From ac4ca95a7bcf05482add953aafa081df824fc954 Mon Sep 17 00:00:00 2001 From: ProjectRevoTPP Date: Fri, 5 May 2017 00:43:55 -0400 Subject: use macros and defines for save.c making it easier to add new sections --- src/save.c | 191 +++++++++++++++++++++++++++++++------------------------------ 1 file changed, 97 insertions(+), 94 deletions(-) (limited to 'src') diff --git a/src/save.c b/src/save.c index 72ec3b251..ce1ee3089 100644 --- a/src/save.c +++ b/src/save.c @@ -7,6 +7,11 @@ #include "rom4.h" #include "save_failed_screen.h" +#define GETVALIDSTATUSBITFIELD ((1 << ARRAY_COUNT(gSaveSectionLocations)) - 1) +#define GETCHUNKSIZE(chunk, n) ((sizeof(chunk) - (0xF80 * (n - 1))) >= 0xF80 ? 0xF80 : (sizeof(chunk) - (0xF80 * (n - 1)))) +#define GETBLOCKOFFSET(n) (0xF80 * (n - 1)) +#define TOTALNUMSECTORS ((ARRAY_COUNT(gSaveSectionLocations) * 2) + (ARRAY_COUNT(gHallOfFameSaveSectionLocations) * 2)) // there are 2 slots, so double each array count and get the sum. + extern u32 gLastSaveSectorStatus; // used but in an unferenced function, so unused extern u16 gLastWrittenSector; extern u32 gLastSaveCounter; @@ -24,26 +29,26 @@ extern struct HallOfFame gHallOfFame; const struct SaveSectionLocation gSaveSectionLocations[] = { - {((u8 *) &gSaveBlock2), 0x890}, - {((u8 *) &gSaveBlock1) + 0xF80 * 0, 0xF80}, - {((u8 *) &gSaveBlock1) + 0xF80 * 1, 0xF80}, - {((u8 *) &gSaveBlock1) + 0xF80 * 2, 0xF80}, - {((u8 *) &gSaveBlock1) + 0xF80 * 3, 0xC40}, - {((u8 *) &gPokemonStorage) + 0xF80 * 0, 0xF80}, - {((u8 *) &gPokemonStorage) + 0xF80 * 1, 0xF80}, - {((u8 *) &gPokemonStorage) + 0xF80 * 2, 0xF80}, - {((u8 *) &gPokemonStorage) + 0xF80 * 3, 0xF80}, - {((u8 *) &gPokemonStorage) + 0xF80 * 4, 0xF80}, - {((u8 *) &gPokemonStorage) + 0xF80 * 5, 0xF80}, - {((u8 *) &gPokemonStorage) + 0xF80 * 6, 0xF80}, - {((u8 *) &gPokemonStorage) + 0xF80 * 7, 0xF80}, - {((u8 *) &gPokemonStorage) + 0xF80 * 8, 0x7D0} + {((u8 *) &gSaveBlock2) + GETBLOCKOFFSET(1), GETCHUNKSIZE(gSaveBlock2, 1)}, + {((u8 *) &gSaveBlock1) + GETBLOCKOFFSET(1), GETCHUNKSIZE(gSaveBlock1, 1)}, + {((u8 *) &gSaveBlock1) + GETBLOCKOFFSET(2), GETCHUNKSIZE(gSaveBlock1, 2)}, + {((u8 *) &gSaveBlock1) + GETBLOCKOFFSET(3), GETCHUNKSIZE(gSaveBlock1, 3)}, + {((u8 *) &gSaveBlock1) + GETBLOCKOFFSET(4), GETCHUNKSIZE(gSaveBlock1, 4)}, + {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(1), GETCHUNKSIZE(gPokemonStorage, 1)}, + {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(2), GETCHUNKSIZE(gPokemonStorage, 2)}, + {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(3), GETCHUNKSIZE(gPokemonStorage, 3)}, + {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(4), GETCHUNKSIZE(gPokemonStorage, 4)}, + {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(5), GETCHUNKSIZE(gPokemonStorage, 5)}, + {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(6), GETCHUNKSIZE(gPokemonStorage, 6)}, + {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(7), GETCHUNKSIZE(gPokemonStorage, 7)}, + {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(8), GETCHUNKSIZE(gPokemonStorage, 8)}, + {((u8 *) &gPokemonStorage) + GETBLOCKOFFSET(9), GETCHUNKSIZE(gPokemonStorage, 9)} }; const struct SaveSectionLocation gHallOfFameSaveSectionLocations[] = { - {((u8 *) &gHallOfFame) + 0xF80 * 0, 0xF80}, - {((u8 *) &gHallOfFame) + 0xF80 * 1, 0xF80} + {((u8 *) &gHallOfFame) + GETBLOCKOFFSET(1), GETCHUNKSIZE(struct HallOfFame, 1)}, // gHallOfFame is not a proper sym, so the struct must be used. + {((u8 *) &gHallOfFame) + GETBLOCKOFFSET(2), GETCHUNKSIZE(struct HallOfFame, 2)} }; const u8 gFlashSectors[] = { 0x1E, 0x1F }; @@ -56,7 +61,6 @@ void ClearSaveData(void) EraseFlashSector(i); } -// ResetSaveCounters void ResetSaveCounters(void) { gSaveCounter = 0; @@ -101,11 +105,11 @@ u8 save_write_to_flash(u16 a1, const struct SaveSectionLocation *location) gLastKnownGoodSector = gLastWrittenSector; // backup the current written sector before attempting to write. gLastSaveCounter = gSaveCounter; gLastWrittenSector++; - gLastWrittenSector = gLastWrittenSector % 14; + gLastWrittenSector = gLastWrittenSector % ARRAY_COUNT(gSaveSectionLocations); gSaveCounter++; retVal = 1; - for (i = 0; i < 14; i++) + for (i = 0; i < ARRAY_COUNT(gSaveSectionLocations); i++) HandleWriteSector(i, location); if (gDamagedSaveSectors != 0) // skip the damaged sector. @@ -127,8 +131,8 @@ u8 HandleWriteSector(u16 a1, const struct SaveSectionLocation *location) u16 size; sector = a1 + gLastWrittenSector; - sector %= 14; - sector += 14 * (gSaveCounter % 2); + sector %= ARRAY_COUNT(gSaveSectionLocations); + sector += ARRAY_COUNT(gSaveSectionLocations) * (gSaveCounter % 2); data = location[a1].data; size = location[a1].size; @@ -185,7 +189,7 @@ u32 RestoreSaveBackupVarsAndIncrement(const struct SaveSectionLocation *location gLastKnownGoodSector = gLastWrittenSector; gLastSaveCounter = gSaveCounter; gLastWrittenSector++; - gLastWrittenSector = gLastWrittenSector % 14; + gLastWrittenSector = gLastWrittenSector % ARRAY_COUNT(gSaveSectionLocations); gSaveCounter++; gUnknown_03005EB4 = 0; gDamagedSaveSectors = 0; @@ -250,8 +254,8 @@ u8 sub_81255B8(u16 a1, const struct SaveSectionLocation *location) u8 status; sector = a1 + gLastWrittenSector; - sector %= 14; - sector += 14 * (gSaveCounter % 2); + sector %= ARRAY_COUNT(gSaveSectionLocations); + sector += ARRAY_COUNT(gSaveSectionLocations) * (gSaveCounter % 2); data = location[a1].data; size = location[a1].size; @@ -320,8 +324,8 @@ u8 sub_8125758(u16 a1, const struct SaveSectionLocation *location) u16 sector; sector = a1 + gLastWrittenSector - 1; - sector %= 14; - sector += 14 * (gSaveCounter % 2); + sector %= ARRAY_COUNT(gSaveSectionLocations); + sector += ARRAY_COUNT(gSaveSectionLocations) * (gSaveCounter % 2); if (ProgramFlashByte(sector, sizeof(struct UnkSaveSection), ((u8 *)gFastSaveSection)[sizeof(struct UnkSaveSection)])) { @@ -343,8 +347,8 @@ u8 sub_81257F0(u16 a1, const struct SaveSectionLocation *location) u16 sector; sector = a1 + gLastWrittenSector - 1; - sector %= 14; - sector += 14 * (gSaveCounter % 2); + sector %= ARRAY_COUNT(gSaveSectionLocations); + sector += ARRAY_COUNT(gSaveSectionLocations) * (gSaveCounter % 2); if (ProgramFlashByte(sector, sizeof(struct UnkSaveSection), 0x25)) { @@ -371,7 +375,7 @@ u8 sub_812587C(u16 a1, const struct SaveSectionLocation *location) } else { - retVal = sub_8125974(location); + retVal = GetSaveValidStatus(location); sub_81258BC(0xFFFF, location); } @@ -382,12 +386,12 @@ u8 sub_81258BC(u16 a1, const struct SaveSectionLocation *location) { u16 i; u16 checksum; - u16 v3 = 14 * (gSaveCounter % 2); + u16 v3 = ARRAY_COUNT(gSaveSectionLocations) * (gSaveCounter % 2); u16 id; - for (i = 0; i < 14; i++) + for (i = 0; i < ARRAY_COUNT(gSaveSectionLocations); i++) { - sub_8125BF8(i + v3, gFastSaveSection); + DoReadFlashWholeSection(i + v3, gFastSaveSection); id = gFastSaveSection->id; if (id == 0) gLastWrittenSector = i; @@ -404,121 +408,120 @@ u8 sub_81258BC(u16 a1, const struct SaveSectionLocation *location) return 1; } -u8 sub_8125974(const struct SaveSectionLocation *location) +u8 GetSaveValidStatus(const struct SaveSectionLocation *location) { u16 i; u16 checksum; - u32 v2 = 0; - u32 v3 = 0; - u32 v4; - bool8 v5; - u8 v14; - u8 v10; - - v4 = 0; - v5 = FALSE; + u32 saveSlot1Counter = 0; + u32 saveSlot2Counter = 0; + u32 slotCheckField = 0; + bool8 securityPassed = FALSE; + u8 saveSlot1Status; + u8 saveSlot2Status; - for (i = 0; i < 14; i++) + // check save slot 1. + for (i = 0; i < ARRAY_COUNT(gSaveSectionLocations); i++) { - sub_8125BF8(i, gFastSaveSection); + DoReadFlashWholeSection(i, gFastSaveSection); if (gFastSaveSection->security == UNKNOWN_CHECK_VALUE) { - v5 = TRUE; + securityPassed = TRUE; checksum = CalculateChecksum(gFastSaveSection->data, location[gFastSaveSection->id].size); if (gFastSaveSection->checksum == checksum) { - v2 = gFastSaveSection->counter; - v4 |= 1 << gFastSaveSection->id; + saveSlot1Counter = gFastSaveSection->counter; + slotCheckField |= 1 << gFastSaveSection->id; } } } - if (v5) + if (securityPassed) { - if (v4 == 0x3FFF) - v14 = 1; + if (slotCheckField == GETVALIDSTATUSBITFIELD) + saveSlot1Status = 1; else - v14 = 255; + saveSlot1Status = 255; } else { - v14 = 0; + saveSlot1Status = 0; } - v4 = 0; - v5 = FALSE; + slotCheckField = 0; + securityPassed = FALSE; - for (i = 0; i < 14; i++) + // check save slot 2. + for (i = 0; i < ARRAY_COUNT(gSaveSectionLocations); i++) { - sub_8125BF8(i + 14, gFastSaveSection); + DoReadFlashWholeSection(i + ARRAY_COUNT(gSaveSectionLocations), gFastSaveSection); if (gFastSaveSection->security == UNKNOWN_CHECK_VALUE) { - v5 = TRUE; + securityPassed = TRUE; checksum = CalculateChecksum(gFastSaveSection->data, location[gFastSaveSection->id].size); if (gFastSaveSection->checksum == checksum) { - v3 = gFastSaveSection->counter; - v4 |= 1 << gFastSaveSection->id; + saveSlot2Counter = gFastSaveSection->counter; + slotCheckField |= 1 << gFastSaveSection->id; } } } - if (v5) + if (securityPassed) { - if (v4 == 0x3FFF) - v10 = 1; + if (slotCheckField == GETVALIDSTATUSBITFIELD) + saveSlot2Status = 1; else - v10 = 255; + saveSlot2Status = 255; } else { - v10 = 0; + saveSlot2Status = 0; } - if (v14 == 1 && v10 == 1) + if (saveSlot1Status == 1 && saveSlot2Status == 1) { - if ((v2 == -1 && v3 == 0) || (v2 == 0 && v3 == -1)) + if ((saveSlot1Counter == -1 && saveSlot2Counter == 0) || (saveSlot1Counter == 0 && saveSlot2Counter == -1)) { - if ((unsigned)(v2 + 1) < (unsigned)(v3 + 1)) + if ((unsigned)(saveSlot1Counter + 1) < (unsigned)(saveSlot2Counter + 1)) { - gSaveCounter = v3; + gSaveCounter = saveSlot2Counter; } else { - gSaveCounter = v2; + gSaveCounter = saveSlot1Counter; } } else { - if (v2 < v3) + if (saveSlot1Counter < saveSlot2Counter) { - gSaveCounter = v3; + gSaveCounter = saveSlot2Counter; } else { - gSaveCounter = v2; + gSaveCounter = saveSlot1Counter; } } return 1; } - if (v14 == 1) + if (saveSlot1Status == 1) { - gSaveCounter = v2; - if (v10 == 255) + gSaveCounter = saveSlot1Counter; + if (saveSlot2Status == 255) return 255; return 1; } - if (v10 == 1) + if (saveSlot2Status == 1) { - gSaveCounter = v3; - if (v14 == 255) + gSaveCounter = saveSlot2Counter; + if (saveSlot1Status == 255) return 255; return 1; } - if (v14 == 0 && v10 == 0) + if (saveSlot1Status == 0 && saveSlot2Status == 0) { gSaveCounter = 0; gLastWrittenSector = 0; @@ -534,7 +537,7 @@ u8 sub_8125B88(u8 a1, u8 *data, u16 size) { u16 i; struct SaveSection *section = &unk_2000000; - sub_8125BF8(a1, section); + DoReadFlashWholeSection(a1, section); if (section->security == UNKNOWN_CHECK_VALUE) { u16 checksum = CalculateChecksum(section->data, size); @@ -555,7 +558,7 @@ u8 sub_8125B88(u8 a1, u8 *data, u16 size) } } -u8 sub_8125BF8(u8 sector, struct SaveSection *section) +u8 DoReadFlashWholeSection(u8 sector, struct SaveSection *section) { ReadFlash(sector, 0, section->data, sizeof(struct SaveSection)); return 1; @@ -577,23 +580,23 @@ u8 HandleSavingData(u8 saveType) u8 i; switch (saveType) { - case HOF_DELETE_SAVE: // deletes save before HOF case. unused - for (i = 28; i < 32; i++) + case HOF_DELETE_SAVE: // deletes HOF before overwriting HOF completely. unused + for (i = (ARRAY_COUNT(gSaveSectionLocations) * 2 + 0); i < TOTALNUMSECTORS; i++) EraseFlashSector(i); case HOF_SAVE: // hall of fame. if (GetGameStat(10) < 999) IncrementGameStat(10); - for (i = 0; i < 2; i++) - HandleWriteSectorNBytes(28 + i, gHallOfFameSaveSectionLocations[i].data, gHallOfFameSaveSectionLocations[i].size); + for (i = 0; i < ARRAY_COUNT(gHallOfFameSaveSectionLocations); i++) + HandleWriteSectorNBytes((ARRAY_COUNT(gSaveSectionLocations) * 2 + 0) + i, gHallOfFameSaveSectionLocations[i].data, gHallOfFameSaveSectionLocations[i].size); SaveSerializedGame(); save_write_to_flash(0xFFFF, gSaveSectionLocations); break; - case NORMAL_SAVE: // normal save. + case NORMAL_SAVE: // normal save. also called by overwriting your own save. default: SaveSerializedGame(); save_write_to_flash(0xFFFF, gSaveSectionLocations); break; - case LINK_SAVE: // link save. update only the pokemon, i think. + case LINK_SAVE: // link save. updates only gSaveBlock1 and gSaveBlock2. SaveSerializedGame(); for (i = 0; i < 5; i++) save_write_to_flash(i, gSaveSectionLocations); @@ -603,8 +606,8 @@ u8 HandleSavingData(u8 saveType) save_write_to_flash(0, gSaveSectionLocations); break; case DIFFERENT_FILE_SAVE: // there is a different file, so erase the file and overwrite it completely. - for (i = 28; i < 32; i++) - EraseFlashSector(i); + for (i = (ARRAY_COUNT(gSaveSectionLocations) * 2 + 0); i < TOTALNUMSECTORS; i++) + EraseFlashSector(i); // erase HOF. SaveSerializedGame(); save_write_to_flash(0xFFFF, gSaveSectionLocations); break; @@ -634,7 +637,7 @@ u8 sub_8125D80(void) // trade.s save bool8 sub_8125DA8(void) // trade.s save { - u8 retVal = sub_812550C(14, gSaveSectionLocations); + u8 retVal = sub_812550C(ARRAY_COUNT(gSaveSectionLocations), gSaveSectionLocations); if (gDamagedSaveSectors) DoSaveFailedScreen(0); if (retVal == 0xFF) @@ -645,7 +648,7 @@ bool8 sub_8125DA8(void) // trade.s save u8 sub_8125DDC(void) // trade.s save { - sub_812556C(14, gSaveSectionLocations); + sub_812556C(ARRAY_COUNT(gSaveSectionLocations), gSaveSectionLocations); if (gDamagedSaveSectors) DoSaveFailedScreen(0); return 0; @@ -653,7 +656,7 @@ u8 sub_8125DDC(void) // trade.s save u8 sub_8125E04(void) // trade.s save { - sub_8125758(14, gSaveSectionLocations); + sub_8125758(ARRAY_COUNT(gSaveSectionLocations), gSaveSectionLocations); if (gDamagedSaveSectors) DoSaveFailedScreen(0); return 0; @@ -709,9 +712,9 @@ u8 sub_8125EC8(u8 a1) gGameContinueCallback = 0; break; case 3: - result = sub_8125B88(28, gHallOfFameSaveSectionLocations[0].data, gHallOfFameSaveSectionLocations[0].size); + result = sub_8125B88((ARRAY_COUNT(gSaveSectionLocations) * 2 + 0), gHallOfFameSaveSectionLocations[0].data, gHallOfFameSaveSectionLocations[0].size); if (result == 1) - result = sub_8125B88(29, gHallOfFameSaveSectionLocations[1].data, gHallOfFameSaveSectionLocations[1].size); + result = sub_8125B88((ARRAY_COUNT(gSaveSectionLocations) * 2 + 1), gHallOfFameSaveSectionLocations[1].data, gHallOfFameSaveSectionLocations[1].size); break; } -- cgit v1.2.3 From 0354f2cc5ae9771d745e6ffadd4715bdc8ff5221 Mon Sep 17 00:00:00 2001 From: ProjectRevoTPP Date: Fri, 12 May 2017 01:57:43 -0400 Subject: remove unknowns from birch_pc.c --- src/battle_interface.c | 4 +- src/birch_pc.c | 105 +++++++++++++++++++------------------- src/credits.c | 2 +- src/easy_chat.c | 2 +- src/pokedex.c | 22 ++++---- src/script_pokemon_util_80C4BF0.c | 4 +- 6 files changed, 70 insertions(+), 69 deletions(-) (limited to 'src') diff --git a/src/battle_interface.c b/src/battle_interface.c index d097598b5..d4a9f9cce 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -8,6 +8,7 @@ #include "songs.h" #include "battle.h" #include "palette.h" +#include "pokedex.h" struct UnknownStruct5 { @@ -104,7 +105,6 @@ extern const u16 gBattleInterfaceStatusIcons_DynPal[]; #define MACRO1(n) ((n) - (n) / 8 * 8) + 64 * ((n) / 8) extern int sub_8040D3C(); -extern u8 sub_8090D90(); extern void load_gfxc_health_bar(); static void sub_8043D5C(struct Sprite *); @@ -2534,7 +2534,7 @@ static void sub_8045458(u8 a, u8 b) if (battle_side_get_owner(r4) != 0) { u16 species = GetMonData(&gEnemyParty[gUnknown_02024A6A[r4]], MON_DATA_SPECIES); - if (sub_8090D90(SpeciesToNationalPokedexNum(species), 1) != 0) + if (GetNationalPokedexFlag(SpeciesToNationalPokedexNum(species), 1) != 0) { r4 = gSprites[a].data5; if (b != 0) diff --git a/src/birch_pc.c b/src/birch_pc.c index 89eafc0ce..79070b5a8 100644 --- a/src/birch_pc.c +++ b/src/birch_pc.c @@ -9,31 +9,31 @@ extern u16 gSpecialVar_0x8004; extern u16 gSpecialVar_0x8005; extern u16 gSpecialVar_0x8006; -extern const u8 gUnknown_081C4520[]; -extern const u8 gUnknown_081C456A[]; -extern const u8 gUnknown_081C45B0[]; -extern const u8 gUnknown_081C45F9[]; -extern const u8 gUnknown_081C4648[]; -extern const u8 gUnknown_081C467E[]; -extern const u8 gUnknown_081C46B9[]; -extern const u8 gUnknown_081C46FE[]; -extern const u8 gUnknown_081C4747[]; -extern const u8 gUnknown_081C4780[]; -extern const u8 gUnknown_081C47DF[]; -extern const u8 gUnknown_081C4828[]; -extern const u8 gUnknown_081C4863[]; -extern const u8 gUnknown_081C489C[]; -extern const u8 gUnknown_081C48EB[]; -extern const u8 gUnknown_081C4936[]; -extern const u8 gUnknown_081C49A2[]; -extern const u8 gUnknown_081C4A06[]; -extern const u8 gUnknown_081C4A4F[]; -extern const u8 gUnknown_081C4A91[]; -extern const u8 gUnknown_081C4ADA[]; +extern const u8 gBirchDexRatingText_LessThan10[]; +extern const u8 gBirchDexRatingText_LessThan20[]; +extern const u8 gBirchDexRatingText_LessThan30[]; +extern const u8 gBirchDexRatingText_LessThan40[]; +extern const u8 gBirchDexRatingText_LessThan50[]; +extern const u8 gBirchDexRatingText_LessThan60[]; +extern const u8 gBirchDexRatingText_LessThan70[]; +extern const u8 gBirchDexRatingText_LessThan80[]; +extern const u8 gBirchDexRatingText_LessThan90[]; +extern const u8 gBirchDexRatingText_LessThan100[]; +extern const u8 gBirchDexRatingText_LessThan110[]; +extern const u8 gBirchDexRatingText_LessThan120[]; +extern const u8 gBirchDexRatingText_LessThan130[]; +extern const u8 gBirchDexRatingText_LessThan140[]; +extern const u8 gBirchDexRatingText_LessThan150[]; +extern const u8 gBirchDexRatingText_LessThan160[]; +extern const u8 gBirchDexRatingText_LessThan170[]; +extern const u8 gBirchDexRatingText_LessThan180[]; +extern const u8 gBirchDexRatingText_LessThan190[]; +extern const u8 gBirchDexRatingText_LessThan200[]; +extern const u8 gBirchDexRatingText_DexCompleted[]; bool16 ScriptGetPokedexInfo(void) { - if (!gSpecialVar_0x8004) + if (gSpecialVar_0x8004 == 0) // is national dex not present? { gSpecialVar_0x8005 = GetHoennPokedexCount(0); gSpecialVar_0x8006 = GetHoennPokedexCount(1); @@ -47,65 +47,66 @@ bool16 ScriptGetPokedexInfo(void) return IsNationalPokedexEnabled(); } +// This shows your Hoenn Pokedex rating and NOT your National Dex. const u8 *GetPokedexRatingText(u16 count) { if (count < 10) - return gUnknown_081C4520; + return gBirchDexRatingText_LessThan10; if (count < 20) - return gUnknown_081C456A; + return gBirchDexRatingText_LessThan20; if (count < 30) - return gUnknown_081C45B0; + return gBirchDexRatingText_LessThan30; if (count < 40) - return gUnknown_081C45F9; + return gBirchDexRatingText_LessThan40; if (count < 50) - return gUnknown_081C4648; + return gBirchDexRatingText_LessThan50; if (count < 60) - return gUnknown_081C467E; + return gBirchDexRatingText_LessThan60; if (count < 70) - return gUnknown_081C46B9; + return gBirchDexRatingText_LessThan70; if (count < 80) - return gUnknown_081C46FE; + return gBirchDexRatingText_LessThan80; if (count < 90) - return gUnknown_081C4747; + return gBirchDexRatingText_LessThan90; if (count < 100) - return gUnknown_081C4780; + return gBirchDexRatingText_LessThan100; if (count < 110) - return gUnknown_081C47DF; + return gBirchDexRatingText_LessThan110; if (count < 120) - return gUnknown_081C4828; + return gBirchDexRatingText_LessThan120; if (count < 130) - return gUnknown_081C4863; + return gBirchDexRatingText_LessThan130; if (count < 140) - return gUnknown_081C489C; + return gBirchDexRatingText_LessThan140; if (count < 150) - return gUnknown_081C48EB; + return gBirchDexRatingText_LessThan150; if (count < 160) - return gUnknown_081C4936; + return gBirchDexRatingText_LessThan160; if (count < 170) - return gUnknown_081C49A2; + return gBirchDexRatingText_LessThan170; if (count < 180) - return gUnknown_081C4A06; + return gBirchDexRatingText_LessThan180; if (count < 190) - return gUnknown_081C4A4F; + return gBirchDexRatingText_LessThan190; if (count < 200) - return gUnknown_081C4A91; + return gBirchDexRatingText_LessThan200; if (count == 200) { - if (sub_8090D90(SpeciesToNationalPokedexNum(SPECIES_JIRACHI), 1) - || sub_8090D90(SpeciesToNationalPokedexNum(SPECIES_DEOXYS), 1)) - return gUnknown_081C4A91; - return gUnknown_081C4ADA; + if (GetNationalPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_JIRACHI), 1) + || GetNationalPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_DEOXYS), 1)) // Jirachi or Deoxys is not counted towards the dex completion. + return gBirchDexRatingText_LessThan200; + return gBirchDexRatingText_DexCompleted; } if (count == 201) { - if (sub_8090D90(SpeciesToNationalPokedexNum(SPECIES_JIRACHI), 1) - && sub_8090D90(SpeciesToNationalPokedexNum(SPECIES_DEOXYS), 1)) - return gUnknown_081C4A91; - return gUnknown_081C4ADA; + if (GetNationalPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_JIRACHI), 1) + && GetNationalPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_DEOXYS), 1)) + return gBirchDexRatingText_LessThan200; + return gBirchDexRatingText_DexCompleted; } if (count == 202) - return gUnknown_081C4ADA; - return gUnknown_081C4520; + return gBirchDexRatingText_DexCompleted; + return gBirchDexRatingText_LessThan10; } void ShowPokedexRatingMessage(void) diff --git a/src/credits.c b/src/credits.c index 01af78bce..ffb7554ba 100644 --- a/src/credits.c +++ b/src/credits.c @@ -2044,7 +2044,7 @@ void sub_81458DC(void) _0814590E:\n\ adds r0, r4, 0\n\ movs r1, 0x1\n\ - bl sub_8090D90\n\ + bl GetNationalPokedexFlag\n\ lsls r0, 24\n\ adds r6, r7, 0\n\ adds r6, 0x90\n\ diff --git a/src/easy_chat.c b/src/easy_chat.c index 380fe6e4d..33d7678bb 100644 --- a/src/easy_chat.c +++ b/src/easy_chat.c @@ -243,7 +243,7 @@ static u16 sub_80EB9D8(void) { { const u16 dexNum = SpeciesToNationalPokedexNum(*speciesList); - const u8 local2 = sub_8090D90(dexNum, 0); + const u8 local2 = GetNationalPokedexFlag(dexNum, 0); if (local2) { diff --git a/src/pokedex.c b/src/pokedex.c index 5ea1f9938..83b87906d 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -855,8 +855,8 @@ void SortPokedex(u8 dexMode, u8 sortMode) { vars[2] = HoennToNationalOrder(i + 1); gPokedexView->unk0[i].dexNum = vars[2]; - gPokedexView->unk0[i].seen = sub_8090D90(vars[2], 0); - gPokedexView->unk0[i].owned = sub_8090D90(vars[2], 1); + gPokedexView->unk0[i].seen = GetNationalPokedexFlag(vars[2], 0); + gPokedexView->unk0[i].owned = GetNationalPokedexFlag(vars[2], 1); if (gPokedexView->unk0[i].seen) gPokedexView->unk60C = i + 1; } @@ -870,14 +870,14 @@ void SortPokedex(u8 dexMode, u8 sortMode) for (i = 0; i < vars[0]; i++) { vars[2] = i + 1; - if (sub_8090D90(vars[2], 0)) + if (GetNationalPokedexFlag(vars[2], 0)) r10 = 1; if (r10) { asm(""); //Needed to match for some reason gPokedexView->unk0[r5].dexNum = vars[2]; - gPokedexView->unk0[r5].seen = sub_8090D90(vars[2], 0); - gPokedexView->unk0[r5].owned = sub_8090D90(vars[2], 1); + gPokedexView->unk0[r5].seen = GetNationalPokedexFlag(vars[2], 0); + gPokedexView->unk0[r5].owned = GetNationalPokedexFlag(vars[2], 1); if (gPokedexView->unk0[r5].seen) gPokedexView->unk60C = r5 + 1; r5++; @@ -891,11 +891,11 @@ void SortPokedex(u8 dexMode, u8 sortMode) { vars[2] = gPokedexOrder_Alphabetical[i]; - if (NationalToHoennOrder(vars[2]) <= vars[0] && sub_8090D90(vars[2], 0)) + if (NationalToHoennOrder(vars[2]) <= vars[0] && GetNationalPokedexFlag(vars[2], 0)) { gPokedexView->unk0[gPokedexView->unk60C].dexNum = vars[2]; gPokedexView->unk0[gPokedexView->unk60C].seen = 1; - gPokedexView->unk0[gPokedexView->unk60C].owned = sub_8090D90(vars[2], 1); + gPokedexView->unk0[gPokedexView->unk60C].owned = GetNationalPokedexFlag(vars[2], 1); gPokedexView->unk60C++; } } @@ -905,7 +905,7 @@ void SortPokedex(u8 dexMode, u8 sortMode) { vars[2] = gPokedexOrder_Weight[i]; - if (NationalToHoennOrder(vars[2]) <= vars[0] && sub_8090D90(vars[2], 1)) + if (NationalToHoennOrder(vars[2]) <= vars[0] && GetNationalPokedexFlag(vars[2], 1)) { gPokedexView->unk0[gPokedexView->unk60C].dexNum = vars[2]; gPokedexView->unk0[gPokedexView->unk60C].seen = 1; @@ -919,7 +919,7 @@ void SortPokedex(u8 dexMode, u8 sortMode) { vars[2] = gPokedexOrder_Weight[i]; - if (NationalToHoennOrder(vars[2]) <= vars[0] && sub_8090D90(vars[2], 1)) + if (NationalToHoennOrder(vars[2]) <= vars[0] && GetNationalPokedexFlag(vars[2], 1)) { gPokedexView->unk0[gPokedexView->unk60C].dexNum = vars[2]; gPokedexView->unk0[gPokedexView->unk60C].seen = 1; @@ -933,7 +933,7 @@ void SortPokedex(u8 dexMode, u8 sortMode) { vars[2] = gPokedexOrder_Height[i]; - if (NationalToHoennOrder(vars[2]) <= vars[0] && sub_8090D90(vars[2], 1)) + if (NationalToHoennOrder(vars[2]) <= vars[0] && GetNationalPokedexFlag(vars[2], 1)) { gPokedexView->unk0[gPokedexView->unk60C].dexNum = vars[2]; gPokedexView->unk0[gPokedexView->unk60C].seen = 1; @@ -947,7 +947,7 @@ void SortPokedex(u8 dexMode, u8 sortMode) { vars[2] = gPokedexOrder_Height[i]; - if (NationalToHoennOrder(vars[2]) <= vars[0] && sub_8090D90(vars[2], 1)) + if (NationalToHoennOrder(vars[2]) <= vars[0] && GetNationalPokedexFlag(vars[2], 1)) { gPokedexView->unk0[gPokedexView->unk60C].dexNum = vars[2]; gPokedexView->unk0[gPokedexView->unk60C].seen = 1; diff --git a/src/script_pokemon_util_80C4BF0.c b/src/script_pokemon_util_80C4BF0.c index 912458655..d1e401e18 100644 --- a/src/script_pokemon_util_80C4BF0.c +++ b/src/script_pokemon_util_80C4BF0.c @@ -568,8 +568,8 @@ u8 ScriptGiveMon(u16 species, u8 var, u16 item, u32 var3, u32 var4, u8 var5) if(sentToPc >= 0) { // set both the seen and caught flags - sub_8090D90(nationalSpecies, 2); - sub_8090D90(nationalSpecies, 3); + GetNationalPokedexFlag(nationalSpecies, 2); + GetNationalPokedexFlag(nationalSpecies, 3); } } return sentToPc; -- cgit v1.2.3 From ac021a863dfc9672933d6f4ac2a8978a8dd457c0 Mon Sep 17 00:00:00 2001 From: ProjectRevoTPP Date: Fri, 12 May 2017 02:15:34 -0400 Subject: more comments on birch_pc.c --- src/birch_pc.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/birch_pc.c b/src/birch_pc.c index 79070b5a8..df6ebc6ea 100644 --- a/src/birch_pc.c +++ b/src/birch_pc.c @@ -93,19 +93,19 @@ const u8 *GetPokedexRatingText(u16 count) if (count == 200) { if (GetNationalPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_JIRACHI), 1) - || GetNationalPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_DEOXYS), 1)) // Jirachi or Deoxys is not counted towards the dex completion. + || GetNationalPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_DEOXYS), 1)) // Jirachi or Deoxys is not counted towards the dex completion. If either of these flags are enabled, it means the actual count is less than 200. return gBirchDexRatingText_LessThan200; return gBirchDexRatingText_DexCompleted; } if (count == 201) { if (GetNationalPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_JIRACHI), 1) - && GetNationalPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_DEOXYS), 1)) + && GetNationalPokedexFlag(SpeciesToNationalPokedexNum(SPECIES_DEOXYS), 1)) // If both of these flags are enabled, it means the actual count is less than 200. return gBirchDexRatingText_LessThan200; return gBirchDexRatingText_DexCompleted; } if (count == 202) - return gBirchDexRatingText_DexCompleted; + return gBirchDexRatingText_DexCompleted; // Hoenn dex is considered complete, even though the hoenn dex count is 210. return gBirchDexRatingText_LessThan10; } -- cgit v1.2.3 From f999ebede0e0012cc68be71841edd3910168c105 Mon Sep 17 00:00:00 2001 From: ProjectRevoTPP Date: Fri, 12 May 2017 02:15:51 -0400 Subject: actually update the file --- src/birch_pc.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/birch_pc.c b/src/birch_pc.c index df6ebc6ea..f01107b3d 100644 --- a/src/birch_pc.c +++ b/src/birch_pc.c @@ -47,7 +47,7 @@ bool16 ScriptGetPokedexInfo(void) return IsNationalPokedexEnabled(); } -// This shows your Hoenn Pokedex rating and NOT your National Dex. +// This shows your Hoenn Pokedex rating and not your National Dex. const u8 *GetPokedexRatingText(u16 count) { if (count < 10) -- cgit v1.2.3 From d8ce874f29cb6d21f3348f62ebe05ce004ac3c38 Mon Sep 17 00:00:00 2001 From: ProjectRevoTPP Date: Sun, 14 May 2017 19:34:04 -0400 Subject: decompile up to sub_813AF3C --- src/player_pc.c | 129 ++++++++++++++++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 125 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/player_pc.c b/src/player_pc.c index f0f0709b1..d24dbecb7 100644 --- a/src/player_pc.c +++ b/src/player_pc.c @@ -21,28 +21,41 @@ enum QUANTITY, }; +// special item description handlers +enum +{ + ITEMPC_SWITCH_WHICH_ITEM = 0xFFF7, + ITEMPC_OKAY_TO_THROW_AWAY, + ITEMPC_TOO_IMPORTANT, + ITEMPC_NO_MORE_ROOM, + ITEMPC_THREW_AWAY_ITEM, + ITEMPC_HOW_MANY_TO_TOSS, + ITEMPC_WITHDREW_THING, + ITEMPC_HOW_MANY_TO_WITHDRAW, + ITEMPC_GO_BACK_TO_PREV +}; + extern void DisplayItemMessageOnField(u8, u8*, TaskFunc, u16); extern void DoPlayerPCDecoration(u8); extern void BuyMenuFreeMemory(void); extern void DestroyVerticalScrollIndicator(u8); -extern u8 sub_813AF3C(void); extern void sub_813AF78(void); extern void sub_813B108(u8); extern void sub_813B174(u8); extern void sub_80A6A30(void); extern u8 sub_807D770(void); -extern void sub_813AE6C(u8, u8); -extern void sub_813AD58(u16); -extern void sub_813AE0C(u8); extern void sub_80F996C(u8); extern void sub_80A418C(u16, enum StringConvertMode, int, int, int); extern void sub_80F98DC(int); extern void sub_80A4164(u8 *, u16, enum StringConvertMode, u8); extern void CreateVerticalScrollIndicators(u32, u32, u32); // unknown args +extern void sub_80F944C(void); +extern void LoadScrollIndicatorPalette(void); extern u8 gOtherText_NoItems[]; extern u16 gNewGamePCItems[]; +extern u16 gUnknown_08406334[3]; extern u8 gOtherText_WhatWillYouDo[]; extern u8 gOtherText_NoMailHere[]; @@ -57,7 +70,16 @@ extern u8 gUnknown_08406327[]; extern u8 gUnknown_08406330[]; extern u8 gUnknown_0840631E[]; extern u8 gUnknown_08406318[]; +extern u8 gMenuText_GoBackToPrev[]; extern u8 gOtherText_CancelNoTerminator[]; +extern u8 gOtherText_HowManyToWithdraw[]; +extern u8 gOtherText_WithdrewThing[]; +extern u8 gOtherText_HowManyToToss[]; +extern u8 gOtherText_ThrewAwayItem[]; +extern u8 gOtherText_NoMoreRoom[]; +extern u8 gOtherText_TooImportant[]; +extern u8 gOtherText_OkayToThrowAwayPrompt[]; +extern u8 gOtherText_SwitchWhichItem[]; extern u8 gUnknown_030007B4; extern u8 unk_201FE00[]; @@ -86,6 +108,11 @@ void sub_813A984(u8); void sub_813A9EC(u8); void sub_813AA30(u8, u8); void sub_813ABE8(u8); +void sub_813AD58(u16); +void sub_813AE0C(u8); +void sub_813AE6C(u8, u8); +void sub_813AF04(void); +u8 sub_813AF3C(void); void NewGameInitPCItems(void) { @@ -825,3 +852,97 @@ weirdCase: else DestroyVerticalScrollIndicator(1); } + +void sub_813AD58(u16 itemId) +{ + u8 *string; + + switch(itemId) + { + case ITEMPC_GO_BACK_TO_PREV: + string = gMenuText_GoBackToPrev; + break; + case ITEMPC_HOW_MANY_TO_WITHDRAW: + string = gOtherText_HowManyToWithdraw; + break; + case ITEMPC_WITHDREW_THING: + string = gOtherText_WithdrewThing; + break; + case ITEMPC_HOW_MANY_TO_TOSS: + string = gOtherText_HowManyToToss; + break; + case ITEMPC_THREW_AWAY_ITEM: + string = gOtherText_ThrewAwayItem; + break; + case ITEMPC_NO_MORE_ROOM: + string = gOtherText_NoMoreRoom; + break; + case ITEMPC_TOO_IMPORTANT: + string = gOtherText_TooImportant; + break; + case ITEMPC_OKAY_TO_THROW_AWAY: + string = gOtherText_OkayToThrowAwayPrompt; + break; + case ITEMPC_SWITCH_WHICH_ITEM: + string = gOtherText_SwitchWhichItem; + break; + default: + string = ItemId_GetDescription(itemId); + break; + } + + sub_8072AB0(string, 8, 0x68, 0x68, 0x30, 1); +} + +void sub_813AE0C(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + s16 var = data[1] + data[0]; + + sub_813ABE8(taskId); + + if(data[9] == 0) + { + if(var == data[2]) + sub_813AD58(0xFFFF); + else + sub_813AD58(gSaveBlock1.pcItems[var].itemId); + } +} + +void sub_813AE6C(u8 taskId, u8 var) +{ + s16 *data = gTasks[taskId].data; + + sub_80F944C(); + LoadScrollIndicatorPalette(); + sub_813AF04(); + MenuDrawTextWindow(0xF, 0, 0x1D, 0x13); + MenuDrawTextWindow(0, 0xC, 0xE, 0x13); + MenuDrawTextWindow(0, 0, 0xB, 3); + sub_813AD58(gSaveBlock1.pcItems[0].itemId); + MenuPrint(gUnknown_084062C0[var].text, 1, 1); + sub_813ABE8(taskId); + InitMenu(0, 0x10, 2, data[4], data[0], 0xD); +} + +void sub_813AF04(void) +{ + u16 arr[3]; + + memcpy(arr, gUnknown_08406334, sizeof(arr)); + LoadPalette(&arr[2], 0xDF, 2); + LoadPalette(&arr[1], 0xD1, 2); + LoadPalette(&arr[0], 0xD8, 2); +} + +u8 sub_813AF3C(void) +{ + u8 i, j; + + for(i = 0, j = 6; j < 16; j++) + if(gSaveBlock1.mail[j].itemId != 0) + i++; + + return i; +} -- cgit v1.2.3 From 4d2b22a899c11dfcacfec6889968ab01655a3fe3 Mon Sep 17 00:00:00 2001 From: Marijn van der Werf Date: Fri, 26 May 2017 14:53:51 +0200 Subject: Add headers --- src/bard_music.c | 1 - src/battle_2.c | 94 +++----------------------- src/battle_6.c | 3 +- src/battle_811DA74.c | 34 +++------- src/battle_ai.c | 9 +-- src/battle_anim.c | 21 ++---- src/battle_anim_80A7E7C.c | 15 +---- src/battle_anim_81258BC.c | 6 +- src/battle_interface.c | 15 ++--- src/battle_party_menu.c | 44 ++---------- src/battle_records.c | 5 +- src/battle_setup.c | 9 +-- src/berry.c | 4 +- src/berry_tag_screen.c | 4 +- src/bike.c | 2 +- src/birch_pc.c | 1 - src/braille_puzzles.c | 3 +- src/cable_club.c | 13 +--- src/calculate_base_damage.c | 13 ---- src/clear_save_data_menu.c | 2 - src/clock.c | 13 ++-- src/contest_painting.c | 8 +-- src/coord_event_weather.c | 3 +- src/credits.c | 19 +----- src/daycare.c | 2 +- src/decompress.c | 1 - src/decoration.c | 6 +- src/dewford_trend.c | 1 - src/diploma.c | 3 +- src/easy_chat.c | 9 --- src/field_camera.c | 4 +- src/field_control_avatar.c | 30 +++------ src/field_door.c | 2 +- src/field_fadetransition.c | 18 ++--- src/field_ground_effect.c | 20 +----- src/field_map_obj.c | 26 +------- src/field_map_obj_helpers.c | 5 +- src/field_message_box.c | 4 +- src/field_player_avatar.c | 59 ++-------------- src/field_poison.c | 5 +- src/field_region_map.c | 15 +---- src/field_special_scene.c | 7 +- src/field_specials.c | 3 +- src/field_weather.c | 1 - src/fieldmap.c | 25 ++----- src/fldeff_cut.c | 17 ++--- src/fldeff_softboiled.c | 8 +-- src/fldeff_strength.c | 3 +- src/fldeff_sweetscent.c | 2 +- src/fldeff_teleport.c | 9 +-- src/hof_pc.c | 1 - src/intro.c | 14 +--- src/item.c | 3 +- src/item_use.c | 64 +++--------------- src/link.c | 8 ++- src/load_save.c | 1 - src/lottery_corner.c | 1 - src/mail.c | 6 +- src/mail_data.c | 7 +- src/main.c | 3 +- src/main_menu.c | 4 +- src/map_name_popup.c | 3 +- src/map_obj_lock.c | 3 +- src/matsuda_debug_menu.c | 8 +-- src/mauville_old_man.c | 10 +-- src/metatile_behavior.c | 3 +- src/mori_debug_menu.c | 4 +- src/mystery_event_menu.c | 2 +- src/mystery_event_script.c | 3 +- src/name_string_util.c | 1 + src/naming_screen.c | 12 ++-- src/new_game.c | 14 +++- src/palette.c | 1 - src/party_menu.c | 79 +++------------------- src/player_pc.c | 42 ++---------- src/pokedex.c | 19 ++---- src/pokedex_cry_screen.c | 2 +- src/pokemon_1.c | 10 +-- src/pokemon_2.c | 15 ++--- src/pokemon_3.c | 23 ++----- src/pokemon_size_record.c | 4 +- src/pokemon_storage_system.c | 1 + src/pokemon_summary_screen.c | 11 +-- src/pokenav.c | 17 +---- src/post_battle_event_funcs.c | 3 +- src/record_mixing.c | 12 ++-- src/roamer.c | 2 +- src/rom3.c | 37 +++------- src/rom4.c | 23 ++++--- src/rom6.c | 8 +-- src/rom_8077ABC.c | 44 ++---------- src/rom_8094928.c | 11 +-- src/safari_zone.c | 2 +- src/save.c | 1 - src/save_failed_screen.c | 9 +-- src/save_menu_util.c | 2 +- src/scrcmd.c | 20 ++++-- src/script.c | 1 - src/script_menu.c | 5 +- src/script_movement.c | 8 +-- src/script_pokemon_util_80C4BF0.c | 17 ++--- src/script_pokemon_util_80F99CC.c | 22 ++---- src/secret_base.c | 10 +-- src/shop.c | 27 ++------ src/slot_machine.c | 6 +- src/smokescreen.c | 2 +- src/sound.c | 4 +- src/sprite.c | 1 - src/start_menu.c | 7 +- src/starter_choose.c | 2 +- src/strings.c | 2 +- src/time_events.c | 8 +-- src/title_screen.c | 3 +- src/trainer_card.c | 8 ++- src/trainer_see.c | 3 +- src/tv.c | 137 +++++++++----------------------------- src/unknown_debug_menu.c | 4 +- src/util.c | 2 +- src/wallclock.c | 3 +- src/wild_encounter.c | 7 +- 120 files changed, 385 insertions(+), 1103 deletions(-) (limited to 'src') diff --git a/src/bard_music.c b/src/bard_music.c index 43c2923d2..a5514e3f7 100644 --- a/src/bard_music.c +++ b/src/bard_music.c @@ -1,5 +1,4 @@ #include "global.h" -#include "asm.h" struct BardSound { diff --git a/src/battle_2.c b/src/battle_2.c index e5091bd08..93d6f7204 100644 --- a/src/battle_2.c +++ b/src/battle_2.c @@ -1,5 +1,14 @@ +#include "rom3.h" +#include "unknown_task.h" +#include "rom_8077ABC.h" +#include "party_menu.h" +#include "pokedex.h" +#include "item.h" +#include "util.h" +#include "rom_8094928.h" +#include "pokeball.h" +#include "battle_interface.h" #include "global.h" -#include "asm.h" #include "battle.h" #include "data2.h" #include "main.h" @@ -129,8 +138,6 @@ struct UnknownStruct13 extern const u16 gUnknown_08D004E0[]; extern const struct MonCoords gCastformFrontSpriteCoords[]; -extern const struct BaseStats gBaseStats[]; -extern const u32 gBitTable[]; extern u8 ewram[]; #define ewram0 (*(struct UnknownStruct7 *)(ewram + 0x0)) @@ -256,87 +263,6 @@ extern u32 gBattleMoveDamage; extern struct BattlePokemon gBattleMons[]; extern u8 gBattleMoveFlags; -extern void sub_800B858(void); -extern void dp12_8087EA4(void); -extern void sub_80895F8(); -extern void sub_800D6D4(); -extern void sub_800DAB8(); -extern void sub_800E23C(); -extern void setup_poochyena_battle(); -extern void SetWildMonHeldItem(void); -extern void AdjustFriendship(struct Pokemon *, u8); -extern void sub_800DE30(u8); -extern void sub_800B950(void); -extern u8 battle_load_something(); -extern void OpenPartyMenu(); -extern void sub_8089668(); -extern void sub_800D74C(); -extern void sub_804777C(u8); -extern void sub_8043DFC(); -extern u8 CreateInvisibleSpriteWithCallback(void (*)(struct Sprite *)); -extern void dp01_build_cmdbuf_x00_a_b_0(u8 a, u8 b, u8 c); -extern void dp01_build_cmdbuf_x04_4_4_4(u8 a); -extern void dp01_build_cmdbuf_x07_7_7_7(u8 a); -extern void dp01_build_cmdbuf_x12_a_bb(u8 a, u8 b, u16 c); -extern void dp01_build_cmdbuf_x2E_a(u8 a, u8 b); -extern void dp01_build_cmdbuf_x2F_2F_2F_2F(u8 a); -extern void dp01_build_cmdbuf_x30_TODO(u8 a, u8 *b, u8 c); -extern void dp01_battle_side_mark_buffer_for_execution(); -extern u8 sub_8090D90(); -extern void sub_800C704(u8, u8, u8); -extern u8 sub_8018324(); -extern u8 sub_801A02C(); -extern u8 sub_8015DFC(); -extern u8 sub_8016558(); -extern u8 sub_80173A4(); -extern u8 sub_80170DC(); -extern u8 ItemId_GetHoldEffect(u16); -extern void sub_8094C98(); - -void InitBattle(void); -void sub_800EC9C(void); -void sub_800F104(void); -void sub_800F298(void); -void sub_800F808(void); -void sub_800F838(struct Sprite *); -u8 CreateNPCTrainerParty(struct Pokemon *, u16); -void sub_800FCFC(void); -void sub_8010824(void); -void sub_80101B8(void); -void c2_081284E0(void); -void sub_8010278(struct Sprite *); -void sub_80102AC(struct Sprite *); -void nullsub_37(struct Sprite *); -void sub_8010320(struct Sprite *); -void sub_8010494(struct Sprite *); -void sub_801053C(struct Sprite *); -void oac_poke_ally_(struct Sprite *); -void nullsub_86(struct Sprite *); -void objc_dp11b_pingpong(struct Sprite *); -void sub_8010874(void); -void bc_8012FAC(void); -void bc_load_battlefield(void); -void sub_8011384(void); -void bc_801333C(void); -void bc_battle_begin_message(void); -void bc_8013568(void); -void sub_8011800(void); -void sub_8011834(void); -void bc_801362C(void); -void sub_8011970(void); -void sub_80119B4(void); -void sub_8011B00(void); -void sub_8011E8C(void); -void sub_8012324(void); -void sub_8012FBC(u8, u8); -u8 b_first_side(); -void sub_801365C(u8); -void sub_801377C(void); -void sub_80138F0(void); -void b_cancel_multi_turn_move_maybe(u8); -void b_std_message(); -void sub_80156DC(); - void sub_800E7C4(void) { if (gBattleTypeFlags & BATTLE_TYPE_MULTI) diff --git a/src/battle_6.c b/src/battle_6.c index bc540ce72..ad5121d81 100644 --- a/src/battle_6.c +++ b/src/battle_6.c @@ -1,5 +1,6 @@ +#include "battle_message.h" #include "global.h" -#include "asm.h" +#include "battle.h" #include "menu_cursor.h" #include "text.h" diff --git a/src/battle_811DA74.c b/src/battle_811DA74.c index 328b45f49..ccb23ca42 100644 --- a/src/battle_811DA74.c +++ b/src/battle_811DA74.c @@ -1,5 +1,13 @@ +#include "battle.h" +#include "rom_8077ABC.h" +#include "battle_interface.h" +#include "pokeball.h" +#include "task.h" +#include "battle_anim_813F0F4.h" +#include "util.h" +#include "rom3.h" #include "global.h" -#include "asm.h" +#include "battle_811DA74.h" #include "link.h" #include "m4a.h" #include "main.h" @@ -34,7 +42,6 @@ struct UnknownStruct3 u8 ppBonuses; }; -extern u32 gBitTable[]; extern u16 gBattleTypeFlags; extern u8 gUnknown_02023A60[][0x200]; @@ -55,29 +62,6 @@ extern u8 unk_2000000[]; #define EWRAM_17800 ((u8 *)(unk_2000000 + 0x17800)) #define EWRAM_17810 ((struct UnknownStruct2 *)(unk_2000000 + 0x17810)) -extern void nullsub_10(); -extern void sub_8045A5C(); -extern void sub_804777C(); -extern void sub_8043DFC(); -extern s16 sub_8045C78(); -extern void sub_80440EC(); -extern void sub_80324F8(); -extern void nullsub_9(u16); -extern void sub_8043DB0(); -extern void move_anim_start_t4(); -extern void c3_0802FDF4(u8); -extern void sub_8031F88(); -extern void sub_8141828(); -extern void c2_8011A1C(void); -extern void dp01_prepare_buffer_wireless_probably(); -extern void dp01_build_cmdbuf_x1D_1D_numargs_varargs(int, u16, void *); - -void sub_811DA94(void); -void sub_811E0A0(void); -void dp01_tbl3_exec_completed(void); -u32 dp01_getattr_by_ch1_for_player_pokemon(u8 a, u8 *b); -void sub_811EC68(u8); - void nullsub_74(void) { } diff --git a/src/battle_ai.c b/src/battle_ai.c index f10c6a013..18f4108c8 100644 --- a/src/battle_ai.c +++ b/src/battle_ai.c @@ -1,7 +1,8 @@ +#include "util.h" +#include "rom_8077ABC.h" #include "global.h" #include "battle_ai.h" #include "abilities.h" -#include "asm.h" #include "battle.h" #include "battle_move_effects.h" #include "data2.h" @@ -11,10 +12,6 @@ #include "rng.h" #include "species.h" -extern void sub_801CAF8(u8, u8); - -extern void move_effectiveness_something(u16, u8, u8); - extern u16 gBattleTypeFlags; extern u16 gBattleWeather; extern u8 gUnknown_02024A60; @@ -35,9 +32,7 @@ extern struct BattlePokemon gUnknown_02024A8C[]; extern u8 gUnknown_030042E0[]; extern u8 gCritMultiplier; extern u16 gTrainerBattleOpponent; -extern u32 gBitTable[]; extern u8 *BattleAIs[]; -extern struct BaseStats gBaseStats[]; /* gAIScriptPtr is a pointer to the next battle AI cmd command to read. diff --git a/src/battle_anim.c b/src/battle_anim.c index bdb34365f..ee9bc003d 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -1,6 +1,11 @@ +#include "rom_8077ABC.h" +#include "battle_interface.h" +#include "battle_anim_80CA710.h" +#include "contest.h" +#include "main.h" +#include "battle.h" #include "global.h" #include "battle_anim.h" -#include "asm.h" #include "decompress.h" #include "m4a.h" #include "palette.h" @@ -57,20 +62,6 @@ extern const struct SpriteSheet gBattleAnimPicTable[]; extern const struct SpritePalette gBattleAnimPaletteTable[]; extern const struct BattleAnimBackground gBattleAnimBackgroundTable[]; -extern void sub_8079E24(); -extern void sub_8043EB4(); -extern u8 sub_8079E90(); -extern u8 sub_8077ABC(); -extern u8 sub_8078874(u8); -extern void sub_8078914(); -extern u8 sub_80AEB1C(); -extern void sub_80E4EF8(int, int, int, int, u16, u8, int); -extern u8 sub_80789BC(); -extern void sub_80AB2AC(void); -extern void sub_800D7B8(void); -extern u8 obj_id_for_side_relative_to_move(); -extern u8 battle_get_per_side_status_permutated(); - static void RunAnimScriptCommand(void); static void ScriptCmd_loadsprite(void); static void ScriptCmd_unloadsprite(void); diff --git a/src/battle_anim_80A7E7C.c b/src/battle_anim_80A7E7C.c index 285a782f3..ca17dba8f 100644 --- a/src/battle_anim_80A7E7C.c +++ b/src/battle_anim_80A7E7C.c @@ -1,3 +1,4 @@ +#include "rom_8077ABC.h" #include "global.h" #include "battle_anim.h" #include "sprite.h" @@ -15,20 +16,6 @@ extern u16 gUnknown_0202F7BC; extern u8 gBattleAnimPlayerMonIndex; extern u8 gBattleAnimEnemyMonIndex; -extern u8 obj_id_for_side_relative_to_move(u8 side); -extern void DestroyAnimVisualTask(u8 task); -extern u8 battle_get_side_with_given_state(u8 state); -extern u8 battle_side_get_owner(u8 side); -extern void oamt_set_x3A_32(struct Sprite *sprite, void(*callback)(struct Sprite*)); -extern void sub_8078458(struct Sprite *sprite); -extern void move_anim_8072740(struct Sprite *sprite); -extern void sub_8078A5C(struct Sprite *sprite); -extern void sub_80784A8(struct Sprite *sprite); -extern void sub_8078E70(u8 sprite, u8); -extern void obj_id_set_rotscale(u8 sprite, int, int, u16); -extern void sub_8078F40(u8 sprite); -extern void sub_8078F9C(u8 sprite); - static void sub_80A7EF0(u8 task); static void sub_80A808C(u8 task); static void sub_80A81D8(u8 task); diff --git a/src/battle_anim_81258BC.c b/src/battle_anim_81258BC.c index 42a685f4a..57b060174 100644 --- a/src/battle_anim_81258BC.c +++ b/src/battle_anim_81258BC.c @@ -1,5 +1,7 @@ +#include "battle.h" +#include "battle_message.h" #include "global.h" -#include "asm.h" +#include "battle_anim_81258BC.h" #include "text.h" #include "menu_cursor.h" @@ -15,8 +17,6 @@ extern void* gUnknown_03004330[]; extern u16 gUnknown_030042A0; extern u16 gUnknown_030042A4; -void bx_battle_menu_t6_2(void); - #if ENGLISH #define SUB_812BB10_TILE_DATA_OFFSET 440 #elif GERMAN diff --git a/src/battle_interface.c b/src/battle_interface.c index 61a6a5853..b1c0c1497 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -1,5 +1,9 @@ +#include "rom_8077ABC.h" +#include "task.h" +#include "safari_zone.h" +#include "pokedex.h" #include "global.h" -#include "asm.h" +#include "battle_interface.h" #include "sprite.h" #include "string_util.h" #include "text.h" @@ -8,7 +12,6 @@ #include "songs.h" #include "battle.h" #include "palette.h" -#include "battle_interface.h" struct UnknownStruct5 { @@ -50,9 +53,7 @@ extern u8 gUnknown_02024A72[]; extern u8 gUnknown_03004340[]; extern u16 gBattleTypeFlags; -extern u8 gNumSafariBalls; -extern u32 gExperienceTables[8][101]; extern const struct SpriteTemplate gSpriteTemplate_820A4EC[]; extern const struct SpriteTemplate gSpriteTemplate_820A51C[]; extern const struct SpriteTemplate gSpriteTemplate_820A54C; @@ -82,23 +83,17 @@ extern const u8 gUnknown_0820A81C[]; extern const u8 gUnknown_0820A864[]; extern const u8 gUnknown_0820A89C[]; extern const u8 gUnknown_0820A8B0[]; -extern const struct BaseStats gBaseStats[]; extern const u8 BattleText_SafariBalls[]; extern const u8 BattleText_SafariBallsLeft[]; extern const u8 BattleText_HighlightRed[]; extern const u8 gUnknown_08D1216C[][32]; -extern const u8 *const gNatureNames[]; extern const u16 gBattleInterfaceStatusIcons_DynPal[]; #define ABS(n) ((n) >= 0 ? (n) : -(n)) // Used for computing copy destination addresses #define MACRO1(n) ((n) - (n) / 8 * 8) + 64 * ((n) / 8) -extern int sub_8040D3C(); -extern u8 sub_8090D90(); -extern void load_gfxc_health_bar(); - static void sub_8043D5C(struct Sprite *); static const void *sub_8043CDC(u8); static void sub_8044210(u8, s16, u8); diff --git a/src/battle_party_menu.c b/src/battle_party_menu.c index 359517ecd..8be774047 100644 --- a/src/battle_party_menu.c +++ b/src/battle_party_menu.c @@ -1,6 +1,12 @@ +#include "party_menu.h" +#include "rom_8094928.h" +#include "battle.h" +#include "item_menu.h" +#include "rom_8077ABC.h" +#include "menu_helpers.h" +#include "pokemon_summary_screen.h" #include "global.h" #include "battle_party_menu.h" -#include "asm.h" #include "main.h" #include "menu.h" #include "palette.h" @@ -12,42 +18,6 @@ #include "task.h" #include "text.h" -extern u8 IsLinkDoubleBattle(void); -extern void TryCreatePartyMenuMonIcon(u8, u8, struct Pokemon *); -extern void LoadHeldItemIconGraphics(void); -extern void CreateHeldItemIcons_806DC34(); -extern u8 sub_806BD58(u8, u8); -extern void PartyMenuPrintMonsLevelOrStatus(void); -extern void PrintPartyMenuMonNicknames(void); -extern void PartyMenuTryPrintMonsHP(void); -extern void nullsub_13(void); -extern void PartyMenuDrawHPBars(void); -extern u8 sub_806B58C(u8); -extern u8 GetItemEffectType(); -extern void sub_806E750(u8, const struct PartyPopupMenu *, const struct PartyMenuItem *, int); -extern u16 sub_806BD80(); -extern u8 sub_806CA38(); -extern void sub_806D5A4(void); -extern void sub_802E414(void); -extern void sub_8094D60(void); -extern void sub_80A6DCC(void); -extern void sub_806AF4C(); -extern u8 sub_80F9344(void); -extern u8 sub_806B124(void); -extern void sub_806C994(); -extern void sub_806BF74(); -extern void sub_806AEDC(void); -extern TaskFunc PartyMenuGetPopupMenuFunc(u8, const struct PartyPopupMenu *, const struct PartyMenuItem *, u8); -extern void ShowPokemonSummaryScreen(struct Pokemon *, u8, u8, void (*)(u8), int); -extern void sub_806E7D0(u8, const struct PartyPopupMenu *); -extern u8 *sub_8040D08(); -extern u8 sub_8094C20(); -extern void sub_8040B8C(void); -extern u8 pokemon_order_func(u8); -extern void sub_8094C98(u8, u8); -extern void sub_806E6F0(); -extern void sub_806D538(); - extern u16 gScriptItemId; extern u8 gPlayerPartyCount; extern u8 gUnknown_02024A68; diff --git a/src/battle_records.c b/src/battle_records.c index 35fd3284b..cf86787f0 100644 --- a/src/battle_records.c +++ b/src/battle_records.c @@ -1,11 +1,8 @@ #include "global.h" +#include "battle_records.h" #include "menu.h" #include "strings2.h" -void PrintLinkBattleWinsLossesDraws(void *); - -void PrintLinkBattleRecord(void *, u8); - void ShowLinkBattleRecords(void) { s32 i; MenuDrawTextWindow(1, 0, 28, 18); diff --git a/src/battle_setup.c b/src/battle_setup.c index a70157a43..09a1b14e1 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -1,6 +1,10 @@ +#include "fldeff_80C5CD4.h" +#include "battle_transition.h" +#include "fieldmap.h" +#include "secret_base.h" +#include "field_fadetransition.h" #include "global.h" #include "battle_setup.h" -#include "asm.h" #include "battle.h" #include "data2.h" #include "event_data.h" @@ -33,9 +37,6 @@ extern u16 gScriptResult; extern void (*gUnknown_0300485C)(void); -extern struct Pokemon gEnemyParty[]; -extern struct Pokemon gPlayerParty[]; - EWRAM_DATA u16 gTrainerBattleMode = 0; EWRAM_DATA u16 gTrainerBattleOpponent = 0; EWRAM_DATA u16 gTrainerMapObjectLocalId = 0; diff --git a/src/berry.c b/src/berry.c index 257248e5c..470044709 100644 --- a/src/berry.c +++ b/src/berry.c @@ -1,6 +1,8 @@ +#include "field_map_obj.h" +#include "fieldmap.h" +#include "item_menu.h" #include "global.h" #include "berry.h" -#include "asm.h" #include "field_control_avatar.h" #include "item.h" #include "items.h" diff --git a/src/berry_tag_screen.c b/src/berry_tag_screen.c index 394a3691b..39cc7ac70 100644 --- a/src/berry_tag_screen.c +++ b/src/berry_tag_screen.c @@ -1,6 +1,8 @@ +#include "menu_helpers.h" +#include "item_menu.h" +#include "field_map_obj.h" #include "global.h" #include "berry_tag_screen.h" -#include "asm.h" #include "berry.h" #include "decompress.h" #include "items.h" diff --git a/src/bike.c b/src/bike.c index d7175b5e0..ca3b17bb7 100644 --- a/src/bike.c +++ b/src/bike.c @@ -1,6 +1,6 @@ +#include "fieldmap.h" #include "global.h" #include "bike.h" -#include "asm.h" #include "field_map_obj.h" #include "field_player_avatar.h" #include "flags.h" diff --git a/src/birch_pc.c b/src/birch_pc.c index 89eafc0ce..4a83c048f 100644 --- a/src/birch_pc.c +++ b/src/birch_pc.c @@ -1,5 +1,4 @@ #include "global.h" -#include "asm.h" #include "event_data.h" #include "field_message_box.h" #include "pokedex.h" diff --git a/src/braille_puzzles.c b/src/braille_puzzles.c index 2ee4f91bb..f0ef51ac2 100644 --- a/src/braille_puzzles.c +++ b/src/braille_puzzles.c @@ -1,6 +1,7 @@ +#include "fieldmap.h" +#include "main.h" #include "global.h" #include "braille_puzzles.h" -#include "asm.h" #include "event_data.h" #include "field_camera.h" #include "field_effect.h" diff --git a/src/cable_club.c b/src/cable_club.c index 45fb347f3..13ae65322 100644 --- a/src/cable_club.c +++ b/src/cable_club.c @@ -1,5 +1,5 @@ #include "global.h" -#include "asm.h" +#include "cable_club.h" #include "field_message_box.h" #include "link.h" #include "main.h" @@ -20,20 +20,9 @@ extern u8 gFieldLinkPlayerCount; extern u8 gUnknown_081A4932[]; extern const u8 gUnknown_081A4975[]; -void sub_8082D4C(); -void sub_8082D60(u8, u8); -u16 sub_8082D9C(u8, u8); -u32 sub_8082DF4(u8); -u32 sub_8082E28(u8); -u32 sub_8082EB8(u8); -void sub_8082FEC(u8 taskId); static void sub_80830E4(u8 taskId); -void sub_8083188(u8 taskId); static void sub_8083288(u8 taskId); static void sub_8083314(u8 taskId); -void sub_80833C4(u8 taskId); -void sub_8083418(u8 taskId); -u8 sub_8083444(u8 taskId); void sub_808303C(u8 taskId) { s32 linkPlayerCount; diff --git a/src/calculate_base_damage.c b/src/calculate_base_damage.c index 7868a2c67..f3799ab66 100644 --- a/src/calculate_base_damage.c +++ b/src/calculate_base_damage.c @@ -16,9 +16,7 @@ #include "text.h" extern u8 gPlayerPartyCount; -extern struct Pokemon gPlayerParty[6]; extern u8 gEnemyPartyCount; -extern struct Pokemon gEnemyParty[6]; extern u16 unk_20160BC[]; extern struct SecretBaseRecord gSecretBaseRecord; @@ -36,21 +34,10 @@ extern u16 gTrainerBattleOpponent; extern struct PokemonStorage gPokemonStorage; extern u8 gBadEggNickname[]; -extern u32 gBitTable[]; -extern struct BaseStats gBaseStats[]; extern struct SpriteTemplate gSpriteTemplate_8208288[]; -extern u8 gTrainerClassToPicIndex[]; -extern u8 gTrainerClassToNameIndex[]; extern u8 gSecretBaseTrainerClasses[]; -extern u8 gUnknown_08208238[]; -extern u8 gUnknown_0820823C[]; -extern u8 gStatStageRatios[]; extern u8 gHoldEffectToType[][2]; -extern u8 battle_side_get_owner(u8); -extern u8 sub_8018324(u8, u8, u8, u8, u16); -extern u8 sub_803C348(u8); - #define APPLY_STAT_MOD(var, mon, stat, statIndex) \ { \ (var) = (stat) * (gStatStageRatios)[(mon)->statStages[(statIndex)] * 2]; \ diff --git a/src/clear_save_data_menu.c b/src/clear_save_data_menu.c index 690ce3f55..498562fe0 100644 --- a/src/clear_save_data_menu.c +++ b/src/clear_save_data_menu.c @@ -10,8 +10,6 @@ #include "strings2.h" #include "task.h" -extern const struct MenuAction gMenuYesNoItems[]; - static void VBlankCB_ClearSaveDataScreen(void); static void Task_InitMenu(u8); static void Task_ProcessMenuInput(u8); diff --git a/src/clock.c b/src/clock.c index b263e99ae..669e4cf3c 100644 --- a/src/clock.c +++ b/src/clock.c @@ -1,3 +1,8 @@ +#include "dewford_trend.h" +#include "field_weather.h" +#include "tv.h" +#include "time_events.h" +#include "field_specials.h" #include "global.h" #include "clock.h" #include "berry.h" @@ -8,14 +13,6 @@ #include "rtc.h" #include "wallclock.h" -extern void UpdateDewfordTrendPerDay(u16); -extern void UpdateTVShowsPerDay(u16); -extern void UpdateWeatherPerDay(u16); -extern void UpdatePartyPokerusTime(u16); -extern void UpdateMirageRnd(u16); -extern void UpdateBirchState(u16); -extern void SetShoalItemFlag(u16); - static void InitTimeBasedEvents(void); static void UpdatePerDay(struct Time *time); static void UpdatePerMinute(struct Time *time); diff --git a/src/contest_painting.c b/src/contest_painting.c index d7bacb905..3abcf85d1 100644 --- a/src/contest_painting.c +++ b/src/contest_painting.c @@ -1,6 +1,7 @@ +#include "unknown_task.h" +#include "cute_sketch.h" #include "global.h" #include "contest_painting.h" -#include "asm.h" #include "data2.h" #include "decompress.h" #include "main.h" @@ -105,11 +106,6 @@ static void VBlankCB_ContestPainting(void); void sub_8106B90(); //should be static static void sub_8107090(u8 arg0, u8 arg1); -extern void sub_80FC7A0(struct Unk03005E20*); -extern void sub_80FDA18(struct Unk03005E20*); -extern void sub_80FD8CC(struct Unk03005E20*); -extern void *species_and_otid_get_pal(); - __attribute__((naked)) void sub_8106630(u32 arg0) { diff --git a/src/coord_event_weather.c b/src/coord_event_weather.c index f033e5391..719ff05bf 100644 --- a/src/coord_event_weather.c +++ b/src/coord_event_weather.c @@ -1,5 +1,6 @@ +#include "field_weather.h" #include "global.h" -#include "asm.h" +#include "coord_event_weather.h" struct CoordEventWeather { diff --git a/src/credits.c b/src/credits.c index 5af2d1e3c..247a69dbd 100644 --- a/src/credits.c +++ b/src/credits.c @@ -1,5 +1,7 @@ +#include "task.h" +#include "intro_credits_graphics.h" +#include "hall_of_fame.h" #include "global.h" -#include "asm.h" #include "data2.h" #include "decompress.h" #include "event_data.h" @@ -21,8 +23,6 @@ asm(".set OFFSET_REG_BLDALPHA, 0x52"); asm(".set REG_BLDCNT, REG_BASE + OFFSET_REG_BLDCNT"); asm(".set REG_BLDALPHA, REG_BASE + OFFSET_REG_BLDALPHA"); -extern void *species_and_otid_get_pal(u32, u16, u16); - enum { PAGE_TITLE, @@ -187,11 +187,6 @@ extern s16 gUnknown_0203935C; extern u8 gReservedSpritePaletteCount; -// data/starter_choose -extern u16 gBirchBagGrassPal[32]; -extern u8 gBirchGrassTilemap[]; -extern u8 gBirchHelpGfx[]; - // data/hall_of_fame extern void *gUnknown_0840B5A0[]; @@ -211,14 +206,6 @@ extern const union AnimCmd *const gSpriteAnimTable_0840CA54[]; extern const union AnimCmd *const gSpriteAnimTable_0840CA94[]; extern struct SpriteTemplate gSpriteTemplate_840CAEC; -// data/intro_credits_graphics -extern const struct SpriteSheet gIntro2BrendanSpriteSheet; -extern const struct SpriteSheet gIntro2MaySpriteSheet; -extern const struct SpriteSheet gIntro2BicycleSpriteSheet; -extern const struct SpritePalette gIntro2SpritePalettes[]; -extern const struct SpriteSheet gUnknown_08416E24; -extern const struct SpriteSheet gUnknown_08416E34; - // graphics extern u8 gCreditsCopyrightEnd_Gfx[]; extern u16 gIntroCopyright_Pal[16]; diff --git a/src/daycare.c b/src/daycare.c index 92be45cfa..96546f78c 100644 --- a/src/daycare.c +++ b/src/daycare.c @@ -1,7 +1,7 @@ #include "global.h" +#include "daycare.h" #include "pokemon.h" #include "string_util.h" -#include "asm.h" extern u8 gLastFieldPokeMenuOpened; diff --git a/src/decompress.c b/src/decompress.c index 37aa1e8d5..1d38447b5 100644 --- a/src/decompress.c +++ b/src/decompress.c @@ -1,6 +1,5 @@ #include "global.h" #include "decompress.h" -#include "asm.h" #include "data2.h" #include "species.h" #include "text.h" diff --git a/src/decoration.c b/src/decoration.c index 279a7568b..da5e4af5b 100644 --- a/src/decoration.c +++ b/src/decoration.c @@ -1,5 +1,5 @@ #include "global.h" -#include "asm.h" +#include "decoration.h" #include "menu.h" extern u8 gUnknown_020388F2; @@ -8,10 +8,6 @@ extern u8 gUnknown_020388F4; extern u8 gUnknown_020388F6; extern u8 gUnknown_020388D5; -void sub_80FEC94(u8 arg0); -void sub_80FECB8(u8 arg0); -void sub_80FECE0(u8 arg0); - void sub_80FE7EC(u8 arg0) { sub_8072DEC(); diff --git a/src/dewford_trend.c b/src/dewford_trend.c index e4ce0c0c7..aaf4dd66a 100644 --- a/src/dewford_trend.c +++ b/src/dewford_trend.c @@ -1,6 +1,5 @@ #include "global.h" #include "dewford_trend.h" -#include "asm.h" #include "easy_chat.h" #include "event_data.h" #include "link.h" diff --git a/src/diploma.c b/src/diploma.c index 80adac8f7..a9ea8a262 100644 --- a/src/diploma.c +++ b/src/diploma.c @@ -1,5 +1,6 @@ +#include "unknown_task.h" #include "global.h" -#include "asm.h" +#include "diploma.h" #include "main.h" #include "menu.h" #include "palette.h" diff --git a/src/easy_chat.c b/src/easy_chat.c index b21b00368..26cc50738 100644 --- a/src/easy_chat.c +++ b/src/easy_chat.c @@ -1,6 +1,5 @@ #include "global.h" #include "easy_chat.h" -#include "asm.h" #include "data2.h" #include "event_data.h" #include "field_message_box.h" @@ -11,17 +10,9 @@ #include "strings2.h" #include "text.h" -u8 sub_80EB37C(u16); -u8 sub_80EB8C0(void); -u8 sub_80EB868(u8); -u16 sub_80EAE88(u8); -void sub_80EB890(u8); -u16 sub_80EB784(u16 group); -u8 sub_80EAD7C(u8 group); static bool8 sub_80EB680(u16 *, u16, u16, u16); static u16 sub_80EB9D8(void); static u16 sub_80EB960(void); -u16 sub_80EB72C(u16); extern void *gEasyChatGroupWords[]; extern const u8 gEasyChatGroupSizes[]; diff --git a/src/field_camera.c b/src/field_camera.c index df5ccc301..163082282 100644 --- a/src/field_camera.c +++ b/src/field_camera.c @@ -1,7 +1,7 @@ +#include "rotating_gate.h" +#include "fieldmap.h" #include "global.h" #include "field_camera.h" -#include "asm.h" -#include "asm_fieldmap.h" #include "berry.h" #include "field_player_avatar.h" #include "sprite.h" diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c index 8220a144b..60065fe5d 100644 --- a/src/field_control_avatar.c +++ b/src/field_control_avatar.c @@ -1,6 +1,14 @@ +#include "fieldmap.h" +#include "start_menu.h" +#include "item_menu.h" +#include "secret_base.h" +#include "field_fadetransition.h" +#include "coord_event_weather.h" +#include "field_specials.h" +#include "daycare.h" +#include "field_poison.h" #include "global.h" #include "field_control_avatar.h" -#include "asm.h" #include "battle_setup.h" #include "bike.h" #include "event_data.h" @@ -22,7 +30,6 @@ struct Coords32 s32 y; }; -extern const struct Coords32 gUnknown_0821664C[]; extern u16 gScriptLastTalked; extern u16 gScriptFacing; extern struct LinkPlayerMapObject gLinkPlayerMapObjects[]; @@ -82,14 +89,10 @@ static u8 *TryGetFieldMoveScript(struct MapPosition *, u8, u8); static bool32 sub_8068770(void); static bool32 sub_80687A4(void); static bool8 sub_80687E4(struct MapPosition *, u16, u16); -bool8 mapheader_trigger_activate_at__run_now(struct MapPosition *); -bool8 sub_8068870(u16 a); -bool8 sub_8068894(void); static void happiness_algorithm_step(void); static bool8 overworld_poison_step(void); static bool8 is_it_battle_time_3(u16); static bool8 mapheader_run_first_tag2_script_list_match_conditionally(struct MapPosition *, u16, u8); -bool8 sub_8068A64(struct MapPosition *, u16); static bool8 sub_8068B30(u16); static bool8 is_non_stair_warp_tile(u16, u8); static s8 map_warp_check_packed(struct MapHeader *, struct MapPosition *); @@ -98,21 +101,6 @@ static bool8 map_warp_consider_2_to_inside(struct MapPosition *, u16, u8); static s8 map_warp_check(struct MapHeader *, u16, u16, u8); static u8 *mapheader_trigger_activate_at(struct MapHeader *, u16, u16, u8); static struct BgEvent *FindInvisibleMapObjectByPosition(struct MapHeader *, u16, u16, u8); -u8 sub_8068F18(void); - -extern u8 mapheader_run_first_tag2_script_list_match(void); -extern void sub_8071310(void); -extern int sub_80A6D1C(void); -extern u8 sub_80BC050(); -extern u8 sub_80422A0(void); -extern s32 overworld_poison(void); -extern void sub_8080E88(); -extern void walkrun_find_lowest_active_bit_in_bitfield(void); -extern void sub_8080F2C(u8); -extern void sub_8080F48(void); -extern void sub_8080F58(void); -extern void sub_80BC038(); -extern void DoCoordEventWeather(u8); void FieldClearPlayerInput(struct FieldInput *input) { diff --git a/src/field_door.c b/src/field_door.c index fa763a5d6..62ebb9721 100644 --- a/src/field_door.c +++ b/src/field_door.c @@ -1,6 +1,6 @@ +#include "fieldmap.h" #include "global.h" #include "field_door.h" -#include "asm.h" #include "field_camera.h" #include "metatile_behavior.h" #include "task.h" diff --git a/src/field_fadetransition.c b/src/field_fadetransition.c index b5e6c1039..125fc2c62 100644 --- a/src/field_fadetransition.c +++ b/src/field_fadetransition.c @@ -1,25 +1,15 @@ +#include "rom4.h" +#include "fldeff_flash.h" +#include "field_player_avatar.h" #include "global.h" #include "gba/syscall.h" +#include "field_fadetransition.h" #include "field_weather.h" #include "global.fieldmap.h" #include "script.h" #include "task.h" -void palette_bg_fill_white(void); -void palette_bg_fill_black(void); -void pal_fill_black(void); -void task0A_asap_script_env_2_enable_and_set_ctx_running(u8); - -extern u8 get_map_light_from_warp0(void); -extern u8 sav1_map_get_light_level(void); -extern u8 fade_type_for_given_maplight_pair(u8, u8); extern u16 gPlttBufferFaded[]; -extern struct MapHeader * warp1_get_mapheader(void); -extern void sub_8059B88(u8); -extern void sub_8053E90(void); - -extern u8 sub_810CDB8(u8, u8); -extern int sub_8080E70(void); void palette_bg_fill_white(void) { diff --git a/src/field_ground_effect.c b/src/field_ground_effect.c index 1aea8f52e..357ba2df9 100644 --- a/src/field_ground_effect.c +++ b/src/field_ground_effect.c @@ -1,26 +1,10 @@ +#include "fieldmap.h" #include "global.h" -#include "asm_fieldmap.h" +#include "field_ground_effect.h" #include "metatile_behavior.h" extern u32 gUnknown_08376008[]; -void FieldObjectUpdateMetatileBehaviors(struct MapObject *); -void GetGroundEffectFlags_Reflection(struct MapObject *, u32 *); -void GetGroundEffectFlags_TallGrassOnSpawn(struct MapObject *, u32 *); -void GetGroundEffectFlags_TallGrassOnBeginStep(struct MapObject *, u32 *); -void GetGroundEffectFlags_LongGrassOnSpawn(struct MapObject *, u32 *); -void GetGroundEffectFlags_LongGrassOnBeginStep(struct MapObject *, u32 *); -void GetGroundEffectFlags_Tracks(struct MapObject *, u32 *); -void GetGroundEffectFlags_SandPile(struct MapObject *, u32 *); -void GetGroundEffectFlags_ShallowFlowingWater(struct MapObject *, u32 *); -void GetGroundEffectFlags_Puddle(struct MapObject *, u32 *); -void GetGroundEffectFlags_Ripple(struct MapObject *, u32 *); -void GetGroundEffectFlags_ShortGrass(struct MapObject *, u32 *); -void GetGroundEffectFlags_HotSprings(struct MapObject *, u32 *); -void GetGroundEffectFlags_Seaweed(struct MapObject *, u32 *); -void GetGroundEffectFlags_JumpLanding(struct MapObject *, u32 *); -u8 FieldObjectCheckForReflectiveSurface(struct MapObject *); - void GetAllGroundEffectFlags_OnSpawn(struct MapObject *mapObj, u32 *flags) { FieldObjectUpdateMetatileBehaviors(mapObj); diff --git a/src/field_map_obj.c b/src/field_map_obj.c index 8c85e7b6d..1314cbc2c 100755 --- a/src/field_map_obj.c +++ b/src/field_map_obj.c @@ -1,8 +1,8 @@ +#include "field_effect_helpers.h" #include "global.h" #include "field_map_obj.h" #include "field_map_obj_helpers.h" #include "fieldmap.h" -#include "asm.h" #include "berry.h" #include "event_data.h" #include "field_player_avatar.h" @@ -16,30 +16,6 @@ extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[36]; - -extern void strange_npc_table_clear(void); -extern void ClearPlayerAvatarInfo(void); -extern void npc_load_two_palettes__no_record(u16, u8); -extern void npc_load_two_palettes__and_record(u16, u8); -extern void sub_8060388(s16, s16, s16 *, s16 *); -extern void sub_80634D0(struct MapObject *, struct Sprite *); -extern void pal_patch_for_npc(u16, u16); -extern void CameraObjectReset1(void); - -void sub_805AAB0(void); -u8 GetFieldObjectIdByLocalId(u8); -u8 GetFieldObjectIdByLocalIdAndMapInternal(u8, u8, u8); -u8 GetAvailableFieldObjectSlot(u16, u8, u8, u8 *); -void FieldObjectHandleDynamicGraphicsId(struct MapObject *); -void RemoveFieldObjectInternal(struct MapObject *); -u16 GetFieldObjectFlagIdByFieldObjectId(u8); -void MakeObjectTemplateFromFieldObjectTemplate(struct MapObjectTemplate *mapObjTemplate, struct SpriteTemplate *sprTemplate, struct SubspriteTable **subspriteTables); -struct MapObjectTemplate *GetFieldObjectTemplateByLocalIdAndMap(u8, u8, u8); -void GetFieldObjectMovingCameraOffset(s16 *, s16 *); -void sub_805BDF8(u16); -u8 sub_805BE58(const struct SpritePalette *); -u8 FindFieldObjectPaletteIndexByTag(u16); - struct PairedPalettes { u16 tag; diff --git a/src/field_map_obj_helpers.c b/src/field_map_obj_helpers.c index afc3c680c..d93b429a0 100644 --- a/src/field_map_obj_helpers.c +++ b/src/field_map_obj_helpers.c @@ -1,6 +1,7 @@ +#include "field_map_obj.h" +#include "field_ground_effect.h" #include "global.h" -#include "asm.h" -#include "asm_fieldmap.h" +#include "field_map_obj_helpers.h" #include "field_effect.h" #include "sprite.h" diff --git a/src/field_message_box.c b/src/field_message_box.c index 798725540..925c13015 100644 --- a/src/field_message_box.c +++ b/src/field_message_box.c @@ -1,3 +1,4 @@ +#include "menu.h" #include "global.h" #include "field_message_box.h" #include "string_util.h" @@ -6,9 +7,6 @@ #include "text_window.h" extern struct Window gFieldMessageBoxWindow; -extern u16 gMenuTextWindowContentTileOffset; - -extern u16 gMenuTextTileOffset; static u8 sMessageBoxMode; diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index 1e1162350..346c29bbb 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -1,7 +1,11 @@ +#include "fieldmap.h" +#include "field_ground_effect.h" +#include "field_effect_helpers.h" +#include "tv.h" +#include "party_menu.h" +#include "rotating_gate.h" #include "global.h" #include "field_player_avatar.h" -#include "asm.h" -#include "asm_fieldmap.h" #include "bike.h" #include "event_data.h" #include "field_effect.h" @@ -29,41 +33,14 @@ static void MovePlayerAvatarUsingKeypadInput(u8 a, u16 b, u16 c); static void PlayerAllowForcedMovementIfMovingSameDirection(void); static u8 TryDoMetatileBehaviorForcedMovement(void); static u8 GetForcedMovementByMetatileBehavior(void); -u8 ForcedMovement_None(void); -u8 ForcedMovement_Slip(void); -u8 sub_8058AAC(void); -u8 sub_8058AC4(void); -u8 sub_8058ADC(void); -u8 sub_8058AF4(void); -u8 sub_8058B0C(void); -u8 sub_8058B24(void); -u8 sub_8058B3C(void); -u8 sub_8058B54(void); -u8 ForcedMovement_SlideSouth(void); -u8 ForcedMovement_SlideNorth(void); -u8 ForcedMovement_SlideWest(void); -u8 ForcedMovement_SlideEast(void); -u8 sub_8058C04(void); -u8 sub_8058C10(void); -u8 ForcedMovement_MuddySlope(void); static void MovePlayerNotOnBike(u8 a, u16 b); static u8 CheckMovementInputNotOnBike(u8 a); -void PlayerNotOnBikeNotMoving(u8 direction, u16 heldKeys); -void PlayerNotOnBikeTurningInPlace(u8 direction, u16 heldKeys); -void sub_8058D0C(u8 direction, u16 heldKeys); static u8 CheckForPlayerAvatarCollision(u8 a); static u8 sub_8058EF0(s16 a, s16 b, u8 c); static bool8 ShouldJumpLedge(s16 a, s16 b, u8 c); static u8 sub_8058F6C(s16 a, s16 b, u8 c); static void check_acro_bike_metatile(int unused1, int unused2, u8 c, u8 *d); static void DoPlayerAvatarTransition(void); -void nullsub_49(struct MapObject *a); -void PlayerAvatarTransition_Normal(struct MapObject *a); -void PlayerAvatarTransition_MachBike(struct MapObject *a); -void PlayerAvatarTransition_AcroBike(struct MapObject *a); -void PlayerAvatarTransition_Surfing(struct MapObject *a); -void PlayerAvatarTransition_Underwater(struct MapObject *a); -void sub_80591F4(struct MapObject *a); static bool8 player_is_anim_in_certain_ranges(void); static bool8 sub_80592A4(void); static bool8 PlayerIsAnimActive(void); @@ -72,32 +49,8 @@ static void PlayerNotOnBikeCollide(u8 a); static void PlayCollisionSoundIfNotFacingWarp(u8 a); static void sub_8059D60(struct MapObject *a); static void StartStrengthAnim(u8 a, u8 b); -u8 sub_8059E84(struct Task *task, struct MapObject *b, struct MapObject *c); -u8 sub_8059EA4(struct Task *task, struct MapObject *b, struct MapObject *c); -u8 sub_8059F40(struct Task *task, struct MapObject *b, struct MapObject *c); static void sub_8059F94(void); -u8 sub_805A000(struct Task *task, struct MapObject *mapObject); static void sub_805A06C(void); -u8 sub_805A0D8(struct Task *task, struct MapObject *mapObject); -u8 sub_805A100(struct Task *task, struct MapObject *mapObject); -u8 sub_805A178(struct Task *task, struct MapObject *mapObject); -u8 sub_805A1B8(struct Task *task, struct MapObject *mapObject); -u8 Fishing1(struct Task *task); -u8 Fishing2(struct Task *task); -u8 Fishing3(struct Task *task); -u8 Fishing4(struct Task *task); -u8 Fishing5(struct Task *task); -u8 Fishing6(struct Task *task); -u8 Fishing7(struct Task *task); -u8 Fishing8(struct Task *task); -u8 Fishing9(struct Task *task); -u8 Fishing10(struct Task *task); -u8 Fishing11(struct Task *task); -u8 Fishing12(struct Task *task); -u8 Fishing13(struct Task *task); -u8 Fishing14(struct Task *task); -u8 Fishing15(struct Task *task); -u8 Fishing16(struct Task *task); static bool8 (*const gUnknown_0830FB58[])(u8) = { diff --git a/src/field_poison.c b/src/field_poison.c index 4d4d4b975..e5edb6f76 100644 --- a/src/field_poison.c +++ b/src/field_poison.c @@ -1,5 +1,7 @@ +#include "pokemon_summary_screen.h" +#include "fldeff_80C5CD4.h" #include "global.h" -#include "asm.h" +#include "field_poison.h" #include "field_message_box.h" #include "pokemon.h" #include "script.h" @@ -7,7 +9,6 @@ #include "task.h" #include "text.h" -extern struct Pokemon gPlayerParty[6]; extern u16 gScriptResult; extern u8 fieldPoisonText_PokemonFainted[]; diff --git a/src/field_region_map.c b/src/field_region_map.c index 66e3d968c..7616a1e27 100644 --- a/src/field_region_map.c +++ b/src/field_region_map.c @@ -1,5 +1,6 @@ +#include "region_map.h" #include "global.h" -#include "asm.h" +#include "field_region_map.h" #include "main.h" #include "menu.h" #include "palette.h" @@ -7,12 +8,6 @@ #include "text.h" #include "strings2.h" -extern void sub_80FA8EC(u32, u8); -extern void sub_80FAB10(void); -extern u8 sub_80FAB60(void); -extern void sub_80FBCF0(u32, u8); -extern void sub_80FBB3C(u16, u16); - struct RegionMapStruct { u8 str[0x16]; @@ -30,12 +25,6 @@ struct UnkStruct extern struct UnkStruct unk_2000000; -void CB2_FieldInitRegionMap(void); -void CB2_FieldRegionMap(void); -void VBlankCB_FieldRegionMap(void); -void sub_813EFDC(void); -void sub_813F0C8(void); - void FieldInitRegionMap(MainCallback callback) { SetVBlankCallback(NULL); diff --git a/src/field_special_scene.c b/src/field_special_scene.c index 9e06ede81..d4ce816fb 100644 --- a/src/field_special_scene.c +++ b/src/field_special_scene.c @@ -1,6 +1,11 @@ +#include "field_map_obj.h" +#include "field_specials.h" +#include "main.h" +#include "script_movement.h" +#include "field_fadetransition.h" +#include "fieldmap.h" #include "global.h" #include "field_special_scene.h" -#include "asm.h" #include "event_data.h" #include "field_camera.h" #include "palette.h" diff --git a/src/field_specials.c b/src/field_specials.c index 9f5a314e2..fda5efdea 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -1,5 +1,6 @@ +#include "diploma.h" #include "global.h" -#include "asm.h" +#include "field_specials.h" #include "event_data.h" #include "field_player_avatar.h" #include "main.h" diff --git a/src/field_weather.c b/src/field_weather.c index ff5d5b507..5ff2eddf9 100644 --- a/src/field_weather.c +++ b/src/field_weather.c @@ -1,6 +1,5 @@ #include "global.h" #include "field_weather.h" -#include "asm.h" #include "palette.h" #include "sprite.h" #include "task.h" diff --git a/src/fieldmap.c b/src/fieldmap.c index 0301115d5..e138a7c57 100644 --- a/src/fieldmap.c +++ b/src/fieldmap.c @@ -1,3 +1,7 @@ +#include "script.h" +#include "secret_base.h" +#include "rom4.h" +#include "tv.h" #include "global.h" #include "fieldmap.h" #include "palette.h" @@ -9,14 +13,6 @@ struct BackupMapData u16 *map; }; -extern struct MapHeader * const get_mapheader_by_bank_and_number(u8, u8); -extern void mapheader_run_script_with_tag_x1(void); -extern void sub_80BB970(struct MapEvents *); -extern void sub_80BBCCC(); -extern void sub_8056670(); -extern void UpdateTVScreensOnMap(); -extern void sub_80538F0(u8 mapGroup, u8 mapNum); - struct ConnectionFlags { u8 south:1; @@ -31,7 +27,6 @@ struct Coords32 s32 y; }; -extern const struct Coords32 gUnknown_0821664C[]; extern struct BackupMapData gUnknown_03004870; EWRAM_DATA static u16 gUnknown_02029828[0x2800] = {0}; @@ -41,18 +36,6 @@ EWRAM_DATA static struct ConnectionFlags gUnknown_0202E850 = {0}; static const struct ConnectionFlags sDummyConnectionFlags = {0}; -void mapheader_copy_mapdata_with_padding(struct MapHeader *mapHeader); -void sub_80560AC(struct MapHeader *); -void map_copy_with_padding(u16 *map, u16 width, u16 height); -void fillSouthConnection(struct MapHeader *, struct MapHeader *, s32); -void fillNorthConnection(struct MapHeader *, struct MapHeader *, s32); -void fillWestConnection(struct MapHeader *, struct MapHeader *, s32); -void fillEastConnection(struct MapHeader *, struct MapHeader *, s32); -u32 GetBehaviorByMetatileId(u16 metatile); -struct MapConnection *sub_8056A64(u8 direction, int x, int y); -bool8 sub_8056ABC(u8 direction, int x, int y, struct MapConnection *connection); -bool8 sub_8056B20(int x, int src_width, int dest_width, int offset); - struct MapHeader *mapconnection_get_mapheader(struct MapConnection *connection) { return get_mapheader_by_bank_and_number(connection->mapGroup, connection->mapNum); diff --git a/src/fldeff_cut.c b/src/fldeff_cut.c index 8fde74852..aabdde1eb 100644 --- a/src/fldeff_cut.c +++ b/src/fldeff_cut.c @@ -1,5 +1,8 @@ +#include "pokemon_menu.h" +#include "fieldmap.h" +#include "task.h" #include "global.h" -#include "asm.h" +#include "fldeff_cut.h" #include "field_camera.h" #include "field_effect.h" #include "field_player_avatar.h" @@ -28,18 +31,6 @@ extern u32 gUnknown_0202FF84[]; extern u8 UseCutScript; -extern void sub_808AB90(void); // unknown args -extern void sub_805BCC0(s16 x, s16 y); - -void sub_80A2634(void); -void sub_80A25E8(void); -void sub_80A2684(void); -void sub_80A27A8(s16, s16); -void sub_80A28F4(s16, s16); -void objc_8097BBC(struct Sprite *sprite); -void sub_80A2AB8(void); -void sub_80A2B00(void); // unknown args - bool8 SetUpFieldMove_Cut(void) { s16 x, y; diff --git a/src/fldeff_softboiled.c b/src/fldeff_softboiled.c index d0ee712af..8a1a8d3b7 100644 --- a/src/fldeff_softboiled.c +++ b/src/fldeff_softboiled.c @@ -1,5 +1,7 @@ +#include "party_menu.h" +#include "pokemon_menu.h" #include "global.h" -#include "asm.h" +#include "fldeff_softboiled.h" #include "menu.h" #include "pokemon.h" #include "songs.h" @@ -62,10 +64,6 @@ extern u8 gLastFieldPokeMenuOpened; extern u8 unk_2000000[]; extern u8 gUnknown_0202E8F4; -// Public -bool8 SetUpFieldMove_SoftBoiled(void); -void sub_8133D28(u8 taskid); - // Static static void sub_8133D50(u8 taskId); static void sub_8133E74(u8 taskId); diff --git a/src/fldeff_strength.c b/src/fldeff_strength.c index f9db40a67..8381e6f01 100644 --- a/src/fldeff_strength.c +++ b/src/fldeff_strength.c @@ -1,5 +1,6 @@ +#include "pokemon_menu.h" +#include "party_menu.h" #include "global.h" -#include "asm.h" #include "braille_puzzles.h" #include "field_effect.h" #include "pokemon.h" diff --git a/src/fldeff_sweetscent.c b/src/fldeff_sweetscent.c index 4e8214b07..3ce0ac8e9 100644 --- a/src/fldeff_sweetscent.c +++ b/src/fldeff_sweetscent.c @@ -1,5 +1,5 @@ +#include "pokemon_menu.h" #include "global.h" -#include "asm.h" #include "field_effect.h" #include "field_player_avatar.h" #include "palette.h" diff --git a/src/fldeff_teleport.c b/src/fldeff_teleport.c index 0e6933649..489e20193 100644 --- a/src/fldeff_teleport.c +++ b/src/fldeff_teleport.c @@ -1,21 +1,18 @@ +#include "task.h" +#include "pokemon_menu.h" #include "global.h" -#include "asm.h" +#include "fldeff_teleport.h" #include "field_effect.h" #include "field_player_avatar.h" #include "rom4.h" #include "rom6.h" -extern void sub_8087BA8(void); - extern u32 gUnknown_0202FF84[]; extern void (*gUnknown_0300485C)(void); extern u8 gLastFieldPokeMenuOpened; extern void (*gUnknown_03005CE4)(void); -void hm_teleport_run_dp02scr(void); -void sub_814A404(void); - bool8 SetUpFieldMove_Teleport(void) { if (is_light_level_1_2_3_or_6(gMapHeader.mapType) == TRUE) diff --git a/src/hof_pc.c b/src/hof_pc.c index fcbc3f7e1..287fef572 100644 --- a/src/hof_pc.c +++ b/src/hof_pc.c @@ -6,7 +6,6 @@ #include "script_menu.h" #include "task.h" -extern void sub_81428CC(void); extern void (*gUnknown_0300485C)(void); static void ReshowPCMenuAfterHallOfFamePC(void); diff --git a/src/intro.c b/src/intro.c index ba2197ae7..20cb36cd7 100644 --- a/src/intro.c +++ b/src/intro.c @@ -1,7 +1,9 @@ +#include "intro_credits_graphics.h" +#include "unknown_task.h" +#include "hall_of_fame.h" #include "global.h" #include "gba/m4a_internal.h" #include "intro.h" -#include "asm.h" #include "data2.h" #include "decompress.h" #include "libgncmultiboot.h" @@ -19,9 +21,6 @@ #include "title_screen.h" #include "trig.h" -extern void *species_and_otid_get_pal(/*TODO: arg types*/); -extern void sub_8143680(int, u8); - extern struct SpriteTemplate gUnknown_02024E8C; extern u16 gUnknown_02039318; extern u16 gUnknown_0203931A; @@ -33,16 +32,9 @@ extern u16 gSaveFileStatus; extern u8 gReservedSpritePaletteCount; extern const u8 gInterfaceGfx_PokeBall[]; extern const u16 gInterfacePal_PokeBall[]; -extern const struct SpriteSheet gIntro2BrendanSpriteSheet; -extern const struct SpriteSheet gIntro2MaySpriteSheet; -extern const struct SpriteSheet gIntro2BicycleSpriteSheet; -extern const struct SpriteSheet gIntro2LatiosSpriteSheet; -extern const struct SpriteSheet gIntro2LatiasSpriteSheet; -extern const struct SpritePalette gIntro2SpritePalettes[]; extern const u8 gIntroCopyright_Gfx[]; extern const u16 gIntroCopyright_Pal[]; extern const u16 gIntroCopyright_Tilemap[]; -extern const u16 gUnknown_08393E64[]; extern void *const gUnknown_0840B5A0[]; //-------------------------------------------------- diff --git a/src/item.c b/src/item.c index ad2b9aed3..16a11ba8d 100644 --- a/src/item.c +++ b/src/item.c @@ -1,10 +1,9 @@ +#include "berry.h" #include "global.h" #include "item.h" #include "string_util.h" #include "strings.h" -extern struct Berry *GetBerryInfo(u8 berry); - extern u8 gUnknown_02038560; extern struct Item gItems[]; diff --git a/src/item_use.c b/src/item_use.c index d1c1dbf2a..09173cf8e 100644 --- a/src/item_use.c +++ b/src/item_use.c @@ -1,5 +1,14 @@ +#include "pokemon_menu.h" +#include "pokeblock.h.h" +#include "item_menu.h" +#include "bike.h" +#include "field_fadetransition.h" +#include "pokemon_item_effect.h" +#include "party_menu.h" +#include "rom_8094928.h" +#include "field_effect.h" #include "global.h" -#include "asm.h" +#include "item_use.h" #include "battle.h" #include "berry.h" #include "coins.h" @@ -40,62 +49,9 @@ extern u8 gUnknown_081A168F[]; extern u16 gUnknown_02024A6A[]; -extern void HandleItemMenuPaletteFade(u8); -extern void ExecuteItemUseFromBlackPalette(void); -extern void DisplayItemMessageOnField(u8, const u8 *, TaskFunc, u16); -extern void CleanUpItemMenuMessage(u8); -extern void CleanUpOverworldMessage(u8); -extern void ItemUseOnFieldCB_Bike(u8); -extern void ItemUseOnFieldCB_Rod(u8); -extern void ItemUseOnFieldCB_Itemfinder(u8); -extern void sub_80A5D04(void); -extern bool8 IsBikingDisallowedByPlayer(void); -extern void GetOnOffBike(u8); -extern struct MapConnection *sub_8056BA0(s16 x, s16 y); // fieldmap.c -extern void sub_810BA7C(u8); -extern void sub_8080E28(void); -extern void UseMedicine(u8); -extern void sub_8070048(u8); -extern void DoPPRecoveryItemEffect(u8); -extern void DoPPUpItemEffect(u8); -extern void DoRareCandyItemEffect(u8); -extern void DoEvolutionStoneItemEffect(u8); -extern u16 ItemIdToBattleMoveId(u16); -extern void sub_80A3FA0(u16 *, u32, u32, u32, u32, u32); -extern void sub_80A3E0C(void); -extern void TeachMonTMMove(u8); -extern void sub_80878A8(void); -extern void sub_8053014(void); -extern void sub_80A7094(u8); -extern bool8 ExecuteTableBasedItemEffect_(struct Pokemon *mon, u16, u8, u16); -extern void sub_8094E4C(void); -extern u8 ExecuteTableBasedItemEffect__(u8 u8, u16 u16, int i); -extern u8 GetItemEffectType(); -extern void sub_808B020(void); -extern void sub_810B96C(void); - extern u16 gScriptItemId; extern u16 gBattleTypeFlags; -bool8 ItemfinderCheckForHiddenItems(struct MapEvents *events, u8 taskId); -void RunItemfinderResults(u8); -void ExitItemfinder(u8); -void sub_80C9720(u8); -void sub_80C9838(u8, s16, s16); -u8 GetPlayerDirectionTowardsHiddenItem(s16, s16); -void SetPlayerDirectionTowardsItem(u8); -void DisplayItemRespondingMessageAndExitItemfinder(u8); -void RotatePlayerAndExitItemfinder(u8); -void sub_80C9D00(u8); -void sub_80C9D74(u8); -void sub_80C9EE4(u8); -void sub_80C9F10(u8); -void sub_80C9F80(u8); -void sub_80C9FC0(u8); -void ItemUseOutOfBattle_TMHM(u8); -void ItemUseOutOfBattle_EvolutionStone(u8); -void ItemUseOutOfBattle_CannotUse(u8); - static const u8 gSSTidalBetaString[] = _("この チケットで ふねに のりほうだい\nはやく のってみたいな"); static const u8 gSSTidalBetaString2[] = _("この チケットで ふねに のりほうだい\nはやく のってみたいな"); diff --git a/src/link.c b/src/link.c index 17e78e0a5..102714c39 100644 --- a/src/link.c +++ b/src/link.c @@ -1,6 +1,6 @@ +#include "berry_blender.h" #include "global.h" #include "link.h" -#include "asm.h" #include "battle.h" #include "main.h" #include "menu.h" @@ -75,6 +75,12 @@ static void sub_80083E0(void); static void sub_8008454(void); static void sub_80084C8(void); static void sub_80084F4(void); + +extern void *species_and_otid_get_pal(/*TODO: arg types*/); +extern void sub_8143680(int, u8); +extern void sub_81428CC(void); + +extern struct Berry *GetBerryInfo(u8 berry); static void CheckErrorStatus(void); static void CB2_PrintErrorMessage(void); static u8 IsSioMultiMaster(void); diff --git a/src/load_save.c b/src/load_save.c index 0add1b0e3..0630f060c 100644 --- a/src/load_save.c +++ b/src/load_save.c @@ -1,7 +1,6 @@ #include "global.h" #include "gba/flash_internal.h" #include "load_save.h" -#include "asm.h" #include "main.h" #include "pokemon.h" #include "rom4.h" diff --git a/src/lottery_corner.c b/src/lottery_corner.c index 66e1238ef..c2c25b9ac 100644 --- a/src/lottery_corner.c +++ b/src/lottery_corner.c @@ -9,7 +9,6 @@ extern u16 gScriptResult; extern u16 gSpecialVar_0x8004; -extern struct Pokemon gPlayerParty[6]; extern struct PokemonStorage gPokemonStorage; extern u16 gSpecialVar_0x8005; extern u16 gSpecialVar_0x8006; diff --git a/src/mail.c b/src/mail.c index 4ec107011..1f19bf230 100644 --- a/src/mail.c +++ b/src/mail.c @@ -1,6 +1,10 @@ +#include "easy_chat.h" +#include "mail_data.h" +#include "pokemon_icon.h" +#include "menu_helpers.h" +#include "unknown_task.h" #include "global.h" #include "mail.h" -#include "asm.h" #include "items.h" #include "menu.h" #include "name_string_util.h" diff --git a/src/mail_data.c b/src/mail_data.c index 23d22e21f..9deb9f685 100644 --- a/src/mail_data.c +++ b/src/mail_data.c @@ -1,15 +1,12 @@ +#include "pokemon_icon.h" #include "global.h" +#include "mail_data.h" #include "items.h" #include "name_string_util.h" #include "pokemon.h" #include "species.h" #include "text.h" -void ClearMailStruct(struct MailStruct *); -u16 SpeciesToMailSpecies(u16, u32); -bool8 ItemIsMail(u16); -u16 GetUnownLetterByPersonality(u32); - void ClearMailData(void) { u8 i; diff --git a/src/main.c b/src/main.c index 19891459c..9d4a3a1ed 100644 --- a/src/main.c +++ b/src/main.c @@ -1,8 +1,9 @@ +#include "rom3.h" +#include "unknown_task.h" #include "global.h" #include "gba/flash_internal.h" #include "gba/m4a_internal.h" #include "main.h" -#include "asm.h" #include "intro.h" #include "link.h" #include "load_save.h" diff --git a/src/main_menu.c b/src/main_menu.c index b2d08698b..1a9ed9dd9 100644 --- a/src/main_menu.c +++ b/src/main_menu.c @@ -1,6 +1,8 @@ +#include "unknown_task.h" +#include "field_effect.h" +#include "pokeball.h" #include "global.h" #include "main_menu.h" -#include "asm.h" #include "data2.h" #include "decompress.h" #include "event_data.h" diff --git a/src/map_name_popup.c b/src/map_name_popup.c index c10a3f9de..e47b89d07 100644 --- a/src/map_name_popup.c +++ b/src/map_name_popup.c @@ -1,5 +1,6 @@ +#include "region_map.h" #include "global.h" -#include "asm.h" +#include "map_name_popup.h" #include "event_data.h" #include "menu.h" #include "task.h" diff --git a/src/map_obj_lock.c b/src/map_obj_lock.c index 713ca03f9..1aeb248ee 100644 --- a/src/map_obj_lock.c +++ b/src/map_obj_lock.c @@ -1,6 +1,7 @@ +#include "field_map_obj.h" +#include "script_movement.h" #include "global.h" #include "map_obj_lock.h" -#include "asm.h" #include "field_map_obj_helpers.h" #include "field_player_avatar.h" #include "task.h" diff --git a/src/matsuda_debug_menu.c b/src/matsuda_debug_menu.c index 018e36567..a9a6079a1 100644 --- a/src/matsuda_debug_menu.c +++ b/src/matsuda_debug_menu.c @@ -1,6 +1,8 @@ +#include "contest_link_80C2020.h" +#include "contest_link_80C857C.h" +#include "unknown_task.h" #include "global.h" #include "matsuda_debug_menu.h" -#include "asm.h" #include "contest.h" #include "data2.h" #include "link.h" @@ -27,8 +29,6 @@ extern u8 gContestPlayerMonIndex; extern u16 gScriptContestCategory; extern u16 gScriptContestRank; -extern struct Window gMenuWindow; - extern u16 gUnknown_030042A4; extern u16 gUnknown_030042A0; extern u16 gUnknown_030042C0; @@ -84,8 +84,6 @@ static void sub_80AA10C(void); static void sub_80AA5BC(u8); static void sub_80AA614(u8, u8); static void sub_80AAD08(struct Sprite *, s8); -extern void sub_80AB47C(void); -extern int sub_80B2A7C(u8); //Don't know return type size u8 unref_sub_80A9B28(void) { diff --git a/src/mauville_old_man.c b/src/mauville_old_man.c index d6fb33917..d5d2ae3a9 100644 --- a/src/mauville_old_man.c +++ b/src/mauville_old_man.c @@ -1,5 +1,7 @@ +#include "easy_chat.h" +#include "trader.h" #include "global.h" -#include "asm.h" +#include "mauville_old_man.h" #include "menu.h" #include "rng.h" #include "script.h" @@ -9,12 +11,6 @@ extern u16 gScriptResult; extern u16 gSpecialVar_0x8004; -extern void sub_80F83F8(void); -extern void sub_81099CC(void); -extern void sub_80F83D0(void); -extern void sub_80F7F80(u8); -extern u16 sub_80EB8EC(void); -extern void sub_80F7DC0(void); extern u32 gUnknown_083E5388[]; extern u32 gUnknown_083E53A8[]; diff --git a/src/metatile_behavior.c b/src/metatile_behavior.c index befd6f20d..d05ba0b89 100644 --- a/src/metatile_behavior.c +++ b/src/metatile_behavior.c @@ -1,4 +1,5 @@ #include "global.h" +#include "metatile_behavior.h" #include "metatile_behaviors.h" #define TILE_ATTRIBUTES(three, two, one) (((one) ? 1 : 0) | ((two) ? 2 : 0) | ((three) ? 4 : 0)) @@ -247,8 +248,6 @@ static const u8 sTileBitAttributes[] = TILE_ATTRIBUTES(FALSE, FALSE, FALSE) }; -bool8 MetatileBehavior_IsWaterfall(u8); - // only used as default case for checking jump landing in field_ground_effect. bool8 MetatileBehavior_IsATile(u8 var) { diff --git a/src/mori_debug_menu.c b/src/mori_debug_menu.c index 18c65b7e6..50a090026 100644 --- a/src/mori_debug_menu.c +++ b/src/mori_debug_menu.c @@ -1,6 +1,8 @@ +#include "daycare.h" +#include "pokeblock.h.h" +#include "learn_move.h" #include "global.h" #include "mori_debug_menu.h" -#include "asm.h" #include "data2.h" #include "link.h" #include "main.h" diff --git a/src/mystery_event_menu.c b/src/mystery_event_menu.c index 77c959b07..8254bbbec 100644 --- a/src/mystery_event_menu.c +++ b/src/mystery_event_menu.c @@ -1,6 +1,6 @@ +#include "mystery_event_script.h" #include "global.h" #include "mystery_event_menu.h" -#include "asm.h" #include "link.h" #include "main.h" #include "menu.h" diff --git a/src/mystery_event_script.c b/src/mystery_event_script.c index 515a0722f..e3d533d28 100644 --- a/src/mystery_event_script.c +++ b/src/mystery_event_script.c @@ -1,4 +1,5 @@ #include "global.h" +#include "mystery_event_script.h" #include "script.h" #include "string_util.h" #include "text.h" @@ -16,8 +17,6 @@ extern ScrCmdFunc gScriptFuncs_End[]; extern u8 gOtherText_DataCannotUseVersion[]; -void sub_8126160(u32 val); - bool32 sub_8126098(u16 a1, u32 a2, u16 a3, u32 a4) { if (!(a1 & 0x2)) diff --git a/src/name_string_util.c b/src/name_string_util.c index a1812d5e9..f1a935453 100644 --- a/src/name_string_util.c +++ b/src/name_string_util.c @@ -1,4 +1,5 @@ #include "global.h" +#include "name_string_util.h" #include "string_util.h" #include "text.h" diff --git a/src/naming_screen.c b/src/naming_screen.c index 53ee5ff19..65e55e284 100644 --- a/src/naming_screen.c +++ b/src/naming_screen.c @@ -1,6 +1,10 @@ +#include "util.h" +#include "field_player_avatar.h" +#include "field_map_obj.h" +#include "pokemon_icon.h" +#include "field_effect.h" #include "global.h" #include "naming_screen.h" -#include "asm.h" #include "data2.h" #include "main.h" #include "menu.h" @@ -14,11 +18,6 @@ #include "text.h" #include "trig.h" -extern u8 GetRivalAvatarGraphicsIdByStateIdAndGender(u8, u8); -extern u8 CreateMonIcon(); -extern void sub_809D51C(void); -extern void MultiplyInvertedPaletteRGBComponents(u16, u8, u8, u8); - extern u16 gKeyRepeatStartDelay; extern u8 unk_2000000[]; @@ -51,7 +50,6 @@ extern const struct SpriteTemplate gSpriteTemplate_83CE688; extern const struct SpriteSheet gUnknown_083CE6A0[]; extern const struct SpritePalette gUnknown_083CE708[]; extern const u8 gNamingScreenMenu_Gfx[]; -extern u16 gMenuMessageBoxContentTileOffset; extern const u16 gNamingScreenPalettes[]; extern const u16 gUnknown_083CE748[]; extern const u16 gUnknown_083CEBF8[]; diff --git a/src/new_game.c b/src/new_game.c index 12e04a4ef..a1f949fdd 100644 --- a/src/new_game.c +++ b/src/new_game.c @@ -1,6 +1,18 @@ +#include "item_menu.h" +#include "mail_data.h" +#include "tv.h" +#include "secret_base.h" +#include "contest.h" +#include "battle_records.h" +#include "pokemon_storage_system.h" +#include "player_pc.h" +#include "decoration_inventory.h" +#include "pokeblock.h.h" +#include "mauville_old_man.h" +#include "easy_chat.h" +#include "field_specials.h" #include "global.h" #include "new_game.h" -#include "asm.h" #include "berry.h" #include "dewford_trend.h" #include "event_data.h" diff --git a/src/palette.c b/src/palette.c index 165eb2eae..c5e2b9202 100644 --- a/src/palette.c +++ b/src/palette.c @@ -1,6 +1,5 @@ #include "global.h" #include "palette.h" -#include "asm.h" #include "blend_palette.h" #include "decompress.h" diff --git a/src/party_menu.c b/src/party_menu.c index ee6bcf2a9..549a2a45a 100644 --- a/src/party_menu.c +++ b/src/party_menu.c @@ -1,5 +1,13 @@ +#include "mail_data.h" +#include "pokemon_summary_screen.h" +#include "pokemon_menu.h" +#include "rom_8077ABC.h" +#include "battle.h" +#include "battle_party_menu.h" +#include "rom_8094928.h" +#include "pokemon_item_effect.h" #include "global.h" -#include "asm.h" +#include "party_menu.h" #include "data2.h" #include "menu.h" #include "pokemon.h" @@ -88,75 +96,6 @@ extern const u16 gUnknown_08376504[]; extern void (*const gUnknown_08376B54[])(u8); extern const u8 *const gUnknown_08376D04[DATA_COUNT]; extern const struct UnknownStruct5 gUnknown_08376BB4[][6]; -extern const u8 *const gItemEffectTable[]; - -extern bool8 IsDoubleBattle(void); -extern void SetUpBattlePokemonMenu(u8); -extern void sub_808B0C0(u8); -extern u8 GiveMailToMon(struct Pokemon *, u16); -extern bool8 ItemIsMail(u16); -extern void ClearMailStruct(struct MailStruct *); -extern u8 GiveMailToMon2(struct Pokemon *, struct MailStruct *); -extern void TakeMailFromMon(struct Pokemon *); -extern u8 TakeMailFromMon2(struct Pokemon *); -extern u32 CanMonLearnTMHM(struct Pokemon *, u8); -extern void sub_809D9F0(struct Pokemon *, u8, u8, void *, u32); -extern void sub_808B564(); -extern u8 sub_809FA30(void); -extern void sub_808B508(u8); -extern void sub_8032638(); -extern u8 sub_8094C20(); -extern bool8 ExecuteTableBasedItemEffect_(); -extern u8 GetMonStatusAndPokerus(); - -u8 sub_806CA38(u8); -void task_pc_turn_off(); -static void sub_806E884(u8 taskId); -void sub_806F8AC(u8 taskId); -void sub_806FB0C(u8 taskId); -void PartyMenuUpdateLevelOrStatus(struct Pokemon *, u8); -bool8 ExecuteTableBasedItemEffect__(u8, u16, u8); -void sub_80701DC(u8 taskId); -void DoRecoverPP(u8); -void Task_RareCandy1(u8); -void Task_RareCandy2(u8); -void Task_RareCandy3(u8); -void sub_806D538(); -void sub_806D5A4(void); -void sub_806E8D0(u8 taskId, u16 b, TaskFunc c); -void GetMedicineItemEffectMessage(u16); -void sub_8070A20(); -void sub_8070848(u8 taskId); -void sub_8070968(); -void party_menu_link_mon_held_item_object(u8); -void Task_ConfirmGiveHeldItem(u8); -void DisplayGiveHeldItemMessage(u8, u16, u8); -void SetHeldItemIconVisibility(); -void DisplayTakeHeldItemMessage(u8, u16, u8); -void Task_ConfirmTakeHeldMail(u8); -void Task_TeamMonTMMove(u8); -void Task_TeamMonTMMove2(u8); -void Task_TeamMonTMMove3(u8); -void Task_TeamMonTMMove4(u8); -void sub_806F358(u8); -void sub_806F390(u8); -void sub_806F44C(u8); -void TMMoveUpdateMoveSlot(u8); -void StopTryingToTeachMove_806F614(u8); -void StopTryingToTeachMove_806F67C(u8); -void StopTryingToTeachMove_806F6B4(u8); -void sub_806FB44(u8); -void sub_8070C54(); -void SetMonIconAnim(); -u8 GetMonIconSpriteId_maybe(); -void PartyMenuDoPrintHP(u8, int, u16, u16); -void PartyMenuClearLevelStatusTilemap(); -void PartyMenuPrintMonLevelOrStatus(); -u8 GetItemEffectType(); -bool8 IsBlueYellowRedFlute(u16); -void TryPrintPartyMenuMonNickname(); -void sub_8070088(u8); - /* void sub_806AEDC(void) diff --git a/src/player_pc.c b/src/player_pc.c index c012afb02..95ce07b2c 100644 --- a/src/player_pc.c +++ b/src/player_pc.c @@ -1,5 +1,8 @@ +#include "item_menu.h" +#include "field_fadetransition.h" +#include "decoration.h" #include "global.h" -#include "asm.h" +#include "player_pc.h" #include "field_weather.h" #include "item.h" #include "items.h" @@ -22,25 +25,6 @@ enum QUANTITY, }; -extern void DisplayItemMessageOnField(u8, const u8*, TaskFunc, u16); -extern void DoPlayerPCDecoration(u8); -extern void BuyMenuFreeMemory(void); -extern void DestroyVerticalScrollIndicator(u8); -extern u8 sub_813AF3C(void); -extern void sub_813AF78(void); -extern void sub_813B108(u8); -extern void sub_813B174(u8); -extern void sub_80A6A30(void); -extern u8 sub_807D770(void); -extern void sub_813AE6C(u8, u8); -extern void sub_813AD58(u16); -extern void sub_813AE0C(u8); -extern void sub_80F996C(u8); -extern void sub_80A418C(u16, enum StringConvertMode, int, int, int); -extern void sub_80F98DC(int); -extern void sub_80A4164(u8 *, u16, enum StringConvertMode, u8); -extern void CreateVerticalScrollIndicators(u32, u32, u32); // unknown args - extern u16 gNewGamePCItems[]; extern u8 *gUnknown_02039314; @@ -64,24 +48,6 @@ extern u32 gUnknown_08406288[]; extern const struct MenuAction gUnknown_084062C0[]; extern const struct YesNoFuncTable gUnknown_084062E0; -void InitPlayerPCMenu(u8 taskId); -void PlayerPCProcessMenuInput(u8 taskId); -void InitItemStorageMenu(u8); -void ItemStorageMenuPrint(u8 *); -void ItemStorageMenuProcessInput(u8); -void sub_813A280(u8); -void sub_813A240(u8); -void sub_813A4B4(u8); -void sub_813A468(u8); -void HandleQuantityRolling(u8); -void sub_813A6FC(u8); -void sub_813A794(u8); -void sub_813A8F0(u8); -void sub_813A984(u8); -void sub_813A9EC(u8); -void sub_813AA30(u8, u8); -void sub_813ABE8(u8); - void NewGameInitPCItems(void) { u8 i; diff --git a/src/pokedex.c b/src/pokedex.c index 97bac3390..89dcd293b 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -1,7 +1,8 @@ + +#include "unknown_task.h" #include "global.h" #include "gba/m4a_internal.h" #include "pokedex.h" -#include "asm.h" #include "decompress.h" #include "event_data.h" #include "m4a.h" @@ -15,6 +16,9 @@ #include "strings.h" #include "task.h" #include "trig.h" +#include "rom4.h" +#include "pokedex_cry_screen.h" +#include "pokedex_area_screen.h" // I'm #define-ing these just for now so I can keep using the old unkXXX member names #define unk60E selectedPokemon @@ -92,23 +96,10 @@ extern u8 gUnknown_08E96B58[]; extern struct PokedexEntry gPokedexEntries[]; -extern void m4aMPlayVolumeControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 volume); -extern bool8 BeginNormalPaletteFade(u32, s8, u8, u8, u16); -extern void remove_some_task(void); -extern u8 sub_8091E3C(void); -extern void DisableNationalPokedex(void); -extern void sub_805469C(void); -extern u16 HoennToNationalOrder(u16); -extern u16 NationalToHoennOrder(u16); extern u16 gPokedexOrder_Alphabetical[]; extern u16 gPokedexOrder_Weight[]; extern u16 gPokedexOrder_Height[]; -u16 NationalPokedexNumToSpecies(u16); - -// asm/pokedex_area_screen -void ShowPokedexAreaScreen(u16 species, u8 *string); - void ResetPokedex(void) { u16 i; diff --git a/src/pokedex_cry_screen.c b/src/pokedex_cry_screen.c index 53807befc..92fd832fc 100644 --- a/src/pokedex_cry_screen.c +++ b/src/pokedex_cry_screen.c @@ -1,5 +1,5 @@ #include "global.h" -#include "asm.h" +#include "pokedex_cry_screen.h" #include "palette.h" #include "sprite.h" diff --git a/src/pokemon_1.c b/src/pokemon_1.c index dacbb81c3..a8e5dfa32 100644 --- a/src/pokemon_1.c +++ b/src/pokemon_1.c @@ -1,9 +1,8 @@ #include "global.h" -#include "asm.h" +#include "pokemon.h" #include "data2.h" #include "items.h" #include "main.h" -#include "pokemon.h" #include "rng.h" #include "rom4.h" #include "species.h" @@ -17,17 +16,10 @@ //Extracts the lower 16 bits of a 32-bit number #define LOHALF(n) ((n) & 0xFFFF) -extern struct Pokemon gPlayerParty[6]; // 0x3004360 -extern struct Pokemon gEnemyParty[6]; // 0x30045C0 - extern u8 unk_2000000[]; extern u16 word_2024E82; extern u8 byte_2024E88; -extern u32 gExperienceTables[8][101]; -extern struct BaseStats gBaseStats[]; -extern const u16 *gLevelUpLearnsets[]; - void ZeroBoxMonData(struct BoxPokemon *boxMon) { u8 *raw = (u8 *)boxMon; diff --git a/src/pokemon_2.c b/src/pokemon_2.c index 7fbfc1271..cab68b07e 100644 --- a/src/pokemon_2.c +++ b/src/pokemon_2.c @@ -1,9 +1,11 @@ +#include "rom_8077ABC.h" +#include "util.h" +#include "battle.h" #include "global.h" -#include "asm.h" +#include "pokemon.h" #include "data2.h" #include "event_data.h" #include "main.h" -#include "pokemon.h" #include "rng.h" #include "species.h" #include "sprite.h" @@ -12,9 +14,7 @@ #include "strings2.h" extern u8 gPlayerPartyCount; -extern struct Pokemon gPlayerParty[6]; extern u8 gEnemyPartyCount; -extern struct Pokemon gEnemyParty[6]; extern u16 unk_20160BC[]; extern struct SecretBaseRecord gSecretBaseRecord; @@ -36,16 +36,9 @@ extern u16 gTrainerBattleOpponent; extern struct PokemonStorage gPokemonStorage; extern u8 gBadEggNickname[]; -extern u32 gBitTable[]; -extern struct BaseStats gBaseStats[]; extern const struct SpriteTemplate gSpriteTemplate_8208288[]; //array of pointers to arrays of pointers to union AnimCmd (We probably need to typedef this.) -extern u8 gTrainerClassToPicIndex[]; -extern u8 gTrainerClassToNameIndex[]; extern u8 gSecretBaseTrainerClasses[]; -extern u8 gUnknown_08208238[]; -extern u8 gUnknown_0820823C[]; -extern u8 gStatStageRatios[][2]; extern u8 gHoldEffectToType[][2]; u8 sub_803C348(u8 a1) diff --git a/src/pokemon_3.c b/src/pokemon_3.c index f9eb3a7e9..8622c11d9 100644 --- a/src/pokemon_3.c +++ b/src/pokemon_3.c @@ -1,5 +1,9 @@ +#include "battle_message.h" +#include "rom_8077ABC.h" +#include "rom_8094928.h" +#include "util.h" #include "global.h" -#include "asm.h" +#include "pokemon.h" #include "battle.h" #include "data2.h" #include "event_data.h" @@ -9,7 +13,6 @@ #include "link.h" #include "main.h" #include "m4a.h" -#include "pokemon.h" #include "rng.h" #include "rom4.h" #include "rtc.h" @@ -55,14 +58,10 @@ struct SpindaSpot }; extern u8 gPlayerPartyCount; -extern struct Pokemon gPlayerParty[6]; extern u8 gEnemyPartyCount; -extern struct Pokemon gEnemyParty[6]; extern struct BattlePokemon gBattleMons[4]; -extern u8 * const gItemEffectTable[]; extern u8 gUnknown_02024A60; extern struct BattleEnigmaBerry gEnigmaBerries[]; -extern struct EvolutionData gEvolutionTable[]; extern u16 gSpeciesToHoennPokedexNum[]; extern u16 gSpeciesToNationalPokedexNum[]; extern u16 gHoennToNationalOrder[]; @@ -79,11 +78,7 @@ extern s8 gNatureStatTable[][5]; extern s8 gUnknown_082082FE[][3]; extern u16 gTrainerBattleOpponent; extern u16 gBattleTypeFlags; -extern struct BaseStats gBaseStats[]; -extern u32 gBitTable[]; -extern u32 gExperienceTables[8][101]; extern u32 gTMHMLearnsets[][2]; -extern const u16 *gLevelUpLearnsets[]; extern u8 gBattleMonForms[]; extern const u8 BattleText_Wally[]; extern const u16 gHMMoves[]; @@ -100,8 +95,6 @@ extern u8 gUnknown_083FEE5D[]; extern u8 gUnknown_083FEE92[]; extern u8 *gUnknown_08400F58[]; -u8 CheckPartyHasHadPokerus(struct Pokemon *, u8); - bool8 HealStatusConditions(struct Pokemon *mon, u32 unused, u32 healMask, u8 battleId) { u32 status = GetMonData(mon, MON_DATA_STATUS, 0); @@ -1191,8 +1184,6 @@ void current_map_music_set__default_for_battle(u16 song) PlayNewMapMusic(sub_8040728()); } -const u16 *species_and_otid_get_pal(u16, u32, u32); - const u16 *pokemon_get_pal(struct Pokemon *mon) { u16 species = GetMonData(mon, MON_DATA_SPECIES2, 0); @@ -1221,8 +1212,6 @@ const u16 *species_and_otid_get_pal(u16 species, u32 otId , u32 personality) return gMonPaletteTable[species].data; } -const struct SpritePalette *sub_80409C8(u16, u32, u32); - const struct SpritePalette *sub_8040990(struct Pokemon *mon) { u16 species = GetMonData(mon, MON_DATA_SPECIES2, 0); @@ -1270,8 +1259,6 @@ s8 sub_8040A7C(u32 personality, u8 a2) return gUnknown_083F7E28[nature * 5 + a2]; } -bool8 IsOtherTrainer(u32, u8 *); - bool8 IsTradedMon(struct Pokemon *mon) { u8 otName[8]; diff --git a/src/pokemon_size_record.c b/src/pokemon_size_record.c index b2f8a1569..b96bdcf5f 100644 --- a/src/pokemon_size_record.c +++ b/src/pokemon_size_record.c @@ -1,3 +1,4 @@ +#include "pokedex.h" #include "global.h" #include "pokemon_size_record.h" #include "data2.h" @@ -7,9 +8,6 @@ #include "strings2.h" #include "text.h" -extern u16 SpeciesToNationalPokedexNum(u16); -extern u16 GetPokedexHeightWeight(u16, u8); - struct UnknownStruct { u16 unk0; diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c index 679ec0bc4..fb837f1f6 100644 --- a/src/pokemon_storage_system.c +++ b/src/pokemon_storage_system.c @@ -1,4 +1,5 @@ #include "global.h" +#include "pokemon_storage_system.h" #include "menu.h" #include "string_util.h" diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c index 56a56e455..47af6c6f9 100644 --- a/src/pokemon_summary_screen.c +++ b/src/pokemon_summary_screen.c @@ -1,5 +1,7 @@ +#include "region_map.h" +#include "tv.h" #include "global.h" -#include "asm.h" +#include "pokemon_summary_screen.h" #include "link.h" #include "menu.h" #include "pokemon.h" @@ -8,13 +10,6 @@ extern struct Pokemon *unk_2018000; -extern u8 *(gNatureNames[]); - -u8 *sub_80A1E9C(u8 *dest, u8 *src, u8); -u8 PokemonSummaryScreen_CheckOT(struct Pokemon *pokemon); -u8 *PokemonSummaryScreen_CopyPokemonLevel(u8 *dest, u8 level); -u32 GetPlayerTrainerId(void); - bool8 PokemonSummaryScreen_CheckOT(struct Pokemon *mon) { u32 trainerId; diff --git a/src/pokenav.c b/src/pokenav.c index f50f039f8..24253e878 100644 --- a/src/pokenav.c +++ b/src/pokenav.c @@ -1,24 +1,9 @@ #include "global.h" +#include "pokenav.h" #include "battle.h" #include "data2.h" #include "string_util.h" -struct UnkPokenavStruct_Sub { - /*0x0*/ u16 unk0; - /*0x2*/ u8 filler2[6]; -}; - - -struct UnkPokenavStruct { - /*0x0000*/ u8 filler0000[0xCEE8]; - /*0xCEE8*/ struct UnkPokenavStruct_Sub unkCEE8[78]; - /*0xD158*/ u16 unkD158; - -}; - -extern struct UnkPokenavStruct *gUnknown_083DFEC4; - - void sub_80F700C(u8 *arg0, u16 arg1) { struct Trainer *trainer; u8 *ptr; diff --git a/src/post_battle_event_funcs.c b/src/post_battle_event_funcs.c index f0b88025c..44fb2d66a 100644 --- a/src/post_battle_event_funcs.c +++ b/src/post_battle_event_funcs.c @@ -1,3 +1,4 @@ +#include "hall_of_fame.h" #include "global.h" #include "event_data.h" #include "load_save.h" @@ -6,8 +7,6 @@ #include "rom4.h" #include "script_pokemon_80C4.h" -extern void sub_8141F90(void); - extern u8 gUnknown_02039324; int GameClear(void) diff --git a/src/record_mixing.c b/src/record_mixing.c index c84cfd2ae..02dd6181f 100644 --- a/src/record_mixing.c +++ b/src/record_mixing.c @@ -1,6 +1,13 @@ +#include "cable_club.h" +#include "secret_base.h" +#include "mauville_old_man.h" +#include "battle_tower.h" +#include "tv.h" +#include "mystery_event_script.h" +#include "daycare.h" +#include "fldeff_80C5CD4.h" #include "global.h" #include "record_mixing.h" -#include "asm.h" #include "dewford_trend.h" #include "event_data.h" #include "link.h" @@ -52,9 +59,6 @@ struct PlayerRecords { extern struct PlayerRecords unk_2008000; extern struct PlayerRecords unk_2018000; -void sub_80BC300(); -void sub_80C045C(); - void RecordMixing_PrepareExchangePacket(void) { sub_80BC300(); diff --git a/src/roamer.c b/src/roamer.c index 394f81c75..948828d5e 100644 --- a/src/roamer.c +++ b/src/roamer.c @@ -1,7 +1,7 @@ #include "global.h" +#include "roamer.h" #include "pokemon.h" #include "rng.h" -#include "roamer.h" #include "species.h" #ifdef SAPPHIRE diff --git a/src/rom3.c b/src/rom3.c index be6ae0b27..21c63af78 100644 --- a/src/rom3.c +++ b/src/rom3.c @@ -1,5 +1,13 @@ +#include "battle_anim.h" +#include "battle_ai.h" +#include "rom_8094928.h" +#include "battle_811DA74.h" +#include "util.h" +#include "battle_anim_81258BC.h" +#include "battle_anim_8137220.h" +#include "cable_club.h" #include "global.h" -#include "asm.h" +#include "rom3.h" #include "battle.h" #include "items.h" #include "link.h" @@ -13,7 +21,6 @@ extern u8 unk_2000000[]; #define EWRAM_15000 ((u8 *)(unk_2000000 + 0x15000)) extern u16 gBattleTypeFlags; -extern const u32 gBitTable[]; extern u16 gBattleWeather; extern struct BattlePokemon gBattleMons[]; @@ -49,32 +56,6 @@ extern u8 gUnknown_030042B0[]; extern void (*gUnknown_030042D4)(void); extern void (*gUnknown_03004330[])(void); -extern void sub_800BF28(void); -extern void sub_8083C50(u8); -extern void nullsub_41(void); -extern void nullsub_91(void); -extern void battle_anim_clear_some_data(void); -extern void ClearBattleMonForms(void); -extern void BattleAI_HandleItemUseBeforeAISetup(void); -extern void sub_8094978(u8, int); -extern void sub_800BA78(void); -extern void sub_800B9A8(void); -extern void sub_800BD54(void); -extern void sub_8010800(void); -extern void sub_812B468(void); -extern void sub_8137224(void); -extern void sub_802BF74(void); -extern void sub_8032AE0(void); -extern void sub_8037510(void); -extern void sub_811DA78(void); -extern void dp01_prepare_buffer_wireless_probably(u8 a, u16, u8 *c); -extern void sub_800C1A8(u8); -extern void sub_800C47C(u8); -extern void sub_8007F4C(void); -extern u8 sub_8007ECC(void); -extern void sub_80155A4(); -extern u8 sub_8018324(); - void sub_800B858(void) { if (gBattleTypeFlags & BATTLE_TYPE_LINK) diff --git a/src/rom4.c b/src/rom4.c index 79ac6d769..be07e5867 100644 --- a/src/rom4.c +++ b/src/rom4.c @@ -1,7 +1,19 @@ +#include "field_specials.h" +#include "fieldmap.h" +#include "tv.h" +#include "secret_base.h" +#include "map_name_popup.h" +#include "field_fadetransition.h" +#include "fldeff_flash.h" +#include "unknown_task.h" +#include "cable_club.h" +#include "field_ground_effect.h" +#include "field_tasks.h" +#include "rotating_gate.h" +#include "field_screen_effect.h" +#include "time_events.h" #include "global.h" #include "rom4.h" -#include "asm.h" -#include "asm_fieldmap.h" #include "battle_setup.h" #include "berry.h" #include "clock.h" @@ -48,11 +60,6 @@ struct UnkTVStruct u32 tv_field_4; }; -struct UCoords32 -{ - u32 x, y; -}; - extern struct WarpData gUnknown_020297F0; extern struct WarpData gUnknown_020297F8; extern struct WarpData gUnknown_02029800; @@ -97,8 +104,6 @@ extern u8 TradeRoom_PromptToCancelLink[]; extern u8 TradeRoom_TerminateLink[]; extern u8 gUnknown_081A4508[]; -extern struct UCoords32 gUnknown_0821664C[]; - extern u8 (*gUnknown_082166A0[])(struct LinkPlayerMapObject *, struct MapObject *, u8); extern u8 (*gUnknown_082166AC[])(struct LinkPlayerMapObject *, struct MapObject *, u8); extern void (*gUnknown_082166D8[])(struct LinkPlayerMapObject *, struct MapObject *); diff --git a/src/rom6.c b/src/rom6.c index a2b52c9aa..c466e724d 100644 --- a/src/rom6.c +++ b/src/rom6.c @@ -1,6 +1,8 @@ +#include "field_map_obj.h" +#include "pokemon_menu.h" +#include "item_use.h" #include "global.h" #include "rom6.h" -#include "asm.h" #include "braille_puzzles.h" #include "field_effect.h" #include "field_player_avatar.h" @@ -19,10 +21,6 @@ extern u8 gLastFieldPokeMenuOpened; extern void (*gUnknown_03005CE4)(void); extern u8 UseRockSmashScript[]; -extern void sub_808AB90(void); -extern void task08_080A1C44(u8); -extern u8 sub_80CA1C8(void); - static void task08_080C9820(u8); static void sub_810B3DC(u8); static void sub_810B428(u8); diff --git a/src/rom_8077ABC.c b/src/rom_8077ABC.c index 9561db690..7e079c0d3 100644 --- a/src/rom_8077ABC.c +++ b/src/rom_8077ABC.c @@ -1,4 +1,8 @@ +#include "util.h" +#include "battle_anim.h" +#include "pokemon_icon.h" #include "global.h" +#include "rom_8077ABC.h" #include "battle.h" #include "blend_palette.h" #include "data2.h" @@ -89,7 +93,6 @@ struct BGCnt { extern struct OamData gOamData_837DF9C[]; extern const union AnimCmd *const gDummySpriteAnimTable[]; extern const union AffineAnimCmd *const gDummySpriteAffineAnimTable[]; -extern u8 gMiscBlank_Gfx[]; extern struct Struct_unk_2019348 unk_2019348; extern struct TransformStatus gTransformStatuses[]; @@ -108,45 +111,6 @@ extern struct OamMatrix gOamMatrices[]; extern struct Struct_2017810 unk_2017810[]; extern u8 gUnknown_0202F7BE; -extern u8 IsContest(); -extern bool8 sub_8078874(u8); -extern bool8 b_side_obj__get_some_boolean(u8); -extern void UpdateMonIconFrame(struct Sprite *sprite); -extern void CalcCenterToCornerVec(struct Sprite *sprite, u8 shape, u8 size, u8 affineMode); -extern void *species_and_otid_get_pal(u32, u32, u32); -extern void FreeSpriteOamMatrix(struct Sprite *sprite); -extern void ResetPaletteStructByUid(u16); -extern void DestroyAnimVisualTask(u8 task); -extern u8 CreateInvisibleSpriteWithCallback(void (*callback)(struct Sprite *)); - -u8 sub_8077E44(u8 slot, u16 species, u8 a3); -u8 battle_get_per_side_status(u8 slot); -u8 battle_side_get_owner(u8 slot); -void sub_8078314(struct Sprite *sprite); -void sub_8078364(struct Sprite *sprite); -void move_anim_8072740(struct Sprite *sprite); -void obj_translate_based_on_private_1_2_3_4(struct Sprite *sprite); -bool8 sub_8078B5C(struct Sprite *sprite); -u8 battle_get_per_side_status_permutated(u8 slot); -void sub_8078A5C(struct Sprite *sprite); -void sub_8078BB8(struct Sprite *sprite); -void sub_8078D44(struct Sprite *sprite); -bool8 sub_8078E38(); -void sub_8079518(struct Sprite *sprite); -void sub_80796F8(u8 task); -void sub_80797EC(struct Task *task); -void sub_8079814(u8 taskId); -void sub_8079BF4(s16 *bottom, s16 *top, void *ptr); -void *sub_8079BFC(s16 bottom, s16 top); -void sub_8079A64(u8 sprite); -u16 sub_8079B10(u8 sprite); -u8 sub_8079E90(u8 slot); -void sub_807A784(u8 taskId); -void sub_807A850(struct Task *task, u8 taskId); -void sub_807A8D4(struct Sprite *sprite); -void sub_807A960(struct Sprite *sprite); - - EWRAM_DATA union AffineAnimCmd *gUnknown_0202F7D4 = NULL; EWRAM_DATA u32 filler_0202F7D8[3] = {0}; diff --git a/src/rom_8094928.c b/src/rom_8094928.c index 794fc78f6..de1823d88 100644 --- a/src/rom_8094928.c +++ b/src/rom_8094928.c @@ -1,20 +1,15 @@ +#include "party_menu.h" +#include "rom_8077ABC.h" #include "global.h" -#include "pokemon.h" +#include "rom_8094928.h" #define UNK_201606C_ARRAY (unk_2000000 + 0x1606C) // lazy define but whatever. extern u8 unk_2000000[]; extern struct PokemonStorage gPokemonStorage; -extern u8 IsLinkDoubleBattle(void); -extern u8 IsDoubleBattle(void); -extern u8 battle_get_side_with_given_state(u8); -extern u8 battle_side_get_owner(u8); -void sub_8094998(u8[3], u8); -void sub_8094A74(u8[3], u8, u32); extern u8 gUnknown_02038470[3]; -extern u8 sub_803FBBC(void); extern u16 gUnknown_02024A6A[]; void unref_sub_8094928(struct PokemonStorage *ptr) diff --git a/src/safari_zone.c b/src/safari_zone.c index 8c2b63469..74f1a9f0b 100644 --- a/src/safari_zone.c +++ b/src/safari_zone.c @@ -1,6 +1,6 @@ +#include "field_fadetransition.h" #include "global.h" #include "safari_zone.h" -#include "asm.h" #include "event_data.h" #include "field_player_avatar.h" #include "main.h" diff --git a/src/save.c b/src/save.c index 9ab6e83f6..570210fb0 100644 --- a/src/save.c +++ b/src/save.c @@ -2,7 +2,6 @@ #include "gba/gba.h" #include "gba/flash_internal.h" #include "save.h" -#include "asm.h" #include "load_save.h" #include "rom4.h" #include "save_failed_screen.h" diff --git a/src/save_failed_screen.c b/src/save_failed_screen.c index a3de0bd00..07f90ed17 100644 --- a/src/save_failed_screen.c +++ b/src/save_failed_screen.c @@ -1,6 +1,7 @@ +#include "starter_choose.h" #include "global.h" #include "gba/flash_internal.h" -#include "asm.h" +#include "save_failed_screen.h" #include "m4a.h" #include "main.h" #include "menu.h" @@ -35,12 +36,6 @@ extern struct SaveFailedClockStruct gSaveFailedClockInfo; extern u32 gDamagedSaveSectors; extern u32 gGameContinueCallback; -extern u8 gBirchHelpGfx[]; - -extern u8 gBirchGrassTilemap[]; -extern u8 gBirchBagTilemap[]; -extern u8 gBirchBagGrassPal[0x40]; - static const struct OamData sClockOamData = { 160, // Y diff --git a/src/save_menu_util.c b/src/save_menu_util.c index 8910bb300..19bd178ad 100644 --- a/src/save_menu_util.c +++ b/src/save_menu_util.c @@ -1,6 +1,6 @@ +#include "region_map.h" #include "global.h" #include "save_menu_util.h" -#include "asm.h" #include "event_data.h" #include "menu.h" #include "pokedex.h" diff --git a/src/scrcmd.c b/src/scrcmd.c index 33867b58a..965a1aa88 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -1,6 +1,18 @@ +#include "decoration_inventory.h" +#include "field_screen_effect.h" +#include "field_map_obj.h" +#include "script_movement.h" +#include "field_fadetransition.h" +#include "mystery_event_script.h" +#include "contest_link_80C2020.h" +#include "fieldmap.h" +#include "field_specials.h" +#include "shop.h" +#include "party_menu.h" +#include "field_tasks.h" +#include "tv.h" +#include "slot_machine.h" #include "global.h" -#include "asm.h" -#include "asm_fieldmap.h" #include "battle_setup.h" #include "berry.h" #include "clock.h" @@ -35,9 +47,6 @@ typedef u16 (*SpecialFunc)(void); typedef void (*NativeFunc)(void); -extern struct Pokemon gPlayerParty[6]; // 0x3004360 -extern struct Pokemon gEnemyParty[6]; // 0x30045C0 - extern u32 gUnknown_0202E8AC; extern u32 gUnknown_0202E8B0; extern u16 gUnknown_0202E8B4; @@ -60,7 +69,6 @@ extern SpecialFunc gSpecials[]; extern u8 *gStdScripts[]; extern u8 *gStdScripts_End[]; -extern u8 * const gUnknown_083CE048[]; extern struct Decoration gDecorations[]; // This is defined in here so the optimizer can't see its value when compiling diff --git a/src/script.c b/src/script.c index 7a9c8e102..488a67de1 100644 --- a/src/script.c +++ b/src/script.c @@ -1,6 +1,5 @@ #include "global.h" #include "script.h" -#include "asm_fieldmap.h" #include "event_data.h" #define RAM_SCRIPT_MAGIC 51 diff --git a/src/script_menu.c b/src/script_menu.c index 50941f9ac..98c55e678 100644 --- a/src/script_menu.c +++ b/src/script_menu.c @@ -1,3 +1,4 @@ +#include "field_effect.h" #include "global.h" #include "script_menu.h" #include "event_data.h" @@ -573,10 +574,6 @@ extern u8 gPCText_WhichPCShouldBeAccessed[]; extern u16 gScriptResult; -// field_effect -extern void FreeResourcesAndDestroySprite(struct Sprite *sprite); -extern u8 CreateMonSprite_PicBox(u16, s16, s16, u8); - bool8 sub_80B5054(u8 left, u8 top, u8 var3, u8 var4) { if (FuncIsActiveTask(sub_80B52B4) == 1) diff --git a/src/script_movement.c b/src/script_movement.c index 2dc816532..f1033c525 100644 --- a/src/script_movement.c +++ b/src/script_movement.c @@ -1,14 +1,12 @@ +#include "field_map_obj.h" +#include "util.h" #include "global.h" -#include "asm.h" +#include "script_movement.h" #include "field_map_obj_helpers.h" #include "task.h" -extern const u32 gBitTable[]; extern u8 *gUnknown_020384F8[]; -extern void UnfreezeMapObject(struct MapObject *); -extern bool8 FieldObjectIsSpecialAnimActive(struct MapObject *); - static void sub_80A2198(u8); static u8 sub_80A21E0(void); static bool8 sub_80A21F4(u8, u8, u8 *); diff --git a/src/script_pokemon_util_80C4BF0.c b/src/script_pokemon_util_80C4BF0.c index d111cf8f6..6f5b941f4 100644 --- a/src/script_pokemon_util_80C4BF0.c +++ b/src/script_pokemon_util_80C4BF0.c @@ -1,5 +1,9 @@ +#include "contest_link_80C2020.h" +#include "daycare.h" +#include "contest_painting.h" +#include "debug.h" +#include "choose_party.h" #include "global.h" -#include "asm.h" #include "battle.h" #include "berry.h" #include "contest.h" @@ -22,17 +26,6 @@ #define CONTEST_ENTRY_PIC_LEFT 10 #define CONTEST_ENTRY_PIC_TOP 3 -extern void sub_80C46EC(void); -extern void sub_80C4740(void); -extern void sub_80C48F4(void); -extern void sub_80B2A7C(u8); -extern void sub_80AAF30(void); // matsuda debug? -extern u8 sub_80B2C4C(u8, u8); -extern void CB2_ContestPainting(void); -extern void sub_8042044(struct Pokemon *mon, u16, u8); -extern void sub_8121E10(void); -extern void sub_8121E34(void); - extern struct SpriteTemplate gUnknown_02024E8C; extern struct SpritePalette *sub_80409C8(u16, u32, u32); diff --git a/src/script_pokemon_util_80F99CC.c b/src/script_pokemon_util_80F99CC.c index 9e833ec34..29c4560c0 100644 --- a/src/script_pokemon_util_80F99CC.c +++ b/src/script_pokemon_util_80F99CC.c @@ -1,5 +1,9 @@ +#include "party_menu.h" +#include "contest.h" +#include "choose_party.h" +#include "pokemon_summary_screen.h" +#include "field_fadetransition.h" #include "global.h" -#include "asm.h" #include "battle_party_menu.h" #include "data2.h" #include "palette.h" @@ -20,22 +24,6 @@ extern u16 gScriptResult; extern void (*gUnknown_0300485C)(void); -extern void OpenPartyMenu(u8, u8); -extern void TryCreatePartyMenuMonIcon(u8, u8, struct Pokemon *); -extern void LoadHeldItemIconGraphics(void); -extern void CreateHeldItemIcons_806DC34(); // undefined args -extern u8 sub_806BD58(u8, u8); -extern void PartyMenuPrintMonsLevelOrStatus(void); -extern void PrintPartyMenuMonNicknames(void); -extern u8 sub_806B58C(u8); -extern u8 sub_80AE47C(struct Pokemon *party); -extern void sub_806BC3C(u8, u8); -extern u16 sub_806BD80(); // undefined args in battle_party_menu.c -extern u8 sub_806CA38(); -extern void sub_8123138(u8); -extern u8 sub_8040574(struct Pokemon *party); -extern void sub_809D9F0(struct Pokemon *party, u8, u8, void *, u32); - void sub_80F99CC(void) { u8 taskId; diff --git a/src/secret_base.c b/src/secret_base.c index c210a55d2..0d558f02b 100644 --- a/src/secret_base.c +++ b/src/secret_base.c @@ -1,11 +1,15 @@ +#include "fieldmap.h" +#include "field_fadetransition.h" +#include "main.h" +#include "map_name_popup.h" #include "global.h" +#include "secret_base.h" #include "string_util.h" #include "strings.h" #include "text.h" #include "event_data.h" #include "vars.h" #include "rom4.h" -#include "asm.h" #include "script.h" #include "field_player_avatar.h" #include "field_camera.h" @@ -30,9 +34,7 @@ extern const struct } gUnknown_083D1358[7]; extern const u8 gUnknown_083D1374[4 * 16]; extern void *gUnknown_0300485C; -extern const u8 sub_807D770(void); extern const u8 gUnknown_083D13EC[12]; -extern const u8 sub_80BCCA4(u8); extern u8 gUnknown_081A2E14[]; @@ -824,8 +826,6 @@ u8 sub_80BC14C(u8 sbid) return 0; } - - u8 *sub_80BC190(u8 *dest, u8 arg1) { // 80bc190 u8 local1; u8 *str; diff --git a/src/shop.c b/src/shop.c index 81c403e92..4eee33632 100644 --- a/src/shop.c +++ b/src/shop.c @@ -1,5 +1,10 @@ +#include "menu_helpers.h" +#include "field_fadetransition.h" +#include "item_menu.h" +#include "tv.h" +#include "unknown_task.h" #include "global.h" -#include "asm.h" +#include "shop.h" #include "decompress.h" #include "field_weather.h" #include "main.h" @@ -35,26 +40,6 @@ extern u16 gBuyMenuFrame_Tilemap[]; extern u16 gMenuMoneyPal[16]; extern u16 gUnknown_083CC710[2]; -extern void sub_80A6300(void); -extern void sub_80BE3BC(void); -extern void DisplayItemMessageOnField(u8, const u8*, TaskFunc, u16); -extern u8 sub_807D770(void); -extern void pal_fill_black(void); -extern void sub_80B3764(int, int); -extern void sub_80B37EC(void); -extern void sub_80B40E8(u8); -extern void BuyMenuDrawMapGraphics(void); -extern void sub_80F944C(void); -extern void CreateVerticalScrollIndicators(u32, u32, u32); // unknown args -extern void sub_80F979C(u32, u32); // unknown args - -void sub_80B2E38(u8); -void HandleShopMenuQuit(u8); -void sub_80B2FA0(u8); -void BuyMenuDrawGraphics(void); -void sub_80B3240(void); -void sub_80B3270(void); - u8 CreateShopMenu(bool8 var) { ScriptContext2_Enable(); diff --git a/src/slot_machine.c b/src/slot_machine.c index c087bf6b4..c9a06a758 100644 --- a/src/slot_machine.c +++ b/src/slot_machine.c @@ -1,4 +1,5 @@ #include "global.h" +#include "slot_machine.h" #include "decompress.h" #include "palette.h" #include "task.h" @@ -31,11 +32,6 @@ extern const u16 gUnknown_08E95A18[]; extern u16 gUnknown_08E95AB8[]; extern u16 gUnknown_08E95FB8[]; - -void sub_8104DA4(void); - -u8 sub_8105BB4(u8, u8, s16); - static void LoadSlotMachineWheelOverlay(void); void sub_8104CAC(u8 arg0) { diff --git a/src/smokescreen.c b/src/smokescreen.c index 0406c1cb3..327b6ae6f 100644 --- a/src/smokescreen.c +++ b/src/smokescreen.c @@ -1,9 +1,9 @@ +#include "util.h" #include "global.h" #include "data2.h" #include "decompress.h" #include "sprite.h" -extern u8 CreateInvisibleSpriteWithCallback(void (*)(struct Sprite *)); static void sub_8046388(struct Sprite *); diff --git a/src/sound.c b/src/sound.c index ed69ca01d..988feeb2c 100644 --- a/src/sound.c +++ b/src/sound.c @@ -1,7 +1,7 @@ +#include "main.h" #include "global.h" #include "gba/m4a_internal.h" #include "sound.h" -#include "asm.h" #include "battle.h" #include "m4a.h" #include "songs.h" @@ -13,7 +13,7 @@ struct Fanfare u16 duration; }; -// Hack: different prototype than definition +// FIXME: different prototype than definition u32 SpeciesToCryId(u32); extern u16 gBattleTypeFlags; diff --git a/src/sprite.c b/src/sprite.c index 409c66cfa..fb8c2b648 100644 --- a/src/sprite.c +++ b/src/sprite.c @@ -57,7 +57,6 @@ static void ClearSpriteCopyRequests(void); static void ResetOamMatrices(void); static void ResetSprite(struct Sprite *sprite); static s16 AllocSpriteTiles(u16 tileCount); -u8 SpriteTileAllocBitmapOp(u16 bit, u8 op); static void RequestSpriteFrameImageCopy(u16 index, u16 tileNum, const struct SpriteFrameImage *images); static void ResetAllSprites(void); static void BeginAnim(struct Sprite *sprite); diff --git a/src/start_menu.c b/src/start_menu.c index a3258bab1..6c3b411bc 100644 --- a/src/start_menu.c +++ b/src/start_menu.c @@ -1,6 +1,10 @@ +#include "item_menu.h" +#include "pokenav.h" +#include "pokemon_menu.h" +#include "unknown_task.h" +#include "fieldmap.h" #include "global.h" #include "start_menu.h" -#include "asm.h" #include "event_data.h" #include "field_map_obj_helpers.h" #include "field_player_avatar.h" @@ -49,7 +53,6 @@ extern u16 gSaveFileStatus; extern u16 gScriptResult; extern u8 (*gCallback_03004AE8)(void); extern u8 gUnknown_03004860; -extern u8 gNumSafariBalls; EWRAM_DATA static u8 sStartMenuCursorPos = 0; EWRAM_DATA static u8 sNumStartMenuActions = 0; diff --git a/src/starter_choose.c b/src/starter_choose.c index 32b6adf36..dd35ab9df 100644 --- a/src/starter_choose.c +++ b/src/starter_choose.c @@ -1,6 +1,6 @@ +#include "unknown_task.h" #include "global.h" #include "starter_choose.h" -#include "asm.h" #include "data2.h" #include "decompress.h" #include "main.h" diff --git a/src/strings.c b/src/strings.c index f41af082c..a24bb383f 100644 --- a/src/strings.c +++ b/src/strings.c @@ -1,4 +1,5 @@ #include "global.h" +#include "strings.h" #if ENGLISH // placeholder strings @@ -923,7 +924,6 @@ const u8 gSystemText_NoSaveFileNoTime[] = _("There is no save file, so the time\ const u8 gSystemText_ClockAdjustmentUsable[] = _("The in-game clock adjustment system\nis now useable."); const u8 gSystemText_Saving[] = _("SAVING...