From 0bbbc1c6dfc6c2b8646276de94cedab9ddc8bc4b Mon Sep 17 00:00:00 2001 From: "Marco Willems (M17.1)" Date: Sat, 6 Jan 2018 00:06:06 +0100 Subject: Started decompiling wisp_fire.s --- src/battle/anim/wisp_fire.c | 48 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 48 insertions(+) create mode 100644 src/battle/anim/wisp_fire.c (limited to 'src') diff --git a/src/battle/anim/wisp_fire.c b/src/battle/anim/wisp_fire.c new file mode 100644 index 000000000..e31c15d9c --- /dev/null +++ b/src/battle/anim/wisp_fire.c @@ -0,0 +1,48 @@ +#include "global.h" +#include "battle_anim.h" +#include "main.h" +#include "rom_8077ABC.h" +#include "trig.h" + +extern s16 gBattleAnimArgs[]; +extern u8 gAnimBankTarget; +// extern u8 gAnimBankAttacker; + +void sub_80D5CC0(struct Sprite *sprite) +{ + if (!sprite->data[0]) + { + sprite->data[1] = gBattleAnimArgs[0]; + sprite->data[0] += 1; + } + + sprite->data[3] += 0xC0 * 2; + sprite->data[4] += 0xA0; + + sprite->pos2.x = Sin(sprite->data[1], sprite->data[3] >> 8); + sprite->pos2.y = Cos(sprite->data[1], sprite->data[4] >> 8); + + sprite->data[1] = (sprite->data[1] + 7) & 0xFF; + + if (gMain.inBattle) + if ((u16) (sprite->data[1] - 0x40) > 0x83) + sprite->oam.priority = sub_8079ED4(gAnimBankTarget); + else + sprite->oam.priority = sub_8079ED4(gAnimBankTarget) + 1; + else + if ((u16) (sprite->data[1] - 0x40) > 0x83) + sprite->subpriority = 0x1D; + else + sprite->subpriority = 0x1F; + + if (++sprite->data[2] > 0x14) + sprite->invisible ^= 1; + + if (sprite->data[2] == 0x1E) + DestroyAnimSprite(sprite); +} + +// void sub_80D5DDC(struct Sprite *sprite) +// { + +// } \ No newline at end of file -- cgit v1.2.3