From 5df6fa5c08a19fb89308f6131dceef721cc5a3d0 Mon Sep 17 00:00:00 2001 From: Marcus Huderle Date: Tue, 29 May 2018 17:53:42 -0500 Subject: Unify 'map object' and 'field object' terms into 'event object' --- src/item_use.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/item_use.c') diff --git a/src/item_use.c b/src/item_use.c index d62a7ae10..5dfaa942d 100644 --- a/src/item_use.c +++ b/src/item_use.c @@ -17,7 +17,7 @@ #include "constants/items.h" #include "mail.h" #include "main.h" -#include "map_obj_lock.h" +#include "event_obj_lock.h" #include "menu.h" #include "menu_helpers.h" #include "metatile_behavior.h" @@ -688,15 +688,15 @@ u8 GetPlayerDirectionTowardsHiddenItem(s16 itemX, s16 itemY) void SetPlayerDirectionTowardsItem(u8 direction) { - FieldObjectClearHeldMovementIfFinished(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)]); - FieldObjectClearHeldMovement(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)]); - UnfreezeMapObject(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)]); + EventObjectClearHeldMovementIfFinished(&gEventObjects[GetEventObjectIdByLocalIdAndMap(0xFF, 0, 0)]); + EventObjectClearHeldMovement(&gEventObjects[GetEventObjectIdByLocalIdAndMap(0xFF, 0, 0)]); + UnfreezeEventObject(&gEventObjects[GetEventObjectIdByLocalIdAndMap(0xFF, 0, 0)]); PlayerTurnInPlace(direction); } void DisplayItemRespondingMessageAndExitItemfinder(u8 taskId) { - if (FieldObjectCheckHeldMovementStatus(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)]) == TRUE) + if (EventObjectCheckHeldMovementStatus(&gEventObjects[GetEventObjectIdByLocalIdAndMap(0xFF, 0, 0)]) == TRUE) DisplayItemMessageOnField(taskId, gOtherText_ItemfinderResponding, ExitItemfinder, 0); } @@ -704,7 +704,7 @@ void RotatePlayerAndExitItemfinder(u8 taskId) { s16 *data = gTasks[taskId].data; - if (FieldObjectCheckHeldMovementStatus(&gMapObjects[GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0)]) == TRUE + if (EventObjectCheckHeldMovementStatus(&gEventObjects[GetEventObjectIdByLocalIdAndMap(0xFF, 0, 0)]) == TRUE || data[2] == FALSE) { SetPlayerDirectionTowardsItem(gItemFinderDirections[data[5]]); -- cgit v1.2.3