\nDON’T TURN OFF THE POWER."); #elif GERMAN -#include "global.h" // placeholder strings const u8 gExpandedPlaceholder_Empty[] = _(""); diff --git a/src/time_events.c b/src/time_events.c index 8cbf52a1a..f05828bec 100644 --- a/src/time_events.c +++ b/src/time_events.c @@ -1,4 +1,6 @@ +#include "field_weather.h" #include "global.h" +#include "time_events.h" #include "event_data.h" #include "pokemon.h" #include "rng.h" @@ -7,16 +9,14 @@ #include "script.h" #include "task.h" -extern bool8 sub_807DDFC(void); - -u32 GetMirageRnd(void) +static u32 GetMirageRnd(void) { u32 hi = VarGet(VAR_MIRAGE_RND_H); u32 lo = VarGet(VAR_MIRAGE_RND_L); return (hi << 16) | lo; } -void SetMirageRnd(u32 rnd) +static void SetMirageRnd(u32 rnd) { VarSet(VAR_MIRAGE_RND_H, rnd >> 16); VarSet(VAR_MIRAGE_RND_L, rnd); diff --git a/src/title_screen.c b/src/title_screen.c index 241e5489e..25967a91a 100644 --- a/src/title_screen.c +++ b/src/title_screen.c @@ -1,7 +1,8 @@ +#include "unknown_task.h" +#include "reset_rtc_screen.h" #include "global.h" #include "gba/m4a_internal.h" #include "title_screen.h" -#include "asm.h" #include "clear_save_data_menu.h" #include "decompress.h" #include "event_data.h" diff --git a/src/trainer_card.c b/src/trainer_card.c index ef3a2d857..d5567b12a 100644 --- a/src/trainer_card.c +++ b/src/trainer_card.c @@ -1,6 +1,9 @@ +#include "unknown_task.h" +#include "easy_chat.h" +#include "util.h" +#include "field_effect.h" #include "global.h" #include "trainer_card.h" -#include "asm.h" #include "event_data.h" #include "link.h" #include "main.h" @@ -68,9 +71,8 @@ extern u16 gUnknown_08E8D9C0[]; extern bool8 (*const gUnknown_083B5EBC[])(struct Task *); extern bool8 (*const gUnknown_083B5ED8[])(struct Task *); -// Other signature than on save_menu_util.h +// FIXME: Other signature than on save_menu_util.h void FormatPlayTime(u8 *playtime, u16 hours, u16 minutes, s16 colon); - u16 GetPokedexSeenCount(void); enum diff --git a/src/trainer_see.c b/src/trainer_see.c index 9d58faab8..f8bd3339b 100644 --- a/src/trainer_see.c +++ b/src/trainer_see.c @@ -1,7 +1,5 @@ #include "global.h" #include "trainer_see.h" -#include "asm.h" -#include "asm_fieldmap.h" #include "battle_setup.h" #include "field_effect.h" #include "field_map_obj.h" @@ -9,6 +7,7 @@ #include "script.h" #include "sprite.h" #include "task.h" +#include "util.h" extern bool8 (*gIsTrainerInRange[])(struct MapObject *, u16, s16, s16); extern bool8 (*gTrainerSeeFuncList[])(u8, struct Task *, struct MapObject *); diff --git a/src/tv.c b/src/tv.c index d2e38c088..b7a4e206a 100644 --- a/src/tv.c +++ b/src/tv.c @@ -1,5 +1,9 @@ +#include "battle_tower.h" +#include "field_specials.h" +#include "region_map.h" +#include "script_menu.h" +#include "field_map_obj.h" #include "global.h" -#include "asm.h" #include "tv.h" #include "data2.h" #include "event_data.h" @@ -41,8 +45,6 @@ struct UnkBattleStruct { u8 var35; u8 var36[11]; }; -extern struct UnkBattleStruct gUnknown_030042E0; -extern u8 gUnknown_0300430A[11]; struct OutbreakPokemon { @@ -52,13 +54,21 @@ struct OutbreakPokemon /*0x0B*/ u8 location; }; -extern u8 *gUnknown_083D1464[3]; -extern u8 gUnknown_02038694; - struct TVSaleItem { u16 item_id; u16 item_amount; }; + +struct ewramStruct_0207000 { + struct SaveTVStruct tvshows[4]; +}; + +extern struct UnkBattleStruct gUnknown_030042E0; +extern u8 gUnknown_0300430A[11]; + + +extern u8 gUnknown_02038694; + extern struct TVSaleItem gUnknown_02038724[3]; extern u16 gSpecialVar_0x8004; @@ -85,11 +95,8 @@ extern u8 *gTVFishingGuruAdviceTextGroup[]; extern u8 *gTVWorldOfMastersTextGroup[]; extern struct OutbreakPokemon gPokeOutbreakSpeciesList[5]; -extern void sub_80BEBF4(void); - extern u16 gUnknown_020387E0; extern u16 gUnknown_020387E2; -extern const u8 *gUnknown_083CE048[]; extern const u8 *gTVNewsTextGroup1[]; extern const u8 *gTVNewsTextGroup2[]; @@ -97,7 +104,20 @@ extern const u8 *gTVNewsTextGroup3[]; extern u16 gScriptLastTalked; -u32 GetPlayerTrainerId(void); + +extern u8 gScriptContestCategory; +extern u8 gScriptContestRank; +extern u8 gUnknown_03004316[11]; +extern u8 gUnknown_02024D26; + +extern u16 gUnknown_02024C04; + +extern u8 ewram[]; +#define gUnknown_02007000 (*(struct ewramStruct_0207000 *)(ewram + 0x7000)) +extern u8 gUnknown_020387E4; + +extern u8 gUnknown_03000720; +extern s8 gUnknown_03000722; void ClearTVShowData(void) { @@ -113,45 +133,7 @@ void ClearTVShowData(void) sub_80BEBF4(); } -bool8 sub_80BF1B4(u8); -void sub_80BF20C(void); -extern u16 sub_8135D3C(u8); -extern u8 gScriptContestCategory; -extern u8 gScriptContestRank; -extern u8 gUnknown_03004316[11]; -extern u8 gUnknown_02024D26; - -void sub_80BF334(void); -void sub_80BF3A4(void); -void sub_80BF3DC(void); -void sub_80BF46C(void); -void sub_80BF478(void); -void sub_80BF484(void); -void sub_80BF4BC(void); - -void sub_80BE028(void); -void sub_80BE074(void); -void sub_80BE778(void); -void sub_80BEB20(void); - asm(".section .text_a"); -s8 sub_80BF74C(TVShow tvShow[]); - -void sub_80BF55C(TVShow tvShow[], u8 showidx); -void sub_80BEA88(void); - -void sub_80BE138(TVShow *show); -void sub_80BE160(TVShow *show); -extern u16 gUnknown_02024C04; - -void sub_80BE5FC(void); -void sub_80BE65C(void); -void sub_80BE6A0(void); -void nullsub_21(void); -void sub_80BE188(void); -void sub_80BE320(void); - -extern u8 GabbyAndTyGetBattleNum(void); void GabbyAndTySetScriptVarsToFieldObjectLocalIds(void) { switch (GabbyAndTyGetBattleNum()) { @@ -784,8 +766,6 @@ void UpdateMassOutbreakTimeLeft(u16 arg0) gSaveBlock1.outbreakUnk5 -= arg0; } -void sub_80BE9D4(); - void sub_80BE97C(bool8 flag) { u8 var0, var1; @@ -839,9 +819,6 @@ void sub_80BEA50(u16 var) gUnknown_020387E0 = var; } -void sub_80BF55C(TVShow tvShow[], u8 showidx); -void sub_80BEA88(void); - void sub_80BEA5C(u16 arg0) { TVShow *unk_2a98; @@ -885,15 +862,6 @@ void sub_80BEA88(void) } } -int sub_80BEBC8(struct UnknownSaveStruct2ABC *arg0); -void sub_80BEC10(u8); -void sub_80BF588(TVShow tvShows[]); -void sub_80BF6D8(void); -bool8 sub_80BF77C(u16); -bool8 sub_80BEE48(u8); - -bool8 IsPriceDiscounted(u8); - void sub_80BEB20(void) { u16 rval; struct SaveBlock1 *save; @@ -1802,20 +1770,6 @@ void sub_80BFD20(void) RemoveFieldObjectByLocalIdAndMap(5, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup); } -extern u8 ewram[]; -#define gUnknown_02007000 (*(struct ewramStruct_0207000 *)(ewram + 0x7000)) -extern u8 gUnknown_020387E4; - -struct ewramStruct_0207000 { - struct SaveTVStruct tvshows[4]; -}; - -void sub_80BFE24(struct SaveTVStruct *arg0, struct SaveTVStruct *arg1, struct SaveTVStruct *arg2, struct SaveTVStruct *arg3); - -void sub_80C04A0(void); -void sub_80C01D4(void); -void sub_80C0408(void); - void sub_80BFD44(u8 *arg0, u32 arg1, u8 arg2) { u8 i; @@ -1845,14 +1799,6 @@ void sub_80BFD44(u8 *arg0, u32 arg1, u8 arg2) sub_80C0408(); } -extern u8 gUnknown_03000720; -extern s8 gUnknown_03000722; -s8 sub_80C019C(TVShow tvShows[]); -bool8 sub_80BFF68(struct SaveTVStruct ** tv1, struct SaveTVStruct ** tv2, u8 idx); -u8 sub_80C004C(TVShow *tv1, TVShow *tv2, u8 idx); -u8 sub_80C00B4(TVShow *tv1, TVShow *tv2, u8 idx); -u8 sub_80C0134(TVShow *tv1, TVShow *tv2, u8 idx); - void sub_80BFE24(struct SaveTVStruct *arg0, struct SaveTVStruct *arg1, struct SaveTVStruct *arg2, struct SaveTVStruct *arg3) { u8 i, j; @@ -2092,9 +2038,6 @@ s8 sub_80C019C(TVShow tvShows[]) { return -1; } -void sub_80C03A8(u8 showidx); -void sub_80C03C8(u16 species, u8 showidx); - #ifdef NONMATCHING void sub_80C01D4(void) { u8 i; @@ -2436,22 +2379,6 @@ void sub_80C045C(void) { asm(".section .dotvshow\n"); -void DoTVShowPokemonFanClubLetter(void); -void DoTVShowRecentHappenings(void); -void DoTVShowPokemonFanClubOpinions(void); -void nullsub_22(void); -void DoTVShowPokemonNewsMassOutbreak(void); -void DoTVShowBravoTrainerPokemonProfile(void); -void DoTVShowBravoTrainerBattleTowerProfile(void); -void DoTVShowPokemonTodaySuccessfulCapture(void); -void DoTVShowTodaysSmartShopper(void); -void DoTVShowTheNameRaterShow(void); -void DoTVShowPokemonTodayFailedCapture(void); -void DoTVShowPokemonAngler(void); -void DoTVShowTheWorldOfMasters(void); - -bool8 sub_80C06E8(struct UnknownSaveStruct2ABC *arg0, struct UnknownSaveStruct2ABC *arg1, s8 arg2); - void sub_80C06BC(int *arg0, int *arg1) { struct UnknownSaveStruct2ABC *str0; struct UnknownSaveStruct2ABC *str1; @@ -2558,10 +2485,6 @@ void TVShowConvertInternationalString(u8 *dest, u8 *src, u8 language) { asm(".section .text_c"); -void TVShowConvertInternationalString(u8 *, u8 *, u8); - -void TakeTVShowInSearchOfTrainersOffTheAir(void); - void DoTVShowTheNameRaterShow(void) { TVShow *tvShow; u8 switchval; diff --git a/src/unknown_debug_menu.c b/src/unknown_debug_menu.c index bbaeef63a..2cdcbaabd 100644 --- a/src/unknown_debug_menu.c +++ b/src/unknown_debug_menu.c @@ -7,7 +7,7 @@ extern u8 (*gCallback_03004AE8)(void); extern const struct MenuAction gUnknown_0842C29C[]; -u8 sub_814A464(void); +static u8 sub_814A464(void); int unref_sub_814A414(void) { @@ -19,7 +19,7 @@ int unref_sub_814A414(void) return 0; } -u8 sub_814A464(void) +static u8 sub_814A464(void) { s8 result = ProcessMenuInput(); if (result == -2) diff --git a/src/util.c b/src/util.c index 2278c50fe..c686a6d54 100644 --- a/src/util.c +++ b/src/util.c @@ -1,5 +1,5 @@ #include "global.h" -#include "sprite.h" +#include "util.h" extern const struct SpriteTemplate gInvisibleSpriteTemplate; extern const u8 gSpriteDimensions[3][4][2]; diff --git a/src/wallclock.c b/src/wallclock.c index 0b9948adc..1fe4cc19b 100644 --- a/src/wallclock.c +++ b/src/wallclock.c @@ -1,6 +1,6 @@ +#include "unknown_task.h" #include "global.h" #include "wallclock.h" -#include "asm.h" #include "decompress.h" #include "main.h" #include "menu.h" @@ -16,7 +16,6 @@ extern u16 gSpecialVar_0x8004; extern u8 gMiscClock_Gfx[]; extern u8 gUnknown_08E95774[]; extern u8 gUnknown_08E954B0[]; -extern const struct MenuAction gMenuYesNoItems[]; extern u16 gMiscClockMale_Pal[]; extern u16 gMiscClockFemale_Pal[]; diff --git a/src/wild_encounter.c b/src/wild_encounter.c index 9dfcf0e5c..0746c7a90 100644 --- a/src/wild_encounter.c +++ b/src/wild_encounter.c @@ -1,7 +1,9 @@ +#include "fieldmap.h" +#include "pokeblock.h.h" +#include "tv.h" #include "global.h" #include "wild_encounter.h" #include "abilities.h" -#include "asm.h" #include "battle_setup.h" #include "event_data.h" #include "field_player_avatar.h" @@ -2921,9 +2923,6 @@ const struct WildPokemonInfo Underwater2_WaterMonsInfo = {4, Underwater2_WaterMo extern u16 gRoute119WaterTileData[]; -extern struct WildPokemonHeader gWildMonHeaders[]; -extern struct Pokemon gEnemyParty[6]; -extern struct Pokemon gPlayerParty[6]; extern u16 gScriptResult; extern struct WildPokemon gWildFeebasRoute119Data; extern u8 Event_RepelWoreOff[]; -- cgit v1.2.3 From f26daa3d6954d2db3a7c44b79d319a7a084462c2 Mon Sep 17 00:00:00 2001 From: Marijn van der Werf Date: Fri, 26 May 2017 15:01:42 +0200 Subject: Sort includes --- src/battle_2.c | 38 +++++++++++++++++++------------------- src/battle_6.c | 2 +- src/battle_811DA74.c | 16 ++++++++-------- src/battle_ai.c | 4 ++-- src/battle_anim.c | 12 ++++++------ src/battle_anim_80A7E7C.c | 2 +- src/battle_anim_81258BC.c | 8 ++++---- src/battle_interface.c | 18 +++++++++--------- src/battle_party_menu.c | 14 +++++++------- src/battle_setup.c | 10 +++++----- src/berry.c | 6 +++--- src/berry_tag_screen.c | 6 +++--- src/bike.c | 2 +- src/braille_puzzles.c | 4 ++-- src/clock.c | 10 +++++----- src/contest_painting.c | 4 ++-- src/coord_event_weather.c | 2 +- src/credits.c | 6 +++--- src/diploma.c | 2 +- src/field_camera.c | 4 ++-- src/field_control_avatar.c | 18 +++++++++--------- src/field_door.c | 2 +- src/field_fadetransition.c | 6 +++--- src/field_ground_effect.c | 2 +- src/field_map_obj.c | 12 ++++++------ src/field_map_obj_helpers.c | 4 ++-- src/field_message_box.c | 2 +- src/field_player_avatar.c | 12 ++++++------ src/field_poison.c | 4 ++-- src/field_region_map.c | 4 ++-- src/field_special_scene.c | 12 ++++++------ src/field_specials.c | 2 +- src/fieldmap.c | 8 ++++---- src/fldeff_cut.c | 6 +++--- src/fldeff_softboiled.c | 4 ++-- src/fldeff_strength.c | 4 ++-- src/fldeff_sweetscent.c | 2 +- src/fldeff_teleport.c | 4 ++-- src/intro.c | 6 +++--- src/item.c | 2 +- src/item_use.c | 18 +++++++++--------- src/link.c | 2 +- src/mail.c | 10 +++++----- src/mail_data.c | 2 +- src/main.c | 4 ++-- src/main_menu.c | 6 +++--- src/map_name_popup.c | 2 +- src/map_obj_lock.c | 4 ++-- src/matsuda_debug_menu.c | 6 +++--- src/mauville_old_man.c | 4 ++-- src/mori_debug_menu.c | 6 +++--- src/mystery_event_menu.c | 2 +- src/naming_screen.c | 10 +++++----- src/new_game.c | 26 +++++++++++++------------- src/party_menu.c | 30 +++++++++++++++--------------- src/player_pc.c | 6 +++--- src/pokedex.c | 8 ++++---- src/pokemon_1.c | 2 +- src/pokemon_2.c | 10 +++++----- src/pokemon_3.c | 12 ++++++------ src/pokemon_size_record.c | 2 +- src/pokemon_summary_screen.c | 4 ++-- src/post_battle_event_funcs.c | 2 +- src/record_mixing.c | 16 ++++++++-------- src/rom3.c | 14 +++++++------- src/rom4.c | 30 +++++++++++++++--------------- src/rom6.c | 6 +++--- src/rom_8077ABC.c | 6 +++--- src/rom_8094928.c | 4 ++-- src/safari_zone.c | 2 +- src/save_failed_screen.c | 2 +- src/save_menu_util.c | 2 +- src/scrcmd.c | 28 ++++++++++++++-------------- src/script_menu.c | 2 +- src/script_movement.c | 4 ++-- src/script_pokemon_util_80C4BF0.c | 10 +++++----- src/script_pokemon_util_80F99CC.c | 10 +++++----- src/secret_base.c | 30 +++++++++++++++--------------- src/shop.c | 10 +++++----- src/smokescreen.c | 2 +- src/sound.c | 2 +- src/start_menu.c | 10 +++++----- src/starter_choose.c | 2 +- src/time_events.c | 2 +- src/title_screen.c | 4 ++-- src/trainer_card.c | 8 ++++---- src/tv.c | 34 +++++++++++++++++----------------- src/wallclock.c | 2 +- src/wild_encounter.c | 6 +++--- 89 files changed, 356 insertions(+), 356 deletions(-) mode change 100755 => 100644 src/field_map_obj.c (limited to 'src') diff --git a/src/battle_2.c b/src/battle_2.c index 93d6f7204..4beb0a46f 100644 --- a/src/battle_2.c +++ b/src/battle_2.c @@ -1,31 +1,31 @@ -#include "rom3.h" -#include "unknown_task.h" -#include "rom_8077ABC.h" -#include "party_menu.h" -#include "pokedex.h" -#include "item.h" -#include "util.h" -#include "rom_8094928.h" -#include "pokeball.h" -#include "battle_interface.h" #include "global.h" +#include "abilities.h" #include "battle.h" +#include "battle_interface.h" +#include "battle_setup.h" #include "data2.h" +#include "item.h" +#include "link.h" #include "main.h" -#include "text.h" +#include "name_string_util.h" #include "palette.h" -#include "sprite.h" -#include "task.h" +#include "party_menu.h" +#include "pokeball.h" +#include "pokedex.h" #include "pokemon.h" -#include "species.h" -#include "link.h" -#include "name_string_util.h" -#include "battle_setup.h" #include "rng.h" -#include "sound.h" +#include "rom3.h" +#include "rom_8077ABC.h" +#include "rom_8094928.h" #include "songs.h" +#include "sound.h" +#include "species.h" +#include "sprite.h" +#include "task.h" +#include "text.h" #include "trig.h" -#include "abilities.h" +#include "unknown_task.h" +#include "util.h" struct UnknownStruct6 { diff --git a/src/battle_6.c b/src/battle_6.c index ad5121d81..866a66ae3 100644 --- a/src/battle_6.c +++ b/src/battle_6.c @@ -1,6 +1,6 @@ -#include "battle_message.h" #include "global.h" #include "battle.h" +#include "battle_message.h" #include "menu_cursor.h" #include "text.h" diff --git a/src/battle_811DA74.c b/src/battle_811DA74.c index ccb23ca42..145e9bba1 100644 --- a/src/battle_811DA74.c +++ b/src/battle_811DA74.c @@ -1,22 +1,22 @@ -#include "battle.h" -#include "rom_8077ABC.h" -#include "battle_interface.h" -#include "pokeball.h" -#include "task.h" -#include "battle_anim_813F0F4.h" -#include "util.h" -#include "rom3.h" #include "global.h" #include "battle_811DA74.h" +#include "battle.h" +#include "battle_anim_813F0F4.h" +#include "battle_interface.h" #include "link.h" #include "m4a.h" #include "main.h" #include "palette.h" +#include "pokeball.h" #include "pokemon.h" +#include "rom3.h" +#include "rom_8077ABC.h" #include "sound.h" #include "sprite.h" #include "string_util.h" +#include "task.h" #include "text.h" +#include "util.h" struct UnknownStruct1 { diff --git a/src/battle_ai.c b/src/battle_ai.c index 18f4108c8..c9a3d16ca 100644 --- a/src/battle_ai.c +++ b/src/battle_ai.c @@ -1,5 +1,3 @@ -#include "util.h" -#include "rom_8077ABC.h" #include "global.h" #include "battle_ai.h" #include "abilities.h" @@ -10,7 +8,9 @@ #include "moves.h" #include "pokemon.h" #include "rng.h" +#include "rom_8077ABC.h" #include "species.h" +#include "util.h" extern u16 gBattleTypeFlags; extern u16 gBattleWeather; diff --git a/src/battle_anim.c b/src/battle_anim.c index ee9bc003d..90e5c97c3 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -1,14 +1,14 @@ -#include "rom_8077ABC.h" -#include "battle_interface.h" -#include "battle_anim_80CA710.h" -#include "contest.h" -#include "main.h" -#include "battle.h" #include "global.h" #include "battle_anim.h" +#include "battle.h" +#include "battle_anim_80CA710.h" +#include "battle_interface.h" +#include "contest.h" #include "decompress.h" #include "m4a.h" +#include "main.h" #include "palette.h" +#include "rom_8077ABC.h" #include "sound.h" #include "sprite.h" #include "task.h" diff --git a/src/battle_anim_80A7E7C.c b/src/battle_anim_80A7E7C.c index ca17dba8f..12b53d7d9 100644 --- a/src/battle_anim_80A7E7C.c +++ b/src/battle_anim_80A7E7C.c @@ -1,6 +1,6 @@ -#include "rom_8077ABC.h" #include "global.h" #include "battle_anim.h" +#include "rom_8077ABC.h" #include "sprite.h" #include "task.h" #include "trig.h" diff --git a/src/battle_anim_81258BC.c b/src/battle_anim_81258BC.c index 57b060174..fe4e9bd38 100644 --- a/src/battle_anim_81258BC.c +++ b/src/battle_anim_81258BC.c @@ -1,9 +1,9 @@ -#include "battle.h" -#include "battle_message.h" #include "global.h" #include "battle_anim_81258BC.h" -#include "text.h" +#include "battle.h" +#include "battle_message.h" #include "menu_cursor.h" +#include "text.h" extern struct Window gUnknown_03004210; extern u8 gUnknown_020238CC[]; @@ -13,7 +13,7 @@ extern const u8 gUnknown_08400CBB[]; extern u8 gUnknown_02024A60; extern const u8 gUnknown_08400D15[]; -extern void* gUnknown_03004330[]; +extern void *gUnknown_03004330[]; extern u16 gUnknown_030042A0; extern u16 gUnknown_030042A4; diff --git a/src/battle_interface.c b/src/battle_interface.c index b1c0c1497..e555bbad6 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -1,17 +1,17 @@ -#include "rom_8077ABC.h" -#include "task.h" -#include "safari_zone.h" -#include "pokedex.h" #include "global.h" #include "battle_interface.h" +#include "battle.h" +#include "decompress.h" +#include "palette.h" +#include "pokedex.h" +#include "rom_8077ABC.h" +#include "safari_zone.h" +#include "songs.h" +#include "sound.h" #include "sprite.h" #include "string_util.h" +#include "task.h" #include "text.h" -#include "decompress.h" -#include "sound.h" -#include "songs.h" -#include "battle.h" -#include "palette.h" struct UnknownStruct5 { diff --git a/src/battle_party_menu.c b/src/battle_party_menu.c index 8be774047..be34cd5c0 100644 --- a/src/battle_party_menu.c +++ b/src/battle_party_menu.c @@ -1,16 +1,16 @@ -#include "party_menu.h" -#include "rom_8094928.h" -#include "battle.h" -#include "item_menu.h" -#include "rom_8077ABC.h" -#include "menu_helpers.h" -#include "pokemon_summary_screen.h" #include "global.h" #include "battle_party_menu.h" +#include "battle.h" +#include "item_menu.h" #include "main.h" #include "menu.h" +#include "menu_helpers.h" #include "palette.h" +#include "party_menu.h" #include "pokemon.h" +#include "pokemon_summary_screen.h" +#include "rom_8077ABC.h" +#include "rom_8094928.h" #include "songs.h" #include "sound.h" #include "string_util.h" diff --git a/src/battle_setup.c b/src/battle_setup.c index 09a1b14e1..97e8ffe42 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -1,18 +1,17 @@ -#include "fldeff_80C5CD4.h" -#include "battle_transition.h" -#include "fieldmap.h" -#include "secret_base.h" -#include "field_fadetransition.h" #include "global.h" #include "battle_setup.h" #include "battle.h" +#include "battle_transition.h" #include "data2.h" #include "event_data.h" #include "field_control_avatar.h" +#include "field_fadetransition.h" #include "field_map_obj_helpers.h" #include "field_message_box.h" #include "field_player_avatar.h" #include "field_weather.h" +#include "fieldmap.h" +#include "fldeff_80C5CD4.h" #include "main.h" #include "map_constants.h" #include "metatile_behavior.h" @@ -23,6 +22,7 @@ #include "safari_zone.h" #include "script.h" #include "script_pokemon_80C4.h" +#include "secret_base.h" #include "songs.h" #include "sound.h" #include "species.h" diff --git a/src/berry.c b/src/berry.c index 470044709..d6fbb955e 100644 --- a/src/berry.c +++ b/src/berry.c @@ -1,10 +1,10 @@ -#include "field_map_obj.h" -#include "fieldmap.h" -#include "item_menu.h" #include "global.h" #include "berry.h" #include "field_control_avatar.h" +#include "field_map_obj.h" +#include "fieldmap.h" #include "item.h" +#include "item_menu.h" #include "items.h" #include "main.h" #include "rng.h" diff --git a/src/berry_tag_screen.c b/src/berry_tag_screen.c index 39cc7ac70..5647d4593 100644 --- a/src/berry_tag_screen.c +++ b/src/berry_tag_screen.c @@ -1,13 +1,13 @@ -#include "menu_helpers.h" -#include "item_menu.h" -#include "field_map_obj.h" #include "global.h" #include "berry_tag_screen.h" #include "berry.h" #include "decompress.h" +#include "field_map_obj.h" +#include "item_menu.h" #include "items.h" #include "main.h" #include "menu.h" +#include "menu_helpers.h" #include "palette.h" #include "rom4.h" #include "songs.h" diff --git a/src/bike.c b/src/bike.c index ca3b17bb7..f37eb2144 100644 --- a/src/bike.c +++ b/src/bike.c @@ -1,8 +1,8 @@ -#include "fieldmap.h" #include "global.h" #include "bike.h" #include "field_map_obj.h" #include "field_player_avatar.h" +#include "fieldmap.h" #include "flags.h" #include "global.fieldmap.h" #include "metatile_behavior.h" diff --git a/src/braille_puzzles.c b/src/braille_puzzles.c index f0ef51ac2..4de945b9c 100644 --- a/src/braille_puzzles.c +++ b/src/braille_puzzles.c @@ -1,11 +1,11 @@ -#include "fieldmap.h" -#include "main.h" #include "global.h" #include "braille_puzzles.h" #include "event_data.h" #include "field_camera.h" #include "field_effect.h" +#include "fieldmap.h" #include "flags.h" +#include "main.h" #include "map_obj_lock.h" #include "menu.h" #include "rom6.h" diff --git a/src/clock.c b/src/clock.c index 669e4cf3c..1f2aac9fd 100644 --- a/src/clock.c +++ b/src/clock.c @@ -1,16 +1,16 @@ -#include "dewford_trend.h" -#include "field_weather.h" -#include "tv.h" -#include "time_events.h" -#include "field_specials.h" #include "global.h" #include "clock.h" #include "berry.h" +#include "dewford_trend.h" #include "event_data.h" +#include "field_specials.h" +#include "field_weather.h" #include "lottery_corner.h" #include "main.h" #include "rom4.h" #include "rtc.h" +#include "time_events.h" +#include "tv.h" #include "wallclock.h" static void InitTimeBasedEvents(void); diff --git a/src/contest_painting.c b/src/contest_painting.c index 3abcf85d1..eddcc87c1 100644 --- a/src/contest_painting.c +++ b/src/contest_painting.c @@ -1,7 +1,6 @@ -#include "unknown_task.h" -#include "cute_sketch.h" #include "global.h" #include "contest_painting.h" +#include "cute_sketch.h" #include "data2.h" #include "decompress.h" #include "main.h" @@ -12,6 +11,7 @@ #include "string_util.h" #include "strings.h" #include "text.h" +#include "unknown_task.h" extern u8 unk_2000000[]; extern u8 gUnknown_03000750; diff --git a/src/coord_event_weather.c b/src/coord_event_weather.c index 719ff05bf..9c5a1ca4d 100644 --- a/src/coord_event_weather.c +++ b/src/coord_event_weather.c @@ -1,6 +1,6 @@ -#include "field_weather.h" #include "global.h" #include "coord_event_weather.h" +#include "field_weather.h" struct CoordEventWeather { diff --git a/src/credits.c b/src/credits.c index 247a69dbd..e66fbe1e7 100644 --- a/src/credits.c +++ b/src/credits.c @@ -1,10 +1,9 @@ -#include "task.h" -#include "intro_credits_graphics.h" -#include "hall_of_fame.h" #include "global.h" #include "data2.h" #include "decompress.h" #include "event_data.h" +#include "hall_of_fame.h" +#include "intro_credits_graphics.h" #include "m4a.h" #include "main.h" #include "menu.h" @@ -15,6 +14,7 @@ #include "sound.h" #include "species.h" #include "starter_choose.h" +#include "task.h" #include "trig.h" asm(".set REG_BASE, 0x4000000"); diff --git a/src/diploma.c b/src/diploma.c index a9ea8a262..ba7de58aa 100644 --- a/src/diploma.c +++ b/src/diploma.c @@ -1,4 +1,3 @@ -#include "unknown_task.h" #include "global.h" #include "diploma.h" #include "main.h" @@ -11,6 +10,7 @@ #include "strings2.h" #include "task.h" #include "text.h" +#include "unknown_task.h" static void VBlankCB(void); static void MainCB2(void); diff --git a/src/field_camera.c b/src/field_camera.c index 163082282..1aed1549b 100644 --- a/src/field_camera.c +++ b/src/field_camera.c @@ -1,9 +1,9 @@ -#include "rotating_gate.h" -#include "fieldmap.h" #include "global.h" #include "field_camera.h" #include "berry.h" #include "field_player_avatar.h" +#include "fieldmap.h" +#include "rotating_gate.h" #include "sprite.h" #include "text.h" diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c index 60065fe5d..2d8140be5 100644 --- a/src/field_control_avatar.c +++ b/src/field_control_avatar.c @@ -1,25 +1,25 @@ -#include "fieldmap.h" -#include "start_menu.h" -#include "item_menu.h" -#include "secret_base.h" -#include "field_fadetransition.h" -#include "coord_event_weather.h" -#include "field_specials.h" -#include "daycare.h" -#include "field_poison.h" #include "global.h" #include "field_control_avatar.h" #include "battle_setup.h" #include "bike.h" +#include "coord_event_weather.h" +#include "daycare.h" #include "event_data.h" +#include "field_fadetransition.h" #include "field_player_avatar.h" +#include "field_poison.h" +#include "field_specials.h" +#include "fieldmap.h" #include "flags.h" +#include "item_menu.h" #include "metatile_behavior.h" #include "rom4.h" #include "safari_zone.h" #include "script.h" +#include "secret_base.h" #include "songs.h" #include "sound.h" +#include "start_menu.h" #include "trainer_see.h" #include "vars.h" #include "wild_encounter.h" diff --git a/src/field_door.c b/src/field_door.c index 62ebb9721..791ed4c94 100644 --- a/src/field_door.c +++ b/src/field_door.c @@ -1,7 +1,7 @@ -#include "fieldmap.h" #include "global.h" #include "field_door.h" #include "field_camera.h" +#include "fieldmap.h" #include "metatile_behavior.h" #include "task.h" diff --git a/src/field_fadetransition.c b/src/field_fadetransition.c index 125fc2c62..364d55e51 100644 --- a/src/field_fadetransition.c +++ b/src/field_fadetransition.c @@ -1,11 +1,11 @@ -#include "rom4.h" -#include "fldeff_flash.h" -#include "field_player_avatar.h" #include "global.h" #include "gba/syscall.h" #include "field_fadetransition.h" +#include "field_player_avatar.h" #include "field_weather.h" +#include "fldeff_flash.h" #include "global.fieldmap.h" +#include "rom4.h" #include "script.h" #include "task.h" diff --git a/src/field_ground_effect.c b/src/field_ground_effect.c index 357ba2df9..42862d0ff 100644 --- a/src/field_ground_effect.c +++ b/src/field_ground_effect.c @@ -1,6 +1,6 @@ -#include "fieldmap.h" #include "global.h" #include "field_ground_effect.h" +#include "fieldmap.h" #include "metatile_behavior.h" extern u32 gUnknown_08376008[]; diff --git a/src/field_map_obj.c b/src/field_map_obj.c old mode 100755 new mode 100644 index 1314cbc2c..3530f5579 --- a/src/field_map_obj.c +++ b/src/field_map_obj.c @@ -1,18 +1,18 @@ -#include "field_effect_helpers.h" #include "global.h" #include "field_map_obj.h" -#include "field_map_obj_helpers.h" -#include "fieldmap.h" #include "berry.h" #include "event_data.h" -#include "field_player_avatar.h" +#include "field_camera.h" #include "field_effect.h" +#include "field_effect_helpers.h" #include "field_ground_effect.h" +#include "field_map_obj_helpers.h" +#include "field_player_avatar.h" +#include "fieldmap.h" #include "palette.h" -#include "rom4.h" #include "rng.h" +#include "rom4.h" #include "sprite.h" -#include "field_camera.h" extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[36]; diff --git a/src/field_map_obj_helpers.c b/src/field_map_obj_helpers.c index d93b429a0..e269cd924 100644 --- a/src/field_map_obj_helpers.c +++ b/src/field_map_obj_helpers.c @@ -1,8 +1,8 @@ -#include "field_map_obj.h" -#include "field_ground_effect.h" #include "global.h" #include "field_map_obj_helpers.h" #include "field_effect.h" +#include "field_ground_effect.h" +#include "field_map_obj.h" #include "sprite.h" typedef void (*SpriteStepFunc)(struct Sprite *sprite, u8 dir); diff --git a/src/field_message_box.c b/src/field_message_box.c index 925c13015..2cd2e66ab 100644 --- a/src/field_message_box.c +++ b/src/field_message_box.c @@ -1,6 +1,6 @@ -#include "menu.h" #include "global.h" #include "field_message_box.h" +#include "menu.h" #include "string_util.h" #include "task.h" #include "text.h" diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index 346c29bbb..3cdb45584 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -1,27 +1,27 @@ -#include "fieldmap.h" -#include "field_ground_effect.h" -#include "field_effect_helpers.h" -#include "tv.h" -#include "party_menu.h" -#include "rotating_gate.h" #include "global.h" #include "field_player_avatar.h" #include "bike.h" #include "event_data.h" #include "field_effect.h" +#include "field_effect_helpers.h" +#include "field_ground_effect.h" #include "field_map_obj.h" #include "field_map_obj_helpers.h" +#include "fieldmap.h" #include "main.h" #include "map_object_constants.h" #include "menu.h" #include "metatile_behavior.h" +#include "party_menu.h" #include "rng.h" #include "rom4.h" +#include "rotating_gate.h" #include "script.h" #include "songs.h" #include "sound.h" #include "strings2.h" #include "task.h" +#include "tv.h" #include "wild_encounter.h" extern u32 gUnknown_0202FF84[]; diff --git a/src/field_poison.c b/src/field_poison.c index e5edb6f76..8c9e029e1 100644 --- a/src/field_poison.c +++ b/src/field_poison.c @@ -1,9 +1,9 @@ -#include "pokemon_summary_screen.h" -#include "fldeff_80C5CD4.h" #include "global.h" #include "field_poison.h" #include "field_message_box.h" +#include "fldeff_80C5CD4.h" #include "pokemon.h" +#include "pokemon_summary_screen.h" #include "script.h" #include "string_util.h" #include "task.h" diff --git a/src/field_region_map.c b/src/field_region_map.c index 7616a1e27..58b0e37bc 100644 --- a/src/field_region_map.c +++ b/src/field_region_map.c @@ -1,12 +1,12 @@ -#include "region_map.h" #include "global.h" #include "field_region_map.h" #include "main.h" #include "menu.h" #include "palette.h" +#include "region_map.h" #include "sprite.h" -#include "text.h" #include "strings2.h" +#include "text.h" struct RegionMapStruct { diff --git a/src/field_special_scene.c b/src/field_special_scene.c index d4ce816fb..c88ac8f65 100644 --- a/src/field_special_scene.c +++ b/src/field_special_scene.c @@ -1,16 +1,16 @@ -#include "field_map_obj.h" -#include "field_specials.h" -#include "main.h" -#include "script_movement.h" -#include "field_fadetransition.h" -#include "fieldmap.h" #include "global.h" #include "field_special_scene.h" #include "event_data.h" #include "field_camera.h" +#include "field_fadetransition.h" +#include "field_map_obj.h" +#include "field_specials.h" +#include "fieldmap.h" +#include "main.h" #include "palette.h" #include "rom4.h" #include "script.h" +#include "script_movement.h" #include "songs.h" #include "sound.h" #include "sprite.h" diff --git a/src/field_specials.c b/src/field_specials.c index fda5efdea..2cb2cf795 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -1,6 +1,6 @@ -#include "diploma.h" #include "global.h" #include "field_specials.h" +#include "diploma.h" #include "event_data.h" #include "field_player_avatar.h" #include "main.h" diff --git a/src/fieldmap.c b/src/fieldmap.c index e138a7c57..c4e7dde8b 100644 --- a/src/fieldmap.c +++ b/src/fieldmap.c @@ -1,10 +1,10 @@ -#include "script.h" -#include "secret_base.h" -#include "rom4.h" -#include "tv.h" #include "global.h" #include "fieldmap.h" #include "palette.h" +#include "rom4.h" +#include "script.h" +#include "secret_base.h" +#include "tv.h" struct BackupMapData { diff --git a/src/fldeff_cut.c b/src/fldeff_cut.c index aabdde1eb..5bba4e888 100644 --- a/src/fldeff_cut.c +++ b/src/fldeff_cut.c @@ -1,20 +1,20 @@ -#include "pokemon_menu.h" -#include "fieldmap.h" -#include "task.h" #include "global.h" #include "fldeff_cut.h" #include "field_camera.h" #include "field_effect.h" #include "field_player_avatar.h" +#include "fieldmap.h" #include "map_obj_lock.h" #include "metatile_behavior.h" #include "metatile_behaviors.h" +#include "pokemon_menu.h" #include "rom4.h" #include "rom6.h" #include "script.h" #include "songs.h" #include "sound.h" #include "sprite.h" +#include "task.h" #include "trig.h" extern u8 gCutGrassSpriteArray[8]; // seems to be an array of 8 sprite IDs diff --git a/src/fldeff_softboiled.c b/src/fldeff_softboiled.c index 8a1a8d3b7..45f319c62 100644 --- a/src/fldeff_softboiled.c +++ b/src/fldeff_softboiled.c @@ -1,9 +1,9 @@ -#include "party_menu.h" -#include "pokemon_menu.h" #include "global.h" #include "fldeff_softboiled.h" #include "menu.h" +#include "party_menu.h" #include "pokemon.h" +#include "pokemon_menu.h" #include "songs.h" #include "sound.h" #include "sprite.h" diff --git a/src/fldeff_strength.c b/src/fldeff_strength.c index 8381e6f01..1de9ee8ca 100644 --- a/src/fldeff_strength.c +++ b/src/fldeff_strength.c @@ -1,9 +1,9 @@ -#include "pokemon_menu.h" -#include "party_menu.h" #include "global.h" #include "braille_puzzles.h" #include "field_effect.h" +#include "party_menu.h" #include "pokemon.h" +#include "pokemon_menu.h" #include "rom6.h" #include "script.h" #include "task.h" diff --git a/src/fldeff_sweetscent.c b/src/fldeff_sweetscent.c index 3ce0ac8e9..9716e21f1 100644 --- a/src/fldeff_sweetscent.c +++ b/src/fldeff_sweetscent.c @@ -1,8 +1,8 @@ -#include "pokemon_menu.h" #include "global.h" #include "field_effect.h" #include "field_player_avatar.h" #include "palette.h" +#include "pokemon_menu.h" #include "rom6.h" #include "script.h" #include "sound.h" diff --git a/src/fldeff_teleport.c b/src/fldeff_teleport.c index 489e20193..4fba1285f 100644 --- a/src/fldeff_teleport.c +++ b/src/fldeff_teleport.c @@ -1,11 +1,11 @@ -#include "task.h" -#include "pokemon_menu.h" #include "global.h" #include "fldeff_teleport.h" #include "field_effect.h" #include "field_player_avatar.h" +#include "pokemon_menu.h" #include "rom4.h" #include "rom6.h" +#include "task.h" extern u32 gUnknown_0202FF84[]; diff --git a/src/intro.c b/src/intro.c index 20cb36cd7..d5383b899 100644 --- a/src/intro.c +++ b/src/intro.c @@ -1,11 +1,10 @@ -#include "intro_credits_graphics.h" -#include "unknown_task.h" -#include "hall_of_fame.h" #include "global.h" #include "gba/m4a_internal.h" #include "intro.h" #include "data2.h" #include "decompress.h" +#include "hall_of_fame.h" +#include "intro_credits_graphics.h" #include "libgncmultiboot.h" #include "link.h" #include "m4a.h" @@ -20,6 +19,7 @@ #include "task.h" #include "title_screen.h" #include "trig.h" +#include "unknown_task.h" extern struct SpriteTemplate gUnknown_02024E8C; extern u16 gUnknown_02039318; diff --git a/src/item.c b/src/item.c index 16a11ba8d..920670e8f 100644 --- a/src/item.c +++ b/src/item.c @@ -1,6 +1,6 @@ -#include "berry.h" #include "global.h" #include "item.h" +#include "berry.h" #include "string_util.h" #include "strings.h" diff --git a/src/item_use.c b/src/item_use.c index 09173cf8e..8139114ba 100644 --- a/src/item_use.c +++ b/src/item_use.c @@ -1,24 +1,19 @@ -#include "pokemon_menu.h" -#include "pokeblock.h.h" -#include "item_menu.h" -#include "bike.h" -#include "field_fadetransition.h" -#include "pokemon_item_effect.h" -#include "party_menu.h" -#include "rom_8094928.h" -#include "field_effect.h" #include "global.h" #include "item_use.h" #include "battle.h" #include "berry.h" +#include "bike.h" #include "coins.h" #include "data2.h" #include "event_data.h" +#include "field_effect.h" +#include "field_fadetransition.h" #include "field_map_obj_helpers.h" #include "field_player_avatar.h" #include "field_weather.h" #include "fieldmap.h" #include "item.h" +#include "item_menu.h" #include "items.h" #include "mail.h" #include "main.h" @@ -27,7 +22,12 @@ #include "menu_helpers.h" #include "metatile_behavior.h" #include "palette.h" +#include "party_menu.h" +#include "pokeblock.h.h" +#include "pokemon_item_effect.h" +#include "pokemon_menu.h" #include "rom4.h" +#include "rom_8094928.h" #include "script.h" #include "songs.h" #include "sound.h" diff --git a/src/link.c b/src/link.c index 102714c39..6ad5a8fb7 100644 --- a/src/link.c +++ b/src/link.c @@ -1,7 +1,7 @@ -#include "berry_blender.h" #include "global.h" #include "link.h" #include "battle.h" +#include "berry_blender.h" #include "main.h" #include "menu.h" #include "palette.h" diff --git a/src/mail.c b/src/mail.c index 1f19bf230..6b26bafe9 100644 --- a/src/mail.c +++ b/src/mail.c @@ -1,20 +1,20 @@ -#include "easy_chat.h" -#include "mail_data.h" -#include "pokemon_icon.h" -#include "menu_helpers.h" -#include "unknown_task.h" #include "global.h" #include "mail.h" +#include "easy_chat.h" #include "items.h" +#include "mail_data.h" #include "menu.h" +#include "menu_helpers.h" #include "name_string_util.h" #include "palette.h" +#include "pokemon_icon.h" #include "rom4.h" #include "sprite.h" #include "string_util.h" #include "strings2.h" #include "task.h" #include "text.h" +#include "unknown_task.h" struct UnkMailStruct { diff --git a/src/mail_data.c b/src/mail_data.c index 9deb9f685..ae3f4b3e8 100644 --- a/src/mail_data.c +++ b/src/mail_data.c @@ -1,9 +1,9 @@ -#include "pokemon_icon.h" #include "global.h" #include "mail_data.h" #include "items.h" #include "name_string_util.h" #include "pokemon.h" +#include "pokemon_icon.h" #include "species.h" #include "text.h" diff --git a/src/main.c b/src/main.c index 9d4a3a1ed..afaa0e77a 100644 --- a/src/main.c +++ b/src/main.c @@ -1,5 +1,3 @@ -#include "rom3.h" -#include "unknown_task.h" #include "global.h" #include "gba/flash_internal.h" #include "gba/m4a_internal.h" @@ -10,10 +8,12 @@ #include "m4a.h" #include "play_time.h" #include "rng.h" +#include "rom3.h" #include "rom4.h" #include "rtc.h" #include "siirtc.h" #include "sound.h" +#include "unknown_task.h" extern struct SoundInfo gSoundInfo; extern u32 IntrMain[]; diff --git a/src/main_menu.c b/src/main_menu.c index 1a9ed9dd9..28473c166 100644 --- a/src/main_menu.c +++ b/src/main_menu.c @@ -1,16 +1,15 @@ -#include "unknown_task.h" -#include "field_effect.h" -#include "pokeball.h" #include "global.h" #include "main_menu.h" #include "data2.h" #include "decompress.h" #include "event_data.h" +#include "field_effect.h" #include "menu.h" #include "mystery_event_menu.h" #include "naming_screen.h" #include "option_menu.h" #include "palette.h" +#include "pokeball.h" #include "rom4.h" #include "rtc.h" #include "save_menu_util.h" @@ -22,6 +21,7 @@ #include "task.h" #include "text.h" #include "title_screen.h" +#include "unknown_task.h" #define BirchSpeechUpdateWindowText() ((u8)MenuUpdateWindowText_OverrideLineLength(24)) diff --git a/src/map_name_popup.c b/src/map_name_popup.c index e47b89d07..303cc3d07 100644 --- a/src/map_name_popup.c +++ b/src/map_name_popup.c @@ -1,8 +1,8 @@ -#include "region_map.h" #include "global.h" #include "map_name_popup.h" #include "event_data.h" #include "menu.h" +#include "region_map.h" #include "task.h" EWRAM_DATA static u8 sTaskId = 0; diff --git a/src/map_obj_lock.c b/src/map_obj_lock.c index 1aeb248ee..bd40bcacc 100644 --- a/src/map_obj_lock.c +++ b/src/map_obj_lock.c @@ -1,9 +1,9 @@ -#include "field_map_obj.h" -#include "script_movement.h" #include "global.h" #include "map_obj_lock.h" +#include "field_map_obj.h" #include "field_map_obj_helpers.h" #include "field_player_avatar.h" +#include "script_movement.h" #include "task.h" extern u16 gScriptFacing; diff --git a/src/matsuda_debug_menu.c b/src/matsuda_debug_menu.c index a9a6079a1..3665cabd8 100644 --- a/src/matsuda_debug_menu.c +++ b/src/matsuda_debug_menu.c @@ -1,9 +1,8 @@ -#include "contest_link_80C2020.h" -#include "contest_link_80C857C.h" -#include "unknown_task.h" #include "global.h" #include "matsuda_debug_menu.h" #include "contest.h" +#include "contest_link_80C2020.h" +#include "contest_link_80C857C.h" #include "data2.h" #include "link.h" #include "main.h" @@ -15,6 +14,7 @@ #include "string_util.h" #include "task.h" #include "text.h" +#include "unknown_task.h" extern u8 gUnknown_0203856C; extern u8 gUnknown_0203857D[][64]; diff --git a/src/mauville_old_man.c b/src/mauville_old_man.c index d5d2ae3a9..93684fc60 100644 --- a/src/mauville_old_man.c +++ b/src/mauville_old_man.c @@ -1,12 +1,12 @@ -#include "easy_chat.h" -#include "trader.h" #include "global.h" #include "mauville_old_man.h" +#include "easy_chat.h" #include "menu.h" #include "rng.h" #include "script.h" #include "string_util.h" #include "strings.h" +#include "trader.h" extern u16 gScriptResult; extern u16 gSpecialVar_0x8004; diff --git a/src/mori_debug_menu.c b/src/mori_debug_menu.c index 50a090026..b2e1116a9 100644 --- a/src/mori_debug_menu.c +++ b/src/mori_debug_menu.c @@ -1,12 +1,12 @@ -#include "daycare.h" -#include "pokeblock.h.h" -#include "learn_move.h" #include "global.h" #include "mori_debug_menu.h" #include "data2.h" +#include "daycare.h" +#include "learn_move.h" #include "link.h" #include "main.h" #include "menu.h" +#include "pokeblock.h.h" #include "start_menu.h" #include "string_util.h" diff --git a/src/mystery_event_menu.c b/src/mystery_event_menu.c index 8254bbbec..4be5dec1c 100644 --- a/src/mystery_event_menu.c +++ b/src/mystery_event_menu.c @@ -1,9 +1,9 @@ -#include "mystery_event_script.h" #include "global.h" #include "mystery_event_menu.h" #include "link.h" #include "main.h" #include "menu.h" +#include "mystery_event_script.h" #include "palette.h" #include "save.h" #include "songs.h" diff --git a/src/naming_screen.c b/src/naming_screen.c index 65e55e284..88059e669 100644 --- a/src/naming_screen.c +++ b/src/naming_screen.c @@ -1,14 +1,13 @@ -#include "util.h" -#include "field_player_avatar.h" -#include "field_map_obj.h" -#include "pokemon_icon.h" -#include "field_effect.h" #include "global.h" #include "naming_screen.h" #include "data2.h" +#include "field_effect.h" +#include "field_map_obj.h" +#include "field_player_avatar.h" #include "main.h" #include "menu.h" #include "palette.h" +#include "pokemon_icon.h" #include "songs.h" #include "sound.h" #include "sprite.h" @@ -17,6 +16,7 @@ #include "task.h" #include "text.h" #include "trig.h" +#include "util.h" extern u16 gKeyRepeatStartDelay; diff --git a/src/new_game.c b/src/new_game.c index a1f949fdd..d22babb4a 100644 --- a/src/new_game.c +++ b/src/new_game.c @@ -1,30 +1,30 @@ -#include "item_menu.h" -#include "mail_data.h" -#include "tv.h" -#include "secret_base.h" -#include "contest.h" -#include "battle_records.h" -#include "pokemon_storage_system.h" -#include "player_pc.h" -#include "decoration_inventory.h" -#include "pokeblock.h.h" -#include "mauville_old_man.h" -#include "easy_chat.h" -#include "field_specials.h" #include "global.h" #include "new_game.h" +#include "battle_records.h" #include "berry.h" +#include "contest.h" +#include "decoration_inventory.h" #include "dewford_trend.h" +#include "easy_chat.h" #include "event_data.h" +#include "field_specials.h" +#include "item_menu.h" #include "lottery_corner.h" +#include "mail_data.h" +#include "mauville_old_man.h" #include "play_time.h" +#include "player_pc.h" +#include "pokeblock.h.h" #include "pokedex.h" #include "pokemon_size_record.h" +#include "pokemon_storage_system.h" #include "rng.h" #include "roamer.h" #include "rom4.h" #include "rtc.h" #include "script.h" +#include "secret_base.h" +#include "tv.h" extern u8 gDifferentSaveFile; diff --git a/src/party_menu.c b/src/party_menu.c index 549a2a45a..7d21de63c 100644 --- a/src/party_menu.c +++ b/src/party_menu.c @@ -1,28 +1,28 @@ -#include "mail_data.h" -#include "pokemon_summary_screen.h" -#include "pokemon_menu.h" -#include "rom_8077ABC.h" -#include "battle.h" -#include "battle_party_menu.h" -#include "rom_8094928.h" -#include "pokemon_item_effect.h" #include "global.h" #include "party_menu.h" +#include "battle.h" +#include "battle_interface.h" +#include "battle_party_menu.h" #include "data2.h" +#include "event_data.h" +#include "item.h" +#include "mail_data.h" +#include "main.h" #include "menu.h" +#include "palette.h" #include "pokemon.h" +#include "pokemon_item_effect.h" +#include "pokemon_menu.h" +#include "pokemon_summary_screen.h" +#include "rom_8077ABC.h" +#include "rom_8094928.h" #include "songs.h" #include "sound.h" +#include "species.h" +#include "sprite.h" #include "string_util.h" #include "strings.h" #include "task.h" -#include "sprite.h" -#include "palette.h" -#include "event_data.h" -#include "main.h" -#include "item.h" -#include "battle_interface.h" -#include "species.h" #define DATA_COUNT (6) diff --git a/src/player_pc.c b/src/player_pc.c index 95ce07b2c..822365222 100644 --- a/src/player_pc.c +++ b/src/player_pc.c @@ -1,10 +1,10 @@ -#include "item_menu.h" -#include "field_fadetransition.h" -#include "decoration.h" #include "global.h" #include "player_pc.h" +#include "decoration.h" +#include "field_fadetransition.h" #include "field_weather.h" #include "item.h" +#include "item_menu.h" #include "items.h" #include "main.h" #include "menu.h" diff --git a/src/pokedex.c b/src/pokedex.c index 89dcd293b..53becdb1f 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -1,5 +1,4 @@ -#include "unknown_task.h" #include "global.h" #include "gba/m4a_internal.h" #include "pokedex.h" @@ -9,16 +8,17 @@ #include "main.h" #include "menu.h" #include "palette.h" +#include "pokedex_area_screen.h" +#include "pokedex_cry_screen.h" #include "rng.h" +#include "rom4.h" #include "songs.h" #include "sound.h" #include "string_util.h" #include "strings.h" #include "task.h" #include "trig.h" -#include "rom4.h" -#include "pokedex_cry_screen.h" -#include "pokedex_area_screen.h" +#include "unknown_task.h" // I'm #define-ing these just for now so I can keep using the old unkXXX member names #define unk60E selectedPokemon diff --git a/src/pokemon_1.c b/src/pokemon_1.c index a8e5dfa32..c55105ef3 100644 --- a/src/pokemon_1.c +++ b/src/pokemon_1.c @@ -1,8 +1,8 @@ #include "global.h" -#include "pokemon.h" #include "data2.h" #include "items.h" #include "main.h" +#include "pokemon.h" #include "rng.h" #include "rom4.h" #include "species.h" diff --git a/src/pokemon_2.c b/src/pokemon_2.c index cab68b07e..91cd77f86 100644 --- a/src/pokemon_2.c +++ b/src/pokemon_2.c @@ -1,17 +1,17 @@ -#include "rom_8077ABC.h" -#include "util.h" -#include "battle.h" #include "global.h" -#include "pokemon.h" +#include "battle.h" #include "data2.h" #include "event_data.h" #include "main.h" +#include "pokemon.h" #include "rng.h" +#include "rom_8077ABC.h" #include "species.h" #include "sprite.h" #include "string_util.h" -#include "text.h" #include "strings2.h" +#include "text.h" +#include "util.h" extern u8 gPlayerPartyCount; extern u8 gEnemyPartyCount; diff --git a/src/pokemon_3.c b/src/pokemon_3.c index 8622c11d9..98fa68302 100644 --- a/src/pokemon_3.c +++ b/src/pokemon_3.c @@ -1,20 +1,19 @@ -#include "battle_message.h" -#include "rom_8077ABC.h" -#include "rom_8094928.h" -#include "util.h" #include "global.h" -#include "pokemon.h" #include "battle.h" +#include "battle_message.h" #include "data2.h" #include "event_data.h" #include "hold_effects.h" #include "item.h" #include "items.h" #include "link.h" -#include "main.h" #include "m4a.h" +#include "main.h" +#include "pokemon.h" #include "rng.h" #include "rom4.h" +#include "rom_8077ABC.h" +#include "rom_8094928.h" #include "rtc.h" #include "songs.h" #include "sound.h" @@ -22,6 +21,7 @@ #include "sprite.h" #include "string_util.h" #include "text.h" +#include "util.h" #define EVO_FRIENDSHIP 0x0001 // Pokémon levels up with friendship ≥ 220 #define EVO_FRIENDSHIP_DAY 0x0002 // Pokémon levels up during the day with friendship ≥ 220 diff --git a/src/pokemon_size_record.c b/src/pokemon_size_record.c index b96bdcf5f..f293190e8 100644 --- a/src/pokemon_size_record.c +++ b/src/pokemon_size_record.c @@ -1,8 +1,8 @@ -#include "pokedex.h" #include "global.h" #include "pokemon_size_record.h" #include "data2.h" #include "event_data.h" +#include "pokedex.h" #include "species.h" #include "string_util.h" #include "strings2.h" diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c index 47af6c6f9..61ae11438 100644 --- a/src/pokemon_summary_screen.c +++ b/src/pokemon_summary_screen.c @@ -1,12 +1,12 @@ -#include "region_map.h" -#include "tv.h" #include "global.h" #include "pokemon_summary_screen.h" #include "link.h" #include "menu.h" #include "pokemon.h" +#include "region_map.h" #include "string_util.h" #include "strings2.h" +#include "tv.h" extern struct Pokemon *unk_2018000; diff --git a/src/post_battle_event_funcs.c b/src/post_battle_event_funcs.c index 44fb2d66a..8d85705c8 100644 --- a/src/post_battle_event_funcs.c +++ b/src/post_battle_event_funcs.c @@ -1,6 +1,6 @@ -#include "hall_of_fame.h" #include "global.h" #include "event_data.h" +#include "hall_of_fame.h" #include "load_save.h" #include "main.h" #include "pokemon.h" diff --git a/src/record_mixing.c b/src/record_mixing.c index 02dd6181f..3b1076626 100644 --- a/src/record_mixing.c +++ b/src/record_mixing.c @@ -1,24 +1,24 @@ -#include "cable_club.h" -#include "secret_base.h" -#include "mauville_old_man.h" -#include "battle_tower.h" -#include "tv.h" -#include "mystery_event_script.h" -#include "daycare.h" -#include "fldeff_80C5CD4.h" #include "global.h" #include "record_mixing.h" +#include "battle_tower.h" +#include "cable_club.h" +#include "daycare.h" #include "dewford_trend.h" #include "event_data.h" +#include "fldeff_80C5CD4.h" #include "link.h" +#include "mauville_old_man.h" #include "menu.h" +#include "mystery_event_script.h" #include "rom4.h" #include "script.h" +#include "secret_base.h" #include "songs.h" #include "sound.h" #include "string_util.h" #include "strings2.h" #include "task.h" +#include "tv.h" extern void *recordMixingSecretBases; extern void *recordMixingTvShows; diff --git a/src/rom3.c b/src/rom3.c index 21c63af78..93f0f0356 100644 --- a/src/rom3.c +++ b/src/rom3.c @@ -1,19 +1,19 @@ -#include "battle_anim.h" -#include "battle_ai.h" -#include "rom_8094928.h" +#include "global.h" +#include "rom3.h" +#include "battle.h" #include "battle_811DA74.h" -#include "util.h" +#include "battle_ai.h" +#include "battle_anim.h" #include "battle_anim_81258BC.h" #include "battle_anim_8137220.h" #include "cable_club.h" -#include "global.h" -#include "rom3.h" -#include "battle.h" #include "items.h" #include "link.h" #include "pokemon.h" +#include "rom_8094928.h" #include "species.h" #include "task.h" +#include "util.h" extern u8 unk_2000000[]; diff --git a/src/rom4.c b/src/rom4.c index be07e5867..04071cedb 100644 --- a/src/rom4.c +++ b/src/rom4.c @@ -1,36 +1,31 @@ -#include "field_specials.h" -#include "fieldmap.h" -#include "tv.h" -#include "secret_base.h" -#include "map_name_popup.h" -#include "field_fadetransition.h" -#include "fldeff_flash.h" -#include "unknown_task.h" -#include "cable_club.h" -#include "field_ground_effect.h" -#include "field_tasks.h" -#include "rotating_gate.h" -#include "field_screen_effect.h" -#include "time_events.h" #include "global.h" #include "rom4.h" #include "battle_setup.h" #include "berry.h" +#include "cable_club.h" #include "clock.h" #include "event_data.h" #include "field_camera.h" #include "field_control_avatar.h" #include "field_effect.h" +#include "field_fadetransition.h" +#include "field_ground_effect.h" #include "field_map_obj.h" #include "field_map_obj_helpers.h" #include "field_message_box.h" #include "field_player_avatar.h" -#include "field_weather.h" +#include "field_screen_effect.h" #include "field_special_scene.h" +#include "field_specials.h" +#include "field_tasks.h" +#include "field_weather.h" +#include "fieldmap.h" +#include "fldeff_flash.h" #include "heal_location.h" #include "link.h" #include "load_save.h" #include "main.h" +#include "map_name_popup.h" #include "menu.h" #include "metatile_behavior.h" #include "new_game.h" @@ -38,14 +33,19 @@ #include "play_time.h" #include "rng.h" #include "roamer.h" +#include "rotating_gate.h" #include "safari_zone.h" #include "script.h" #include "script_pokemon_80C4.h" +#include "secret_base.h" #include "songs.h" #include "sound.h" #include "start_menu.h" #include "task.h" #include "tileset_anim.h" +#include "time_events.h" +#include "tv.h" +#include "unknown_task.h" #include "wild_encounter.h" #ifdef SAPPHIRE diff --git a/src/rom6.c b/src/rom6.c index c466e724d..d5314fdec 100644 --- a/src/rom6.c +++ b/src/rom6.c @@ -1,11 +1,11 @@ -#include "field_map_obj.h" -#include "pokemon_menu.h" -#include "item_use.h" #include "global.h" #include "rom6.h" #include "braille_puzzles.h" #include "field_effect.h" +#include "field_map_obj.h" #include "field_player_avatar.h" +#include "item_use.h" +#include "pokemon_menu.h" #include "rom4.h" #include "script.h" #include "songs.h" diff --git a/src/rom_8077ABC.c b/src/rom_8077ABC.c index 7e079c0d3..a31a764fb 100644 --- a/src/rom_8077ABC.c +++ b/src/rom_8077ABC.c @@ -1,17 +1,17 @@ -#include "util.h" -#include "battle_anim.h" -#include "pokemon_icon.h" #include "global.h" #include "rom_8077ABC.h" #include "battle.h" +#include "battle_anim.h" #include "blend_palette.h" #include "data2.h" #include "decompress.h" #include "palette.h" +#include "pokemon_icon.h" #include "species.h" #include "sprite.h" #include "task.h" #include "trig.h" +#include "util.h" #define GET_UNOWN_LETTER(personality) ((\ (((personality & 0x03000000) >> 24) << 6) \ diff --git a/src/rom_8094928.c b/src/rom_8094928.c index de1823d88..b927fe329 100644 --- a/src/rom_8094928.c +++ b/src/rom_8094928.c @@ -1,7 +1,7 @@ -#include "party_menu.h" -#include "rom_8077ABC.h" #include "global.h" #include "rom_8094928.h" +#include "party_menu.h" +#include "rom_8077ABC.h" #define UNK_201606C_ARRAY (unk_2000000 + 0x1606C) // lazy define but whatever. diff --git a/src/safari_zone.c b/src/safari_zone.c index 74f1a9f0b..f3fc2a0ad 100644 --- a/src/safari_zone.c +++ b/src/safari_zone.c @@ -1,7 +1,7 @@ -#include "field_fadetransition.h" #include "global.h" #include "safari_zone.h" #include "event_data.h" +#include "field_fadetransition.h" #include "field_player_avatar.h" #include "main.h" #include "rom4.h" diff --git a/src/save_failed_screen.c b/src/save_failed_screen.c index 07f90ed17..a64b3eb5f 100644 --- a/src/save_failed_screen.c +++ b/src/save_failed_screen.c @@ -1,4 +1,3 @@ -#include "starter_choose.h" #include "global.h" #include "gba/flash_internal.h" #include "save_failed_screen.h" @@ -8,6 +7,7 @@ #include "palette.h" #include "save.h" #include "sprite.h" +#include "starter_choose.h" #include "strings.h" #include "task.h" #include "text.h" diff --git a/src/save_menu_util.c b/src/save_menu_util.c index 19bd178ad..b2dd662d6 100644 --- a/src/save_menu_util.c +++ b/src/save_menu_util.c @@ -1,9 +1,9 @@ -#include "region_map.h" #include "global.h" #include "save_menu_util.h" #include "event_data.h" #include "menu.h" #include "pokedex.h" +#include "region_map.h" #include "string_util.h" #include "strings2.h" diff --git a/src/scrcmd.c b/src/scrcmd.c index 965a1aa88..f309b4f93 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -1,48 +1,48 @@ -#include "decoration_inventory.h" -#include "field_screen_effect.h" -#include "field_map_obj.h" -#include "script_movement.h" -#include "field_fadetransition.h" -#include "mystery_event_script.h" -#include "contest_link_80C2020.h" -#include "fieldmap.h" -#include "field_specials.h" -#include "shop.h" -#include "party_menu.h" -#include "field_tasks.h" -#include "tv.h" -#include "slot_machine.h" #include "global.h" #include "battle_setup.h" #include "berry.h" #include "clock.h" #include "coins.h" +#include "contest_link_80C2020.h" #include "contest_painting.h" #include "data2.h" #include "decoration.h" +#include "decoration_inventory.h" #include "event_data.h" #include "field_door.h" #include "field_effect.h" +#include "field_fadetransition.h" +#include "field_map_obj.h" #include "field_map_obj_helpers.h" #include "field_message_box.h" #include "field_player_avatar.h" +#include "field_screen_effect.h" +#include "field_specials.h" +#include "field_tasks.h" #include "field_weather.h" +#include "fieldmap.h" #include "item.h" #include "main.h" #include "map_obj_lock.h" #include "menu.h" #include "money.h" +#include "mystery_event_script.h" #include "palette.h" +#include "party_menu.h" #include "pokemon.h" #include "rng.h" #include "rom4.h" #include "rtc.h" #include "script.h" #include "script_menu.h" +#include "script_movement.h" #include "script_pokemon_80C4.h" #include "script_pokemon_80F9.h" +#include "shop.h" +#include "slot_machine.h" #include "sound.h" #include "string_util.h" +#include "tv.h" typedef u16 (*SpecialFunc)(void); typedef void (*NativeFunc)(void); diff --git a/src/script_menu.c b/src/script_menu.c index 98c55e678..4669a362a 100644 --- a/src/script_menu.c +++ b/src/script_menu.c @@ -1,7 +1,7 @@ -#include "field_effect.h" #include "global.h" #include "script_menu.h" #include "event_data.h" +#include "field_effect.h" #include "menu.h" #include "palette.h" #include "script.h" diff --git a/src/script_movement.c b/src/script_movement.c index f1033c525..31143ed6f 100644 --- a/src/script_movement.c +++ b/src/script_movement.c @@ -1,9 +1,9 @@ -#include "field_map_obj.h" -#include "util.h" #include "global.h" #include "script_movement.h" +#include "field_map_obj.h" #include "field_map_obj_helpers.h" #include "task.h" +#include "util.h" extern u8 *gUnknown_020384F8[]; diff --git a/src/script_pokemon_util_80C4BF0.c b/src/script_pokemon_util_80C4BF0.c index 6f5b941f4..8edae138a 100644 --- a/src/script_pokemon_util_80C4BF0.c +++ b/src/script_pokemon_util_80C4BF0.c @@ -1,13 +1,13 @@ -#include "contest_link_80C2020.h" -#include "daycare.h" -#include "contest_painting.h" -#include "debug.h" -#include "choose_party.h" #include "global.h" #include "battle.h" #include "berry.h" +#include "choose_party.h" #include "contest.h" +#include "contest_link_80C2020.h" +#include "contest_painting.h" #include "data2.h" +#include "daycare.h" +#include "debug.h" #include "decompress.h" #include "event_data.h" #include "items.h" diff --git a/src/script_pokemon_util_80F99CC.c b/src/script_pokemon_util_80F99CC.c index 29c4560c0..25c467312 100644 --- a/src/script_pokemon_util_80F99CC.c +++ b/src/script_pokemon_util_80F99CC.c @@ -1,13 +1,13 @@ -#include "party_menu.h" -#include "contest.h" -#include "choose_party.h" -#include "pokemon_summary_screen.h" -#include "field_fadetransition.h" #include "global.h" #include "battle_party_menu.h" +#include "choose_party.h" +#include "contest.h" #include "data2.h" +#include "field_fadetransition.h" #include "palette.h" +#include "party_menu.h" #include "pokemon.h" +#include "pokemon_summary_screen.h" #include "rom4.h" #include "script.h" #include "script_pokemon_80F9.h" diff --git a/src/secret_base.c b/src/secret_base.c index 0d558f02b..91878abaf 100644 --- a/src/secret_base.c +++ b/src/secret_base.c @@ -1,25 +1,25 @@ -#include "fieldmap.h" -#include "field_fadetransition.h" -#include "main.h" -#include "map_name_popup.h" #include "global.h" #include "secret_base.h" -#include "string_util.h" -#include "strings.h" -#include "text.h" +#include "decoration.h" #include "event_data.h" -#include "vars.h" -#include "rom4.h" -#include "script.h" -#include "field_player_avatar.h" #include "field_camera.h" -#include "map_constants.h" -#include "task.h" -#include "palette.h" -#include "decoration.h" +#include "field_fadetransition.h" +#include "field_player_avatar.h" #include "field_weather.h" +#include "fieldmap.h" +#include "main.h" +#include "map_constants.h" +#include "map_name_popup.h" #include "metatile_behavior.h" +#include "palette.h" #include "pokemon.h" +#include "rom4.h" +#include "script.h" +#include "string_util.h" +#include "strings.h" +#include "task.h" +#include "text.h" +#include "vars.h" extern u8 gUnknown_020387DC; extern u16 gSpecialVar_0x8004; diff --git a/src/shop.c b/src/shop.c index 4eee33632..3b315121e 100644 --- a/src/shop.c +++ b/src/shop.c @@ -1,14 +1,12 @@ -#include "menu_helpers.h" -#include "field_fadetransition.h" -#include "item_menu.h" -#include "tv.h" -#include "unknown_task.h" #include "global.h" #include "shop.h" #include "decompress.h" +#include "field_fadetransition.h" #include "field_weather.h" +#include "item_menu.h" #include "main.h" #include "menu.h" +#include "menu_helpers.h" #include "money.h" #include "palette.h" #include "script.h" @@ -16,6 +14,8 @@ #include "sprite.h" #include "strings.h" #include "task.h" +#include "tv.h" +#include "unknown_task.h" struct UnknownShopStruct { diff --git a/src/smokescreen.c b/src/smokescreen.c index 327b6ae6f..8345cb6ad 100644 --- a/src/smokescreen.c +++ b/src/smokescreen.c @@ -1,8 +1,8 @@ -#include "util.h" #include "global.h" #include "data2.h" #include "decompress.h" #include "sprite.h" +#include "util.h" static void sub_8046388(struct Sprite *); diff --git a/src/sound.c b/src/sound.c index 988feeb2c..c9c4916b0 100644 --- a/src/sound.c +++ b/src/sound.c @@ -1,9 +1,9 @@ -#include "main.h" #include "global.h" #include "gba/m4a_internal.h" #include "sound.h" #include "battle.h" #include "m4a.h" +#include "main.h" #include "songs.h" #include "task.h" diff --git a/src/start_menu.c b/src/start_menu.c index 6c3b411bc..f6d50db71 100644 --- a/src/start_menu.c +++ b/src/start_menu.c @@ -1,14 +1,11 @@ -#include "item_menu.h" -#include "pokenav.h" -#include "pokemon_menu.h" -#include "unknown_task.h" -#include "fieldmap.h" #include "global.h" #include "start_menu.h" #include "event_data.h" #include "field_map_obj_helpers.h" #include "field_player_avatar.h" #include "field_weather.h" +#include "fieldmap.h" +#include "item_menu.h" #include "load_save.h" #include "main.h" #include "map_obj_lock.h" @@ -16,6 +13,8 @@ #include "option_menu.h" #include "palette.h" #include "pokedex.h" +#include "pokemon_menu.h" +#include "pokenav.h" #include "rom4.h" #include "safari_zone.h" #include "save.h" @@ -29,6 +28,7 @@ #include "strings2.h" #include "task.h" #include "trainer_card.h" +#include "unknown_task.h" //Menu actions enum { diff --git a/src/starter_choose.c b/src/starter_choose.c index dd35ab9df..0e3c6ad16 100644 --- a/src/starter_choose.c +++ b/src/starter_choose.c @@ -1,4 +1,3 @@ -#include "unknown_task.h" #include "global.h" #include "starter_choose.h" #include "data2.h" @@ -15,6 +14,7 @@ #include "strings.h" #include "task.h" #include "trig.h" +#include "unknown_task.h" extern u16 gScriptResult; extern struct SpriteTemplate gUnknown_02024E8C; diff --git a/src/time_events.c b/src/time_events.c index f05828bec..e1b9a2e9e 100644 --- a/src/time_events.c +++ b/src/time_events.c @@ -1,7 +1,7 @@ -#include "field_weather.h" #include "global.h" #include "time_events.h" #include "event_data.h" +#include "field_weather.h" #include "pokemon.h" #include "rng.h" #include "rom4.h" diff --git a/src/title_screen.c b/src/title_screen.c index 25967a91a..12c31d10a 100644 --- a/src/title_screen.c +++ b/src/title_screen.c @@ -1,5 +1,3 @@ -#include "unknown_task.h" -#include "reset_rtc_screen.h" #include "global.h" #include "gba/m4a_internal.h" #include "title_screen.h" @@ -11,9 +9,11 @@ #include "main.h" #include "main_menu.h" #include "palette.h" +#include "reset_rtc_screen.h" #include "sound.h" #include "sprite.h" #include "task.h" +#include "unknown_task.h" extern u8 gReservedSpritePaletteCount; extern struct MusicPlayerInfo gMPlay_BGM; diff --git a/src/trainer_card.c b/src/trainer_card.c index d5567b12a..b2a1ad71b 100644 --- a/src/trainer_card.c +++ b/src/trainer_card.c @@ -1,10 +1,8 @@ -#include "unknown_task.h" -#include "easy_chat.h" -#include "util.h" -#include "field_effect.h" #include "global.h" #include "trainer_card.h" +#include "easy_chat.h" #include "event_data.h" +#include "field_effect.h" #include "link.h" #include "main.h" #include "menu.h" @@ -19,6 +17,8 @@ #include "string_util.h" #include "strings2.h" #include "task.h" +#include "unknown_task.h" +#include "util.h" typedef void (*Callback)(void); diff --git a/src/tv.c b/src/tv.c index b7a4e206a..0881a2d2b 100644 --- a/src/tv.c +++ b/src/tv.c @@ -1,29 +1,29 @@ -#include "battle_tower.h" -#include "field_specials.h" -#include "region_map.h" -#include "script_menu.h" -#include "field_map_obj.h" #include "global.h" #include "tv.h" +#include "battle_tower.h" +#include "contest_painting.h" #include "data2.h" +#include "easy_chat.h" #include "event_data.h" +#include "field_map_obj.h" #include "field_message_box.h" +#include "field_specials.h" #include "flags.h" -#include "rng.h" -#include "string_util.h" -#include "text.h" -#include "species.h" -#include "pokedex.h" -#include "naming_screen.h" -#include "rom4.h" -#include "map_constants.h" -#include "strings.h" -#include "link.h" -#include "easy_chat.h" #include "item.h" #include "items.h" -#include "contest_painting.h" +#include "link.h" +#include "map_constants.h" +#include "naming_screen.h" +#include "pokedex.h" +#include "region_map.h" +#include "rng.h" +#include "rom4.h" #include "rtc.h" +#include "script_menu.h" +#include "species.h" +#include "string_util.h" +#include "strings.h" +#include "text.h" struct UnkTvStruct { diff --git a/src/wallclock.c b/src/wallclock.c index 1fe4cc19b..7faa177b0 100644 --- a/src/wallclock.c +++ b/src/wallclock.c @@ -1,4 +1,3 @@ -#include "unknown_task.h" #include "global.h" #include "wallclock.h" #include "decompress.h" @@ -11,6 +10,7 @@ #include "strings2.h" #include "task.h" #include "trig.h" +#include "unknown_task.h" extern u16 gSpecialVar_0x8004; extern u8 gMiscClock_Gfx[]; diff --git a/src/wild_encounter.c b/src/wild_encounter.c index 0746c7a90..143587438 100644 --- a/src/wild_encounter.c +++ b/src/wild_encounter.c @@ -1,19 +1,19 @@ -#include "fieldmap.h" -#include "pokeblock.h.h" -#include "tv.h" #include "global.h" #include "wild_encounter.h" #include "abilities.h" #include "battle_setup.h" #include "event_data.h" #include "field_player_avatar.h" +#include "fieldmap.h" #include "metatile_behavior.h" +#include "pokeblock.h.h" #include "rng.h" #include "roamer.h" #include "rom4.h" #include "safari_zone.h" #include "script.h" #include "species.h" +#include "tv.h" struct WildPokemon { -- cgit v1.2.3 From 2aae7e99d52fc488e75309909d279b459f5e1d80 Mon Sep 17 00:00:00 2001 From: Marijn van der Werf Date: Fri, 26 May 2017 15:35:40 +0200 Subject: Make rom build again --- src/field_map_obj_helpers.c | 1 - src/hof_pc.c | 1 + src/item_use.c | 2 +- src/link.c | 7 ++----- src/mail.c | 2 +- src/party_menu.c | 2 ++ src/pokemon_3.c | 12 ++++++------ src/scrcmd.c | 2 +- src/script_pokemon_util_80C4BF0.c | 3 +-- src/starter_choose.c | 2 +- src/tv.c | 18 +++++++++--------- 11 files changed, 25 insertions(+), 27 deletions(-) (limited to 'src') diff --git a/src/field_map_obj_helpers.c b/src/field_map_obj_helpers.c index e269cd924..977183beb 100644 --- a/src/field_map_obj_helpers.c +++ b/src/field_map_obj_helpers.c @@ -9,7 +9,6 @@ typedef void (*SpriteStepFunc)(struct Sprite *sprite, u8 dir); extern u32 gUnknown_0202FF84[]; -extern struct UCoords16 gDirectionToVector[]; extern s16 gUnknown_08376194[]; extern SpriteStepFunc *gUnknown_08376180[]; extern s8 *gUnknown_083761D0[]; diff --git a/src/hof_pc.c b/src/hof_pc.c index 287fef572..6e932d1e5 100644 --- a/src/hof_pc.c +++ b/src/hof_pc.c @@ -1,4 +1,5 @@ #include "global.h" +#include "hall_of_fame.h" #include "main.h" #include "palette.h" #include "rom4.h" diff --git a/src/item_use.c b/src/item_use.c index 8139114ba..6e7ccfae0 100644 --- a/src/item_use.c +++ b/src/item_use.c @@ -38,7 +38,7 @@ extern void (* gUnknown_03005D00)(u8); extern void (* gUnknown_0300485C)(void); -extern void (* gUnknown_03004AE4)(u8); +extern void (* gUnknown_03004AE4)(u8, u16, TaskFunc); extern u8 gUnknown_02038561; extern u8 gLastFieldPokeMenuOpened; diff --git a/src/link.c b/src/link.c index 6ad5a8fb7..5f6c32370 100644 --- a/src/link.c +++ b/src/link.c @@ -1,7 +1,9 @@ #include "global.h" #include "link.h" #include "battle.h" +#include "berry.h" #include "berry_blender.h" +#include "hall_of_fame.h" #include "main.h" #include "menu.h" #include "palette.h" @@ -76,11 +78,6 @@ static void sub_8008454(void); static void sub_80084C8(void); static void sub_80084F4(void); -extern void *species_and_otid_get_pal(/*TODO: arg types*/); -extern void sub_8143680(int, u8); -extern void sub_81428CC(void); - -extern struct Berry *GetBerryInfo(u8 berry); static void CheckErrorStatus(void); static void CB2_PrintErrorMessage(void); static u8 IsSioMultiMaster(void); diff --git a/src/mail.c b/src/mail.c index 6b26bafe9..658d37976 100644 --- a/src/mail.c +++ b/src/mail.c @@ -88,7 +88,7 @@ static void sub_80F8FB4(void); void HandleReadMail(struct MailStruct *arg0, MainCallback arg1, bool8 arg2) { u16 mailDesign; - u8 buffer[4]; + u16 buffer[2]; ewram0.varFF = GAME_LANGUAGE; ewram0.var100 = 1; diff --git a/src/party_menu.c b/src/party_menu.c index 7d21de63c..3ea191eb3 100644 --- a/src/party_menu.c +++ b/src/party_menu.c @@ -97,6 +97,8 @@ extern void (*const gUnknown_08376B54[])(u8); extern const u8 *const gUnknown_08376D04[DATA_COUNT]; extern const struct UnknownStruct5 gUnknown_08376BB4[][6]; +static void sub_806E884(u8 taskId); + /* void sub_806AEDC(void) { diff --git a/src/pokemon_3.c b/src/pokemon_3.c index 98fa68302..c942dff03 100644 --- a/src/pokemon_3.c +++ b/src/pokemon_3.c @@ -124,7 +124,7 @@ u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit) offset = 6; - temp = gItemEffectTable[itemId - 13]; + temp = (u8 *) gItemEffectTable[itemId - 13]; if (!temp && itemId != ITEM_ENIGMA_BERRY) return 0; @@ -252,7 +252,7 @@ u8 *sub_803F378(u16 itemId) } else { - itemEffect = gItemEffectTable[itemId - 13]; + itemEffect = (u8 *) gItemEffectTable[itemId - 13]; } gUnknown_02024C0B = gUnknown_02024E6C; @@ -1198,18 +1198,18 @@ const u16 *pokemon_get_pal(struct Pokemon *mon) //Extracts the lower 16 bits of a 32-bit number #define LOHALF(n) ((n) & 0xFFFF) -const u16 *species_and_otid_get_pal(u16 species, u32 otId , u32 personality) +void *species_and_otid_get_pal(u16 species, u32 otId , u32 personality) { u32 shinyValue; if (species > SPECIES_EGG) - return gMonPaletteTable[0].data; + return (void *) gMonPaletteTable[0].data; shinyValue = HIHALF(otId) ^ LOHALF(otId) ^ HIHALF(personality) ^ LOHALF(personality); if (shinyValue < 8) - return gMonShinyPaletteTable[species].data; + return (void *) gMonShinyPaletteTable[species].data; else - return gMonPaletteTable[species].data; + return (void *) gMonPaletteTable[species].data; } const struct SpritePalette *sub_8040990(struct Pokemon *mon) diff --git a/src/scrcmd.c b/src/scrcmd.c index f309b4f93..d24417a74 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -1418,7 +1418,7 @@ bool8 ScrCmd_bufferstd(struct ScriptContext *ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 index = VarGet(ScriptReadHalfword(ctx)); - StringCopy(sScriptStringVars[stringVarIndex], gUnknown_083CE048[index]); + StringCopy(sScriptStringVars[stringVarIndex], gUnknown_083CE048[index].text); return FALSE; } diff --git a/src/script_pokemon_util_80C4BF0.c b/src/script_pokemon_util_80C4BF0.c index 8edae138a..5fa657190 100644 --- a/src/script_pokemon_util_80C4BF0.c +++ b/src/script_pokemon_util_80C4BF0.c @@ -27,7 +27,6 @@ #define CONTEST_ENTRY_PIC_TOP 3 extern struct SpriteTemplate gUnknown_02024E8C; -extern struct SpritePalette *sub_80409C8(u16, u32, u32); extern u8 gContestPlayerMonIndex; extern u8 gIsLinkContest; @@ -429,7 +428,7 @@ void ShowContestEntryMonPic(void) HandleLoadSpecialPokePic((struct SpriteSheet *)&gMonFrontPicTable[species].data, gMonFrontPicCoords[species].coords, gMonFrontPicCoords[species].y_offset, (u32)gUnknown_081FAF4C[0], gUnknown_081FAF4C[1], species, var1); - paletteData = sub_80409C8(species, var2, var1); + paletteData = (struct SpritePalette *) sub_80409C8(species, var2, var1); LoadCompressedObjectPalette(paletteData); GetMonSpriteTemplate_803C56C(species, 1); gUnknown_02024E8C.paletteTag = paletteData->tag; diff --git a/src/starter_choose.c b/src/starter_choose.c index 0e3c6ad16..a025c9386 100644 --- a/src/starter_choose.c +++ b/src/starter_choose.c @@ -23,7 +23,7 @@ extern struct SpriteTemplate gUnknown_02024E8C; // Graphics Data //-------------------------------------------------- -const u16 gBirchBagGrassPal[][16] = +const u16 gBirchBagGrassPal[2][16] = { INCBIN_U16("graphics/misc/birch_bag.gbapal"), INCBIN_U16("graphics/misc/birch_grass.gbapal"), diff --git a/src/tv.c b/src/tv.c index 0881a2d2b..2f2cf6d56 100644 --- a/src/tv.c +++ b/src/tv.c @@ -1065,16 +1065,16 @@ void sub_80BEF10(u8 strvaridx, u8 rank) switch (rank) { case NORMAL_RANK: - StringCopy(gUnknown_083D1464[strvaridx], gUnknown_083CE048[NORMAL_RANK + 5]); + StringCopy(gUnknown_083D1464[strvaridx], gUnknown_083CE048[NORMAL_RANK + 5].text); break; case SUPER_RANK: - StringCopy(gUnknown_083D1464[strvaridx], gUnknown_083CE048[SUPER_RANK + 5]); + StringCopy(gUnknown_083D1464[strvaridx], gUnknown_083CE048[SUPER_RANK + 5].text); break; case HYPER_RANK: - StringCopy(gUnknown_083D1464[strvaridx], gUnknown_083CE048[HYPER_RANK + 5]); + StringCopy(gUnknown_083D1464[strvaridx], gUnknown_083CE048[HYPER_RANK + 5].text); break; case MASTER_RANK: - StringCopy(gUnknown_083D1464[strvaridx], gUnknown_083CE048[MASTER_RANK + 5]); + StringCopy(gUnknown_083D1464[strvaridx], gUnknown_083CE048[MASTER_RANK + 5].text); break; } } @@ -1084,19 +1084,19 @@ void CopyContestCategoryToStringVar(u8 strvaridx, u8 category) switch (category) { case CONTEST_COOL: - StringCopy(gUnknown_083D1464[strvaridx], gUnknown_083CE048[CONTEST_COOL]); + StringCopy(gUnknown_083D1464[strvaridx], gUnknown_083CE048[CONTEST_COOL].text); break; case CONTEST_BEAUTY: - StringCopy(gUnknown_083D1464[strvaridx], gUnknown_083CE048[CONTEST_BEAUTY]); + StringCopy(gUnknown_083D1464[strvaridx], gUnknown_083CE048[CONTEST_BEAUTY].text); break; case CONTEST_CUTE: - StringCopy(gUnknown_083D1464[strvaridx], gUnknown_083CE048[CONTEST_CUTE]); + StringCopy(gUnknown_083D1464[strvaridx], gUnknown_083CE048[CONTEST_CUTE].text); break; case CONTEST_SMART: - StringCopy(gUnknown_083D1464[strvaridx], gUnknown_083CE048[CONTEST_SMART]); + StringCopy(gUnknown_083D1464[strvaridx], gUnknown_083CE048[CONTEST_SMART].text); break; case CONTEST_TOUGH: - StringCopy(gUnknown_083D1464[strvaridx], gUnknown_083CE048[CONTEST_TOUGH]); + StringCopy(gUnknown_083D1464[strvaridx], gUnknown_083CE048[CONTEST_TOUGH].text); break; } } -- cgit v1.2.3 From b4aa5dfd4053ed2de5d046f06884376641c6e8b5 Mon Sep 17 00:00:00 2001 From: Marijn van der Werf Date: Fri, 26 May 2017 16:50:46 +0200 Subject: Make rom match checksum --- src/battle_ai.c | 2 +- src/credits.c | 2 +- src/field_map_obj_helpers.c | 16 ++++++++-------- src/fieldmap.c | 8 ++++---- src/pokemon_3.c | 12 ------------ src/script_pokemon_util_80F99CC.c | 2 +- src/wild_encounter.c | 24 ------------------------ 7 files changed, 15 insertions(+), 51 deletions(-) (limited to 'src') diff --git a/src/battle_ai.c b/src/battle_ai.c index c9a3d16ca..d815b959a 100644 --- a/src/battle_ai.c +++ b/src/battle_ai.c @@ -264,7 +264,7 @@ void BattleAI_HandleItemUseBeforeAISetup(void) s32 i; u8 *data = (u8 *)UNK_2016A00_STRUCT; - for (i = 0; (u32)i < sizeof(struct UnknownStruct1); i++) + for (i = 0; (u32)i < sizeof(struct UnknownStruct1B); i++) data[i] = 0; if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER) diff --git a/src/credits.c b/src/credits.c index e66fbe1e7..6355a17e9 100644 --- a/src/credits.c +++ b/src/credits.c @@ -448,7 +448,7 @@ void task_a_8143D04(u8 taskIdA) gReservedSpritePaletteCount = 8; LZ77UnCompVram(&gBirchHelpGfx, (void *)VRAM); LZ77UnCompVram(&gBirchGrassTilemap, (void *)(VRAM + 0x3800)); - LoadPalette(gBirchBagGrassPal + 1, 1, 31 * 2); + LoadPalette(gBirchBagGrassPal[0] + 1, 1, 31 * 2); for (i = 0; i < 0x800; i++) HALL_OF_FAME_SHEET_0[i] = 0x11; diff --git a/src/field_map_obj_helpers.c b/src/field_map_obj_helpers.c index 977183beb..17584c96a 100644 --- a/src/field_map_obj_helpers.c +++ b/src/field_map_obj_helpers.c @@ -76,26 +76,26 @@ void Step1(struct Sprite *sprite, u8 dir) void Step2(struct Sprite *sprite, u8 dir) { - sprite->pos1.x += 2 * gDirectionToVector[dir].x; - sprite->pos1.y += 2 * gDirectionToVector[dir].y; + sprite->pos1.x += 2 * (u16) gDirectionToVector[dir].x; + sprite->pos1.y += 2 * (u16) gDirectionToVector[dir].y; } void Step3(struct Sprite *sprite, u8 dir) { - sprite->pos1.x += 2 * gDirectionToVector[dir].x + gDirectionToVector[dir].x; - sprite->pos1.y += 2 * gDirectionToVector[dir].y + gDirectionToVector[dir].y; + sprite->pos1.x += 2 * (u16) gDirectionToVector[dir].x + (u16) gDirectionToVector[dir].x; + sprite->pos1.y += 2 * (u16) gDirectionToVector[dir].y + (u16) gDirectionToVector[dir].y; } void Step4(struct Sprite *sprite, u8 dir) { - sprite->pos1.x += 4 * gDirectionToVector[dir].x; - sprite->pos1.y += 4 * gDirectionToVector[dir].y; + sprite->pos1.x += 4 * (u16) gDirectionToVector[dir].x; + sprite->pos1.y += 4 * (u16) gDirectionToVector[dir].y; } void Step8(struct Sprite *sprite, u8 dir) { - sprite->pos1.x += 8 * gDirectionToVector[dir].x; - sprite->pos1.y += 8 * gDirectionToVector[dir].y; + sprite->pos1.x += 8 * (u16) gDirectionToVector[dir].x; + sprite->pos1.y += 8 * (u16) gDirectionToVector[dir].y; } void oamt_npc_ministep_reset(struct Sprite *sprite, u8 a2, u8 a3) diff --git a/src/fieldmap.c b/src/fieldmap.c index c4e7dde8b..4cff47c17 100644 --- a/src/fieldmap.c +++ b/src/fieldmap.c @@ -344,7 +344,7 @@ union Block u16 value; }; -u16 MapGridGetZCoordAt(int x, int y) +u8 MapGridGetZCoordAt(int x, int y) { u16 block; int i; @@ -370,7 +370,7 @@ u16 MapGridGetZCoordAt(int x, int y) return block >> 12; } -u16 MapGridIsImpassableAt(int x, int y) +u8 MapGridIsImpassableAt(int x, int y) { u16 block; int i; @@ -396,7 +396,7 @@ u16 MapGridIsImpassableAt(int x, int y) return (block & 0xc00) >> 10; } -u16 MapGridGetMetatileIdAt(int x, int y) +u32 MapGridGetMetatileIdAt(int x, int y) { u16 block; int i; @@ -436,7 +436,7 @@ u32 MapGridGetMetatileBehaviorAt(int x, int y) return GetBehaviorByMetatileId(metatile) & 0xff; } -u16 MapGridGetMetatileLayerTypeAt(int x, int y) +u8 MapGridGetMetatileLayerTypeAt(int x, int y) { u16 metatile; metatile = MapGridGetMetatileIdAt(x, y); diff --git a/src/pokemon_3.c b/src/pokemon_3.c index c942dff03..09cbd2a3e 100644 --- a/src/pokemon_3.c +++ b/src/pokemon_3.c @@ -39,18 +39,6 @@ #define EVO_LEVEL_SHEDINJA 0x000e // Pokémon reaches the specified level (special value for Shedinja) #define EVO_BEAUTY 0x000f // Pokémon levels up with beauty ≥ specified value -struct Evolution -{ - u16 method; - u16 param; - u16 targetSpecies; -}; - -struct EvolutionData -{ - struct Evolution evolutions[5]; -}; - struct SpindaSpot { u8 x, y; diff --git a/src/script_pokemon_util_80F99CC.c b/src/script_pokemon_util_80F99CC.c index 25c467312..2cc9fd7cf 100644 --- a/src/script_pokemon_util_80F99CC.c +++ b/src/script_pokemon_util_80F99CC.c @@ -59,7 +59,7 @@ void sub_80F9A8C(u8 taskId) if(!gPaletteFade.active) { gPaletteFade.bufferTransferDisabled = 1; - OpenPartyMenu(gTasks[taskId].data[0], 0); + OpenPartyMenu((u8) gTasks[taskId].data[0], 0); DestroyTask(taskId); } } diff --git a/src/wild_encounter.c b/src/wild_encounter.c index 143587438..31dbd17a2 100644 --- a/src/wild_encounter.c +++ b/src/wild_encounter.c @@ -15,30 +15,6 @@ #include "species.h" #include "tv.h" -struct WildPokemon -{ - u8 minLevel; - u8 maxLevel; - u16 species; -}; - -struct WildPokemonInfo -{ - u8 encounterRate; - const struct WildPokemon *wildPokemon; -}; - -struct WildPokemonHeader -{ - u8 mapGroup; - u8 mapNum; - struct WildPokemonInfo *landMonsInfo; - struct WildPokemonInfo *waterMonsInfo; - struct WildPokemonInfo *rockSmashMonsInfo; - struct WildPokemonInfo *fishingMonsInfo; -}; - - const struct WildPokemon PetalburgCity_WaterMons [] = { {20, 30, SPECIES_MARILL}, -- cgit v1.2.3 From 93da3ddcd3ee11ffe25b194770cec7225db868cc Mon Sep 17 00:00:00 2001 From: Marijn van der Werf Date: Fri, 26 May 2017 17:43:18 +0200 Subject: Rename pokeblock.h.h --- src/item_use.c | 2 +- src/mori_debug_menu.c | 2 +- src/new_game.c | 2 +- src/wild_encounter.c | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/item_use.c b/src/item_use.c index 6e7ccfae0..98a122316 100644 --- a/src/item_use.c +++ b/src/item_use.c @@ -23,7 +23,7 @@ #include "metatile_behavior.h" #include "palette.h" #include "party_menu.h" -#include "pokeblock.h.h" +#include "pokeblock.h" #include "pokemon_item_effect.h" #include "pokemon_menu.h" #include "rom4.h" diff --git a/src/mori_debug_menu.c b/src/mori_debug_menu.c index b2e1116a9..ba79261c0 100644 --- a/src/mori_debug_menu.c +++ b/src/mori_debug_menu.c @@ -6,7 +6,7 @@ #include "link.h" #include "main.h" #include "menu.h" -#include "pokeblock.h.h" +#include "pokeblock.h" #include "start_menu.h" #include "string_util.h" diff --git a/src/new_game.c b/src/new_game.c index d22babb4a..33aacd10a 100644 --- a/src/new_game.c +++ b/src/new_game.c @@ -14,7 +14,7 @@ #include "mauville_old_man.h" #include "play_time.h" #include "player_pc.h" -#include "pokeblock.h.h" +#include "pokeblock.h" #include "pokedex.h" #include "pokemon_size_record.h" #include "pokemon_storage_system.h" diff --git a/src/wild_encounter.c b/src/wild_encounter.c index 31dbd17a2..96f47c067 100644 --- a/src/wild_encounter.c +++ b/src/wild_encounter.c @@ -6,7 +6,7 @@ #include "field_player_avatar.h" #include "fieldmap.h" #include "metatile_behavior.h" -#include "pokeblock.h.h" +#include "pokeblock.h" #include "rng.h" #include "roamer.h" #include "rom4.h" -- cgit v1.2.3 From 454d7bbdd7ee6c5cb61680da855755869662968f Mon Sep 17 00:00:00 2001 From: scnorton Date: Mon, 5 Jun 2017 10:58:50 -0400 Subject: Decompile asm/decoration_inventory.s --- src/decoration_inventory.c | 156 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 156 insertions(+) create mode 100644 src/decoration_inventory.c (limited to 'src') diff --git a/src/decoration_inventory.c b/src/decoration_inventory.c new file mode 100644 index 000000000..a483629b1 --- /dev/null +++ b/src/decoration_inventory.c @@ -0,0 +1,156 @@ +// +// Created by Scott Norton on 6/5/17. +// + +#include "global.h" +#include "sprite.h" +#include "task.h" +#include "decoration.h" +#include "decoration_inventory.h" + +void ClearDecorationInventory(u8 invIdx) +{ + u8 i; + for (i=0; i gDecorationInventories[invIdx].items[j])) + { + tmp = gDecorationInventories[invIdx].items[i]; + gDecorationInventories[invIdx].items[i] = gDecorationInventories[invIdx].items[j]; + gDecorationInventories[invIdx].items[j] = tmp; + } + } + } +} + +u8 sub_8134194(u8 invIdx) +{ + u8 i; + u8 count; + count = 0; + for (i=0; i Date: Mon, 5 Jun 2017 16:34:47 -0400 Subject: Assign types to structures passed to secret base exchange packet receipt subroutine staged for decompilation; decompile sub_8041324 --- src/daycare.c | 84 ++++++++++++++----------------------------------- src/record_mixing.c | 91 ++++++----------------------------------------------- 2 files changed, 34 insertions(+), 141 deletions(-) (limited to 'src') diff --git a/src/daycare.c b/src/daycare.c index 92be45cfa..5bcbff6af 100644 --- a/src/daycare.c +++ b/src/daycare.c @@ -1,5 +1,7 @@ #include "global.h" #include "pokemon.h" +#include "species.h" +#include "items.h" #include "string_util.h" #include "asm.h" @@ -34,67 +36,29 @@ u8 Daycare_CountPokemon(struct BoxPokemon *daycare_data) } #ifndef ASDF -__attribute__((naked)) -void sub_8041324(struct BoxPokemon * box_pokemon, void * void_pointer) +void sub_8041324(struct BoxPokemon * box_pokemon, struct RecordMixing_UnknownStruct * void_pointer) { - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - mov r9, r0\n\ - mov r10, r1\n\ - movs r7, 0\n\ - movs r5, 0\n\ - mov r6, r10\n\ - adds r6, 0x74\n\ - movs r0, 0x1\n\ - mov r8, r0\n\ -_0804133E:\n\ - lsls r0, r5, 2\n\ - adds r0, r5\n\ - lsls r0, 4\n\ - mov r1, r9\n\ - adds r4, r1, r0\n\ - adds r0, r4, 0\n\ - movs r1, 0xB\n\ - bl GetBoxMonData\n\ - cmp r0, 0\n\ - beq _0804136E\n\ - adds r0, r7, 0x1\n\ - lsls r0, 24\n\ - lsrs r7, r0, 24\n\ - adds r0, r4, 0\n\ - movs r1, 0xC\n\ - bl GetBoxMonData\n\ - adds r1, r0, 0\n\ - cmp r1, 0\n\ - bne _0804136E\n\ - lsls r0, r5, 1\n\ - adds r0, r6, r0\n\ - b _08041374\n\ -_0804136E:\n\ - lsls r0, r5, 1\n\ - adds r0, r6, r0\n\ - mov r1, r8\n\ -_08041374:\n\ - strh r1, [r0]\n\ - adds r0, r5, 0x1\n\ - lsls r0, 24\n\ - lsrs r5, r0, 24\n\ - cmp r5, 0x1\n\ - bls _0804133E\n\ - mov r0, r10\n\ - str r7, [r0, 0x70]\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .syntax divided\n"); + u8 i; + u8 specCount; + specCount = 0; + for (i=0; i<2; i++) + { + if (GetBoxMonData(&box_pokemon[i], MON_DATA_SPECIES) != SPECIES_NONE) + { + specCount ++; + if (GetBoxMonData(&box_pokemon[i], MON_DATA_HELD_ITEM) == ITEM_NONE) + { + void_pointer->unk74[i] = 0; + } else + { + void_pointer->unk74[i] = 1; + } + } else + { + void_pointer->unk74[i] = 1; + } + } + void_pointer->unk70 = specCount; } #endif diff --git a/src/record_mixing.c b/src/record_mixing.c index c84cfd2ae..6749941dd 100644 --- a/src/record_mixing.c +++ b/src/record_mixing.c @@ -13,18 +13,19 @@ #include "strings2.h" #include "task.h" + extern void *recordMixingSecretBases; extern void *recordMixingTvShows; extern void *gUnknown_083D0274; extern void *gUnknown_083D0278; extern void *recordMixingEasyChatPairs; -extern void *gUnknown_083D0280; extern void *gUnknown_083D0284; extern u8 gUnknown_083D0288[2]; extern u8 gUnknown_083D028A[2][3]; extern u8 gUnknown_083D0290[9][4]; -extern struct RecordMixing_UnknownStruct gUnknown_02038738[2]; //Don't know what type this points to +extern struct RecordMixing_UnknownStruct gUnknown_02038738; //Don't know what type this points to +extern struct RecordMixing_UnknownStruct *gUnknown_083D0280; extern u16 gSpecialVar_0x8005; extern u32 gUnknown_03005D2C; extern u8 gUnknown_03000718; @@ -40,11 +41,11 @@ void sub_80B929C(void) struct PlayerRecords { struct SecretBaseRecord secretBases[20]; - u8 tvShows[25][36]; + TVShow tvShows[25]; u8 filler1004[0x40]; u8 filler1044[0x40]; struct EasyChatPair easyChatPairs[5]; - u8 filler10AC[0x78]; + struct RecordMixing_UnknownStruct filler10AC; u8 filler1124[0xA4]; u16 filler11C8[0x34]; }; @@ -65,10 +66,10 @@ void RecordMixing_PrepareExchangePacket(void) memcpy(unk_2018000.filler1004, gUnknown_083D0274, 0x40); memcpy(unk_2018000.filler1044, gUnknown_083D0278, 0x40); memcpy(unk_2018000.easyChatPairs, recordMixingEasyChatPairs, 0x28); - gUnknown_02038738[0] = gSaveBlock1.filler_303C[0]; - gUnknown_02038738[1] = gSaveBlock1.filler_303C[1]; - sub_8041324(gSaveBlock1.daycareData, gUnknown_02038738); - memcpy(unk_2018000.filler10AC, gUnknown_083D0280, 0x78); + gUnknown_02038738.data[0] = gSaveBlock1.filler_303C.data[0]; + gUnknown_02038738.data[1] = gSaveBlock1.filler_303C.data[1]; + sub_8041324(gSaveBlock1.daycareData, &gUnknown_02038738); + memcpy(&unk_2018000.filler10AC, gUnknown_083D0280, sizeof(struct RecordMixing_UnknownStruct)); memcpy(unk_2018000.filler1124, gUnknown_083D0284, 0xA4); if (GetMultiplayerId() == 0) @@ -83,7 +84,7 @@ void RecordMixing_ReceiveExchangePacket(u32 a) sub_80B9B1C(unk_2008000.filler1044, sizeof(struct PlayerRecords), a); //UB: Too many arguments for function "sub_80FA4E4" sub_80FA4E4(unk_2008000.easyChatPairs, sizeof(struct PlayerRecords), a); - sub_80B9C6C(unk_2008000.filler10AC, sizeof(struct PlayerRecords), a, unk_2008000.tvShows); + sub_80B9C6C(&unk_2008000.filler10AC, sizeof(struct PlayerRecords), a, unk_2008000.tvShows); sub_80B9B70(unk_2008000.filler1124, sizeof(struct PlayerRecords), a); sub_80B9F3C(unk_2008000.filler11C8, a); } @@ -517,75 +518,3 @@ u8 sub_80B9C4C(u8 *a) return r2; } -struct UnkStruct1 -{ - u8 unk0[4]; - u8 unk4[4]; - u8 unk8[4]; - u8 fillerC[0x10]; - u8 unk1C[4][2]; - u8 filler24[8]; - void *unk2C; - u32 unk30; - u32 unk34; - void *unk38; - u32 unk3C; - u32 unk40; - u8 filler44[4]; - u32 unk48; - u32 unk4C; - u32 unk50; - -}; - -/* -//Not finished -extern void sub_80B9C6C(void *a, u32 b, u8 c, void *d) -{ - struct UnkStruct1 s; - u16 r8; - u16 r3; - - s.unk2C = a; - s.unk30 = b; - s.unk38 = d; - s.unk34 = c; - s.unk40 = Random(); - SeedRng(gLinkPlayers[0].trainerId); - r8 = GetLinkPlayerCount(); - r3 = 0; - - s.unk4C = 12; - - while (r3 < 4) - { - - s.unk4[r3] |= 0xFF; - s.unk8[r3] = 0; - - s.unk1C[r3][0] = 0; - s.unk1C[r3][1] = 0; - r3++; - } - s.unk3C = 0; - r3 = 0; - s.unk50 = r8 << 16; - s.unk48 = s.unk30 * s.unk34; - - if (s.unk3C < r8) - { - do //_080B9D00 - { - u32 *r6 = (u32 *)(s.unk2C + s.unk30 * r3); - if (r6[0x1C] != 0 && r6[0x1C] > 0) - { - - } - //_080B9D3C - } - while (r3 < r8); - } - //_080B9D46 -} -*/ - -- cgit v1.2.3 From dc79b94bb32c758253aba698115b60cb5a683266 Mon Sep 17 00:00:00 2001 From: scnorton Date: Mon, 5 Jun 2017 17:45:15 -0400 Subject: Nonmatching sub_80B9BC4 --- src/record_mixing.c | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/record_mixing.c b/src/record_mixing.c index 6749941dd..f9cb4116e 100644 --- a/src/record_mixing.c +++ b/src/record_mixing.c @@ -429,14 +429,20 @@ u8 sub_80B9BBC(u16 *a) #undef NONMATCHING #ifdef NONMATCHING -void sub_80B9BC4(u32 a, u32 b, u32 c, u32 d) +void sub_80B9BC4(struct RecordMixing_UnknownStruct *a, size_t b, u8 c[][2], u8 d, u8 e) { + struct RecordMixing_UnknownStructSub *offA; + struct RecordMixing_UnknownStructSub *offB; + struct RecordMixing_UnknownStructSub v0; + v0 = (offA = ((struct RecordMixing_UnknownStruct *)(b * c[d][0] + (u32)&a))->data)[c[d][1]]; + offA[c[d][1]] = (offB = ((struct RecordMixing_UnknownStruct *)(b * c[e][0] + (u32)&a))->data)[c[e][1]]; + offB[c[e][1]] = v0; //ToDo: Figure out what this strange stack usage is } #else __attribute__((naked)) -void sub_80B9BC4(u32 a, u32 b, u32 c, u32 d) +void sub_80B9BC4(struct RecordMixing_UnknownStruct *a, size_t b, u8 c[][2], u8 d, u8 e) { asm(".syntax unified\n\ push {r4-r6,lr}\n\ -- cgit v1.2.3 From 416ef99e4217e1f309b7560974fb5dabfa1329a8 Mon Sep 17 00:00:00 2001 From: scnorton Date: Tue, 6 Jun 2017 17:58:40 -0400 Subject: Pick up decompiling field_effect.s --- src/field_effect.c | 98 +++++++++++++++++++++++++++++++++++++++++++++++++++++- src/palette.c | 8 ++--- 2 files changed, 101 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/src/field_effect.c b/src/field_effect.c index bbc1144c1..e13809d27 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -1,8 +1,11 @@ #include "global.h" -#include "field_effect.h" +#include "data2.h" #include "field_weather.h" +#include "decompress.h" #include "sprite.h" +#include "palette.h" #include "text.h" +#include "field_effect.h" typedef bool8 (*FldEffCmd)(u8 **, u32 *); @@ -207,3 +210,96 @@ bool8 FieldEffectActiveListContains(u8 id) return TRUE; return FALSE; } + +u8 CreateTrainerSprite_BirchSpeech(u8 gender, s16 x, s16 y, u8 subpriority, u8 *buffer) +{ + struct SpriteTemplate spriteTemplate; + LoadCompressedObjectPaletteOverrideBuffer(&gTrainerFrontPicPaletteTable[gender], buffer); + LoadCompressedObjectPicOverrideBuffer(&gTrainerFrontPicTable[gender], buffer); + spriteTemplate.tileTag = gTrainerFrontPicTable[gender].tag; + spriteTemplate.paletteTag = gTrainerFrontPicPaletteTable[gender].tag; + spriteTemplate.oam = &gOamData_839F0F4; + spriteTemplate.anims = gDummySpriteAnimTable; + spriteTemplate.images = NULL; + spriteTemplate.affineAnims = gDummySpriteAffineAnimTable; + spriteTemplate.callback = SpriteCallbackDummy; + return CreateSprite(&spriteTemplate, x, y, subpriority); +} + +void LoadTrainerGfx_TrainerCard(u8 gender, u16 palOffset, u8 *dest) +{ + LZDecompressVram(gTrainerFrontPicTable[gender].data, dest); + LoadCompressedPalette(gTrainerFrontPicPaletteTable[gender].data, palOffset, 0x20); +} + +u8 CreateBirchSprite(s16 x, s16 y, u8 subpriority) +{ + LoadSpritePalette(&gUnknown_0839F114); + return CreateSprite(&gSpriteTemplate_839F128, x, y, subpriority); +} + +u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y, u8 subpriority) +{ + DecompressPicFromTable_2(&gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, gMonFrontPicCoords[species].y_offset, gUnknown_081FAF4C[3], gUnknown_081FAF4C[3], species); + LoadCompressedObjectPalette(&gMonPaletteTable[species]); + GetMonSpriteTemplate_803C56C(species, 3); + gUnknown_02024E8C.paletteTag = gMonPaletteTable[0].tag; + sub_807DE38(IndexOfSpritePaletteTag(gMonPaletteTable[0].tag) + 0x10); + return CreateSprite(&gUnknown_02024E8C, x, y, subpriority); +} + +u8 CreateMonSprite_FieldMove(u16 species, u32 d, u32 g, s16 x, s16 y, u8 subpriority) +{ + const struct SpritePalette *spritePalette; + HandleLoadSpecialPokePic(&gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, gMonFrontPicCoords[species].y_offset, (u32)gUnknown_081FAF4C[3] /* this is actually u8* or something, pointing to ewram */, gUnknown_081FAF4C[3], species, g); + spritePalette = sub_80409C8(species, d, g); + LoadCompressedObjectPalette(spritePalette); + GetMonSpriteTemplate_803C56C(species, 3); + gUnknown_02024E8C.paletteTag = spritePalette->tag; + sub_807DE38(IndexOfSpritePaletteTag(spritePalette->tag) + 0x10); + return CreateSprite(&gUnknown_02024E8C, x, y, subpriority); +} + +void FreeResourcesAndDestroySprite(struct Sprite *sprite) +{ + sub_807DE68(); + FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum)); + if (sprite->oam.affineMode != 0) + { + FreeOamMatrix(sprite->oam.matrixNum); + } + DestroySprite(sprite); +} + +#undef NONMATCHING +#ifdef NONMATCHING +void MultiplyInvertedPaletteRGBComponents(u16 i, u8 r, u8 g, u8 b) +{ + int curRed; + int curGreen; + int curBlue; + + curRed = gPlttBufferUnfaded[i] & 0x1f; + curGreen = (gPlttBufferUnfaded[i] & (0x1f << 5)) >> 5; + curBlue = (gPlttBufferUnfaded[i] & (0x1f << 10)) >> 10; + curRed += (((0x1f - curRed) * r) >> 4); + curGreen += (((0x1f - curGreen) * g) >> 4); + curBlue += (((0x1f - curBlue) * b) >> 4); + gPlttBufferFaded[i] = RGB(curRed, curGreen, curBlue); +} + +void MultiplyPaletteRGBComponents(u16 i, u8 r, u8 g, u8 b) +{ + int curRed; + int curGreen; + int curBlue; + + curRed = gPlttBufferUnfaded[i] & 0x1f; + curGreen = (gPlttBufferUnfaded[i] & (0x1f << 5)) >> 5; + curBlue = (gPlttBufferUnfaded[i] & (0x1f << 10)) >> 10; + curRed -= ((curRed * r) >> 4); + curGreen -= ((curGreen * g) >> 4); + curBlue -= ((curBlue * b) >> 4); + gPlttBufferFaded[i] = RGB(curRed, curGreen, curBlue); +} +#endif diff --git a/src/palette.c b/src/palette.c index 165eb2eae..a610049bc 100644 --- a/src/palette.c +++ b/src/palette.c @@ -615,7 +615,7 @@ static u8 UpdateFastPaletteFade(void) if (b < b0) b = b0; - gPlttBufferFaded[i] = r | (g << 5) | (b << 10); + gPlttBufferFaded[i] = RGB(r, g, b); } break; case FAST_FADE_OUT_TO_WHTIE: @@ -633,7 +633,7 @@ static u8 UpdateFastPaletteFade(void) if (b > 31) b = 31; - gPlttBufferFaded[i] = r | (g << 5) | (b << 10); + gPlttBufferFaded[i] = RGB(r, g, b); } break; case FAST_FADE_IN_FROM_BLACK: @@ -659,7 +659,7 @@ static u8 UpdateFastPaletteFade(void) if (b > b0) b = b0; - gPlttBufferFaded[i] = r | (g << 5) | (b << 10); + gPlttBufferFaded[i] = RGB(r, g, b); } break; case FAST_FADE_OUT_TO_BLACK: @@ -677,7 +677,7 @@ static u8 UpdateFastPaletteFade(void) if (b < 0) b = 0; - gPlttBufferFaded[i] = r | (g << 5) | (b << 10); + gPlttBufferFaded[i] = RGB(r, g, b); } } -- cgit v1.2.3 From a89c10aa0a2426096a9588f2a5294825f69e3e7f Mon Sep 17 00:00:00 2001 From: scnorton Date: Tue, 6 Jun 2017 18:56:46 -0400 Subject: Pokecenter Heal and Hall Of Fame Record Effect, 1 --- src/field_effect.c | 266 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 266 insertions(+) (limited to 'src') diff --git a/src/field_effect.c b/src/field_effect.c index e13809d27..72fd281af 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -5,6 +5,7 @@ #include "sprite.h" #include "palette.h" #include "text.h" +#include "task.h" #include "field_effect.h" typedef bool8 (*FldEffCmd)(u8 **, u32 *); @@ -302,4 +303,269 @@ void MultiplyPaletteRGBComponents(u16 i, u8 r, u8 g, u8 b) curBlue -= ((curBlue * b) >> 4); gPlttBufferFaded[i] = RGB(curRed, curGreen, curBlue); } +#else +__attribute__((naked)) +void MultiplyInvertedPaletteRGBComponents(u16 i, u8 r, u8 g, u8 b) +{ + asm(".syntax unified\n" + "\tpush {r4-r7,lr}\n" + "\tmov r7, r9\n" + "\tmov r6, r8\n" + "\tpush {r6,r7}\n" + "\tlsls r0, 16\n" + "\tlsls r1, 24\n" + "\tlsrs r1, 24\n" + "\tlsls r2, 24\n" + "\tlsrs r2, 24\n" + "\tlsls r3, 24\n" + "\tlsrs r3, 24\n" + "\tldr r4, _08085D00 @ =gPlttBufferUnfaded\n" + "\tlsrs r0, 15\n" + "\tadds r4, r0, r4\n" + "\tldrh r4, [r4]\n" + "\tmovs r5, 0x1F\n" + "\tmov r9, r5\n" + "\tmov r8, r4\n" + "\tmov r6, r8\n" + "\tands r6, r5\n" + "\tmov r8, r6\n" + "\tmovs r6, 0xF8\n" + "\tlsls r6, 2\n" + "\tands r6, r4\n" + "\tlsrs r6, 5\n" + "\tmovs r5, 0xF8\n" + "\tlsls r5, 7\n" + "\tands r4, r5\n" + "\tlsrs r4, 10\n" + "\tmov r7, r9\n" + "\tmov r5, r8\n" + "\tsubs r7, r5\n" + "\tmov r12, r7\n" + "\tmov r7, r12\n" + "\tmuls r7, r1\n" + "\tadds r1, r7, 0\n" + "\tasrs r1, 4\n" + "\tadd r8, r1\n" + "\tmov r5, r9\n" + "\tsubs r1, r5, r6\n" + "\tmuls r1, r2\n" + "\tasrs r1, 4\n" + "\tadds r6, r1\n" + "\tsubs r5, r4\n" + "\tmov r9, r5\n" + "\tmov r1, r9\n" + "\tmuls r1, r3\n" + "\tasrs r1, 4\n" + "\tadds r4, r1\n" + "\tmov r7, r8\n" + "\tlsls r7, 16\n" + "\tlsls r6, 21\n" + "\torrs r6, r7\n" + "\tlsls r4, 26\n" + "\torrs r4, r6\n" + "\tlsrs r4, 16\n" + "\tldr r1, _08085D04 @ =gPlttBufferFaded\n" + "\tadds r0, r1\n" + "\tstrh r4, [r0]\n" + "\tpop {r3,r4}\n" + "\tmov r8, r3\n" + "\tmov r9, r4\n" + "\tpop {r4-r7}\n" + "\tpop {r0}\n" + "\tbx r0\n" + "\t.align 2, 0\n" + "_08085D00: .4byte gPlttBufferUnfaded\n" + "_08085D04: .4byte gPlttBufferFaded\n" + ".syntax divided"); +} + +__attribute__((naked)) +void MultiplyPaletteRGBComponents(u16 i, u8 r, u8 g, u8 b) +{ + asm(".syntax unified\n" + "\tpush {r4-r6,lr}\n" + "\tmov r6, r8\n" + "\tpush {r6}\n" + "\tlsls r0, 16\n" + "\tlsls r1, 24\n" + "\tlsrs r1, 24\n" + "\tlsls r2, 24\n" + "\tlsrs r2, 24\n" + "\tlsls r3, 24\n" + "\tlsrs r3, 24\n" + "\tldr r4, _08085D78 @ =gPlttBufferUnfaded\n" + "\tlsrs r0, 15\n" + "\tadds r4, r0, r4\n" + "\tldrh r4, [r4]\n" + "\tmovs r5, 0x1F\n" + "\tmov r8, r5\n" + "\tmov r6, r8\n" + "\tands r6, r4\n" + "\tmov r8, r6\n" + "\tmovs r5, 0xF8\n" + "\tlsls r5, 2\n" + "\tands r5, r4\n" + "\tlsrs r5, 5\n" + "\tmovs r6, 0xF8\n" + "\tlsls r6, 7\n" + "\tands r4, r6\n" + "\tlsrs r4, 10\n" + "\tmov r6, r8\n" + "\tmuls r6, r1\n" + "\tadds r1, r6, 0\n" + "\tasrs r1, 4\n" + "\tmov r6, r8\n" + "\tsubs r6, r1\n" + "\tadds r1, r5, 0\n" + "\tmuls r1, r2\n" + "\tasrs r1, 4\n" + "\tsubs r5, r1\n" + "\tadds r1, r4, 0\n" + "\tmuls r1, r3\n" + "\tasrs r1, 4\n" + "\tsubs r4, r1\n" + "\tlsls r6, 16\n" + "\tlsls r5, 21\n" + "\torrs r5, r6\n" + "\tlsls r4, 26\n" + "\torrs r4, r5\n" + "\tlsrs r4, 16\n" + "\tldr r1, _08085D7C @ =gPlttBufferFaded\n" + "\tadds r0, r1\n" + "\tstrh r4, [r0]\n" + "\tpop {r3}\n" + "\tmov r8, r3\n" + "\tpop {r4-r6}\n" + "\tpop {r0}\n" + "\tbx r0\n" + "\t.align 2, 0\n" + "_08085D78: .4byte gPlttBufferUnfaded\n" + "_08085D7C: .4byte gPlttBufferFaded\n" + ".syntax divided"); +} #endif + +void Task_PokecenterHeal(u8 taskId); +extern const void (*gUnknown_0839F268[4])(struct Task *); +u8 CreatePokeballGlowSprite(s16, s16, s16, u16); +u8 PokecenterHealEffectHelper(s16, s16); + +bool8 FldEff_PokecenterHeal(void) +{ + u8 nPokemon; + struct Task *task; + + nPokemon = CalculatePlayerPartyCount(); + task = &gTasks[CreateTask(Task_PokecenterHeal, 0xff)]; + task->data[1] = nPokemon; + task->data[2] = 0x5d; + task->data[3] = 0x24; + task->data[4] = 0x7c; + task->data[5] = 0x18; + return FALSE; +} + +void Task_PokecenterHeal(u8 taskId) +{ + struct Task *task; + task = &gTasks[taskId]; + gUnknown_0839F268[task->data[0]](task); +} + +void PokecenterHealEffect_0(struct Task *task) +{ + task->data[0]++; + task->data[6] = CreatePokeballGlowSprite(task->data[1], task->data[2], task->data[3], 1); + task->data[7] = PokecenterHealEffectHelper(task->data[4], task->data[5]); +} + +void PokecenterHealEffect_1(struct Task *task) +{ + if (gSprites[task->data[6]].data0 > 1) + { + gSprites[task->data[7]].data0++; + task->data[0]++; + } +} + +void PokecenterHealEffect_2(struct Task *task) +{ + if (gSprites[task->data[6]].data0 > 4) + { + task->data[0]++; + } +} + +void PokecenterHealEffect_3(struct Task *task) +{ + if (gSprites[task->data[6]].data0 > 6) + { + DestroySprite(&gSprites[task->data[6]]); + FieldEffectActiveListRemove(FLDEFF_POKECENTER_HEAL); + DestroyTask(FindTaskIdByFunc(Task_PokecenterHeal)); + } +} + +void Task_HallOfFameRecord(u8 taskId); +extern const void (*gUnknown_0839F278[4])(struct Task *); +void HallOfFameRecordEffectHelper(u8, u8, u8, u8); + +bool8 FldEff_HallOfFameRecord(void) +{ + u8 nPokemon; + struct Task *task; + + nPokemon = CalculatePlayerPartyCount(); + task = &gTasks[CreateTask(Task_HallOfFameRecord, 0xff)]; + task->data[1] = nPokemon; + task->data[2] = 0x75; + task->data[3] = 0x34; + return FALSE; +} + +void Task_HallOfFameRecord(u8 taskId) +{ + struct Task *task; + task = &gTasks[taskId]; + gUnknown_0839F278[task->data[0]](task); +} + +void HallOfFameRecordEffect_0(struct Task *task) +{ + u8 taskId; + task->data[0]++; + task->data[6] = CreatePokeballGlowSprite(task->data[1], task->data[2], task->data[3], 0); + taskId = FindTaskIdByFunc(Task_HallOfFameRecord); + HallOfFameRecordEffectHelper(taskId, 0x78, 0x18, 0); + HallOfFameRecordEffectHelper(taskId, 0x28, 0x08, 1); + HallOfFameRecordEffectHelper(taskId, 0x48, 0x08, 1); + HallOfFameRecordEffectHelper(taskId, 0xa8, 0x08, 1); + HallOfFameRecordEffectHelper(taskId, 0xc8, 0x08, 1); +} + +void HallOfFameRecordEffect_1(struct Task *task) +{ + if (gSprites[task->data[6]].data0 > 1) + { + task->data[15]++; // was this ever initialized? is this ever used? + task->data[0]++; + } +} + +void HallOfFameRecordEffect_2(struct Task *task) +{ + if (gSprites[task->data[6]].data0 > 4) + { + task->data[0]++; + } +} + +void HallOfFameRecordEffect_3(struct Task *task) +{ + if (gSprites[task->data[6]].data0 > 6) + { + DestroySprite(&gSprites[task->data[6]]); + FieldEffectActiveListRemove(FLDEFF_HALL_OF_FAME_RECORD); + DestroyTask(FindTaskIdByFunc(Task_HallOfFameRecord)); + } +} -- cgit v1.2.3 From 12a379873526bbaf819ed3dc8ff70a9ee1c3f397 Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Tue, 6 Jun 2017 22:23:10 -0400 Subject: Pokecenter and HOF field effects, 2 --- src/field_effect.c | 215 ++++++++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 214 insertions(+), 1 deletion(-) mode change 100644 => 100755 src/field_effect.c (limited to 'src') diff --git a/src/field_effect.c b/src/field_effect.c old mode 100644 new mode 100755 index 72fd281af..1dfc7e107 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -6,6 +6,8 @@ #include "palette.h" #include "text.h" #include "task.h" +#include "sound.h" +#include "songs.h" #include "field_effect.h" typedef bool8 (*FldEffCmd)(u8 **, u32 *); @@ -508,7 +510,7 @@ void PokecenterHealEffect_3(struct Task *task) void Task_HallOfFameRecord(u8 taskId); extern const void (*gUnknown_0839F278[4])(struct Task *); -void HallOfFameRecordEffectHelper(u8, u8, u8, u8); +void HallOfFameRecordEffectHelper(s16, s16, s16, u8); bool8 FldEff_HallOfFameRecord(void) { @@ -569,3 +571,214 @@ void HallOfFameRecordEffect_3(struct Task *task) DestroyTask(FindTaskIdByFunc(Task_HallOfFameRecord)); } } + +void SpriteCB_PokeballGlowEffect(struct Sprite *); +extern const void (*gUnknown_0839F288[8])(struct Sprite *); +extern const struct SpriteTemplate gSpriteTemplate_839F208; +extern const struct SpriteTemplate gSpriteTemplate_839F220; +extern const struct SpriteTemplate gSpriteTemplate_839F238; +extern const struct SpriteTemplate gSpriteTemplate_839F250; +extern const struct SubspriteTable gUnknown_0839F1A0; +extern const struct SubspriteTable gUnknown_0839F1C8; +extern const struct Coords16 gUnknown_0839F2A8[6]; + +u8 CreatePokeballGlowSprite(s16 data6, s16 x, s16 y, u16 data5) +{ + u8 spriteId; + struct Sprite *sprite; + spriteId = CreateInvisibleSprite(SpriteCB_PokeballGlowEffect); + sprite = &gSprites[spriteId]; + sprite->pos2.x = x; + sprite->pos2.y = y; + sprite->data5 = data5; + sprite->data6 = data6; + sprite->data7 = spriteId; + return spriteId; +} + +void SpriteCB_PokeballGlowEffect(struct Sprite *sprite) +{ + gUnknown_0839F288[sprite->data0](sprite); +} + +void PokeballGlowEffect_0(struct Sprite *sprite) +{ + u8 endSpriteId; + if (sprite->data1 == 0 || (--sprite->data1) == 0) + { + sprite->data1 = 25; + endSpriteId = CreateSpriteAtEnd(&gSpriteTemplate_839F208, gUnknown_0839F2A8[sprite->data2].x + sprite->pos2.x, gUnknown_0839F2A8[sprite->data2].y + sprite->pos2.y, 0); + gSprites[endSpriteId].oam.priority = 2; + gSprites[endSpriteId].data0 = sprite->data7; + sprite->data2++; + sprite->data6--; + PlaySE(SE_BOWA); + } + if (sprite->data6 == 0) + { + sprite->data1 = 32; + sprite->data0++; + } +} + +extern const u8 gUnknown_0839F2C0[4]; // red +extern const u8 gUnknown_0839F2C4[4]; // green +extern const u8 gUnknown_0839F2C8[4]; // blue + +void PokeballGlowEffect_1(struct Sprite *sprite) +{ + if ((--sprite->data1) == 0) + { + sprite->data0++; + sprite->data1 = 8; + sprite->data2 = 0; + sprite->data3 = 0; + if (sprite->data5) + { + PlayFanfare(BGM_ME_ASA); + } + } +} + +void PokeballGlowEffect_2(struct Sprite *sprite) +{ + u8 phase; + if ((--sprite->data1) == 0) + { + sprite->data1 = 8; + sprite->data2++; + sprite->data2 &= 3; + if (sprite->data2 == 0) + { + sprite->data3++; + } + } + phase = (sprite->data2 + 3) & 3; + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x108, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]); + phase = (sprite->data2 + 2) & 3; + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x106, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]); + phase = (sprite->data2 + 1) & 3; + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x102, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]); + phase = sprite->data2; + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x105, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]); + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x103, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]); + if (sprite->data3 > 2) + { + sprite->data0++; + sprite->data1 = 8; + sprite->data2 = 0; + } +} + +void PokeballGlowEffect_3(struct Sprite *sprite) +{ + u8 phase; + if ((--sprite->data1) == 0) + { + sprite->data1 = 8; + sprite->data2++; + sprite->data2 &= 3; + if (sprite->data2 == 3) + { + sprite->data0++; + sprite->data1 = 30; + } + } + phase = sprite->data2; + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x108, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]); + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x106, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]); + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x102, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]); + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x105, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]); + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x103, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]); +} + +void PokeballGlowEffect_4(struct Sprite *sprite) +{ + if ((--sprite->data1) == 0) + { + sprite->data0++; + } +} + +void PokeballGlowEffect_5(struct Sprite *sprite) +{ + sprite->data0++; +} + +void PokeballGlowEffect_6(struct Sprite *sprite) +{ + if (sprite->data5 == 0 || IsFanfareTaskInactive()) + { + sprite->data0++; + } +} + +void PokeballGlowEffect_7(struct Sprite *sprite) +{ +} + +void SpriteCB_PokeballGlow(struct Sprite *sprite) +{ + if (gSprites[sprite->data0].data0 > 4) + { + FieldEffectFreeGraphicsResources(sprite); + } +} + +u8 PokecenterHealEffectHelper(s16 x, s16 y) +{ + u8 spriteIdAtEnd; + struct Sprite *sprite; + spriteIdAtEnd = CreateSpriteAtEnd(&gSpriteTemplate_839F220, x, y, 0); + sprite = &gSprites[spriteIdAtEnd]; + sprite->oam.priority = 2; + sprite->invisible = 1; + SetSubspriteTables(sprite, &gUnknown_0839F1A0); + return spriteIdAtEnd; +} + +void SpriteCB_PokecenterMonitor(struct Sprite *sprite) +{ + if (sprite->data0 != 0) + { + sprite->data0 = 0; + sprite->invisible = 0; + StartSpriteAnim(sprite, 1); + } + if (sprite->animEnded) + { + FieldEffectFreeGraphicsResources(sprite); + } +} + +void HallOfFameRecordEffectHelper(s16 a0, s16 a1, s16 a2, u8 a3) +{ + u8 spriteIdAtEnd; + if (!a3) + { + spriteIdAtEnd = CreateSpriteAtEnd(&gSpriteTemplate_839F238, a1, a2, 0); + SetSubspriteTables(&gSprites[spriteIdAtEnd], &gUnknown_0839F1C8); + } else + { + spriteIdAtEnd = CreateSpriteAtEnd(&gSpriteTemplate_839F250, a1, a2, 0); + } + gSprites[spriteIdAtEnd].invisible = 1; + gSprites[spriteIdAtEnd].data0 = a0; +} + +void SpriteCB_HallOfFameMonitor(struct Sprite *sprite) +{ + if (gTasks[sprite->data0].data[15]) + { + if (sprite->data1 == 0 || (--sprite->data1) == 0) + { + sprite->data1 = 16; + sprite->invisible ^= 1; + } + sprite->data2++; + } + if (sprite->data2 > 127) + { + FieldEffectFreeGraphicsResources(sprite); + } +} -- cgit v1.2.3 From d48792a69d0687f50401db08e5b133cd60a9a81a Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Tue, 6 Jun 2017 23:18:03 -0400 Subject: Some functions related to queueing overworld fly fldeff --- src/field_effect.c | 91 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 91 insertions(+) (limited to 'src') diff --git a/src/field_effect.c b/src/field_effect.c index 1dfc7e107..931116c16 100755 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -1,13 +1,20 @@ #include "global.h" +#include "asm.h" #include "data2.h" +#include "script.h" +#include "main.h" #include "field_weather.h" #include "decompress.h" #include "sprite.h" #include "palette.h" #include "text.h" +#include "rom4.h" #include "task.h" #include "sound.h" #include "songs.h" +#include "decoration.h" +#include "field_map_obj_helpers.h" +#include "field_map_obj.h" #include "field_effect.h" typedef bool8 (*FldEffCmd)(u8 **, u32 *); @@ -782,3 +789,87 @@ void SpriteCB_HallOfFameMonitor(struct Sprite *sprite) FieldEffectFreeGraphicsResources(sprite); } } + +void mapldr_080842E8(void); +void mapldr_08084390(void); +void task00_8084310(u8); +void c3_080843F8(u8); + +void sub_80865BC(void) +{ + SetMainCallback2(c2_exit_to_overworld_2_switch); + gUnknown_0300485C = mapldr_080842E8; +} + +void mapldr_080842E8(void) +{ + pal_fill_black(); + CreateTask(task00_8084310, 0); + ScriptContext2_Enable(); + FreezeMapObjects(); + gUnknown_0300485C = NULL; +} + +void task00_8084310(u8 taskId) +{ + struct Task *task; + task = &gTasks[taskId]; + if (!task->data[0]) + { + if (!sub_807D770()) + { + return; + } + gUnknown_0202FF84[0] = gLastFieldPokeMenuOpened; + if ((int)gUnknown_0202FF84[0] > 5) + { + gUnknown_0202FF84[0] = 0; + } + FieldEffectStart(FLDEFF_USE_FLY); + task->data[0]++; + } + if (!FieldEffectActiveListContains(FLDEFF_USE_FLY)) + { + flag_var_implications_of_teleport_(); + warp_in(); + SetMainCallback2(CB2_LoadMap); + gUnknown_0300485C = mapldr_08084390; + DestroyTask(taskId); + } +} + +void mapldr_08084390(void) +{ + sub_8053E90(); + pal_fill_black(); + CreateTask(c3_080843F8, 0); + gMapObjects[gPlayerAvatar.mapObjectId].mapobj_bit_13 = 1; + if (gPlayerAvatar.flags & 0x08) + { + FieldObjectTurn(&gMapObjects[gPlayerAvatar.mapObjectId], DIR_WEST); + } + ScriptContext2_Enable(); + FreezeMapObjects(); + gUnknown_0300485C = NULL; +} + +void c3_080843F8(u8 taskId) +{ + struct Task *task; + task = &gTasks[taskId]; + if (task->data[0] == 0) + { + if (gPaletteFade.active) + { + return; + } + FieldEffectStart(FLDEFF_FLY_IN); + task->data[0]++; + } + if (!FieldEffectActiveListContains(FLDEFF_FLY_IN)) + { + ScriptContext2_Disable(); + UnfreezeMapObjects(); + DestroyTask(taskId); + } +} -- cgit v1.2.3 From bbc25771031be86bf19f11ddf2b078dd5364ca30 Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Wed, 7 Jun 2017 08:50:09 -0400 Subject: Up through sub_80867AC (nonmatching wip) --- src/field_effect.c | 41 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 41 insertions(+) (limited to 'src') diff --git a/src/field_effect.c b/src/field_effect.c index 931116c16..ad8fa3648 100755 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -13,6 +13,7 @@ #include "sound.h" #include "songs.h" #include "decoration.h" +#include "field_player_avatar.h" #include "field_map_obj_helpers.h" #include "field_map_obj.h" #include "field_effect.h" @@ -873,3 +874,43 @@ void c3_080843F8(u8 taskId) DestroyTask(taskId); } } + +extern void pal_fill_for_map_transition(void); +void sub_8086774(u8); +extern const bool8 (*gUnknown_0839F2CC[7])(struct Task *); +extern void CameraObjectReset2(void); + +void sub_8086748(void) +{ + sub_8053E90(); + pal_fill_for_map_transition(); + ScriptContext2_Enable(); + FreezeMapObjects(); + CreateTask(sub_8086774, 0); + gUnknown_0300485C = NULL; +} + +void sub_8086774(u8 taskId) +{ + struct Task *task; + task = &gTasks[taskId]; + while (gUnknown_0839F2CC[task->data[0]](task)); +} + +bool8 sub_80867AC(struct Task *task) +{ + struct MapObject *playerObject; + struct Sprite *playerSprite; + playerObject = &gMapObjects[gPlayerAvatar.mapObjectId]; + playerSprite = &gSprites[gPlayerAvatar.spriteId]; + CameraObjectReset2(); + gMapObjects[gPlayerAvatar.mapObjectId].mapobj_bit_13 = 1; + gPlayerAvatar.unk6 = 1; + FieldObjectSetSpecialAnim(playerObject, GetFaceDirectionAnimId(player_get_direction_lower_nybble())); + task->data[4] = playerSprite->subspriteMode; + playerObject->mapobj_bit_27 = 1; + playerSprite->oam.priority = 1; + playerSprite->subspriteMode = 2; + task->data[0]++; +} + -- cgit v1.2.3 From 585cab7a47066e5e70d89180e7e7154652058400 Mon Sep 17 00:00:00 2001 From: scnorton Date: Wed, 7 Jun 2017 15:45:12 -0400 Subject: sub_8086870 (nonmatching) --- src/field_effect.c | 94 ++++++++++++++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 91 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/field_effect.c b/src/field_effect.c index ad8fa3648..a40b6d0cb 100755 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -894,10 +894,10 @@ void sub_8086774(u8 taskId) { struct Task *task; task = &gTasks[taskId]; - while (gUnknown_0839F2CC[task->data[0]](task)); + while (gUnknown_0839F2CC[task->data[0]](task)); // return code signifies whether to continue blocking here } -bool8 sub_80867AC(struct Task *task) +bool8 sub_80867AC(struct Task *task) // gUnknown_0839F2CC[0] { struct MapObject *playerObject; struct Sprite *playerSprite; @@ -908,9 +908,97 @@ bool8 sub_80867AC(struct Task *task) gPlayerAvatar.unk6 = 1; FieldObjectSetSpecialAnim(playerObject, GetFaceDirectionAnimId(player_get_direction_lower_nybble())); task->data[4] = playerSprite->subspriteMode; - playerObject->mapobj_bit_27 = 1; + playerObject->mapobj_bit_26 = 1; playerSprite->oam.priority = 1; playerSprite->subspriteMode = 2; task->data[0]++; + return TRUE; +} + +bool8 sub_8086854(struct Task *task) // gUnknown_0839F2CC[1] +{ + if (sub_807D770()) + { + task->data[0]++; + } + return FALSE; +} + +#ifdef NONMATCHING +bool8 sub_8086870(struct Task *task) // gUnknown_0839F2CC[2] +{ + struct Sprite *sprite; + s16 centerToCornerVecY; + int ctcvy; + sprite = &gSprites[gPlayerAvatar.spriteId]; + centerToCornerVecY = sprite->centerToCornerVecY; + ctcvy = -(centerToCornerVecY << 17); + sprite->pos2.y = -((sprite->pos1.y + centerToCornerVecY + gSpriteCoordOffsetY) + (ctcvy >> 16)); + task->data[1] = 1; + task->data[2] = 0; + gMapObjects[gPlayerAvatar.mapObjectId].mapobj_bit_13 = 0; + PlaySE(SE_RU_HYUU); + task->data[0]++; + return FALSE; } +#else +__attribute__((naked)) +bool8 sub_8086870(struct Task *task) // gUnknown_0839F2CC[2] +{ + asm_unified("\tpush {r4-r6,lr}\n" + "\tadds r5, r0, 0\n" + "\tldr r6, _080868D4 @ =gPlayerAvatar\n" + "\tldrb r0, [r6, 0x4]\n" + "\tlsls r2, r0, 4\n" + "\tadds r2, r0\n" + "\tlsls r2, 2\n" + "\tldr r0, _080868D8 @ =gSprites\n" + "\tadds r2, r0\n" + "\tadds r0, r2, 0\n" + "\tadds r0, 0x29\n" + "\tmovs r4, 0\n" + "\tldrsb r4, [r0, r4] @ =gSprites[gPlayerAvatar.spriteId].centerToCornerVecY\n" + "\tlsls r0, r4, 17\n" + "\tnegs r0, r0\n" + "\tldrh r1, [r2, 0x22] @ =gSprites[gPlayerAvatar.spriteId].pos1.y\n" + "\tldr r3, _080868DC @ =gSpriteCoordOffsetY\n" + "\tadds r1, r4\n" + "\tldrh r3, [r3]\n" + "\tadds r1, r3\n" + "\tasrs r0, 16\n" + "\tadds r0, r1\n" + "\tnegs r0, r0\n" + "\tmovs r1, 0\n" + "\tstrh r0, [r2, 0x26]\n" + "\tmovs r0, 0x1\n" + "\tstrh r0, [r5, 0xA]\n" + "\tstrh r1, [r5, 0xC]\n" + "\tldr r2, _080868E0 @ =gMapObjects\n" + "\tldrb r0, [r6, 0x5]\n" + "\tlsls r1, r0, 3\n" + "\tadds r1, r0\n" + "\tlsls r1, 2\n" + "\tadds r1, r2\n" + "\tldrb r2, [r1, 0x1]\n" + "\tmovs r0, 0x21\n" + "\tnegs r0, r0\n" + "\tands r0, r2\n" + "\tstrb r0, [r1, 0x1]\n" + "\tmovs r0, 0x2B\n" + "\tbl PlaySE\n" + "\tldrh r0, [r5, 0x8]\n" + "\tadds r0, 0x1\n" + "\tstrh r0, [r5, 0x8]\n" + "\tmovs r0, 0\n" + "\tpop {r4-r6}\n" + "\tpop {r1}\n" + "\tbx r1\n" + "\t.align 2, 0\n" + "_080868D4: .4byte gPlayerAvatar\n" + "_080868D8: .4byte gSprites\n" + "_080868DC: .4byte gSpriteCoordOffsetY\n" + "_080868E0: .4byte gMapObjects"); +} +#endif + -- cgit v1.2.3 From e4ccb588f4104e7b800d1a18927536617e0e284a Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Wed, 7 Jun 2017 19:08:27 -0400 Subject: Fly-related functions? --- src/field_effect.c | 211 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 211 insertions(+) (limited to 'src') diff --git a/src/field_effect.c b/src/field_effect.c index a40b6d0cb..664e59ecf 100755 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -2,6 +2,7 @@ #include "asm.h" #include "data2.h" #include "script.h" +#include "trig.h" #include "main.h" #include "field_weather.h" #include "decompress.h" @@ -16,6 +17,7 @@ #include "field_player_avatar.h" #include "field_map_obj_helpers.h" #include "field_map_obj.h" +#include "field_camera.h" #include "field_effect.h" typedef bool8 (*FldEffCmd)(u8 **, u32 *); @@ -879,6 +881,7 @@ extern void pal_fill_for_map_transition(void); void sub_8086774(u8); extern const bool8 (*gUnknown_0839F2CC[7])(struct Task *); extern void CameraObjectReset2(void); +extern void CameraObjectReset1(void); void sub_8086748(void) { @@ -1001,4 +1004,212 @@ bool8 sub_8086870(struct Task *task) // gUnknown_0839F2CC[2] } #endif +bool8 sub_80868E4(struct Task *task) +{ + struct MapObject *mapObject; + struct Sprite *sprite; + + mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; + sprite = &gSprites[gPlayerAvatar.spriteId]; + sprite->pos2.y += task->data[1]; + if (task->data[1] < 8) + { + task->data[2] += task->data[1]; + if (task->data[2] & 0xf) + { + task->data[1] <<= 1; + } + } + if (task->data[3] == 0 && sprite->pos2.y >= -16) + { + task->data[3]++; + mapObject->mapobj_bit_26 = 0; + sprite->subspriteMode = task->data[4]; + mapObject->mapobj_bit_2 = 1; + } + if (sprite->pos2.y >= 0) + { + PlaySE(SE_W070); + mapObject->mapobj_bit_3 = 1; + mapObject->mapobj_bit_5 = 1; + sprite->pos2.y = 0; + task->data[0]++; + } + return FALSE; +} + +bool8 sub_808699C(struct Task *task) +{ + task->data[0]++; + task->data[1] = 4; + task->data[2] = 0; + SetCameraPanningCallback(NULL); + return TRUE; +} + +bool8 sub_80869B8(struct Task *task) +{ + SetCameraPanning(0, task->data[1]); + task->data[1] = -task->data[1]; + task->data[2]++; + if ((task->data[2] & 3) == 0) + { + task->data[1] >>= 1; + } + if (task->data[1] == 0) + { + task->data[0]++; + } + return FALSE; +} + +bool8 sub_80869F8(struct Task *task) +{ + gPlayerAvatar.unk6 = 0; + ScriptContext2_Disable(); + CameraObjectReset1(); + UnfreezeMapObjects(); + InstallCameraPanAheadCallback(); + DestroyTask(FindTaskIdByFunc(sub_8086774)); + return FALSE; +} + +void sub_8086A68(u8); +extern const bool8 (*gUnknown_0839F2E8[6])(struct Task *); +extern void sub_80B4824(u8); +void sub_8086B98(struct Task *); +void sub_8086BE4(struct Task *); +void sub_8086C30(void); +void sub_8086C40(void); + +void sub_8086A2C(u8 a0, u8 priority) +{ + u8 taskId; + taskId = CreateTask(sub_8086A68, priority); + gTasks[taskId].data[1] = 0; + if (a0 == 0x6a) + { + gTasks[taskId].data[1] = 1; + } +} + +void sub_8086A68(u8 taskId) +{ + struct Task *task; + task = &gTasks[taskId]; + while (gUnknown_0839F2E8[task->data[0]](task)); +} + +bool8 sub_8086AA0(struct Task *task) +{ + FreezeMapObjects(); + CameraObjectReset2(); + sub_80B4824(task->data[1]); + task->data[0]++; + return FALSE; +} + +bool8 sub_8086AC0(struct Task *task) +{ + struct MapObject *mapObject; + mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; + if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject) || FieldObjectClearAnimIfSpecialAnimFinished(mapObject)) + { + FieldObjectSetSpecialAnim(mapObject, GetFaceDirectionAnimId(player_get_direction_lower_nybble())); + task->data[0]++; + task->data[2] = 0; + task->data[3] = 0; + if ((u8)task->data[1] == 0) + { + task->data[0] = 4; + } + PlaySE(SE_ESUKA); + } + return FALSE; +} + +bool8 sub_8086B30(struct Task *task) +{ + sub_8086B98(task); + if (task->data[2] > 3) + { + sub_8086C30(); + task->data[0]++; + } + return FALSE; +} + +bool8 sub_8086B54(struct Task *task) +{ + sub_8086B98(task); + sub_8086C40(); + return FALSE; +} + +bool8 sub_8086B64(struct Task *task) +{ + sub_8086BE4(task); + if (task->data[2] > 3) + { + sub_8086C30(); + task->data[0]++; + } + return FALSE; +} + +bool8 sub_8086B88(struct Task *task) +{ + sub_8086BE4(task); + sub_8086C40(); + return FALSE; +} + +void sub_8086B98(struct Task *task) +{ + struct Sprite *sprite; + sprite = &gSprites[gPlayerAvatar.spriteId]; + sprite->pos2.x = Cos(0x84, task->data[2]); + sprite->pos2.y = Sin(0x94, task->data[2]); + task->data[3]++; + if (task->data[3] & 1) + { + task->data[2]++; + } +} +void sub_8086BE4(struct Task *task) +{ + struct Sprite *sprite; + sprite = &gSprites[gPlayerAvatar.spriteId]; + sprite->pos2.x = Cos(0x7c, task->data[2]); + sprite->pos2.y = Sin(0x76, task->data[2]); + task->data[3]++; + if (task->data[3] & 1) + { + task->data[2]++; + } +} + +extern void sub_8053FF8(void); +extern void fade_8080918(void); +bool8 sub_8054034(void); +void sub_8086C94(void); +void sub_80B483C(void); + +void sub_8086C30(void) +{ + sub_8053FF8(); + fade_8080918(); +} + +void sub_8086C40(void) +{ + if (!gPaletteFade.active && sub_8054034() == TRUE) + { + sub_80B483C(); + warp_in(); + gUnknown_0300485C = sub_8086C94; + SetMainCallback2(CB2_LoadMap); + DestroyTask(FindTaskIdByFunc(sub_8086A68)); + } +} -- cgit v1.2.3 From 3da6d1f0007a61e808a57bd33a5068a1a241bf5f Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Wed, 7 Jun 2017 21:14:40 -0400 Subject: okay this isn't fly, but wtf is it? whatever it is, it's finished --- src/field_effect.c | 142 ++++++++++++++++++++++++++++++++++++++++++++++++++--- 1 file changed, 136 insertions(+), 6 deletions(-) (limited to 'src') diff --git a/src/field_effect.c b/src/field_effect.c index 664e59ecf..f3319169f 100755 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -1076,11 +1076,19 @@ bool8 sub_80869F8(struct Task *task) void sub_8086A68(u8); extern const bool8 (*gUnknown_0839F2E8[6])(struct Task *); +extern const bool8 (*gUnknown_0839F300[7])(struct Task *); extern void sub_80B4824(u8); +extern void sub_8053FF8(void); +extern void fade_8080918(void); + void sub_8086B98(struct Task *); void sub_8086BE4(struct Task *); void sub_8086C30(void); void sub_8086C40(void); +bool8 sub_8054034(void); +void sub_8086C94(void); +void sub_80B483C(void); +void sub_8086CBC(u8); void sub_8086A2C(u8 a0, u8 priority) { @@ -1190,12 +1198,6 @@ void sub_8086BE4(struct Task *task) } } -extern void sub_8053FF8(void); -extern void fade_8080918(void); -bool8 sub_8054034(void); -void sub_8086C94(void); -void sub_80B483C(void); - void sub_8086C30(void) { sub_8053FF8(); @@ -1213,3 +1215,131 @@ void sub_8086C40(void) DestroyTask(FindTaskIdByFunc(sub_8086A68)); } } + +void sub_8086C94(void) +{ + sub_8053E90(); + pal_fill_for_map_transition(); + ScriptContext2_Enable(); + CreateTask(sub_8086CBC, 0); + gUnknown_0300485C = NULL; +} + +void sub_8086CBC(u8 taskId) +{ + struct Task *task; + task = &gTasks[taskId]; + while (gUnknown_0839F300[task->data[0]](task)); +} + +bool8 sub_8086CF4(struct Task *task) +{ + struct MapObject *mapObject; + s16 x; + s16 y; + u8 behavior; + CameraObjectReset2(); + mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; + FieldObjectSetSpecialAnim(mapObject, GetFaceDirectionAnimId(DIR_EAST)); + PlayerGetDestCoords(&x, &y); + behavior = MapGridGetMetatileBehaviorAt(x, y); + task->data[0]++; + task->data[1] = 16; + if (behavior == 0x6b) + { + behavior = 1; + task->data[0] = 3; + } else + { + behavior = 0; + } + sub_80B4824(behavior); + return TRUE; +} + +bool8 sub_8086D70(struct Task *task) +{ + struct Sprite *sprite; + sprite = &gSprites[gPlayerAvatar.spriteId]; + sprite->pos2.x = Cos(0x84, task->data[1]); + sprite->pos2.y = Sin(0x94, task->data[1]); + task->data[0]++; + return FALSE; +} + +bool8 sub_8086DB0(struct Task *task) +{ + struct Sprite *sprite; + sprite = &gSprites[gPlayerAvatar.spriteId]; + sprite->pos2.x = Cos(0x84, task->data[1]); + sprite->pos2.y = Sin(0x94, task->data[1]); + task->data[2]++; + if (task->data[2] & 1) + { + task->data[1]--; + } + if (task->data[1] == 0) + { + sprite->pos2.x = 0; + sprite->pos2.y = 0; + task->data[0] = 5; + } + return FALSE; +} + +bool8 sub_8086E10(struct Task *task) +{ + struct Sprite *sprite; + sprite = &gSprites[gPlayerAvatar.spriteId]; + sprite->pos2.x = Cos(0x7c, task->data[1]); + sprite->pos2.y = Sin(0x76, task->data[1]); + task->data[0]++; + return FALSE; +} + +bool8 sub_8086E50(struct Task *task) +{ + struct Sprite *sprite; + sprite = &gSprites[gPlayerAvatar.spriteId]; + sprite->pos2.x = Cos(0x7c, task->data[1]); + sprite->pos2.y = Sin(0x76, task->data[1]); + task->data[2]++; + if (task->data[2] & 1) + { + task->data[1]--; + } + if (task->data[1] == 0) + { + sprite->pos2.x = 0; + sprite->pos2.y = 0; + task->data[0]++; + } + return FALSE; +} + +extern bool8 sub_80B4850(void); + +bool8 sub_8086EB0(struct Task *task) +{ + if (sub_80B4850()) + { + return FALSE; + } + sub_80B483C(); + task->data[0]++; + return TRUE; +} + +bool8 sub_8086ED4(struct Task *task) +{ + struct MapObject *mapObject; + mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; + if (FieldObjectClearAnimIfSpecialAnimFinished(mapObject)) + { + CameraObjectReset1(); + ScriptContext2_Disable(); + FieldObjectSetSpecialAnim(mapObject, GetGoSpeed0AnimId(DIR_EAST)); + DestroyTask(FindTaskIdByFunc(sub_8086CBC)); + } + return FALSE; +} -- cgit v1.2.3 From edf088a4dfdf65b28440bb74d8de1564f336beaa Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Wed, 7 Jun 2017 23:27:37 -0500 Subject: decompile sub_80312F0 - mplay_80342A4 --- src/battle_7.c | 244 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 244 insertions(+) create mode 100644 src/battle_7.c (limited to 'src') diff --git a/src/battle_7.c b/src/battle_7.c new file mode 100644 index 000000000..07bb1d99e --- /dev/null +++ b/src/battle_7.c @@ -0,0 +1,244 @@ +#include "global.h" +#include "asm.h" +// Include this when my other PR gets merged +//#include "battle.h" +#include "battle_anim.h" +#include "sound.h" +#include "sprite.h" +#include "task.h" +#include "gba/m4a_internal.h" + +// Probably the same one from battle_811DA74.c +struct UnknownStruct2_ +{ + u8 unk0_0:1; + u8 unk0_1:2; + u8 unk0_3:1; + u8 unk0_4:1; + u8 unk0_5:1; + u8 unk0_6:1; + u8 unk0_7:1; + u8 unk1_0:1; + u8 filler2[2]; + u8 unk4; + u8 unk5; + u8 filler6[2]; + u8 unk8; + u8 unk9; + u8 fillerA[2]; +}; + +struct UnknownStruct4 +{ + u8 unk0_0:2; + u8 unk0_2:1; + u8 unk0_3:1; +}; + +struct UnknownStruct6 +{ + u16 unk0; + u8 filler2[7]; + u8 unk9; +}; + +extern u8 ewram[]; + +#define ewram17800 ((struct UnknownStruct4 *)(ewram + 0x17800)) +#define ewram17810 ((struct UnknownStruct2_ *)(ewram + 0x17810)) +#define ewram17840 (*(struct UnknownStruct6 *)(ewram + 0x17840)) + +extern struct MusicPlayerInfo gMPlay_SE1; +extern struct MusicPlayerInfo gMPlay_SE2; +extern u8 gUnknown_02024A60; +extern u8 gUnknown_02024BE0[]; +extern u16 gUnknown_02024DE8; +extern u8 gBattleMonForms[]; +extern u8 gBattleAnimPlayerMonIndex; +extern u8 gBattleAnimEnemyMonIndex; +extern void (*gAnimScriptCallback)(void); +extern u8 gAnimScriptActive; +extern const u8 *const gBattleAnims_Unknown1[]; +extern const u8 *const gBattleAnims_Unknown2[]; + +extern void sub_80105DC(struct Sprite *); +extern void move_anim_start_t2(); +extern void refresh_graphics_maybe(); +extern void sub_80324E0(); + +void sub_80315E8(u8); +u8 sub_803163C(u8); +void sub_80316CC(u8); + +void sub_80312F0(struct Sprite *sprite) +{ + u8 spriteId = sprite->data1; + + if (gSprites[spriteId].affineAnimEnded && !gSprites[spriteId].invisible) + { + if (gSprites[spriteId].animPaused) + gSprites[spriteId].animPaused = FALSE; + else if (gSprites[spriteId].animEnded) + { + gSprites[spriteId].callback = sub_80105DC; + StartSpriteAffineAnim(&gSprites[spriteId], 0); + sprite->callback = SpriteCallbackDummy; + } + } +} + +void unref_sub_8031364(struct Sprite *sprite, bool8 stupid) +{ + sprite->animPaused = TRUE; + sprite->callback = SpriteCallbackDummy; + if (!stupid) + StartSpriteAffineAnim(sprite, 1); + else + StartSpriteAffineAnim(sprite, 1); + AnimateSprite(sprite); +} + +void sub_80313A0(struct Sprite *sprite) +{ + if (!(gUnknown_02024DE8 & 1)) + { + sprite->pos2.x += sprite->data0; + if (sprite->pos2.x == 0) + sprite->callback = SpriteCallbackDummy; + } +} + +void move_anim_start_t2_for_situation(u8 a, u32 b) +{ + ewram17810[gUnknown_02024A60].unk0_4 = 1; + if (a == 0) + { + if (b == 0x20) + move_anim_start_t2(gUnknown_02024A60, 6); + else if (b == 8 || (b & 0x80)) + move_anim_start_t2(gUnknown_02024A60, 0); + else if (b == 0x10) + move_anim_start_t2(gUnknown_02024A60, 2); + else if (b & 7) + move_anim_start_t2(gUnknown_02024A60, 4); + else if (b == 0x40) + move_anim_start_t2(gUnknown_02024A60, 5); + else + ewram17810[gUnknown_02024A60].unk0_4 = 0; + } + else + { + if (b & 0x000F0000) + move_anim_start_t2(gUnknown_02024A60, 3); + else if (b & 7) + move_anim_start_t2(gUnknown_02024A60, 1); + else if (b & 0x10000000) + move_anim_start_t2(gUnknown_02024A60, 7); + else if (b & 0x08000000) + move_anim_start_t2(gUnknown_02024A60, 8); + else if (b & 0x0000E000) + move_anim_start_t2(gUnknown_02024A60, 9); + else + ewram17810[gUnknown_02024A60].unk0_4 = 0; + } +} + +bool8 move_anim_start_t3(u8 a, u8 b, u8 c, u8 d, u16 e) +{ + u8 taskId; + + if (d == 0 && (e & 0x80)) + { + gBattleMonForms[a] = e & 0x7F; + return TRUE; + } + if (ewram17800[a].unk0_2 && sub_803163C(d) == 0) + return TRUE; + if (ewram17800[a].unk0_2 && d == 2 && gSprites[gUnknown_02024BE0[a]].invisible) + { + refresh_graphics_maybe(a, 1, gUnknown_02024BE0[a]); + sub_80324E0(a); + return TRUE; + } + gBattleAnimPlayerMonIndex = b; + gBattleAnimEnemyMonIndex = c; + ewram17840.unk0 = e; + DoMoveAnim(gBattleAnims_Unknown1, d, 0); + taskId = CreateTask(sub_80315E8, 10); + gTasks[taskId].data[0] = a; + ewram17810[gTasks[taskId].data[0]].unk0_5 = 1; + return FALSE; +} + +void sub_80315E8(u8 taskId) +{ + gAnimScriptCallback(); + if (!gAnimScriptActive) + { + ewram17810[gTasks[taskId].data[0]].unk0_5 = 0; + DestroyTask(taskId); + } +} + +u8 sub_803163C(u8 a) +{ + switch (a) + { + case 2: + case 10: + case 11: + case 12: + case 13: + case 17: + return 1; + default: + return 0; + } +} + +void move_anim_start_t4(u8 a, u8 b, u8 c, u8 d) +{ + u8 taskId; + + gBattleAnimPlayerMonIndex = b; + gBattleAnimEnemyMonIndex = c; + DoMoveAnim(gBattleAnims_Unknown2, d, 0); + taskId = CreateTask(sub_80316CC, 10); + gTasks[taskId].data[0] = a; + ewram17810[gTasks[taskId].data[0]].unk0_6 = 1; +} + +void sub_80316CC(u8 taskId) +{ + gAnimScriptCallback(); + if (!gAnimScriptActive) + { + ewram17810[gTasks[taskId].data[0]].unk0_6 = 0; + DestroyTask(taskId); + } +} + +u8 sub_8031720(int unused1, int unused2) +{ + return 0; +} + +bool8 mplay_80342A4(u8 a) +{ + u8 zero = 0; + + if (IsSEPlaying()) + { + ewram17810[a].unk8++; + if (ewram17810[gUnknown_02024A60].unk8 < 30) + return TRUE; + m4aMPlayStop(&gMPlay_SE1); + m4aMPlayStop(&gMPlay_SE2); + } + if (zero == 0) + { + ewram17810[a].unk8 = 0; + return FALSE; + } + return TRUE; +} -- cgit v1.2.3 From 5847f8186942d8180f8648e166111d9c0cb06ad8 Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Thu, 8 Jun 2017 00:36:54 -0500 Subject: decompile sub_8031794 --- src/battle_7.c | 62 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 62 insertions(+) (limited to 'src') diff --git a/src/battle_7.c b/src/battle_7.c index 07bb1d99e..8a2f462bd 100644 --- a/src/battle_7.c +++ b/src/battle_7.c @@ -3,7 +3,13 @@ // Include this when my other PR gets merged //#include "battle.h" #include "battle_anim.h" +#include "blend_palette.h" +#include "data2.h" +#include "decompress.h" +#include "palette.h" +#include "pokemon.h" #include "sound.h" +#include "species.h" #include "sprite.h" #include "task.h" #include "gba/m4a_internal.h" @@ -33,6 +39,7 @@ struct UnknownStruct4 u8 unk0_0:2; u8 unk0_2:1; u8 unk0_3:1; + u16 unk2; }; struct UnknownStruct6 @@ -53,6 +60,7 @@ extern struct MusicPlayerInfo gMPlay_SE2; extern u8 gUnknown_02024A60; extern u8 gUnknown_02024BE0[]; extern u16 gUnknown_02024DE8; +extern u32 gUnknown_02024E70[]; extern u8 gBattleMonForms[]; extern u8 gBattleAnimPlayerMonIndex; extern u8 gBattleAnimEnemyMonIndex; @@ -61,10 +69,12 @@ extern u8 gAnimScriptActive; extern const u8 *const gBattleAnims_Unknown1[]; extern const u8 *const gBattleAnims_Unknown2[]; +extern const u16 *pokemon_get_pal(struct Pokemon *); extern void sub_80105DC(struct Sprite *); extern void move_anim_start_t2(); extern void refresh_graphics_maybe(); extern void sub_80324E0(); +extern const u16 *species_and_otid_get_pal(); void sub_80315E8(u8); u8 sub_803163C(u8); @@ -242,3 +252,55 @@ bool8 mplay_80342A4(u8 a) } return TRUE; } + +void sub_8031794(struct Pokemon *pkmn, u8 b) +{ + u32 personalityValue; + u16 species; + u32 r7; + u32 otId; + u8 var; + u16 paletteOffset; + const u16 *palette; + + personalityValue = GetMonData(pkmn, MON_DATA_PERSONALITY); + if (ewram17800[b].unk2 == 0) + { + species = GetMonData(pkmn, MON_DATA_SPECIES); + r7 = personalityValue; + } + else + { + species = ewram17800[b].unk2; + r7 = gUnknown_02024E70[b]; + } + otId = GetMonData(pkmn, MON_DATA_OT_ID); + var = battle_get_per_side_status(b); + HandleLoadSpecialPokePic( + &gMonFrontPicTable[species], + gMonFrontPicCoords[species].coords, + gMonFrontPicCoords[species].y_offset, + 0x02000000, + gUnknown_081FAF4C[var], + species, + r7); + paletteOffset = 0x100 + b * 16; + if (ewram17800[b].unk2 == 0) + palette = pokemon_get_pal(pkmn); + else + palette = species_and_otid_get_pal(species, otId, personalityValue); + sub_800D238(palette, ewram); + LoadPalette(ewram, paletteOffset, 0x20); + LoadPalette(ewram, 0x80 + b * 16, 0x20); + if (species == SPECIES_CASTFORM) + { + paletteOffset = 0x100 + b * 16; + sub_800D238(palette, ewram + 0x16400); + LoadPalette(ewram + 0x16400 + gBattleMonForms[b] * 32, paletteOffset, 0x20); + } + if (ewram17800[b].unk2 != 0) + { + BlendPalette(paletteOffset, 16, 6, 0x7FFF); + CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); + } +} -- cgit v1.2.3 From f597469988d5d1e58fccb203c0e9de351b0c278e Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Thu, 8 Jun 2017 01:25:53 -0500 Subject: decompile sub_80318FC - unref_sub_8031BA0 --- src/battle_7.c | 140 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 140 insertions(+) (limited to 'src') diff --git a/src/battle_7.c b/src/battle_7.c index 8a2f462bd..567377222 100644 --- a/src/battle_7.c +++ b/src/battle_7.c @@ -58,6 +58,7 @@ extern u8 ewram[]; extern struct MusicPlayerInfo gMPlay_SE1; extern struct MusicPlayerInfo gMPlay_SE2; extern u8 gUnknown_02024A60; +extern u8 gUnknown_02024A72[]; extern u8 gUnknown_02024BE0[]; extern u16 gUnknown_02024DE8; extern u32 gUnknown_02024E70[]; @@ -68,6 +69,15 @@ extern void (*gAnimScriptCallback)(void); extern u8 gAnimScriptActive; extern const u8 *const gBattleAnims_Unknown1[]; extern const u8 *const gBattleAnims_Unknown2[]; +extern const struct SpriteSheet gTrainerFrontPicTable[]; +extern const struct MonCoords gTrainerFrontPicCoords[]; +extern const struct SpritePalette gTrainerFrontPicPaletteTable[]; +extern const struct SpriteSheet gUnknown_0820A47C; +extern const struct SpriteSheet gUnknown_0820A484; +extern const struct SpriteSheet gUnknown_0820A48C[]; +extern const struct SpriteSheet gUnknown_0820A49C[]; +extern const struct SpriteSheet gUnknown_0820A4B4[]; +extern const struct SpritePalette gUnknown_0820A4D4[]; extern const u16 *pokemon_get_pal(struct Pokemon *); extern void sub_80105DC(struct Sprite *); @@ -304,3 +314,133 @@ void sub_8031794(struct Pokemon *pkmn, u8 b) CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); } } + +void sub_80318FC(struct Pokemon *pkmn, u8 b) +{ + u32 personalityValue; + u16 species; + u32 r7; + u32 otId; + u8 var; + u16 paletteOffset; + const u16 *palette; + + personalityValue = GetMonData(pkmn, MON_DATA_PERSONALITY); + if (ewram17800[b].unk2 == 0) + { + species = GetMonData(pkmn, MON_DATA_SPECIES); + r7 = personalityValue; + } + else + { + species = ewram17800[b].unk2; + r7 = gUnknown_02024E70[b]; + } + otId = GetMonData(pkmn, MON_DATA_OT_ID); + var = battle_get_per_side_status(b); + HandleLoadSpecialPokePic( + &gMonBackPicTable[species], + gMonBackPicCoords[species].coords, + gMonBackPicCoords[species].y_offset, + 0x02000000, + gUnknown_081FAF4C[var], + species, + r7); + paletteOffset = 0x100 + b * 16; + if (ewram17800[b].unk2 == 0) + palette = pokemon_get_pal(pkmn); + else + palette = species_and_otid_get_pal(species, otId, personalityValue); + sub_800D238(palette, ewram); + LoadPalette(ewram, paletteOffset, 0x20); + LoadPalette(ewram, 0x80 + b * 16, 0x20); + if (species == SPECIES_CASTFORM) + { + paletteOffset = 0x100 + b * 16; + sub_800D238(palette, ewram + 0x16400); + LoadPalette(ewram + 0x16400 + gBattleMonForms[b] * 32, paletteOffset, 0x20); + } + if (ewram17800[b].unk2 != 0) + { + BlendPalette(paletteOffset, 16, 6, 0x7FFF); + CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); + } +} + +void unref_sub_8031A64(void) +{ +} + +void nullsub_9(u16 unused) +{ +} + +void sub_8031A6C(u16 a, u8 b) +{ + u8 status; + struct SpriteSheet spriteSheet; + + status = battle_get_per_side_status(b); + DecompressPicFromTable_2( + &gTrainerFrontPicTable[a], + gTrainerFrontPicCoords[a].coords, + gTrainerFrontPicCoords[a].y_offset, + (void *)0x02000000, + gUnknown_081FAF4C[status], + 0); + spriteSheet.data = gUnknown_081FAF4C[status]; + spriteSheet.size = gTrainerFrontPicTable[a].size; + spriteSheet.tag = gTrainerFrontPicTable[a].tag; + LoadCompressedObjectPic(&spriteSheet); + LoadCompressedObjectPalette(&gTrainerFrontPicPaletteTable[a]); +} + +void sub_8031AF4(u16 a, u8 b) +{ + u8 status; + + status = battle_get_per_side_status(b); + DecompressPicFromTable_2( + &gTrainerBackPicTable[a], + gTrainerBackPicCoords[a].coords, + gTrainerBackPicCoords[a].y_offset, + (void *)0x02000000, + gUnknown_081FAF4C[status], + 0); + LoadCompressedPalette(gTrainerBackPicPaletteTable[a].data, 0x100 + b * 16, 32); +} + +void nullsub_10(int unused) +{ +} + +void sub_8031B74(u16 a) +{ + FreeSpritePaletteByTag(gTrainerFrontPicPaletteTable[a].tag); + FreeSpriteTilesByTag(gTrainerFrontPicTable[a].tag); +} + +void unref_sub_8031BA0(void) +{ + u8 count; + u8 i; + + LoadSpritePalette(&gUnknown_0820A4D4[0]); + LoadSpritePalette(&gUnknown_0820A4D4[1]); + if (!IsDoubleBattle()) + { + LoadCompressedObjectPic(&gUnknown_0820A47C); + LoadCompressedObjectPic(&gUnknown_0820A484); + count = 2; + } + else + { + LoadCompressedObjectPic(&gUnknown_0820A48C[0]); + LoadCompressedObjectPic(&gUnknown_0820A48C[1]); + LoadCompressedObjectPic(&gUnknown_0820A49C[0]); + LoadCompressedObjectPic(&gUnknown_0820A49C[1]); + count = 4; + } + for (i = 0; i < count; i++) + LoadCompressedObjectPic(&gUnknown_0820A4B4[gUnknown_02024A72[i]]); +} -- cgit v1.2.3 From f4e3ad1d345a4ee2c54383d2edf0069bea9029ab Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Thu, 8 Jun 2017 11:43:00 -0500 Subject: decompile sub_8031C30 - load_gfxc_health_bar --- src/battle_7.c | 62 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 62 insertions(+) (limited to 'src') diff --git a/src/battle_7.c b/src/battle_7.c index 567377222..0e77ec71a 100644 --- a/src/battle_7.c +++ b/src/battle_7.c @@ -62,6 +62,7 @@ extern u8 gUnknown_02024A72[]; extern u8 gUnknown_02024BE0[]; extern u16 gUnknown_02024DE8; extern u32 gUnknown_02024E70[]; +extern u16 gBattleTypeFlags; extern u8 gBattleMonForms[]; extern u8 gBattleAnimPlayerMonIndex; extern u8 gBattleAnimEnemyMonIndex; @@ -76,8 +77,10 @@ extern const struct SpriteSheet gUnknown_0820A47C; extern const struct SpriteSheet gUnknown_0820A484; extern const struct SpriteSheet gUnknown_0820A48C[]; extern const struct SpriteSheet gUnknown_0820A49C[]; +extern const struct SpriteSheet gUnknown_0820A4AC; extern const struct SpriteSheet gUnknown_0820A4B4[]; extern const struct SpritePalette gUnknown_0820A4D4[]; +extern const u8 gUnknown_08D09C48[]; extern const u16 *pokemon_get_pal(struct Pokemon *); extern void sub_80105DC(struct Sprite *); @@ -444,3 +447,62 @@ void unref_sub_8031BA0(void) for (i = 0; i < count; i++) LoadCompressedObjectPic(&gUnknown_0820A4B4[gUnknown_02024A72[i]]); } + +bool8 sub_8031C30(u8 a) +{ + bool8 retVal = FALSE; + + if (a != 0) + { + if (a == 1) + { + LoadSpritePalette(&gUnknown_0820A4D4[0]); + LoadSpritePalette(&gUnknown_0820A4D4[1]); + } + else if (!IsDoubleBattle()) + { + if (a == 2) + { + if (gBattleTypeFlags & 0x80) + LoadCompressedObjectPic(&gUnknown_0820A4AC); + else + LoadCompressedObjectPic(&gUnknown_0820A47C); + } + else if (a == 3) + LoadCompressedObjectPic(&gUnknown_0820A484); + else if (a == 4) + LoadCompressedObjectPic(&gUnknown_0820A4B4[gUnknown_02024A72[0]]); + else if (a == 5) + LoadCompressedObjectPic(&gUnknown_0820A4B4[gUnknown_02024A72[1]]); + else + retVal = TRUE; + } + else + { + if (a == 2) + LoadCompressedObjectPic(&gUnknown_0820A48C[0]); + else if (a == 3) + LoadCompressedObjectPic(&gUnknown_0820A48C[1]); + else if (a == 4) + LoadCompressedObjectPic(&gUnknown_0820A49C[0]); + else if (a == 5) + LoadCompressedObjectPic(&gUnknown_0820A49C[1]); + else if (a == 6) + LoadCompressedObjectPic(&gUnknown_0820A4B4[gUnknown_02024A72[0]]); + else if (a == 7) + LoadCompressedObjectPic(&gUnknown_0820A4B4[gUnknown_02024A72[1]]); + else if (a == 8) + LoadCompressedObjectPic(&gUnknown_0820A4B4[gUnknown_02024A72[2]]); + else if (a == 9) + LoadCompressedObjectPic(&gUnknown_0820A4B4[gUnknown_02024A72[3]]); + else + retVal = TRUE; + } + } + return retVal; +} + +void load_gfxc_health_bar(void) +{ + sub_800D238(gUnknown_08D09C48, (void *)0x02000000); +} -- cgit v1.2.3 From 49f1eec47221914975e257f3ea4a12d8edbfe376 Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Thu, 8 Jun 2017 12:24:49 -0500 Subject: decompile battle_load_something - sub_8031F88 --- src/battle_7.c | 115 +++++++++++++++++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 112 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/battle_7.c b/src/battle_7.c index 0e77ec71a..9b73eb573 100644 --- a/src/battle_7.c +++ b/src/battle_7.c @@ -2,6 +2,7 @@ #include "asm.h" // Include this when my other PR gets merged //#include "battle.h" +#include "battle_interface.h" #include "battle_anim.h" #include "blend_palette.h" #include "data2.h" @@ -34,9 +35,10 @@ struct UnknownStruct2_ u8 fillerA[2]; }; -struct UnknownStruct4 +struct UnknownStruct4_ { - u8 unk0_0:2; + u8 unk0_0:1; + u8 unk0_1:1; u8 unk0_2:1; u8 unk0_3:1; u16 unk2; @@ -51,17 +53,20 @@ struct UnknownStruct6 extern u8 ewram[]; -#define ewram17800 ((struct UnknownStruct4 *)(ewram + 0x17800)) +#define ewram17800 ((struct UnknownStruct4_ *)(ewram + 0x17800)) #define ewram17810 ((struct UnknownStruct2_ *)(ewram + 0x17810)) #define ewram17840 (*(struct UnknownStruct6 *)(ewram + 0x17840)) extern struct MusicPlayerInfo gMPlay_SE1; extern struct MusicPlayerInfo gMPlay_SE2; extern u8 gUnknown_02024A60; +extern u8 gUnknown_02024A68; +extern u16 gUnknown_02024A6A[]; extern u8 gUnknown_02024A72[]; extern u8 gUnknown_02024BE0[]; extern u16 gUnknown_02024DE8; extern u32 gUnknown_02024E70[]; +extern u8 gUnknown_03004340[]; extern u16 gBattleTypeFlags; extern u8 gBattleMonForms[]; extern u8 gBattleAnimPlayerMonIndex; @@ -82,6 +87,7 @@ extern const struct SpriteSheet gUnknown_0820A4B4[]; extern const struct SpritePalette gUnknown_0820A4D4[]; extern const u8 gUnknown_08D09C48[]; +extern void sub_8094958(void); extern const u16 *pokemon_get_pal(struct Pokemon *); extern void sub_80105DC(struct Sprite *); extern void move_anim_start_t2(); @@ -92,6 +98,8 @@ extern const u16 *species_and_otid_get_pal(); void sub_80315E8(u8); u8 sub_803163C(u8); void sub_80316CC(u8); +void sub_8031F0C(void); +void sub_80327CC(void); void sub_80312F0(struct Sprite *sprite) { @@ -506,3 +514,104 @@ void load_gfxc_health_bar(void) { sub_800D238(gUnknown_08D09C48, (void *)0x02000000); } + +u8 battle_load_something(u8 *pState, u8 *b) +{ + bool8 retVal = FALSE; + + switch (*pState) + { + case 0: + sub_8031F0C(); + (*pState)++; + break; + case 1: + if (sub_8031C30(*b) == 0) + { + (*b)++; + } + else + { + *b = 0; + (*pState)++; + } + break; + case 2: + (*pState)++; + break; + case 3: + if ((gBattleTypeFlags & 0x80) && *b == 0) + gUnknown_03004340[*b] = battle_make_oam_safari_battle(); + else + gUnknown_03004340[*b] = battle_make_oam_normal_battle(*b); + (*b)++; + if (*b == gUnknown_02024A68) + { + *b = 0; + (*pState)++; + } + break; + case 4: + sub_8043F44(*b); + if (gUnknown_02024A72[*b] <= 1) + nullsub_11(gUnknown_03004340[*b], 0); + else + nullsub_11(gUnknown_03004340[*b], 1); + (*b)++; + if (*b == gUnknown_02024A68) + { + *b = 0; + (*pState)++; + } + break; + case 5: + if (battle_side_get_owner(*b) == 0) + { + if (!