through case SAVE_HALL_OF_FAME: // hall of fame. - if (GetGameStat(10) < 999) - IncrementGameStat(10); + if (GetGameStat(GAME_STAT_ENTERED_HOF) < 999) + IncrementGameStat(GAME_STAT_ENTERED_HOF); for (i = 0; i < NUM_HALL_OF_FAME_SECTORS; i++) HandleWriteSectorNBytes(HALL_OF_FAME_SECTOR + i, sHallOfFameChunks[i].data, sHallOfFameChunks[i].size); SaveSerializedGame(); -- cgit v1.2.3