(gBattleTypeFlags & 0x80)) + sub_8045A5C(gUnknown_03004340[*b], &gPlayerParty[gUnknown_02024A6A[*b]], 0); + } + else + { + sub_8045A5C(gUnknown_03004340[*b], &gEnemyParty[gUnknown_02024A6A[*b]], 0); + } + sub_8043DB0(gUnknown_03004340[*b]); + (*b)++; + if (*b == gUnknown_02024A68) + { + *b = 0; + (*pState)++; + } + break; + case 6: + sub_80327CC(); + sub_8094958(); + retVal = TRUE; + break; + } + return retVal; +} + +void sub_8031EE8(void) +{ + memset(ewram17810, 0, 0x30); + memset(&ewram17840, 0, 0x10); +} + +void sub_8031F0C(void) +{ + sub_8031EE8(); + memset(ewram17800, 0, 0x10); +} + +void sub_8031F24(void) +{ + s32 i; + + for (i = 0; i < gUnknown_02024A68; i++) + ewram17800[i].unk0_0 = gSprites[gUnknown_02024BE0[i]].invisible; +} + +void sub_8031F88(u8 a) +{ + ewram17800[a].unk0_0 = gSprites[gUnknown_02024BE0[a]].invisible; +} -- cgit v1.2.3 From 459f56eab50d34bf06c32ec06593340e0ce68702 Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Thu, 8 Jun 2017 18:51:43 -0400 Subject: Waterfall field effect --- src/field_effect.c | 74 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 74 insertions(+) (limited to 'src') diff --git a/src/field_effect.c b/src/field_effect.c index f3319169f..7c1c3f282 100755 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -17,6 +17,7 @@ #include "field_player_avatar.h" #include "field_map_obj_helpers.h" #include "field_map_obj.h" +#include "metatile_behavior.h" #include "field_camera.h" #include "field_effect.h" @@ -1343,3 +1344,76 @@ bool8 sub_8086ED4(struct Task *task) } return FALSE; } + +void sub_8086F64(u8); +extern const bool8 (*gUnknown_0839F31C[5])(struct Task *, struct MapObject *); + +bool8 FldEff_UseWaterfall(void) +{ + u8 taskId; + taskId = CreateTask(sub_8086F64, 0xff); + gTasks[taskId].data[1] = gUnknown_0202FF84[0]; + sub_8086F64(taskId); + return FALSE; +} + +void sub_8086F64(u8 taskId) +{ + while (gUnknown_0839F31C[gTasks[taskId].data[0]](&gTasks[taskId], &gMapObjects[gPlayerAvatar.mapObjectId])); +} + +bool8 sub_8086FB0(struct Task *task, struct MapObject *mapObject) +{ + ScriptContext2_Enable(); + gPlayerAvatar.unk6 = 1; + task->data[0]++; + return FALSE; +} + +bool8 waterfall_1_do_anim_probably(struct Task *task, struct MapObject *mapObject) +{ + ScriptContext2_Enable(); + if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject)) + { + FieldObjectClearAnimIfSpecialAnimFinished(mapObject); + gUnknown_0202FF84[0] = task->data[1]; + FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT); + task->data[0]++; + } + return FALSE; +} + +bool8 waterfall_2_wait_anim_finish_probably(struct Task *task, struct MapObject *mapObject) +{ + if (FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON)) + { + return FALSE; + } + task->data[0]++; + return TRUE; +} + +bool8 sub_8087030(struct Task *task, struct MapObject *mapObject) +{ + FieldObjectSetSpecialAnim(mapObject, GetSimpleGoAnimId(DIR_NORTH)); + task->data[0]++; + return FALSE; +} + +bool8 sub_8087058(struct Task *task, struct MapObject *mapObject) +{ + if (!FieldObjectClearAnimIfSpecialAnimFinished(mapObject)) + { + return FALSE; + } + if (MetatileBehavior_IsWaterfall(mapObject->mapobj_unk_1E)) + { + task->data[0] = 3; + return TRUE; + } + ScriptContext2_Disable(); + gPlayerAvatar.unk6 = 0; + DestroyTask(FindTaskIdByFunc(sub_8086F64)); + FieldEffectActiveListRemove(FLDEFF_USE_WATERFALL); + return FALSE; +} -- cgit v1.2.3 From 77c679492c15a5b30e4338d2366c2958d7cff4d9 Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Thu, 8 Jun 2017 19:09:43 -0400 Subject: Dive field effect --- src/field_effect.c | 48 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 48 insertions(+) (limited to 'src') diff --git a/src/field_effect.c b/src/field_effect.c index 7c1c3f282..af6f5a36a 100755 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -1417,3 +1417,51 @@ bool8 sub_8087058(struct Task *task, struct MapObject *mapObject) FieldEffectActiveListRemove(FLDEFF_USE_WATERFALL); return FALSE; } + +void Task_Dive(u8); +extern const bool8 (*gUnknown_0839F330[3])(struct Task *); +extern int dive_warp(struct MapPosition *, u16); + +bool8 FldEff_UseDive(void) +{ + u8 taskId; + taskId = CreateTask(Task_Dive, 0xff); + gTasks[taskId].data[15] = gUnknown_0202FF84[0]; + gTasks[taskId].data[14] = gUnknown_0202FF84[1]; + Task_Dive(taskId); + return FALSE; +} + +void Task_Dive(u8 taskId) +{ + while (gUnknown_0839F330[gTasks[taskId].data[0]](&gTasks[taskId])); +} + +bool8 sub_8087124(struct Task *task) +{ + gPlayerAvatar.unk6 = 1; + task->data[0]++; + return FALSE; +} + +bool8 dive_2_unknown(struct Task *task) +{ + ScriptContext2_Enable(); + gUnknown_0202FF84[0] = task->data[15]; + FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT); + task->data[0]++; + return FALSE; +} + +bool8 dive_3_unknown(struct Task *task) +{ + struct MapPosition mapPosition; + PlayerGetDestCoords(&mapPosition.x, &mapPosition.y); + if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON)) + { + dive_warp(&mapPosition, gMapObjects[gPlayerAvatar.mapObjectId].mapobj_unk_1E); + DestroyTask(FindTaskIdByFunc(Task_Dive)); + FieldEffectActiveListRemove(FLDEFF_USE_DIVE); + } + return FALSE; +} -- cgit v1.2.3 From f5b7921fa3b4356c2d79a117858fc543fd2cf15f Mon Sep 17 00:00:00 2001 From: ProjectRevoTPP Date: Fri, 9 Jun 2017 02:43:39 -0400 Subject: cleanup player_pc.c --- src/battle_party_menu.c | 2 +- src/decoration.c | 2 +- src/main_menu.c | 8 +- src/menu.c | 18 +- src/menu_cursor.c | 4 +- src/player_pc.c | 523 ++++++++++++++++++++------------------ src/script_menu.c | 4 +- src/script_pokemon_util_80C4BF0.c | 12 +- src/shop.c | 2 +- src/start_menu.c | 2 +- src/strings.c | 2 +- src/wallclock.c | 2 +- 12 files changed, 308 insertions(+), 273 deletions(-) (limited to 'src') diff --git a/src/battle_party_menu.c b/src/battle_party_menu.c index 820d16465..e5f78b6c4 100644 --- a/src/battle_party_menu.c +++ b/src/battle_party_menu.c @@ -477,7 +477,7 @@ static void Task_BattlePartyMenuShift(u8 taskId) static void Task_BattlePartyMenuCancel(u8 taskId) { - sub_8072DEC(); + HandleDestroyMenuCursors(); sub_806E7D0(gTasks[taskId].data[4], sBattlePartyPopupMenus); gTasks[taskId].data[4] = gTasks[taskId].data[5]; sub_806D538(0, 0); diff --git a/src/decoration.c b/src/decoration.c index 279a7568b..efe86f144 100644 --- a/src/decoration.c +++ b/src/decoration.c @@ -14,7 +14,7 @@ void sub_80FECE0(u8 arg0); void sub_80FE7EC(u8 arg0) { - sub_8072DEC(); + HandleDestroyMenuCursors(); MenuZeroFillWindowRect(0, 0, 29, 19); sub_80FEC94(arg0); diff --git a/src/main_menu.c b/src/main_menu.c index 50fefc471..e825ae70e 100644 --- a/src/main_menu.c +++ b/src/main_menu.c @@ -965,14 +965,14 @@ static void Task_NewGameSpeech16(u8 taskId) switch (GenderMenuProcessInput()) { case MALE: - sub_8072DEC(); + HandleDestroyMenuCursors(); PlaySE(SE_SELECT); gSaveBlock2.playerGender = MALE; MenuZeroFillWindowRect(2, 4, 8, 9); gTasks[taskId].func = Task_NewGameSpeech19; break; case FEMALE: - sub_8072DEC(); + HandleDestroyMenuCursors(); PlaySE(SE_SELECT); gSaveBlock2.playerGender = FEMALE; MenuZeroFillWindowRect(2, 4, 8, 9); @@ -1068,7 +1068,7 @@ static void Task_NewGameSpeech21(u8 taskId) case 2: case 3: case 4: - sub_8072DEC(); + HandleDestroyMenuCursors(); PlaySE(SE_SELECT); MenuZeroFillWindowRect(2, 1, 22, 12); SetPresetPlayerName(selection); @@ -1080,7 +1080,7 @@ static void Task_NewGameSpeech21(u8 taskId) gTasks[taskId].func = Task_NewGameSpeech22; break; case -1: //B button - sub_8072DEC(); + HandleDestroyMenuCursors(); PlaySE(SE_SELECT); MenuZeroFillWindowRect(2, 1, 22, 12); gTasks[taskId].func = Task_NewGameSpeech14; //Go back to gender menu diff --git a/src/menu.c b/src/menu.c index ba98ff057..d11c45c6f 100644 --- a/src/menu.c +++ b/src/menu.c @@ -56,7 +56,7 @@ void CloseMenu(void) MenuZeroFillScreen(); sub_8064E2C(); ScriptContext2_Disable(); - sub_8072DEC(); + HandleDestroyMenuCursors(); } void AppendToList(u8 *list, u8 *pindex, u32 value) @@ -272,14 +272,14 @@ s8 ProcessMenuInput(void) { PlaySE(SE_SELECT); if (gMenu.menu_field_7) - sub_8072DEC(); + HandleDestroyMenuCursors(); return gMenu.cursorPos; } if (gMain.newKeys & B_BUTTON) { if (gMenu.menu_field_7) - sub_8072DEC(); + HandleDestroyMenuCursors(); return -1; } @@ -307,14 +307,14 @@ s8 ProcessMenuInputNoWrap(void) { PlaySE(SE_SELECT); if (gMenu.menu_field_7) - sub_8072DEC(); + HandleDestroyMenuCursors(); return gMenu.cursorPos; } if (gMain.newKeys & B_BUTTON) { if (gMenu.menu_field_7) - sub_8072DEC(); + HandleDestroyMenuCursors(); return -1; } @@ -519,7 +519,7 @@ s8 sub_80727CC(void) if (gMain.newKeys & A_BUTTON) { if (gMenu.menu_field_7) - sub_8072DEC(); + HandleDestroyMenuCursors(); PlaySE(SE_SELECT); return GetMenuCursorPos(); } @@ -527,7 +527,7 @@ s8 sub_80727CC(void) if (gMain.newKeys & B_BUTTON) { if (gMenu.menu_field_7) - sub_8072DEC(); + HandleDestroyMenuCursors(); return -1; } @@ -733,7 +733,7 @@ void sub_8072DDC(u8 a1) sub_8072DCC(8 * a1); } -void sub_8072DEC(void) +void HandleDestroyMenuCursors(void) { - sub_814A7FC(); + DestroyMenuCursor(); } diff --git a/src/menu_cursor.c b/src/menu_cursor.c index fa28332df..cfb38ca47 100644 --- a/src/menu_cursor.c +++ b/src/menu_cursor.c @@ -45,7 +45,7 @@ u8 sub_814A5C0(u8 a1, u16 a2, u8 a3, u16 a4, u8 a5) struct Sprite *v10; if (gUnknown_0203A3D0 != 0x40 || gUnknown_0203A3D1 != 0x40) - sub_814A7FC(); + DestroyMenuCursor(); v9 = 1; if (a2 == 0xFFFF) @@ -120,7 +120,7 @@ u8 unref_sub_814A7AC(u8 a1, u16 a2, u8 a3) return sub_814A758(a1, val1, val2, a3); } -void sub_814A7FC(void) +void DestroyMenuCursor(void) { if (gUnknown_0203A3D0 != 0x40) { diff --git a/src/player_pc.c b/src/player_pc.c index d24dbecb7..f539a5bb5 100644 --- a/src/player_pc.c +++ b/src/player_pc.c @@ -11,14 +11,45 @@ #include "sound.h" #include "string_util.h" #include "task.h" +#include "songs.h" + +// task defines +#define PAGE_INDEX data[0] +#define ITEMS_ABOVE_TOP data[1] +#define NUM_ITEMS data[2] +#define NUM_QUANTITY_ROLLER data[3] +#define NUM_PAGE_ITEMS data[4] +// not used +#define CURRENT_ITEM_STORAGE_MENU data[6] +// not used +#define SWAP_ITEM_INDEX data[8] +#define SWITCH_MODE_ACTIVE data[9] #define NEW_GAME_PC_ITEMS(i, type) ((u16)(gNewGamePCItems + type)[i * 2]) -// type as in define above +// defined and used in the above macro enum { ITEM_ID, - QUANTITY, + QUANTITY +}; + +// player PC menu options +enum +{ + PLAYERPC_MENU_ITEMSTORAGE, + PLAYERPC_MENU_MAILBOX, + PLAYERPC_MENU_DECORATION, + PLAYERPC_MENU_TURNOFF +}; + +// item storage menus +enum +{ + ITEMPC_MENU_WITHDRAW, + ITEMPC_MENU_DEPOSIT, + ITEMPC_MENU_TOSS, + ITEMPC_MENU_EXIT }; // special item description handlers @@ -35,6 +66,16 @@ enum ITEMPC_GO_BACK_TO_PREV }; +struct MailboxStruct +{ + u8 unk0; + u8 pageItems; + u8 unk2; + u8 count; +}; + +extern struct MailboxStruct gMailboxInfo; + extern void DisplayItemMessageOnField(u8, u8*, TaskFunc, u16); extern void DoPlayerPCDecoration(u8); extern void BuyMenuFreeMemory(void); @@ -60,11 +101,11 @@ extern u16 gUnknown_08406334[3]; extern u8 gOtherText_WhatWillYouDo[]; extern u8 gOtherText_NoMailHere[]; -extern u8 *gUnknown_02039314; -extern struct MenuAction gUnknown_08406298[]; +extern u8 *gPcItemMenuOptionOrder; +extern struct MenuAction gPCText_PlayerPCOptionsText[]; -extern u8 gUnknown_084062B8[]; -extern u8 gUnknown_084062BC[]; +extern u8 gBedroomPC_OptionOrder[]; +extern u8 gPlayerPC_OptionOrder[]; extern u8 gUnknown_0840632A[]; extern u8 gUnknown_08406327[]; extern u8 gUnknown_08406330[]; @@ -81,14 +122,13 @@ extern u8 gOtherText_TooImportant[]; extern u8 gOtherText_OkayToThrowAwayPrompt[]; extern u8 gOtherText_SwitchWhichItem[]; -extern u8 gUnknown_030007B4; -extern u8 unk_201FE00[]; +extern u8 gPcItemMenuOptionsNum; extern u8 gUnknown_08152850; extern u8 gUnknown_08152C75; -extern u32 gUnknown_08406288[]; -extern const struct MenuAction gUnknown_084062C0[]; +extern u32 gPCText_OptionDescList[]; +extern const struct MenuAction gPCText_ItemPCOptionsText[]; extern const struct YesNoFuncTable gUnknown_084062E0; void InitPlayerPCMenu(u8 taskId); @@ -96,23 +136,23 @@ void PlayerPCProcessMenuInput(u8 taskId); void InitItemStorageMenu(u8); void ItemStorageMenuPrint(u8 *); void ItemStorageMenuProcessInput(u8); -void sub_813A280(u8); +void ItemStorage_ProcessInput(u8); void sub_813A240(u8); void sub_813A4B4(u8); void sub_813A468(u8); void HandleQuantityRolling(u8); -void sub_813A6FC(u8); +void ItemStorage_DoItemWithdraw(u8); void sub_813A794(u8); void sub_813A8F0(u8); void sub_813A984(u8); void sub_813A9EC(u8); -void sub_813AA30(u8, u8); -void sub_813ABE8(u8); -void sub_813AD58(u16); -void sub_813AE0C(u8); +void ItemStorage_DoItemSwap(u8, bool8); +void ItemStorage_DrawItemList(u8); +void GetPlayerPcResponseString(u16); +void ItemStorage_DrawBothListAndDescription(u8); void sub_813AE6C(u8, u8); void sub_813AF04(void); -u8 sub_813AF3C(void); +u8 GetMailboxMailCount(void); void NewGameInitPCItems(void) { @@ -126,55 +166,49 @@ void NewGameInitPCItems(void) void BedroomPC(void) { - u8 taskId; - - gUnknown_02039314 = gUnknown_084062B8; - gUnknown_030007B4 = 4; - taskId = CreateTask(TaskDummy, 0); - DisplayItemMessageOnField(taskId, gOtherText_WhatWillYouDo, InitPlayerPCMenu, 0); + gPcItemMenuOptionOrder = gBedroomPC_OptionOrder; + gPcItemMenuOptionsNum = 4; + DisplayItemMessageOnField(CreateTask(TaskDummy, 0), gOtherText_WhatWillYouDo, InitPlayerPCMenu, 0); } void PlayerPC(void) { - u8 taskId; - - gUnknown_02039314 = gUnknown_084062BC; - gUnknown_030007B4 = 3; - taskId = CreateTask(TaskDummy, 0); - DisplayItemMessageOnField(taskId, gOtherText_WhatWillYouDo, InitPlayerPCMenu, 0); + gPcItemMenuOptionOrder = gPlayerPC_OptionOrder; + gPcItemMenuOptionsNum = 3; + DisplayItemMessageOnField(CreateTask(TaskDummy, 0), gOtherText_WhatWillYouDo, InitPlayerPCMenu, 0); } void InitPlayerPCMenu(u8 taskId) { - MenuDrawTextWindow(0, 0, 10, gUnknown_030007B4 * 2 + 1); - PrintMenuItemsReordered(1, 1, gUnknown_030007B4, gUnknown_08406298, gUnknown_02039314); - InitMenu(0, 1, 1, gUnknown_030007B4, 0, 9); + MenuDrawTextWindow(0, 0, 10, gPcItemMenuOptionsNum * 2 + 1); + PrintMenuItemsReordered(1, 1, gPcItemMenuOptionsNum, gPCText_PlayerPCOptionsText, gPcItemMenuOptionOrder); + InitMenu(0, 1, 1, gPcItemMenuOptionsNum, 0, 9); gTasks[taskId].func = PlayerPCProcessMenuInput; } void PlayerPCProcessMenuInput(u8 taskId) { - if (gMain.newAndRepeatedKeys & 0x40) + if (gMain.newAndRepeatedKeys & DPAD_UP) { - PlaySE(5); + PlaySE(SE_SELECT); MoveMenuCursor(-1); } - else if (gMain.newAndRepeatedKeys & 0x80) + else if (gMain.newAndRepeatedKeys & DPAD_DOWN) { - PlaySE(5); + PlaySE(SE_SELECT); MoveMenuCursor(1); } - else if (gMain.newKeys & 0x1) + else if (gMain.newKeys & A_BUTTON) { - sub_8072DEC(); - PlaySE(5); - gUnknown_08406298[gUnknown_02039314[GetMenuCursorPos()]].func(taskId); + HandleDestroyMenuCursors(); + PlaySE(SE_SELECT); + gPCText_PlayerPCOptionsText[gPcItemMenuOptionOrder[GetMenuCursorPos()]].func(taskId); } - else if (gMain.newKeys & 0x2) + else if (gMain.newKeys & B_BUTTON) { - sub_8072DEC(); - PlaySE(5); - gUnknown_08406298[gUnknown_030007B4[gUnknown_02039314 - 1]].func(taskId); + HandleDestroyMenuCursors(); + PlaySE(SE_SELECT); + gPCText_PlayerPCOptionsText[gPcItemMenuOptionsNum[gPcItemMenuOptionOrder - 1]].func(taskId); // run EXIT. } } @@ -192,13 +226,14 @@ void PlayerPC_ItemStorage(u8 taskId) void PlayerPC_Mailbox(u8 taskId) { MenuZeroFillWindowRect(0, 0, 10, 9); - unk_201FE00[3] = sub_813AF3C(); - if (!unk_201FE00[3]) + gMailboxInfo.count = GetMailboxMailCount(); + + if (gMailboxInfo.count == 0) DisplayItemMessageOnField(taskId, gOtherText_NoMailHere, ReshowPlayerPC, 0); else { - unk_201FE00[0] = 0; - unk_201FE00[2] = 0; + gMailboxInfo.unk0 = 0; + gMailboxInfo.unk2 = 0; sub_813AF78(); sub_813A240(taskId); sub_813B108(taskId); @@ -214,13 +249,14 @@ void PlayerPC_Decoration(u8 var) void PlayerPC_TurnOff(u8 taskId) { - if (gUnknown_030007B4 == 4) + if (gPcItemMenuOptionsNum == 4) // if the option count is 4, we are at the bedroom PC and not player PC, so do gender specific handling. { MenuZeroFillWindowRect(0, 0, 0x1D, 0x13); - if (!gSaveBlock2.playerGender) - ScriptContext1_SetupScript(&gUnknown_08152850); // male + + if (gSaveBlock2.playerGender == MALE) + ScriptContext1_SetupScript(&gUnknown_08152850); else - ScriptContext1_SetupScript(&gUnknown_08152C75); // female + ScriptContext1_SetupScript(&gUnknown_08152C75); } else { @@ -234,9 +270,9 @@ void InitItemStorageMenu(u8 var) { MenuZeroFillWindowRect(0, 0, 10, 9); MenuDrawTextWindow(0, 0, 11, 9); - PrintMenuItems(1, 1, 4, gUnknown_084062C0); + PrintMenuItems(1, 1, 4, gPCText_ItemPCOptionsText); InitMenu(0, 1, 1, 4, var, 10); - ItemStorageMenuPrint((u8 *)gUnknown_08406288[var]); + ItemStorageMenuPrint((u8 *)gPCText_OptionDescList[var]); } void ItemStorageMenuPrint(u8 *textPtr) @@ -247,28 +283,28 @@ void ItemStorageMenuPrint(u8 *textPtr) void ItemStorageMenuProcessInput(u8 var) { - if (gMain.newAndRepeatedKeys & 0x40) + if (gMain.newAndRepeatedKeys & DPAD_UP) { - PlaySE(5); + PlaySE(SE_SELECT); MoveMenuCursor(-1); - ItemStorageMenuPrint((u8 *)gUnknown_08406288[GetMenuCursorPos()]); + ItemStorageMenuPrint((u8 *)gPCText_OptionDescList[GetMenuCursorPos()]); } - else if (gMain.newAndRepeatedKeys & 0x80) + else if (gMain.newAndRepeatedKeys & DPAD_DOWN) { - PlaySE(5); + PlaySE(SE_SELECT); MoveMenuCursor(1); - ItemStorageMenuPrint((u8 *)gUnknown_08406288[GetMenuCursorPos()]); + ItemStorageMenuPrint((u8 *)gPCText_OptionDescList[GetMenuCursorPos()]); } - else if (gMain.newKeys & 0x1) + else if (gMain.newKeys & A_BUTTON) { - PlaySE(5); - gUnknown_084062C0[GetMenuCursorPos()].func(var); + PlaySE(SE_SELECT); + gPCText_ItemPCOptionsText[GetMenuCursorPos()].func(var); } - else if (gMain.newKeys & 0x2) + else if (gMain.newKeys & B_BUTTON) { - sub_8072DEC(); - PlaySE(5); - gUnknown_084062C0[3].func(var); + HandleDestroyMenuCursors(); + PlaySE(SE_SELECT); + gPCText_ItemPCOptionsText[ITEMPC_MENU_EXIT].func(var); } } @@ -303,23 +339,21 @@ void sub_813A0F8(void) void ItemStorage_Withdraw(u8 taskId) { - u8 var; - u16 * data = gTasks[taskId].data; + s16 *data = gTasks[taskId].data; - sub_8072DEC(); + HandleDestroyMenuCursors(); MenuZeroFillWindowRect(0, 0, 11, 9); - var = CountUsedPCItemSlots(); - data[2] = var; + NUM_ITEMS = CountUsedPCItemSlots(); - if (var) + if (NUM_ITEMS != 0) { MenuZeroFillWindowRect(0, 14, 29, 19); - data[6] = 0; - data[0] = 0; - data[1] = 0; + CURRENT_ITEM_STORAGE_MENU = ITEMPC_MENU_WITHDRAW; + PAGE_INDEX = 0; + ITEMS_ABOVE_TOP = 0; sub_813A240(taskId); sub_813AE6C(taskId, 0); - gTasks[taskId].func = sub_813A280; + gTasks[taskId].func = ItemStorage_ProcessInput; } else DisplayItemMessageOnField(taskId, gOtherText_NoItems, PlayerPC_ItemStorage, 0); @@ -327,23 +361,21 @@ void ItemStorage_Withdraw(u8 taskId) void ItemStorage_Toss(u8 taskId) { - u8 var; - u16 * data = gTasks[taskId].data; + s16 *data = gTasks[taskId].data; - sub_8072DEC(); + HandleDestroyMenuCursors(); MenuZeroFillWindowRect(0, 0, 11, 9); - var = CountUsedPCItemSlots(); - data[2] = var; + NUM_ITEMS = CountUsedPCItemSlots(); - if (var) + if (NUM_ITEMS) { MenuZeroFillWindowRect(0, 14, 29, 19); - data[6] = 2; - data[0] = 0; - data[1] = 0; + CURRENT_ITEM_STORAGE_MENU = ITEMPC_MENU_TOSS; + PAGE_INDEX = 0; + ITEMS_ABOVE_TOP = 0; sub_813A240(taskId); sub_813AE6C(taskId, 2); - gTasks[taskId].func = sub_813A280; + gTasks[taskId].func = ItemStorage_ProcessInput; } else DisplayItemMessageOnField(taskId, gOtherText_NoItems, PlayerPC_ItemStorage, 0); @@ -351,7 +383,7 @@ void ItemStorage_Toss(u8 taskId) void ItemStorage_Exit(u8 var) { - sub_8072DEC(); + HandleDestroyMenuCursors(); MenuZeroFillWindowRect(0, 0, 11, 9); ReshowPlayerPC(var); } @@ -360,106 +392,107 @@ void sub_813A240(u8 taskId) { s16 *data = gTasks[taskId].data; - if (data[2] > 7) - data[4] = 8; + if (NUM_ITEMS > 7) // we have a full page, so set the num of page items appropriately. + NUM_PAGE_ITEMS = 8; else - data[4] = data[2] + 1; + NUM_PAGE_ITEMS = NUM_ITEMS + 1; // there are not enough items to fill a full page; take the # of items and add 1 for the cancel button. - if (unk_201FE00[3] > 7) - unk_201FE00[1] = 8; + if (gMailboxInfo.count > 7) + gMailboxInfo.pageItems = 8; else - unk_201FE00[1] = unk_201FE00[3] + 1; + gMailboxInfo.pageItems = gMailboxInfo.count + 1; } -void sub_813A280(u8 taskId) +void ItemStorage_ProcessInput(u8 taskId) { s16 *data = gTasks[taskId].data; - s16 var; + s16 trueIndex; if (gMain.newAndRepeatedKeys & DPAD_UP) { - if(data[0]) + if(PAGE_INDEX != 0) // did the cursor move physically upwards? { - PlaySE(5); - data[0] = MoveMenuCursor(-1); - var = data[1] + data[0]; - if (!data[9]) + PlaySE(SE_SELECT); + PAGE_INDEX = MoveMenuCursor(-1); + trueIndex = ITEMS_ABOVE_TOP + PAGE_INDEX; + if (SWITCH_MODE_ACTIVE == FALSE) // are we not currently switching items? { - if (var == data[2]) + if (trueIndex == NUM_ITEMS) // if the cursor is on top of cancel, print the go back to prev description. { - sub_813AD58(0xFFFF); + GetPlayerPcResponseString(ITEMPC_GO_BACK_TO_PREV); } else { - sub_813AD58(gSaveBlock1.pcItems[var].itemId); + GetPlayerPcResponseString(gSaveBlock1.pcItems[trueIndex].itemId); } } } - else // _0813A2E4 + else // the page cursor is at the top. but we may not be at the top of the true index list, so do another check. { - if (!data[1]) + if (ITEMS_ABOVE_TOP == 0) // did the cursor not move due to being at the top of the list? return; - PlaySE(5); - data[1]--; - sub_813AE0C(taskId); - // probably further down - if (data[9]) - MoveMenuCursor(0); + + PlaySE(SE_SELECT); + ITEMS_ABOVE_TOP--; + ItemStorage_DrawBothListAndDescription(taskId); + + if (SWITCH_MODE_ACTIVE != FALSE) + MoveMenuCursor(0); // don't move the cursor. it's at the top of the page index, but not the true index. } } else if(gMain.newAndRepeatedKeys & DPAD_DOWN) // _0813A306 { - if(data[0] != data[4] - 1) + if(PAGE_INDEX != NUM_PAGE_ITEMS - 1) { - PlaySE(5); - data[0] = MoveMenuCursor(1); - var = data[1] + data[0]; + PlaySE(SE_SELECT); + PAGE_INDEX = MoveMenuCursor(1); + trueIndex = ITEMS_ABOVE_TOP + PAGE_INDEX; - if(data[9]) + if(SWITCH_MODE_ACTIVE != FALSE) return; - if (var == data[2]) - sub_813AD58(0xFFFF); // probably further down + if (trueIndex == NUM_ITEMS) + GetPlayerPcResponseString(ITEMPC_GO_BACK_TO_PREV); // probably further down else - sub_813AD58(gSaveBlock1.pcItems[var].itemId); + GetPlayerPcResponseString(gSaveBlock1.pcItems[trueIndex].itemId); } - else if(data[1] + data[0] != data[2]) + else if(ITEMS_ABOVE_TOP + PAGE_INDEX != NUM_ITEMS) { - PlaySE(5); - data[1]++; - sub_813AE0C(taskId); + PlaySE(SE_SELECT); + ITEMS_ABOVE_TOP++; + ItemStorage_DrawBothListAndDescription(taskId); - if (data[9]) + if (SWITCH_MODE_ACTIVE != FALSE) MoveMenuCursor(0); } } else if(gMain.newKeys & SELECT_BUTTON) // _0813A3A0 { - if (!data[9]) + if (SWITCH_MODE_ACTIVE == FALSE) { - if (data[0] + data[1] != data[2]) + if (PAGE_INDEX + ITEMS_ABOVE_TOP != NUM_ITEMS) { - PlaySE(5); - data[9] = 1; - data[8] = data[1] + data[0]; - sub_813AD58(0xFFF7); + PlaySE(SE_SELECT); + SWITCH_MODE_ACTIVE = TRUE; + SWAP_ITEM_INDEX = ITEMS_ABOVE_TOP + PAGE_INDEX; + GetPlayerPcResponseString(ITEMPC_SWITCH_WHICH_ITEM); } // _0813A3DC - sub_813ABE8(taskId); + ItemStorage_DrawItemList(taskId); } else // _0813A3E8 { - PlaySE(5); // merging? - sub_813AA30(taskId, 0); - sub_813AE0C(taskId); + PlaySE(SE_SELECT); + ItemStorage_DoItemSwap(taskId, FALSE); + ItemStorage_DrawBothListAndDescription(taskId); } } else if(gMain.newKeys & A_BUTTON) { - PlaySE(5); - if(!data[9]) + PlaySE(SE_SELECT); + if(SWITCH_MODE_ACTIVE == FALSE) { - if(data[1] + data[0] != data[2]) + if(ITEMS_ABOVE_TOP + PAGE_INDEX != NUM_ITEMS) { sub_813A4B4(taskId); } @@ -470,22 +503,22 @@ void sub_813A280(u8 taskId) } else { - sub_813AA30(taskId, 0); - sub_813AE0C(taskId); + ItemStorage_DoItemSwap(taskId, FALSE); + ItemStorage_DrawBothListAndDescription(taskId); } } else if(gMain.newKeys & B_BUTTON) { - PlaySE(5); - if(!data[9]) + PlaySE(SE_SELECT); + if(SWITCH_MODE_ACTIVE == FALSE) { - sub_8072DEC(); + HandleDestroyMenuCursors(); sub_813A468(taskId); } else { - sub_813AA30(taskId, 1); - sub_813AE0C(taskId); + ItemStorage_DoItemSwap(taskId, TRUE); + ItemStorage_DrawBothListAndDescription(taskId); } } } @@ -497,125 +530,125 @@ void sub_813A468(u8 taskId) DestroyVerticalScrollIndicator(1); MenuZeroFillWindowRect(0, 0, 29, 19); MenuDisplayMessageBox(); - InitItemStorageMenu(gTasks[taskId].data[6]); + InitItemStorageMenu(gTasks[taskId].CURRENT_ITEM_STORAGE_MENU); gTasks[taskId].func = ItemStorageMenuProcessInput; } void sub_813A4B4(u8 taskId) { s16 *data = gTasks[taskId].data; - u8 var = data[0] + data[1]; + u8 trueIndex = PAGE_INDEX + ITEMS_ABOVE_TOP; sub_80F996C(0); sub_80F996C(1); - if(!data[6]) + if(CURRENT_ITEM_STORAGE_MENU == ITEMPC_MENU_WITHDRAW) { - if(gSaveBlock1.pcItems[var].quantity == 1) + if(gSaveBlock1.pcItems[trueIndex].quantity == 1) { - data[3] = 1; - sub_813A6FC(taskId); + NUM_QUANTITY_ROLLER = 1; + ItemStorage_DoItemWithdraw(taskId); return; } else // _0813A50C { - sub_813AD58(0xFFFE); + GetPlayerPcResponseString(ITEMPC_HOW_MANY_TO_WITHDRAW); } } - else if(gSaveBlock1.pcItems[var].quantity == 1) // _0813A518 + else if(gSaveBlock1.pcItems[trueIndex].quantity == 1) // _0813A518 { - data[3] = 1; + NUM_QUANTITY_ROLLER = 1; sub_813A794(taskId); return; } else { - sub_813AD58(0xFFFC); + GetPlayerPcResponseString(ITEMPC_HOW_MANY_TO_TOSS); } - data[3] = 1; + NUM_QUANTITY_ROLLER = 1; MenuDrawTextWindow(6, 8, 13, 11); - sub_80A418C(data[3], STR_CONV_MODE_RIGHT_ALIGN, 8, 9, 3); + sub_80A418C(NUM_QUANTITY_ROLLER, STR_CONV_MODE_RIGHT_ALIGN, 8, 9, 3); gTasks[taskId].func = HandleQuantityRolling; } void HandleQuantityRolling(u8 taskId) { s16 *data = gTasks[taskId].data; - u8 var = data[0] + data[1]; + u8 trueIndex = PAGE_INDEX + ITEMS_ABOVE_TOP; if(gMain.newAndRepeatedKeys & DPAD_UP) { - if(data[3] != gSaveBlock1.pcItems[var].quantity) - data[3]++; + if(NUM_QUANTITY_ROLLER != gSaveBlock1.pcItems[trueIndex].quantity) + NUM_QUANTITY_ROLLER++; else - data[3] = 1; // you are at the max amount of items you have when you press Up, set your quantity back to 1. + NUM_QUANTITY_ROLLER = 1; // you are at the max amount of items you have when you press Up, set your quantity back to 1. - sub_80A418C(data[3], STR_CONV_MODE_RIGHT_ALIGN, 8, 9, 3); // print quantity? + sub_80A418C(NUM_QUANTITY_ROLLER, STR_CONV_MODE_RIGHT_ALIGN, 8, 9, 3); // print quantity? } else if(gMain.newAndRepeatedKeys & DPAD_DOWN) { - if(data[3] != 1) - data[3]--; + if(NUM_QUANTITY_ROLLER != 1) + NUM_QUANTITY_ROLLER--; else - data[3] = gSaveBlock1.pcItems[var].quantity; // you are at 0 when you press down, set your quantity to the amount you have. + NUM_QUANTITY_ROLLER = gSaveBlock1.pcItems[trueIndex].quantity; // you are at 0 when you press down, set your quantity to the amount you have. - sub_80A418C(data[3], STR_CONV_MODE_RIGHT_ALIGN, 8, 9, 3); // print quantity? + sub_80A418C(NUM_QUANTITY_ROLLER, STR_CONV_MODE_RIGHT_ALIGN, 8, 9, 3); // print quantity? } else if(gMain.newAndRepeatedKeys & DPAD_LEFT) // reduce by 10. { - data[3] -= 10; + NUM_QUANTITY_ROLLER -= 10; - if(data[3] <= 0) - data[3] = 1; // dont underflow or allow 0! + if(NUM_QUANTITY_ROLLER <= 0) + NUM_QUANTITY_ROLLER = 1; // dont underflow or allow 0! - sub_80A418C(data[3], STR_CONV_MODE_RIGHT_ALIGN, 8, 9, 3); // print quantity? + sub_80A418C(NUM_QUANTITY_ROLLER, STR_CONV_MODE_RIGHT_ALIGN, 8, 9, 3); // print quantity? } else if(gMain.newAndRepeatedKeys & DPAD_RIGHT) // add 10. { - data[3] += 10; + NUM_QUANTITY_ROLLER += 10; - if(data[3] > gSaveBlock1.pcItems[var].quantity) - data[3] = gSaveBlock1.pcItems[var].quantity; // dont overflow! + if(NUM_QUANTITY_ROLLER > gSaveBlock1.pcItems[trueIndex].quantity) + NUM_QUANTITY_ROLLER = gSaveBlock1.pcItems[trueIndex].quantity; // dont overflow! - sub_80A418C(data[3], STR_CONV_MODE_RIGHT_ALIGN, 8, 9, 3); // print quantity? + sub_80A418C(NUM_QUANTITY_ROLLER, STR_CONV_MODE_RIGHT_ALIGN, 8, 9, 3); // print quantity? } else if(gMain.newKeys & A_BUTTON) // confirm quantity. { - PlaySE(5); + PlaySE(SE_SELECT); MenuZeroFillWindowRect(6, 6, 0xD, 0xB); - if(!data[6]) - sub_813A6FC(taskId); + if(CURRENT_ITEM_STORAGE_MENU == ITEMPC_MENU_WITHDRAW) + ItemStorage_DoItemWithdraw(taskId); else sub_813A794(taskId); } else if(gMain.newKeys & B_BUTTON) // cancel quantity. { - PlaySE(5); + PlaySE(SE_SELECT); MenuZeroFillWindowRect(6, 6, 0xD, 0xB); sub_80F98DC(0); sub_80F98DC(1); - sub_813AD58(gSaveBlock1.pcItems[data[1] + data[0]].itemId); // why not use var? - gTasks[taskId].func = sub_813A280; + GetPlayerPcResponseString(gSaveBlock1.pcItems[ITEMS_ABOVE_TOP + PAGE_INDEX].itemId); // why not use trueIndex? + gTasks[taskId].func = ItemStorage_ProcessInput; } } -void sub_813A6FC(u8 taskId) +void ItemStorage_DoItemWithdraw(u8 taskId) { s16 *data = gTasks[taskId].data; - u8 var = data[0] + data[1]; + u8 trueIndex = PAGE_INDEX + ITEMS_ABOVE_TOP; - if(AddBagItem(gSaveBlock1.pcItems[var].itemId, data[3]) == TRUE) // add item works. + if(AddBagItem(gSaveBlock1.pcItems[trueIndex].itemId, NUM_QUANTITY_ROLLER) == TRUE) // add item works. { - CopyItemName(gSaveBlock1.pcItems[var].itemId, gStringVar1); - ConvertIntToDecimalStringN(gStringVar2, data[3], 0, 3); - sub_813AD58(0xFFFD); + CopyItemName(gSaveBlock1.pcItems[trueIndex].itemId, gStringVar1); + ConvertIntToDecimalStringN(gStringVar2, NUM_QUANTITY_ROLLER, 0, 3); + GetPlayerPcResponseString(ITEMPC_WITHDREW_THING); gTasks[taskId].func = sub_813A8F0; } - else // cannot add item. inventory full? + else { - data[3] = 0; - sub_813AD58(0xFFFA); + NUM_QUANTITY_ROLLER = 0; + GetPlayerPcResponseString(ITEMPC_NO_MORE_ROOM); gTasks[taskId].func = sub_813A984; } } @@ -623,20 +656,20 @@ void sub_813A6FC(u8 taskId) void sub_813A794(u8 taskId) { s16 *data = gTasks[taskId].data; - u8 var = data[0] + data[1]; + u8 var = PAGE_INDEX + ITEMS_ABOVE_TOP; if(ItemId_GetImportance(gSaveBlock1.pcItems[var].itemId) == FALSE) { CopyItemName(gSaveBlock1.pcItems[var].itemId, gStringVar1); - ConvertIntToDecimalStringN(gStringVar2, data[3], 0, 3); - sub_813AD58(65528); + ConvertIntToDecimalStringN(gStringVar2, NUM_QUANTITY_ROLLER, 0, 3); + GetPlayerPcResponseString(ITEMPC_OKAY_TO_THROW_AWAY); DisplayYesNoMenu(7, 6, 1); sub_80F914C(taskId, &gUnknown_084062E0); } else { - data[3] = 0; - sub_813AD58(65529); + NUM_QUANTITY_ROLLER = 0; + GetPlayerPcResponseString(ITEMPC_TOO_IMPORTANT); gTasks[taskId].func = sub_813A8F0; } } @@ -644,7 +677,7 @@ void sub_813A794(u8 taskId) void sub_813A83C(u8 taskId) { MenuZeroFillWindowRect(0x6, 0x6, 0xD, 0xB); - sub_813AD58(0xFFFB); + GetPlayerPcResponseString(ITEMPC_THREW_AWAY_ITEM); gTasks[taskId].func = sub_813A8F0; } @@ -653,11 +686,11 @@ void sub_813A878(u8 taskId) s16 *data = gTasks[taskId].data; MenuZeroFillWindowRect(0x6, 0x6, 0xD, 0xB); - InitMenu(0, 16, 2, data[4], data[0], 0xD); + InitMenu(0, 16, 2, NUM_PAGE_ITEMS, PAGE_INDEX, 0xD); sub_80F98DC(0); sub_80F98DC(1); - sub_813AD58(gSaveBlock1.pcItems[data[1] + data[0]].itemId); - gTasks[taskId].func = sub_813A280; + GetPlayerPcResponseString(gSaveBlock1.pcItems[ITEMS_ABOVE_TOP + PAGE_INDEX].itemId); + gTasks[taskId].func = ItemStorage_ProcessInput; } void sub_813A8F0(u8 taskId) @@ -666,19 +699,19 @@ void sub_813A8F0(u8 taskId) u16 var; u8 usedItemSlots; - if(gMain.newKeys & 0x1 || gMain.newKeys == 0x2) + if(gMain.newKeys & A_BUTTON || gMain.newKeys == B_BUTTON) { - RemovePCItem(data[0] + data[1], data[3]); - var = data[2]; + RemovePCItem(PAGE_INDEX + ITEMS_ABOVE_TOP, NUM_QUANTITY_ROLLER); + var = NUM_ITEMS; usedItemSlots = CountUsedPCItemSlots(); - data[2] = usedItemSlots; + NUM_ITEMS = usedItemSlots; - if((s16)var != usedItemSlots && (s16)var < data[4] + data[1] && data[1] != 0) - data[1]--; + if((s16)var != usedItemSlots && (s16)var < NUM_PAGE_ITEMS + ITEMS_ABOVE_TOP && ITEMS_ABOVE_TOP != 0) + ITEMS_ABOVE_TOP--; sub_813A240(taskId); sub_813A9EC(taskId); - InitMenu(0, 16, 2, data[4], data[0], 0xD); + InitMenu(0, 16, 2, NUM_PAGE_ITEMS, PAGE_INDEX, 0xD); } } @@ -686,12 +719,12 @@ void sub_813A984(u8 taskId) { s16 *data = gTasks[taskId].data; - if(gMain.newKeys & 0x1 || gMain.newKeys == 2) + if(gMain.newKeys & A_BUTTON || gMain.newKeys == B_BUTTON) { - sub_813AD58(gSaveBlock1.pcItems[data[1] + data[0]].itemId); + GetPlayerPcResponseString(gSaveBlock1.pcItems[ITEMS_ABOVE_TOP + PAGE_INDEX].itemId); sub_80F98DC(0); sub_80F98DC(1); - gTasks[taskId].func = sub_813A280; + gTasks[taskId].func = ItemStorage_ProcessInput; } } @@ -700,45 +733,47 @@ void sub_813A9EC(u8 taskId) MenuZeroFillWindowRect(0x6, 0x6, 0xD, 0xB); sub_80F98DC(0); sub_80F98DC(1); - sub_813AE0C(taskId); - gTasks[taskId].func = sub_813A280; + ItemStorage_DrawBothListAndDescription(taskId); + gTasks[taskId].func = ItemStorage_ProcessInput; } -void sub_813AA30(u8 taskId, u8 arg) +void ItemStorage_DoItemSwap(u8 taskId, bool8 switchModeDisabled) { s16 *data = gTasks[taskId].data; - u8 var = data[1] + data[0]; + u8 trueIndex = ITEMS_ABOVE_TOP + PAGE_INDEX; - data[9] = 0; + SWITCH_MODE_ACTIVE = FALSE; - if((u8)data[2] > var && (u8)data[8] != var && arg == 0) + if((u8)NUM_ITEMS > trueIndex && (u8)SWAP_ITEM_INDEX != trueIndex && switchModeDisabled == FALSE) { - struct ItemSlot itemSlot = gSaveBlock1.pcItems[data[8]]; // backup the itemSlot before swapping the two. + struct ItemSlot itemSlot = gSaveBlock1.pcItems[SWAP_ITEM_INDEX]; // backup the itemSlot before swapping the two. - gSaveBlock1.pcItems[data[8]] = gSaveBlock1.pcItems[var]; - gSaveBlock1.pcItems[var] = itemSlot; + gSaveBlock1.pcItems[SWAP_ITEM_INDEX] = gSaveBlock1.pcItems[trueIndex]; + gSaveBlock1.pcItems[trueIndex] = itemSlot; return; } - else if(var == data[2]) + else if(trueIndex == NUM_ITEMS) { - sub_813AD58(0xFFFF); + GetPlayerPcResponseString(ITEMPC_GO_BACK_TO_PREV); } else { - sub_813AD58(gSaveBlock1.pcItems[var].itemId); + GetPlayerPcResponseString(gSaveBlock1.pcItems[trueIndex].itemId); } /* THEORY: This check produces essentially dead code, but it might have been working in an earlier build in which case it allows a programmer to easily duplicate items without the use of a debug menu. + This gets the page index of the swap index for some reason. It is currently unknown what it would have been used + for, but perhaps it was used to increase the quantity of the item without a debug menu. With the removal of a lot of the debug menus close to release, a programmer may have added this to help test things with a low key (such as planting a lot of duplicated berries, which requires this lazy "cheat") without bringing the relevent debug menus back. The commented out line is intentionally left in below to show what it may have looked like. */ - if(data[8] - data[1] > 0) { // this check is arbitrary and used to generate the correct assembly using the subtraction, which is what matters. the 0 check doesn't. - //gSaveBlock1.pcItems[data[8]].quantity += 100; - gSaveBlock1.pcItems[data[8]].quantity += 0; // do not enforce item cap. + if(SWAP_ITEM_INDEX - ITEMS_ABOVE_TOP > 0) { // this check is arbitrary and used to generate the correct assembly using the subtraction, which is what matters. the 0 check doesn't. + //gSaveBlock1.pcItems[SWAP_ITEM_INDEX].quantity += 100; + gSaveBlock1.pcItems[SWAP_ITEM_INDEX].quantity += 0; // do not enforce item cap. } } @@ -789,7 +824,7 @@ void sub_813ABAC(struct ItemSlot *itemSlot, u8 var, int var2) sub_813AB10(var); // key items do not have a quantity. } -void sub_813ABE8(u8 taskId) +void ItemStorage_DrawItemList(u8 taskId) { s16 *data = gTasks[taskId].data; u16 i; @@ -798,15 +833,15 @@ void sub_813ABE8(u8 taskId) // r5 is i and is unsigned 16-bit. - for(i = data[1]; i < data[1] + data[4]; i++) + for(i = ITEMS_ABOVE_TOP; i < ITEMS_ABOVE_TOP + NUM_PAGE_ITEMS; i++) { - j = (i - data[1]) * 2; + j = (i - ITEMS_ABOVE_TOP) * 2; - if(i != data[2]) + if(i != NUM_ITEMS) { tempArg = 0; - if(data[9] != 0 && i == data[8]) + if(SWITCH_MODE_ACTIVE != FALSE && i == SWAP_ITEM_INDEX) tempArg = 1; switch(GetPocketByItemId(gSaveBlock1.pcItems[i].itemId) - 1) @@ -831,10 +866,10 @@ void sub_813ABE8(u8 taskId) } beforeLabel: - if(i - data[1] < 8) + if(i - ITEMS_ABOVE_TOP < 8) MenuFillWindowRectWithBlankTile(16, j + 4, 0x1C, 0x12); - switch(data[1]) + switch(ITEMS_ABOVE_TOP) { default: CreateVerticalScrollIndicators(0, 0xB8, 8); @@ -847,13 +882,13 @@ weirdCase: break; } - if(data[1] + data[4] <= data[2]) + if(ITEMS_ABOVE_TOP + NUM_PAGE_ITEMS <= NUM_ITEMS) CreateVerticalScrollIndicators(1, 0xB8, 0x98); else DestroyVerticalScrollIndicator(1); } -void sub_813AD58(u16 itemId) +void GetPlayerPcResponseString(u16 itemId) { u8 *string; @@ -894,19 +929,19 @@ void sub_813AD58(u16 itemId) sub_8072AB0(string, 8, 0x68, 0x68, 0x30, 1); } -void sub_813AE0C(u8 taskId) +void ItemStorage_DrawBothListAndDescription(u8 taskId) { s16 *data = gTasks[taskId].data; - s16 var = data[1] + data[0]; + s16 trueIndex = ITEMS_ABOVE_TOP + PAGE_INDEX; - sub_813ABE8(taskId); + ItemStorage_DrawItemList(taskId); - if(data[9] == 0) + if(SWITCH_MODE_ACTIVE == FALSE) { - if(var == data[2]) - sub_813AD58(0xFFFF); + if(trueIndex == NUM_ITEMS) + GetPlayerPcResponseString(ITEMPC_GO_BACK_TO_PREV); else - sub_813AD58(gSaveBlock1.pcItems[var].itemId); + GetPlayerPcResponseString(gSaveBlock1.pcItems[trueIndex].itemId); } } @@ -920,10 +955,10 @@ void sub_813AE6C(u8 taskId, u8 var) MenuDrawTextWindow(0xF, 0, 0x1D, 0x13); MenuDrawTextWindow(0, 0xC, 0xE, 0x13); MenuDrawTextWindow(0, 0, 0xB, 3); - sub_813AD58(gSaveBlock1.pcItems[0].itemId); - MenuPrint(gUnknown_084062C0[var].text, 1, 1); - sub_813ABE8(taskId); - InitMenu(0, 0x10, 2, data[4], data[0], 0xD); + GetPlayerPcResponseString(gSaveBlock1.pcItems[0].itemId); + MenuPrint(gPCText_ItemPCOptionsText[var].text, 1, 1); + ItemStorage_DrawItemList(taskId); + InitMenu(0, 0x10, 2, NUM_PAGE_ITEMS, PAGE_INDEX, 0xD); } void sub_813AF04(void) @@ -936,7 +971,7 @@ void sub_813AF04(void) LoadPalette(&arr[0], 0xD8, 2); } -u8 sub_813AF3C(void) +u8 GetMailboxMailCount(void) { u8 i, j; diff --git a/src/script_menu.c b/src/script_menu.c index eba438397..f62b62ac7 100644 --- a/src/script_menu.c +++ b/src/script_menu.c @@ -684,7 +684,7 @@ void sub_80B52B4(u8 taskId) { gScriptResult = var; } - sub_8072DEC(); + HandleDestroyMenuCursors(); MenuZeroFillWindowRect(gTasks[taskId].data[0], gTasks[taskId].data[1], gTasks[taskId].data[2], gTasks[taskId].data[3]); DestroyTask(taskId); EnableBothScriptContexts(); @@ -847,7 +847,7 @@ void sub_80B5684(u8 taskId) { gScriptResult = var; } - sub_8072DEC(); + HandleDestroyMenuCursors(); MenuZeroFillWindowRect(gTasks[taskId].data[0], gTasks[taskId].data[1], gTasks[taskId].data[2], gTasks[taskId].data[3]); DestroyTask(taskId); EnableBothScriptContexts(); diff --git a/src/script_pokemon_util_80C4BF0.c b/src/script_pokemon_util_80C4BF0.c index d1e401e18..e53eb30cb 100644 --- a/src/script_pokemon_util_80C4BF0.c +++ b/src/script_pokemon_util_80C4BF0.c @@ -563,16 +563,16 @@ u8 ScriptGiveMon(u16 species, u8 var, u16 item, u32 var3, u32 var4, u8 var5) nationalSpecies = SpeciesToNationalPokedexNum(species); // nested if check to fool compiler - if(sentToPc < 2) + switch(sentToPc) { - if(sentToPc >= 0) - { - // set both the seen and caught flags + case 0: + case 1: GetNationalPokedexFlag(nationalSpecies, 2); GetNationalPokedexFlag(nationalSpecies, 3); - } + return sentToPc; + default: + return sentToPc; } - return sentToPc; } u8 ScriptGiveEgg(u16 value) diff --git a/src/shop.c b/src/shop.c index 780dff02a..cca920df5 100644 --- a/src/shop.c +++ b/src/shop.c @@ -155,7 +155,7 @@ void sub_80B2F30(u8 taskId) void HandleShopMenuQuit(u8 taskId) { - sub_8072DEC(); + HandleDestroyMenuCursors(); MenuZeroFillWindowRect(0, 0, 11, 8); sub_80BE3BC(); // in tv.s? ScriptContext2_Disable(); diff --git a/src/start_menu.c b/src/start_menu.c index 37d361c0b..be489bd1f 100644 --- a/src/start_menu.c +++ b/src/start_menu.c @@ -410,7 +410,7 @@ static u8 StartMenu_PlayerCallback(void) //When player selects SAVE static u8 StartMenu_SaveCallback(void) { - sub_8072DEC(); + HandleDestroyMenuCursors(); gCallback_03004AE8 = SaveCallback1; return 0; } diff --git a/src/strings.c b/src/strings.c index f41af082c..fa083f00d 100644 --- a/src/strings.c +++ b/src/strings.c @@ -1149,7 +1149,7 @@ const u8 gOtherText_OkayToThrowAwayPrompt[] = _("Willst du wirklich\n{STR_VAR_2} const u8 gOtherText_DadsAdvice[] = _("VATI sagt immer...\n{PLAYER}, dies ist weder der rechte\lOrt noch der rechte Zeitpunkt dafür!{PAUSE_UNTIL_PRESS}"); const u8 gOtherText_CantGetOffBike[] = _("Du kannst hier nicht vom RAD steigen.{PAUSE_UNTIL_PRESS}"); const u8 gOtherText_ItemfinderResponding[] = _("Oh!\nDas Gerät zeigt etwas an!\pHier muss ein Item vergraben sein!{PAUSE_UNTIL_PRESS}"); -const u8 gOtherText_ItemfinderItemUnderfoot[] = _("Das Gerät macht direkt unter\ndeinen Füßen etwas aus!{PAUSE_UNTIL_PRESS}"); +const u8 gOtherText_ItemfinderItemUnderfoot[] = _("Das Gerät macht direkt unter\ndeinen Füßen etwas aus!{PAUSE_UNTIL_PRESS}"); const u8 gOtherText_NoResponse[] = _("... ... ... ... Nichts!\nKeine Anzeige.{PAUSE_UNTIL_PRESS}"); const u8 gOtherText_Coins3[] = _("Deine MÜNZEN:\n{STR_VAR_1}{PAUSE_UNTIL_PRESS}"); const u8 gOtherText_BootedTM[] = _("Eine TM wurde aktiviert."); diff --git a/src/wallclock.c b/src/wallclock.c index 0f3665c65..dafb37442 100644 --- a/src/wallclock.c +++ b/src/wallclock.c @@ -434,7 +434,7 @@ static void Task_SetClock4(u8 taskId) return; case -1: //B button case 1: //NO - sub_8072DEC(); + HandleDestroyMenuCursors(); PlaySE(SE_SELECT); MenuZeroFillWindowRect(23, 8, 29, 13); MenuZeroFillWindowRect(2, 16, 27, 19); -- cgit v1.2.3 From 16fd2ca3856668cd4e7cb5e94d3022ac5edce8a3 Mon Sep 17 00:00:00 2001 From: ProjectRevoTPP Date: Fri, 9 Jun 2017 04:24:54 -0400 Subject: more player_pc.c labeling --- src/player_pc.c | 184 ++++++++++++++++++++++++++++---------------------------- 1 file changed, 91 insertions(+), 93 deletions(-) (limited to 'src') diff --git a/src/player_pc.c b/src/player_pc.c index f539a5bb5..db23bb803 100644 --- a/src/player_pc.c +++ b/src/player_pc.c @@ -137,21 +137,21 @@ void InitItemStorageMenu(u8); void ItemStorageMenuPrint(u8 *); void ItemStorageMenuProcessInput(u8); void ItemStorage_ProcessInput(u8); -void sub_813A240(u8); -void sub_813A4B4(u8); -void sub_813A468(u8); -void HandleQuantityRolling(u8); +void ItemStorage_SetItemAndMailCount(u8); +void ItemStorage_DoItemAction(u8); +void ItemStorage_GoBackToPlayerPCMenu(u8); +void ItemStorage_HandleQuantityRolling(u8); void ItemStorage_DoItemWithdraw(u8); -void sub_813A794(u8); -void sub_813A8F0(u8); -void sub_813A984(u8); -void sub_813A9EC(u8); +void ItemStorage_DoItemToss(u8); +void ItemStorage_HandleRemoveItem(u8); +void ItemStorage_WaitPressHandleResumeProcessInput(u8); +void ItemStorage_HandleResumeProcessInput(u8); void ItemStorage_DoItemSwap(u8, bool8); void ItemStorage_DrawItemList(u8); -void GetPlayerPcResponseString(u16); +void ItemStorage_PrintItemPcResponse(u16); void ItemStorage_DrawBothListAndDescription(u8); -void sub_813AE6C(u8, u8); -void sub_813AF04(void); +void ItemStorage_GoBackToItemPCMenu(u8, u8); +void ItemStorage_LoadPalette(void); u8 GetMailboxMailCount(void); void NewGameInitPCItems(void) @@ -235,7 +235,7 @@ void PlayerPC_Mailbox(u8 taskId) gMailboxInfo.unk0 = 0; gMailboxInfo.unk2 = 0; sub_813AF78(); - sub_813A240(taskId); + ItemStorage_SetItemAndMailCount(taskId); sub_813B108(taskId); gTasks[taskId].func = sub_813B174; } @@ -351,8 +351,8 @@ void ItemStorage_Withdraw(u8 taskId) CURRENT_ITEM_STORAGE_MENU = ITEMPC_MENU_WITHDRAW; PAGE_INDEX = 0; ITEMS_ABOVE_TOP = 0; - sub_813A240(taskId); - sub_813AE6C(taskId, 0); + ItemStorage_SetItemAndMailCount(taskId); + ItemStorage_GoBackToItemPCMenu(taskId, 0); gTasks[taskId].func = ItemStorage_ProcessInput; } else @@ -373,8 +373,8 @@ void ItemStorage_Toss(u8 taskId) CURRENT_ITEM_STORAGE_MENU = ITEMPC_MENU_TOSS; PAGE_INDEX = 0; ITEMS_ABOVE_TOP = 0; - sub_813A240(taskId); - sub_813AE6C(taskId, 2); + ItemStorage_SetItemAndMailCount(taskId); + ItemStorage_GoBackToItemPCMenu(taskId, 2); gTasks[taskId].func = ItemStorage_ProcessInput; } else @@ -388,7 +388,7 @@ void ItemStorage_Exit(u8 var) ReshowPlayerPC(var); } -void sub_813A240(u8 taskId) +void ItemStorage_SetItemAndMailCount(u8 taskId) { s16 *data = gTasks[taskId].data; @@ -419,11 +419,11 @@ void ItemStorage_ProcessInput(u8 taskId) { if (trueIndex == NUM_ITEMS) // if the cursor is on top of cancel, print the go back to prev description. { - GetPlayerPcResponseString(ITEMPC_GO_BACK_TO_PREV); + ItemStorage_PrintItemPcResponse(ITEMPC_GO_BACK_TO_PREV); } else { - GetPlayerPcResponseString(gSaveBlock1.pcItems[trueIndex].itemId); + ItemStorage_PrintItemPcResponse(gSaveBlock1.pcItems[trueIndex].itemId); } } } @@ -452,9 +452,9 @@ void ItemStorage_ProcessInput(u8 taskId) return; if (trueIndex == NUM_ITEMS) - GetPlayerPcResponseString(ITEMPC_GO_BACK_TO_PREV); // probably further down + ItemStorage_PrintItemPcResponse(ITEMPC_GO_BACK_TO_PREV); // probably further down else - GetPlayerPcResponseString(gSaveBlock1.pcItems[trueIndex].itemId); + ItemStorage_PrintItemPcResponse(gSaveBlock1.pcItems[trueIndex].itemId); } else if(ITEMS_ABOVE_TOP + PAGE_INDEX != NUM_ITEMS) { @@ -470,12 +470,12 @@ void ItemStorage_ProcessInput(u8 taskId) { if (SWITCH_MODE_ACTIVE == FALSE) { - if (PAGE_INDEX + ITEMS_ABOVE_TOP != NUM_ITEMS) + if (PAGE_INDEX + ITEMS_ABOVE_TOP != NUM_ITEMS) // you cannot swap the Cancel button. { PlaySE(SE_SELECT); SWITCH_MODE_ACTIVE = TRUE; SWAP_ITEM_INDEX = ITEMS_ABOVE_TOP + PAGE_INDEX; - GetPlayerPcResponseString(ITEMPC_SWITCH_WHICH_ITEM); + ItemStorage_PrintItemPcResponse(ITEMPC_SWITCH_WHICH_ITEM); } // _0813A3DC ItemStorage_DrawItemList(taskId); @@ -494,11 +494,11 @@ void ItemStorage_ProcessInput(u8 taskId) { if(ITEMS_ABOVE_TOP + PAGE_INDEX != NUM_ITEMS) { - sub_813A4B4(taskId); + ItemStorage_DoItemAction(taskId); } else { - sub_813A468(taskId); + ItemStorage_GoBackToPlayerPCMenu(taskId); } } else @@ -513,7 +513,7 @@ void ItemStorage_ProcessInput(u8 taskId) if(SWITCH_MODE_ACTIVE == FALSE) { HandleDestroyMenuCursors(); - sub_813A468(taskId); + ItemStorage_GoBackToPlayerPCMenu(taskId); } else { @@ -523,7 +523,7 @@ void ItemStorage_ProcessInput(u8 taskId) } } -void sub_813A468(u8 taskId) +void ItemStorage_GoBackToPlayerPCMenu(u8 taskId) { BuyMenuFreeMemory(); DestroyVerticalScrollIndicator(0); @@ -534,7 +534,7 @@ void sub_813A468(u8 taskId) gTasks[taskId].func = ItemStorageMenuProcessInput; } -void sub_813A4B4(u8 taskId) +void ItemStorage_DoItemAction(u8 taskId) { s16 *data = gTasks[taskId].data; u8 trueIndex = PAGE_INDEX + ITEMS_ABOVE_TOP; @@ -552,26 +552,26 @@ void sub_813A4B4(u8 taskId) } else // _0813A50C { - GetPlayerPcResponseString(ITEMPC_HOW_MANY_TO_WITHDRAW); + ItemStorage_PrintItemPcResponse(ITEMPC_HOW_MANY_TO_WITHDRAW); } } else if(gSaveBlock1.pcItems[trueIndex].quantity == 1) // _0813A518 { NUM_QUANTITY_ROLLER = 1; - sub_813A794(taskId); + ItemStorage_DoItemToss(taskId); return; } else { - GetPlayerPcResponseString(ITEMPC_HOW_MANY_TO_TOSS); + ItemStorage_PrintItemPcResponse(ITEMPC_HOW_MANY_TO_TOSS); } NUM_QUANTITY_ROLLER = 1; MenuDrawTextWindow(6, 8, 13, 11); sub_80A418C(NUM_QUANTITY_ROLLER, STR_CONV_MODE_RIGHT_ALIGN, 8, 9, 3); - gTasks[taskId].func = HandleQuantityRolling; + gTasks[taskId].func = ItemStorage_HandleQuantityRolling; } -void HandleQuantityRolling(u8 taskId) +void ItemStorage_HandleQuantityRolling(u8 taskId) { s16 *data = gTasks[taskId].data; u8 trueIndex = PAGE_INDEX + ITEMS_ABOVE_TOP; @@ -620,7 +620,7 @@ void HandleQuantityRolling(u8 taskId) if(CURRENT_ITEM_STORAGE_MENU == ITEMPC_MENU_WITHDRAW) ItemStorage_DoItemWithdraw(taskId); else - sub_813A794(taskId); + ItemStorage_DoItemToss(taskId); } else if(gMain.newKeys & B_BUTTON) // cancel quantity. { @@ -628,7 +628,7 @@ void HandleQuantityRolling(u8 taskId) MenuZeroFillWindowRect(6, 6, 0xD, 0xB); sub_80F98DC(0); sub_80F98DC(1); - GetPlayerPcResponseString(gSaveBlock1.pcItems[ITEMS_ABOVE_TOP + PAGE_INDEX].itemId); // why not use trueIndex? + ItemStorage_PrintItemPcResponse(gSaveBlock1.pcItems[ITEMS_ABOVE_TOP + PAGE_INDEX].itemId); // why not use trueIndex? gTasks[taskId].func = ItemStorage_ProcessInput; } } @@ -642,18 +642,18 @@ void ItemStorage_DoItemWithdraw(u8 taskId) { CopyItemName(gSaveBlock1.pcItems[trueIndex].itemId, gStringVar1); ConvertIntToDecimalStringN(gStringVar2, NUM_QUANTITY_ROLLER, 0, 3); - GetPlayerPcResponseString(ITEMPC_WITHDREW_THING); - gTasks[taskId].func = sub_813A8F0; + ItemStorage_PrintItemPcResponse(ITEMPC_WITHDREW_THING); + gTasks[taskId].func = ItemStorage_HandleRemoveItem; } else { NUM_QUANTITY_ROLLER = 0; - GetPlayerPcResponseString(ITEMPC_NO_MORE_ROOM); - gTasks[taskId].func = sub_813A984; + ItemStorage_PrintItemPcResponse(ITEMPC_NO_MORE_ROOM); + gTasks[taskId].func = ItemStorage_WaitPressHandleResumeProcessInput; } } -void sub_813A794(u8 taskId) +void ItemStorage_DoItemToss(u8 taskId) { s16 *data = gTasks[taskId].data; u8 var = PAGE_INDEX + ITEMS_ABOVE_TOP; @@ -662,26 +662,26 @@ void sub_813A794(u8 taskId) { CopyItemName(gSaveBlock1.pcItems[var].itemId, gStringVar1); ConvertIntToDecimalStringN(gStringVar2, NUM_QUANTITY_ROLLER, 0, 3); - GetPlayerPcResponseString(ITEMPC_OKAY_TO_THROW_AWAY); + ItemStorage_PrintItemPcResponse(ITEMPC_OKAY_TO_THROW_AWAY); DisplayYesNoMenu(7, 6, 1); sub_80F914C(taskId, &gUnknown_084062E0); } else { NUM_QUANTITY_ROLLER = 0; - GetPlayerPcResponseString(ITEMPC_TOO_IMPORTANT); - gTasks[taskId].func = sub_813A8F0; + ItemStorage_PrintItemPcResponse(ITEMPC_TOO_IMPORTANT); + gTasks[taskId].func = ItemStorage_HandleRemoveItem; } } -void sub_813A83C(u8 taskId) +void ItemStorage_ResumeInputFromYesToss(u8 taskId) { MenuZeroFillWindowRect(0x6, 0x6, 0xD, 0xB); - GetPlayerPcResponseString(ITEMPC_THREW_AWAY_ITEM); - gTasks[taskId].func = sub_813A8F0; + ItemStorage_PrintItemPcResponse(ITEMPC_THREW_AWAY_ITEM); + gTasks[taskId].func = ItemStorage_HandleRemoveItem; } -void sub_813A878(u8 taskId) +void ItemStorage_ResumeInputFromNoToss(u8 taskId) { s16 *data = gTasks[taskId].data; @@ -689,46 +689,44 @@ void sub_813A878(u8 taskId) InitMenu(0, 16, 2, NUM_PAGE_ITEMS, PAGE_INDEX, 0xD); sub_80F98DC(0); sub_80F98DC(1); - GetPlayerPcResponseString(gSaveBlock1.pcItems[ITEMS_ABOVE_TOP + PAGE_INDEX].itemId); + ItemStorage_PrintItemPcResponse(gSaveBlock1.pcItems[ITEMS_ABOVE_TOP + PAGE_INDEX].itemId); gTasks[taskId].func = ItemStorage_ProcessInput; } -void sub_813A8F0(u8 taskId) +void ItemStorage_HandleRemoveItem(u8 taskId) { s16 *data = gTasks[taskId].data; - u16 var; - u8 usedItemSlots; + s16 oldNumItems; if(gMain.newKeys & A_BUTTON || gMain.newKeys == B_BUTTON) { RemovePCItem(PAGE_INDEX + ITEMS_ABOVE_TOP, NUM_QUANTITY_ROLLER); - var = NUM_ITEMS; - usedItemSlots = CountUsedPCItemSlots(); - NUM_ITEMS = usedItemSlots; + oldNumItems = NUM_ITEMS; + NUM_ITEMS = CountUsedPCItemSlots(); - if((s16)var != usedItemSlots && (s16)var < NUM_PAGE_ITEMS + ITEMS_ABOVE_TOP && ITEMS_ABOVE_TOP != 0) + if(oldNumItems != NUM_ITEMS && oldNumItems < NUM_PAGE_ITEMS + ITEMS_ABOVE_TOP && ITEMS_ABOVE_TOP != 0) ITEMS_ABOVE_TOP--; - sub_813A240(taskId); - sub_813A9EC(taskId); + ItemStorage_SetItemAndMailCount(taskId); + ItemStorage_HandleResumeProcessInput(taskId); InitMenu(0, 16, 2, NUM_PAGE_ITEMS, PAGE_INDEX, 0xD); } } -void sub_813A984(u8 taskId) +void ItemStorage_WaitPressHandleResumeProcessInput(u8 taskId) { s16 *data = gTasks[taskId].data; if(gMain.newKeys & A_BUTTON || gMain.newKeys == B_BUTTON) { - GetPlayerPcResponseString(gSaveBlock1.pcItems[ITEMS_ABOVE_TOP + PAGE_INDEX].itemId); + ItemStorage_PrintItemPcResponse(gSaveBlock1.pcItems[ITEMS_ABOVE_TOP + PAGE_INDEX].itemId); sub_80F98DC(0); sub_80F98DC(1); gTasks[taskId].func = ItemStorage_ProcessInput; } } -void sub_813A9EC(u8 taskId) +void ItemStorage_HandleResumeProcessInput(u8 taskId) { MenuZeroFillWindowRect(0x6, 0x6, 0xD, 0xB); sub_80F98DC(0); @@ -754,11 +752,11 @@ void ItemStorage_DoItemSwap(u8 taskId, bool8 switchModeDisabled) } else if(trueIndex == NUM_ITEMS) { - GetPlayerPcResponseString(ITEMPC_GO_BACK_TO_PREV); + ItemStorage_PrintItemPcResponse(ITEMPC_GO_BACK_TO_PREV); } else { - GetPlayerPcResponseString(gSaveBlock1.pcItems[trueIndex].itemId); + ItemStorage_PrintItemPcResponse(gSaveBlock1.pcItems[trueIndex].itemId); } /* @@ -771,71 +769,71 @@ void ItemStorage_DoItemSwap(u8 taskId, bool8 switchModeDisabled) without bringing the relevent debug menus back. The commented out line is intentionally left in below to show what it may have looked like. */ - if(SWAP_ITEM_INDEX - ITEMS_ABOVE_TOP > 0) { // this check is arbitrary and used to generate the correct assembly using the subtraction, which is what matters. the 0 check doesn't. + if(SWAP_ITEM_INDEX - ITEMS_ABOVE_TOP <= 0) { // this check is arbitrary and used to generate the correct assembly using the subtraction, which is what matters. the 0 check doesn't. //gSaveBlock1.pcItems[SWAP_ITEM_INDEX].quantity += 100; gSaveBlock1.pcItems[SWAP_ITEM_INDEX].quantity += 0; // do not enforce item cap. } } -void sub_813AAC4(u16 arg1, enum StringConvertMode arg2, u8 arg3, u8 arg4, int arg5) +void ItemStorage_DrawItemQuantity(u16 arg1, enum StringConvertMode arg2, u8 arg3, u8 arg4, int isSwapSelected) { sub_80A4164(gStringVar1, arg1, arg2, arg4); - if(arg5) + if(isSwapSelected != FALSE) MenuPrint(gUnknown_0840632A, 0x1A, arg3); else MenuPrint(gUnknown_08406327, 0x1A, arg3); } -void sub_813AB10(u8 var) +void ItemStorage_DrawItemVoidQuantity(u8 var) { MenuPrint(gUnknown_08406330, 0x19, var); } -void sub_813AB28(struct ItemSlot *itemSlot, u8 var, int var2) +void ItemStorage_DrawItemName(struct ItemSlot *itemSlot, u8 var, int isSwapSelected) { CopyItemName(itemSlot->itemId, gStringVar1); - if(var2) + if(isSwapSelected != FALSE) MenuPrint(gUnknown_0840631E, 16, var); else MenuPrint(gUnknown_08406318, 16, var); } -void sub_813AB64(struct ItemSlot *itemSlot, u8 var, int var2) +void ItemStorage_DrawNormalItemEntry(struct ItemSlot *itemSlot, u8 var, int var2) { - sub_813AB28(itemSlot, var, var2); - sub_813AAC4(itemSlot->quantity, STR_CONV_MODE_RIGHT_ALIGN, var, 3, var2); + ItemStorage_DrawItemName(itemSlot, var, var2); + ItemStorage_DrawItemQuantity(itemSlot->quantity, STR_CONV_MODE_RIGHT_ALIGN, var, 3, var2); } -void sub_813AB90(struct ItemSlot *itemSlot, u8 var, int var2) +void ItemStorage_DrawKeyItemEntry(struct ItemSlot *itemSlot, u8 var, int var2) { - sub_813AB28(itemSlot, var, var2); - sub_813AB10(var); + ItemStorage_DrawItemName(itemSlot, var, var2); + ItemStorage_DrawItemVoidQuantity(var); } -void sub_813ABAC(struct ItemSlot *itemSlot, u8 var, int var2) +void ItemStorage_DrawTMHMEntry(struct ItemSlot *itemSlot, u8 var, int var2) { - sub_813AB28(itemSlot, var, var2); + ItemStorage_DrawItemName(itemSlot, var, var2); if(itemSlot->itemId < ITEM_HM01) - sub_813AAC4(itemSlot->quantity, STR_CONV_MODE_RIGHT_ALIGN, var, 3, var2); + ItemStorage_DrawItemQuantity(itemSlot->quantity, STR_CONV_MODE_RIGHT_ALIGN, var, 3, var2); else - sub_813AB10(var); // key items do not have a quantity. + ItemStorage_DrawItemVoidQuantity(var); // HMs do not have a quantity. } void ItemStorage_DrawItemList(u8 taskId) { s16 *data = gTasks[taskId].data; - u16 i; int tempArg; - u16 j = 0; + u16 i; + u16 yCoord = 0; // r5 is i and is unsigned 16-bit. for(i = ITEMS_ABOVE_TOP; i < ITEMS_ABOVE_TOP + NUM_PAGE_ITEMS; i++) { - j = (i - ITEMS_ABOVE_TOP) * 2; + yCoord = (i - ITEMS_ABOVE_TOP) * 2; if(i != NUM_ITEMS) { @@ -849,13 +847,13 @@ void ItemStorage_DrawItemList(u8 taskId) case 0: case 1: case 3: - sub_813AB64((struct ItemSlot *)&gSaveBlock1.pcItems[i], j + 2, tempArg); + ItemStorage_DrawNormalItemEntry((struct ItemSlot *)&gSaveBlock1.pcItems[i], yCoord + 2, tempArg); break; case 4: - sub_813AB90((struct ItemSlot *)&gSaveBlock1.pcItems[i], j + 2, tempArg); + ItemStorage_DrawKeyItemEntry((struct ItemSlot *)&gSaveBlock1.pcItems[i], yCoord + 2, tempArg); break; case 2: - sub_813ABAC((struct ItemSlot *)&gSaveBlock1.pcItems[i], j + 2, tempArg); + ItemStorage_DrawTMHMEntry((struct ItemSlot *)&gSaveBlock1.pcItems[i], yCoord + 2, tempArg); break; } } @@ -867,7 +865,7 @@ void ItemStorage_DrawItemList(u8 taskId) beforeLabel: if(i - ITEMS_ABOVE_TOP < 8) - MenuFillWindowRectWithBlankTile(16, j + 4, 0x1C, 0x12); + MenuFillWindowRectWithBlankTile(16, yCoord + 4, 0x1C, 0x12); switch(ITEMS_ABOVE_TOP) { @@ -875,7 +873,7 @@ beforeLabel: CreateVerticalScrollIndicators(0, 0xB8, 8); break; weirdCase: - sub_8072A18(gOtherText_CancelNoTerminator, 0x80, (j + 2) * 8, 0x68, 1); + sub_8072A18(gOtherText_CancelNoTerminator, 0x80, (yCoord + 2) * 8, 0x68, 1); goto beforeLabel; case 0: DestroyVerticalScrollIndicator(0); @@ -888,7 +886,7 @@ weirdCase: DestroyVerticalScrollIndicator(1); } -void GetPlayerPcResponseString(u16 itemId) +void ItemStorage_PrintItemPcResponse(u16 itemId) { u8 *string; @@ -939,29 +937,29 @@ void ItemStorage_DrawBothListAndDescription(u8 taskId) if(SWITCH_MODE_ACTIVE == FALSE) { if(trueIndex == NUM_ITEMS) - GetPlayerPcResponseString(ITEMPC_GO_BACK_TO_PREV); + ItemStorage_PrintItemPcResponse(ITEMPC_GO_BACK_TO_PREV); else - GetPlayerPcResponseString(gSaveBlock1.pcItems[trueIndex].itemId); + ItemStorage_PrintItemPcResponse(gSaveBlock1.pcItems[trueIndex].itemId); } } -void sub_813AE6C(u8 taskId, u8 var) +void ItemStorage_GoBackToItemPCMenu(u8 taskId, u8 var) { s16 *data = gTasks[taskId].data; sub_80F944C(); LoadScrollIndicatorPalette(); - sub_813AF04(); + ItemStorage_LoadPalette(); MenuDrawTextWindow(0xF, 0, 0x1D, 0x13); MenuDrawTextWindow(0, 0xC, 0xE, 0x13); MenuDrawTextWindow(0, 0, 0xB, 3); - GetPlayerPcResponseString(gSaveBlock1.pcItems[0].itemId); + ItemStorage_PrintItemPcResponse(gSaveBlock1.pcItems[0].itemId); MenuPrint(gPCText_ItemPCOptionsText[var].text, 1, 1); ItemStorage_DrawItemList(taskId); InitMenu(0, 0x10, 2, NUM_PAGE_ITEMS, PAGE_INDEX, 0xD); } -void sub_813AF04(void) +void ItemStorage_LoadPalette(void) { u16 arr[3]; -- cgit v1.2.3 From 14e1400cfdf8cddc4839164fdcc9f5506764a455 Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Fri, 9 Jun 2017 11:07:49 -0400 Subject: Field Effect first half of lavaridge gym fall down --- src/field_effect.c | 182 ++++++++++++++++++++++++++++++++++------------------- 1 file changed, 118 insertions(+), 64 deletions(-) (limited to 'src') diff --git a/src/field_effect.c b/src/field_effect.c index af6f5a36a..320c61b29 100755 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -928,16 +928,13 @@ bool8 sub_8086854(struct Task *task) // gUnknown_0839F2CC[1] return FALSE; } -#ifdef NONMATCHING bool8 sub_8086870(struct Task *task) // gUnknown_0839F2CC[2] { struct Sprite *sprite; s16 centerToCornerVecY; - int ctcvy; sprite = &gSprites[gPlayerAvatar.spriteId]; - centerToCornerVecY = sprite->centerToCornerVecY; - ctcvy = -(centerToCornerVecY << 17); - sprite->pos2.y = -((sprite->pos1.y + centerToCornerVecY + gSpriteCoordOffsetY) + (ctcvy >> 16)); + centerToCornerVecY = -(sprite->centerToCornerVecY << 1); + sprite->pos2.y = -(sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY + centerToCornerVecY); task->data[1] = 1; task->data[2] = 0; gMapObjects[gPlayerAvatar.mapObjectId].mapobj_bit_13 = 0; @@ -945,65 +942,6 @@ bool8 sub_8086870(struct Task *task) // gUnknown_0839F2CC[2] task->data[0]++; return FALSE; } -#else -__attribute__((naked)) -bool8 sub_8086870(struct Task *task) // gUnknown_0839F2CC[2] -{ - asm_unified("\tpush {r4-r6,lr}\n" - "\tadds r5, r0, 0\n" - "\tldr r6, _080868D4 @ =gPlayerAvatar\n" - "\tldrb r0, [r6, 0x4]\n" - "\tlsls r2, r0, 4\n" - "\tadds r2, r0\n" - "\tlsls r2, 2\n" - "\tldr r0, _080868D8 @ =gSprites\n" - "\tadds r2, r0\n" - "\tadds r0, r2, 0\n" - "\tadds r0, 0x29\n" - "\tmovs r4, 0\n" - "\tldrsb r4, [r0, r4] @ =gSprites[gPlayerAvatar.spriteId].centerToCornerVecY\n" - "\tlsls r0, r4, 17\n" - "\tnegs r0, r0\n" - "\tldrh r1, [r2, 0x22] @ =gSprites[gPlayerAvatar.spriteId].pos1.y\n" - "\tldr r3, _080868DC @ =gSpriteCoordOffsetY\n" - "\tadds r1, r4\n" - "\tldrh r3, [r3]\n" - "\tadds r1, r3\n" - "\tasrs r0, 16\n" - "\tadds r0, r1\n" - "\tnegs r0, r0\n" - "\tmovs r1, 0\n" - "\tstrh r0, [r2, 0x26]\n" - "\tmovs r0, 0x1\n" - "\tstrh r0, [r5, 0xA]\n" - "\tstrh r1, [r5, 0xC]\n" - "\tldr r2, _080868E0 @ =gMapObjects\n" - "\tldrb r0, [r6, 0x5]\n" - "\tlsls r1, r0, 3\n" - "\tadds r1, r0\n" - "\tlsls r1, 2\n" - "\tadds r1, r2\n" - "\tldrb r2, [r1, 0x1]\n" - "\tmovs r0, 0x21\n" - "\tnegs r0, r0\n" - "\tands r0, r2\n" - "\tstrb r0, [r1, 0x1]\n" - "\tmovs r0, 0x2B\n" - "\tbl PlaySE\n" - "\tldrh r0, [r5, 0x8]\n" - "\tadds r0, 0x1\n" - "\tstrh r0, [r5, 0x8]\n" - "\tmovs r0, 0\n" - "\tpop {r4-r6}\n" - "\tpop {r1}\n" - "\tbx r1\n" - "\t.align 2, 0\n" - "_080868D4: .4byte gPlayerAvatar\n" - "_080868D8: .4byte gSprites\n" - "_080868DC: .4byte gSpriteCoordOffsetY\n" - "_080868E0: .4byte gMapObjects"); -} -#endif bool8 sub_80868E4(struct Task *task) { @@ -1465,3 +1403,119 @@ bool8 dive_3_unknown(struct Task *task) } return FALSE; } + +void sub_80871D0(u8); +extern const bool8 (*gUnknown_0839F33C[6])(struct Task *, struct MapObject *, struct Sprite *); +void mapldr_080851BC(void); + +void sub_80871B8(u8 priority) +{ + CreateTask(sub_80871D0, priority); +} + +void sub_80871D0(u8 taskId) +{ + while (gUnknown_0839F33C[gTasks[taskId].data[0]](&gTasks[taskId], &gMapObjects[gPlayerAvatar.mapObjectId], &gSprites[gPlayerAvatar.spriteId])); +} + +bool8 sub_808722C(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite) +{ + FreezeMapObjects(); + CameraObjectReset2(); + SetCameraPanningCallback(NULL); + gPlayerAvatar.unk6 = 1; + mapObject->mapobj_bit_26 = 1; + task->data[1] = 1; + task->data[0]++; + return TRUE; +} + +bool8 sub_8087264(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite) +{ + SetCameraPanning(0, task->data[1]); + task->data[1] = -task->data[1]; + task->data[2]++; + if (task->data[2] > 7) + { + task->data[2] = 0; + task->data[0]++; + } + return FALSE; +} + +bool8 sub_8087298(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite) +{ + sprite->pos2.y = 0; + task->data[3] = 1; + gUnknown_0202FF84[0] = mapObject->coords2.x; + gUnknown_0202FF84[1] = mapObject->coords2.y; + gUnknown_0202FF84[2] = sprite->subpriority - 1; + gUnknown_0202FF84[3] = sprite->oam.priority; + FieldEffectStart(FLDEFF_LAVARIDGE_GYM_WARP); + PlaySE(SE_W153); + task->data[0]++; + return TRUE; +} + +bool8 sub_80872E4(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite) +{ + s16 centerToCornerVecY; + SetCameraPanning(0, task->data[1]); + if (task->data[1] = -task->data[1], ++task->data[2] <= 17) + { + if (!(task->data[2] & 1) && (task->data[1] <= 3)) + { + task->data[1] <<= 1; + } + } else if (!(task->data[2] & 4) && (task->data[1] > 0)) + { + task->data[1] >>= 1; + } + if (task->data[2] > 6) + { + centerToCornerVecY = -(sprite->centerToCornerVecY << 1); + if (sprite->pos2.y > -(sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY + centerToCornerVecY)) + { + sprite->pos2.y -= task->data[3]; + if (task->data[3] <= 7) + { + task->data[3]++; + } + } else + { + task->data[4] = 1; + } + } + if (task->data[5] == 0 && sprite->pos2.y < -0x10) + { + task->data[5]++; + mapObject->mapobj_bit_26 = 1; + sprite->oam.priority = 1; + sprite->subspriteMode = 2; + } + if (task->data[1] == 0 && task->data[4] != 0) + { + task->data[0]++; + } + return FALSE; +} + +bool8 sub_80873D8(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite) +{ + sub_8053FF8(); + fade_8080918(); + task->data[0]++; + return FALSE; +} + +bool8 sub_80873F4(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite) +{ + if (!gPaletteFade.active && sub_8054034() == TRUE) + { + warp_in(); + gUnknown_0300485C = mapldr_080851BC; + SetMainCallback2(CB2_LoadMap); + DestroyTask(FindTaskIdByFunc(sub_80871D0)); + } + return FALSE; +} -- cgit v1.2.3 From d7c21854332787d2f932bbe2934456850994f730 Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Fri, 9 Jun 2017 11:34:18 -0400 Subject: Second half of Flannery gym animation (increased uncertainty about which direction it is for) --- src/field_effect.c | 68 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 68 insertions(+) (limited to 'src') diff --git a/src/field_effect.c b/src/field_effect.c index 320c61b29..20e23c8fa 100755 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -1519,3 +1519,71 @@ bool8 sub_80873F4(struct Task *task, struct MapObject *mapObject, struct Sprite } return FALSE; } + +void sub_8087470(u8); +extern const bool8 (*gUnknown_0839F354[4])(struct Task *, struct MapObject *, struct Sprite *); +extern u8 sub_80608A4(u8); + +void mapldr_080851BC(void) +{ + sub_8053E90(); + pal_fill_for_map_transition(); + ScriptContext2_Enable(); + gUnknown_0300485C = NULL; + CreateTask(sub_8087470, 0); +} + +void sub_8087470(u8 taskId) +{ + while (gUnknown_0839F354[gTasks[taskId].data[0]](&gTasks[taskId], &gMapObjects[gPlayerAvatar.mapObjectId], &gSprites[gPlayerAvatar.spriteId])); +} + +bool8 sub_80874CC(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite) +{ + CameraObjectReset2(); + FreezeMapObjects(); + gPlayerAvatar.unk6 = 1; + mapObject->mapobj_bit_13 = 1; + task->data[0]++; + return FALSE; +} + +bool8 sub_80874FC(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite) +{ + if (sub_807D770()) + { + gUnknown_0202FF84[0] = mapObject->coords2.x; + gUnknown_0202FF84[1] = mapObject->coords2.y; + gUnknown_0202FF84[2] = sprite->subpriority - 1; + gUnknown_0202FF84[3] = sprite->oam.priority; + task->data[1] = FieldEffectStart(FLDEFF_POP_OUT_OF_ASH); + task->data[0]++; + } + return FALSE; +} + +bool8 sub_8087548(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite) +{ + sprite = &gSprites[task->data[1]]; + if (sprite->animCmdIndex > 1) + { + task->data[0]++; + mapObject->mapobj_bit_13 = 0; + CameraObjectReset1(); + PlaySE(SE_W091); + FieldObjectSetSpecialAnim(mapObject, sub_80608A4(DIR_EAST)); + } + return FALSE; +} + +bool8 sub_808759C(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectClearAnimIfSpecialAnimFinished(mapObject)) + { + gPlayerAvatar.unk6 = 0; + ScriptContext2_Disable(); + UnfreezeMapObjects(); + DestroyTask(FindTaskIdByFunc(sub_8087470)); + } + return FALSE; +} -- cgit v1.2.3 From 95b82b5dbb11e63f4cbaa09981dea04f9b729777 Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Fri, 9 Jun 2017 13:59:11 -0400 Subject: FldEff_LavaridgeGymWarp --- src/field_effect.c | 99 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 99 insertions(+) (limited to 'src') diff --git a/src/field_effect.c b/src/field_effect.c index 20e23c8fa..1661245c5 100755 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -1587,3 +1587,102 @@ bool8 sub_808759C(struct Task *task, struct MapObject *mapObject, struct Sprite } return FALSE; } + +extern void sub_8060470(s16 *x, s16 *y, s16 dx, s16 dy); +extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[36]; + +u8 FldEff_LavaridgeGymWarp(void) +{ + u8 spriteId; + sub_8060470((s16 *)&gUnknown_0202FF84[0], (s16 *)&gUnknown_0202FF84[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[33], gUnknown_0202FF84[0], gUnknown_0202FF84[1], gUnknown_0202FF84[2]); + gSprites[spriteId].oam.priority = gUnknown_0202FF84[3]; + gSprites[spriteId].coordOffsetEnabled = 1; + return spriteId; +} + +void sub_8087638(struct Sprite *sprite) +{ + if (sprite->animEnded) + { + FieldEffectStop(sprite, FLDEFF_LAVARIDGE_GYM_WARP); + } +} + +void sub_808766C(u8); +extern const bool8 (*gUnknown_0839F364[5])(struct Task *, struct MapObject *, struct Sprite *); + +void sub_8087654(u8 priority) +{ + CreateTask(sub_808766C, priority); +} + +void sub_808766C(u8 taskId) +{ + while(gUnknown_0839F364[gTasks[taskId].data[0]](&gTasks[taskId], &gMapObjects[gPlayerAvatar.mapObjectId], &gSprites[gPlayerAvatar.spriteId])); +} + +bool8 sub_80876C8(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite) +{ + FreezeMapObjects(); + CameraObjectReset2(); + gPlayerAvatar.unk6 = 1; + mapObject->mapobj_bit_26 = 1; + task->data[0]++; + return FALSE; +} + +bool8 sub_80876F8(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectClearAnimIfSpecialAnimFinished(mapObject)) + { + if (task->data[1] > 3) + { + gUnknown_0202FF84[0] = mapObject->coords2.x; + gUnknown_0202FF84[1] = mapObject->coords2.y; + gUnknown_0202FF84[2] = sprite->subpriority - 1; + gUnknown_0202FF84[3] = sprite->oam.priority; + task->data[1] = FieldEffectStart(FLDEFF_POP_OUT_OF_ASH); + task->data[0]++; + } else + { + task->data[1]++; + FieldObjectSetSpecialAnim(mapObject, GetStepInPlaceDelay4AnimId(mapObject->mapobj_unk_18)); + PlaySE(SE_FU_ZUZUZU); + } + } + return FALSE; +} + +bool8 sub_8087774(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite) +{ + if (gSprites[task->data[1]].animCmdIndex == 2) + { + mapObject->mapobj_bit_13 = 1; + task->data[0]++; + } + return FALSE; +} + +bool8 sub_80877AC(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite) +{ + if (!FieldEffectActiveListContains(FLDEFF_POP_OUT_OF_ASH)) + { + sub_8053FF8(); + fade_8080918(); + task->data[0]++; + } + return FALSE; +} + +bool8 sub_80877D4(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite) +{ + if (!gPaletteFade.active && sub_8054034() == TRUE) + { + warp_in(); + gUnknown_0300485C = sub_8086748; + SetMainCallback2(CB2_LoadMap); + DestroyTask(FindTaskIdByFunc(sub_808766C)); + } + return FALSE; +} -- cgit v1.2.3 From 5980e95c3daadaa2fe91713fa72b36eeead7678f Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Fri, 9 Jun 2017 20:05:28 -0400 Subject: FldEff_PopOutOfAsh (misnamed?) --- src/field_effect.c | 133 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 133 insertions(+) (limited to 'src') diff --git a/src/field_effect.c b/src/field_effect.c index 1661245c5..f20c2ed60 100755 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -1675,6 +1675,11 @@ bool8 sub_80877AC(struct Task *task, struct MapObject *mapObject, struct Sprite return FALSE; } +void sub_80878C4(u8); +extern u8 gUnknown_0839F380[5]; +extern const void (*gUnknown_0839F378[2])(struct Task *); +void mapldr_080859D4(void); + bool8 sub_80877D4(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite) { if (!gPaletteFade.active && sub_8054034() == TRUE) @@ -1686,3 +1691,131 @@ bool8 sub_80877D4(struct Task *task, struct MapObject *mapObject, struct Sprite } return FALSE; } + +u8 FldEff_PopOutOfAsh(void) +{ + u8 spriteId; + sub_8060470((s16 *)&gUnknown_0202FF84[0], (s16 *)&gUnknown_0202FF84[1], 8, 8); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[32], gUnknown_0202FF84[0], gUnknown_0202FF84[1], gUnknown_0202FF84[2]); + gSprites[spriteId].oam.priority = gUnknown_0202FF84[3]; + gSprites[spriteId].coordOffsetEnabled = 1; + return spriteId; +} + +void sub_808788C(struct Sprite *sprite) +{ + if (sprite->animEnded) + { + FieldEffectStop(sprite, FLDEFF_POP_OUT_OF_ASH); + } +} + +void sub_80878A8(void) +{ + ScriptContext2_Enable(); + FreezeMapObjects(); + CreateTask(sub_80878C4, 0x50); +} + +void sub_80878C4(u8 taskId) +{ + gUnknown_0839F378[gTasks[taskId].data[0]](&gTasks[taskId]); +} + +void sub_80878F4(struct Task *task) +{ + task->data[0]++; + task->data[14] = 64; + task->data[15] = player_get_direction_lower_nybble(); +} + +void sub_8087914(struct Task *task) +{ + struct MapObject *mapObject; + u8 unknown_0839F380[5]; + memcpy(unknown_0839F380, gUnknown_0839F380, sizeof gUnknown_0839F380); + if (task->data[14] != 0 && (--task->data[14]) == 0) + { + sub_8053FF8(); + fade_8080918(); + } + mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; + if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject) || FieldObjectClearAnimIfSpecialAnimFinished(mapObject)) + { + if (task->data[14] == 0 && !gPaletteFade.active && sub_8054034() == TRUE) + { + FieldObjectSetDirection(mapObject, task->data[15]); + sub_8053678(); + warp_in(); + gUnknown_0300485C = mapldr_080859D4; + SetMainCallback2(CB2_LoadMap); + DestroyTask(FindTaskIdByFunc(sub_80878C4)); + } else if (task->data[1] == 0 || (--task->data[1]) == 0) + { + FieldObjectSetSpecialAnim(mapObject, GetFaceDirectionAnimId(unknown_0839F380[mapObject->mapobj_unk_18])); + if (task->data[2] < 12) + { + task->data[2]++; + } + task->data[1] = 8 >> (task->data[2] >> 2); + } + } +} + +void sub_8087A74(u8); +extern const void (*gUnknown_0839F388[2])(struct Task *); + +void mapldr_080859D4(void) +{ + sub_8053E90(); + pal_fill_for_map_transition(); + ScriptContext2_Enable(); + FreezeMapObjects(); + gUnknown_0300485C = NULL; + gMapObjects[gPlayerAvatar.mapObjectId].mapobj_bit_13 = 1; + CreateTask(sub_8087A74, 0); +} + +void sub_8087A74(u8 taskId) +{ + gUnknown_0839F388[gTasks[taskId].data[0]](&gTasks[taskId]); +} + +void sub_8087AA4(struct Task *task) +{ + if (sub_807D770()) + { + task->data[0]++; + task->data[15] = player_get_direction_lower_nybble(); + } +} + +void sub_8087AC8(struct Task *task) +{ + struct MapObject *mapObject; + u8 unknown_0839F380[5]; + memcpy(unknown_0839F380, gUnknown_0839F380, sizeof gUnknown_0839F380); + mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; + if (task->data[1] == 0 || (--task->data[1]) == 0) + { + if (FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject) && !FieldObjectClearAnimIfSpecialAnimFinished(mapObject)) + { + return; + } + if (task->data[2] >= 32 && task->data[15] == player_get_direction_lower_nybble()) + { + mapObject->mapobj_bit_13 = 0; + ScriptContext2_Disable(); + UnfreezeMapObjects(); + DestroyTask(FindTaskIdByFunc(sub_8087A74)); + return; + } + FieldObjectSetSpecialAnim(mapObject, GetFaceDirectionAnimId(unknown_0839F380[mapObject->mapobj_unk_18])); + if (task->data[2] < 32) + { + task->data[2]++; + } + task->data[1] = task->data[2] >> 2; + } + mapObject->mapobj_bit_13 ^= 1; +} -- cgit v1.2.3 From 66b7c04c71d54baf37f0928dd50004af87596993 Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Sat, 10 Jun 2017 09:57:36 -0400 Subject: Another map-changing field effect (evil team hideout warp pads?) --- src/field_effect.c | 189 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 189 insertions(+) (limited to 'src') diff --git a/src/field_effect.c b/src/field_effect.c index f20c2ed60..8a874efb6 100755 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -1819,3 +1819,192 @@ void sub_8087AC8(struct Task *task) } mapObject->mapobj_bit_13 ^= 1; } + +void sub_8087BBC(u8); +extern const void (*gUnknown_0839F390[4])(struct Task *); +void mapldr_08085D88(void); + +void sub_8087BA8(void) +{ + CreateTask(sub_8087BBC, 0); +} + +void sub_8087BBC(u8 taskId) +{ + gUnknown_0839F390[gTasks[taskId].data[0]](&gTasks[taskId]); +} + +void sub_8087BEC(struct Task *task) +{ + ScriptContext2_Enable(); + FreezeMapObjects(); + CameraObjectReset2(); + task->data[15] = player_get_direction_lower_nybble(); + task->data[0]++; +} + +void sub_8087C14(struct Task *task) +{ + struct MapObject *mapObject; + u8 unknown_0839F380[5]; + memcpy(unknown_0839F380, gUnknown_0839F380, sizeof gUnknown_0839F380); + mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; + if (task->data[1] == 0 || (--task->data[1]) == 0) + { + FieldObjectTurn(mapObject, unknown_0839F380[mapObject->mapobj_unk_18]); + task->data[1] = 8; + task->data[2]++; + } + if (task->data[2] > 7 && task->data[15] == mapObject->mapobj_unk_18) + { + task->data[0]++; + task->data[1] = 4; + task->data[2] = 8; + task->data[3] = 1; + PlaySE(SE_TK_WARPIN); + } +} + +void sub_8087CA4(struct Task *task) +{ + struct MapObject *mapObject; + struct Sprite *sprite; + u8 unknown_0839F380[5]; + memcpy(unknown_0839F380, gUnknown_0839F380, sizeof gUnknown_0839F380); + mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; + sprite = &gSprites[gPlayerAvatar.spriteId]; + if ((--task->data[1]) <= 0) + { + task->data[1] = 4; + FieldObjectTurn(mapObject, unknown_0839F380[mapObject->mapobj_unk_18]); + } + sprite->pos1.y -= task->data[3]; + task->data[4] += task->data[3]; + if ((--task->data[2]) <= 0 && (task->data[2] = 4, task->data[3] < 8)) + { + task->data[3] <<= 1; + } + if (task->data[4] > 8 && (sprite->oam.priority = 1, sprite->subspriteMode != 0)) + { + sprite->subspriteMode = 2; + } + if (task->data[4] >= 0xa8) + { + task->data[0]++; + sub_8053FF8(); + fade_8080918(); + } +} + +void sub_8087D78(struct Task *task) +{ + if (!gPaletteFade.active && sub_8054034() == TRUE) + { + sub_8053570(); + warp_in(); + SetMainCallback2(CB2_LoadMap); + gUnknown_0300485C = mapldr_08085D88; + DestroyTask(FindTaskIdByFunc(sub_8087BBC)); + } +} + +void sub_8087E1C(u8); +extern const void (*gUnknown_0839F3A0[3])(struct Task *); + +void mapldr_08085D88(void) +{ + sub_8053E90(); + pal_fill_for_map_transition(); + ScriptContext2_Enable(); + FreezeMapObjects(); + gUnknown_0300485C = NULL; + gMapObjects[gPlayerAvatar.mapObjectId].mapobj_bit_13 = 1; + CameraObjectReset2(); + CreateTask(sub_8087E1C, 0); +} + +void sub_8087E1C(u8 taskId) +{ + gUnknown_0839F3A0[gTasks[taskId].data[0]](&gTasks[taskId]); +} + +void sub_8087E4C(struct Task *task) +{ + struct Sprite *sprite; + s16 centerToCornerVecY; + if (sub_807D770()) + { + sprite = &gSprites[gPlayerAvatar.spriteId]; + centerToCornerVecY = -(sprite->centerToCornerVecY << 1); + sprite->pos2.y = -(sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY + centerToCornerVecY); + gMapObjects[gPlayerAvatar.mapObjectId].mapobj_bit_13 = 0; + task->data[0]++; + task->data[1] = 8; + task->data[2] = 1; + task->data[14] = sprite->subspriteMode; + task->data[15] = player_get_direction_lower_nybble(); + PlaySE(SE_TK_WARPIN); + } +} + +void sub_8087ED8(struct Task *task) +{ + u8 unknown_0839F380[5]; + struct MapObject *mapObject; + struct Sprite *sprite; + memcpy(unknown_0839F380, gUnknown_0839F380, sizeof gUnknown_0839F380); + mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; + sprite = &gSprites[gPlayerAvatar.spriteId]; + if ((sprite->pos2.y += task->data[1]) >= -8) + { + if (task->data[13] == 0) + { + task->data[13]++; + mapObject->mapobj_bit_2 = 1; + sprite->subspriteMode = task->data[14]; + } + } else + { + sprite->oam.priority = 1; + if (sprite->subspriteMode != 0) + { + sprite->subspriteMode = 2; + } + } + if (sprite->pos2.y >= -0x30 && task->data[1] > 1 && !(sprite->pos2.y & 1)) + { + task->data[1]--; + } + if ((--task->data[2]) == 0) + { + task->data[2] = 4; + FieldObjectTurn(mapObject, unknown_0839F380[mapObject->mapobj_unk_18]); + } + if (sprite->pos2.y >= 0) + { + sprite->pos2.y = 0; + task->data[0]++; + task->data[1] = 1; + task->data[2] = 0; + } +} + +void sub_8087FDC(struct Task *task) +{ + u8 unknown_0839F380[5]; + struct MapObject *mapObject; + memcpy(unknown_0839F380, gUnknown_0839F380, sizeof gUnknown_0839F380); + mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; + if ((--task->data[1]) == 0) + { + FieldObjectTurn(mapObject, unknown_0839F380[mapObject->mapobj_unk_18]); + task->data[1] = 8; + if ((++task->data[2]) > 4 && task->data[14] == mapObject->mapobj_unk_18) + { + ScriptContext2_Disable(); + CameraObjectReset1(); + UnfreezeMapObjects(); + DestroyTask(FindTaskIdByFunc(sub_8087E1C)); + } + } +} -- cgit v1.2.3 From 40bcba1a64f2377166b419ecbabf8ac4a097b8ef Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Sat, 10 Jun 2017 10:07:06 -0400 Subject: Init functions for FieldMoveShowMon --- src/field_effect.c | 32 ++++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) (limited to 'src') diff --git a/src/field_effect.c b/src/field_effect.c index 8a874efb6..3a56dfdcb 100755 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -2008,3 +2008,35 @@ void sub_8087FDC(struct Task *task) } } } + +void sub_8088120(u8); +void sub_808847C(u8); +u8 sub_8088830(u32, u32, u32); + +bool8 FldEff_FieldMoveShowMon(void) +{ + u8 taskId; + if (is_light_level_1_2_3_5_or_6(sav1_map_get_light_level()) == TRUE) + { + taskId = CreateTask(sub_8088120, 0xff); + } else + { + taskId = CreateTask(sub_808847C, 0xff); + } + gTasks[taskId].data[15] = sub_8088830(gUnknown_0202FF84[0], gUnknown_0202FF84[1], gUnknown_0202FF84[2]); + return FALSE; +} + +bool8 FldEff_FieldMoveShowMonInit(void) +{ + struct Pokemon *pokemon; + u32 flag = gUnknown_0202FF84[0] & 0x80000000; + pokemon = &gPlayerParty[(u8)gUnknown_0202FF84[0]]; + gUnknown_0202FF84[0] = GetMonData(pokemon, MON_DATA_SPECIES); + gUnknown_0202FF84[1] = GetMonData(pokemon, MON_DATA_OT_ID); + gUnknown_0202FF84[2] = GetMonData(pokemon, MON_DATA_PERSONALITY); + gUnknown_0202FF84[0] |= flag; + FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON); + FieldEffectActiveListRemove(FLDEFF_FIELD_MOVE_SHOW_MON_INIT); + return FALSE; +} -- cgit v1.2.3 From 6f843698941b8b21b372a5fe9cda6c286fd68ee3 Mon Sep 17 00:00:00 2001 From: ProjectRevoTPP Date: Sat, 10 Jun 2017 12:45:31 -0400 Subject: whitespace --- src/player_pc.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src') diff --git a/src/player_pc.c b/src/player_pc.c index 4c321ba46..7a2377bbb 100644 --- a/src/player_pc.c +++ b/src/player_pc.c @@ -1015,7 +1015,7 @@ void Mailbox_DrawMailList(u8 taskId) // taskId is unused u16 i = gMailboxInfo.itemsAbove; register struct MailboxStruct *tempMailbox asm("r1") = &gMailboxInfo; register struct MailboxStruct *mailbox asm("r6"); - + if(i < i + tempMailbox->pageItems) { mailbox = tempMailbox; @@ -1038,11 +1038,11 @@ void Mailbox_DrawMailList(u8 taskId) // taskId is unused } } } - + beforeLabel: if(i - gMailboxInfo.itemsAbove != 8) MenuFillWindowRectWithBlankTile(0x15, yCoord + 4, 0x1C, 0x12); - + switch(gMailboxInfo.itemsAbove) { default: @@ -1055,7 +1055,7 @@ weirdCase: DestroyVerticalScrollIndicator(0); break; } - + if(gMailboxInfo.itemsAbove + gMailboxInfo.pageItems <= gMailboxInfo.count) CreateVerticalScrollIndicators(1, 0xC8, 0x98); else @@ -1243,7 +1243,7 @@ void sub_813B578(u8 taskId) struct MailStruct *mail = &gSaveBlock1.mail[gMailboxInfo.itemsAbove + 6 + gMailboxInfo.cursorPos]; MenuZeroFillWindowRect(0x14, 8, 0x1A, 0xD); - + if(AddBagItem(mail->itemId, 1) == FALSE) { DisplayItemMessageOnField(taskId, gOtherText_BagIsFull, sub_813B758, 0); @@ -1297,7 +1297,7 @@ void sub_813B6A4(void) gMailboxInfo.count = GetMailboxMailCount(); Mailbox_UpdateMailList(); - + if(oldCount != gMailboxInfo.count && gMailboxInfo.count < gMailboxInfo.pageItems + gMailboxInfo.itemsAbove && gMailboxInfo.itemsAbove != 0) // did the count update? gMailboxInfo.itemsAbove--; -- cgit v1.2.3 From a7419893b5dd5ce659133ab4655d8b32c923a782 Mon Sep 17 00:00:00 2001 From: ProjectRevoTPP Date: Sat, 10 Jun 2017 13:04:09 -0400 Subject: whitespace 2 electric boogaloo --- src/player_pc.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/src/player_pc.c b/src/player_pc.c index 7a2377bbb..f39d812b6 100644 --- a/src/player_pc.c +++ b/src/player_pc.c @@ -771,7 +771,7 @@ void ItemStorage_DoItemSwap(u8 taskId, bool8 switchModeDisabled) /* THEORY: This check produces essentially dead code, but it might have been working in an earlier build in which case it allows a programmer to easily duplicate items without the use of a debug menu. - This gets the page index of the swap index for some reason. It is currently unknown what it would have been used + This gets the page index of the swap index for some reason. It is currently unknown what it would have been used for, but perhaps it was used to increase the quantity of the item without a debug menu. With the removal of a lot of the debug menus close to release, a programmer may have added this to help test things with a low key (such as planting a lot of duplicated berries, which requires this lazy "cheat") @@ -942,7 +942,7 @@ void ItemStorage_DrawBothListAndDescription(u8 taskId) s16 trueIndex = ITEMS_ABOVE_TOP + PAGE_INDEX; ItemStorage_DrawItemList(taskId); - + if(SWITCH_MODE_ACTIVE == FALSE) { if(trueIndex == NUM_ITEMS) @@ -1025,7 +1025,7 @@ void Mailbox_DrawMailList(u8 taskId) // taskId is unused forJump: yCoord = (i - mailbox->itemsAbove) * 2; MenuFillWindowRectWithBlankTile(0x15, yCoord + 2, 0x1C, yCoord + 3); - + if(i != mailbox->count) { StringCopy(gStringVar1, (u8 *)gSaveBlock1.mail[i + 6].playerName); @@ -1053,13 +1053,13 @@ weirdCase: goto beforeLabel; case 0: DestroyVerticalScrollIndicator(0); - break; + break; } if(gMailboxInfo.itemsAbove + gMailboxInfo.pageItems <= gMailboxInfo.count) CreateVerticalScrollIndicators(1, 0xC8, 0x98); else - DestroyVerticalScrollIndicator(1); + DestroyVerticalScrollIndicator(1); } void Mailbox_DrawMailboxMenu(u8 taskId) -- cgit v1.2.3 From 16db220259f321860e503282db86837124f3c66a Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Sat, 10 Jun 2017 12:56:59 -0500 Subject: move some common battle struct definitions to battle.h --- src/battle_2.c | 19 ------------------- src/battle_7.c | 45 +-------------------------------------------- src/battle_811DA74.c | 33 ++------------------------------- src/battle_ai.c | 2 +- src/battle_interface.c | 26 +++++++------------------- 5 files changed, 11 insertions(+), 114 deletions(-) (limited to 'src') diff --git a/src/battle_2.c b/src/battle_2.c index 79d62ce69..f7051fbfd 100644 --- a/src/battle_2.c +++ b/src/battle_2.c @@ -55,23 +55,6 @@ struct UnknownPokemonStruct2 /*0x1D*/ u8 language; }; -struct UnknownStruct9 -{ - u8 unk0; - u16 unk2; -}; - -struct UnknownStruct10 -{ - u8 unk0_0:1; - u8 unk0_1:1; - u8 unk0_2:1; - u8 filler1[1]; - u8 unk2; - u8 unk3; - u8 filler4[8]; -}; - struct UnknownStruct11 { u8 unk0; @@ -172,8 +155,6 @@ extern u8 ewram[]; #define ewram17100 ((u32 *)(ewram + 0x17100)) #define ewram17130 (ewram[0x17130]) #define ewram17160 (ewram[0x17160]) -#define ewram17800 ((struct UnknownStruct9 *)(ewram + 0x17800)) -#define ewram17810 ((struct UnknownStruct10 *)(ewram + 0x17810)) #define ewram1D000 ((struct Pokemon *)(ewram + 0x1D000)) extern struct UnknownPokemonStruct2 gUnknown_02023A00[]; diff --git a/src/battle_7.c b/src/battle_7.c index 9b73eb573..1acadf7db 100644 --- a/src/battle_7.c +++ b/src/battle_7.c @@ -1,7 +1,6 @@ #include "global.h" #include "asm.h" -// Include this when my other PR gets merged -//#include "battle.h" +#include "battle.h" #include "battle_interface.h" #include "battle_anim.h" #include "blend_palette.h" @@ -15,48 +14,6 @@ #include "task.h" #include "gba/m4a_internal.h" -// Probably the same one from battle_811DA74.c -struct UnknownStruct2_ -{ - u8 unk0_0:1; - u8 unk0_1:2; - u8 unk0_3:1; - u8 unk0_4:1; - u8 unk0_5:1; - u8 unk0_6:1; - u8 unk0_7:1; - u8 unk1_0:1; - u8 filler2[2]; - u8 unk4; - u8 unk5; - u8 filler6[2]; - u8 unk8; - u8 unk9; - u8 fillerA[2]; -}; - -struct UnknownStruct4_ -{ - u8 unk0_0:1; - u8 unk0_1:1; - u8 unk0_2:1; - u8 unk0_3:1; - u16 unk2; -}; - -struct UnknownStruct6 -{ - u16 unk0; - u8 filler2[7]; - u8 unk9; -}; - -extern u8 ewram[]; - -#define ewram17800 ((struct UnknownStruct4_ *)(ewram + 0x17800)) -#define ewram17810 ((struct UnknownStruct2_ *)(ewram + 0x17810)) -#define ewram17840 (*(struct UnknownStruct6 *)(ewram + 0x17840)) - extern struct MusicPlayerInfo gMPlay_SE1; extern struct MusicPlayerInfo gMPlay_SE2; extern u8 gUnknown_02024A60; diff --git a/src/battle_811DA74.c b/src/battle_811DA74.c index 56a4bd0c4..f39aa5248 100644 --- a/src/battle_811DA74.c +++ b/src/battle_811DA74.c @@ -21,24 +21,6 @@ struct UnknownStruct1 u8 unk2[0x1FE]; }; -struct UnknownStruct2 -{ - u8 unk0_0:1; - u8 unk0_1:2; - u8 unk0_3:1; - u8 unk0_4:1; - u8 unk0_5:1; - u8 unk0_6:1; - u8 unk0_7:1; - u8 unk1_0:1; - u8 filler2[2]; - u8 unk4; - u8 unk5; - u8 filler6[3]; - u8 unk9; - u8 fillerA[2]; -}; - //Possibly PokemonSubstruct1 struct UnknownStruct3 { @@ -47,24 +29,19 @@ struct UnknownStruct3 u8 ppBonuses; }; -struct UnknownStruct4 -{ - u8 unk0_0:2; - u8 unk0_2:1; - u8 unk0_3:1; -}; - struct UnknownStruct5 { u8 unk0_0:7; u8 unk0_7:1; }; +/* struct UnknownStruct6 { u8 filler0[9]; u8 unk9; }; +*/ extern u32 gBitTable[]; extern u16 gBattleTypeFlags; @@ -100,12 +77,6 @@ extern u8 gAnimScriptActive; extern void (*gAnimScriptCallback)(void); extern void (*const gUnknown_083FE4F4[])(void); -extern u8 ewram[]; - -#define ewram17800 ((struct UnknownStruct4 *)(ewram + 0x17800)) -#define ewram17810 ((struct UnknownStruct2 *)(ewram + 0x17810)) -#define ewram17840 (*(struct UnknownStruct6 *)(ewram + 0x17840)) - extern u8 move_anim_start_t3(); extern u8 sub_8078874(); extern void sub_8044CA0(u8); diff --git a/src/battle_ai.c b/src/battle_ai.c index dbd926000..4f00cc7cb 100644 --- a/src/battle_ai.c +++ b/src/battle_ai.c @@ -1998,7 +1998,7 @@ static void BattleAICmd_get_item(void) index = gEnemyMonIndex; // this hack and a half matches. whatever. i dont care. someone else fix this mess later. PS: still cant fix this. - AI_THINKING_STRUCT->funcResult = unk_2000000[0x160CC + (index * 2)]; + AI_THINKING_STRUCT->funcResult = ewram[0x160CC + (index * 2)]; gAIScriptPtr += 2; } diff --git a/src/battle_interface.c b/src/battle_interface.c index 61a6a5853..c05d66148 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -1,5 +1,6 @@ #include "global.h" #include "asm.h" +#include "battle.h" #include "sprite.h" #include "string_util.h" #include "text.h" @@ -19,18 +20,6 @@ struct UnknownStruct5 u32 unk10; }; -struct UnknownStruct6 -{ - u8 bit_0:1; - u8 bit_1:1; - u8 bit_2:1; - u8 bit_3:1; - u8 bit_4:1; - u8 bit_5:1; - u8 bit_6:1; - u8 bit_7:1; -}; - struct UnknownStruct7 { u8 filler0[0x180]; @@ -40,7 +29,6 @@ extern u8 ewram[]; #define ewram520 ((struct UnknownStruct7 *)(ewram + 0x00520)) #define ewram16088 (*(u8 *) (ewram + 0x16088)) #define ewram16089 (*(u8 *) (ewram + 0x16089)) -#define ewram17800 ((struct UnknownStruct6 *)(ewram + 0x17800)) #define ewram17850 ((struct UnknownStruct5 *)(ewram + 0x17850)) extern u8 gUnknown_020238CC[]; @@ -939,7 +927,7 @@ static void sub_8044210(u8 a, s16 b, u8 c) // TODO: make this a local variable memcpy(str, gUnknown_0820A89C, sizeof(str)); r4 = gSprites[a].data6; - if ((ewram17800[r4].bit_4) == 0) + if ((ewram17800[r4].unk0_4) == 0) return; ptr = str + 6; if (c == 0) @@ -1312,8 +1300,8 @@ void sub_804454C(void) { u8 r6; - ewram17800[i].bit_4 ^= 1; - r6 = ewram17800[i].bit_4; + ewram17800[i].unk0_4 ^= 1; + r6 = ewram17800[i].unk0_4; if (battle_side_get_owner(i) == 0) { @@ -2587,7 +2575,7 @@ static void draw_status_ailment_maybe(u8 a) for (i = 0; i < 3; i++) CpuCopy32(r6, (void *)(OBJ_VRAM0 + (gSprites[a].oam.tileNum + r8 + i) * 32), 32); - if (!ewram17800[r7].bit_4) + if (!ewram17800[r7].unk0_4) CpuCopy32(sub_8043CDC(1), (void *)(OBJ_VRAM0 + gSprites[r10].oam.tileNum * 32), 64); sub_8045458(a, 1); @@ -2602,7 +2590,7 @@ static void draw_status_ailment_maybe(u8 a) CpuCopy32(r6, (void *)(OBJ_VRAM0 + (gSprites[a].oam.tileNum + r8) * 32), 96); if (IsDoubleBattle() == TRUE || battle_side_get_owner(r7) == TRUE) { - if (!ewram17800[r7].bit_4) + if (!ewram17800[r7].unk0_4) { CpuCopy32(sub_8043CDC(0), (void *)(OBJ_VRAM0 + gSprites[r10].oam.tileNum * 32), 32); CpuCopy32(sub_8043CDC(0x41), (void *)(OBJ_VRAM0 + (gSprites[r10].oam.tileNum + 1) * 32), 32); @@ -2809,7 +2797,7 @@ s32 sub_8045C78(u8 a, u8 unused1, u8 c, u8 unused2) r5 = ABS(r8 / r5); r6 = sub_8045F58(ewram17850[a].unk4, ewram17850[a].unk8, r8, &ewram17850[a].unk10, 8, r5); } - if (c == 1 || (c == 0 && (!ewram17800[a].bit_4))) + if (c == 1 || (c == 0 && (!ewram17800[a].unk0_4))) sub_8045D58(a, c); if (r6 == -1) ewram17850[a].unk10 = 0; -- cgit v1.2.3 From b91879759462841b88ad3f0515ba205bedc84b90 Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Sat, 10 Jun 2017 14:40:36 -0500 Subject: decompile sub_8031FC4 --- src/battle_7.c | 115 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 115 insertions(+) (limited to 'src') diff --git a/src/battle_7.c b/src/battle_7.c index 1acadf7db..d909ceffc 100644 --- a/src/battle_7.c +++ b/src/battle_7.c @@ -14,6 +14,16 @@ #include "task.h" #include "gba/m4a_internal.h" +struct Struct2019348 +{ + u8 filler0[2]; + u16 unk2; + u8 filler4[4]; + u32 unk8; + u32 unkC; + u32 unk10; +}; + extern struct MusicPlayerInfo gMPlay_SE1; extern struct MusicPlayerInfo gMPlay_SE2; extern u8 gUnknown_02024A60; @@ -44,6 +54,9 @@ extern const struct SpriteSheet gUnknown_0820A4B4[]; extern const struct SpritePalette gUnknown_0820A4D4[]; extern const u8 gUnknown_08D09C48[]; +#define ewram19348 (*(struct Struct2019348 *)(ewram + 0x19348)) + +extern u8 sub_8077F68(u8); extern void sub_8094958(void); extern const u16 *pokemon_get_pal(struct Pokemon *); extern void sub_80105DC(struct Sprite *); @@ -572,3 +585,105 @@ void sub_8031F88(u8 a) { ewram17800[a].unk0_0 = gSprites[gUnknown_02024BE0[a]].invisible; } + +void sub_8031FC4(u8 a, u8 b, bool8 c) +{ + u16 paletteOffset; + u16 species; + u32 personalityValue; + u32 otId; + u8 r10; + const u16 *palette; + + if (c) + { + StartSpriteAnim(&gSprites[gUnknown_02024BE0[a]], ewram17840.unk0); + paletteOffset = 0x100 + a * 16; + LoadPalette(ewram + 0x16400 + ewram17840.unk0 * 32, paletteOffset, 32); + gBattleMonForms[a] = ewram17840.unk0; + if (ewram17800[a].unk2 != 0) + { + BlendPalette(paletteOffset, 16, 6, 0x7FFF); + CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); + } + gSprites[gUnknown_02024BE0[a]].pos1.y = sub_8077F68(a); + } + else + { + const void *src; + void *dst; + + if (IsContest()) + { + r10 = 0; + species = ewram19348.unk2; + personalityValue = ewram19348.unk8; + otId = ewram19348.unkC; + HandleLoadSpecialPokePic( + &gMonBackPicTable[species], + gMonBackPicCoords[species].coords, + gMonBackPicCoords[species].y_offset, + 0x02000000, + gUnknown_081FAF4C[0], + species, + ewram19348.unk10); + } + else + { + r10 = battle_get_per_side_status(a); + if (battle_side_get_owner(b) == 1) + species = GetMonData(&gEnemyParty[gUnknown_02024A6A[b]], MON_DATA_SPECIES); + else + species = GetMonData(&gPlayerParty[gUnknown_02024A6A[b]], MON_DATA_SPECIES); + if (battle_side_get_owner(a) == 0) + { + personalityValue = GetMonData(&gPlayerParty[gUnknown_02024A6A[a]], MON_DATA_PERSONALITY); + otId = GetMonData(&gPlayerParty[gUnknown_02024A6A[a]], MON_DATA_OT_ID); + HandleLoadSpecialPokePic( + &gMonBackPicTable[species], + gMonBackPicCoords[species].coords, + gMonBackPicCoords[species].y_offset, + 0x02000000, + gUnknown_081FAF4C[r10], + species, + gUnknown_02024E70[a]); + } + else + { + personalityValue = GetMonData(&gEnemyParty[gUnknown_02024A6A[a]], MON_DATA_PERSONALITY); + otId = GetMonData(&gEnemyParty[gUnknown_02024A6A[a]], MON_DATA_OT_ID); + HandleLoadSpecialPokePic( + &gMonFrontPicTable[species], + gMonFrontPicCoords[species].coords, + gMonFrontPicCoords[species].y_offset, + 0x02000000, + gUnknown_081FAF4C[r10], + species, + gUnknown_02024E70[a]); + } + } + src = gUnknown_081FAF4C[r10]; + dst = (void *)(VRAM + 0x10000 + gSprites[gUnknown_02024BE0[a]].oam.tileNum * 32); + DmaCopy32(3, src, dst, 0x800); + paletteOffset = 0x100 + a * 16; + palette = species_and_otid_get_pal(species, otId, personalityValue); + sub_800D238(palette, ewram); + LoadPalette(ewram, paletteOffset, 32); + if (species == SPECIES_CASTFORM) + { + u16 *paletteSrc = (u16 *)(ewram + 0x16400); + + sub_800D238(palette, paletteSrc); + LoadPalette(paletteSrc + gBattleMonForms[b] * 16, paletteOffset, 32); + } + BlendPalette(paletteOffset, 16, 6, 0x7FFF); + CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); + if (!IsContest()) + { + ewram17800[a].unk2 = species; + gBattleMonForms[a] = gBattleMonForms[b]; + } + gSprites[gUnknown_02024BE0[a]].pos1.y = sub_8077F68(a); + StartSpriteAnim(&gSprites[gUnknown_02024BE0[a]], gBattleMonForms[a]); + } +} -- cgit v1.2.3 From 974e4da9c9d325491df07d842da5eb6b45b50b2e Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Sat, 10 Jun 2017 16:50:56 -0500 Subject: decompile sub_8032350 - sub_80326EC --- src/battle_7.c | 165 ++++++++++++++++++++++++++++++++++++++++++++++++- src/battle_interface.c | 2 +- 2 files changed, 163 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/battle_7.c b/src/battle_7.c index d909ceffc..4288544cd 100644 --- a/src/battle_7.c +++ b/src/battle_7.c @@ -1,13 +1,16 @@ #include "global.h" #include "asm.h" #include "battle.h" -#include "battle_interface.h" #include "battle_anim.h" +#include "battle_interface.h" #include "blend_palette.h" #include "data2.h" #include "decompress.h" +#include "main.h" +#include "m4a.h" #include "palette.h" #include "pokemon.h" +#include "songs.h" #include "sound.h" #include "species.h" #include "sprite.h" @@ -46,6 +49,9 @@ extern const struct SpriteSheet gTrainerFrontPicTable[]; extern const struct MonCoords gTrainerFrontPicCoords[]; extern const struct SpritePalette gTrainerFrontPicPaletteTable[]; extern const struct SpriteSheet gUnknown_0820A47C; +extern const u8 gSubstituteDollTilemap[]; +extern const u8 gSubstituteDollGfx[]; +extern const u8 gSubstituteDollPal[]; extern const struct SpriteSheet gUnknown_0820A484; extern const struct SpriteSheet gUnknown_0820A48C[]; extern const struct SpriteSheet gUnknown_0820A49C[]; @@ -56,19 +62,22 @@ extern const u8 gUnknown_08D09C48[]; #define ewram19348 (*(struct Struct2019348 *)(ewram + 0x19348)) +extern u8 sub_8078874(u8); extern u8 sub_8077F68(u8); +extern u8 sub_8077F7C(u8); extern void sub_8094958(void); extern const u16 *pokemon_get_pal(struct Pokemon *); extern void sub_80105DC(struct Sprite *); extern void move_anim_start_t2(); -extern void refresh_graphics_maybe(); -extern void sub_80324E0(); extern const u16 *species_and_otid_get_pal(); void sub_80315E8(u8); u8 sub_803163C(u8); void sub_80316CC(u8); void sub_8031F0C(void); +void refresh_graphics_maybe(u8, u8, u8); +void sub_80324E0(u8 a); + void sub_80327CC(void); void sub_80312F0(struct Sprite *sprite) @@ -687,3 +696,153 @@ void sub_8031FC4(u8 a, u8 b, bool8 c) StartSpriteAnim(&gSprites[gUnknown_02024BE0[a]], gBattleMonForms[a]); } } + +void sub_8032350(u8 a, u8 b) +{ + u8 r4; + u16 foo; + const u8 *gSubstituteDollPal_; + void *src; + s32 i; + + if (b == 0) + { + if (IsContest()) + r4 = 0; + else + r4 = battle_get_per_side_status(a); + if (IsContest()) + LZDecompressVram(gSubstituteDollTilemap, gUnknown_081FAF4C[r4]); + else if (battle_side_get_owner(a) != 0) + LZDecompressVram(gSubstituteDollGfx, gUnknown_081FAF4C[r4]); + else + LZDecompressVram(gSubstituteDollTilemap, gUnknown_081FAF4C[r4]); + // There is probably a way to do this without all the temp variables, but I couldn't figure it out. + foo = a * 16; + gSubstituteDollPal_ = gSubstituteDollPal; + src = gUnknown_081FAF4C[r4]; + for (i = 0; i < 3; i++) + DmaCopy32(3, src, src + i * 0x800 + 0x800, 0x800); + LoadCompressedPalette(gSubstituteDollPal_, 0x100 + foo, 32); + } + else + { + if (!IsContest()) + { + if (battle_side_get_owner(a) != 0) + sub_8031794(&gEnemyParty[gUnknown_02024A6A[a]], a); + else + sub_80318FC(&gPlayerParty[gUnknown_02024A6A[a]], a); + } + } +} + +void refresh_graphics_maybe(u8 a, u8 b, u8 spriteId) +{ + sub_8032350(a, b); + StartSpriteAnim(&gSprites[spriteId], gBattleMonForms[a]); + if (b == 0) + gSprites[spriteId].pos1.y = sub_8077F7C(a); + else + gSprites[spriteId].pos1.y = sub_8077F68(a); +} + +void sub_80324BC(u8 a, u16 b) +{ + if (b == 0xA4) + ewram17800[a].unk0_2 = 1; +} + +void sub_80324E0(u8 a) +{ + ewram17800[a].unk0_2 = 0; +} + +void sub_80324F8(struct Pokemon *pkmn, u8 b) +{ + u16 hp = GetMonData(pkmn, MON_DATA_HP); + u16 maxHP = GetMonData(pkmn, MON_DATA_MAX_HP); + + if (GetHPBarLevel(hp, maxHP) == 1) + { + if (!ewram17800[b].unk0_1) + { + if (!ewram17800[b ^ 2].unk0_1) + PlaySE(SE_HINSI); + ewram17800[b].unk0_1 = 1; + } + } + else + { + ewram17800[b].unk0_1 = 0; + if (!IsDoubleBattle()) + { + m4aSongNumStop(SE_HINSI); + return; + } + if (IsDoubleBattle() && !ewram17800[b ^ 2].unk0_1) + { + m4aSongNumStop(SE_HINSI); + return; + } + } +} + +void sub_80325B8(void) +{ + u8 r4 = battle_get_side_with_given_state(0); + + ewram17800[r4].unk0_1 = 0; + if (IsDoubleBattle()) + ewram17800[r4 ^ 2].unk0_1 = 0; + m4aSongNumStop(SE_HINSI); +} + +u8 unref_sub_8032604(struct Pokemon *pkmn) +{ + u16 hp = GetMonData(pkmn, MON_DATA_HP); + u16 maxHP = GetMonData(pkmn, MON_DATA_MAX_HP); + + return GetHPBarLevel(hp, maxHP); +} + +void sub_8032638(void) +{ + if (gMain.inBattle) + { + u8 r8 = battle_get_side_with_given_state(0); + u8 r9 = battle_get_side_with_given_state(2); + u8 r4 = pokemon_order_func(gUnknown_02024A6A[r8]); + u8 r5 = pokemon_order_func(gUnknown_02024A6A[r9]); + + if (GetMonData(&gPlayerParty[r4], MON_DATA_HP) != 0) + sub_80324F8(&gPlayerParty[r4], r8); + if (IsDoubleBattle()) + { + if (GetMonData(&gPlayerParty[r5], MON_DATA_HP) != 0) + sub_80324F8(&gPlayerParty[r5], r9); + } + } +} + +void sub_80326EC(u8 a) +{ + s32 i; + + for (i = 0; i < gUnknown_02024A68; i++) + { + if (sub_8078874(i) != 0) + { + gSprites[gUnknown_02024BE0[i]].oam.affineMode = a; + if (a == 0) + { + ewram17810[i].unk6 = gSprites[gUnknown_02024BE0[i]].oam.matrixNum; + gSprites[gUnknown_02024BE0[i]].oam.matrixNum = 0; + } + else + { + gSprites[gUnknown_02024BE0[i]].oam.matrixNum = ewram17810[i].unk6; + } + } + } +} diff --git a/src/battle_interface.c b/src/battle_interface.c index c05d66148..0fd9462cc 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -3032,7 +3032,7 @@ u8 GetScaledHPFraction(s16 hp, s16 maxhp, u8 scale) return result; } -int GetHPBarLevel(s16 hp, s16 maxhp) +u8 GetHPBarLevel(s16 hp, s16 maxhp) { int result; -- cgit v1.2.3 From 1a5bcd59134f062ade7070b8e62f0d2f3c218537 Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Sat, 10 Jun 2017 18:21:48 -0500 Subject: decompile sub_80327CC - sub_8032C4C --- src/battle_7.c | 173 ++++++++++++++++++++++++++++++++++++++++++++++++++++++--- 1 file changed, 165 insertions(+), 8 deletions(-) (limited to 'src') diff --git a/src/battle_7.c b/src/battle_7.c index 4288544cd..dad098192 100644 --- a/src/battle_7.c +++ b/src/battle_7.c @@ -29,14 +29,18 @@ struct Struct2019348 extern struct MusicPlayerInfo gMPlay_SE1; extern struct MusicPlayerInfo gMPlay_SE2; +extern u8 gUnknown_02023A60[][0x200]; extern u8 gUnknown_02024A60; +extern u32 gUnknown_02024A64; extern u8 gUnknown_02024A68; extern u16 gUnknown_02024A6A[]; extern u8 gUnknown_02024A72[]; extern u8 gUnknown_02024BE0[]; extern u16 gUnknown_02024DE8; extern u32 gUnknown_02024E70[]; +extern void (*gUnknown_03004330[])(void); extern u8 gUnknown_03004340[]; +extern u32 gBitTable[]; extern u16 gBattleTypeFlags; extern u8 gBattleMonForms[]; extern u8 gBattleAnimPlayerMonIndex; @@ -48,10 +52,13 @@ extern const u8 *const gBattleAnims_Unknown2[]; extern const struct SpriteSheet gTrainerFrontPicTable[]; extern const struct MonCoords gTrainerFrontPicCoords[]; extern const struct SpritePalette gTrainerFrontPicPaletteTable[]; -extern const struct SpriteSheet gUnknown_0820A47C; extern const u8 gSubstituteDollTilemap[]; extern const u8 gSubstituteDollGfx[]; extern const u8 gSubstituteDollPal[]; +extern const struct SpriteSheet gUnknown_081FAF24; +extern const struct SpriteTemplate gSpriteTemplate_81FAF34; +extern void (*const gUnknown_081FAF5C[])(void); +extern const struct SpriteSheet gUnknown_0820A47C; extern const struct SpriteSheet gUnknown_0820A484; extern const struct SpriteSheet gUnknown_0820A48C[]; extern const struct SpriteSheet gUnknown_0820A49C[]; @@ -62,6 +69,7 @@ extern const u8 gUnknown_08D09C48[]; #define ewram19348 (*(struct Struct2019348 *)(ewram + 0x19348)) +extern u8 sub_8077ABC(); extern u8 sub_8078874(u8); extern u8 sub_8077F68(u8); extern u8 sub_8077F7C(u8); @@ -77,8 +85,11 @@ void sub_80316CC(u8); void sub_8031F0C(void); void refresh_graphics_maybe(u8, u8, u8); void sub_80324E0(u8 a); - void sub_80327CC(void); +void sub_8032978(struct Sprite *); +void sub_80328A4(struct Sprite *); +void sub_8032AFC(void); +void sub_80334EC(void); void sub_80312F0(struct Sprite *sprite) { @@ -704,7 +715,7 @@ void sub_8032350(u8 a, u8 b) const u8 *gSubstituteDollPal_; void *src; s32 i; - + if (b == 0) { if (IsContest()) @@ -762,7 +773,7 @@ void sub_80324F8(struct Pokemon *pkmn, u8 b) { u16 hp = GetMonData(pkmn, MON_DATA_HP); u16 maxHP = GetMonData(pkmn, MON_DATA_MAX_HP); - + if (GetHPBarLevel(hp, maxHP) == 1) { if (!ewram17800[b].unk0_1) @@ -791,7 +802,7 @@ void sub_80324F8(struct Pokemon *pkmn, u8 b) void sub_80325B8(void) { u8 r4 = battle_get_side_with_given_state(0); - + ewram17800[r4].unk0_1 = 0; if (IsDoubleBattle()) ewram17800[r4 ^ 2].unk0_1 = 0; @@ -802,7 +813,7 @@ u8 unref_sub_8032604(struct Pokemon *pkmn) { u16 hp = GetMonData(pkmn, MON_DATA_HP); u16 maxHP = GetMonData(pkmn, MON_DATA_MAX_HP); - + return GetHPBarLevel(hp, maxHP); } @@ -814,7 +825,7 @@ void sub_8032638(void) u8 r9 = battle_get_side_with_given_state(2); u8 r4 = pokemon_order_func(gUnknown_02024A6A[r8]); u8 r5 = pokemon_order_func(gUnknown_02024A6A[r9]); - + if (GetMonData(&gPlayerParty[r4], MON_DATA_HP) != 0) sub_80324F8(&gPlayerParty[r4], r8); if (IsDoubleBattle()) @@ -828,7 +839,7 @@ void sub_8032638(void) void sub_80326EC(u8 a) { s32 i; - + for (i = 0; i < gUnknown_02024A68; i++) { if (sub_8078874(i) != 0) @@ -846,3 +857,149 @@ void sub_80326EC(u8 a) } } } + +void sub_80327CC(void) +{ + u8 r5; + + LoadCompressedObjectPic(&gUnknown_081FAF24); + r5 = battle_get_side_with_given_state(1); + ewram17810[r5].unk7 = CreateSprite(&gSpriteTemplate_81FAF34, sub_8077ABC(r5, 0), sub_8077ABC(r5, 1) + 32, 0xC8); + gSprites[ewram17810[r5].unk7].data0 = r5; + if (IsDoubleBattle()) + { + r5 = battle_get_side_with_given_state(3); + ewram17810[r5].unk7 = CreateSprite(&gSpriteTemplate_81FAF34, sub_8077ABC(r5, 0), sub_8077ABC(r5, 1) + 32, 0xC8); + gSprites[ewram17810[r5].unk7].data0 = r5; + } +} + +void sub_80328A4(struct Sprite *sprite) +{ + bool8 invisible = FALSE; + u8 r4 = sprite->data0; + struct Sprite *r7 = &gSprites[gUnknown_02024BE0[r4]]; + + if (!r7->inUse || sub_8078874(r4) == 0) + { + sprite->callback = sub_8032978; + return; + } + if (gAnimScriptActive || r7->invisible) + invisible = TRUE; + else if (ewram17800[r4].unk2 != 0 && gEnemyMonElevation[ewram17800[r4].unk2] == 0) + invisible = TRUE; + if (ewram17800[r4].unk0_2) + invisible = TRUE; + sprite->pos1.x = r7->pos1.x; + sprite->pos2.x = r7->pos2.x; + sprite->invisible = invisible; +} + +void sub_8032978(struct Sprite *sprite) +{ + sprite->invisible = TRUE; +} + +void sub_8032984(u8 a, u16 b) +{ + if (battle_side_get_owner(a) != 0) + { + if (ewram17800[a].unk2 != 0) + b = ewram17800[a].unk2; + if (gEnemyMonElevation[b] != 0) + gSprites[ewram17810[a].unk7].callback = sub_80328A4; + else + gSprites[ewram17810[a].unk7].callback = sub_8032978; + } +} + +void sub_8032A08(u8 a) +{ + gSprites[ewram17810[a].unk7].callback = sub_8032978; +} + +void sub_8032A38(void) +{ + u16 *ptr = (u16 *)(VRAM + 0x240); + s32 i; + s32 j; + + for (i = 0; i < 9; i++) + { + for (j = 0; j < 16; j++) + { + if (!(*ptr & 0xF000)) + *ptr |= 0xF000; + if (!(*ptr & 0x0F00)) + *ptr |= 0x0F00; + if (!(*ptr & 0x00F0)) + *ptr |= 0x00F0; + if (!(*ptr & 0x000F)) + *ptr |= 0x000F; + ptr++; + } + } +} + +void sub_8032AA8(u8 a, u8 b) +{ + ewram17800[a].unk2 = 0; + gBattleMonForms[a] = 0; + if (b == 0) + sub_80324E0(a); +} + +void nullsub_45(void) +{ +} + +void sub_8032AE0(void) +{ + gUnknown_03004330[gUnknown_02024A60] = sub_8032AFC; +} + +void sub_8032AFC(void) +{ + if (gUnknown_02024A64 & gBitTable[gUnknown_02024A60]) + { + if (gUnknown_02023A60[gUnknown_02024A60][0] <= 0x38) + gUnknown_081FAF5C[gUnknown_02023A60[gUnknown_02024A60][0]](); + else + sub_80334EC(); + } +} + +void sub_8032B4C(void) +{ + if (gSprites[gUnknown_02024BE0[gUnknown_02024A60]].callback == SpriteCallbackDummy) + sub_80334EC(); +} + +// Duplicate of sub_8032B4C +void sub_8032B84(void) +{ + if (gSprites[gUnknown_02024BE0[gUnknown_02024A60]].callback == SpriteCallbackDummy) + sub_80334EC(); +} + +void sub_8032BBC(void) +{ + if (gSprites[gUnknown_02024BE0[gUnknown_02024A60]].callback == SpriteCallbackDummy) + { + sub_8031B74(gSprites[gUnknown_02024BE0[gUnknown_02024A60]].oam.affineParam); + gSprites[gUnknown_02024BE0[gUnknown_02024A60]].oam.tileNum = gSprites[gUnknown_02024BE0[gUnknown_02024A60]].data5; + FreeSpriteOamMatrix(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]]); + DestroySprite(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]]); + sub_80334EC(); + } +} + +void sub_8032C4C(void) +{ + if ((--ewram17810[gUnknown_02024A60].unk9) == 0xFF) + { + ewram17810[gUnknown_02024A60].unk9 = 0; + sub_80334EC(); + } +} -- cgit v1.2.3 From 19c16e2f94dda9fe354692f6e449b271e845ad22 Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Sat, 10 Jun 2017 21:36:41 -0400 Subject: Attempt at decompiling field effect for sending out pokemon for field move --- src/field_effect.c | 280 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 280 insertions(+) (limited to 'src') diff --git a/src/field_effect.c b/src/field_effect.c index 3a56dfdcb..5719245e5 100755 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -7,6 +7,7 @@ #include "field_weather.h" #include "decompress.h" #include "sprite.h" +#include "menu.h" #include "palette.h" #include "text.h" #include "rom4.h" @@ -2012,6 +2013,13 @@ void sub_8087FDC(struct Task *task) void sub_8088120(u8); void sub_808847C(u8); u8 sub_8088830(u32, u32, u32); +extern const void (*gUnknown_0839F3AC[7])(struct Task *); +extern const void (*gUnknown_0839F3C8[7])(struct Task *); +extern const u32 gFieldMoveStreaksTiles[]; +extern const u16 gFieldMoveStreaksPalette[16]; +void sub_80883DC(void); +void sub_808843C(u16); +void sub_8088890(struct Sprite *); bool8 FldEff_FieldMoveShowMon(void) { @@ -2040,3 +2048,275 @@ bool8 FldEff_FieldMoveShowMonInit(void) FieldEffectActiveListRemove(FLDEFF_FIELD_MOVE_SHOW_MON_INIT); return FALSE; } + +void sub_8088120(u8 taskId) +{ + gUnknown_0839F3AC[gTasks[taskId].data[0]](&gTasks[taskId]); +} + +void sub_8088150(struct Task *task) +{ + task->data[11] = REG_WININ; + task->data[12] = REG_WINOUT; + StoreWordInTwoHalfwords(&task->data[13], (u32)gMain.vblankCallback); + task->data[1] = 0xf0f1; + task->data[2] = 0x5051; + task->data[3] = 0x3f; + task->data[4] = 0x3e; + REG_WIN0H = task->data[1]; + REG_WIN0V = task->data[2]; + REG_WININ = task->data[3]; + REG_WINOUT = task->data[4]; + SetVBlankCallback(sub_80883DC); + task->data[0]++; +} + +void sub_80881C0(struct Task *task) +{ + u32 zero; + u16 offset; + u16 delta; + offset = ((REG_BG0CNT >> 2) << 14); + delta = ((REG_BG0CNT >> 8) << 11); + CpuSet(gFieldMoveStreaksTiles, (void *)(VRAM + offset), 0x100); + zero = 0; + CpuSet(&zero, (void *)(VRAM + delta), 0x5000200); + LoadPalette(gFieldMoveStreaksPalette, 0xf0, 0x20); + sub_808843C(delta); + task->data[0]++; +} + +#ifdef NONMATCHING +void sub_8088228(struct Task *task) +{ + s16 v0; + s16 v2; + s16 v3; + task->data[5] -= 16; + // The order in which registers are loaded is incorrect. + v0 = ((u16)task->data[1] >> 8) - 0x10; + v2 = ((u16)task->data[2] >> 8) - 2; + v3 = ((u16)task->data[2] & 0xff) + 2; + if (v0 < 0) + { + v0 = 0; + } + if (v2 < 0x28) + { + v2 = 0x28; + } + if (v3 > 0x78) + { + v3 = 0x78; + } + task->data[1] = (v0 << 8) | (task->data[1] & 0xff); + task->data[2] = (v2 << 8) | v3; + if (v0 == 0 && v2 == 0x28 && v3 == 0x78) + { + gSprites[task->data[15]].callback = sub_8088890; + task->data[0]++; + } +} +#else +__attribute__((naked)) +void sub_8088228(struct Task *task) +{ + asm_unified("\tpush {r4-r7,lr}\n" + "\tadds r3, r0, 0\n" + "\tldrh r0, [r3, 0x12]\n" + "\tsubs r0, 0x10\n" + "\tstrh r0, [r3, 0x12]\n" + "\tldrh r6, [r3, 0xA]\n" + "\tldrh r2, [r3, 0xC]\n" + "\tmovs r7, 0xFF\n" + "\tlsrs r1, r6, 8\n" + "\tsubs r1, 0x10\n" + "\tlsls r1, 16\n" + "\tlsrs r0, r2, 8\n" + "\tsubs r0, 0x2\n" + "\tlsls r0, 16\n" + "\tlsrs r4, r0, 16\n" + "\tadds r0, r7, 0\n" + "\tands r0, r2\n" + "\tadds r5, r0, 0x2\n" + "\tlsrs r2, r1, 16\n" + "\tcmp r1, 0\n" + "\tbge _08088254\n" + "\tmovs r2, 0\n" + "_08088254:\n" + "\tlsls r0, r4, 16\n" + "\tasrs r0, 16\n" + "\tcmp r0, 0x27\n" + "\tbgt _0808825E\n" + "\tmovs r4, 0x28\n" + "_0808825E:\n" + "\tcmp r5, 0x78\n" + "\tble _08088264\n" + "\tmovs r5, 0x78\n" + "_08088264:\n" + "\tlsls r2, 16\n" + "\tasrs r2, 16\n" + "\tlsls r1, r2, 8\n" + "\tadds r0, r7, 0\n" + "\tands r0, r6\n" + "\torrs r1, r0\n" + "\tstrh r1, [r3, 0xA]\n" + "\tlsls r0, r4, 16\n" + "\tasrs r4, r0, 16\n" + "\tlsls r0, r4, 8\n" + "\tadds r1, r5, 0\n" + "\torrs r0, r1\n" + "\tstrh r0, [r3, 0xC]\n" + "\tcmp r2, 0\n" + "\tbne _080882A4\n" + "\tcmp r4, 0x28\n" + "\tbne _080882A4\n" + "\tcmp r1, 0x78\n" + "\tbne _080882A4\n" + "\tldr r2, _080882AC @ =gSprites\n" + "\tmovs r0, 0x26\n" + "\tldrsh r1, [r3, r0]\n" + "\tlsls r0, r1, 4\n" + "\tadds r0, r1\n" + "\tlsls r0, 2\n" + "\tadds r2, 0x1C\n" + "\tadds r0, r2\n" + "\tldr r1, _080882B0 @ =sub_8088890\n" + "\tstr r1, [r0]\n" + "\tldrh r0, [r3, 0x8]\n" + "\tadds r0, 0x1\n" + "\tstrh r0, [r3, 0x8]\n" + "_080882A4:\n" + "\tpop {r4-r7}\n" + "\tpop {r0}\n" + "\tbx r0\n" + "\t.align 2, 0\n" + "_080882AC: .4byte gSprites\n" + "_080882B0: .4byte sub_8088890"); +} +#endif + +void sub_80882B4(struct Task *task) +{ + task->data[5] -= 0x10; + if (gSprites[task->data[15]].data7) + { + task->data[0]++; + } +} + +#ifdef NONMATCHING +void sub_80882E4(struct Task *task) +{ + s16 v2; + s16 v3; + task->data[5] -= 0x10; + // The order in which registers are loaded is incorrect. + v2 = (task->data[2] >> 8) + 6; + v3 = (task->data[2] & 0xff) - 6; + if (v2 > 0x50) + { + v2 = 0x50; + } + if (v3 < 0x51) + { + v3 = 0x51; + } + task->data[2] = (v2 << 8) | v3; + if (v2 == 0x50 && v3 == 0x51) + { + task->data[0]++; + } +} +#else +__attribute__((naked)) +void sub_80882E4(struct Task *task) +{ + asm_unified("\tpush {r4,lr}\n" + "\tadds r3, r0, 0\n" + "\tldrh r0, [r3, 0x12]\n" + "\tsubs r0, 0x10\n" + "\tstrh r0, [r3, 0x12]\n" + "\tldrh r2, [r3, 0xC]\n" + "\tlsls r1, r2, 16\n" + "\tmovs r0, 0xFF\n" + "\tasrs r1, 24\n" + "\tadds r1, 0x6\n" + "\tlsls r1, 16\n" + "\tands r0, r2\n" + "\tsubs r0, 0x6\n" + "\tlsls r0, 16\n" + "\tlsrs r2, r0, 16\n" + "\tlsrs r4, r1, 16\n" + "\tasrs r1, 16\n" + "\tcmp r1, 0x50\n" + "\tble _0808830C\n" + "\tmovs r4, 0x50\n" + "_0808830C:\n" + "\tlsls r0, r2, 16\n" + "\tasrs r0, 16\n" + "\tcmp r0, 0x50\n" + "\tbgt _08088316\n" + "\tmovs r2, 0x51\n" + "_08088316:\n" + "\tlsls r0, r4, 16\n" + "\tasrs r0, 16\n" + "\tlsls r1, r0, 8\n" + "\tlsls r2, 16\n" + "\tasrs r2, 16\n" + "\torrs r1, r2\n" + "\tstrh r1, [r3, 0xC]\n" + "\tcmp r0, 0x50\n" + "\tbne _08088332\n" + "\tcmp r2, 0x51\n" + "\tbne _08088332\n" + "\tldrh r0, [r3, 0x8]\n" + "\tadds r0, 0x1\n" + "\tstrh r0, [r3, 0x8]\n" + "_08088332:\n" + "\tpop {r4}\n" + "\tpop {r0}\n" + "\tbx r0"); +} +#endif + +void sub_8088338(struct Task *task) +{ + u32 zero; + u16 bg0cnt; + bg0cnt = (REG_BG0CNT >> 8) << 11; + zero = 0; + CpuSet(&zero, (void *)VRAM + bg0cnt, 0x5000200); + task->data[1] = 0xf1; + task->data[2] = 0xa1; + task->data[3] = task->data[11]; + task->data[4] = task->data[12]; + task->data[0]++; +} + +void sub_8088380(struct Task *task) +{ + IntrCallback callback; + LoadWordFromTwoHalfwords((u16 *)&task->data[13], (u32 *)&callback); + SetVBlankCallback(callback); + SetUpWindowConfig(&gWindowConfig_81E6CE4); + InitMenuWindow(&gWindowConfig_81E6CE4); + FreeResourcesAndDestroySprite(&gSprites[task->data[15]]); + FieldEffectActiveListRemove(FLDEFF_FIELD_MOVE_SHOW_MON); + DestroyTask(FindTaskIdByFunc(sub_8088120)); +} + +void sub_80883DC(void) +{ + struct Task *task; + IntrCallback callback; + task = &gTasks[FindTaskIdByFunc(sub_8088120)]; + LoadWordFromTwoHalfwords((u16 *)&task->data[13], (u32 *)&callback); + callback(); + REG_WIN0H = task->data[1]; + REG_WIN0V = task->data[2]; + REG_WININ = task->data[3]; + REG_WINOUT = task->data[4]; + REG_BG0HOFS = task->data[5]; + REG_BG0VOFS = task->data[6]; +} -- cgit v1.2.3 From f14f219929ec0390e385cb9eee9f10fda4baf73a Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Sat, 10 Jun 2017 20:53:06 -0500 Subject: finish decompiling battle_7 --- src/battle_7.c | 235 ++++++++++++++++++++++++++++++++++++++++++++++++++- src/battle_811DA74.c | 10 +-- 2 files changed, 234 insertions(+), 11 deletions(-) (limited to 'src') diff --git a/src/battle_7.c b/src/battle_7.c index dad098192..50f348406 100644 --- a/src/battle_7.c +++ b/src/battle_7.c @@ -15,6 +15,7 @@ #include "species.h" #include "sprite.h" #include "task.h" +#include "text.h" #include "gba/m4a_internal.h" struct Struct2019348 @@ -27,8 +28,6 @@ struct Struct2019348 u32 unk10; }; -extern struct MusicPlayerInfo gMPlay_SE1; -extern struct MusicPlayerInfo gMPlay_SE2; extern u8 gUnknown_02023A60[][0x200]; extern u8 gUnknown_02024A60; extern u32 gUnknown_02024A64; @@ -37,9 +36,15 @@ extern u16 gUnknown_02024A6A[]; extern u8 gUnknown_02024A72[]; extern u8 gUnknown_02024BE0[]; extern u16 gUnknown_02024DE8; +extern u8 gUnknown_02024E6D; extern u32 gUnknown_02024E70[]; +extern struct Window gUnknown_03004210; extern void (*gUnknown_03004330[])(void); extern u8 gUnknown_03004340[]; +extern u8 gUnknown_0300434C[]; +extern struct MusicPlayerInfo gMPlay_SE1; +extern struct MusicPlayerInfo gMPlay_SE2; +extern struct MusicPlayerInfo gMPlay_BGM; extern u32 gBitTable[]; extern u16 gBattleTypeFlags; extern u8 gBattleMonForms[]; @@ -69,6 +74,10 @@ extern const u8 gUnknown_08D09C48[]; #define ewram19348 (*(struct Struct2019348 *)(ewram + 0x19348)) +extern void c3_0802FDF4(u8); +extern void sub_80440EC(); +extern void sub_804777C(); +extern void sub_8141828(); extern u8 sub_8077ABC(); extern u8 sub_8078874(u8); extern u8 sub_8077F68(u8); @@ -89,6 +98,7 @@ void sub_80327CC(void); void sub_8032978(struct Sprite *); void sub_80328A4(struct Sprite *); void sub_8032AFC(void); +void sub_80332D0(void); void sub_80334EC(void); void sub_80312F0(struct Sprite *sprite) @@ -1003,3 +1013,224 @@ void sub_8032C4C(void) sub_80334EC(); } } + +void sub_8032C88(void) +{ + bool8 r6 = FALSE; + + if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI))) + { + if (gSprites[gUnknown_03004340[gUnknown_02024A60]].callback == SpriteCallbackDummy) + r6 = TRUE; + } + else + { + if (gSprites[gUnknown_03004340[gUnknown_02024A60]].callback == SpriteCallbackDummy + && gSprites[gUnknown_03004340[gUnknown_02024A60 ^ 2]].callback == SpriteCallbackDummy) + r6 = TRUE; + } + if (IsCryPlayingOrClearCrySongs()) + r6 = FALSE; + + if (r6 && ewram17810[gUnknown_02024A60].unk1_0 && ewram17810[gUnknown_02024A60 ^ 2].unk1_0) + { + ewram17810[gUnknown_02024A60].unk0_7 = 0; + ewram17810[gUnknown_02024A60].unk1_0 = 0; + ewram17810[gUnknown_02024A60 ^ 2].unk0_7 = 0; + ewram17810[gUnknown_02024A60 ^ 2].unk1_0 = 0; + FreeSpriteTilesByTag(0x27F9); + FreeSpritePaletteByTag(0x27F9); + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + m4aMPlayContinue(&gMPlay_BGM); + else + m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256); + ewram17810[gUnknown_02024A60].unk9 = 3; + gUnknown_03004330[gUnknown_02024A60] = sub_8032C4C; + } +} + +void sub_8032E2C(void) +{ + if (!ewram17810[gUnknown_02024A60].unk0_3 && !ewram17810[gUnknown_02024A60].unk0_7) + sub_8141828(gUnknown_02024A60, &gEnemyParty[gUnknown_02024A6A[gUnknown_02024A60]]); + if (!ewram17810[gUnknown_02024A60 ^ 2].unk0_3 && !ewram17810[gUnknown_02024A60 ^ 2].unk0_7) + sub_8141828(gUnknown_02024A60 ^ 2, &gEnemyParty[gUnknown_02024A6A[gUnknown_02024A60 ^ 2]]); + if (!ewram17810[gUnknown_02024A60].unk0_3 && !ewram17810[gUnknown_02024A60 ^ 2].unk0_3) + { + if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) + { + DestroySprite(&gSprites[gUnknown_0300434C[gUnknown_02024A60 ^ 2]]); + sub_8045A5C( + gUnknown_03004340[gUnknown_02024A60 ^ 2], + &gEnemyParty[gUnknown_02024A6A[gUnknown_02024A60 ^ 2]], + 0); + sub_804777C(gUnknown_02024A60 ^ 2); + sub_8043DFC(gUnknown_03004340[gUnknown_02024A60 ^ 2]); + sub_8032984( + gUnknown_02024A60 ^ 2, + GetMonData(&gEnemyParty[gUnknown_02024A6A[gUnknown_02024A60 ^ 2]], MON_DATA_SPECIES)); + } + DestroySprite(&gSprites[gUnknown_0300434C[gUnknown_02024A60]]); + sub_8045A5C( + gUnknown_03004340[gUnknown_02024A60], + &gEnemyParty[gUnknown_02024A6A[gUnknown_02024A60]], + 0); + sub_804777C(gUnknown_02024A60); + sub_8043DFC(gUnknown_03004340[gUnknown_02024A60]); + sub_8032984( + gUnknown_02024A60, + GetMonData(&gEnemyParty[gUnknown_02024A6A[gUnknown_02024A60]], MON_DATA_SPECIES)); + + ewram17840.unk9_0 = 0; + gUnknown_03004330[gUnknown_02024A60] = sub_8032C88; + } +} + +void sub_8033018(void) +{ + if (gSprites[gUnknown_02024BE0[gUnknown_02024A60]].animEnded == TRUE + && gSprites[gUnknown_02024BE0[gUnknown_02024A60]].pos2.x == 0) + { + if (!ewram17810[gUnknown_02024A60].unk0_7) + { + sub_8141828(gUnknown_02024A60, &gEnemyParty[gUnknown_02024A6A[gUnknown_02024A60]]); + return; + } + if (ewram17810[gUnknown_02024A60].unk1_0) + { + ewram17810[gUnknown_02024A60].unk0_7 = 0; + ewram17810[gUnknown_02024A60].unk1_0 = 0; + FreeSpriteTilesByTag(0x27F9); + FreeSpritePaletteByTag(0x27F9); + sub_80334EC(); + return; + } + } +} + +void sub_80330C8(void) +{ + s16 r4 = sub_8045C78(gUnknown_02024A60, gUnknown_03004340[gUnknown_02024A60], 0, 0); + + sub_8043DFC(gUnknown_03004340[gUnknown_02024A60]); + if (r4 != -1) + sub_80440EC(gUnknown_03004340[gUnknown_02024A60], r4, 0); + else + sub_80334EC(); +} + +void sub_803311C(void) +{ + if (!gSprites[gUnknown_02024BE0[gUnknown_02024A60]].inUse) + { + sub_8043DB0(gUnknown_03004340[gUnknown_02024A60]); + sub_80334EC(); + } +} + +void sub_8033160(void) +{ + if (!ewram17810[gUnknown_02024A60].unk0_6) + { + FreeSpriteOamMatrix(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]]); + DestroySprite(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]]); + sub_8032A08(gUnknown_02024A60); + sub_8043DB0(gUnknown_03004340[gUnknown_02024A60]); + sub_80334EC(); + } +} + +void sub_80331D0(void) +{ + if (gUnknown_03004210.state == 0) + sub_80334EC(); +} + +void bx_blink_t7(void) +{ + u8 spriteId = gUnknown_02024BE0[gUnknown_02024A60]; + + if (gSprites[spriteId].data1 == 32) + { + gSprites[spriteId].data1 = 0; + gSprites[spriteId].invisible = FALSE; + gUnknown_02024E6D = 0; + sub_80334EC(); + } + else + { + if (((u16)gSprites[spriteId].data1 % 4) == 0) + gSprites[spriteId].invisible ^= 1; + gSprites[spriteId].data1++; + } +} + +void sub_8033264(void) +{ + if (gSprites[gUnknown_03004340[gUnknown_02024A60]].callback == SpriteCallbackDummy) + { + if (ewram17800[gUnknown_02024A60].unk0_2) + move_anim_start_t4(gUnknown_02024A60, gUnknown_02024A60, gUnknown_02024A60, 6); + gUnknown_03004330[gUnknown_02024A60] = sub_80332D0; + } +} + +void sub_80332D0(void) +{ + if (!ewram17810[gUnknown_02024A60].unk0_6) + { + CreateTask(c3_0802FDF4, 10); + sub_80334EC(); + } +} + +void sub_8033308(void) +{ + if (ewram17810[gUnknown_02024A60].unk1_0) + { + ewram17810[gUnknown_02024A60].unk0_7 = 0; + ewram17810[gUnknown_02024A60].unk1_0 = 0; + FreeSpriteTilesByTag(0x27F9); + FreeSpritePaletteByTag(0x27F9); + StartSpriteAnim(&gSprites[gUnknown_02024BE0[gUnknown_02024A60]], 0); + sub_8045A5C( + gUnknown_03004340[gUnknown_02024A60], + &gEnemyParty[gUnknown_02024A6A[gUnknown_02024A60]], + 0); + sub_804777C(gUnknown_02024A60); + sub_8043DFC(gUnknown_03004340[gUnknown_02024A60]); + sub_8031F88(gUnknown_02024A60); + gUnknown_03004330[gUnknown_02024A60] = sub_8033264; + } +} + +void sub_80333D4(void) +{ + if (!ewram17810[gUnknown_02024A60].unk0_3 && !ewram17810[gUnknown_02024A60].unk0_7) + sub_8141828(gUnknown_02024A60, &gEnemyParty[gUnknown_02024A6A[gUnknown_02024A60]]); + if (gSprites[gUnknown_0300434C[gUnknown_02024A60]].callback == SpriteCallbackDummy + && !ewram17810[gUnknown_02024A60].unk0_3) + { + DestroySprite(&gSprites[gUnknown_0300434C[gUnknown_02024A60]]); + sub_8032984(gUnknown_02024A60, GetMonData(&gEnemyParty[gUnknown_02024A6A[gUnknown_02024A60]], MON_DATA_SPECIES)); + gUnknown_03004330[gUnknown_02024A60] = sub_8033308; + } +} + +void sub_8033494(void) +{ + if (!ewram17810[gUnknown_02024A60].unk0_4) + sub_80334EC(); +} + +void sub_80334C0(void) +{ + if (!ewram17810[gUnknown_02024A60].unk0_5) + sub_80334EC(); +} + +void sub_80334EC(void) +{ + gUnknown_03004330[gUnknown_02024A60] = sub_8032AFC; + gUnknown_02024A64 &= ~gBitTable[gUnknown_02024A60]; +} diff --git a/src/battle_811DA74.c b/src/battle_811DA74.c index f39aa5248..439e6b3c6 100644 --- a/src/battle_811DA74.c +++ b/src/battle_811DA74.c @@ -35,14 +35,6 @@ struct UnknownStruct5 u8 unk0_7:1; }; -/* -struct UnknownStruct6 -{ - u8 filler0[9]; - u8 unk9; -}; -*/ - extern u32 gBitTable[]; extern u16 gBattleTypeFlags; @@ -1489,7 +1481,7 @@ void sub_8120588(void) gTasks[taskId].data[0] = gUnknown_02024A60; if (ewram17810[gUnknown_02024A60].unk0_0) gTasks[gUnknown_02024E68[gUnknown_02024A60]].func = sub_8044CA0; - ewram17840.unk9 |= 1; + ewram17840.unk9_0 = 1; gUnknown_03004330[gUnknown_02024A60] = nullsub_74; } -- cgit v1.2.3 From f44934f8f79c7b361b85721134a0a1eaa2065ca1 Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Sat, 10 Jun 2017 22:06:58 -0500 Subject: decompile sub_8094B6C --- src/rom_8094928.c | 42 ++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 40 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/rom_8094928.c b/src/rom_8094928.c index 794fc78f6..761a49d27 100644 --- a/src/rom_8094928.c +++ b/src/rom_8094928.c @@ -1,9 +1,9 @@ #include "global.h" #include "pokemon.h" -#define UNK_201606C_ARRAY (unk_2000000 + 0x1606C) // lazy define but whatever. +extern u8 ewram[]; -extern u8 unk_2000000[]; +#define UNK_201606C_ARRAY (ewram + 0x1606C) // lazy define but whatever. extern struct PokemonStorage gPokemonStorage; extern u8 IsLinkDoubleBattle(void); @@ -133,3 +133,41 @@ void sub_8094A74(u8 arg[3], u8 player_number, u32 arg3) arg[i] = (temp[i << 1] << 4) | temp[(i << 1) + 1]; } } + +void sub_8094B6C(u8 a, u8 b, u8 c) +{ + s32 i; + s32 j; + u8 temp[6]; + u8 r3; + u8 r7 = 0; + + if (IsLinkDoubleBattle()) + { + u8 *arr = ewram + 0x1606C + a * 3; + + for (i = 0, j = 0; i < 3; i++) + { + temp[j++] = arr[i] >> 4; + temp[j++] = arr[i] & 0xF; + } + r3 = temp[c]; + for (i = 0; i < 6; i++) + { + if (temp[i] == b) + { + r7 = temp[i]; + temp[i] = r3; + break; + } + } + if (i != 6) + { + temp[c] = r7; + + arr[0] = (temp[0] << 4) | temp[1]; + arr[1] = (temp[2] << 4) | temp[3]; + arr[2] = (temp[4] << 4) | temp[5]; + } + } +} -- cgit v1.2.3 From 92ac981c1c0e454a75c0f0f2b2029cd10bd05e6b Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Sat, 10 Jun 2017 23:01:19 -0500 Subject: finish decompiling rom_8094928 --- src/rom_8094928.c | 135 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 135 insertions(+) (limited to 'src') diff --git a/src/rom_8094928.c b/src/rom_8094928.c index 761a49d27..511c4ed7b 100644 --- a/src/rom_8094928.c +++ b/src/rom_8094928.c @@ -1,8 +1,28 @@ #include "global.h" +#include "palette.h" #include "pokemon.h" extern u8 ewram[]; +#define DATA_COUNT (6) + +struct Unk201B000 +{ + //u8 filler0[0x260]; + struct Pokemon unk0[6]; + u8 filler258[8]; + u8 unk260; + u8 unk261; + u8 filler262[2]; + s16 unk264[DATA_COUNT * 2]; + u8 filler27C[2]; + s16 unk27E; + s16 unk280; + s16 unk282; +}; + +#define ewram1B000 (*(struct Unk201B000 *)(ewram + 0x1B000)) + #define UNK_201606C_ARRAY (ewram + 0x1606C) // lazy define but whatever. extern struct PokemonStorage gPokemonStorage; @@ -12,8 +32,12 @@ extern u8 battle_get_side_with_given_state(u8); extern u8 battle_side_get_owner(u8); void sub_8094998(u8[3], u8); void sub_8094A74(u8[3], u8, u32); +extern void nullsub_14(); +extern void OpenPartyMenu(); +extern void sub_806E6F0(); extern u8 gUnknown_02038470[3]; +extern u8 gUnknown_02038473; extern u8 sub_803FBBC(void); extern u16 gUnknown_02024A6A[]; @@ -171,3 +195,114 @@ void sub_8094B6C(u8 a, u8 b, u8 c) } } } + +u8 sub_8094C20(u8 a) +{ + u8 retVal; + u8 val = a & 1; + + a /= 2; + if (val) + retVal = gUnknown_02038470[a] & 0xF; + else + retVal = gUnknown_02038470[a] >> 4; + return retVal; +} + +void sub_8094C54(u8 a, u8 b) +{ + u8 val = a & 1; + + a /= 2; + if (val) + gUnknown_02038470[a] = (gUnknown_02038470[a] & 0xF0) | b; + else + gUnknown_02038470[a] = (gUnknown_02038470[a] & 0xF) | (b << 4); +} + +void sub_8094C98(u8 a, u8 b) +{ + u8 r4 = sub_8094C20(a); + u8 r1 = sub_8094C20(b); + + sub_8094C54(a, r1); + sub_8094C54(b, r4); +} + +u8 pokemon_order_func(u8 a) +{ + u8 i; + u8 r2; + + for (i = 0, r2 = 0; i < 3; i++) + { + if ((gUnknown_02038470[i] >> 4) == a) + return r2; + r2++; + if ((gUnknown_02038470[i] & 0xF) == a) + return r2; + r2++; + } + return 0; +} + +void pokemon_change_order(void) +{ + u8 i; + + memcpy(ewram1B000.unk0, gPlayerParty, sizeof(gPlayerParty)); + for (i = 0; i < 6; i++) + { + u8 n = pokemon_order_func(i); + + memcpy(&gPlayerParty[n], &ewram1B000.unk0[i], sizeof(struct Pokemon)); + } +} + +void sub_8094D60(void) +{ + struct Pokemon temp[6]; + u8 i; + + memcpy(temp, gPlayerParty, sizeof(gPlayerParty)); + for (i = 0; i < 6; i++) + { + u8 n = sub_8094C20(i); + + memcpy(&gPlayerParty[n], &temp[i], sizeof(struct Pokemon)); + } +} + +void unref_sub_8094DB0(void) +{ + u8 i; + u8 r4; + + for (i = 1; i < 6; i++) + { + u8 n = sub_8094C20(i); + + if (GetMonData(&gPlayerParty[n], MON_DATA_SPECIES) != 0 + && GetMonData(&gPlayerParty[n], MON_DATA_HP) != 0) + { + r4 = sub_8094C20(0); + sub_8094C98(0, i); + sub_806E6F0(&gPlayerParty[r4], &gPlayerParty[n]); + break; + } + } +} + +void sub_8094E20(u8 a) +{ + gPaletteFade.bufferTransferDisabled = TRUE; + gUnknown_02038473 = a; + nullsub_14(); + pokemon_change_order(); + OpenPartyMenu(1, 0xFF); +} + +void sub_8094E4C(void) +{ + sub_8094E20(3); +} -- cgit v1.2.3 From 4c91ef5f49f5f8fb5aff42257807e5480e64dd65 Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Sat, 10 Jun 2017 23:37:25 -0500 Subject: move rom_8094928.c into battle_party_menu.c --- src/battle_party_menu.c | 309 ++++++++++++++++++++++++++++++++++++++++++++++-- src/party_menu.c | 2 +- src/rom_8094928.c | 308 ----------------------------------------------- 3 files changed, 303 insertions(+), 316 deletions(-) delete mode 100644 src/rom_8094928.c (limited to 'src') diff --git a/src/battle_party_menu.c b/src/battle_party_menu.c index 359517ecd..5e3efcc0d 100644 --- a/src/battle_party_menu.c +++ b/src/battle_party_menu.c @@ -12,6 +12,30 @@ #include "task.h" #include "text.h" +#define DATA_COUNT (6) + +extern u8 ewram[]; + +struct Unk201B000 +{ + //u8 filler0[0x260]; + struct Pokemon unk0[6]; + u8 filler258[1]; + u8 unk259; + u8 filler25A[6]; + u8 unk260; + u8 unk261; + u8 filler262[2]; + s16 unk264[DATA_COUNT * 2]; // This may be a union + u8 filler27C[2]; + s16 unk27E; + s16 unk280; + s16 unk282; +}; + +#define ewram1B000 (*(struct Unk201B000 *)(ewram + 0x1B000)) +#define UNK_201606C_ARRAY (ewram + 0x1606C) // lazy define but whatever. + extern u8 IsLinkDoubleBattle(void); extern void TryCreatePartyMenuMonIcon(u8, u8, struct Pokemon *); extern void LoadHeldItemIconGraphics(void); @@ -29,7 +53,6 @@ extern u16 sub_806BD80(); extern u8 sub_806CA38(); extern void sub_806D5A4(void); extern void sub_802E414(void); -extern void sub_8094D60(void); extern void sub_80A6DCC(void); extern void sub_806AF4C(); extern u8 sub_80F9344(void); @@ -41,12 +64,12 @@ extern TaskFunc PartyMenuGetPopupMenuFunc(u8, const struct PartyPopupMenu *, con extern void ShowPokemonSummaryScreen(struct Pokemon *, u8, u8, void (*)(u8), int); extern void sub_806E7D0(u8, const struct PartyPopupMenu *); extern u8 *sub_8040D08(); -extern u8 sub_8094C20(); extern void sub_8040B8C(void); -extern u8 pokemon_order_func(u8); -extern void sub_8094C98(u8, u8); extern void sub_806E6F0(); extern void sub_806D538(); +extern void nullsub_14(); +extern void OpenPartyMenu(); +extern u8 sub_803FBBC(void); extern u16 gScriptItemId; extern u8 gPlayerPartyCount; @@ -56,10 +79,17 @@ extern u8 gUnknown_02024E6C; extern u8 gUnknown_0202E8F4; extern u8 gUnknown_0202E8F5; extern u8 gUnknown_0202E8F6; +extern u8 gUnknown_02038470[3]; extern u8 gUnknown_02038473; extern u8 gUnknown_020384F0; extern void (*gUnknown_03004AE4)(); //don't know types yet +extern struct PokemonStorage gPokemonStorage; +void sub_8094C98(u8, u8); +static void sub_8094998(u8[3], u8); +static void sub_8094A74(u8[3], u8, u32); +u8 pokemon_order_func(u8); +static void sub_8094D60(void); static void Task_809527C(u8); static void Task_80952B4(u8); static void Task_80952E4(u8); @@ -87,11 +117,276 @@ static const struct PartyPopupMenu sBattlePartyPopupMenus[] = {ARRAY_COUNT(Unknown_83B5FF2), 9, Unknown_83B5FF2}, }; -// rom_8094928 is part of this file, has yet to be decompiled. +void unref_sub_8094928(struct PokemonStorage *ptr) +{ + *ptr = gPokemonStorage; +} + +void unref_sub_8094940(struct PokemonStorage *ptr) +{ + gPokemonStorage = *ptr; +} + +void sub_8094958(void) +{ + sub_8094998(gUnknown_02038470, sub_803FBBC()); +} + +void sub_8094978(u8 arg1, u8 arg2) +{ + sub_8094A74((UNK_201606C_ARRAY) + arg1 * 3, arg2, arg1); +} + +static void sub_8094998(u8 arg[3], u8 player_number) +{ + int i; + u32 pos; + u8 temp[6]; + if (IsLinkDoubleBattle() == TRUE) + { + if (player_number) + { + *arg = 0x30; + arg[1] = 0x45; + arg[2] = 0x12; + } + else + { + *arg = 0x03; + arg[1] = 0x12; + arg[2] = 0x45; + } + } + else + { + if (!IsDoubleBattle()) + { + pos = 1; + *temp = gUnknown_02024A6A[battle_get_side_with_given_state(0)]; + for (i = 0; i <= 5; i++) + if (i != *temp) + temp[pos++] = i; + } + else + { + pos = 2; + *temp = gUnknown_02024A6A[battle_get_side_with_given_state(0)]; + temp[1] = gUnknown_02024A6A[battle_get_side_with_given_state(2)]; + for (i = 0; i <= 5; i++) + if ((i != *temp) && (i != temp[1])) + temp[pos++] = i; + } + for (i = 0; i <= 2; i++) + arg[i] = (temp[i << 1] << 4) | temp[(i << 1) + 1]; + } +} + +static void sub_8094A74(u8 arg[3], u8 player_number, u32 arg3) +{ + int i, j; + u8 temp[6]; + if (!battle_side_get_owner(arg3)) + { + i = battle_get_side_with_given_state(0); + j = battle_get_side_with_given_state(2); + } + else + { + i = battle_get_side_with_given_state(1); + j = battle_get_side_with_given_state(3); + } + if (IsLinkDoubleBattle() == TRUE) + { + if (player_number) + { + *arg = 0x30; + arg[1] = 0x45; + arg[2] = 0x12; + } + else + { + *arg = 0x03; + arg[1] = 0x12; + arg[2] = 0x45; + } + } + else + { + if (!IsDoubleBattle()) + { + int pos = 1; + *temp = gUnknown_02024A6A[i]; + for (i = 0; i <= 5; i++) + if (i != *temp) + temp[pos++] = i; + } + else + { + int pos = 2; + *temp = gUnknown_02024A6A[i]; + temp[1] = gUnknown_02024A6A[j]; + for (i = 0; i <= 5; i++) + if ((i != *temp) && (i != temp[1])) + temp[pos++] = i; + } + for (i = 0; i <= 2; i++) + arg[i] = (temp[i << 1] << 4) | temp[(i << 1) + 1]; + } +} + +void sub_8094B6C(u8 a, u8 b, u8 c) +{ + s32 i; + s32 j; + u8 temp[6]; + u8 r3; + u8 r7 = 0; + + if (IsLinkDoubleBattle()) + { + u8 *arr = ewram + 0x1606C + a * 3; + + for (i = 0, j = 0; i < 3; i++) + { + temp[j++] = arr[i] >> 4; + temp[j++] = arr[i] & 0xF; + } + r3 = temp[c]; + for (i = 0; i < 6; i++) + { + if (temp[i] == b) + { + r7 = temp[i]; + temp[i] = r3; + break; + } + } + if (i != 6) + { + temp[c] = r7; + + arr[0] = (temp[0] << 4) | temp[1]; + arr[1] = (temp[2] << 4) | temp[3]; + arr[2] = (temp[4] << 4) | temp[5]; + } + } +} + +u8 sub_8094C20(u8 a) +{ + u8 retVal; + u8 val = a & 1; + + a /= 2; + if (val) + retVal = gUnknown_02038470[a] & 0xF; + else + retVal = gUnknown_02038470[a] >> 4; + return retVal; +} + +void sub_8094C54(u8 a, u8 b) +{ + u8 val = a & 1; + + a /= 2; + if (val) + gUnknown_02038470[a] = (gUnknown_02038470[a] & 0xF0) | b; + else + gUnknown_02038470[a] = (gUnknown_02038470[a] & 0xF) | (b << 4); +} + +void sub_8094C98(u8 a, u8 b) +{ + u8 r4 = sub_8094C20(a); + u8 r1 = sub_8094C20(b); + + sub_8094C54(a, r1); + sub_8094C54(b, r4); +} + +u8 pokemon_order_func(u8 a) +{ + u8 i; + u8 r2; + + for (i = 0, r2 = 0; i < 3; i++) + { + if ((gUnknown_02038470[i] >> 4) == a) + return r2; + r2++; + if ((gUnknown_02038470[i] & 0xF) == a) + return r2; + r2++; + } + return 0; +} + +void pokemon_change_order(void) +{ + u8 i; + + memcpy(ewram1B000.unk0, gPlayerParty, sizeof(gPlayerParty)); + for (i = 0; i < 6; i++) + { + u8 n = pokemon_order_func(i); + + memcpy(&gPlayerParty[n], &ewram1B000.unk0[i], sizeof(struct Pokemon)); + } +} + +static void sub_8094D60(void) +{ + struct Pokemon temp[6]; + u8 i; + + memcpy(temp, gPlayerParty, sizeof(gPlayerParty)); + for (i = 0; i < 6; i++) + { + u8 n = sub_8094C20(i); + + memcpy(&gPlayerParty[n], &temp[i], sizeof(struct Pokemon)); + } +} + +void unref_sub_8094DB0(void) +{ + u8 i; + u8 r4; + + for (i = 1; i < 6; i++) + { + u8 n = sub_8094C20(i); + + if (GetMonData(&gPlayerParty[n], MON_DATA_SPECIES) != 0 + && GetMonData(&gPlayerParty[n], MON_DATA_HP) != 0) + { + r4 = sub_8094C20(0); + sub_8094C98(0, i); + sub_806E6F0(&gPlayerParty[r4], &gPlayerParty[n]); + break; + } + } +} + +void sub_8094E20(u8 a) +{ + gPaletteFade.bufferTransferDisabled = TRUE; + gUnknown_02038473 = a; + nullsub_14(); + pokemon_change_order(); + OpenPartyMenu(1, 0xFF); +} + +void sub_8094E4C(void) +{ + sub_8094E20(3); +} int SetUpBattlePartyMenu(void) { switch (EWRAM_1B000.unk264) + //switch (ewram1B000.unk264[0]) { case 0: //TODO: try to get rid of this duplicate code @@ -172,9 +467,9 @@ int SetUpBattlePartyMenu(void) if (gUnknown_02038473 == 3) { if (GetItemEffectType(gScriptItemId) == 10) - EWRAM_1B000.unk259 = 0xFF; + ewram1B000.unk259 = 0xFF; else - EWRAM_1B000.unk259 = 3; + ewram1B000.unk259 = 3; } return TRUE; } diff --git a/src/party_menu.c b/src/party_menu.c index ee6bcf2a9..139df5b3a 100644 --- a/src/party_menu.c +++ b/src/party_menu.c @@ -31,7 +31,7 @@ struct Unk201B000 u8 unk260; u8 unk261; u8 filler262[2]; - s16 unk264[DATA_COUNT * 2]; + s16 unk264[DATA_COUNT * 2]; // This may be a union u8 filler27C[2]; s16 unk27E; s16 unk280; diff --git a/src/rom_8094928.c b/src/rom_8094928.c deleted file mode 100644 index 511c4ed7b..000000000 --- a/src/rom_8094928.c +++ /dev/null @@ -1,308 +0,0 @@ -#include "global.h" -#include "palette.h" -#include "pokemon.h" - -extern u8 ewram[]; - -#define DATA_COUNT (6) - -struct Unk201B000 -{ - //u8 filler0[0x260]; - struct Pokemon unk0[6]; - u8 filler258[8]; - u8 unk260; - u8 unk261; - u8 filler262[2]; - s16 unk264[DATA_COUNT * 2]; - u8 filler27C[2]; - s16 unk27E; - s16 unk280; - s16 unk282; -}; - -#define ewram1B000 (*(struct Unk201B000 *)(ewram + 0x1B000)) - -#define UNK_201606C_ARRAY (ewram + 0x1606C) // lazy define but whatever. - -extern struct PokemonStorage gPokemonStorage; -extern u8 IsLinkDoubleBattle(void); -extern u8 IsDoubleBattle(void); -extern u8 battle_get_side_with_given_state(u8); -extern u8 battle_side_get_owner(u8); -void sub_8094998(u8[3], u8); -void sub_8094A74(u8[3], u8, u32); -extern void nullsub_14(); -extern void OpenPartyMenu(); -extern void sub_806E6F0(); - -extern u8 gUnknown_02038470[3]; -extern u8 gUnknown_02038473; -extern u8 sub_803FBBC(void); -extern u16 gUnknown_02024A6A[]; - -void unref_sub_8094928(struct PokemonStorage *ptr) -{ - *ptr = gPokemonStorage; -} - -void unref_sub_8094940(struct PokemonStorage *ptr) -{ - gPokemonStorage = *ptr; -} - -void sub_8094958(void) -{ - sub_8094998(gUnknown_02038470, sub_803FBBC()); -} - -void sub_8094978(u8 arg1, u8 arg2) -{ - sub_8094A74((UNK_201606C_ARRAY) + arg1 * 3, arg2, arg1); -} - -void sub_8094998(u8 arg[3], u8 player_number) -{ - int i; - u32 pos; - u8 temp[6]; - if (IsLinkDoubleBattle() == TRUE) - { - if (player_number) - { - *arg = 0x30; - arg[1] = 0x45; - arg[2] = 0x12; - } - else - { - *arg = 0x03; - arg[1] = 0x12; - arg[2] = 0x45; - } - } - else - { - if (!IsDoubleBattle()) - { - pos = 1; - *temp = gUnknown_02024A6A[battle_get_side_with_given_state(0)]; - for (i = 0; i <= 5; i++) - if (i != *temp) - temp[pos++] = i; - } - else - { - pos = 2; - *temp = gUnknown_02024A6A[battle_get_side_with_given_state(0)]; - temp[1] = gUnknown_02024A6A[battle_get_side_with_given_state(2)]; - for (i = 0; i <= 5; i++) - if ((i != *temp) && (i != temp[1])) - temp[pos++] = i; - } - for (i = 0; i <= 2; i++) - arg[i] = (temp[i << 1] << 4) | temp[(i << 1) + 1]; - } -} - -void sub_8094A74(u8 arg[3], u8 player_number, u32 arg3) -{ - int i, j; - u8 temp[6]; - if (!battle_side_get_owner(arg3)) - { - i = battle_get_side_with_given_state(0); - j = battle_get_side_with_given_state(2); - } - else - { - i = battle_get_side_with_given_state(1); - j = battle_get_side_with_given_state(3); - } - if (IsLinkDoubleBattle() == TRUE) - { - if (player_number) - { - *arg = 0x30; - arg[1] = 0x45; - arg[2] = 0x12; - } - else - { - *arg = 0x03; - arg[1] = 0x12; - arg[2] = 0x45; - } - } - else - { - if (!IsDoubleBattle()) - { - int pos = 1; - *temp = gUnknown_02024A6A[i]; - for (i = 0; i <= 5; i++) - if (i != *temp) - temp[pos++] = i; - } - else - { - int pos = 2; - *temp = gUnknown_02024A6A[i]; - temp[1] = gUnknown_02024A6A[j]; - for (i = 0; i <= 5; i++) - if ((i != *temp) && (i != temp[1])) - temp[pos++] = i; - } - for (i = 0; i <= 2; i++) - arg[i] = (temp[i << 1] << 4) | temp[(i << 1) + 1]; - } -} - -void sub_8094B6C(u8 a, u8 b, u8 c) -{ - s32 i; - s32 j; - u8 temp[6]; - u8 r3; - u8 r7 = 0; - - if (IsLinkDoubleBattle()) - { - u8 *arr = ewram + 0x1606C + a * 3; - - for (i = 0, j = 0; i < 3; i++) - { - temp[j++] = arr[i] >> 4; - temp[j++] = arr[i] & 0xF; - } - r3 = temp[c]; - for (i = 0; i < 6; i++) - { - if (temp[i] == b) - { - r7 = temp[i]; - temp[i] = r3; - break; - } - } - if (i != 6) - { - temp[c] = r7; - - arr[0] = (temp[0] << 4) | temp[1]; - arr[1] = (temp[2] << 4) | temp[3]; - arr[2] = (temp[4] << 4) | temp[5]; - } - } -} - -u8 sub_8094C20(u8 a) -{ - u8 retVal; - u8 val = a & 1; - - a /= 2; - if (val) - retVal = gUnknown_02038470[a] & 0xF; - else - retVal = gUnknown_02038470[a] >> 4; - return retVal; -} - -void sub_8094C54(u8 a, u8 b) -{ - u8 val = a & 1; - - a /= 2; - if (val) - gUnknown_02038470[a] = (gUnknown_02038470[a] & 0xF0) | b; - else - gUnknown_02038470[a] = (gUnknown_02038470[a] & 0xF) | (b << 4); -} - -void sub_8094C98(u8 a, u8 b) -{ - u8 r4 = sub_8094C20(a); - u8 r1 = sub_8094C20(b); - - sub_8094C54(a, r1); - sub_8094C54(b, r4); -} - -u8 pokemon_order_func(u8 a) -{ - u8 i; - u8 r2; - - for (i = 0, r2 = 0; i < 3; i++) - { - if ((gUnknown_02038470[i] >> 4) == a) - return r2; - r2++; - if ((gUnknown_02038470[i] & 0xF) == a) - return r2; - r2++; - } - return 0; -} - -void pokemon_change_order(void) -{ - u8 i; - - memcpy(ewram1B000.unk0, gPlayerParty, sizeof(gPlayerParty)); - for (i = 0; i < 6; i++) - { - u8 n = pokemon_order_func(i); - - memcpy(&gPlayerParty[n], &ewram1B000.unk0[i], sizeof(struct Pokemon)); - } -} - -void sub_8094D60(void) -{ - struct Pokemon temp[6]; - u8 i; - - memcpy(temp, gPlayerParty, sizeof(gPlayerParty)); - for (i = 0; i < 6; i++) - { - u8 n = sub_8094C20(i); - - memcpy(&gPlayerParty[n], &temp[i], sizeof(struct Pokemon)); - } -} - -void unref_sub_8094DB0(void) -{ - u8 i; - u8 r4; - - for (i = 1; i < 6; i++) - { - u8 n = sub_8094C20(i); - - if (GetMonData(&gPlayerParty[n], MON_DATA_SPECIES) != 0 - && GetMonData(&gPlayerParty[n], MON_DATA_HP) != 0) - { - r4 = sub_8094C20(0); - sub_8094C98(0, i); - sub_806E6F0(&gPlayerParty[r4], &gPlayerParty[n]); - break; - } - } -} - -void sub_8094E20(u8 a) -{ - gPaletteFade.bufferTransferDisabled = TRUE; - gUnknown_02038473 = a; - nullsub_14(); - pokemon_change_order(); - OpenPartyMenu(1, 0xFF); -} - -void sub_8094E4C(void) -{ - sub_8094E20(3); -} -- cgit v1.2.3 From 1ebb2b84a202b345435356381fb0dea9a5d7033d Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Sun, 11 Jun 2017 10:21:44 -0400 Subject: Use CpuCopy and CpuFill macros --- src/field_effect.c | 22 +++++++++++++++------- 1 file changed, 15 insertions(+), 7 deletions(-) (limited to 'src') diff --git a/src/field_effect.c b/src/field_effect.c index 5719245e5..f9645613b 100755 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -2017,6 +2017,7 @@ extern const void (*gUnknown_0839F3AC[7])(struct Task *); extern const void (*gUnknown_0839F3C8[7])(struct Task *); extern const u32 gFieldMoveStreaksTiles[]; extern const u16 gFieldMoveStreaksPalette[16]; +extern const u16 gFieldMoveStreaksTilemap[0x140]; void sub_80883DC(void); void sub_808843C(u16); void sub_8088890(struct Sprite *); @@ -2073,14 +2074,12 @@ void sub_8088150(struct Task *task) void sub_80881C0(struct Task *task) { - u32 zero; u16 offset; u16 delta; offset = ((REG_BG0CNT >> 2) << 14); delta = ((REG_BG0CNT >> 8) << 11); - CpuSet(gFieldMoveStreaksTiles, (void *)(VRAM + offset), 0x100); - zero = 0; - CpuSet(&zero, (void *)(VRAM + delta), 0x5000200); + CpuCopy16(gFieldMoveStreaksTiles, (void *)(VRAM + offset), 0x200); + CpuFill32(0, (void *)(VRAM + delta), 0x800); LoadPalette(gFieldMoveStreaksPalette, 0xf0, 0x20); sub_808843C(delta); task->data[0]++; @@ -2282,11 +2281,9 @@ void sub_80882E4(struct Task *task) void sub_8088338(struct Task *task) { - u32 zero; u16 bg0cnt; bg0cnt = (REG_BG0CNT >> 8) << 11; - zero = 0; - CpuSet(&zero, (void *)VRAM + bg0cnt, 0x5000200); + CpuFill32(0, (void *)VRAM + bg0cnt, 0x800); task->data[1] = 0xf1; task->data[2] = 0xa1; task->data[3] = task->data[11]; @@ -2320,3 +2317,14 @@ void sub_80883DC(void) REG_BG0HOFS = task->data[5]; REG_BG0VOFS = task->data[6]; } + +void sub_808843C(u16 offs) +{ + u16 i; + u16 *dest; + dest = (u16 *)(VRAM + 0x140 + offs); + for (i=0; i<0x140; i++, dest++) + { + *dest = gFieldMoveStreaksTilemap[i] | 0xf000; + } +} -- cgit v1.2.3 From ba16f9d35f5c6f5daee0a24301d8c48031f6c4df Mon Sep 17 00:00:00 2001 From: scnorton Date: Sun, 11 Jun 2017 14:12:18 -0400 Subject: Get those two functions matching. Thanks camthesaxman\! --- src/field_effect.c | 152 +++++------------------------------------------------ 1 file changed, 12 insertions(+), 140 deletions(-) (limited to 'src') diff --git a/src/field_effect.c b/src/field_effect.c index f9645613b..cd58e84ba 100755 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -2085,17 +2085,18 @@ void sub_80881C0(struct Task *task) task->data[0]++; } -#ifdef NONMATCHING void sub_8088228(struct Task *task) { s16 v0; s16 v2; s16 v3; task->data[5] -= 16; - // The order in which registers are loaded is incorrect. - v0 = ((u16)task->data[1] >> 8) - 0x10; - v2 = ((u16)task->data[2] >> 8) - 2; - v3 = ((u16)task->data[2] & 0xff) + 2; + v0 = ((u16)task->data[1] >> 8); + v2 = ((u16)task->data[2] >> 8); + v3 = ((u16)task->data[2] & 0xff); + v0 -= 16; + v2 -= 2; + v3 += 2; if (v0 < 0) { v0 = 0; @@ -2116,103 +2117,25 @@ void sub_8088228(struct Task *task) task->data[0]++; } } -#else -__attribute__((naked)) -void sub_8088228(struct Task *task) -{ - asm_unified("\tpush {r4-r7,lr}\n" - "\tadds r3, r0, 0\n" - "\tldrh r0, [r3, 0x12]\n" - "\tsubs r0, 0x10\n" - "\tstrh r0, [r3, 0x12]\n" - "\tldrh r6, [r3, 0xA]\n" - "\tldrh r2, [r3, 0xC]\n" - "\tmovs r7, 0xFF\n" - "\tlsrs r1, r6, 8\n" - "\tsubs r1, 0x10\n" - "\tlsls r1, 16\n" - "\tlsrs r0, r2, 8\n" - "\tsubs r0, 0x2\n" - "\tlsls r0, 16\n" - "\tlsrs r4, r0, 16\n" - "\tadds r0, r7, 0\n" - "\tands r0, r2\n" - "\tadds r5, r0, 0x2\n" - "\tlsrs r2, r1, 16\n" - "\tcmp r1, 0\n" - "\tbge _08088254\n" - "\tmovs r2, 0\n" - "_08088254:\n" - "\tlsls r0, r4, 16\n" - "\tasrs r0, 16\n" - "\tcmp r0, 0x27\n" - "\tbgt _0808825E\n" - "\tmovs r4, 0x28\n" - "_0808825E:\n" - "\tcmp r5, 0x78\n" - "\tble _08088264\n" - "\tmovs r5, 0x78\n" - "_08088264:\n" - "\tlsls r2, 16\n" - "\tasrs r2, 16\n" - "\tlsls r1, r2, 8\n" - "\tadds r0, r7, 0\n" - "\tands r0, r6\n" - "\torrs r1, r0\n" - "\tstrh r1, [r3, 0xA]\n" - "\tlsls r0, r4, 16\n" - "\tasrs r4, r0, 16\n" - "\tlsls r0, r4, 8\n" - "\tadds r1, r5, 0\n" - "\torrs r0, r1\n" - "\tstrh r0, [r3, 0xC]\n" - "\tcmp r2, 0\n" - "\tbne _080882A4\n" - "\tcmp r4, 0x28\n" - "\tbne _080882A4\n" - "\tcmp r1, 0x78\n" - "\tbne _080882A4\n" - "\tldr r2, _080882AC @ =gSprites\n" - "\tmovs r0, 0x26\n" - "\tldrsh r1, [r3, r0]\n" - "\tlsls r0, r1, 4\n" - "\tadds r0, r1\n" - "\tlsls r0, 2\n" - "\tadds r2, 0x1C\n" - "\tadds r0, r2\n" - "\tldr r1, _080882B0 @ =sub_8088890\n" - "\tstr r1, [r0]\n" - "\tldrh r0, [r3, 0x8]\n" - "\tadds r0, 0x1\n" - "\tstrh r0, [r3, 0x8]\n" - "_080882A4:\n" - "\tpop {r4-r7}\n" - "\tpop {r0}\n" - "\tbx r0\n" - "\t.align 2, 0\n" - "_080882AC: .4byte gSprites\n" - "_080882B0: .4byte sub_8088890"); -} -#endif void sub_80882B4(struct Task *task) { - task->data[5] -= 0x10; + task->data[5] -= 16; if (gSprites[task->data[15]].data7) { task->data[0]++; } } -#ifdef NONMATCHING void sub_80882E4(struct Task *task) { s16 v2; s16 v3; - task->data[5] -= 0x10; - // The order in which registers are loaded is incorrect. - v2 = (task->data[2] >> 8) + 6; - v3 = (task->data[2] & 0xff) - 6; + task->data[5] -= 16; + v2 = (task->data[2] >> 8); + v3 = (task->data[2] & 0xff); + v2 += 6; + v3 -= 6; if (v2 > 0x50) { v2 = 0x50; @@ -2227,57 +2150,6 @@ void sub_80882E4(struct Task *task) task->data[0]++; } } -#else -__attribute__((naked)) -void sub_80882E4(struct Task *task) -{ - asm_unified("\tpush {r4,lr}\n" - "\tadds r3, r0, 0\n" - "\tldrh r0, [r3, 0x12]\n" - "\tsubs r0, 0x10\n" - "\tstrh r0, [r3, 0x12]\n" - "\tldrh r2, [r3, 0xC]\n" - "\tlsls r1, r2, 16\n" - "\tmovs r0, 0xFF\n" - "\tasrs r1, 24\n" - "\tadds r1, 0x6\n" - "\tlsls r1, 16\n" - "\tands r0, r2\n" - "\tsubs r0, 0x6\n" - "\tlsls r0, 16\n" - "\tlsrs r2, r0, 16\n" - "\tlsrs r4, r1, 16\n" - "\tasrs r1, 16\n" - "\tcmp r1, 0x50\n" - "\tble _0808830C\n" - "\tmovs r4, 0x50\n" - "_0808830C:\n" - "\tlsls r0, r2, 16\n" - "\tasrs r0, 16\n" - "\tcmp r0, 0x50\n" - "\tbgt _08088316\n" - "\tmovs r2, 0x51\n" - "_08088316:\n" - "\tlsls r0, r4, 16\n" - "\tasrs r0, 16\n" - "\tlsls r1, r0, 8\n" - "\tlsls r2, 16\n" - "\tasrs r2, 16\n" - "\torrs r1, r2\n" - "\tstrh r1, [r3, 0xC]\n" - "\tcmp r0, 0x50\n" - "\tbne _08088332\n" - "\tcmp r2, 0x51\n" - "\tbne _08088332\n" - "\tldrh r0, [r3, 0x8]\n" - "\tadds r0, 0x1\n" - "\tstrh r0, [r3, 0x8]\n" - "_08088332:\n" - "\tpop {r4}\n" - "\tpop {r0}\n" - "\tbx r0"); -} -#endif void sub_8088338(struct Task *task) { -- cgit v1.2.3 From 433a33ad6516fe18ce378edbb1539e805708d06e Mon Sep 17 00:00:00 2001 From: scnorton Date: Sun, 11 Jun 2017 14:58:09 -0400 Subject: Most of darkness field move streaks field effect --- src/field_effect.c | 109 ++++++++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 108 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/field_effect.c b/src/field_effect.c index cd58e84ba..53f8aaed4 100755 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -2015,9 +2015,12 @@ void sub_808847C(u8); u8 sub_8088830(u32, u32, u32); extern const void (*gUnknown_0839F3AC[7])(struct Task *); extern const void (*gUnknown_0839F3C8[7])(struct Task *); -extern const u32 gFieldMoveStreaksTiles[]; +extern const u32 gFieldMoveStreaksTiles[0x200]; extern const u16 gFieldMoveStreaksPalette[16]; extern const u16 gFieldMoveStreaksTilemap[0x140]; +extern const u32 gDarknessFieldMoveStreaksTiles[0x80]; +extern const u16 gDarknessFieldMoveStreaksPalette[16]; +extern const u16 gDarknessFieldMoveStreaksTilemap[0x140]; void sub_80883DC(void); void sub_808843C(u16); void sub_8088890(struct Sprite *); @@ -2200,3 +2203,107 @@ void sub_808843C(u16 offs) *dest = gFieldMoveStreaksTilemap[i] | 0xf000; } } + +void sub_80886B0(void); +bool8 sub_8088708(struct Task *); +void sub_80886F8(struct Task *); +bool8 sub_80887C0(struct Task *); + +void sub_808847C(u8 taskId) +{ + gUnknown_0839F3C8[gTasks[taskId].data[0]](&gTasks[taskId]); +} + +void sub_80884AC(struct Task *task) +{ + REG_BG0HOFS = task->data[1]; + REG_BG0VOFS = task->data[2]; + StoreWordInTwoHalfwords((u16 *)&task->data[13], (u32)gMain.vblankCallback); + SetVBlankCallback(sub_80886B0); + task->data[0]++; +} + +void sub_80884E8(struct Task *task) +{ + u16 offset; + u16 delta; + offset = ((REG_BG0CNT >> 2) << 14); + delta = ((REG_BG0CNT >> 8) << 11); + task->data[12] = delta; + CpuCopy16(gDarknessFieldMoveStreaksTiles, (void *)(VRAM + offset), 0x80); + CpuFill32(0, (void *)(VRAM + delta), 0x800); + LoadPalette(gDarknessFieldMoveStreaksPalette, 0xf0, 0x20); + task->data[0]++; +} + +void sub_8088554(struct Task *task) +{ + if (sub_8088708(task)) + { + REG_WIN1H = 0x00f0; + REG_WIN1V = 0x2878; + gSprites[task->data[15]].callback = sub_8088890; + task->data[0]++; + } + sub_80886F8(task); +} + +void sub_80885A8(struct Task *task) +{ + sub_80886F8(task); + if (gSprites[task->data[15]].data7) + { + task->data[0]++; + } +} + +void sub_80885D8(struct Task *task) +{ + sub_80886F8(task); + task->data[3] = task->data[1] & 7; + task->data[4] = 0; + REG_WIN1H = 0xffff; + REG_WIN1V = 0xffff; + task->data[0]++; +} + +void sub_808860C(struct Task *task) +{ + sub_80886F8(task); + if (sub_80887C0(task)) + { + task->data[0]++; + } +} + +void sub_808862C(struct Task *task) +{ + IntrCallback intrCallback; + u16 bg0cnt; + bg0cnt = (REG_BG0CNT >> 8) << 11; + CpuFill32(0, (void *)VRAM + bg0cnt, 0x800); + LoadWordFromTwoHalfwords((u16 *)&task->data[13], (u32 *)&intrCallback); + SetVBlankCallback(intrCallback); + SetUpWindowConfig(&gWindowConfig_81E6CE4); + InitMenuWindow(&gWindowConfig_81E6CE4); + FreeResourcesAndDestroySprite(&gSprites[task->data[15]]); + FieldEffectActiveListRemove(FLDEFF_FIELD_MOVE_SHOW_MON); + DestroyTask(FindTaskIdByFunc(sub_808847C)); +} + +void sub_80886B0(void) +{ + IntrCallback intrCallback; + struct Task *task; + task = &gTasks[FindTaskIdByFunc(sub_808847C)]; + LoadWordFromTwoHalfwords((u16 *)&task->data[13], (u32 *)&intrCallback); + intrCallback(); + REG_BG0HOFS = task->data[1]; + REG_BG0VOFS = task->data[2]; +} + +void sub_80886F8(struct Task *task) +{ + task->data[1] -= 16; + task->data[3] += 16; +} -- cgit v1.2.3 From a3162cb844dbbc6bbfd850163526c42cc0191d1c Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Sun, 11 Jun 2017 21:04:00 -0400 Subject: Finish FldEff_FieldMoveShowMon except solitary nonmatching function --- src/field_effect.c | 212 ++++++++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 210 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/field_effect.c b/src/field_effect.c index 53f8aaed4..12a5e1092 100755 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -2017,10 +2017,10 @@ extern const void (*gUnknown_0839F3AC[7])(struct Task *); extern const void (*gUnknown_0839F3C8[7])(struct Task *); extern const u32 gFieldMoveStreaksTiles[0x200]; extern const u16 gFieldMoveStreaksPalette[16]; -extern const u16 gFieldMoveStreaksTilemap[0x140]; +extern const u16 gFieldMoveStreaksTilemap[10 * 32]; extern const u32 gDarknessFieldMoveStreaksTiles[0x80]; extern const u16 gDarknessFieldMoveStreaksPalette[16]; -extern const u16 gDarknessFieldMoveStreaksTilemap[0x140]; +extern const u16 gDarknessFieldMoveStreaksTilemap[10 * 32]; void sub_80883DC(void); void sub_808843C(u16); void sub_8088890(struct Sprite *); @@ -2307,3 +2307,211 @@ void sub_80886F8(struct Task *task) task->data[1] -= 16; task->data[3] += 16; } + +#ifdef NONMATCHING +bool8 sub_8088708(struct Task *task) +{ + u16 i; + u16 srcOffs; + u16 dstOffs; + u16 *dest; + if (task->data[4] >= 32) + { + return TRUE; + } + dstOffs = (task->data[3] >> 3) & 0x1f; + if (dstOffs >= task->data[4]) + { + dstOffs = (32 - dstOffs) & 0x1f; + srcOffs = (32 - task->data[4]) & 0x1f; + dest = (u16 *)(VRAM + 0x140 + (u16)task->data[12]); + for (i=0; i<10; i++) + { + dest[dstOffs + i * 32] = gDarknessFieldMoveStreaksTilemap[srcOffs + i * 32] | 0xf000; + dest[((dstOffs + 1) & 0x1f) + i * 32] = gDarknessFieldMoveStreaksTilemap[((srcOffs + 1) & 0x1f) + i * 32] | 0xf000; + } + task->data[4] += 2; + } + return FALSE; +} +#else +__attribute__((naked)) +bool8 sub_8088708(struct Task *task) +{ + asm_unified("\tpush {r4-r7,lr}\n" + "\tmov r7, r10\n" + "\tmov r6, r9\n" + "\tmov r5, r8\n" + "\tpush {r5-r7}\n" + "\tsub sp, 0x4\n" + "\tadds r5, r0, 0\n" + "\tldrh r2, [r5, 0x10]\n" + "\tmovs r1, 0x10\n" + "\tldrsh r0, [r5, r1]\n" + "\tcmp r0, 0x1F\n" + "\tble _08088724\n" + "\tmovs r0, 0x1\n" + "\tb _080887A8\n" + "_08088724:\n" + "\tldrh r0, [r5, 0xE]\n" + "\tlsls r0, 16\n" + "\tasrs r3, r0, 19\n" + "\tmovs r1, 0x1F\n" + "\tands r3, r1\n" + "\tmovs r4, 0x10\n" + "\tldrsh r0, [r5, r4]\n" + "\tcmp r3, r0\n" + "\tblt _080887A6\n" + "\tmovs r0, 0x20\n" + "\tsubs r3, r0, r3\n" + "\tands r3, r1\n" + "\tsubs r0, r2\n" + "\tmov r12, r0\n" + "\tmov r7, r12\n" + "\tands r7, r1\n" + "\tmov r12, r7\n" + "\tldrh r0, [r5, 0x20]\n" + "\tldr r1, _080887B8 @ =0x06000140\n" + "\tadds r1, r0\n" + "\tmov r8, r1\n" + "\tmovs r4, 0\n" + "\tldr r7, _080887BC @ =gDarknessFieldMoveStreaksTilemap\n" + "\tmov r10, r7\n" + "\tmovs r0, 0xF0\n" + "\tlsls r0, 8\n" + "\tmov r9, r0\n" + "\tadds r1, r3, 0x1\n" + "\tmovs r0, 0x1F\n" + "\tands r1, r0\n" + "\tstr r1, [sp]\n" + "\tmov r6, r12\n" + "\tadds r6, 0x1\n" + "\tands r6, r0\n" + "_08088768:\n" + "\tlsls r1, r4, 5\n" + "\tadds r2, r1, r3\n" + "\tlsls r2, 1\n" + "\tadd r2, r8\n" + "\tmov r7, r12\n" + "\tadds r0, r7, r1\n" + "\tlsls r0, 1\n" + "\tadd r0, r10\n" + "\tldrh r0, [r0]\n" + "\tmov r7, r9\n" + "\torrs r0, r7\n" + "\tstrh r0, [r2]\n" + "\tldr r0, [sp]\n" + "\tadds r2, r1, r0\n" + "\tlsls r2, 1\n" + "\tadd r2, r8\n" + "\tadds r1, r6, r1\n" + "\tlsls r1, 1\n" + "\tadd r1, r10\n" + "\tldrh r0, [r1]\n" + "\tmov r1, r9\n" + "\torrs r0, r1\n" + "\tstrh r0, [r2]\n" + "\tadds r0, r4, 0x1\n" + "\tlsls r0, 16\n" + "\tlsrs r4, r0, 16\n" + "\tcmp r4, 0x9\n" + "\tbls _08088768\n" + "\tldrh r0, [r5, 0x10]\n" + "\tadds r0, 0x2\n" + "\tstrh r0, [r5, 0x10]\n" + "_080887A6:\n" + "\tmovs r0, 0\n" + "_080887A8:\n" + "\tadd sp, 0x4\n" + "\tpop {r3-r5}\n" + "\tmov r8, r3\n" + "\tmov r9, r4\n" + "\tmov r10, r5\n" + "\tpop {r4-r7}\n" + "\tpop {r1}\n" + "\tbx r1\n" + "\t.align 2, 0\n" + "_080887B8: .4byte 0x06000140\n" + "_080887BC: .4byte gDarknessFieldMoveStreaksTilemap"); +} +#endif + +bool8 sub_80887C0(struct Task *task) +{ + u16 i; + u16 dstOffs; + u16 *dest; + if (task->data[4] >= 32) + { + return TRUE; + } + dstOffs = task->data[3] >> 3; + if (dstOffs >= task->data[4]) + { + dstOffs = (task->data[1] >> 3) & 0x1f; + dest = (u16 *)(VRAM + 0x140 + (u16)task->data[12]); + for (i=0; i<10; i++) + { + dest[dstOffs + i * 32] = 0xf000; + dest[((dstOffs + 1) & 0x1f) + i * 32] = 0xf000; + } + task->data[4] += 2; + } + return FALSE; +} + +u8 sub_8088830(u32 a0, u32 a1, u32 a2) +{ + u16 v0; + u8 monSprite; + struct Sprite *sprite; + v0 = (a0 & 0x80000000) >> 16; + a0 &= 0x7fffffff; + monSprite = CreateMonSprite_FieldMove(a0, a1, a2, 0x140, 0x50, 0); + sprite = &gSprites[monSprite]; + sprite->callback = SpriteCallbackDummy; + sprite->oam.priority = 0; + sprite->data0 = a0; + sprite->data6 = v0; + return monSprite; +} + +void sub_80888D4(struct Sprite *); + +void sub_8088890(struct Sprite *sprite) +{ + if ((sprite->pos1.x -= 20) <= 0x78) + { + sprite->pos1.x = 0x78; + sprite->data1 = 30; + sprite->callback = sub_80888D4; + if (sprite->data6) + { + PlayCry2(sprite->data0, 0, 0x7d, 0xa); + } else + { + PlayCry1(sprite->data0, 0); + } + } +} + +void sub_80888F0(struct Sprite *); + +void sub_80888D4(struct Sprite *sprite) +{ + if ((--sprite->data1) == 0) + { + sprite->callback = sub_80888F0; + } +} + +void sub_80888F0(struct Sprite *sprite) +{ + if (sprite->pos1.x < -0x40) + { + sprite->data7 = 1; + } else + { + sprite->pos1.x -= 20; + } +} -- cgit v1.2.3 From 0ed7376e9ab879ce9a4628442540185d28dea537 Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Sun, 11 Jun 2017 21:36:39 -0400 Subject: FldEff_UseSurf --- src/field_effect.c | 87 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 87 insertions(+) (limited to 'src') diff --git a/src/field_effect.c b/src/field_effect.c index 12a5e1092..c7a7d8d5b 100755 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -2515,3 +2515,90 @@ void sub_80888F0(struct Sprite *sprite) sprite->pos1.x -= 20; } } + +void sub_8088954(u8); +extern const void (*gUnknown_0839F3E4[5])(struct Task *); + +u8 FldEff_UseSurf(void) +{ + u8 taskId; + taskId = CreateTask(sub_8088954, 0xff); + gTasks[taskId].data[15] = gUnknown_0202FF84[0]; + sav1_reset_battle_music_maybe(); + sub_8053FB0(0x016d); + return FALSE; +} + +void sub_8088954(u8 taskId) +{ + gUnknown_0839F3E4[gTasks[taskId].data[0]](&gTasks[taskId]); +} + +void sub_8088984(struct Task *task) +{ + ScriptContext2_Enable(); + FreezeMapObjects(); + gPlayerAvatar.unk6 = 1; + SetPlayerAvatarStateMask(8); + PlayerGetDestCoords(&task->data[1], &task->data[2]); + MoveCoords(gMapObjects[gPlayerAvatar.mapObjectId].placeholder18, &task->data[1], &task->data[2]); + task->data[0]++; +} + +void sub_80889E4(struct Task *task) +{ + struct MapObject *mapObject; + mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; + if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject) || FieldObjectClearAnimIfSpecialAnimFinished(mapObject)) + { + sub_8059BF4(); + FieldObjectSetSpecialAnim(mapObject, 0x39); + task->data[0]++; + } +} + +void sub_8088A30(struct Task *task) +{ + struct MapObject *mapObject; + mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; + if (FieldObjectCheckIfSpecialAnimFinishedOrInactive(mapObject)) + { + gUnknown_0202FF84[0] = task->data[15] | 0x80000000; + FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT); + task->data[0]++; + } +} + +void sub_8088A78(struct Task *task) +{ + struct MapObject *mapObject; + if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON)) + { + mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; + sub_805B980(mapObject, GetPlayerAvatarGraphicsIdByStateId(3)); + FieldObjectClearAnimIfSpecialAnimFinished(mapObject); + FieldObjectSetSpecialAnim(mapObject, sub_80608D0(mapObject->placeholder18)); + gUnknown_0202FF84[0] = task->data[1]; + gUnknown_0202FF84[1] = task->data[2]; + gUnknown_0202FF84[2] = gPlayerAvatar.mapObjectId; + mapObject->mapobj_unk_1A = FieldEffectStart(FLDEFF_SURF_BLOB); + task->data[0]++; + } +} + +void sub_8088AF4(struct Task *task) +{ + struct MapObject *mapObject; + mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; + if (FieldObjectClearAnimIfSpecialAnimFinished(mapObject)) + { + gPlayerAvatar.unk6 = 0; + gPlayerAvatar.flags &= 0xdf; + FieldObjectSetSpecialAnim(mapObject, GetFaceDirectionAnimId(mapObject->placeholder18)); + sub_8127ED0(mapObject->mapobj_unk_1A, 1); + UnfreezeMapObjects(); + ScriptContext2_Disable(); + FieldEffectActiveListRemove(FLDEFF_USE_SURF); + DestroyTask(FindTaskIdByFunc(sub_8088954)); + } +} -- cgit v1.2.3 From e74f4cc8c7aa66618212c6e5b74f21f4bbe29b6e Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Mon, 12 Jun 2017 08:28:29 -0400 Subject: FldEff_NPCFlyOut --- src/field_effect.c | 37 +++++++++++++++++++++++++++++++++++++ 1 file changed, 37 insertions(+) (limited to 'src') diff --git a/src/field_effect.c b/src/field_effect.c index c7a7d8d5b..eeb12300b 100755 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -2602,3 +2602,40 @@ void sub_8088AF4(struct Task *task) DestroyTask(FindTaskIdByFunc(sub_8088954)); } } + +void sub_8088BC4(struct Sprite *); + +u8 FldEff_NPCFlyOut(void) +{ + u8 spriteId; + struct Sprite *sprite; + spriteId = CreateSprite(gFieldEffectObjectTemplatePointers[26], 0x78, 0, 1); + sprite = &gSprites[spriteId]; + sprite->oam.paletteNum = 0; + sprite->oam.priority = 1; + sprite->callback = sub_8088BC4; + sprite->data1 = gUnknown_0202FF84[0]; + PlaySE(SE_W019); + return spriteId; +} + +void sub_8088BC4(struct Sprite *sprite) +{ + struct Sprite *npcSprite; + sprite->pos2.x = Cos(sprite->data2, 0x8c); + sprite->pos2.y = Sin(sprite->data2, 0x48); + sprite->data2 = (sprite->data2 + 4) & 0xff; + if (sprite->data0) + { + npcSprite = &gSprites[sprite->data1]; + npcSprite->coordOffsetEnabled = 0; + npcSprite->pos1.x = sprite->pos1.x + sprite->pos2.x; + npcSprite->pos1.y = sprite->pos1.y + sprite->pos2.y - 8; + npcSprite->pos2.x = 0; + npcSprite->pos2.y = 0; + } + if (sprite->data2 >= 0x80) + { + FieldEffectStop(sprite, FLDEFF_NPCFLY_OUT); + } +} -- cgit v1.2.3 From b3df9aad1ddbee7e467bf1799030a5f7987b5f32 Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Mon, 12 Jun 2017 09:26:59 -0400 Subject: FldEff_UseFly --- src/field_effect.c | 231 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 231 insertions(+) (limited to 'src') diff --git a/src/field_effect.c b/src/field_effect.c index eeb12300b..15f42c9f8 100755 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -2639,3 +2639,234 @@ void sub_8088BC4(struct Sprite *sprite) FieldEffectStop(sprite, FLDEFF_NPCFLY_OUT); } } + +void sub_8088C70(u8); +extern const void (*gUnknown_0839F3F8[9])(struct Task *); +extern void sub_8127EFC(u8, u8); +u8 sub_8088F60(void); +bool8 sub_8088FA4(u8); +void sub_8088FC0(u8); +void sub_8088FFC(u8, u8); +void sub_8089018(struct Sprite *); +void sub_80890D8(struct Sprite *); +extern const union AffineAnimCmd *gSpriteAffineAnimTable_0839F44C[]; + +u8 FldEff_UseFly(void) +{ + u8 taskId; + taskId = CreateTask(sub_8088C70, 0xfe); + gTasks[taskId].data[1] = gUnknown_0202FF84[0]; + return 0; +} + +void sub_8088C70(u8 taskId) +{ + gUnknown_0839F3F8[gTasks[taskId].data[0]](&gTasks[taskId]); +} + +void sub_8088CA0(struct Task *task) +{ + struct MapObject *mapObject; + mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; + if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject) || FieldObjectClearAnimIfSpecialAnimFinished(mapObject)) + { + task->data[15] = gPlayerAvatar.flags; + gPlayerAvatar.unk6 = 0x01; + SetPlayerAvatarStateMask(1); + sub_8059BF4(); + FieldObjectSetSpecialAnim(mapObject, 0x39); + task->data[0]++; + } +} + +void sub_8088CF8(struct Task *task) +{ + struct MapObject *mapObject; + mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; + if (FieldObjectClearAnimIfSpecialAnimFinished(mapObject)) + { + task->data[0]++; + gUnknown_0202FF84[0] = task->data[1]; + FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT); + } +} + +void sub_8088D3C(struct Task *task) +{ + struct MapObject *mapObject; + if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON)) + { + mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; + if (task->data[15] & 0x08) + { + sub_8127ED0(mapObject->mapobj_unk_1A, 2); + sub_8127EFC(mapObject->mapobj_unk_1A, 0); + } + task->data[1] = sub_8088F60(); + task->data[0]++; + } +} + +void sub_8088D94(struct Task *task) +{ + if (sub_8088FA4(task->data[1])) + { + task->data[0]++; + task->data[2] = 16; + SetPlayerAvatarTransitionFlags(0x01); + FieldObjectSetSpecialAnim(&gMapObjects[gPlayerAvatar.mapObjectId], 0x02); + } +} + +void sub_8088DD8(struct Task *task) +{ + struct MapObject *mapObject; + mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; + if ((task->data[2] == 0 || (--task->data[2]) == 0) && FieldObjectClearAnimIfSpecialAnimFinished(mapObject)) + { + task->data[0]++; + PlaySE(SE_W019); + sub_8088FC0(task->data[1]); + } +} + +void sub_8088E2C(struct Task *task) +{ + struct MapObject *mapObject; + if ((++task->data[2]) >= 8) + { + mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; + sub_805B980(mapObject, GetPlayerAvatarGraphicsIdByStateId(0x03)); + StartSpriteAnim(&gSprites[mapObject->spriteId], 0x16); + mapObject->mapobj_bit_12 = 1; + FieldObjectSetSpecialAnim(mapObject, 0x48); + if (task->data[15] & 0x08) + { + DestroySprite(&gSprites[mapObject->mapobj_unk_1A]); + } + task->data[0]++; + task->data[2] = 0; + } +} + +void sub_8088EB4(struct Task *task) +{ + struct MapObject *mapObject; + if ((++task->data[2]) >= 10) + { + mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; + FieldObjectClearAnimIfSpecialAnimActive(mapObject); + mapObject->mapobj_bit_12 = 0; + mapObject->mapobj_bit_22 = 0; + sub_8088FFC(task->data[1], mapObject->spriteId); + CameraObjectReset2(); + task->data[0]++; + } +} + +void sub_8088F10(struct Task *task) +{ + if (sub_8088FA4(task->data[1])) + { + fade_8080918(); + task->data[0]++; + } +} + +void sub_8088F30(struct Task *task) +{ + if (!gPaletteFade.active) + { + FieldEffectActiveListRemove(FLDEFF_USE_FLY); + DestroyTask(FindTaskIdByFunc(sub_8088C70)); + } +} + +u8 sub_8088F60(void) +{ + u8 spriteId; + struct Sprite *sprite; + spriteId = CreateSprite(gFieldEffectObjectTemplatePointers[26], 0xff, 0xb4, 0x1); + sprite = &gSprites[spriteId]; + sprite->oam.paletteNum = 0; + sprite->oam.priority = 1; + sprite->callback = sub_8089018; + return spriteId; +} + +u8 sub_8088FA4(u8 spriteId) +{ + return gSprites[spriteId].data7; +} + +void sub_8088FC0(u8 spriteId) +{ + struct Sprite *sprite; + sprite = &gSprites[spriteId]; + sprite->callback = sub_80890D8; + sprite->pos1.x = 0x78; + sprite->pos1.y = 0x00; + sprite->pos2.x = 0; + sprite->pos2.y = 0; + memset(&sprite->data0, 0, 8 * sizeof(u16) /* zero all data cells */); + sprite->data6 = 0x40; +} + +void sub_8088FFC(u8 a0, u8 a1) +{ + gSprites[a0].data6 = a1; +} + +void sub_8089018(struct Sprite *sprite) +{ + if (sprite->data7 == 0) + { + if (sprite->data0 == 0) + { + sprite->oam.affineMode = 3; + sprite->affineAnims = gSpriteAffineAnimTable_0839F44C; + InitSpriteAffineAnim(sprite); + StartSpriteAffineAnim(sprite, 0); + sprite->pos1.x = 0x76; + sprite->pos1.y = -0x30; + sprite->data0++; + sprite->data1 = 0x40; + sprite->data2 = 0x100; + } + sprite->data1 += (sprite->data2 >> 8); + sprite->pos2.x = Cos(sprite->data1, 0x78); + sprite->pos2.y = Sin(sprite->data1, 0x78); + if (sprite->data2 < 0x800) + { + sprite->data2 += 0x60; + } + if (sprite->data1 > 0x81) + { + sprite->data7++; + sprite->oam.affineMode = 0; + FreeOamMatrix(sprite->oam.matrixNum); + CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, 0); + } + } +} + +void sub_80890D8(struct Sprite *sprite) +{ + struct Sprite *sprite1; + sprite->pos2.x = Cos(sprite->data2, 0x8c); + sprite->pos2.y = Sin(sprite->data2, 0x48); + sprite->data2 = (sprite->data2 + 4) & 0xff; + if (sprite->data6 != 0x40) + { + sprite1 = &gSprites[sprite->data6]; + sprite1->coordOffsetEnabled = 0; + sprite1->pos1.x = sprite->pos1.x + sprite->pos2.x; + sprite1->pos1.y = sprite->pos1.y + sprite->pos2.y - 8; + sprite1->pos2.x = 0; + sprite1->pos2.y = 0; + } + if (sprite->data2 >= 0x80) + { + sprite->data7 = 1; + } +} -- cgit v1.2.3 From e600694768b4badf5fca03e9671d13c54abedfd1 Mon Sep 17 00:00:00 2001 From: scnorton Date: Mon, 12 Jun 2017 12:16:45 -0400 Subject: Another sprite callback currently unlinked to any known/decompiled routine --- src/field_effect.c | 50 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 50 insertions(+) (limited to 'src') diff --git a/src/field_effect.c b/src/field_effect.c index 15f42c9f8..9269f7db0 100755 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -2870,3 +2870,53 @@ void sub_80890D8(struct Sprite *sprite) sprite->data7 = 1; } } + +void sub_808914C(struct Sprite *sprite) +{ + if (sprite->data7 == 0) + { + if (sprite->data0 == 0) + { + sprite->oam.affineMode = 3; + sprite->affineAnims = gSpriteAffineAnimTable_0839F44C; + InitSpriteAffineAnim(sprite); + StartSpriteAffineAnim(sprite, 1); + sprite->pos1.x = 0x5e; + sprite->pos1.y = -0x20; + sprite->data0++; + sprite->data1 = 0xf0; + sprite->data2 = 0x800; + sprite->data4 = 0x80; + } + sprite->data1 += sprite->data2 >> 8; + sprite->data3 += sprite->data2 >> 8; + sprite->data1 &= 0xff; + sprite->pos2.x = Cos(sprite->data1, 0x20); + sprite->pos2.y = Sin(sprite->data1, 0x78); + if (sprite->data2 > 0x100) + { + sprite->data2 -= sprite->data4; + } + if (sprite->data4 < 0x100) + { + sprite->data4 += 24; + } + if (sprite->data2 < 0x100) + { + sprite->data2 = 0x100; + } + if (sprite->data3 >= 60) + { + sprite->data7++; + sprite->oam.affineMode = 0; + FreeOamMatrix(sprite->oam.matrixNum); + sprite->invisible = 1; + } + } +} + +void sub_8089230(u8 spriteId) +{ + sub_8088FC0(spriteId); + gSprites[spriteId].callback = sub_808914C; +} -- cgit v1.2.3 From db6818ca9149304463e5e2219ec90993a3af53b2 Mon Sep 17 00:00:00 2001 From: scnorton Date: Mon, 12 Jun 2017 13:58:12 -0400 Subject: FldEff_FlyIn (last remaining field effect) --- src/field_effect.c | 132 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 132 insertions(+) (limited to 'src') diff --git a/src/field_effect.c b/src/field_effect.c index 9269f7db0..6cff8b864 100755 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -2920,3 +2920,135 @@ void sub_8089230(u8 spriteId) sub_8088FC0(spriteId); gSprites[spriteId].callback = sub_808914C; } + +void sub_8089270(u8); +extern const void (*gUnknown_0839F454[7])(struct Task *); +extern const s16 gUnknown_0839F470[18]; + +u8 FldEff_FlyIn(void) +{ + CreateTask(sub_8089270, 0xfe); + return 0; +} + +void sub_8089270(u8 taskId) +{ + gUnknown_0839F454[gTasks[taskId].data[0]](&gTasks[taskId]); +} + +void sub_80892A0(struct Task *task) +{ + struct MapObject *mapObject; + mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; + if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject) || FieldObjectClearAnimIfSpecialAnimFinished(mapObject)) + { + task->data[0]++; + task->data[2] = 17; + task->data[15] = gPlayerAvatar.flags; + gPlayerAvatar.unk6 = 1; + SetPlayerAvatarStateMask(0x01); + if (task->data[15] & 0x08) + { + sub_8127ED0(mapObject->mapobj_unk_1A, 0); + } + sub_805B980(mapObject, GetPlayerAvatarGraphicsIdByStateId(0x3)); + CameraObjectReset2(); + FieldObjectTurn(mapObject, DIR_WEST); + StartSpriteAnim(&gSprites[mapObject->spriteId], 0x16); + mapObject->mapobj_bit_13 = 0; + task->data[1] = sub_8088F60(); + sub_8088FC0(task->data[1]); + sub_8088FFC(task->data[1], mapObject->spriteId); + } +} + +void sub_8089354(struct Task *task) +{ + struct MapObject *mapObject; + struct Sprite *sprite; + if (task->data[2] == 0 || (--task->data[2]) == 0) + { + mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; + sprite = &gSprites[mapObject->spriteId]; + sub_8088FFC(task->data[1], 0x40); + sprite->pos1.x += sprite->pos2.x; + sprite->pos1.y += sprite->pos2.y; + sprite->pos2.x = 0; + sprite->pos2.y = 0; + task->data[0]++; + task->data[2] = 0; + } +} + +void sub_80893C0(struct Task *task) +{ + s16 unknown_0839F470[18]; + struct Sprite *sprite; + memcpy(unknown_0839F470, gUnknown_0839F470, sizeof gUnknown_0839F470); + sprite = &gSprites[gPlayerAvatar.spriteId]; + sprite->pos2.y = unknown_0839F470[task->data[2]]; + if ((++task->data[2]) >= 18) + { + task->data[0]++; + } +} + +void sub_8089414(struct Task *task) +{ + struct MapObject *mapObject; + struct Sprite *sprite; + if (sub_8088FA4(task->data[1])) + { + mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; + sprite = &gSprites[mapObject->spriteId]; + mapObject->mapobj_bit_12 = 0; + sub_805C058(mapObject, mapObject->coords2.x, mapObject->coords2.y); + sprite->pos2.x = 0; + sprite->pos2.y = 0; + sprite->coordOffsetEnabled = 1; + sub_8059BF4(); + FieldObjectSetSpecialAnim(mapObject, 0x39); + task->data[0]++; + } +} + +void sub_808948C(struct Task *task) +{ + if (FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[gPlayerAvatar.mapObjectId])) + { + task->data[0]++; + sub_8089230(task->data[1]); + } +} + +void sub_80894C4(struct Task *task) +{ + if (sub_8088FA4(task->data[1])) + { + DestroySprite(&gSprites[task->data[1]]); + task->data[0]++; + task->data[1] = 0x10; + } +} + +void fishE(struct Task *task) +{ + u8 state; + struct MapObject *mapObject; + if ((--task->data[1]) == 0) + { + mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; + state = 0; + if (task->data[15] & 0x08) + { + state = 3; + sub_8127ED0(mapObject->mapobj_unk_1A, 1); + } + sub_805B980(mapObject, GetPlayerAvatarGraphicsIdByStateId(state)); + FieldObjectTurn(mapObject, DIR_SOUTH); + gPlayerAvatar.flags = task->data[15]; + gPlayerAvatar.unk6 = 0; + FieldEffectActiveListRemove(FLDEFF_FLY_IN); + DestroyTask(FindTaskIdByFunc(sub_8089270)); + } +} -- cgit v1.2.3 From 95c56943995bbae7688b581a6b6d084e215827f4 Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Mon, 12 Jun 2017 14:36:40 -0500 Subject: decompile sub_8090750 - sub_8091304 --- src/pokedex.c | 857 +++++++++++++++++++++++++++++++++++++++++++-------- src/starter_choose.c | 2 +- 2 files changed, 733 insertions(+), 126 deletions(-) (limited to 'src') diff --git a/src/pokedex.c b/src/pokedex.c index 97bac3390..ec13edac4 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -2,6 +2,7 @@ #include "gba/m4a_internal.h" #include "pokedex.h" #include "asm.h" +#include "data2.h" #include "decompress.h" #include "event_data.h" #include "m4a.h" @@ -58,7 +59,9 @@ extern u8 gReservedSpritePaletteCount; extern struct PokedexView *gPokedexView; extern u16 gUnknown_0202FFB8; extern u8 gUnknown_0202FFBA; +extern struct PokedexListItem *gUnknown_0202FFBC; extern u8 gUnknown_03005CE8; +extern IntrCallback gUnknown_03005CEC; extern u8 gPokedexMenu_Gfx[]; extern u8 gUnknown_08E96738[]; extern u8 gUnknown_08E9C6DC[]; @@ -68,7 +71,8 @@ extern struct SpriteSheet gUnknown_083A05CC; extern struct SpritePalette gUnknown_083A05DC[]; extern u8 gUnknown_0839FA7C[]; extern u8 gUnknown_0839F67C[]; -extern u8 gPokedexMenu_Pal[]; +extern u16 gPokedexMenu_Pal[]; +extern u16 gPokedexMenu2_Pal[]; extern u8 gUnknown_0839F73C[]; extern u8 gUnknown_083A05EC[]; extern u8 gUnknown_083A05F1[]; @@ -79,8 +83,8 @@ extern struct SpriteTemplate gSpriteTemplate_83A056C; extern struct SpriteTemplate gSpriteTemplate_83A0584; extern struct SpriteTemplate gSpriteTemplate_83A059C; extern struct SpriteTemplate gSpriteTemplate_83A05B4; -extern struct PokedexListItem *gUnknown_0202FFBC; -extern IntrCallback gUnknown_03005CEC; +extern u8 gUnknown_083B5558[]; +extern u8 gUnknown_08D00524[]; extern u8 gUnknown_08E96BD4[]; extern u8 gUnknown_083A05F8[]; extern u8 gUnknown_0839F8A0[]; @@ -92,6 +96,8 @@ extern u8 gUnknown_08E96B58[]; extern struct PokedexEntry gPokedexEntries[]; +extern void sub_800D74C(); +extern const u16 *species_and_otid_get_pal(u16, u32, u32); extern void m4aMPlayVolumeControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 volume); extern bool8 BeginNormalPaletteFade(u32, s8, u8, u8, u16); extern void remove_some_task(void); @@ -104,6 +110,8 @@ extern u16 gPokedexOrder_Alphabetical[]; extern u16 gPokedexOrder_Weight[]; extern u16 gPokedexOrder_Height[]; +void sub_8090B8C(u8); +void sub_8090C28(struct Sprite *); u16 NationalPokedexNumToSpecies(u16); // asm/pokedex_area_screen @@ -806,7 +814,7 @@ void sub_808D640(void) if (gPokedexView->unk64C_1) LoadPalette(gUnknown_0839F67C + 0x2, 1, 0xBE); else if (!IsNationalPokedexEnabled()) - LoadPalette(gPokedexMenu_Pal + 0x2, 1, 0xBE); + LoadPalette(gPokedexMenu_Pal + 1, 1, 0xBE); else LoadPalette(gUnknown_0839F73C + 0x2, 1, 0xBE); } @@ -1084,126 +1092,29 @@ void sub_808DF88(u16 a, u8 b, u8 c, u16 d) *(u16 *)(VRAM + 0x40 + d * 0x800 + c * 0x40 + b * 2) = unk[1]; } -#ifdef NONMATCHING -//FixMe -u8 sub_808DFE4(u16 a, u8 b, u8 c) +u8 sub_808DFE4(u16 num, u8 b, u8 c) { u8 text[10]; u8 i; - u32 species; for (i = 0; i < 10; i++) text[i] = 0; text[i] = EOS; - species = NationalPokedexNumToSpecies(a); - if (species) - { - for (i = 0; gSpeciesNames[species][i] != EOS && i < 10; i++) - text[i] = gSpeciesNames[species][i]; - } - else + num = NationalPokedexNumToSpecies(num); + switch (num) { + default: + for (i = 0; gSpeciesNames[num][i] != EOS && i < 10; i++) + text[i] = gSpeciesNames[num][i]; + break; + case 0: for (i = 0; i < 10; i++) text[i] = 0xAE; + break; } MenuPrint_PixelCoords(text, (b - 0x11) * 8 + 0xFC, c * 8, 0); + return i; } -#else -__attribute__((naked)) -u8 sub_808DFE4(u16 a, u8 b, u8 c) -{ - asm(".syntax unified\n\ - push {r4-r6,lr}\n\ - sub sp, 0xC\n\ - lsls r0, 16\n\ - lsrs r3, r0, 16\n\ - lsls r1, 24\n\ - lsrs r5, r1, 24\n\ - lsls r2, 24\n\ - lsrs r6, r2, 24\n\ - movs r4, 0\n\ - movs r1, 0\n\ -_0808DFF8:\n\ - mov r2, sp\n\ - adds r0, r2, r4\n\ - strb r1, [r0]\n\ - adds r0, r4, 0x1\n\ - lsls r0, 24\n\ - lsrs r4, r0, 24\n\ - cmp r4, 0x9\n\ - bls _0808DFF8\n\ - adds r0, r2, r4\n\ - movs r1, 0xFF\n\ - strb r1, [r0]\n\ - adds r0, r3, 0\n\ - bl NationalPokedexNumToSpecies\n\ - adds r3, r0, 0\n\ - cmp r3, 0\n\ - beq _0808E058\n\ - movs r4, 0\n\ - ldr r2, _0808E054\n\ - movs r0, 0xB\n\ - adds r1, r3, 0\n\ - muls r1, r0\n\ - adds r0, r1, r2\n\ - ldrb r0, [r0]\n\ - subs r5, 0x11\n\ - lsls r6, 19\n\ - cmp r0, 0xFF\n\ - beq _0808E070\n\ - adds r3, r1, 0\n\ -_0808E032:\n\ - mov r0, sp\n\ - adds r1, r0, r4\n\ - adds r0, r4, r3\n\ - adds r0, r2\n\ - ldrb r0, [r0]\n\ - strb r0, [r1]\n\ - adds r0, r4, 0x1\n\ - lsls r0, 24\n\ - lsrs r4, r0, 24\n\ - adds r0, r4, r3\n\ - adds r0, r2\n\ - ldrb r0, [r0]\n\ - cmp r0, 0xFF\n\ - beq _0808E070\n\ - cmp r4, 0x9\n\ - bls _0808E032\n\ - b _0808E070\n\ - .align 2, 0\n\ -_0808E054: .4byte gSpeciesNames\n\ -_0808E058:\n\ - movs r4, 0\n\ - subs r5, 0x11\n\ - lsls r6, 19\n\ - movs r1, 0xAE\n\ -_0808E060:\n\ - mov r2, sp\n\ - adds r0, r2, r4\n\ - strb r1, [r0]\n\ - adds r0, r4, 0x1\n\ - lsls r0, 24\n\ - lsrs r4, r0, 24\n\ - cmp r4, 0x9\n\ - bls _0808E060\n\ -_0808E070:\n\ - lsls r1, r5, 27\n\ - movs r0, 0xFC\n\ - lsls r0, 24\n\ - adds r1, r0\n\ - lsrs r1, 24\n\ - lsrs r2, r6, 16\n\ - mov r0, sp\n\ - movs r3, 0\n\ - bl MenuPrint_PixelCoords\n\ - adds r0, r4, 0\n\ - add sp, 0xC\n\ - pop {r4-r6}\n\ - pop {r1}\n\ - bx r1\n\ - .syntax divided\n"); -} -#endif void sub_808E090(u8 a, u8 b, u16 c) { @@ -3081,15 +2992,17 @@ u8 sub_809070C(u16 dexNum, u32 b, u32 c) return taskId; } -/* +#ifdef NONMATCHING // yet again... void sub_8090750(u8 taskId) { + u8 spriteId; u16 dexNum = gTasks[taskId].data[1]; - + u16 i; + switch (gTasks[taskId].data[0]) { - default: case 0: + default: if (!gPaletteFade.active) { gUnknown_03005CEC = gMain.vblankCallback; @@ -3099,19 +3012,15 @@ void sub_8090750(u8 taskId) } break; case 1: - { - u16 i; - LZ77UnCompVram(gPokedexMenu_Gfx, (void *)(VRAM + 0x4000)); LZ77UnCompVram(gUnknown_08E96BD4, (void *)(VRAM + 0x7800)); for (i = 0; i < 0x280; i++) ((u16 *)(VRAM + 0x7800))[i] += 0x2000; sub_8091738(gTasks[taskId].data[1], 2, 0x3FC); ResetPaletteFade(); - LoadPalette(gPokedexMenu_Pal + 2, 0x21, 0x9E); + LoadPalette(gPokedexMenu_Pal + 1, 0x21, 0x9E); gTasks[taskId].data[0]++; break; - } case 2: SetUpWindowConfig(&gWindowConfig_81E7064); InitMenuWindow(&gWindowConfig_81E7064); @@ -3128,7 +3037,7 @@ void sub_8090750(u8 taskId) MenuPrint(gDexText_UnknownPoke, 11, 5); MenuPrint(gDexText_UnknownHeight, 16, 7); MenuPrint(gDexText_UnknownWeight, 16, 9); - sub_8091304(&gPokedexEntries[dexNum], 11, 5); + sub_8091304(gPokedexEntries[dexNum].categoryName, 11, 5); sub_8091458(gPokedexEntries[dexNum].height, 16, 7); sub_8091564(gPokedexEntries[dexNum].weight, 16, 9); MenuPrint(gPokedexEntries[dexNum].descriptionPage1, 2, 13); @@ -3136,16 +3045,13 @@ void sub_8090750(u8 taskId) gTasks[taskId].data[0]++; break; case 4: - { - u8 spriteId = sub_80918EC(dexNum, 0x30, 0x38, 0); - + spriteId = sub_80918EC(dexNum, 0x30, 0x38, 0); gSprites[spriteId].oam.priority = 0; BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); SetVBlankCallback(gUnknown_03005CEC); gTasks[taskId].data[3] = spriteId; gTasks[taskId].data[0]++; break; - } case 5: REG_BLDCNT = 0; REG_BLDALPHA = 0; @@ -3165,4 +3071,705 @@ void sub_8090750(u8 taskId) break; } } -*/ +#else +__attribute__((naked)) +void sub_8090750(u8 taskId) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + sub sp, 0x8\n\ + lsls r0, 24\n\ + lsrs r7, r0, 24\n\ + ldr r1, _08090778 @ =gTasks\n\ + lsls r0, r7, 2\n\ + adds r0, r7\n\ + lsls r0, 3\n\ + adds r0, r1\n\ + ldrh r6, [r0, 0xA]\n\ + movs r2, 0x8\n\ + ldrsh r0, [r0, r2]\n\ + adds r4, r1, 0\n\ + cmp r0, 0x6\n\ + bhi _0809079C\n\ + lsls r0, 2\n\ + ldr r1, _0809077C @ =_08090780\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ + .align 2, 0\n\ +_08090778: .4byte gTasks\n\ +_0809077C: .4byte _08090780\n\ + .align 2, 0\n\ +_08090780:\n\ + .4byte _0809079C\n\ + .4byte _080907E0\n\ + .4byte _0809085C\n\ + .4byte _080908A0\n\ + .4byte _08090960\n\ + .4byte _080909B8\n\ + .4byte _080909F4\n\ +_0809079C:\n\ + ldr r0, _080907D0 @ =gPaletteFade\n\ + ldrb r1, [r0, 0x7]\n\ + movs r0, 0x80\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _080907AA\n\ + b _08090A26\n\ +_080907AA:\n\ + ldr r1, _080907D4 @ =gUnknown_03005CEC\n\ + ldr r0, _080907D8 @ =gMain\n\ + ldr r0, [r0, 0xC]\n\ + str r0, [r1]\n\ + movs r0, 0\n\ + bl SetVBlankCallback\n\ + movs r0, 0x80\n\ + lsls r0, 1\n\ + bl sub_8091060\n\ + ldr r1, _080907DC @ =gTasks\n\ + lsls r0, r7, 2\n\ + adds r0, r7\n\ + lsls r0, 3\n\ + adds r0, r1\n\ + movs r1, 0x1\n\ + strh r1, [r0, 0x8]\n\ + b _08090A26\n\ + .align 2, 0\n\ +_080907D0: .4byte gPaletteFade\n\ +_080907D4: .4byte gUnknown_03005CEC\n\ +_080907D8: .4byte gMain\n\ +_080907DC: .4byte gTasks\n\ +_080907E0:\n\ + ldr r0, _08090840 @ =gPokedexMenu_Gfx\n\ + ldr r1, _08090844 @ =0x06004000\n\ + bl LZ77UnCompVram\n\ + ldr r0, _08090848 @ =gUnknown_08E96BD4\n\ + ldr r4, _0809084C @ =0x06007800\n\ + adds r1, r4, 0\n\ + bl LZ77UnCompVram\n\ + movs r2, 0\n\ + lsls r5, r7, 2\n\ + mov r12, r5\n\ + movs r0, 0x80\n\ + lsls r0, 6\n\ + adds r6, r0, 0\n\ + ldr r3, _08090850 @ =0x0000027f\n\ +_08090800:\n\ + lsls r0, r2, 1\n\ + adds r0, r4\n\ + ldrh r5, [r0]\n\ + adds r1, r6, r5\n\ + strh r1, [r0]\n\ + adds r0, r2, 0x1\n\ + lsls r0, 16\n\ + lsrs r2, r0, 16\n\ + cmp r2, r3\n\ + bls _08090800\n\ + ldr r0, _08090854 @ =gTasks\n\ + mov r1, r12\n\ + adds r4, r1, r7\n\ + lsls r4, 3\n\ + adds r4, r0\n\ + ldrh r0, [r4, 0xA]\n\ + movs r2, 0xFF\n\ + lsls r2, 2\n\ + movs r1, 0x2\n\ + bl sub_8091738\n\ + bl ResetPaletteFade\n\ + ldr r0, _08090858 @ =gPokedexMenu_Pal + 0x2\n\ + movs r1, 0x21\n\ + movs r2, 0x9E\n\ + bl LoadPalette\n\ + ldrh r0, [r4, 0x8]\n\ + adds r0, 0x1\n\ + strh r0, [r4, 0x8]\n\ + b _08090A26\n\ + .align 2, 0\n\ +_08090840: .4byte gPokedexMenu_Gfx\n\ +_08090844: .4byte 0x06004000\n\ +_08090848: .4byte gUnknown_08E96BD4\n\ +_0809084C: .4byte 0x06007800\n\ +_08090850: .4byte 0x0000027f\n\ +_08090854: .4byte gTasks\n\ +_08090858: .4byte gPokedexMenu_Pal + 0x2\n\ +_0809085C:\n\ + ldr r4, _0809088C @ =gWindowConfig_81E7064\n\ + adds r0, r4, 0\n\ + bl SetUpWindowConfig\n\ + adds r0, r4, 0\n\ + bl InitMenuWindow\n\ + ldr r2, _08090890 @ =0x0600c000\n\ + add r1, sp, 0x4\n\ + movs r0, 0\n\ + strh r0, [r1]\n\ + ldr r0, _08090894 @ =0x040000d4\n\ + str r1, [r0]\n\ + str r2, [r0, 0x4]\n\ + ldr r1, _08090898 @ =0x81000100\n\ + str r1, [r0, 0x8]\n\ + ldr r0, [r0, 0x8]\n\ + ldr r1, _0809089C @ =gTasks\n\ + lsls r0, r7, 2\n\ + adds r0, r7\n\ + lsls r0, 3\n\ + adds r0, r1\n\ + b _080909E0\n\ + .align 2, 0\n\ +_0809088C: .4byte gWindowConfig_81E7064\n\ +_08090890: .4byte 0x0600c000\n\ +_08090894: .4byte 0x040000d4\n\ +_08090898: .4byte 0x81000100\n\ +_0809089C: .4byte gTasks\n\ +_080908A0:\n\ + ldr r0, _080908C8 @ =gDexText_RegisterComplete\n\ + movs r1, 0x2\n\ + movs r2, 0\n\ + movs r3, 0xD0\n\ + bl sub_8072BD8\n\ + bl IsNationalPokedexEnabled\n\ + cmp r0, 0\n\ + bne _080908CC\n\ + adds r0, r6, 0\n\ + bl NationalToHoennOrder\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + movs r1, 0xD\n\ + movs r2, 0x3\n\ + bl sub_8091154\n\ + b _080908D6\n\ + .align 2, 0\n\ +_080908C8: .4byte gDexText_RegisterComplete\n\ +_080908CC:\n\ + adds r0, r6, 0\n\ + movs r1, 0xD\n\ + movs r2, 0x3\n\ + bl sub_8091154\n\ +_080908D6:\n\ + adds r0, r6, 0\n\ + movs r1, 0x10\n\ + movs r2, 0x3\n\ + bl sub_80911C8\n\ + ldr r0, _0809094C @ =gDexText_UnknownPoke\n\ + movs r1, 0xB\n\ + movs r2, 0x5\n\ + bl MenuPrint\n\ + ldr r0, _08090950 @ =gDexText_UnknownHeight\n\ + movs r1, 0x10\n\ + movs r2, 0x7\n\ + bl MenuPrint\n\ + ldr r0, _08090954 @ =gDexText_UnknownWeight\n\ + movs r1, 0x10\n\ + movs r2, 0x9\n\ + bl MenuPrint\n\ + lsls r4, r6, 3\n\ + adds r4, r6\n\ + lsls r4, 2\n\ + ldr r6, _08090958 @ =gPokedexEntries\n\ + adds r5, r4, r6\n\ + adds r0, r5, 0\n\ + movs r1, 0xB\n\ + movs r2, 0x5\n\ + bl sub_8091304\n\ + ldrh r0, [r5, 0xC]\n\ + movs r1, 0x10\n\ + movs r2, 0x7\n\ + bl sub_8091458\n\ + ldrh r0, [r5, 0xE]\n\ + movs r1, 0x10\n\ + movs r2, 0x9\n\ + bl sub_8091564\n\ + adds r6, 0x10\n\ + adds r4, r6\n\ + ldr r0, [r4]\n\ + movs r1, 0x2\n\ + movs r2, 0xD\n\ + bl MenuPrint\n\ + movs r1, 0xFF\n\ + lsls r1, 2\n\ + movs r0, 0xE\n\ + bl sub_80917CC\n\ + ldr r1, _0809095C @ =gTasks\n\ + lsls r0, r7, 2\n\ + adds r0, r7\n\ + lsls r0, 3\n\ + adds r0, r1\n\ + b _080909E0\n\ + .align 2, 0\n\ +_0809094C: .4byte gDexText_UnknownPoke\n\ +_08090950: .4byte gDexText_UnknownHeight\n\ +_08090954: .4byte gDexText_UnknownWeight\n\ +_08090958: .4byte gPokedexEntries\n\ +_0809095C: .4byte gTasks\n\ +_08090960:\n\ + adds r0, r6, 0\n\ + movs r1, 0x30\n\ + movs r2, 0x38\n\ + movs r3, 0\n\ + bl sub_80918EC\n\ + adds r4, r0, 0\n\ + lsls r4, 24\n\ + lsrs r4, 24\n\ + ldr r0, _080909AC @ =gSprites\n\ + lsls r1, r4, 4\n\ + adds r1, r4\n\ + lsls r1, 2\n\ + adds r1, r0\n\ + ldrb r2, [r1, 0x5]\n\ + movs r0, 0xD\n\ + negs r0, r0\n\ + ands r0, r2\n\ + strb r0, [r1, 0x5]\n\ + movs r0, 0x1\n\ + negs r0, r0\n\ + movs r1, 0\n\ + str r1, [sp]\n\ + movs r2, 0x10\n\ + movs r3, 0\n\ + bl BeginNormalPaletteFade\n\ + ldr r0, _080909B0 @ =gUnknown_03005CEC\n\ + ldr r0, [r0]\n\ + bl SetVBlankCallback\n\ + ldr r1, _080909B4 @ =gTasks\n\ + lsls r0, r7, 2\n\ + adds r0, r7\n\ + lsls r0, 3\n\ + adds r0, r1\n\ + strh r4, [r0, 0xE]\n\ + b _080909E0\n\ + .align 2, 0\n\ +_080909AC: .4byte gSprites\n\ +_080909B0: .4byte gUnknown_03005CEC\n\ +_080909B4: .4byte gTasks\n\ +_080909B8:\n\ + ldr r0, _080909E8 @ =REG_BLDCNT\n\ + movs r1, 0\n\ + strh r1, [r0]\n\ + adds r0, 0x2\n\ + strh r1, [r0]\n\ + adds r0, 0x2\n\ + strh r1, [r0]\n\ + ldr r1, _080909EC @ =REG_BG3CNT\n\ + ldr r2, _080909F0 @ =0x00000f07\n\ + adds r0, r2, 0\n\ + strh r0, [r1]\n\ + subs r1, 0xE\n\ + movs r5, 0xE2\n\ + lsls r5, 5\n\ + adds r0, r5, 0\n\ + strh r0, [r1]\n\ + lsls r0, r7, 2\n\ + adds r0, r7\n\ + lsls r0, 3\n\ + adds r0, r4\n\ +_080909E0:\n\ + ldrh r1, [r0, 0x8]\n\ + adds r1, 0x1\n\ + strh r1, [r0, 0x8]\n\ + b _08090A26\n\ + .align 2, 0\n\ +_080909E8: .4byte 0x04000050\n\ +_080909EC: .4byte 0x0400000E\n\ +_080909F0: .4byte 0x00000f07\n\ +_080909F4:\n\ + ldr r0, _08090A30 @ =gPaletteFade\n\ + ldrb r1, [r0, 0x7]\n\ + movs r0, 0x80\n\ + ands r0, r1\n\ + lsls r0, 24\n\ + lsrs r5, r0, 24\n\ + cmp r5, 0\n\ + bne _08090A26\n\ + adds r0, r6, 0\n\ + bl NationalPokedexNumToSpecies\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + movs r1, 0\n\ + bl PlayCry1\n\ + ldr r1, _08090A34 @ =gTasks\n\ + lsls r0, r7, 2\n\ + adds r0, r7\n\ + lsls r0, 3\n\ + adds r0, r1\n\ + strh r5, [r0, 0xC]\n\ + strh r5, [r0, 0x10]\n\ + ldr r1, _08090A38 @ =sub_8090A3C\n\ + str r1, [r0]\n\ +_08090A26:\n\ + add sp, 0x8\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_08090A30: .4byte gPaletteFade\n\ +_08090A34: .4byte gTasks\n\ +_08090A38: .4byte sub_8090A3C\n\ + .syntax divided\n"); +} +#endif + +void sub_8090A3C(u8 taskId) +{ + if (gMain.newKeys & 2) + { + BeginNormalPaletteFade(0x0000FFFC, 0, 0, 16, 0); + gSprites[gTasks[taskId].data[3]].callback = sub_8090C28; + gTasks[taskId].func = sub_8090B8C; + return; + } + else if (gMain.newKeys & A_BUTTON) + { + if (gTasks[taskId].data[4] == 0) + { + u16 r4 = gTasks[taskId].data[1]; + + MenuZeroFillWindowRect(2, 13, 27, 19); + MenuPrint(gPokedexEntries[r4].descriptionPage2, 2, 13); + (*(u16 *)(VRAM + 0x7ACA))++; + (*(u16 *)(VRAM + 0x7B0A))++; + gTasks[taskId].data[4] = 1; + PlaySE(SE_PIN); + } + else + { + BeginNormalPaletteFade(0x0000FFFC, 0, 0, 16, 0); + gSprites[gTasks[taskId].data[3]].callback = sub_8090C28; + gTasks[taskId].func = sub_8090B8C; + return; + } + } + gTasks[taskId].data[2]++; + if (gTasks[taskId].data[2] & 0x10) + LoadPalette(gPokedexMenu_Pal + 1, 0x51, 14); + else + LoadPalette(gPokedexMenu2_Pal + 1, 0x51, 14); +} + +void sub_8090B8C(u8 taskId) +{ + if (!gPaletteFade.active) + { + u16 species; + u32 otId; + u32 personality; + u8 paletteNum; + const u16 *palette; + + REG_DISPCNT = 0x1940; + CpuCopy16(gUnknown_08D00524, (void *)(VRAM + 0xC000), 0x1000); + sub_800D74C(); + species = NationalPokedexNumToSpecies(gTasks[taskId].data[1]); + otId = ((u16)gTasks[taskId].data[13] << 16) | (u16)gTasks[taskId].data[12]; + personality = ((u16)gTasks[taskId].data[15] << 16) | (u16)gTasks[taskId].data[14]; + paletteNum = gSprites[gTasks[taskId].data[3]].oam.paletteNum; + palette = species_and_otid_get_pal(species, otId, personality); + LoadCompressedPalette(palette, 0x100 | paletteNum * 16, 32); + DestroyTask(taskId); + } +} + +void sub_8090C28(struct Sprite *sprite) +{ + if (sprite->pos1.x < 0x78) + sprite->pos1.x += 2; + if (sprite->pos1.x > 0x78) + sprite->pos1.x -= 2; + + if (sprite->pos1.y < 0x50) + sprite->pos1.y += 1; + if (sprite->pos1.y > 0x50) + sprite->pos1.y -= 1; +} + +void sub_8090C68(void) +{ + if (gUnknown_0202FFBC->owned) + { + if (gPokedexView->unk64E == 0) + { + MenuZeroFillWindowRect(2, 13, 27, 19); + MenuPrint(gPokedexEntries[gUnknown_0202FFBC->dexNum].descriptionPage2, 2, 13); + gPokedexView->unk64E = 1; + (*(u16 *)(VRAM + 0x7ACA))++; + (*(u16 *)(VRAM + 0x7B0A))++; + PlaySE(SE_PIN); + } + else + { + MenuZeroFillWindowRect(2, 13, 27, 19); + MenuPrint(gPokedexEntries[gUnknown_0202FFBC->dexNum].descriptionPage1, 2, 13); + gPokedexView->unk64E = 0; + (*(u16 *)(VRAM + 0x7ACA))--; + (*(u16 *)(VRAM + 0x7B0A))--; + PlaySE(SE_PIN); + } + } +} + +const u8 *GetPokemonCategory(u16 dexNum) +{ + return gPokedexEntries[dexNum].categoryName; +} + +u16 GetPokedexHeightWeight(u16 dexNum, u8 data) +{ + switch (data) + { + case 0: // height + return gPokedexEntries[dexNum].height; + case 1: // weight + return gPokedexEntries[dexNum].weight; + default: + return 1; + } +} + +s8 sub_8090D90(u16 a, u8 b) +{ + u8 index; + u8 bit; + u8 mask; + s8 retVal; + + a--; + index = a / 8; + bit = a % 8; + mask = 1 << bit; + retVal = 0; + switch (b) + { + case 0: + if (gSaveBlock2.pokedex.seen[index] & mask) + { + if ((gSaveBlock2.pokedex.seen[index] & mask) == (gSaveBlock1.unk938[index] & mask) + && (gSaveBlock2.pokedex.seen[index] & mask) == (gSaveBlock1.unk3A8C[index] & mask)) + retVal = 1; + else + { + gSaveBlock2.pokedex.seen[index] &= ~mask; + gSaveBlock1.unk938[index] &= ~mask; + gSaveBlock1.unk3A8C[index] &= ~mask; + retVal = 0; + } + } + break; + case 1: + if (gSaveBlock2.pokedex.owned[index] & mask) + { + if ((gSaveBlock2.pokedex.owned[index] & mask) == (gSaveBlock2.pokedex.seen[index] & mask) + && (gSaveBlock2.pokedex.owned[index] & mask) == (gSaveBlock1.unk938[index] & mask) + && (gSaveBlock2.pokedex.owned[index] & mask) == (gSaveBlock1.unk3A8C[index] & mask)) + retVal = 1; + else + { + gSaveBlock2.pokedex.owned[index] &= ~mask; + gSaveBlock2.pokedex.seen[index] &= ~mask; + gSaveBlock1.unk938[index] &= ~mask; + gSaveBlock1.unk3A8C[index] &= ~mask; + retVal = 0; + } + } + break; + case 2: + gSaveBlock2.pokedex.seen[index] |= mask; + gSaveBlock1.unk938[index] |= mask; + gSaveBlock1.unk3A8C[index] |= mask; + break; + case 3: + gSaveBlock2.pokedex.owned[index] |= mask; + break; + } + return retVal; +} + +u16 GetNationalPokedexCount(u8 a) +{ + u16 count = 0; + u16 i; + + for (i = 0; i < 386; i++) + { + switch (a) + { + case 0: + if (sub_8090D90(i + 1, 0) != 0) + count++; + break; + case 1: + if (sub_8090D90(i + 1, 1) != 0) + count++; + break; + } + } + return count; +} + +u16 GetHoennPokedexCount(u8 a) +{ + u16 count = 0; + u16 i; + + for (i = 0; i < 202; i++) + { + switch (a) + { + case 0: + if (sub_8090D90(HoennToNationalOrder(i + 1), 0) != 0) + count++; + break; + case 1: + if (sub_8090D90(HoennToNationalOrder(i + 1), 1) != 0) + count++; + break; + } + } + return count; +} + +bool8 sub_8090FC0(void) +{ + u16 i; + + for (i = 0; i < 200; i++) + { + if (sub_8090D90(HoennToNationalOrder(i + 1), 1) == 0) + return FALSE; + } + return TRUE; +} + +u16 sub_8090FF4(void) +{ + u16 i; + + for (i = 0; i < 150; i++) + { + if (sub_8090D90(i + 1, 1) == 0) + return 0; + } + for (i = 152; i < 250; i++) + { + if (sub_8090D90(i + 1, 1) == 0) + return 0; + } + for (i = 252; i < 384; i++) + { + if (sub_8090D90(i + 1, 1) == 0) + return 0; + } + return 1; +} + +void sub_8091060(u16 a) +{ + if (!(a & 0x100)) + { + REG_DISPCNT &= 0xFEFF; + REG_BG0CNT = 0; + REG_BG0HOFS = 0; + REG_BG0VOFS = 0; + } + if (!(a & 0x200)) + { + REG_DISPCNT &= 0xFDFF; + REG_BG1CNT = 0; + REG_BG1HOFS = 0; + REG_BG1VOFS = 0; + } + if (!(a & 0x400)) + { + REG_DISPCNT &= 0xFBFF; + REG_BG2CNT = 0; + REG_BG2HOFS = 0; + REG_BG2VOFS = 0; + } + if (!(a & 0x800)) + { + REG_DISPCNT &= 0xF7FF; + REG_BG3CNT = 0; + REG_BG3HOFS = 0; + REG_BG3VOFS = 0; + } + if (!(a & 0x1000)) + { + REG_DISPCNT &= 0xEFFF; + ResetSpriteData(); + FreeAllSpritePalettes(); + gReservedSpritePaletteCount = 8; + } +} + +void sub_8091154(u16 order, u8 b, u8 c) +{ + u8 str[4]; + + str[0] = 0xA1 + order / 100; + str[1] = 0xA1 + (order % 100) / 10; + str[2] = 0xA1 + (order % 100) % 10; + str[3] = EOS; + MenuPrint(str, b, c); +} + +u8 sub_80911C8(u16 num, u8 b, u8 c) +{ + u8 str[11]; + u8 i; + + for (i = 0; i < 11; i++) + str[i] = EOS; + num = NationalPokedexNumToSpecies(num); + switch (num) + { + default: + for (i = 0; gSpeciesNames[num][i] != EOS && i < 10; i++) + str[i] = gSpeciesNames[num][i]; + break; + case 0: + for (i = 0; i < 10; i++) + str[i] = 0xAE; + break; + } + MenuPrint(str, b, c); + return i; +} + +u8 sub_8091260(u16 num, u8 b, u8 c, u8 d) +{ + u8 str[40]; // Not exactly sure how long this needs to be + u8 *end; + u8 i; + + end = StringCopy(str, gUnknown_083B5558); + str[2] = d; + num = NationalPokedexNumToSpecies(num); + switch (num) + { + default: + for (i = 0; gSpeciesNames[num][i] != EOS && i < 10; i++) + end[i] = gSpeciesNames[num][i]; + break; + case 0: + for (i = 0; i < 10; i++) + end[i] = 0xAE; + break; + } + end[i] = EOS; + MenuPrint(str, b, c); + return i; +} + +void sub_8091304(u8 *name, u8 b, u8 c) +{ + u8 str[32]; // Not exactly sure how long this needs to be + u8 i; + u8 j; + + for (i = 0; name[i] != EOS && i < 11; i++) + str[i] = name[i]; + for (j = 0; gDexText_UnknownPoke[j] == 0xAC || gDexText_UnknownPoke[j] == 0; j++) + ; + j--; + while (gDexText_UnknownPoke[j] != EOS) + str[i++] = gDexText_UnknownPoke[j++]; + str[i] = EOS; + sub_8072B80(str, b, c, (u8 *)gDexText_UnknownPoke); +} diff --git a/src/starter_choose.c b/src/starter_choose.c index 32b6adf36..0ed8315fc 100644 --- a/src/starter_choose.c +++ b/src/starter_choose.c @@ -483,7 +483,7 @@ static void AddTextColorCtrlCode(u8 *string, u8 bgColor, u8 textColor, u8 shadow static void CreateStarterPokemonLabel(u8 prevSelection, u8 selection) { u8 labelText[72]; - u8 *category; + const u8 *category; u8 srcIndex; u8 dstIndex; u16 species; -- cgit v1.2.3 From ffa2474021a3f72496028a679a67d49e9fd2baef Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Mon, 12 Jun 2017 14:40:30 -0500 Subject: sub_8072B80 const --- src/menu.c | 2 +- src/pokedex.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/menu.c b/src/menu.c index 61eaebb6f..db1724855 100644 --- a/src/menu.c +++ b/src/menu.c @@ -629,7 +629,7 @@ void MenuPrint_RightAligned(u8 *str, u8 left, u8 top) sub_8004D38(gMenuWindowPtr, str, gMenuTextTileOffset, left, top); } -void sub_8072B80(u8 *a1, u8 a2, u8 a3, u8 *a4) +void sub_8072B80(const u8 *a1, u8 a2, u8 a3, const u8 *a4) { u8 buffer[64]; u8 width = GetStringWidth(gMenuWindowPtr, a4); diff --git a/src/pokedex.c b/src/pokedex.c index ec13edac4..832a55666 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -3771,5 +3771,5 @@ void sub_8091304(u8 *name, u8 b, u8 c) while (gDexText_UnknownPoke[j] != EOS) str[i++] = gDexText_UnknownPoke[j++]; str[i] = EOS; - sub_8072B80(str, b, c, (u8 *)gDexText_UnknownPoke); + sub_8072B80(str, b, c, gDexText_UnknownPoke); } -- cgit v1.2.3 From 00fa1e2efdd2b140451472e5fa09e401f2698cba Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Mon, 12 Jun 2017 15:55:22 -0500 Subject: decompile unref_sub_80913A4 (English) --- src/pokedex.c | 71 ++++++++++++++++++++++++++++++++++++++++++++++------------- 1 file changed, 56 insertions(+), 15 deletions(-) (limited to 'src') diff --git a/src/pokedex.c b/src/pokedex.c index 832a55666..d2008128c 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -2998,7 +2998,7 @@ void sub_8090750(u8 taskId) u8 spriteId; u16 dexNum = gTasks[taskId].data[1]; u16 i; - + switch (gTasks[taskId].data[0]) { case 0: @@ -3421,7 +3421,7 @@ void sub_8090A3C(u8 taskId) if (gTasks[taskId].data[4] == 0) { u16 r4 = gTasks[taskId].data[1]; - + MenuZeroFillWindowRect(2, 13, 27, 19); MenuPrint(gPokedexEntries[r4].descriptionPage2, 2, 13); (*(u16 *)(VRAM + 0x7ACA))++; @@ -3453,7 +3453,7 @@ void sub_8090B8C(u8 taskId) u32 personality; u8 paletteNum; const u16 *palette; - + REG_DISPCNT = 0x1940; CpuCopy16(gUnknown_08D00524, (void *)(VRAM + 0xC000), 0x1000); sub_800D74C(); @@ -3473,7 +3473,7 @@ void sub_8090C28(struct Sprite *sprite) sprite->pos1.x += 2; if (sprite->pos1.x > 0x78) sprite->pos1.x -= 2; - + if (sprite->pos1.y < 0x50) sprite->pos1.y += 1; if (sprite->pos1.y > 0x50) @@ -3529,7 +3529,7 @@ s8 sub_8090D90(u16 a, u8 b) u8 bit; u8 mask; s8 retVal; - + a--; index = a / 8; bit = a % 8; @@ -3585,7 +3585,7 @@ u16 GetNationalPokedexCount(u8 a) { u16 count = 0; u16 i; - + for (i = 0; i < 386; i++) { switch (a) @@ -3607,7 +3607,7 @@ u16 GetHoennPokedexCount(u8 a) { u16 count = 0; u16 i; - + for (i = 0; i < 202; i++) { switch (a) @@ -3628,7 +3628,7 @@ u16 GetHoennPokedexCount(u8 a) bool8 sub_8090FC0(void) { u16 i; - + for (i = 0; i < 200; i++) { if (sub_8090D90(HoennToNationalOrder(i + 1), 1) == 0) @@ -3640,7 +3640,7 @@ bool8 sub_8090FC0(void) u16 sub_8090FF4(void) { u16 i; - + for (i = 0; i < 150; i++) { if (sub_8090D90(i + 1, 1) == 0) @@ -3701,7 +3701,7 @@ void sub_8091060(u16 a) void sub_8091154(u16 order, u8 b, u8 c) { u8 str[4]; - + str[0] = 0xA1 + order / 100; str[1] = 0xA1 + (order % 100) / 10; str[2] = 0xA1 + (order % 100) % 10; @@ -3713,7 +3713,7 @@ u8 sub_80911C8(u16 num, u8 b, u8 c) { u8 str[11]; u8 i; - + for (i = 0; i < 11; i++) str[i] = EOS; num = NationalPokedexNumToSpecies(num); @@ -3737,7 +3737,7 @@ u8 sub_8091260(u16 num, u8 b, u8 c, u8 d) u8 str[40]; // Not exactly sure how long this needs to be u8 *end; u8 i; - + end = StringCopy(str, gUnknown_083B5558); str[2] = d; num = NationalPokedexNumToSpecies(num); @@ -3757,19 +3757,60 @@ u8 sub_8091260(u16 num, u8 b, u8 c, u8 d) return i; } -void sub_8091304(u8 *name, u8 b, u8 c) +void sub_8091304(u8 *name, u8 left, u8 top) { u8 str[32]; // Not exactly sure how long this needs to be u8 i; +#if ENGLISH u8 j; - +#endif + for (i = 0; name[i] != EOS && i < 11; i++) str[i] = name[i]; +#if ENGLISH for (j = 0; gDexText_UnknownPoke[j] == 0xAC || gDexText_UnknownPoke[j] == 0; j++) ; j--; while (gDexText_UnknownPoke[j] != EOS) str[i++] = gDexText_UnknownPoke[j++]; +#endif str[i] = EOS; - sub_8072B80(str, b, c, gDexText_UnknownPoke); + sub_8072B80(str, left, top, gDexText_UnknownPoke); +} + +void unref_sub_80913A4(u16 a, u8 left, u8 top) +{ + u8 str[6]; + bool8 outputted = FALSE; + u8 result; + + result = a / 0x3E8; + if (result == 0) + { + str[0] = CHAR_SPACE; + outputted = FALSE; + } + else + { + str[0] = CHAR_0 + result; + outputted = TRUE; + } + + result = (a % 0x3E8) / 100; + if (result == 0 && !outputted) + { + str[1] = CHAR_SPACE; + outputted = FALSE; + } + else + { + str[1] = CHAR_0 + result; + outputted = TRUE; + } + + str[2] = CHAR_0 + ((a % 0x3E8) % 100) / 10; + str[3] = CHAR_PERIOD; + str[4] = CHAR_0 + ((a % 0x3E8) % 100) % 10; + str[5] = EOS; + MenuPrint(str, left, top); } -- cgit v1.2.3 From 0f056ab82cad461c418f7a3c6600a374c6c27184 Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Mon, 12 Jun 2017 15:58:41 -0500 Subject: 0x3E8 -> 1000 --- src/pokedex.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/pokedex.c b/src/pokedex.c index d2008128c..538e98ff0 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -3784,7 +3784,7 @@ void unref_sub_80913A4(u16 a, u8 left, u8 top) bool8 outputted = FALSE; u8 result; - result = a / 0x3E8; + result = a / 1000; if (result == 0) { str[0] = CHAR_SPACE; @@ -3796,7 +3796,7 @@ void unref_sub_80913A4(u16 a, u8 left, u8 top) outputted = TRUE; } - result = (a % 0x3E8) / 100; + result = (a % 1000) / 100; if (result == 0 && !outputted) { str[1] = CHAR_SPACE; @@ -3808,9 +3808,9 @@ void unref_sub_80913A4(u16 a, u8 left, u8 top) outputted = TRUE; } - str[2] = CHAR_0 + ((a % 0x3E8) % 100) / 10; + str[2] = CHAR_0 + ((a % 1000) % 100) / 10; str[3] = CHAR_PERIOD; - str[4] = CHAR_0 + ((a % 0x3E8) % 100) % 10; + str[4] = CHAR_0 + ((a % 1000) % 100) % 10; str[5] = EOS; MenuPrint(str, left, top); } -- cgit v1.2.3 From af6fd50247ac3a41bc64074f5350f2939e034e20 Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Mon, 12 Jun 2017 19:16:02 -0500 Subject: decompile sub_8091738 --- src/pokedex.c | 149 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 149 insertions(+) (limited to 'src') diff --git a/src/pokedex.c b/src/pokedex.c index 538e98ff0..91ae27a3b 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -93,6 +93,7 @@ extern u8 gUnknown_03005E98; extern u8 gUnknown_083B4EC4[]; extern u8 gUnknown_08E96ACC[]; extern u8 gUnknown_08E96B58[]; +extern const u8 *const gMonFootprintTable[]; extern struct PokedexEntry gPokedexEntries[]; @@ -3814,3 +3815,151 @@ void unref_sub_80913A4(u16 a, u8 left, u8 top) str[5] = EOS; MenuPrint(str, left, top); } + +#ifdef UNITS_IMPERIAL +#define CHAR_PRIME (0xB4) +#define CHAR_DOUBLE_PRIME (0xB2) +void sub_8091458(u16 height, u8 left, u8 top) +{ + u8 buffer[16]; + u32 inches, feet; + u8 i = 0; + + inches = (height * 10000) / 254; + if (inches % 10 >= 5) + inches += 10; + feet = inches / 120; + inches = (inches - (feet * 120)) / 10; + + buffer[i++] = EXT_CTRL_CODE_BEGIN; + buffer[i++] = 0x13; + if (feet / 10 == 0) + { + buffer[i++] = 18; + buffer[i++] = feet + CHAR_0; + } + else + { + buffer[i++] = 12; + buffer[i++] = feet / 10 + CHAR_0; + buffer[i++] = (feet % 10) + CHAR_0; + } + buffer[i++] = CHAR_PRIME; + buffer[i++] = (inches / 10) + CHAR_0; + buffer[i++] = (inches % 10) + CHAR_0; + buffer[i++] = CHAR_DOUBLE_PRIME; + buffer[i++] = EOS; + MenuPrint(buffer, left, top); +} +#else +void sub_8091458(u16 height, u8 left, u8 top) +{ + unref_sub_80913A4(height, left, top); +} +#endif + +#ifdef UNITS_IMPERIAL +#define CHAR_b (0xD6) +#define CHAR_l (0xE0) +#define CHAR_s (0xE7) +void sub_8091564(u16 weight, u8 left, u8 top) +{ + u8 buffer[16]; + u32 lbs; + u8 i = 0; + bool8 output; + + lbs = (weight * 100000) / 4536; + if (lbs % 10 >= 5) + lbs += 10; + output = FALSE; + + buffer[i] = (lbs / 100000) + CHAR_0; + if (buffer[i] == CHAR_0 && output == FALSE) + { + buffer[i++] = CHAR_SPACE; + buffer[i++] = CHAR_SPACE; + } + else + { + output = TRUE; + i++; + } + + lbs = (lbs % 100000); + buffer[i] = (lbs / 10000) + CHAR_0; + if (buffer[i] == CHAR_0 && output == FALSE) + { + buffer[i++] = CHAR_SPACE; + buffer[i++] = CHAR_SPACE; + } + else + { + output = TRUE; + i++; + } + + lbs = (lbs % 10000); + buffer[i] = (lbs / 1000) + CHAR_0; + if (buffer[i] == CHAR_0 && output == FALSE) + { + buffer[i++] = CHAR_SPACE; + buffer[i++] = CHAR_SPACE; + } + else + { + output = TRUE; + i++; + } + lbs = (lbs % 1000); + buffer[i++] = (lbs / 100) + CHAR_0; + lbs = (lbs % 100); + buffer[i++] = CHAR_PERIOD; + buffer[i++] = (lbs / 10) + CHAR_0; + buffer[i++] = CHAR_SPACE; + buffer[i++] = CHAR_l; + buffer[i++] = CHAR_b; + buffer[i++] = CHAR_s; + buffer[i++] = CHAR_PERIOD; + buffer[i++] = EOS; + MenuPrint(buffer, left, top); +} +#else +void sub_8091564(u16 arg0, u8 left, u8 top) +{ + unref_sub_80913A4(arg0, left, top); +} +#endif + +void sub_8091738(u16 a, u16 b, u16 c) +{ + u8 arr[0x80]; + u16 i; + u16 j; + const u8 *r12; + u16 r7; + u8 r3; + + r12 = gMonFootprintTable[NationalPokedexNumToSpecies(a)]; + for (r7 = 0, i = 0; i < 32; i++) + { + r3 = r12[i]; + for (j = 0; j < 4; j++) + { + u32 r1 = j * 2; + s32 r2 = (r3 >> r1) & 1; + + if (r3 & (2 << r1)) + r2 |= 0x10; + +// Needed to match +#ifndef NONMATCHING + asm("");asm("");asm("");asm("");asm(""); +#endif + + arr[r7] = r2; + r7++; + } + } + CpuCopy16(arr, (u16 *)(VRAM + b * 0x4000 + c * 0x20), 0x80); +} -- cgit v1.2.3 From 2f437b0a94dd88cd78d0f6b4d92b9f5169531376 Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Mon, 12 Jun 2017 19:34:01 -0500 Subject: Struct30042E0 --- src/battle_2.c | 27 +-------------------------- src/tv.c | 2 +- 2 files changed, 2 insertions(+), 27 deletions(-) (limited to 'src') diff --git a/src/battle_2.c b/src/battle_2.c index f7051fbfd..498fcec31 100644 --- a/src/battle_2.c +++ b/src/battle_2.c @@ -55,31 +55,6 @@ struct UnknownPokemonStruct2 /*0x1D*/ u8 language; }; -struct UnknownStruct11 -{ - u8 unk0; - u8 unk1; - u8 unk2; - u8 unk3; - u8 unk4; - u8 unk5_0:1; - u8 unk5_1:1; - u16 unk6; - u8 unk8[10]; - u8 unk12; - u8 unk13; - u8 unk14[10]; - u8 filler1E[2]; - u16 unk20; - u16 unk22; - u16 unk24; - u16 unk26; - u16 unk28; - u8 unk2A[10]; - u8 filler34[2]; - u8 unk36[10]; -}; - struct UnknownStruct12 { u32 unk0; @@ -217,7 +192,7 @@ extern u16 gUnknown_030042C0; extern u16 gUnknown_030042C4; extern MainCallback gUnknown_030042D0; extern void (*gUnknown_030042D4)(void); -extern struct UnknownStruct11 gUnknown_030042E0; +extern struct Struct30042E0 gUnknown_030042E0; extern u8 gUnknown_03004324; extern void (*gUnknown_03004330[])(void); extern u8 gUnknown_03004340[]; diff --git a/src/tv.c b/src/tv.c index 566d547a6..4ab5dbd33 100755 --- a/src/tv.c +++ b/src/tv.c @@ -29,7 +29,7 @@ struct UnkTvStruct s8 var0; }; -extern struct UnknownStruct11 gUnknown_030042E0; +extern struct Struct30042E0 gUnknown_030042E0; extern u8 gUnknown_0300430A[11]; struct OutbreakPokemon -- cgit v1.2.3 From 28f5eee3737942c9779b6943fac6c30160efa3b8 Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Mon, 12 Jun 2017 20:37:47 -0400 Subject: Convert data/field_effect.s to C --- src/data/field_effect.c | 400 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 400 insertions(+) create mode 100755 src/data/field_effect.c (limited to 'src') diff --git a/src/data/field_effect.c b/src/data/field_effect.c new file mode 100755 index 000000000..4aae09667 --- /dev/null +++ b/src/data/field_effect.c @@ -0,0 +1,400 @@ +// +// Created by scott on 6/8/2017. +// + +#include "global.h" +#include "sprite.h" +#include "task.h" +#include "field_effect.h" + +#define subsprite_table(ptr) {.subsprites = ptr, .subspriteCount = (sizeof ptr) / (sizeof(struct Subsprite))} + +#define obj_frame_tiles(ptr) {.data = (u8 *)ptr, .size = sizeof ptr} + +const u32 gSpriteImage_839DC14[] = INCBIN_U32("graphics/birch_speech/birch.4bpp"); +const u16 gBirchPalette[16] = INCBIN_U16("graphics/birch_speech/birch.gbapal"); +const u32 gSpriteImage_839E434[] = INCBIN_U32("graphics/misc/pokeball_glow.4bpp"); +const u16 gFieldEffectObjectPalette4[16] = INCBIN_U16("graphics/field_effect_objects/palettes/04.gbapal"); +const u32 gSpriteImage_839E474[] = INCBIN_U32("graphics/misc/pokecenter_monitor/0.4bpp"); +const u32 gSpriteImage_839E534[] = INCBIN_U32("graphics/misc/pokecenter_monitor/1.4bpp"); +const u32 gSpriteImage_839E5F4[] = INCBIN_U32("graphics/misc/big_hof_monitor.4bpp"); +const u32 gSpriteImage_839E7F4[] = INCBIN_U32("graphics/misc/small_hof_monitor.4bpp"); +const u16 gFieldEffectObjectPalette5[16] = INCBIN_U16("graphics/field_effect_objects/palettes/05.gbapal"); + +// Graphics for the lights streaking past your Pokemon when it uses a field move. +const u32 gFieldMoveStreaksTiles[] = INCBIN_U32("graphics/misc/field_move_streaks.4bpp"); +const u16 gFieldMoveStreaksPalette[16] = INCBIN_U16("graphics/misc/field_move_streaks.gbapal"); +const u16 gFieldMoveStreaksTilemap[] = INCBIN_U16("graphics/misc/field_move_streaks_map.bin"); + +// The following light streaks effect is used when the map is dark (e.g. a cave). +const u32 gDarknessFieldMoveStreaksTiles[] = INCBIN_U32("graphics/misc/darkness_field_move_streaks.4bpp"); +const u16 gDarknessFieldMoveStreaksPalette[16] = INCBIN_U16("graphics/misc/darkness_field_move_streaks.gbapal"); +const u16 gDarknessFieldMoveStreaksTilemap[] = INCBIN_U16("graphics/misc/darkness_field_move_streaks_map.bin"); + +bool8 (*const gFieldEffectScriptFuncs[])(u8 **, u32 *) = { + FieldEffectCmd_loadtiles, + FieldEffectCmd_loadfadedpal, + FieldEffectCmd_loadpal, + FieldEffectCmd_callnative, + FieldEffectCmd_end, + FieldEffectCmd_loadgfx_callnative, + FieldEffectCmd_loadtiles_callnative, + FieldEffectCmd_loadfadedpal_callnative, +}; + +const struct OamData gOamData_839F0F4 = {.size = 3}; +const struct OamData gOamData_839F0FC = {.size = 0}; +const struct OamData gOamData_839F104 = {.size = 1}; + +const struct SpriteFrameImage gSpriteImageTable_839F10C[] = { + obj_frame_tiles(gSpriteImage_839DC14) +}; +const struct SpritePalette gUnknown_0839F114 = {.data = gBirchPalette, .tag = 0x1006}; + +const union AnimCmd gSpriteAnim_839F11C[] = { + ANIMCMD_FRAME(.imageValue = 0, .duration = 1), + ANIMCMD_END +}; + +const union AnimCmd *const gSpriteAnimTable_839F124[] = { + gSpriteAnim_839F11C +}; + +const struct SpriteTemplate gSpriteTemplate_839F128 = { + .tileTag = 0xffff, + .paletteTag = 4102, + .oam = &gOamData_839F0F4, + .anims = (const union AnimCmd *const *)&gSpriteAnimTable_839F124, + .images = gSpriteImageTable_839F10C, + .affineAnims = (const union AffineAnimCmd *const *)&gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +const struct SpritePalette gFieldEffectObjectPaletteInfo4 = {.data = gFieldEffectObjectPalette4, .tag = 0x1007}; +const struct SpritePalette gFieldEffectObjectPaletteInfo5 = {.data = gFieldEffectObjectPalette5, .tag = 0x1010}; +const struct OamData gOamData_839F150 = { + .shape = 1, + .size = 2 +}; + +const struct SpriteFrameImage gSpriteImageTable_839F158[] = { + obj_frame_tiles(gSpriteImage_839E434) +}; + +const struct SpriteFrameImage gSpriteImageTable_839F160[] = { + obj_frame_tiles(gSpriteImage_839E474), + obj_frame_tiles(gSpriteImage_839E534) +}; + +const struct SpriteFrameImage gSpriteImageTable_839F170[] = { + obj_frame_tiles(gSpriteImage_839E5F4) +}; + +const struct SpriteFrameImage gSpriteImageTable_839F178[] = { + {.data = (u8 *)gSpriteImage_839E7F4, .size = 0x200} // the macro breaks down here +}; + +const struct Subsprite Unknown_39F180[] = { + {.x = -12, .y = -8, .priority = 2, .tileOffset = 0, .shape = 1, .size = 0}, + {.x = 4, .y = -8, .priority = 2, .tileOffset = 2, .shape = 0, .size = 0}, + {.x = -12, .y = 0, .priority = 2, .tileOffset = 3, .shape = 1, .size = 0}, + {.x = 4, .y = 0, .priority = 2, .tileOffset = 5, .shape = 0, .size = 0} +}; + +const struct SubspriteTable gUnknown_0839F1A0 = subsprite_table(Unknown_39F180); + +const struct Subsprite Unknown_39F1A8[] = { + {.x = -32, .y = -8, .priority = 2, .tileOffset = 0, .shape = 1, .size = 1}, + {.x = 0, .y = -8, .priority = 2, .tileOffset = 4, .shape = 1, .size = 1}, + {.x = -32, .y = 0, .priority = 2, .tileOffset = 8, .shape = 1, .size = 1}, + {.x = 0, .y = 0, .priority = 2, .tileOffset = 12, .shape = 1, .size = 1} +}; + +const struct SubspriteTable gUnknown_0839F1C8 = subsprite_table(Unknown_39F1A8); + +const union AnimCmd gSpriteAnim_839F1D0[] = { + ANIMCMD_FRAME(.imageValue = 0, .duration = 1), + ANIMCMD_JUMP(0) +}; + +const union AnimCmd gSpriteAnim_839F1D8[] = { + ANIMCMD_FRAME(.imageValue = 0, .duration = 16), + ANIMCMD_FRAME(.imageValue = 1, .duration = 16), + ANIMCMD_FRAME(.imageValue = 0, .duration = 16), + ANIMCMD_FRAME(.imageValue = 1, .duration = 16), + ANIMCMD_FRAME(.imageValue = 0, .duration = 16), + ANIMCMD_FRAME(.imageValue = 1, .duration = 16), + ANIMCMD_FRAME(.imageValue = 0, .duration = 16), + ANIMCMD_FRAME(.imageValue = 1, .duration = 16), + ANIMCMD_END +}; + +const union AnimCmd *const gSpriteAnimTable_839F1FC[] = { + gSpriteAnim_839F1D0, + gSpriteAnim_839F1D8 +}; + +const union AnimCmd *const gSpriteAnimTable_839F204[] = { + gSpriteAnim_839F1D0 +}; + +const struct SpriteTemplate gSpriteTemplate_839F208 = { + .tileTag = 0xffff, + .paletteTag = 4103, + .oam = &gOamData_839F0FC, + .anims = gSpriteAnimTable_839F1FC, + .images = gSpriteImageTable_839F158, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_PokeballGlow +}; + + +const struct SpriteTemplate gSpriteTemplate_839F220 = { + .tileTag = 0xffff, + .paletteTag = 4100, + .oam = &gOamData_839F104, + .anims = gSpriteAnimTable_839F1FC, + .images = gSpriteImageTable_839F160, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_PokecenterMonitor +}; + + +const struct SpriteTemplate gSpriteTemplate_839F238 = { + .tileTag = 0xffff, + .paletteTag = 4112, + .oam = &gOamData_839F104, + .anims = gSpriteAnimTable_839F204, + .images = gSpriteImageTable_839F170, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_HallOfFameMonitor +}; + + +const struct SpriteTemplate gSpriteTemplate_839F250 = { + .tileTag = 0xffff, + .paletteTag = 4112, + .oam = &gOamData_839F150, + .anims = gSpriteAnimTable_839F204, + .images = gSpriteImageTable_839F178, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_HallOfFameMonitor +}; + +void (*const gUnknown_0839F268[])(struct Task *) = { + PokecenterHealEffect_0, + PokecenterHealEffect_1, + PokecenterHealEffect_2, + PokecenterHealEffect_3 +}; + +void (*const gUnknown_0839F278[])(struct Task *) = { + HallOfFameRecordEffect_0, + HallOfFameRecordEffect_1, + HallOfFameRecordEffect_2, + HallOfFameRecordEffect_3 +}; + +void (*const gUnknown_0839F288[])(struct Sprite *) = { + PokeballGlowEffect_0, + PokeballGlowEffect_1, + PokeballGlowEffect_2, + PokeballGlowEffect_3, + PokeballGlowEffect_4, + PokeballGlowEffect_5, + PokeballGlowEffect_6, + PokeballGlowEffect_7 +}; + +const struct Coords16 gUnknown_0839F2A8[] = { + {.x = 0, .y = 0}, + {.x = 6, .y = 0}, + {.x = 0, .y = 4}, + {.x = 6, .y = 4}, + {.x = 0, .y = 8}, + {.x = 6, .y = 8} +}; + +const u8 gUnknown_0839F2C0[] = {16, 12, 8, 0}; +const u8 gUnknown_0839F2C4[] = {16, 12, 8, 0}; +const u8 gUnknown_0839F2C8[] = { 0, 0, 0, 0}; + +bool8 (*const gUnknown_0839F2CC[])(struct Task *) = { + sub_80867AC, + sub_8086854, + sub_8086870, + sub_80868E4, + sub_808699C, + sub_80869B8, + sub_80869F8 +}; + +bool8 (*const gUnknown_0839F2E8[])(struct Task *) = { + sub_8086AA0, + sub_8086AC0, + sub_8086B30, + sub_8086B54, + sub_8086B64, + sub_8086B88 +}; + +bool8 (*const gUnknown_0839F300[])(struct Task *) = { + sub_8086CF4, + sub_8086D70, + sub_8086DB0, + sub_8086E10, + sub_8086E50, + sub_8086EB0, + sub_8086ED4 +}; + +bool8 (*const gUnknown_0839F31C[])(struct Task *, struct MapObject *) = { + sub_8086FB0, + waterfall_1_do_anim_probably, + waterfall_2_wait_anim_finish_probably, + sub_8087030, + sub_8087058 +}; + +bool8 (*const gUnknown_0839F330[])(struct Task *) = { + sub_8087124, + dive_2_unknown, + dive_3_unknown +}; + +bool8 (*const gUnknown_0839F33C[])(struct Task *, struct MapObject *, struct Sprite *) = { + sub_808722C, + sub_8087264, + sub_8087298, + sub_80872E4, + sub_80873D8, + sub_80873F4 +}; + +bool8 (*const gUnknown_0839F354[])(struct Task *, struct MapObject *, struct Sprite *) = { + sub_80874CC, + sub_80874FC, + sub_8087548, + sub_808759C +}; + +bool8 (*const gUnknown_0839F364[])(struct Task *, struct MapObject *, struct Sprite *) = { + sub_80876C8, + sub_80876F8, + sub_8087774, + sub_80877AC, + sub_80877D4 +}; + +void (*const gUnknown_0839F378[])(struct Task *) = { + sub_80878F4, + sub_8087914 +}; + +const u8 gUnknown_0839F380[] = {1, 3, 4, 2, 1}; + +void (*const gUnknown_0839F388[])(struct Task *) = { + sub_8087AA4, + sub_8087AC8 +}; + +void (*const gUnknown_0839F390[])(struct Task *) = { + sub_8087BEC, + sub_8087C14, + sub_8087CA4, + sub_8087D78 +}; + +void (*const gUnknown_0839F3A0[])(struct Task *) = { + sub_8087E4C, + sub_8087ED8, + sub_8087FDC +}; + +void (*const gUnknown_0839F3AC[])(struct Task *) = { + sub_8088150, + sub_80881C0, + sub_8088228, + sub_80882B4, + sub_80882E4, + sub_8088338, + sub_8088380 +}; + +void (*const gUnknown_0839F3C8[])(struct Task *) = { + sub_80884AC, + sub_80884E8, + sub_8088554, + sub_80885A8, + sub_80885D8, + sub_808860C, + sub_808862C +}; + +void (*const gUnknown_0839F3E4[])(struct Task *) = { + sub_8088984, + sub_80889E4, + sub_8088A30, + sub_8088A78, + sub_8088AF4 +}; + +void (*const gUnknown_0839F3F8[])(struct Task *) = { + sub_8088CA0, + sub_8088CF8, + sub_8088D3C, + sub_8088D94, + sub_8088DD8, + sub_8088E2C, + sub_8088EB4, + sub_8088F10, + sub_8088F30 +}; + +const union AffineAnimCmd SpriteAffineAnim_839F41C[] = { + AFFINEANIMCMD_FRAME(8, 8, -30, 0), + AFFINEANIMCMD_FRAME(28, 28, 0, 30), + AFFINEANIMCMD_END +}; + +const union AffineAnimCmd SpriteAffineAnim_839F434[] = { + AFFINEANIMCMD_FRAME(256, 256, 64, 0), + AFFINEANIMCMD_FRAME(-10, -10, 0, 22), + AFFINEANIMCMD_END +}; + +const union AffineAnimCmd *const gSpriteAffineAnimTable_0839F44C[] = { + SpriteAffineAnim_839F41C, + SpriteAffineAnim_839F434 +}; + +void (*const gUnknown_0839F454[])(struct Task *) = { + sub_80892A0, + sub_8089354, + sub_80893C0, + sub_8089414, + sub_808948C, + sub_80894C4, + fishE +}; + +const s16 gUnknown_0839F470[] = { + -2, + -4, + -5, + -6, + -7, + -8, + -8, + -8, + -7, + -7, + -6, + -5, + -3, + -2, + 0, + 2, + 4, + 8 +}; -- cgit v1.2.3 From 8f48da59b18f0d0431e8c64d369d3e82f96be191 Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Mon, 12 Jun 2017 20:57:16 -0400 Subject: Merge field_effects data into src/field_effect.c --- src/data/field_effect.c | 400 -------------------------------------------- src/field_effect.c | 434 +++++++++++++++++++++++++++++++++++++++++++----- 2 files changed, 391 insertions(+), 443 deletions(-) delete mode 100755 src/data/field_effect.c (limited to 'src') diff --git a/src/data/field_effect.c b/src/data/field_effect.c deleted file mode 100755 index 4aae09667..000000000 --- a/src/data/field_effect.c +++ /dev/null @@ -1,400 +0,0 @@ -// -// Created by scott on 6/8/2017. -// - -#include "global.h" -#include "sprite.h" -#include "task.h" -#include "field_effect.h" - -#define subsprite_table(ptr) {.subsprites = ptr, .subspriteCount = (sizeof ptr) / (sizeof(struct Subsprite))} - -#define obj_frame_tiles(ptr) {.data = (u8 *)ptr, .size = sizeof ptr} - -const u32 gSpriteImage_839DC14[] = INCBIN_U32("graphics/birch_speech/birch.4bpp"); -const u16 gBirchPalette[16] = INCBIN_U16("graphics/birch_speech/birch.gbapal"); -const u32 gSpriteImage_839E434[] = INCBIN_U32("graphics/misc/pokeball_glow.4bpp"); -const u16 gFieldEffectObjectPalette4[16] = INCBIN_U16("graphics/field_effect_objects/palettes/04.gbapal"); -const u32 gSpriteImage_839E474[] = INCBIN_U32("graphics/misc/pokecenter_monitor/0.4bpp"); -const u32 gSpriteImage_839E534[] = INCBIN_U32("graphics/misc/pokecenter_monitor/1.4bpp"); -const u32 gSpriteImage_839E5F4[] = INCBIN_U32("graphics/misc/big_hof_monitor.4bpp"); -const u32 gSpriteImage_839E7F4[] = INCBIN_U32("graphics/misc/small_hof_monitor.4bpp"); -const u16 gFieldEffectObjectPalette5[16] = INCBIN_U16("graphics/field_effect_objects/palettes/05.gbapal"); - -// Graphics for the lights streaking past your Pokemon when it uses a field move. -const u32 gFieldMoveStreaksTiles[] = INCBIN_U32("graphics/misc/field_move_streaks.4bpp"); -const u16 gFieldMoveStreaksPalette[16] = INCBIN_U16("graphics/misc/field_move_streaks.gbapal"); -const u16 gFieldMoveStreaksTilemap[] = INCBIN_U16("graphics/misc/field_move_streaks_map.bin"); - -// The following light streaks effect is used when the map is dark (e.g. a cave). -const u32 gDarknessFieldMoveStreaksTiles[] = INCBIN_U32("graphics/misc/darkness_field_move_streaks.4bpp"); -const u16 gDarknessFieldMoveStreaksPalette[16] = INCBIN_U16("graphics/misc/darkness_field_move_streaks.gbapal"); -const u16 gDarknessFieldMoveStreaksTilemap[] = INCBIN_U16("graphics/misc/darkness_field_move_streaks_map.bin"); - -bool8 (*const gFieldEffectScriptFuncs[])(u8 **, u32 *) = { - FieldEffectCmd_loadtiles, - FieldEffectCmd_loadfadedpal, - FieldEffectCmd_loadpal, - FieldEffectCmd_callnative, - FieldEffectCmd_end, - FieldEffectCmd_loadgfx_callnative, - FieldEffectCmd_loadtiles_callnative, - FieldEffectCmd_loadfadedpal_callnative, -}; - -const struct OamData gOamData_839F0F4 = {.size = 3}; -const struct OamData gOamData_839F0FC = {.size = 0}; -const struct OamData gOamData_839F104 = {.size = 1}; - -const struct SpriteFrameImage gSpriteImageTable_839F10C[] = { - obj_frame_tiles(gSpriteImage_839DC14) -}; -const struct SpritePalette gUnknown_0839F114 = {.data = gBirchPalette, .tag = 0x1006}; - -const union AnimCmd gSpriteAnim_839F11C[] = { - ANIMCMD_FRAME(.imageValue = 0, .duration = 1), - ANIMCMD_END -}; - -const union AnimCmd *const gSpriteAnimTable_839F124[] = { - gSpriteAnim_839F11C -}; - -const struct SpriteTemplate gSpriteTemplate_839F128 = { - .tileTag = 0xffff, - .paletteTag = 4102, - .oam = &gOamData_839F0F4, - .anims = (const union AnimCmd *const *)&gSpriteAnimTable_839F124, - .images = gSpriteImageTable_839F10C, - .affineAnims = (const union AffineAnimCmd *const *)&gDummySpriteAffineAnimTable, - .callback = SpriteCallbackDummy -}; - -const struct SpritePalette gFieldEffectObjectPaletteInfo4 = {.data = gFieldEffectObjectPalette4, .tag = 0x1007}; -const struct SpritePalette gFieldEffectObjectPaletteInfo5 = {.data = gFieldEffectObjectPalette5, .tag = 0x1010}; -const struct OamData gOamData_839F150 = { - .shape = 1, - .size = 2 -}; - -const struct SpriteFrameImage gSpriteImageTable_839F158[] = { - obj_frame_tiles(gSpriteImage_839E434) -}; - -const struct SpriteFrameImage gSpriteImageTable_839F160[] = { - obj_frame_tiles(gSpriteImage_839E474), - obj_frame_tiles(gSpriteImage_839E534) -}; - -const struct SpriteFrameImage gSpriteImageTable_839F170[] = { - obj_frame_tiles(gSpriteImage_839E5F4) -}; - -const struct SpriteFrameImage gSpriteImageTable_839F178[] = { - {.data = (u8 *)gSpriteImage_839E7F4, .size = 0x200} // the macro breaks down here -}; - -const struct Subsprite Unknown_39F180[] = { - {.x = -12, .y = -8, .priority = 2, .tileOffset = 0, .shape = 1, .size = 0}, - {.x = 4, .y = -8, .priority = 2, .tileOffset = 2, .shape = 0, .size = 0}, - {.x = -12, .y = 0, .priority = 2, .tileOffset = 3, .shape = 1, .size = 0}, - {.x = 4, .y = 0, .priority = 2, .tileOffset = 5, .shape = 0, .size = 0} -}; - -const struct SubspriteTable gUnknown_0839F1A0 = subsprite_table(Unknown_39F180); - -const struct Subsprite Unknown_39F1A8[] = { - {.x = -32, .y = -8, .priority = 2, .tileOffset = 0, .shape = 1, .size = 1}, - {.x = 0, .y = -8, .priority = 2, .tileOffset = 4, .shape = 1, .size = 1}, - {.x = -32, .y = 0, .priority = 2, .tileOffset = 8, .shape = 1, .size = 1}, - {.x = 0, .y = 0, .priority = 2, .tileOffset = 12, .shape = 1, .size = 1} -}; - -const struct SubspriteTable gUnknown_0839F1C8 = subsprite_table(Unknown_39F1A8); - -const union AnimCmd gSpriteAnim_839F1D0[] = { - ANIMCMD_FRAME(.imageValue = 0, .duration = 1), - ANIMCMD_JUMP(0) -}; - -const union AnimCmd gSpriteAnim_839F1D8[] = { - ANIMCMD_FRAME(.imageValue = 0, .duration = 16), - ANIMCMD_FRAME(.imageValue = 1, .duration = 16), - ANIMCMD_FRAME(.imageValue = 0, .duration = 16), - ANIMCMD_FRAME(.imageValue = 1, .duration = 16), - ANIMCMD_FRAME(.imageValue = 0, .duration = 16), - ANIMCMD_FRAME(.imageValue = 1, .duration = 16), - ANIMCMD_FRAME(.imageValue = 0, .duration = 16), - ANIMCMD_FRAME(.imageValue = 1, .duration = 16), - ANIMCMD_END -}; - -const union AnimCmd *const gSpriteAnimTable_839F1FC[] = { - gSpriteAnim_839F1D0, - gSpriteAnim_839F1D8 -}; - -const union AnimCmd *const gSpriteAnimTable_839F204[] = { - gSpriteAnim_839F1D0 -}; - -const struct SpriteTemplate gSpriteTemplate_839F208 = { - .tileTag = 0xffff, - .paletteTag = 4103, - .oam = &gOamData_839F0FC, - .anims = gSpriteAnimTable_839F1FC, - .images = gSpriteImageTable_839F158, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCB_PokeballGlow -}; - - -const struct SpriteTemplate gSpriteTemplate_839F220 = { - .tileTag = 0xffff, - .paletteTag = 4100, - .oam = &gOamData_839F104, - .anims = gSpriteAnimTable_839F1FC, - .images = gSpriteImageTable_839F160, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCB_PokecenterMonitor -}; - - -const struct SpriteTemplate gSpriteTemplate_839F238 = { - .tileTag = 0xffff, - .paletteTag = 4112, - .oam = &gOamData_839F104, - .anims = gSpriteAnimTable_839F204, - .images = gSpriteImageTable_839F170, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCB_HallOfFameMonitor -}; - - -const struct SpriteTemplate gSpriteTemplate_839F250 = { - .tileTag = 0xffff, - .paletteTag = 4112, - .oam = &gOamData_839F150, - .anims = gSpriteAnimTable_839F204, - .images = gSpriteImageTable_839F178, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCB_HallOfFameMonitor -}; - -void (*const gUnknown_0839F268[])(struct Task *) = { - PokecenterHealEffect_0, - PokecenterHealEffect_1, - PokecenterHealEffect_2, - PokecenterHealEffect_3 -}; - -void (*const gUnknown_0839F278[])(struct Task *) = { - HallOfFameRecordEffect_0, - HallOfFameRecordEffect_1, - HallOfFameRecordEffect_2, - HallOfFameRecordEffect_3 -}; - -void (*const gUnknown_0839F288[])(struct Sprite *) = { - PokeballGlowEffect_0, - PokeballGlowEffect_1, - PokeballGlowEffect_2, - PokeballGlowEffect_3, - PokeballGlowEffect_4, - PokeballGlowEffect_5, - PokeballGlowEffect_6, - PokeballGlowEffect_7 -}; - -const struct Coords16 gUnknown_0839F2A8[] = { - {.x = 0, .y = 0}, - {.x = 6, .y = 0}, - {.x = 0, .y = 4}, - {.x = 6, .y = 4}, - {.x = 0, .y = 8}, - {.x = 6, .y = 8} -}; - -const u8 gUnknown_0839F2C0[] = {16, 12, 8, 0}; -const u8 gUnknown_0839F2C4[] = {16, 12, 8, 0}; -const u8 gUnknown_0839F2C8[] = { 0, 0, 0, 0}; - -bool8 (*const gUnknown_0839F2CC[])(struct Task *) = { - sub_80867AC, - sub_8086854, - sub_8086870, - sub_80868E4, - sub_808699C, - sub_80869B8, - sub_80869F8 -}; - -bool8 (*const gUnknown_0839F2E8[])(struct Task *) = { - sub_8086AA0, - sub_8086AC0, - sub_8086B30, - sub_8086B54, - sub_8086B64, - sub_8086B88 -}; - -bool8 (*const gUnknown_0839F300[])(struct Task *) = { - sub_8086CF4, - sub_8086D70, - sub_8086DB0, - sub_8086E10, - sub_8086E50, - sub_8086EB0, - sub_8086ED4 -}; - -bool8 (*const gUnknown_0839F31C[])(struct Task *, struct MapObject *) = { - sub_8086FB0, - waterfall_1_do_anim_probably, - waterfall_2_wait_anim_finish_probably, - sub_8087030, - sub_8087058 -}; - -bool8 (*const gUnknown_0839F330[])(struct Task *) = { - sub_8087124, - dive_2_unknown, - dive_3_unknown -}; - -bool8 (*const gUnknown_0839F33C[])(struct Task *, struct MapObject *, struct Sprite *) = { - sub_808722C, - sub_8087264, - sub_8087298, - sub_80872E4, - sub_80873D8, - sub_80873F4 -}; - -bool8 (*const gUnknown_0839F354[])(struct Task *, struct MapObject *, struct Sprite *) = { - sub_80874CC, - sub_80874FC, - sub_8087548, - sub_808759C -}; - -bool8 (*const gUnknown_0839F364[])(struct Task *, struct MapObject *, struct Sprite *) = { - sub_80876C8, - sub_80876F8, - sub_8087774, - sub_80877AC, - sub_80877D4 -}; - -void (*const gUnknown_0839F378[])(struct Task *) = { - sub_80878F4, - sub_8087914 -}; - -const u8 gUnknown_0839F380[] = {1, 3, 4, 2, 1}; - -void (*const gUnknown_0839F388[])(struct Task *) = { - sub_8087AA4, - sub_8087AC8 -}; - -void (*const gUnknown_0839F390[])(struct Task *) = { - sub_8087BEC, - sub_8087C14, - sub_8087CA4, - sub_8087D78 -}; - -void (*const gUnknown_0839F3A0[])(struct Task *) = { - sub_8087E4C, - sub_8087ED8, - sub_8087FDC -}; - -void (*const gUnknown_0839F3AC[])(struct Task *) = { - sub_8088150, - sub_80881C0, - sub_8088228, - sub_80882B4, - sub_80882E4, - sub_8088338, - sub_8088380 -}; - -void (*const gUnknown_0839F3C8[])(struct Task *) = { - sub_80884AC, - sub_80884E8, - sub_8088554, - sub_80885A8, - sub_80885D8, - sub_808860C, - sub_808862C -}; - -void (*const gUnknown_0839F3E4[])(struct Task *) = { - sub_8088984, - sub_80889E4, - sub_8088A30, - sub_8088A78, - sub_8088AF4 -}; - -void (*const gUnknown_0839F3F8[])(struct Task *) = { - sub_8088CA0, - sub_8088CF8, - sub_8088D3C, - sub_8088D94, - sub_8088DD8, - sub_8088E2C, - sub_8088EB4, - sub_8088F10, - sub_8088F30 -}; - -const union AffineAnimCmd SpriteAffineAnim_839F41C[] = { - AFFINEANIMCMD_FRAME(8, 8, -30, 0), - AFFINEANIMCMD_FRAME(28, 28, 0, 30), - AFFINEANIMCMD_END -}; - -const union AffineAnimCmd SpriteAffineAnim_839F434[] = { - AFFINEANIMCMD_FRAME(256, 256, 64, 0), - AFFINEANIMCMD_FRAME(-10, -10, 0, 22), - AFFINEANIMCMD_END -}; - -const union AffineAnimCmd *const gSpriteAffineAnimTable_0839F44C[] = { - SpriteAffineAnim_839F41C, - SpriteAffineAnim_839F434 -}; - -void (*const gUnknown_0839F454[])(struct Task *) = { - sub_80892A0, - sub_8089354, - sub_80893C0, - sub_8089414, - sub_808948C, - sub_80894C4, - fishE -}; - -const s16 gUnknown_0839F470[] = { - -2, - -4, - -5, - -6, - -7, - -8, - -8, - -8, - -7, - -7, - -6, - -5, - -3, - -2, - 0, - 2, - 4, - 8 -}; diff --git a/src/field_effect.c b/src/field_effect.c index 6cff8b864..8728155e1 100755 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -22,14 +22,402 @@ #include "field_camera.h" #include "field_effect.h" -typedef bool8 (*FldEffCmd)(u8 **, u32 *); +#define subsprite_table(ptr) {.subsprites = ptr, .subspriteCount = (sizeof ptr) / (sizeof(struct Subsprite))} + +#define obj_frame_tiles(ptr) {.data = (u8 *)ptr, .size = sizeof ptr} + +const u32 gSpriteImage_839DC14[] = INCBIN_U32("graphics/birch_speech/birch.4bpp"); +const u16 gBirchPalette[16] = INCBIN_U16("graphics/birch_speech/birch.gbapal"); +const u32 gSpriteImage_839E434[] = INCBIN_U32("graphics/misc/pokeball_glow.4bpp"); +const u16 gFieldEffectObjectPalette4[16] = INCBIN_U16("graphics/field_effect_objects/palettes/04.gbapal"); +const u32 gSpriteImage_839E474[] = INCBIN_U32("graphics/misc/pokecenter_monitor/0.4bpp"); +const u32 gSpriteImage_839E534[] = INCBIN_U32("graphics/misc/pokecenter_monitor/1.4bpp"); +const u32 gSpriteImage_839E5F4[] = INCBIN_U32("graphics/misc/big_hof_monitor.4bpp"); +const u32 gSpriteImage_839E7F4[] = INCBIN_U32("graphics/misc/small_hof_monitor.4bpp"); +const u16 gFieldEffectObjectPalette5[16] = INCBIN_U16("graphics/field_effect_objects/palettes/05.gbapal"); + +// Graphics for the lights streaking past your Pokemon when it uses a field move. +const u32 gFieldMoveStreaksTiles[] = INCBIN_U32("graphics/misc/field_move_streaks.4bpp"); +const u16 gFieldMoveStreaksPalette[16] = INCBIN_U16("graphics/misc/field_move_streaks.gbapal"); +const u16 gFieldMoveStreaksTilemap[] = INCBIN_U16("graphics/misc/field_move_streaks_map.bin"); + +// The following light streaks effect is used when the map is dark (e.g. a cave). +const u32 gDarknessFieldMoveStreaksTiles[] = INCBIN_U32("graphics/misc/darkness_field_move_streaks.4bpp"); +const u16 gDarknessFieldMoveStreaksPalette[16] = INCBIN_U16("graphics/misc/darkness_field_move_streaks.gbapal"); +const u16 gDarknessFieldMoveStreaksTilemap[] = INCBIN_U16("graphics/misc/darkness_field_move_streaks_map.bin"); + +bool8 (*const gFieldEffectScriptFuncs[])(u8 **, u32 *) = { + FieldEffectCmd_loadtiles, + FieldEffectCmd_loadfadedpal, + FieldEffectCmd_loadpal, + FieldEffectCmd_callnative, + FieldEffectCmd_end, + FieldEffectCmd_loadgfx_callnative, + FieldEffectCmd_loadtiles_callnative, + FieldEffectCmd_loadfadedpal_callnative, +}; + +const struct OamData gOamData_839F0F4 = {.size = 3}; +const struct OamData gOamData_839F0FC = {.size = 0}; +const struct OamData gOamData_839F104 = {.size = 1}; + +const struct SpriteFrameImage gSpriteImageTable_839F10C[] = { + obj_frame_tiles(gSpriteImage_839DC14) +}; +const struct SpritePalette gUnknown_0839F114 = {.data = gBirchPalette, .tag = 0x1006}; + +const union AnimCmd gSpriteAnim_839F11C[] = { + ANIMCMD_FRAME(.imageValue = 0, .duration = 1), + ANIMCMD_END +}; + +const union AnimCmd *const gSpriteAnimTable_839F124[] = { + gSpriteAnim_839F11C +}; + +const struct SpriteTemplate gSpriteTemplate_839F128 = { + .tileTag = 0xffff, + .paletteTag = 4102, + .oam = &gOamData_839F0F4, + .anims = (const union AnimCmd *const *)&gSpriteAnimTable_839F124, + .images = gSpriteImageTable_839F10C, + .affineAnims = (const union AffineAnimCmd *const *)&gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +const struct SpritePalette gFieldEffectObjectPaletteInfo4 = {.data = gFieldEffectObjectPalette4, .tag = 0x1007}; +const struct SpritePalette gFieldEffectObjectPaletteInfo5 = {.data = gFieldEffectObjectPalette5, .tag = 0x1010}; +const struct OamData gOamData_839F150 = { + .shape = 1, + .size = 2 +}; + +const struct SpriteFrameImage gSpriteImageTable_839F158[] = { + obj_frame_tiles(gSpriteImage_839E434) +}; + +const struct SpriteFrameImage gSpriteImageTable_839F160[] = { + obj_frame_tiles(gSpriteImage_839E474), + obj_frame_tiles(gSpriteImage_839E534) +}; + +const struct SpriteFrameImage gSpriteImageTable_839F170[] = { + obj_frame_tiles(gSpriteImage_839E5F4) +}; + +const struct SpriteFrameImage gSpriteImageTable_839F178[] = { + {.data = (u8 *)gSpriteImage_839E7F4, .size = 0x200} // the macro breaks down here +}; + +const struct Subsprite Unknown_39F180[] = { + {.x = -12, .y = -8, .priority = 2, .tileOffset = 0, .shape = 1, .size = 0}, + {.x = 4, .y = -8, .priority = 2, .tileOffset = 2, .shape = 0, .size = 0}, + {.x = -12, .y = 0, .priority = 2, .tileOffset = 3, .shape = 1, .size = 0}, + {.x = 4, .y = 0, .priority = 2, .tileOffset = 5, .shape = 0, .size = 0} +}; + +const struct SubspriteTable gUnknown_0839F1A0 = subsprite_table(Unknown_39F180); + +const struct Subsprite Unknown_39F1A8[] = { + {.x = -32, .y = -8, .priority = 2, .tileOffset = 0, .shape = 1, .size = 1}, + {.x = 0, .y = -8, .priority = 2, .tileOffset = 4, .shape = 1, .size = 1}, + {.x = -32, .y = 0, .priority = 2, .tileOffset = 8, .shape = 1, .size = 1}, + {.x = 0, .y = 0, .priority = 2, .tileOffset = 12, .shape = 1, .size = 1} +}; + +const struct SubspriteTable gUnknown_0839F1C8 = subsprite_table(Unknown_39F1A8); + +const union AnimCmd gSpriteAnim_839F1D0[] = { + ANIMCMD_FRAME(.imageValue = 0, .duration = 1), + ANIMCMD_JUMP(0) +}; + +const union AnimCmd gSpriteAnim_839F1D8[] = { + ANIMCMD_FRAME(.imageValue = 0, .duration = 16), + ANIMCMD_FRAME(.imageValue = 1, .duration = 16), + ANIMCMD_FRAME(.imageValue = 0, .duration = 16), + ANIMCMD_FRAME(.imageValue = 1, .duration = 16), + ANIMCMD_FRAME(.imageValue = 0, .duration = 16), + ANIMCMD_FRAME(.imageValue = 1, .duration = 16), + ANIMCMD_FRAME(.imageValue = 0, .duration = 16), + ANIMCMD_FRAME(.imageValue = 1, .duration = 16), + ANIMCMD_END +}; + +const union AnimCmd *const gSpriteAnimTable_839F1FC[] = { + gSpriteAnim_839F1D0, + gSpriteAnim_839F1D8 +}; + +const union AnimCmd *const gSpriteAnimTable_839F204[] = { + gSpriteAnim_839F1D0 +}; + +const struct SpriteTemplate gSpriteTemplate_839F208 = { + .tileTag = 0xffff, + .paletteTag = 4103, + .oam = &gOamData_839F0FC, + .anims = gSpriteAnimTable_839F1FC, + .images = gSpriteImageTable_839F158, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_PokeballGlow +}; + + +const struct SpriteTemplate gSpriteTemplate_839F220 = { + .tileTag = 0xffff, + .paletteTag = 4100, + .oam = &gOamData_839F104, + .anims = gSpriteAnimTable_839F1FC, + .images = gSpriteImageTable_839F160, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_PokecenterMonitor +}; + + +const struct SpriteTemplate gSpriteTemplate_839F238 = { + .tileTag = 0xffff, + .paletteTag = 4112, + .oam = &gOamData_839F104, + .anims = gSpriteAnimTable_839F204, + .images = gSpriteImageTable_839F170, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_HallOfFameMonitor +}; + + +const struct SpriteTemplate gSpriteTemplate_839F250 = { + .tileTag = 0xffff, + .paletteTag = 4112, + .oam = &gOamData_839F150, + .anims = gSpriteAnimTable_839F204, + .images = gSpriteImageTable_839F178, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_HallOfFameMonitor +}; + +void (*const gUnknown_0839F268[])(struct Task *) = { + PokecenterHealEffect_0, + PokecenterHealEffect_1, + PokecenterHealEffect_2, + PokecenterHealEffect_3 +}; + +void (*const gUnknown_0839F278[])(struct Task *) = { + HallOfFameRecordEffect_0, + HallOfFameRecordEffect_1, + HallOfFameRecordEffect_2, + HallOfFameRecordEffect_3 +}; + +void (*const gUnknown_0839F288[])(struct Sprite *) = { + PokeballGlowEffect_0, + PokeballGlowEffect_1, + PokeballGlowEffect_2, + PokeballGlowEffect_3, + PokeballGlowEffect_4, + PokeballGlowEffect_5, + PokeballGlowEffect_6, + PokeballGlowEffect_7 +}; + +const struct Coords16 gUnknown_0839F2A8[] = { + {.x = 0, .y = 0}, + {.x = 6, .y = 0}, + {.x = 0, .y = 4}, + {.x = 6, .y = 4}, + {.x = 0, .y = 8}, + {.x = 6, .y = 8} +}; + +const u8 gUnknown_0839F2C0[] = {16, 12, 8, 0}; +const u8 gUnknown_0839F2C4[] = {16, 12, 8, 0}; +const u8 gUnknown_0839F2C8[] = { 0, 0, 0, 0}; + +bool8 (*const gUnknown_0839F2CC[])(struct Task *) = { + sub_80867AC, + sub_8086854, + sub_8086870, + sub_80868E4, + sub_808699C, + sub_80869B8, + sub_80869F8 +}; + +bool8 (*const gUnknown_0839F2E8[])(struct Task *) = { + sub_8086AA0, + sub_8086AC0, + sub_8086B30, + sub_8086B54, + sub_8086B64, + sub_8086B88 +}; + +bool8 (*const gUnknown_0839F300[])(struct Task *) = { + sub_8086CF4, + sub_8086D70, + sub_8086DB0, + sub_8086E10, + sub_8086E50, + sub_8086EB0, + sub_8086ED4 +}; + +bool8 (*const gUnknown_0839F31C[])(struct Task *, struct MapObject *) = { + sub_8086FB0, + waterfall_1_do_anim_probably, + waterfall_2_wait_anim_finish_probably, + sub_8087030, + sub_8087058 +}; + +bool8 (*const gUnknown_0839F330[])(struct Task *) = { + sub_8087124, + dive_2_unknown, + dive_3_unknown +}; + +bool8 (*const gUnknown_0839F33C[])(struct Task *, struct MapObject *, struct Sprite *) = { + sub_808722C, + sub_8087264, + sub_8087298, + sub_80872E4, + sub_80873D8, + sub_80873F4 +}; + +bool8 (*const gUnknown_0839F354[])(struct Task *, struct MapObject *, struct Sprite *) = { + sub_80874CC, + sub_80874FC, + sub_8087548, + sub_808759C +}; + +bool8 (*const gUnknown_0839F364[])(struct Task *, struct MapObject *, struct Sprite *) = { + sub_80876C8, + sub_80876F8, + sub_8087774, + sub_80877AC, + sub_80877D4 +}; + +void (*const gUnknown_0839F378[])(struct Task *) = { + sub_80878F4, + sub_8087914 +}; + +const u8 gUnknown_0839F380[] = {1, 3, 4, 2, 1}; + +void (*const gUnknown_0839F388[])(struct Task *) = { + sub_8087AA4, + sub_8087AC8 +}; + +void (*const gUnknown_0839F390[])(struct Task *) = { + sub_8087BEC, + sub_8087C14, + sub_8087CA4, + sub_8087D78 +}; + +void (*const gUnknown_0839F3A0[])(struct Task *) = { + sub_8087E4C, + sub_8087ED8, + sub_8087FDC +}; + +void (*const gUnknown_0839F3AC[])(struct Task *) = { + sub_8088150, + sub_80881C0, + sub_8088228, + sub_80882B4, + sub_80882E4, + sub_8088338, + sub_8088380 +}; + +void (*const gUnknown_0839F3C8[])(struct Task *) = { + sub_80884AC, + sub_80884E8, + sub_8088554, + sub_80885A8, + sub_80885D8, + sub_808860C, + sub_808862C +}; + +void (*const gUnknown_0839F3E4[])(struct Task *) = { + sub_8088984, + sub_80889E4, + sub_8088A30, + sub_8088A78, + sub_8088AF4 +}; + +void (*const gUnknown_0839F3F8[])(struct Task *) = { + sub_8088CA0, + sub_8088CF8, + sub_8088D3C, + sub_8088D94, + sub_8088DD8, + sub_8088E2C, + sub_8088EB4, + sub_8088F10, + sub_8088F30 +}; + +const union AffineAnimCmd SpriteAffineAnim_839F41C[] = { + AFFINEANIMCMD_FRAME(8, 8, -30, 0), + AFFINEANIMCMD_FRAME(28, 28, 0, 30), + AFFINEANIMCMD_END +}; + +const union AffineAnimCmd SpriteAffineAnim_839F434[] = { + AFFINEANIMCMD_FRAME(256, 256, 64, 0), + AFFINEANIMCMD_FRAME(-10, -10, 0, 22), + AFFINEANIMCMD_END +}; + +const union AffineAnimCmd *const gSpriteAffineAnimTable_0839F44C[] = { + SpriteAffineAnim_839F41C, + SpriteAffineAnim_839F434 +}; + +void (*const gUnknown_0839F454[])(struct Task *) = { + sub_80892A0, + sub_8089354, + sub_80893C0, + sub_8089414, + sub_808948C, + sub_80894C4, + fishE +}; + +const s16 gUnknown_0839F470[] = { + -2, + -4, + -5, + -6, + -7, + -8, + -8, + -8, + -7, + -7, + -6, + -5, + -3, + -2, + 0, + 2, + 4, + 8 +}; static u8 sActiveList[32]; extern u8 *gFieldEffectScriptPointers[]; -extern FldEffCmd gFieldEffectScriptFuncs[]; - u32 FieldEffectStart(u8 id) { u8 *script; @@ -460,7 +848,6 @@ void MultiplyPaletteRGBComponents(u16 i, u8 r, u8 g, u8 b) #endif void Task_PokecenterHeal(u8 taskId); -extern const void (*gUnknown_0839F268[4])(struct Task *); u8 CreatePokeballGlowSprite(s16, s16, s16, u16); u8 PokecenterHealEffectHelper(s16, s16); @@ -521,7 +908,6 @@ void PokecenterHealEffect_3(struct Task *task) } void Task_HallOfFameRecord(u8 taskId); -extern const void (*gUnknown_0839F278[4])(struct Task *); void HallOfFameRecordEffectHelper(s16, s16, s16, u8); bool8 FldEff_HallOfFameRecord(void) @@ -585,14 +971,6 @@ void HallOfFameRecordEffect_3(struct Task *task) } void SpriteCB_PokeballGlowEffect(struct Sprite *); -extern const void (*gUnknown_0839F288[8])(struct Sprite *); -extern const struct SpriteTemplate gSpriteTemplate_839F208; -extern const struct SpriteTemplate gSpriteTemplate_839F220; -extern const struct SpriteTemplate gSpriteTemplate_839F238; -extern const struct SpriteTemplate gSpriteTemplate_839F250; -extern const struct SubspriteTable gUnknown_0839F1A0; -extern const struct SubspriteTable gUnknown_0839F1C8; -extern const struct Coords16 gUnknown_0839F2A8[6]; u8 CreatePokeballGlowSprite(s16 data6, s16 x, s16 y, u16 data5) { @@ -633,10 +1011,6 @@ void PokeballGlowEffect_0(struct Sprite *sprite) } } -extern const u8 gUnknown_0839F2C0[4]; // red -extern const u8 gUnknown_0839F2C4[4]; // green -extern const u8 gUnknown_0839F2C8[4]; // blue - void PokeballGlowEffect_1(struct Sprite *sprite) { if ((--sprite->data1) == 0) @@ -881,7 +1255,6 @@ void c3_080843F8(u8 taskId) extern void pal_fill_for_map_transition(void); void sub_8086774(u8); -extern const bool8 (*gUnknown_0839F2CC[7])(struct Task *); extern void CameraObjectReset2(void); extern void CameraObjectReset1(void); @@ -1015,8 +1388,6 @@ bool8 sub_80869F8(struct Task *task) } void sub_8086A68(u8); -extern const bool8 (*gUnknown_0839F2E8[6])(struct Task *); -extern const bool8 (*gUnknown_0839F300[7])(struct Task *); extern void sub_80B4824(u8); extern void sub_8053FF8(void); extern void fade_8080918(void); @@ -1285,7 +1656,6 @@ bool8 sub_8086ED4(struct Task *task) } void sub_8086F64(u8); -extern const bool8 (*gUnknown_0839F31C[5])(struct Task *, struct MapObject *); bool8 FldEff_UseWaterfall(void) { @@ -1358,7 +1728,6 @@ bool8 sub_8087058(struct Task *task, struct MapObject *mapObject) } void Task_Dive(u8); -extern const bool8 (*gUnknown_0839F330[3])(struct Task *); extern int dive_warp(struct MapPosition *, u16); bool8 FldEff_UseDive(void) @@ -1406,7 +1775,6 @@ bool8 dive_3_unknown(struct Task *task) } void sub_80871D0(u8); -extern const bool8 (*gUnknown_0839F33C[6])(struct Task *, struct MapObject *, struct Sprite *); void mapldr_080851BC(void); void sub_80871B8(u8 priority) @@ -1522,7 +1890,6 @@ bool8 sub_80873F4(struct Task *task, struct MapObject *mapObject, struct Sprite } void sub_8087470(u8); -extern const bool8 (*gUnknown_0839F354[4])(struct Task *, struct MapObject *, struct Sprite *); extern u8 sub_80608A4(u8); void mapldr_080851BC(void) @@ -1611,7 +1978,6 @@ void sub_8087638(struct Sprite *sprite) } void sub_808766C(u8); -extern const bool8 (*gUnknown_0839F364[5])(struct Task *, struct MapObject *, struct Sprite *); void sub_8087654(u8 priority) { @@ -1677,8 +2043,6 @@ bool8 sub_80877AC(struct Task *task, struct MapObject *mapObject, struct Sprite } void sub_80878C4(u8); -extern u8 gUnknown_0839F380[5]; -extern const void (*gUnknown_0839F378[2])(struct Task *); void mapldr_080859D4(void); bool8 sub_80877D4(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite) @@ -1764,7 +2128,6 @@ void sub_8087914(struct Task *task) } void sub_8087A74(u8); -extern const void (*gUnknown_0839F388[2])(struct Task *); void mapldr_080859D4(void) { @@ -1822,7 +2185,6 @@ void sub_8087AC8(struct Task *task) } void sub_8087BBC(u8); -extern const void (*gUnknown_0839F390[4])(struct Task *); void mapldr_08085D88(void); void sub_8087BA8(void) @@ -1910,7 +2272,6 @@ void sub_8087D78(struct Task *task) } void sub_8087E1C(u8); -extern const void (*gUnknown_0839F3A0[3])(struct Task *); void mapldr_08085D88(void) { @@ -2013,14 +2374,6 @@ void sub_8087FDC(struct Task *task) void sub_8088120(u8); void sub_808847C(u8); u8 sub_8088830(u32, u32, u32); -extern const void (*gUnknown_0839F3AC[7])(struct Task *); -extern const void (*gUnknown_0839F3C8[7])(struct Task *); -extern const u32 gFieldMoveStreaksTiles[0x200]; -extern const u16 gFieldMoveStreaksPalette[16]; -extern const u16 gFieldMoveStreaksTilemap[10 * 32]; -extern const u32 gDarknessFieldMoveStreaksTiles[0x80]; -extern const u16 gDarknessFieldMoveStreaksPalette[16]; -extern const u16 gDarknessFieldMoveStreaksTilemap[10 * 32]; void sub_80883DC(void); void sub_808843C(u16); void sub_8088890(struct Sprite *); @@ -2517,7 +2870,6 @@ void sub_80888F0(struct Sprite *sprite) } void sub_8088954(u8); -extern const void (*gUnknown_0839F3E4[5])(struct Task *); u8 FldEff_UseSurf(void) { @@ -2641,7 +2993,6 @@ void sub_8088BC4(struct Sprite *sprite) } void sub_8088C70(u8); -extern const void (*gUnknown_0839F3F8[9])(struct Task *); extern void sub_8127EFC(u8, u8); u8 sub_8088F60(void); bool8 sub_8088FA4(u8); @@ -2649,7 +3000,6 @@ void sub_8088FC0(u8); void sub_8088FFC(u8, u8); void sub_8089018(struct Sprite *); void sub_80890D8(struct Sprite *); -extern const union AffineAnimCmd *gSpriteAffineAnimTable_0839F44C[]; u8 FldEff_UseFly(void) { @@ -2922,8 +3272,6 @@ void sub_8089230(u8 spriteId) } void sub_8089270(u8); -extern const void (*gUnknown_0839F454[7])(struct Task *); -extern const s16 gUnknown_0839F470[18]; u8 FldEff_FlyIn(void) { -- cgit v1.2.3 From bd0191d8ca99501214253b2f5165e70a9128a01c Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Mon, 12 Jun 2017 22:46:33 -0500 Subject: decompile sub_80917CC - sub_8091A4C --- src/pokedex.c | 156 +++++++++++++++++++++++++++++++++++++++++++++++++++------- 1 file changed, 138 insertions(+), 18 deletions(-) (limited to 'src') diff --git a/src/pokedex.c b/src/pokedex.c index 91ae27a3b..4cd52b2e5 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -12,6 +12,7 @@ #include "rng.h" #include "songs.h" #include "sound.h" +#include "species.h" #include "string_util.h" #include "strings.h" #include "task.h" @@ -57,45 +58,50 @@ struct PokedexEntry extern struct MusicPlayerInfo gMPlay_BGM; extern u8 gReservedSpritePaletteCount; extern struct PokedexView *gPokedexView; +extern struct SpriteTemplate gUnknown_02024E8C; extern u16 gUnknown_0202FFB8; extern u8 gUnknown_0202FFBA; extern struct PokedexListItem *gUnknown_0202FFBC; extern u8 gUnknown_03005CE8; extern IntrCallback gUnknown_03005CEC; +extern u8 gUnknown_03005E98; extern u8 gPokedexMenu_Gfx[]; extern u8 gUnknown_08E96738[]; extern u8 gUnknown_08E9C6DC[]; extern u8 gUnknown_08E96888[]; extern u8 gUnknown_08E96994[]; -extern struct SpriteSheet gUnknown_083A05CC; -extern struct SpritePalette gUnknown_083A05DC[]; extern u8 gUnknown_0839FA7C[]; extern u8 gUnknown_0839F67C[]; extern u16 gPokedexMenu_Pal[]; extern u16 gPokedexMenu2_Pal[]; extern u8 gUnknown_0839F73C[]; -extern u8 gUnknown_083A05EC[]; -extern u8 gUnknown_083A05F1[]; -extern struct SpriteTemplate gSpriteTemplate_83A053C; +extern u8 gUnknown_0839F8A0[]; +extern u8 gUnknown_0839F988[]; extern struct SpriteTemplate gSpriteTemplate_83A0524; +extern struct SpriteTemplate gSpriteTemplate_83A053C; extern struct SpriteTemplate gSpriteTemplate_83A0554; extern struct SpriteTemplate gSpriteTemplate_83A056C; extern struct SpriteTemplate gSpriteTemplate_83A0584; extern struct SpriteTemplate gSpriteTemplate_83A059C; extern struct SpriteTemplate gSpriteTemplate_83A05B4; +extern struct SpriteSheet gUnknown_083A05CC; +extern struct SpritePalette gUnknown_083A05DC[]; +extern u8 gUnknown_083A05EC[]; +extern u8 gUnknown_083A05F1[]; +extern u8 gUnknown_083A05F8[]; +extern u8 gUnknown_083B4EC4[]; extern u8 gUnknown_083B5558[]; +extern void *const gUnknown_083B5584[]; extern u8 gUnknown_08D00524[]; extern u8 gUnknown_08E96BD4[]; -extern u8 gUnknown_083A05F8[]; -extern u8 gUnknown_0839F8A0[]; -extern u8 gUnknown_0839F988[]; -extern u8 gUnknown_03005E98; -extern u8 gUnknown_083B4EC4[]; +extern const struct SpriteTemplate gUnknown_083B57A4; +extern struct SpriteFrameImage *const gUnknown_083B5794[]; extern u8 gUnknown_08E96ACC[]; extern u8 gUnknown_08E96B58[]; extern const u8 *const gMonFootprintTable[]; - -extern struct PokedexEntry gPokedexEntries[]; +extern const struct SpriteSheet gTrainerFrontPicTable[]; +extern const struct MonCoords gTrainerFrontPicCoords[]; +extern const struct PokedexEntry gPokedexEntries[]; extern void sub_800D74C(); extern const u16 *species_and_otid_get_pal(u16, u32, u32); @@ -2153,7 +2159,6 @@ void Task_InitPageScreenMultistep(u8 taskId) sub_8091154(NationalToHoennOrder(gUnknown_0202FFBC->dexNum), 0xD, 3); else sub_8091154(gUnknown_0202FFBC->dexNum, 0xD, 3); - //_0808F45A sub_80911C8(gUnknown_0202FFBC->dexNum, 0x10, 3); MenuPrint(gDexText_UnknownPoke, 11, 5); MenuPrint(gDexText_UnknownHeight, 16, 7); @@ -2166,7 +2171,6 @@ void Task_InitPageScreenMultistep(u8 taskId) MenuPrint(gPokedexEntries[gUnknown_0202FFBC->dexNum].descriptionPage1, 2, 13); sub_80917CC(14, 0x3FC); } - //_0808F50C else { MenuPrint(gUnknown_083A05F8, 2, 13); @@ -2177,7 +2181,6 @@ void Task_InitPageScreenMultistep(u8 taskId) case 5: if (gTasks[taskId].data[1] == 0) { - //_0808F540 gTasks[taskId].data[4] = (u16)sub_80918EC(gUnknown_0202FFBC->dexNum, 0x30, 0x38, 0); gSprites[gTasks[taskId].data[4]].oam.priority = 0; } @@ -2190,9 +2193,7 @@ void Task_InitPageScreenMultistep(u8 taskId) if (gTasks[taskId].data[2] != 0) r3 = 0x14; if (gTasks[taskId].data[1] != 0) - { r3 |= (1 << (gSprites[gTasks[taskId].data[4]].oam.paletteNum + 0x10)); - } BeginNormalPaletteFade(~r3, 0, 0x10, 0, 0); SetVBlankCallback(gUnknown_03005CEC); gMain.state++; @@ -3758,7 +3759,7 @@ u8 sub_8091260(u16 num, u8 b, u8 c, u8 d) return i; } -void sub_8091304(u8 *name, u8 left, u8 top) +void sub_8091304(const u8 *name, u8 left, u8 top) { u8 str[32]; // Not exactly sure how long this needs to be u8 i; @@ -3963,3 +3964,122 @@ void sub_8091738(u16 a, u16 b, u16 c) } CpuCopy16(arr, (u16 *)(VRAM + b * 0x4000 + c * 0x20), 0x80); } + +void sub_80917CC(u16 a, u16 b) +{ + *(u16 *)(VRAM + a * 0x800 + 0x232) = 0xF000 + b + 0; + *(u16 *)(VRAM + a * 0x800 + 0x234) = 0xF000 + b + 1; + *(u16 *)(VRAM + a * 0x800 + 0x272) = 0xF000 + b + 2; + *(u16 *)(VRAM + a * 0x800 + 0x274) = 0xF000 + b + 3; +} + +u16 sub_8091818(u8 a, u16 b, u16 c, u16 d) +{ + switch (a) + { + case 1: + if (b > c) + b--; + break; + case 0: + if (b < d) + b++; + break; + case 3: + if (b > c) + b--; + else + b = d; + break; + case 2: + if (b < d) + b++; + else + b = c; + break; + } + return b; +} + +void nullsub_59(void) +{ +} + +void sub_8091878(u16 a, u8 b) +{ + gUnknown_02024E8C = gUnknown_083B57A4; + gUnknown_02024E8C.paletteTag = a; + gUnknown_02024E8C.images = gUnknown_083B5794[b]; + gUnknown_02024E8C.anims = gSpriteAnimTable_81E7C64; +} + +void sub_80918B0(u16 a, u8 b) +{ + gUnknown_02024E8C = gUnknown_083B57A4; + gUnknown_02024E8C.paletteTag = a; + gUnknown_02024E8C.images = gUnknown_083B5794[b]; + gUnknown_02024E8C.anims = gUnknown_081EC2A4[0]; +} + +u16 sub_80918EC(u16 num, s16 b, s16 c, u16 d) +{ + u8 spriteId; + + num = NationalPokedexNumToSpecies(num); + switch (num) + { + default: + DecompressPicFromTable_2( + &gMonFrontPicTable[num], + gMonFrontPicCoords[num].coords, + gMonFrontPicCoords[num].y_offset, + (void *)0x02000000, + gUnknown_083B5584[d], + num); + break; + case 0x134: + LoadSpecialPokePic( + &gMonFrontPicTable[num], + gMonFrontPicCoords[num].coords, + gMonFrontPicCoords[num].y_offset, + 0x02000000, + gUnknown_083B5584[d], + num, + gSaveBlock2.pokedex.spindaPersonality, + 1); + break; + case SPECIES_UNOWN: + LoadSpecialPokePic( + &gMonFrontPicTable[num], + gMonFrontPicCoords[num].coords, + gMonFrontPicCoords[num].y_offset, + 0x02000000, + gUnknown_083B5584[d], + num, + gSaveBlock2.pokedex.unownPersonality, + 1); + break; + } + LoadCompressedPalette(gMonPaletteTable[num].data, 0x100 + d * 16, 32); + sub_8091878(d, d); + spriteId = CreateSprite(&gUnknown_02024E8C, b, c, 0); + gSprites[spriteId].oam.paletteNum = d; + return spriteId; +} + +u8 sub_8091A4C(u16 gender, u16 b, u16 c, u16 d) +{ + u8 spriteId; + + DecompressPicFromTable_2( + &gTrainerFrontPicTable[gender], + gTrainerFrontPicCoords[gender].coords, + gTrainerFrontPicCoords[gender].y_offset, + (void *)0x02000000, + gUnknown_083B5584[0], + gender); + sub_80918B0(gender, 0); + spriteId = CreateSprite(&gUnknown_02024E8C, b, c, 0); + gSprites[spriteId].oam.paletteNum = d; + return spriteId; +} -- cgit v1.2.3 From a6275b4d7fe2f2d115a6336dc8cbc668008456ab Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Mon, 12 Jun 2017 22:49:08 -0500 Subject: whitespace --- src/pokedex.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/pokedex.c b/src/pokedex.c index 4cd52b2e5..3f1bcf14f 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -4024,7 +4024,7 @@ void sub_80918B0(u16 a, u8 b) u16 sub_80918EC(u16 num, s16 b, s16 c, u16 d) { u8 spriteId; - + num = NationalPokedexNumToSpecies(num); switch (num) { @@ -4070,7 +4070,7 @@ u16 sub_80918EC(u16 num, s16 b, s16 c, u16 d) u8 sub_8091A4C(u16 gender, u16 b, u16 c, u16 d) { u8 spriteId; - + DecompressPicFromTable_2( &gTrainerFrontPicTable[gender], gTrainerFrontPicCoords[gender].coords, -- cgit v1.2.3 From 828237e9b46d41860c5d06e8c0cd02296596e179 Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Tue, 13 Jun 2017 00:30:24 -0500 Subject: decompile sub_8091AF8 --- src/pokedex.c | 128 +++++++++++++++++++++++++++++++++++++++++++++++++++++--- src/pokemon_3.c | 2 +- 2 files changed, 124 insertions(+), 6 deletions(-) (limited to 'src') diff --git a/src/pokedex.c b/src/pokedex.c index 3f1bcf14f..bf383275b 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -67,13 +67,11 @@ extern IntrCallback gUnknown_03005CEC; extern u8 gUnknown_03005E98; extern u8 gPokedexMenu_Gfx[]; extern u8 gUnknown_08E96738[]; -extern u8 gUnknown_08E9C6DC[]; extern u8 gUnknown_08E96888[]; extern u8 gUnknown_08E96994[]; +extern u8 gUnknown_08E9C6DC[]; extern u8 gUnknown_0839FA7C[]; extern u8 gUnknown_0839F67C[]; -extern u16 gPokedexMenu_Pal[]; -extern u16 gPokedexMenu2_Pal[]; extern u8 gUnknown_0839F73C[]; extern u8 gUnknown_0839F8A0[]; extern u8 gUnknown_0839F988[]; @@ -92,16 +90,20 @@ extern u8 gUnknown_083A05F8[]; extern u8 gUnknown_083B4EC4[]; extern u8 gUnknown_083B5558[]; extern void *const gUnknown_083B5584[]; +extern struct SpriteFrameImage *const gUnknown_083B5794[]; +extern const struct SpriteTemplate gUnknown_083B57A4; +extern const u8 gUnknown_083B57BC[][4]; extern u8 gUnknown_08D00524[]; extern u8 gUnknown_08E96BD4[]; -extern const struct SpriteTemplate gUnknown_083B57A4; -extern struct SpriteFrameImage *const gUnknown_083B5794[]; extern u8 gUnknown_08E96ACC[]; extern u8 gUnknown_08E96B58[]; +extern u16 gPokedexMenu_Pal[]; +extern u16 gPokedexMenu2_Pal[]; extern const u8 *const gMonFootprintTable[]; extern const struct SpriteSheet gTrainerFrontPicTable[]; extern const struct MonCoords gTrainerFrontPicCoords[]; extern const struct PokedexEntry gPokedexEntries[]; +extern const struct BaseStats gBaseStats[]; extern void sub_800D74C(); extern const u16 *species_and_otid_get_pal(u16, u32, u32); @@ -4083,3 +4085,119 @@ u8 sub_8091A4C(u16 gender, u16 b, u16 c, u16 d) gSprites[spriteId].oam.paletteNum = d; return spriteId; } + +int sub_8091AF8(u8 a, u8 b, u8 abcGroup, u8 bodyColor, u8 type1, u8 type2) +{ + u16 species; + u16 i; + u16 resultsCount; + u8 types[2]; + + SortPokedex(a, b); + + for (i = 0, resultsCount = 0; i < 386; i++) + { + if (gPokedexView->unk0[i].seen) + { + gPokedexView->unk0[resultsCount] = gPokedexView->unk0[i]; + resultsCount++; + } + } + gPokedexView->unk60C = resultsCount; + + // Search by name + if (abcGroup != 0xFF) + { + for (i = 0, resultsCount = 0; i < gPokedexView->unk60C; i++) + { + u8 r3; + + species = NationalPokedexNumToSpecies(gPokedexView->unk0[i].dexNum); + r3 = gSpeciesNames[species][0]; + if ((r3 >= gUnknown_083B57BC[abcGroup][0] && r3 < gUnknown_083B57BC[abcGroup][0] + gUnknown_083B57BC[abcGroup][1]) + || (r3 >= gUnknown_083B57BC[abcGroup][2] && r3 < gUnknown_083B57BC[abcGroup][2] + gUnknown_083B57BC[abcGroup][3])) + { + gPokedexView->unk0[resultsCount] = gPokedexView->unk0[i]; + resultsCount++; + } + } + gPokedexView->unk60C = resultsCount; + } + + // Search by body color + if (bodyColor != 0xFF) + { + for (i = 0, resultsCount = 0; i < gPokedexView->unk60C; i++) + { + species = NationalPokedexNumToSpecies(gPokedexView->unk0[i].dexNum); + + if (bodyColor == gBaseStats[species].bodyColor) + { + gPokedexView->unk0[resultsCount] = gPokedexView->unk0[i]; + resultsCount++; + } + } + gPokedexView->unk60C = resultsCount; + } + + // Search by type + if (type1 != 0xFF || type2 != 0xFF) + { + if (type1 == 0xFF) + { + type1 = type2; + type2 = 0xFF; + } + + if (type2 == 0xFF) + { + for (i = 0, resultsCount = 0; i < gPokedexView->unk60C; i++) + { + if (gPokedexView->unk0[i].owned) + { + species = NationalPokedexNumToSpecies(gPokedexView->unk0[i].dexNum); + + types[0] = gBaseStats[species].type1; + types[1] = gBaseStats[species].type2; + if (types[0] == type1 || types[1] == type1) + { + gPokedexView->unk0[resultsCount] = gPokedexView->unk0[i]; + resultsCount++; + } + } + } + } + else + { + for (i = 0, resultsCount = 0; i < gPokedexView->unk60C; i++) + { + if (gPokedexView->unk0[i].owned) + { + species = NationalPokedexNumToSpecies(gPokedexView->unk0[i].dexNum); + + types[0] = gBaseStats[species].type1; + types[1] = gBaseStats[species].type2; + if ((types[0] == type1 && types[1] == type2) || (types[0] == type2 && types[1] == type1)) + { + gPokedexView->unk0[resultsCount] = gPokedexView->unk0[i]; + resultsCount++; + } + } + } + } + gPokedexView->unk60C = resultsCount; + } + + if (gPokedexView->unk60C != 0) + { + for (i = gPokedexView->unk60C; i < 386; i++) + { + gPokedexView->unk0[i].dexNum = 0xFFFF; + gPokedexView->unk0[i].seen = FALSE; + gPokedexView->unk0[i].owned = FALSE; + + } + } + + return resultsCount; +} diff --git a/src/pokemon_3.c b/src/pokemon_3.c index f9eb3a7e9..f4eac79a7 100644 --- a/src/pokemon_3.c +++ b/src/pokemon_3.c @@ -1255,7 +1255,7 @@ bool8 IsHMMove2(u16 move) bool8 sub_8040A3C(u16 species) { - return gBaseStats[species].bodyColor >> 7; // XXX: should this be a bitfield instead? + return gBaseStats[species].unk19_7; } s8 sub_8040A54(struct Pokemon *mon, u8 a2) -- cgit v1.2.3 From 83f63ae5f641adb4186c0df21a71f92d1dbbfd5e Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Tue, 13 Jun 2017 01:01:44 -0500 Subject: decompile sub_8091E20 - sub_809204C --- src/pokedex.c | 88 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 88 insertions(+) (limited to 'src') diff --git a/src/pokedex.c b/src/pokedex.c index bf383275b..518982099 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -104,6 +104,9 @@ extern const struct SpriteSheet gTrainerFrontPicTable[]; extern const struct MonCoords gTrainerFrontPicCoords[]; extern const struct PokedexEntry gPokedexEntries[]; extern const struct BaseStats gBaseStats[]; +extern const u8 gPokedexMenuSearch_Gfx[]; +extern const u8 gUnknown_08E96D2C[]; +extern const u16 gPokedexMenuSearch_Pal[]; extern void sub_800D74C(); extern const u16 *species_and_otid_get_pal(u16, u32, u32); @@ -122,6 +125,14 @@ extern u16 gPokedexOrder_Height[]; void sub_8090B8C(u8); void sub_8090C28(struct Sprite *); u16 NationalPokedexNumToSpecies(u16); +void sub_8091E54(u8); +void sub_809204C(u8); +void sub_809207C(u8); + +void sub_8092AB0(u8); +void sub_8092B68(); +void sub_8092EB0(); +void sub_809308C(); // asm/pokedex_area_screen void ShowPokedexAreaScreen(u16 species, u8 *string); @@ -4201,3 +4212,80 @@ int sub_8091AF8(u8 a, u8 b, u8 abcGroup, u8 bodyColor, u8 type1, u8 type2) return resultsCount; } + +void sub_8091E20(u8 *str) +{ + sub_8072AB0(str, 9, 120, 208, 32, 1); +} + +u8 sub_8091E3C(void) +{ + return CreateTask(sub_8091E54, 0); +} + +void sub_8091E54(u8 taskId) +{ + u16 i; + + switch (gMain.state) + { + default: + case 0: + if (!gPaletteFade.active) + { + gPokedexView->unk64A = 2; + sub_8091060(0); + LZ77UnCompVram(gPokedexMenuSearch_Gfx, (void *)VRAM); + LZ77UnCompVram(gUnknown_08E96D2C, (void *)(VRAM + 0x7800)); + LoadPalette(gPokedexMenuSearch_Pal + 1, 1, 0x7E); + if (!IsNationalPokedexEnabled()) + { + for (i = 0; i < 17; i++) + { + ((u16 *)(VRAM + 0x7A80))[i] = ((u16 *)(VRAM + 0x7B00))[i]; + ((u16 *)(VRAM + 0x7AC0))[i] = ((u16 *)(VRAM + 0x7B40))[i]; + ((u16 *)(VRAM + 0x7B00))[i] = 1; + ((u16 *)(VRAM + 0x7B40))[i] = 1; + } + } + gMain.state = 1; + } + break; + case 1: + SetUpWindowConfig(&gWindowConfig_81E7064); + InitMenuWindow(&gWindowConfig_81E7064); + LoadCompressedObjectPic(&gUnknown_083A05CC); + LoadSpritePalettes(gUnknown_083A05DC); + sub_809308C(taskId); + for (i = 0; i < 16; i++) + gTasks[taskId].data[i] = 0; + sub_8092EB0(taskId); + sub_8092AB0(0); + sub_8092B68(taskId); + gMain.state++; + break; + case 2: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0); + gMain.state++; + break; + case 3: + REG_BG3CNT = 0x0F03; + REG_DISPCNT = 0x1C40; + gMain.state++; + break; + case 4: + if (!gPaletteFade.active) + { + gTasks[taskId].func = sub_809204C; + gMain.state = 0; + } + break; + } +} + +void sub_809204C(u8 taskId) +{ + sub_8092AB0(gTasks[taskId].data[0]); + sub_8092B68(taskId); + gTasks[taskId].func = sub_809207C; +} -- cgit v1.2.3 From 355498d85b71536580025364ccaa5ceb94c4194d Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Tue, 13 Jun 2017 19:28:50 -0400 Subject: Decoration inventory data --- src/decoration.c | 28 ++++++++++++++-------------- src/decoration_inventory.c | 13 +++++++++++++ src/menu.c | 0 src/scrcmd.c | 0 4 files changed, 27 insertions(+), 14 deletions(-) mode change 100644 => 100755 src/decoration_inventory.c mode change 100644 => 100755 src/menu.c mode change 100644 => 100755 src/scrcmd.c (limited to 'src') diff --git a/src/decoration.c b/src/decoration.c index 729f14280..3fa230cd5 100755 --- a/src/decoration.c +++ b/src/decoration.c @@ -2105,7 +2105,7 @@ void sub_8100B6C(void) } for (j=0; jmap)[(x + k) + gMapHeader.mapData->width * (y - j)] | 0x3000); } @@ -2277,43 +2277,43 @@ void sub_8101118(u8 decorIdx, struct UnkStruct_020391B4 *unk_020391B4) { if (gDecorations[decorIdx].decor_field_12 == 0) { - unk_020391B4->var01 = 1; + unk_020391B4->width = 1; unk_020391B4->var02 = 1; } else if (gDecorations[decorIdx].decor_field_12 == 1) { - unk_020391B4->var01 = 2; + unk_020391B4->width = 2; unk_020391B4->var02 = 1; } else if (gDecorations[decorIdx].decor_field_12 == 2) { - unk_020391B4->var01 = 3; + unk_020391B4->width = 3; unk_020391B4->var02 = 1; } else if (gDecorations[decorIdx].decor_field_12 == 3) { - unk_020391B4->var01 = 4; + unk_020391B4->width = 4; unk_020391B4->var02 = 2; } else if (gDecorations[decorIdx].decor_field_12 == 4) { - unk_020391B4->var01 = 2; + unk_020391B4->width = 2; unk_020391B4->var02 = 2; } else if (gDecorations[decorIdx].decor_field_12 == 5) { - unk_020391B4->var01 = 1; + unk_020391B4->width = 1; unk_020391B4->var02 = 2; } else if (gDecorations[decorIdx].decor_field_12 == 6) { - unk_020391B4->var01 = 1; + unk_020391B4->width = 1; unk_020391B4->var02 = 3; } else if (gDecorations[decorIdx].decor_field_12 == 7) { - unk_020391B4->var01 = 2; + unk_020391B4->width = 2; unk_020391B4->var02 = 4; } else if (gDecorations[decorIdx].decor_field_12 == 8) { - unk_020391B4->var01 = 3; + unk_020391B4->width = 3; unk_020391B4->var02 = 3; } else if (gDecorations[decorIdx].decor_field_12 == 9) { - unk_020391B4->var01 = 3; + unk_020391B4->width = 3; unk_020391B4->var02 = 2; } } @@ -2340,9 +2340,9 @@ bool8 sub_8101200(u8 taskId, u8 decorIdx, struct UnkStruct_020391B4 *unk_020391B { unk_020391B4->var02--; } - if (x >= xOff && x < xOff + unk_020391B4->var01 && y > yOff - unk_020391B4->var02 && y <= yOff) + if (x >= xOff && x < xOff + unk_020391B4->width && y > yOff - unk_020391B4->var02 && y <= yOff) { - sub_8101198(unk_020391B4->var01 - (x - xOff + 1), yOff - y); + sub_8101198(unk_020391B4->width - (x - xOff + 1), yOff - y); return TRUE; } return FALSE; @@ -2434,7 +2434,7 @@ void sub_8101460(u8 taskId) { xOff = ewram_1f000.pos[gUnknown_020391B4[0].var00] >> 4; yOff = ewram_1f000.pos[gUnknown_020391B4[0].var00] & 0xf; - sub_81013B8(xOff, yOff - gUnknown_020391B4[0].var02 + 1, xOff + gUnknown_020391B4[0].var01 - 1, yOff); + sub_81013B8(xOff, yOff - gUnknown_020391B4[0].var02 + 1, xOff + gUnknown_020391B4[0].width - 1, yOff); } } } diff --git a/src/decoration_inventory.c b/src/decoration_inventory.c old mode 100644 new mode 100755 index a483629b1..c3dfdb2a8 --- a/src/decoration_inventory.c +++ b/src/decoration_inventory.c @@ -8,6 +8,19 @@ #include "decoration.h" #include "decoration_inventory.h" +#define DECOR_INV(ptr) {.items = (u8 *)&ptr, .size = sizeof ptr} + +struct DecorationInventory const gDecorationInventories[] = { + DECOR_INV(gSaveBlock1.decorDesk), + DECOR_INV(gSaveBlock1.decorChair), + DECOR_INV(gSaveBlock1.decorPlant), + DECOR_INV(gSaveBlock1.decorOrnament), + DECOR_INV(gSaveBlock1.decorMat), + DECOR_INV(gSaveBlock1.decorPoster), + DECOR_INV(gSaveBlock1.decorDoll), + DECOR_INV(gSaveBlock1.decorCushion) +}; + void ClearDecorationInventory(u8 invIdx) { u8 i; diff --git a/src/menu.c b/src/menu.c old mode 100644 new mode 100755 diff --git a/src/scrcmd.c b/src/scrcmd.c old mode 100644 new mode 100755 -- cgit v1.2.3 From 24165f2bb71c063d05f974acc355536e7393468e Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Tue, 13 Jun 2017 19:08:14 -0500 Subject: decompile sub_809207C - sub_80924A4 --- src/menu.c | 2 +- src/pokedex.c | 183 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++- 2 files changed, 182 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/menu.c b/src/menu.c index db1724855..2932750d8 100644 --- a/src/menu.c +++ b/src/menu.c @@ -611,7 +611,7 @@ u8 unref_sub_8072A5C(u8 *dest, u8 *src, u8 left, u16 top, u8 width, u32 a6) return sub_8004FD0(gMenuWindowPtr, dest, src, gMenuTextTileOffset, left, top, width, a6); } -int sub_8072AB0(u8 *str, u8 left, u16 top, u8 width, u8 height, u32 a6) +int sub_8072AB0(const u8 *str, u8 left, u16 top, u8 width, u8 height, u32 a6) { u8 newlineCount = sub_8004FD0(gMenuWindowPtr, NULL, str, gMenuTextTileOffset, left, top, width, a6); diff --git a/src/pokedex.c b/src/pokedex.c index 518982099..5738db841 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -93,6 +93,10 @@ extern void *const gUnknown_083B5584[]; extern struct SpriteFrameImage *const gUnknown_083B5794[]; extern const struct SpriteTemplate gUnknown_083B57A4; extern const u8 gUnknown_083B57BC[][4]; +extern const u8 gUnknown_083B5850[][4]; +extern const u8 gUnknown_083B586C[][4]; +extern const u8 gUnknown_083B5888[][4]; +extern const u8 gUnknown_083B58A4[][4]; extern u8 gUnknown_08D00524[]; extern u8 gUnknown_08E96BD4[]; extern u8 gUnknown_08E96ACC[]; @@ -128,9 +132,17 @@ u16 NationalPokedexNumToSpecies(u16); void sub_8091E54(u8); void sub_809204C(u8); void sub_809207C(u8); - +void sub_809217C(u8); +void sub_80921B0(u8); +void sub_80923FC(u8); +void sub_80924A4(u8); +void sub_8092508(u8); +void sub_80925CC(u8); +void sub_80927B8(u8); void sub_8092AB0(u8); +void sub_8092AD4(u8, u8); void sub_8092B68(); +u8 sub_8092E10(); void sub_8092EB0(); void sub_809308C(); @@ -4213,7 +4225,7 @@ int sub_8091AF8(u8 a, u8 b, u8 abcGroup, u8 bodyColor, u8 type1, u8 type2) return resultsCount; } -void sub_8091E20(u8 *str) +void sub_8091E20(const u8 *str) { sub_8072AB0(str, 9, 120, 208, 32, 1); } @@ -4289,3 +4301,170 @@ void sub_809204C(u8 taskId) sub_8092B68(taskId); gTasks[taskId].func = sub_809207C; } + +void sub_809207C(u8 taskId) +{ + if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_PC_OFF); + gTasks[taskId].func = sub_80927B8; + return; + } + if (gMain.newKeys & A_BUTTON) + { + switch (gTasks[taskId].data[0]) + { + case 0: + PlaySE(SE_PIN); + gTasks[taskId].data[1] = 0; + gTasks[taskId].func = sub_809217C; + break; + case 1: + PlaySE(SE_PIN); + gTasks[taskId].data[1] = 4; + gTasks[taskId].func = sub_809217C; + break; + case 2: + PlaySE(SE_PC_OFF); + gTasks[taskId].func = sub_80927B8; + break; + } + return; + } + if ((gMain.newKeys & 0x20) && gTasks[taskId].data[0] > 0) + { + PlaySE(SE_Z_PAGE); + gTasks[taskId].data[0]--; + sub_8092AB0(gTasks[taskId].data[0]); + } + if ((gMain.newKeys & 0x10) && gTasks[taskId].data[0] < 2) + { + PlaySE(SE_Z_PAGE); + gTasks[taskId].data[0]++; + sub_8092AB0(gTasks[taskId].data[0]); + } +} + +void sub_809217C(u8 taskId) +{ + sub_8092AD4(gTasks[taskId].data[0], gTasks[taskId].data[1]); + sub_8092B68(taskId); + gTasks[taskId].func = sub_80921B0; +} + +void sub_80921B0(u8 taskId) +{ + const u8 (*r6)[4]; + + if (gTasks[taskId].data[0] != 0) + { + if (!IsNationalPokedexEnabled()) + r6 = gUnknown_083B58A4; + else + r6 = gUnknown_083B586C; + } + else + { + if (!IsNationalPokedexEnabled()) + r6 = gUnknown_083B5888; + else + r6 = gUnknown_083B5850; + } + + if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_BOWA); + sub_8092EB0(taskId); + gTasks[taskId].func = sub_809204C; + return; + } + if (gMain.newKeys & A_BUTTON) + { + if (gTasks[taskId].data[1] == 6) + { + if (gTasks[taskId].data[0] != 0) + { + gUnknown_0202FFBA = 0x40; + gPokedexView->unk62A = 0x40; + gUnknown_0202FFB8 = 0; + gPokedexView->unk610 = 0; + gSaveBlock2.pokedex.unknown1 = sub_8092E10(taskId, 5); + if (!IsNationalPokedexEnabled()) + gSaveBlock2.pokedex.unknown1 = 0; + gPokedexView->unk614 = gSaveBlock2.pokedex.unknown1; + gSaveBlock2.pokedex.order = sub_8092E10(taskId, 4); + gPokedexView->unk618 = gSaveBlock2.pokedex.order; + PlaySE(SE_PC_OFF); + gTasks[taskId].func = sub_80927B8; + } + else + { + sub_8091E20(gDexText_Searching); + gTasks[taskId].func = sub_80923FC; + PlaySE(SE_Z_SEARCH); + } + } + else + { + PlaySE(SE_PIN); + gTasks[taskId].func = sub_80925CC; + } + return; + } + + if ((gMain.newKeys & 0x20) && r6[gTasks[taskId].data[1]][0] != 0xFF) + { + PlaySE(SE_SELECT); + gTasks[taskId].data[1] = r6[gTasks[taskId].data[1]][0]; + sub_8092AD4(gTasks[taskId].data[0], gTasks[taskId].data[1]); + } + if ((gMain.newKeys & 0x10) && r6[gTasks[taskId].data[1]][1] != 0xFF) + { + PlaySE(SE_SELECT); + gTasks[taskId].data[1] = r6[gTasks[taskId].data[1]][1]; + sub_8092AD4(gTasks[taskId].data[0], gTasks[taskId].data[1]); + } + if ((gMain.newKeys & 0x40) && r6[gTasks[taskId].data[1]][2] != 0xFF) + { + PlaySE(SE_SELECT); + gTasks[taskId].data[1] = r6[gTasks[taskId].data[1]][2]; + sub_8092AD4(gTasks[taskId].data[0], gTasks[taskId].data[1]); + } + if ((gMain.newKeys & 0x80) && r6[gTasks[taskId].data[1]][3] != 0xFF) + { + PlaySE(SE_SELECT); + gTasks[taskId].data[1] = r6[gTasks[taskId].data[1]][3]; + sub_8092AD4(gTasks[taskId].data[0], gTasks[taskId].data[1]); + } +} + +void sub_80923FC(u8 taskId) +{ + u8 r10 = sub_8092E10(taskId, 5); + u8 r9 = sub_8092E10(taskId, 4); + u8 r8 = sub_8092E10(taskId, 0); + u8 r6 = sub_8092E10(taskId, 1); + u8 r4 = sub_8092E10(taskId, 2); + u8 r0 = sub_8092E10(taskId, 3); + + sub_8091AF8(r10, r9, r8, r6, r4, r0); + gTasks[taskId].func = sub_80924A4; +} + +void sub_80924A4(u8 taskId) +{ + if (!IsSEPlaying()) + { + if (gPokedexView->unk60C != 0) + { + PlaySE(SE_SEIKAI); + sub_8091E20(gDexText_SearchComplete); + } + else + { + PlaySE(SE_HAZURE); + sub_8091E20(gDexText_NoMatching); + } + gTasks[taskId].func = sub_8092508; + } +} -- cgit v1.2.3 From 826664fbdab63fef78bd29d95cf06db5175d9e43 Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Tue, 13 Jun 2017 21:55:42 -0400 Subject: Propagate decoration category field label --- src/decoration_inventory.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/src/decoration_inventory.c b/src/decoration_inventory.c index a483629b1..879ceeb82 100644 --- a/src/decoration_inventory.c +++ b/src/decoration_inventory.c @@ -43,7 +43,7 @@ bool8 sub_8133FE4(u8 decorIdx) { u8 invIdx; u8 i; - invIdx = gDecorations[decorIdx].decor_field_13; + invIdx = gDecorations[decorIdx].category; for (i=0; i Date: Tue, 13 Jun 2017 22:09:06 -0400 Subject: Fix mixed whitespace --- src/field_map_obj.c | 274 ++++++------- src/secret_base.c | 890 ++++++++++++++++++++--------------------- src/tv.c | 1112 +++++++++++++++++++++++++-------------------------- src/util.c | 690 ++++++++++++++++---------------- 4 files changed, 1483 insertions(+), 1483 deletions(-) (limited to 'src') diff --git a/src/field_map_obj.c b/src/field_map_obj.c index eaad98cb0..26cd1de02 100644 --- a/src/field_map_obj.c +++ b/src/field_map_obj.c @@ -4302,39 +4302,39 @@ __attribute__((naked)) int state_to_direction(u8 a0, u8 a1, u8 a2) { asm(".syntax unified\n\ - push {r4,lr}\n\ - lsls r0, 24\n\ - lsrs r4, r0, 24\n\ - lsls r1, 24\n\ - lsrs r1, 24\n\ - adds r0, r1, 0\n\ - lsls r2, 24\n\ - lsrs r2, 24\n\ - cmp r1, 0\n\ - beq _08060BFC\n\ - cmp r2, 0\n\ - beq _08060BFC\n\ - cmp r1, 0x4\n\ - bhi _08060BFC\n\ - cmp r2, 0x4\n\ - bls _08060C00\n\ + push {r4,lr}\n\ + lsls r0, 24\n\ + lsrs r4, r0, 24\n\ + lsls r1, 24\n\ + lsrs r1, 24\n\ + adds r0, r1, 0\n\ + lsls r2, 24\n\ + lsrs r2, 24\n\ + cmp r1, 0\n\ + beq _08060BFC\n\ + cmp r2, 0\n\ + beq _08060BFC\n\ + cmp r1, 0x4\n\ + bhi _08060BFC\n\ + cmp r2, 0x4\n\ + bls _08060C00\n\ _08060BFC:\n\ - movs r0, 0\n\ - b _08060C12\n\ + movs r0, 0\n\ + b _08060C12\n\ _08060C00:\n\ - adds r1, r2, 0\n\ - bl zffu_offset_calc\n\ - ldr r2, _08060C18 @ =gUnknown_08375767\n\ - lsls r1, r4, 2\n\ - subs r1, 0x5\n\ - adds r0, r1\n\ - adds r0, r2\n\ - ldrb r0, [r0]\n\ + adds r1, r2, 0\n\ + bl zffu_offset_calc\n\ + ldr r2, _08060C18 @ =gUnknown_08375767\n\ + lsls r1, r4, 2\n\ + subs r1, 0x5\n\ + adds r0, r1\n\ + adds r0, r2\n\ + ldrb r0, [r0]\n\ _08060C12:\n\ - pop {r4}\n\ - pop {r1}\n\ - bx r1\n\ - .align 2, 0\n\ + pop {r4}\n\ + pop {r1}\n\ + bx r1\n\ + .align 2, 0\n\ _08060C18: .4byte gUnknown_08375767\n\ .syntax divided\n"); } @@ -6609,121 +6609,121 @@ void sub_80634E8(struct MapObject *mapObject, struct Sprite *sprite) __attribute__((naked)) void sub_80634E8(struct MapObject *mapObject, struct Sprite *sprite) { asm(".syntax unified\n\ - push {r4-r6,lr}\n\ - adds r5, r0, 0\n\ - adds r4, r1, 0\n\ - ldrb r1, [r5, 0x1]\n\ - movs r0, 0x41\n\ - negs r0, r0\n\ - ands r0, r1\n\ - strb r0, [r5, 0x1]\n\ - ldrb r0, [r5, 0x5]\n\ - bl GetFieldObjectGraphicsInfo\n\ - adds r6, r0, 0\n\ - adds r0, r4, 0\n\ - adds r0, 0x3E\n\ - ldrb r1, [r0]\n\ - movs r0, 0x2\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _0806354C\n\ - ldrh r1, [r4, 0x24]\n\ - ldrh r0, [r4, 0x20]\n\ - adds r1, r0\n\ - adds r0, r4, 0\n\ - adds r0, 0x28\n\ - ldrb r0, [r0]\n\ - lsls r0, 24\n\ - asrs r0, 24\n\ - ldr r2, _08063544 @ =gSpriteCoordOffsetX\n\ - adds r0, r1\n\ - ldrh r2, [r2]\n\ - adds r0, r2\n\ - lsls r0, 16\n\ - lsrs r3, r0, 16\n\ - ldrh r1, [r4, 0x26]\n\ - ldrh r0, [r4, 0x22]\n\ - adds r1, r0\n\ - adds r0, r4, 0\n\ - adds r0, 0x29\n\ - ldrb r0, [r0]\n\ - lsls r0, 24\n\ - asrs r0, 24\n\ - ldr r2, _08063548 @ =gSpriteCoordOffsetY\n\ - adds r0, r1\n\ - ldrh r2, [r2]\n\ - adds r0, r2\n\ - b _08063574\n\ - .align 2, 0\n\ + push {r4-r6,lr}\n\ + adds r5, r0, 0\n\ + adds r4, r1, 0\n\ + ldrb r1, [r5, 0x1]\n\ + movs r0, 0x41\n\ + negs r0, r0\n\ + ands r0, r1\n\ + strb r0, [r5, 0x1]\n\ + ldrb r0, [r5, 0x5]\n\ + bl GetFieldObjectGraphicsInfo\n\ + adds r6, r0, 0\n\ + adds r0, r4, 0\n\ + adds r0, 0x3E\n\ + ldrb r1, [r0]\n\ + movs r0, 0x2\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0806354C\n\ + ldrh r1, [r4, 0x24]\n\ + ldrh r0, [r4, 0x20]\n\ + adds r1, r0\n\ + adds r0, r4, 0\n\ + adds r0, 0x28\n\ + ldrb r0, [r0]\n\ + lsls r0, 24\n\ + asrs r0, 24\n\ + ldr r2, _08063544 @ =gSpriteCoordOffsetX\n\ + adds r0, r1\n\ + ldrh r2, [r2]\n\ + adds r0, r2\n\ + lsls r0, 16\n\ + lsrs r3, r0, 16\n\ + ldrh r1, [r4, 0x26]\n\ + ldrh r0, [r4, 0x22]\n\ + adds r1, r0\n\ + adds r0, r4, 0\n\ + adds r0, 0x29\n\ + ldrb r0, [r0]\n\ + lsls r0, 24\n\ + asrs r0, 24\n\ + ldr r2, _08063548 @ =gSpriteCoordOffsetY\n\ + adds r0, r1\n\ + ldrh r2, [r2]\n\ + adds r0, r2\n\ + b _08063574\n\ + .align 2, 0\n\ _08063544: .4byte gSpriteCoordOffsetX\n\ _08063548: .4byte gSpriteCoordOffsetY\n\ _0806354C:\n\ - ldrh r1, [r4, 0x24]\n\ - ldrh r0, [r4, 0x20]\n\ - adds r1, r0\n\ - adds r0, r4, 0\n\ - adds r0, 0x28\n\ - ldrb r0, [r0]\n\ - lsls r0, 24\n\ - asrs r0, 24\n\ - adds r0, r1\n\ - lsls r0, 16\n\ - lsrs r3, r0, 16\n\ - ldrh r1, [r4, 0x26]\n\ - ldrh r0, [r4, 0x22]\n\ - adds r1, r0\n\ - adds r0, r4, 0\n\ - adds r0, 0x29\n\ - ldrb r0, [r0]\n\ - lsls r0, 24\n\ - asrs r0, 24\n\ - adds r0, r1\n\ + ldrh r1, [r4, 0x24]\n\ + ldrh r0, [r4, 0x20]\n\ + adds r1, r0\n\ + adds r0, r4, 0\n\ + adds r0, 0x28\n\ + ldrb r0, [r0]\n\ + lsls r0, 24\n\ + asrs r0, 24\n\ + adds r0, r1\n\ + lsls r0, 16\n\ + lsrs r3, r0, 16\n\ + ldrh r1, [r4, 0x26]\n\ + ldrh r0, [r4, 0x22]\n\ + adds r1, r0\n\ + adds r0, r4, 0\n\ + adds r0, 0x29\n\ + ldrb r0, [r0]\n\ + lsls r0, 24\n\ + asrs r0, 24\n\ + adds r0, r1\n\ _08063574:\n\ - lsls r0, 16\n\ - lsrs r2, r0, 16\n\ - ldrh r0, [r6, 0x8]\n\ - adds r0, r3\n\ - lsls r0, 16\n\ - lsrs r1, r0, 16\n\ - ldrh r0, [r6, 0xA]\n\ - adds r0, r2\n\ - lsls r0, 16\n\ - lsrs r4, r0, 16\n\ - lsls r0, r3, 16\n\ - asrs r0, 16\n\ - cmp r0, 0xFF\n\ - bgt _0806359C\n\ - lsls r0, r1, 16\n\ - asrs r0, 16\n\ - movs r1, 0x10\n\ - negs r1, r1\n\ - cmp r0, r1\n\ - bge _080635A4\n\ + lsls r0, 16\n\ + lsrs r2, r0, 16\n\ + ldrh r0, [r6, 0x8]\n\ + adds r0, r3\n\ + lsls r0, 16\n\ + lsrs r1, r0, 16\n\ + ldrh r0, [r6, 0xA]\n\ + adds r0, r2\n\ + lsls r0, 16\n\ + lsrs r4, r0, 16\n\ + lsls r0, r3, 16\n\ + asrs r0, 16\n\ + cmp r0, 0xFF\n\ + bgt _0806359C\n\ + lsls r0, r1, 16\n\ + asrs r0, 16\n\ + movs r1, 0x10\n\ + negs r1, r1\n\ + cmp r0, r1\n\ + bge _080635A4\n\ _0806359C:\n\ - ldrb r0, [r5, 0x1]\n\ - movs r1, 0x40\n\ - orrs r0, r1\n\ - strb r0, [r5, 0x1]\n\ + ldrb r0, [r5, 0x1]\n\ + movs r1, 0x40\n\ + orrs r0, r1\n\ + strb r0, [r5, 0x1]\n\ _080635A4:\n\ - lsls r0, r2, 16\n\ - asrs r0, 16\n\ - cmp r0, 0xAF\n\ - bgt _080635B8\n\ - lsls r0, r4, 16\n\ - asrs r0, 16\n\ - movs r1, 0x10\n\ - negs r1, r1\n\ - cmp r0, r1\n\ - bge _080635C0\n\ + lsls r0, r2, 16\n\ + asrs r0, 16\n\ + cmp r0, 0xAF\n\ + bgt _080635B8\n\ + lsls r0, r4, 16\n\ + asrs r0, 16\n\ + movs r1, 0x10\n\ + negs r1, r1\n\ + cmp r0, r1\n\ + bge _080635C0\n\ _080635B8:\n\ - ldrb r0, [r5, 0x1]\n\ - movs r1, 0x40\n\ - orrs r0, r1\n\ - strb r0, [r5, 0x1]\n\ + ldrb r0, [r5, 0x1]\n\ + movs r1, 0x40\n\ + orrs r0, r1\n\ + strb r0, [r5, 0x1]\n\ _080635C0:\n\ - pop {r4-r6}\n\ - pop {r0}\n\ - bx r0\n\ + pop {r4-r6}\n\ + pop {r0}\n\ + bx r0\n\ .syntax divided\n"); } #endif diff --git a/src/secret_base.c b/src/secret_base.c index 4ff0b6b17..aae3853f9 100644 --- a/src/secret_base.c +++ b/src/secret_base.c @@ -392,84 +392,84 @@ void sub_80BBCCC(u8 flagIn) { asm(".syntax unified\n\ push {r4-r7,lr}\n\ - mov r7, r8\n\ - push {r7}\n\ - sub sp, 0x4\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - mov r8, r0\n\ - bl CurrentMapIsSecretBase\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - beq _080BBDBC\n\ - ldr r0, _080BBD70 @ =0x00004054\n\ - bl VarGet\n\ - lsls r0, 16\n\ - lsrs r5, r0, 16\n\ - movs r1, 0\n\ - mov r0, sp\n\ - strh r1, [r0]\n\ - ldr r6, _080BBD74 @ =gSaveBlock1\n\ - mov r4, sp\n\ - ldr r0, _080BBD78 @ =0x00001a2a\n\ - adds r7, r6, r0\n\ + mov r7, r8\n\ + push {r7}\n\ + sub sp, 0x4\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r8, r0\n\ + bl CurrentMapIsSecretBase\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _080BBDBC\n\ + ldr r0, _080BBD70 @ =0x00004054\n\ + bl VarGet\n\ + lsls r0, 16\n\ + lsrs r5, r0, 16\n\ + movs r1, 0\n\ + mov r0, sp\n\ + strh r1, [r0]\n\ + ldr r6, _080BBD74 @ =gSaveBlock1\n\ + mov r4, sp\n\ + ldr r0, _080BBD78 @ =0x00001a2a\n\ + adds r7, r6, r0\n\ _080BBCFC:\n\ - lsls r0, r5, 2\n\ - adds r0, r5\n\ - lsls r0, 5\n\ - ldrh r1, [r4]\n\ - adds r2, r0, r1\n\ - ldr r1, _080BBD7C @ =0x00001a1a\n\ - adds r0, r6, r1\n\ - adds r1, r2, r0\n\ - ldrb r0, [r1]\n\ - subs r0, 0x1\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r0, 0x77\n\ - bhi _080BBD3A\n\ - ldr r0, _080BBD80 @ =gDecorations\n\ - ldrb r3, [r1]\n\ - lsls r1, r3, 5\n\ - adds r1, r0\n\ - ldrb r0, [r1, 0x11]\n\ - cmp r0, 0x4\n\ - beq _080BBD3A\n\ - adds r0, r2, r7\n\ - ldrb r2, [r0]\n\ - lsrs r0, r2, 4\n\ - adds r0, 0x7\n\ - movs r1, 0xF\n\ - ands r1, r2\n\ - adds r1, 0x7\n\ - adds r2, r3, 0\n\ - bl sub_80FF394\n\ + lsls r0, r5, 2\n\ + adds r0, r5\n\ + lsls r0, 5\n\ + ldrh r1, [r4]\n\ + adds r2, r0, r1\n\ + ldr r1, _080BBD7C @ =0x00001a1a\n\ + adds r0, r6, r1\n\ + adds r1, r2, r0\n\ + ldrb r0, [r1]\n\ + subs r0, 0x1\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0x77\n\ + bhi _080BBD3A\n\ + ldr r0, _080BBD80 @ =gDecorations\n\ + ldrb r3, [r1]\n\ + lsls r1, r3, 5\n\ + adds r1, r0\n\ + ldrb r0, [r1, 0x11]\n\ + cmp r0, 0x4\n\ + beq _080BBD3A\n\ + adds r0, r2, r7\n\ + ldrb r2, [r0]\n\ + lsrs r0, r2, 4\n\ + adds r0, 0x7\n\ + movs r1, 0xF\n\ + ands r1, r2\n\ + adds r1, 0x7\n\ + adds r2, r3, 0\n\ + bl sub_80FF394\n\ _080BBD3A:\n\ - ldrh r0, [r4]\n\ - adds r0, 0x1\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - strh r0, [r4]\n\ - cmp r0, 0xF\n\ - bls _080BBCFC\n\ - cmp r5, 0\n\ - beq _080BBD88\n\ - mov r4, sp\n\ - adds r4, 0x2\n\ - movs r2, 0x88\n\ - lsls r2, 2\n\ - mov r0, sp\n\ - adds r1, r4, 0\n\ - bl sub_80BB764\n\ - mov r0, sp\n\ - ldrh r0, [r0]\n\ - adds r0, 0x7\n\ - ldrh r1, [r4]\n\ - adds r1, 0x7\n\ - ldr r2, _080BBD84 @ =0x00000e21\n\ - bl MapGridSetMetatileIdAt\n\ - b _080BBDBC\n\ - .align 2, 0\n\ + ldrh r0, [r4]\n\ + adds r0, 0x1\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + strh r0, [r4]\n\ + cmp r0, 0xF\n\ + bls _080BBCFC\n\ + cmp r5, 0\n\ + beq _080BBD88\n\ + mov r4, sp\n\ + adds r4, 0x2\n\ + movs r2, 0x88\n\ + lsls r2, 2\n\ + mov r0, sp\n\ + adds r1, r4, 0\n\ + bl sub_80BB764\n\ + mov r0, sp\n\ + ldrh r0, [r0]\n\ + adds r0, 0x7\n\ + ldrh r1, [r4]\n\ + adds r1, 0x7\n\ + ldr r2, _080BBD84 @ =0x00000e21\n\ + bl MapGridSetMetatileIdAt\n\ + b _080BBDBC\n\ + .align 2, 0\n\ _080BBD70: .4byte 0x00004054\n\ _080BBD74: .4byte gSaveBlock1\n\ _080BBD78: .4byte 0x00001a2a\n\ @@ -477,37 +477,37 @@ _080BBD7C: .4byte 0x00001a1a\n\ _080BBD80: .4byte gDecorations\n\ _080BBD84: .4byte 0x00000e21\n\ _080BBD88:\n\ - mov r0, r8\n\ - cmp r0, 0x1\n\ - bne _080BBDBC\n\ - ldr r0, _080BBDC8 @ =0x00004089\n\ - bl VarGet\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - cmp r0, 0x1\n\ - bne _080BBDBC\n\ - mov r4, sp\n\ - adds r4, 0x2\n\ - movs r2, 0x88\n\ - lsls r2, 2\n\ - mov r0, sp\n\ - adds r1, r4, 0\n\ - bl sub_80BB764\n\ - mov r0, sp\n\ - ldrh r0, [r0]\n\ - adds r0, 0x7\n\ - ldrh r1, [r4]\n\ - adds r1, 0x7\n\ - ldr r2, _080BBDCC @ =0x00000e0a\n\ - bl MapGridSetMetatileIdAt\n\ + mov r0, r8\n\ + cmp r0, 0x1\n\ + bne _080BBDBC\n\ + ldr r0, _080BBDC8 @ =0x00004089\n\ + bl VarGet\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + cmp r0, 0x1\n\ + bne _080BBDBC\n\ + mov r4, sp\n\ + adds r4, 0x2\n\ + movs r2, 0x88\n\ + lsls r2, 2\n\ + mov r0, sp\n\ + adds r1, r4, 0\n\ + bl sub_80BB764\n\ + mov r0, sp\n\ + ldrh r0, [r0]\n\ + adds r0, 0x7\n\ + ldrh r1, [r4]\n\ + adds r1, 0x7\n\ + ldr r2, _080BBDCC @ =0x00000e0a\n\ + bl MapGridSetMetatileIdAt\n\ _080BBDBC:\n\ - add sp, 0x4\n\ - pop {r3}\n\ - mov r8, r3\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ + add sp, 0x4\n\ + pop {r3}\n\ + mov r8, r3\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ _080BBDC8: .4byte 0x00004089\n\ _080BBDCC: .4byte 0x00000e0a\n\ .syntax divided\n"); @@ -517,220 +517,220 @@ __attribute__((naked)) void sub_80BBDD0(void) { asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x14\n\ - ldr r0, _080BBE00 @ =0x00004054\n\ - bl VarGet\n\ - lsls r0, 16\n\ - lsrs r4, r0, 16\n\ - bl CurrentMapIsSecretBase\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - bne _080BBE08\n\ - ldr r0, _080BBE04 @ =gSaveBlock1 + 0x2688\n\ - str r0, [sp, 0x4]\n\ - adds r0, 0xC\n\ - str r0, [sp, 0x8]\n\ - movs r1, 0xC\n\ - str r1, [sp, 0xC]\n\ - b _080BBE1E\n\ - .align 2, 0\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x14\n\ + ldr r0, _080BBE00 @ =0x00004054\n\ + bl VarGet\n\ + lsls r0, 16\n\ + lsrs r4, r0, 16\n\ + bl CurrentMapIsSecretBase\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + bne _080BBE08\n\ + ldr r0, _080BBE04 @ =gSaveBlock1 + 0x2688\n\ + str r0, [sp, 0x4]\n\ + adds r0, 0xC\n\ + str r0, [sp, 0x8]\n\ + movs r1, 0xC\n\ + str r1, [sp, 0xC]\n\ + b _080BBE1E\n\ + .align 2, 0\n\ _080BBE00: .4byte 0x00004054\n\ _080BBE04: .4byte gSaveBlock1 + 0x2688\n\ _080BBE08:\n\ - lsls r1, r4, 2\n\ - adds r1, r4\n\ - lsls r1, 5\n\ - ldr r0, _080BBF7C @ =gSaveBlock1 + 0x1A1A\n\ - adds r2, r1, r0\n\ - str r2, [sp, 0x4]\n\ - adds r0, 0x10\n\ - adds r1, r0\n\ - str r1, [sp, 0x8]\n\ - movs r3, 0x10\n\ - str r3, [sp, 0xC]\n\ + lsls r1, r4, 2\n\ + adds r1, r4\n\ + lsls r1, 5\n\ + ldr r0, _080BBF7C @ =gSaveBlock1 + 0x1A1A\n\ + adds r2, r1, r0\n\ + str r2, [sp, 0x4]\n\ + adds r0, 0x10\n\ + adds r1, r0\n\ + str r1, [sp, 0x8]\n\ + movs r3, 0x10\n\ + str r3, [sp, 0xC]\n\ _080BBE1E:\n\ - movs r6, 0\n\ - ldr r4, [sp, 0xC]\n\ - cmp r6, r4\n\ - bcc _080BBE28\n\ - b _080BBF6C\n\ + movs r6, 0\n\ + ldr r4, [sp, 0xC]\n\ + cmp r6, r4\n\ + bcc _080BBE28\n\ + b _080BBF6C\n\ _080BBE28:\n\ - ldr r5, _080BBF80 @ =gSaveBlock1\n\ - mov r10, r5\n\ + ldr r5, _080BBF80 @ =gSaveBlock1\n\ + mov r10, r5\n\ _080BBE2C:\n\ - ldr r1, [sp, 0x4]\n\ - adds r0, r1, r6\n\ - ldrb r1, [r0]\n\ - mov r9, r0\n\ - adds r2, r6, 0x1\n\ - str r2, [sp, 0x10]\n\ - cmp r1, 0\n\ - bne _080BBE3E\n\ - b _080BBF5E\n\ + ldr r1, [sp, 0x4]\n\ + adds r0, r1, r6\n\ + ldrb r1, [r0]\n\ + mov r9, r0\n\ + adds r2, r6, 0x1\n\ + str r2, [sp, 0x10]\n\ + cmp r1, 0\n\ + bne _080BBE3E\n\ + b _080BBF5E\n\ _080BBE3E:\n\ - ldrb r0, [r0]\n\ - lsls r0, 5\n\ - ldr r3, _080BBF84 @ =gDecorations\n\ - adds r0, r3\n\ - ldrb r0, [r0, 0x11]\n\ - cmp r0, 0x4\n\ - beq _080BBE4E\n\ - b _080BBF5E\n\ + ldrb r0, [r0]\n\ + lsls r0, 5\n\ + ldr r3, _080BBF84 @ =gDecorations\n\ + adds r0, r3\n\ + ldrb r0, [r0, 0x11]\n\ + cmp r0, 0x4\n\ + beq _080BBE4E\n\ + b _080BBF5E\n\ _080BBE4E:\n\ - movs r5, 0\n\ - ldr r0, _080BBF88 @ =gMapHeader\n\ - ldr r2, [r0, 0x4]\n\ - ldrb r3, [r2]\n\ - mov r8, r0\n\ - cmp r5, r3\n\ - bcs _080BBE8E\n\ - ldr r0, [r2, 0x4]\n\ - ldrh r1, [r0, 0x14]\n\ - ldr r4, _080BBF8C @ =gSpecialVar_0x8004\n\ - ldrh r0, [r4]\n\ - adds r0, 0xAE\n\ - adds r7, r4, 0\n\ - cmp r1, r0\n\ - beq _080BBE8E\n\ - adds r4, r2, 0\n\ - adds r2, r3, 0\n\ + movs r5, 0\n\ + ldr r0, _080BBF88 @ =gMapHeader\n\ + ldr r2, [r0, 0x4]\n\ + ldrb r3, [r2]\n\ + mov r8, r0\n\ + cmp r5, r3\n\ + bcs _080BBE8E\n\ + ldr r0, [r2, 0x4]\n\ + ldrh r1, [r0, 0x14]\n\ + ldr r4, _080BBF8C @ =gSpecialVar_0x8004\n\ + ldrh r0, [r4]\n\ + adds r0, 0xAE\n\ + adds r7, r4, 0\n\ + cmp r1, r0\n\ + beq _080BBE8E\n\ + adds r4, r2, 0\n\ + adds r2, r3, 0\n\ _080BBE70:\n\ - adds r0, r5, 0x1\n\ - lsls r0, 24\n\ - lsrs r5, r0, 24\n\ - cmp r5, r2\n\ - bcs _080BBE8E\n\ - ldr r1, [r4, 0x4]\n\ - lsls r0, r5, 1\n\ - adds r0, r5\n\ - lsls r0, 3\n\ - adds r0, r1\n\ - ldrh r1, [r0, 0x14]\n\ - ldrh r0, [r7]\n\ - adds r0, 0xAE\n\ - cmp r1, r0\n\ - bne _080BBE70\n\ + adds r0, r5, 0x1\n\ + lsls r0, 24\n\ + lsrs r5, r0, 24\n\ + cmp r5, r2\n\ + bcs _080BBE8E\n\ + ldr r1, [r4, 0x4]\n\ + lsls r0, r5, 1\n\ + adds r0, r5\n\ + lsls r0, 3\n\ + adds r0, r1\n\ + ldrh r1, [r0, 0x14]\n\ + ldrh r0, [r7]\n\ + adds r0, 0xAE\n\ + cmp r1, r0\n\ + bne _080BBE70\n\ _080BBE8E:\n\ - mov r1, r8\n\ - ldr r0, [r1, 0x4]\n\ - ldrb r0, [r0]\n\ - cmp r5, r0\n\ - beq _080BBF5E\n\ - ldr r7, _080BBF90 @ =gSpecialVar_0x8006\n\ - ldr r2, [sp, 0x8]\n\ - adds r1, r2, r6\n\ - ldrb r0, [r1]\n\ - lsrs r0, 4\n\ - strh r0, [r7]\n\ - ldr r6, _080BBF94 @ =gSpecialVar_0x8007\n\ - ldrb r1, [r1]\n\ - movs r0, 0xF\n\ - ands r0, r1\n\ - strh r0, [r6]\n\ - ldrh r0, [r7]\n\ - adds r0, 0x7\n\ - ldrh r1, [r6]\n\ - adds r1, 0x7\n\ - bl MapGridGetMetatileBehaviorAt\n\ - lsls r0, 24\n\ - lsrs r4, r0, 24\n\ - adds r0, r4, 0\n\ - bl sub_80572D8\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r0, 0x1\n\ - beq _080BBEDA\n\ - adds r0, r4, 0\n\ - bl sub_80572EC\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r0, 0x1\n\ - bne _080BBF5E\n\ + mov r1, r8\n\ + ldr r0, [r1, 0x4]\n\ + ldrb r0, [r0]\n\ + cmp r5, r0\n\ + beq _080BBF5E\n\ + ldr r7, _080BBF90 @ =gSpecialVar_0x8006\n\ + ldr r2, [sp, 0x8]\n\ + adds r1, r2, r6\n\ + ldrb r0, [r1]\n\ + lsrs r0, 4\n\ + strh r0, [r7]\n\ + ldr r6, _080BBF94 @ =gSpecialVar_0x8007\n\ + ldrb r1, [r1]\n\ + movs r0, 0xF\n\ + ands r0, r1\n\ + strh r0, [r6]\n\ + ldrh r0, [r7]\n\ + adds r0, 0x7\n\ + ldrh r1, [r6]\n\ + adds r1, 0x7\n\ + bl MapGridGetMetatileBehaviorAt\n\ + lsls r0, 24\n\ + lsrs r4, r0, 24\n\ + adds r0, r4, 0\n\ + bl sub_80572D8\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0x1\n\ + beq _080BBEDA\n\ + adds r0, r4, 0\n\ + bl sub_80572EC\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0x1\n\ + bne _080BBF5E\n\ _080BBEDA:\n\ - mov r3, r8\n\ - ldr r0, [r3, 0x4]\n\ - ldr r1, [r0, 0x4]\n\ - lsls r4, r5, 1\n\ - adds r4, r5\n\ - lsls r4, 3\n\ - adds r1, r4, r1\n\ - ldr r5, _080BBF98 @ =0x00003f20\n\ - adds r0, r5, 0\n\ - ldrb r1, [r1, 0x1]\n\ - adds r0, r1\n\ - ldr r1, _080BBF9C @ =gScriptResult\n\ - strh r0, [r1]\n\ - ldrh r0, [r1]\n\ - mov r2, r9\n\ - ldrb r1, [r2]\n\ - lsls r1, 5\n\ - ldr r3, _080BBFA0 @ =gDecorations + 0x1C\n\ - adds r1, r3\n\ - ldr r1, [r1]\n\ - ldrh r1, [r1]\n\ - bl VarSet\n\ - mov r5, r8\n\ - ldr r0, [r5, 0x4]\n\ - ldr r0, [r0, 0x4]\n\ - adds r4, r0\n\ - ldrb r0, [r4]\n\ - ldr r1, _080BBF9C @ =gScriptResult\n\ - strh r0, [r1]\n\ - ldr r2, _080BBF8C @ =gSpecialVar_0x8004\n\ - ldrh r0, [r2]\n\ - adds r0, 0xAE\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - bl FlagReset\n\ - ldr r3, _080BBF9C @ =gScriptResult\n\ - ldrb r0, [r3]\n\ - mov r4, r10\n\ - ldrb r1, [r4, 0x5]\n\ - ldrb r2, [r4, 0x4]\n\ - bl show_sprite\n\ - ldr r5, _080BBF9C @ =gScriptResult\n\ - ldrb r0, [r5]\n\ - ldrb r1, [r4, 0x5]\n\ - ldrb r2, [r4, 0x4]\n\ - movs r4, 0\n\ - ldrsh r3, [r7, r4]\n\ - movs r5, 0\n\ - ldrsh r4, [r6, r5]\n\ - str r4, [sp]\n\ - bl sub_805C0F8\n\ - ldr r1, _080BBF9C @ =gScriptResult\n\ - ldrb r0, [r1]\n\ - mov r2, r10\n\ - ldrb r1, [r2, 0x5]\n\ - ldrb r2, [r2, 0x4]\n\ - bl sub_805C78C\n\ - ldr r3, _080BBF8C @ =gSpecialVar_0x8004\n\ - ldrh r0, [r3]\n\ - adds r0, 0x1\n\ - strh r0, [r3]\n\ + mov r3, r8\n\ + ldr r0, [r3, 0x4]\n\ + ldr r1, [r0, 0x4]\n\ + lsls r4, r5, 1\n\ + adds r4, r5\n\ + lsls r4, 3\n\ + adds r1, r4, r1\n\ + ldr r5, _080BBF98 @ =0x00003f20\n\ + adds r0, r5, 0\n\ + ldrb r1, [r1, 0x1]\n\ + adds r0, r1\n\ + ldr r1, _080BBF9C @ =gScriptResult\n\ + strh r0, [r1]\n\ + ldrh r0, [r1]\n\ + mov r2, r9\n\ + ldrb r1, [r2]\n\ + lsls r1, 5\n\ + ldr r3, _080BBFA0 @ =gDecorations + 0x1C\n\ + adds r1, r3\n\ + ldr r1, [r1]\n\ + ldrh r1, [r1]\n\ + bl VarSet\n\ + mov r5, r8\n\ + ldr r0, [r5, 0x4]\n\ + ldr r0, [r0, 0x4]\n\ + adds r4, r0\n\ + ldrb r0, [r4]\n\ + ldr r1, _080BBF9C @ =gScriptResult\n\ + strh r0, [r1]\n\ + ldr r2, _080BBF8C @ =gSpecialVar_0x8004\n\ + ldrh r0, [r2]\n\ + adds r0, 0xAE\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + bl FlagReset\n\ + ldr r3, _080BBF9C @ =gScriptResult\n\ + ldrb r0, [r3]\n\ + mov r4, r10\n\ + ldrb r1, [r4, 0x5]\n\ + ldrb r2, [r4, 0x4]\n\ + bl show_sprite\n\ + ldr r5, _080BBF9C @ =gScriptResult\n\ + ldrb r0, [r5]\n\ + ldrb r1, [r4, 0x5]\n\ + ldrb r2, [r4, 0x4]\n\ + movs r4, 0\n\ + ldrsh r3, [r7, r4]\n\ + movs r5, 0\n\ + ldrsh r4, [r6, r5]\n\ + str r4, [sp]\n\ + bl sub_805C0F8\n\ + ldr r1, _080BBF9C @ =gScriptResult\n\ + ldrb r0, [r1]\n\ + mov r2, r10\n\ + ldrb r1, [r2, 0x5]\n\ + ldrb r2, [r2, 0x4]\n\ + bl sub_805C78C\n\ + ldr r3, _080BBF8C @ =gSpecialVar_0x8004\n\ + ldrh r0, [r3]\n\ + adds r0, 0x1\n\ + strh r0, [r3]\n\ _080BBF5E:\n\ - ldr r4, [sp, 0x10]\n\ - lsls r0, r4, 24\n\ - lsrs r6, r0, 24\n\ - ldr r5, [sp, 0xC]\n\ - cmp r6, r5\n\ - bcs _080BBF6C\n\ - b _080BBE2C\n\ + ldr r4, [sp, 0x10]\n\ + lsls r0, r4, 24\n\ + lsrs r6, r0, 24\n\ + ldr r5, [sp, 0xC]\n\ + cmp r6, r5\n\ + bcs _080BBF6C\n\ + b _080BBE2C\n\ _080BBF6C:\n\ - add sp, 0x14\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ + add sp, 0x14\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ _080BBF7C: .4byte gSaveBlock1 + 0x1A1A\n\ _080BBF80: .4byte gSaveBlock1\n\ _080BBF84: .4byte gDecorations\n\ @@ -901,148 +901,148 @@ __attribute__((naked)) void sub_80BC300(void) { asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0xC\n\ - movs r0, 0\n\ - mov r10, r0\n\ - movs r6, 0\n\ - mov r9, r6\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0xC\n\ + movs r0, 0\n\ + mov r10, r0\n\ + movs r6, 0\n\ + mov r9, r6\n\ _080BC314:\n\ - movs r4, 0\n\ - lsls r3, r6, 2\n\ - lsls r2, r6, 1\n\ - ldr r7, _080BC424 @ =gPlayerParty\n\ - adds r1, r6, 0x1\n\ - str r1, [sp]\n\ - adds r1, r3, 0\n\ + movs r4, 0\n\ + lsls r3, r6, 2\n\ + lsls r2, r6, 1\n\ + ldr r7, _080BC424 @ =gPlayerParty\n\ + adds r1, r6, 0x1\n\ + str r1, [sp]\n\ + adds r1, r3, 0\n\ _080BC322:\n\ - adds r0, r1, r4\n\ - lsls r0, 1\n\ - ldr r5, _080BC428 @ =gSaveBlock1 + 0x1A54\n\ - adds r0, r5, r0\n\ - mov r5, r9\n\ - strh r5, [r0]\n\ - adds r0, r4, 0x1\n\ - lsls r0, 16\n\ - lsrs r4, r0, 16\n\ - cmp r4, 0x3\n\ - bls _080BC322\n\ - ldr r1, _080BC42C @ =gSaveBlock1 + 0x1A84\n\ - adds r0, r1, r2\n\ - strh r5, [r0]\n\ - ldr r5, _080BC430 @ =gSaveBlock1 + 0x1A90\n\ - adds r0, r5, r2\n\ - mov r1, r9\n\ - strh r1, [r0]\n\ - ldr r2, _080BC434 @ =gSaveBlock1 + 0x1A9C\n\ - adds r0, r2, r6\n\ - mov r5, r9\n\ - strb r5, [r0]\n\ - ldr r1, _080BC438 @ =gSaveBlock1 + 0x1A3C\n\ - adds r0, r1, r3\n\ - mov r2, r9\n\ - str r2, [r0]\n\ - ldr r3, _080BC43C @ =gSaveBlock1 + 0x1AA2\n\ - adds r0, r3, r6\n\ - strb r2, [r0]\n\ - movs r0, 0x64\n\ - adds r5, r6, 0\n\ - muls r5, r0\n\ - adds r4, r5, r7\n\ - adds r0, r4, 0\n\ - movs r1, 0xB\n\ - bl GetMonData\n\ - cmp r0, 0\n\ - beq _080BC408\n\ - adds r0, r4, 0\n\ - movs r1, 0x2D\n\ - bl GetMonData\n\ - cmp r0, 0\n\ - bne _080BC408\n\ - movs r4, 0\n\ - mov r0, r10\n\ - lsls r0, 2\n\ - mov r8, r0\n\ - mov r1, r10\n\ - lsls r7, r1, 1\n\ - adds r1, 0x1\n\ - str r1, [sp, 0x4]\n\ - ldr r2, _080BC424 @ =gPlayerParty\n\ + adds r0, r1, r4\n\ + lsls r0, 1\n\ + ldr r5, _080BC428 @ =gSaveBlock1 + 0x1A54\n\ + adds r0, r5, r0\n\ + mov r5, r9\n\ + strh r5, [r0]\n\ + adds r0, r4, 0x1\n\ + lsls r0, 16\n\ + lsrs r4, r0, 16\n\ + cmp r4, 0x3\n\ + bls _080BC322\n\ + ldr r1, _080BC42C @ =gSaveBlock1 + 0x1A84\n\ + adds r0, r1, r2\n\ + strh r5, [r0]\n\ + ldr r5, _080BC430 @ =gSaveBlock1 + 0x1A90\n\ + adds r0, r5, r2\n\ + mov r1, r9\n\ + strh r1, [r0]\n\ + ldr r2, _080BC434 @ =gSaveBlock1 + 0x1A9C\n\ + adds r0, r2, r6\n\ + mov r5, r9\n\ + strb r5, [r0]\n\ + ldr r1, _080BC438 @ =gSaveBlock1 + 0x1A3C\n\ + adds r0, r1, r3\n\ + mov r2, r9\n\ + str r2, [r0]\n\ + ldr r3, _080BC43C @ =gSaveBlock1 + 0x1AA2\n\ + adds r0, r3, r6\n\ + strb r2, [r0]\n\ + movs r0, 0x64\n\ + adds r5, r6, 0\n\ + muls r5, r0\n\ + adds r4, r5, r7\n\ + adds r0, r4, 0\n\ + movs r1, 0xB\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + beq _080BC408\n\ + adds r0, r4, 0\n\ + movs r1, 0x2D\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + bne _080BC408\n\ + movs r4, 0\n\ + mov r0, r10\n\ + lsls r0, 2\n\ + mov r8, r0\n\ + mov r1, r10\n\ + lsls r7, r1, 1\n\ + adds r1, 0x1\n\ + str r1, [sp, 0x4]\n\ + ldr r2, _080BC424 @ =gPlayerParty\n\ _080BC38E:\n\ - adds r1, r4, 0\n\ - adds r1, 0xD\n\ - adds r0, r5, r2\n\ - str r2, [sp, 0x8]\n\ - bl GetMonData\n\ - mov r3, r8\n\ - adds r1, r3, r4\n\ - lsls r1, 1\n\ - ldr r3, _080BC428 @ =gSaveBlock1 + 0x1A54\n\ - adds r1, r3, r1\n\ - strh r0, [r1]\n\ - adds r0, r4, 0x1\n\ - lsls r0, 16\n\ - lsrs r4, r0, 16\n\ - ldr r2, [sp, 0x8]\n\ - cmp r4, 0x3\n\ - bls _080BC38E\n\ - movs r0, 0x64\n\ - adds r4, r6, 0\n\ - muls r4, r0\n\ - ldr r0, _080BC424 @ =gPlayerParty\n\ - adds r4, r0\n\ - adds r0, r4, 0\n\ - movs r1, 0xB\n\ - bl GetMonData\n\ - ldr r5, _080BC42C @ =gSaveBlock1 + 0x1A84\n\ - adds r1, r5, r7\n\ - strh r0, [r1]\n\ - adds r0, r4, 0\n\ - movs r1, 0xC\n\ - bl GetMonData\n\ - ldr r2, _080BC430 @ =gSaveBlock1 + 0x1A90\n\ - adds r1, r2, r7\n\ - strh r0, [r1]\n\ - adds r0, r4, 0\n\ - movs r1, 0x38\n\ - bl GetMonData\n\ - ldr r1, _080BC434 @ =gSaveBlock1 + 0x1A9C\n\ - add r1, r10\n\ - strb r0, [r1]\n\ - adds r0, r4, 0\n\ - movs r1, 0\n\ - bl GetMonData\n\ - ldr r1, _080BC438 @ =gSaveBlock1 + 0x1A3C\n\ - add r1, r8\n\ - str r0, [r1]\n\ - adds r0, r4, 0\n\ - bl sub_80BC298\n\ - ldr r1, _080BC43C @ =gSaveBlock1 + 0x1AA2\n\ - add r1, r10\n\ - strb r0, [r1]\n\ - ldr r3, [sp, 0x4]\n\ - lsls r0, r3, 16\n\ - lsrs r0, 16\n\ - mov r10, r0\n\ + adds r1, r4, 0\n\ + adds r1, 0xD\n\ + adds r0, r5, r2\n\ + str r2, [sp, 0x8]\n\ + bl GetMonData\n\ + mov r3, r8\n\ + adds r1, r3, r4\n\ + lsls r1, 1\n\ + ldr r3, _080BC428 @ =gSaveBlock1 + 0x1A54\n\ + adds r1, r3, r1\n\ + strh r0, [r1]\n\ + adds r0, r4, 0x1\n\ + lsls r0, 16\n\ + lsrs r4, r0, 16\n\ + ldr r2, [sp, 0x8]\n\ + cmp r4, 0x3\n\ + bls _080BC38E\n\ + movs r0, 0x64\n\ + adds r4, r6, 0\n\ + muls r4, r0\n\ + ldr r0, _080BC424 @ =gPlayerParty\n\ + adds r4, r0\n\ + adds r0, r4, 0\n\ + movs r1, 0xB\n\ + bl GetMonData\n\ + ldr r5, _080BC42C @ =gSaveBlock1 + 0x1A84\n\ + adds r1, r5, r7\n\ + strh r0, [r1]\n\ + adds r0, r4, 0\n\ + movs r1, 0xC\n\ + bl GetMonData\n\ + ldr r2, _080BC430 @ =gSaveBlock1 + 0x1A90\n\ + adds r1, r2, r7\n\ + strh r0, [r1]\n\ + adds r0, r4, 0\n\ + movs r1, 0x38\n\ + bl GetMonData\n\ + ldr r1, _080BC434 @ =gSaveBlock1 + 0x1A9C\n\ + add r1, r10\n\ + strb r0, [r1]\n\ + adds r0, r4, 0\n\ + movs r1, 0\n\ + bl GetMonData\n\ + ldr r1, _080BC438 @ =gSaveBlock1 + 0x1A3C\n\ + add r1, r8\n\ + str r0, [r1]\n\ + adds r0, r4, 0\n\ + bl sub_80BC298\n\ + ldr r1, _080BC43C @ =gSaveBlock1 + 0x1AA2\n\ + add r1, r10\n\ + strb r0, [r1]\n\ + ldr r3, [sp, 0x4]\n\ + lsls r0, r3, 16\n\ + lsrs r0, 16\n\ + mov r10, r0\n\ _080BC408:\n\ - ldr r5, [sp]\n\ - lsls r0, r5, 16\n\ - lsrs r6, r0, 16\n\ - cmp r6, 0x5\n\ - bls _080BC314\n\ - add sp, 0xC\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ + ldr r5, [sp]\n\ + lsls r0, r5, 16\n\ + lsrs r6, r0, 16\n\ + cmp r6, 0x5\n\ + bls _080BC314\n\ + add sp, 0xC\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ _080BC424: .4byte gPlayerParty\n\ _080BC428: .4byte gSaveBlock1 + 0x1A54\n\ _080BC42C: .4byte gSaveBlock1 + 0x1A84\n\ diff --git a/src/tv.c b/src/tv.c index 566d547a6..e1bf7c8fe 100644 --- a/src/tv.c +++ b/src/tv.c @@ -182,100 +182,100 @@ __attribute__((naked)) u8 special_0x44(void) { asm(".syntax unified\n" - " push {r4-r7,lr}\n" - " mov r7, r9\n" - " mov r6, r8\n" - " push {r6,r7}\n" - " movs r4, 0x5\n" - " ldr r1, _080BD874 @ =gSaveBlock1\n" - " ldr r2, _080BD878 @ =0x000027ec\n" - " adds r0, r1, r2\n" - " ldrb r0, [r0]\n" - " cmp r0, 0\n" - " beq _080BD834\n" - " adds r2, r1, 0\n" - " ldr r1, _080BD87C @ =0x00002738\n" + " push {r4-r7,lr}\n" + " mov r7, r9\n" + " mov r6, r8\n" + " push {r6,r7}\n" + " movs r4, 0x5\n" + " ldr r1, _080BD874 @ =gSaveBlock1\n" + " ldr r2, _080BD878 @ =0x000027ec\n" + " adds r0, r1, r2\n" + " ldrb r0, [r0]\n" + " cmp r0, 0\n" + " beq _080BD834\n" + " adds r2, r1, 0\n" + " ldr r1, _080BD87C @ =0x00002738\n" "_080BD81A:\n" - " adds r0, r4, 0x1\n" - " lsls r0, 24\n" - " lsrs r4, r0, 24\n" - " cmp r4, 0x17\n" - " bhi _080BD834\n" - " lsls r0, r4, 3\n" - " adds r0, r4\n" - " lsls r0, 2\n" - " adds r0, r2\n" - " adds r0, r1\n" - " ldrb r0, [r0]\n" - " cmp r0, 0\n" - " bne _080BD81A\n" + " adds r0, r4, 0x1\n" + " lsls r0, 24\n" + " lsrs r4, r0, 24\n" + " cmp r4, 0x17\n" + " bhi _080BD834\n" + " lsls r0, r4, 3\n" + " adds r0, r4\n" + " lsls r0, 2\n" + " adds r0, r2\n" + " adds r0, r1\n" + " ldrb r0, [r0]\n" + " cmp r0, 0\n" + " bne _080BD81A\n" "_080BD834:\n" - " bl Random\n" - " lsls r0, 16\n" - " lsrs r0, 16\n" - " adds r1, r4, 0\n" - " bl __modsi3\n" - " lsls r0, 24\n" - " lsrs r4, r0, 24\n" - " mov r8, r4\n" - " ldr r7, _080BD874 @ =gSaveBlock1\n" - " ldr r0, _080BD87C @ =0x00002738\n" - " adds r0, r7\n" - " mov r9, r0\n" + " bl Random\n" + " lsls r0, 16\n" + " lsrs r0, 16\n" + " adds r1, r4, 0\n" + " bl __modsi3\n" + " lsls r0, 24\n" + " lsrs r4, r0, 24\n" + " mov r8, r4\n" + " ldr r7, _080BD874 @ =gSaveBlock1\n" + " ldr r0, _080BD87C @ =0x00002738\n" + " adds r0, r7\n" + " mov r9, r0\n" "_080BD850:\n" - " lsls r0, r4, 3\n" - " adds r0, r4\n" - " lsls r6, r0, 2\n" - " adds r5, r6, r7\n" - " ldr r1, _080BD87C @ =0x00002738\n" - " adds r0, r5, r1\n" - " ldrb r0, [r0]\n" - " bl sub_80BFB54\n" - " lsls r0, 24\n" - " lsrs r0, 24\n" - " cmp r0, 0x4\n" - " beq _080BD884\n" - " ldr r2, _080BD880 @ =0x00002739\n" - " adds r0, r5, r2\n" - " ldrb r0, [r0]\n" - " b _080BD890\n" - " .align 2, 0\n" + " lsls r0, r4, 3\n" + " adds r0, r4\n" + " lsls r6, r0, 2\n" + " adds r5, r6, r7\n" + " ldr r1, _080BD87C @ =0x00002738\n" + " adds r0, r5, r1\n" + " ldrb r0, [r0]\n" + " bl sub_80BFB54\n" + " lsls r0, 24\n" + " lsrs r0, 24\n" + " cmp r0, 0x4\n" + " beq _080BD884\n" + " ldr r2, _080BD880 @ =0x00002739\n" + " adds r0, r5, r2\n" + " ldrb r0, [r0]\n" + " b _080BD890\n" + " .align 2, 0\n" "_080BD874: .4byte gSaveBlock1\n" "_080BD878: .4byte 0x000027ec\n" "_080BD87C: .4byte 0x00002738\n" "_080BD880: .4byte 0x00002739\n" "_080BD884:\n" - " mov r0, r9\n" - " adds r1, r6, r0\n" - " ldrh r0, [r1, 0x16]\n" - " cmp r0, 0\n" - " bne _080BD898\n" - " ldrb r0, [r1, 0x1]\n" + " mov r0, r9\n" + " adds r1, r6, r0\n" + " ldrh r0, [r1, 0x16]\n" + " cmp r0, 0\n" + " bne _080BD898\n" + " ldrb r0, [r1, 0x1]\n" "_080BD890:\n" - " cmp r0, 0x1\n" - " bne _080BD898\n" - " adds r0, r4, 0\n" - " b _080BD8AC\n" + " cmp r0, 0x1\n" + " bne _080BD898\n" + " adds r0, r4, 0\n" + " b _080BD8AC\n" "_080BD898:\n" - " cmp r4, 0\n" - " bne _080BD8A0\n" - " movs r4, 0x17\n" - " b _080BD8A6\n" + " cmp r4, 0\n" + " bne _080BD8A0\n" + " movs r4, 0x17\n" + " b _080BD8A6\n" "_080BD8A0:\n" - " subs r0, r4, 0x1\n" - " lsls r0, 24\n" - " lsrs r4, r0, 24\n" + " subs r0, r4, 0x1\n" + " lsls r0, 24\n" + " lsrs r4, r0, 24\n" "_080BD8A6:\n" - " cmp r4, r8\n" - " bne _080BD850\n" - " movs r0, 0xFF\n" + " cmp r4, r8\n" + " bne _080BD850\n" + " movs r0, 0xFF\n" "_080BD8AC:\n" - " pop {r3,r4}\n" - " mov r8, r3\n" - " mov r9, r4\n" - " pop {r4-r7}\n" - " pop {r1}\n" - " bx r1\n" + " pop {r3,r4}\n" + " mov r8, r3\n" + " mov r9, r4\n" + " pop {r4-r7}\n" + " pop {r1}\n" + " bx r1\n" ".syntax divided\n"); } #endif @@ -680,88 +680,88 @@ void sub_80BE074(void) { __attribute__((naked)) void sub_80BE074(void) { asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - ldr r0, _080BE118 @ =0x0000ffff\n\ - bl sub_80BF77C\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - bne _080BE112\n\ - movs r1, 0\n\ - movs r5, 0\n\ - ldr r2, _080BE11C @ =gUnknown_03004316\n\ + push {r4-r7,lr}\n\ + ldr r0, _080BE118 @ =0x0000ffff\n\ + bl sub_80BF77C\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + bne _080BE112\n\ + movs r1, 0\n\ + movs r5, 0\n\ + ldr r2, _080BE11C @ =gUnknown_03004316\n\ _080BE088:\n\ - adds r0, r1, r2\n\ - ldrb r0, [r0]\n\ - adds r0, r5, r0\n\ - lsls r0, 16\n\ - lsrs r5, r0, 16\n\ - adds r0, r1, 0x1\n\ - lsls r0, 24\n\ - lsrs r1, r0, 24\n\ - cmp r1, 0xA\n\ - bls _080BE088\n\ - cmp r5, 0xFF\n\ - bls _080BE0A2\n\ - movs r5, 0xFF\n\ + adds r0, r1, r2\n\ + ldrb r0, [r0]\n\ + adds r0, r5, r0\n\ + lsls r0, 16\n\ + lsrs r5, r0, 16\n\ + adds r0, r1, 0x1\n\ + lsls r0, 24\n\ + lsrs r1, r0, 24\n\ + cmp r1, 0xA\n\ + bls _080BE088\n\ + cmp r5, 0xFF\n\ + bls _080BE0A2\n\ + movs r5, 0xFF\n\ _080BE0A2:\n\ - cmp r5, 0x2\n\ - bls _080BE112\n\ - ldr r7, _080BE120 @ =gUnknown_02024D26\n\ - ldrb r0, [r7]\n\ - cmp r0, 0x1\n\ - bne _080BE112\n\ - ldr r6, _080BE124 @ =gSaveBlock1 + 0x2738\n\ - adds r0, r6, 0\n\ - bl sub_80BF74C\n\ - ldr r4, _080BE128 @ =gUnknown_03005D38\n\ - strb r0, [r4]\n\ - lsls r0, 24\n\ - asrs r0, 24\n\ - movs r1, 0x1\n\ - negs r1, r1\n\ - cmp r0, r1\n\ - beq _080BE112\n\ - movs r0, 0x17\n\ - bl sub_80BF1B4\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r0, 0x1\n\ - beq _080BE112\n\ - movs r0, 0\n\ - ldrsb r0, [r4, r0]\n\ - lsls r4, r0, 3\n\ - adds r4, r0\n\ - lsls r4, 2\n\ - adds r4, r6\n\ + cmp r5, 0x2\n\ + bls _080BE112\n\ + ldr r7, _080BE120 @ =gUnknown_02024D26\n\ + ldrb r0, [r7]\n\ + cmp r0, 0x1\n\ + bne _080BE112\n\ + ldr r6, _080BE124 @ =gSaveBlock1 + 0x2738\n\ + adds r0, r6, 0\n\ + bl sub_80BF74C\n\ + ldr r4, _080BE128 @ =gUnknown_03005D38\n\ + strb r0, [r4]\n\ + lsls r0, 24\n\ + asrs r0, 24\n\ + movs r1, 0x1\n\ + negs r1, r1\n\ + cmp r0, r1\n\ + beq _080BE112\n\ + movs r0, 0x17\n\ + bl sub_80BF1B4\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0x1\n\ + beq _080BE112\n\ + movs r0, 0\n\ + ldrsb r0, [r4, r0]\n\ + lsls r4, r0, 3\n\ + adds r4, r0\n\ + lsls r4, 2\n\ + adds r4, r6\n\ @ -- Here the compiler puts the status flag in the wrong register. --\n\ - movs r1, 0\n\ - movs r0, 0x17\n\ - strb r0, [r4]\n\ - strb r1, [r4, 0x1]\n\ - ldr r1, _080BE12C @ =gUnknown_030042E0\n\ - ldrh r0, [r1, 0x6]\n\ - strh r0, [r4, 0xC]\n\ - ldrh r0, [r1, 0x20]\n\ - strh r0, [r4, 0xE]\n\ - strb r5, [r4, 0x10]\n\ - ldrb r0, [r7]\n\ - strb r0, [r4, 0x11]\n\ - ldr r0, _080BE130 @ =gMapHeader\n\ - ldrb r0, [r0, 0x14]\n\ - strb r0, [r4, 0x12]\n\ - adds r0, r4, 0\n\ - adds r0, 0x13\n\ - ldr r1, _080BE134 @ =gSaveBlock2\n\ - bl StringCopy\n\ - adds r0, r4, 0\n\ - bl sub_80BE138\n\ - movs r0, 2 @ GAME_LANGUAGE\n\ - strb r0, [r4, 0x2]\n\ + movs r1, 0\n\ + movs r0, 0x17\n\ + strb r0, [r4]\n\ + strb r1, [r4, 0x1]\n\ + ldr r1, _080BE12C @ =gUnknown_030042E0\n\ + ldrh r0, [r1, 0x6]\n\ + strh r0, [r4, 0xC]\n\ + ldrh r0, [r1, 0x20]\n\ + strh r0, [r4, 0xE]\n\ + strb r5, [r4, 0x10]\n\ + ldrb r0, [r7]\n\ + strb r0, [r4, 0x11]\n\ + ldr r0, _080BE130 @ =gMapHeader\n\ + ldrb r0, [r0, 0x14]\n\ + strb r0, [r4, 0x12]\n\ + adds r0, r4, 0\n\ + adds r0, 0x13\n\ + ldr r1, _080BE134 @ =gSaveBlock2\n\ + bl StringCopy\n\ + adds r0, r4, 0\n\ + bl sub_80BE138\n\ + movs r0, 2 @ GAME_LANGUAGE\n\ + strb r0, [r4, 0x2]\n\ _080BE112:\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ _080BE118: .4byte 0x0000ffff\n\ _080BE11C: .4byte gUnknown_03004316\n\ _080BE120: .4byte gUnknown_02024D26\n\ @@ -2033,119 +2033,119 @@ __attribute__((naked)) void GetMomOrDadStringForTVMessage(void) { asm(".syntax unified\n\ - push {r4,lr}\n\ - ldr r1, _080BFC40 @ =gSaveBlock1\n\ - movs r0, 0x4\n\ - ldrsb r0, [r1, r0]\n\ - cmp r0, 0x1\n\ - bne _080BFC6C\n\ - ldr r0, _080BFC44 @ =gSaveBlock2\n\ - ldrb r0, [r0, 0x8]\n\ - cmp r0, 0\n\ - bne _080BFC54\n\ - movs r0, 0x5\n\ - ldrsb r0, [r1, r0]\n\ - cmp r0, 0\n\ - bne _080BFC6C\n\ - ldr r0, _080BFC48 @ =gStringVar1\n\ - ldr r1, _080BFC4C @ =gOtherText_Mom\n\ - bl StringCopy\n\ - ldr r0, _080BFC50 @ =0x00004003\n\ - movs r1, 0x1\n\ - bl VarSet\n\ - b _080BFC6C\n\ - .align 2, 0\n\ + push {r4,lr}\n\ + ldr r1, _080BFC40 @ =gSaveBlock1\n\ + movs r0, 0x4\n\ + ldrsb r0, [r1, r0]\n\ + cmp r0, 0x1\n\ + bne _080BFC6C\n\ + ldr r0, _080BFC44 @ =gSaveBlock2\n\ + ldrb r0, [r0, 0x8]\n\ + cmp r0, 0\n\ + bne _080BFC54\n\ + movs r0, 0x5\n\ + ldrsb r0, [r1, r0]\n\ + cmp r0, 0\n\ + bne _080BFC6C\n\ + ldr r0, _080BFC48 @ =gStringVar1\n\ + ldr r1, _080BFC4C @ =gOtherText_Mom\n\ + bl StringCopy\n\ + ldr r0, _080BFC50 @ =0x00004003\n\ + movs r1, 0x1\n\ + bl VarSet\n\ + b _080BFC6C\n\ + .align 2, 0\n\ _080BFC40: .4byte gSaveBlock1\n\ _080BFC44: .4byte gSaveBlock2\n\ _080BFC48: .4byte gStringVar1\n\ _080BFC4C: .4byte gOtherText_Mom\n\ _080BFC50: .4byte 0x00004003\n\ _080BFC54:\n\ - movs r0, 0x5\n\ - ldrsb r0, [r1, r0]\n\ - cmp r0, 0x2\n\ - bne _080BFC6C\n\ - ldr r0, _080BFCB4 @ =gStringVar1\n\ - ldr r1, _080BFCB8 @ =gOtherText_Mom\n\ - bl StringCopy\n\ - ldr r0, _080BFCBC @ =0x00004003\n\ - movs r1, 0x1\n\ - bl VarSet\n\ + movs r0, 0x5\n\ + ldrsb r0, [r1, r0]\n\ + cmp r0, 0x2\n\ + bne _080BFC6C\n\ + ldr r0, _080BFCB4 @ =gStringVar1\n\ + ldr r1, _080BFCB8 @ =gOtherText_Mom\n\ + bl StringCopy\n\ + ldr r0, _080BFCBC @ =0x00004003\n\ + movs r1, 0x1\n\ + bl VarSet\n\ _080BFC6C:\n\ - ldr r4, _080BFCBC @ =0x00004003\n\ - adds r0, r4, 0\n\ - bl VarGet\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - cmp r0, 0x1\n\ - beq _080BFCAA\n\ - adds r0, r4, 0\n\ - bl VarGet\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - cmp r0, 0x2\n\ - beq _080BFCC0\n\ - adds r0, r4, 0\n\ - bl VarGet\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - cmp r0, 0x2\n\ - bls _080BFCD4\n\ - adds r0, r4, 0\n\ - bl VarGet\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - movs r1, 0x1\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _080BFCC0\n\ + ldr r4, _080BFCBC @ =0x00004003\n\ + adds r0, r4, 0\n\ + bl VarGet\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + cmp r0, 0x1\n\ + beq _080BFCAA\n\ + adds r0, r4, 0\n\ + bl VarGet\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + cmp r0, 0x2\n\ + beq _080BFCC0\n\ + adds r0, r4, 0\n\ + bl VarGet\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + cmp r0, 0x2\n\ + bls _080BFCD4\n\ + adds r0, r4, 0\n\ + bl VarGet\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + movs r1, 0x1\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _080BFCC0\n\ _080BFCAA:\n\ - ldr r0, _080BFCB4 @ =gStringVar1\n\ - ldr r1, _080BFCB8 @ =gOtherText_Mom\n\ - bl StringCopy\n\ - b _080BFD10\n\ - .align 2, 0\n\ + ldr r0, _080BFCB4 @ =gStringVar1\n\ + ldr r1, _080BFCB8 @ =gOtherText_Mom\n\ + bl StringCopy\n\ + b _080BFD10\n\ + .align 2, 0\n\ _080BFCB4: .4byte gStringVar1\n\ _080BFCB8: .4byte gOtherText_Mom\n\ _080BFCBC: .4byte 0x00004003\n\ _080BFCC0:\n\ - ldr r0, _080BFCCC @ =gStringVar1\n\ - ldr r1, _080BFCD0 @ =gOtherText_Dad\n\ - bl StringCopy\n\ - b _080BFD10\n\ - .align 2, 0\n\ + ldr r0, _080BFCCC @ =gStringVar1\n\ + ldr r1, _080BFCD0 @ =gOtherText_Dad\n\ + bl StringCopy\n\ + b _080BFD10\n\ + .align 2, 0\n\ _080BFCCC: .4byte gStringVar1\n\ _080BFCD0: .4byte gOtherText_Dad\n\ _080BFCD4:\n\ - bl Random\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - movs r1, 0x1\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _080BFD00\n\ - ldr r0, _080BFCF8 @ =gStringVar1\n\ - ldr r1, _080BFCFC @ =gOtherText_Mom\n\ - bl StringCopy\n\ - adds r0, r4, 0\n\ - movs r1, 0x1\n\ - bl VarSet\n\ - b _080BFD10\n\ - .align 2, 0\n\ + bl Random\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + movs r1, 0x1\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _080BFD00\n\ + ldr r0, _080BFCF8 @ =gStringVar1\n\ + ldr r1, _080BFCFC @ =gOtherText_Mom\n\ + bl StringCopy\n\ + adds r0, r4, 0\n\ + movs r1, 0x1\n\ + bl VarSet\n\ + b _080BFD10\n\ + .align 2, 0\n\ _080BFCF8: .4byte gStringVar1\n\ _080BFCFC: .4byte gOtherText_Mom\n\ _080BFD00:\n\ - ldr r0, _080BFD18 @ =gStringVar1\n\ - ldr r1, _080BFD1C @ =gOtherText_Dad\n\ - bl StringCopy\n\ - adds r0, r4, 0\n\ - movs r1, 0x2\n\ - bl VarSet\n\ + ldr r0, _080BFD18 @ =gStringVar1\n\ + ldr r1, _080BFD1C @ =gOtherText_Dad\n\ + bl StringCopy\n\ + adds r0, r4, 0\n\ + movs r1, 0x2\n\ + bl VarSet\n\ _080BFD10:\n\ - pop {r4}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ + pop {r4}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ _080BFD18: .4byte gStringVar1\n\ _080BFD1C: .4byte gOtherText_Dad\n\ .syntax divided\n"); @@ -2276,119 +2276,119 @@ bool8 sub_80BFF68(TVShow * arg1[25], TVShow * arg2[25], u8 idx) { __attribute__((naked)) bool8 sub_80BFF68(TVShow * arg1[25], TVShow * arg2[25], u8 idx) { asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - sub sp, 0x4\n\ - lsls r2, 24\n\ - lsrs r7, r2, 24\n\ - ldr r4, [r0]\n\ - ldr r6, [r1]\n\ - movs r5, 0\n\ - ldr r2, _080BFFA4 @ =gUnknown_03000722\n\ - movs r1, 0\n\ - ldrsb r1, [r2, r1]\n\ - lsls r0, r1, 3\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - adds r0, r6 @ this is the only mimsmatch\n\ - ldrb r0, [r0]\n\ - str r2, [sp]\n\ - bl sub_80BFB54\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - adds r1, r0, 0\n\ - ldr r2, [sp]\n\ - cmp r0, 0x3\n\ - beq _080BFFD8\n\ - cmp r0, 0x3\n\ - bgt _080BFFA8\n\ - cmp r0, 0x2\n\ - beq _080BFFAE\n\ - b _080C0026\n\ - .align 2, 0\n\ + push {r4-r7,lr}\n\ + sub sp, 0x4\n\ + lsls r2, 24\n\ + lsrs r7, r2, 24\n\ + ldr r4, [r0]\n\ + ldr r6, [r1]\n\ + movs r5, 0\n\ + ldr r2, _080BFFA4 @ =gUnknown_03000722\n\ + movs r1, 0\n\ + ldrsb r1, [r2, r1]\n\ + lsls r0, r1, 3\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r6 @ this is the only mimsmatch\n\ + ldrb r0, [r0]\n\ + str r2, [sp]\n\ + bl sub_80BFB54\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + adds r1, r0, 0\n\ + ldr r2, [sp]\n\ + cmp r0, 0x3\n\ + beq _080BFFD8\n\ + cmp r0, 0x3\n\ + bgt _080BFFA8\n\ + cmp r0, 0x2\n\ + beq _080BFFAE\n\ + b _080C0026\n\ + .align 2, 0\n\ _080BFFA4: .4byte gUnknown_03000722\n\ _080BFFA8:\n\ - cmp r1, 0x4\n\ - beq _080C0000\n\ - b _080C0026\n\ + cmp r1, 0x4\n\ + beq _080C0000\n\ + b _080C0026\n\ _080BFFAE:\n\ - ldr r0, _080BFFD4 @ =gUnknown_03005D38\n\ - movs r1, 0\n\ - ldrsb r1, [r0, r1]\n\ - lsls r0, r1, 3\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - adds r0, r4, r0\n\ - ldrb r2, [r2]\n\ - lsls r2, 24\n\ - asrs r2, 24\n\ - lsls r1, r2, 3\n\ - adds r1, r2\n\ - lsls r1, 2\n\ - adds r1, r6, r1\n\ - adds r2, r7, 0\n\ - bl sub_80C004C\n\ - b _080C0022\n\ - .align 2, 0\n\ + ldr r0, _080BFFD4 @ =gUnknown_03005D38\n\ + movs r1, 0\n\ + ldrsb r1, [r0, r1]\n\ + lsls r0, r1, 3\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r4, r0\n\ + ldrb r2, [r2]\n\ + lsls r2, 24\n\ + asrs r2, 24\n\ + lsls r1, r2, 3\n\ + adds r1, r2\n\ + lsls r1, 2\n\ + adds r1, r6, r1\n\ + adds r2, r7, 0\n\ + bl sub_80C004C\n\ + b _080C0022\n\ + .align 2, 0\n\ _080BFFD4: .4byte gUnknown_03005D38\n\ _080BFFD8:\n\ - ldr r0, _080BFFFC @ =gUnknown_03005D38\n\ - movs r1, 0\n\ - ldrsb r1, [r0, r1]\n\ - lsls r0, r1, 3\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - adds r0, r4, r0\n\ - ldrb r2, [r2]\n\ - lsls r2, 24\n\ - asrs r2, 24\n\ - lsls r1, r2, 3\n\ - adds r1, r2\n\ - lsls r1, 2\n\ - adds r1, r6, r1\n\ - adds r2, r7, 0\n\ - bl sub_80C00B4\n\ - b _080C0022\n\ - .align 2, 0\n\ + ldr r0, _080BFFFC @ =gUnknown_03005D38\n\ + movs r1, 0\n\ + ldrsb r1, [r0, r1]\n\ + lsls r0, r1, 3\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r4, r0\n\ + ldrb r2, [r2]\n\ + lsls r2, 24\n\ + asrs r2, 24\n\ + lsls r1, r2, 3\n\ + adds r1, r2\n\ + lsls r1, 2\n\ + adds r1, r6, r1\n\ + adds r2, r7, 0\n\ + bl sub_80C00B4\n\ + b _080C0022\n\ + .align 2, 0\n\ _080BFFFC: .4byte gUnknown_03005D38\n\ _080C0000:\n\ - ldr r0, _080C0030 @ =gUnknown_03005D38\n\ - movs r1, 0\n\ - ldrsb r1, [r0, r1]\n\ - lsls r0, r1, 3\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - adds r0, r4, r0\n\ - ldrb r2, [r2]\n\ - lsls r2, 24\n\ - asrs r2, 24\n\ - lsls r1, r2, 3\n\ - adds r1, r2\n\ - lsls r1, 2\n\ - adds r1, r6, r1\n\ - adds r2, r7, 0\n\ - bl sub_80C0134\n\ + ldr r0, _080C0030 @ =gUnknown_03005D38\n\ + movs r1, 0\n\ + ldrsb r1, [r0, r1]\n\ + lsls r0, r1, 3\n\ + adds r0, r1\n\ + lsls r0, 2\n\ + adds r0, r4, r0\n\ + ldrb r2, [r2]\n\ + lsls r2, 24\n\ + asrs r2, 24\n\ + lsls r1, r2, 3\n\ + adds r1, r2\n\ + lsls r1, 2\n\ + adds r1, r6, r1\n\ + adds r2, r7, 0\n\ + bl sub_80C0134\n\ _080C0022:\n\ - lsls r0, 24\n\ - lsrs r5, r0, 24\n\ + lsls r0, 24\n\ + lsrs r5, r0, 24\n\ _080C0026:\n\ - cmp r5, 0x1\n\ - beq _080C0034\n\ - movs r0, 0\n\ - b _080C0040\n\ - .align 2, 0\n\ + cmp r5, 0x1\n\ + beq _080C0034\n\ + movs r0, 0\n\ + b _080C0040\n\ + .align 2, 0\n\ _080C0030: .4byte gUnknown_03005D38\n\ _080C0034:\n\ - ldr r0, _080C0048 @ =gUnknown_03000722\n\ - ldrb r1, [r0]\n\ - adds r0, r6, 0\n\ - bl sub_80BF55C\n\ - movs r0, 0x1\n\ + ldr r0, _080C0048 @ =gUnknown_03000722\n\ + ldrb r1, [r0]\n\ + adds r0, r6, 0\n\ + bl sub_80BF55C\n\ + movs r0, 0x1\n\ _080C0040:\n\ - add sp, 0x4\n\ - pop {r4-r7}\n\ - pop {r1}\n\ - bx r1\n\ - .align 2, 0\n\ + add sp, 0x4\n\ + pop {r4-r7}\n\ + pop {r1}\n\ + bx r1\n\ + .align 2, 0\n\ _080C0048: .4byte gUnknown_03000722\n\ .syntax divided\n"); } @@ -2509,206 +2509,206 @@ void sub_80C01D4(void) __attribute__((naked)) void sub_80C01D4(void) { asm(".syntax unified\n\ - push {r4-r6,lr}\n\ - movs r6, 0\n\ + push {r4-r6,lr}\n\ + movs r6, 0\n\ _080C01D8:\n\ - ldr r0, _080C01F8 @ =gSaveBlock1\n\ - lsls r2, r6, 3\n\ - adds r1, r2, r6\n\ - lsls r1, 2\n\ - adds r1, r0\n\ - ldr r0, _080C01FC @ =0x00002738\n\ - adds r1, r0\n\ - ldrb r0, [r1]\n\ - cmp r0, 0x29\n\ - bls _080C01EE\n\ - b _default\n\ + ldr r0, _080C01F8 @ =gSaveBlock1\n\ + lsls r2, r6, 3\n\ + adds r1, r2, r6\n\ + lsls r1, 2\n\ + adds r1, r0\n\ + ldr r0, _080C01FC @ =0x00002738\n\ + adds r1, r0\n\ + ldrb r0, [r1]\n\ + cmp r0, 0x29\n\ + bls _080C01EE\n\ + b _default\n\ _080C01EE:\n\ - lsls r0, 2\n\ - ldr r1, _080C0200 @ =_080C0204\n\ - adds r0, r1\n\ - ldr r0, [r0]\n\ - mov pc, r0\n\ - .align 2, 0\n\ + lsls r0, 2\n\ + ldr r1, _080C0200 @ =_080C0204\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ + .align 2, 0\n\ _080C01F8: .4byte gSaveBlock1\n\ _080C01FC: .4byte 0x00002738\n\ _080C0200: .4byte _080C0204\n\ - .align 2, 0\n\ + .align 2, 0\n\ _080C0204:\n\ - .4byte _break\n\ - .4byte _fanclubLetter @ TVSHOW_FAN_CLUB_LETTER\n\ - .4byte _break @ TVSHOW_RECENT_HAPPENINGS\n\ - .4byte _fanclubOpinions @ TVSHOW_PKMN_FAN_CLUB_OPINIONS\n\ - .4byte _showtype4 @ TVSHOW_UNKN_SHOWTYPE_04\n\ - .4byte _nameRater @ TVSHOW_NAME_RATER_SHOW\n\ - .4byte _bravoTrainerContest @ TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE\n\ - .4byte _bravoTrainerTower @ TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE\n\ - .4byte _default\n\ - .4byte _default\n\ - .4byte _default\n\ - .4byte _default\n\ - .4byte _default\n\ - .4byte _default\n\ - .4byte _default\n\ - .4byte _default\n\ - .4byte _default\n\ - .4byte _default\n\ - .4byte _default\n\ - .4byte _default\n\ - .4byte _default\n\ - .4byte _pokemonTodayS @ TVSHOW_POKEMON_TODAY_CAUGHT\n\ - .4byte _break @ TVSHOW_SMART_SHOPPER\n\ - .4byte _pokemonTodayF @ TVSHOW_POKEMON_TODAY_FAILED\n\ - .4byte _fishing @ TVSHOW_FISHING_ADVICE\n\ - .4byte _worldOfMasters @ TVSHOW_WORLD_OF_MASTERS\n\ - .4byte _default\n\ - .4byte _default\n\ - .4byte _default\n\ - .4byte _default\n\ - .4byte _default\n\ - .4byte _default\n\ - .4byte _default\n\ - .4byte _default\n\ - .4byte _default\n\ - .4byte _default\n\ - .4byte _default\n\ - .4byte _default\n\ - .4byte _default\n\ - .4byte _default\n\ - .4byte _default\n\ - .4byte _break @ TVSHOW_MASS_OUTBREAK\n\ + .4byte _break\n\ + .4byte _fanclubLetter @ TVSHOW_FAN_CLUB_LETTER\n\ + .4byte _break @ TVSHOW_RECENT_HAPPENINGS\n\ + .4byte _fanclubOpinions @ TVSHOW_PKMN_FAN_CLUB_OPINIONS\n\ + .4byte _showtype4 @ TVSHOW_UNKN_SHOWTYPE_04\n\ + .4byte _nameRater @ TVSHOW_NAME_RATER_SHOW\n\ + .4byte _bravoTrainerContest @ TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE\n\ + .4byte _bravoTrainerTower @ TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE\n\ + .4byte _default\n\ + .4byte _default\n\ + .4byte _default\n\ + .4byte _default\n\ + .4byte _default\n\ + .4byte _default\n\ + .4byte _default\n\ + .4byte _default\n\ + .4byte _default\n\ + .4byte _default\n\ + .4byte _default\n\ + .4byte _default\n\ + .4byte _default\n\ + .4byte _pokemonTodayS @ TVSHOW_POKEMON_TODAY_CAUGHT\n\ + .4byte _break @ TVSHOW_SMART_SHOPPER\n\ + .4byte _pokemonTodayF @ TVSHOW_POKEMON_TODAY_FAILED\n\ + .4byte _fishing @ TVSHOW_FISHING_ADVICE\n\ + .4byte _worldOfMasters @ TVSHOW_WORLD_OF_MASTERS\n\ + .4byte _default\n\ + .4byte _default\n\ + .4byte _default\n\ + .4byte _default\n\ + .4byte _default\n\ + .4byte _default\n\ + .4byte _default\n\ + .4byte _default\n\ + .4byte _default\n\ + .4byte _default\n\ + .4byte _default\n\ + .4byte _default\n\ + .4byte _default\n\ + .4byte _default\n\ + .4byte _default\n\ + .4byte _break @ TVSHOW_MASS_OUTBREAK\n\ _fanclubLetter:\n\ - adds r0, r2, r6\n\ - lsls r0, 2\n\ - ldr r1, _080C02B8 @ =gSaveBlock1 + 0x2738\n\ - adds r0, r1\n\ - ldrh r0, [r0, 0x2]\n\ - b _checkSpecies1 @ sub_80C03C8(r0, i)\n\ - .align 2, 0\n\ + adds r0, r2, r6\n\ + lsls r0, 2\n\ + ldr r1, _080C02B8 @ =gSaveBlock1 + 0x2738\n\ + adds r0, r1\n\ + ldrh r0, [r0, 0x2]\n\ + b _checkSpecies1 @ sub_80C03C8(r0, i)\n\ + .align 2, 0\n\ _080C02B8: .4byte gSaveBlock1 + 0x2738\n\ _fanclubOpinions:\n\ - adds r0, r2, r6\n\ - lsls r0, 2\n\ - ldr r1, _080C02C8 @ =gSaveBlock1 + 0x2738\n\ - adds r0, r1\n\ - ldrh r0, [r0, 0x2]\n\ - b _checkSpecies1 @ sub_80C03C8(r0, i)\n\ - .align 2, 0\n\ + adds r0, r2, r6\n\ + lsls r0, 2\n\ + ldr r1, _080C02C8 @ =gSaveBlock1 + 0x2738\n\ + adds r0, r1\n\ + ldrh r0, [r0, 0x2]\n\ + b _checkSpecies1 @ sub_80C03C8(r0, i)\n\ + .align 2, 0\n\ _080C02C8: .4byte gSaveBlock1 + 0x2738\n\ _showtype4:\n\ - adds r0, r2, r6\n\ - lsls r0, 2\n\ - ldr r1, _080C02D8 @ =gSaveBlock1 + 0x2738\n\ - adds r0, r1\n\ - ldrh r0, [r0, 0x6]\n\ - b _checkSpecies1 @ sub_80C03C8(r0, i)\n\ - .align 2, 0\n\ + adds r0, r2, r6\n\ + lsls r0, 2\n\ + ldr r1, _080C02D8 @ =gSaveBlock1 + 0x2738\n\ + adds r0, r1\n\ + ldrh r0, [r0, 0x6]\n\ + b _checkSpecies1 @ sub_80C03C8(r0, i)\n\ + .align 2, 0\n\ _080C02D8: .4byte gSaveBlock1 + 0x2738\n\ _nameRater:\n\ - adds r4, r2, r6\n\ - lsls r4, 2\n\ - ldr r0, _080C02F4 @ =gSaveBlock1 + 0x2738\n\ - adds r4, r0\n\ - ldrh r0, [r4, 0x2]\n\ - lsls r5, r6, 24\n\ - lsrs r5, 24\n\ - adds r1, r5, 0\n\ - bl sub_80C03C8\n\ - ldrh r0, [r4, 0x1C]\n\ - b _checkSpecies2 @ sub_80C03C8(r0, i)\n\ - .align 2, 0\n\ + adds r4, r2, r6\n\ + lsls r4, 2\n\ + ldr r0, _080C02F4 @ =gSaveBlock1 + 0x2738\n\ + adds r4, r0\n\ + ldrh r0, [r4, 0x2]\n\ + lsls r5, r6, 24\n\ + lsrs r5, 24\n\ + adds r1, r5, 0\n\ + bl sub_80C03C8\n\ + ldrh r0, [r4, 0x1C]\n\ + b _checkSpecies2 @ sub_80C03C8(r0, i)\n\ + .align 2, 0\n\ _080C02F4: .4byte gSaveBlock1 + 0x2738\n\ _bravoTrainerContest:\n\ - adds r0, r2, r6\n\ - lsls r0, 2\n\ - ldr r1, _080C0304 @ =gSaveBlock1 + 0x2738\n\ - adds r0, r1\n\ - ldrh r0, [r0, 0x2]\n\ - b _checkSpecies1 @ sub_80C03C8(r0, i)\n\ - .align 2, 0\n\ + adds r0, r2, r6\n\ + lsls r0, 2\n\ + ldr r1, _080C0304 @ =gSaveBlock1 + 0x2738\n\ + adds r0, r1\n\ + ldrh r0, [r0, 0x2]\n\ + b _checkSpecies1 @ sub_80C03C8(r0, i)\n\ + .align 2, 0\n\ _080C0304: .4byte gSaveBlock1 + 0x2738\n\ _bravoTrainerTower:\n\ - adds r4, r2, r6\n\ - lsls r4, 2\n\ - ldr r0, _080C0320 @ =gSaveBlock1 + 0x2738\n\ - adds r4, r0\n\ - ldrh r0, [r4, 0xA]\n\ - lsls r5, r6, 24\n\ - lsrs r5, 24\n\ - adds r1, r5, 0\n\ - bl sub_80C03C8\n\ - ldrh r0, [r4, 0x14]\n\ - b _checkSpecies2 @ sub_80C03C8(r0, i)\n\ - .align 2, 0\n\ + adds r4, r2, r6\n\ + lsls r4, 2\n\ + ldr r0, _080C0320 @ =gSaveBlock1 + 0x2738\n\ + adds r4, r0\n\ + ldrh r0, [r4, 0xA]\n\ + lsls r5, r6, 24\n\ + lsrs r5, 24\n\ + adds r1, r5, 0\n\ + bl sub_80C03C8\n\ + ldrh r0, [r4, 0x14]\n\ + b _checkSpecies2 @ sub_80C03C8(r0, i)\n\ + .align 2, 0\n\ _080C0320: .4byte gSaveBlock1 + 0x2738\n\ _pokemonTodayS:\n\ - adds r0, r2, r6\n\ - lsls r0, 2\n\ - ldr r1, _080C0330 @ =gSaveBlock1 + 0x2738\n\ - adds r0, r1\n\ - ldrh r0, [r0, 0x10]\n\ - b _checkSpecies1 @ sub_80C03C8(r0, i)\n\ - .align 2, 0\n\ + adds r0, r2, r6\n\ + lsls r0, 2\n\ + ldr r1, _080C0330 @ =gSaveBlock1 + 0x2738\n\ + adds r0, r1\n\ + ldrh r0, [r0, 0x10]\n\ + b _checkSpecies1 @ sub_80C03C8(r0, i)\n\ + .align 2, 0\n\ _080C0330: .4byte gSaveBlock1 + 0x2738\n\ _pokemonTodayF:\n\ - adds r4, r2, r6\n\ - lsls r4, 2\n\ - ldr r0, _080C034C @ =gSaveBlock1 + 0x2738\n\ - adds r4, r0\n\ - ldrh r0, [r4, 0xC]\n\ - lsls r5, r6, 24\n\ - lsrs r5, 24\n\ - adds r1, r5, 0\n\ - bl sub_80C03C8\n\ - ldrh r0, [r4, 0xE]\n\ - b _checkSpecies2 @ sub_80C03C8(r0, i)\n\ - .align 2, 0\n\ + adds r4, r2, r6\n\ + lsls r4, 2\n\ + ldr r0, _080C034C @ =gSaveBlock1 + 0x2738\n\ + adds r4, r0\n\ + ldrh r0, [r4, 0xC]\n\ + lsls r5, r6, 24\n\ + lsrs r5, 24\n\ + adds r1, r5, 0\n\ + bl sub_80C03C8\n\ + ldrh r0, [r4, 0xE]\n\ + b _checkSpecies2 @ sub_80C03C8(r0, i)\n\ + .align 2, 0\n\ _080C034C: .4byte gSaveBlock1 + 0x2738\n\ _fishing:\n\ - adds r0, r2, r6\n\ - lsls r0, 2\n\ - ldr r1, _080C0364 @ =gSaveBlock1 + 0x2738\n\ - adds r0, r1\n\ - ldrh r0, [r0, 0x4]\n\ + adds r0, r2, r6\n\ + lsls r0, 2\n\ + ldr r1, _080C0364 @ =gSaveBlock1 + 0x2738\n\ + adds r0, r1\n\ + ldrh r0, [r0, 0x4]\n\ _checkSpecies1:\n\ - lsls r1, r6, 24\n\ - lsrs r1, 24\n\ - bl sub_80C03C8\n\ - b _break\n\ - .align 2, 0\n\ + lsls r1, r6, 24\n\ + lsrs r1, 24\n\ + bl sub_80C03C8\n\ + b _break\n\ + .align 2, 0\n\ _080C0364: .4byte gSaveBlock1 + 0x2738\n\ _worldOfMasters:\n\ - adds r4, r2, r6\n\ - lsls r4, 2\n\ - ldr r0, _080C0388 @ =gSaveBlock1 + 0x2738\n\ - adds r4, r0\n\ - ldrh r0, [r4, 0x8]\n\ - lsls r5, r6, 24\n\ - lsrs r5, 24\n\ - adds r1, r5, 0\n\ - bl sub_80C03C8\n\ - ldrh r0, [r4, 0x4]\n\ + adds r4, r2, r6\n\ + lsls r4, 2\n\ + ldr r0, _080C0388 @ =gSaveBlock1 + 0x2738\n\ + adds r4, r0\n\ + ldrh r0, [r4, 0x8]\n\ + lsls r5, r6, 24\n\ + lsrs r5, 24\n\ + adds r1, r5, 0\n\ + bl sub_80C03C8\n\ + ldrh r0, [r4, 0x4]\n\ _checkSpecies2:\n\ - adds r1, r5, 0\n\ - bl sub_80C03C8\n\ - b _break\n\ - .align 2, 0\n\ + adds r1, r5, 0\n\ + bl sub_80C03C8\n\ + b _break\n\ + .align 2, 0\n\ _080C0388: .4byte gSaveBlock1 + 0x2738\n\ _default:\n\ - lsls r0, r6, 24\n\ - lsrs r0, 24\n\ - bl sub_80C03A8\n\ + lsls r0, r6, 24\n\ + lsrs r0, 24\n\ + bl sub_80C03A8\n\ _break:\n\ - adds r0, r6, 0x1\n\ - lsls r0, 16\n\ - lsrs r6, r0, 16\n\ - cmp r6, 0x17\n\ - bhi _080C03A0\n\ - b _080C01D8\n\ + adds r0, r6, 0x1\n\ + lsls r0, 16\n\ + lsrs r6, r0, 16\n\ + cmp r6, 0x17\n\ + bhi _080C03A0\n\ + b _080C01D8\n\ _080C03A0:\n\ - pop {r4-r6}\n\ - pop {r0}\n\ - bx r0\n\ + pop {r4-r6}\n\ + pop {r0}\n\ + bx r0\n\ .syntax divided\n"); } #endif @@ -2738,43 +2738,43 @@ void sub_80C0408(void) { __attribute__((naked)) void sub_80C0408(void) { asm(".syntax unified\n\ - push {r4-r6,lr}\n\ - ldr r0, _080C044C @ =0x00000804\n\ - bl FlagGet\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r0, 0x1\n\ - beq _080C0444\n\ - movs r2, 0\n\ - ldr r6, _080C0450 @ =gSaveBlock1\n\ - ldr r4, _080C0454 @ =0x00002739\n\ - movs r3, 0\n\ - ldr r5, _080C0458 @ =0x00002738\n\ + push {r4-r6,lr}\n\ + ldr r0, _080C044C @ =0x00000804\n\ + bl FlagGet\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0x1\n\ + beq _080C0444\n\ + movs r2, 0\n\ + ldr r6, _080C0450 @ =gSaveBlock1\n\ + ldr r4, _080C0454 @ =0x00002739\n\ + movs r3, 0\n\ + ldr r5, _080C0458 @ =0x00002738\n\ _080C0422:\n\ - lsls r0, r2, 3\n\ - adds r0, r2\n\ - lsls r0, 2\n\ - adds r1, r0, r6\n\ - adds r0, r1, r5\n\ - ldrb r0, [r0]\n\ - cmp r0, 0x7\n\ - beq _080C0436\n\ - cmp r0, 0x29\n\ - bne _080C043A\n\ + lsls r0, r2, 3\n\ + adds r0, r2\n\ + lsls r0, 2\n\ + adds r1, r0, r6\n\ + adds r0, r1, r5\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x7\n\ + beq _080C0436\n\ + cmp r0, 0x29\n\ + bne _080C043A\n\ _080C0436:\n\ - adds r0, r1, r4\n\ - strb r3, [r0]\n\ + adds r0, r1, r4\n\ + strb r3, [r0]\n\ _080C043A:\n\ - adds r0, r2, 0x1\n\ - lsls r0, 16\n\ - lsrs r2, r0, 16\n\ - cmp r2, 0x17\n\ - bls _080C0422\n\ + adds r0, r2, 0x1\n\ + lsls r0, 16\n\ + lsrs r2, r0, 16\n\ + cmp r2, 0x17\n\ + bls _080C0422\n\ _080C0444:\n\ - pop {r4-r6}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ + pop {r4-r6}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ _080C044C: .4byte 0x00000804\n\ _080C0450: .4byte gSaveBlock1\n\ _080C0454: .4byte 0x00002739\n\ diff --git a/src/util.c b/src/util.c index 2278c50fe..55608854c 100644 --- a/src/util.c +++ b/src/util.c @@ -6,41 +6,41 @@ extern const u8 gSpriteDimensions[3][4][2]; extern const u16 gCrc16Table[]; u8 CreateInvisibleSpriteWithCallback(void (*callback)(struct Sprite *)) { - u8 sprite = CreateSprite(&gInvisibleSpriteTemplate, 248, 168, 14); - gSprites[sprite].invisible = TRUE; - gSprites[sprite].callback = callback; - return sprite; + u8 sprite = CreateSprite(&gInvisibleSpriteTemplate, 248, 168, 14); + gSprites[sprite].invisible = TRUE; + gSprites[sprite].callback = callback; + return sprite; } void StoreWordInTwoHalfwords(u16 *h, u32 w) { - h[0] = (u16)(w); - h[1] = (u16)(w >> 16); + h[0] = (u16)(w); + h[1] = (u16)(w >> 16); } void LoadWordFromTwoHalfwords(u16 *h, u32 *w) { - *w = h[0] | (s16)h[1] << 16; + *w = h[0] | (s16)h[1] << 16; } void SetBgAffineStruct(struct BgAffineSrcData *src, u32 texX, u32 texY, s16 scrX, s16 scrY, s16 sx, s16 sy, u16 alpha) { - src->texX = texX; - src->texY = texY; - src->scrX = scrX; - src->scrY = scrY; - src->sx = sx; - src->sy = sy; - src->alpha = alpha; + src->texX = texX; + src->texY = texY; + src->scrX = scrX; + src->scrY = scrY; + src->sx = sx; + src->sy = sy; + src->alpha = alpha; } void DoBgAffineSet(struct BgAffineDstData *dest, u32 texX, u32 texY, s16 scrX, s16 scrY, s16 sx, s16 sy, u16 alpha) { - struct BgAffineSrcData src; - SetBgAffineStruct( - &src, - texX, texY, - scrX, scrY, - sx, sy, - alpha - ); - BgAffineSet(&src, dest, 1); + struct BgAffineSrcData src; + SetBgAffineStruct( + &src, + texX, texY, + scrX, scrY, + sx, sy, + alpha + ); + BgAffineSet(&src, dest, 1); } #ifdef NONMATCHING @@ -48,342 +48,342 @@ void DoBgAffineSet(struct BgAffineDstData *dest, u32 texX, u32 texY, s16 scrX, s // Functionally equivalent. // Only the two yflip loops don't match. void CopySpriteTiles(u8 shape, u8 size, u8 *tiles, u16 *tilemap, u8 *output) { - u8 x, y; - s8 i, j; - u8 xflip[32]; - u8 h = gSpriteDimensions[shape][size][1]; - u8 w = gSpriteDimensions[shape][size][0]; - for (y = 0; y < h; y++) { - int filler = 32 - w; - for (x = 0; x < w; x++) { - int tile = (*tilemap & 0x3ff) * 32; - int attr = *tilemap & 0xc00; - if (attr == 0) { - void *src = tiles + tile; - void *dest = output; - int length = 32; - DmaCopy32(3, src, dest, length); - } else if (attr == 0x800) { // yflip - for (i = 0; i < 8; i++) { - void *src = tiles; - void *dest = output; - int length = 4; - // this is likely wrong, but makes it closer to matching - src += tile + (7 - i) * 4; - dest += i * 4; - DmaCopy32(3, src, dest, length); - } - } else { // xflip - for (i = 0; i < 8; i++) { - for (j = 0; j < 4; j++) { - u8 i2 = i * 4; - xflip[i2 + (3-j)] = (tiles[tile + i2 + j] & 0xf) << 4; - xflip[i2 + (3-j)] |= tiles[tile + i2 + j] >> 4; - } - } - if (*tilemap & 0x800) { // yflip - for (i = 0; i < 8; i++) { - void *src = xflip + (7-i) * 4; - void *dest = output + i*4; - int length = 4; - DmaCopy32(3, src, dest, length); - } - } else { - void *src = xflip; - void *dest = output; - int length = 32; - DmaCopy32(3, src, dest, length); - } - } - tilemap++; - output += 32; - } - tilemap += filler; - } + u8 x, y; + s8 i, j; + u8 xflip[32]; + u8 h = gSpriteDimensions[shape][size][1]; + u8 w = gSpriteDimensions[shape][size][0]; + for (y = 0; y < h; y++) { + int filler = 32 - w; + for (x = 0; x < w; x++) { + int tile = (*tilemap & 0x3ff) * 32; + int attr = *tilemap & 0xc00; + if (attr == 0) { + void *src = tiles + tile; + void *dest = output; + int length = 32; + DmaCopy32(3, src, dest, length); + } else if (attr == 0x800) { // yflip + for (i = 0; i < 8; i++) { + void *src = tiles; + void *dest = output; + int length = 4; + // this is likely wrong, but makes it closer to matching + src += tile + (7 - i) * 4; + dest += i * 4; + DmaCopy32(3, src, dest, length); + } + } else { // xflip + for (i = 0; i < 8; i++) { + for (j = 0; j < 4; j++) { + u8 i2 = i * 4; + xflip[i2 + (3-j)] = (tiles[tile + i2 + j] & 0xf) << 4; + xflip[i2 + (3-j)] |= tiles[tile + i2 + j] >> 4; + } + } + if (*tilemap & 0x800) { // yflip + for (i = 0; i < 8; i++) { + void *src = xflip + (7-i) * 4; + void *dest = output + i*4; + int length = 4; + DmaCopy32(3, src, dest, length); + } + } else { + void *src = xflip; + void *dest = output; + int length = 32; + DmaCopy32(3, src, dest, length); + } + } + tilemap++; + output += 32; + } + tilemap += filler; + } } #else __attribute__((naked)) void CopySpriteTiles(u8 shape, u8 size, u8 *tiles, u16 *tilemap, u8 *output) { - asm("\n" - " .syntax unified\n" - " push {r4-r7,lr}\n" - " mov r7, r10\n" - " mov r6, r9\n" - " mov r5, r8\n" - " push {r5-r7}\n" - " sub sp, 0x3C\n" - " str r2, [sp, 0x20]\n" - " adds r4, r3, 0\n" - " ldr r7, [sp, 0x5C]\n" - " lsls r0, 24\n" - " lsls r1, 24\n" - " ldr r2, _08041008 @ =gSpriteDimensions\n" - " lsrs r1, 23\n" - " lsrs r0, 21\n" - " adds r1, r0\n" - " adds r0, r2, 0x1\n" - " adds r0, r1, r0\n" - " ldrb r0, [r0]\n" - " str r0, [sp, 0x24]\n" - " adds r1, r2\n" - " ldrb r1, [r1]\n" - " str r1, [sp, 0x28]\n" - " movs r1, 0\n" - " cmp r1, r0\n" - " bcc _08040FB4\n" - " b _08041136\n" - "_08040FB4:\n" - " movs r0, 0x20\n" - " ldr r2, [sp, 0x28]\n" - " subs r0, r2\n" - " lsls r0, 1\n" - " str r0, [sp, 0x2C]\n" - "_08040FBE:\n" - " movs r2, 0\n" - " adds r1, 0x1\n" - " str r1, [sp, 0x34]\n" - " ldr r3, [sp, 0x28]\n" - " cmp r2, r3\n" - " bcc _08040FCC\n" - " b _08041124\n" - "_08040FCC:\n" - " ldr r0, _0804100C @ =0x040000d4\n" - " mov r8, r0\n" - "_08040FD0:\n" - " ldrh r1, [r4]\n" - " ldr r0, _08041010 @ =0x000003ff\n" - " ands r0, r1\n" - " lsls r0, 5\n" - " mov r12, r0\n" - " movs r0, 0xC0\n" - " lsls r0, 4\n" - " ands r0, r1\n" - " mov r3, sp\n" - " strh r1, [r3, 0x38]\n" - " cmp r0, 0\n" - " bne _08041018\n" - " ldr r0, [sp, 0x20]\n" - " add r0, r12\n" - " mov r1, r8\n" - " str r0, [r1]\n" - " str r7, [r1, 0x4]\n" - " ldr r3, _08041014 @ =0x84000008\n" - " str r3, [r1, 0x8]\n" - " ldr r0, [r1, 0x8]\n" - " adds r4, 0x2\n" - " str r4, [sp, 0x30]\n" - " adds r7, 0x20\n" - " mov r10, r7\n" - " adds r2, 0x1\n" - " mov r9, r2\n" - " b _08041112\n" - " .align 2, 0\n" - "_08041008: .4byte gSpriteDimensions\n" - "_0804100C: .4byte 0x040000d4\n" - "_08041010: .4byte 0x000003ff\n" - "_08041014: .4byte 0x84000008\n" - "_08041018:\n" - " movs r1, 0x80\n" - " lsls r1, 4\n" - " cmp r0, r1\n" - " bne _08041068\n" - " movs r3, 0\n" - " adds r4, 0x2\n" - " str r4, [sp, 0x30]\n" - " movs r0, 0x20\n" - " adds r0, r7\n" - " mov r10, r0\n" - " adds r2, 0x1\n" - " mov r9, r2\n" - " ldr r4, _08041060 @ =0x040000d4\n" - " ldr r6, _08041064 @ =0x84000001\n" - " movs r5, 0x7\n" - "_08041036:\n" - " lsls r2, r3, 24\n" - " asrs r2, 24\n" - " subs r0, r5, r2\n" - " lsls r0, 2\n" - " add r0, r12\n" - " ldr r1, [sp, 0x20]\n" - " adds r0, r1, r0\n" - " lsls r1, r2, 2\n" - " adds r1, r7, r1\n" - " str r0, [r4]\n" - " str r1, [r4, 0x4]\n" - " str r6, [r4, 0x8]\n" - " ldr r0, [r4, 0x8]\n" - " adds r2, 0x1\n" - " lsls r2, 24\n" - " lsrs r3, r2, 24\n" - " asrs r2, 24\n" - " cmp r2, 0x7\n" - " ble _08041036\n" - " b _08041112\n" - " .align 2, 0\n" - "_08041060: .4byte 0x040000d4\n" - "_08041064: .4byte 0x84000001\n" - "_08041068:\n" - " movs r3, 0\n" - " adds r4, 0x2\n" - " str r4, [sp, 0x30]\n" - " movs r0, 0x20\n" - " adds r0, r7\n" - " mov r10, r0\n" - " adds r2, 0x1\n" - " mov r9, r2\n" - "_08041078:\n" - " movs r2, 0\n" - " lsls r4, r3, 24\n" - " lsls r0, r4, 2\n" - " lsrs r0, 24\n" - " adds r6, r0, 0x3\n" - " mov r1, r12\n" - " adds r5, r1, r0\n" - "_08041086:\n" - " lsls r1, r2, 24\n" - " asrs r1, 24\n" - " subs r0, r6, r1\n" - " mov r2, sp\n" - " adds r3, r2, r0\n" - " adds r0, r5, r1\n" - " ldr r2, [sp, 0x20]\n" - " adds r0, r2, r0\n" - " ldrb r2, [r0]\n" - " movs r0, 0xF\n" - " ands r0, r2\n" - " lsls r0, 4\n" - " lsrs r2, 4\n" - " orrs r0, r2\n" - " strb r0, [r3]\n" - " adds r1, 0x1\n" - " lsls r1, 24\n" - " lsrs r2, r1, 24\n" - " asrs r1, 24\n" - " cmp r1, 0x3\n" - " ble _08041086\n" - " movs r3, 0x80\n" - " lsls r3, 17\n" - " adds r0, r4, r3\n" - " lsrs r3, r0, 24\n" - " asrs r0, 24\n" - " cmp r0, 0x7\n" - " ble _08041078\n" - " movs r0, 0x80\n" - " lsls r0, 4\n" - " mov r1, sp\n" - " ldrh r1, [r1, 0x38]\n" - " ands r0, r1\n" - " cmp r0, 0\n" - " beq _08041104\n" - " movs r3, 0\n" - " ldr r4, _080410FC @ =0x040000d4\n" - " ldr r6, _08041100 @ =0x84000001\n" - " movs r5, 0x7\n" - "_080410D4:\n" - " lsls r1, r3, 24\n" - " asrs r1, 24\n" - " subs r0, r5, r1\n" - " lsls r0, 2\n" - " mov r3, sp\n" - " adds r2, r3, r0\n" - " lsls r0, r1, 2\n" - " adds r0, r7, r0\n" - " str r2, [r4]\n" - " str r0, [r4, 0x4]\n" - " str r6, [r4, 0x8]\n" - " ldr r0, [r4, 0x8]\n" - " adds r1, 0x1\n" - " lsls r1, 24\n" - " lsrs r3, r1, 24\n" - " asrs r1, 24\n" - " cmp r1, 0x7\n" - " ble _080410D4\n" - " b _08041112\n" - " .align 2, 0\n" - "_080410FC: .4byte 0x040000d4\n" - "_08041100: .4byte 0x84000001\n" - "_08041104:\n" - " mov r0, sp\n" - " mov r1, r8\n" - " str r0, [r1]\n" - " str r7, [r1, 0x4]\n" - " ldr r2, _08041148 @ =0x84000008\n" - " str r2, [r1, 0x8]\n" - " ldr r0, [r1, 0x8]\n" - "_08041112:\n" - " ldr r4, [sp, 0x30]\n" - " mov r7, r10\n" - " mov r3, r9\n" - " lsls r0, r3, 24\n" - " lsrs r2, r0, 24\n" - " ldr r0, [sp, 0x28]\n" - " cmp r2, r0\n" - " bcs _08041124\n" - " b _08040FD0\n" - "_08041124:\n" - " ldr r1, [sp, 0x2C]\n" - " adds r4, r1\n" - " ldr r2, [sp, 0x34]\n" - " lsls r0, r2, 24\n" - " lsrs r1, r0, 24\n" - " ldr r3, [sp, 0x24]\n" - " cmp r1, r3\n" - " bcs _08041136\n" - " b _08040FBE\n" - "_08041136:\n" - " add sp, 0x3C\n" - " pop {r3-r5}\n" - " mov r8, r3\n" - " mov r9, r4\n" - " mov r10, r5\n" - " pop {r4-r7}\n" - " pop {r0}\n" - " bx r0\n" - " .align 2, 0\n" - "_08041148: .4byte 0x84000008\n" - " .syntax divided\n" - ); + asm("\n" + " .syntax unified\n" + " push {r4-r7,lr}\n" + " mov r7, r10\n" + " mov r6, r9\n" + " mov r5, r8\n" + " push {r5-r7}\n" + " sub sp, 0x3C\n" + " str r2, [sp, 0x20]\n" + " adds r4, r3, 0\n" + " ldr r7, [sp, 0x5C]\n" + " lsls r0, 24\n" + " lsls r1, 24\n" + " ldr r2, _08041008 @ =gSpriteDimensions\n" + " lsrs r1, 23\n" + " lsrs r0, 21\n" + " adds r1, r0\n" + " adds r0, r2, 0x1\n" + " adds r0, r1, r0\n" + " ldrb r0, [r0]\n" + " str r0, [sp, 0x24]\n" + " adds r1, r2\n" + " ldrb r1, [r1]\n" + " str r1, [sp, 0x28]\n" + " movs r1, 0\n" + " cmp r1, r0\n" + " bcc _08040FB4\n" + " b _08041136\n" + "_08040FB4:\n" + " movs r0, 0x20\n" + " ldr r2, [sp, 0x28]\n" + " subs r0, r2\n" + " lsls r0, 1\n" + " str r0, [sp, 0x2C]\n" + "_08040FBE:\n" + " movs r2, 0\n" + " adds r1, 0x1\n" + " str r1, [sp, 0x34]\n" + " ldr r3, [sp, 0x28]\n" + " cmp r2, r3\n" + " bcc _08040FCC\n" + " b _08041124\n" + "_08040FCC:\n" + " ldr r0, _0804100C @ =0x040000d4\n" + " mov r8, r0\n" + "_08040FD0:\n" + " ldrh r1, [r4]\n" + " ldr r0, _08041010 @ =0x000003ff\n" + " ands r0, r1\n" + " lsls r0, 5\n" + " mov r12, r0\n" + " movs r0, 0xC0\n" + " lsls r0, 4\n" + " ands r0, r1\n" + " mov r3, sp\n" + " strh r1, [r3, 0x38]\n" + " cmp r0, 0\n" + " bne _08041018\n" + " ldr r0, [sp, 0x20]\n" + " add r0, r12\n" + " mov r1, r8\n" + " str r0, [r1]\n" + " str r7, [r1, 0x4]\n" + " ldr r3, _08041014 @ =0x84000008\n" + " str r3, [r1, 0x8]\n" + " ldr r0, [r1, 0x8]\n" + " adds r4, 0x2\n" + " str r4, [sp, 0x30]\n" + " adds r7, 0x20\n" + " mov r10, r7\n" + " adds r2, 0x1\n" + " mov r9, r2\n" + " b _08041112\n" + " .align 2, 0\n" + "_08041008: .4byte gSpriteDimensions\n" + "_0804100C: .4byte 0x040000d4\n" + "_08041010: .4byte 0x000003ff\n" + "_08041014: .4byte 0x84000008\n" + "_08041018:\n" + " movs r1, 0x80\n" + " lsls r1, 4\n" + " cmp r0, r1\n" + " bne _08041068\n" + " movs r3, 0\n" + " adds r4, 0x2\n" + " str r4, [sp, 0x30]\n" + " movs r0, 0x20\n" + " adds r0, r7\n" + " mov r10, r0\n" + " adds r2, 0x1\n" + " mov r9, r2\n" + " ldr r4, _08041060 @ =0x040000d4\n" + " ldr r6, _08041064 @ =0x84000001\n" + " movs r5, 0x7\n" + "_08041036:\n" + " lsls r2, r3, 24\n" + " asrs r2, 24\n" + " subs r0, r5, r2\n" + " lsls r0, 2\n" + " add r0, r12\n" + " ldr r1, [sp, 0x20]\n" + " adds r0, r1, r0\n" + " lsls r1, r2, 2\n" + " adds r1, r7, r1\n" + " str r0, [r4]\n" + " str r1, [r4, 0x4]\n" + " str r6, [r4, 0x8]\n" + " ldr r0, [r4, 0x8]\n" + " adds r2, 0x1\n" + " lsls r2, 24\n" + " lsrs r3, r2, 24\n" + " asrs r2, 24\n" + " cmp r2, 0x7\n" + " ble _08041036\n" + " b _08041112\n" + " .align 2, 0\n" + "_08041060: .4byte 0x040000d4\n" + "_08041064: .4byte 0x84000001\n" + "_08041068:\n" + " movs r3, 0\n" + " adds r4, 0x2\n" + " str r4, [sp, 0x30]\n" + " movs r0, 0x20\n" + " adds r0, r7\n" + " mov r10, r0\n" + " adds r2, 0x1\n" + " mov r9, r2\n" + "_08041078:\n" + " movs r2, 0\n" + " lsls r4, r3, 24\n" + " lsls r0, r4, 2\n" + " lsrs r0, 24\n" + " adds r6, r0, 0x3\n" + " mov r1, r12\n" + " adds r5, r1, r0\n" + "_08041086:\n" + " lsls r1, r2, 24\n" + " asrs r1, 24\n" + " subs r0, r6, r1\n" + " mov r2, sp\n" + " adds r3, r2, r0\n" + " adds r0, r5, r1\n" + " ldr r2, [sp, 0x20]\n" + " adds r0, r2, r0\n" + " ldrb r2, [r0]\n" + " movs r0, 0xF\n" + " ands r0, r2\n" + " lsls r0, 4\n" + " lsrs r2, 4\n" + " orrs r0, r2\n" + " strb r0, [r3]\n" + " adds r1, 0x1\n" + " lsls r1, 24\n" + " lsrs r2, r1, 24\n" + " asrs r1, 24\n" + " cmp r1, 0x3\n" + " ble _08041086\n" + " movs r3, 0x80\n" + " lsls r3, 17\n" + " adds r0, r4, r3\n" + " lsrs r3, r0, 24\n" + " asrs r0, 24\n" + " cmp r0, 0x7\n" + " ble _08041078\n" + " movs r0, 0x80\n" + " lsls r0, 4\n" + " mov r1, sp\n" + " ldrh r1, [r1, 0x38]\n" + " ands r0, r1\n" + " cmp r0, 0\n" + " beq _08041104\n" + " movs r3, 0\n" + " ldr r4, _080410FC @ =0x040000d4\n" + " ldr r6, _08041100 @ =0x84000001\n" + " movs r5, 0x7\n" + "_080410D4:\n" + " lsls r1, r3, 24\n" + " asrs r1, 24\n" + " subs r0, r5, r1\n" + " lsls r0, 2\n" + " mov r3, sp\n" + " adds r2, r3, r0\n" + " lsls r0, r1, 2\n" + " adds r0, r7, r0\n" + " str r2, [r4]\n" + " str r0, [r4, 0x4]\n" + " str r6, [r4, 0x8]\n" + " ldr r0, [r4, 0x8]\n" + " adds r1, 0x1\n" + " lsls r1, 24\n" + " lsrs r3, r1, 24\n" + " asrs r1, 24\n" + " cmp r1, 0x7\n" + " ble _080410D4\n" + " b _08041112\n" + " .align 2, 0\n" + "_080410FC: .4byte 0x040000d4\n" + "_08041100: .4byte 0x84000001\n" + "_08041104:\n" + " mov r0, sp\n" + " mov r1, r8\n" + " str r0, [r1]\n" + " str r7, [r1, 0x4]\n" + " ldr r2, _08041148 @ =0x84000008\n" + " str r2, [r1, 0x8]\n" + " ldr r0, [r1, 0x8]\n" + "_08041112:\n" + " ldr r4, [sp, 0x30]\n" + " mov r7, r10\n" + " mov r3, r9\n" + " lsls r0, r3, 24\n" + " lsrs r2, r0, 24\n" + " ldr r0, [sp, 0x28]\n" + " cmp r2, r0\n" + " bcs _08041124\n" + " b _08040FD0\n" + "_08041124:\n" + " ldr r1, [sp, 0x2C]\n" + " adds r4, r1\n" + " ldr r2, [sp, 0x34]\n" + " lsls r0, r2, 24\n" + " lsrs r1, r0, 24\n" + " ldr r3, [sp, 0x24]\n" + " cmp r1, r3\n" + " bcs _08041136\n" + " b _08040FBE\n" + "_08041136:\n" + " add sp, 0x3C\n" + " pop {r3-r5}\n" + " mov r8, r3\n" + " mov r9, r4\n" + " mov r10, r5\n" + " pop {r4-r7}\n" + " pop {r0}\n" + " bx r0\n" + " .align 2, 0\n" + "_08041148: .4byte 0x84000008\n" + " .syntax divided\n" + ); } #endif int CountTrailingZeroBits(u32 value) { - u8 i; - for (i = 0; i < 32; i++) { - if ((value & 1) == 0) { - value >>= 1; - } else { - return i; - } - } - return 0; + u8 i; + for (i = 0; i < 32; i++) { + if ((value & 1) == 0) { + value >>= 1; + } else { + return i; + } + } + return 0; } u16 CalcCRC16(u8 *data, int length) { - u16 i, j; - u16 crc = 0x1121; - for (i = 0; i < length; i++) { - crc ^= data[i]; - for (j = 0; j < 8; j++) { - if (crc & 1) { - crc = (crc >> 1) ^ 0x8408; - } else { - crc >>= 1; - } - } - } - return ~crc; + u16 i, j; + u16 crc = 0x1121; + for (i = 0; i < length; i++) { + crc ^= data[i]; + for (j = 0; j < 8; j++) { + if (crc & 1) { + crc = (crc >> 1) ^ 0x8408; + } else { + crc >>= 1; + } + } + } + return ~crc; } u16 CalcCRC16WithTable(u8 *data, int length) { - u16 i; - u16 crc = 0x1121; - u8 byte; - for (i = 0; i < length; i++) { - byte = crc >> 8; - crc ^= data[i]; - crc = byte ^ gCrc16Table[(u8)crc]; - } - return ~crc; + u16 i; + u16 crc = 0x1121; + u8 byte; + for (i = 0; i < length; i++) { + byte = crc >> 8; + crc ^= data[i]; + crc = byte ^ gCrc16Table[(u8)crc]; + } + return ~crc; } -- cgit v1.2.3 From 75957d8f7347c487662fdf7d63cfb10a8c727249 Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Wed, 14 Jun 2017 01:03:57 -0500 Subject: decompile sub_8092508 - sub_80927F0 --- src/pokedex.c | 159 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 159 insertions(+) (limited to 'src') diff --git a/src/pokedex.c b/src/pokedex.c index 5738db841..d88252aa8 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -8,6 +8,7 @@ #include "m4a.h" #include "main.h" #include "menu.h" +#include "menu_cursor.h" #include "palette.h" #include "rng.h" #include "songs.h" @@ -55,6 +56,20 @@ struct PokedexEntry /*0x20*/ u16 trainerOffset; }; /*size = 0x24*/ +struct UnknownStruct2 +{ + const u8 *text1; + const u8 *text2; +}; + +struct UnknownStruct1 +{ + const struct UnknownStruct2 *unk0; + u8 unk4; + u8 unk5; + u16 unk6; +}; + extern struct MusicPlayerInfo gMPlay_BGM; extern u8 gReservedSpritePaletteCount; extern struct PokedexView *gPokedexView; @@ -97,6 +112,7 @@ extern const u8 gUnknown_083B5850[][4]; extern const u8 gUnknown_083B586C[][4]; extern const u8 gUnknown_083B5888[][4]; extern const u8 gUnknown_083B58A4[][4]; +extern const struct UnknownStruct1 gUnknown_083B5A7C[]; extern u8 gUnknown_08D00524[]; extern u8 gUnknown_08E96BD4[]; extern u8 gUnknown_08E96ACC[]; @@ -112,6 +128,7 @@ extern const u8 gPokedexMenuSearch_Gfx[]; extern const u8 gUnknown_08E96D2C[]; extern const u16 gPokedexMenuSearch_Pal[]; +extern void sub_814AD7C(u8, u8); extern void sub_800D74C(); extern const u16 *species_and_otid_get_pal(u16, u32, u32); extern void m4aMPlayVolumeControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 volume); @@ -138,10 +155,14 @@ void sub_80923FC(u8); void sub_80924A4(u8); void sub_8092508(u8); void sub_80925CC(u8); +void sub_8092644(u8); void sub_80927B8(u8); +void sub_80927F0(u8); void sub_8092AB0(u8); void sub_8092AD4(u8, u8); void sub_8092B68(); +void sub_8092C8C(); +void sub_8092D78(); u8 sub_8092E10(); void sub_8092EB0(); void sub_809308C(); @@ -4468,3 +4489,141 @@ void sub_80924A4(u8 taskId) gTasks[taskId].func = sub_8092508; } } + +void sub_8092508(u8 taskId) +{ + if (gMain.newKeys & A_BUTTON) + { + if (gPokedexView->unk60C != 0) + { + gPokedexView->unk64F = 1; + gPokedexView->unk612 = sub_8092E10(taskId, 5); + gPokedexView->unk616 = sub_8092E10(taskId, 4); + gTasks[taskId].func = sub_80927B8; + PlaySE(SE_PC_OFF); + } + else + { + gTasks[taskId].func = sub_809217C; + PlaySE(SE_BOWA); + } + } +} + +void sub_80925B4(u16 a, int unused) +{ + sub_814AD7C(0x90, (a * 2 + 1) * 8); +} + +void sub_80925CC(u8 taskId) +{ + u8 r0; + u16 *p1; + u16 *p2; + + sub_8092C8C(0); + r0 = gTasks[taskId].data[1]; + p1 = &gTasks[taskId].data[gUnknown_083B5A7C[r0].unk4]; + p2 = &gTasks[taskId].data[gUnknown_083B5A7C[r0].unk5]; + gTasks[taskId].data[14] = *p1; + gTasks[taskId].data[15] = *p2; + sub_8092D78(taskId); + CreateBlendedOutlineCursor(16, 0xFFFF, 12, 0x2D9F, 11); + sub_80925B4(*p1, 1); + gTasks[taskId].func = sub_8092644; +} + +void sub_8092644(u8 taskId) +{ + u8 r1; + const struct UnknownStruct2 *r8; + u16 *p1; + u16 *p2; + u16 r2; + bool8 r3; + + r1 = gTasks[taskId].data[1]; + r8 = gUnknown_083B5A7C[r1].unk0; + p1 = &gTasks[taskId].data[gUnknown_083B5A7C[r1].unk4]; + p2 = &gTasks[taskId].data[gUnknown_083B5A7C[r1].unk5]; + r2 = gUnknown_083B5A7C[r1].unk6 - 1; + if (gMain.newKeys & A_BUTTON) + { + sub_814ADC8(); + PlaySE(SE_PIN); + MenuZeroFillWindowRect(18, 1, 28, 12); + sub_8092C8C(1); + gTasks[taskId].func = sub_809217C; + return; + } + if (gMain.newKeys & B_BUTTON) + { + sub_814ADC8(); + PlaySE(SE_BOWA); + MenuZeroFillWindowRect(18, 1, 28, 12); + sub_8092C8C(1); + *p1 = gTasks[taskId].data[14]; + *p2 = gTasks[taskId].data[15]; + gTasks[taskId].func = sub_809217C; + return; + } + r3 = FALSE; + if (gMain.newAndRepeatedKeys & 0x40) + { + if (*p1 != 0) + { + sub_80925B4(*p1, 0); + (*p1)--; + sub_80925B4(*p1, 1); + r3 = TRUE; + } + else if (*p2 != 0) + { + (*p2)--; + sub_8092D78(taskId); + sub_80925B4(*p1, 1); + r3 = TRUE; + } + if (r3) + { + PlaySE(SE_SELECT); + sub_8091E20(r8[*p1 + *p2].text1); + } + return; + } + if (gMain.newAndRepeatedKeys & 0x80) + { + if (*p1 < 5 && *p1 < r2) + { + sub_80925B4(*p1, 0); + (*p1)++; + sub_80925B4(*p1, 1); + r3 = TRUE; + } + else if (r2 > 5 && *p2 < r2 - 5) + { + (*p2)++; + sub_8092D78(taskId); + sub_80925B4(5, 1); + r3 = TRUE; + } + if (r3) + { + PlaySE(SE_SELECT); + sub_8091E20(r8[*p1 + *p2].text1); + } + return; + } +} + +void sub_80927B8(u8 taskId) +{ + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gTasks[taskId].func = sub_80927F0; +} + +void sub_80927F0(u8 taskId) +{ + if (!gPaletteFade.active) + DestroyTask(taskId); +} -- cgit v1.2.3 From b7031c448aa22422a5e409d545c9da12325381cf Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Wed, 14 Jun 2017 17:36:31 -0500 Subject: finish decompiling pokedex.s --- src/pokedex.c | 481 +++++++++++++++++++++++++++++++++++++++++++++++++++++++--- 1 file changed, 462 insertions(+), 19 deletions(-) (limited to 'src') diff --git a/src/pokedex.c b/src/pokedex.c index d88252aa8..d799f6a19 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -70,6 +70,25 @@ struct UnknownStruct1 u16 unk6; }; +struct UnknownStruct3 +{ + const u8 *text; + u8 unk4; + u8 unk5; + u8 unk6; +}; + +struct UnknownStruct4 +{ + const u8 *text; + u8 unk4; + u8 unk5; + u8 unk6; + u8 unk7; + u8 unk8; + u8 unk9; +}; + extern struct MusicPlayerInfo gMPlay_BGM; extern u8 gReservedSpritePaletteCount; extern struct PokedexView *gPokedexView; @@ -86,7 +105,7 @@ extern u8 gUnknown_08E96888[]; extern u8 gUnknown_08E96994[]; extern u8 gUnknown_08E9C6DC[]; extern u8 gUnknown_0839FA7C[]; -extern u8 gUnknown_0839F67C[]; +extern u16 gUnknown_0839F67C[]; extern u8 gUnknown_0839F73C[]; extern u8 gUnknown_0839F8A0[]; extern u8 gUnknown_0839F988[]; @@ -108,11 +127,23 @@ extern void *const gUnknown_083B5584[]; extern struct SpriteFrameImage *const gUnknown_083B5794[]; extern const struct SpriteTemplate gUnknown_083B57A4; extern const u8 gUnknown_083B57BC[][4]; +extern const struct UnknownStruct3 gUnknown_083B57E4[]; +extern const struct UnknownStruct4 gUnknown_083B57FC[]; extern const u8 gUnknown_083B5850[][4]; extern const u8 gUnknown_083B586C[][4]; extern const u8 gUnknown_083B5888[][4]; extern const u8 gUnknown_083B58A4[][4]; +extern const struct UnknownStruct2 gUnknown_083B58C0[]; +extern const struct UnknownStruct2 gUnknown_083B58D8[]; +extern const struct UnknownStruct2 gUnknown_083B5910[]; +extern const struct UnknownStruct2 gUnknown_083B5968[]; +extern const struct UnknownStruct2 gUnknown_083B59C8[]; +extern const u8 gUnknown_083B5A60[]; +extern const u8 gUnknown_083B5A62[]; +extern const u8 gUnknown_083B5A68[]; extern const struct UnknownStruct1 gUnknown_083B5A7C[]; +extern const u8 gUnknown_083B5AAC[]; +extern const u8 gUnknown_083B5AB2[]; extern u8 gUnknown_08D00524[]; extern u8 gUnknown_08E96BD4[]; extern u8 gUnknown_08E96ACC[]; @@ -160,12 +191,12 @@ void sub_80927B8(u8); void sub_80927F0(u8); void sub_8092AB0(u8); void sub_8092AD4(u8, u8); -void sub_8092B68(); -void sub_8092C8C(); -void sub_8092D78(); -u8 sub_8092E10(); -void sub_8092EB0(); -void sub_809308C(); +void sub_8092B68(u8); +void sub_8092C8C(u8); +void sub_8092D78(u8); +u8 sub_8092E10(u8, u8); +void sub_8092EB0(u8); +void sub_809308C(u8); // asm/pokedex_area_screen void ShowPokedexAreaScreen(u16 species, u8 *string); @@ -865,7 +896,7 @@ bool8 sub_808D344(u8 a) void sub_808D640(void) { if (gPokedexView->unk64C_1) - LoadPalette(gUnknown_0839F67C + 0x2, 1, 0xBE); + LoadPalette(gUnknown_0839F67C + 1, 1, 0xBE); else if (!IsNationalPokedexEnabled()) LoadPalette(gPokedexMenu_Pal + 1, 1, 0xBE); else @@ -2692,7 +2723,6 @@ void Task_SizeScreenProcessInput(u8 taskId) gTasks[taskId].func = sub_8090498; PlaySE(SE_PC_OFF); } - //_08090430 else if ((gMain.newKeys & DPAD_LEFT) || ((gMain.newKeys & L_BUTTON) && gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_LR)) { @@ -3457,7 +3487,7 @@ _08090A38: .4byte sub_8090A3C\n\ void sub_8090A3C(u8 taskId) { - if (gMain.newKeys & 2) + if (gMain.newKeys & B_BUTTON) { BeginNormalPaletteFade(0x0000FFFC, 0, 0, 16, 0); gSprites[gTasks[taskId].data[3]].callback = sub_8090C28; @@ -3502,7 +3532,7 @@ void sub_8090B8C(u8 taskId) u8 paletteNum; const u16 *palette; - REG_DISPCNT = 0x1940; + REG_DISPCNT = DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON | DISPCNT_BG3_ON | DISPCNT_OBJ_ON; CpuCopy16(gUnknown_08D00524, (void *)(VRAM + 0xC000), 0x1000); sub_800D74C(); species = NationalPokedexNumToSpecies(gTasks[taskId].data[1]); @@ -4352,13 +4382,13 @@ void sub_809207C(u8 taskId) } return; } - if ((gMain.newKeys & 0x20) && gTasks[taskId].data[0] > 0) + if ((gMain.newKeys & DPAD_LEFT) && gTasks[taskId].data[0] > 0) { PlaySE(SE_Z_PAGE); gTasks[taskId].data[0]--; sub_8092AB0(gTasks[taskId].data[0]); } - if ((gMain.newKeys & 0x10) && gTasks[taskId].data[0] < 2) + if ((gMain.newKeys & DPAD_RIGHT) && gTasks[taskId].data[0] < 2) { PlaySE(SE_Z_PAGE); gTasks[taskId].data[0]++; @@ -4433,25 +4463,25 @@ void sub_80921B0(u8 taskId) return; } - if ((gMain.newKeys & 0x20) && r6[gTasks[taskId].data[1]][0] != 0xFF) + if ((gMain.newKeys & DPAD_LEFT) && r6[gTasks[taskId].data[1]][0] != 0xFF) { PlaySE(SE_SELECT); gTasks[taskId].data[1] = r6[gTasks[taskId].data[1]][0]; sub_8092AD4(gTasks[taskId].data[0], gTasks[taskId].data[1]); } - if ((gMain.newKeys & 0x10) && r6[gTasks[taskId].data[1]][1] != 0xFF) + if ((gMain.newKeys & DPAD_RIGHT) && r6[gTasks[taskId].data[1]][1] != 0xFF) { PlaySE(SE_SELECT); gTasks[taskId].data[1] = r6[gTasks[taskId].data[1]][1]; sub_8092AD4(gTasks[taskId].data[0], gTasks[taskId].data[1]); } - if ((gMain.newKeys & 0x40) && r6[gTasks[taskId].data[1]][2] != 0xFF) + if ((gMain.newKeys & DPAD_UP) && r6[gTasks[taskId].data[1]][2] != 0xFF) { PlaySE(SE_SELECT); gTasks[taskId].data[1] = r6[gTasks[taskId].data[1]][2]; sub_8092AD4(gTasks[taskId].data[0], gTasks[taskId].data[1]); } - if ((gMain.newKeys & 0x80) && r6[gTasks[taskId].data[1]][3] != 0xFF) + if ((gMain.newKeys & DPAD_DOWN) && r6[gTasks[taskId].data[1]][3] != 0xFF) { PlaySE(SE_SELECT); gTasks[taskId].data[1] = r6[gTasks[taskId].data[1]][3]; @@ -4568,7 +4598,7 @@ void sub_8092644(u8 taskId) return; } r3 = FALSE; - if (gMain.newAndRepeatedKeys & 0x40) + if (gMain.newAndRepeatedKeys & DPAD_UP) { if (*p1 != 0) { @@ -4591,7 +4621,7 @@ void sub_8092644(u8 taskId) } return; } - if (gMain.newAndRepeatedKeys & 0x80) + if (gMain.newAndRepeatedKeys & DPAD_DOWN) { if (*p1 < 5 && *p1 < r2) { @@ -4627,3 +4657,416 @@ void sub_80927F0(u8 taskId) if (!gPaletteFade.active) DestroyTask(taskId); } + +#ifdef NONMATCHING +void sub_8092810(u8 a, u8 b, u8 c, u8 d) +{ + u16 i; + + for (i = 0; i < d; i++) + { + ((u16 *)VRAM)[15 * 0x400 + c * 32 + i + b] &= 0xFFF; + ((u16 *)VRAM)[15 * 0x400 + c * 32 + i + b] |= a << 12; + + ((u16 *)VRAM)[15 * 0x400 + (c + 1) * 32 + i + b] &= 0xFFF; + ((u16 *)VRAM)[15 * 0x400 + (c + 1) * 32 + i + b] |= a << 12; + } +} +#else +__attribute__((naked)) +void sub_8092810(u8 a, u8 b, u8 c, u8 d) +{ + asm(".syntax unified\n\ + push {r4-r7,lr}\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + lsls r1, 24\n\ + lsrs r1, 24\n\ + mov r12, r1\n\ + lsls r2, 24\n\ + lsrs r1, r2, 24\n\ + lsls r3, 24\n\ + lsrs r5, r3, 8\n\ + movs r3, 0\n\ + cmp r5, 0\n\ + beq _0809285A\n\ + lsls r7, r1, 6\n\ + ldr r6, _08092860 @ =0x00000fff\n\ + lsls r4, r0, 12\n\ +_08092830:\n\ + mov r0, r12\n\ + adds r1, r0, r3\n\ + lsls r1, 1\n\ + adds r1, r7, r1\n\ + ldr r0, _08092864 @ =0x06007800\n\ + adds r2, r1, r0\n\ + ldrh r0, [r2]\n\ + ands r0, r6\n\ + orrs r0, r4\n\ + strh r0, [r2]\n\ + ldr r0, _08092868 @ =0x06007840\n\ + adds r1, r0\n\ + ldrh r0, [r1]\n\ + ands r0, r6\n\ + orrs r0, r4\n\ + strh r0, [r1]\n\ + adds r0, r3, 0x1\n\ + lsls r0, 16\n\ + lsrs r3, r0, 16\n\ + cmp r0, r5\n\ + bcc _08092830\n\ +_0809285A:\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_08092860: .4byte 0x00000fff\n\ +_08092864: .4byte 0x06007800\n\ +_08092868: .4byte 0x06007840\n\ + .syntax divided\n"); +} +#endif + +void sub_809286C(u8 a, u8 b, u8 c) +{ + u8 r5 = (b & 1) | ((c & 1) << 1); + + switch (a) + { + case 0: + case 1: + case 2: + sub_8092810(r5, gUnknown_083B57E4[a].unk4, gUnknown_083B57E4[a].unk5, gUnknown_083B57E4[a].unk6); + break; + case 3: + case 4: + case 7: + case 8: + sub_8092810(r5, gUnknown_083B57FC[a - 3].unk4, gUnknown_083B57FC[a - 3].unk5, gUnknown_083B57FC[a - 3].unk6); + // fall through + case 5: + case 6: + sub_8092810(r5, gUnknown_083B57FC[a - 3].unk7, gUnknown_083B57FC[a - 3].unk8, gUnknown_083B57FC[a - 3].unk9); + break; + case 10: + sub_8092810(r5, gUnknown_083B57FC[2].unk4, gUnknown_083B57FC[2].unk5, gUnknown_083B57FC[2].unk6); + break; + case 9: + if (!IsNationalPokedexEnabled()) + sub_8092810(r5, gUnknown_083B57FC[a - 3].unk4, gUnknown_083B57FC[a - 3].unk5 - 2, gUnknown_083B57FC[a - 3].unk6); + else + sub_8092810(r5, gUnknown_083B57FC[a - 3].unk4, gUnknown_083B57FC[a - 3].unk5, gUnknown_083B57FC[a - 3].unk6); + break; + } +} + +void sub_8092964(u8 a) +{ + switch (a) + { + case 0: + sub_809286C(0, 0, 0); + sub_809286C(1, 1, 0); + sub_809286C(2, 1, 0); + sub_809286C(3, 1, 0); + sub_809286C(4, 1, 0); + sub_809286C(10, 1, 0); + sub_809286C(5, 1, 0); + sub_809286C(6, 1, 0); + sub_809286C(7, 1, 0); + sub_809286C(8, 1, 0); + sub_809286C(9, 1, 0); + break; + case 1: + sub_809286C(0, 1, 0); + sub_809286C(1, 0, 0); + sub_809286C(2, 1, 0); + sub_809286C(3, 1, 1); + sub_809286C(4, 1, 1); + sub_809286C(10, 1, 1); + sub_809286C(5, 1, 1); + sub_809286C(6, 1, 1); + sub_809286C(7, 1, 0); + sub_809286C(8, 1, 0); + sub_809286C(9, 1, 0); + break; + case 2: + sub_809286C(0, 1, 0); + sub_809286C(1, 1, 0); + sub_809286C(2, 0, 0); + sub_809286C(3, 1, 1); + sub_809286C(4, 1, 1); + sub_809286C(10, 1, 1); + sub_809286C(5, 1, 1); + sub_809286C(6, 1, 1); + sub_809286C(7, 1, 1); + sub_809286C(8, 1, 1); + sub_809286C(9, 1, 1); + break; + } +} + +void sub_8092AB0(u8 a) +{ + sub_8092964(a); + sub_8091E20(gUnknown_083B57E4[a].text); +} + +void sub_8092AD4(u8 a, u8 b) +{ + sub_8092964(a); + switch (b) + { + case 0: + sub_809286C(3, 0, 0); + break; + case 1: + sub_809286C(4, 0, 0); + break; + case 2: + sub_809286C(10, 0, 0); + sub_809286C(5, 0, 0); + break; + case 3: + sub_809286C(10, 0, 0); + sub_809286C(6, 0, 0); + break; + case 4: + sub_809286C(7, 0, 0); + break; + case 5: + sub_809286C(8, 0, 0); + break; + case 6: + sub_809286C(9, 0, 0); + break; + } + sub_8091E20(gUnknown_083B57FC[b].text); +} + +void sub_8092B68(u8 taskId) +{ + u16 var; + + var = gTasks[taskId].data[6] + gTasks[taskId].data[7]; + StringCopy(gStringVar1, gUnknown_083B5910[var].text2); + MenuPrint_PixelCoords(gUnknown_083B5AB2, 45, 16, 1); + + var = gTasks[taskId].data[8] + gTasks[taskId].data[9]; + StringCopy(gStringVar1, gUnknown_083B5968[var].text2); + MenuPrint_PixelCoords(gUnknown_083B5AB2, 45, 32, 1); + + var = gTasks[taskId].data[10] + gTasks[taskId].data[11]; + StringCopy(gStringVar1, gUnknown_083B59C8[var].text2); + MenuPrint_PixelCoords(gUnknown_083B5AAC, 45, 48, 1); + + var = gTasks[taskId].data[12] + gTasks[taskId].data[13]; + StringCopy(gStringVar1, gUnknown_083B59C8[var].text2); + MenuPrint_PixelCoords(gUnknown_083B5AAC, 93, 48, 1); + + var = gTasks[taskId].data[4] + gTasks[taskId].data[5]; + StringCopy(gStringVar1, gUnknown_083B58D8[var].text2); + MenuPrint_PixelCoords(gUnknown_083B5AB2, 45, 64, 1); + + if (IsNationalPokedexEnabled()) + { + var = gTasks[taskId].data[2] + gTasks[taskId].data[3]; + StringCopy(gStringVar1, gUnknown_083B58C0[var].text2); + MenuPrint_PixelCoords(gUnknown_083B5AB2, 45, 80, 1); + } +} + +void sub_8092C8C(u8 a) +{ + u16 i; + u16 j; + + if (a == 0) + { + *((u16 *)(VRAM + 0x7800 + 0x22)) = 0xC0B; + for (i = 0x12; i < 0x1D; i++) + *((u16 *)(VRAM + 0x7800 + i * 2)) = 0x80D; + *((u16 *)(VRAM + 0x7800 + 0x3A)) = 0x80B; + for (j = 1; j < 13; j++) + { + *((u16 *)(VRAM + 0x7800 + 0x22 + j * 64)) = 0x40A; + for (i = 0x12; i < 0x1D; i++) + *((u16 *)(VRAM + 0x7800 + j * 64 + i * 2)) = 2; + *((u16 *)(VRAM + 0x7800 + 0x3A + j * 64)) = 0xA; + } + *((u16 *)(VRAM + 0x7800 + 0x362)) = 0x40B; + for (i = 0x12; i < 0x1D; i++) + *((u16 *)(VRAM + 0x7800 + 0x340 + i * 2)) = 0xD; + *((u16 *)(VRAM + 0x7800 + 0x37A)) = 0xB; + } + else + { + for (j = 0; j < 14; j++) + { + for (i = 0x11; i < 0x1E; i++) + { + *((u16 *)(VRAM + 0x7800 + j * 64 + i * 2)) = 0x4F; + } + } + } +} + +void sub_8092D78(u8 taskId) +{ + const struct UnknownStruct2 *r6 = gUnknown_083B5A7C[gTasks[taskId].data[1]].unk0; + const u16 *r8 = &gTasks[taskId].data[gUnknown_083B5A7C[gTasks[taskId].data[1]].unk4]; + const u16 *r7 = &gTasks[taskId].data[gUnknown_083B5A7C[gTasks[taskId].data[1]].unk5]; + u16 i; + u16 j; + + MenuZeroFillWindowRect(18, 1, 28, 12); + for (i = 0, j = *r7; i < 6 && r6[j].text2 != NULL; i++, j++) + { +#ifndef NONMATCHING + j += 0; // Useless statement needed to match +#endif + MenuPrint(r6[j].text2, 18, i * 2 + 1); + } + sub_8091E20(r6[*r8 + *r7].text1); +} + +u8 sub_8092E10(u8 taskId, u8 b) +{ + const u16 *ptr1 = &gTasks[taskId].data[gUnknown_083B5A7C[b].unk4]; + const u16 *ptr2 = &gTasks[taskId].data[gUnknown_083B5A7C[b].unk5]; + u16 r2 = *ptr1 + *ptr2; + + switch (b) + { + default: + return 0; + case 5: + return gUnknown_083B5A60[r2]; + case 4: + return gUnknown_083B5A62[r2]; + case 0: + if (r2 == 0) + return 0xFF; + else + return r2; + case 1: + if (r2 == 0) + return 0xFF; + else + return r2 - 1; + case 2: + case 3: + return gUnknown_083B5A68[r2]; + } +} + +void sub_8092EB0(u8 taskId) +{ + u16 r3; + + switch (gPokedexView->unk614) + { + default: + case 0: + r3 = 0; + break; + case 1: + r3 = 1; + break; + } + gTasks[taskId].data[2] = r3; + + switch (gPokedexView->unk618) + { + default: + case 0: + r3 = 0; + break; + case 1: + r3 = 1; + break; + case 2: + r3 = 2; + break; + case 3: + r3 = 3; + break; + case 4: + r3 = 4; + break; + case 5: + r3 = 5; + break; + } + gTasks[taskId].data[4] = r3; +} + +bool8 sub_8092F44(u8 taskId) +{ + u8 val1 = gTasks[taskId].data[1]; + const u16 *ptr = &gTasks[taskId].data[gUnknown_083B5A7C[val1].unk5]; + u16 val2 = gUnknown_083B5A7C[val1].unk6 - 1; + + if (val2 > 5 && *ptr != 0) + return FALSE; + else + return TRUE; +} + +bool8 sub_8092F8C(u8 taskId) +{ + u8 val1 = gTasks[taskId].data[1]; + const u16 *ptr = &gTasks[taskId].data[gUnknown_083B5A7C[val1].unk5]; + u16 val2 = gUnknown_083B5A7C[val1].unk6 - 1; + + if (val2 > 5 && *ptr < val2 - 5) + return FALSE; + else + return TRUE; +} + +void sub_8092FD8(struct Sprite *sprite) +{ + if (gTasks[sprite->data0].func == sub_8092644) + { + u8 val; + + if (sprite->data1 != 0) + { + if (sub_8092F8C(sprite->data0)) + sprite->invisible = TRUE; + else + sprite->invisible = FALSE; + } + else + { + if (sub_8092F44(sprite->data0)) + sprite->invisible = TRUE; + else + sprite->invisible = FALSE; + } + val = sprite->data2 + sprite->data1 * 128; + sprite->pos2.y = gSineTable[val] / 128; + sprite->data2 += 8; + } + else + { + sprite->invisible = TRUE; + } +} + +void sub_809308C(u8 taskId) +{ + u8 spriteId; + + spriteId = CreateSprite(&gSpriteTemplate_83A053C, 184, 4, 0); + gSprites[spriteId].data0 = taskId; + gSprites[spriteId].data1 = 0; + gSprites[spriteId].callback = sub_8092FD8; + + spriteId = CreateSprite(&gSpriteTemplate_83A053C, 184, 108, 0); + gSprites[spriteId].data0 = taskId; + gSprites[spriteId].data1 = 1; + gSprites[spriteId].vFlip = TRUE; + gSprites[spriteId].callback = sub_8092FD8; +} -- cgit v1.2.3 From aba52dbd95939761886a918f2a4c5ddad34b70a1 Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Wed, 14 Jun 2017 18:15:36 -0500 Subject: convert some data to C --- src/pokedex.c | 2090 ++++++++++++++++++++++++++++++++++++++++++++++++--------- 1 file changed, 1759 insertions(+), 331 deletions(-) (limited to 'src') diff --git a/src/pokedex.c b/src/pokedex.c index d799f6a19..dd0c669d4 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -104,11 +104,6 @@ extern u8 gUnknown_08E96738[]; extern u8 gUnknown_08E96888[]; extern u8 gUnknown_08E96994[]; extern u8 gUnknown_08E9C6DC[]; -extern u8 gUnknown_0839FA7C[]; -extern u16 gUnknown_0839F67C[]; -extern u8 gUnknown_0839F73C[]; -extern u8 gUnknown_0839F8A0[]; -extern u8 gUnknown_0839F988[]; extern struct SpriteTemplate gSpriteTemplate_83A0524; extern struct SpriteTemplate gSpriteTemplate_83A053C; extern struct SpriteTemplate gSpriteTemplate_83A0554; @@ -170,9 +165,1442 @@ extern void DisableNationalPokedex(void); extern void sub_805469C(void); extern u16 HoennToNationalOrder(u16); extern u16 NationalToHoennOrder(u16); -extern u16 gPokedexOrder_Alphabetical[]; -extern u16 gPokedexOrder_Weight[]; -extern u16 gPokedexOrder_Height[]; + +const u16 gUnknown_0839F67C[] = INCBIN_U16("graphics/pokedex/search.gbapal"); +const u16 gUnknown_0839F73C[] = INCBIN_U16("graphics/pokedex/national.gbapal"); +const u8 gEmptySpacce_839F7FC[0xA4] = {0}; +const u8 gUnknown_0839F8A0[] = INCBIN_U8("graphics/pokedex/pokedex_cry_layout.bin.lz"); +const u8 gUnknown_0839F988[] = INCBIN_U8("graphics/pokedex/pokedex_size_layout.bin.lz"); +const u8 gUnknown_0839FA7C[] = INCBIN_U8("graphics/pokedex/noball.4bpp.lz"); +const u16 gPokedexOrder_Alphabetical[] = +{ + 387, + 388, + 389, + 390, + 391, + 392, + 393, + 394, + 395, + 396, + 397, + 398, + 399, + 400, + 401, + 402, + 403, + 404, + 405, + 406, + 407, + 408, + 409, + 410, + 411, + 63, // Abra + 359, // Absol + 142, // Aerodactyl + 306, // Aggron + 190, // Aipom + 65, // Alakazam + 334, // Altaria + 181, // Ampharos + 347, // Anorith + 24, // Arbok + 59, // Arcanine + 168, // Ariados + 348, // Armaldo + 304, // Aron + 144, // Articuno + 184, // Azumarill + 298, // Azurill + 371, // Bagon + 343, // Baltoy + 354, // Banette + 339, // Barboach + 153, // Bayleef + 267, // Beautifly + 15, // Beedrill + 374, // Beldum + 182, // Bellossom + 69, // Bellsprout + 9, // Blastoise + 257, // Blaziken + 242, // Blissey + 286, // Breloom + 1, // Bulbasaur + 12, // Butterfree + 331, // Cacnea + 332, // Cacturne + 323, // Camerupt + 318, // Carvanha + 268, // Cascoon + 351, // Castform + 10, // Caterpie + 251, // Celebi + 113, // Chansey + 6, // Charizard + 4, // Charmander + 5, // Charmeleon + 152, // Chikorita + 358, // Chimecho + 170, // Chinchou + 366, // Clamperl + 344, // Claydol + 36, // Clefable + 35, // Clefairy + 173, // Cleffa + 91, // Cloyster + 256, // Combusken + 341, // Corphish + 222, // Corsola + 346, // Cradily + 342, // Crawdaunt + 169, // Crobat + 159, // Croconaw + 104, // Cubone + 155, // Cyndaquil + 301, // Delcatty + 225, // Delibird + 386, // Deoxys + 87, // Dewgong + 50, // Diglett + 132, // Ditto + 85, // Dodrio + 84, // Doduo + 232, // Donphan + 148, // Dragonair + 149, // Dragonite + 147, // Dratini + 96, // Drowzee + 51, // Dugtrio + 206, // Dunsparce + 356, // Dusclops + 355, // Duskull + 269, // Dustox + 133, // Eevee + 23, // Ekans + 125, // Electabuzz + 309, // Electrike + 101, // Electrode + 239, // Elekid + 244, // Entei + 196, // Espeon + 102, // Exeggcute + 103, // Exeggutor + 295, // Exploud + 83, // Farfetch’d + 22, // Fearow + 349, // Feebas + 160, // Feraligatr + 180, // Flaaffy + 136, // Flareon + 330, // Flygon + 205, // Forretress + 162, // Furret + 282, // Gardevoir + 92, // Gastly + 94, // Gengar + 74, // Geodude + 203, // Girafarig + 362, // Glalie + 207, // Gligar + 44, // Gloom + 42, // Golbat + 118, // Goldeen + 55, // Golduck + 76, // Golem + 368, // Gorebyss + 210, // Granbull + 75, // Graveler + 88, // Grimer + 383, // Groudon + 253, // Grovyle + 58, // Growlithe + 326, // Grumpig + 316, // Gulpin + 130, // Gyarados + 297, // Hariyama + 93, // Haunter + 214, // Heracross + 107, // Hitmonchan + 106, // Hitmonlee + 237, // Hitmontop + 250, // Ho-Oh + 163, // Hoothoot + 187, // Hoppip + 116, // Horsea + 229, // Houndoom + 228, // Houndour + 367, // Huntail + 97, // Hypno + 174, // Igglybuff + 314, // Illumise + 2, // Ivysaur + 39, // Jigglypuff + 385, // Jirachi + 135, // Jolteon + 189, // Jumpluff + 124, // Jynx + 140, // Kabuto + 141, // Kabutops + 64, // Kadabra + 14, // Kakuna + 115, // Kangaskhan + 352, // Kecleon + 230, // Kingdra + 99, // Kingler + 281, // Kirlia + 109, // Koffing + 98, // Krabby + 382, // Kyogre + 305, // Lairon + 171, // Lanturn + 131, // Lapras + 246, // Larvitar + 380, // Latias + 381, // Latios + 166, // Ledian + 165, // Ledyba + 108, // Lickitung + 345, // Lileep + 264, // Linoone + 271, // Lombre + 270, // Lotad + 294, // Loudred + 272, // Ludicolo + 249, // Lugia + 337, // Lunatone + 370, // Luvdisc + 68, // Machamp + 67, // Machoke + 66, // Machop + 240, // Magby + 219, // Magcargo + 129, // Magikarp + 126, // Magmar + 81, // Magnemite + 82, // Magneton + 296, // Makuhita + 310, // Manectric + 56, // Mankey + 226, // Mantine + 179, // Mareep + 183, // Marill + 105, // Marowak + 259, // Marshtomp + 284, // Masquerain + 303, // Mawile + 308, // Medicham + 307, // Meditite + 154, // Meganium + 52, // Meowth + 376, // Metagross + 375, // Metang + 11, // Metapod + 151, // Mew + 150, // Mewtwo + 262, // Mightyena + 350, // Milotic + 241, // Miltank + 312, // Minun + 200, // Misdreavus + 146, // Moltres + 122, // Mr. mime + 258, // Mudkip + 89, // Muk + 198, // Murkrow + 177, // Natu + 34, // Nidoking + 31, // Nidoqueen + 29, // Nidoran♀ + 32, // Nidoran♂ + 30, // Nidorina + 33, // Nidorino + 290, // Nincada + 38, // Ninetales + 291, // Ninjask + 164, // Noctowl + 299, // Nosepass + 322, // Numel + 274, // Nuzleaf + 224, // Octillery + 43, // Oddish + 138, // Omanyte + 139, // Omastar + 95, // Onix + 46, // Paras + 47, // Parasect + 279, // Pelipper + 53, // Persian + 231, // Phanpy + 172, // Pichu + 18, // Pidgeot + 17, // Pidgeotto + 16, // Pidgey + 25, // Pikachu + 221, // Piloswine + 204, // Pineco + 127, // Pinsir + 311, // Plusle + 186, // Politoed + 60, // Poliwag + 61, // Poliwhirl + 62, // Poliwrath + 77, // Ponyta + 261, // Poochyena + 137, // Porygon + 233, // Porygon2 + 57, // Primeape + 54, // Psyduck + 247, // Pupitar + 195, // Quagsire + 156, // Quilava + 211, // Qwilfish + 26, // Raichu + 243, // Raikou + 280, // Ralts + 78, // Rapidash + 20, // Raticate + 19, // Rattata + 384, // Rayquaza + 378, // Regice + 377, // Regirock + 379, // Registeel + 369, // Relicanth + 223, // Remoraid + 112, // Rhydon + 111, // Rhyhorn + 315, // Roselia + 302, // Sableye + 373, // Salamence + 27, // Sandshrew + 28, // Sandslash + 254, // Sceptile + 212, // Scizor + 123, // Scyther + 117, // Seadra + 119, // Seaking + 364, // Sealeo + 273, // Seedot + 86, // Seel + 161, // Sentret + 336, // Seviper + 319, // Sharpedo + 292, // Shedinja + 372, // Shelgon + 90, // Shellder + 275, // Shiftry + 285, // Shroomish + 213, // Shuckle + 353, // Shuppet + 266, // Silcoon + 227, // Skarmory + 188, // Skiploom + 300, // Skitty + 289, // Slaking + 287, // Slakoth + 80, // Slowbro + 199, // Slowking + 79, // Slowpoke + 218, // Slugma + 235, // Smeargle + 238, // Smoochum + 215, // Sneasel + 143, // Snorlax + 361, // Snorunt + 209, // Snubbull + 338, // Solrock + 21, // Spearow + 363, // Spheal + 167, // Spinarak + 327, // Spinda + 325, // Spoink + 7, // Squirtle + 234, // Stantler + 121, // Starmie + 120, // Staryu + 208, // Steelix + 185, // Sudowoodo + 245, // Suicune + 192, // Sunflora + 191, // Sunkern + 283, // Surskit + 333, // Swablu + 317, // Swalot + 260, // Swampert + 277, // Swellow + 220, // Swinub + 276, // Taillow + 114, // Tangela + 128, // Tauros + 216, // Teddiursa + 72, // Tentacool + 73, // Tentacruel + 175, // Togepi + 176, // Togetic + 255, // Torchic + 324, // Torkoal + 158, // Totodile + 328, // Trapinch + 252, // Treecko + 357, // Tropius + 157, // Typhlosion + 248, // Tyranitar + 236, // Tyrogue + 197, // Umbreon + 201, // Unown + 217, // Ursaring + 134, // Vaporeon + 49, // Venomoth + 48, // Venonat + 3, // Venusaur + 329, // Vibrava + 71, // Victreebel + 288, // Vigoroth + 45, // Vileplume + 313, // Volbeat + 100, // Voltorb + 37, // Vulpix + 320, // Wailmer + 321, // Wailord + 365, // Walrein + 8, // Wartortle + 13, // Weedle + 70, // Weepinbell + 110, // Weezing + 340, // Whiscash + 293, // Whismur + 40, // Wigglytuff + 278, // Wingull + 202, // Wobbuffet + 194, // Wooper + 265, // Wurmple + 360, // Wynaut + 178, // Xatu + 193, // Yanma + 335, // Zangoose + 145, // Zapdos + 263, // Zigzagoon + 41, // Zubat +}; +const u16 gPokedexOrder_Weight[] = +{ + 92, // Gastly + 93, // Haunter + 187, // Hoppip + 50, // Diglett + 351, // Castform + 109, // Koffing + 174, // Igglybuff + 200, // Misdreavus + 358, // Chimecho + 188, // Skiploom + 385, // Jirachi + 333, // Swablu + 292, // Shedinja + 175, // Togepi + 283, // Surskit + 16, // Pidgey + 191, // Sunkern + 339, // Barboach + 172, // Pichu + 298, // Azurill + 315, // Roselia + 177, // Natu + 21, // Spearow + 198, // Murkrow + 353, // Shuppet + 276, // Taillow + 102, // Exeggcute + 255, // Torchic + 270, // Lotad + 10, // Caterpie + 189, // Jumpluff + 173, // Cleffa + 13, // Weedle + 176, // Togetic + 147, // Dratini + 19, // Rattata + 284, // Masquerain + 265, // Wurmple + 211, // Qwilfish + 151, // Mew + 90, // Shellder + 273, // Seedot + 132, // Ditto + 69, // Bellsprout + 311, // Plusle + 52, // Meowth + 312, // Minun + 285, // Shroomish + 251, // Celebi + 222, // Corsola + 252, // Treecko + 327, // Spinda + 201, // Unown + 46, // Paras + 43, // Oddish + 39, // Jigglypuff + 290, // Nincada + 182, // Bellossom + 81, // Magnemite + 25, // Pikachu + 238, // Smoochum + 161, // Sentret + 70, // Weepinbell + 152, // Chikorita + 220, // Swinub + 133, // Eevee + 98, // Krabby + 104, // Cubone + 280, // Ralts + 1, // Bulbasaur + 23, // Ekans + 29, // Nidoran♀ + 204, // Pineco + 349, // Feebas + 138, // Omanyte + 41, // Zubat + 35, // Clefairy + 258, // Mudkip + 209, // Snubbull + 179, // Mareep + 155, // Cyndaquil + 116, // Horsea + 4, // Charmander + 192, // Sunflora + 183, // Marill + 194, // Wooper + 167, // Spinarak + 44, // Gloom + 370, // Luvdisc + 216, // Teddiursa + 32, // Nidoran♂ + 7, // Squirtle + 278, // Wingull + 158, // Totodile + 110, // Weezing + 37, // Vulpix + 11, // Metapod + 266, // Silcoon + 129, // Magikarp + 14, // Kakuna + 316, // Gulpin + 100, // Voltorb + 165, // Ledyba + 228, // Houndour + 300, // Skitty + 302, // Sableye + 307, // Meditite + 341, // Corphish + 190, // Aipom + 268, // Cascoon + 303, // Mawile + 140, // Kabuto + 40, // Wigglytuff + 27, // Sandshrew + 223, // Remoraid + 291, // Ninjask + 170, // Chinchou + 60, // Poliwag + 347, // Anorith + 49, // Venomoth + 354, // Banette + 2, // Ivysaur + 180, // Flaaffy + 261, // Poochyena + 360, // Wynaut + 206, // Dunsparce + 178, // Xatu + 355, // Duskull + 83, // Farfetch’d + 328, // Trapinch + 118, // Goldeen + 309, // Electrike + 329, // Vibrava + 71, // Victreebel + 153, // Bayleef + 225, // Delibird + 293, // Whismur + 148, // Dragonair + 361, // Snorunt + 263, // Zigzagoon + 314, // Illumise + 313, // Volbeat + 20, // Raticate + 45, // Vileplume + 156, // Quilava + 5, // Charmeleon + 58, // Growlithe + 256, // Combusken + 66, // Machop + 63, // Abra + 33, // Nidorino + 54, // Psyduck + 277, // Swellow + 38, // Ninetales + 30, // Nidorina + 61, // Poliwhirl + 74, // Geodude + 281, // Kirlia + 213, // Shuckle + 334, // Altaria + 318, // Carvanha + 236, // Tyrogue + 163, // Hoothoot + 240, // Magby + 343, // Baltoy + 253, // Grovyle + 352, // Kecleon + 171, // Lanturn + 8, // Wartortle + 368, // Gorebyss + 369, // Relicanth + 239, // Elekid + 340, // Whiscash + 345, // Lileep + 322, // Numel + 287, // Slakoth + 135, // Jolteon + 159, // Croconaw + 136, // Flareon + 117, // Seadra + 196, // Espeon + 367, // Huntail + 197, // Umbreon + 259, // Marshtomp + 274, // Nuzleaf + 215, // Sneasel + 56, // Mankey + 279, // Pelipper + 267, // Beautifly + 224, // Octillery + 184, // Azumarill + 202, // Wobbuffet + 134, // Vaporeon + 28, // Sandslash + 47, // Parasect + 15, // Beedrill + 89, // Muk + 17, // Pidgeotto + 88, // Grimer + 26, // Raichu + 77, // Ponyta + 125, // Electabuzz + 48, // Venonat + 325, // Spoink + 356, // Dusclops + 308, // Medicham + 269, // Dustox + 53, // Persian + 12, // Butterfree + 57, // Primeape + 96, // Drowzee + 162, // Furret + 233, // Porygon2 + 271, // Lombre + 264, // Linoone + 301, // Delcatty + 342, // Crawdaunt + 51, // Dugtrio + 168, // Ariados + 231, // Phanpy + 186, // Politoed + 120, // Staryu + 113, // Chansey + 139, // Omastar + 114, // Tangela + 218, // Slugma + 229, // Houndoom + 166, // Ledian + 79, // Slowpoke + 137, // Porygon + 262, // Mightyena + 193, // Yanma + 22, // Fearow + 185, // Sudowoodo + 119, // Seaking + 286, // Breloom + 84, // Doduo + 18, // Pidgeot + 363, // Spheal + 36, // Clefable + 380, // Latias + 310, // Manectric + 335, // Zangoose + 141, // Kabutops + 94, // Gengar + 294, // Loudred + 124, // Jynx + 164, // Noctowl + 203, // Girafarig + 371, // Bagon + 126, // Magmar + 105, // Marowak + 72, // Tentacool + 288, // Vigoroth + 242, // Blissey + 359, // Absol + 65, // Alakazam + 237, // Hitmontop + 282, // Gardevoir + 210, // Granbull + 106, // Hitmonlee + 107, // Hitmonchan + 227, // Skarmory + 331, // Cacnea + 257, // Blaziken + 254, // Sceptile + 336, // Seviper + 366, // Clamperl + 145, // Zapdos + 214, // Heracross + 62, // Poliwrath + 122, // Mr. mime + 127, // Pinsir + 272, // Ludicolo + 73, // Tentacruel + 42, // Golbat + 219, // Magcargo + 144, // Articuno + 221, // Piloswine + 123, // Scyther + 64, // Kadabra + 235, // Smeargle + 142, // Aerodactyl + 275, // Shiftry + 99, // Kingler + 31, // Nidoqueen + 82, // Magneton + 304, // Aron + 381, // Latios + 146, // Moltres + 346, // Cradily + 386, // Deoxys + 181, // Ampharos + 34, // Nidoking + 207, // Gligar + 24, // Arbok + 108, // Lickitung + 101, // Electrode + 348, // Armaldo + 67, // Machoke + 234, // Stantler + 326, // Grumpig + 246, // Larvitar + 169, // Crobat + 195, // Quagsire + 241, // Miltank + 97, // Hypno + 55, // Golduck + 332, // Cacturne + 80, // Slowbro + 157, // Typhlosion + 199, // Slowking + 115, // Kangaskhan + 121, // Starmie + 317, // Swalot + 324, // Torkoal + 260, // Swampert + 330, // Flygon + 295, // Exploud + 85, // Dodrio + 9, // Blastoise + 296, // Makuhita + 364, // Sealeo + 128, // Tauros + 319, // Sharpedo + 160, // Feraligatr + 86, // Seel + 6, // Charizard + 78, // Rapidash + 374, // Beldum + 299, // Nosepass + 3, // Venusaur + 357, // Tropius + 154, // Meganium + 373, // Salamence + 75, // Graveler + 344, // Claydol + 372, // Shelgon + 111, // Rhyhorn + 212, // Scizor + 87, // Dewgong + 112, // Rhydon + 232, // Donphan + 103, // Exeggutor + 305, // Lairon + 150, // Mewtwo + 217, // Ursaring + 205, // Forretress + 68, // Machamp + 320, // Wailmer + 289, // Slaking + 91, // Cloyster + 365, // Walrein + 247, // Pupitar + 230, // Kingdra + 338, // Solrock + 59, // Arcanine + 350, // Milotic + 337, // Lunatone + 378, // Regice + 243, // Raikou + 245, // Suicune + 244, // Entei + 250, // Ho-Oh + 248, // Tyranitar + 375, // Metang + 379, // Registeel + 384, // Rayquaza + 95, // Onix + 149, // Dragonite + 249, // Lugia + 131, // Lapras + 323, // Camerupt + 226, // Mantine + 377, // Regirock + 130, // Gyarados + 297, // Hariyama + 362, // Glalie + 76, // Golem + 382, // Kyogre + 306, // Aggron + 321, // Wailord + 208, // Steelix + 143, // Snorlax + 376, // Metagross + 383, // Groudon +}; +const u16 gPokedexOrder_Height[] = +{ + 50, // Diglett + 298, // Azurill + 177, // Natu + 13, // Weedle + 172, // Pichu + 173, // Cleffa + 175, // Togepi + 351, // Castform + 174, // Igglybuff + 10, // Caterpie + 276, // Taillow + 132, // Ditto + 133, // Eevee + 315, // Roselia + 21, // Spearow + 16, // Pidgey + 191, // Sunkern + 90, // Shellder + 19, // Rattata + 81, // Magnemite + 46, // Paras + 265, // Wurmple + 385, // Jirachi + 104, // Cubone + 258, // Mudkip + 194, // Wooper + 116, // Horsea + 52, // Meowth + 29, // Nidoran♀ + 220, // Swinub + 151, // Mew + 333, // Swablu + 304, // Aron + 311, // Plusle + 312, // Minun + 102, // Exeggcute + 25, // Pikachu + 182, // Bellossom + 316, // Gulpin + 263, // Zigzagoon + 285, // Shroomish + 138, // Omanyte + 331, // Cacnea + 98, // Krabby + 280, // Ralts + 187, // Hoppip + 255, // Torchic + 366, // Clamperl + 74, // Geodude + 183, // Marill + 339, // Barboach + 238, // Smoochum + 100, // Voltorb + 290, // Nincada + 302, // Sableye + 198, // Murkrow + 211, // Qwilfish + 7, // Squirtle + 252, // Treecko + 343, // Baltoy + 43, // Oddish + 270, // Lotad + 39, // Jigglypuff + 283, // Surskit + 155, // Cyndaquil + 140, // Kabuto + 264, // Linoone + 324, // Torkoal + 32, // Nidoran♂ + 167, // Spinarak + 56, // Mankey + 273, // Seedot + 261, // Poochyena + 231, // Phanpy + 201, // Unown + 170, // Chinchou + 233, // Porygon2 + 60, // Poliwag + 371, // Bagon + 349, // Feebas + 353, // Shuppet + 158, // Totodile + 251, // Celebi + 360, // Wynaut + 27, // Sandshrew + 358, // Chimecho + 370, // Luvdisc + 228, // Houndour + 266, // Silcoon + 309, // Electrike + 4, // Charmander + 307, // Meditite + 278, // Wingull + 223, // Remoraid + 341, // Corphish + 222, // Corsola + 314, // Illumise + 209, // Snubbull + 37, // Vulpix + 246, // Larvitar + 374, // Beldum + 293, // Whismur + 204, // Pineco + 239, // Elekid + 35, // Clefairy + 213, // Shuckle + 216, // Teddiursa + 14, // Kakuna + 300, // Skitty + 176, // Togetic + 118, // Goldeen + 303, // Mawile + 179, // Mareep + 188, // Skiploom + 109, // Koffing + 51, // Dugtrio + 268, // Cascoon + 322, // Numel + 347, // Anorith + 313, // Volbeat + 163, // Hoothoot + 328, // Trapinch + 325, // Spoink + 11, // Metapod + 69, // Bellsprout + 361, // Snorunt + 20, // Raticate + 259, // Marshtomp + 277, // Swellow + 240, // Magby + 58, // Growlithe + 200, // Misdreavus + 1, // Bulbasaur + 236, // Tyrogue + 218, // Slugma + 287, // Slakoth + 281, // Kirlia + 190, // Aipom + 135, // Jolteon + 30, // Nidorina + 184, // Azumarill + 292, // Shedinja + 66, // Machop + 291, // Ninjask + 284, // Masquerain + 355, // Duskull + 192, // Sunflora + 189, // Jumpluff + 120, // Staryu + 180, // Flaaffy + 363, // Spheal + 54, // Psyduck + 219, // Magcargo + 83, // Farfetch’d + 41, // Zubat + 137, // Porygon + 161, // Sentret + 318, // Carvanha + 44, // Gloom + 26, // Raichu + 129, // Magikarp + 215, // Sneasel + 305, // Lairon + 256, // Combusken + 224, // Octillery + 33, // Nidorino + 136, // Flareon + 225, // Delibird + 72, // Tentacool + 63, // Abra + 253, // Grovyle + 340, // Whiscash + 156, // Quilava + 196, // Espeon + 88, // Grimer + 152, // Chikorita + 326, // Grumpig + 299, // Nosepass + 53, // Persian + 262, // Mightyena + 48, // Venonat + 82, // Magneton + 77, // Ponyta + 296, // Makuhita + 337, // Lunatone + 28, // Sandslash + 96, // Drowzee + 114, // Tangela + 57, // Primeape + 165, // Ledyba + 40, // Wigglytuff + 47, // Parasect + 139, // Omastar + 294, // Loudred + 8, // Wartortle + 75, // Graveler + 197, // Umbreon + 345, // Lileep + 61, // Poliwhirl + 134, // Vaporeon + 15, // Beedrill + 105, // Marowak + 70, // Weepinbell + 369, // Relicanth + 111, // Rhyhorn + 2, // Ivysaur + 352, // Kecleon + 274, // Nuzleaf + 267, // Beautifly + 17, // Pidgeotto + 168, // Ariados + 86, // Seel + 186, // Politoed + 159, // Croconaw + 113, // Chansey + 354, // Banette + 232, // Donphan + 121, // Starmie + 5, // Charmeleon + 221, // Piloswine + 12, // Butterfree + 329, // Vibrava + 125, // Electabuzz + 342, // Crawdaunt + 301, // Delcatty + 334, // Altaria + 372, // Shelgon + 38, // Ninetales + 207, // Gligar + 364, // Sealeo + 327, // Spinda + 247, // Pupitar + 79, // Slowpoke + 338, // Solrock + 241, // Miltank + 22, // Fearow + 45, // Vileplume + 89, // Muk + 205, // Forretress + 185, // Sudowoodo + 359, // Absol + 193, // Yanma + 269, // Dustox + 108, // Lickitung + 235, // Smeargle + 171, // Lanturn + 101, // Electrode + 271, // Lombre + 286, // Breloom + 153, // Bayleef + 117, // Seadra + 110, // Weezing + 279, // Pelipper + 375, // Metang + 31, // Nidoqueen + 332, // Cacturne + 275, // Shiftry + 308, // Medicham + 335, // Zangoose + 141, // Kabutops + 99, // Kingler + 64, // Kadabra + 119, // Seaking + 36, // Clefable + 126, // Magmar + 202, // Wobbuffet + 92, // Gastly + 122, // Mr. mime + 62, // Poliwrath + 128, // Tauros + 380, // Latias + 181, // Ampharos + 288, // Vigoroth + 166, // Ledian + 76, // Golem + 365, // Walrein + 84, // Doduo + 229, // Houndoom + 34, // Nidoking + 124, // Jynx + 107, // Hitmonchan + 234, // Stantler + 210, // Granbull + 237, // Hitmontop + 195, // Quagsire + 344, // Claydol + 260, // Swampert + 242, // Blissey + 272, // Ludicolo + 295, // Exploud + 206, // Dunsparce + 127, // Pinsir + 91, // Cloyster + 67, // Machoke + 203, // Girafarig + 18, // Pidgeot + 178, // Xatu + 346, // Cradily + 106, // Hitmonlee + 49, // Venomoth + 94, // Gengar + 214, // Heracross + 362, // Glalie + 123, // Scyther + 373, // Salamence + 310, // Manectric + 348, // Armaldo + 65, // Alakazam + 97, // Hypno + 164, // Noctowl + 73, // Tentacruel + 356, // Dusclops + 145, // Zapdos + 42, // Golbat + 376, // Metagross + 282, // Gardevoir + 9, // Blastoise + 80, // Slowbro + 93, // Haunter + 68, // Machamp + 377, // Regirock + 317, // Swalot + 254, // Sceptile + 227, // Skarmory + 55, // Golduck + 386, // Deoxys + 71, // Victreebel + 78, // Rapidash + 6, // Charizard + 367, // Huntail + 87, // Dewgong + 144, // Articuno + 157, // Typhlosion + 142, // Aerodactyl + 368, // Gorebyss + 217, // Ursaring + 154, // Meganium + 378, // Regice + 212, // Scizor + 230, // Kingdra + 147, // Dratini + 85, // Dodrio + 319, // Sharpedo + 169, // Crobat + 162, // Furret + 59, // Arcanine + 243, // Raikou + 257, // Blaziken + 323, // Camerupt + 112, // Rhydon + 379, // Registeel + 23, // Ekans + 330, // Flygon + 357, // Tropius + 381, // Latios + 245, // Suicune + 146, // Moltres + 3, // Venusaur + 103, // Exeggutor + 199, // Slowking + 248, // Tyranitar + 289, // Slaking + 320, // Wailmer + 150, // Mewtwo + 306, // Aggron + 143, // Snorlax + 226, // Mantine + 244, // Entei + 149, // Dragonite + 115, // Kangaskhan + 297, // Hariyama + 160, // Feraligatr + 131, // Lapras + 336, // Seviper + 24, // Arbok + 383, // Groudon + 250, // Ho-Oh + 148, // Dragonair + 382, // Kyogre + 249, // Lugia + 350, // Milotic + 130, // Gyarados + 384, // Rayquaza + 95, // Onix + 208, // Steelix + 321, // Wailord +}; +const struct OamData gOamData_83A0404 = +{ + .y = 160, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 0, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; +const struct OamData gOamData_83A040C = +{ + .y = 160, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 1, + .x = 0, + .matrixNum = 0, + .size = 0, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; +const struct OamData gOamData_83A0414 = +{ + .y = 160, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 1, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; +const struct OamData gOamData_83A041C = +{ + .y = 160, + .affineMode = 0, + .objMode = 2, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; +const struct OamData gOamData_83A0424 = +{ + .y = 160, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 1, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; +const struct OamData gOamData_83A042C = +{ + .y = 160, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 2, + .x = 0, + .matrixNum = 0, + .size = 0, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; +const union AnimCmd gSpriteAnim_83A0434[] = +{ + ANIMCMD_FRAME(3, 30), + ANIMCMD_END, +}; +const union AnimCmd gSpriteAnim_83A043C[] = +{ + ANIMCMD_FRAME(1, 30), + ANIMCMD_END, +}; +const union AnimCmd gSpriteAnim_83A0444[] = +{ + ANIMCMD_FRAME(16, 30), + ANIMCMD_END, +}; +const union AnimCmd gSpriteAnim_83A044C[] = +{ + ANIMCMD_FRAME(32, 30), + ANIMCMD_END, +}; +const union AnimCmd gSpriteAnim_83A0454[] = +{ + ANIMCMD_FRAME(64, 30), + ANIMCMD_END, +}; +const union AnimCmd gSpriteAnim_83A045C[] = +{ + ANIMCMD_FRAME(96, 30), + ANIMCMD_END, +}; +const union AnimCmd gSpriteAnim_83A0464[] = +{ + ANIMCMD_FRAME(128, 30), + ANIMCMD_END, +}; +const union AnimCmd gSpriteAnim_83A046C[] = +{ + ANIMCMD_FRAME(160, 30), + ANIMCMD_END, +}; +const union AnimCmd gSpriteAnim_83A0474[] = +{ + ANIMCMD_FRAME(192, 30), + ANIMCMD_END, +}; +const union AnimCmd gSpriteAnim_83A047C[] = +{ + ANIMCMD_FRAME(224, 30), + ANIMCMD_END, +}; +const union AnimCmd gSpriteAnim_83A0484[] = +{ + ANIMCMD_FRAME(226, 30), + ANIMCMD_END, +}; +const union AnimCmd gSpriteAnim_83A048C[] = +{ + ANIMCMD_FRAME(228, 30), + ANIMCMD_END, +}; +const union AnimCmd gSpriteAnim_83A0494[] = +{ + ANIMCMD_FRAME(230, 30), + ANIMCMD_END, +}; +const union AnimCmd gSpriteAnim_83A049C[] = +{ + ANIMCMD_FRAME(232, 30), + ANIMCMD_END, +}; +const union AnimCmd gSpriteAnim_83A04A4[] = +{ + ANIMCMD_FRAME(234, 30), + ANIMCMD_END, +}; +const union AnimCmd gSpriteAnim_83A04AC[] = +{ + ANIMCMD_FRAME(236, 30), + ANIMCMD_END, +}; +const union AnimCmd gSpriteAnim_83A04B4[] = +{ + ANIMCMD_FRAME(238, 30), + ANIMCMD_END, +}; +const union AnimCmd gSpriteAnim_83A04BC[] = +{ + ANIMCMD_FRAME(240, 30), + ANIMCMD_END, +}; +const union AnimCmd gSpriteAnim_83A04C4[] = +{ + ANIMCMD_FRAME(242, 30), + ANIMCMD_END, +}; +const union AnimCmd gSpriteAnim_83A04CC[] = +{ + ANIMCMD_FRAME(4, 30), + ANIMCMD_END, +}; +const union AnimCmd *const gSpriteAnimTable_83A04D4[] = +{ + gSpriteAnim_83A0434, +}; +const union AnimCmd *const gSpriteAnimTable_83A04D8[] = +{ + gSpriteAnim_83A043C, +}; +const union AnimCmd *const gSpriteAnimTable_83A04DC[] = +{ + gSpriteAnim_83A0444, +}; +const union AnimCmd *const gSpriteAnimTable_83A04E0[] = +{ + gSpriteAnim_83A044C, + gSpriteAnim_83A0454, + gSpriteAnim_83A045C, + gSpriteAnim_83A0464, +}; +const union AnimCmd *const gSpriteAnimTable_83A04F0[] = +{ + gSpriteAnim_83A046C, + gSpriteAnim_83A0474, +}; +const union AnimCmd *const gSpriteAnimTable_83A04F8[] = +{ + gSpriteAnim_83A047C, + gSpriteAnim_83A0484, + gSpriteAnim_83A048C, + gSpriteAnim_83A0494, + gSpriteAnim_83A049C, + gSpriteAnim_83A04A4, + gSpriteAnim_83A04AC, + gSpriteAnim_83A04B4, + gSpriteAnim_83A04BC, + gSpriteAnim_83A04C4, +}; +const union AnimCmd *const gSpriteAnimTable_83A0520[] = +{ + gSpriteAnim_83A04CC, +}; void sub_8090B8C(u8); void sub_8090C28(struct Sprite *); @@ -896,11 +2324,11 @@ bool8 sub_808D344(u8 a) void sub_808D640(void) { if (gPokedexView->unk64C_1) - LoadPalette(gUnknown_0839F67C + 1, 1, 0xBE); + LoadPalette(gUnknown_0839F67C + 1, 1, sizeof(gUnknown_0839F67C) - sizeof(u16)); else if (!IsNationalPokedexEnabled()) LoadPalette(gPokedexMenu_Pal + 1, 1, 0xBE); else - LoadPalette(gUnknown_0839F73C + 0x2, 1, 0xBE); + LoadPalette(gUnknown_0839F73C + 1, 1, sizeof(gUnknown_0839F73C) - sizeof(u16)); } void SortPokedex(u8 dexMode, u8 sortMode) @@ -3154,115 +4582,115 @@ __attribute__((naked)) void sub_8090750(u8 taskId) { asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - sub sp, 0x8\n\ - lsls r0, 24\n\ - lsrs r7, r0, 24\n\ - ldr r1, _08090778 @ =gTasks\n\ - lsls r0, r7, 2\n\ - adds r0, r7\n\ - lsls r0, 3\n\ - adds r0, r1\n\ - ldrh r6, [r0, 0xA]\n\ - movs r2, 0x8\n\ - ldrsh r0, [r0, r2]\n\ - adds r4, r1, 0\n\ - cmp r0, 0x6\n\ - bhi _0809079C\n\ - lsls r0, 2\n\ - ldr r1, _0809077C @ =_08090780\n\ - adds r0, r1\n\ - ldr r0, [r0]\n\ - mov pc, r0\n\ - .align 2, 0\n\ + push {r4-r7,lr}\n\ + sub sp, 0x8\n\ + lsls r0, 24\n\ + lsrs r7, r0, 24\n\ + ldr r1, _08090778 @ =gTasks\n\ + lsls r0, r7, 2\n\ + adds r0, r7\n\ + lsls r0, 3\n\ + adds r0, r1\n\ + ldrh r6, [r0, 0xA]\n\ + movs r2, 0x8\n\ + ldrsh r0, [r0, r2]\n\ + adds r4, r1, 0\n\ + cmp r0, 0x6\n\ + bhi _0809079C\n\ + lsls r0, 2\n\ + ldr r1, _0809077C @ =_08090780\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ + .align 2, 0\n\ _08090778: .4byte gTasks\n\ _0809077C: .4byte _08090780\n\ - .align 2, 0\n\ + .align 2, 0\n\ _08090780:\n\ - .4byte _0809079C\n\ - .4byte _080907E0\n\ - .4byte _0809085C\n\ - .4byte _080908A0\n\ - .4byte _08090960\n\ - .4byte _080909B8\n\ - .4byte _080909F4\n\ + .4byte _0809079C\n\ + .4byte _080907E0\n\ + .4byte _0809085C\n\ + .4byte _080908A0\n\ + .4byte _08090960\n\ + .4byte _080909B8\n\ + .4byte _080909F4\n\ _0809079C:\n\ - ldr r0, _080907D0 @ =gPaletteFade\n\ - ldrb r1, [r0, 0x7]\n\ - movs r0, 0x80\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _080907AA\n\ - b _08090A26\n\ + ldr r0, _080907D0 @ =gPaletteFade\n\ + ldrb r1, [r0, 0x7]\n\ + movs r0, 0x80\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _080907AA\n\ + b _08090A26\n\ _080907AA:\n\ - ldr r1, _080907D4 @ =gUnknown_03005CEC\n\ - ldr r0, _080907D8 @ =gMain\n\ - ldr r0, [r0, 0xC]\n\ - str r0, [r1]\n\ - movs r0, 0\n\ - bl SetVBlankCallback\n\ - movs r0, 0x80\n\ - lsls r0, 1\n\ - bl sub_8091060\n\ - ldr r1, _080907DC @ =gTasks\n\ - lsls r0, r7, 2\n\ - adds r0, r7\n\ - lsls r0, 3\n\ - adds r0, r1\n\ - movs r1, 0x1\n\ - strh r1, [r0, 0x8]\n\ - b _08090A26\n\ - .align 2, 0\n\ + ldr r1, _080907D4 @ =gUnknown_03005CEC\n\ + ldr r0, _080907D8 @ =gMain\n\ + ldr r0, [r0, 0xC]\n\ + str r0, [r1]\n\ + movs r0, 0\n\ + bl SetVBlankCallback\n\ + movs r0, 0x80\n\ + lsls r0, 1\n\ + bl sub_8091060\n\ + ldr r1, _080907DC @ =gTasks\n\ + lsls r0, r7, 2\n\ + adds r0, r7\n\ + lsls r0, 3\n\ + adds r0, r1\n\ + movs r1, 0x1\n\ + strh r1, [r0, 0x8]\n\ + b _08090A26\n\ + .align 2, 0\n\ _080907D0: .4byte gPaletteFade\n\ _080907D4: .4byte gUnknown_03005CEC\n\ _080907D8: .4byte gMain\n\ _080907DC: .4byte gTasks\n\ _080907E0:\n\ - ldr r0, _08090840 @ =gPokedexMenu_Gfx\n\ - ldr r1, _08090844 @ =0x06004000\n\ - bl LZ77UnCompVram\n\ - ldr r0, _08090848 @ =gUnknown_08E96BD4\n\ - ldr r4, _0809084C @ =0x06007800\n\ - adds r1, r4, 0\n\ - bl LZ77UnCompVram\n\ - movs r2, 0\n\ - lsls r5, r7, 2\n\ - mov r12, r5\n\ - movs r0, 0x80\n\ - lsls r0, 6\n\ - adds r6, r0, 0\n\ - ldr r3, _08090850 @ =0x0000027f\n\ + ldr r0, _08090840 @ =gPokedexMenu_Gfx\n\ + ldr r1, _08090844 @ =0x06004000\n\ + bl LZ77UnCompVram\n\ + ldr r0, _08090848 @ =gUnknown_08E96BD4\n\ + ldr r4, _0809084C @ =0x06007800\n\ + adds r1, r4, 0\n\ + bl LZ77UnCompVram\n\ + movs r2, 0\n\ + lsls r5, r7, 2\n\ + mov r12, r5\n\ + movs r0, 0x80\n\ + lsls r0, 6\n\ + adds r6, r0, 0\n\ + ldr r3, _08090850 @ =0x0000027f\n\ _08090800:\n\ - lsls r0, r2, 1\n\ - adds r0, r4\n\ - ldrh r5, [r0]\n\ - adds r1, r6, r5\n\ - strh r1, [r0]\n\ - adds r0, r2, 0x1\n\ - lsls r0, 16\n\ - lsrs r2, r0, 16\n\ - cmp r2, r3\n\ - bls _08090800\n\ - ldr r0, _08090854 @ =gTasks\n\ - mov r1, r12\n\ - adds r4, r1, r7\n\ - lsls r4, 3\n\ - adds r4, r0\n\ - ldrh r0, [r4, 0xA]\n\ - movs r2, 0xFF\n\ - lsls r2, 2\n\ - movs r1, 0x2\n\ - bl sub_8091738\n\ - bl ResetPaletteFade\n\ - ldr r0, _08090858 @ =gPokedexMenu_Pal + 0x2\n\ - movs r1, 0x21\n\ - movs r2, 0x9E\n\ - bl LoadPalette\n\ - ldrh r0, [r4, 0x8]\n\ - adds r0, 0x1\n\ - strh r0, [r4, 0x8]\n\ - b _08090A26\n\ - .align 2, 0\n\ + lsls r0, r2, 1\n\ + adds r0, r4\n\ + ldrh r5, [r0]\n\ + adds r1, r6, r5\n\ + strh r1, [r0]\n\ + adds r0, r2, 0x1\n\ + lsls r0, 16\n\ + lsrs r2, r0, 16\n\ + cmp r2, r3\n\ + bls _08090800\n\ + ldr r0, _08090854 @ =gTasks\n\ + mov r1, r12\n\ + adds r4, r1, r7\n\ + lsls r4, 3\n\ + adds r4, r0\n\ + ldrh r0, [r4, 0xA]\n\ + movs r2, 0xFF\n\ + lsls r2, 2\n\ + movs r1, 0x2\n\ + bl sub_8091738\n\ + bl ResetPaletteFade\n\ + ldr r0, _08090858 @ =gPokedexMenu_Pal + 0x2\n\ + movs r1, 0x21\n\ + movs r2, 0x9E\n\ + bl LoadPalette\n\ + ldrh r0, [r4, 0x8]\n\ + adds r0, 0x1\n\ + strh r0, [r4, 0x8]\n\ + b _08090A26\n\ + .align 2, 0\n\ _08090840: .4byte gPokedexMenu_Gfx\n\ _08090844: .4byte 0x06004000\n\ _08090848: .4byte gUnknown_08E96BD4\n\ @@ -3271,213 +4699,213 @@ _08090850: .4byte 0x0000027f\n\ _08090854: .4byte gTasks\n\ _08090858: .4byte gPokedexMenu_Pal + 0x2\n\ _0809085C:\n\ - ldr r4, _0809088C @ =gWindowConfig_81E7064\n\ - adds r0, r4, 0\n\ - bl SetUpWindowConfig\n\ - adds r0, r4, 0\n\ - bl InitMenuWindow\n\ - ldr r2, _08090890 @ =0x0600c000\n\ - add r1, sp, 0x4\n\ - movs r0, 0\n\ - strh r0, [r1]\n\ - ldr r0, _08090894 @ =0x040000d4\n\ - str r1, [r0]\n\ - str r2, [r0, 0x4]\n\ - ldr r1, _08090898 @ =0x81000100\n\ - str r1, [r0, 0x8]\n\ - ldr r0, [r0, 0x8]\n\ - ldr r1, _0809089C @ =gTasks\n\ - lsls r0, r7, 2\n\ - adds r0, r7\n\ - lsls r0, 3\n\ - adds r0, r1\n\ - b _080909E0\n\ - .align 2, 0\n\ + ldr r4, _0809088C @ =gWindowConfig_81E7064\n\ + adds r0, r4, 0\n\ + bl SetUpWindowConfig\n\ + adds r0, r4, 0\n\ + bl InitMenuWindow\n\ + ldr r2, _08090890 @ =0x0600c000\n\ + add r1, sp, 0x4\n\ + movs r0, 0\n\ + strh r0, [r1]\n\ + ldr r0, _08090894 @ =0x040000d4\n\ + str r1, [r0]\n\ + str r2, [r0, 0x4]\n\ + ldr r1, _08090898 @ =0x81000100\n\ + str r1, [r0, 0x8]\n\ + ldr r0, [r0, 0x8]\n\ + ldr r1, _0809089C @ =gTasks\n\ + lsls r0, r7, 2\n\ + adds r0, r7\n\ + lsls r0, 3\n\ + adds r0, r1\n\ + b _080909E0\n\ + .align 2, 0\n\ _0809088C: .4byte gWindowConfig_81E7064\n\ _08090890: .4byte 0x0600c000\n\ _08090894: .4byte 0x040000d4\n\ _08090898: .4byte 0x81000100\n\ _0809089C: .4byte gTasks\n\ _080908A0:\n\ - ldr r0, _080908C8 @ =gDexText_RegisterComplete\n\ - movs r1, 0x2\n\ - movs r2, 0\n\ - movs r3, 0xD0\n\ - bl sub_8072BD8\n\ - bl IsNationalPokedexEnabled\n\ - cmp r0, 0\n\ - bne _080908CC\n\ - adds r0, r6, 0\n\ - bl NationalToHoennOrder\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - movs r1, 0xD\n\ - movs r2, 0x3\n\ - bl sub_8091154\n\ - b _080908D6\n\ - .align 2, 0\n\ + ldr r0, _080908C8 @ =gDexText_RegisterComplete\n\ + movs r1, 0x2\n\ + movs r2, 0\n\ + movs r3, 0xD0\n\ + bl sub_8072BD8\n\ + bl IsNationalPokedexEnabled\n\ + cmp r0, 0\n\ + bne _080908CC\n\ + adds r0, r6, 0\n\ + bl NationalToHoennOrder\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + movs r1, 0xD\n\ + movs r2, 0x3\n\ + bl sub_8091154\n\ + b _080908D6\n\ + .align 2, 0\n\ _080908C8: .4byte gDexText_RegisterComplete\n\ _080908CC:\n\ - adds r0, r6, 0\n\ - movs r1, 0xD\n\ - movs r2, 0x3\n\ - bl sub_8091154\n\ + adds r0, r6, 0\n\ + movs r1, 0xD\n\ + movs r2, 0x3\n\ + bl sub_8091154\n\ _080908D6:\n\ - adds r0, r6, 0\n\ - movs r1, 0x10\n\ - movs r2, 0x3\n\ - bl sub_80911C8\n\ - ldr r0, _0809094C @ =gDexText_UnknownPoke\n\ - movs r1, 0xB\n\ - movs r2, 0x5\n\ - bl MenuPrint\n\ - ldr r0, _08090950 @ =gDexText_UnknownHeight\n\ - movs r1, 0x10\n\ - movs r2, 0x7\n\ - bl MenuPrint\n\ - ldr r0, _08090954 @ =gDexText_UnknownWeight\n\ - movs r1, 0x10\n\ - movs r2, 0x9\n\ - bl MenuPrint\n\ - lsls r4, r6, 3\n\ - adds r4, r6\n\ - lsls r4, 2\n\ - ldr r6, _08090958 @ =gPokedexEntries\n\ - adds r5, r4, r6\n\ - adds r0, r5, 0\n\ - movs r1, 0xB\n\ - movs r2, 0x5\n\ - bl sub_8091304\n\ - ldrh r0, [r5, 0xC]\n\ - movs r1, 0x10\n\ - movs r2, 0x7\n\ - bl sub_8091458\n\ - ldrh r0, [r5, 0xE]\n\ - movs r1, 0x10\n\ - movs r2, 0x9\n\ - bl sub_8091564\n\ - adds r6, 0x10\n\ - adds r4, r6\n\ - ldr r0, [r4]\n\ - movs r1, 0x2\n\ - movs r2, 0xD\n\ - bl MenuPrint\n\ - movs r1, 0xFF\n\ - lsls r1, 2\n\ - movs r0, 0xE\n\ - bl sub_80917CC\n\ - ldr r1, _0809095C @ =gTasks\n\ - lsls r0, r7, 2\n\ - adds r0, r7\n\ - lsls r0, 3\n\ - adds r0, r1\n\ - b _080909E0\n\ - .align 2, 0\n\ + adds r0, r6, 0\n\ + movs r1, 0x10\n\ + movs r2, 0x3\n\ + bl sub_80911C8\n\ + ldr r0, _0809094C @ =gDexText_UnknownPoke\n\ + movs r1, 0xB\n\ + movs r2, 0x5\n\ + bl MenuPrint\n\ + ldr r0, _08090950 @ =gDexText_UnknownHeight\n\ + movs r1, 0x10\n\ + movs r2, 0x7\n\ + bl MenuPrint\n\ + ldr r0, _08090954 @ =gDexText_UnknownWeight\n\ + movs r1, 0x10\n\ + movs r2, 0x9\n\ + bl MenuPrint\n\ + lsls r4, r6, 3\n\ + adds r4, r6\n\ + lsls r4, 2\n\ + ldr r6, _08090958 @ =gPokedexEntries\n\ + adds r5, r4, r6\n\ + adds r0, r5, 0\n\ + movs r1, 0xB\n\ + movs r2, 0x5\n\ + bl sub_8091304\n\ + ldrh r0, [r5, 0xC]\n\ + movs r1, 0x10\n\ + movs r2, 0x7\n\ + bl sub_8091458\n\ + ldrh r0, [r5, 0xE]\n\ + movs r1, 0x10\n\ + movs r2, 0x9\n\ + bl sub_8091564\n\ + adds r6, 0x10\n\ + adds r4, r6\n\ + ldr r0, [r4]\n\ + movs r1, 0x2\n\ + movs r2, 0xD\n\ + bl MenuPrint\n\ + movs r1, 0xFF\n\ + lsls r1, 2\n\ + movs r0, 0xE\n\ + bl sub_80917CC\n\ + ldr r1, _0809095C @ =gTasks\n\ + lsls r0, r7, 2\n\ + adds r0, r7\n\ + lsls r0, 3\n\ + adds r0, r1\n\ + b _080909E0\n\ + .align 2, 0\n\ _0809094C: .4byte gDexText_UnknownPoke\n\ _08090950: .4byte gDexText_UnknownHeight\n\ _08090954: .4byte gDexText_UnknownWeight\n\ _08090958: .4byte gPokedexEntries\n\ _0809095C: .4byte gTasks\n\ _08090960:\n\ - adds r0, r6, 0\n\ - movs r1, 0x30\n\ - movs r2, 0x38\n\ - movs r3, 0\n\ - bl sub_80918EC\n\ - adds r4, r0, 0\n\ - lsls r4, 24\n\ - lsrs r4, 24\n\ - ldr r0, _080909AC @ =gSprites\n\ - lsls r1, r4, 4\n\ - adds r1, r4\n\ - lsls r1, 2\n\ - adds r1, r0\n\ - ldrb r2, [r1, 0x5]\n\ - movs r0, 0xD\n\ - negs r0, r0\n\ - ands r0, r2\n\ - strb r0, [r1, 0x5]\n\ - movs r0, 0x1\n\ - negs r0, r0\n\ - movs r1, 0\n\ - str r1, [sp]\n\ - movs r2, 0x10\n\ - movs r3, 0\n\ - bl BeginNormalPaletteFade\n\ - ldr r0, _080909B0 @ =gUnknown_03005CEC\n\ - ldr r0, [r0]\n\ - bl SetVBlankCallback\n\ - ldr r1, _080909B4 @ =gTasks\n\ - lsls r0, r7, 2\n\ - adds r0, r7\n\ - lsls r0, 3\n\ - adds r0, r1\n\ - strh r4, [r0, 0xE]\n\ - b _080909E0\n\ - .align 2, 0\n\ + adds r0, r6, 0\n\ + movs r1, 0x30\n\ + movs r2, 0x38\n\ + movs r3, 0\n\ + bl sub_80918EC\n\ + adds r4, r0, 0\n\ + lsls r4, 24\n\ + lsrs r4, 24\n\ + ldr r0, _080909AC @ =gSprites\n\ + lsls r1, r4, 4\n\ + adds r1, r4\n\ + lsls r1, 2\n\ + adds r1, r0\n\ + ldrb r2, [r1, 0x5]\n\ + movs r0, 0xD\n\ + negs r0, r0\n\ + ands r0, r2\n\ + strb r0, [r1, 0x5]\n\ + movs r0, 0x1\n\ + negs r0, r0\n\ + movs r1, 0\n\ + str r1, [sp]\n\ + movs r2, 0x10\n\ + movs r3, 0\n\ + bl BeginNormalPaletteFade\n\ + ldr r0, _080909B0 @ =gUnknown_03005CEC\n\ + ldr r0, [r0]\n\ + bl SetVBlankCallback\n\ + ldr r1, _080909B4 @ =gTasks\n\ + lsls r0, r7, 2\n\ + adds r0, r7\n\ + lsls r0, 3\n\ + adds r0, r1\n\ + strh r4, [r0, 0xE]\n\ + b _080909E0\n\ + .align 2, 0\n\ _080909AC: .4byte gSprites\n\ _080909B0: .4byte gUnknown_03005CEC\n\ _080909B4: .4byte gTasks\n\ _080909B8:\n\ - ldr r0, _080909E8 @ =REG_BLDCNT\n\ - movs r1, 0\n\ - strh r1, [r0]\n\ - adds r0, 0x2\n\ - strh r1, [r0]\n\ - adds r0, 0x2\n\ - strh r1, [r0]\n\ - ldr r1, _080909EC @ =REG_BG3CNT\n\ - ldr r2, _080909F0 @ =0x00000f07\n\ - adds r0, r2, 0\n\ - strh r0, [r1]\n\ - subs r1, 0xE\n\ - movs r5, 0xE2\n\ - lsls r5, 5\n\ - adds r0, r5, 0\n\ - strh r0, [r1]\n\ - lsls r0, r7, 2\n\ - adds r0, r7\n\ - lsls r0, 3\n\ - adds r0, r4\n\ + ldr r0, _080909E8 @ =REG_BLDCNT\n\ + movs r1, 0\n\ + strh r1, [r0]\n\ + adds r0, 0x2\n\ + strh r1, [r0]\n\ + adds r0, 0x2\n\ + strh r1, [r0]\n\ + ldr r1, _080909EC @ =REG_BG3CNT\n\ + ldr r2, _080909F0 @ =0x00000f07\n\ + adds r0, r2, 0\n\ + strh r0, [r1]\n\ + subs r1, 0xE\n\ + movs r5, 0xE2\n\ + lsls r5, 5\n\ + adds r0, r5, 0\n\ + strh r0, [r1]\n\ + lsls r0, r7, 2\n\ + adds r0, r7\n\ + lsls r0, 3\n\ + adds r0, r4\n\ _080909E0:\n\ - ldrh r1, [r0, 0x8]\n\ - adds r1, 0x1\n\ - strh r1, [r0, 0x8]\n\ - b _08090A26\n\ - .align 2, 0\n\ + ldrh r1, [r0, 0x8]\n\ + adds r1, 0x1\n\ + strh r1, [r0, 0x8]\n\ + b _08090A26\n\ + .align 2, 0\n\ _080909E8: .4byte 0x04000050\n\ _080909EC: .4byte 0x0400000E\n\ _080909F0: .4byte 0x00000f07\n\ _080909F4:\n\ - ldr r0, _08090A30 @ =gPaletteFade\n\ - ldrb r1, [r0, 0x7]\n\ - movs r0, 0x80\n\ - ands r0, r1\n\ - lsls r0, 24\n\ - lsrs r5, r0, 24\n\ - cmp r5, 0\n\ - bne _08090A26\n\ - adds r0, r6, 0\n\ - bl NationalPokedexNumToSpecies\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - movs r1, 0\n\ - bl PlayCry1\n\ - ldr r1, _08090A34 @ =gTasks\n\ - lsls r0, r7, 2\n\ - adds r0, r7\n\ - lsls r0, 3\n\ - adds r0, r1\n\ - strh r5, [r0, 0xC]\n\ - strh r5, [r0, 0x10]\n\ - ldr r1, _08090A38 @ =sub_8090A3C\n\ - str r1, [r0]\n\ + ldr r0, _08090A30 @ =gPaletteFade\n\ + ldrb r1, [r0, 0x7]\n\ + movs r0, 0x80\n\ + ands r0, r1\n\ + lsls r0, 24\n\ + lsrs r5, r0, 24\n\ + cmp r5, 0\n\ + bne _08090A26\n\ + adds r0, r6, 0\n\ + bl NationalPokedexNumToSpecies\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + movs r1, 0\n\ + bl PlayCry1\n\ + ldr r1, _08090A34 @ =gTasks\n\ + lsls r0, r7, 2\n\ + adds r0, r7\n\ + lsls r0, 3\n\ + adds r0, r1\n\ + strh r5, [r0, 0xC]\n\ + strh r5, [r0, 0x10]\n\ + ldr r1, _08090A38 @ =sub_8090A3C\n\ + str r1, [r0]\n\ _08090A26:\n\ - add sp, 0x8\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ + add sp, 0x8\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ _08090A30: .4byte gPaletteFade\n\ _08090A34: .4byte gTasks\n\ _08090A38: .4byte sub_8090A3C\n\ @@ -4677,49 +6105,49 @@ __attribute__((naked)) void sub_8092810(u8 a, u8 b, u8 c, u8 d) { asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - lsls r1, 24\n\ - lsrs r1, 24\n\ - mov r12, r1\n\ - lsls r2, 24\n\ - lsrs r1, r2, 24\n\ - lsls r3, 24\n\ - lsrs r5, r3, 8\n\ - movs r3, 0\n\ - cmp r5, 0\n\ - beq _0809285A\n\ - lsls r7, r1, 6\n\ - ldr r6, _08092860 @ =0x00000fff\n\ - lsls r4, r0, 12\n\ + push {r4-r7,lr}\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + lsls r1, 24\n\ + lsrs r1, 24\n\ + mov r12, r1\n\ + lsls r2, 24\n\ + lsrs r1, r2, 24\n\ + lsls r3, 24\n\ + lsrs r5, r3, 8\n\ + movs r3, 0\n\ + cmp r5, 0\n\ + beq _0809285A\n\ + lsls r7, r1, 6\n\ + ldr r6, _08092860 @ =0x00000fff\n\ + lsls r4, r0, 12\n\ _08092830:\n\ - mov r0, r12\n\ - adds r1, r0, r3\n\ - lsls r1, 1\n\ - adds r1, r7, r1\n\ - ldr r0, _08092864 @ =0x06007800\n\ - adds r2, r1, r0\n\ - ldrh r0, [r2]\n\ - ands r0, r6\n\ - orrs r0, r4\n\ - strh r0, [r2]\n\ - ldr r0, _08092868 @ =0x06007840\n\ - adds r1, r0\n\ - ldrh r0, [r1]\n\ - ands r0, r6\n\ - orrs r0, r4\n\ - strh r0, [r1]\n\ - adds r0, r3, 0x1\n\ - lsls r0, 16\n\ - lsrs r3, r0, 16\n\ - cmp r0, r5\n\ - bcc _08092830\n\ + mov r0, r12\n\ + adds r1, r0, r3\n\ + lsls r1, 1\n\ + adds r1, r7, r1\n\ + ldr r0, _08092864 @ =0x06007800\n\ + adds r2, r1, r0\n\ + ldrh r0, [r2]\n\ + ands r0, r6\n\ + orrs r0, r4\n\ + strh r0, [r2]\n\ + ldr r0, _08092868 @ =0x06007840\n\ + adds r1, r0\n\ + ldrh r0, [r1]\n\ + ands r0, r6\n\ + orrs r0, r4\n\ + strh r0, [r1]\n\ + adds r0, r3, 0x1\n\ + lsls r0, 16\n\ + lsrs r3, r0, 16\n\ + cmp r0, r5\n\ + bcc _08092830\n\ _0809285A:\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ _08092860: .4byte 0x00000fff\n\ _08092864: .4byte 0x06007800\n\ _08092868: .4byte 0x06007840\n\ -- cgit v1.2.3 From f37f616252c89d9138489d13c79ca630d5477afd Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Wed, 14 Jun 2017 18:43:32 -0500 Subject: remove gPokedexView from pokedex.h --- src/pokedex.c | 60 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++--- 1 file changed, 57 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/pokedex.c b/src/pokedex.c index dd0c669d4..b6333b8fa 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -19,6 +19,58 @@ #include "task.h" #include "trig.h" +struct PokedexListItem +{ + u16 dexNum; + u16 seen:1; + u16 owned:1; +}; + +struct PokedexView +{ + struct PokedexListItem unk0[386]; + u16 unk608; + u8 unk60A_1:1; + u8 unk60A_2:1; + u8 unk60B; + u16 unk60C; + u16 selectedPokemon; + u16 unk610; + u16 dexMode; //National or Hoenn + u16 unk614; + u16 dexOrder; + u16 unk618; + u16 unk61A; + u16 unk61C; + u16 unk61E[4]; + u16 unk626; //sprite id of selected Pokemon + u16 unk628; + u16 unk62A; + u8 unk62C; + u8 unk62D; + u8 unk62E; + u8 unk62F; + s16 unk630; + s16 unk632; + u16 unk634; + u16 unk636; + u16 unk638; + u16 unk63A[4]; + u8 filler642[8]; + u8 unk64A; + u8 unk64B; + u8 unk64C_1:1; + u8 selectedScreen; + u8 unk64E; // description page + u8 unk64F; + u8 menuIsOpen; //menuIsOpen + u8 unk651; + u16 menuCursorPos; //Menu cursor position + s16 menuY; //Menu Y position (inverted because we use REG_BG0VOFS for this) + u8 unk656[8]; + u8 unk65E[8]; +}; + // I'm #define-ing these just for now so I can keep using the old unkXXX member names #define unk60E selectedPokemon #define unk612 dexMode @@ -1602,6 +1654,8 @@ const union AnimCmd *const gSpriteAnimTable_83A0520[] = gSpriteAnim_83A04CC, }; +static u8 sub_808F210(struct PokedexListItem *, u8); +static u8 sub_808F284(struct PokedexListItem *, u8); void sub_8090B8C(u8); void sub_8090C28(struct Sprite *); u16 NationalPokedexNumToSpecies(u16); @@ -1666,7 +1720,7 @@ void sub_808C0B8(void) TransferPlttBuffer(); } -void ClearPokedexView(struct PokedexView *pokedexView) +static void ClearPokedexView(struct PokedexView *pokedexView) { u16 i; @@ -3587,7 +3641,7 @@ void sub_808F168(struct Sprite *sprite) } } -u8 sub_808F210(struct PokedexListItem *item, u8 b) +static u8 sub_808F210(struct PokedexListItem *item, u8 b) { u8 taskId; @@ -3609,7 +3663,7 @@ bool8 sub_808F250(u8 taskId) return 1; } -u8 sub_808F284(struct PokedexListItem *item, u8 b) +static u8 sub_808F284(struct PokedexListItem *item, u8 b) { gUnknown_0202FFBC = item; gTasks[b].data[0] = 1; -- cgit v1.2.3 From f8765c07ab36bd009036e44a97a131b0a7d8fe27 Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Wed, 14 Jun 2017 20:52:56 -0500 Subject: style and formatting --- src/pokedex.c | 545 +++++++++++++++++++++++++++++----------------------------- 1 file changed, 275 insertions(+), 270 deletions(-) (limited to 'src') diff --git a/src/pokedex.c b/src/pokedex.c index b6333b8fa..5f34a57c2 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -19,6 +19,8 @@ #include "task.h" #include "trig.h" +#define NATIONAL_DEX_COUNT 386 + struct PokedexListItem { u16 dexNum; @@ -28,22 +30,22 @@ struct PokedexListItem struct PokedexView { - struct PokedexListItem unk0[386]; + struct PokedexListItem unk0[NATIONAL_DEX_COUNT]; u16 unk608; u8 unk60A_1:1; u8 unk60A_2:1; u8 unk60B; - u16 unk60C; + u16 pokemonListCount; u16 selectedPokemon; u16 unk610; - u16 dexMode; //National or Hoenn + u16 dexMode; u16 unk614; u16 dexOrder; u16 unk618; u16 unk61A; u16 unk61C; u16 unk61E[4]; - u16 unk626; //sprite id of selected Pokemon + u16 selectedMonSpriteId; u16 unk628; u16 unk62A; u8 unk62C; @@ -61,7 +63,7 @@ struct PokedexView u8 unk64B; u8 unk64C_1:1; u8 selectedScreen; - u8 unk64E; // description page + u8 descriptionPageNum; u8 unk64F; u8 menuIsOpen; //menuIsOpen u8 unk651; @@ -71,15 +73,6 @@ struct PokedexView u8 unk65E[8]; }; -// I'm #define-ing these just for now so I can keep using the old unkXXX member names -#define unk60E selectedPokemon -#define unk612 dexMode -#define unk616 dexOrder -#define unk64D selectedScreen -#define unk650 menuIsOpen -#define unk652 menuCursorPos -#define unk654 menuY - enum { DEX_MODE_HOENN, @@ -1654,11 +1647,12 @@ const union AnimCmd *const gSpriteAnimTable_83A0520[] = gSpriteAnim_83A04CC, }; +static u32 sub_808E8C8(u16 a, s16 b, s16 c); static u8 sub_808F210(struct PokedexListItem *, u8); static u8 sub_808F284(struct PokedexListItem *, u8); void sub_8090B8C(u8); void sub_8090C28(struct Sprite *); -u16 NationalPokedexNumToSpecies(u16); +u16 sub_80918EC(u16 a, s16 b, s16 c, u16 d); //Not sure of return type void sub_8091E54(u8); void sub_809204C(u8); void sub_809207C(u8); @@ -1680,7 +1674,7 @@ u8 sub_8092E10(u8, u8); void sub_8092EB0(u8); void sub_809308C(u8); -// asm/pokedex_area_screen +extern u16 NationalPokedexNumToSpecies(u16); void ShowPokedexAreaScreen(u16 species, u8 *string); void ResetPokedex(void) @@ -1724,7 +1718,7 @@ static void ClearPokedexView(struct PokedexView *pokedexView) { u16 i; - for (i = 0; i <= 385; i++) + for (i = 0; i < NATIONAL_DEX_COUNT; i++) { pokedexView->unk0[i].dexNum |= 0xFFFF; pokedexView->unk0[i].seen = 0; @@ -1733,7 +1727,7 @@ static void ClearPokedexView(struct PokedexView *pokedexView) pokedexView->unk608 = 0; pokedexView->unk60A_1 = 0; pokedexView->unk60A_2 = 0; - pokedexView->unk60C = 0; + pokedexView->pokemonListCount = 0; pokedexView->selectedPokemon = 0; pokedexView->unk610 = 0; pokedexView->dexMode = 0; @@ -1838,7 +1832,7 @@ void CB2_InitPokedex(void) gPokedexView->selectedPokemon = gUnknown_0202FFB8; gPokedexView->unk62C = gUnknown_0202FFBA; gPokedexView->selectedScreen = PAGE_SCREEN; - gPokedexView->unk64E = 0; + gPokedexView->descriptionPageNum = 0; if (!IsNationalPokedexEnabled()) { gPokedexView->unk61A = GetHoennPokedexCount(0); @@ -1925,9 +1919,9 @@ void Task_PokedexMainScreen(u8 taskId) { sub_808E6BC(); BeginNormalPaletteFade( - ~(1 << (gSprites[gPokedexView->unk626].oam.paletteNum + 16)), + ~(1 << (gSprites[gPokedexView->selectedMonSpriteId].oam.paletteNum + 16)), 0, 0, 0x10, 0); - gSprites[gPokedexView->unk626].callback = sub_808EDB8; + gSprites[gPokedexView->selectedMonSpriteId].callback = sub_808EDB8; gTasks[taskId].func = sub_808CA64; PlaySE(SE_PIN); } @@ -1972,9 +1966,7 @@ void Task_PokedexMainScreen(u8 taskId) void sub_808C898(u8 taskId) { if (sub_808E208(gPokedexView->unk62F, gPokedexView->unk634, gPokedexView->unk636)) - { gTasks[taskId].func = Task_PokedexMainScreen; - } } //Bring up menu and process menu input @@ -2003,8 +1995,8 @@ void Task_PokedexMainScreenMenu(u8 taskId) gMain.newKeys |= START_BUTTON; //Exit menu break; case 2: //LIST BOTTOM - gPokedexView->selectedPokemon = gPokedexView->unk60C - 1; - gPokedexView->unk62C = gPokedexView->unk60C * 16 + 0x30; + gPokedexView->selectedPokemon = gPokedexView->pokemonListCount - 1; + gPokedexView->unk62C = gPokedexView->pokemonListCount * 16 + 0x30; sub_808E82C(); sub_808E0CC(gPokedexView->selectedPokemon, 0xE); gMain.newKeys |= START_BUTTON; //Exit menu @@ -2039,11 +2031,11 @@ void Task_PokedexMainScreenMenu(u8 taskId) void sub_808CA64(u8 taskId) { - if (gSprites[gPokedexView->unk626].pos1.x == 0x30 && - gSprites[gPokedexView->unk626].pos1.y == 0x38) + if (gSprites[gPokedexView->selectedMonSpriteId].pos1.x == 48 + && gSprites[gPokedexView->selectedMonSpriteId].pos1.y == 56) { gPokedexView->unk64B = gPokedexView->unk64A; - gTasks[taskId].data[0] = sub_808F210(&gPokedexView->unk0[gPokedexView->selectedPokemon], gPokedexView->unk626); + gTasks[taskId].data[0] = sub_808F210(&gPokedexView->unk0[gPokedexView->selectedPokemon], gPokedexView->selectedMonSpriteId); gTasks[taskId].func = sub_808CAE4; } } @@ -2052,12 +2044,8 @@ void sub_808CAE4(u8 taskId) { if (gTasks[gTasks[taskId].data[0]].isActive) { - if (gPokedexView->unk64A == 1 && - !sub_808F250(gTasks[taskId].data[0]) && - sub_808E71C()) - { + if (gPokedexView->unk64A == 1 && !sub_808F250(gTasks[taskId].data[0]) && sub_808E71C()) sub_808F284(&gPokedexView->unk0[gPokedexView->selectedPokemon], gTasks[taskId].data[0]); - } } else { @@ -2073,7 +2061,7 @@ void sub_808CB8C(u8 taskId) if (!isActive) { - if (gPokedexView->unk64F) + if (gPokedexView->unk64F != 0) { gPokedexView->selectedPokemon = isActive; gPokedexView->unk62C = 0x40; @@ -2118,7 +2106,9 @@ void Task_PokedexResultsScreen(u8 taskId) REG_BG0VOFS = gPokedexView->menuY; if (gPokedexView->menuY) + { gPokedexView->menuY -= 8; + } else { if ((gMain.newKeys & A_BUTTON) && gPokedexView->unk0[gPokedexView->selectedPokemon].seen) @@ -2126,8 +2116,8 @@ void Task_PokedexResultsScreen(u8 taskId) u32 a; sub_808E6BC(); - a = (1 << (gSprites[gPokedexView->unk626].oam.paletteNum + 16)); - gSprites[gPokedexView->unk626].callback = sub_808EDB8; + a = (1 << (gSprites[gPokedexView->selectedMonSpriteId].oam.paletteNum + 16)); + gSprites[gPokedexView->selectedMonSpriteId].callback = sub_808EDB8; BeginNormalPaletteFade(~a, 0, 0, 0x10, 0); gTasks[taskId].func = sub_808D118; PlaySE(SE_PIN); @@ -2174,8 +2164,10 @@ void Task_PokedexResultsScreenMenu(u8 taskId) { REG_BG0VOFS = gPokedexView->menuY; - if (gPokedexView->menuY != 0x60) + if (gPokedexView->menuY != 96) + { gPokedexView->menuY += 8; + } else { if (gMain.newKeys & A_BUTTON) @@ -2194,8 +2186,8 @@ void Task_PokedexResultsScreenMenu(u8 taskId) gMain.newKeys |= START_BUTTON; break; case 2: //LIST BOTTOM - gPokedexView->selectedPokemon = gPokedexView->unk60C - 1; - gPokedexView->unk62C = gPokedexView->unk60C * 16 + 0x30; + gPokedexView->selectedPokemon = gPokedexView->pokemonListCount - 1; + gPokedexView->unk62C = gPokedexView->pokemonListCount * 16 + 0x30; sub_808E82C(); sub_808E0CC(gPokedexView->selectedPokemon, 0xE); gMain.newKeys |= START_BUTTON; @@ -2235,11 +2227,11 @@ void Task_PokedexResultsScreenMenu(u8 taskId) void sub_808D118(u8 taskId) { - if (gSprites[gPokedexView->unk626].pos1.x == 0x30 && - gSprites[gPokedexView->unk626].pos1.y == 0x38) + if (gSprites[gPokedexView->selectedMonSpriteId].pos1.x == 48 + && gSprites[gPokedexView->selectedMonSpriteId].pos1.y == 56) { gPokedexView->unk64B = gPokedexView->unk64A; - gTasks[taskId].data[0] = sub_808F210(&gPokedexView->unk0[gPokedexView->selectedPokemon], gPokedexView->unk626); + gTasks[taskId].data[0] = sub_808F210(&gPokedexView->unk0[gPokedexView->selectedPokemon], gPokedexView->selectedMonSpriteId); gTasks[taskId].func = sub_808D198; } } @@ -2248,12 +2240,8 @@ void sub_808D198(u8 taskId) { if (gTasks[gTasks[taskId].data[0]].isActive) { - if (gPokedexView->unk64A == 1 && - !sub_808F250(gTasks[taskId].data[0]) && - sub_808E71C()) - { + if (gPokedexView->unk64A == 1 && !sub_808F250(gTasks[taskId].data[0]) && sub_808E71C()) sub_808F284(&gPokedexView->unk0[gPokedexView->selectedPokemon], gTasks[taskId].data[0]); - } } else { @@ -2298,7 +2286,6 @@ bool8 sub_808D344(u8 a) default: if (gPaletteFade.active) return 0; - //_0808D39E SetVBlankCallback(NULL); gPokedexView->unk64A = a; sub_8091060(0); @@ -2367,12 +2354,11 @@ bool8 sub_808D344(u8 a) if (!gPaletteFade.active) { gMain.state = 0; - return 1; + return TRUE; } - else - return 0; + break; } - return 0; + return FALSE; } void sub_808D640(void) @@ -2390,7 +2376,7 @@ void SortPokedex(u8 dexMode, u8 sortMode) u16 vars[3]; //I have no idea why three regular variables are stored in an array, but whatever. s16 i; - gPokedexView->unk60C = 0; + gPokedexView->pokemonListCount = 0; switch (dexMode) { @@ -2402,7 +2388,7 @@ void SortPokedex(u8 dexMode, u8 sortMode) case DEX_MODE_NATIONAL: if (IsNationalPokedexEnabled()) { - vars[0] = 386; + vars[0] = NATIONAL_DEX_COUNT; vars[1] = 0; } else @@ -2416,7 +2402,6 @@ void SortPokedex(u8 dexMode, u8 sortMode) switch (sortMode) { case 0: - { if (vars[1]) { for (i = 0; i < vars[0]; i++) @@ -2426,7 +2411,7 @@ void SortPokedex(u8 dexMode, u8 sortMode) gPokedexView->unk0[i].seen = sub_8090D90(vars[2], 0); gPokedexView->unk0[i].owned = sub_8090D90(vars[2], 1); if (gPokedexView->unk0[i].seen) - gPokedexView->unk60C = i + 1; + gPokedexView->pokemonListCount = i + 1; } } else @@ -2447,13 +2432,12 @@ void SortPokedex(u8 dexMode, u8 sortMode) gPokedexView->unk0[r5].seen = sub_8090D90(vars[2], 0); gPokedexView->unk0[r5].owned = sub_8090D90(vars[2], 1); if (gPokedexView->unk0[r5].seen) - gPokedexView->unk60C = r5 + 1; + gPokedexView->pokemonListCount = r5 + 1; r5++; } } } break; - } case 1: for (i = 0; i < 411; i++) { @@ -2461,71 +2445,72 @@ void SortPokedex(u8 dexMode, u8 sortMode) if (NationalToHoennOrder(vars[2]) <= vars[0] && sub_8090D90(vars[2], 0)) { - gPokedexView->unk0[gPokedexView->unk60C].dexNum = vars[2]; - gPokedexView->unk0[gPokedexView->unk60C].seen = 1; - gPokedexView->unk0[gPokedexView->unk60C].owned = sub_8090D90(vars[2], 1); - gPokedexView->unk60C++; + gPokedexView->unk0[gPokedexView->pokemonListCount].dexNum = vars[2]; + gPokedexView->unk0[gPokedexView->pokemonListCount].seen = 1; + gPokedexView->unk0[gPokedexView->pokemonListCount].owned = sub_8090D90(vars[2], 1); + gPokedexView->pokemonListCount++; } } break; case 2: - for (i = 385; i >= 0; i--) + for (i = NATIONAL_DEX_COUNT - 1; i >= 0; i--) { vars[2] = gPokedexOrder_Weight[i]; if (NationalToHoennOrder(vars[2]) <= vars[0] && sub_8090D90(vars[2], 1)) { - gPokedexView->unk0[gPokedexView->unk60C].dexNum = vars[2]; - gPokedexView->unk0[gPokedexView->unk60C].seen = 1; - gPokedexView->unk0[gPokedexView->unk60C].owned = 1; - gPokedexView->unk60C++; + gPokedexView->unk0[gPokedexView->pokemonListCount].dexNum = vars[2]; + gPokedexView->unk0[gPokedexView->pokemonListCount].seen = 1; + gPokedexView->unk0[gPokedexView->pokemonListCount].owned = 1; + gPokedexView->pokemonListCount++; } } break; case 3: - for (i = 0; i < 386; i++) + for (i = 0; i < NATIONAL_DEX_COUNT; i++) { vars[2] = gPokedexOrder_Weight[i]; if (NationalToHoennOrder(vars[2]) <= vars[0] && sub_8090D90(vars[2], 1)) { - gPokedexView->unk0[gPokedexView->unk60C].dexNum = vars[2]; - gPokedexView->unk0[gPokedexView->unk60C].seen = 1; - gPokedexView->unk0[gPokedexView->unk60C].owned = 1; - gPokedexView->unk60C++; + gPokedexView->unk0[gPokedexView->pokemonListCount].dexNum = vars[2]; + gPokedexView->unk0[gPokedexView->pokemonListCount].seen = 1; + gPokedexView->unk0[gPokedexView->pokemonListCount].owned = 1; + gPokedexView->pokemonListCount++; } } break; case 4: - for (i = 385; i >=0; i--) + for (i = NATIONAL_DEX_COUNT - 1; i >=0; i--) { vars[2] = gPokedexOrder_Height[i]; if (NationalToHoennOrder(vars[2]) <= vars[0] && sub_8090D90(vars[2], 1)) { - gPokedexView->unk0[gPokedexView->unk60C].dexNum = vars[2]; - gPokedexView->unk0[gPokedexView->unk60C].seen = 1; - gPokedexView->unk0[gPokedexView->unk60C].owned = 1; - gPokedexView->unk60C++; + gPokedexView->unk0[gPokedexView->pokemonListCount].dexNum = vars[2]; + gPokedexView->unk0[gPokedexView->pokemonListCount].seen = 1; + gPokedexView->unk0[gPokedexView->pokemonListCount].owned = 1; + gPokedexView->pokemonListCount++; } } break; case 5: - for (i = 0; i < 386; i++) + for (i = 0; i < NATIONAL_DEX_COUNT; i++) { vars[2] = gPokedexOrder_Height[i]; if (NationalToHoennOrder(vars[2]) <= vars[0] && sub_8090D90(vars[2], 1)) { - gPokedexView->unk0[gPokedexView->unk60C].dexNum = vars[2]; - gPokedexView->unk0[gPokedexView->unk60C].seen = 1; - gPokedexView->unk0[gPokedexView->unk60C].owned = 1; - gPokedexView->unk60C++; + gPokedexView->unk0[gPokedexView->pokemonListCount].dexNum = vars[2]; + gPokedexView->unk0[gPokedexView->pokemonListCount].seen = 1; + gPokedexView->unk0[gPokedexView->pokemonListCount].owned = 1; + gPokedexView->pokemonListCount++; } } break; } - for (i = gPokedexView->unk60C; i < 386; i++) + + for (i = gPokedexView->pokemonListCount; i < NATIONAL_DEX_COUNT; i++) { gPokedexView->unk0[i].dexNum |= 0xFFFF; gPokedexView->unk0[i].seen = 0; @@ -2535,18 +2520,21 @@ void SortPokedex(u8 dexMode, u8 sortMode) void sub_808DBE8(u8 a, u16 b, u16 c) { + s16 _b; + u16 i; + u16 r2; + switch (a) { case 0: default: - { - u16 i; - s16 _b = b - 5; - + _b = b - 5; for (i = 0; i <= 10; i++) { - if ((u16)_b > 385 || gPokedexView->unk0[_b].dexNum == 0xFFFF) + if (_b < 0 || _b >= NATIONAL_DEX_COUNT || gPokedexView->unk0[_b].dexNum == 0xFFFF) + { sub_808E090(0x11, i * 2, c); + } else { sub_808E090(0x11, i * 2, c); @@ -2566,13 +2554,12 @@ void sub_808DBE8(u8 a, u16 b, u16 c) _b++; } break; - } case 1: - { - s16 _b = b - 5; - - if ((u16)_b > 385 || gPokedexView->unk0[_b].dexNum == 0xFFFF) + _b = b - 5; + if (_b < 0 || _b >= NATIONAL_DEX_COUNT || gPokedexView->unk0[_b].dexNum == 0xFFFF) + { sub_808E090(0x11, gPokedexView->unk630 * 2, c); + } else { sub_808E090(0x11, gPokedexView->unk630 * 2, c); @@ -2590,15 +2577,12 @@ void sub_808DBE8(u8 a, u16 b, u16 c) } } break; - } case 2: - { - s16 _b = b + 5; - u16 r2 = gPokedexView->unk630 + 10; - + _b = b + 5; + r2 = gPokedexView->unk630 + 10; if (r2 > 15) r2 -= 16; - if ((u16)_b > 385 || gPokedexView->unk0[_b].dexNum == 0xFFFF) + if (_b < 0 || _b >= NATIONAL_DEX_COUNT || gPokedexView->unk0[_b].dexNum == 0xFFFF) sub_808E090(0x11, r2 * 2, c); else { @@ -2618,7 +2602,6 @@ void sub_808DBE8(u8 a, u16 b, u16 c) } break; } - } } void sub_808DEB0(u16 a, u8 b, u8 c, u16 d) @@ -2631,12 +2614,12 @@ void sub_808DEB0(u16 a, u8 b, u8 c, u16 d) r7 = NationalToHoennOrder(r7); unk[0] = 0x3FC; unk[1] = 0x3FD; - text[0] = r7 / 100 + 0xA1; - text[1] = (r7 % 100) / 10 + 0xA1; - text[2] = (r7 % 100) % 10 + 0xA1; - text[3] = 0xFF; + text[0] = CHAR_0 + r7 / 100; + text[1] = CHAR_0 + (r7 % 100) / 10; + text[2] = CHAR_0 + (r7 % 100) % 10; + text[3] = EOS; *(u16 *)(VRAM + d * 0x800 + c * 0x40 + b * 2) = unk[0]; - *(u16 *)(VRAM + 0x40 + d * 0x800 + c * 0x40 + b * 2) = unk[1]; + *(u16 *)(VRAM + d * 0x800 + (c + 1) * 0x40 + b * 2) = unk[1]; MenuPrint(text, b - 15, c); } @@ -2655,7 +2638,7 @@ void sub_808DF88(u16 a, u8 b, u8 c, u16 d) unk[1] = 0; } *(u16 *)(VRAM + d * 0x800 + c * 0x40 + b * 2) = unk[0]; - *(u16 *)(VRAM + 0x40 + d * 0x800 + c * 0x40 + b * 2) = unk[1]; + *(u16 *)(VRAM + d * 0x800 + (c + 1) * 0x40 + b * 2) = unk[1]; } u8 sub_808DFE4(u16 num, u8 b, u8 c) @@ -2664,8 +2647,9 @@ u8 sub_808DFE4(u16 num, u8 b, u8 c) u8 i; for (i = 0; i < 10; i++) - text[i] = 0; + text[i] = CHAR_SPACE; text[i] = EOS; + num = NationalPokedexNumToSpecies(num); switch (num) { @@ -2675,7 +2659,7 @@ u8 sub_808DFE4(u16 num, u8 b, u8 c) break; case 0: for (i = 0; i < 10; i++) - text[i] = 0xAE; + text[i] = CHAR_HYPHEN; break; } MenuPrint_PixelCoords(text, (b - 0x11) * 8 + 0xFC, c * 8, 0); @@ -2689,7 +2673,7 @@ void sub_808E090(u8 a, u8 b, u16 c) for (i = 0; i < 12; i++) { *(u16 *)(VRAM + c * 0x800 + b * 64 + (a + i) * 2) = 0; - *(u16 *)(VRAM + 0x40 + c * 0x800 + b * 64 + (a + i) * 2) = 0; + *(u16 *)(VRAM + c * 0x800 + (b + 1) * 64 + (a + i) * 2) = 0; } } @@ -2700,10 +2684,11 @@ void sub_808E0CC(u16 a, u16 b) u8 spriteId; for (i = 0; i < 4; i++) - gPokedexView->unk61E[i] |= 0xFFFF; - gPokedexView->unk626 = 0xFFFF; + gPokedexView->unk61E[i] = 0xFFFF; + gPokedexView->selectedMonSpriteId = 0xFFFF; sub_808DBE8(0, a, b); REG_BG2VOFS = gPokedexView->unk62D; + unk = sub_808E888(a - 1); if (unk != 0xFFFF) { @@ -2711,6 +2696,7 @@ void sub_808E0CC(u16 a, u16 b) gSprites[spriteId].callback = sub_808EE28; gSprites[spriteId].data5 = -32; } + unk = sub_808E888(a); if (unk != 0xFFFF) { @@ -2718,6 +2704,7 @@ void sub_808E0CC(u16 a, u16 b) gSprites[spriteId].callback = sub_808EE28; gSprites[spriteId].data5 = 0; } + unk = sub_808E888(a + 1); if (unk != 0xFFFF) { @@ -2725,6 +2712,7 @@ void sub_808E0CC(u16 a, u16 b) gSprites[spriteId].callback = sub_808EE28; gSprites[spriteId].data5 = 32; } + gPokedexView->unk630 = 0; gPokedexView->unk632 = 0; } @@ -2760,13 +2748,12 @@ bool8 sub_808E208(u8 a, u8 b, u8 c) gPokedexView->unk62C += gPokedexView->unk628; break; } - return 0; + return FALSE; } - //_0808E36C else { REG_BG2VOFS = gPokedexView->unk62D + gPokedexView->unk630 * 16; - return 1; + return TRUE; } } @@ -2785,12 +2772,12 @@ void sub_808E398(u8 a, u16 b) { spriteId = sub_808E8C8(unk, 0x60, 0x50); gSprites[spriteId].callback = sub_808EE28; - gSprites[spriteId].data5 = 0xFFC0; + gSprites[spriteId].data5 = -64; } if (gPokedexView->unk630 > 0) gPokedexView->unk630--; else - gPokedexView->unk630 = 0xF; + gPokedexView->unk630 = 15; break; } case 2: @@ -2825,7 +2812,7 @@ u16 sub_808E48C(u16 a, u16 b) //_0808E4B6 if (gMain.heldKeys & 0x80) { - if (a < gPokedexView->unk60C - 1) + if (a < gPokedexView->pokemonListCount - 1) goto _0808E5C4; } //_0808E4CE @@ -2836,7 +2823,7 @@ u16 sub_808E48C(u16 a, u16 b) //_0808E4E0 for (i = 0; i < 7; i++) { - a = sub_8091818(1, a, 0, gPokedexView->unk60C - 1); + a = sub_8091818(1, a, 0, gPokedexView->pokemonListCount - 1); } gPokedexView->unk62C += (a - r6) * 16; @@ -2846,13 +2833,13 @@ u16 sub_808E48C(u16 a, u16 b) goto _0808E5A2; } //_0808E53C - if (!(gMain.newKeys & 0x10) || a >= gPokedexView->unk60C - 1) + if (!(gMain.newKeys & 0x10) || a >= gPokedexView->pokemonListCount - 1) goto _0808E5A2; r6 = a; for (i = 0; i < 7; i++) { - a = sub_8091818(0, a, 0, gPokedexView->unk60C - 1); + a = sub_8091818(0, a, 0, gPokedexView->pokemonListCount - 1); } gPokedexView->unk62C += (a - r6) * 16; @@ -2869,7 +2856,7 @@ u16 sub_808E48C(u16 a, u16 b) _0808E5C4: r10 = 2; - a = sub_8091818(0, a, 0, gPokedexView->unk60C - 1); + a = sub_8091818(0, a, 0, gPokedexView->pokemonListCount - 1); sub_808E398(2, a); //goto _0808E60E sub_808DBE8(2, a, b); @@ -2879,7 +2866,7 @@ u16 sub_808E48C(u16 a, u16 b) else { r10 = 1; - a = sub_8091818(1, a, 0, gPokedexView->unk60C - 1); + a = sub_8091818(1, a, 0, gPokedexView->pokemonListCount - 1); sub_808E398(1, a); //_0808E60E sub_808DBE8(1, a, b); @@ -3180,7 +3167,7 @@ void sub_808E6BC(void) u16 spriteId = gPokedexView->unk61E[i]; if (gSprites[spriteId].pos2.x == 0 && gSprites[spriteId].pos2.y == 0 && spriteId != 0xFFFF) - gPokedexView->unk626 = spriteId; + gPokedexView->selectedMonSpriteId = spriteId; } } @@ -3194,7 +3181,7 @@ u8 sub_808E71C(void) r2 = r4; while (r2 != 0) { - r2 = sub_8091818(1, r2, 0, gPokedexView->unk60C - 1); + r2 = sub_8091818(1, r2, 0, gPokedexView->pokemonListCount - 1); if (gPokedexView->unk0[r2].seen) { @@ -3212,12 +3199,12 @@ u8 sub_808E71C(void) return 1; } } - else if ((gMain.newKeys & DPAD_DOWN) && r4 < gPokedexView->unk60C - 1) + else if ((gMain.newKeys & DPAD_DOWN) && r4 < gPokedexView->pokemonListCount - 1) { r2 = r4; - while (r2 < gPokedexView->unk60C - 1) + while (r2 < gPokedexView->pokemonListCount - 1) { - r2 = sub_8091818(0, r2, 0, gPokedexView->unk60C - 1); + r2 = sub_8091818(0, r2, 0, gPokedexView->pokemonListCount - 1); if (gPokedexView->unk0[r2].seen) { @@ -3255,7 +3242,7 @@ u8 sub_808E82C(void) u16 sub_808E888(u16 a1) { - if (a1 > 385 || gPokedexView->unk0[a1].dexNum == 0xFFFF) + if (a1 >= NATIONAL_DEX_COUNT || gPokedexView->unk0[a1].dexNum == 0xFFFF) return 0xFFFF; else if (gPokedexView->unk0[a1].seen) return gPokedexView->unk0[a1].dexNum; @@ -3263,7 +3250,7 @@ u16 sub_808E888(u16 a1) return 0; } -u32 sub_808E8C8(u16 a, u16 b, u16 c) +static u32 sub_808E8C8(u16 a, s16 b, s16 c) { u8 i; @@ -3271,7 +3258,7 @@ u32 sub_808E8C8(u16 a, u16 b, u16 c) { if (gPokedexView->unk61E[i] == 0xFFFF) { - u8 spriteId = sub_80918EC(a, (s16)b, (s16)c, i); + u8 spriteId = sub_80918EC(a, b, c, i); gSprites[spriteId].oam.affineMode = 1; gSprites[spriteId].oam.priority = 3; @@ -3290,33 +3277,33 @@ void sub_808E978(u8 a) u8 spriteId; u16 r5; - spriteId = CreateSprite(&gSpriteTemplate_83A053C, 0xB8, 4, 0); + spriteId = CreateSprite(&gSpriteTemplate_83A053C, 184, 4, 0); gSprites[spriteId].data1 = 0; - spriteId = CreateSprite(&gSpriteTemplate_83A053C, 0xB8, 0x9C, 0); + spriteId = CreateSprite(&gSpriteTemplate_83A053C, 184, 156, 0); gSprites[spriteId].data1 = 1; gSprites[spriteId].vFlip = 1; - CreateSprite(&gSpriteTemplate_83A0524, 0xEA, 0x14, 0); - CreateSprite(&gSpriteTemplate_83A0554, 0x10, 0x8A, 0); + CreateSprite(&gSpriteTemplate_83A0524, 234, 20, 0); + CreateSprite(&gSpriteTemplate_83A0554, 16, 138, 0); - spriteId = CreateSprite(&gSpriteTemplate_83A0554, 0x30, 0x8A, 0); + spriteId = CreateSprite(&gSpriteTemplate_83A0554, 48, 138, 0); StartSpriteAnim(&gSprites[spriteId], 3); - spriteId = CreateSprite(&gSpriteTemplate_83A0554, 0x10, 0x9E, 0); + spriteId = CreateSprite(&gSpriteTemplate_83A0554, 16, 158, 0); StartSpriteAnim(&gSprites[spriteId], 2); gSprites[spriteId].data2 = 0x80; - spriteId = CreateSprite(&gSpriteTemplate_83A0554, 0x30, 0x9E, 0); + spriteId = CreateSprite(&gSpriteTemplate_83A0554, 48, 158, 0); StartSpriteAnim(&gSprites[spriteId], 1); - spriteId = CreateSprite(&gSpriteTemplate_83A056C, 0, 0x50, 2); + spriteId = CreateSprite(&gSpriteTemplate_83A056C, 0, 80, 2); gSprites[spriteId].oam.affineMode = 1; gSprites[spriteId].oam.matrixNum = 30; gSprites[spriteId].data0 = 0x1E; gSprites[spriteId].data1 = 0; - spriteId = CreateSprite(&gSpriteTemplate_83A056C, 0, 0x50, 2); + spriteId = CreateSprite(&gSpriteTemplate_83A056C, 0, 80, 2); gSprites[spriteId].oam.affineMode = 1; gSprites[spriteId].oam.matrixNum = 31; gSprites[spriteId].data0 = 0x1F; @@ -3326,58 +3313,58 @@ void sub_808E978(u8 a) { u32 _a; - CreateSprite(&gSpriteTemplate_83A0584, 0x20, 0x28, 1); + CreateSprite(&gSpriteTemplate_83A0584, 32, 40, 1); - spriteId = CreateSprite(&gSpriteTemplate_83A0584, 0x20, 0x48, 1); + spriteId = CreateSprite(&gSpriteTemplate_83A0584, 32, 72, 1); StartSpriteAnim(&gSprites[spriteId], 1); _a = 0; - spriteId = CreateSprite(&gSpriteTemplate_83A059C, 0x1C, 0x30, 1); + spriteId = CreateSprite(&gSpriteTemplate_83A059C, 28, 48, 1); r5 = gPokedexView->unk61A / 100; StartSpriteAnim(&gSprites[spriteId], r5); if (r5 != 0) _a = 1; else - gSprites[spriteId].invisible = 1; + gSprites[spriteId].invisible = TRUE; - spriteId = CreateSprite(&gSpriteTemplate_83A059C, 0x22, 0x30, 1); + spriteId = CreateSprite(&gSpriteTemplate_83A059C, 34, 48, 1); r5 = (gPokedexView->unk61A % 100) / 10; if (r5 != 0 || _a != 0) StartSpriteAnim(&gSprites[spriteId], r5); else - gSprites[spriteId].invisible = 1; + gSprites[spriteId].invisible = TRUE; - spriteId = CreateSprite(&gSpriteTemplate_83A059C, 0x28, 0x30, 1); + spriteId = CreateSprite(&gSpriteTemplate_83A059C, 40, 48, 1); r5 = (gPokedexView->unk61A % 100) % 10; StartSpriteAnim(&gSprites[spriteId], r5); _a = 0; - spriteId = CreateSprite(&gSpriteTemplate_83A059C, 0x1C, 0x50, 1); + spriteId = CreateSprite(&gSpriteTemplate_83A059C, 28, 80, 1); r5 = gPokedexView->unk61C / 100; StartSpriteAnim(&gSprites[spriteId], r5); if (r5 != 0) _a = 1; else - gSprites[spriteId].invisible = 1; + gSprites[spriteId].invisible = TRUE; - spriteId = CreateSprite(&gSpriteTemplate_83A059C, 0x22, 0x50, 1); + spriteId = CreateSprite(&gSpriteTemplate_83A059C, 34, 80, 1); r5 = (gPokedexView->unk61C % 100) / 10; if (r5 != 0 || _a != 0) StartSpriteAnim(&gSprites[spriteId], r5); else - gSprites[spriteId].invisible = 1; + gSprites[spriteId].invisible = TRUE; - spriteId = CreateSprite(&gSpriteTemplate_83A059C, 0x28, 0x50, 1); + spriteId = CreateSprite(&gSpriteTemplate_83A059C, 40, 80, 1); r5 = (gPokedexView->unk61C % 100) % 10; StartSpriteAnim(&gSprites[spriteId], r5); - spriteId = CreateSprite(&gSpriteTemplate_83A05B4, 0x8C, 0x60, 1); - gSprites[spriteId].invisible = 1; + spriteId = CreateSprite(&gSpriteTemplate_83A05B4, 140, 96, 1); + gSprites[spriteId].invisible = TRUE; } else { - spriteId = CreateSprite(&gSpriteTemplate_83A05B4, 0x8C, 0x50, 1); - gSprites[spriteId].invisible = 1; + spriteId = CreateSprite(&gSpriteTemplate_83A05B4, 140, 80, 1); + gSprites[spriteId].invisible = TRUE; } } @@ -3398,20 +3385,22 @@ void sub_808EDB8(struct Sprite *sprite) sprite->oam.affineMode = 0; sprite->pos2.x = 0; sprite->pos2.y = 0; - if (sprite->pos1.x != 0x30 || sprite->pos1.y != 0x38) + if (sprite->pos1.x != 48 || sprite->pos1.y != 56) { - if (sprite->pos1.x > 0x30) + if (sprite->pos1.x > 48) sprite->pos1.x--; - if (sprite->pos1.x < 0x30) + if (sprite->pos1.x < 48) sprite->pos1.x++; - if (sprite->pos1.y > 0x38) + + if (sprite->pos1.y > 56) sprite->pos1.y--; - if (sprite->pos1.y <0x38) + if (sprite->pos1.y < 56) sprite->pos1.y++; } - //_0808EE1C else + { sprite->callback = nullsub_58; + } } void sub_808EE28(struct Sprite *sprite) @@ -3425,34 +3414,31 @@ void sub_808EE28(struct Sprite *sprite) } else { - //_0808EE58 - s32 var; + u32 var; sprite->pos2.y = gSineTable[(u8)sprite->data5] * 76 / 256; var = 0x10000 / gSineTable[sprite->data5 + 0x40]; - if ((u32)var > 0xFFFF) + if (var > 0xFFFF) var = 0xFFFF; SetOamMatrix(sprite->data1 + 1, 0x100, 0, 0, var); sprite->oam.matrixNum = data1 + 1; - //ToDo: clean up these inequalities - if ((u16)(sprite->data5 + 0x3F) <= 0x7E) + if (sprite->data5 > -64 && sprite->data5 < 64) { - sprite->invisible = 0; + sprite->invisible = FALSE; sprite->data0 = 1; } else { - sprite->invisible = 1; + sprite->invisible = TRUE; } - //_0808EEF8 - if ((u16)(sprite->data5 + 0x3F) > 0x7E && sprite->data0 != 0) + + if ((sprite->data5 <= -64 || sprite->data5 >= 64) && sprite->data0 != 0) { DestroySprite(sprite); gPokedexView->unk61E[data1] = 0xFFFF; } } - //_0808EF16 } void sub_808EF38(struct Sprite *sprite) @@ -3460,39 +3446,41 @@ void sub_808EF38(struct Sprite *sprite) if (gPokedexView->unk64A != 0 && gPokedexView->unk64A != 3) DestroySprite(sprite); else - sprite->pos2.y = gPokedexView->selectedPokemon * 120 / (gPokedexView->unk60C - 1); + sprite->pos2.y = gPokedexView->selectedPokemon * 120 / (gPokedexView->pokemonListCount - 1); } void sub_808EF8C(struct Sprite *sprite) { if (gPokedexView->unk64A != 0 && gPokedexView->unk64A != 3) + { DestroySprite(sprite); + } else { u8 r0; if (sprite->data1 != 0) { - if (gPokedexView->selectedPokemon == gPokedexView->unk60C - 1) - sprite->invisible = 1; + if (gPokedexView->selectedPokemon == gPokedexView->pokemonListCount - 1) + sprite->invisible = TRUE; else - sprite->invisible = 0; + sprite->invisible = FALSE; r0 = sprite->data2; } else { if (gPokedexView->selectedPokemon == 0) - sprite->invisible = 1; + sprite->invisible = TRUE; else - sprite->invisible = 0; - r0 = sprite->data2 - 0x80; + sprite->invisible = FALSE; + r0 = sprite->data2 - 128; } sprite->pos2.y = gSineTable[r0] / 64; sprite->data2 = sprite->data2 + 8; if (gPokedexView->menuIsOpen == 0 && gPokedexView->menuY == 0 && sprite->invisible == 0) - sprite->invisible = 0; + sprite->invisible = FALSE; else - sprite->invisible = 1; + sprite->invisible = TRUE; } } @@ -3624,20 +3612,24 @@ _0808F164: .4byte gSineTable\n\ void sub_808F168(struct Sprite *sprite) { if (gPokedexView->unk64A != 0 && gPokedexView->unk64A != 3) + { DestroySprite(sprite); + } else { - u16 r1 = gPokedexView->unk64A == 0 ? 0x50 : 0x60; + u16 r1 = gPokedexView->unk64A == 0 ? 80 : 96; if (gPokedexView->menuIsOpen != 0 && gPokedexView->menuY == r1) { - sprite->invisible = 0; + sprite->invisible = FALSE; sprite->pos2.y = gPokedexView->menuCursorPos * 16; sprite->pos2.x = gSineTable[(u8)sprite->data2] / 64; sprite->data2 += 8; } else - sprite->invisible = 1; + { + sprite->invisible = TRUE; + } } } @@ -3658,9 +3650,9 @@ static u8 sub_808F210(struct PokedexListItem *item, u8 b) bool8 sub_808F250(u8 taskId) { if (gTasks[taskId].data[0] == 0 && gTasks[taskId].func == Task_PageScreenProcessInput) - return 0; + return FALSE; else - return 1; + return TRUE; } static u8 sub_808F284(struct PokedexListItem *item, u8 b) @@ -3684,7 +3676,7 @@ void Task_InitPageScreenMultistep(u8 taskId) u16 r2; gPokedexView->unk64A = 1; - gPokedexView->unk64E = 0; + gPokedexView->descriptionPageNum = 0; gUnknown_03005CEC = gMain.vblankCallback; SetVBlankCallback(NULL); r2 = 0; @@ -3746,18 +3738,18 @@ void Task_InitPageScreenMultistep(u8 taskId) gMain.state++; break; case 6: - { - u32 r3 = 0; + { + u32 r3 = 0; - if (gTasks[taskId].data[2] != 0) - r3 = 0x14; - if (gTasks[taskId].data[1] != 0) - r3 |= (1 << (gSprites[gTasks[taskId].data[4]].oam.paletteNum + 0x10)); - BeginNormalPaletteFade(~r3, 0, 0x10, 0, 0); - SetVBlankCallback(gUnknown_03005CEC); - gMain.state++; + if (gTasks[taskId].data[2] != 0) + r3 = 0x14; + if (gTasks[taskId].data[1] != 0) + r3 |= (1 << (gSprites[gTasks[taskId].data[4]].oam.paletteNum + 16)); + BeginNormalPaletteFade(~r3, 0, 16, 0, 0); + SetVBlankCallback(gUnknown_03005CEC); + gMain.state++; + } break; - } case 7: REG_BLDCNT = 0; REG_BLDALPHA = 0; @@ -3777,7 +3769,9 @@ void Task_InitPageScreenMultistep(u8 taskId) PlayCry2(NationalPokedexNumToSpecies(gUnknown_0202FFBC->dexNum), 0, 0x7D, 0xA); } else + { gMain.state++; + } } break; case 9: @@ -3799,17 +3793,19 @@ void Task_PageScreenProcessInput(u8 taskId) { if (gTasks[taskId].data[0] != 0) { - BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + BeginNormalPaletteFade(-1, 0, 0, 16, 0); gTasks[taskId].func = sub_808F888; PlaySE(SE_Z_SCROLL); + return; } - else if (gMain.newKeys & B_BUTTON) + if (gMain.newKeys & B_BUTTON) { - BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + BeginNormalPaletteFade(-1, 0, 0, 16, 0); gTasks[taskId].func = Task_ClosePageScreen; PlaySE(SE_PC_OFF); + return; } - else if (gMain.newKeys & A_BUTTON) + if (gMain.newKeys & A_BUTTON) { switch (gPokedexView->selectedScreen) { @@ -3828,7 +3824,9 @@ void Task_PageScreenProcessInput(u8 taskId) break; case SIZE_SCREEN: if (!gUnknown_0202FFBC->owned) + { PlaySE(SE_HAZURE); + } else { BeginNormalPaletteFade(-0x15, 0, 0, 0x10, 0); @@ -3837,22 +3835,25 @@ void Task_PageScreenProcessInput(u8 taskId) } break; } + return; } - else if (((gMain.newKeys & DPAD_LEFT) + if (((gMain.newKeys & DPAD_LEFT) || ((gMain.newKeys & L_BUTTON) && gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_LR)) && gPokedexView->selectedScreen > 0) { gPokedexView->selectedScreen--; sub_8090584(gPokedexView->selectedScreen, 0xD); PlaySE(SE_Z_PAGE); + return; } - else if (((gMain.newKeys & DPAD_RIGHT) + if (((gMain.newKeys & DPAD_RIGHT) || ((gMain.newKeys & R_BUTTON) && gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_LR)) && gPokedexView->selectedScreen < 3) { gPokedexView->selectedScreen++; sub_8090584(gPokedexView->selectedScreen, 0xD); PlaySE(SE_Z_PAGE); + return; } } @@ -3971,36 +3972,34 @@ void Task_InitCryScreenMultistep(u8 taskId) gMain.state++; break; case 6: - { - struct CryRelatedStruct sp8; - - sp8.unk0 = 0x4020; - sp8.unk2 = 0x1F; - sp8.paletteNo = 8; - sp8.yPos = 0x1E; - sp8.xPos = 0xC; - if (sub_8119E3C(&sp8, 0) != 0) { - gMain.state++; - gUnknown_03005E98 = 0; + struct CryRelatedStruct sp8; + + sp8.unk0 = 0x4020; + sp8.unk2 = 0x1F; + sp8.paletteNo = 8; + sp8.yPos = 0x1E; + sp8.xPos = 0xC; + if (sub_8119E3C(&sp8, 0) != 0) + { + gMain.state++; + gUnknown_03005E98 = 0; + } } break; - } case 7: - { - struct CryRelatedStruct sp10; - - sp10.unk0 = 0x3000; - sp10.unk2 = 0xE; - sp10.paletteNo = 9; - sp10.xPos = 0x12; - sp10.yPos = 3; - if (ShowPokedexCryScreen(&sp10, 1) != 0) { - gMain.state++; + struct CryRelatedStruct sp10; + + sp10.unk0 = 0x3000; + sp10.unk2 = 0xE; + sp10.paletteNo = 9; + sp10.xPos = 0x12; + sp10.yPos = 3; + if (ShowPokedexCryScreen(&sp10, 1) != 0) + gMain.state++; } break; - } case 8: BeginNormalPaletteFade(-0x15, 0, 0x10, 0, 0); SetVBlankCallback(gUnknown_03005CEC); @@ -4048,8 +4047,9 @@ void Task_CryScreenProcessInput(u8 taskId) gPokedexView->unk64F = 1; gTasks[taskId].func = sub_808FFBC; PlaySE(SE_PC_OFF); + return; } - else if ((gMain.newKeys & DPAD_LEFT) + if ((gMain.newKeys & DPAD_LEFT) || ((gMain.newKeys & L_BUTTON) && gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_LR)) { BeginNormalPaletteFade(-0x15, 0, 0, 0x10, 0); @@ -4057,12 +4057,15 @@ void Task_CryScreenProcessInput(u8 taskId) gPokedexView->unk64F = 2; gTasks[taskId].func = sub_808FFBC; PlaySE(SE_Z_PAGE); + return; } - else if ((gMain.newKeys & DPAD_RIGHT) + if ((gMain.newKeys & DPAD_RIGHT) || ((gMain.newKeys & R_BUTTON) && gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_LR)) { if (!gUnknown_0202FFBC->owned) + { PlaySE(SE_HAZURE); + } else { BeginNormalPaletteFade(-0x15, 0, 0, 0x10, 0); @@ -4071,6 +4074,7 @@ void Task_CryScreenProcessInput(u8 taskId) gTasks[taskId].func = sub_808FFBC; PlaySE(SE_Z_PAGE); } + return; } } } @@ -4091,6 +4095,7 @@ void sub_808FFBC(u8 taskId) break; case 3: gTasks[taskId].func = Task_InitSizeScreenMultistep; + break; } } } @@ -4136,24 +4141,24 @@ void Task_InitSizeScreenMultistep(u8 taskId) gMain.state++; break; case 3: - { - u8 string[40]; //I hope this is the correct size - - SetUpWindowConfig(&gWindowConfig_81E702C); - InitMenuWindow(&gWindowConfig_81E702C); - string[0] = EOS; - StringAppend(string, gDexText_SizeComparedTo); - StringAppend(string, gSaveBlock2.playerName); - sub_8072BD8(string, 3, 15, 0xC0); - gMain.state++; + { + u8 string[40]; //I hope this is the correct size + + SetUpWindowConfig(&gWindowConfig_81E702C); + InitMenuWindow(&gWindowConfig_81E702C); + string[0] = EOS; + StringAppend(string, gDexText_SizeComparedTo); + StringAppend(string, gSaveBlock2.playerName); + sub_8072BD8(string, 3, 15, 0xC0); + gMain.state++; + } break; - } case 4: ResetPaletteFade(); gMain.state++; break; case 5: - spriteId = sub_8091A4C(gSaveBlock2.playerGender, 0x98, 0x38, 0); + spriteId = sub_8091A4C(gSaveBlock2.playerGender, 152, 56, 0); gSprites[spriteId].oam.affineMode = 1; gSprites[spriteId].oam.matrixNum = 1; gSprites[spriteId].oam.priority = 0; @@ -4163,7 +4168,7 @@ void Task_InitSizeScreenMultistep(u8 taskId) gMain.state++; break; case 6: - spriteId = sub_80918EC(gUnknown_0202FFBC->dexNum, 0x58, 0x38, 1); + spriteId = sub_80918EC(gUnknown_0202FFBC->dexNum, 88, 56, 1); gSprites[spriteId].oam.affineMode = 1; gSprites[spriteId].oam.matrixNum = 2; gSprites[spriteId].oam.priority = 0; @@ -5044,11 +5049,11 @@ void sub_8090C68(void) { if (gUnknown_0202FFBC->owned) { - if (gPokedexView->unk64E == 0) + if (gPokedexView->descriptionPageNum == 0) { MenuZeroFillWindowRect(2, 13, 27, 19); MenuPrint(gPokedexEntries[gUnknown_0202FFBC->dexNum].descriptionPage2, 2, 13); - gPokedexView->unk64E = 1; + gPokedexView->descriptionPageNum = 1; (*(u16 *)(VRAM + 0x7ACA))++; (*(u16 *)(VRAM + 0x7B0A))++; PlaySE(SE_PIN); @@ -5057,7 +5062,7 @@ void sub_8090C68(void) { MenuZeroFillWindowRect(2, 13, 27, 19); MenuPrint(gPokedexEntries[gUnknown_0202FFBC->dexNum].descriptionPage1, 2, 13); - gPokedexView->unk64E = 0; + gPokedexView->descriptionPageNum = 0; (*(u16 *)(VRAM + 0x7ACA))--; (*(u16 *)(VRAM + 0x7B0A))--; PlaySE(SE_PIN); @@ -5146,7 +5151,7 @@ u16 GetNationalPokedexCount(u8 a) u16 count = 0; u16 i; - for (i = 0; i < 386; i++) + for (i = 0; i < NATIONAL_DEX_COUNT; i++) { switch (a) { @@ -5579,7 +5584,7 @@ void sub_80918B0(u16 a, u8 b) gUnknown_02024E8C.anims = gUnknown_081EC2A4[0]; } -u16 sub_80918EC(u16 num, s16 b, s16 c, u16 d) +u16 sub_80918EC(u16 num, s16 x, s16 y, u16 paletteNum) { u8 spriteId; @@ -5592,7 +5597,7 @@ u16 sub_80918EC(u16 num, s16 b, s16 c, u16 d) gMonFrontPicCoords[num].coords, gMonFrontPicCoords[num].y_offset, (void *)0x02000000, - gUnknown_083B5584[d], + gUnknown_083B5584[paletteNum], num); break; case 0x134: @@ -5601,7 +5606,7 @@ u16 sub_80918EC(u16 num, s16 b, s16 c, u16 d) gMonFrontPicCoords[num].coords, gMonFrontPicCoords[num].y_offset, 0x02000000, - gUnknown_083B5584[d], + gUnknown_083B5584[paletteNum], num, gSaveBlock2.pokedex.spindaPersonality, 1); @@ -5612,20 +5617,20 @@ u16 sub_80918EC(u16 num, s16 b, s16 c, u16 d) gMonFrontPicCoords[num].coords, gMonFrontPicCoords[num].y_offset, 0x02000000, - gUnknown_083B5584[d], + gUnknown_083B5584[paletteNum], num, gSaveBlock2.pokedex.unownPersonality, 1); break; } - LoadCompressedPalette(gMonPaletteTable[num].data, 0x100 + d * 16, 32); - sub_8091878(d, d); - spriteId = CreateSprite(&gUnknown_02024E8C, b, c, 0); - gSprites[spriteId].oam.paletteNum = d; + LoadCompressedPalette(gMonPaletteTable[num].data, 0x100 + paletteNum * 16, 32); + sub_8091878(paletteNum, paletteNum); + spriteId = CreateSprite(&gUnknown_02024E8C, x, y, 0); + gSprites[spriteId].oam.paletteNum = paletteNum; return spriteId; } -u8 sub_8091A4C(u16 gender, u16 b, u16 c, u16 d) +u8 sub_8091A4C(u16 gender, s16 x, s16 y, u16 paletteNum) { u8 spriteId; @@ -5637,8 +5642,8 @@ u8 sub_8091A4C(u16 gender, u16 b, u16 c, u16 d) gUnknown_083B5584[0], gender); sub_80918B0(gender, 0); - spriteId = CreateSprite(&gUnknown_02024E8C, b, c, 0); - gSprites[spriteId].oam.paletteNum = d; + spriteId = CreateSprite(&gUnknown_02024E8C, x, y, 0); + gSprites[spriteId].oam.paletteNum = paletteNum; return spriteId; } @@ -5651,7 +5656,7 @@ int sub_8091AF8(u8 a, u8 b, u8 abcGroup, u8 bodyColor, u8 type1, u8 type2) SortPokedex(a, b); - for (i = 0, resultsCount = 0; i < 386; i++) + for (i = 0, resultsCount = 0; i < NATIONAL_DEX_COUNT; i++) { if (gPokedexView->unk0[i].seen) { @@ -5659,12 +5664,12 @@ int sub_8091AF8(u8 a, u8 b, u8 abcGroup, u8 bodyColor, u8 type1, u8 type2) resultsCount++; } } - gPokedexView->unk60C = resultsCount; + gPokedexView->pokemonListCount = resultsCount; // Search by name if (abcGroup != 0xFF) { - for (i = 0, resultsCount = 0; i < gPokedexView->unk60C; i++) + for (i = 0, resultsCount = 0; i < gPokedexView->pokemonListCount; i++) { u8 r3; @@ -5677,13 +5682,13 @@ int sub_8091AF8(u8 a, u8 b, u8 abcGroup, u8 bodyColor, u8 type1, u8 type2) resultsCount++; } } - gPokedexView->unk60C = resultsCount; + gPokedexView->pokemonListCount = resultsCount; } // Search by body color if (bodyColor != 0xFF) { - for (i = 0, resultsCount = 0; i < gPokedexView->unk60C; i++) + for (i = 0, resultsCount = 0; i < gPokedexView->pokemonListCount; i++) { species = NationalPokedexNumToSpecies(gPokedexView->unk0[i].dexNum); @@ -5693,7 +5698,7 @@ int sub_8091AF8(u8 a, u8 b, u8 abcGroup, u8 bodyColor, u8 type1, u8 type2) resultsCount++; } } - gPokedexView->unk60C = resultsCount; + gPokedexView->pokemonListCount = resultsCount; } // Search by type @@ -5707,7 +5712,7 @@ int sub_8091AF8(u8 a, u8 b, u8 abcGroup, u8 bodyColor, u8 type1, u8 type2) if (type2 == 0xFF) { - for (i = 0, resultsCount = 0; i < gPokedexView->unk60C; i++) + for (i = 0, resultsCount = 0; i < gPokedexView->pokemonListCount; i++) { if (gPokedexView->unk0[i].owned) { @@ -5725,7 +5730,7 @@ int sub_8091AF8(u8 a, u8 b, u8 abcGroup, u8 bodyColor, u8 type1, u8 type2) } else { - for (i = 0, resultsCount = 0; i < gPokedexView->unk60C; i++) + for (i = 0, resultsCount = 0; i < gPokedexView->pokemonListCount; i++) { if (gPokedexView->unk0[i].owned) { @@ -5741,12 +5746,12 @@ int sub_8091AF8(u8 a, u8 b, u8 abcGroup, u8 bodyColor, u8 type1, u8 type2) } } } - gPokedexView->unk60C = resultsCount; + gPokedexView->pokemonListCount = resultsCount; } - if (gPokedexView->unk60C != 0) + if (gPokedexView->pokemonListCount != 0) { - for (i = gPokedexView->unk60C; i < 386; i++) + for (i = gPokedexView->pokemonListCount; i < NATIONAL_DEX_COUNT; i++) { gPokedexView->unk0[i].dexNum = 0xFFFF; gPokedexView->unk0[i].seen = FALSE; @@ -5988,7 +5993,7 @@ void sub_80924A4(u8 taskId) { if (!IsSEPlaying()) { - if (gPokedexView->unk60C != 0) + if (gPokedexView->pokemonListCount != 0) { PlaySE(SE_SEIKAI); sub_8091E20(gDexText_SearchComplete); @@ -6006,11 +6011,11 @@ void sub_8092508(u8 taskId) { if (gMain.newKeys & A_BUTTON) { - if (gPokedexView->unk60C != 0) + if (gPokedexView->pokemonListCount != 0) { gPokedexView->unk64F = 1; - gPokedexView->unk612 = sub_8092E10(taskId, 5); - gPokedexView->unk616 = sub_8092E10(taskId, 4); + gPokedexView->dexMode = sub_8092E10(taskId, 5); + gPokedexView->dexOrder = sub_8092E10(taskId, 4); gTasks[taskId].func = sub_80927B8; PlaySE(SE_PC_OFF); } -- cgit v1.2.3 From 3d4c2f73cb19ef1f5215600c15272dd4d54c4fc0 Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Wed, 14 Jun 2017 22:54:42 -0400 Subject: FILE MODES BrokeBack --- src/decoration.c | 0 src/decoration_inventory.c | 0 src/field_effect.c | 0 src/menu.c | 0 src/scrcmd.c | 0 5 files changed, 0 insertions(+), 0 deletions(-) mode change 100755 => 100644 src/decoration.c mode change 100755 => 100644 src/decoration_inventory.c mode change 100755 => 100644 src/field_effect.c mode change 100755 => 100644 src/menu.c mode change 100755 => 100644 src/scrcmd.c (limited to 'src') diff --git a/src/decoration.c b/src/decoration.c old mode 100755 new mode 100644 diff --git a/src/decoration_inventory.c b/src/decoration_inventory.c old mode 100755 new mode 100644 diff --git a/src/field_effect.c b/src/field_effect.c old mode 100755 new mode 100644 diff --git a/src/menu.c b/src/menu.c old mode 100755 new mode 100644 diff --git a/src/scrcmd.c b/src/scrcmd.c old mode 100755 new mode 100644 -- cgit v1.2.3 From d8f4d3da44d52ac56d93a41edb24cf0a803f5c67 Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Wed, 14 Jun 2017 23:02:07 -0400 Subject: Remove unnecessary macros --- src/daycare.c | 2 -- src/field_effect.c | 1 - 2 files changed, 3 deletions(-) mode change 100644 => 100755 src/daycare.c mode change 100644 => 100755 src/field_effect.c (limited to 'src') diff --git a/src/daycare.c b/src/daycare.c old mode 100644 new mode 100755 index 5bcbff6af..381450a0b --- a/src/daycare.c +++ b/src/daycare.c @@ -35,7 +35,6 @@ u8 Daycare_CountPokemon(struct BoxPokemon *daycare_data) return count; } -#ifndef ASDF void sub_8041324(struct BoxPokemon * box_pokemon, struct RecordMixing_UnknownStruct * void_pointer) { u8 i; @@ -60,7 +59,6 @@ void sub_8041324(struct BoxPokemon * box_pokemon, struct RecordMixing_UnknownStr } void_pointer->unk70 = specCount; } -#endif s8 Daycare_FindEmptySpot(struct BoxPokemon * daycare_data) { diff --git a/src/field_effect.c b/src/field_effect.c old mode 100644 new mode 100755 index 8728155e1..2bf9b3dc9 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -674,7 +674,6 @@ void FreeResourcesAndDestroySprite(struct Sprite *sprite) DestroySprite(sprite); } -#undef NONMATCHING #ifdef NONMATCHING void MultiplyInvertedPaletteRGBComponents(u16 i, u8 r, u8 g, u8 b) { -- cgit v1.2.3 From 86a26c9282f03c751fc67e7da6e0d4014f69a688 Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Thu, 15 Jun 2017 01:26:40 -0500 Subject: finish converting pokedex data to C --- src/data/pokedex_entries_en.h | 9651 +++++++++++++++++++++++++++++++++++++++++ src/data/pokedex_orders.h | 1192 +++++ src/pokedex.c | 2072 ++++----- 3 files changed, 11661 insertions(+), 1254 deletions(-) create mode 100644 src/data/pokedex_entries_en.h create mode 100644 src/data/pokedex_orders.h (limited to 'src') diff --git a/src/data/pokedex_entries_en.h b/src/data/pokedex_entries_en.h new file mode 100644 index 000000000..2d9eaf617 --- /dev/null +++ b/src/data/pokedex_entries_en.h @@ -0,0 +1,9651 @@ +const u8 DexDescription_Dummy_1[] = _( + "This is a newly discovered POKéMON.\n" + "It is currently under investigation."); +const u8 DexDescription_Dummy_2[] = _( + "No detailed information is available\n" + "at this time."); + +const u8 DexDescription_Bulbasaur_1[] = _( + "BULBASAUR can be seen napping in\n" + "bright sunlight.\n" + "There is a seed on its back."); +const u8 DexDescription_Bulbasaur_2[] = _( + "By soaking up the sun’s rays, the seed\n" + "grows progressively larger."); + +const u8 DexDescription_Ivysaur_1[] = _( + "There is a bud on this POKéMON’s back.\n" + "To support its weight, IVYSAUR’s legs\n" + "and trunk grow thick and strong."); +const u8 DexDescription_Ivysaur_2[] = _( + "If it starts spending more time lying\n" + "in the sunlight, it’s a sign that the\n" + "bud will bloom into a large flower soon."); + +const u8 DexDescription_Venusaur_1[] = _( + "There is a large flower on VENUSAUR’s\n" + "back. The flower is said to take on vivid\n" + "colors if it gets plenty of nutrition"); +const u8 DexDescription_Venusaur_2[] = _( + "and sunlight. The flower’s aroma\n" + "soothes the emotions of people."); + +const u8 DexDescription_Charmander_1[] = _( + "The flame that burns at the tip of its\n" + "tail is an indication of its emotions.\n" + "The flame wavers when CHARMANDER is"); +const u8 DexDescription_Charmander_2[] = _( + "enjoying itself. If the POKéMON becomes\n" + "enraged, the flame burns fiercely."); + +const u8 DexDescription_Charmeleon_1[] = _( + "CHARMELEON mercilessly destroys its\n" + "foes using its sharp claws.\n" + "If it encounters a strong foe, it turns"); +const u8 DexDescription_Charmeleon_2[] = _( + "aggressive. In this excited state, the\n" + "flame at the tip of its tail flares with a\n" + "bluish white color."); + +const u8 DexDescription_Charizard_1[] = _( + "CHARIZARD flies around the sky in\n" + "search of powerful opponents.\n" + "It breathes fire of such great heat"); +const u8 DexDescription_Charizard_2[] = _( + "that it melts anything. However, it\n" + "never turns its fiery breath on any\n" + "opponent weaker than itself."); + +const u8 DexDescription_Squirtle_1[] = _( + "SQUIRTLE’s shell is not merely used\n" + "for protection.\n" + "The shell’s rounded shape and the"); +const u8 DexDescription_Squirtle_2[] = _( + "grooves on its surface help minimize\n" + "resistance in water, enabling this\n" + "POKéMON to swim at high speeds."); + +const u8 DexDescription_Wartortle_1[] = _( + "Its tail is large and covered with a rich,\n" + "thick fur. The tail becomes increasingly\n" + "deeper in color as WARTORTLE ages."); +const u8 DexDescription_Wartortle_2[] = _( + "The scratches on its shell are evidence\n" + "of this POKéMON’s toughness as a\n" + "battler."); + +const u8 DexDescription_Blastoise_1[] = _( + "BLASTOISE has water spouts that\n" + "protrude from its shell. The water\n" + "spouts are very accurate."); +const u8 DexDescription_Blastoise_2[] = _( + "They can shoot bullets of water with\n" + "enough accuracy to strike empty cans\n" + "from a distance of over 160 feet."); + +const u8 DexDescription_Caterpie_1[] = _( + "CATERPIE has a voracious appetite.\n" + "It can devour leaves bigger than its\n" + "body right before your eyes."); +const u8 DexDescription_Caterpie_2[] = _( + "From its antenna, this POKéMON releases\n" + "a terrifically strong odor."); + +const u8 DexDescription_Metapod_1[] = _( + "The shell covering this POKéMON’s body\n" + "is as hard as an iron slab.\n" + "METAPOD does not move very much."); +const u8 DexDescription_Metapod_2[] = _( + "It stays still because it is preparing\n" + "its soft innards for evolution inside\n" + "the hard shell."); + +const u8 DexDescription_Butterfree_1[] = _( + "BUTTERFREE has a superior ability to\n" + "search for delicious honey from\n" + "flowers."); +const u8 DexDescription_Butterfree_2[] = _( + "It can even search out, extract, and\n" + "carry honey from flowers that are\n" + "blooming over six miles from its nest."); + +const u8 DexDescription_Weedle_1[] = _( + "WEEDLE has an extremely acute sense\n" + "of smell.\n" + "It is capable of distinguishing its"); +const u8 DexDescription_Weedle_2[] = _( + "favorite kinds of leaves from those it\n" + "dislikes just by sniffing with its big\n" + "red proboscis (nose)."); + +const u8 DexDescription_Kakuna_1[] = _( + "KAKUNA remains virtually immobile as it\n" + "clings to a tree. However, on the\n" + "inside, it is extremely busy as it"); +const u8 DexDescription_Kakuna_2[] = _( + "prepares for its coming evolution.\n" + "This is evident from how hot the shell\n" + "becomes to the touch."); + +const u8 DexDescription_Beedrill_1[] = _( + "BEEDRILL is extremely territorial.\n" + "No one should ever approach its nest -\n" + "this is for their own safety."); +const u8 DexDescription_Beedrill_2[] = _( + "If angered, they will attack in a furious\n" + "swarm."); + +const u8 DexDescription_Pidgey_1[] = _( + "PIDGEY has an extremely sharp sense\n" + "of direction.\n" + "It is capable of unerringly returning"); +const u8 DexDescription_Pidgey_2[] = _( + "home to its nest, however far it may be\n" + "removed from its familiar surroundings."); + +const u8 DexDescription_Pidgeotto_1[] = _( + "PIDGEOTTO claims a large area as its\n" + "own territory. This POKéMON flies\n" + "around, patrolling its living space."); +const u8 DexDescription_Pidgeotto_2[] = _( + "If its territory is violated, it shows\n" + "no mercy in thoroughly punishing the\n" + "foe with its sharp claws."); + +const u8 DexDescription_Pidgeot_1[] = _( + "This POKéMON has a dazzling plumage of\n" + "beautifully glossy feathers.\n" + "Many TRAINERS are captivated by the"); +const u8 DexDescription_Pidgeot_2[] = _( + "striking beauty of the feathers on its\n" + "head, compelling them to choose PIDGEOT\n" + "as their POKéMON."); + +const u8 DexDescription_Rattata_1[] = _( + "RATTATA is cautious in the extreme.\n" + "Even while it is asleep, it constantly\n" + "listens by moving its ears around."); +const u8 DexDescription_Rattata_2[] = _( + "It is not picky about where it lives -\n" + "it will make its nest anywhere."); + +const u8 DexDescription_Raticate_1[] = _( + "RATICATE’s sturdy fangs grow steadily.\n" + "To keep them ground down, it gnaws\n" + "on rocks and logs."); +const u8 DexDescription_Raticate_2[] = _( + "It may even chew on the walls of\n" + "houses."); + +const u8 DexDescription_Spearow_1[] = _( + "SPEAROW has a very loud cry that can\n" + "be heard over half a mile away.\n" + "If its high, keening cry is heard"); +const u8 DexDescription_Spearow_2[] = _( + "echoing all around, it is a sign that\n" + "they are warning each other of danger."); + +const u8 DexDescription_Fearow_1[] = _( + "FEAROW is recognized by its long neck\n" + "and elongated beak.\n" + "They are conveniently shaped for"); +const u8 DexDescription_Fearow_2[] = _( + "catching prey in soil or water.\n" + "It deftly moves its long and skinny\n" + "beak to pluck prey."); + +const u8 DexDescription_Ekans_1[] = _( + "EKANS curls itself up in a spiral while\n" + "it rests.\n" + "Assuming this position allows it to"); +const u8 DexDescription_Ekans_2[] = _( + "quickly respond to a threat from any\n" + "direction with a glare from its upraised\n" + "head."); + +const u8 DexDescription_Arbok_1[] = _( + "This POKéMON is terrifically strong in\n" + "order to constrict things with its body.\n" + "It can even flatten steel oil drums."); +const u8 DexDescription_Arbok_2[] = _( + "Once ARBOK wraps its body around its\n" + "foe, escaping its crunching embrace is\n" + "impossible."); + +#ifdef SAPPHIRE +const u8 DexDescription_Pikachu_1[] = _( + "This POKéMON has electricity-storing\n" + "pouches on its cheeks. These appear to\n" + "become electrically charged during the"); +const u8 DexDescription_Pikachu_2[] = _( + "night while PIKACHU sleeps.\n" + "It occasionally discharges electricity\n" + "when it is dozy after waking up."); +#else +const u8 DexDescription_Pikachu_1[] = _( + "Whenever PIKACHU comes across\n" + "something new, it blasts it with a jolt\n" + "of electricity."); +const u8 DexDescription_Pikachu_2[] = _( + "If you come across a blackened berry,\n" + "it’s evidence that this POKéMON\n" + "mistook the intensity of its charge."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Raichu_1[] = _( + "This POKéMON exudes a weak electrical\n" + "charge from all over its body that makes\n" + "it take on a slight glow in darkness."); +const u8 DexDescription_Raichu_2[] = _( + "RAICHU searches for electricity by\n" + "planting its tail in the ground."); +#else +const u8 DexDescription_Raichu_1[] = _( + "If the electrical sacks become\n" + "excessively charged, RAICHU plants its\n" + "tail in the ground and discharges."); +const u8 DexDescription_Raichu_2[] = _( + "Scorched patches of ground will be\n" + "found near this POKéMON’s nest."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Sandshrew_1[] = _( + "SANDSHREW has a very dry hide that is\n" + "extremely tough. The POKéMON can roll\n" + "into a ball that repels any attack."); +const u8 DexDescription_Sandshrew_2[] = _( + "At night, it burrows into the desert\n" + "sand to sleep."); +#else +const u8 DexDescription_Sandshrew_1[] = _( + "SANDSHREW’s body is configured to\n" + "absorb water without waste, enabling it\n" + "to survive in an arid desert."); +const u8 DexDescription_Sandshrew_2[] = _( + "This POKéMON curls up to protect itself\n" + "from its enemies."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Sandslash_1[] = _( + "SANDSLASH can roll up its body as if it\n" + "were a ball covered with large spikes.\n" + "In battle, this POKéMON will try to make"); +const u8 DexDescription_Sandslash_2[] = _( + "the foe flinch by jabbing it with its\n" + "spines. It then leaps at the stunned\n" + "foe to tear wildly with its sharp claws."); +#else +const u8 DexDescription_Sandslash_1[] = _( + "SANDSLASH’s body is covered by tough\n" + "spikes, which are hardened sections of\n" + "its hide. Once a year, the old spikes fall"); +const u8 DexDescription_Sandslash_2[] = _( + "out, to be replaced with new spikes that\n" + "grow out from beneath the old ones."); +#endif + +const u8 DexDescription_NidoranF_1[] = _( + "NIDORAN has barbs that secrete a\n" + "powerful poison. They are thought to\n" + "have developed as protection for this"); +const u8 DexDescription_NidoranF_2[] = _( + "small-bodied POKéMON.\n" + "When enraged, it releases a horrible\n" + "toxin from its horn."); + +const u8 DexDescription_Nidorina_1[] = _( + "When NIDORINA are with their friends or\n" + "family, they keep their barbs tucked\n" + "away to prevent hurting each other."); +const u8 DexDescription_Nidorina_2[] = _( + "This POKéMON appears to become\n" + "nervous if separated from the others."); + +const u8 DexDescription_Nidoqueen_1[] = _( + "NIDOQUEEN’s body is encased in\n" + "extremely hard scales. It is adept at\n" + "sending foes flying with harsh tackles."); +const u8 DexDescription_Nidoqueen_2[] = _( + "This POKéMON is at its strongest when\n" + "it is defending its young."); + +const u8 DexDescription_NidoranM_1[] = _( + "The male NIDORAN has developed\n" + "muscles for moving its ears. Thanks to\n" + "them, the ears can be freely moved in"); +const u8 DexDescription_NidoranM_2[] = _( + "any direction. Even the slightest sound\n" + "does not escape this POKéMON’s notice."); + +const u8 DexDescription_Nidorino_1[] = _( + "NIDORINO has a horn that is harder than\n" + "a diamond. If it senses a hostile\n" + "presence, all the barbs on its back"); +const u8 DexDescription_Nidorino_2[] = _( + "bristle up at once, and it challenges\n" + "the foe with all its might."); + +const u8 DexDescription_Nidoking_1[] = _( + "NIDOKING’s thick tail packs enormously\n" + "destructive power. With one swing, it\n" + "can topple a metal transmission tower."); +const u8 DexDescription_Nidoking_2[] = _( + "Once this POKéMON goes on a rampage,\n" + "there is no stopping it."); + +const u8 DexDescription_Clefairy_1[] = _( + "On every night of a full moon, groups of\n" + "this POKéMON come out to play.\n" + "When dawn arrives, the tired CLEFAIRY"); +const u8 DexDescription_Clefairy_2[] = _( + "return to their quiet mountain retreats\n" + "and go to sleep nestled up against each\n" + "other."); + +const u8 DexDescription_Clefable_1[] = _( + "CLEFABLE moves by skipping lightly as if\n" + "it were flying using its wings. Its\n" + "bouncy step lets it even walk on water."); +const u8 DexDescription_Clefable_2[] = _( + "It is known to take strolls on lakes on\n" + "quiet, moonlit nights."); + +#ifdef SAPPHIRE +const u8 DexDescription_Vulpix_1[] = _( + "Inside VULPIX’s body burns a flame that\n" + "never goes out. During the daytime,\n" + "when the temperatures rise, this"); +const u8 DexDescription_Vulpix_2[] = _( + "POKéMON releases flames from its mouth\n" + "to prevent its body from growing too\n" + "hot."); +#else +const u8 DexDescription_Vulpix_1[] = _( + "At the time of its birth, VULPIX has one\n" + "white tail. The tail separates into six\n" + "if this POKéMON receives plenty of love"); +const u8 DexDescription_Vulpix_2[] = _( + "from its TRAINER.\n" + "The six tails become magnificently\n" + "curled."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Ninetales_1[] = _( + "Legend has it that NINETALES came into\n" + "being when nine wizards possessing\n" + "sacred powers merged into one."); +const u8 DexDescription_Ninetales_2[] = _( + "This POKéMON is highly intelligent - it\n" + "can understand human speech."); +#else +const u8 DexDescription_Ninetales_1[] = _( + "NINETALES casts a sinister light from\n" + "its bright red eyes to gain total\n" + "control over its foe’s mind."); +const u8 DexDescription_Ninetales_2[] = _( + "This POKéMON is said to live for a\n" + "thousand years."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Jigglypuff_1[] = _( + "When this POKéMON sings, it never\n" + "pauses to breathe. If it is in a battle\n" + "against an opponent that does not"); +const u8 DexDescription_Jigglypuff_2[] = _( + "easily fall asleep, JIGGLYPUFF cannot\n" + "breathe, endangering its life."); +#else +const u8 DexDescription_Jigglypuff_1[] = _( + "JIGGLYPUFF’s vocal chords can freely\n" + "adjust the wavelength of its voice.\n" + "This POKéMON uses this ability to sing"); +const u8 DexDescription_Jigglypuff_2[] = _( + "at precisely the right wavelength to\n" + "make its foes most drowsy."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Wigglytuff_1[] = _( + "WIGGLYTUFF’s body is very flexible.\n" + "By inhaling deeply, this POKéMON can\n" + "inflate itself seemingly without end."); +const u8 DexDescription_Wigglytuff_2[] = _( + "Once inflated, WIGGLYTUFF bounces\n" + "along lightly like a balloon."); +#else +const u8 DexDescription_Wigglytuff_1[] = _( + "WIGGLYTUFF has large, saucerlike eyes.\n" + "The surfaces of its eyes are always\n" + "covered with a thin layer of tears."); +const u8 DexDescription_Wigglytuff_2[] = _( + "If any dust gets in this POKéMON’s\n" + "eyes, it is quickly washed away."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Zubat_1[] = _( + "ZUBAT avoids sunlight because exposure\n" + "causes it to become unhealthy.\n" + "During the daytime, it stays in caves or"); +const u8 DexDescription_Zubat_2[] = _( + "under the eaves of old houses, sleeping\n" + "while hanging upside down."); +#else +const u8 DexDescription_Zubat_1[] = _( + "ZUBAT remains quietly unmoving in a\n" + "dark spot during the bright daylight\n" + "hours. It does so because prolonged"); +const u8 DexDescription_Zubat_2[] = _( + "exposure to the sun causes its body to\n" + "become slightly burned."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Golbat_1[] = _( + "GOLBAT bites down on prey with its four\n" + "fangs and drinks the victim’s blood.\n" + "It becomes active on inky dark"); +const u8 DexDescription_Golbat_2[] = _( + "moonless nights, flying around to\n" + "attack people and POKéMON."); +#else +const u8 DexDescription_Golbat_1[] = _( + "GOLBAT loves to drink the blood of\n" + "living things. It is particularly active\n" + "in the pitch black of night."); +const u8 DexDescription_Golbat_2[] = _( + "This POKéMON flits around in the night\n" + "skies, seeking fresh blood."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Oddish_1[] = _( + "ODDISH searches for fertile, nutrient-\n" + "rich soil, then plants itself.\n" + "During the daytime, while it is planted,"); +const u8 DexDescription_Oddish_2[] = _( + "this POKéMON’s feet are thought to\n" + "change shape and become similar to\n" + "the roots of trees."); +#else +const u8 DexDescription_Oddish_1[] = _( + "During the daytime, ODDISH buries\n" + "itself in soil to absorb nutrients from \n" + "the ground using its entire body."); +const u8 DexDescription_Oddish_2[] = _( + "The more fertile the soil, the glossier\n" + "its leaves become."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Gloom_1[] = _( + "From its mouth GLOOM drips honey that\n" + "smells absolutely horrible.\n" + "Apparently, it loves the horrid stench."); +const u8 DexDescription_Gloom_2[] = _( + "It sniffs the noxious fumes and then \n" + "drools even more of its honey."); +#else +const u8 DexDescription_Gloom_1[] = _( + "GLOOM releases a foul fragrance from\n" + "the pistil of its flower. When faced\n" + "with danger, the stench worsens."); +const u8 DexDescription_Gloom_2[] = _( + "If this POKéMON is feeling calm and\n" + "secure, it does not release its usual\n" + "stinky aroma."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Vileplume_1[] = _( + "VILEPLUME has the world’s largest\n" + "petals. They are used to attract prey\n" + "that are then doused with toxic spores."); +const u8 DexDescription_Vileplume_2[] = _( + "Once the prey are immobilized, this\n" + "POKéMON catches and devours them."); +#else +const u8 DexDescription_Vileplume_1[] = _( + "VILEPLUME’s toxic pollen triggers\n" + "atrocious allergy attacks. That’s why\n" + "it is advisable never to approach any"); +const u8 DexDescription_Vileplume_2[] = _( + "attractive flowers in a jungle, however\n" + "pretty they may be."); +#endif + +#ifdef SAPPHIRE +#if REVISION >= 1 +const u8 DexDescription_Paras_1[] = _( + "PARAS has parasitic mushrooms growing\n" + "on its back called tochukaso. They grow\n" + "large by drawing nutrients from this"); +const u8 DexDescription_Paras_2[] = _( + "BUG/GRASS POKéMON host. They are\n" // Identify Paras as BUG/GRASS type rather than just BUG + "highly valued as a medicine for\n" + "extending life."); +#else +const u8 DexDescription_Paras_1[] = _( + "PARAS has parasitic mushrooms growing\n" + "on its back called tochukaso. They grow\n" + "large by drawing nutrients from this"); +const u8 DexDescription_Paras_2[] = _( + "BUG POKéMON host. They are highly\n" + "valued as a medicine for extending life."); +#endif +#else +#if REVISION >= 1 +const u8 DexDescription_Paras_1[] = _( + "PARAS has parasitic mushrooms growing\n" + "on its back called tochukaso. They grow\n" + "large by drawing nutrients from this"); +const u8 DexDescription_Paras_2[] = _( + "BUG/GRASS POKéMON host. They are\n" + "highly valued as a medicine for\n" + "extending life."); +#else +const u8 DexDescription_Paras_1[] = _( + "PARAS has parasitic mushrooms growing\n" + "on its back called tochukaso. They grow\n" + "large by drawing nutrients from the BUG"); +const u8 DexDescription_Paras_2[] = _( + "POKéMON host. They are highly valued as\n" + "a medicine for extending life."); +#endif +#endif + +const u8 DexDescription_Parasect_1[] = _( + "PARASECT is known to infest large trees\n" + "en masse and drain nutrients from the\n" + "lower trunk and roots."); +const u8 DexDescription_Parasect_2[] = _( + "When an infested tree dies, they move\n" + "onto another tree all at once."); + +const u8 DexDescription_Venonat_1[] = _( + "VENONAT is said to have evolved with\n" + "a coat of thin, stiff hair that covers\n" + "its entire body for protection."); +const u8 DexDescription_Venonat_2[] = _( + "It possesses large eyes that never fail\n" + "to spot even miniscule prey."); + +const u8 DexDescription_Venomoth_1[] = _( + "VENOMOTH is nocturnal - it is a POKéMON\n" + "that only becomes active at night.\n" + "Its favorite prey are small insects"); +const u8 DexDescription_Venomoth_2[] = _( + "that gather around streetlights,\n" + "attracted by the light in the darkness."); + +const u8 DexDescription_Diglett_1[] = _( + "DIGLETT are raised in most farms.\n" + "The reason is simple - wherever this\n" + "POKéMON burrows, the soil is left"); +const u8 DexDescription_Diglett_2[] = _( + "perfectly tilled for planting crops.\n" + "This soil is made ideal for growing\n" + "delicious vegetables."); + +const u8 DexDescription_Dugtrio_1[] = _( + "DUGTRIO are actually triplets that\n" + "emerged from one body. As a result,\n" + "each triplet thinks exactly like the"); +const u8 DexDescription_Dugtrio_2[] = _( + "other two triplets.\n" + "They work cooperatively to burrow\n" + "endlessly."); + +const u8 DexDescription_Meowth_1[] = _( + "MEOWTH withdraws its sharp claws into\n" + "its paws to slinkily sneak about without\n" + "making any incriminating footsteps."); +const u8 DexDescription_Meowth_2[] = _( + "For some reason, this POKéMON loves\n" + "shiny coins that glitter with light."); + +const u8 DexDescription_Persian_1[] = _( + "PERSIAN has six bold whiskers that give\n" + "it a look of toughness. The whiskers \n" + "sense air movements to determine what"); +const u8 DexDescription_Persian_2[] = _( + "is in the POKéMON’s surrounding\n" + "vicinity. It becomes docile if grabbed\n" + "by the whiskers."); + +#ifdef SAPPHIRE +const u8 DexDescription_Psyduck_1[] = _( + "If it uses its mysterious power,\n" + "PSYDUCK can’t remember having done so.\n" + "It apparently can’t form a memory of"); +const u8 DexDescription_Psyduck_2[] = _( + "such an event because it goes into\n" + "an altered state that is much like\n" + "deep sleep."); +#else +const u8 DexDescription_Psyduck_1[] = _( + "PSYDUCK uses a mysterious power.\n" + "When it does so, this POKéMON \n" + "generates brain waves that are"); +const u8 DexDescription_Psyduck_2[] = _( + "supposedly only seen in sleepers.\n" + "This discovery spurred controversy\n" + "among scholars."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Golduck_1[] = _( + "GOLDUCK is the fastest swimmer among\n" + "all POKéMON. It swims effortlessly, even\n" + "in a rough, stormy sea."); +const u8 DexDescription_Golduck_2[] = _( + "It sometimes rescues people from\n" + "wrecked ships floundering in high seas."); +#else +const u8 DexDescription_Golduck_1[] = _( + "The webbed flippers on its forelegs and\n" + "hind legs and the streamlined body of\n" + "GOLDUCK give it frightening speed."); +const u8 DexDescription_Golduck_2[] = _( + "This POKéMON is definitely much faster\n" + "than even the most athletic swimmer."); +#endif + +const u8 DexDescription_Mankey_1[] = _( + "When MANKEY starts shaking and its\n" + "nasal breathing turns rough, it’s a sure\n" + "sign that it is becoming angry."); +const u8 DexDescription_Mankey_2[] = _( + "However, because it goes into a\n" + "towering rage almost instantly, it is\n" + "impossible for anyone to flee its wrath."); + +const u8 DexDescription_Primeape_1[] = _( + "When PRIMEAPE becomes furious, its\n" + "blood circulation is boosted. In turn,\n" + "its muscles are made even stronger."); +const u8 DexDescription_Primeape_2[] = _( + "However, it also becomes much less\n" + "intelligent at the same time."); + +const u8 DexDescription_Growlithe_1[] = _( + "GROWLITHE has a superb sense of smell.\n" + "Once it smells anything, this POKéMON\n" + "won’t forget the scent, no matter what."); +const u8 DexDescription_Growlithe_2[] = _( + "It uses its advanced olfactory sense\n" + "to determine the emotions of other\n" + "living things."); + +const u8 DexDescription_Arcanine_1[] = _( + "ARCANINE is known for its high speed.\n" + "It is said to be capable of running over\n" + "6,200 miles in a single day and night."); +const u8 DexDescription_Arcanine_2[] = _( + "The fire that blazes wildly within this\n" + "POKéMON’s body is its source of power."); + +const u8 DexDescription_Poliwag_1[] = _( + "POLIWAG has a very thin skin. It is\n" + "possible to see the POKéMON’s spiral\n" + "innards right through the skin."); +const u8 DexDescription_Poliwag_2[] = _( + "Despite its thinness, however, the skin\n" + "is also very flexible. Even sharp fangs\n" + "bounce right off it."); + +const u8 DexDescription_Poliwhirl_1[] = _( + "The surface of POLIWHIRL’s body is\n" + "always wet and slick with an oily fluid.\n" + "Because of this greasy covering, it can"); +const u8 DexDescription_Poliwhirl_2[] = _( + "easily slip and slide out of the clutches\n" + "of any enemy in battle."); + +const u8 DexDescription_Poliwrath_1[] = _( + "POLIWRATH’s highly developed, brawny\n" + "muscles never grow fatigued, however\n" + "much it exercises."); +const u8 DexDescription_Poliwrath_2[] = _( + "It is so tirelessly strong, this POKéMON\n" + "can swim back and forth across the\n" + "Pacific Ocean without effort."); + +#ifdef SAPPHIRE +const u8 DexDescription_Abra_1[] = _( + "ABRA needs to sleep for eighteen hours\n" + "a day. If it doesn’t, this POKéMON loses\n" + "its ability to use telekinetic powers."); +const u8 DexDescription_Abra_2[] = _( + "If it is attacked, ABRA escapes using\n" + "TELEPORT while it is still sleeping."); +#else +const u8 DexDescription_Abra_1[] = _( + "ABRA sleeps for eighteen hours a day.\n" + "However, it can sense the presence of\n" + "foes even while it is sleeping."); +const u8 DexDescription_Abra_2[] = _( + "In such a situation, this POKéMON\n" + "immediately teleports to safety."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Kadabra_1[] = _( + "KADABRA holds a silver spoon in its\n" + "hand. The spoon is used to amplify the\n" + "alpha waves in its brain."); +const u8 DexDescription_Kadabra_2[] = _( + "Without the spoon, the POKéMON is said\n" + "to be limited to half the usual amount\n" + "of its telekinetic powers."); +#else +const u8 DexDescription_Kadabra_1[] = _( + "KADABRA emits a peculiar alpha wave\n" + "if it develops a headache. Only those\n" + "people with a particularly strong"); +const u8 DexDescription_Kadabra_2[] = _( + "psyche can hope to become a TRAINER\n" + "of this POKéMON."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Alakazam_1[] = _( + "ALAKAZAM’s brain continually grows,\n" + "infinitely multiplying brain cells.\n" + "This amazing brain gives this POKéMON"); +const u8 DexDescription_Alakazam_2[] = _( + "an astoundingly high IQ of 5,000.\n" + "It has a thorough memory of everything\n" + "that has occurred in the world."); +#else +const u8 DexDescription_Alakazam_1[] = _( + "ALAKAZAM’s brain continually grows,\n" + "making its head far too heavy to\n" + "support with its neck."); +const u8 DexDescription_Alakazam_2[] = _( + "This POKéMON holds its head up using\n" + "its psychokinetic power instead."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Machop_1[] = _( + "MACHOP exercises by hefting around\n" + "a GRAVELER as if it were a barbell.\n" + "There are some MACHOP that travel"); +const u8 DexDescription_Machop_2[] = _( + "the world in a quest to master all\n" + "kinds of martial arts."); +#else +const u8 DexDescription_Machop_1[] = _( + "MACHOP’s muscles are special - they\n" + "never get sore no matter how much they\n" + "are used in exercise."); +const u8 DexDescription_Machop_2[] = _( + "This POKéMON has sufficient power to\n" + "hurl a hundred adult humans."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Machoke_1[] = _( + "MACHOKE undertakes bodybuilding every\n" + "day even as it helps people with tough,\n" + "physically demanding labor."); +const u8 DexDescription_Machoke_2[] = _( + "On its days off, this POKéMON heads to\n" + "the fields and mountains to exercise\n" + "and train."); +#else +const u8 DexDescription_Machoke_1[] = _( + "MACHOKE’s thoroughly toned muscles\n" + "possess the hardness of steel.\n" + "This POKéMON has so much strength,"); +const u8 DexDescription_Machoke_2[] = _( + "it can easily hold aloft a sumo wrestler\n" + "on just one finger."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Machamp_1[] = _( + "MACHAMP is known as the POKéMON that\n" + "has mastered every kind of martial arts.\n" + "If it grabs hold of the foe with its four"); +const u8 DexDescription_Machamp_2[] = _( + "arms, the battle is all but over.\n" + "The hapless foe is thrown far over the\n" + "horizon."); +#else +const u8 DexDescription_Machamp_1[] = _( + "MACHAMP has the power to hurl anything\n" + "aside. However, trying to do any work\n" + "requiring care and dexterity causes"); +const u8 DexDescription_Machamp_2[] = _( + "its arms to get tangled.\n" + "This POKéMON tends to leap into action\n" + "before it thinks."); +#endif + +const u8 DexDescription_Bellsprout_1[] = _( + "BELLSPROUT’s thin and flexible body\n" + "lets it bend and sway to avoid any\n" + "attack, however strong it may be."); +const u8 DexDescription_Bellsprout_2[] = _( + "From its mouth, this POKéMON spits a\n" + "corrosive fluid that melts even iron."); + +const u8 DexDescription_Weepinbell_1[] = _( + "WEEPINBELL has a large hook on its rear\n" + "end. At night, the POKéMON hooks on to\n" + "a tree branch and goes to sleep."); +const u8 DexDescription_Weepinbell_2[] = _( + "If it moves around in its sleep, it may\n" + "wake up to find itself on the ground."); + +const u8 DexDescription_Victreebel_1[] = _( + "VICTREEBEL has a long vine that\n" + "extends from its head. This vine is\n" + "waved and flicked about as if it were"); +const u8 DexDescription_Victreebel_2[] = _( + "an animal to attract prey. When an\n" + "unsuspecting prey draws near, this\n" + "POKéMON swallows it whole."); + +#ifdef SAPPHIRE +const u8 DexDescription_Tentacool_1[] = _( + "TENTACOOL absorbs sunlight and\n" + "refracts it using water inside its body\n" + "to convert it into beam energy."); +const u8 DexDescription_Tentacool_2[] = _( + "This POKéMON shoots beams from its\n" + "crystal-like eyes."); +#else +const u8 DexDescription_Tentacool_1[] = _( + "TENTACOOL’s body is largely composed\n" + "of water. If it is removed from the\n" + "sea, it dries up like parchment."); +const u8 DexDescription_Tentacool_2[] = _( + "If this POKéMON happens to become\n" + "dehydrated, put it back into the sea."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Tentacruel_1[] = _( + "TENTACRUEL has tentacles that can be\n" + "freely elongated and shortened at will.\n" + "It ensnares prey with its tentacles and"); +const u8 DexDescription_Tentacruel_2[] = _( + "weakens the prey by dosing it with a\n" + "harsh toxin. It can catch up to 80\n" + "prey at the same time."); +#else +const u8 DexDescription_Tentacruel_1[] = _( + "TENTACRUEL has large red orbs on its\n" + "head. The orbs glow before lashing the\n" + "vicinity with a harsh ultrasonic blast."); +const u8 DexDescription_Tentacruel_2[] = _( + "This POKéMON’s outburst creates rough\n" + "waves around it."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Geodude_1[] = _( + "When GEODUDE sleeps deeply, it buries\n" + "itself halfway into the ground.\n" + "It will not awaken even if hikers step"); +const u8 DexDescription_Geodude_2[] = _( + "on it unwittingly.\n" + "In the morning, this POKéMON rolls\n" + "downhill in search of food."); +#else +const u8 DexDescription_Geodude_1[] = _( + "The longer a GEODUDE lives, the more\n" + "its edges are chipped and worn away,\n" + "making it more rounded in appearance."); +const u8 DexDescription_Geodude_2[] = _( + "However, this POKéMON’s heart will\n" + "remain hard, craggy, and rough always."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Graveler_1[] = _( + "Rocks are GRAVELER’s favorite food.\n" + "This POKéMON will climb a mountain from\n" + "the base to the summit, crunchingly"); +const u8 DexDescription_Graveler_2[] = _( + "feasting on rocks all the while.\n" + "Upon reaching the peak, it rolls back\n" + "down to the bottom."); +#else +const u8 DexDescription_Graveler_1[] = _( + "GRAVELER grows by feeding on rocks.\n" + "Apparently, it prefers to eat rocks\n" + "that are covered in moss."); +const u8 DexDescription_Graveler_2[] = _( + "This POKéMON eats its way through\n" + "a ton of rocks on a daily basis."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Golem_1[] = _( + "GOLEM is known for rolling down from\n" + "mountains. To prevent them from rolling\n" + "into the homes of people downhill,"); +const u8 DexDescription_Golem_2[] = _( + "grooves have been dug into the sides of\n" + "mountains to serve as guideways for\n" + "diverting this POKéMON’s course."); +#else +const u8 DexDescription_Golem_1[] = _( + "GOLEM live up on mountains.\n" + "If there is a large earthquake, these\n" + "POKéMON will come rolling down off"); +const u8 DexDescription_Golem_2[] = _( + "the mountains en masse to the\n" + "foothills below."); +#endif + +const u8 DexDescription_Ponyta_1[] = _( + "PONYTA is very weak at birth.\n" + "It can barely stand up.\n" + "This POKéMON becomes stronger by"); +const u8 DexDescription_Ponyta_2[] = _( + "stumbling and falling to keep up with\n" + "its parent."); + +const u8 DexDescription_Rapidash_1[] = _( + "RAPIDASH usually can be seen casually\n" + "cantering in the fields and plains.\n" + "However, when this POKéMON turns"); +const u8 DexDescription_Rapidash_2[] = _( + "serious, its fiery manes flare and blaze\n" + "as it gallops its way up to 150 mph."); + +const u8 DexDescription_Slowpoke_1[] = _( + "SLOWPOKE uses its tail to catch prey by\n" + "dipping it in water at the side of a\n" + "river."); +const u8 DexDescription_Slowpoke_2[] = _( + "However, this POKéMON often forgets\n" + "what it’s doing and often spends entire\n" + "days just loafing at water’s edge."); + +const u8 DexDescription_Slowbro_1[] = _( + "SLOWBRO’s tail has a SHELLDER firmly\n" + "attached with a bite. As a result, the\n" + "tail can’t be used for fishing anymore."); +const u8 DexDescription_Slowbro_2[] = _( + "This causes SLOWBRO to grudgingly swim\n" + "and catch prey instead."); + +#ifdef SAPPHIRE +const u8 DexDescription_Magnemite_1[] = _( + "MAGNEMITE floats in the air by emitting\n" + "electromagnetic waves from the units\n" + "at its sides. These waves block gravity."); +const u8 DexDescription_Magnemite_2[] = _( + "This POKéMON becomes incapable of\n" + "flight if its internal electrical supply\n" + "is depleted."); +#else +const u8 DexDescription_Magnemite_1[] = _( + "MAGNEMITE attaches itself to power\n" + "lines to feed on electricity.\n" + "If your house has a power outage,"); +const u8 DexDescription_Magnemite_2[] = _( + "check your circuit breakers. You may\n" + "find a large number of this POKéMON\n" + "clinging to the breaker box."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Magneton_1[] = _( + "MAGNETON emits a powerful magnetic\n" + "force that is fatal to electronics and\n" + "precision instruments. Because of"); +const u8 DexDescription_Magneton_2[] = _( + "this, it is said that some towns warn\n" + "people to keep this POKéMON inside\n" + "a POKé BALL."); +#else +const u8 DexDescription_Magneton_1[] = _( + "MAGNETON emits a powerful magnetic\n" + "force that is fatal to mechanical\n" + "devices. As a result, large cities sound"); +const u8 DexDescription_Magneton_2[] = _( + "sirens to warn citizens of large-scale\n" + "outbreaks of this POKéMON."); +#endif + +const u8 DexDescription_Farfetchd_1[] = _( + "FARFETCH’D is always seen with a stick\n" + "from a plant of some sort. Apparently,\n" + "there are good sticks and bad sticks."); +const u8 DexDescription_Farfetchd_2[] = _( + "This POKéMON has been known to fight\n" + "with others over sticks."); + +#ifdef SAPPHIRE +const u8 DexDescription_Doduo_1[] = _( + "DODUO’s two heads contain completely\n" + "identical brains.\n" + "A scientific study reported that on"); +const u8 DexDescription_Doduo_2[] = _( + "rare occasions, there will be examples\n" + "of this POKéMON possessing different\n" + "sets of brains."); +#else +const u8 DexDescription_Doduo_1[] = _( + "DODUO’s two heads never sleep at the\n" + "same time.\n" + "Its two heads take turns sleeping,"); +const u8 DexDescription_Doduo_2[] = _( + "so one head can always keep watch for\n" + "enemies while the other one sleeps."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Dodrio_1[] = _( + "Apparently, the heads aren’t the only\n" + "parts of the body that DODRIO has\n" + "three of."); +const u8 DexDescription_Dodrio_2[] = _( + "It has three sets of hearts and lungs\n" + "as well, so it is capable of running long\n" + "distances without rest."); +#else +const u8 DexDescription_Dodrio_1[] = _( + "Watch out if DODRIO’s three heads are\n" + "looking in three separate directions.\n" + "It’s a sure sign that it is on its guard."); +const u8 DexDescription_Dodrio_2[] = _( + "Don’t go near this POKéMON if it’s being\n" + "wary - it may decide to peck you."); +#endif + +const u8 DexDescription_Seel_1[] = _( + "SEEL hunts for prey in the frigid sea\n" + "underneath sheets of ice.\n" + "When it needs to breathe, it punches"); +const u8 DexDescription_Seel_2[] = _( + "a hole through the ice with the\n" + "sharply protruding section of its head."); + +const u8 DexDescription_Dewgong_1[] = _( + "DEWGONG loves to snooze on bitterly\n" + "cold ice.\n" + "The sight of this POKéMON sleeping on"); +const u8 DexDescription_Dewgong_2[] = _( + "a glacier was mistakenly thought to be\n" + "a mermaid by a mariner long ago."); + +#ifdef SAPPHIRE +const u8 DexDescription_Grimer_1[] = _( + "GRIMER emerged from the sludge that\n" + "settled on a polluted seabed.\n" + "This POKéMON loves anything filthy."); +const u8 DexDescription_Grimer_2[] = _( + "It constantly leaks a horribly germ-\n" + "infested fluid from all over its body."); +#else +const u8 DexDescription_Grimer_1[] = _( + "GRIMER’s sludgy and rubbery body can\n" + "be forced through any opening, however\n" + "small it may be."); +const u8 DexDescription_Grimer_2[] = _( + "This POKéMON enters sewer pipes to\n" + "drink filthy wastewater."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Muk_1[] = _( + "This POKéMON’s favorite food is\n" + "anything that is repugnantly filthy.\n" + "In dirty towns where people think"); +const u8 DexDescription_Muk_2[] = _( + "nothing of throwing away litter on the\n" + "streets, MUK are certain to gather."); +#else +const u8 DexDescription_Muk_1[] = _( + "From MUK’s body seeps a foul fluid that\n" + "gives off a nose-bendingly horrible\n" + "stench."); +const u8 DexDescription_Muk_2[] = _( + "Just one drop of this POKéMON’s body\n" + "fluid can turn a pool stagnant and\n" + "rancid."); +#endif + +const u8 DexDescription_Shellder_1[] = _( + "At night, this POKéMON uses its broad\n" + "tongue to burrow a hole in the seafloor\n" + "sand and then sleep in it."); +const u8 DexDescription_Shellder_2[] = _( + "While it is sleeping, SHELLDER closes its\n" + "shell, but leaves its tongue hanging\n" + "out."); + +const u8 DexDescription_Cloyster_1[] = _( + "CLOYSTER is capable of swimming in the\n" + "sea. It does so by swallowing water,\n" + "then jetting it out toward the rear."); +const u8 DexDescription_Cloyster_2[] = _( + "This POKéMON shoots spikes from its\n" + "shell using the same system."); + +const u8 DexDescription_Gastly_1[] = _( + "GASTLY is largely composed of gaseous\n" + "matter. When exposed to a strong wind,\n" + "the gaseous body quickly dwindles away."); +const u8 DexDescription_Gastly_2[] = _( + "Groups of this POKéMON cluster under\n" + "the eaves of houses to escape the\n" + "ravages of wind."); + +const u8 DexDescription_Haunter_1[] = _( + "HAUNTER is a dangerous POKéMON.\n" + "If one beckons you while floating in\n" + "darkness, you must never approach it."); +const u8 DexDescription_Haunter_2[] = _( + "This POKéMON will try to lick you with its\n" + "tongue and steal your life away."); + +const u8 DexDescription_Gengar_1[] = _( + "Sometimes, on a dark night, your shadow\n" + "thrown by a streetlight will suddenly\n" + "and startlingly overtake you."); +const u8 DexDescription_Gengar_2[] = _( + "It is actually a GENGAR running past\n" + "you, pretending to be your shadow."); + +const u8 DexDescription_Onix_1[] = _( + "ONIX has a magnet in its brain. It acts\n" + "as a compass so that this POKéMON does\n" + "not lose direction while it is tunneling."); +const u8 DexDescription_Onix_2[] = _( + "As it grows older, its body becomes\n" + "increasingly rounder and smoother."); + +const u8 DexDescription_Drowzee_1[] = _( + "If your nose becomes itchy while you\n" + "are sleeping, it’s a sure sign that one\n" + "of these POKéMON is standing above"); +const u8 DexDescription_Drowzee_2[] = _( + "your pillow and trying to eat your dream\n" + "through your nostrils."); + +const u8 DexDescription_Hypno_1[] = _( + "HYPNO holds a pendulum in its hand.\n" + "The arcing movement and glitter of the\n" + "pendulum lull the foe into a deep state"); +const u8 DexDescription_Hypno_2[] = _( + "of hypnosis.\n" + "While this POKéMON searches for prey,\n" + "it polishes the pendulum."); + +const u8 DexDescription_Krabby_1[] = _( + "KRABBY live on beaches, burrowed inside\n" + "holes dug into the sand.\n" + "On sandy beaches with little in the way"); +const u8 DexDescription_Krabby_2[] = _( + "of food, these POKéMON can be seen\n" + "squabbling with each other over\n" + "territory."); + +const u8 DexDescription_Kingler_1[] = _( + "KINGLER has an enormous, oversized\n" + "claw. It waves this huge claw in the\n" + "air to communicate with others."); +const u8 DexDescription_Kingler_2[] = _( + "However, because the claw is so heavy,\n" + "the POKéMON quickly tires."); + +#ifdef SAPPHIRE +const u8 DexDescription_Voltorb_1[] = _( + "VOLTORB is extremely sensitive - it\n" + "explodes at the slightest of shocks.\n" + "It is rumored that it was first created"); +const u8 DexDescription_Voltorb_2[] = _( + "when a POKé BALL was exposed to a\n" + "powerful pulse of energy."); +#else +const u8 DexDescription_Voltorb_1[] = _( + "VOLTORB was first sighted at a company\n" + "that manufactures POKé BALLS.\n" + "The link between that sighting and"); +const u8 DexDescription_Voltorb_2[] = _( + "the fact that this POKéMON looks very\n" + "similar to a POKé BALL remains a\n" + "mystery."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Electrode_1[] = _( + "One of ELECTRODE’s characteristics is\n" + "its attraction to electricity.\n" + "It is a problematical POKéMON that"); +const u8 DexDescription_Electrode_2[] = _( + "congregates mostly at electrical\n" + "power plants to feed on electricity\n" + "that has just been generated."); +#else +const u8 DexDescription_Electrode_1[] = _( + "ELECTRODE eats electricity in the\n" + "atmosphere. On days when lightning\n" + "strikes, you can see this POKéMON"); +const u8 DexDescription_Electrode_2[] = _( + "exploding all over the place from\n" + "eating too much electricity."); +#endif + +const u8 DexDescription_Exeggcute_1[] = _( + "This POKéMON consists of six eggs that\n" + "form a closely knit cluster. The six eggs\n" + "attract each other and spin around."); +const u8 DexDescription_Exeggcute_2[] = _( + "When cracks increasingly appear on the\n" + "eggs, EXEGGCUTE is close to evolution."); + +const u8 DexDescription_Exeggutor_1[] = _( + "EXEGGUTOR originally came from the\n" + "tropics. Its heads steadily grow larger\n" + "from exposure to strong sunlight."); +const u8 DexDescription_Exeggutor_2[] = _( + "It is said that when the heads fall off,\n" + "they group together to form EXEGGCUTE."); + +const u8 DexDescription_Cubone_1[] = _( + "CUBONE pines for the mother it will\n" + "never see again. Seeing a likeness of\n" + "its mother in the full moon, it cries."); +const u8 DexDescription_Cubone_2[] = _( + "The stains on the skull the POKéMON\n" + "wears are made by the tears it sheds."); + +const u8 DexDescription_Marowak_1[] = _( + "MAROWAK is the evolved form of a CUBONE\n" + "that has overcome its sadness at the\n" + "loss of its mother and grown tough."); +const u8 DexDescription_Marowak_2[] = _( + "This POKéMON’s tempered and hardened\n" + "spirit is not easily broken."); + +const u8 DexDescription_Hitmonlee_1[] = _( + "HITMONLEE’s legs freely contract and\n" + "stretch. Using these springlike legs, it\n" + "bowls over foes with devastating kicks."); +const u8 DexDescription_Hitmonlee_2[] = _( + "After battle, it rubs down its legs and\n" + "loosens the muscles to overcome\n" + "fatigue."); + +const u8 DexDescription_Hitmonchan_1[] = _( + "HITMONCHAN is said to possess the\n" + "spirit of a boxer who had been working\n" + "towards a world championship."); +const u8 DexDescription_Hitmonchan_2[] = _( + "This POKéMON has an indomitable spirit\n" + "and will never give up in the face of\n" + "adversity."); + +const u8 DexDescription_Lickitung_1[] = _( + "Whenever LICKITUNG comes across\n" + "something new, it will unfailingly give it\n" + "a lick. It does so because it memorizes"); +const u8 DexDescription_Lickitung_2[] = _( + "things by texture and by taste.\n" + "It is somewhat put off by sour things."); + +#ifdef SAPPHIRE +const u8 DexDescription_Koffing_1[] = _( + "KOFFING embodies toxic substances.\n" + "It mixes the toxins with raw garbage to\n" + "set off a chemical reaction that"); +const u8 DexDescription_Koffing_2[] = _( + "results in a terribly powerful poison\n" + "gas. The higher the temperature, the\n" + "more gas is concocted by this POKéMON."); +#else +const u8 DexDescription_Koffing_1[] = _( + "If KOFFING becomes agitated, it raises\n" + "the toxicity of its internal gases and\n" + "jets them out from all over its body."); +const u8 DexDescription_Koffing_2[] = _( + "This POKéMON may also overinflate its\n" + "round body, then explode."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Weezing_1[] = _( + "WEEZING alternately shrinks and\n" + "inflates its twin bodies to mix together\n" + "toxic gases inside."); +const u8 DexDescription_Weezing_2[] = _( + "The more the gases are mixed, the more\n" + "powerful the toxins become. The\n" + "POKéMON also becomes more putrid."); +#else +const u8 DexDescription_Weezing_1[] = _( + "WEEZING loves the gases given off by\n" + "rotted kitchen garbage. This POKéMON\n" + "will find a dirty, unkempt house and"); +const u8 DexDescription_Weezing_2[] = _( + "make it its home. At night, when the\n" + "people in the house are asleep, it will\n" + "go through the trash."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Rhyhorn_1[] = _( + "RHYHORN’s brain is very small. It is so\n" + "dense, while on a run it forgets why it\n" + "started running in the first place."); +const u8 DexDescription_Rhyhorn_2[] = _( + "It apparently remembers sometimes if it\n" + "demolishes something."); +#else +const u8 DexDescription_Rhyhorn_1[] = _( + "RHYHORN runs in a straight line,\n" + "smashing everything in its path.\n" + "It is not bothered even if it rushes"); +const u8 DexDescription_Rhyhorn_2[] = _( + "headlong into a block of steel.\n" + "This POKéMON may feel some pain from\n" + "the collision the next day, however."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Rhydon_1[] = _( + "RHYDON has a horn that serves as a\n" + "drill. It is used for destroying rocks\n" + "and boulders."); +const u8 DexDescription_Rhydon_2[] = _( + "This POKéMON occasionally rams into\n" + "streams of magma, but the armor-like\n" + "hide prevents it from feeling the heat."); +#else +const u8 DexDescription_Rhydon_1[] = _( + "RHYDON’s horn can crush even uncut\n" + "diamonds. One sweeping blow of its tail\n" + "can topple a building."); +const u8 DexDescription_Rhydon_2[] = _( + "This POKéMON’s hide is extremely tough.\n" + "Even direct cannon hits don’t leave\n" + "a scratch."); +#endif + +const u8 DexDescription_Chansey_1[] = _( + "CHANSEY lays nutritionally excellent\n" + "eggs on an everyday basis.\n" + "The eggs are so delicious, they are"); +const u8 DexDescription_Chansey_2[] = _( + "easily and eagerly devoured by even\n" + "those people who have lost their\n" + "appetite."); + +const u8 DexDescription_Tangela_1[] = _( + "TANGELA’s vines snap off easily if they\n" + "are grabbed. This happens without pain,\n" + "allowing it to make a quick getaway."); +const u8 DexDescription_Tangela_2[] = _( + "The lost vines are replaced by newly\n" + "grown vines the very next day."); + +const u8 DexDescription_Kangaskhan_1[] = _( + "If you come across a young KANGASKHAN\n" + "playing by itself, you must never\n" + "disturb it or attempt to catch it."); +const u8 DexDescription_Kangaskhan_2[] = _( + "The baby POKéMON’s parent is sure to\n" + "be in the area, and it will become\n" + "violently enraged at you."); + +#ifdef SAPPHIRE +const u8 DexDescription_Horsea_1[] = _( + "If HORSEA senses danger, it will\n" + "reflexively spray a dense black ink\n" + "from its mouth and try to escape."); +const u8 DexDescription_Horsea_2[] = _( + "This POKéMON swims by cleverly flapping\n" + "the fins on its back."); +#else +const u8 DexDescription_Horsea_1[] = _( + "HORSEA eats small insects and moss off\n" + "of rocks. If the ocean current turns\n" + "fast, this POKéMON anchors itself by"); +const u8 DexDescription_Horsea_2[] = _( + "wrapping its tail around rocks or coral\n" + "to prevent being washed away."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Seadra_1[] = _( + "SEADRA generates whirlpools by spinning\n" + "its body. The whirlpools are strong\n" + "enough to swallow even fishing boats."); +const u8 DexDescription_Seadra_2[] = _( + "This POKéMON weakens prey with these\n" + "currents, then swallows it whole."); +#else +const u8 DexDescription_Seadra_1[] = _( + "SEADRA sleeps after wriggling itself\n" + "between the branches of coral.\n" + "Those trying to harvest coral are"); +const u8 DexDescription_Seadra_2[] = _( + "occasionally stung by this POKéMON’s\n" + "poison barbs if they fail to notice it."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Goldeen_1[] = _( + "GOLDEEN loves swimming wild and free\n" + "in rivers and ponds.\n" + "If one of these POKéMON is placed in an"); +const u8 DexDescription_Goldeen_2[] = _( + "aquarium, it will shatter even the\n" + "thickest glass with one ram of its horn\n" + "and make its escape."); +#else +const u8 DexDescription_Goldeen_1[] = _( + "GOLDEEN is a very beautiful POKéMON\n" + "with fins that billow elegantly in water.\n" + "However, don’t let your guard down"); +const u8 DexDescription_Goldeen_2[] = _( + "around this POKéMON - it could ram you\n" + "powerfully with its horn."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Seaking_1[] = _( + "SEAKING is very protective of its eggs.\n" + "The male and female will take turns\n" + "patrolling around their nest and eggs."); +const u8 DexDescription_Seaking_2[] = _( + "The guarding of eggs by these POKéMON\n" + "goes on for over a month."); +#else +const u8 DexDescription_Seaking_1[] = _( + "In the autumn, SEAKING males can be\n" + "seen performing courtship dances in\n" + "riverbeds to woo females."); +const u8 DexDescription_Seaking_2[] = _( + "During this season, this POKéMON’s body\n" + "coloration is at its most beautiful."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Staryu_1[] = _( + "STARYU apparently communicates with\n" + "the stars in the night sky by flashing\n" + "the red core at the center of its body."); +const u8 DexDescription_Staryu_2[] = _( + "If parts of its body are torn, this\n" + "POKéMON simply regenerates the\n" + "missing pieces and limbs."); +#else +const u8 DexDescription_Staryu_1[] = _( + "STARYU’s center section has an organ\n" + "called the core that shines bright red.\n" + "If you go to a beach toward the"); +const u8 DexDescription_Staryu_2[] = _( + "end of summer, the glowing cores of\n" + "these POKéMON look like the stars\n" + "in the sky."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Starmie_1[] = _( + "STARMIE swims through water by\n" + "spinning its star-shaped body as if it\n" + "were a propeller on a ship."); +const u8 DexDescription_Starmie_2[] = _( + "The core at the center of this\n" + "POKéMON’s body glows in seven colors."); +#else +const u8 DexDescription_Starmie_1[] = _( + "STARMIE’s center section - the core -\n" + "glows brightly in seven colors.\n" + "Because of its luminous nature, this"); +const u8 DexDescription_Starmie_2[] = _( + "POKéMON has been given the nickname\n" + "“the gem of the sea.”"); +#endif + +const u8 DexDescription_Mrmime_1[] = _( + "MR. MIME is a master of pantomime.\n" + "Its gestures and motions convince\n" + "watchers that something unseeable"); +const u8 DexDescription_Mrmime_2[] = _( + "actually exists. Once it is believed,\n" + "it will exist as if it were a real thing."); + +const u8 DexDescription_Scyther_1[] = _( + "SCYTHER is blindingly fast. Its blazing\n" + "speed enhances the effectiveness of\n" + "the twin scythes on its forearms."); +const u8 DexDescription_Scyther_2[] = _( + "This POKéMON’s scythes are so\n" + "effective, they can slice through thick\n" + "logs in one wicked stroke."); + +const u8 DexDescription_Jynx_1[] = _( + "JYNX walks rhythmically, swaying and\n" + "shaking its hips as if it were dancing.\n" + "Its motions are so bouncingly alluring,"); +const u8 DexDescription_Jynx_2[] = _( + "people seeing it are compelled to shake\n" + "their hips without giving any thought\n" + "to what they are doing."); + +const u8 DexDescription_Electabuzz_1[] = _( + "When a storm arrives, gangs of this\n" + "POKéMON compete with each other to\n" + "scale heights that are likely to be"); +const u8 DexDescription_Electabuzz_2[] = _( + "stricken by lightning bolts.\n" + "Some towns use ELECTABUZZ in place of\n" + "lightning rods."); + +const u8 DexDescription_Magmar_1[] = _( + "In battle, MAGMAR blows out intensely\n" + "hot flames from all over its body to\n" + "intimidate its opponent."); +const u8 DexDescription_Magmar_2[] = _( + "This POKéMON’s fiery bursts create\n" + "heat waves that ignite grass and trees\n" + "in its surroundings."); + +#ifdef SAPPHIRE +const u8 DexDescription_Pinsir_1[] = _( + "PINSIR has a pair of massive horns \n" + "Protruding from the surface of these\n" + "horns are thorns."); +const u8 DexDescription_Pinsir_2[] = _( + "These thorns are driven deeply into the\n" + "foe’s body when the pincer closes,\n" + "making it tough for the foe to escape."); +#else +const u8 DexDescription_Pinsir_1[] = _( + "PINSIR is astoundingly strong. It can\n" + "grip a foe weighing twice its weight\n" + "in its horns and easily lift it."); +const u8 DexDescription_Pinsir_2[] = _( + "This POKéMON’s movements turn sluggish\n" + "in cold places."); +#endif + +const u8 DexDescription_Tauros_1[] = _( + "This POKéMON is not satisfied unless\n" + "it is rampaging at all times.\n" + "If there is no opponent for TAUROS to"); +const u8 DexDescription_Tauros_2[] = _( + "battle, it will charge at thick trees and\n" + "knock them down to calm itself."); + +#ifdef SAPPHIRE +const u8 DexDescription_Magikarp_1[] = _( + "MAGIKARP is virtually useless in battle\n" + "as it can only splash around.\n" + "As a result, it is considered to be weak."); +const u8 DexDescription_Magikarp_2[] = _( + "However, it is actually a very hardy\n" + "POKéMON that can survive in any body of\n" + "water no matter how polluted it is."); +#else +const u8 DexDescription_Magikarp_1[] = _( + "MAGIKARP is a pathetic excuse for a\n" + "POKéMON that is only capable of\n" + "flopping and splashing."); +const u8 DexDescription_Magikarp_2[] = _( + "This behavior prompted scientists to\n" + "undertake research into it."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Gyarados_1[] = _( + "Once GYARADOS goes on a rampage, its\n" + "ferociously violent blood doesn’t calm\n" + "until it has burned everything down."); +const u8 DexDescription_Gyarados_2[] = _( + "There are records of this POKéMON’s\n" + "rampages lasting a whole month."); +#else +const u8 DexDescription_Gyarados_1[] = _( + "When MAGIKARP evolves into GYARADOS,\n" + "its brain cells undergo a structural\n" + "transformation. It is said that this"); +const u8 DexDescription_Gyarados_2[] = _( + "transformation is to blame for this\n" + "POKéMON’s wildly violent nature."); +#endif + +const u8 DexDescription_Lapras_1[] = _( + "People have driven LAPRAS almost to the\n" + "point of extinction. In the evenings,\n" + "this POKéMON is said to sing plaintively"); +const u8 DexDescription_Lapras_2[] = _( + "as it seeks what few others of its kind\n" + "still remain."); + +const u8 DexDescription_Ditto_1[] = _( + "DITTO rearranges its cell structure to\n" + "transform itself into other shapes.\n" + "However, if it tries to transform itself"); +const u8 DexDescription_Ditto_2[] = _( + "into something by relying on its memory,\n" + "this POKéMON manages to get details\n" + "wrong."); + +const u8 DexDescription_Eevee_1[] = _( + "EEVEE has an unstable genetic makeup\n" + "that suddenly mutates due to the\n" + "environment in which it lives."); +const u8 DexDescription_Eevee_2[] = _( + "Radiation from various STONES causes\n" + "this POKéMON to evolve."); + +const u8 DexDescription_Vaporeon_1[] = _( + "VAPOREON underwent a spontaneous\n" + "mutation and grew fins and gills that\n" + "allow it to live underwater."); +const u8 DexDescription_Vaporeon_2[] = _( + "This POKéMON has the ability to freely\n" + "control water."); + +const u8 DexDescription_Jolteon_1[] = _( + "JOLTEON’s cells generate a low level of\n" + "electricity. This power is amplified by\n" + "the static electricity of its fur,"); +const u8 DexDescription_Jolteon_2[] = _( + "enabling the POKéMON to drop\n" + "thunderbolts. The bristling fur is made\n" + "of electrically charged needles."); + +const u8 DexDescription_Flareon_1[] = _( + "FLAREON’s fluffy fur has a functional\n" + "purpose - it releases heat into the air\n" + "so that its body does not get"); +const u8 DexDescription_Flareon_2[] = _( + "excessively hot.\n" + "This POKéMON’s body temperature can\n" + "rise to a maximum of 1,650 degrees F."); + +const u8 DexDescription_Porygon_1[] = _( + "PORYGON is capable of reverting itself\n" + "entirely back to program data and\n" + "entering cyberspace."); +const u8 DexDescription_Porygon_2[] = _( + "This POKéMON is copy-protected so it\n" + "cannot be duplicated by copying."); + +const u8 DexDescription_Omanyte_1[] = _( + "OMANYTE is one of the ancient and long-\n" + "since-extinct POKéMON that have been\n" + "regenerated from fossils by people."); +const u8 DexDescription_Omanyte_2[] = _( + "If attacked by an enemy, it withdraws\n" + "itself inside its hard shell."); + +const u8 DexDescription_Omastar_1[] = _( + "OMASTAR uses its tentacles to capture\n" + "its prey. It is believed to have become\n" + "extinct because its shell grew too large"); +const u8 DexDescription_Omastar_2[] = _( + "and heavy, causing its movements to\n" + "become too slow and ponderous."); + +const u8 DexDescription_Kabuto_1[] = _( + "KABUTO is a POKéMON that has been\n" + "regenerated from a fossil. However, in\n" + "extremely rare cases, living examples"); +const u8 DexDescription_Kabuto_2[] = _( + "have been discovered.\n" + "The POKéMON has not changed at all for\n" + "300 million years."); + +const u8 DexDescription_Kabutops_1[] = _( + "KABUTOPS swam underwater to hunt for\n" + "its prey in ancient times.\n" + "The POKéMON was apparently evolving"); +const u8 DexDescription_Kabutops_2[] = _( + "from being a water-dweller to living on\n" + "land as evident from the beginnings of\n" + "change in its gills and legs."); + +const u8 DexDescription_Aerodactyl_1[] = _( + "AERODACTYL is a POKéMON from the age\n" + "of dinosaurs. It was regenerated from\n" + "genetic material extracted from amber."); +const u8 DexDescription_Aerodactyl_2[] = _( + "It is imagined to have been the king of\n" + "the skies in ancient times."); + +const u8 DexDescription_Snorlax_1[] = _( + "SNORLAX’s typical day consists of\n" + "nothing more than eating and sleeping.\n" + "It is such a docile POKéMON that there"); +const u8 DexDescription_Snorlax_2[] = _( + "are children who use its expansive belly\n" + "as a place to play."); + +const u8 DexDescription_Articuno_1[] = _( + "ARTICUNO is a legendary bird POKéMON\n" + "that can control ice.\n" + "The flapping of its wings chills the air."); +const u8 DexDescription_Articuno_2[] = _( + "As a result, it is said that when this\n" + "POKéMON flies, snow will fall."); + +const u8 DexDescription_Zapdos_1[] = _( + "ZAPDOS is a legendary bird POKéMON that\n" + "has the ability to control electricity.\n" + "It usually lives in thunderclouds."); +const u8 DexDescription_Zapdos_2[] = _( + "The POKéMON gains power if it is\n" + "stricken by lightning bolts."); + +const u8 DexDescription_Moltres_1[] = _( + "MOLTRES is a legendary bird POKéMON\n" + "that has the ability to control fire.\n" + "If this POKéMON is injured, it is said to"); +const u8 DexDescription_Moltres_2[] = _( + "dip its body in the molten magma of a\n" + "volcano to burn and heal itself."); + +const u8 DexDescription_Dratini_1[] = _( + "DRATINI continually molts and sloughs\n" + "off its old skin.\n" + "It does so because the life energy"); +const u8 DexDescription_Dratini_2[] = _( + "within its body steadily builds to reach\n" + "uncontrollable levels."); + +const u8 DexDescription_Dragonair_1[] = _( + "DRAGONAIR stores an enormous amount\n" + "of energy inside its body.\n" + "It is said to alter weather conditions"); +const u8 DexDescription_Dragonair_2[] = _( + "in its vicinity by discharging energy\n" + "from the crystals on its neck and tail."); + +const u8 DexDescription_Dragonite_1[] = _( + "DRAGONITE is capable of circling the\n" + "globe in just sixteen hours.\n" + "It is a kindhearted POKéMON that leads"); +const u8 DexDescription_Dragonite_2[] = _( + "lost and foundering ships in a storm to\n" + "the safety of land."); + +const u8 DexDescription_Mewtwo_1[] = _( + "MEWTWO is a POKéMON that was created\n" + "by genetic manipulation.\n" + "However, even though the scientific"); +const u8 DexDescription_Mewtwo_2[] = _( + "power of humans created this POKéMON’s\n" + "body, they failed to endow MEWTWO with\n" + "a compassionate heart."); + +const u8 DexDescription_Mew_1[] = _( + "MEW is said to possess the genetic\n" + "composition of all POKéMON.\n" + "It is capable of making itself invisible"); +const u8 DexDescription_Mew_2[] = _( + "at will, so it entirely avoids notice even\n" + "if it approaches people."); + +const u8 DexDescription_Chikorita_1[] = _( + "In battle, CHIKORITA waves its leaf\n" + "around to keep the foe at bay.\n" + "However, a sweet fragrance also wafts"); +const u8 DexDescription_Chikorita_2[] = _( + "from the leaf, becalming the battling\n" + "POKéMON and creating a cozy, friendly\n" + "atmosphere all around."); + +const u8 DexDescription_Bayleef_1[] = _( + "BAYLEEF’s neck is ringed by curled-up\n" + "leaves. Inside each tubular leaf is a\n" + "small shoot of a tree."); +const u8 DexDescription_Bayleef_2[] = _( + "The fragrance of this shoot makes\n" + "people peppy."); + +const u8 DexDescription_Meganium_1[] = _( + "The fragrance of MEGANIUM’s flower\n" + "soothes and calms emotions.\n" + "In battle, this POKéMON gives off more"); +const u8 DexDescription_Meganium_2[] = _( + "of its becalming scent to blunt the\n" + "foe’s fighting spirit."); + +const u8 DexDescription_Cyndaquil_1[] = _( + "CYNDAQUIL protects itself by flaring up\n" + "the flames on its back.\n" + "The flames are vigorous if the POKéMON"); +const u8 DexDescription_Cyndaquil_2[] = _( + "is angry. However, if it is tired, the\n" + "flames splutter fitfully with incomplete\n" + "combustion."); + +const u8 DexDescription_Quilava_1[] = _( + "QUILAVA keeps its foes at bay with the\n" + "intensity of its flames and gusts of\n" + "superheated air."); +const u8 DexDescription_Quilava_2[] = _( + "This POKéMON applies its outstanding\n" + "nimbleness to dodge attacks even while\n" + "scorching the foe with flames."); + +const u8 DexDescription_Typhlosion_1[] = _( + "TYPHLOSION obscures itself behind a\n" + "shimmering heat haze that it creates\n" + "using its intensely hot flames."); +const u8 DexDescription_Typhlosion_2[] = _( + "This POKéMON creates blazing explosive\n" + "blasts that burn everything to cinders."); + +const u8 DexDescription_Totodile_1[] = _( + "Despite the smallness of its body,\n" + "TOTODILE’s jaws are very powerful.\n" + "While the POKéMON may think it is just"); +const u8 DexDescription_Totodile_2[] = _( + "playfully nipping, its bite has enough\n" + "power to cause serious injury."); + +const u8 DexDescription_Croconaw_1[] = _( + "Once CROCONAW has clamped its jaws on\n" + "its foe, it will absolutely not let go.\n" + "Because the tips of its fangs are"); +const u8 DexDescription_Croconaw_2[] = _( + "forked back like barbed fishhooks, they\n" + "become impossible to remove when \n" + "they have sunk in."); + +const u8 DexDescription_Feraligatr_1[] = _( + "FERALIGATR intimidates its foes by\n" + "opening its huge mouth.\n" + "In battle, it will kick the ground hard"); +const u8 DexDescription_Feraligatr_2[] = _( + "with its thick and powerful hind legs to\n" + "charge at the foe at an incredible\n" + "speed."); + +const u8 DexDescription_Sentret_1[] = _( + "When SENTRET sleeps, it does so while\n" + "another stands guard. The sentry wakes\n" + "the others at the first sign of danger."); +const u8 DexDescription_Sentret_2[] = _( + "When this POKéMON becomes separated\n" + "from its pack, it becomes incapable of\n" + "sleep due to fear."); + +const u8 DexDescription_Furret_1[] = _( + "FURRET has a very slim build.\n" + "When under attack, it can slickly squirm\n" + "through narrow spaces and get away."); +const u8 DexDescription_Furret_2[] = _( + "In spite of its short limbs, this\n" + "POKéMON is very nimble and fleet."); + +const u8 DexDescription_Hoothoot_1[] = _( + "HOOTHOOT has an internal organ that\n" + "senses and tracks the earth’s rotation.\n" + "Using this special organ, this POKéMON"); +const u8 DexDescription_Hoothoot_2[] = _( + "begins hooting at precisely the same\n" + "time every day."); + +const u8 DexDescription_Noctowl_1[] = _( + "NOCTOWL never fails at catching prey in\n" + "darkness. This POKéMON owes its\n" + "success to its superior vision that"); +const u8 DexDescription_Noctowl_2[] = _( + "allows it to see in minimal light, and to\n" + "its soft, supple wings that make no\n" + "sound in flight."); + +const u8 DexDescription_Ledyba_1[] = _( + "LEDYBA secretes an aromatic fluid from\n" + "where its legs join its body. This fluid\n" + "is used for communicating with others."); +const u8 DexDescription_Ledyba_2[] = _( + "This POKéMON conveys its feelings to\n" + "others by altering the fluid’s scent."); + +const u8 DexDescription_Ledian_1[] = _( + "It is said that in lands with clean air,\n" + "where the stars fill the sky, there live\n" + "LEDIAN in countless numbers."); +const u8 DexDescription_Ledian_2[] = _( + "There is a good reason for this - the\n" + "POKéMON uses the light of the stars\n" + "as its energy."); + +const u8 DexDescription_Spinarak_1[] = _( + "The web spun by SPINARAK can be\n" + "considered its second nervous system.\n" + "It is said that this POKéMON can"); +const u8 DexDescription_Spinarak_2[] = _( + "determine what kind of prey is touching\n" + "its web just by the tiny vibrations it\n" + "feels through the web’s strands."); + +const u8 DexDescription_Ariados_1[] = _( + "ARIADOS’s feet are tipped with tiny\n" + "hooked claws that enable it to scuttle\n" + "on ceilings and vertical walls."); +const u8 DexDescription_Ariados_2[] = _( + "This POKéMON constricts the foe with\n" + "thin and strong silk webbing."); + +#ifdef SAPPHIRE +const u8 DexDescription_Crobat_1[] = _( + "CROBAT sneaks up on its intended prey\n" + "using wings that barely make a sound.\n" + "This POKéMON rests by hanging on a"); +const u8 DexDescription_Crobat_2[] = _( + "tree branch with its rear legs that\n" + "serve as wings."); +#else +const u8 DexDescription_Crobat_1[] = _( + "If this POKéMON is flying by fluttering\n" + "only a pair of wings on either the\n" + "forelegs or hind legs, it’s proof that"); +const u8 DexDescription_Crobat_2[] = _( + "CROBAT has been flying a long distance.\n" + "It switches the wings it uses if it is\n" + "tired."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Chinchou_1[] = _( + "CHINCHOU’s two antennas are filled with\n" + "cells that generate strong electricity.\n" + "This POKéMON’s cells create so much"); +const u8 DexDescription_Chinchou_2[] = _( + "electrical power, it even makes itself\n" + "tingle slightly."); +#else +const u8 DexDescription_Chinchou_1[] = _( + "CHINCHOU lets loose positive and\n" + "negative electrical charges from its\n" + "two antennas to make its prey faint."); +const u8 DexDescription_Chinchou_2[] = _( + "This POKéMON flashes its electric\n" + "lights to exchange signals with others."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Lanturn_1[] = _( + "LANTURN is known to emit light.\n" + "If you peer down into the dark sea from\n" + "a ship at night, you can sometimes see"); +const u8 DexDescription_Lanturn_2[] = _( + "this POKéMON’s light rising from the\n" + "depths where it swims. It gives the sea\n" + "an appearance of a starlit night."); +#else +const u8 DexDescription_Lanturn_1[] = _( + "LANTURN is nicknamed “the deep-sea\n" + "star” for its illuminated antenna.\n" + "This POKéMON produces light by"); +const u8 DexDescription_Lanturn_2[] = _( + "causing a chemical reaction between\n" + "bacteria and its bodily fluids inside\n" + "the antenna."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Pichu_1[] = _( + "When PICHU plays with others, it may\n" + "short out electricity with another\n" + "PICHU, creating a shower of sparks."); +const u8 DexDescription_Pichu_2[] = _( + "In that event, this POKéMON will begin\n" + "crying, startled by the flash of sparks."); +#else +const u8 DexDescription_Pichu_1[] = _( + "PICHU charges itself with electricity\n" + "more easily on days with thunderclouds\n" + "or when the air is very dry."); +const u8 DexDescription_Pichu_2[] = _( + "You can hear the crackling of static\n" + "electricity coming off this POKéMON."); +#endif + +const u8 DexDescription_Cleffa_1[] = _( + "On nights with many shooting stars,\n" + "CLEFFA can be seen dancing in a ring.\n" + "They dance through the night and stop"); +const u8 DexDescription_Cleffa_2[] = _( + "only at the break of day, when these\n" + "POKéMON quench their thirst with the\n" + "morning dew."); + +#ifdef SAPPHIRE +const u8 DexDescription_Igglybuff_1[] = _( + "IGGLYBUFF has a soft and plushy body\n" + "that feels very much like a marshmallow.\n" + "From this body wafts a gently sweet"); +const u8 DexDescription_Igglybuff_2[] = _( + "fragrance that soothes and calms the\n" + "emotions of its foes."); +#else +const u8 DexDescription_Igglybuff_1[] = _( + "IGGLYBUFF’s vocal chords are not\n" + "sufficiently developed. It would hurt\n" + "its throat if it were to sing too much."); +const u8 DexDescription_Igglybuff_2[] = _( + "This POKéMON gargles with freshwater\n" + "from a clean stream."); +#endif + +const u8 DexDescription_Togepi_1[] = _( + "As its energy, TOGEPI uses the positive\n" + "emotions of compassion and pleasure\n" + "exuded by people and POKéMON."); +const u8 DexDescription_Togepi_2[] = _( + "This POKéMON stores up feelings of\n" + "happiness inside its shell, then shares\n" + "them with others."); + +const u8 DexDescription_Togetic_1[] = _( + "TOGETIC is said to be a POKéMON that\n" + "brings good fortune. When the POKéMON\n" + "spots someone who is pure of heart,"); +const u8 DexDescription_Togetic_2[] = _( + "it is said to appear and share its\n" + "happiness with that person."); + +#ifdef SAPPHIRE +const u8 DexDescription_Natu_1[] = _( + "NATU has a highly developed jumping\n" + "ability. The POKéMON flaps and leaps\n" + "onto tree branches that are taller than"); +const u8 DexDescription_Natu_2[] = _( + "grown-up people to pick at the tree’s\n" + "new shoots."); +#else +const u8 DexDescription_Natu_1[] = _( + "NATU cannot fly because its wings are\n" + "not yet fully grown. If your eyes meet\n" + "with this POKéMON’s eyes, it will stare"); +const u8 DexDescription_Natu_2[] = _( + "back intently at you. But if you move\n" + "even slightly, it will hop away to safety."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Xatu_1[] = _( + "XATU is known to stand motionless while\n" + "staring at the sun all day long.\n" + "Some people revere it as a mystical"); +const u8 DexDescription_Xatu_2[] = _( + "POKéMON out of their belief that XATU\n" + "is in possession of the power to see\n" + "into the future."); +#else +const u8 DexDescription_Xatu_1[] = _( + "XATU stands rooted and still in one\n" + "spot all day long. People believe that\n" + "this POKéMON does so out of fear of"); +const u8 DexDescription_Xatu_2[] = _( + "the terrible things it has foreseen in\n" + "the future."); +#endif + +const u8 DexDescription_Mareep_1[] = _( + "MAREEP’s fluffy coat of wool rubs\n" + "together and builds a static charge.\n" + "The more static electricity is charged,"); +const u8 DexDescription_Mareep_2[] = _( + "the more brightly the lightbulb at the\n" + "tip of its tail grows."); + +const u8 DexDescription_Flaaffy_1[] = _( + "FLAAFFY’s wool quality changes so that\n" + "it can generate a high amount of static\n" + "electricity with a small amount of wool."); +const u8 DexDescription_Flaaffy_2[] = _( + "The bare and slick parts of its hide are\n" + "shielded against electricity."); + +const u8 DexDescription_Ampharos_1[] = _( + "AMPHAROS gives off so much light that\n" + "it can be seen even from space.\n" + "People in the old days used the light of"); +const u8 DexDescription_Ampharos_2[] = _( + "this POKéMON to send signals back and\n" + "forth with others far away."); + +#ifdef SAPPHIRE +const u8 DexDescription_Bellossom_1[] = _( + "A BELLOSSOM grows flowers more\n" + "beautifully if it has evolved from a\n" + "smelly GLOOM - the stinkier the better."); +const u8 DexDescription_Bellossom_2[] = _( + "At night, this POKéMON closes its\n" + "petals and goes to sleep."); +#else +const u8 DexDescription_Bellossom_1[] = _( + "When BELLOSSOM gets exposed to plenty\n" + "of sunlight, the leaves ringing its body\n" + "begin to spin around."); +const u8 DexDescription_Bellossom_2[] = _( + "This POKéMON’s dancing is renowned in\n" + "the southern lands."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Marill_1[] = _( + "When fishing for food at the edge of a\n" + "fast-running stream, MARILL wraps its\n" + "tail around the trunk of a tree."); +const u8 DexDescription_Marill_2[] = _( + "This POKéMON’s tail is flexible and\n" + "configured to stretch."); +#else +const u8 DexDescription_Marill_1[] = _( + "MARILL’s oil-filled tail acts much like\n" + "a life preserver. If you see just its\n" + "tail bobbing on the water’s surface,"); +const u8 DexDescription_Marill_2[] = _( + "it’s a sure indication that this POKéMON\n" + "is diving beneath the water to feed on\n" + "aquatic plants."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Azumarill_1[] = _( + "AZUMARILL can make balloons out of\n" + "air. It makes these air balloons if it\n" + "spots a drowning POKéMON."); +const u8 DexDescription_Azumarill_2[] = _( + "The air balloons enable the POKéMON in\n" + "trouble to breathe."); +#else +const u8 DexDescription_Azumarill_1[] = _( + "AZUMARILL’s long ears are indispensable\n" + "sensors. By focusing its hearing, this\n" + "POKéMON can identify what kinds of"); +const u8 DexDescription_Azumarill_2[] = _( + "prey are around, even in rough and\n" + "fast-running rivers."); +#endif + +const u8 DexDescription_Sudowoodo_1[] = _( + "SUDOWOODO camouflages itself as a tree\n" + "to avoid being attacked by enemies.\n" + "However, because the forelegs remain"); +const u8 DexDescription_Sudowoodo_2[] = _( + "green throughout the year, the POKéMON\n" + "is easily identified as a fake during\n" + "the winter."); + +const u8 DexDescription_Politoed_1[] = _( + "The curled hair on POLITOED’s head is\n" + "proof of its status as a king. It is said\n" + "that the longer and more curled the"); +const u8 DexDescription_Politoed_2[] = _( + "hair, the more respect this POKéMON\n" + "earns from its peers."); + +const u8 DexDescription_Hoppip_1[] = _( + "This POKéMON drifts and floats with the\n" + "wind. If it senses the approach of\n" + "strong winds, HOPPIP links its leaves"); +const u8 DexDescription_Hoppip_2[] = _( + "with other HOPPIP to prepare against\n" + "being blown away."); + +const u8 DexDescription_Skiploom_1[] = _( + "SKIPLOOM’s flower blossoms when the\n" + "temperature rises above 64 degrees F.\n" + "How much the flower opens depends on"); +const u8 DexDescription_Skiploom_2[] = _( + "the temperature. For that reason, this\n" + "POKéMON is sometimes used as a\n" + "thermometer."); + +const u8 DexDescription_Jumpluff_1[] = _( + "JUMPLUFF rides warm southern winds to\n" + "cross the sea and fly to foreign lands.\n" + "The POKéMON descends to the ground"); +const u8 DexDescription_Jumpluff_2[] = _( + "when it encounters cold air while it is\n" + "floating."); + +const u8 DexDescription_Aipom_1[] = _( + "AIPOM’s tail ends in a hand-like\n" + "appendage that can be cleverly\n" + "manipulated."); +const u8 DexDescription_Aipom_2[] = _( + "However, because the POKéMON uses its\n" + "tail so much, its real hands have become\n" + "rather clumsy."); + +const u8 DexDescription_Sunkern_1[] = _( + "SUNKERN tries to move as little as it\n" + "possibly can. It does so because it\n" + "tries to conserve all the nutrients it"); +const u8 DexDescription_Sunkern_2[] = _( + "has stored in its body for its\n" + "evolution. It will not eat a thing, \n" + "subsisting only on morning dew."); + +const u8 DexDescription_Sunflora_1[] = _( + "SUNFLORA converts solar energy into\n" + "nutrition. It moves around actively in\n" + "the daytime when it is warm."); +const u8 DexDescription_Sunflora_2[] = _( + "It stops moving as soon as the sun goes\n" + "down for the night."); + +const u8 DexDescription_Yanma_1[] = _( + "YANMA is capable of seeing 360 degrees\n" + "without having to move its eyes.\n" + "It is a great flier that is adept at"); +const u8 DexDescription_Yanma_2[] = _( + "making sudden stops and turning midair.\n" + "This POKéMON uses its flying ability to\n" + "quickly chase down targeted prey."); + +const u8 DexDescription_Wooper_1[] = _( + "WOOPER usually lives in water.\n" + "However, it occasionally comes out onto\n" + "land in search of food."); +const u8 DexDescription_Wooper_2[] = _( + "On land, it coats its body with a gooey,\n" + "toxic film."); + +const u8 DexDescription_Quagsire_1[] = _( + "QUAGSIRE hunts for food by leaving\n" + "its mouth wide open in water and waiting\n" + "for its prey to blunder in unaware."); +const u8 DexDescription_Quagsire_2[] = _( + "Because the POKéMON does not move,\n" + "it does not get very hungry."); + +const u8 DexDescription_Espeon_1[] = _( + "ESPEON is extremely loyal to any\n" + "TRAINER it considers to be worthy.\n" + "It is said that this POKéMON developed"); +const u8 DexDescription_Espeon_2[] = _( + "its precognitive powers to protect its\n" + "TRAINER from harm."); + +const u8 DexDescription_Umbreon_1[] = _( + "UMBREON evolved as a result of exposure\n" + "to the moon’s waves.\n" + "It hides silently in darkness and waits"); +const u8 DexDescription_Umbreon_2[] = _( + "for its foes to make a move.\n" + "The rings on its body glow when it leaps\n" + "to attack."); + +const u8 DexDescription_Murkrow_1[] = _( + "MURKROW was feared and loathed as the\n" + "alleged bearer of ill fortune.\n" + "This POKéMON shows strong interest in"); +const u8 DexDescription_Murkrow_2[] = _( + "anything that sparkles or glitters.\n" + "It will even try to steal rings from\n" + "women."); + +const u8 DexDescription_Slowking_1[] = _( + "SLOWKING undertakes research every\n" + "day in an effort to solve the mysteries\n" + "of the world."); +const u8 DexDescription_Slowking_2[] = _( + "However, this POKéMON apparently\n" + "forgets everything it has learned if\n" + "the SHELLDER on its head comes off."); + +const u8 DexDescription_Misdreavus_1[] = _( + "MISDREAVUS frightens people with a\n" + "creepy, sobbing cry. The POKéMON\n" + "apparently uses its red spheres to"); +const u8 DexDescription_Misdreavus_2[] = _( + "absorb the fearful feelings of foes and\n" + "turn them into nutrition."); + +const u8 DexDescription_Unown_1[] = _( + "This POKéMON is shaped like ancient\n" + "writing. It is a mystery as to which\n" + "came first, the ancient writings or the"); +const u8 DexDescription_Unown_2[] = _( + "various UNOWN. Research into this\n" + "topic is ongoing but nothing is known."); + +#ifdef SAPPHIRE +const u8 DexDescription_Wobbuffet_1[] = _( + "WOBBUFFET does nothing but endure\n" + "attacks - it won’t attack on its own.\n" + "However, it won’t endure an attack on"); +const u8 DexDescription_Wobbuffet_2[] = _( + "its tail. When that happens, the\n" + "POKéMON will try to take the foe with it\n" + "using DESTINY BOND."); +#else +const u8 DexDescription_Wobbuffet_1[] = _( + "If two or more WOBBUFFET meet, they will\n" + "turn competitive and try to outdo each\n" + "other’s endurance."); +const u8 DexDescription_Wobbuffet_2[] = _( + "However, they may try to see which one\n" + "can endure the longest without food.\n" + "TRAINERS need to beware of this habit."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Girafarig_1[] = _( + "GIRAFARIG’s rear head contains a tiny\n" + "brain that is too small for thinking.\n" + "However, the rear head doesn’t need to"); +const u8 DexDescription_Girafarig_2[] = _( + "sleep, so it can keep watch over its\n" + "surroundings 24 hours a day."); +#else +const u8 DexDescription_Girafarig_1[] = _( + "GIRAFARIG’s rear head also has a brain,\n" + "but it is small. The rear head attacks in\n" + "response to smells and sounds."); +const u8 DexDescription_Girafarig_2[] = _( + "Approaching this POKéMON from behind\n" + "can cause the rear head to suddenly\n" + "lash out and bite."); +#endif + +const u8 DexDescription_Pineco_1[] = _( + "PINECO hangs from a tree branch and\n" + "patiently waits for prey to come along.\n" + "If the POKéMON is disturbed while"); +const u8 DexDescription_Pineco_2[] = _( + "eating by someone shaking its tree, it\n" + "drops down to the ground and explodes\n" + "with no warning."); + +const u8 DexDescription_Forretress_1[] = _( + "FORRETRESS conceals itself inside its\n" + "hardened steel shell. The shell is opened\n" + "when the POKéMON is catching prey,"); +const u8 DexDescription_Forretress_2[] = _( + "but it does so at such a quick pace\n" + "that the shell’s inside cannot be seen."); + +const u8 DexDescription_Dunsparce_1[] = _( + "DUNSPARCE has a drill for its tail.\n" + "It uses this tail to burrow into the\n" + "ground backwards."); +const u8 DexDescription_Dunsparce_2[] = _( + "This POKéMON is known to make its nest\n" + "in complex shapes deep under the\n" + "ground."); + +const u8 DexDescription_Gligar_1[] = _( + "GLIGAR glides through the air without\n" + "a sound as if it were sliding.\n" + "This POKéMON hangs on to the face of"); +const u8 DexDescription_Gligar_2[] = _( + "its foe using its clawed hind legs and\n" + "the large pincers on its forelegs, then\n" + "injects the prey with its poison barb."); + +const u8 DexDescription_Steelix_1[] = _( + "STEELIX lives even further underground\n" + "than ONIX. This POKéMON is known to dig\n" + "towards the earth’s core."); +const u8 DexDescription_Steelix_2[] = _( + "There are records of this POKéMON\n" + "reaching a depth of over six-tenths\n" + "of a mile underground."); + +const u8 DexDescription_Snubbull_1[] = _( + "By baring its fangs and making a scary\n" + "face, SNUBBULL sends smaller POKéMON\n" + "scurrying away in terror."); +const u8 DexDescription_Snubbull_2[] = _( + "However, this POKéMON seems a little\n" + "sad at making its foes flee."); + +const u8 DexDescription_Granbull_1[] = _( + "GRANBULL has a particularly well-\n" + "developed lower jaw. The enormous fangs\n" + "are heavy, causing the POKéMON to tip"); +const u8 DexDescription_Granbull_2[] = _( + "its head back for balance.\n" + "Unless it is startled, it will not try to\n" + "bite indiscriminately."); + +const u8 DexDescription_Qwilfish_1[] = _( + "QWILFISH sucks in water, inflating\n" + "itself. This POKéMON uses the pressure\n" + "of the water it swallowed to shoot"); +const u8 DexDescription_Qwilfish_2[] = _( + "toxic quills all at once from all over\n" + "its body. It finds swimming somewhat\n" + "challenging."); + +const u8 DexDescription_Scizor_1[] = _( + "SCIZOR has a body with the hardness of\n" + "steel. It is not easily fazed by ordinary\n" + "sorts of attacks."); +const u8 DexDescription_Scizor_2[] = _( + "This POKéMON flaps its wings to\n" + "regulate its body temperature."); + +const u8 DexDescription_Shuckle_1[] = _( + "SHUCKLE quietly hides itself under\n" + "rocks, keeping its body concealed\n" + "inside its hard shell while eating"); +const u8 DexDescription_Shuckle_2[] = _( + "berries it has stored away.\n" + "The berries mix with its body fluids to\n" + "become a juice."); + +#ifdef SAPPHIRE +const u8 DexDescription_Heracross_1[] = _( + "HERACROSS has sharp claws on its feet.\n" + "These are planted firmly into the\n" + "ground or the bark of a tree, giving the"); +const u8 DexDescription_Heracross_2[] = _( + "POKéMON a secure and solid footing\n" + "to forcefully fling away foes with\n" + "its proud horn."); +#else +const u8 DexDescription_Heracross_1[] = _( + "HERACROSS charges in a straight line at\n" + "its foe, slips beneath the foe’s grasp,\n" + "and then scoops up and hurls the"); +const u8 DexDescription_Heracross_2[] = _( + "opponent with its mighty horn.\n" + "This POKéMON even has enough power\n" + "to topple a massive tree."); +#endif + +const u8 DexDescription_Sneasel_1[] = _( + "SNEASEL scales trees by punching its\n" + "hooked claws into the bark.\n" + "This POKéMON seeks out unguarded"); +const u8 DexDescription_Sneasel_2[] = _( + "nests and steals eggs for food while\n" + "the parents are away."); + +const u8 DexDescription_Teddiursa_1[] = _( + "This POKéMON likes to lick its palms that\n" + "are sweetened by being soaked in honey.\n" + "TEDDIURSA concocts its own honey by"); +const u8 DexDescription_Teddiursa_2[] = _( + "blending fruits and pollen collected by\n" + "BEEDRILL."); + +const u8 DexDescription_Ursaring_1[] = _( + "In the forests inhabited by URSARING,\n" + "it is said that there are many streams\n" + "and towering trees where they"); +const u8 DexDescription_Ursaring_2[] = _( + "gather food. This POKéMON walks\n" + "through its forest gathering food\n" + "every day."); + +#ifdef SAPPHIRE +const u8 DexDescription_Slugma_1[] = _( + "SLUGMA does not have any blood in its\n" + "body. Instead, intensely hot magma\n" + "circulates throughout this POKéMON’s"); +const u8 DexDescription_Slugma_2[] = _( + "body, carrying essential nutrients and\n" + "oxygen to its organs."); +#else +const u8 DexDescription_Slugma_1[] = _( + "Molten magma courses throughout\n" + "SLUGMA’s circulatory system.\n" + "If this POKéMON is chilled, the magma"); +const u8 DexDescription_Slugma_2[] = _( + "cools and hardens. Its body turns\n" + "brittle and chunks fall off, reducing\n" + "its size."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Magcargo_1[] = _( + "MAGCARGO’s body temperature is\n" + "approximately 18,000 degrees F.\n" + "Water is vaporized on contact."); +const u8 DexDescription_Magcargo_2[] = _( + "If this POKéMON is caught in the rain,\n" + "the raindrops instantly turn into\n" + "steam, cloaking the area in a thick fog."); +#else +const u8 DexDescription_Magcargo_1[] = _( + "MAGCARGO’s shell is actually its skin\n" + "that hardened as a result of cooling.\n" + "Its shell is very brittle and fragile -"); +const u8 DexDescription_Magcargo_2[] = _( + "just touching it causes it to crumble\n" + "apart. This POKéMON returns to its\n" + "original size by dipping itself in magma."); +#endif + +const u8 DexDescription_Swinub_1[] = _( + "SWINUB roots for food by rubbing its\n" + "snout against the ground. Its favorite\n" + "food is a mushroom that grows under"); +const u8 DexDescription_Swinub_2[] = _( + "the cover of dead grass.\n" + "This POKéMON occasionally roots out\n" + "hot springs."); + +const u8 DexDescription_Piloswine_1[] = _( + "PILOSWINE is covered by a thick coat\n" + "of long hair that enables it to endure\n" + "the freezing cold."); +const u8 DexDescription_Piloswine_2[] = _( + "This POKéMON uses its tusks to dig up\n" + "food that has been buried under ice."); + +#ifdef SAPPHIRE +const u8 DexDescription_Corsola_1[] = _( + "Clusters of CORSOLA congregate in warm\n" + "seas where they serve as ideal hiding\n" + "places for smaller POKéMON."); +const u8 DexDescription_Corsola_2[] = _( + "When the water temperature falls, this\n" + "POKéMON migrates to the southern seas."); +#else +const u8 DexDescription_Corsola_1[] = _( + "CORSOLA’s branches glitter very\n" + "beautifully in seven colors when they\n" + "catch sunlight."); +const u8 DexDescription_Corsola_2[] = _( + "If any branch breaks off, this POKéMON\n" + "grows it back in just one night."); +#endif + +const u8 DexDescription_Remoraid_1[] = _( + "REMORAID sucks in water, then expels it\n" + "at high velocity using its abdominal\n" + "muscles to shoot down flying prey."); +const u8 DexDescription_Remoraid_2[] = _( + "When evolution draws near, this POKéMON\n" + "travels downstream from rivers."); + +const u8 DexDescription_Octillery_1[] = _( + "OCTILLERY grabs onto its foe using\n" + "its tentacles. This POKéMON tries to\n" + "immobilize it before delivering the"); +const u8 DexDescription_Octillery_2[] = _( + "finishing blow.\n" + "If the foe turns out to be too strong,\n" + "OCTILLERY spews ink to escape."); + +const u8 DexDescription_Delibird_1[] = _( + "DELIBIRD carries its food bundled up\n" + "in its tail. There once was a famous\n" + "explorer who managed to reach the peak"); +const u8 DexDescription_Delibird_2[] = _( + "of Mt. Everest thanks to one of these\n" + "POKéMON sharing its food."); + +const u8 DexDescription_Mantine_1[] = _( + "On sunny days, schools of MANTINE can\n" + "be seen elegantly leaping over the\n" + "sea’s waves."); +const u8 DexDescription_Mantine_2[] = _( + "This POKéMON is not bothered by the\n" + "REMORAID that hitches rides."); + +#ifdef SAPPHIRE +const u8 DexDescription_Skarmory_1[] = _( + "SKARMORY’s steel wings become tattered\n" + "and bashed in from repeated battles.\n" + "Once a year, the battered wings grow"); +const u8 DexDescription_Skarmory_2[] = _( + "back completely, restoring the cutting\n" + "edges to their pristine state."); +#else +const u8 DexDescription_Skarmory_1[] = _( + "SKARMORY is entirely encased in hard,\n" + "protective armor. This POKéMON flies at\n" + "close to 190 mph."); +const u8 DexDescription_Skarmory_2[] = _( + "It slashes foes with its wings that\n" + "possess swordlike cutting edges."); +#endif + +const u8 DexDescription_Houndour_1[] = _( + "HOUNDOUR hunt as a coordinated pack.\n" + "They communicate with each other using\n" + "a variety of cries to corner their prey."); +const u8 DexDescription_Houndour_2[] = _( + "This POKéMON’s remarkable teamwork is\n" + "unparalleled."); + +const u8 DexDescription_Houndoom_1[] = _( + "In a HOUNDOOM pack, the one with its\n" + "horns raked sharply towards the back\n" + "serves a leadership role."); +const u8 DexDescription_Houndoom_2[] = _( + "These POKéMON choose their leader by\n" + "fighting amongst themselves."); + +#ifdef SAPPHIRE +const u8 DexDescription_Kingdra_1[] = _( + "KINGDRA sleeps on the seafloor where\n" + "it is otherwise devoid of life.\n" + "When a storm arrives, the POKéMON is"); +const u8 DexDescription_Kingdra_2[] = _( + "said to awaken and wander about in\n" + "search of prey."); +#else +const u8 DexDescription_Kingdra_1[] = _( + "KINGDRA lives at extreme ocean depths\n" + "that are otherwise uninhabited.\n" + "It has long been believed that the"); +const u8 DexDescription_Kingdra_2[] = _( + "yawning of this POKéMON creates\n" + "spiraling ocean currents."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Phanpy_1[] = _( + "PHANPY uses its long nose to shower\n" + "itself. When others gather around, they\n" + "thoroughly douse each other with water."); +const u8 DexDescription_Phanpy_2[] = _( + "These POKéMON can be seen drying their\n" + "soaking-wet bodies at the edge of\n" + "water."); +#else +const u8 DexDescription_Phanpy_1[] = _( + "For its nest, PHANPY digs a vertical pit \n" + "in the ground at the edge of a river.\n" + "It marks the area around its nest with"); +const u8 DexDescription_Phanpy_2[] = _( + "its trunk to let the others know that\n" + "the area has been claimed."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Donphan_1[] = _( + "If DONPHAN were to tackle with its hard\n" + "body, even a house could be destroyed.\n" + "Using its massive strength, the"); +const u8 DexDescription_Donphan_2[] = _( + "POKéMON helps clear rock and mud slides\n" + "that block mountain trails."); +#else +const u8 DexDescription_Donphan_1[] = _( + "DONPHAN’s favorite attack is curling\n" + "its body into a ball, then charging at\n" + "its foe while rolling at high speed."); +const u8 DexDescription_Donphan_2[] = _( + "Once it starts rolling, this POKéMON\n" + "can’t stop very easily."); +#endif + +const u8 DexDescription_Porygon2_1[] = _( + "PORYGON2 was created by humans using\n" + "the power of science. The man-made\n" + "POKéMON has been endowed with"); +const u8 DexDescription_Porygon2_2[] = _( + "artificial intelligence that enables it\n" + "to learn new gestures and emotions\n" + "on its own."); + +const u8 DexDescription_Stantler_1[] = _( + "STANTLER’s magnificent antlers were\n" + "traded at high prices as works of art.\n" + "As a result, this POKéMON was hunted"); +const u8 DexDescription_Stantler_2[] = _( + "close to extinction by those who were\n" + "after the priceless antlers."); + +const u8 DexDescription_Smeargle_1[] = _( + "SMEARGLE marks the boundaries of its\n" + "territory using a body fluid that leaks\n" + "out from the tip of its tail."); +const u8 DexDescription_Smeargle_2[] = _( + "Over 5,000 different marks left by this\n" + "POKéMON have been found."); + +const u8 DexDescription_Tyrogue_1[] = _( + "TYROGUE becomes stressed out if it\n" + "does not get to train every day.\n" + "When raising this POKéMON, the TRAINER"); +const u8 DexDescription_Tyrogue_2[] = _( + "must establish and uphold various\n" + "training methods."); + +const u8 DexDescription_Hitmontop_1[] = _( + "HITMONTOP spins on its head at high\n" + "speed, all the while delivering kicks.\n" + "This technique is a remarkable mix of"); +const u8 DexDescription_Hitmontop_2[] = _( + "both offense and defense at the same\n" + "time. The POKéMON travels faster\n" + "spinning than it does walking."); + +const u8 DexDescription_Smoochum_1[] = _( + "SMOOCHUM actively runs about, but\n" + "also falls quite often.\n" + "Whenever the chance arrives, it will"); +const u8 DexDescription_Smoochum_2[] = _( + "look for its reflection to make sure its\n" + "face hasn’t become dirty."); + +const u8 DexDescription_Elekid_1[] = _( + "ELEKID stores electricity in its body.\n" + "If it touches metal and accidentally\n" + "discharges all its built-up electricity,"); +const u8 DexDescription_Elekid_2[] = _( + "this POKéMON begins swinging its arms\n" + "in circles to recharge itself."); + +const u8 DexDescription_Magby_1[] = _( + "MAGBY’s state of health is determined\n" + "by observing the fire it breathes.\n" + "If the POKéMON is spouting yellow"); +const u8 DexDescription_Magby_2[] = _( + "flames from its mouth, it is in good\n" + "health. When it is fatigued, black smoke\n" + "will be mixed in with the flames."); + +const u8 DexDescription_Miltank_1[] = _( + "MILTANK gives over five gallons of milk\n" + "on a daily basis. Its sweet milk is\n" + "enjoyed by children and grown-ups alike."); +const u8 DexDescription_Miltank_2[] = _( + "People who can’t drink milk turn it into\n" + "yogurt and eat it instead."); + +const u8 DexDescription_Blissey_1[] = _( + "BLISSEY senses sadness with its fluffy\n" + "coat of fur. If it does so, this POKéMON\n" + "will rush over to the sad person,"); +const u8 DexDescription_Blissey_2[] = _( + "however far they may be, to share an\n" + "egg of happiness that brings a smile\n" + "to any face."); + +const u8 DexDescription_Raikou_1[] = _( + "RAIKOU embodies the speed of lightning.\n" + "The roars of this POKéMON send shock\n" + "waves shuddering through the air and"); +const u8 DexDescription_Raikou_2[] = _( + "shake the ground as if lightning bolts\n" + "had come crashing down."); + +const u8 DexDescription_Entei_1[] = _( + "ENTEI embodies the passion of magma.\n" + "This POKéMON is thought to have been\n" + "born in the eruption of a volcano."); +const u8 DexDescription_Entei_2[] = _( + "It sends up massive bursts of fire that\n" + "utterly consume all that they touch."); + +const u8 DexDescription_Suicune_1[] = _( + "SUICUNE embodies the compassion of\n" + "a pure spring of water. It runs across\n" + "the land with gracefulness."); +const u8 DexDescription_Suicune_2[] = _( + "This POKéMON has the power to purify\n" + "dirty water."); + +const u8 DexDescription_Larvitar_1[] = _( + "LARVITAR is born deep under the ground.\n" + "To come up to the surface, this POKéMON\n" + "must eat its way through the soil above."); +const u8 DexDescription_Larvitar_2[] = _( + "Until it does so, LARVITAR cannot see\n" + "its parent’s face."); + +const u8 DexDescription_Pupitar_1[] = _( + "PUPITAR creates a gas inside its body\n" + "that it compresses and forcefully\n" + "ejects to propel itself like a jet."); +const u8 DexDescription_Pupitar_2[] = _( + "The body is very durable - it avoids\n" + "damage even if it hits solid steel."); + +const u8 DexDescription_Tyranitar_1[] = _( + "TYRANITAR is so overwhelmingly\n" + "powerful, it can bring down a whole\n" + "mountain to make its nest."); +const u8 DexDescription_Tyranitar_2[] = _( + "This POKéMON wanders about in\n" + "mountains seeking new opponents to\n" + "fight."); + +const u8 DexDescription_Lugia_1[] = _( + "LUGIA’s wings pack devastating power -\n" + "a light fluttering of its wings can blow\n" + "apart regular houses."); +const u8 DexDescription_Lugia_2[] = _( + "As a result, this POKéMON chooses to\n" + "live out of sight deep under the sea."); + +const u8 DexDescription_HoOh_1[] = _( + "HO-OH’s feathers glow in seven colors\n" + "depending on the angle at which they\n" + "are struck by light."); +const u8 DexDescription_HoOh_2[] = _( + "These feathers are said to bring\n" + "happiness to the bearers. This POKéMON\n" + "is said to live at the foot of a rainbow."); + +const u8 DexDescription_Celebi_1[] = _( + "This POKéMON came from the future by\n" + "crossing over time.\n" + "It is thought that so long as CELEBI"); +const u8 DexDescription_Celebi_2[] = _( + "appears, a bright and shining future\n" + "awaits us."); + +#ifdef SAPPHIRE +const u8 DexDescription_Treecko_1[] = _( + "TREECKO is cool, calm, and collected -\n" + "it never panics under any situation.\n" + "If a bigger foe were to glare at this"); +const u8 DexDescription_Treecko_2[] = _( + "POKéMON, it would glare right back\n" + "without conceding an inch of ground."); +#else +const u8 DexDescription_Treecko_1[] = _( + "TREECKO has small hooks on the bottom\n" + "of its feet that enable it to scale\n" + "vertical walls."); +const u8 DexDescription_Treecko_2[] = _( + "This POKéMON attacks by slamming foes\n" + "with its thick tail."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Grovyle_1[] = _( + "This POKéMON adeptly flies from branch\n" + "to branch in trees.\n" + "In a forest, no POKéMON can ever hope"); +const u8 DexDescription_Grovyle_2[] = _( + "to catch a fleeing GROVYLE however\n" + "fast they may be."); +#else +const u8 DexDescription_Grovyle_1[] = _( + "The leaves growing out of GROVYLE’s\n" + "body are convenient for camouflaging\n" + "it from enemies in the forest."); +const u8 DexDescription_Grovyle_2[] = _( + "This POKéMON is a master at climbing\n" + "trees in jungles."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Sceptile_1[] = _( + "SCEPTILE has seeds growing on its back.\n" + "They are said to be bursting with\n" + "nutrients that revitalize trees."); +const u8 DexDescription_Sceptile_2[] = _( + "This POKéMON raises the trees in a\n" + "forest with loving care."); +#else +const u8 DexDescription_Sceptile_1[] = _( + "The leaves growing on SCEPTILE’s body\n" + "are very sharp edged. This POKéMON is\n" + "very agile - it leaps all over the"); +const u8 DexDescription_Sceptile_2[] = _( + "branches of trees and jumps on its foe\n" + "from above or behind."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Torchic_1[] = _( + "TORCHIC has a place inside its body\n" + "where it keeps its flame. Give it a hug -\n" + "it will be glowing with warmth."); +const u8 DexDescription_Torchic_2[] = _( + "This POKéMON is covered all over by a\n" + "fluffy coat of down."); +#else +const u8 DexDescription_Torchic_1[] = _( + "TORCHIC sticks with its TRAINER,\n" + "following behind with unsteady\n" + "steps."); +const u8 DexDescription_Torchic_2[] = _( + "This POKéMON breathes fire of over\n" + "1,800 degrees F, including fireballs\n" + "that leave the foe scorched black."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Combusken_1[] = _( + "COMBUSKEN battles with the intensely\n" + "hot flames it spews from its beak and\n" + "with outstandingly destructive kicks."); +const u8 DexDescription_Combusken_2[] = _( + "This POKéMON’s cry is very loud and\n" + "distracting."); +#else +const u8 DexDescription_Combusken_1[] = _( + "COMBUSKEN toughens up its legs and\n" + "thighs by running through fields and\n" + "mountains."); +const u8 DexDescription_Combusken_2[] = _( + "This POKéMON’s legs possess both speed\n" + "and power, enabling it to dole out ten\n" + "kicks in one second."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Blaziken_1[] = _( + "BLAZIKEN has incredibly strong legs -\n" + "it can easily clear a 30-story building\n" + "in one leap."); +const u8 DexDescription_Blaziken_2[] = _( + "This POKéMON’s blazing punches leave\n" + "its foes scorched and blackened."); +#else +const u8 DexDescription_Blaziken_1[] = _( + "In battle, BLAZIKEN blows out intense\n" + "flames from its wrists and attacks foes\n" + "courageously."); +const u8 DexDescription_Blaziken_2[] = _( + "The stronger the foe, the more\n" + "intensely this POKéMON’s wrists burn."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Mudkip_1[] = _( + "In water, MUDKIP breathes using the\n" + "gills on its cheeks.\n" + "If it is faced with a tight situation in"); +const u8 DexDescription_Mudkip_2[] = _( + "battle, this POKéMON will unleash its\n" + "amazing power - it can crush rocks\n" + "bigger than itself."); +#else +const u8 DexDescription_Mudkip_1[] = _( + "The fin on MUDKIP’s head acts as highly\n" + "sensitive radar. Using this fin to sense\n" + "movements of water and air, this"); +const u8 DexDescription_Mudkip_2[] = _( + "POKéMON can determine what is taking\n" + "place around it without using its eyes."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Marshtomp_1[] = _( + "MARSHTOMP is much faster at traveling\n" + "through mud than it is at swimming.\n" + "This POKéMON’s hindquarters exhibit"); +const u8 DexDescription_Marshtomp_2[] = _( + "obvious development, giving it the\n" + "ability to walk on just its hind legs."); +#else +const u8 DexDescription_Marshtomp_1[] = _( + "The surface of MARSHTOMP’s body is\n" + "enveloped by a thin, sticky film that\n" + "enables it to live on land."); +const u8 DexDescription_Marshtomp_2[] = _( + "This POKéMON plays in mud on beaches\n" + "when the ocean tide is low."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Swampert_1[] = _( + "SWAMPERT predicts storms by sensing\n" + "subtle differences in the sounds of\n" + "waves and tidal winds with its fins."); +const u8 DexDescription_Swampert_2[] = _( + "If a storm is approaching, it piles up\n" + "boulders to protect itself."); +#else +const u8 DexDescription_Swampert_1[] = _( + "SWAMPERT is very strong. It has enough\n" + "power to easily drag a boulder weighing\n" + "more than a ton."); +const u8 DexDescription_Swampert_2[] = _( + "This POKéMON also has powerful vision\n" + "that lets it see even in murky water."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Poochyena_1[] = _( + "POOCHYENA is an omnivore - it will eat\n" + "anything. A distinguishing feature is\n" + "how large its fangs are compared to"); +const u8 DexDescription_Poochyena_2[] = _( + "its body. This POKéMON tries to\n" + "intimidate its foes by making the hair\n" + "on its tail bristle out."); +#else +const u8 DexDescription_Poochyena_1[] = _( + "At first sight, POOCHYENA takes a bite\n" + "at anything that moves.\n" + "This POKéMON chases after prey until"); +const u8 DexDescription_Poochyena_2[] = _( + "the victim becomes exhausted.\n" + "However, it may turn tail if the prey\n" + "strikes back."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Mightyena_1[] = _( + "MIGHTYENA travel and act as a pack\n" + "in the wild. The memory of its life in the\n" + "wild compels the POKéMON to obey only"); +const u8 DexDescription_Mightyena_2[] = _( + "those TRAINERS that it recognizes to\n" + "possess superior skill."); +#else +const u8 DexDescription_Mightyena_1[] = _( + "MIGHTYENA gives obvious signals when\n" + "it is preparing to attack. It starts to\n" + "growl deeply and then flattens its body."); +const u8 DexDescription_Mightyena_2[] = _( + "This POKéMON will bite savagely with its\n" + "sharply pointed fangs."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Zigzagoon_1[] = _( + "The hair on ZIGZAGOON’s back is \n" + "bristly. It rubs the hard back hair\n" + "against trees to leave its territorial"); +const u8 DexDescription_Zigzagoon_2[] = _( + "markings.\n" + "This POKéMON may play dead to fool foes\n" + "in battle."); +#else +const u8 DexDescription_Zigzagoon_1[] = _( + "ZIGZAGOON restlessly wanders\n" + "everywhere at all times. This POKéMON\n" + "does so because it is very curious."); +const u8 DexDescription_Zigzagoon_2[] = _( + "It becomes interested in anything\n" + "that it happens to see."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Linoone_1[] = _( + "When hunting, LINOONE will make a\n" + "beeline straight for the prey at a full\n" + "run. While this POKéMON is capable of"); +const u8 DexDescription_Linoone_2[] = _( + "topping 60 mph, it has to come to a\n" + "screeching halt before it can turn."); +#else +const u8 DexDescription_Linoone_1[] = _( + "LINOONE always runs full speed and only\n" + "in straight lines. If facing an obstacle,\n" + "it makes a right-angle turn to evade it."); +const u8 DexDescription_Linoone_2[] = _( + "This POKéMON is very challenged by\n" + "gently curving roads."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Wurmple_1[] = _( + "WURMPLE is targeted by SWELLOW as\n" + "prey. This POKéMON will try to resist by\n" + "pointing the spikes on its rear at the"); +const u8 DexDescription_Wurmple_2[] = _( + "attacking predator.\n" + "It will weaken the foe by leaking poison\n" + "from the spikes."); +#else +const u8 DexDescription_Wurmple_1[] = _( + "Using the spikes on its rear end, \n" + "WURMPLE peels the bark off trees and\n" + "feeds on the sap that oozes out."); +const u8 DexDescription_Wurmple_2[] = _( + "This POKéMON’s feet are tipped with\n" + "suction pads that allow it to cling to\n" + "glass without slipping."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Silcoon_1[] = _( + "SILCOON was thought to endure hunger\n" + "and not consume anything before its\n" + "evolution. However, it is now thought"); +const u8 DexDescription_Silcoon_2[] = _( + "that this POKéMON slakes its thirst by\n" + "drinking rainwater that collects on its\n" + "silk."); +#else +const u8 DexDescription_Silcoon_1[] = _( + "SILCOON tethers itself to a tree branch\n" + "using silk to keep from falling. There, \n" + "this POKéMON hangs quietly while it"); +const u8 DexDescription_Silcoon_2[] = _( + "awaits evolution.\n" + "It peers out of the silk cocoon through\n" + "a small hole."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Beautifly_1[] = _( + "BEAUTIFLY has a long mouth like a coiled\n" + "needle, which is very convenient for\n" + "collecting pollen from flowers."); +const u8 DexDescription_Beautifly_2[] = _( + "This POKéMON rides the spring winds as\n" + "it flits around gathering pollen."); +#else +const u8 DexDescription_Beautifly_1[] = _( + "BEAUTIFLY’s favorite food is the sweet\n" + "pollen of flowers. If you want to see\n" + "this POKéMON, just leave a potted"); +const u8 DexDescription_Beautifly_2[] = _( + "flower by an open window. BEAUTIFLY\n" + "is sure to come looking for pollen."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Cascoon_1[] = _( + "If it is attacked, CASCOON remains\n" + "motionless however badly it may be\n" + "hurt. It does so because if it were to"); +const u8 DexDescription_Cascoon_2[] = _( + "move, its body would be weak upon\n" + "evolution. This POKéMON will also not\n" + "forget the pain it endured."); +#else +const u8 DexDescription_Cascoon_1[] = _( + "CASCOON makes its protective cocoon\n" + "by wrapping its body entirely with a\n" + "fine silk from its mouth. Once the silk"); +const u8 DexDescription_Cascoon_2[] = _( + "goes around its body, it hardens.\n" + "This POKéMON prepares for its evolution\n" + "inside the cocoon."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Dustox_1[] = _( + "When DUSTOX flaps its wings, a fine\n" + "dust is scattered all over. This dust is\n" + "actually a powerful poison that will"); +const u8 DexDescription_Dustox_2[] = _( + "even make a pro wrestler sick.\n" + "This POKéMON searches for food using\n" + "its antennae like radar."); +#else +const u8 DexDescription_Dustox_1[] = _( + "DUSTOX is instinctively drawn to light.\n" + "Swarms of this POKéMON are attracted\n" + "by the bright lights of cities, where"); +const u8 DexDescription_Dustox_2[] = _( + "they wreak havoc by stripping the\n" + "leaves off roadside trees for food."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Lotad_1[] = _( + "LOTAD is said to have dwelled on land\n" + "before. However, this POKéMON is\n" + "thought to have returned to water"); +const u8 DexDescription_Lotad_2[] = _( + "because the leaf on its head grew large\n" + "and heavy. It now lives by floating\n" + "atop the water."); +#else +const u8 DexDescription_Lotad_1[] = _( + "LOTAD live in ponds and lakes, where\n" + "they float on the surface.\n" + "It grows weak if its broad leaf dies."); +const u8 DexDescription_Lotad_2[] = _( + "On rare occasions, this POKéMON travels\n" + "on land in search of clean water."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Lombre_1[] = _( + "LOMBRE’s entire body is covered by a\n" + "slippery, slimy film. It feels horribly\n" + "unpleasant to be touched by this"); +const u8 DexDescription_Lombre_2[] = _( + "POKéMON’s hands.\n" + "LOMBRE is often mistaken for a human\n" + "child."); +#else +const u8 DexDescription_Lombre_1[] = _( + "LOMBRE is nocturnal - it will get active\n" + "after dusk. It is also a mischief-maker.\n" + "When this POKéMON spots anglers,"); +const u8 DexDescription_Lombre_2[] = _( + "it tugs on their fishing lines from\n" + "beneath the surface and enjoys their\n" + "consternation."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Ludicolo_1[] = _( + "Upon hearing an upbeat and cheerful\n" + "rhythm, the cells in LUDICOLO’s body\n" + "become very energetic and active."); +const u8 DexDescription_Ludicolo_2[] = _( + "Even in battle, this POKéMON will\n" + "exhibit an amazing amount of power."); +#else +const u8 DexDescription_Ludicolo_1[] = _( + "LUDICOLO begins dancing as soon as\n" + "it hears cheerful, festive music.\n" + "This POKéMON is said to appear when it"); +const u8 DexDescription_Ludicolo_2[] = _( + "hears the singing of children on hiking\n" + "outings."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Seedot_1[] = _( + "SEEDOT looks exactly like an acorn\n" + "when it is dangling from a tree branch.\n" + "It startles other POKéMON by suddenly"); +const u8 DexDescription_Seedot_2[] = _( + "moving.\n" + "This POKéMON polishes its body once a\n" + "day using leaves."); +#else +const u8 DexDescription_Seedot_1[] = _( + "SEEDOT attaches itself to a tree\n" + "branch using the top of its head.\n" + "It sucks moisture from the tree while"); +const u8 DexDescription_Seedot_2[] = _( + "hanging off the branch.\n" + "The more water it drinks, the glossier\n" + "this POKéMON’s body becomes."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Nuzleaf_1[] = _( + "This POKéMON pulls out the leaf on its\n" + "head and makes a flute with it.\n" + "The sound of NUZLEAF’s flute strikes"); +const u8 DexDescription_Nuzleaf_2[] = _( + "fear and uncertainty in the hearts of\n" + "people lost in a forest."); +#else +const u8 DexDescription_Nuzleaf_1[] = _( + "NUZLEAF live in densely overgrown\n" + "forests. They occasionally venture out\n" + "of the forest to startle people."); +const u8 DexDescription_Nuzleaf_2[] = _( + "This POKéMON dislikes having its long\n" + "nose pinched."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Shiftry_1[] = _( + "SHIFTRY’s large fans generate awesome\n" + "gusts of wind at a speed close to 100\n" + "feet per second. The whipped-up wind"); +const u8 DexDescription_Shiftry_2[] = _( + "blows anything away.\n" + "This POKéMON chooses to live quietly\n" + "deep in forests."); +#else +const u8 DexDescription_Shiftry_1[] = _( + "SHIFTRY is a mysterious POKéMON that\n" + "is said to live atop towering trees \n" + "dating back over a thousand years."); +const u8 DexDescription_Shiftry_2[] = _( + "It creates terrific windstorms with\n" + "the fans it holds."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Taillow_1[] = _( + "TAILLOW is young - it has only just\n" + "left its nest. As a result, it sometimes\n" + "becomes lonesome and cries at night."); +const u8 DexDescription_Taillow_2[] = _( + "This POKéMON feeds on WURMPLE that\n" + "live in forests."); +#else +const u8 DexDescription_Taillow_1[] = _( + "TAILLOW courageously stands its\n" + "ground against foes, however strong\n" + "they may be."); +const u8 DexDescription_Taillow_2[] = _( + "This gutsy POKéMON will remain defiant\n" + "even after a loss. On the other hand,\n" + "it cries loudly if it becomes hungry."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Swellow_1[] = _( + "SWELLOW is very conscientious about\n" + "the upkeep of its glossy wings.\n" + "Once two SWELLOW are gathered, they"); +const u8 DexDescription_Swellow_2[] = _( + "diligently take care of cleaning each\n" + "other’s wings."); +#else +const u8 DexDescription_Swellow_1[] = _( + "SWELLOW flies high above our heads,\n" + "making graceful arcs in the sky.\n" + "This POKéMON dives at a steep angle as"); +const u8 DexDescription_Swellow_2[] = _( + "soon as it spots its prey. The hapless\n" + "prey is tightly grasped by SWELLOW’s\n" + "clawed feet, preventing escape."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Wingull_1[] = _( + "WINGULL rides updrafts rising from the\n" + "sea by extending its long and narrow\n" + "wings to glide."); +const u8 DexDescription_Wingull_2[] = _( + "This POKéMON’s long beak is useful for\n" + "catching prey."); +#else +const u8 DexDescription_Wingull_1[] = _( + "WINGULL has the habit of carrying prey\n" + "and valuables in its beak and hiding\n" + "them in all sorts of locations."); +const u8 DexDescription_Wingull_2[] = _( + "This POKéMON rides the winds and flies\n" + "as if it were skating across the sky."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Pelipper_1[] = _( + "PELIPPER searches for food while in\n" + "flight by skimming the wave tops.\n" + "This POKéMON dips its large bill in the"); +const u8 DexDescription_Pelipper_2[] = _( + "sea to scoop up food, then swallows\n" + "everything in one big gulp."); +#else +const u8 DexDescription_Pelipper_1[] = _( + "PELIPPER is a flying transporter that\n" + "carries small POKéMON and eggs inside\n" + "its massive bill."); +const u8 DexDescription_Pelipper_2[] = _( + "This POKéMON builds its nest on steep\n" + "cliffs facing the sea."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Ralts_1[] = _( + "RALTS has the ability to sense the\n" + "emotions of people.\n" + "If its TRAINER is in a cheerful mood,"); +const u8 DexDescription_Ralts_2[] = _( + "this POKéMON grows cheerful and joyous\n" + "in the same way."); +#else +const u8 DexDescription_Ralts_1[] = _( + "RALTS senses the emotions of\n" + "people using the horns on its head.\n" + "This POKéMON rarely appears before"); +const u8 DexDescription_Ralts_2[] = _( + "people. But when it does, it draws\n" + "closer if it senses that the person has\n" + "a positive disposition."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Kirlia_1[] = _( + "KIRLIA uses the horns on its head\n" + "to amplify its psychokinetic power.\n" + "When the POKéMON uses its power,"); +const u8 DexDescription_Kirlia_2[] = _( + "the air around it becomes distorted,\n" + "creating mirages of nonexistent\n" + "scenery."); +#else +const u8 DexDescription_Kirlia_1[] = _( + "It is said that a KIRLIA that is\n" + "exposed to the positive emotions of\n" + "its TRAINER grows beautiful."); +const u8 DexDescription_Kirlia_2[] = _( + "This POKéMON controls psychokinetic\n" + "powers with its highly developed brain."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Gardevoir_1[] = _( + "GARDEVOIR has the psychokinetic\n" + "power to distort the dimensions and\n" + "create a small black hole."); +const u8 DexDescription_Gardevoir_2[] = _( + "This POKéMON will try to protect its\n" + "TRAINER even at the risk of its own\n" + "life."); +#else +const u8 DexDescription_Gardevoir_1[] = _( + "GARDEVOIR has the ability to read the\n" + "future. If it senses impending danger\n" + "to its TRAINER, this POKéMON is said to"); +const u8 DexDescription_Gardevoir_2[] = _( + "unleash its psychokinetic energy at\n" + "full power."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Surskit_1[] = _( + "If SURSKIT senses danger, it secretes\n" + "a thick, sugary syrup from the tip of\n" + "its head."); +const u8 DexDescription_Surskit_2[] = _( + "There are some POKéMON that love\n" + "eating this syrup."); +#else +const u8 DexDescription_Surskit_1[] = _( + "From the tips of its feet, SURSKIT\n" + "secretes an oil that enables it to walk\n" + "on water as if it were skating."); +const u8 DexDescription_Surskit_2[] = _( + "This POKéMON feeds on microscopic\n" + "organisms in ponds and lakes."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Masquerain_1[] = _( + "MASQUERAIN’s antennas have eyelike\n" + "patterns that usually give it an angry\n" + "look. If the “eyes” are droopy and"); +const u8 DexDescription_Masquerain_2[] = _( + "appear sad, it is said to be a sign\n" + "that a heavy rainfall is on its way."); +#else +const u8 DexDescription_Masquerain_1[] = _( + "MASQUERAIN intimidates enemies with\n" + "the eyelike patterns on its antennas.\n" + "This POKéMON flaps its four wings to"); +const u8 DexDescription_Masquerain_2[] = _( + "freely fly in any direction - even\n" + "sideways and backwards - as if it were\n" + "a helicopter."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Shroomish_1[] = _( + "If SHROOMISH senses danger, it shakes\n" + "its body and scatters spores from the\n" + "top of its head."); +const u8 DexDescription_Shroomish_2[] = _( + "This POKéMON’s spores are so toxic,\n" + "they make trees and weeds wilt."); +#else +const u8 DexDescription_Shroomish_1[] = _( + "SHROOMISH live in damp soil in the dark\n" + "depths of forests. They are often\n" + "found keeping still under fallen leaves."); +const u8 DexDescription_Shroomish_2[] = _( + "This POKéMON feeds on compost that\n" + "is made up of fallen, rotted leaves."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Breloom_1[] = _( + "The seeds ringing BRELOOM’s tail are\n" + "made of hardened toxic spores. It is\n" + "horrible to eat the seeds."); +const u8 DexDescription_Breloom_2[] = _( + "Just taking a bite of this POKéMON’s\n" + "seed will cause your stomach to rumble."); +#else +const u8 DexDescription_Breloom_1[] = _( + "BRELOOM closes in on its foe with light\n" + "and sprightly footwork, then throws\n" + "punches with its stretchy arms."); +const u8 DexDescription_Breloom_2[] = _( + "This POKéMON’s fighting technique puts\n" + "boxers to shame."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Slakoth_1[] = _( + "SLAKOTH’s heart beats just once a\n" + "minute. Whatever happens, it is\n" + "content to loaf around motionless."); +const u8 DexDescription_Slakoth_2[] = _( + "It is rare to see this POKéMON in\n" + "motion."); +#else +const u8 DexDescription_Slakoth_1[] = _( + "SLAKOTH lolls around for over twenty\n" + "hours every day. Because it moves so\n" + "little, it does not need much food."); +const u8 DexDescription_Slakoth_2[] = _( + "This POKéMON’s sole daily meal consists\n" + "of just three leaves."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Vigoroth_1[] = _( + "VIGOROTH is simply incapable of\n" + "remaining still. Even when it tries to\n" + "sleep, the blood in its veins grows"); +const u8 DexDescription_Vigoroth_2[] = _( + "agitated, compelling this POKéMON to\n" + "run wild throughout the jungle before\n" + "it can settle down."); +#else +const u8 DexDescription_Vigoroth_1[] = _( + "VIGOROTH is always itching and agitated\n" + "to go on a wild rampage. It simply can’t\n" + "tolerate sitting still for even a minute."); +const u8 DexDescription_Vigoroth_2[] = _( + "This POKéMON’s stress level rises if it\n" + "can’t be moving constantly."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Slaking_1[] = _( + "Wherever SLAKING live, rings of over\n" + "a yard in diameter appear in grassy\n" + "fields. They are made by the POKéMON"); +const u8 DexDescription_Slaking_2[] = _( + "as it eats all the grass within reach\n" + "while lying prone on the ground."); +#else +const u8 DexDescription_Slaking_1[] = _( + "SLAKING spends all day lying down and\n" + "lolling about.\n" + "It eats grass growing within its reach."); +const u8 DexDescription_Slaking_2[] = _( + "If it eats all the grass it can reach,\n" + "this POKéMON reluctantly moves to\n" + "another spot."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Nincada_1[] = _( + "NINCADA lives underground. It uses its\n" + "sharp claws to carve the roots of trees\n" + "and absorb moisture and nutrients."); +const u8 DexDescription_Nincada_2[] = _( + "This POKéMON can’t withstand bright\n" + "sunlight so avoids it."); +#else +const u8 DexDescription_Nincada_1[] = _( + "NINCADA lives underground for many\n" + "years in complete darkness.\n" + "This POKéMON absorbs nutrients from"); +const u8 DexDescription_Nincada_2[] = _( + "the roots of trees. It stays motionless\n" + "as it waits for evolution."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Ninjask_1[] = _( + "If NINJASK is not trained properly,\n" + "it will refuse to obey the TRAINER and\n" + "cry loudly continuously."); +const u8 DexDescription_Ninjask_2[] = _( + "Because of this quality, this POKéMON\n" + "is said to be one that puts the\n" + "TRAINER’s abilities to the test."); +#else +const u8 DexDescription_Ninjask_1[] = _( + "NINJASK moves around at such a high\n" + "speed that it cannot be seen, even\n" + "while its crying can be clearly heard."); +const u8 DexDescription_Ninjask_2[] = _( + "For that reason, this POKéMON was long\n" + "believed to be invisible."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Shedinja_1[] = _( + "SHEDINJA is a peculiar POKéMON.\n" + "It seems to appear unsought in a POKé\n" + "BALL after a NINCADA evolves."); +const u8 DexDescription_Shedinja_2[] = _( + "This bizarre POKéMON is entirely\n" + "immobile - it doesn’t even breathe."); +#else +const u8 DexDescription_Shedinja_1[] = _( + "SHEDINJA’s hard body doesn’t move -\n" + "not even a twitch. In fact, its body\n" + "appears to be merely a hollow shell."); +const u8 DexDescription_Shedinja_2[] = _( + "It is believed that this POKéMON will\n" + "steal the spirit of anyone peering into\n" + "its hollow body from its back."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Whismur_1[] = _( + "WHISMUR is very timid. If it starts to\n" + "cry loudly, it becomes startled by its\n" + "own crying and cries even harder."); +const u8 DexDescription_Whismur_2[] = _( + "When it finally stops crying, the\n" + "POKéMON goes to sleep, all tired out."); +#else +const u8 DexDescription_Whismur_1[] = _( + "Normally, WHISMUR’s voice is very quiet -\n" + "it is barely audible even if one is\n" + "paying close attention."); +const u8 DexDescription_Whismur_2[] = _( + "However, if this POKéMON senses danger,\n" + "it starts crying at an earsplitting\n" + "volume."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Loudred_1[] = _( + "LOUDRED shouts while stamping its feet.\n" + "After it finishes shouting, this\n" + "POKéMON becomes incapable of hearing"); +const u8 DexDescription_Loudred_2[] = _( + "anything for a while. This is considered\n" + "to be a weak point."); +#else +const u8 DexDescription_Loudred_1[] = _( + "LOUDRED’s bellowing can completely\n" + "decimate a wood-frame house. It uses\n" + "its voice to punish its foes."); +const u8 DexDescription_Loudred_2[] = _( + "This POKéMON’s round ears serve as\n" + "loudspeakers."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Exploud_1[] = _( + "EXPLOUD communicates its feelings to\n" + "the others by emitting whistle-like\n" + "sounds from the tubes on its body."); +const u8 DexDescription_Exploud_2[] = _( + "This POKéMON only raises its voice when\n" + "it is in battle."); +#else +const u8 DexDescription_Exploud_1[] = _( + "EXPLOUD triggers earthquakes with the\n" + "tremors it creates by bellowing. If this\n" + "POKéMON violently inhales from the"); +const u8 DexDescription_Exploud_2[] = _( + "ports on its body, it’s a sign that it is\n" + "preparing to let loose a huge bellow."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Makuhita_1[] = _( + "MAKUHITA has a tireless spirit -\n" + "it will never give up hope. It eats a lot\n" + "of food, gets plenty of sleep, and it"); +const u8 DexDescription_Makuhita_2[] = _( + "trains very rigorously. By living that\n" + "way, this POKéMON packs its body with\n" + "energy."); +#else +const u8 DexDescription_Makuhita_1[] = _( + "MAKUHITA is tenacious - it will keep\n" + "getting up and attacking its foe\n" + "however many times it is knocked down."); +const u8 DexDescription_Makuhita_2[] = _( + "Every time it gets back up, this\n" + "POKéMON stores more energy in its body\n" + "for evolving."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Hariyama_1[] = _( + "HARIYAMA’s thick body may appear fat,\n" + "but it is actually a hunk of solid muscle.\n" + "If this POKéMON bears down and"); +const u8 DexDescription_Hariyama_2[] = _( + "tightens all its muscles, its body\n" + "becomes as hard as a rock."); +#else +const u8 DexDescription_Hariyama_1[] = _( + "HARIYAMA practices its straight-arm\n" + "slaps in any number of locations.\n" + "One hit of this POKéMON’s powerful,"); +const u8 DexDescription_Hariyama_2[] = _( + "openhanded, straight-arm punches\n" + "could snap a telephone pole in two."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Azurill_1[] = _( + "AZURILL’s tail is large and bouncy.\n" + "It is packed full of the nutrients this\n" + "POKéMON needs to grow."); +const u8 DexDescription_Azurill_2[] = _( + "AZURILL can be seen bouncing and\n" + "playing on its big, rubbery tail."); +#else +const u8 DexDescription_Azurill_1[] = _( + "AZURILL spins its tail as if it were a\n" + "lasso, then hurls it far. The momentum\n" + "of the throw sends its body flying, too."); +const u8 DexDescription_Azurill_2[] = _( + "Using this unique action, one of these\n" + "POKéMON managed to hurl itself a record\n" + "33 feet."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Nosepass_1[] = _( + "NOSEPASS had been said to be completely\n" + "unmoving, with its magnetic nose\n" + "pointed due north."); +const u8 DexDescription_Nosepass_2[] = _( + "However, close observation has revealed\n" + "that the POKéMON actually moves by a\n" + "little over 3/8 of an inch every year."); +#else +const u8 DexDescription_Nosepass_1[] = _( + "NOSEPASS’s magnetic nose is always\n" + "pointed to the north. If two of these\n" + "POKéMON meet, they cannot turn"); +const u8 DexDescription_Nosepass_2[] = _( + "their faces to each other when they\n" + "are close because their magnetic noses\n" + "repel one another."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Skitty_1[] = _( + "SKITTY is known to chase around\n" + "playfully after its own tail. In the wild,\n" + "this POKéMON lives in holes in the trees"); +const u8 DexDescription_Skitty_2[] = _( + "of forests. It is very popular as a pet\n" + "because of its adorable looks."); +#else +const u8 DexDescription_Skitty_1[] = _( + "SKITTY has the habit of becoming\n" + "fascinated by moving objects and\n" + "chasing them around."); +const u8 DexDescription_Skitty_2[] = _( + "This POKéMON is known to chase after\n" + "its own tail and become dizzy."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Delcatty_1[] = _( + "DELCATTY sleeps anywhere it wants\n" + "without keeping a permanent nest.\n" + "If other POKéMON approach it as it"); +const u8 DexDescription_Delcatty_2[] = _( + "sleeps, this POKéMON will never fight -\n" + "it will just move away somewhere else."); +#else +const u8 DexDescription_Delcatty_1[] = _( + "DELCATTY prefers to live an unfettered\n" + "existence in which it can do as it\n" + "pleases at its own pace."); +const u8 DexDescription_Delcatty_2[] = _( + "Because this POKéMON eats and sleeps\n" + "whenever it decides, its daily routines\n" + "are completely random."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Sableye_1[] = _( + "SABLEYE digs the ground with sharpened\n" + "claws to find rocks that it eats.\n" + "Substances in the eaten rocks"); +const u8 DexDescription_Sableye_2[] = _( + "crystallize and rise up to the POKéMON’s\n" + "body surface."); +#else +const u8 DexDescription_Sableye_1[] = _( + "SABLEYE lead quiet lives deep inside\n" + "caverns. They are feared, however,\n" + "because these POKéMON are thought to"); +const u8 DexDescription_Sableye_2[] = _( + "steal the spirits of people when their\n" + "eyes burn with a sinister glow in the\n" + "darkness."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Mawile_1[] = _( + "Don’t be taken in by this POKéMON’s\n" + "cute face - it’s very dangerous. MAWILE\n" + "fools the foe into letting down its"); +const u8 DexDescription_Mawile_2[] = _( + "guard, then chomps down with its\n" + "massive jaws. The steel jaws are really\n" + "horns that have been transformed."); +#else +#if REVISION >= 1 +const u8 DexDescription_Mawile_1[] = _( + "MAWILE’s huge jaws are actually steel\n" + "horns that have been transformed.\n" + "Its docile-looking face serves to lull"); +const u8 DexDescription_Mawile_2[] = _( + "its foe into letting down its guard.\n" + "When the foe least expects it, MAWILE\n" // Correct spelling of MAWILE + "chomps it with its gaping jaws."); +#else +const u8 DexDescription_Mawile_1[] = _( + "MAWHILE’s huge jaws are actually steel\n" + "horns that have been transformed.\n" + "Its docile-looking face serves to lull"); +const u8 DexDescription_Mawile_2[] = _( + "its foe into letting down its guard.\n" + "When the foe least expects it, MAWHILE\n" + "chomps it with its gaping jaws."); +#endif +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Aron_1[] = _( + "ARON has a body of steel.\n" + "With one all-out charge, this POKéMON\n" + "can demolish even a heavy dump truck."); +const u8 DexDescription_Aron_2[] = _( + "The destroyed dump truck then becomes\n" + "a handy meal for the POKéMON."); +#else +const u8 DexDescription_Aron_1[] = _( + "This POKéMON has a body of steel.\n" + "To make its body, ARON feeds on\n" + "iron ore that it digs from mountains."); +const u8 DexDescription_Aron_2[] = _( + "Occasionally, it causes major trouble by\n" + "eating bridges and rails."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Lairon_1[] = _( + "LAIRON feeds on iron contained in\n" + "rocks and water. It makes its nest on\n" + "mountains where iron ore is buried."); +const u8 DexDescription_Lairon_2[] = _( + "As a result, the POKéMON often clashes\n" + "with humans mining the iron ore."); +#else +const u8 DexDescription_Lairon_1[] = _( + "LAIRON tempers its steel body by\n" + "drinking highly nutritious mineral\n" + "springwater until it is bloated."); +const u8 DexDescription_Lairon_2[] = _( + "This POKéMON makes its nest close to\n" + "springs of delicious water."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Aggron_1[] = _( + "AGGRON is surprisingly protective\n" + "of its environment. If its mountain\n" + "is ravaged by a landslide or a fire, this"); +const u8 DexDescription_Aggron_2[] = _( + "POKéMON will haul topsoil to the area,\n" + "plant trees, and beautifully restore its\n" + "own territory."); +#else +const u8 DexDescription_Aggron_1[] = _( + "AGGRON claims an entire mountain as its\n" + "own territory. It mercilessly beats up\n" + "anything that violates its environment."); +const u8 DexDescription_Aggron_2[] = _( + "This POKéMON vigilantly patrols its\n" + "territory at all times."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Meditite_1[] = _( + "MEDITITE heightens its inner energy\n" + "through meditation. It survives on\n" + "just one berry a day."); +const u8 DexDescription_Meditite_2[] = _( + "Minimal eating is another aspect of\n" + "this POKéMON’s training."); +#else +const u8 DexDescription_Meditite_1[] = _( + "MEDITITE undertakes rigorous mental\n" + "training deep in the mountains.\n" + "However, whenever it meditates, this"); +const u8 DexDescription_Meditite_2[] = _( + "POKéMON always loses its concentration\n" + "and focus. As a result, its training\n" + "never ends."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Medicham_1[] = _( + "Through the power of meditation,\n" + "MEDICHAM developed its sixth sense.\n" + "It gained the ability to use"); +const u8 DexDescription_Medicham_2[] = _( + "psychokinetic powers. This POKéMON is\n" + "known to meditate for a whole month\n" + "without eating."); +#else +const u8 DexDescription_Medicham_1[] = _( + "It is said that through meditation,\n" + "MEDICHAM heightens energy inside\n" + "its body and sharpens its sixth sense."); +const u8 DexDescription_Medicham_2[] = _( + "This POKéMON hides its presence by\n" + "merging itself with fields and\n" + "mountains."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Electrike_1[] = _( + "ELECTRIKE runs faster than the human\n" + "eye can follow. The friction from\n" + "running is converted into electricity,"); +const u8 DexDescription_Electrike_2[] = _( + "which is then stored in this POKéMON’s\n" + "fur."); +#else +const u8 DexDescription_Electrike_1[] = _( + "ELECTRIKE stores electricity in its\n" + "long body hair. This POKéMON stimulates\n" + "its leg muscles with electric charges."); +const u8 DexDescription_Electrike_2[] = _( + "These jolts of power give its legs\n" + "explosive acceleration performance."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Manectric_1[] = _( + "MANECTRIC discharges strong\n" + "electricity from its mane. The mane is\n" + "used for collecting electricity in the"); +const u8 DexDescription_Manectric_2[] = _( + "atmosphere. This POKéMON creates\n" + "thunderclouds above its head."); +#else +const u8 DexDescription_Manectric_1[] = _( + "MANECTRIC is constantly discharging\n" + "electricity from its mane. The sparks\n" + "sometimes ignite forest fires."); +const u8 DexDescription_Manectric_2[] = _( + "When it enters a battle, this POKéMON\n" + "creates thunderclouds."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Plusle_1[] = _( + "When PLUSLE is cheering on its partner,\n" + "it flashes with electric sparks from all\n" + "over its body."); +const u8 DexDescription_Plusle_2[] = _( + "If its partner loses, this POKéMON cries\n" + "loudly."); +#else +const u8 DexDescription_Plusle_1[] = _( + "PLUSLE always acts as a cheerleader\n" + "for its partners. Whenever a teammate\n" + "puts out a good effort in battle, this"); +const u8 DexDescription_Plusle_2[] = _( + "POKéMON shorts out its body to create\n" + "the crackling noises of sparks to show\n" + "its joy."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Minun_1[] = _( + "MINUN loves to cheer on its partner in\n" + "battle. It gives off sparks from its\n" + "body while it is doing so."); +const u8 DexDescription_Minun_2[] = _( + "If its partner is in trouble, this\n" + "POKéMON gives off increasing amounts\n" + "of sparks."); +#else +const u8 DexDescription_Minun_1[] = _( + "MINUN is more concerned about cheering\n" + "on its partners than its own safety.\n" + "It shorts out the electricity in its"); +const u8 DexDescription_Minun_2[] = _( + "body to create brilliant showers of\n" + "sparks to cheer on its teammates."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Volbeat_1[] = _( + "VOLBEAT’s tail glows like a lightbulb.\n" + "With other VOLBEAT, it uses its tail to\n" + "draw geometric shapes in the night sky."); +const u8 DexDescription_Volbeat_2[] = _( + "This POKéMON loves the sweet aroma\n" + "given off by ILLUMISE."); +#else +const u8 DexDescription_Volbeat_1[] = _( + "With the arrival of night, VOLBEAT emits\n" + "light from its tail. It communicates with\n" + "others by adjusting the intensity and"); +const u8 DexDescription_Volbeat_2[] = _( + "flashing of its light.\n" + "This POKéMON is attracted by the sweet\n" + "aroma of ILLUMISE."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Illumise_1[] = _( + "ILLUMISE leads a flight of illuminated\n" + "VOLBEAT to draw signs in the night sky.\n" + "This POKéMON is said to earn greater"); +const u8 DexDescription_Illumise_2[] = _( + "respect from its peers by composing\n" + "more complex designs in the sky."); +#else +const u8 DexDescription_Illumise_1[] = _( + "ILLUMISE attracts a swarm of VOLBEAT\n" + "using a sweet fragrance. Once the\n" + "VOLBEAT have gathered, this POKéMON"); +const u8 DexDescription_Illumise_2[] = _( + "leads the lit-up swarm in drawing\n" + "geometric designs on the canvas of\n" + "the night sky."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Roselia_1[] = _( + "On extremely rare occasions, a ROSELIA\n" + "is said to appear with its flowers in\n" + "unusual colors."); +const u8 DexDescription_Roselia_2[] = _( + "The thorns on this POKéMON’s head\n" + "contain a vicious poison."); +#else +const u8 DexDescription_Roselia_1[] = _( + "ROSELIA shoots sharp thorns as\n" + "projectiles at any opponent that tries\n" + "to steal the flowers on its arms."); +const u8 DexDescription_Roselia_2[] = _( + "The aroma of this POKéMON brings\n" + "serenity to living things."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Gulpin_1[] = _( + "Most of GULPIN’s body is made up of its\n" + "stomach - its heart and brain are very\n" + "small in comparison."); +const u8 DexDescription_Gulpin_2[] = _( + "This POKéMON’s stomach contains\n" + "special enzymes that dissolve anything."); +#else +const u8 DexDescription_Gulpin_1[] = _( + "Virtually all of GULPIN’s body is its\n" + "stomach. As a result, it can swallow\n" + "something its own size."); +const u8 DexDescription_Gulpin_2[] = _( + "This POKéMON’s stomach contains a\n" + "special fluid that digests anything."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Swalot_1[] = _( + "SWALOT has no teeth, so what it\n" + "eats, it swallows whole, no matter what.\n" + "Its cavernous mouth yawns widely."); +const u8 DexDescription_Swalot_2[] = _( + "An automobile tire could easily fit\n" + "inside this POKéMON’s mouth."); +#else +const u8 DexDescription_Swalot_1[] = _( + "When SWALOT spots prey, it spurts out\n" + "a hideously toxic fluid from its pores\n" + "and sprays the target."); +const u8 DexDescription_Swalot_2[] = _( + "Once the prey has weakened, this\n" + "POKéMON gulps it down whole with its\n" + "cavernous mouth."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Carvanha_1[] = _( + "If anything invades CARVANHA’s\n" + "territory, it will swarm and tear at the\n" + "intruder with its pointed fangs."); +const u8 DexDescription_Carvanha_2[] = _( + "On its own, however, this POKéMON turns\n" + "suddenly timid."); +#else +const u8 DexDescription_Carvanha_1[] = _( + "CARVANHA’s strongly developed jaws\n" + "and its sharply pointed fangs pack the\n" + "destructive power to rip out boat hulls."); +const u8 DexDescription_Carvanha_2[] = _( + "Many boats have been attacked and\n" + "sunk by this POKéMON."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Sharpedo_1[] = _( + "SHARPEDO can swim at speeds of up to\n" + "75 mph by jetting seawater out of its\n" + "backside."); +const u8 DexDescription_Sharpedo_2[] = _( + "This POKéMON’s drawback is its inability\n" + "to swim long distances."); +#else +const u8 DexDescription_Sharpedo_1[] = _( + "Nicknamed “the bully of the sea,”\n" + "SHARPEDO is widely feared.\n" + "Its cruel fangs grow back immediately"); +const u8 DexDescription_Sharpedo_2[] = _( + "if they snap off.\n" + "Just one of these POKéMON can\n" + "thoroughly tear apart a supertanker."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Wailmer_1[] = _( + "WAILMER can store water inside its body\n" + "to transform itself into a ball for\n" + "bouncing around on the ground."); +const u8 DexDescription_Wailmer_2[] = _( + "By filling itself up with more water, this\n" + "POKéMON can elevate the height of its\n" + "bounces."); +#else +const u8 DexDescription_Wailmer_1[] = _( + "WAILMER’s nostrils are located above\n" + "its eyes. This playful POKéMON loves\n" + "to startle people by forcefully snorting"); +const u8 DexDescription_Wailmer_2[] = _( + "out seawater it stores inside its body\n" + "out of its nostrils."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Wailord_1[] = _( + "When chasing prey, WAILORD herds them\n" + "by leaping out of the water and making\n" + "a humongous splash."); +const u8 DexDescription_Wailord_2[] = _( + "It is breathtaking to see this POKéMON\n" + "leaping out of the sea with others in\n" + "its pod."); +#else +const u8 DexDescription_Wailord_1[] = _( + "WAILORD is the largest of all identified\n" + "POKéMON up to now.\n" + "This giant POKéMON swims languorously"); +const u8 DexDescription_Wailord_2[] = _( + "in the vast open sea, eating massive\n" + "amounts of food at once with its\n" + "enormous mouth."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Numel_1[] = _( + "NUMEL stores magma of almost 2,200\n" + "degrees F within its body. If it gets\n" + "wet, the magma cools and hardens."); +const u8 DexDescription_Numel_2[] = _( + "In that event, the POKéMON’s body\n" + "grows heavy and its movements become\n" + "sluggish."); +#else +const u8 DexDescription_Numel_1[] = _( + "NUMEL is extremely dull witted - it\n" + "doesn’t notice being hit. However, it\n" + "can’t stand hunger for even a second."); +const u8 DexDescription_Numel_2[] = _( + "This POKéMON’s body is a seething\n" + "cauldron of boiling magma."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Camerupt_1[] = _( + "The humps on CAMERUPT’s back are\n" + "formed by a transformation of its\n" + "bones. They sometimes blast out molten"); +const u8 DexDescription_Camerupt_2[] = _( + "magma. This POKéMON apparently erupts\n" + "often when it is enraged."); +#else +const u8 DexDescription_Camerupt_1[] = _( + "CAMERUPT has a volcano inside its body.\n" + "Magma of 18,000 degrees F courses\n" + "through its body."); +const u8 DexDescription_Camerupt_2[] = _( + "Occasionally, the humps on this\n" + "POKéMON’s back erupt, spewing the\n" + "superheated magma."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Torkoal_1[] = _( + "TORKOAL generates energy by burning\n" + "coal. It grows weaker as the fire\n" + "dies down."); +const u8 DexDescription_Torkoal_2[] = _( + "When it is preparing for battle, this\n" + "POKéMON burns more coal."); +#else +const u8 DexDescription_Torkoal_1[] = _( + "TORKOAL digs through mountains in\n" + "search of coal. If it finds some, it fills\n" + "hollow spaces on its shell with the coal"); +const u8 DexDescription_Torkoal_2[] = _( + "and burns it.\n" + "If it is attacked, this POKéMON spouts\n" + "thick black smoke to beat a retreat."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Spoink_1[] = _( + "SPOINK keeps a pearl on top of its head.\n" + "The pearl functions to amplify this\n" + "POKéMON’s psychokinetic powers."); +const u8 DexDescription_Spoink_2[] = _( + "It is therefore on a constant search\n" + "for a bigger pearl."); +#else +const u8 DexDescription_Spoink_1[] = _( + "SPOINK bounces around on its tail.\n" + "The shock of its bouncing makes its\n" + "heart pump. As a result, this POKéMON"); +const u8 DexDescription_Spoink_2[] = _( + "cannot afford to stop bouncing - if it\n" + "stops, its heart will stop."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Grumpig_1[] = _( + "GRUMPIG uses the black pearls on its\n" + "body to wield its fantastic powers.\n" + "When it is doing so, it dances bizarrely."); +const u8 DexDescription_Grumpig_2[] = _( + "This POKéMON’s black pearls are valuable\n" + "as works of art."); +#else +const u8 DexDescription_Grumpig_1[] = _( + "GRUMPIG uses the black pearls on its\n" + "body to amplify its psychic power waves\n" + "for gaining total control over its foe."); +const u8 DexDescription_Grumpig_2[] = _( + "When this POKéMON uses its special\n" + "power, its snorting breath grows\n" + "labored."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Spinda_1[] = _( + "No two SPINDA are said to have\n" + "identical spot patterns on their hides.\n" + "This POKéMON moves in a curious manner"); +const u8 DexDescription_Spinda_2[] = _( + "as if it is stumbling in dizziness.\n" + "Its lurching movements can cause the\n" + "opponent to become confused."); +#else +const u8 DexDescription_Spinda_1[] = _( + "All the SPINDA that exist in the\n" + "world are said to have utterly unique\n" + "spot patterns."); +const u8 DexDescription_Spinda_2[] = _( + "The shaky, tottering steps of this\n" + "POKéMON give it the appearance of\n" + "dancing."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Trapinch_1[] = _( + "TRAPINCH is a patient hunter. It digs\n" + "an inescapable pit in a desert and waits\n" + "for its prey to come tumbling down."); +const u8 DexDescription_Trapinch_2[] = _( + "This POKéMON can go a whole week\n" + "without access to any water."); +#else +const u8 DexDescription_Trapinch_1[] = _( + "TRAPINCH’s nest is a sloped, bowl-like\n" + "pit dug in sand. This POKéMON patiently\n" + "waits for prey to tumble down the pit."); +const u8 DexDescription_Trapinch_2[] = _( + "Its giant jaws have enough strength\n" + "to crush even boulders."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Vibrava_1[] = _( + "VIBRAVA’s wings have not yet\n" + "completed the process of growing.\n" + "Rather than flying long distances,"); +const u8 DexDescription_Vibrava_2[] = _( + "they are more useful for generating\n" + "ultrasonic waves by vibrating."); +#else +const u8 DexDescription_Vibrava_1[] = _( + "To make prey faint, VIBRAVA generates\n" + "ultrasonic waves by vigorously making\n" + "its two wings vibrate."); +const u8 DexDescription_Vibrava_2[] = _( + "This POKéMON’s ultrasonic waves are so\n" + "powerful, they can bring on headaches\n" + "in people."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Flygon_1[] = _( + "FLYGON whips up a sandstorm by\n" + "flapping its wings. The wings create a\n" + "series of notes that sound like singing."); +const u8 DexDescription_Flygon_2[] = _( + "Because the “singing” is the only thing\n" + "that can be heard in a sandstorm, this\n" + "POKéMON is said to be the desert spirit."); +#else +const u8 DexDescription_Flygon_1[] = _( + "FLYGON is nicknamed “the elemental \n" + "spirit of the desert.” Because its\n" + "flapping wings whip up a cloud of sand,"); +const u8 DexDescription_Flygon_2[] = _( + "this POKéMON is always enveloped in a\n" + "sandstorm while flying."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Cacnea_1[] = _( + "The more arid and harsh the\n" + "environment, the more pretty and\n" + "fragrant a flower CACNEA grows."); +const u8 DexDescription_Cacnea_2[] = _( + "This POKéMON battles by wildly swinging\n" + "its thorny arms."); +#else +const u8 DexDescription_Cacnea_1[] = _( + "CACNEA lives in arid locations such\n" + "as deserts. It releases a strong aroma\n" + "from its flower to attract prey."); +const u8 DexDescription_Cacnea_2[] = _( + "When prey comes near, this POKéMON\n" + "shoots sharp thorns from its body to\n" + "bring the victim down."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Cacturne_1[] = _( + "If a traveler is going through a desert\n" + "in the thick of night, CACTURNE\n" + "will follow in a ragtag group."); +const u8 DexDescription_Cacturne_2[] = _( + "The POKéMON are biding their time,\n" + "waiting for the traveler to tire and\n" + "become incapable of moving."); +#else +const u8 DexDescription_Cacturne_1[] = _( + "During the daytime, CACTURNE remains\n" + "unmoving so that it does not lose any\n" + "moisture to the harsh desert sun."); +const u8 DexDescription_Cacturne_2[] = _( + "This POKéMON becomes active at night\n" + "when the temperature drops."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Swablu_1[] = _( + "SWABLU loves to make things clean.\n" + "If it spots something dirty, it will wipe\n" + "and polish it with its cottony wings."); +const u8 DexDescription_Swablu_2[] = _( + "If its wings become dirty, this POKéMON\n" + "finds a stream and showers itself."); +#else +const u8 DexDescription_Swablu_1[] = _( + "SWABLU has light and fluffy wings that\n" + "are like cottony clouds. This POKéMON\n" + "is not frightened of people."); +const u8 DexDescription_Swablu_2[] = _( + "It lands on the heads of people and\n" + "sits there like a cotton-fluff hat."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Altaria_1[] = _( + "ALTARIA sings in a gorgeous soprano.\n" + "Its wings are like cotton clouds.\n" + "This POKéMON catches updrafts with its"); +const u8 DexDescription_Altaria_2[] = _( + "buoyant wings and soars way up into\n" + "the wild blue yonder."); +#else +const u8 DexDescription_Altaria_1[] = _( + "ALTARIA dances and wheels through the\n" + "sky among billowing, cotton-like clouds.\n" + "By singing melodies in its crystal-clear"); +const u8 DexDescription_Altaria_2[] = _( + "voice, this POKéMON makes its listeners\n" + "experience dreamy wonderment."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Zangoose_1[] = _( + "ZANGOOSE usually stays on all fours,\n" + "but when angered, it gets up on its\n" + "hind legs and extends its claws."); +const u8 DexDescription_Zangoose_2[] = _( + "This POKéMON shares a bitter rivalry\n" + "with SEVIPER that dates back over\n" + "generations."); +#else +const u8 DexDescription_Zangoose_1[] = _( + "Memories of battling its arch-rival\n" + "SEVIPER are etched into every cell of\n" + "ZANGOOSE’s body."); +const u8 DexDescription_Zangoose_2[] = _( + "This POKéMON adroitly dodges attacks\n" + "with incredible agility."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Seviper_1[] = _( + "SEVIPER’s swordlike tail serves two\n" + "purposes - it slashes foes and douses\n" + "them with secreted poison."); +const u8 DexDescription_Seviper_2[] = _( + "This POKéMON will not give up its long-\n" + "running blood feud with ZANGOOSE."); +#else +const u8 DexDescription_Seviper_1[] = _( + "SEVIPER shares a generations-long\n" + "feud with ZANGOOSE. The scars on its\n" + "body are evidence of vicious battles."); +const u8 DexDescription_Seviper_2[] = _( + "This POKéMON attacks using its sword-\n" + "edged tail."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Lunatone_1[] = _( + "LUNATONE becomes active around the\n" + "time of the full moon. Instead of\n" + "walking, it moves by floating in midair."); +const u8 DexDescription_Lunatone_2[] = _( + "The POKéMON’s intimidating red eyes\n" + "cause all those who see it to become\n" + "transfixed with fear."); +#else +const u8 DexDescription_Lunatone_1[] = _( + "LUNATONE was discovered at a location\n" + "where a meteorite fell. As a result, some\n" + "people theorize that this POKéMON"); +const u8 DexDescription_Lunatone_2[] = _( + "came from space. However, no one has\n" + "been able to prove this theory so far."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Solrock_1[] = _( + "Sunlight is the source of SOLROCK’s\n" + "power. It is said to possess the ability\n" + "to read the emotions of others."); +const u8 DexDescription_Solrock_2[] = _( + "This POKéMON gives off intense heat\n" + "while rotating its body."); +#else +const u8 DexDescription_Solrock_1[] = _( + "SOLROCK is a new species of POKéMON\n" + "that is said to have fallen from space.\n" + "It floats in air and moves silently."); +const u8 DexDescription_Solrock_2[] = _( + "In battle, this POKéMON releases\n" + "intensely bright light."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Barboach_1[] = _( + "BARBOACH’s body is covered with a\n" + "slimy film. If a foe grabs it, this\n" + "POKéMON just slips out of the enemy’s"); +const u8 DexDescription_Barboach_2[] = _( + "grip.\n" + "This POKéMON grows weak if the slimy\n" + "coating dries up."); +#else +const u8 DexDescription_Barboach_1[] = _( + "BARBOACH’s sensitive whiskers serve\n" + "as a superb radar system.\n" + "This POKéMON hides in mud, leaving only"); +const u8 DexDescription_Barboach_2[] = _( + "its two whiskers exposed while it waits\n" + "for prey to come along."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Whiscash_1[] = _( + "If WHISCASH goes on a wild rampage,\n" + "it sets off a quake-like tremor with a\n" + "radius of over three miles."); +const u8 DexDescription_Whiscash_2[] = _( + "This POKéMON has the ability to predict\n" + "real earthquakes."); +#else +const u8 DexDescription_Whiscash_1[] = _( + "WHISCASH is extremely territorial.\n" + "Just one of these POKéMON will claim a\n" + "large pond as its exclusive territory."); +const u8 DexDescription_Whiscash_2[] = _( + "If a foe approaches it, it thrashes\n" + "about and triggers a massive\n" + "earthquake."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Corphish_1[] = _( + "CORPHISH catches prey with its sharp\n" + "claws. It has no likes or dislikes when it\n" + "comes to food - it will eat anything."); +const u8 DexDescription_Corphish_2[] = _( + "This POKéMON has no trouble living in\n" + "filthy water."); +#else +const u8 DexDescription_Corphish_1[] = _( + "CORPHISH were originally foreign\n" + "POKéMON that were imported as pets.\n" + "They eventually turned up in the wild."); +const u8 DexDescription_Corphish_2[] = _( + "This POKéMON is very hardy and has\n" + "greatly increased its population."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Crawdaunt_1[] = _( + "CRAWDAUNT molts (sheds) its shell\n" + "regularly. Immediately after molting,\n" + "its shell is soft and tender."); +const u8 DexDescription_Crawdaunt_2[] = _( + "Until the shell hardens, this POKéMON\n" + "hides in its streambed burrow to avoid\n" + "attack from its foes."); +#else +const u8 DexDescription_Crawdaunt_1[] = _( + "CRAWDAUNT has an extremely violent\n" + "nature that compels it to challenge\n" + "other living things to battle."); +const u8 DexDescription_Crawdaunt_2[] = _( + "Other life-forms refuse to live in\n" + "ponds inhabited by this POKéMON,\n" + "making them desolate places."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Baltoy_1[] = _( + "As soon as it spots others of its kind,\n" + "BALTOY congregates with them and\n" + "then begins crying noisily in unison."); +const u8 DexDescription_Baltoy_2[] = _( + "This POKéMON sleeps while cleverly\n" + "balancing itself on its one foot."); +#else +const u8 DexDescription_Baltoy_1[] = _( + "BALTOY moves while spinning around on\n" + "its one foot. Primitive wall paintings\n" + "depicting this POKéMON living among"); +const u8 DexDescription_Baltoy_2[] = _( + "people were discovered in some ancient\n" + "ruins."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Claydol_1[] = _( + "CLAYDOL is an enigma that appeared\n" + "from a clay statue made by an ancient\n" + "civilization dating back 20,000 years."); +const u8 DexDescription_Claydol_2[] = _( + "This POKéMON shoots beams from both\n" + "its hands."); +#else +const u8 DexDescription_Claydol_1[] = _( + "CLAYDOL are said to be dolls of mud made\n" + "by primitive humans and brought to life\n" + "by exposure to a mysterious ray."); +const u8 DexDescription_Claydol_2[] = _( + "This POKéMON moves about while\n" + "levitating."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Lileep_1[] = _( + "LILEEP is an ancient POKéMON that was\n" + "regenerated from a fossil. It remains\n" + "permanently anchored to a rock."); +const u8 DexDescription_Lileep_2[] = _( + "From its immobile perch, this POKéMON\n" + "intently scans for prey with its two\n" + "eyes."); +#else +const u8 DexDescription_Lileep_1[] = _( + "LILEEP became extinct approximately\n" + "a hundred million years ago.\n" + "This ancient POKéMON attaches itself"); +const u8 DexDescription_Lileep_2[] = _( + "to a rock on the seafloor and catches\n" + "approaching prey using tentacles \n" + "shaped like flower petals."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Cradily_1[] = _( + "CRADILY’s body serves as an anchor,\n" + "preventing it from being washed away in\n" + "rough seas."); +const u8 DexDescription_Cradily_2[] = _( + "This POKéMON secretes a strong\n" + "digestive fluid from its tentacles."); +#else +const u8 DexDescription_Cradily_1[] = _( + "CRADILY roams around the ocean floor\n" + "in search of food. This POKéMON freely\n" + "extends its tree trunk-like neck and"); +const u8 DexDescription_Cradily_2[] = _( + "captures unwary prey using its eight\n" + "tentacles."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Anorith_1[] = _( + "ANORITH is said to be a type of \n" + "POKéMON predecessor, with eight wings\n" + "at the sides of its body."); +const u8 DexDescription_Anorith_2[] = _( + "This POKéMON swam in the primordial sea\n" + "by undulating these eight wings."); +#else +const u8 DexDescription_Anorith_1[] = _( + "ANORITH was regenerated from a\n" + "prehistoric fossil. This primitive\n" + "POKéMON once lived in warm seas."); +const u8 DexDescription_Anorith_2[] = _( + "It grips its prey firmly between its\n" + "two large claws."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Armaldo_1[] = _( + "ARMALDO is a POKéMON species that\n" + "became extinct in prehistoric times.\n" + "This POKéMON is said to have walked on"); +const u8 DexDescription_Armaldo_2[] = _( + "its hind legs, which would have been\n" + "more convenient for life on land."); +#else +const u8 DexDescription_Armaldo_1[] = _( + "ARMALDO’s tough armor makes all attacks\n" + "bounce off. This POKéMON’s two\n" + "enormous claws can be freely extended"); +const u8 DexDescription_Armaldo_2[] = _( + "or contracted. They have the power to\n" + "punch right through a steel slab."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Feebas_1[] = _( + "While FEEBAS’s body is in tatters,\n" + "it has a hardy and tenacious life force\n" + "that enables it to live anywhere."); +const u8 DexDescription_Feebas_2[] = _( + "However, this POKéMON is also slow and\n" + "dimwitted, making it an easy catch."); +#else +const u8 DexDescription_Feebas_1[] = _( + "FEEBAS’s fins are ragged and\n" + "tattered from the start of its life.\n" + "Because of its shoddy appearance, this"); +const u8 DexDescription_Feebas_2[] = _( + "POKéMON is largely ignored.\n" + "It is capable of living in both the sea\n" + "and in rivers."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Milotic_1[] = _( + "MILOTIC live at the bottom of large\n" + "lakes. When this POKéMON’s body glows a\n" + "vivid pink, it releases a pulsing wave of"); +const u8 DexDescription_Milotic_2[] = _( + "energy that brings soothing calm to\n" + "restless spirits."); +#else +const u8 DexDescription_Milotic_1[] = _( + "MILOTIC is said to be the most\n" + "beautiful of all the POKéMON.\n" + "It has the power to becalm such"); +const u8 DexDescription_Milotic_2[] = _( + "emotions as anger and hostility to quell\n" + "bitter feuding."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Castform_1[] = _( + "CASTFORM borrows the power of nature\n" + "to transform itself into the guises of\n" + "the sun, rain clouds, and snow clouds."); +const u8 DexDescription_Castform_2[] = _( + "This POKéMON’s feelings change with the\n" + "weather."); +#else +const u8 DexDescription_Castform_1[] = _( + "CASTFORM’s appearance changes with\n" + "the weather.\n" + "This POKéMON gained the ability to use"); +const u8 DexDescription_Castform_2[] = _( + "the vast power of nature to protect\n" + "its tiny body."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Kecleon_1[] = _( + "KECLEON alters its body coloration to\n" + "blend in with its surroundings, allowing\n" + "it to sneak up on its prey unnoticed."); +const u8 DexDescription_Kecleon_2[] = _( + "Then it lashes out with its long,\n" + "stretchy tongue to instantly ensnare\n" + "the unsuspecting target."); +#else +const u8 DexDescription_Kecleon_1[] = _( + "KECLEON is capable of changing its body\n" + "colors at will to blend in with its\n" + "surroundings."); +const u8 DexDescription_Kecleon_2[] = _( + "There is one exception - this POKéMON\n" + "can’t change the zigzag pattern on its\n" + "belly."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Shuppet_1[] = _( + "SHUPPET grows by feeding on dark\n" + "emotions, such as vengefulness and \n" + "envy, in the hearts of people."); +const u8 DexDescription_Shuppet_2[] = _( + "It roams through cities in search of\n" + "grudges that taint people."); +#else +const u8 DexDescription_Shuppet_1[] = _( + "SHUPPET is attracted by feelings\n" + "of jealousy and vindictiveness.\n" + "If someone develops strong feelings of"); +const u8 DexDescription_Shuppet_2[] = _( + "vengeance, this POKéMON will appear\n" + "in a swarm and line up beneath the eaves\n" + "of that person’s home."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Banette_1[] = _( + "A cursed energy permeated the stuffing\n" + "of a discarded and forgotten plush doll,\n" + "giving it new life as BANETTE."); +const u8 DexDescription_Banette_2[] = _( + "The POKéMON’s energy would escape if it\n" + "were to ever open its mouth."); +#else +const u8 DexDescription_Banette_1[] = _( + "BANETTE generates energy for laying\n" + "strong curses by sticking pins into its\n" + "own body."); +const u8 DexDescription_Banette_2[] = _( + "This POKéMON was originally a pitiful\n" + "plush doll that was thrown away."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Duskull_1[] = _( + "DUSKULL wanders lost among the deep\n" + "darkness of midnight. There is an oft-\n" + "told admonishment given to misbehaving"); +const u8 DexDescription_Duskull_2[] = _( + "children that this POKéMON will spirit\n" + "away bad children who earn scoldings\n" + "from their mothers."); +#else +const u8 DexDescription_Duskull_1[] = _( + "DUSKULL can pass through any wall no\n" + "matter how thick it may be.\n" + "Once this POKéMON chooses a target,"); +const u8 DexDescription_Duskull_2[] = _( + "it will doggedly pursue the intended\n" + "victim until the break of dawn."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Dusclops_1[] = _( + "DUSCLOPS absorbs anything, however\n" + "large the object may be. This POKéMON\n" + "hypnotizes its foe by waving its hands"); +const u8 DexDescription_Dusclops_2[] = _( + "in a macabre manner and by bringing its\n" + "single eye to bear. The hypnotized foe\n" + "is made to do DUSCLOPS’s bidding."); +#else +const u8 DexDescription_Dusclops_1[] = _( + "DUSCLOPS’s body is completely hollow -\n" + "there is nothing at all inside.\n" + "It is said that its body is like a black"); +const u8 DexDescription_Dusclops_2[] = _( + "hole. This POKéMON will absorb anything\n" + "into its body, but nothing will ever come\n" + "back out."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Tropius_1[] = _( + "Children of the southern tropics eat\n" + "as snacks the fruit that grows in\n" + "bunches around the neck of TROPIUS."); +const u8 DexDescription_Tropius_2[] = _( + "This POKéMON flies by flapping the\n" + "leaves on its back as if they were\n" + "wings."); +#else +const u8 DexDescription_Tropius_1[] = _( + "The bunches of fruit around TROPIUS’s\n" + "neck are very popular with children.\n" + "This POKéMON loves fruit, and eats it"); +const u8 DexDescription_Tropius_2[] = _( + "continuously. Apparently, its love for\n" + "fruit resulted in its own outgrowth\n" + "of fruit."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Chimecho_1[] = _( + "In high winds, CHIMECHO cries as it\n" + "hangs from a tree branch or the eaves\n" + "of a building using a suction cup on its"); +const u8 DexDescription_Chimecho_2[] = _( + "head.\n" + "This POKéMON plucks berries with its\n" + "long tail and eats them."); +#else +const u8 DexDescription_Chimecho_1[] = _( + "CHIMECHO makes its cries echo\n" + "inside its hollow body. When this\n" + "POKéMON becomes enraged, its cries"); +const u8 DexDescription_Chimecho_2[] = _( + "result in ultrasonic waves that have\n" + "the power to knock foes flying."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Absol_1[] = _( + "ABSOL has the ability to foretell the\n" + "coming of natural disasters.\n" + "It lives in a harsh, rugged mountain"); +const u8 DexDescription_Absol_2[] = _( + "environment. This POKéMON very rarely\n" + "ventures down from the mountains."); +#else +const u8 DexDescription_Absol_1[] = _( + "Every time ABSOL appears before people,\n" + "it is followed by a disaster such as an\n" + "earthquake or a tidal wave."); +const u8 DexDescription_Absol_2[] = _( + "As a result, it came to be known as the\n" + "disaster POKéMON."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Wynaut_1[] = _( + "WYNAUT gather on moonlit nights to play\n" + "by squeezing up against each other.\n" + "By being squeezed, this POKéMON gains"); +const u8 DexDescription_Wynaut_2[] = _( + "endurance and is trained to dole out\n" + "powerful counterattacks."); +#else +const u8 DexDescription_Wynaut_1[] = _( + "WYNAUT can always be seen with a big,\n" + "happy smile on its face. Look at its tail\n" + "to determine if it is angry."); +const u8 DexDescription_Wynaut_2[] = _( + "When angered, this POKéMON will be\n" + "slapping the ground with its tail."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Snorunt_1[] = _( + "SNORUNT survives by eating only snow\n" + "and ice.\n" + "Old folklore claims that a house visited"); +const u8 DexDescription_Snorunt_2[] = _( + "by this POKéMON is sure to prosper for\n" + "many generations to come."); +#else +const u8 DexDescription_Snorunt_1[] = _( + "SNORUNT live in regions with heavy\n" + "snowfall. In seasons without snow, such\n" + "as spring and summer, this POKéMON"); +const u8 DexDescription_Snorunt_2[] = _( + "steals away to live quietly among\n" + "stalactites and stalagmites deep in\n" + "caverns."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Glalie_1[] = _( + "GLALIE has the ability to freely\n" + "control ice. For example, it can\n" + "instantly freeze its foe solid."); +const u8 DexDescription_Glalie_2[] = _( + "After immobilizing its foe in ice, this\n" + "POKéMON enjoys eating it in leisurely\n" + "fashion."); +#else +const u8 DexDescription_Glalie_1[] = _( + "GLALIE has a body made of rock, which it\n" + "hardens with an armor of ice.\n" + "This POKéMON has the ability to freeze"); +const u8 DexDescription_Glalie_2[] = _( + "moisture in the atmosphere into any\n" + "shape it desires."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Spheal_1[] = _( + "SPHEAL always travels by rolling\n" + "around on its ball-like body. When the\n" + "season for ice floes arrives, this"); +const u8 DexDescription_Spheal_2[] = _( + "POKéMON can be seen rolling about on\n" + "ice and crossing the sea."); +#else +const u8 DexDescription_Spheal_1[] = _( + "SPHEAL is much faster rolling than \n" + "walking to get around. When groups of\n" + "this POKéMON eat, they all clap at once"); +const u8 DexDescription_Spheal_2[] = _( + "to show their pleasure. Because of this,\n" + "their mealtimes are noisy."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Sealeo_1[] = _( + "SEALEO often balances and rolls\n" + "things on the tip of its nose. While the\n" + "POKéMON is rolling something, it checks"); +const u8 DexDescription_Sealeo_2[] = _( + "the object’s aroma and texture to\n" + "determine whether it likes the object\n" + "or not."); +#else +const u8 DexDescription_Sealeo_1[] = _( + "SEALEO has the habit of always juggling\n" + "on the tip of its nose anything it sees\n" + "for the first time."); +const u8 DexDescription_Sealeo_2[] = _( + "This POKéMON occasionally entertains\n" + "itself by balancing and rolling a SPHEAL\n" + "on its nose."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Walrein_1[] = _( + "WALREIN swims all over in frigid\n" + "seawater while crushing icebergs with\n" + "its grand, imposing tusks."); +const u8 DexDescription_Walrein_2[] = _( + "Its thick layer of blubber makes enemy\n" + "attacks bounce off harmlessly."); +#else +const u8 DexDescription_Walrein_1[] = _( + "WALREIN’s two massively developed\n" + "tusks can totally shatter blocks of\n" + "ice weighing ten tons with one blow."); +const u8 DexDescription_Walrein_2[] = _( + "This POKéMON’s thick coat of blubber\n" + "insulates it from subzero temperatures."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Clamperl_1[] = _( + "CLAMPERL grows while being protected\n" + "by its rock-hard shell. When its body\n" + "becomes too large to fit inside the"); +const u8 DexDescription_Clamperl_2[] = _( + "shell, it is sure evidence that this\n" + "POKéMON is getting close to evolution."); +#else +const u8 DexDescription_Clamperl_1[] = _( + "CLAMPERL’s sturdy shell is not only good\n" + "for protection - it is also used for\n" + "clamping and catching prey."); +const u8 DexDescription_Clamperl_2[] = _( + "A fully grown CLAMPERL’s shell will be\n" + "scored with nicks and scratches all\n" + "over."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Huntail_1[] = _( + "HUNTAIL’s tail is shaped like a fish.\n" + "It uses the tail to attract prey, then\n" + "swallows the prey whole with its large,"); +const u8 DexDescription_Huntail_2[] = _( + "gaping mouth.\n" + "This POKéMON swims by wiggling its\n" + "slender body like a snake."); +#else +const u8 DexDescription_Huntail_1[] = _( + "HUNTAIL’s presence went unnoticed by\n" + "people for a long time because it lives\n" + "at extreme depths in the sea."); +const u8 DexDescription_Huntail_2[] = _( + "This POKéMON’s eyes can see clearly\n" + "even in the murky dark depths of the\n" + "ocean."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Gorebyss_1[] = _( + "Although GOREBYSS is the very picture\n" + "of elegance and beauty while swimming,\n" + "it is also cruel. When it spots prey, this"); +const u8 DexDescription_Gorebyss_2[] = _( + "POKéMON inserts its thin mouth into the\n" + "prey’s body and drains the prey of its\n" + "body fluids."); +#else +const u8 DexDescription_Gorebyss_1[] = _( + "GOREBYSS lives in the southern seas\n" + "at extreme depths. Its body is built to\n" + "withstand the enormous pressure of"); +const u8 DexDescription_Gorebyss_2[] = _( + "water at incredible depths. Because of\n" + "this, this POKéMON’s body is unharmed\n" + "by ordinary attacks."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Relicanth_1[] = _( + "RELICANTH is a rare species that was\n" + "discovered in deep-sea explorations.\n" + "This POKéMON’s body withstands the"); +const u8 DexDescription_Relicanth_2[] = _( + "enormous water pressure of the ocean\n" + "depths. Its body is covered in tough\n" + "scales that are like craggy rocks."); +#else +const u8 DexDescription_Relicanth_1[] = _( + "RELICANTH is a POKéMON species that\n" + "existed for a hundred million years\n" + "without ever changing its form."); +const u8 DexDescription_Relicanth_2[] = _( + "This ancient POKéMON feeds on\n" + "microscopic organisms with its\n" + "toothless mouth."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Luvdisc_1[] = _( + "LUVDISC’s heart-shaped body is a\n" + "symbol of love and romance.\n" + "It is said that any couple meeting this"); +const u8 DexDescription_Luvdisc_2[] = _( + "POKéMON is promised a loving\n" + "relationship that never ends."); +#else +const u8 DexDescription_Luvdisc_1[] = _( + "LUVDISC live in shallow seas in the\n" + "tropics. This heart-shaped POKéMON\n" + "earned its name by swimming after"); +const u8 DexDescription_Luvdisc_2[] = _( + "loving couples it spotted in the\n" + "ocean’s waves."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Bagon_1[] = _( + "BAGON harbors a never-ending dream of\n" + "one day soaring high among the clouds.\n" + "As if trying to dispel its frustration"); +const u8 DexDescription_Bagon_2[] = _( + "over its inability to fly, this POKéMON\n" + "slams its hard head against huge rocks\n" + "and shatters them into pebbles."); +#else +const u8 DexDescription_Bagon_1[] = _( + "BAGON has a dream of one day soaring\n" + "in the sky. In doomed efforts to fly,\n" + "this POKéMON hurls itself off cliffs."); +const u8 DexDescription_Bagon_2[] = _( + "As a result of its dives, its head has \n" + "grown tough and as hard as tempered\n" + "steel."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Shelgon_1[] = _( + "Covering SHELGON’s body are outgrowths\n" + "much like bones. The shell is very hard\n" + "and bounces off enemy attacks."); +const u8 DexDescription_Shelgon_2[] = _( + "When awaiting evolution, this POKéMON\n" + "hides away in a cavern."); +#else +const u8 DexDescription_Shelgon_1[] = _( + "Inside SHELGON’s armor-like shell, cells\n" + "are in the midst of transformation\n" + "to create an entirely new body."); +const u8 DexDescription_Shelgon_2[] = _( + "This POKéMON’s shell is extremely heavy,\n" + "making its movements sluggish."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Salamence_1[] = _( + "By evolving into SALAMENCE, this\n" + "POKéMON finally realizes its long-held\n" + "dream of growing wings."); +const u8 DexDescription_Salamence_2[] = _( + "To express its joy, it flies and wheels\n" + "all over the sky while spouting flames\n" + "from its mouth."); +#else +const u8 DexDescription_Salamence_1[] = _( + "SALAMENCE came about as a result of a\n" + "strong, long-held dream of growing\n" + "wings. It is said that this powerful"); +const u8 DexDescription_Salamence_2[] = _( + "desire triggered a sudden mutation in\n" + "this POKéMON’s cells, causing it to\n" + "sprout its magnificent wings."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Beldum_1[] = _( + "BELDUM keeps itself floating by\n" + "generating a magnetic force that\n" + "repels earth’s natural magnetism."); +const u8 DexDescription_Beldum_2[] = _( + "When it sleeps, this POKéMON anchors\n" + "itself to a cliff using the hooks on\n" + "its rear."); +#else +const u8 DexDescription_Beldum_1[] = _( + "Instead of blood, a powerful magnetic\n" + "force courses throughout BELDUM’s\n" + "body. This POKéMON communicates with"); +const u8 DexDescription_Beldum_2[] = _( + "others by sending controlled pulses of\n" + "magnetism."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Metang_1[] = _( + "When two BELDUM fuse together, METANG\n" + "is formed. The brains of the BELDUM are\n" + "joined by a magnetic nervous system."); +const u8 DexDescription_Metang_2[] = _( + "This POKéMON turns its arms to the rear\n" + "for traveling at high speed."); +#else +const u8 DexDescription_Metang_1[] = _( + "When two BELDUM fuse together, METANG\n" + "is formed. The brains of the BELDUM are\n" + "joined by a magnetic nervous system."); +const u8 DexDescription_Metang_2[] = _( + "By linking its brains magnetically,\n" + "this POKéMON generates strong\n" + "psychokinetic power."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Metagross_1[] = _( + "METAGROSS is the result of two METANG\n" + "achieving fusion. When hunting, this\n" + "POKéMON pins the prey to the ground"); +const u8 DexDescription_Metagross_2[] = _( + "under its massive body. It then eats\n" + "the helpless victim using the large \n" + "mouth on its stomach."); +#else +const u8 DexDescription_Metagross_1[] = _( + "METAGROSS has four brains in total.\n" + "Combined, the four brains can breeze\n" + "through difficult calculations faster"); +const u8 DexDescription_Metagross_2[] = _( + "than a supercomputer.\n" + "This POKéMON can float in the air by\n" + "tucking in its four legs."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Regirock_1[] = _( + "REGIROCK’s body is composed entirely of\n" + "rocks. Recently, a study made the\n" + "startling discovery that the rocks"); +const u8 DexDescription_Regirock_2[] = _( + "were all unearthed from different\n" + "locations."); +#else +const u8 DexDescription_Regirock_1[] = _( + "REGIROCK was sealed away by people\n" + "long ago. If this POKéMON’s body is\n" + "damaged in battle, it is said to seek"); +const u8 DexDescription_Regirock_2[] = _( + "out suitable rocks on its own to repair\n" + "itself."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Regice_1[] = _( + "REGICE cloaks itself with frigid air of\n" + "negative 328 degrees F.\n" + "Things will freeze solid just by going"); +const u8 DexDescription_Regice_2[] = _( + "near this POKéMON.\n" + "Its icy body is so cold, it will not melt\n" + "even if it is immersed in magma."); +#else +const u8 DexDescription_Regice_1[] = _( + "REGICE’s body was made during an ice\n" + "age. The deep-frozen body can’t be\n" + "melted, even by fire."); +const u8 DexDescription_Regice_2[] = _( + "This POKéMON controls frigid air of\n" + "minus 328 degrees F."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Registeel_1[] = _( + "REGISTEEL was imprisoned by people\n" + "in ancient times.\n" + "The metal composing its body is thought"); +const u8 DexDescription_Registeel_2[] = _( + "to be a curious substance that is not\n" + "of this earth."); +#else +const u8 DexDescription_Registeel_1[] = _( + "REGISTEEL has a body that is harder\n" + "than any kind of metal.\n" + "Its body is apparently hollow."); +const u8 DexDescription_Registeel_2[] = _( + "No one has any idea what this POKéMON\n" + "eats."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Latias_1[] = _( + "LATIAS is highly intelligent and capable\n" + "of understanding human speech.\n" + "It is covered with a glass-like down."); +const u8 DexDescription_Latias_2[] = _( + "The POKéMON enfolds its body with its\n" + "down and refracts light to alter its\n" + "appearance."); +#else +const u8 DexDescription_Latias_1[] = _( + "LATIAS is highly sensitive to the\n" + "emotions of people. If it senses any\n" + "hostility, this POKéMON ruffles the"); +const u8 DexDescription_Latias_2[] = _( + "feathers all over its body and cries\n" + "shrilly to intimidate the foe."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Latios_1[] = _( + "LATIOS will only open its heart to a\n" + "TRAINER with a compassionate spirit.\n" + "This POKéMON can fly faster than a jet"); +const u8 DexDescription_Latios_2[] = _( + "plane by folding its forelegs to minimize\n" + "air resistance."); +#else +const u8 DexDescription_Latios_1[] = _( + "LATIOS has the ability to make its foe\n" + "see an image of what it has seen or\n" + "imagines in its head."); +const u8 DexDescription_Latios_2[] = _( + "This POKéMON is intelligent and\n" + "understands human speech."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Kyogre_1[] = _( + "KYOGRE is named in mythology as the\n" + "POKéMON that expanded the sea by\n" + "covering the land with torrential rains"); +const u8 DexDescription_Kyogre_2[] = _( + "and towering tidal waves.\n" + "It took to sleep after a cataclysmic\n" + "battle with GROUDON."); +#else +const u8 DexDescription_Kyogre_1[] = _( + "KYOGRE has the power to create massive\n" + "rain clouds that cover the entire sky\n" + "and bring about torrential downpours."); +const u8 DexDescription_Kyogre_2[] = _( + "This POKéMON saved people who were\n" + "suffering from droughts."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Groudon_1[] = _( + "GROUDON has the power to scatter rain\n" + "clouds and make water evaporate with\n" + "light and heat."); +const u8 DexDescription_Groudon_2[] = _( + "It came as a savior to people who had\n" + "been suffering from terrible floods."); +#else +const u8 DexDescription_Groudon_1[] = _( + "GROUDON has long been described in \n" + "mythology as the POKéMON that raised\n" + "lands and expanded continents."); +const u8 DexDescription_Groudon_2[] = _( + "This POKéMON took to sleep after a\n" + "cataclysmic battle with KYOGRE."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Rayquaza_1[] = _( + "RAYQUAZA is said to have lived for\n" + "hundreds of millions of years in the\n" + "earth’s ozone layer, above the clouds."); +const u8 DexDescription_Rayquaza_2[] = _( + "Its existence had been completely\n" + "unknown because it lived so high in\n" + "the sky."); +#else +const u8 DexDescription_Rayquaza_1[] = _( + "RAYQUAZA lived for hundreds of millions\n" + "of years in the earth’s ozone layer, \n" + "never descending to the ground."); +const u8 DexDescription_Rayquaza_2[] = _( + "This POKéMON appears to feed on water\n" + "and particles in the atmosphere."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Jirachi_1[] = _( + "JIRACHI will awaken from its sleep of\n" + "a thousand years if you sing to it in a\n" + "voice of purity."); +const u8 DexDescription_Jirachi_2[] = _( + "It is said to make true any wish that\n" + "people desire."); +#else +const u8 DexDescription_Jirachi_1[] = _( + "A legend states that JIRACHI will make\n" + "true any wish that is written on notes\n" + "attached to its head when it awakens."); +const u8 DexDescription_Jirachi_2[] = _( + "If this POKéMON senses danger, it will\n" + "fight without awakening."); +#endif + +#ifdef SAPPHIRE +const u8 DexDescription_Deoxys_1[] = _( + "DEOXYS emerged from a virus that came\n" + "from space. It is highly intelligent and\n" + "wields psychokinetic powers."); +const u8 DexDescription_Deoxys_2[] = _( + "This POKéMON shoots lasers from the\n" + "crystalline organ on its chest."); +#else +const u8 DexDescription_Deoxys_1[] = _( + "The DNA of a space virus underwent a\n" + "sudden mutation upon exposure to a\n" + "laser beam and resulted in DEOXYS."); +const u8 DexDescription_Deoxys_2[] = _( + "The crystalline organ on this POKéMON’s\n" + "chest appears to be its brain."); +#endif + +const struct PokedexEntry gPokedexEntries[] = +{ + { //Dummy + .categoryName = _("UNKNOWN"), + .height = 0, + .weight = 0, + .descriptionPage1 = DexDescription_Dummy_1, + .descriptionPage2 = DexDescription_Dummy_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Bulbasaur + .categoryName = _("SEED"), + .height = 7, + .weight = 69, + .descriptionPage1 = DexDescription_Bulbasaur_1, + .descriptionPage2 = DexDescription_Bulbasaur_2, + .pokemonScale = 356, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Ivysaur + .categoryName = _("SEED"), + .height = 10, + .weight = 130, + .descriptionPage1 = DexDescription_Ivysaur_1, + .descriptionPage2 = DexDescription_Ivysaur_2, + .pokemonScale = 335, + .pokemonOffset = 13, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Venusaur + .categoryName = _("SEED"), + .height = 20, + .weight = 1000, + .descriptionPage1 = DexDescription_Venusaur_1, + .descriptionPage2 = DexDescription_Venusaur_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 388, + .trainerOffset = 6, + }, + { //Charmander + .categoryName = _("LIZARD"), + .height = 6, + .weight = 85, + .descriptionPage1 = DexDescription_Charmander_1, + .descriptionPage2 = DexDescription_Charmander_2, + .pokemonScale = 444, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Charmeleon + .categoryName = _("FLAME"), + .height = 11, + .weight = 190, + .descriptionPage1 = DexDescription_Charmeleon_1, + .descriptionPage2 = DexDescription_Charmeleon_2, + .pokemonScale = 302, + .pokemonOffset = 9, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Charizard + .categoryName = _("FLAME"), + .height = 17, + .weight = 905, + .descriptionPage1 = DexDescription_Charizard_1, + .descriptionPage2 = DexDescription_Charizard_2, + .pokemonScale = 256, + .pokemonOffset = 1, + .trainerScale = 302, + .trainerOffset = 3, + }, + { //Squirtle + .categoryName = _("TINY TURTLE"), + .height = 5, + .weight = 90, + .descriptionPage1 = DexDescription_Squirtle_1, + .descriptionPage2 = DexDescription_Squirtle_2, + .pokemonScale = 412, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Wartortle + .categoryName = _("TURTLE"), + .height = 10, + .weight = 225, + .descriptionPage1 = DexDescription_Wartortle_1, + .descriptionPage2 = DexDescription_Wartortle_2, + .pokemonScale = 332, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Blastoise + .categoryName = _("SHELLFISH"), + .height = 16, + .weight = 855, + .descriptionPage1 = DexDescription_Blastoise_1, + .descriptionPage2 = DexDescription_Blastoise_2, + .pokemonScale = 256, + .pokemonOffset = -1, + .trainerScale = 293, + .trainerOffset = 2, + }, + { //Caterpie + .categoryName = _("WORM"), + .height = 3, + .weight = 29, + .descriptionPage1 = DexDescription_Caterpie_1, + .descriptionPage2 = DexDescription_Caterpie_2, + .pokemonScale = 549, + .pokemonOffset = 22, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Metapod + .categoryName = _("COCOON"), + .height = 7, + .weight = 99, + .descriptionPage1 = DexDescription_Metapod_1, + .descriptionPage2 = DexDescription_Metapod_2, + .pokemonScale = 350, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Butterfree + .categoryName = _("BUTTERFLY"), + .height = 11, + .weight = 320, + .descriptionPage1 = DexDescription_Butterfree_1, + .descriptionPage2 = DexDescription_Butterfree_2, + .pokemonScale = 312, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Weedle + .categoryName = _("HAIRY BUG"), + .height = 3, + .weight = 32, + .descriptionPage1 = DexDescription_Weedle_1, + .descriptionPage2 = DexDescription_Weedle_2, + .pokemonScale = 455, + .pokemonOffset = 22, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Kakuna + .categoryName = _("COCOON"), + .height = 6, + .weight = 100, + .descriptionPage1 = DexDescription_Kakuna_1, + .descriptionPage2 = DexDescription_Kakuna_2, + .pokemonScale = 424, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Beedrill + .categoryName = _("POISON BEE"), + .height = 10, + .weight = 295, + .descriptionPage1 = DexDescription_Beedrill_1, + .descriptionPage2 = DexDescription_Beedrill_2, + .pokemonScale = 366, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Pidgey + .categoryName = _("TINY BIRD"), + .height = 3, + .weight = 18, + .descriptionPage1 = DexDescription_Pidgey_1, + .descriptionPage2 = DexDescription_Pidgey_2, + .pokemonScale = 508, + .pokemonOffset = -3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Pidgeotto + .categoryName = _("BIRD"), + .height = 11, + .weight = 300, + .descriptionPage1 = DexDescription_Pidgeotto_1, + .descriptionPage2 = DexDescription_Pidgeotto_2, + .pokemonScale = 331, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Pidgeot + .categoryName = _("BIRD"), + .height = 15, + .weight = 395, + .descriptionPage1 = DexDescription_Pidgeot_1, + .descriptionPage2 = DexDescription_Pidgeot_2, + .pokemonScale = 269, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Rattata + .categoryName = _("MOUSE"), + .height = 3, + .weight = 35, + .descriptionPage1 = DexDescription_Rattata_1, + .descriptionPage2 = DexDescription_Rattata_2, + .pokemonScale = 481, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Raticate + .categoryName = _("MOUSE"), + .height = 7, + .weight = 185, + .descriptionPage1 = DexDescription_Raticate_1, + .descriptionPage2 = DexDescription_Raticate_2, + .pokemonScale = 459, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Spearow + .categoryName = _("TINY BIRD"), + .height = 3, + .weight = 20, + .descriptionPage1 = DexDescription_Spearow_1, + .descriptionPage2 = DexDescription_Spearow_2, + .pokemonScale = 571, + .pokemonOffset = 22, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Fearow + .categoryName = _("BEAK"), + .height = 12, + .weight = 380, + .descriptionPage1 = DexDescription_Fearow_1, + .descriptionPage2 = DexDescription_Fearow_2, + .pokemonScale = 278, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Ekans + .categoryName = _("SNAKE"), + .height = 20, + .weight = 69, + .descriptionPage1 = DexDescription_Ekans_1, + .descriptionPage2 = DexDescription_Ekans_2, + .pokemonScale = 298, + .pokemonOffset = 12, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Arbok + .categoryName = _("COBRA"), + .height = 35, + .weight = 650, + .descriptionPage1 = DexDescription_Arbok_1, + .descriptionPage2 = DexDescription_Arbok_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 296, + .trainerOffset = 2, + }, + { //Pikachu + .categoryName = _("MOUSE"), + .height = 4, + .weight = 60, + .descriptionPage1 = DexDescription_Pikachu_1, + .descriptionPage2 = DexDescription_Pikachu_2, + .pokemonScale = 479, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Raichu + .categoryName = _("MOUSE"), + .height = 8, + .weight = 300, + .descriptionPage1 = DexDescription_Raichu_1, + .descriptionPage2 = DexDescription_Raichu_2, + .pokemonScale = 426, + .pokemonOffset = 13, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Sandshrew + .categoryName = _("MOUSE"), + .height = 6, + .weight = 120, + .descriptionPage1 = DexDescription_Sandshrew_1, + .descriptionPage2 = DexDescription_Sandshrew_2, + .pokemonScale = 365, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Sandslash + .categoryName = _("MOUSE"), + .height = 10, + .weight = 295, + .descriptionPage1 = DexDescription_Sandslash_1, + .descriptionPage2 = DexDescription_Sandslash_2, + .pokemonScale = 341, + .pokemonOffset = 11, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //NidoranF + .categoryName = _("POISON PIN"), + .height = 4, + .weight = 70, + .descriptionPage1 = DexDescription_NidoranF_1, + .descriptionPage2 = DexDescription_NidoranF_2, + .pokemonScale = 488, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Nidorina + .categoryName = _("POISON PIN"), + .height = 8, + .weight = 200, + .descriptionPage1 = DexDescription_Nidorina_1, + .descriptionPage2 = DexDescription_Nidorina_2, + .pokemonScale = 381, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Nidoqueen + .categoryName = _("DRILL"), + .height = 13, + .weight = 600, + .descriptionPage1 = DexDescription_Nidoqueen_1, + .descriptionPage2 = DexDescription_Nidoqueen_2, + .pokemonScale = 293, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //NidoranM + .categoryName = _("POISON PIN"), + .height = 5, + .weight = 90, + .descriptionPage1 = DexDescription_NidoranM_1, + .descriptionPage2 = DexDescription_NidoranM_2, + .pokemonScale = 511, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Nidorino + .categoryName = _("POISON PIN"), + .height = 9, + .weight = 195, + .descriptionPage1 = DexDescription_Nidorino_1, + .descriptionPage2 = DexDescription_Nidorino_2, + .pokemonScale = 408, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Nidoking + .categoryName = _("DRILL"), + .height = 14, + .weight = 620, + .descriptionPage1 = DexDescription_Nidoking_1, + .descriptionPage2 = DexDescription_Nidoking_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Clefairy + .categoryName = _("FAIRY"), + .height = 6, + .weight = 75, + .descriptionPage1 = DexDescription_Clefairy_1, + .descriptionPage2 = DexDescription_Clefairy_2, + .pokemonScale = 441, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Clefable + .categoryName = _("FAIRY"), + .height = 13, + .weight = 400, + .descriptionPage1 = DexDescription_Clefable_1, + .descriptionPage2 = DexDescription_Clefable_2, + .pokemonScale = 256, + .pokemonOffset = 5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Vulpix + .categoryName = _("FOX"), + .height = 6, + .weight = 99, + .descriptionPage1 = DexDescription_Vulpix_1, + .descriptionPage2 = DexDescription_Vulpix_2, + .pokemonScale = 542, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Ninetales + .categoryName = _("FOX"), + .height = 11, + .weight = 199, + .descriptionPage1 = DexDescription_Ninetales_1, + .descriptionPage2 = DexDescription_Ninetales_2, + .pokemonScale = 339, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Jigglypuff + .categoryName = _("BALLOON"), + .height = 5, + .weight = 55, + .descriptionPage1 = DexDescription_Jigglypuff_1, + .descriptionPage2 = DexDescription_Jigglypuff_2, + .pokemonScale = 433, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Wigglytuff + .categoryName = _("BALLOON"), + .height = 10, + .weight = 120, + .descriptionPage1 = DexDescription_Wigglytuff_1, + .descriptionPage2 = DexDescription_Wigglytuff_2, + .pokemonScale = 328, + .pokemonOffset = 11, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Zubat + .categoryName = _("BAT"), + .height = 8, + .weight = 75, + .descriptionPage1 = DexDescription_Zubat_1, + .descriptionPage2 = DexDescription_Zubat_2, + .pokemonScale = 362, + .pokemonOffset = -5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Golbat + .categoryName = _("BAT"), + .height = 16, + .weight = 550, + .descriptionPage1 = DexDescription_Golbat_1, + .descriptionPage2 = DexDescription_Golbat_2, + .pokemonScale = 256, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Oddish + .categoryName = _("WEED"), + .height = 5, + .weight = 54, + .descriptionPage1 = DexDescription_Oddish_1, + .descriptionPage2 = DexDescription_Oddish_2, + .pokemonScale = 423, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Gloom + .categoryName = _("WEED"), + .height = 8, + .weight = 86, + .descriptionPage1 = DexDescription_Gloom_1, + .descriptionPage2 = DexDescription_Gloom_2, + .pokemonScale = 329, + .pokemonOffset = 13, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Vileplume + .categoryName = _("FLOWER"), + .height = 12, + .weight = 186, + .descriptionPage1 = DexDescription_Vileplume_1, + .descriptionPage2 = DexDescription_Vileplume_2, + .pokemonScale = 256, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Paras + .categoryName = _("MUSHROOM"), + .height = 3, + .weight = 54, + .descriptionPage1 = DexDescription_Paras_1, + .descriptionPage2 = DexDescription_Paras_2, + .pokemonScale = 593, + .pokemonOffset = 22, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Parasect + .categoryName = _("MUSHROOM"), + .height = 10, + .weight = 295, + .descriptionPage1 = DexDescription_Parasect_1, + .descriptionPage2 = DexDescription_Parasect_2, + .pokemonScale = 307, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Venonat + .categoryName = _("INSECT"), + .height = 10, + .weight = 300, + .descriptionPage1 = DexDescription_Venonat_1, + .descriptionPage2 = DexDescription_Venonat_2, + .pokemonScale = 360, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = -1, + }, + { //Venomoth + .categoryName = _("POISON MOTH"), + .height = 15, + .weight = 125, + .descriptionPage1 = DexDescription_Venomoth_1, + .descriptionPage2 = DexDescription_Venomoth_2, + .pokemonScale = 285, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 1, + }, + { //Diglett + .categoryName = _("MOLE"), + .height = 2, + .weight = 8, + .descriptionPage1 = DexDescription_Diglett_1, + .descriptionPage2 = DexDescription_Diglett_2, + .pokemonScale = 833, + .pokemonOffset = 25, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Dugtrio + .categoryName = _("MOLE"), + .height = 7, + .weight = 333, + .descriptionPage1 = DexDescription_Dugtrio_1, + .descriptionPage2 = DexDescription_Dugtrio_2, + .pokemonScale = 406, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Meowth + .categoryName = _("SCRATCH CAT"), + .height = 4, + .weight = 42, + .descriptionPage1 = DexDescription_Meowth_1, + .descriptionPage2 = DexDescription_Meowth_2, + .pokemonScale = 480, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Persian + .categoryName = _("CLASSY CAT"), + .height = 10, + .weight = 320, + .descriptionPage1 = DexDescription_Persian_1, + .descriptionPage2 = DexDescription_Persian_2, + .pokemonScale = 320, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Psyduck + .categoryName = _("DUCK"), + .height = 8, + .weight = 196, + .descriptionPage1 = DexDescription_Psyduck_1, + .descriptionPage2 = DexDescription_Psyduck_2, + .pokemonScale = 369, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Golduck + .categoryName = _("DUCK"), + .height = 17, + .weight = 766, + .descriptionPage1 = DexDescription_Golduck_1, + .descriptionPage2 = DexDescription_Golduck_2, + .pokemonScale = 256, + .pokemonOffset = 1, + .trainerScale = 273, + .trainerOffset = 1, + }, + { //Mankey + .categoryName = _("PIG MONKEY"), + .height = 5, + .weight = 280, + .descriptionPage1 = DexDescription_Mankey_1, + .descriptionPage2 = DexDescription_Mankey_2, + .pokemonScale = 404, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Primeape + .categoryName = _("PIG MONKEY"), + .height = 10, + .weight = 320, + .descriptionPage1 = DexDescription_Primeape_1, + .descriptionPage2 = DexDescription_Primeape_2, + .pokemonScale = 326, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Growlithe + .categoryName = _("PUPPY"), + .height = 7, + .weight = 190, + .descriptionPage1 = DexDescription_Growlithe_1, + .descriptionPage2 = DexDescription_Growlithe_2, + .pokemonScale = 346, + .pokemonOffset = 14, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Arcanine + .categoryName = _("LEGENDARY"), + .height = 19, + .weight = 1550, + .descriptionPage1 = DexDescription_Arcanine_1, + .descriptionPage2 = DexDescription_Arcanine_2, + .pokemonScale = 256, + .pokemonOffset = 1, + .trainerScale = 312, + .trainerOffset = 4, + }, + { //Poliwag + .categoryName = _("TADPOLE"), + .height = 6, + .weight = 124, + .descriptionPage1 = DexDescription_Poliwag_1, + .descriptionPage2 = DexDescription_Poliwag_2, + .pokemonScale = 369, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Poliwhirl + .categoryName = _("TADPOLE"), + .height = 10, + .weight = 200, + .descriptionPage1 = DexDescription_Poliwhirl_1, + .descriptionPage2 = DexDescription_Poliwhirl_2, + .pokemonScale = 288, + .pokemonOffset = 11, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Poliwrath + .categoryName = _("TADPOLE"), + .height = 13, + .weight = 540, + .descriptionPage1 = DexDescription_Poliwrath_1, + .descriptionPage2 = DexDescription_Poliwrath_2, + .pokemonScale = 256, + .pokemonOffset = 6, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Abra + .categoryName = _("PSI"), + .height = 9, + .weight = 195, + .descriptionPage1 = DexDescription_Abra_1, + .descriptionPage2 = DexDescription_Abra_2, + .pokemonScale = 363, + .pokemonOffset = 14, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Kadabra + .categoryName = _("PSI"), + .height = 13, + .weight = 565, + .descriptionPage1 = DexDescription_Kadabra_1, + .descriptionPage2 = DexDescription_Kadabra_2, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Alakazam + .categoryName = _("PSI"), + .height = 15, + .weight = 480, + .descriptionPage1 = DexDescription_Alakazam_1, + .descriptionPage2 = DexDescription_Alakazam_2, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Machop + .categoryName = _("SUPERPOWER"), + .height = 8, + .weight = 195, + .descriptionPage1 = DexDescription_Machop_1, + .descriptionPage2 = DexDescription_Machop_2, + .pokemonScale = 342, + .pokemonOffset = 14, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Machoke + .categoryName = _("SUPERPOWER"), + .height = 15, + .weight = 705, + .descriptionPage1 = DexDescription_Machoke_1, + .descriptionPage2 = DexDescription_Machoke_2, + .pokemonScale = 323, + .pokemonOffset = 9, + .trainerScale = 257, + .trainerOffset = 0, + }, + { //Machamp + .categoryName = _("SUPERPOWER"), + .height = 16, + .weight = 1300, + .descriptionPage1 = DexDescription_Machamp_1, + .descriptionPage2 = DexDescription_Machamp_2, + .pokemonScale = 280, + .pokemonOffset = 1, + .trainerScale = 269, + .trainerOffset = -1, + }, + { //Bellsprout + .categoryName = _("FLOWER"), + .height = 7, + .weight = 40, + .descriptionPage1 = DexDescription_Bellsprout_1, + .descriptionPage2 = DexDescription_Bellsprout_2, + .pokemonScale = 354, + .pokemonOffset = 16, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Weepinbell + .categoryName = _("FLYCATCHER"), + .height = 10, + .weight = 64, + .descriptionPage1 = DexDescription_Weepinbell_1, + .descriptionPage2 = DexDescription_Weepinbell_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Victreebel + .categoryName = _("FLYCATCHER"), + .height = 17, + .weight = 155, + .descriptionPage1 = DexDescription_Victreebel_1, + .descriptionPage2 = DexDescription_Victreebel_2, + .pokemonScale = 256, + .pokemonOffset = 1, + .trainerScale = 312, + .trainerOffset = 3, + }, + { //Tentacool + .categoryName = _("JELLYFISH"), + .height = 9, + .weight = 455, + .descriptionPage1 = DexDescription_Tentacool_1, + .descriptionPage2 = DexDescription_Tentacool_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Tentacruel + .categoryName = _("JELLYFISH"), + .height = 16, + .weight = 550, + .descriptionPage1 = DexDescription_Tentacruel_1, + .descriptionPage2 = DexDescription_Tentacruel_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 312, + .trainerOffset = 1, + }, + { //Geodude + .categoryName = _("ROCK"), + .height = 4, + .weight = 200, + .descriptionPage1 = DexDescription_Geodude_1, + .descriptionPage2 = DexDescription_Geodude_2, + .pokemonScale = 347, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Graveler + .categoryName = _("ROCK"), + .height = 10, + .weight = 1050, + .descriptionPage1 = DexDescription_Graveler_1, + .descriptionPage2 = DexDescription_Graveler_2, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Golem + .categoryName = _("MEGATON"), + .height = 14, + .weight = 3000, + .descriptionPage1 = DexDescription_Golem_1, + .descriptionPage2 = DexDescription_Golem_2, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 296, + .trainerOffset = 2, + }, + { //Ponyta + .categoryName = _("FIRE HORSE"), + .height = 10, + .weight = 300, + .descriptionPage1 = DexDescription_Ponyta_1, + .descriptionPage2 = DexDescription_Ponyta_2, + .pokemonScale = 283, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Rapidash + .categoryName = _("FIRE HORSE"), + .height = 17, + .weight = 950, + .descriptionPage1 = DexDescription_Rapidash_1, + .descriptionPage2 = DexDescription_Rapidash_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 289, + .trainerOffset = 1, + }, + { //Slowpoke + .categoryName = _("DOPEY"), + .height = 12, + .weight = 360, + .descriptionPage1 = DexDescription_Slowpoke_1, + .descriptionPage2 = DexDescription_Slowpoke_2, + .pokemonScale = 256, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Slowbro + .categoryName = _("HERMIT CRAB"), + .height = 16, + .weight = 785, + .descriptionPage1 = DexDescription_Slowbro_1, + .descriptionPage2 = DexDescription_Slowbro_2, + .pokemonScale = 256, + .pokemonOffset = 6, + .trainerScale = 296, + .trainerOffset = 2, + }, + { //Magnemite + .categoryName = _("MAGNET"), + .height = 3, + .weight = 60, + .descriptionPage1 = DexDescription_Magnemite_1, + .descriptionPage2 = DexDescription_Magnemite_2, + .pokemonScale = 288, + .pokemonOffset = -9, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Magneton + .categoryName = _("MAGNET"), + .height = 10, + .weight = 600, + .descriptionPage1 = DexDescription_Magneton_1, + .descriptionPage2 = DexDescription_Magneton_2, + .pokemonScale = 292, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Farfetchd + .categoryName = _("WILD DUCK"), + .height = 8, + .weight = 150, + .descriptionPage1 = DexDescription_Farfetchd_1, + .descriptionPage2 = DexDescription_Farfetchd_2, + .pokemonScale = 330, + .pokemonOffset = 2, + .trainerScale = 293, + .trainerOffset = 2, + }, + { //Doduo + .categoryName = _("TWIN BIRD"), + .height = 14, + .weight = 392, + .descriptionPage1 = DexDescription_Doduo_1, + .descriptionPage2 = DexDescription_Doduo_2, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 257, + .trainerOffset = -1, + }, + { //Dodrio + .categoryName = _("TRIPLE BIRD"), + .height = 18, + .weight = 852, + .descriptionPage1 = DexDescription_Dodrio_1, + .descriptionPage2 = DexDescription_Dodrio_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 268, + .trainerOffset = 0, + }, + { //Seel + .categoryName = _("SEA LION"), + .height = 11, + .weight = 900, + .descriptionPage1 = DexDescription_Seel_1, + .descriptionPage2 = DexDescription_Seel_2, + .pokemonScale = 297, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Dewgong + .categoryName = _("SEA LION"), + .height = 17, + .weight = 1200, + .descriptionPage1 = DexDescription_Dewgong_1, + .descriptionPage2 = DexDescription_Dewgong_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 275, + .trainerOffset = 0, + }, + { //Grimer + .categoryName = _("SLUDGE"), + .height = 9, + .weight = 300, + .descriptionPage1 = DexDescription_Grimer_1, + .descriptionPage2 = DexDescription_Grimer_2, + .pokemonScale = 258, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Muk + .categoryName = _("SLUDGE"), + .height = 12, + .weight = 300, + .descriptionPage1 = DexDescription_Muk_1, + .descriptionPage2 = DexDescription_Muk_2, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Shellder + .categoryName = _("BIVALVE"), + .height = 3, + .weight = 40, + .descriptionPage1 = DexDescription_Shellder_1, + .descriptionPage2 = DexDescription_Shellder_2, + .pokemonScale = 675, + .pokemonOffset = 24, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Cloyster + .categoryName = _("BIVALVE"), + .height = 15, + .weight = 1325, + .descriptionPage1 = DexDescription_Cloyster_1, + .descriptionPage2 = DexDescription_Cloyster_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 269, + .trainerOffset = 1, + }, + { //Gastly + .categoryName = _("GAS"), + .height = 13, + .weight = 1, + .descriptionPage1 = DexDescription_Gastly_1, + .descriptionPage2 = DexDescription_Gastly_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Haunter + .categoryName = _("GAS"), + .height = 16, + .weight = 1, + .descriptionPage1 = DexDescription_Haunter_1, + .descriptionPage2 = DexDescription_Haunter_2, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 293, + .trainerOffset = 2, + }, + { //Gengar + .categoryName = _("SHADOW"), + .height = 15, + .weight = 405, + .descriptionPage1 = DexDescription_Gengar_1, + .descriptionPage2 = DexDescription_Gengar_2, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 302, + .trainerOffset = 2, + }, + { //Onix + .categoryName = _("ROCK SNAKE"), + .height = 88, + .weight = 2100, + .descriptionPage1 = DexDescription_Onix_1, + .descriptionPage2 = DexDescription_Onix_2, + .pokemonScale = 256, + .pokemonOffset = 1, + .trainerScale = 515, + .trainerOffset = 14, + }, + { //Drowzee + .categoryName = _("HYPNOSIS"), + .height = 10, + .weight = 324, + .descriptionPage1 = DexDescription_Drowzee_1, + .descriptionPage2 = DexDescription_Drowzee_2, + .pokemonScale = 274, + .pokemonOffset = 6, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Hypno + .categoryName = _("HYPNOSIS"), + .height = 16, + .weight = 756, + .descriptionPage1 = DexDescription_Hypno_1, + .descriptionPage2 = DexDescription_Hypno_2, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 257, + .trainerOffset = 0, + }, + { //Krabby + .categoryName = _("RIVER CRAB"), + .height = 4, + .weight = 65, + .descriptionPage1 = DexDescription_Krabby_1, + .descriptionPage2 = DexDescription_Krabby_2, + .pokemonScale = 469, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Kingler + .categoryName = _("PINCER"), + .height = 13, + .weight = 600, + .descriptionPage1 = DexDescription_Kingler_1, + .descriptionPage2 = DexDescription_Kingler_2, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Voltorb + .categoryName = _("BALL"), + .height = 5, + .weight = 104, + .descriptionPage1 = DexDescription_Voltorb_1, + .descriptionPage2 = DexDescription_Voltorb_2, + .pokemonScale = 364, + .pokemonOffset = -8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Electrode + .categoryName = _("BALL"), + .height = 12, + .weight = 666, + .descriptionPage1 = DexDescription_Electrode_1, + .descriptionPage2 = DexDescription_Electrode_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Exeggcute + .categoryName = _("EGG"), + .height = 4, + .weight = 25, + .descriptionPage1 = DexDescription_Exeggcute_1, + .descriptionPage2 = DexDescription_Exeggcute_2, + .pokemonScale = 489, + .pokemonOffset = -4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Exeggutor + .categoryName = _("COCONUT"), + .height = 20, + .weight = 1200, + .descriptionPage1 = DexDescription_Exeggutor_1, + .descriptionPage2 = DexDescription_Exeggutor_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 309, + .trainerOffset = 5, + }, + { //Cubone + .categoryName = _("LONELY"), + .height = 4, + .weight = 65, + .descriptionPage1 = DexDescription_Cubone_1, + .descriptionPage2 = DexDescription_Cubone_2, + .pokemonScale = 545, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Marowak + .categoryName = _("BONE KEEPER"), + .height = 10, + .weight = 450, + .descriptionPage1 = DexDescription_Marowak_1, + .descriptionPage2 = DexDescription_Marowak_2, + .pokemonScale = 293, + .pokemonOffset = 12, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Hitmonlee + .categoryName = _("KICKING"), + .height = 15, + .weight = 498, + .descriptionPage1 = DexDescription_Hitmonlee_1, + .descriptionPage2 = DexDescription_Hitmonlee_2, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 259, + .trainerOffset = 1, + }, + { //Hitmonchan + .categoryName = _("PUNCHING"), + .height = 14, + .weight = 502, + .descriptionPage1 = DexDescription_Hitmonchan_1, + .descriptionPage2 = DexDescription_Hitmonchan_2, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 277, + .trainerOffset = 2, + }, + { //Lickitung + .categoryName = _("LICKING"), + .height = 12, + .weight = 655, + .descriptionPage1 = DexDescription_Lickitung_1, + .descriptionPage2 = DexDescription_Lickitung_2, + .pokemonScale = 256, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Koffing + .categoryName = _("POISON GAS"), + .height = 6, + .weight = 10, + .descriptionPage1 = DexDescription_Koffing_1, + .descriptionPage2 = DexDescription_Koffing_2, + .pokemonScale = 369, + .pokemonOffset = -1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Weezing + .categoryName = _("POISON GAS"), + .height = 12, + .weight = 95, + .descriptionPage1 = DexDescription_Weezing_1, + .descriptionPage2 = DexDescription_Weezing_2, + .pokemonScale = 305, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Rhyhorn + .categoryName = _("SPIKES"), + .height = 10, + .weight = 1150, + .descriptionPage1 = DexDescription_Rhyhorn_1, + .descriptionPage2 = DexDescription_Rhyhorn_2, + .pokemonScale = 267, + .pokemonOffset = 6, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Rhydon + .categoryName = _("DRILL"), + .height = 19, + .weight = 1200, + .descriptionPage1 = DexDescription_Rhydon_1, + .descriptionPage2 = DexDescription_Rhydon_2, + .pokemonScale = 256, + .pokemonOffset = 1, + .trainerScale = 299, + .trainerOffset = 2, + }, + { //Chansey + .categoryName = _("EGG"), + .height = 11, + .weight = 346, + .descriptionPage1 = DexDescription_Chansey_1, + .descriptionPage2 = DexDescription_Chansey_2, + .pokemonScale = 257, + .pokemonOffset = 7, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Tangela + .categoryName = _("VINE"), + .height = 10, + .weight = 350, + .descriptionPage1 = DexDescription_Tangela_1, + .descriptionPage2 = DexDescription_Tangela_2, + .pokemonScale = 304, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Kangaskhan + .categoryName = _("PARENT"), + .height = 22, + .weight = 800, + .descriptionPage1 = DexDescription_Kangaskhan_1, + .descriptionPage2 = DexDescription_Kangaskhan_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 387, + .trainerOffset = 8, + }, + { //Horsea + .categoryName = _("DRAGON"), + .height = 4, + .weight = 80, + .descriptionPage1 = DexDescription_Horsea_1, + .descriptionPage2 = DexDescription_Horsea_2, + .pokemonScale = 399, + .pokemonOffset = -1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Seadra + .categoryName = _("DRAGON"), + .height = 12, + .weight = 250, + .descriptionPage1 = DexDescription_Seadra_1, + .descriptionPage2 = DexDescription_Seadra_2, + .pokemonScale = 299, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Goldeen + .categoryName = _("GOLDFISH"), + .height = 6, + .weight = 150, + .descriptionPage1 = DexDescription_Goldeen_1, + .descriptionPage2 = DexDescription_Goldeen_2, + .pokemonScale = 379, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Seaking + .categoryName = _("GOLDFISH"), + .height = 13, + .weight = 390, + .descriptionPage1 = DexDescription_Seaking_1, + .descriptionPage2 = DexDescription_Seaking_2, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Staryu + .categoryName = _("STAR SHAPE"), + .height = 8, + .weight = 345, + .descriptionPage1 = DexDescription_Staryu_1, + .descriptionPage2 = DexDescription_Staryu_2, + .pokemonScale = 326, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Starmie + .categoryName = _("MYSTERIOUS"), + .height = 11, + .weight = 800, + .descriptionPage1 = DexDescription_Starmie_1, + .descriptionPage2 = DexDescription_Starmie_2, + .pokemonScale = 301, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Mrmime + .categoryName = _("BARRIER"), + .height = 13, + .weight = 545, + .descriptionPage1 = DexDescription_Mrmime_1, + .descriptionPage2 = DexDescription_Mrmime_2, + .pokemonScale = 258, + .pokemonOffset = 6, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Scyther + .categoryName = _("MANTIS"), + .height = 15, + .weight = 560, + .descriptionPage1 = DexDescription_Scyther_1, + .descriptionPage2 = DexDescription_Scyther_2, + .pokemonScale = 256, + .pokemonOffset = 1, + .trainerScale = 293, + .trainerOffset = 2, + }, + { //Jynx + .categoryName = _("HUMAN SHAPE"), + .height = 14, + .weight = 406, + .descriptionPage1 = DexDescription_Jynx_1, + .descriptionPage2 = DexDescription_Jynx_2, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 300, + .trainerOffset = 1, + }, + { //Electabuzz + .categoryName = _("ELECTRIC"), + .height = 11, + .weight = 300, + .descriptionPage1 = DexDescription_Electabuzz_1, + .descriptionPage2 = DexDescription_Electabuzz_2, + .pokemonScale = 351, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Magmar + .categoryName = _("SPITFIRE"), + .height = 13, + .weight = 445, + .descriptionPage1 = DexDescription_Magmar_1, + .descriptionPage2 = DexDescription_Magmar_2, + .pokemonScale = 277, + .pokemonOffset = 5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Pinsir + .categoryName = _("STAG BEETLE"), + .height = 15, + .weight = 550, + .descriptionPage1 = DexDescription_Pinsir_1, + .descriptionPage2 = DexDescription_Pinsir_2, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 257, + .trainerOffset = 0, + }, + { //Tauros + .categoryName = _("WILD BULL"), + .height = 14, + .weight = 884, + .descriptionPage1 = DexDescription_Tauros_1, + .descriptionPage2 = DexDescription_Tauros_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Magikarp + .categoryName = _("FISH"), + .height = 9, + .weight = 100, + .descriptionPage1 = DexDescription_Magikarp_1, + .descriptionPage2 = DexDescription_Magikarp_2, + .pokemonScale = 310, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Gyarados + .categoryName = _("ATROCIOUS"), + .height = 65, + .weight = 2350, + .descriptionPage1 = DexDescription_Gyarados_1, + .descriptionPage2 = DexDescription_Gyarados_2, + .pokemonScale = 256, + .pokemonOffset = 6, + .trainerScale = 481, + .trainerOffset = 13, + }, + { //Lapras + .categoryName = _("TRANSPORT"), + .height = 25, + .weight = 2200, + .descriptionPage1 = DexDescription_Lapras_1, + .descriptionPage2 = DexDescription_Lapras_2, + .pokemonScale = 257, + .pokemonOffset = 10, + .trainerScale = 423, + .trainerOffset = 8, + }, + { //Ditto + .categoryName = _("TRANSFORM"), + .height = 3, + .weight = 40, + .descriptionPage1 = DexDescription_Ditto_1, + .descriptionPage2 = DexDescription_Ditto_2, + .pokemonScale = 633, + .pokemonOffset = 23, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Eevee + .categoryName = _("EVOLUTION"), + .height = 3, + .weight = 65, + .descriptionPage1 = DexDescription_Eevee_1, + .descriptionPage2 = DexDescription_Eevee_2, + .pokemonScale = 476, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Vaporeon + .categoryName = _("BUBBLE JET"), + .height = 10, + .weight = 290, + .descriptionPage1 = DexDescription_Vaporeon_1, + .descriptionPage2 = DexDescription_Vaporeon_2, + .pokemonScale = 316, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Jolteon + .categoryName = _("LIGHTNING"), + .height = 8, + .weight = 245, + .descriptionPage1 = DexDescription_Jolteon_1, + .descriptionPage2 = DexDescription_Jolteon_2, + .pokemonScale = 283, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Flareon + .categoryName = _("FLAME"), + .height = 9, + .weight = 250, + .descriptionPage1 = DexDescription_Flareon_1, + .descriptionPage2 = DexDescription_Flareon_2, + .pokemonScale = 306, + .pokemonOffset = 12, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Porygon + .categoryName = _("VIRTUAL"), + .height = 8, + .weight = 365, + .descriptionPage1 = DexDescription_Porygon_1, + .descriptionPage2 = DexDescription_Porygon_2, + .pokemonScale = 328, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Omanyte + .categoryName = _("SPIRAL"), + .height = 4, + .weight = 75, + .descriptionPage1 = DexDescription_Omanyte_1, + .descriptionPage2 = DexDescription_Omanyte_2, + .pokemonScale = 521, + .pokemonOffset = 22, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Omastar + .categoryName = _("SPIRAL"), + .height = 10, + .weight = 350, + .descriptionPage1 = DexDescription_Omastar_1, + .descriptionPage2 = DexDescription_Omastar_2, + .pokemonScale = 307, + .pokemonOffset = 7, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Kabuto + .categoryName = _("SHELLFISH"), + .height = 5, + .weight = 115, + .descriptionPage1 = DexDescription_Kabuto_1, + .descriptionPage2 = DexDescription_Kabuto_2, + .pokemonScale = 454, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Kabutops + .categoryName = _("SHELLFISH"), + .height = 13, + .weight = 405, + .descriptionPage1 = DexDescription_Kabutops_1, + .descriptionPage2 = DexDescription_Kabutops_2, + .pokemonScale = 271, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Aerodactyl + .categoryName = _("FOSSIL"), + .height = 18, + .weight = 590, + .descriptionPage1 = DexDescription_Aerodactyl_1, + .descriptionPage2 = DexDescription_Aerodactyl_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 302, + .trainerOffset = 4, + }, + { //Snorlax + .categoryName = _("SLEEPING"), + .height = 21, + .weight = 4600, + .descriptionPage1 = DexDescription_Snorlax_1, + .descriptionPage2 = DexDescription_Snorlax_2, + .pokemonScale = 256, + .pokemonOffset = 4, + .trainerScale = 423, + .trainerOffset = 11, + }, + { //Articuno + .categoryName = _("FREEZE"), + .height = 17, + .weight = 554, + .descriptionPage1 = DexDescription_Articuno_1, + .descriptionPage2 = DexDescription_Articuno_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 309, + .trainerOffset = 2, + }, + { //Zapdos + .categoryName = _("ELECTRIC"), + .height = 16, + .weight = 526, + .descriptionPage1 = DexDescription_Zapdos_1, + .descriptionPage2 = DexDescription_Zapdos_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 318, + .trainerOffset = 3, + }, + { //Moltres + .categoryName = _("FLAME"), + .height = 20, + .weight = 600, + .descriptionPage1 = DexDescription_Moltres_1, + .descriptionPage2 = DexDescription_Moltres_2, + .pokemonScale = 270, + .pokemonOffset = 0, + .trainerScale = 387, + .trainerOffset = 8, + }, + { //Dratini + .categoryName = _("DRAGON"), + .height = 18, + .weight = 33, + .descriptionPage1 = DexDescription_Dratini_1, + .descriptionPage2 = DexDescription_Dratini_2, + .pokemonScale = 256, + .pokemonOffset = 8, + .trainerScale = 386, + .trainerOffset = 6, + }, + { //Dragonair + .categoryName = _("DRAGON"), + .height = 40, + .weight = 165, + .descriptionPage1 = DexDescription_Dragonair_1, + .descriptionPage2 = DexDescription_Dragonair_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 411, + .trainerOffset = 5, + }, + { //Dragonite + .categoryName = _("DRAGON"), + .height = 22, + .weight = 2100, + .descriptionPage1 = DexDescription_Dragonite_1, + .descriptionPage2 = DexDescription_Dragonite_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 309, + .trainerOffset = 4, + }, + { //Mewtwo + .categoryName = _("GENETIC"), + .height = 20, + .weight = 1220, + .descriptionPage1 = DexDescription_Mewtwo_1, + .descriptionPage2 = DexDescription_Mewtwo_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 309, + .trainerOffset = 4, + }, + { //Mew + .categoryName = _("NEW SPECIES"), + .height = 4, + .weight = 40, + .descriptionPage1 = DexDescription_Mew_1, + .descriptionPage2 = DexDescription_Mew_2, + .pokemonScale = 457, + .pokemonOffset = -2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Chikorita + .categoryName = _("LEAF"), + .height = 9, + .weight = 64, + .descriptionPage1 = DexDescription_Chikorita_1, + .descriptionPage2 = DexDescription_Chikorita_2, + .pokemonScale = 512, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Bayleef + .categoryName = _("LEAF"), + .height = 12, + .weight = 158, + .descriptionPage1 = DexDescription_Bayleef_1, + .descriptionPage2 = DexDescription_Bayleef_2, + .pokemonScale = 296, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Meganium + .categoryName = _("HERB"), + .height = 18, + .weight = 1005, + .descriptionPage1 = DexDescription_Meganium_1, + .descriptionPage2 = DexDescription_Meganium_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 277, + .trainerOffset = 1, + }, + { //Cyndaquil + .categoryName = _("FIRE MOUSE"), + .height = 5, + .weight = 79, + .descriptionPage1 = DexDescription_Cyndaquil_1, + .descriptionPage2 = DexDescription_Cyndaquil_2, + .pokemonScale = 539, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Quilava + .categoryName = _("VOLCANO"), + .height = 9, + .weight = 190, + .descriptionPage1 = DexDescription_Quilava_1, + .descriptionPage2 = DexDescription_Quilava_2, + .pokemonScale = 329, + .pokemonOffset = 11, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Typhlosion + .categoryName = _("VOLCANO"), + .height = 17, + .weight = 795, + .descriptionPage1 = DexDescription_Typhlosion_1, + .descriptionPage2 = DexDescription_Typhlosion_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 268, + .trainerOffset = 1, + }, + { //Totodile + .categoryName = _("BIG JAW"), + .height = 6, + .weight = 95, + .descriptionPage1 = DexDescription_Totodile_1, + .descriptionPage2 = DexDescription_Totodile_2, + .pokemonScale = 487, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Croconaw + .categoryName = _("BIG JAW"), + .height = 11, + .weight = 250, + .descriptionPage1 = DexDescription_Croconaw_1, + .descriptionPage2 = DexDescription_Croconaw_2, + .pokemonScale = 378, + .pokemonOffset = 13, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Feraligatr + .categoryName = _("BIG JAW"), + .height = 23, + .weight = 888, + .descriptionPage1 = DexDescription_Feraligatr_1, + .descriptionPage2 = DexDescription_Feraligatr_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 342, + .trainerOffset = 7, + }, + { //Sentret + .categoryName = _("SCOUT"), + .height = 8, + .weight = 60, + .descriptionPage1 = DexDescription_Sentret_1, + .descriptionPage2 = DexDescription_Sentret_2, + .pokemonScale = 439, + .pokemonOffset = 12, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Furret + .categoryName = _("LONG BODY"), + .height = 18, + .weight = 325, + .descriptionPage1 = DexDescription_Furret_1, + .descriptionPage2 = DexDescription_Furret_2, + .pokemonScale = 346, + .pokemonOffset = 11, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Hoothoot + .categoryName = _("OWL"), + .height = 7, + .weight = 212, + .descriptionPage1 = DexDescription_Hoothoot_1, + .descriptionPage2 = DexDescription_Hoothoot_2, + .pokemonScale = 380, + .pokemonOffset = -2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Noctowl + .categoryName = _("OWL"), + .height = 16, + .weight = 408, + .descriptionPage1 = DexDescription_Noctowl_1, + .descriptionPage2 = DexDescription_Noctowl_2, + .pokemonScale = 278, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Ledyba + .categoryName = _("FIVE STAR"), + .height = 10, + .weight = 108, + .descriptionPage1 = DexDescription_Ledyba_1, + .descriptionPage2 = DexDescription_Ledyba_2, + .pokemonScale = 256, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Ledian + .categoryName = _("FIVE STAR"), + .height = 14, + .weight = 356, + .descriptionPage1 = DexDescription_Ledian_1, + .descriptionPage2 = DexDescription_Ledian_2, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Spinarak + .categoryName = _("STRING SPIT"), + .height = 5, + .weight = 85, + .descriptionPage1 = DexDescription_Spinarak_1, + .descriptionPage2 = DexDescription_Spinarak_2, + .pokemonScale = 414, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Ariados + .categoryName = _("LONG LEG"), + .height = 11, + .weight = 335, + .descriptionPage1 = DexDescription_Ariados_1, + .descriptionPage2 = DexDescription_Ariados_2, + .pokemonScale = 316, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Crobat + .categoryName = _("BAT"), + .height = 18, + .weight = 750, + .descriptionPage1 = DexDescription_Crobat_1, + .descriptionPage2 = DexDescription_Crobat_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 281, + .trainerOffset = 1, + }, + { //Chinchou + .categoryName = _("ANGLER"), + .height = 5, + .weight = 120, + .descriptionPage1 = DexDescription_Chinchou_1, + .descriptionPage2 = DexDescription_Chinchou_2, + .pokemonScale = 424, + .pokemonOffset = -2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Lanturn + .categoryName = _("LIGHT"), + .height = 12, + .weight = 225, + .descriptionPage1 = DexDescription_Lanturn_1, + .descriptionPage2 = DexDescription_Lanturn_2, + .pokemonScale = 269, + .pokemonOffset = 6, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Pichu + .categoryName = _("TINY MOUSE"), + .height = 3, + .weight = 20, + .descriptionPage1 = DexDescription_Pichu_1, + .descriptionPage2 = DexDescription_Pichu_2, + .pokemonScale = 508, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Cleffa + .categoryName = _("STAR SHAPE"), + .height = 3, + .weight = 30, + .descriptionPage1 = DexDescription_Cleffa_1, + .descriptionPage2 = DexDescription_Cleffa_2, + .pokemonScale = 462, + .pokemonOffset = 23, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Igglybuff + .categoryName = _("BALLOON"), + .height = 3, + .weight = 10, + .descriptionPage1 = DexDescription_Igglybuff_1, + .descriptionPage2 = DexDescription_Igglybuff_2, + .pokemonScale = 457, + .pokemonOffset = -1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Togepi + .categoryName = _("SPIKE BALL"), + .height = 3, + .weight = 15, + .descriptionPage1 = DexDescription_Togepi_1, + .descriptionPage2 = DexDescription_Togepi_2, + .pokemonScale = 507, + .pokemonOffset = 23, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Togetic + .categoryName = _("HAPPINESS"), + .height = 6, + .weight = 32, + .descriptionPage1 = DexDescription_Togetic_1, + .descriptionPage2 = DexDescription_Togetic_2, + .pokemonScale = 424, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Natu + .categoryName = _("TINY BIRD"), + .height = 2, + .weight = 20, + .descriptionPage1 = DexDescription_Natu_1, + .descriptionPage2 = DexDescription_Natu_2, + .pokemonScale = 610, + .pokemonOffset = 25, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Xatu + .categoryName = _("MYSTIC"), + .height = 15, + .weight = 150, + .descriptionPage1 = DexDescription_Xatu_1, + .descriptionPage2 = DexDescription_Xatu_2, + .pokemonScale = 256, + .pokemonOffset = 6, + .trainerScale = 318, + .trainerOffset = 4, + }, + { //Mareep + .categoryName = _("WOOL"), + .height = 6, + .weight = 78, + .descriptionPage1 = DexDescription_Mareep_1, + .descriptionPage2 = DexDescription_Mareep_2, + .pokemonScale = 379, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Flaaffy + .categoryName = _("WOOL"), + .height = 8, + .weight = 133, + .descriptionPage1 = DexDescription_Flaaffy_1, + .descriptionPage2 = DexDescription_Flaaffy_2, + .pokemonScale = 372, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Ampharos + .categoryName = _("LIGHT"), + .height = 14, + .weight = 615, + .descriptionPage1 = DexDescription_Ampharos_1, + .descriptionPage2 = DexDescription_Ampharos_2, + .pokemonScale = 256, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Bellossom + .categoryName = _("FLOWER"), + .height = 4, + .weight = 58, + .descriptionPage1 = DexDescription_Bellossom_1, + .descriptionPage2 = DexDescription_Bellossom_2, + .pokemonScale = 472, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Marill + .categoryName = _("AQUA MOUSE"), + .height = 4, + .weight = 85, + .descriptionPage1 = DexDescription_Marill_1, + .descriptionPage2 = DexDescription_Marill_2, + .pokemonScale = 476, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Azumarill + .categoryName = _("AQUA RABBIT"), + .height = 8, + .weight = 285, + .descriptionPage1 = DexDescription_Azumarill_1, + .descriptionPage2 = DexDescription_Azumarill_2, + .pokemonScale = 448, + .pokemonOffset = 16, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Sudowoodo + .categoryName = _("IMITATION"), + .height = 12, + .weight = 380, + .descriptionPage1 = DexDescription_Sudowoodo_1, + .descriptionPage2 = DexDescription_Sudowoodo_2, + .pokemonScale = 305, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Politoed + .categoryName = _("FROG"), + .height = 11, + .weight = 339, + .descriptionPage1 = DexDescription_Politoed_1, + .descriptionPage2 = DexDescription_Politoed_2, + .pokemonScale = 289, + .pokemonOffset = 6, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Hoppip + .categoryName = _("COTTONWEED"), + .height = 4, + .weight = 5, + .descriptionPage1 = DexDescription_Hoppip_1, + .descriptionPage2 = DexDescription_Hoppip_2, + .pokemonScale = 562, + .pokemonOffset = -7, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Skiploom + .categoryName = _("COTTONWEED"), + .height = 6, + .weight = 10, + .descriptionPage1 = DexDescription_Skiploom_1, + .descriptionPage2 = DexDescription_Skiploom_2, + .pokemonScale = 387, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Jumpluff + .categoryName = _("COTTONWEED"), + .height = 8, + .weight = 30, + .descriptionPage1 = DexDescription_Jumpluff_1, + .descriptionPage2 = DexDescription_Jumpluff_2, + .pokemonScale = 418, + .pokemonOffset = -4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Aipom + .categoryName = _("LONG TAIL"), + .height = 8, + .weight = 115, + .descriptionPage1 = DexDescription_Aipom_1, + .descriptionPage2 = DexDescription_Aipom_2, + .pokemonScale = 363, + .pokemonOffset = 6, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Sunkern + .categoryName = _("SEED"), + .height = 3, + .weight = 18, + .descriptionPage1 = DexDescription_Sunkern_1, + .descriptionPage2 = DexDescription_Sunkern_2, + .pokemonScale = 541, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Sunflora + .categoryName = _("SUN"), + .height = 8, + .weight = 85, + .descriptionPage1 = DexDescription_Sunflora_1, + .descriptionPage2 = DexDescription_Sunflora_2, + .pokemonScale = 444, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Yanma + .categoryName = _("CLEAR WING"), + .height = 12, + .weight = 380, + .descriptionPage1 = DexDescription_Yanma_1, + .descriptionPage2 = DexDescription_Yanma_2, + .pokemonScale = 274, + .pokemonOffset = -1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Wooper + .categoryName = _("WATER FISH"), + .height = 4, + .weight = 85, + .descriptionPage1 = DexDescription_Wooper_1, + .descriptionPage2 = DexDescription_Wooper_2, + .pokemonScale = 479, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Quagsire + .categoryName = _("WATER FISH"), + .height = 14, + .weight = 750, + .descriptionPage1 = DexDescription_Quagsire_1, + .descriptionPage2 = DexDescription_Quagsire_2, + .pokemonScale = 256, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Espeon + .categoryName = _("SUN"), + .height = 9, + .weight = 265, + .descriptionPage1 = DexDescription_Espeon_1, + .descriptionPage2 = DexDescription_Espeon_2, + .pokemonScale = 363, + .pokemonOffset = 14, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Umbreon + .categoryName = _("MOONLIGHT"), + .height = 10, + .weight = 270, + .descriptionPage1 = DexDescription_Umbreon_1, + .descriptionPage2 = DexDescription_Umbreon_2, + .pokemonScale = 317, + .pokemonOffset = 11, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Murkrow + .categoryName = _("DARKNESS"), + .height = 5, + .weight = 21, + .descriptionPage1 = DexDescription_Murkrow_1, + .descriptionPage2 = DexDescription_Murkrow_2, + .pokemonScale = 401, + .pokemonOffset = -8, + .trainerScale = 256, + .trainerOffset = 1, + }, + { //Slowking + .categoryName = _("ROYAL"), + .height = 20, + .weight = 795, + .descriptionPage1 = DexDescription_Slowking_1, + .descriptionPage2 = DexDescription_Slowking_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 309, + .trainerOffset = 5, + }, + { //Misdreavus + .categoryName = _("SCREECH"), + .height = 7, + .weight = 10, + .descriptionPage1 = DexDescription_Misdreavus_1, + .descriptionPage2 = DexDescription_Misdreavus_2, + .pokemonScale = 407, + .pokemonOffset = -8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Unown + .categoryName = _("SYMBOL"), + .height = 5, + .weight = 50, + .descriptionPage1 = DexDescription_Unown_1, + .descriptionPage2 = DexDescription_Unown_2, + .pokemonScale = 411, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Wobbuffet + .categoryName = _("PATIENT"), + .height = 13, + .weight = 285, + .descriptionPage1 = DexDescription_Wobbuffet_1, + .descriptionPage2 = DexDescription_Wobbuffet_2, + .pokemonScale = 274, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Girafarig + .categoryName = _("LONG NECK"), + .height = 15, + .weight = 415, + .descriptionPage1 = DexDescription_Girafarig_1, + .descriptionPage2 = DexDescription_Girafarig_2, + .pokemonScale = 281, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Pineco + .categoryName = _("BAGWORM"), + .height = 6, + .weight = 72, + .descriptionPage1 = DexDescription_Pineco_1, + .descriptionPage2 = DexDescription_Pineco_2, + .pokemonScale = 445, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Forretress + .categoryName = _("BAGWORM"), + .height = 12, + .weight = 1258, + .descriptionPage1 = DexDescription_Forretress_1, + .descriptionPage2 = DexDescription_Forretress_2, + .pokemonScale = 293, + .pokemonOffset = 5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Dunsparce + .categoryName = _("LAND SNAKE"), + .height = 15, + .weight = 140, + .descriptionPage1 = DexDescription_Dunsparce_1, + .descriptionPage2 = DexDescription_Dunsparce_2, + .pokemonScale = 316, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Gligar + .categoryName = _("FLYSCORPION"), + .height = 11, + .weight = 648, + .descriptionPage1 = DexDescription_Gligar_1, + .descriptionPage2 = DexDescription_Gligar_2, + .pokemonScale = 350, + .pokemonOffset = -1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Steelix + .categoryName = _("IRON SNAKE"), + .height = 92, + .weight = 4000, + .descriptionPage1 = DexDescription_Steelix_1, + .descriptionPage2 = DexDescription_Steelix_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 516, + .trainerOffset = 13, + }, + { //Snubbull + .categoryName = _("FAIRY"), + .height = 6, + .weight = 78, + .descriptionPage1 = DexDescription_Snubbull_1, + .descriptionPage2 = DexDescription_Snubbull_2, + .pokemonScale = 465, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Granbull + .categoryName = _("FAIRY"), + .height = 14, + .weight = 487, + .descriptionPage1 = DexDescription_Granbull_1, + .descriptionPage2 = DexDescription_Granbull_2, + .pokemonScale = 256, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Qwilfish + .categoryName = _("BALLOON"), + .height = 5, + .weight = 39, + .descriptionPage1 = DexDescription_Qwilfish_1, + .descriptionPage2 = DexDescription_Qwilfish_2, + .pokemonScale = 430, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Scizor + .categoryName = _("PINCER"), + .height = 18, + .weight = 1180, + .descriptionPage1 = DexDescription_Scizor_1, + .descriptionPage2 = DexDescription_Scizor_2, + .pokemonScale = 278, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Shuckle + .categoryName = _("MOLD"), + .height = 6, + .weight = 205, + .descriptionPage1 = DexDescription_Shuckle_1, + .descriptionPage2 = DexDescription_Shuckle_2, + .pokemonScale = 485, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Heracross + .categoryName = _("SINGLE HORN"), + .height = 15, + .weight = 540, + .descriptionPage1 = DexDescription_Heracross_1, + .descriptionPage2 = DexDescription_Heracross_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Sneasel + .categoryName = _("SHARP CLAW"), + .height = 9, + .weight = 280, + .descriptionPage1 = DexDescription_Sneasel_1, + .descriptionPage2 = DexDescription_Sneasel_2, + .pokemonScale = 413, + .pokemonOffset = -3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Teddiursa + .categoryName = _("LITTLE BEAR"), + .height = 6, + .weight = 88, + .descriptionPage1 = DexDescription_Teddiursa_1, + .descriptionPage2 = DexDescription_Teddiursa_2, + .pokemonScale = 455, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Ursaring + .categoryName = _("HIBERNATOR"), + .height = 18, + .weight = 1258, + .descriptionPage1 = DexDescription_Ursaring_1, + .descriptionPage2 = DexDescription_Ursaring_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Slugma + .categoryName = _("LAVA"), + .height = 7, + .weight = 350, + .descriptionPage1 = DexDescription_Slugma_1, + .descriptionPage2 = DexDescription_Slugma_2, + .pokemonScale = 329, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Magcargo + .categoryName = _("LAVA"), + .height = 8, + .weight = 550, + .descriptionPage1 = DexDescription_Magcargo_1, + .descriptionPage2 = DexDescription_Magcargo_2, + .pokemonScale = 332, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Swinub + .categoryName = _("PIG"), + .height = 4, + .weight = 65, + .descriptionPage1 = DexDescription_Swinub_1, + .descriptionPage2 = DexDescription_Swinub_2, + .pokemonScale = 324, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Piloswine + .categoryName = _("SWINE"), + .height = 11, + .weight = 558, + .descriptionPage1 = DexDescription_Piloswine_1, + .descriptionPage2 = DexDescription_Piloswine_2, + .pokemonScale = 306, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Corsola + .categoryName = _("CORAL"), + .height = 6, + .weight = 50, + .descriptionPage1 = DexDescription_Corsola_1, + .descriptionPage2 = DexDescription_Corsola_2, + .pokemonScale = 410, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Remoraid + .categoryName = _("JET"), + .height = 6, + .weight = 120, + .descriptionPage1 = DexDescription_Remoraid_1, + .descriptionPage2 = DexDescription_Remoraid_2, + .pokemonScale = 316, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Octillery + .categoryName = _("JET"), + .height = 9, + .weight = 285, + .descriptionPage1 = DexDescription_Octillery_1, + .descriptionPage2 = DexDescription_Octillery_2, + .pokemonScale = 296, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Delibird + .categoryName = _("DELIVERY"), + .height = 9, + .weight = 160, + .descriptionPage1 = DexDescription_Delibird_1, + .descriptionPage2 = DexDescription_Delibird_2, + .pokemonScale = 293, + .pokemonOffset = 11, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Mantine + .categoryName = _("KITE"), + .height = 21, + .weight = 2200, + .descriptionPage1 = DexDescription_Mantine_1, + .descriptionPage2 = DexDescription_Mantine_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 342, + .trainerOffset = 7, + }, + { //Skarmory + .categoryName = _("ARMOR BIRD"), + .height = 17, + .weight = 505, + .descriptionPage1 = DexDescription_Skarmory_1, + .descriptionPage2 = DexDescription_Skarmory_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 271, + .trainerOffset = 1, + }, + { //Houndour + .categoryName = _("DARK"), + .height = 6, + .weight = 108, + .descriptionPage1 = DexDescription_Houndour_1, + .descriptionPage2 = DexDescription_Houndour_2, + .pokemonScale = 393, + .pokemonOffset = 16, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Houndoom + .categoryName = _("DARK"), + .height = 14, + .weight = 350, + .descriptionPage1 = DexDescription_Houndoom_1, + .descriptionPage2 = DexDescription_Houndoom_2, + .pokemonScale = 256, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Kingdra + .categoryName = _("DRAGON"), + .height = 18, + .weight = 1520, + .descriptionPage1 = DexDescription_Kingdra_1, + .descriptionPage2 = DexDescription_Kingdra_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 287, + .trainerOffset = 0, + }, + { //Phanpy + .categoryName = _("LONG NOSE"), + .height = 5, + .weight = 335, + .descriptionPage1 = DexDescription_Phanpy_1, + .descriptionPage2 = DexDescription_Phanpy_2, + .pokemonScale = 465, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Donphan + .categoryName = _("ARMOR"), + .height = 11, + .weight = 1200, + .descriptionPage1 = DexDescription_Donphan_1, + .descriptionPage2 = DexDescription_Donphan_2, + .pokemonScale = 313, + .pokemonOffset = 9, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Porygon2 + .categoryName = _("VIRTUAL"), + .height = 6, + .weight = 325, + .descriptionPage1 = DexDescription_Porygon2_1, + .descriptionPage2 = DexDescription_Porygon2_2, + .pokemonScale = 320, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Stantler + .categoryName = _("BIG HORN"), + .height = 14, + .weight = 712, + .descriptionPage1 = DexDescription_Stantler_1, + .descriptionPage2 = DexDescription_Stantler_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Smeargle + .categoryName = _("PAINTER"), + .height = 12, + .weight = 580, + .descriptionPage1 = DexDescription_Smeargle_1, + .descriptionPage2 = DexDescription_Smeargle_2, + .pokemonScale = 287, + .pokemonOffset = 5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Tyrogue + .categoryName = _("SCUFFLE"), + .height = 7, + .weight = 210, + .descriptionPage1 = DexDescription_Tyrogue_1, + .descriptionPage2 = DexDescription_Tyrogue_2, + .pokemonScale = 292, + .pokemonOffset = 9, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Hitmontop + .categoryName = _("HANDSTAND"), + .height = 14, + .weight = 480, + .descriptionPage1 = DexDescription_Hitmontop_1, + .descriptionPage2 = DexDescription_Hitmontop_2, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 257, + .trainerOffset = 0, + }, + { //Smoochum + .categoryName = _("KISS"), + .height = 4, + .weight = 60, + .descriptionPage1 = DexDescription_Smoochum_1, + .descriptionPage2 = DexDescription_Smoochum_2, + .pokemonScale = 440, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Elekid + .categoryName = _("ELECTRIC"), + .height = 6, + .weight = 235, + .descriptionPage1 = DexDescription_Elekid_1, + .descriptionPage2 = DexDescription_Elekid_2, + .pokemonScale = 363, + .pokemonOffset = 14, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Magby + .categoryName = _("LIVE COAL"), + .height = 7, + .weight = 214, + .descriptionPage1 = DexDescription_Magby_1, + .descriptionPage2 = DexDescription_Magby_2, + .pokemonScale = 284, + .pokemonOffset = 13, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Miltank + .categoryName = _("MILK COW"), + .height = 12, + .weight = 755, + .descriptionPage1 = DexDescription_Miltank_1, + .descriptionPage2 = DexDescription_Miltank_2, + .pokemonScale = 280, + .pokemonOffset = 5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Blissey + .categoryName = _("HAPPINESS"), + .height = 15, + .weight = 468, + .descriptionPage1 = DexDescription_Blissey_1, + .descriptionPage2 = DexDescription_Blissey_2, + .pokemonScale = 256, + .pokemonOffset = 4, + .trainerScale = 310, + .trainerOffset = 3, + }, + { //Raikou + .categoryName = _("THUNDER"), + .height = 19, + .weight = 1780, + .descriptionPage1 = DexDescription_Raikou_1, + .descriptionPage2 = DexDescription_Raikou_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 345, + .trainerOffset = 7, + }, + { //Entei + .categoryName = _("VOLCANO"), + .height = 21, + .weight = 1980, + .descriptionPage1 = DexDescription_Entei_1, + .descriptionPage2 = DexDescription_Entei_2, + .pokemonScale = 259, + .pokemonOffset = 0, + .trainerScale = 345, + .trainerOffset = 7, + }, + { //Suicune + .categoryName = _("AURORA"), + .height = 20, + .weight = 1870, + .descriptionPage1 = DexDescription_Suicune_1, + .descriptionPage2 = DexDescription_Suicune_2, + .pokemonScale = 269, + .pokemonOffset = 0, + .trainerScale = 345, + .trainerOffset = 7, + }, + { //Larvitar + .categoryName = _("ROCK SKIN"), + .height = 6, + .weight = 720, + .descriptionPage1 = DexDescription_Larvitar_1, + .descriptionPage2 = DexDescription_Larvitar_2, + .pokemonScale = 472, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Pupitar + .categoryName = _("HARD SHELL"), + .height = 12, + .weight = 1520, + .descriptionPage1 = DexDescription_Pupitar_1, + .descriptionPage2 = DexDescription_Pupitar_2, + .pokemonScale = 292, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Tyranitar + .categoryName = _("ARMOR"), + .height = 20, + .weight = 2020, + .descriptionPage1 = DexDescription_Tyranitar_1, + .descriptionPage2 = DexDescription_Tyranitar_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 345, + .trainerOffset = 7, + }, + { //Lugia + .categoryName = _("DIVING"), + .height = 52, + .weight = 2160, + .descriptionPage1 = DexDescription_Lugia_1, + .descriptionPage2 = DexDescription_Lugia_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 721, + .trainerOffset = 19, + }, + { //HoOh + .categoryName = _("RAINBOW"), + .height = 38, + .weight = 1990, + .descriptionPage1 = DexDescription_HoOh_1, + .descriptionPage2 = DexDescription_HoOh_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 610, + .trainerOffset = 17, + }, + { //Celebi + .categoryName = _("TIME TRAVEL"), + .height = 6, + .weight = 50, + .descriptionPage1 = DexDescription_Celebi_1, + .descriptionPage2 = DexDescription_Celebi_2, + .pokemonScale = 393, + .pokemonOffset = -10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Treecko + .categoryName = _("WOOD GECKO"), + .height = 5, + .weight = 50, + .descriptionPage1 = DexDescription_Treecko_1, + .descriptionPage2 = DexDescription_Treecko_2, + .pokemonScale = 541, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Grovyle + .categoryName = _("WOOD GECKO"), + .height = 9, + .weight = 216, + .descriptionPage1 = DexDescription_Grovyle_1, + .descriptionPage2 = DexDescription_Grovyle_2, + .pokemonScale = 360, + .pokemonOffset = 5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Sceptile + .categoryName = _("FOREST"), + .height = 17, + .weight = 522, + .descriptionPage1 = DexDescription_Sceptile_1, + .descriptionPage2 = DexDescription_Sceptile_2, + .pokemonScale = 256, + .pokemonOffset = -1, + .trainerScale = 275, + .trainerOffset = 2, + }, + { //Torchic + .categoryName = _("CHICK"), + .height = 4, + .weight = 25, + .descriptionPage1 = DexDescription_Torchic_1, + .descriptionPage2 = DexDescription_Torchic_2, + .pokemonScale = 566, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Combusken + .categoryName = _("YOUNG FOWL"), + .height = 9, + .weight = 195, + .descriptionPage1 = DexDescription_Combusken_1, + .descriptionPage2 = DexDescription_Combusken_2, + .pokemonScale = 343, + .pokemonOffset = 5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Blaziken + .categoryName = _("BLAZE"), + .height = 19, + .weight = 520, + .descriptionPage1 = DexDescription_Blaziken_1, + .descriptionPage2 = DexDescription_Blaziken_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 301, + .trainerOffset = 4, + }, + { //Mudkip + .categoryName = _("MUD FISH"), + .height = 4, + .weight = 76, + .descriptionPage1 = DexDescription_Mudkip_1, + .descriptionPage2 = DexDescription_Mudkip_2, + .pokemonScale = 535, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Marshtomp + .categoryName = _("MUD FISH"), + .height = 7, + .weight = 280, + .descriptionPage1 = DexDescription_Marshtomp_1, + .descriptionPage2 = DexDescription_Marshtomp_2, + .pokemonScale = 340, + .pokemonOffset = 7, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Swampert + .categoryName = _("MUD FISH"), + .height = 15, + .weight = 819, + .descriptionPage1 = DexDescription_Swampert_1, + .descriptionPage2 = DexDescription_Swampert_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Poochyena + .categoryName = _("BITE"), + .height = 5, + .weight = 136, + .descriptionPage1 = DexDescription_Poochyena_1, + .descriptionPage2 = DexDescription_Poochyena_2, + .pokemonScale = 481, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Mightyena + .categoryName = _("BITE"), + .height = 10, + .weight = 370, + .descriptionPage1 = DexDescription_Mightyena_1, + .descriptionPage2 = DexDescription_Mightyena_2, + .pokemonScale = 362, + .pokemonOffset = 9, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Zigzagoon + .categoryName = _("TINYRACCOON"), + .height = 4, + .weight = 175, + .descriptionPage1 = DexDescription_Zigzagoon_1, + .descriptionPage2 = DexDescription_Zigzagoon_2, + .pokemonScale = 560, + .pokemonOffset = 22, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Linoone + .categoryName = _("RUSHING"), + .height = 5, + .weight = 325, + .descriptionPage1 = DexDescription_Linoone_1, + .descriptionPage2 = DexDescription_Linoone_2, + .pokemonScale = 321, + .pokemonOffset = 7, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Wurmple + .categoryName = _("WORM"), + .height = 3, + .weight = 36, + .descriptionPage1 = DexDescription_Wurmple_1, + .descriptionPage2 = DexDescription_Wurmple_2, + .pokemonScale = 711, + .pokemonOffset = 24, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Silcoon + .categoryName = _("COCOON"), + .height = 6, + .weight = 100, + .descriptionPage1 = DexDescription_Silcoon_1, + .descriptionPage2 = DexDescription_Silcoon_2, + .pokemonScale = 431, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Beautifly + .categoryName = _("BUTTERFLY"), + .height = 10, + .weight = 284, + .descriptionPage1 = DexDescription_Beautifly_1, + .descriptionPage2 = DexDescription_Beautifly_2, + .pokemonScale = 298, + .pokemonOffset = -1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Cascoon + .categoryName = _("COCOON"), + .height = 7, + .weight = 115, + .descriptionPage1 = DexDescription_Cascoon_1, + .descriptionPage2 = DexDescription_Cascoon_2, + .pokemonScale = 391, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Dustox + .categoryName = _("POISON MOTH"), + .height = 12, + .weight = 316, + .descriptionPage1 = DexDescription_Dustox_1, + .descriptionPage2 = DexDescription_Dustox_2, + .pokemonScale = 269, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Lotad + .categoryName = _("WATER WEED"), + .height = 5, + .weight = 26, + .descriptionPage1 = DexDescription_Lotad_1, + .descriptionPage2 = DexDescription_Lotad_2, + .pokemonScale = 406, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Lombre + .categoryName = _("JOLLY"), + .height = 12, + .weight = 325, + .descriptionPage1 = DexDescription_Lombre_1, + .descriptionPage2 = DexDescription_Lombre_2, + .pokemonScale = 277, + .pokemonOffset = 9, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Ludicolo + .categoryName = _("CAREFREE"), + .height = 15, + .weight = 550, + .descriptionPage1 = DexDescription_Ludicolo_1, + .descriptionPage2 = DexDescription_Ludicolo_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 268, + .trainerOffset = -1, + }, + { //Seedot + .categoryName = _("ACORN"), + .height = 5, + .weight = 40, + .descriptionPage1 = DexDescription_Seedot_1, + .descriptionPage2 = DexDescription_Seedot_2, + .pokemonScale = 472, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Nuzleaf + .categoryName = _("WILY"), + .height = 10, + .weight = 280, + .descriptionPage1 = DexDescription_Nuzleaf_1, + .descriptionPage2 = DexDescription_Nuzleaf_2, + .pokemonScale = 299, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Shiftry + .categoryName = _("WICKED"), + .height = 13, + .weight = 596, + .descriptionPage1 = DexDescription_Shiftry_1, + .descriptionPage2 = DexDescription_Shiftry_2, + .pokemonScale = 290, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Taillow + .categoryName = _("TINYSWALLOW"), + .height = 3, + .weight = 23, + .descriptionPage1 = DexDescription_Taillow_1, + .descriptionPage2 = DexDescription_Taillow_2, + .pokemonScale = 465, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Swellow + .categoryName = _("SWALLOW"), + .height = 7, + .weight = 198, + .descriptionPage1 = DexDescription_Swellow_1, + .descriptionPage2 = DexDescription_Swellow_2, + .pokemonScale = 428, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Wingull + .categoryName = _("SEAGULL"), + .height = 6, + .weight = 95, + .descriptionPage1 = DexDescription_Wingull_1, + .descriptionPage2 = DexDescription_Wingull_2, + .pokemonScale = 295, + .pokemonOffset = -2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Pelipper + .categoryName = _("WATER BIRD"), + .height = 12, + .weight = 280, + .descriptionPage1 = DexDescription_Pelipper_1, + .descriptionPage2 = DexDescription_Pelipper_2, + .pokemonScale = 288, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Ralts + .categoryName = _("FEELING"), + .height = 4, + .weight = 66, + .descriptionPage1 = DexDescription_Ralts_1, + .descriptionPage2 = DexDescription_Ralts_2, + .pokemonScale = 457, + .pokemonOffset = -3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Kirlia + .categoryName = _("EMOTION"), + .height = 8, + .weight = 202, + .descriptionPage1 = DexDescription_Kirlia_1, + .descriptionPage2 = DexDescription_Kirlia_2, + .pokemonScale = 354, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Gardevoir + .categoryName = _("EMBRACE"), + .height = 16, + .weight = 484, + .descriptionPage1 = DexDescription_Gardevoir_1, + .descriptionPage2 = DexDescription_Gardevoir_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Surskit + .categoryName = _("POND SKATER"), + .height = 5, + .weight = 17, + .descriptionPage1 = DexDescription_Surskit_1, + .descriptionPage2 = DexDescription_Surskit_2, + .pokemonScale = 375, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Masquerain + .categoryName = _("EYEBALL"), + .height = 8, + .weight = 36, + .descriptionPage1 = DexDescription_Masquerain_1, + .descriptionPage2 = DexDescription_Masquerain_2, + .pokemonScale = 378, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Shroomish + .categoryName = _("MUSHROOM"), + .height = 4, + .weight = 45, + .descriptionPage1 = DexDescription_Shroomish_1, + .descriptionPage2 = DexDescription_Shroomish_2, + .pokemonScale = 513, + .pokemonOffset = 22, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Breloom + .categoryName = _("MUSHROOM"), + .height = 12, + .weight = 392, + .descriptionPage1 = DexDescription_Breloom_1, + .descriptionPage2 = DexDescription_Breloom_2, + .pokemonScale = 324, + .pokemonOffset = 6, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Slakoth + .categoryName = _("SLACKER"), + .height = 8, + .weight = 240, + .descriptionPage1 = DexDescription_Slakoth_1, + .descriptionPage2 = DexDescription_Slakoth_2, + .pokemonScale = 291, + .pokemonOffset = 16, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Vigoroth + .categoryName = _("WILD MONKEY"), + .height = 14, + .weight = 465, + .descriptionPage1 = DexDescription_Vigoroth_1, + .descriptionPage2 = DexDescription_Vigoroth_2, + .pokemonScale = 301, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Slaking + .categoryName = _("LAZY"), + .height = 20, + .weight = 1305, + .descriptionPage1 = DexDescription_Slaking_1, + .descriptionPage2 = DexDescription_Slaking_2, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 300, + .trainerOffset = 1, + }, + { //Nincada + .categoryName = _("TRAINEE"), + .height = 5, + .weight = 55, + .descriptionPage1 = DexDescription_Nincada_1, + .descriptionPage2 = DexDescription_Nincada_2, + .pokemonScale = 405, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Ninjask + .categoryName = _("NINJA"), + .height = 8, + .weight = 120, + .descriptionPage1 = DexDescription_Ninjask_1, + .descriptionPage2 = DexDescription_Ninjask_2, + .pokemonScale = 383, + .pokemonOffset = -9, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Shedinja + .categoryName = _("SHED"), + .height = 8, + .weight = 12, + .descriptionPage1 = DexDescription_Shedinja_1, + .descriptionPage2 = DexDescription_Shedinja_2, + .pokemonScale = 372, + .pokemonOffset = -8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Whismur + .categoryName = _("WHISPER"), + .height = 6, + .weight = 163, + .descriptionPage1 = DexDescription_Whismur_1, + .descriptionPage2 = DexDescription_Whismur_2, + .pokemonScale = 373, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Loudred + .categoryName = _("BIG VOICE"), + .height = 10, + .weight = 405, + .descriptionPage1 = DexDescription_Loudred_1, + .descriptionPage2 = DexDescription_Loudred_2, + .pokemonScale = 356, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Exploud + .categoryName = _("LOUD NOISE"), + .height = 15, + .weight = 840, + .descriptionPage1 = DexDescription_Exploud_1, + .descriptionPage2 = DexDescription_Exploud_2, + .pokemonScale = 284, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Makuhita + .categoryName = _("GUTS"), + .height = 10, + .weight = 864, + .descriptionPage1 = DexDescription_Makuhita_1, + .descriptionPage2 = DexDescription_Makuhita_2, + .pokemonScale = 256, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Hariyama + .categoryName = _("ARM THRUST"), + .height = 23, + .weight = 2538, + .descriptionPage1 = DexDescription_Hariyama_1, + .descriptionPage2 = DexDescription_Hariyama_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 343, + .trainerOffset = 7, + }, + { //Azurill + .categoryName = _("POLKA DOT"), + .height = 2, + .weight = 20, + .descriptionPage1 = DexDescription_Azurill_1, + .descriptionPage2 = DexDescription_Azurill_2, + .pokemonScale = 603, + .pokemonOffset = 23, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Nosepass + .categoryName = _("COMPASS"), + .height = 10, + .weight = 970, + .descriptionPage1 = DexDescription_Nosepass_1, + .descriptionPage2 = DexDescription_Nosepass_2, + .pokemonScale = 256, + .pokemonOffset = 9, + .trainerScale = 289, + .trainerOffset = 3, + }, + { //Skitty + .categoryName = _("KITTEN"), + .height = 6, + .weight = 110, + .descriptionPage1 = DexDescription_Skitty_1, + .descriptionPage2 = DexDescription_Skitty_2, + .pokemonScale = 492, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Delcatty + .categoryName = _("PRIM"), + .height = 11, + .weight = 326, + .descriptionPage1 = DexDescription_Delcatty_1, + .descriptionPage2 = DexDescription_Delcatty_2, + .pokemonScale = 322, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Sableye + .categoryName = _("DARKNESS"), + .height = 5, + .weight = 110, + .descriptionPage1 = DexDescription_Sableye_1, + .descriptionPage2 = DexDescription_Sableye_2, + .pokemonScale = 451, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Mawile + .categoryName = _("DECEIVER"), + .height = 6, + .weight = 115, + .descriptionPage1 = DexDescription_Mawile_1, + .descriptionPage2 = DexDescription_Mawile_2, + .pokemonScale = 466, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Aron + .categoryName = _("IRON ARMOR"), + .height = 4, + .weight = 600, + .descriptionPage1 = DexDescription_Aron_1, + .descriptionPage2 = DexDescription_Aron_2, + .pokemonScale = 419, + .pokemonOffset = 23, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Lairon + .categoryName = _("IRON ARMOR"), + .height = 9, + .weight = 1200, + .descriptionPage1 = DexDescription_Lairon_1, + .descriptionPage2 = DexDescription_Lairon_2, + .pokemonScale = 275, + .pokemonOffset = 12, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Aggron + .categoryName = _("IRON ARMOR"), + .height = 21, + .weight = 3600, + .descriptionPage1 = DexDescription_Aggron_1, + .descriptionPage2 = DexDescription_Aggron_2, + .pokemonScale = 256, + .pokemonOffset = -1, + .trainerScale = 350, + .trainerOffset = 6, + }, + { //Meditite + .categoryName = _("MEDITATE"), + .height = 6, + .weight = 112, + .descriptionPage1 = DexDescription_Meditite_1, + .descriptionPage2 = DexDescription_Meditite_2, + .pokemonScale = 465, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Medicham + .categoryName = _("MEDITATE"), + .height = 13, + .weight = 315, + .descriptionPage1 = DexDescription_Medicham_1, + .descriptionPage2 = DexDescription_Medicham_2, + .pokemonScale = 298, + .pokemonOffset = 5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Electrike + .categoryName = _("LIGHTNING"), + .height = 6, + .weight = 152, + .descriptionPage1 = DexDescription_Electrike_1, + .descriptionPage2 = DexDescription_Electrike_2, + .pokemonScale = 290, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Manectric + .categoryName = _("DISCHARGE"), + .height = 15, + .weight = 402, + .descriptionPage1 = DexDescription_Manectric_1, + .descriptionPage2 = DexDescription_Manectric_2, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 257, + .trainerOffset = 0, + }, + { //Plusle + .categoryName = _("CHEERING"), + .height = 4, + .weight = 42, + .descriptionPage1 = DexDescription_Plusle_1, + .descriptionPage2 = DexDescription_Plusle_2, + .pokemonScale = 515, + .pokemonOffset = -9, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Minun + .categoryName = _("CHEERING"), + .height = 4, + .weight = 42, + .descriptionPage1 = DexDescription_Minun_1, + .descriptionPage2 = DexDescription_Minun_2, + .pokemonScale = 512, + .pokemonOffset = -7, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Volbeat + .categoryName = _("FIREFLY"), + .height = 7, + .weight = 177, + .descriptionPage1 = DexDescription_Volbeat_1, + .descriptionPage2 = DexDescription_Volbeat_2, + .pokemonScale = 442, + .pokemonOffset = 16, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Illumise + .categoryName = _("FIREFLY"), + .height = 6, + .weight = 177, + .descriptionPage1 = DexDescription_Illumise_1, + .descriptionPage2 = DexDescription_Illumise_2, + .pokemonScale = 572, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Roselia + .categoryName = _("THORN"), + .height = 3, + .weight = 20, + .descriptionPage1 = DexDescription_Roselia_1, + .descriptionPage2 = DexDescription_Roselia_2, + .pokemonScale = 677, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Gulpin + .categoryName = _("STOMACH"), + .height = 4, + .weight = 103, + .descriptionPage1 = DexDescription_Gulpin_1, + .descriptionPage2 = DexDescription_Gulpin_2, + .pokemonScale = 593, + .pokemonOffset = 23, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Swalot + .categoryName = _("POISON BAG"), + .height = 17, + .weight = 800, + .descriptionPage1 = DexDescription_Swalot_1, + .descriptionPage2 = DexDescription_Swalot_2, + .pokemonScale = 256, + .pokemonOffset = 6, + .trainerScale = 345, + .trainerOffset = 3, + }, + { //Carvanha + .categoryName = _("SAVAGE"), + .height = 8, + .weight = 208, + .descriptionPage1 = DexDescription_Carvanha_1, + .descriptionPage2 = DexDescription_Carvanha_2, + .pokemonScale = 362, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Sharpedo + .categoryName = _("BRUTAL"), + .height = 18, + .weight = 888, + .descriptionPage1 = DexDescription_Sharpedo_1, + .descriptionPage2 = DexDescription_Sharpedo_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 317, + .trainerOffset = 3, + }, + { //Wailmer + .categoryName = _("BALL WHALE"), + .height = 20, + .weight = 1300, + .descriptionPage1 = DexDescription_Wailmer_1, + .descriptionPage2 = DexDescription_Wailmer_2, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 493, + .trainerOffset = 0, + }, + { //Wailord + .categoryName = _("FLOAT WHALE"), + .height = 145, + .weight = 3980, + .descriptionPage1 = DexDescription_Wailord_1, + .descriptionPage2 = DexDescription_Wailord_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 1352, + .trainerOffset = 18, + }, + { //Numel + .categoryName = _("NUMB"), + .height = 7, + .weight = 240, + .descriptionPage1 = DexDescription_Numel_1, + .descriptionPage2 = DexDescription_Numel_2, + .pokemonScale = 342, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Camerupt + .categoryName = _("ERUPTION"), + .height = 19, + .weight = 2200, + .descriptionPage1 = DexDescription_Camerupt_1, + .descriptionPage2 = DexDescription_Camerupt_2, + .pokemonScale = 256, + .pokemonOffset = 7, + .trainerScale = 345, + .trainerOffset = 6, + }, + { //Torkoal + .categoryName = _("COAL"), + .height = 5, + .weight = 804, + .descriptionPage1 = DexDescription_Torkoal_1, + .descriptionPage2 = DexDescription_Torkoal_2, + .pokemonScale = 390, + .pokemonOffset = 9, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Spoink + .categoryName = _("BOUNCE"), + .height = 7, + .weight = 306, + .descriptionPage1 = DexDescription_Spoink_1, + .descriptionPage2 = DexDescription_Spoink_2, + .pokemonScale = 423, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Grumpig + .categoryName = _("MANIPULATE"), + .height = 9, + .weight = 715, + .descriptionPage1 = DexDescription_Grumpig_1, + .descriptionPage2 = DexDescription_Grumpig_2, + .pokemonScale = 358, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Spinda + .categoryName = _("SPOT PANDA"), + .height = 11, + .weight = 50, + .descriptionPage1 = DexDescription_Spinda_1, + .descriptionPage2 = DexDescription_Spinda_2, + .pokemonScale = 321, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Trapinch + .categoryName = _("ANT PIT"), + .height = 7, + .weight = 150, + .descriptionPage1 = DexDescription_Trapinch_1, + .descriptionPage2 = DexDescription_Trapinch_2, + .pokemonScale = 298, + .pokemonOffset = 17, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Vibrava + .categoryName = _("VIBRATION"), + .height = 11, + .weight = 153, + .descriptionPage1 = DexDescription_Vibrava_1, + .descriptionPage2 = DexDescription_Vibrava_2, + .pokemonScale = 370, + .pokemonOffset = 11, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Flygon + .categoryName = _("MYSTIC"), + .height = 20, + .weight = 820, + .descriptionPage1 = DexDescription_Flygon_1, + .descriptionPage2 = DexDescription_Flygon_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 268, + .trainerOffset = 1, + }, + { //Cacnea + .categoryName = _("CACTUS"), + .height = 4, + .weight = 513, + .descriptionPage1 = DexDescription_Cacnea_1, + .descriptionPage2 = DexDescription_Cacnea_2, + .pokemonScale = 455, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Cacturne + .categoryName = _("SCARECROW"), + .height = 13, + .weight = 774, + .descriptionPage1 = DexDescription_Cacturne_1, + .descriptionPage2 = DexDescription_Cacturne_2, + .pokemonScale = 327, + .pokemonOffset = 5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Swablu + .categoryName = _("COTTON BIRD"), + .height = 4, + .weight = 12, + .descriptionPage1 = DexDescription_Swablu_1, + .descriptionPage2 = DexDescription_Swablu_2, + .pokemonScale = 422, + .pokemonOffset = -8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Altaria + .categoryName = _("HUMMING"), + .height = 11, + .weight = 206, + .descriptionPage1 = DexDescription_Altaria_1, + .descriptionPage2 = DexDescription_Altaria_2, + .pokemonScale = 327, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Zangoose + .categoryName = _("CAT FERRET"), + .height = 13, + .weight = 403, + .descriptionPage1 = DexDescription_Zangoose_1, + .descriptionPage2 = DexDescription_Zangoose_2, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Seviper + .categoryName = _("FANG SNAKE"), + .height = 27, + .weight = 525, + .descriptionPage1 = DexDescription_Seviper_1, + .descriptionPage2 = DexDescription_Seviper_2, + .pokemonScale = 275, + .pokemonOffset = 7, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Lunatone + .categoryName = _("METEORITE"), + .height = 10, + .weight = 1680, + .descriptionPage1 = DexDescription_Lunatone_1, + .descriptionPage2 = DexDescription_Lunatone_2, + .pokemonScale = 300, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Solrock + .categoryName = _("METEORITE"), + .height = 12, + .weight = 1540, + .descriptionPage1 = DexDescription_Solrock_1, + .descriptionPage2 = DexDescription_Solrock_2, + .pokemonScale = 328, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Barboach + .categoryName = _("WHISKERS"), + .height = 4, + .weight = 19, + .descriptionPage1 = DexDescription_Barboach_1, + .descriptionPage2 = DexDescription_Barboach_2, + .pokemonScale = 581, + .pokemonOffset = -3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Whiscash + .categoryName = _("WHISKERS"), + .height = 9, + .weight = 236, + .descriptionPage1 = DexDescription_Whiscash_1, + .descriptionPage2 = DexDescription_Whiscash_2, + .pokemonScale = 317, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Corphish + .categoryName = _("RUFFIAN"), + .height = 6, + .weight = 115, + .descriptionPage1 = DexDescription_Corphish_1, + .descriptionPage2 = DexDescription_Corphish_2, + .pokemonScale = 484, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Crawdaunt + .categoryName = _("ROGUE"), + .height = 11, + .weight = 328, + .descriptionPage1 = DexDescription_Crawdaunt_1, + .descriptionPage2 = DexDescription_Crawdaunt_2, + .pokemonScale = 365, + .pokemonOffset = 9, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Baltoy + .categoryName = _("CLAY DOLL"), + .height = 5, + .weight = 215, + .descriptionPage1 = DexDescription_Baltoy_1, + .descriptionPage2 = DexDescription_Baltoy_2, + .pokemonScale = 457, + .pokemonOffset = 21, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Claydol + .categoryName = _("CLAY DOLL"), + .height = 15, + .weight = 1080, + .descriptionPage1 = DexDescription_Claydol_1, + .descriptionPage2 = DexDescription_Claydol_2, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 280, + .trainerOffset = 1, + }, + { //Lileep + .categoryName = _("SEA LILY"), + .height = 10, + .weight = 238, + .descriptionPage1 = DexDescription_Lileep_1, + .descriptionPage2 = DexDescription_Lileep_2, + .pokemonScale = 305, + .pokemonOffset = 8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Cradily + .categoryName = _("BARNACLE"), + .height = 15, + .weight = 604, + .descriptionPage1 = DexDescription_Cradily_1, + .descriptionPage2 = DexDescription_Cradily_2, + .pokemonScale = 267, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Anorith + .categoryName = _("OLD SHRIMP"), + .height = 7, + .weight = 125, + .descriptionPage1 = DexDescription_Anorith_1, + .descriptionPage2 = DexDescription_Anorith_2, + .pokemonScale = 296, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Armaldo + .categoryName = _("PLATE"), + .height = 15, + .weight = 682, + .descriptionPage1 = DexDescription_Armaldo_1, + .descriptionPage2 = DexDescription_Armaldo_2, + .pokemonScale = 312, + .pokemonOffset = 3, + .trainerScale = 271, + .trainerOffset = 0, + }, + { //Feebas + .categoryName = _("FISH"), + .height = 6, + .weight = 74, + .descriptionPage1 = DexDescription_Feebas_1, + .descriptionPage2 = DexDescription_Feebas_2, + .pokemonScale = 423, + .pokemonOffset = -4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Milotic + .categoryName = _("TENDER"), + .height = 62, + .weight = 1620, + .descriptionPage1 = DexDescription_Milotic_1, + .descriptionPage2 = DexDescription_Milotic_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 360, + .trainerOffset = 7, + }, + { //Castform + .categoryName = _("WEATHER"), + .height = 3, + .weight = 8, + .descriptionPage1 = DexDescription_Castform_1, + .descriptionPage2 = DexDescription_Castform_2, + .pokemonScale = 435, + .pokemonOffset = -5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Kecleon + .categoryName = _("COLOR SWAP"), + .height = 10, + .weight = 220, + .descriptionPage1 = DexDescription_Kecleon_1, + .descriptionPage2 = DexDescription_Kecleon_2, + .pokemonScale = 316, + .pokemonOffset = 10, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Shuppet + .categoryName = _("PUPPET"), + .height = 6, + .weight = 23, + .descriptionPage1 = DexDescription_Shuppet_1, + .descriptionPage2 = DexDescription_Shuppet_2, + .pokemonScale = 440, + .pokemonOffset = 20, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Banette + .categoryName = _("MARIONETTE"), + .height = 11, + .weight = 125, + .descriptionPage1 = DexDescription_Banette_1, + .descriptionPage2 = DexDescription_Banette_2, + .pokemonScale = 262, + .pokemonOffset = 9, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Duskull + .categoryName = _("REQUIEM"), + .height = 8, + .weight = 150, + .descriptionPage1 = DexDescription_Duskull_1, + .descriptionPage2 = DexDescription_Duskull_2, + .pokemonScale = 406, + .pokemonOffset = -4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Dusclops + .categoryName = _("BECKON"), + .height = 16, + .weight = 306, + .descriptionPage1 = DexDescription_Dusclops_1, + .descriptionPage2 = DexDescription_Dusclops_2, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 299, + .trainerOffset = 1, + }, + { //Tropius + .categoryName = _("FRUIT"), + .height = 20, + .weight = 1000, + .descriptionPage1 = DexDescription_Tropius_1, + .descriptionPage2 = DexDescription_Tropius_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 344, + .trainerOffset = 7, + }, + { //Chimecho + .categoryName = _("WIND CHIME"), + .height = 6, + .weight = 10, + .descriptionPage1 = DexDescription_Chimecho_1, + .descriptionPage2 = DexDescription_Chimecho_2, + .pokemonScale = 505, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Absol + .categoryName = _("DISASTER"), + .height = 12, + .weight = 470, + .descriptionPage1 = DexDescription_Absol_1, + .descriptionPage2 = DexDescription_Absol_2, + .pokemonScale = 301, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Wynaut + .categoryName = _("BRIGHT"), + .height = 6, + .weight = 140, + .descriptionPage1 = DexDescription_Wynaut_1, + .descriptionPage2 = DexDescription_Wynaut_2, + .pokemonScale = 484, + .pokemonOffset = 19, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Snorunt + .categoryName = _("SNOW HAT"), + .height = 7, + .weight = 168, + .descriptionPage1 = DexDescription_Snorunt_1, + .descriptionPage2 = DexDescription_Snorunt_2, + .pokemonScale = 380, + .pokemonOffset = 15, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Glalie + .categoryName = _("FACE"), + .height = 15, + .weight = 2565, + .descriptionPage1 = DexDescription_Glalie_1, + .descriptionPage2 = DexDescription_Glalie_2, + .pokemonScale = 256, + .pokemonOffset = 3, + .trainerScale = 344, + .trainerOffset = 0, + }, + { //Spheal + .categoryName = _("CLAP"), + .height = 8, + .weight = 395, + .descriptionPage1 = DexDescription_Spheal_1, + .descriptionPage2 = DexDescription_Spheal_2, + .pokemonScale = 315, + .pokemonOffset = 16, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Sealeo + .categoryName = _("BALL ROLL"), + .height = 11, + .weight = 876, + .descriptionPage1 = DexDescription_Sealeo_1, + .descriptionPage2 = DexDescription_Sealeo_2, + .pokemonScale = 338, + .pokemonOffset = 13, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Walrein + .categoryName = _("ICE BREAK"), + .height = 14, + .weight = 1506, + .descriptionPage1 = DexDescription_Walrein_1, + .descriptionPage2 = DexDescription_Walrein_2, + .pokemonScale = 316, + .pokemonOffset = 4, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Clamperl + .categoryName = _("BIVALVE"), + .height = 4, + .weight = 525, + .descriptionPage1 = DexDescription_Clamperl_1, + .descriptionPage2 = DexDescription_Clamperl_2, + .pokemonScale = 691, + .pokemonOffset = 22, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Huntail + .categoryName = _("DEEP SEA"), + .height = 17, + .weight = 270, + .descriptionPage1 = DexDescription_Huntail_1, + .descriptionPage2 = DexDescription_Huntail_2, + .pokemonScale = 307, + .pokemonOffset = 1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Gorebyss + .categoryName = _("SOUTH SEA"), + .height = 18, + .weight = 226, + .descriptionPage1 = DexDescription_Gorebyss_1, + .descriptionPage2 = DexDescription_Gorebyss_2, + .pokemonScale = 278, + .pokemonOffset = 5, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Relicanth + .categoryName = _("LONGEVITY"), + .height = 10, + .weight = 234, + .descriptionPage1 = DexDescription_Relicanth_1, + .descriptionPage2 = DexDescription_Relicanth_2, + .pokemonScale = 316, + .pokemonOffset = 7, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Luvdisc + .categoryName = _("RENDEZVOUS"), + .height = 6, + .weight = 87, + .descriptionPage1 = DexDescription_Luvdisc_1, + .descriptionPage2 = DexDescription_Luvdisc_2, + .pokemonScale = 371, + .pokemonOffset = 2, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Bagon + .categoryName = _("ROCK HEAD"), + .height = 6, + .weight = 421, + .descriptionPage1 = DexDescription_Bagon_1, + .descriptionPage2 = DexDescription_Bagon_2, + .pokemonScale = 448, + .pokemonOffset = 18, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Shelgon + .categoryName = _("ENDURANCE"), + .height = 11, + .weight = 1105, + .descriptionPage1 = DexDescription_Shelgon_1, + .descriptionPage2 = DexDescription_Shelgon_2, + .pokemonScale = 311, + .pokemonOffset = 12, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Salamence + .categoryName = _("DRAGON"), + .height = 15, + .weight = 1026, + .descriptionPage1 = DexDescription_Salamence_1, + .descriptionPage2 = DexDescription_Salamence_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Beldum + .categoryName = _("IRON BALL"), + .height = 6, + .weight = 952, + .descriptionPage1 = DexDescription_Beldum_1, + .descriptionPage2 = DexDescription_Beldum_2, + .pokemonScale = 414, + .pokemonOffset = -1, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Metang + .categoryName = _("IRON CLAW"), + .height = 12, + .weight = 2025, + .descriptionPage1 = DexDescription_Metang_1, + .descriptionPage2 = DexDescription_Metang_2, + .pokemonScale = 256, + .pokemonOffset = 6, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Metagross + .categoryName = _("IRON LEG"), + .height = 16, + .weight = 5500, + .descriptionPage1 = DexDescription_Metagross_1, + .descriptionPage2 = DexDescription_Metagross_2, + .pokemonScale = 256, + .pokemonOffset = 4, + .trainerScale = 447, + .trainerOffset = 9, + }, + { //Regirock + .categoryName = _("ROCK PEAK"), + .height = 17, + .weight = 2300, + .descriptionPage1 = DexDescription_Regirock_1, + .descriptionPage2 = DexDescription_Regirock_2, + .pokemonScale = 256, + .pokemonOffset = 2, + .trainerScale = 309, + .trainerOffset = 1, + }, + { //Regice + .categoryName = _("ICEBERG"), + .height = 18, + .weight = 1750, + .descriptionPage1 = DexDescription_Regice_1, + .descriptionPage2 = DexDescription_Regice_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 301, + .trainerOffset = 2, + }, + { //Registeel + .categoryName = _("IRON"), + .height = 19, + .weight = 2050, + .descriptionPage1 = DexDescription_Registeel_1, + .descriptionPage2 = DexDescription_Registeel_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 359, + .trainerOffset = 6, + }, + { //Latias + .categoryName = _("EON"), + .height = 14, + .weight = 400, + .descriptionPage1 = DexDescription_Latias_1, + .descriptionPage2 = DexDescription_Latias_2, + .pokemonScale = 304, + .pokemonOffset = 3, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Latios + .categoryName = _("EON"), + .height = 20, + .weight = 600, + .descriptionPage1 = DexDescription_Latios_1, + .descriptionPage2 = DexDescription_Latios_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 294, + .trainerOffset = 3, + }, + { //Kyogre + .categoryName = _("SEA BASIN"), + .height = 45, + .weight = 3520, + .descriptionPage1 = DexDescription_Kyogre_1, + .descriptionPage2 = DexDescription_Kyogre_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 614, + .trainerOffset = 13, + }, + { //Groudon + .categoryName = _("CONTINENT"), + .height = 35, + .weight = 9500, + .descriptionPage1 = DexDescription_Groudon_1, + .descriptionPage2 = DexDescription_Groudon_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 515, + .trainerOffset = 14, + }, + { //Rayquaza + .categoryName = _("SKY HIGH"), + .height = 70, + .weight = 2065, + .descriptionPage1 = DexDescription_Rayquaza_1, + .descriptionPage2 = DexDescription_Rayquaza_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 448, + .trainerOffset = 12, + }, + { //Jirachi + .categoryName = _("WISH"), + .height = 3, + .weight = 11, + .descriptionPage1 = DexDescription_Jirachi_1, + .descriptionPage2 = DexDescription_Jirachi_2, + .pokemonScale = 608, + .pokemonOffset = -8, + .trainerScale = 256, + .trainerOffset = 0, + }, + { //Deoxys + .categoryName = _("DNA"), + .height = 17, + .weight = 608, + .descriptionPage1 = DexDescription_Deoxys_1, + .descriptionPage2 = DexDescription_Deoxys_2, + .pokemonScale = 256, + .pokemonOffset = 0, + .trainerScale = 290, + .trainerOffset = 2, + }, +}; diff --git a/src/data/pokedex_orders.h b/src/data/pokedex_orders.h new file mode 100644 index 000000000..8abb1acd3 --- /dev/null +++ b/src/data/pokedex_orders.h @@ -0,0 +1,1192 @@ +const u16 gPokedexOrder_Alphabetical[] = +{ + 387, + 388, + 389, + 390, + 391, + 392, + 393, + 394, + 395, + 396, + 397, + 398, + 399, + 400, + 401, + 402, + 403, + 404, + 405, + 406, + 407, + 408, + 409, + 410, + 411, + 63, // Abra + 359, // Absol + 142, // Aerodactyl + 306, // Aggron + 190, // Aipom + 65, // Alakazam + 334, // Altaria + 181, // Ampharos + 347, // Anorith + 24, // Arbok + 59, // Arcanine + 168, // Ariados + 348, // Armaldo + 304, // Aron + 144, // Articuno + 184, // Azumarill + 298, // Azurill + 371, // Bagon + 343, // Baltoy + 354, // Banette + 339, // Barboach + 153, // Bayleef + 267, // Beautifly + 15, // Beedrill + 374, // Beldum + 182, // Bellossom + 69, // Bellsprout + 9, // Blastoise + 257, // Blaziken + 242, // Blissey + 286, // Breloom + 1, // Bulbasaur + 12, // Butterfree + 331, // Cacnea + 332, // Cacturne + 323, // Camerupt + 318, // Carvanha + 268, // Cascoon + 351, // Castform + 10, // Caterpie + 251, // Celebi + 113, // Chansey + 6, // Charizard + 4, // Charmander + 5, // Charmeleon + 152, // Chikorita + 358, // Chimecho + 170, // Chinchou + 366, // Clamperl + 344, // Claydol + 36, // Clefable + 35, // Clefairy + 173, // Cleffa + 91, // Cloyster + 256, // Combusken + 341, // Corphish + 222, // Corsola + 346, // Cradily + 342, // Crawdaunt + 169, // Crobat + 159, // Croconaw + 104, // Cubone + 155, // Cyndaquil + 301, // Delcatty + 225, // Delibird + 386, // Deoxys + 87, // Dewgong + 50, // Diglett + 132, // Ditto + 85, // Dodrio + 84, // Doduo + 232, // Donphan + 148, // Dragonair + 149, // Dragonite + 147, // Dratini + 96, // Drowzee + 51, // Dugtrio + 206, // Dunsparce + 356, // Dusclops + 355, // Duskull + 269, // Dustox + 133, // Eevee + 23, // Ekans + 125, // Electabuzz + 309, // Electrike + 101, // Electrode + 239, // Elekid + 244, // Entei + 196, // Espeon + 102, // Exeggcute + 103, // Exeggutor + 295, // Exploud + 83, // Farfetchd + 22, // Fearow + 349, // Feebas + 160, // Feraligatr + 180, // Flaaffy + 136, // Flareon + 330, // Flygon + 205, // Forretress + 162, // Furret + 282, // Gardevoir + 92, // Gastly + 94, // Gengar + 74, // Geodude + 203, // Girafarig + 362, // Glalie + 207, // Gligar + 44, // Gloom + 42, // Golbat + 118, // Goldeen + 55, // Golduck + 76, // Golem + 368, // Gorebyss + 210, // Granbull + 75, // Graveler + 88, // Grimer + 383, // Groudon + 253, // Grovyle + 58, // Growlithe + 326, // Grumpig + 316, // Gulpin + 130, // Gyarados + 297, // Hariyama + 93, // Haunter + 214, // Heracross + 107, // Hitmonchan + 106, // Hitmonlee + 237, // Hitmontop + 250, // Ho-Oh + 163, // Hoothoot + 187, // Hoppip + 116, // Horsea + 229, // Houndoom + 228, // Houndour + 367, // Huntail + 97, // Hypno + 174, // Igglybuff + 314, // Illumise + 2, // Ivysaur + 39, // Jigglypuff + 385, // Jirachi + 135, // Jolteon + 189, // Jumpluff + 124, // Jynx + 140, // Kabuto + 141, // Kabutops + 64, // Kadabra + 14, // Kakuna + 115, // Kangaskhan + 352, // Kecleon + 230, // Kingdra + 99, // Kingler + 281, // Kirlia + 109, // Koffing + 98, // Krabby + 382, // Kyogre + 305, // Lairon + 171, // Lanturn + 131, // Lapras + 246, // Larvitar + 380, // Latias + 381, // Latios + 166, // Ledian + 165, // Ledyba + 108, // Lickitung + 345, // Lileep + 264, // Linoone + 271, // Lombre + 270, // Lotad + 294, // Loudred + 272, // Ludicolo + 249, // Lugia + 337, // Lunatone + 370, // Luvdisc + 68, // Machamp + 67, // Machoke + 66, // Machop + 240, // Magby + 219, // Magcargo + 129, // Magikarp + 126, // Magmar + 81, // Magnemite + 82, // Magneton + 296, // Makuhita + 310, // Manectric + 56, // Mankey + 226, // Mantine + 179, // Mareep + 183, // Marill + 105, // Marowak + 259, // Marshtomp + 284, // Masquerain + 303, // Mawile + 308, // Medicham + 307, // Meditite + 154, // Meganium + 52, // Meowth + 376, // Metagross + 375, // Metang + 11, // Metapod + 151, // Mew + 150, // Mewtwo + 262, // Mightyena + 350, // Milotic + 241, // Miltank + 312, // Minun + 200, // Misdreavus + 146, // Moltres + 122, // Mr. mime + 258, // Mudkip + 89, // Muk + 198, // Murkrow + 177, // Natu + 34, // Nidoking + 31, // Nidoqueen + 29, // Nidoran? + 32, // Nidoran? + 30, // Nidorina + 33, // Nidorino + 290, // Nincada + 38, // Ninetales + 291, // Ninjask + 164, // Noctowl + 299, // Nosepass + 322, // Numel + 274, // Nuzleaf + 224, // Octillery + 43, // Oddish + 138, // Omanyte + 139, // Omastar + 95, // Onix + 46, // Paras + 47, // Parasect + 279, // Pelipper + 53, // Persian + 231, // Phanpy + 172, // Pichu + 18, // Pidgeot + 17, // Pidgeotto + 16, // Pidgey + 25, // Pikachu + 221, // Piloswine + 204, // Pineco + 127, // Pinsir + 311, // Plusle + 186, // Politoed + 60, // Poliwag + 61, // Poliwhirl + 62, // Poliwrath + 77, // Ponyta + 261, // Poochyena + 137, // Porygon + 233, // Porygon2 + 57, // Primeape + 54, // Psyduck + 247, // Pupitar + 195, // Quagsire + 156, // Quilava + 211, // Qwilfish + 26, // Raichu + 243, // Raikou + 280, // Ralts + 78, // Rapidash + 20, // Raticate + 19, // Rattata + 384, // Rayquaza + 378, // Regice + 377, // Regirock + 379, // Registeel + 369, // Relicanth + 223, // Remoraid + 112, // Rhydon + 111, // Rhyhorn + 315, // Roselia + 302, // Sableye + 373, // Salamence + 27, // Sandshrew + 28, // Sandslash + 254, // Sceptile + 212, // Scizor + 123, // Scyther + 117, // Seadra + 119, // Seaking + 364, // Sealeo + 273, // Seedot + 86, // Seel + 161, // Sentret + 336, // Seviper + 319, // Sharpedo + 292, // Shedinja + 372, // Shelgon + 90, // Shellder + 275, // Shiftry + 285, // Shroomish + 213, // Shuckle + 353, // Shuppet + 266, // Silcoon + 227, // Skarmory + 188, // Skiploom + 300, // Skitty + 289, // Slaking + 287, // Slakoth + 80, // Slowbro + 199, // Slowking + 79, // Slowpoke + 218, // Slugma + 235, // Smeargle + 238, // Smoochum + 215, // Sneasel + 143, // Snorlax + 361, // Snorunt + 209, // Snubbull + 338, // Solrock + 21, // Spearow + 363, // Spheal + 167, // Spinarak + 327, // Spinda + 325, // Spoink + 7, // Squirtle + 234, // Stantler + 121, // Starmie + 120, // Staryu + 208, // Steelix + 185, // Sudowoodo + 245, // Suicune + 192, // Sunflora + 191, // Sunkern + 283, // Surskit + 333, // Swablu + 317, // Swalot + 260, // Swampert + 277, // Swellow + 220, // Swinub + 276, // Taillow + 114, // Tangela + 128, // Tauros + 216, // Teddiursa + 72, // Tentacool + 73, // Tentacruel + 175, // Togepi + 176, // Togetic + 255, // Torchic + 324, // Torkoal + 158, // Totodile + 328, // Trapinch + 252, // Treecko + 357, // Tropius + 157, // Typhlosion + 248, // Tyranitar + 236, // Tyrogue + 197, // Umbreon + 201, // Unown + 217, // Ursaring + 134, // Vaporeon + 49, // Venomoth + 48, // Venonat + 3, // Venusaur + 329, // Vibrava + 71, // Victreebel + 288, // Vigoroth + 45, // Vileplume + 313, // Volbeat + 100, // Voltorb + 37, // Vulpix + 320, // Wailmer + 321, // Wailord + 365, // Walrein + 8, // Wartortle + 13, // Weedle + 70, // Weepinbell + 110, // Weezing + 340, // Whiscash + 293, // Whismur + 40, // Wigglytuff + 278, // Wingull + 202, // Wobbuffet + 194, // Wooper + 265, // Wurmple + 360, // Wynaut + 178, // Xatu + 193, // Yanma + 335, // Zangoose + 145, // Zapdos + 263, // Zigzagoon + 41, // Zubat +}; +const u16 gPokedexOrder_Weight[] = +{ + 92, // Gastly + 93, // Haunter + 187, // Hoppip + 50, // Diglett + 351, // Castform + 109, // Koffing + 174, // Igglybuff + 200, // Misdreavus + 358, // Chimecho + 188, // Skiploom + 385, // Jirachi + 333, // Swablu + 292, // Shedinja + 175, // Togepi + 283, // Surskit + 16, // Pidgey + 191, // Sunkern + 339, // Barboach + 172, // Pichu + 298, // Azurill + 315, // Roselia + 177, // Natu + 21, // Spearow + 198, // Murkrow + 353, // Shuppet + 276, // Taillow + 102, // Exeggcute + 255, // Torchic + 270, // Lotad + 10, // Caterpie + 189, // Jumpluff + 173, // Cleffa + 13, // Weedle + 176, // Togetic + 147, // Dratini + 19, // Rattata + 284, // Masquerain + 265, // Wurmple + 211, // Qwilfish + 151, // Mew + 90, // Shellder + 273, // Seedot + 132, // Ditto + 69, // Bellsprout + 311, // Plusle + 52, // Meowth + 312, // Minun + 285, // Shroomish + 251, // Celebi + 222, // Corsola + 252, // Treecko + 327, // Spinda + 201, // Unown + 46, // Paras + 43, // Oddish + 39, // Jigglypuff + 290, // Nincada + 182, // Bellossom + 81, // Magnemite + 25, // Pikachu + 238, // Smoochum + 161, // Sentret + 70, // Weepinbell + 152, // Chikorita + 220, // Swinub + 133, // Eevee + 98, // Krabby + 104, // Cubone + 280, // Ralts + 1, // Bulbasaur + 23, // Ekans + 29, // Nidoran? + 204, // Pineco + 349, // Feebas + 138, // Omanyte + 41, // Zubat + 35, // Clefairy + 258, // Mudkip + 209, // Snubbull + 179, // Mareep + 155, // Cyndaquil + 116, // Horsea + 4, // Charmander + 192, // Sunflora + 183, // Marill + 194, // Wooper + 167, // Spinarak + 44, // Gloom + 370, // Luvdisc + 216, // Teddiursa + 32, // Nidoran? + 7, // Squirtle + 278, // Wingull + 158, // Totodile + 110, // Weezing + 37, // Vulpix + 11, // Metapod + 266, // Silcoon + 129, // Magikarp + 14, // Kakuna + 316, // Gulpin + 100, // Voltorb + 165, // Ledyba + 228, // Houndour + 300, // Skitty + 302, // Sableye + 307, // Meditite + 341, // Corphish + 190, // Aipom + 268, // Cascoon + 303, // Mawile + 140, // Kabuto + 40, // Wigglytuff + 27, // Sandshrew + 223, // Remoraid + 291, // Ninjask + 170, // Chinchou + 60, // Poliwag + 347, // Anorith + 49, // Venomoth + 354, // Banette + 2, // Ivysaur + 180, // Flaaffy + 261, // Poochyena + 360, // Wynaut + 206, // Dunsparce + 178, // Xatu + 355, // Duskull + 83, // Farfetchd + 328, // Trapinch + 118, // Goldeen + 309, // Electrike + 329, // Vibrava + 71, // Victreebel + 153, // Bayleef + 225, // Delibird + 293, // Whismur + 148, // Dragonair + 361, // Snorunt + 263, // Zigzagoon + 314, // Illumise + 313, // Volbeat + 20, // Raticate + 45, // Vileplume + 156, // Quilava + 5, // Charmeleon + 58, // Growlithe + 256, // Combusken + 66, // Machop + 63, // Abra + 33, // Nidorino + 54, // Psyduck + 277, // Swellow + 38, // Ninetales + 30, // Nidorina + 61, // Poliwhirl + 74, // Geodude + 281, // Kirlia + 213, // Shuckle + 334, // Altaria + 318, // Carvanha + 236, // Tyrogue + 163, // Hoothoot + 240, // Magby + 343, // Baltoy + 253, // Grovyle + 352, // Kecleon + 171, // Lanturn + 8, // Wartortle + 368, // Gorebyss + 369, // Relicanth + 239, // Elekid + 340, // Whiscash + 345, // Lileep + 322, // Numel + 287, // Slakoth + 135, // Jolteon + 159, // Croconaw + 136, // Flareon + 117, // Seadra + 196, // Espeon + 367, // Huntail + 197, // Umbreon + 259, // Marshtomp + 274, // Nuzleaf + 215, // Sneasel + 56, // Mankey + 279, // Pelipper + 267, // Beautifly + 224, // Octillery + 184, // Azumarill + 202, // Wobbuffet + 134, // Vaporeon + 28, // Sandslash + 47, // Parasect + 15, // Beedrill + 89, // Muk + 17, // Pidgeotto + 88, // Grimer + 26, // Raichu + 77, // Ponyta + 125, // Electabuzz + 48, // Venonat + 325, // Spoink + 356, // Dusclops + 308, // Medicham + 269, // Dustox + 53, // Persian + 12, // Butterfree + 57, // Primeape + 96, // Drowzee + 162, // Furret + 233, // Porygon2 + 271, // Lombre + 264, // Linoone + 301, // Delcatty + 342, // Crawdaunt + 51, // Dugtrio + 168, // Ariados + 231, // Phanpy + 186, // Politoed + 120, // Staryu + 113, // Chansey + 139, // Omastar + 114, // Tangela + 218, // Slugma + 229, // Houndoom + 166, // Ledian + 79, // Slowpoke + 137, // Porygon + 262, // Mightyena + 193, // Yanma + 22, // Fearow + 185, // Sudowoodo + 119, // Seaking + 286, // Breloom + 84, // Doduo + 18, // Pidgeot + 363, // Spheal + 36, // Clefable + 380, // Latias + 310, // Manectric + 335, // Zangoose + 141, // Kabutops + 94, // Gengar + 294, // Loudred + 124, // Jynx + 164, // Noctowl + 203, // Girafarig + 371, // Bagon + 126, // Magmar + 105, // Marowak + 72, // Tentacool + 288, // Vigoroth + 242, // Blissey + 359, // Absol + 65, // Alakazam + 237, // Hitmontop + 282, // Gardevoir + 210, // Granbull + 106, // Hitmonlee + 107, // Hitmonchan + 227, // Skarmory + 331, // Cacnea + 257, // Blaziken + 254, // Sceptile + 336, // Seviper + 366, // Clamperl + 145, // Zapdos + 214, // Heracross + 62, // Poliwrath + 122, // Mr. mime + 127, // Pinsir + 272, // Ludicolo + 73, // Tentacruel + 42, // Golbat + 219, // Magcargo + 144, // Articuno + 221, // Piloswine + 123, // Scyther + 64, // Kadabra + 235, // Smeargle + 142, // Aerodactyl + 275, // Shiftry + 99, // Kingler + 31, // Nidoqueen + 82, // Magneton + 304, // Aron + 381, // Latios + 146, // Moltres + 346, // Cradily + 386, // Deoxys + 181, // Ampharos + 34, // Nidoking + 207, // Gligar + 24, // Arbok + 108, // Lickitung + 101, // Electrode + 348, // Armaldo + 67, // Machoke + 234, // Stantler + 326, // Grumpig + 246, // Larvitar + 169, // Crobat + 195, // Quagsire + 241, // Miltank + 97, // Hypno + 55, // Golduck + 332, // Cacturne + 80, // Slowbro + 157, // Typhlosion + 199, // Slowking + 115, // Kangaskhan + 121, // Starmie + 317, // Swalot + 324, // Torkoal + 260, // Swampert + 330, // Flygon + 295, // Exploud + 85, // Dodrio + 9, // Blastoise + 296, // Makuhita + 364, // Sealeo + 128, // Tauros + 319, // Sharpedo + 160, // Feraligatr + 86, // Seel + 6, // Charizard + 78, // Rapidash + 374, // Beldum + 299, // Nosepass + 3, // Venusaur + 357, // Tropius + 154, // Meganium + 373, // Salamence + 75, // Graveler + 344, // Claydol + 372, // Shelgon + 111, // Rhyhorn + 212, // Scizor + 87, // Dewgong + 112, // Rhydon + 232, // Donphan + 103, // Exeggutor + 305, // Lairon + 150, // Mewtwo + 217, // Ursaring + 205, // Forretress + 68, // Machamp + 320, // Wailmer + 289, // Slaking + 91, // Cloyster + 365, // Walrein + 247, // Pupitar + 230, // Kingdra + 338, // Solrock + 59, // Arcanine + 350, // Milotic + 337, // Lunatone + 378, // Regice + 243, // Raikou + 245, // Suicune + 244, // Entei + 250, // Ho-Oh + 248, // Tyranitar + 375, // Metang + 379, // Registeel + 384, // Rayquaza + 95, // Onix + 149, // Dragonite + 249, // Lugia + 131, // Lapras + 323, // Camerupt + 226, // Mantine + 377, // Regirock + 130, // Gyarados + 297, // Hariyama + 362, // Glalie + 76, // Golem + 382, // Kyogre + 306, // Aggron + 321, // Wailord + 208, // Steelix + 143, // Snorlax + 376, // Metagross + 383, // Groudon +}; +const u16 gPokedexOrder_Height[] = +{ + 50, // Diglett + 298, // Azurill + 177, // Natu + 13, // Weedle + 172, // Pichu + 173, // Cleffa + 175, // Togepi + 351, // Castform + 174, // Igglybuff + 10, // Caterpie + 276, // Taillow + 132, // Ditto + 133, // Eevee + 315, // Roselia + 21, // Spearow + 16, // Pidgey + 191, // Sunkern + 90, // Shellder + 19, // Rattata + 81, // Magnemite + 46, // Paras + 265, // Wurmple + 385, // Jirachi + 104, // Cubone + 258, // Mudkip + 194, // Wooper + 116, // Horsea + 52, // Meowth + 29, // Nidoran? + 220, // Swinub + 151, // Mew + 333, // Swablu + 304, // Aron + 311, // Plusle + 312, // Minun + 102, // Exeggcute + 25, // Pikachu + 182, // Bellossom + 316, // Gulpin + 263, // Zigzagoon + 285, // Shroomish + 138, // Omanyte + 331, // Cacnea + 98, // Krabby + 280, // Ralts + 187, // Hoppip + 255, // Torchic + 366, // Clamperl + 74, // Geodude + 183, // Marill + 339, // Barboach + 238, // Smoochum + 100, // Voltorb + 290, // Nincada + 302, // Sableye + 198, // Murkrow + 211, // Qwilfish + 7, // Squirtle + 252, // Treecko + 343, // Baltoy + 43, // Oddish + 270, // Lotad + 39, // Jigglypuff + 283, // Surskit + 155, // Cyndaquil + 140, // Kabuto + 264, // Linoone + 324, // Torkoal + 32, // Nidoran? + 167, // Spinarak + 56, // Mankey + 273, // Seedot + 261, // Poochyena + 231, // Phanpy + 201, // Unown + 170, // Chinchou + 233, // Porygon2 + 60, // Poliwag + 371, // Bagon + 349, // Feebas + 353, // Shuppet + 158, // Totodile + 251, // Celebi + 360, // Wynaut + 27, // Sandshrew + 358, // Chimecho + 370, // Luvdisc + 228, // Houndour + 266, // Silcoon + 309, // Electrike + 4, // Charmander + 307, // Meditite + 278, // Wingull + 223, // Remoraid + 341, // Corphish + 222, // Corsola + 314, // Illumise + 209, // Snubbull + 37, // Vulpix + 246, // Larvitar + 374, // Beldum + 293, // Whismur + 204, // Pineco + 239, // Elekid + 35, // Clefairy + 213, // Shuckle + 216, // Teddiursa + 14, // Kakuna + 300, // Skitty + 176, // Togetic + 118, // Goldeen + 303, // Mawile + 179, // Mareep + 188, // Skiploom + 109, // Koffing + 51, // Dugtrio + 268, // Cascoon + 322, // Numel + 347, // Anorith + 313, // Volbeat + 163, // Hoothoot + 328, // Trapinch + 325, // Spoink + 11, // Metapod + 69, // Bellsprout + 361, // Snorunt + 20, // Raticate + 259, // Marshtomp + 277, // Swellow + 240, // Magby + 58, // Growlithe + 200, // Misdreavus + 1, // Bulbasaur + 236, // Tyrogue + 218, // Slugma + 287, // Slakoth + 281, // Kirlia + 190, // Aipom + 135, // Jolteon + 30, // Nidorina + 184, // Azumarill + 292, // Shedinja + 66, // Machop + 291, // Ninjask + 284, // Masquerain + 355, // Duskull + 192, // Sunflora + 189, // Jumpluff + 120, // Staryu + 180, // Flaaffy + 363, // Spheal + 54, // Psyduck + 219, // Magcargo + 83, // Farfetchd + 41, // Zubat + 137, // Porygon + 161, // Sentret + 318, // Carvanha + 44, // Gloom + 26, // Raichu + 129, // Magikarp + 215, // Sneasel + 305, // Lairon + 256, // Combusken + 224, // Octillery + 33, // Nidorino + 136, // Flareon + 225, // Delibird + 72, // Tentacool + 63, // Abra + 253, // Grovyle + 340, // Whiscash + 156, // Quilava + 196, // Espeon + 88, // Grimer + 152, // Chikorita + 326, // Grumpig + 299, // Nosepass + 53, // Persian + 262, // Mightyena + 48, // Venonat + 82, // Magneton + 77, // Ponyta + 296, // Makuhita + 337, // Lunatone + 28, // Sandslash + 96, // Drowzee + 114, // Tangela + 57, // Primeape + 165, // Ledyba + 40, // Wigglytuff + 47, // Parasect + 139, // Omastar + 294, // Loudred + 8, // Wartortle + 75, // Graveler + 197, // Umbreon + 345, // Lileep + 61, // Poliwhirl + 134, // Vaporeon + 15, // Beedrill + 105, // Marowak + 70, // Weepinbell + 369, // Relicanth + 111, // Rhyhorn + 2, // Ivysaur + 352, // Kecleon + 274, // Nuzleaf + 267, // Beautifly + 17, // Pidgeotto + 168, // Ariados + 86, // Seel + 186, // Politoed + 159, // Croconaw + 113, // Chansey + 354, // Banette + 232, // Donphan + 121, // Starmie + 5, // Charmeleon + 221, // Piloswine + 12, // Butterfree + 329, // Vibrava + 125, // Electabuzz + 342, // Crawdaunt + 301, // Delcatty + 334, // Altaria + 372, // Shelgon + 38, // Ninetales + 207, // Gligar + 364, // Sealeo + 327, // Spinda + 247, // Pupitar + 79, // Slowpoke + 338, // Solrock + 241, // Miltank + 22, // Fearow + 45, // Vileplume + 89, // Muk + 205, // Forretress + 185, // Sudowoodo + 359, // Absol + 193, // Yanma + 269, // Dustox + 108, // Lickitung + 235, // Smeargle + 171, // Lanturn + 101, // Electrode + 271, // Lombre + 286, // Breloom + 153, // Bayleef + 117, // Seadra + 110, // Weezing + 279, // Pelipper + 375, // Metang + 31, // Nidoqueen + 332, // Cacturne + 275, // Shiftry + 308, // Medicham + 335, // Zangoose + 141, // Kabutops + 99, // Kingler + 64, // Kadabra + 119, // Seaking + 36, // Clefable + 126, // Magmar + 202, // Wobbuffet + 92, // Gastly + 122, // Mr. mime + 62, // Poliwrath + 128, // Tauros + 380, // Latias + 181, // Ampharos + 288, // Vigoroth + 166, // Ledian + 76, // Golem + 365, // Walrein + 84, // Doduo + 229, // Houndoom + 34, // Nidoking + 124, // Jynx + 107, // Hitmonchan + 234, // Stantler + 210, // Granbull + 237, // Hitmontop + 195, // Quagsire + 344, // Claydol + 260, // Swampert + 242, // Blissey + 272, // Ludicolo + 295, // Exploud + 206, // Dunsparce + 127, // Pinsir + 91, // Cloyster + 67, // Machoke + 203, // Girafarig + 18, // Pidgeot + 178, // Xatu + 346, // Cradily + 106, // Hitmonlee + 49, // Venomoth + 94, // Gengar + 214, // Heracross + 362, // Glalie + 123, // Scyther + 373, // Salamence + 310, // Manectric + 348, // Armaldo + 65, // Alakazam + 97, // Hypno + 164, // Noctowl + 73, // Tentacruel + 356, // Dusclops + 145, // Zapdos + 42, // Golbat + 376, // Metagross + 282, // Gardevoir + 9, // Blastoise + 80, // Slowbro + 93, // Haunter + 68, // Machamp + 377, // Regirock + 317, // Swalot + 254, // Sceptile + 227, // Skarmory + 55, // Golduck + 386, // Deoxys + 71, // Victreebel + 78, // Rapidash + 6, // Charizard + 367, // Huntail + 87, // Dewgong + 144, // Articuno + 157, // Typhlosion + 142, // Aerodactyl + 368, // Gorebyss + 217, // Ursaring + 154, // Meganium + 378, // Regice + 212, // Scizor + 230, // Kingdra + 147, // Dratini + 85, // Dodrio + 319, // Sharpedo + 169, // Crobat + 162, // Furret + 59, // Arcanine + 243, // Raikou + 257, // Blaziken + 323, // Camerupt + 112, // Rhydon + 379, // Registeel + 23, // Ekans + 330, // Flygon + 357, // Tropius + 381, // Latios + 245, // Suicune + 146, // Moltres + 3, // Venusaur + 103, // Exeggutor + 199, // Slowking + 248, // Tyranitar + 289, // Slaking + 320, // Wailmer + 150, // Mewtwo + 306, // Aggron + 143, // Snorlax + 226, // Mantine + 244, // Entei + 149, // Dragonite + 115, // Kangaskhan + 297, // Hariyama + 160, // Feraligatr + 131, // Lapras + 336, // Seviper + 24, // Arbok + 383, // Groudon + 250, // Ho-Oh + 148, // Dragonair + 382, // Kyogre + 249, // Lugia + 350, // Milotic + 130, // Gyarados + 384, // Rayquaza + 95, // Onix + 208, // Steelix + 321, // Wailord +}; diff --git a/src/pokedex.c b/src/pokedex.c index 5f34a57c2..9e7ad1da0 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -5,6 +5,7 @@ #include "data2.h" #include "decompress.h" #include "event_data.h" +#include "graphics.h" #include "m4a.h" #include "main.h" #include "menu.h" @@ -92,8 +93,8 @@ struct PokedexEntry /*0x00*/ u8 categoryName[12]; /*0x0C*/ u16 height; //in decimeters /*0x0E*/ u16 weight; //in hectograms - /*0x10*/ u8 *descriptionPage1; - /*0x14*/ u8 *descriptionPage2; + /*0x10*/ const u8 *descriptionPage1; + /*0x14*/ const u8 *descriptionPage2; /*0x18*/ u16 unused; /*0x1A*/ u16 pokemonScale; /*0x1C*/ u16 pokemonOffset; @@ -149,27 +150,9 @@ extern u8 gUnknown_08E96738[]; extern u8 gUnknown_08E96888[]; extern u8 gUnknown_08E96994[]; extern u8 gUnknown_08E9C6DC[]; -extern struct SpriteTemplate gSpriteTemplate_83A0524; -extern struct SpriteTemplate gSpriteTemplate_83A053C; -extern struct SpriteTemplate gSpriteTemplate_83A0554; -extern struct SpriteTemplate gSpriteTemplate_83A056C; -extern struct SpriteTemplate gSpriteTemplate_83A0584; -extern struct SpriteTemplate gSpriteTemplate_83A059C; -extern struct SpriteTemplate gSpriteTemplate_83A05B4; -extern struct SpriteSheet gUnknown_083A05CC; -extern struct SpritePalette gUnknown_083A05DC[]; -extern u8 gUnknown_083A05EC[]; -extern u8 gUnknown_083A05F1[]; -extern u8 gUnknown_083A05F8[]; -extern u8 gUnknown_083B4EC4[]; -extern u8 gUnknown_083B5558[]; -extern void *const gUnknown_083B5584[]; -extern struct SpriteFrameImage *const gUnknown_083B5794[]; extern const struct SpriteTemplate gUnknown_083B57A4; -extern const u8 gUnknown_083B57BC[][4]; extern const struct UnknownStruct3 gUnknown_083B57E4[]; extern const struct UnknownStruct4 gUnknown_083B57FC[]; -extern const u8 gUnknown_083B5850[][4]; extern const u8 gUnknown_083B586C[][4]; extern const u8 gUnknown_083B5888[][4]; extern const u8 gUnknown_083B58A4[][4]; @@ -188,8 +171,8 @@ extern u8 gUnknown_08D00524[]; extern u8 gUnknown_08E96BD4[]; extern u8 gUnknown_08E96ACC[]; extern u8 gUnknown_08E96B58[]; -extern u16 gPokedexMenu_Pal[]; -extern u16 gPokedexMenu2_Pal[]; +extern const u16 gPokedexMenu_Pal[]; +extern const u16 gPokedexMenu2_Pal[]; extern const u8 *const gMonFootprintTable[]; extern const struct SpriteSheet gTrainerFrontPicTable[]; extern const struct MonCoords gTrainerFrontPicCoords[]; @@ -198,6 +181,8 @@ extern const struct BaseStats gBaseStats[]; extern const u8 gPokedexMenuSearch_Gfx[]; extern const u8 gUnknown_08E96D2C[]; extern const u16 gPokedexMenuSearch_Pal[]; +extern const u8 gTypeNames[][7]; +extern const u8 gPokedexMenu2_Gfx[]; extern void sub_814AD7C(u8, u8); extern void sub_800D74C(); @@ -217,1198 +202,7 @@ const u8 gEmptySpacce_839F7FC[0xA4] = {0}; const u8 gUnknown_0839F8A0[] = INCBIN_U8("graphics/pokedex/pokedex_cry_layout.bin.lz"); const u8 gUnknown_0839F988[] = INCBIN_U8("graphics/pokedex/pokedex_size_layout.bin.lz"); const u8 gUnknown_0839FA7C[] = INCBIN_U8("graphics/pokedex/noball.4bpp.lz"); -const u16 gPokedexOrder_Alphabetical[] = -{ - 387, - 388, - 389, - 390, - 391, - 392, - 393, - 394, - 395, - 396, - 397, - 398, - 399, - 400, - 401, - 402, - 403, - 404, - 405, - 406, - 407, - 408, - 409, - 410, - 411, - 63, // Abra - 359, // Absol - 142, // Aerodactyl - 306, // Aggron - 190, // Aipom - 65, // Alakazam - 334, // Altaria - 181, // Ampharos - 347, // Anorith - 24, // Arbok - 59, // Arcanine - 168, // Ariados - 348, // Armaldo - 304, // Aron - 144, // Articuno - 184, // Azumarill - 298, // Azurill - 371, // Bagon - 343, // Baltoy - 354, // Banette - 339, // Barboach - 153, // Bayleef - 267, // Beautifly - 15, // Beedrill - 374, // Beldum - 182, // Bellossom - 69, // Bellsprout - 9, // Blastoise - 257, // Blaziken - 242, // Blissey - 286, // Breloom - 1, // Bulbasaur - 12, // Butterfree - 331, // Cacnea - 332, // Cacturne - 323, // Camerupt - 318, // Carvanha - 268, // Cascoon - 351, // Castform - 10, // Caterpie - 251, // Celebi - 113, // Chansey - 6, // Charizard - 4, // Charmander - 5, // Charmeleon - 152, // Chikorita - 358, // Chimecho - 170, // Chinchou - 366, // Clamperl - 344, // Claydol - 36, // Clefable - 35, // Clefairy - 173, // Cleffa - 91, // Cloyster - 256, // Combusken - 341, // Corphish - 222, // Corsola - 346, // Cradily - 342, // Crawdaunt - 169, // Crobat - 159, // Croconaw - 104, // Cubone - 155, // Cyndaquil - 301, // Delcatty - 225, // Delibird - 386, // Deoxys - 87, // Dewgong - 50, // Diglett - 132, // Ditto - 85, // Dodrio - 84, // Doduo - 232, // Donphan - 148, // Dragonair - 149, // Dragonite - 147, // Dratini - 96, // Drowzee - 51, // Dugtrio - 206, // Dunsparce - 356, // Dusclops - 355, // Duskull - 269, // Dustox - 133, // Eevee - 23, // Ekans - 125, // Electabuzz - 309, // Electrike - 101, // Electrode - 239, // Elekid - 244, // Entei - 196, // Espeon - 102, // Exeggcute - 103, // Exeggutor - 295, // Exploud - 83, // Farfetch’d - 22, // Fearow - 349, // Feebas - 160, // Feraligatr - 180, // Flaaffy - 136, // Flareon - 330, // Flygon - 205, // Forretress - 162, // Furret - 282, // Gardevoir - 92, // Gastly - 94, // Gengar - 74, // Geodude - 203, // Girafarig - 362, // Glalie - 207, // Gligar - 44, // Gloom - 42, // Golbat - 118, // Goldeen - 55, // Golduck - 76, // Golem - 368, // Gorebyss - 210, // Granbull - 75, // Graveler - 88, // Grimer - 383, // Groudon - 253, // Grovyle - 58, // Growlithe - 326, // Grumpig - 316, // Gulpin - 130, // Gyarados - 297, // Hariyama - 93, // Haunter - 214, // Heracross - 107, // Hitmonchan - 106, // Hitmonlee - 237, // Hitmontop - 250, // Ho-Oh - 163, // Hoothoot - 187, // Hoppip - 116, // Horsea - 229, // Houndoom - 228, // Houndour - 367, // Huntail - 97, // Hypno - 174, // Igglybuff - 314, // Illumise - 2, // Ivysaur - 39, // Jigglypuff - 385, // Jirachi - 135, // Jolteon - 189, // Jumpluff - 124, // Jynx - 140, // Kabuto - 141, // Kabutops - 64, // Kadabra - 14, // Kakuna - 115, // Kangaskhan - 352, // Kecleon - 230, // Kingdra - 99, // Kingler - 281, // Kirlia - 109, // Koffing - 98, // Krabby - 382, // Kyogre - 305, // Lairon - 171, // Lanturn - 131, // Lapras - 246, // Larvitar - 380, // Latias - 381, // Latios - 166, // Ledian - 165, // Ledyba - 108, // Lickitung - 345, // Lileep - 264, // Linoone - 271, // Lombre - 270, // Lotad - 294, // Loudred - 272, // Ludicolo - 249, // Lugia - 337, // Lunatone - 370, // Luvdisc - 68, // Machamp - 67, // Machoke - 66, // Machop - 240, // Magby - 219, // Magcargo - 129, // Magikarp - 126, // Magmar - 81, // Magnemite - 82, // Magneton - 296, // Makuhita - 310, // Manectric - 56, // Mankey - 226, // Mantine - 179, // Mareep - 183, // Marill - 105, // Marowak - 259, // Marshtomp - 284, // Masquerain - 303, // Mawile - 308, // Medicham - 307, // Meditite - 154, // Meganium - 52, // Meowth - 376, // Metagross - 375, // Metang - 11, // Metapod - 151, // Mew - 150, // Mewtwo - 262, // Mightyena - 350, // Milotic - 241, // Miltank - 312, // Minun - 200, // Misdreavus - 146, // Moltres - 122, // Mr. mime - 258, // Mudkip - 89, // Muk - 198, // Murkrow - 177, // Natu - 34, // Nidoking - 31, // Nidoqueen - 29, // Nidoran♀ - 32, // Nidoran♂ - 30, // Nidorina - 33, // Nidorino - 290, // Nincada - 38, // Ninetales - 291, // Ninjask - 164, // Noctowl - 299, // Nosepass - 322, // Numel - 274, // Nuzleaf - 224, // Octillery - 43, // Oddish - 138, // Omanyte - 139, // Omastar - 95, // Onix - 46, // Paras - 47, // Parasect - 279, // Pelipper - 53, // Persian - 231, // Phanpy - 172, // Pichu - 18, // Pidgeot - 17, // Pidgeotto - 16, // Pidgey - 25, // Pikachu - 221, // Piloswine - 204, // Pineco - 127, // Pinsir - 311, // Plusle - 186, // Politoed - 60, // Poliwag - 61, // Poliwhirl - 62, // Poliwrath - 77, // Ponyta - 261, // Poochyena - 137, // Porygon - 233, // Porygon2 - 57, // Primeape - 54, // Psyduck - 247, // Pupitar - 195, // Quagsire - 156, // Quilava - 211, // Qwilfish - 26, // Raichu - 243, // Raikou - 280, // Ralts - 78, // Rapidash - 20, // Raticate - 19, // Rattata - 384, // Rayquaza - 378, // Regice - 377, // Regirock - 379, // Registeel - 369, // Relicanth - 223, // Remoraid - 112, // Rhydon - 111, // Rhyhorn - 315, // Roselia - 302, // Sableye - 373, // Salamence - 27, // Sandshrew - 28, // Sandslash - 254, // Sceptile - 212, // Scizor - 123, // Scyther - 117, // Seadra - 119, // Seaking - 364, // Sealeo - 273, // Seedot - 86, // Seel - 161, // Sentret - 336, // Seviper - 319, // Sharpedo - 292, // Shedinja - 372, // Shelgon - 90, // Shellder - 275, // Shiftry - 285, // Shroomish - 213, // Shuckle - 353, // Shuppet - 266, // Silcoon - 227, // Skarmory - 188, // Skiploom - 300, // Skitty - 289, // Slaking - 287, // Slakoth - 80, // Slowbro - 199, // Slowking - 79, // Slowpoke - 218, // Slugma - 235, // Smeargle - 238, // Smoochum - 215, // Sneasel - 143, // Snorlax - 361, // Snorunt - 209, // Snubbull - 338, // Solrock - 21, // Spearow - 363, // Spheal - 167, // Spinarak - 327, // Spinda - 325, // Spoink - 7, // Squirtle - 234, // Stantler - 121, // Starmie - 120, // Staryu - 208, // Steelix - 185, // Sudowoodo - 245, // Suicune - 192, // Sunflora - 191, // Sunkern - 283, // Surskit - 333, // Swablu - 317, // Swalot - 260, // Swampert - 277, // Swellow - 220, // Swinub - 276, // Taillow - 114, // Tangela - 128, // Tauros - 216, // Teddiursa - 72, // Tentacool - 73, // Tentacruel - 175, // Togepi - 176, // Togetic - 255, // Torchic - 324, // Torkoal - 158, // Totodile - 328, // Trapinch - 252, // Treecko - 357, // Tropius - 157, // Typhlosion - 248, // Tyranitar - 236, // Tyrogue - 197, // Umbreon - 201, // Unown - 217, // Ursaring - 134, // Vaporeon - 49, // Venomoth - 48, // Venonat - 3, // Venusaur - 329, // Vibrava - 71, // Victreebel - 288, // Vigoroth - 45, // Vileplume - 313, // Volbeat - 100, // Voltorb - 37, // Vulpix - 320, // Wailmer - 321, // Wailord - 365, // Walrein - 8, // Wartortle - 13, // Weedle - 70, // Weepinbell - 110, // Weezing - 340, // Whiscash - 293, // Whismur - 40, // Wigglytuff - 278, // Wingull - 202, // Wobbuffet - 194, // Wooper - 265, // Wurmple - 360, // Wynaut - 178, // Xatu - 193, // Yanma - 335, // Zangoose - 145, // Zapdos - 263, // Zigzagoon - 41, // Zubat -}; -const u16 gPokedexOrder_Weight[] = -{ - 92, // Gastly - 93, // Haunter - 187, // Hoppip - 50, // Diglett - 351, // Castform - 109, // Koffing - 174, // Igglybuff - 200, // Misdreavus - 358, // Chimecho - 188, // Skiploom - 385, // Jirachi - 333, // Swablu - 292, // Shedinja - 175, // Togepi - 283, // Surskit - 16, // Pidgey - 191, // Sunkern - 339, // Barboach - 172, // Pichu - 298, // Azurill - 315, // Roselia - 177, // Natu - 21, // Spearow - 198, // Murkrow - 353, // Shuppet - 276, // Taillow - 102, // Exeggcute - 255, // Torchic - 270, // Lotad - 10, // Caterpie - 189, // Jumpluff - 173, // Cleffa - 13, // Weedle - 176, // Togetic - 147, // Dratini - 19, // Rattata - 284, // Masquerain - 265, // Wurmple - 211, // Qwilfish - 151, // Mew - 90, // Shellder - 273, // Seedot - 132, // Ditto - 69, // Bellsprout - 311, // Plusle - 52, // Meowth - 312, // Minun - 285, // Shroomish - 251, // Celebi - 222, // Corsola - 252, // Treecko - 327, // Spinda - 201, // Unown - 46, // Paras - 43, // Oddish - 39, // Jigglypuff - 290, // Nincada - 182, // Bellossom - 81, // Magnemite - 25, // Pikachu - 238, // Smoochum - 161, // Sentret - 70, // Weepinbell - 152, // Chikorita - 220, // Swinub - 133, // Eevee - 98, // Krabby - 104, // Cubone - 280, // Ralts - 1, // Bulbasaur - 23, // Ekans - 29, // Nidoran♀ - 204, // Pineco - 349, // Feebas - 138, // Omanyte - 41, // Zubat - 35, // Clefairy - 258, // Mudkip - 209, // Snubbull - 179, // Mareep - 155, // Cyndaquil - 116, // Horsea - 4, // Charmander - 192, // Sunflora - 183, // Marill - 194, // Wooper - 167, // Spinarak - 44, // Gloom - 370, // Luvdisc - 216, // Teddiursa - 32, // Nidoran♂ - 7, // Squirtle - 278, // Wingull - 158, // Totodile - 110, // Weezing - 37, // Vulpix - 11, // Metapod - 266, // Silcoon - 129, // Magikarp - 14, // Kakuna - 316, // Gulpin - 100, // Voltorb - 165, // Ledyba - 228, // Houndour - 300, // Skitty - 302, // Sableye - 307, // Meditite - 341, // Corphish - 190, // Aipom - 268, // Cascoon - 303, // Mawile - 140, // Kabuto - 40, // Wigglytuff - 27, // Sandshrew - 223, // Remoraid - 291, // Ninjask - 170, // Chinchou - 60, // Poliwag - 347, // Anorith - 49, // Venomoth - 354, // Banette - 2, // Ivysaur - 180, // Flaaffy - 261, // Poochyena - 360, // Wynaut - 206, // Dunsparce - 178, // Xatu - 355, // Duskull - 83, // Farfetch’d - 328, // Trapinch - 118, // Goldeen - 309, // Electrike - 329, // Vibrava - 71, // Victreebel - 153, // Bayleef - 225, // Delibird - 293, // Whismur - 148, // Dragonair - 361, // Snorunt - 263, // Zigzagoon - 314, // Illumise - 313, // Volbeat - 20, // Raticate - 45, // Vileplume - 156, // Quilava - 5, // Charmeleon - 58, // Growlithe - 256, // Combusken - 66, // Machop - 63, // Abra - 33, // Nidorino - 54, // Psyduck - 277, // Swellow - 38, // Ninetales - 30, // Nidorina - 61, // Poliwhirl - 74, // Geodude - 281, // Kirlia - 213, // Shuckle - 334, // Altaria - 318, // Carvanha - 236, // Tyrogue - 163, // Hoothoot - 240, // Magby - 343, // Baltoy - 253, // Grovyle - 352, // Kecleon - 171, // Lanturn - 8, // Wartortle - 368, // Gorebyss - 369, // Relicanth - 239, // Elekid - 340, // Whiscash - 345, // Lileep - 322, // Numel - 287, // Slakoth - 135, // Jolteon - 159, // Croconaw - 136, // Flareon - 117, // Seadra - 196, // Espeon - 367, // Huntail - 197, // Umbreon - 259, // Marshtomp - 274, // Nuzleaf - 215, // Sneasel - 56, // Mankey - 279, // Pelipper - 267, // Beautifly - 224, // Octillery - 184, // Azumarill - 202, // Wobbuffet - 134, // Vaporeon - 28, // Sandslash - 47, // Parasect - 15, // Beedrill - 89, // Muk - 17, // Pidgeotto - 88, // Grimer - 26, // Raichu - 77, // Ponyta - 125, // Electabuzz - 48, // Venonat - 325, // Spoink - 356, // Dusclops - 308, // Medicham - 269, // Dustox - 53, // Persian - 12, // Butterfree - 57, // Primeape - 96, // Drowzee - 162, // Furret - 233, // Porygon2 - 271, // Lombre - 264, // Linoone - 301, // Delcatty - 342, // Crawdaunt - 51, // Dugtrio - 168, // Ariados - 231, // Phanpy - 186, // Politoed - 120, // Staryu - 113, // Chansey - 139, // Omastar - 114, // Tangela - 218, // Slugma - 229, // Houndoom - 166, // Ledian - 79, // Slowpoke - 137, // Porygon - 262, // Mightyena - 193, // Yanma - 22, // Fearow - 185, // Sudowoodo - 119, // Seaking - 286, // Breloom - 84, // Doduo - 18, // Pidgeot - 363, // Spheal - 36, // Clefable - 380, // Latias - 310, // Manectric - 335, // Zangoose - 141, // Kabutops - 94, // Gengar - 294, // Loudred - 124, // Jynx - 164, // Noctowl - 203, // Girafarig - 371, // Bagon - 126, // Magmar - 105, // Marowak - 72, // Tentacool - 288, // Vigoroth - 242, // Blissey - 359, // Absol - 65, // Alakazam - 237, // Hitmontop - 282, // Gardevoir - 210, // Granbull - 106, // Hitmonlee - 107, // Hitmonchan - 227, // Skarmory - 331, // Cacnea - 257, // Blaziken - 254, // Sceptile - 336, // Seviper - 366, // Clamperl - 145, // Zapdos - 214, // Heracross - 62, // Poliwrath - 122, // Mr. mime - 127, // Pinsir - 272, // Ludicolo - 73, // Tentacruel - 42, // Golbat - 219, // Magcargo - 144, // Articuno - 221, // Piloswine - 123, // Scyther - 64, // Kadabra - 235, // Smeargle - 142, // Aerodactyl - 275, // Shiftry - 99, // Kingler - 31, // Nidoqueen - 82, // Magneton - 304, // Aron - 381, // Latios - 146, // Moltres - 346, // Cradily - 386, // Deoxys - 181, // Ampharos - 34, // Nidoking - 207, // Gligar - 24, // Arbok - 108, // Lickitung - 101, // Electrode - 348, // Armaldo - 67, // Machoke - 234, // Stantler - 326, // Grumpig - 246, // Larvitar - 169, // Crobat - 195, // Quagsire - 241, // Miltank - 97, // Hypno - 55, // Golduck - 332, // Cacturne - 80, // Slowbro - 157, // Typhlosion - 199, // Slowking - 115, // Kangaskhan - 121, // Starmie - 317, // Swalot - 324, // Torkoal - 260, // Swampert - 330, // Flygon - 295, // Exploud - 85, // Dodrio - 9, // Blastoise - 296, // Makuhita - 364, // Sealeo - 128, // Tauros - 319, // Sharpedo - 160, // Feraligatr - 86, // Seel - 6, // Charizard - 78, // Rapidash - 374, // Beldum - 299, // Nosepass - 3, // Venusaur - 357, // Tropius - 154, // Meganium - 373, // Salamence - 75, // Graveler - 344, // Claydol - 372, // Shelgon - 111, // Rhyhorn - 212, // Scizor - 87, // Dewgong - 112, // Rhydon - 232, // Donphan - 103, // Exeggutor - 305, // Lairon - 150, // Mewtwo - 217, // Ursaring - 205, // Forretress - 68, // Machamp - 320, // Wailmer - 289, // Slaking - 91, // Cloyster - 365, // Walrein - 247, // Pupitar - 230, // Kingdra - 338, // Solrock - 59, // Arcanine - 350, // Milotic - 337, // Lunatone - 378, // Regice - 243, // Raikou - 245, // Suicune - 244, // Entei - 250, // Ho-Oh - 248, // Tyranitar - 375, // Metang - 379, // Registeel - 384, // Rayquaza - 95, // Onix - 149, // Dragonite - 249, // Lugia - 131, // Lapras - 323, // Camerupt - 226, // Mantine - 377, // Regirock - 130, // Gyarados - 297, // Hariyama - 362, // Glalie - 76, // Golem - 382, // Kyogre - 306, // Aggron - 321, // Wailord - 208, // Steelix - 143, // Snorlax - 376, // Metagross - 383, // Groudon -}; -const u16 gPokedexOrder_Height[] = -{ - 50, // Diglett - 298, // Azurill - 177, // Natu - 13, // Weedle - 172, // Pichu - 173, // Cleffa - 175, // Togepi - 351, // Castform - 174, // Igglybuff - 10, // Caterpie - 276, // Taillow - 132, // Ditto - 133, // Eevee - 315, // Roselia - 21, // Spearow - 16, // Pidgey - 191, // Sunkern - 90, // Shellder - 19, // Rattata - 81, // Magnemite - 46, // Paras - 265, // Wurmple - 385, // Jirachi - 104, // Cubone - 258, // Mudkip - 194, // Wooper - 116, // Horsea - 52, // Meowth - 29, // Nidoran♀ - 220, // Swinub - 151, // Mew - 333, // Swablu - 304, // Aron - 311, // Plusle - 312, // Minun - 102, // Exeggcute - 25, // Pikachu - 182, // Bellossom - 316, // Gulpin - 263, // Zigzagoon - 285, // Shroomish - 138, // Omanyte - 331, // Cacnea - 98, // Krabby - 280, // Ralts - 187, // Hoppip - 255, // Torchic - 366, // Clamperl - 74, // Geodude - 183, // Marill - 339, // Barboach - 238, // Smoochum - 100, // Voltorb - 290, // Nincada - 302, // Sableye - 198, // Murkrow - 211, // Qwilfish - 7, // Squirtle - 252, // Treecko - 343, // Baltoy - 43, // Oddish - 270, // Lotad - 39, // Jigglypuff - 283, // Surskit - 155, // Cyndaquil - 140, // Kabuto - 264, // Linoone - 324, // Torkoal - 32, // Nidoran♂ - 167, // Spinarak - 56, // Mankey - 273, // Seedot - 261, // Poochyena - 231, // Phanpy - 201, // Unown - 170, // Chinchou - 233, // Porygon2 - 60, // Poliwag - 371, // Bagon - 349, // Feebas - 353, // Shuppet - 158, // Totodile - 251, // Celebi - 360, // Wynaut - 27, // Sandshrew - 358, // Chimecho - 370, // Luvdisc - 228, // Houndour - 266, // Silcoon - 309, // Electrike - 4, // Charmander - 307, // Meditite - 278, // Wingull - 223, // Remoraid - 341, // Corphish - 222, // Corsola - 314, // Illumise - 209, // Snubbull - 37, // Vulpix - 246, // Larvitar - 374, // Beldum - 293, // Whismur - 204, // Pineco - 239, // Elekid - 35, // Clefairy - 213, // Shuckle - 216, // Teddiursa - 14, // Kakuna - 300, // Skitty - 176, // Togetic - 118, // Goldeen - 303, // Mawile - 179, // Mareep - 188, // Skiploom - 109, // Koffing - 51, // Dugtrio - 268, // Cascoon - 322, // Numel - 347, // Anorith - 313, // Volbeat - 163, // Hoothoot - 328, // Trapinch - 325, // Spoink - 11, // Metapod - 69, // Bellsprout - 361, // Snorunt - 20, // Raticate - 259, // Marshtomp - 277, // Swellow - 240, // Magby - 58, // Growlithe - 200, // Misdreavus - 1, // Bulbasaur - 236, // Tyrogue - 218, // Slugma - 287, // Slakoth - 281, // Kirlia - 190, // Aipom - 135, // Jolteon - 30, // Nidorina - 184, // Azumarill - 292, // Shedinja - 66, // Machop - 291, // Ninjask - 284, // Masquerain - 355, // Duskull - 192, // Sunflora - 189, // Jumpluff - 120, // Staryu - 180, // Flaaffy - 363, // Spheal - 54, // Psyduck - 219, // Magcargo - 83, // Farfetch’d - 41, // Zubat - 137, // Porygon - 161, // Sentret - 318, // Carvanha - 44, // Gloom - 26, // Raichu - 129, // Magikarp - 215, // Sneasel - 305, // Lairon - 256, // Combusken - 224, // Octillery - 33, // Nidorino - 136, // Flareon - 225, // Delibird - 72, // Tentacool - 63, // Abra - 253, // Grovyle - 340, // Whiscash - 156, // Quilava - 196, // Espeon - 88, // Grimer - 152, // Chikorita - 326, // Grumpig - 299, // Nosepass - 53, // Persian - 262, // Mightyena - 48, // Venonat - 82, // Magneton - 77, // Ponyta - 296, // Makuhita - 337, // Lunatone - 28, // Sandslash - 96, // Drowzee - 114, // Tangela - 57, // Primeape - 165, // Ledyba - 40, // Wigglytuff - 47, // Parasect - 139, // Omastar - 294, // Loudred - 8, // Wartortle - 75, // Graveler - 197, // Umbreon - 345, // Lileep - 61, // Poliwhirl - 134, // Vaporeon - 15, // Beedrill - 105, // Marowak - 70, // Weepinbell - 369, // Relicanth - 111, // Rhyhorn - 2, // Ivysaur - 352, // Kecleon - 274, // Nuzleaf - 267, // Beautifly - 17, // Pidgeotto - 168, // Ariados - 86, // Seel - 186, // Politoed - 159, // Croconaw - 113, // Chansey - 354, // Banette - 232, // Donphan - 121, // Starmie - 5, // Charmeleon - 221, // Piloswine - 12, // Butterfree - 329, // Vibrava - 125, // Electabuzz - 342, // Crawdaunt - 301, // Delcatty - 334, // Altaria - 372, // Shelgon - 38, // Ninetales - 207, // Gligar - 364, // Sealeo - 327, // Spinda - 247, // Pupitar - 79, // Slowpoke - 338, // Solrock - 241, // Miltank - 22, // Fearow - 45, // Vileplume - 89, // Muk - 205, // Forretress - 185, // Sudowoodo - 359, // Absol - 193, // Yanma - 269, // Dustox - 108, // Lickitung - 235, // Smeargle - 171, // Lanturn - 101, // Electrode - 271, // Lombre - 286, // Breloom - 153, // Bayleef - 117, // Seadra - 110, // Weezing - 279, // Pelipper - 375, // Metang - 31, // Nidoqueen - 332, // Cacturne - 275, // Shiftry - 308, // Medicham - 335, // Zangoose - 141, // Kabutops - 99, // Kingler - 64, // Kadabra - 119, // Seaking - 36, // Clefable - 126, // Magmar - 202, // Wobbuffet - 92, // Gastly - 122, // Mr. mime - 62, // Poliwrath - 128, // Tauros - 380, // Latias - 181, // Ampharos - 288, // Vigoroth - 166, // Ledian - 76, // Golem - 365, // Walrein - 84, // Doduo - 229, // Houndoom - 34, // Nidoking - 124, // Jynx - 107, // Hitmonchan - 234, // Stantler - 210, // Granbull - 237, // Hitmontop - 195, // Quagsire - 344, // Claydol - 260, // Swampert - 242, // Blissey - 272, // Ludicolo - 295, // Exploud - 206, // Dunsparce - 127, // Pinsir - 91, // Cloyster - 67, // Machoke - 203, // Girafarig - 18, // Pidgeot - 178, // Xatu - 346, // Cradily - 106, // Hitmonlee - 49, // Venomoth - 94, // Gengar - 214, // Heracross - 362, // Glalie - 123, // Scyther - 373, // Salamence - 310, // Manectric - 348, // Armaldo - 65, // Alakazam - 97, // Hypno - 164, // Noctowl - 73, // Tentacruel - 356, // Dusclops - 145, // Zapdos - 42, // Golbat - 376, // Metagross - 282, // Gardevoir - 9, // Blastoise - 80, // Slowbro - 93, // Haunter - 68, // Machamp - 377, // Regirock - 317, // Swalot - 254, // Sceptile - 227, // Skarmory - 55, // Golduck - 386, // Deoxys - 71, // Victreebel - 78, // Rapidash - 6, // Charizard - 367, // Huntail - 87, // Dewgong - 144, // Articuno - 157, // Typhlosion - 142, // Aerodactyl - 368, // Gorebyss - 217, // Ursaring - 154, // Meganium - 378, // Regice - 212, // Scizor - 230, // Kingdra - 147, // Dratini - 85, // Dodrio - 319, // Sharpedo - 169, // Crobat - 162, // Furret - 59, // Arcanine - 243, // Raikou - 257, // Blaziken - 323, // Camerupt - 112, // Rhydon - 379, // Registeel - 23, // Ekans - 330, // Flygon - 357, // Tropius - 381, // Latios - 245, // Suicune - 146, // Moltres - 3, // Venusaur - 103, // Exeggutor - 199, // Slowking - 248, // Tyranitar - 289, // Slaking - 320, // Wailmer - 150, // Mewtwo - 306, // Aggron - 143, // Snorlax - 226, // Mantine - 244, // Entei - 149, // Dragonite - 115, // Kangaskhan - 297, // Hariyama - 160, // Feraligatr - 131, // Lapras - 336, // Seviper - 24, // Arbok - 383, // Groudon - 250, // Ho-Oh - 148, // Dragonair - 382, // Kyogre - 249, // Lugia - 350, // Milotic - 130, // Gyarados - 384, // Rayquaza - 95, // Onix - 208, // Steelix - 321, // Wailord -}; +#include "data/pokedex_orders.h" const struct OamData gOamData_83A0404 = { .y = 160, @@ -1646,6 +440,778 @@ const union AnimCmd *const gSpriteAnimTable_83A0520[] = { gSpriteAnim_83A04CC, }; +const struct SpriteTemplate gSpriteTemplate_83A0524 = +{ + .tileTag = 4096, + .paletteTag = 4096, + .oam = &gOamData_83A0404, + .anims = gSpriteAnimTable_83A04D4, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_808EF38, +}; +const struct SpriteTemplate gSpriteTemplate_83A053C = +{ + .tileTag = 4096, + .paletteTag = 4096, + .oam = &gOamData_83A040C, + .anims = gSpriteAnimTable_83A04D8, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_808EF8C, +}; +const struct SpriteTemplate gSpriteTemplate_83A0554 = +{ + .tileTag = 4096, + .paletteTag = 4096, + .oam = &gOamData_83A0414, + .anims = gSpriteAnimTable_83A04E0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_808F08C, +}; +const struct SpriteTemplate gSpriteTemplate_83A056C = +{ + .tileTag = 4096, + .paletteTag = 4096, + .oam = &gOamData_83A041C, + .anims = gSpriteAnimTable_83A04DC, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_808F0B4, +}; +const struct SpriteTemplate gSpriteTemplate_83A0584 = +{ + .tileTag = 4096, + .paletteTag = 4096, + .oam = &gOamData_83A0424, + .anims = gSpriteAnimTable_83A04F0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_808ED94, +}; +const struct SpriteTemplate gSpriteTemplate_83A059C = +{ + .tileTag = 4096, + .paletteTag = 4096, + .oam = &gOamData_83A042C, + .anims = gSpriteAnimTable_83A04F8, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_808ED94, +}; +const struct SpriteTemplate gSpriteTemplate_83A05B4 = +{ + .tileTag = 4096, + .paletteTag = 4096, + .oam = &gOamData_83A042C, + .anims = gSpriteAnimTable_83A0520, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_808F168, +}; +const struct SpriteSheet gUnknown_083A05CC[] = +{ + {gPokedexMenu2_Gfx, 0x1F00, 0x1000}, + {NULL, 0, 0}, +}; +const struct SpritePalette gUnknown_083A05DC[] = +{ + {gPokedexMenu_Pal, 0x1000}, + {NULL, 0}, +}; +const u8 gUnknown_083A05EC[] = {2, 4, 8, 16, 32}; +const u8 gUnknown_083A05F1[] = {16, 8, 4, 2, 1}; +const u8 gEmptySpacce_83A05F6[] = {0, 0}; // Padding, maybe? +const u8 gUnknown_083A05F8[] = _(""); +// TODO: include German entries +#include "data/pokedex_entries_en.h" +const u16 gUnknown_083B4EC4[16] = {0}; +const u8 *const gMonFootprintTable[] = +{ + gMonFootprint_Bulbasaur, + gMonFootprint_Bulbasaur, + gMonFootprint_Ivysaur, + gMonFootprint_Venusaur, + gMonFootprint_Charmander, + gMonFootprint_Charmeleon, + gMonFootprint_Charizard, + gMonFootprint_Squirtle, + gMonFootprint_Wartortle, + gMonFootprint_Blastoise, + gMonFootprint_Caterpie, + gMonFootprint_Metapod, + gMonFootprint_Butterfree, + gMonFootprint_Weedle, + gMonFootprint_Kakuna, + gMonFootprint_Beedrill, + gMonFootprint_Pidgey, + gMonFootprint_Pidgeotto, + gMonFootprint_Pidgeot, + gMonFootprint_Rattata, + gMonFootprint_Raticate, + gMonFootprint_Spearow, + gMonFootprint_Fearow, + gMonFootprint_Ekans, + gMonFootprint_Arbok, + gMonFootprint_Pikachu, + gMonFootprint_Raichu, + gMonFootprint_Sandshrew, + gMonFootprint_Sandslash, + gMonFootprint_NidoranF, + gMonFootprint_Nidorina, + gMonFootprint_Nidoqueen, + gMonFootprint_NidoranM, + gMonFootprint_Nidorino, + gMonFootprint_Nidoking, + gMonFootprint_Clefairy, + gMonFootprint_Clefable, + gMonFootprint_Vulpix, + gMonFootprint_Ninetales, + gMonFootprint_Jigglypuff, + gMonFootprint_Wigglytuff, + gMonFootprint_Zubat, + gMonFootprint_Golbat, + gMonFootprint_Oddish, + gMonFootprint_Gloom, + gMonFootprint_Vileplume, + gMonFootprint_Paras, + gMonFootprint_Parasect, + gMonFootprint_Venonat, + gMonFootprint_Venomoth, + gMonFootprint_Diglett, + gMonFootprint_Dugtrio, + gMonFootprint_Meowth, + gMonFootprint_Persian, + gMonFootprint_Psyduck, + gMonFootprint_Golduck, + gMonFootprint_Mankey, + gMonFootprint_Primeape, + gMonFootprint_Growlithe, + gMonFootprint_Arcanine, + gMonFootprint_Poliwag, + gMonFootprint_Poliwhirl, + gMonFootprint_Poliwrath, + gMonFootprint_Abra, + gMonFootprint_Kadabra, + gMonFootprint_Alakazam, + gMonFootprint_Machop, + gMonFootprint_Machoke, + gMonFootprint_Machamp, + gMonFootprint_Bellsprout, + gMonFootprint_Weepinbell, + gMonFootprint_Victreebel, + gMonFootprint_Tentacool, + gMonFootprint_Tentacruel, + gMonFootprint_Geodude, + gMonFootprint_Graveler, + gMonFootprint_Golem, + gMonFootprint_Ponyta, + gMonFootprint_Rapidash, + gMonFootprint_Slowpoke, + gMonFootprint_Slowbro, + gMonFootprint_Magnemite, + gMonFootprint_Magneton, + gMonFootprint_Farfetchd, + gMonFootprint_Doduo, + gMonFootprint_Dodrio, + gMonFootprint_Seel, + gMonFootprint_Dewgong, + gMonFootprint_Grimer, + gMonFootprint_Muk, + gMonFootprint_Shellder, + gMonFootprint_Cloyster, + gMonFootprint_Gastly, + gMonFootprint_Haunter, + gMonFootprint_Gengar, + gMonFootprint_Onix, + gMonFootprint_Drowzee, + gMonFootprint_Hypno, + gMonFootprint_Krabby, + gMonFootprint_Kingler, + gMonFootprint_Voltorb, + gMonFootprint_Electrode, + gMonFootprint_Exeggcute, + gMonFootprint_Exeggutor, + gMonFootprint_Cubone, + gMonFootprint_Marowak, + gMonFootprint_Hitmonlee, + gMonFootprint_Hitmonchan, + gMonFootprint_Lickitung, + gMonFootprint_Koffing, + gMonFootprint_Weezing, + gMonFootprint_Rhyhorn, + gMonFootprint_Rhydon, + gMonFootprint_Chansey, + gMonFootprint_Tangela, + gMonFootprint_Kangaskhan, + gMonFootprint_Horsea, + gMonFootprint_Seadra, + gMonFootprint_Goldeen, + gMonFootprint_Seaking, + gMonFootprint_Staryu, + gMonFootprint_Starmie, + gMonFootprint_Mrmime, + gMonFootprint_Scyther, + gMonFootprint_Jynx, + gMonFootprint_Electabuzz, + gMonFootprint_Magmar, + gMonFootprint_Pinsir, + gMonFootprint_Tauros, + gMonFootprint_Magikarp, + gMonFootprint_Gyarados, + gMonFootprint_Lapras, + gMonFootprint_Ditto, + gMonFootprint_Eevee, + gMonFootprint_Vaporeon, + gMonFootprint_Jolteon, + gMonFootprint_Flareon, + gMonFootprint_Porygon, + gMonFootprint_Omanyte, + gMonFootprint_Omastar, + gMonFootprint_Kabuto, + gMonFootprint_Kabutops, + gMonFootprint_Aerodactyl, + gMonFootprint_Snorlax, + gMonFootprint_Articuno, + gMonFootprint_Zapdos, + gMonFootprint_Moltres, + gMonFootprint_Dratini, + gMonFootprint_Dragonair, + gMonFootprint_Dragonite, + gMonFootprint_Mewtwo, + gMonFootprint_Mew, + gMonFootprint_Chikorita, + gMonFootprint_Bayleef, + gMonFootprint_Meganium, + gMonFootprint_Cyndaquil, + gMonFootprint_Quilava, + gMonFootprint_Typhlosion, + gMonFootprint_Totodile, + gMonFootprint_Croconaw, + gMonFootprint_Feraligatr, + gMonFootprint_Sentret, + gMonFootprint_Furret, + gMonFootprint_Hoothoot, + gMonFootprint_Noctowl, + gMonFootprint_Ledyba, + gMonFootprint_Ledian, + gMonFootprint_Spinarak, + gMonFootprint_Ariados, + gMonFootprint_Crobat, + gMonFootprint_Chinchou, + gMonFootprint_Lanturn, + gMonFootprint_Pichu, + gMonFootprint_Cleffa, + gMonFootprint_Igglybuff, + gMonFootprint_Togepi, + gMonFootprint_Togetic, + gMonFootprint_Natu, + gMonFootprint_Xatu, + gMonFootprint_Mareep, + gMonFootprint_Flaaffy, + gMonFootprint_Ampharos, + gMonFootprint_Bellossom, + gMonFootprint_Marill, + gMonFootprint_Azumarill, + gMonFootprint_Sudowoodo, + gMonFootprint_Politoed, + gMonFootprint_Hoppip, + gMonFootprint_Skiploom, + gMonFootprint_Jumpluff, + gMonFootprint_Aipom, + gMonFootprint_Sunkern, + gMonFootprint_Sunflora, + gMonFootprint_Yanma, + gMonFootprint_Wooper, + gMonFootprint_Quagsire, + gMonFootprint_Espeon, + gMonFootprint_Umbreon, + gMonFootprint_Murkrow, + gMonFootprint_Slowking, + gMonFootprint_Misdreavus, + gMonFootprint_Unown, + gMonFootprint_Wobbuffet, + gMonFootprint_Girafarig, + gMonFootprint_Pineco, + gMonFootprint_Forretress, + gMonFootprint_Dunsparce, + gMonFootprint_Gligar, + gMonFootprint_Steelix, + gMonFootprint_Snubbull, + gMonFootprint_Granbull, + gMonFootprint_Qwilfish, + gMonFootprint_Scizor, + gMonFootprint_Shuckle, + gMonFootprint_Heracross, + gMonFootprint_Sneasel, + gMonFootprint_Teddiursa, + gMonFootprint_Ursaring, + gMonFootprint_Slugma, + gMonFootprint_Magcargo, + gMonFootprint_Swinub, + gMonFootprint_Piloswine, + gMonFootprint_Corsola, + gMonFootprint_Remoraid, + gMonFootprint_Octillery, + gMonFootprint_Delibird, + gMonFootprint_Mantine, + gMonFootprint_Skarmory, + gMonFootprint_Houndour, + gMonFootprint_Houndoom, + gMonFootprint_Kingdra, + gMonFootprint_Phanpy, + gMonFootprint_Donphan, + gMonFootprint_Porygon2, + gMonFootprint_Stantler, + gMonFootprint_Smeargle, + gMonFootprint_Tyrogue, + gMonFootprint_Hitmontop, + gMonFootprint_Smoochum, + gMonFootprint_Elekid, + gMonFootprint_Magby, + gMonFootprint_Miltank, + gMonFootprint_Blissey, + gMonFootprint_Raikou, + gMonFootprint_Entei, + gMonFootprint_Suicune, + gMonFootprint_Larvitar, + gMonFootprint_Pupitar, + gMonFootprint_Tyranitar, + gMonFootprint_Lugia, + gMonFootprint_HoOh, + gMonFootprint_Celebi, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_QuestionMark, + gMonFootprint_Treecko, + gMonFootprint_Grovyle, + gMonFootprint_Sceptile, + gMonFootprint_Torchic, + gMonFootprint_Combusken, + gMonFootprint_Blaziken, + gMonFootprint_Mudkip, + gMonFootprint_Marshtomp, + gMonFootprint_Swampert, + gMonFootprint_Poochyena, + gMonFootprint_Mightyena, + gMonFootprint_Zigzagoon, + gMonFootprint_Linoone, + gMonFootprint_Wurmple, + gMonFootprint_Silcoon, + gMonFootprint_Beautifly, + gMonFootprint_Cascoon, + gMonFootprint_Dustox, + gMonFootprint_Lotad, + gMonFootprint_Lombre, + gMonFootprint_Ludicolo, + gMonFootprint_Seedot, + gMonFootprint_Nuzleaf, + gMonFootprint_Shiftry, + gMonFootprint_Nincada, + gMonFootprint_Ninjask, + gMonFootprint_Shedinja, + gMonFootprint_Taillow, + gMonFootprint_Swellow, + gMonFootprint_Shroomish, + gMonFootprint_Breloom, + gMonFootprint_Spinda, + gMonFootprint_Wingull, + gMonFootprint_Pelipper, + gMonFootprint_Surskit, + gMonFootprint_Masquerain, + gMonFootprint_Wailmer, + gMonFootprint_Wailord, + gMonFootprint_Skitty, + gMonFootprint_Delcatty, + gMonFootprint_Kecleon, + gMonFootprint_Baltoy, + gMonFootprint_Claydol, + gMonFootprint_Nosepass, + gMonFootprint_Torkoal, + gMonFootprint_Sableye, + gMonFootprint_Barboach, + gMonFootprint_Whiscash, + gMonFootprint_Luvdisc, + gMonFootprint_Corphish, + gMonFootprint_Crawdaunt, + gMonFootprint_Feebas, + gMonFootprint_Milotic, + gMonFootprint_Carvanha, + gMonFootprint_Sharpedo, + gMonFootprint_Trapinch, + gMonFootprint_Vibrava, + gMonFootprint_Flygon, + gMonFootprint_Makuhita, + gMonFootprint_Hariyama, + gMonFootprint_Electrike, + gMonFootprint_Manectric, + gMonFootprint_Numel, + gMonFootprint_Camerupt, + gMonFootprint_Spheal, + gMonFootprint_Sealeo, + gMonFootprint_Walrein, + gMonFootprint_Cacnea, + gMonFootprint_Cacturne, + gMonFootprint_Snorunt, + gMonFootprint_Glalie, + gMonFootprint_Lunatone, + gMonFootprint_Solrock, + gMonFootprint_Azurill, + gMonFootprint_Spoink, + gMonFootprint_Grumpig, + gMonFootprint_Plusle, + gMonFootprint_Minun, + gMonFootprint_Mawile, + gMonFootprint_Meditite, + gMonFootprint_Medicham, + gMonFootprint_Swablu, + gMonFootprint_Altaria, + gMonFootprint_Wynaut, + gMonFootprint_Duskull, + gMonFootprint_Dusclops, + gMonFootprint_Roselia, + gMonFootprint_Slakoth, + gMonFootprint_Vigoroth, + gMonFootprint_Slaking, + gMonFootprint_Gulpin, + gMonFootprint_Swalot, + gMonFootprint_Tropius, + gMonFootprint_Whismur, + gMonFootprint_Loudred, + gMonFootprint_Exploud, + gMonFootprint_Clamperl, + gMonFootprint_Huntail, + gMonFootprint_Gorebyss, + gMonFootprint_Absol, + gMonFootprint_Shuppet, + gMonFootprint_Banette, + gMonFootprint_Seviper, + gMonFootprint_Zangoose, + gMonFootprint_Relicanth, + gMonFootprint_Aron, + gMonFootprint_Lairon, + gMonFootprint_Aggron, + gMonFootprint_Castform, + gMonFootprint_Volbeat, + gMonFootprint_Illumise, + gMonFootprint_Lileep, + gMonFootprint_Cradily, + gMonFootprint_Anorith, + gMonFootprint_Armaldo, + gMonFootprint_Ralts, + gMonFootprint_Kirlia, + gMonFootprint_Gardevoir, + gMonFootprint_Bagon, + gMonFootprint_Shelgon, + gMonFootprint_Salamence, + gMonFootprint_Beldum, + gMonFootprint_Metang, + gMonFootprint_Metagross, + gMonFootprint_Regirock, + gMonFootprint_Regice, + gMonFootprint_Registeel, + gMonFootprint_Kyogre, + gMonFootprint_Groudon, + gMonFootprint_Rayquaza, + gMonFootprint_Latias, + gMonFootprint_Latios, + gMonFootprint_Jirachi, + gMonFootprint_Deoxys, + gMonFootprint_Chimecho, + gMonFootprint_Bulbasaur, +}; +const u8 gUnknown_083B5558[] = _("{CLEAR_TO 0}"); +const u8 gUnknown_083B555C[] = INCBIN_U8("graphics/unknown/unknown_3B555C.bin"); +const struct OamData gOamData_83B557C = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; +void *const gUnknown_083B5584[] = +{ + (void *)0x02008000, + (void *)0x0200C000, + (void *)0x02010000, + (void *)0x02014000, +}; +const struct SpriteFrameImage gSpriteImageTable_83B5594[] = +{ + {(u8 *)0x02008000, 0x800}, + {(u8 *)0x02008800, 0x800}, + {(u8 *)0x02009000, 0x800}, + {(u8 *)0x02009800, 0x800}, + {(u8 *)0x0200A000, 0x800}, + {(u8 *)0x0200A800, 0x800}, + {(u8 *)0x0200B000, 0x800}, + {(u8 *)0x0200B800, 0x800}, + {(u8 *)0x0200C000, 0x800}, + {(u8 *)0x0200C800, 0x800}, + {(u8 *)0x0200D000, 0x800}, + {(u8 *)0x0200D800, 0x800}, + {(u8 *)0x0200E000, 0x800}, + {(u8 *)0x0200E800, 0x800}, + {(u8 *)0x0200F000, 0x800}, + {(u8 *)0x0200F800, 0x800}, +}; +const struct SpriteFrameImage gSpriteImageTable_83B5614[] = +{ + {(u8 *)0x0200C000, 0x800}, + {(u8 *)0x0200C800, 0x800}, + {(u8 *)0x0200D000, 0x800}, + {(u8 *)0x0200D800, 0x800}, + {(u8 *)0x0200E000, 0x800}, + {(u8 *)0x0200E800, 0x800}, + {(u8 *)0x0200F000, 0x800}, + {(u8 *)0x0200F800, 0x800}, + {(u8 *)0x02010000, 0x800}, + {(u8 *)0x02010800, 0x800}, + {(u8 *)0x02011000, 0x800}, + {(u8 *)0x02011800, 0x800}, + {(u8 *)0x02012000, 0x800}, + {(u8 *)0x02012800, 0x800}, + {(u8 *)0x02013000, 0x800}, + {(u8 *)0x02013800, 0x800}, +}; +const struct SpriteFrameImage gSpriteImageTable_83B5694[] = +{ + {(u8 *)0x02010000, 0x800}, + {(u8 *)0x02010800, 0x800}, + {(u8 *)0x02011000, 0x800}, + {(u8 *)0x02011800, 0x800}, + {(u8 *)0x02012000, 0x800}, + {(u8 *)0x02012800, 0x800}, + {(u8 *)0x02013000, 0x800}, + {(u8 *)0x02013800, 0x800}, + {(u8 *)0x02014000, 0x800}, + {(u8 *)0x02014800, 0x800}, + {(u8 *)0x02015000, 0x800}, + {(u8 *)0x02015800, 0x800}, + {(u8 *)0x02016000, 0x800}, + {(u8 *)0x02016800, 0x800}, + {(u8 *)0x02017000, 0x800}, + {(u8 *)0x02017800, 0x800}, +}; +const struct SpriteFrameImage gSpriteImageTable_83B5714[] = +{ + {(u8 *)0x02014000, 0x800}, + {(u8 *)0x02014800, 0x800}, + {(u8 *)0x02015000, 0x800}, + {(u8 *)0x02015800, 0x800}, + {(u8 *)0x02016000, 0x800}, + {(u8 *)0x02016800, 0x800}, + {(u8 *)0x02017000, 0x800}, + {(u8 *)0x02017800, 0x800}, + {(u8 *)0x02018000, 0x800}, + {(u8 *)0x02018800, 0x800}, + {(u8 *)0x02019000, 0x800}, + {(u8 *)0x02019800, 0x800}, + {(u8 *)0x0201A000, 0x800}, + {(u8 *)0x0201A800, 0x800}, + {(u8 *)0x0201B000, 0x800}, + {(u8 *)0x0201B800, 0x800}, +}; +const struct SpriteFrameImage *const gUnknown_083B5794[] = +{ + gSpriteImageTable_83B5594, + gSpriteImageTable_83B5614, + gSpriteImageTable_83B5694, + gSpriteImageTable_83B5714, +}; +static void nullsub_59(struct Sprite *); +const struct SpriteTemplate gUnknown_083B57A4 = +{ + .tileTag = 0xFFFF, + .paletteTag = 0, + .oam = &gOamData_83B557C, + .anims = NULL, + .images = gSpriteImageTable_83B5594, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = nullsub_59, +}; +const u8 gUnknown_083B57BC[][4] = +{ + {0, 0, 0, 0}, + {CHAR_A, 3, CHAR_a, 3}, + {CHAR_D, 3, CHAR_d, 3}, + {CHAR_G, 3, CHAR_g, 3}, + {CHAR_J, 3, CHAR_j, 3}, + {CHAR_M, 3, CHAR_m, 3}, + {CHAR_P, 3, CHAR_p, 3}, + {CHAR_S, 3, CHAR_s, 3}, + {CHAR_V, 3, CHAR_v, 3}, + {CHAR_Y, 2, CHAR_y, 2}, +}; +const struct UnknownStruct3 gUnknown_083B57E4[] = +{ + {DexText_SearchForPoke, 0, 0, 5}, + {DexText_SwitchDex, 6, 0, 5}, + {DexText_ReturnToDex, 12, 0, 5}, +}; +const struct UnknownStruct4 gUnknown_083B57FC[] = +{ + {DexText_ListByABC, 0, 2, 5, 5, 2, 12}, + {DexText_ListByColor, 0, 4, 5, 5, 4, 12}, + {DexText_ListByType, 0, 6, 5, 5, 6, 6}, + {DexText_ListByType, 0, 6, 5, 11, 6, 6}, + {DexText_SelectDexList, 0, 8, 5, 5, 8, 12}, + {DexText_SelectDexMode, 0, 10, 5, 5, 10, 12}, + {DexText_ExecuteSearchSwitch, 0, 12, 5, 0, 0, 0}, +}; +const u8 gUnknown_083B5850[][4] = +{ + {0xFF, 0xFF, 0xFF, 1}, + {0xFF, 0xFF, 0, 2}, + {0xFF, 3, 1, 4}, + { 2, 0xFF, 1, 4}, + {0xFF, 0xFF, 2, 5}, + {0xFF, 0xFF, 4, 6}, + {0xFF, 0xFF, 5, 0xFF}, +}; +const u8 gUnknown_083B586C[][4] = +{ + {0xFF, 0xFF, 0xFF, 0xFF}, + {0xFF, 0xFF, 0xFF, 0xFF}, + {0xFF, 0xFF, 0xFF, 0xFF}, + {0xFF, 0xFF, 0xFF, 0xFF}, + {0xFF, 0xFF, 0xFF, 5}, + {0xFF, 0xFF, 4, 6}, + {0xFF, 0xFF, 5, 0xFF}, +}; +const u8 gUnknown_083B5888[][4] = +{ + {0xFF, 0xFF, 0xFF, 1}, + {0xFF, 0xFF, 0, 2}, + {0xFF, 3, 1, 4}, + { 2, 0xFF, 1, 4}, + {0xFF, 0xFF, 2, 6}, + {0xFF, 0xFF, 0xFF, 0xFF}, + {0xFF, 0xFF, 4, 0xFF}, +}; +const u8 gUnknown_083B58A4[][4] = +{ + {0xFF, 0xFF, 0xFF, 0xFF}, + {0xFF, 0xFF, 0xFF, 0xFF}, + {0xFF, 0xFF, 0xFF, 0xFF}, + {0xFF, 0xFF, 0xFF, 0xFF}, + {0xFF, 0xFF, 0xFF, 6}, + {0xFF, 0xFF, 0xFF, 0xFF}, + {0xFF, 0xFF, 4, 0xFF}, +}; +const struct UnknownStruct2 gUnknown_083B58C0[] = +{ + {DexText_HoennDex2, DexText_HoennDex}, + {DexText_NationalDex2, DexText_NationalDex}, + {NULL, NULL}, +}; +const struct UnknownStruct2 gUnknown_083B58D8[] = +{ + {DexText_ListByNumber, DexText_NumericalMode}, + {DexText_ListByABC2, DexText_ABCMode}, + {DexText_ListByHeavyToLightest, DexText_HeaviestMode}, + {DexText_ListByLightToHeaviest, DexText_LightestMode}, + {DexText_ListByTallToSmallest, DexText_TallestMode}, + {DexText_ListBySmallToTallest, DexText_SmallestMode}, + {NULL, NULL}, +}; +const struct UnknownStruct2 gUnknown_083B5910[] = +{ + {DexText_Terminator5, DexText_DontSpecify}, + {DexText_Terminator5, DexText_ABC}, + {DexText_Terminator5, DexText_DEF}, + {DexText_Terminator5, DexText_GHI}, + {DexText_Terminator5, DexText_JKL}, + {DexText_Terminator5, DexText_MNO}, + {DexText_Terminator5, DexText_PQR}, + {DexText_Terminator5, DexText_STU}, + {DexText_Terminator5, DexText_VWX}, + {DexText_Terminator5, DexText_YZ}, + {NULL, NULL}, +}; +const struct UnknownStruct2 gUnknown_083B5968[] = +{ + {DexText_Terminator5, DexText_DontSpecify}, + {DexText_Terminator5, DexText_Red}, + {DexText_Terminator5, DexText_Blue}, + {DexText_Terminator5, DexText_Yellow}, + {DexText_Terminator5, DexText_Green}, + {DexText_Terminator5, DexText_Black}, + {DexText_Terminator5, DexText_Brown}, + {DexText_Terminator5, DexText_Purple}, + {DexText_Terminator5, DexText_Gray}, + {DexText_Terminator5, DexText_White}, + {DexText_Terminator5, DexText_Pink}, + {NULL, NULL}, +}; +const struct UnknownStruct2 gUnknown_083B59C8[] = +{ + {DexText_Terminator5, DexText_None}, + {DexText_Terminator5, gTypeNames[TYPE_NORMAL]}, + {DexText_Terminator5, gTypeNames[TYPE_FIGHTING]}, + {DexText_Terminator5, gTypeNames[TYPE_FLYING]}, + {DexText_Terminator5, gTypeNames[TYPE_POISON]}, + {DexText_Terminator5, gTypeNames[TYPE_GROUND]}, + {DexText_Terminator5, gTypeNames[TYPE_ROCK]}, + {DexText_Terminator5, gTypeNames[TYPE_BUG]}, + {DexText_Terminator5, gTypeNames[TYPE_GHOST]}, + {DexText_Terminator5, gTypeNames[TYPE_STEEL]}, + {DexText_Terminator5, gTypeNames[TYPE_FIRE]}, + {DexText_Terminator5, gTypeNames[TYPE_WATER]}, + {DexText_Terminator5, gTypeNames[TYPE_GRASS]}, + {DexText_Terminator5, gTypeNames[TYPE_ELECTRIC]}, + {DexText_Terminator5, gTypeNames[TYPE_PSYCHIC]}, + {DexText_Terminator5, gTypeNames[TYPE_ICE]}, + {DexText_Terminator5, gTypeNames[TYPE_DRAGON]}, + {DexText_Terminator5, gTypeNames[TYPE_DARK]}, + {NULL, NULL}, +}; +const u8 gUnknown_083B5A60[] = {0, 1}; +const u8 gUnknown_083B5A62[] = {0, 1, 2, 3, 4, 5}; +const u8 gUnknown_083B5A68[] = {0xFF, 0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 11, 12, 13, 14, 15, 16, 17}; +const struct UnknownStruct1 gUnknown_083B5A7C[] = +{ + {gUnknown_083B5910, 6, 7, 10}, + {gUnknown_083B5968, 8, 9, 11}, + {gUnknown_083B59C8, 10, 11, 18}, + {gUnknown_083B59C8, 12, 13, 18}, + {gUnknown_083B58D8, 4, 5, 6}, + {gUnknown_083B58C0, 2, 3, 2}, +}; +const u8 gUnknown_083B5AAC[] = _("{STR_VAR_1}{CLEAR_TO 43}"); +const u8 gUnknown_083B5AB2[] = _("{STR_VAR_1}{CLEAR_TO 96}"); static u32 sub_808E8C8(u16 a, s16 b, s16 c); static u8 sub_808F210(struct PokedexListItem *, u8); @@ -1771,30 +1337,30 @@ void CB2_InitPokedex(void) { case 0: default: - { - u8 *addr; - u32 size; - - SetVBlankCallback(NULL); - sub_8091060(0); - addr = (u8 *)VRAM; - size = VRAM_SIZE; - while (1) { - DmaFill16(3, 0, addr, 0x1000); - addr += 0x1000; - size -= 0x1000; - if (size <= 0x1000) + u8 *addr; + u32 size; + + SetVBlankCallback(NULL); + sub_8091060(0); + addr = (u8 *)VRAM; + size = VRAM_SIZE; + while (1) { - DmaFill16(3, 0, addr, size); - break; + DmaFill16(3, 0, addr, 0x1000); + addr += 0x1000; + size -= 0x1000; + if (size <= 0x1000) + { + DmaFill16(3, 0, addr, size); + break; + } } + DmaClear32(3, OAM, OAM_SIZE); + DmaClear16(3, PLTT, PLTT_SIZE); + gMain.state = 1; } - DmaClear32(3, OAM, OAM_SIZE); - DmaClear16(3, PLTT, PLTT_SIZE); - gMain.state = 1; break; - } case 1: remove_some_task(); ResetTasks(); @@ -1847,19 +1413,20 @@ void CB2_InitPokedex(void) gMain.state++; break; case 3: - { - u16 savedIme; - - savedIme = REG_IME; - REG_IME = 0; - REG_IE |= 1; - REG_IME = savedIme; - REG_DISPSTAT |= 8; - SetVBlankCallback(sub_808C0B8); - SetMainCallback2(MainCB); - SortPokedex(gPokedexView->dexMode, gPokedexView->dexOrder); - m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x80); - } + { + u16 savedIme; + + savedIme = REG_IME; + REG_IME = 0; + REG_IE |= 1; + REG_IME = savedIme; + REG_DISPSTAT |= 8; + SetVBlankCallback(sub_808C0B8); + SetMainCallback2(MainCB); + SortPokedex(gPokedexView->dexMode, gPokedexView->dexOrder); + m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x80); + } + break; } } @@ -2310,7 +1877,7 @@ bool8 sub_808D344(u8 a) ResetSpriteData(); FreeAllSpritePalettes(); gReservedSpritePaletteCount = 8; - LoadCompressedObjectPic(&gUnknown_083A05CC); + LoadCompressedObjectPic(&gUnknown_083A05CC[0]); LoadSpritePalettes(gUnknown_083A05DC); sub_808E978(a); gMain.state++; @@ -4164,7 +3731,7 @@ void Task_InitSizeScreenMultistep(u8 taskId) gSprites[spriteId].oam.priority = 0; gSprites[spriteId].pos2.y = gPokedexEntries[gUnknown_0202FFBC->dexNum].trainerOffset; SetOamMatrix(1, gPokedexEntries[gUnknown_0202FFBC->dexNum].trainerScale, 0, 0, gPokedexEntries[gUnknown_0202FFBC->dexNum].trainerScale); - LoadPalette(gUnknown_083B4EC4, (gSprites[spriteId].oam.paletteNum + 16) * 16, 0x20); + LoadPalette(gUnknown_083B4EC4, (gSprites[spriteId].oam.paletteNum + 16) * 16, sizeof(gUnknown_083B4EC4)); gMain.state++; break; case 6: @@ -4174,7 +3741,7 @@ void Task_InitSizeScreenMultistep(u8 taskId) gSprites[spriteId].oam.priority = 0; gSprites[spriteId].pos2.y = gPokedexEntries[gUnknown_0202FFBC->dexNum].pokemonOffset; SetOamMatrix(2, gPokedexEntries[gUnknown_0202FFBC->dexNum].pokemonScale, 0, 0, gPokedexEntries[gUnknown_0202FFBC->dexNum].pokemonScale); - LoadPalette(gUnknown_083B4EC4, (gSprites[spriteId].oam.paletteNum + 16) * 16, 0x20); + LoadPalette(gUnknown_083B4EC4, (gSprites[spriteId].oam.paletteNum + 16) * 16, sizeof(gUnknown_083B4EC4)); gMain.state++; break; case 7: @@ -5423,9 +4990,6 @@ void sub_8091458(u16 height, u8 left, u8 top) #endif #ifdef UNITS_IMPERIAL -#define CHAR_b (0xD6) -#define CHAR_l (0xE0) -#define CHAR_s (0xE7) void sub_8091564(u16 weight, u8 left, u8 top) { u8 buffer[16]; @@ -5564,7 +5128,7 @@ u16 sub_8091818(u8 a, u16 b, u16 c, u16 d) return b; } -void nullsub_59(void) +static void nullsub_59(struct Sprite *sprite) { } @@ -5804,7 +5368,7 @@ void sub_8091E54(u8 taskId) case 1: SetUpWindowConfig(&gWindowConfig_81E7064); InitMenuWindow(&gWindowConfig_81E7064); - LoadCompressedObjectPic(&gUnknown_083A05CC); + LoadCompressedObjectPic(&gUnknown_083A05CC[0]); LoadSpritePalettes(gUnknown_083A05DC); sub_809308C(taskId); for (i = 0; i < 16; i++) -- cgit v1.2.3 From c8f941f5e3604c8cf1929d30890f935e2a47c450 Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Thu, 15 Jun 2017 01:41:20 -0500 Subject: make it build again --- src/pokedex.c | 23 ++++++++++++----------- 1 file changed, 12 insertions(+), 11 deletions(-) (limited to 'src') diff --git a/src/pokedex.c b/src/pokedex.c index e676dfbe4..97818eacb 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -1218,6 +1218,7 @@ static u8 sub_808F210(struct PokedexListItem *, u8); static u8 sub_808F284(struct PokedexListItem *, u8); void sub_8090B8C(u8); void sub_8090C28(struct Sprite *); +s8 GetNationalPokedexFlag(u16, u8); u16 sub_80918EC(u16 a, s16 b, s16 c, u16 d); //Not sure of return type void sub_8091E54(u8); void sub_809204C(u8); @@ -1273,7 +1274,7 @@ void sub_808C0A0(void) gUnknown_0202FFBA = 0x40; } -void sub_808C0B8(void) +static void sub_808C0B8(void) { LoadOam(); ProcessSpriteCopyRequests(); @@ -2014,7 +2015,7 @@ void SortPokedex(u8 dexMode, u8 sortMode) { gPokedexView->unk0[gPokedexView->pokemonListCount].dexNum = vars[2]; gPokedexView->unk0[gPokedexView->pokemonListCount].seen = 1; - gPokedexView->unk0[gPokedexView->pokemonListCount].owned = sub_8090D90(vars[2], 1); + gPokedexView->unk0[gPokedexView->pokemonListCount].owned = GetNationalPokedexFlag(vars[2], 1); gPokedexView->pokemonListCount++; } } @@ -4655,7 +4656,7 @@ u16 GetPokedexHeightWeight(u16 dexNum, u8 data) } } -s8 sub_8090D90(u16 a, u8 b) +s8 GetNationalPokedexFlag(u16 a, u8 b) { u8 index; u8 bit; @@ -4723,11 +4724,11 @@ u16 GetNationalPokedexCount(u8 a) switch (a) { case 0: - if (sub_8090D90(i + 1, 0) != 0) + if (GetNationalPokedexFlag(i + 1, 0) != 0) count++; break; case 1: - if (sub_8090D90(i + 1, 1) != 0) + if (GetNationalPokedexFlag(i + 1, 1) != 0) count++; break; } @@ -4745,11 +4746,11 @@ u16 GetHoennPokedexCount(u8 a) switch (a) { case 0: - if (sub_8090D90(HoennToNationalOrder(i + 1), 0) != 0) + if (GetNationalPokedexFlag(HoennToNationalOrder(i + 1), 0) != 0) count++; break; case 1: - if (sub_8090D90(HoennToNationalOrder(i + 1), 1) != 0) + if (GetNationalPokedexFlag(HoennToNationalOrder(i + 1), 1) != 0) count++; break; } @@ -4763,7 +4764,7 @@ bool8 sub_8090FC0(void) for (i = 0; i < 200; i++) { - if (sub_8090D90(HoennToNationalOrder(i + 1), 1) == 0) + if (GetNationalPokedexFlag(HoennToNationalOrder(i + 1), 1) == 0) return FALSE; } return TRUE; @@ -4775,17 +4776,17 @@ u16 sub_8090FF4(void) for (i = 0; i < 150; i++) { - if (sub_8090D90(i + 1, 1) == 0) + if (GetNationalPokedexFlag(i + 1, 1) == 0) return 0; } for (i = 152; i < 250; i++) { - if (sub_8090D90(i + 1, 1) == 0) + if (GetNationalPokedexFlag(i + 1, 1) == 0) return 0; } for (i = 252; i < 384; i++) { - if (sub_8090D90(i + 1, 1) == 0) + if (GetNationalPokedexFlag(i + 1, 1) == 0) return 0; } return 1; -- cgit v1.2.3 From 8435b8835a9b5c5348b2849e943e36ffdd8c76b3 Mon Sep 17 00:00:00 2001 From: ProjectRevoTPP Date: Thu, 15 Jun 2017 03:34:11 -0400 Subject: move player_pc data to C file and do a lot of labeling --- src/battle_setup.c | 4 +- src/decoration.c | 14 +- src/fldeff_cut.c | 6 +- src/fldeff_strength.c | 6 +- src/fldeff_sweetscent.c | 4 +- src/fldeff_teleport.c | 4 +- src/hof_pc.c | 4 +- src/item_use.c | 10 +- src/player_pc.c | 598 ++++++++++++++++++++------------------ src/rom4.c | 26 +- src/rom6.c | 6 +- src/safari_zone.c | 4 +- src/script_pokemon_util_80F99CC.c | 4 +- src/secret_base.c | 6 +- 14 files changed, 357 insertions(+), 339 deletions(-) (limited to 'src') diff --git a/src/battle_setup.c b/src/battle_setup.c index a70157a43..cb99bf5f5 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -31,7 +31,7 @@ extern u16 gScriptResult; -extern void (*gUnknown_0300485C)(void); +extern void (*gFieldCallback)(void); extern struct Pokemon gEnemyParty[]; extern struct Pokemon gPlayerParty[]; @@ -580,7 +580,7 @@ void HandleWildBattleEnd(void) else { SetMainCallback2(c2_exit_to_overworld_2_switch); - gUnknown_0300485C = sub_8080E44; + gFieldCallback = sub_8080E44; } } diff --git a/src/decoration.c b/src/decoration.c index d33931206..6974f7c92 100755 --- a/src/decoration.c +++ b/src/decoration.c @@ -3168,7 +3168,7 @@ void sub_8100038(u8 taskId) void sub_81000A0(u8 taskId) { DisplayYesNoMenu(20, 8, 1); - sub_80F914C(taskId, &gUnknown_083EC95C); + DoYesNoFuncWithChoice(taskId, &gUnknown_083EC95C); } void sub_81000C4(u8 taskId) @@ -3226,7 +3226,7 @@ void sub_8100174(u8 taskId) void sub_8100248(u8 taskId) { DisplayYesNoMenu(20, 8, 1); - sub_80F914C(taskId, &gUnknown_083EC964); + DoYesNoFuncWithChoice(taskId, &gUnknown_083EC964); } void sub_810026C(u8 taskId) @@ -3257,7 +3257,7 @@ void c1_overworld_prev_quest(u8 taskId) case 1: sub_81016F4(); FreeSpritePaletteByTag(0xbb8); - gUnknown_0300485C = &sub_8100364; + gFieldCallback = &sub_8100364; SetMainCallback2(c2_exit_to_overworld_2_switch); DestroyTask(taskId); break; @@ -4047,7 +4047,7 @@ void sub_8101460(u8 taskId) void sub_8101518(u8 taskId) { DisplayYesNoMenu(20, 8, 1); - sub_80F914C(taskId, &gUnknown_083EC9CC); + DoYesNoFuncWithChoice(taskId, &gUnknown_083EC9CC); } void sub_810153C(u8 taskId) @@ -4060,7 +4060,7 @@ void sub_810153C(u8 taskId) void sub_810156C(u8 taskId) { DisplayYesNoMenu(20, 8, 1); - sub_80F914C(taskId, &gUnknown_083EC9D4); + DoYesNoFuncWithChoice(taskId, &gUnknown_083EC9D4); } void sub_8101590(u8 taskId) @@ -4089,7 +4089,7 @@ void sub_81015E0(u8 taskId) break; case 1: sub_81016F4(); - gUnknown_0300485C = sub_8101678; + gFieldCallback = sub_8101678; SetMainCallback2(c2_exit_to_overworld_2_switch); DestroyTask(taskId); break; @@ -4184,7 +4184,7 @@ void sub_81017A0(u8 taskId) void sub_8101824(u8 taskId) { DisplayYesNoMenu(20, 8, 1); - sub_80F914C(taskId, &gUnknown_083ECAA0); + DoYesNoFuncWithChoice(taskId, &gUnknown_083ECAA0); } void sub_8101848(u8 taskId) diff --git a/src/fldeff_cut.c b/src/fldeff_cut.c index 8fde74852..4a2313499 100644 --- a/src/fldeff_cut.c +++ b/src/fldeff_cut.c @@ -16,7 +16,7 @@ extern u8 gCutGrassSpriteArray[8]; // seems to be an array of 8 sprite IDs -extern void (*gUnknown_0300485C)(void); +extern void (*gFieldCallback)(void); extern void (*gUnknown_03005CE4)(void); extern struct SpriteTemplate gSpriteTemplate_CutGrass; @@ -48,7 +48,7 @@ bool8 SetUpFieldMove_Cut(void) if(npc_before_player_of_type(0x52) == TRUE) // is in front of tree? { - gUnknown_0300485C = sub_808AB90; + gFieldCallback = sub_808AB90; gUnknown_03005CE4 = sub_80A2634; return TRUE; } @@ -67,7 +67,7 @@ bool8 SetUpFieldMove_Cut(void) if(MetatileBehavior_IsPokeGrass(tileBehavior) == TRUE || MetatileBehavior_IsAshGrass(tileBehavior) == TRUE) { - gUnknown_0300485C = sub_808AB90; + gFieldCallback = sub_808AB90; gUnknown_03005CE4 = sub_80A25E8; return TRUE; } diff --git a/src/fldeff_strength.c b/src/fldeff_strength.c index f9db40a67..a831676b8 100644 --- a/src/fldeff_strength.c +++ b/src/fldeff_strength.c @@ -16,7 +16,7 @@ extern u32 gUnknown_0202FF84[]; extern u8 gLastFieldPokeMenuOpened; extern u16 gScriptResult; -extern void (*gUnknown_0300485C)(void); +extern void (*gFieldCallback)(void); extern void (*gUnknown_03005CE4)(void); extern u8 UseStrengthScript[]; @@ -26,7 +26,7 @@ bool8 SetUpFieldMove_Strength(void) if (ShouldDoBrailleStrengthEffect()) { gScriptResult = gLastFieldPokeMenuOpened; - gUnknown_0300485C = sub_808AB90; + gFieldCallback = sub_808AB90; gUnknown_03005CE4 = sub_811AA38; } else @@ -34,7 +34,7 @@ bool8 SetUpFieldMove_Strength(void) if (npc_before_player_of_type(87) != TRUE) return 0; gScriptResult = gLastFieldPokeMenuOpened; - gUnknown_0300485C = sub_808AB90; + gFieldCallback = sub_808AB90; gUnknown_03005CE4 = sub_811AA18; } diff --git a/src/fldeff_sweetscent.c b/src/fldeff_sweetscent.c index 4e8214b07..3a9281ac2 100644 --- a/src/fldeff_sweetscent.c +++ b/src/fldeff_sweetscent.c @@ -18,14 +18,14 @@ static void sub_812C118(u8); extern u32 gUnknown_0202FF84[]; extern u8 gLastFieldPokeMenuOpened; -extern void (*gUnknown_0300485C)(void); +extern void (*gFieldCallback)(void); extern void (*gUnknown_03005CE4)(void); extern u8 SweetScentNothingHereScript[]; bool8 SetUpFieldMove_SweetScent(void) { - gUnknown_0300485C = sub_808AB90; + gFieldCallback = sub_808AB90; gUnknown_03005CE4 = sub_812BFD4; return TRUE; } diff --git a/src/fldeff_teleport.c b/src/fldeff_teleport.c index 0e6933649..952193ff0 100644 --- a/src/fldeff_teleport.c +++ b/src/fldeff_teleport.c @@ -9,7 +9,7 @@ extern void sub_8087BA8(void); extern u32 gUnknown_0202FF84[]; -extern void (*gUnknown_0300485C)(void); +extern void (*gFieldCallback)(void); extern u8 gLastFieldPokeMenuOpened; extern void (*gUnknown_03005CE4)(void); @@ -20,7 +20,7 @@ bool8 SetUpFieldMove_Teleport(void) { if (is_light_level_1_2_3_or_6(gMapHeader.mapType) == TRUE) { - gUnknown_0300485C = sub_808AB90; + gFieldCallback = sub_808AB90; gUnknown_03005CE4 = hm_teleport_run_dp02scr; return TRUE; } diff --git a/src/hof_pc.c b/src/hof_pc.c index fcbc3f7e1..ca0c2f370 100644 --- a/src/hof_pc.c +++ b/src/hof_pc.c @@ -7,7 +7,7 @@ #include "task.h" extern void sub_81428CC(void); -extern void (*gUnknown_0300485C)(void); +extern void (*gFieldCallback)(void); static void ReshowPCMenuAfterHallOfFamePC(void); static void Task_WaitForPaletteFade(u8); @@ -21,7 +21,7 @@ void AccessHallOfFamePC(void) void ReturnFromHallOfFamePC(void) { SetMainCallback2(c2_exit_to_overworld_2_switch); - gUnknown_0300485C = ReshowPCMenuAfterHallOfFamePC; + gFieldCallback = ReshowPCMenuAfterHallOfFamePC; } static void ReshowPCMenuAfterHallOfFamePC(void) diff --git a/src/item_use.c b/src/item_use.c index d1c1dbf2a..c04cf9d7a 100644 --- a/src/item_use.c +++ b/src/item_use.c @@ -28,7 +28,7 @@ #include "vars.h" extern void (* gUnknown_03005D00)(u8); -extern void (* gUnknown_0300485C)(void); +extern void (* gFieldCallback)(void); extern void (* gUnknown_03004AE4)(u8); extern u8 gUnknown_02038561; @@ -150,7 +150,7 @@ void SetUpItemUseOnFieldCallback(u8 taskId) { if (gTasks[taskId].data[2] != 1) { - gUnknown_0300485C = (void *)ExecuteItemUseFromBlackPalette; + gFieldCallback = (void *)ExecuteItemUseFromBlackPalette; ItemMenu_ConfirmNormalFade(taskId); } else @@ -772,7 +772,7 @@ void ItemUseOutOfBattle_PokeblockCase(u8 taskId) } else { - gUnknown_0300485C = (void *)sub_8080E28; + gFieldCallback = (void *)sub_8080E28; sub_810BA7C(1); ItemMenu_ConfirmComplexFade(taskId); } @@ -825,7 +825,7 @@ void sub_80C9C7C(u8 taskId) if(IsPlayerFacingPlantedBerryTree() == TRUE) { gUnknown_03005D00 = sub_80C9D00; - gUnknown_0300485C = ExecuteItemUseFromBlackPalette; + gFieldCallback = ExecuteItemUseFromBlackPalette; gTasks[taskId].data[8] = (u32)c2_exit_to_overworld_2_switch >> 16; gTasks[taskId].data[9] = (u32)c2_exit_to_overworld_2_switch; gTasks[taskId].func = HandleItemMenuPaletteFade; @@ -944,7 +944,7 @@ void sub_80C9F80(u8 var) { DisplayYesNoMenu(7, 7, 1); sub_80A3FA0(gBGTilemapBuffers[1], 8, 8, 5, 4, 1); - sub_80F914C(var, &gUnknown_083D61F4); + DoYesNoFuncWithChoice(var, &gUnknown_083D61F4); } void sub_80C9FC0(u8 var) diff --git a/src/player_pc.c b/src/player_pc.c index f39d812b6..26dc8ccdc 100644 --- a/src/player_pc.c +++ b/src/player_pc.c @@ -16,152 +16,169 @@ #include "name_string_util.h" #include "mail.h" #include "rom4.h" +#include "player_pc.h" -// task defines -#define PAGE_INDEX data[0] -#define ITEMS_ABOVE_TOP data[1] -#define NUM_ITEMS data[2] -#define NUM_QUANTITY_ROLLER data[3] -#define NUM_PAGE_ITEMS data[4] -// not used -#define CURRENT_ITEM_STORAGE_MENU data[6] -// not used -#define SWAP_ITEM_INDEX data[8] -#define SWITCH_MODE_ACTIVE data[9] - -#define NEW_GAME_PC_ITEMS(i, type) ((u16)(gNewGamePCItems + type)[i * 2]) - -// defined and used in the above macro -enum -{ - ITEM_ID, - QUANTITY +extern void DisplayItemMessageOnField(u8, const u8*, TaskFunc, u16); +extern void DoPlayerPCDecoration(u8); +extern void BuyMenuFreeMemory(void); +extern void DestroyVerticalScrollIndicator(u8); +extern void PauseVerticalScrollIndicator(u8); +extern void StartVerticalScrollIndicators(int); +extern void CreateVerticalScrollIndicators(u32, u32, u32); // unknown args +extern void LoadScrollIndicatorPalette(void); +extern void ClearMailStruct(struct MailStruct *); +extern u8 sub_807D770(void); +extern void sub_808B020(void); +extern void sub_80A4164(u8 *, u16, enum StringConvertMode, u8); +extern void sub_80A418C(u16, enum StringConvertMode, int, int, int); +extern void sub_80A6A30(void); +extern void sub_80F944C(void); + +extern u8 *gPcItemMenuOptionOrder; +extern u8 gPcItemMenuOptionsNum; + +extern u8 gUnknown_02038561; + +// event scripts +extern u8 gBrendanHouse_TurnPCOff[]; +extern u8 gMayHouse_TurnPCOff[]; + +extern void (*gFieldCallback)(void); + +static void InitPlayerPCMenu(u8 taskId); +static void PlayerPCProcessMenuInput(u8 taskId); +static void InitItemStorageMenu(u8); +static void ItemStorageMenuPrint(const u8 *); +static void ItemStorageMenuProcessInput(u8); +static void ItemStorage_ProcessInput(u8); +static void ItemStorage_SetItemAndMailCount(u8); +static void ItemStorage_DoItemAction(u8); +static void ItemStorage_GoBackToPlayerPCMenu(u8); +static void ItemStorage_HandleQuantityRolling(u8); +static void ItemStorage_DoItemWithdraw(u8); +static void ItemStorage_DoItemToss(u8); +static void ItemStorage_HandleRemoveItem(u8); +static void ItemStorage_WaitPressHandleResumeProcessInput(u8); +static void ItemStorage_HandleResumeProcessInput(u8); +static void ItemStorage_DoItemSwap(u8, bool8); +static void ItemStorage_DrawItemList(u8); +static void ItemStorage_PrintItemPcResponse(u16); +static void ItemStorage_DrawBothListAndDescription(u8); +static void ItemStorage_GoBackToItemPCMenu(u8, u8); +static void ItemStorage_LoadPalette(void); +static u8 GetMailboxMailCount(void); +static void Mailbox_UpdateMailList(void); +static void Mailbox_DrawMailboxMenu(u8); +static void Mailbox_ProcessInput(u8); +static void Mailbox_CloseScrollIndicators(void); +static void Mailbox_PrintWhatToDoWithPlayerMailText(u8); +static void Mailbox_TurnOff(u8); +static void Mailbox_PrintMailOptions(u8); +static void Mailbox_MailOptionsProcessInput(u8); +static void Mailbox_FadeAndReadMail(u8); +static void Mailbox_ReturnToFieldFromReadMail(void); +static void Mailbox_DrawYesNoBeforeMove(u8); +static void Mailbox_DoGiveMailPokeMenu(u8); +static void Mailbox_NoPokemonForMail(u8); +static void Mailbox_Cancel(u8); +static void Mailbox_DrawMailMenuAndDoProcessInput(u8); +static void PlayerPC_ItemStorage(u8 taskId); +static void PlayerPC_Mailbox(u8 taskId); +static void PlayerPC_Decoration(u8 var); +static void PlayerPC_TurnOff(u8 taskId); +static void ItemStorage_Withdraw(u8); +static void ItemStorage_Deposit(u8); +static void ItemStorage_Toss(u8); +static void ItemStorage_Exit(u8); +static void ItemStorage_ResumeInputFromYesToss(u8); +static void ItemStorage_ResumeInputFromNoToss(u8); +static void Mailbox_DoMailMoveToBag(u8); +static void Mailbox_ReturnToInputAfterNo(u8); +static void Mailbox_DoMailRead(u8); +static void Mailbox_MoveToBag(u8); +static void Mailbox_Give(u8); +static void Mailbox_Cancel(u8); + +static const struct TextStruct gPCText_OptionDescList[] = +{ + PCText_TakeOutItems, + PCText_StoreItems, + PCText_ThrowAwayItems, + gMenuText_GoBackToPrev }; -// player PC menu options -enum +static const struct MenuAction2 gPCText_PlayerPCOptionsText[] = { + { SecretBaseText_ItemStorage, PlayerPC_ItemStorage }, + { gPCText_Mailbox, PlayerPC_Mailbox }, + { SecretBaseText_Decoration, PlayerPC_Decoration }, + { SecretBaseText_TurnOff, PlayerPC_TurnOff } +}; + +static const u8 gBedroomPC_OptionOrder[] = +{ PLAYERPC_MENU_ITEMSTORAGE, PLAYERPC_MENU_MAILBOX, PLAYERPC_MENU_DECORATION, PLAYERPC_MENU_TURNOFF }; -// item storage menus -enum +static const u8 gPlayerPC_OptionOrder[] = { - ITEMPC_MENU_WITHDRAW, - ITEMPC_MENU_DEPOSIT, - ITEMPC_MENU_TOSS, - ITEMPC_MENU_EXIT + PLAYERPC_MENU_ITEMSTORAGE, + PLAYERPC_MENU_MAILBOX, + PLAYERPC_MENU_TURNOFF }; -// special item description handlers -enum -{ - ITEMPC_SWITCH_WHICH_ITEM = 0xFFF7, - ITEMPC_OKAY_TO_THROW_AWAY, - ITEMPC_TOO_IMPORTANT, - ITEMPC_NO_MORE_ROOM, - ITEMPC_THREW_AWAY_ITEM, - ITEMPC_HOW_MANY_TO_TOSS, - ITEMPC_WITHDREW_THING, - ITEMPC_HOW_MANY_TO_WITHDRAW, - ITEMPC_GO_BACK_TO_PREV +static const struct MenuAction2 gPCText_ItemPCOptionsText[] = +{ + { PCText_WithdrawItem, ItemStorage_Withdraw }, + { PCText_DepositItem, ItemStorage_Deposit }, + { PCText_TossItem, ItemStorage_Toss }, + { gUnknownText_Exit, ItemStorage_Exit } }; -struct MailboxStruct +static const struct YesNoFuncTable ResumeFromTossYesNoFuncList[] = // ResumeFromTossYesNoFuncList { - /*0x00*/ u8 cursorPos; - /*0x01*/ u8 pageItems; // number of items (not including Cancel) on the current page. - /*0x02*/ u8 itemsAbove; // number of items above the top item on the page. - /*0x03*/ u8 count; // total number of items in mailbox storage. + ItemStorage_ResumeInputFromYesToss, + ItemStorage_ResumeInputFromNoToss }; -extern struct MailboxStruct gMailboxInfo; - -extern void DisplayItemMessageOnField(u8, const u8*, TaskFunc, u16); -extern void DoPlayerPCDecoration(u8); -extern void BuyMenuFreeMemory(void); -extern void DestroyVerticalScrollIndicator(u8); -extern void sub_80A6A30(void); -extern u8 sub_807D770(void); -extern void sub_80F996C(u8); -extern void sub_80A418C(u16, enum StringConvertMode, int, int, int); -extern void sub_80F98DC(int); -extern void sub_80A4164(u8 *, u16, enum StringConvertMode, u8); -extern void CreateVerticalScrollIndicators(u32, u32, u32); // unknown args -extern void sub_80F944C(void); -extern void LoadScrollIndicatorPalette(void); -extern void ClearMailStruct(struct MailStruct *); -extern void sub_808B020(void); +static const struct YesNoFuncTable ResumeFromWithdrawYesNoFuncList[] = // ResumeFromWithdrawYesNoFuncList +{ + Mailbox_DoMailMoveToBag, + Mailbox_ReturnToInputAfterNo +}; -extern u16 gNewGamePCItems[]; -extern u16 gUnknown_08406334[3]; +// the use of this struct is meant to be an ItemSlot struct, but NewGameInitPCItems refuses to match without a weird pointer access. +static const struct ItemSlot gNewGamePCItems[] = +{ + { ITEM_POTION, 1 }, + { ITEM_NONE, 0 } +}; -extern u8 *gPcItemMenuOptionOrder; -extern struct MenuAction gPCText_PlayerPCOptionsText[]; +static const struct MenuAction2 gMailboxMailOptions[] = +{ + { OtherText_Read, Mailbox_DoMailRead }, + { gOtherText_MoveToBag, Mailbox_MoveToBag }, + { OtherText_Give, Mailbox_Give }, + { gOtherText_CancelNoTerminator, Mailbox_Cancel } +}; -extern u8 gBedroomPC_OptionOrder[]; -extern u8 gPlayerPC_OptionOrder[]; -extern u8 gUnknown_0840632A[]; -extern u8 gUnknown_08406327[]; -extern u8 gUnknown_08406330[]; -extern u8 gUnknown_0840631E[]; -extern u8 gUnknown_08406318[]; -extern u8 gUnknown_0840633A[]; +static const u8 gNonSelectedItemFormattedText[] = _("{STR_VAR_1}{CLEAR_TO 80}"); +static const u8 gSelectedItemFormattedText[] = _("{COLOR RED}{STR_VAR_1}{CLEAR_TO 80}"); +static const u8 gNonSelectedItemQuantityFormatText[] = _("{STR_VAR_1}"); +static const u8 gSelectedItemQuantityFormatText[] = _("{COLOR RED}{STR_VAR_1}"); +static const u8 gUnknown_08406330[] = _("{CLEAR_TO 32}"); -extern u8 gPcItemMenuOptionsNum; +static const u16 gUnknown_08406334[3] = +{ + 0x5294, + 0x6B5A, + 0x7FFF +}; -extern u8 gUnknown_02038561; -extern u8 gUnknown_08152850; -extern u8 gUnknown_08152C75; - -extern void (*gUnknown_0300485C)(void); - -extern u32 gPCText_OptionDescList[]; -extern const struct MenuAction gPCText_ItemPCOptionsText[]; -extern const struct MenuAction gUnknown_084062F8[]; -extern const struct YesNoFuncTable gUnknown_084062E0; -extern const struct YesNoFuncTable gUnknown_084062E8; - -void InitPlayerPCMenu(u8 taskId); -void PlayerPCProcessMenuInput(u8 taskId); -void InitItemStorageMenu(u8); -void ItemStorageMenuPrint(u8 *); -void ItemStorageMenuProcessInput(u8); -void ItemStorage_ProcessInput(u8); -void ItemStorage_SetItemAndMailCount(u8); -void ItemStorage_DoItemAction(u8); -void ItemStorage_GoBackToPlayerPCMenu(u8); -void ItemStorage_HandleQuantityRolling(u8); -void ItemStorage_DoItemWithdraw(u8); -void ItemStorage_DoItemToss(u8); -void ItemStorage_HandleRemoveItem(u8); -void ItemStorage_WaitPressHandleResumeProcessInput(u8); -void ItemStorage_HandleResumeProcessInput(u8); -void ItemStorage_DoItemSwap(u8, bool8); -void ItemStorage_DrawItemList(u8); -void ItemStorage_PrintItemPcResponse(u16); -void ItemStorage_DrawBothListAndDescription(u8); -void ItemStorage_GoBackToItemPCMenu(u8, u8); -void ItemStorage_LoadPalette(void); -u8 GetMailboxMailCount(void); -void Mailbox_UpdateMailList(void); -void Mailbox_DrawMailboxMenu(u8); -void Mailbox_ProcessInput(u8); -void sub_813B27C(void); -void sub_813B294(u8); -void sub_813B320(u8); -void sub_813B348(u8); -void sub_813B3A0(u8); -void sub_813B454(u8); -void sub_813B4F0(void); -void sub_813B554(u8); -void sub_813B66C(u8); -void sub_813B718(u8); -void Mailbox_Cancel(u8); -void sub_813B758(u8); +static const u8 gHighlightedMoveToBagFormatText[] = _("{COLOR RED}{STR_VAR_1}"); void NewGameInitPCItems(void) { @@ -175,27 +192,27 @@ void NewGameInitPCItems(void) void BedroomPC(void) { - gPcItemMenuOptionOrder = gBedroomPC_OptionOrder; + gPcItemMenuOptionOrder = (u8 *)gBedroomPC_OptionOrder; gPcItemMenuOptionsNum = 4; DisplayItemMessageOnField(CreateTask(TaskDummy, 0), gOtherText_WhatWillYouDo, InitPlayerPCMenu, 0); } void PlayerPC(void) { - gPcItemMenuOptionOrder = gPlayerPC_OptionOrder; + gPcItemMenuOptionOrder = (u8 *)gPlayerPC_OptionOrder; gPcItemMenuOptionsNum = 3; DisplayItemMessageOnField(CreateTask(TaskDummy, 0), gOtherText_WhatWillYouDo, InitPlayerPCMenu, 0); } -void InitPlayerPCMenu(u8 taskId) +static void InitPlayerPCMenu(u8 taskId) { MenuDrawTextWindow(0, 0, 10, gPcItemMenuOptionsNum * 2 + 1); - PrintMenuItemsReordered(1, 1, gPcItemMenuOptionsNum, gPCText_PlayerPCOptionsText, gPcItemMenuOptionOrder); + PrintMenuItemsReordered(1, 1, gPcItemMenuOptionsNum, (struct MenuAction *)gPCText_PlayerPCOptionsText, gPcItemMenuOptionOrder); InitMenu(0, 1, 1, gPcItemMenuOptionsNum, 0, 9); - gTasks[taskId].func = PlayerPCProcessMenuInput; + TASK.FUNC = PlayerPCProcessMenuInput; } -void PlayerPCProcessMenuInput(u8 taskId) +static void PlayerPCProcessMenuInput(u8 taskId) { if (gMain.newAndRepeatedKeys & DPAD_UP) { @@ -226,13 +243,13 @@ void ReshowPlayerPC(u8 var) DisplayItemMessageOnField(var, gOtherText_WhatWillYouDo, InitPlayerPCMenu, 0); } -void PlayerPC_ItemStorage(u8 taskId) +static void PlayerPC_ItemStorage(u8 taskId) { - InitItemStorageMenu(0); - gTasks[taskId].func = ItemStorageMenuProcessInput; + InitItemStorageMenu(ITEMPC_MENU_WITHDRAW); + TASK.FUNC = ItemStorageMenuProcessInput; } -void PlayerPC_Mailbox(u8 taskId) +static void PlayerPC_Mailbox(u8 taskId) { MenuZeroFillWindowRect(0, 0, 10, 9); gMailboxInfo.count = GetMailboxMailCount(); @@ -246,26 +263,26 @@ void PlayerPC_Mailbox(u8 taskId) Mailbox_UpdateMailList(); ItemStorage_SetItemAndMailCount(taskId); Mailbox_DrawMailboxMenu(taskId); - gTasks[taskId].func = Mailbox_ProcessInput; + TASK.FUNC = Mailbox_ProcessInput; } } -void PlayerPC_Decoration(u8 var) +static void PlayerPC_Decoration(u8 var) { MenuZeroFillWindowRect(0, 0, 10, 9); DoPlayerPCDecoration(var); } -void PlayerPC_TurnOff(u8 taskId) +static void PlayerPC_TurnOff(u8 taskId) { if (gPcItemMenuOptionsNum == 4) // if the option count is 4, we are at the bedroom PC and not player PC, so do gender specific handling. { MenuZeroFillWindowRect(0, 0, 0x1D, 0x13); if (gSaveBlock2.playerGender == MALE) - ScriptContext1_SetupScript(&gUnknown_08152850); + ScriptContext1_SetupScript(gBrendanHouse_TurnPCOff); else - ScriptContext1_SetupScript(&gUnknown_08152C75); + ScriptContext1_SetupScript(gMayHouse_TurnPCOff); } else { @@ -275,34 +292,34 @@ void PlayerPC_TurnOff(u8 taskId) DestroyTask(taskId); } -void InitItemStorageMenu(u8 var) +static void InitItemStorageMenu(u8 var) { MenuZeroFillWindowRect(0, 0, 10, 9); MenuDrawTextWindow(0, 0, 11, 9); - PrintMenuItems(1, 1, 4, gPCText_ItemPCOptionsText); + PrintMenuItems(1, 1, 4, (struct MenuAction *)gPCText_ItemPCOptionsText); InitMenu(0, 1, 1, 4, var, 10); - ItemStorageMenuPrint((u8 *)gPCText_OptionDescList[var]); + ItemStorageMenuPrint(gPCText_OptionDescList[var].text); } -void ItemStorageMenuPrint(u8 *textPtr) +static void ItemStorageMenuPrint(const u8 *textPtr) { MenuFillWindowRectWithBlankTile(2, 15, 27, 18); MenuPrint(textPtr, 2, 15); } -void ItemStorageMenuProcessInput(u8 var) +static void ItemStorageMenuProcessInput(u8 var) { if (gMain.newAndRepeatedKeys & DPAD_UP) { PlaySE(SE_SELECT); MoveMenuCursor(-1); - ItemStorageMenuPrint((u8 *)gPCText_OptionDescList[GetMenuCursorPos()]); + ItemStorageMenuPrint(gPCText_OptionDescList[GetMenuCursorPos()].text); } else if (gMain.newAndRepeatedKeys & DPAD_DOWN) { PlaySE(SE_SELECT); MoveMenuCursor(1); - ItemStorageMenuPrint((u8 *)gPCText_OptionDescList[GetMenuCursorPos()]); + ItemStorageMenuPrint(gPCText_OptionDescList[GetMenuCursorPos()].text); } else if (gMain.newKeys & A_BUTTON) { @@ -317,7 +334,7 @@ void ItemStorageMenuProcessInput(u8 var) } } -void Task_ItemStorage_Deposit(u8 taskId) +static void Task_ItemStorage_Deposit(u8 taskId) { if (!gPaletteFade.active) { @@ -326,29 +343,29 @@ void Task_ItemStorage_Deposit(u8 taskId) } } -void ItemStorage_Deposit(u8 taskId) +static void ItemStorage_Deposit(u8 taskId) { - gTasks[taskId].func = Task_ItemStorage_Deposit; + TASK.FUNC = Task_ItemStorage_Deposit; fade_screen(1, 0); } -void sub_813A0C8(u8 taskId) +static void ItemStorage_HandleReturnToProcessInput(u8 taskId) { - if (sub_807D770() == 1) - gTasks[taskId].func = ItemStorageMenuProcessInput; + if (sub_807D770() == TRUE) + TASK.FUNC = ItemStorageMenuProcessInput; } -void sub_813A0F8(void) +void ItemStorage_ReturnToMenuAfterDeposit(void) { MenuDisplayMessageBox(); - InitItemStorageMenu(1); - CreateTask(sub_813A0C8, 0); + InitItemStorageMenu(ITEMPC_MENU_DEPOSIT); + CreateTask(ItemStorage_HandleReturnToProcessInput, 0); pal_fill_black(); } -void ItemStorage_Withdraw(u8 taskId) +static void ItemStorage_Withdraw(u8 taskId) { - s16 *data = gTasks[taskId].data; + s16 *data = TASK.data; HandleDestroyMenuCursors(); MenuZeroFillWindowRect(0, 0, 11, 9); @@ -362,15 +379,15 @@ void ItemStorage_Withdraw(u8 taskId) ITEMS_ABOVE_TOP = 0; ItemStorage_SetItemAndMailCount(taskId); ItemStorage_GoBackToItemPCMenu(taskId, 0); - gTasks[taskId].func = ItemStorage_ProcessInput; + TASK.FUNC = ItemStorage_ProcessInput; } else DisplayItemMessageOnField(taskId, gOtherText_NoItems, PlayerPC_ItemStorage, 0); } -void ItemStorage_Toss(u8 taskId) +static void ItemStorage_Toss(u8 taskId) { - s16 *data = gTasks[taskId].data; + s16 *data = TASK.data; HandleDestroyMenuCursors(); MenuZeroFillWindowRect(0, 0, 11, 9); @@ -384,22 +401,22 @@ void ItemStorage_Toss(u8 taskId) ITEMS_ABOVE_TOP = 0; ItemStorage_SetItemAndMailCount(taskId); ItemStorage_GoBackToItemPCMenu(taskId, 2); - gTasks[taskId].func = ItemStorage_ProcessInput; + TASK.FUNC = ItemStorage_ProcessInput; } else DisplayItemMessageOnField(taskId, gOtherText_NoItems, PlayerPC_ItemStorage, 0); } -void ItemStorage_Exit(u8 var) +static void ItemStorage_Exit(u8 var) { HandleDestroyMenuCursors(); MenuZeroFillWindowRect(0, 0, 11, 9); ReshowPlayerPC(var); } -void ItemStorage_SetItemAndMailCount(u8 taskId) +static void ItemStorage_SetItemAndMailCount(u8 taskId) { - s16 *data = gTasks[taskId].data; + s16 *data = TASK.data; if (NUM_ITEMS > 7) // we have a full page, so set the num of page items appropriately. NUM_PAGE_ITEMS = 8; @@ -412,9 +429,9 @@ void ItemStorage_SetItemAndMailCount(u8 taskId) gMailboxInfo.pageItems = gMailboxInfo.count + 1; } -void ItemStorage_ProcessInput(u8 taskId) +static void ItemStorage_ProcessInput(u8 taskId) { - s16 *data = gTasks[taskId].data; + s16 *data = TASK.data; s16 trueIndex; if (gMain.newAndRepeatedKeys & DPAD_UP) @@ -532,24 +549,24 @@ void ItemStorage_ProcessInput(u8 taskId) } } -void ItemStorage_GoBackToPlayerPCMenu(u8 taskId) +static void ItemStorage_GoBackToPlayerPCMenu(u8 taskId) { BuyMenuFreeMemory(); DestroyVerticalScrollIndicator(0); DestroyVerticalScrollIndicator(1); MenuZeroFillWindowRect(0, 0, 29, 19); MenuDisplayMessageBox(); - InitItemStorageMenu(gTasks[taskId].CURRENT_ITEM_STORAGE_MENU); - gTasks[taskId].func = ItemStorageMenuProcessInput; + InitItemStorageMenu(TASK.CURRENT_ITEM_STORAGE_MENU); + TASK.FUNC = ItemStorageMenuProcessInput; } -void ItemStorage_DoItemAction(u8 taskId) +static void ItemStorage_DoItemAction(u8 taskId) { - s16 *data = gTasks[taskId].data; + s16 *data = TASK.data; u8 trueIndex = PAGE_INDEX + ITEMS_ABOVE_TOP; - sub_80F996C(0); - sub_80F996C(1); + PauseVerticalScrollIndicator(0); + PauseVerticalScrollIndicator(1); // PauseVerticalScrollIndicator if(CURRENT_ITEM_STORAGE_MENU == ITEMPC_MENU_WITHDRAW) { @@ -577,12 +594,12 @@ void ItemStorage_DoItemAction(u8 taskId) NUM_QUANTITY_ROLLER = 1; MenuDrawTextWindow(6, 8, 13, 11); sub_80A418C(NUM_QUANTITY_ROLLER, STR_CONV_MODE_RIGHT_ALIGN, 8, 9, 3); - gTasks[taskId].func = ItemStorage_HandleQuantityRolling; + TASK.FUNC = ItemStorage_HandleQuantityRolling; } -void ItemStorage_HandleQuantityRolling(u8 taskId) +static void ItemStorage_HandleQuantityRolling(u8 taskId) { - s16 *data = gTasks[taskId].data; + s16 *data = TASK.data; u8 trueIndex = PAGE_INDEX + ITEMS_ABOVE_TOP; if(gMain.newAndRepeatedKeys & DPAD_UP) @@ -635,16 +652,16 @@ void ItemStorage_HandleQuantityRolling(u8 taskId) { PlaySE(SE_SELECT); MenuZeroFillWindowRect(6, 6, 0xD, 0xB); - sub_80F98DC(0); - sub_80F98DC(1); + StartVerticalScrollIndicators(0); + StartVerticalScrollIndicators(1); ItemStorage_PrintItemPcResponse(gSaveBlock1.pcItems[ITEMS_ABOVE_TOP + PAGE_INDEX].itemId); // why not use trueIndex? - gTasks[taskId].func = ItemStorage_ProcessInput; + TASK.FUNC = ItemStorage_ProcessInput; } } -void ItemStorage_DoItemWithdraw(u8 taskId) +static void ItemStorage_DoItemWithdraw(u8 taskId) { - s16 *data = gTasks[taskId].data; + s16 *data = TASK.data; u8 trueIndex = PAGE_INDEX + ITEMS_ABOVE_TOP; if(AddBagItem(gSaveBlock1.pcItems[trueIndex].itemId, NUM_QUANTITY_ROLLER) == TRUE) // add item works. @@ -652,19 +669,19 @@ void ItemStorage_DoItemWithdraw(u8 taskId) CopyItemName(gSaveBlock1.pcItems[trueIndex].itemId, gStringVar1); ConvertIntToDecimalStringN(gStringVar2, NUM_QUANTITY_ROLLER, 0, 3); ItemStorage_PrintItemPcResponse(ITEMPC_WITHDREW_THING); - gTasks[taskId].func = ItemStorage_HandleRemoveItem; + TASK.FUNC = ItemStorage_HandleRemoveItem; } else { NUM_QUANTITY_ROLLER = 0; ItemStorage_PrintItemPcResponse(ITEMPC_NO_MORE_ROOM); - gTasks[taskId].func = ItemStorage_WaitPressHandleResumeProcessInput; + TASK.FUNC = ItemStorage_WaitPressHandleResumeProcessInput; } } -void ItemStorage_DoItemToss(u8 taskId) +static void ItemStorage_DoItemToss(u8 taskId) { - s16 *data = gTasks[taskId].data; + s16 *data = TASK.data; u8 var = PAGE_INDEX + ITEMS_ABOVE_TOP; if(ItemId_GetImportance(gSaveBlock1.pcItems[var].itemId) == FALSE) @@ -673,38 +690,38 @@ void ItemStorage_DoItemToss(u8 taskId) ConvertIntToDecimalStringN(gStringVar2, NUM_QUANTITY_ROLLER, 0, 3); ItemStorage_PrintItemPcResponse(ITEMPC_OKAY_TO_THROW_AWAY); DisplayYesNoMenu(7, 6, 1); - sub_80F914C(taskId, &gUnknown_084062E0); + DoYesNoFuncWithChoice(taskId, (struct YesNoFuncTable *)&ResumeFromTossYesNoFuncList); } else { NUM_QUANTITY_ROLLER = 0; ItemStorage_PrintItemPcResponse(ITEMPC_TOO_IMPORTANT); - gTasks[taskId].func = ItemStorage_HandleRemoveItem; + TASK.FUNC = ItemStorage_HandleRemoveItem; } } -void ItemStorage_ResumeInputFromYesToss(u8 taskId) +static void ItemStorage_ResumeInputFromYesToss(u8 taskId) { MenuZeroFillWindowRect(0x6, 0x6, 0xD, 0xB); ItemStorage_PrintItemPcResponse(ITEMPC_THREW_AWAY_ITEM); - gTasks[taskId].func = ItemStorage_HandleRemoveItem; + TASK.FUNC = ItemStorage_HandleRemoveItem; } -void ItemStorage_ResumeInputFromNoToss(u8 taskId) +static void ItemStorage_ResumeInputFromNoToss(u8 taskId) { - s16 *data = gTasks[taskId].data; + s16 *data = TASK.data; MenuZeroFillWindowRect(0x6, 0x6, 0xD, 0xB); InitMenu(0, 16, 2, NUM_PAGE_ITEMS, PAGE_INDEX, 0xD); - sub_80F98DC(0); - sub_80F98DC(1); + StartVerticalScrollIndicators(0); + StartVerticalScrollIndicators(1); ItemStorage_PrintItemPcResponse(gSaveBlock1.pcItems[ITEMS_ABOVE_TOP + PAGE_INDEX].itemId); - gTasks[taskId].func = ItemStorage_ProcessInput; + TASK.FUNC = ItemStorage_ProcessInput; } -void ItemStorage_HandleRemoveItem(u8 taskId) +static void ItemStorage_HandleRemoveItem(u8 taskId) { - s16 *data = gTasks[taskId].data; + s16 *data = TASK.data; s16 oldNumItems; if(gMain.newKeys & A_BUTTON || gMain.newKeys == B_BUTTON) @@ -722,31 +739,31 @@ void ItemStorage_HandleRemoveItem(u8 taskId) } } -void ItemStorage_WaitPressHandleResumeProcessInput(u8 taskId) +static void ItemStorage_WaitPressHandleResumeProcessInput(u8 taskId) { - s16 *data = gTasks[taskId].data; + s16 *data = TASK.data; if(gMain.newKeys & A_BUTTON || gMain.newKeys == B_BUTTON) { ItemStorage_PrintItemPcResponse(gSaveBlock1.pcItems[ITEMS_ABOVE_TOP + PAGE_INDEX].itemId); - sub_80F98DC(0); - sub_80F98DC(1); - gTasks[taskId].func = ItemStorage_ProcessInput; + StartVerticalScrollIndicators(0); + StartVerticalScrollIndicators(1); + TASK.FUNC = ItemStorage_ProcessInput; } } -void ItemStorage_HandleResumeProcessInput(u8 taskId) +static void ItemStorage_HandleResumeProcessInput(u8 taskId) { MenuZeroFillWindowRect(0x6, 0x6, 0xD, 0xB); - sub_80F98DC(0); - sub_80F98DC(1); + StartVerticalScrollIndicators(0); + StartVerticalScrollIndicators(1); ItemStorage_DrawBothListAndDescription(taskId); - gTasks[taskId].func = ItemStorage_ProcessInput; + TASK.FUNC = ItemStorage_ProcessInput; } -void ItemStorage_DoItemSwap(u8 taskId, bool8 switchModeDisabled) +static void ItemStorage_DoItemSwap(u8 taskId, bool8 switchModeDisabled) { - s16 *data = gTasks[taskId].data; + s16 *data = TASK.data; u8 trueIndex = ITEMS_ABOVE_TOP + PAGE_INDEX; SWITCH_MODE_ACTIVE = FALSE; @@ -784,44 +801,44 @@ void ItemStorage_DoItemSwap(u8 taskId, bool8 switchModeDisabled) } } -void ItemStorage_DrawItemQuantity(u16 arg1, enum StringConvertMode arg2, u8 arg3, u8 arg4, int isSwapSelected) +static void ItemStorage_DrawItemQuantity(u16 arg1, enum StringConvertMode arg2, u8 arg3, u8 arg4, int isSwapSelected) { sub_80A4164(gStringVar1, arg1, arg2, arg4); if(isSwapSelected != FALSE) - MenuPrint(gUnknown_0840632A, 0x1A, arg3); + MenuPrint(gSelectedItemQuantityFormatText, 0x1A, arg3); else - MenuPrint(gUnknown_08406327, 0x1A, arg3); + MenuPrint(gNonSelectedItemQuantityFormatText, 0x1A, arg3); } -void ItemStorage_DrawItemVoidQuantity(u8 var) +static void ItemStorage_DrawItemVoidQuantity(u8 var) { MenuPrint(gUnknown_08406330, 0x19, var); } -void ItemStorage_DrawItemName(struct ItemSlot *itemSlot, u8 var, int isSwapSelected) +static void ItemStorage_DrawItemName(struct ItemSlot *itemSlot, u8 var, int isSwapSelected) { CopyItemName(itemSlot->itemId, gStringVar1); if(isSwapSelected != FALSE) - MenuPrint(gUnknown_0840631E, 16, var); + MenuPrint(gSelectedItemFormattedText, 16, var); else - MenuPrint(gUnknown_08406318, 16, var); + MenuPrint(gNonSelectedItemFormattedText, 16, var); } -void ItemStorage_DrawNormalItemEntry(struct ItemSlot *itemSlot, u8 var, int var2) +static void ItemStorage_DrawNormalItemEntry(struct ItemSlot *itemSlot, u8 var, int var2) { ItemStorage_DrawItemName(itemSlot, var, var2); ItemStorage_DrawItemQuantity(itemSlot->quantity, STR_CONV_MODE_RIGHT_ALIGN, var, 3, var2); } -void ItemStorage_DrawKeyItemEntry(struct ItemSlot *itemSlot, u8 var, int var2) +static void ItemStorage_DrawKeyItemEntry(struct ItemSlot *itemSlot, u8 var, int var2) { ItemStorage_DrawItemName(itemSlot, var, var2); ItemStorage_DrawItemVoidQuantity(var); } -void ItemStorage_DrawTMHMEntry(struct ItemSlot *itemSlot, u8 var, int var2) +static void ItemStorage_DrawTMHMEntry(struct ItemSlot *itemSlot, u8 var, int var2) { ItemStorage_DrawItemName(itemSlot, var, var2); @@ -831,9 +848,9 @@ void ItemStorage_DrawTMHMEntry(struct ItemSlot *itemSlot, u8 var, int var2) ItemStorage_DrawItemVoidQuantity(var); // HMs do not have a quantity. } -void ItemStorage_DrawItemList(u8 taskId) +static void ItemStorage_DrawItemList(u8 taskId) { - s16 *data = gTasks[taskId].data; + s16 *data = TASK.data; int tempArg; u16 i; u16 yCoord = 0; @@ -895,7 +912,7 @@ weirdCase: DestroyVerticalScrollIndicator(1); } -void ItemStorage_PrintItemPcResponse(u16 itemId) +static void ItemStorage_PrintItemPcResponse(u16 itemId) { u8 *string; @@ -936,9 +953,9 @@ void ItemStorage_PrintItemPcResponse(u16 itemId) sub_8072AB0(string, 8, 0x68, 0x68, 0x30, 1); } -void ItemStorage_DrawBothListAndDescription(u8 taskId) +static void ItemStorage_DrawBothListAndDescription(u8 taskId) { - s16 *data = gTasks[taskId].data; + s16 *data = TASK.data; s16 trueIndex = ITEMS_ABOVE_TOP + PAGE_INDEX; ItemStorage_DrawItemList(taskId); @@ -952,9 +969,9 @@ void ItemStorage_DrawBothListAndDescription(u8 taskId) } } -void ItemStorage_GoBackToItemPCMenu(u8 taskId, u8 var) +static void ItemStorage_GoBackToItemPCMenu(u8 taskId, u8 var) { - s16 *data = gTasks[taskId].data; + s16 *data = TASK.data; sub_80F944C(); LoadScrollIndicatorPalette(); @@ -968,7 +985,7 @@ void ItemStorage_GoBackToItemPCMenu(u8 taskId, u8 var) InitMenu(0, 0x10, 2, NUM_PAGE_ITEMS, PAGE_INDEX, 0xD); } -void ItemStorage_LoadPalette(void) +static void ItemStorage_LoadPalette(void) { u16 arr[3]; @@ -978,7 +995,7 @@ void ItemStorage_LoadPalette(void) LoadPalette(&arr[0], 0xD8, 2); } -u8 GetMailboxMailCount(void) +static u8 GetMailboxMailCount(void) { u8 i, j; @@ -989,7 +1006,7 @@ u8 GetMailboxMailCount(void) return i; } -void Mailbox_UpdateMailList(void) +static void Mailbox_UpdateMailList(void) { struct MailStruct mailBuffer; u8 i, j; @@ -1009,7 +1026,7 @@ void Mailbox_UpdateMailList(void) } // WWHHHHHYYYYYYYY SOMEBODY PLEASE FIX THIS -void Mailbox_DrawMailList(u8 taskId) // taskId is unused +static void Mailbox_DrawMailList(u8 taskId) // taskId is unused { u16 yCoord = 0; u16 i = gMailboxInfo.itemsAbove; @@ -1062,7 +1079,7 @@ weirdCase: DestroyVerticalScrollIndicator(1); } -void Mailbox_DrawMailboxMenu(u8 taskId) +static void Mailbox_DrawMailboxMenu(u8 taskId) { sub_80F944C(); LoadScrollIndicatorPalette(); @@ -1075,7 +1092,7 @@ void Mailbox_DrawMailboxMenu(u8 taskId) } // Mailbox_ProcessInput -void Mailbox_ProcessInput(u8 taskId) +static void Mailbox_ProcessInput(u8 taskId) { if(!gPaletteFade.active) { @@ -1083,12 +1100,12 @@ void Mailbox_ProcessInput(u8 taskId) { if(gMailboxInfo.cursorPos != 0) { - PlaySE(5); + PlaySE(SE_SELECT); gMailboxInfo.cursorPos = MoveMenuCursor(-1); } else if(gMailboxInfo.itemsAbove != 0) { - PlaySE(5); + PlaySE(SE_SELECT); gMailboxInfo.itemsAbove--; Mailbox_DrawMailList(taskId); } @@ -1097,12 +1114,12 @@ void Mailbox_ProcessInput(u8 taskId) { if(gMailboxInfo.cursorPos != gMailboxInfo.pageItems - 1) { - PlaySE(5); + PlaySE(SE_SELECT); gMailboxInfo.cursorPos = MoveMenuCursor(1); } else if(gMailboxInfo.itemsAbove + gMailboxInfo.cursorPos != gMailboxInfo.count) { - PlaySE(5); + PlaySE(SE_SELECT); gMailboxInfo.itemsAbove++; Mailbox_DrawMailList(taskId); } @@ -1110,135 +1127,135 @@ void Mailbox_ProcessInput(u8 taskId) else if(gMain.newKeys & A_BUTTON) { HandleDestroyMenuCursors(); - PlaySE(5); + PlaySE(SE_SELECT); if(gMailboxInfo.itemsAbove + gMailboxInfo.cursorPos == gMailboxInfo.count) { - sub_813B320(taskId); + Mailbox_TurnOff(taskId); } else { - sub_813B27C(); - gTasks[taskId].func = sub_813B294; + Mailbox_CloseScrollIndicators(); + TASK.FUNC = Mailbox_PrintWhatToDoWithPlayerMailText; } } else if(gMain.newKeys & B_BUTTON) { HandleDestroyMenuCursors(); - PlaySE(5); - sub_813B320(taskId); + PlaySE(SE_SELECT); + Mailbox_TurnOff(taskId); } } } -void sub_813B27C(void) +static void Mailbox_CloseScrollIndicators(void) { BuyMenuFreeMemory(); DestroyVerticalScrollIndicator(0); DestroyVerticalScrollIndicator(1); } -void sub_813B294(u8 taskId) +static void Mailbox_PrintWhatToDoWithPlayerMailText(u8 taskId) { MenuZeroFillWindowRect(0, 0, 0x1D, 0x13); StringCopy(gStringVar1, gSaveBlock1.mail[gMailboxInfo.itemsAbove + 6 + gMailboxInfo.cursorPos].playerName); SanitizeNameString(gStringVar1); StringExpandPlaceholders(gStringVar4, gOtherText_WhatWillYouDoMail); - DisplayItemMessageOnField(taskId, gStringVar4, sub_813B348, 0); + DisplayItemMessageOnField(taskId, gStringVar4, Mailbox_PrintMailOptions, 0); } -void sub_813B300(u8 taskId) +static void Mailbox_ReturnToPlayerPC(u8 taskId) { MenuZeroFillWindowRect(0, 0, 0x1D, 0x13); ReshowPlayerPC(taskId); } -void sub_813B320(u8 taskId) +static void Mailbox_TurnOff(u8 taskId) { - sub_813B27C(); - gTasks[taskId].func = sub_813B300; + Mailbox_CloseScrollIndicators(); + TASK.FUNC = Mailbox_ReturnToPlayerPC; } -void sub_813B348(u8 taskId) +static void Mailbox_PrintMailOptions(u8 taskId) // Mailbox_PrintMailOptions { MenuDrawTextWindow(0, 0, 0xC, 0x9); - PrintMenuItems(1, 1, 4, gUnknown_084062F8); + PrintMenuItems(1, 1, 4, (struct MenuAction *)gMailboxMailOptions); InitMenu(0, 1, 1, 4, 0, 0xB); - gTasks[taskId].func = sub_813B3A0; + TASK.FUNC = Mailbox_MailOptionsProcessInput; } -void sub_813B3A0(u8 taskId) +static void Mailbox_MailOptionsProcessInput(u8 taskId) { if(gMain.newAndRepeatedKeys & DPAD_UP) { - PlaySE(5); + PlaySE(SE_SELECT); MoveMenuCursor(-1); } else if(gMain.newAndRepeatedKeys & DPAD_DOWN) { - PlaySE(5); + PlaySE(SE_SELECT); MoveMenuCursor(1); } else if(gMain.newKeys & A_BUTTON) { - PlaySE(5); - gUnknown_084062F8[GetMenuCursorPos()].func(taskId); + PlaySE(SE_SELECT); + gMailboxMailOptions[GetMenuCursorPos()].func(taskId); } else if(gMain.newKeys & B_BUTTON) { - PlaySE(5); + PlaySE(SE_SELECT); Mailbox_Cancel(taskId); } } -void Mailbox_Read(u8 taskId) +static void Mailbox_DoMailRead(u8 taskId) { fade_screen(1, 0); - gTasks[taskId].func = sub_813B454; + TASK.FUNC = Mailbox_FadeAndReadMail; } -void sub_813B454(u8 taskId) +static void Mailbox_FadeAndReadMail(u8 taskId) { if(!gPaletteFade.active) { - HandleReadMail(&gSaveBlock1.mail[gMailboxInfo.itemsAbove + 6 + gMailboxInfo.cursorPos], sub_813B4F0, 1); + HandleReadMail(&gSaveBlock1.mail[gMailboxInfo.itemsAbove + 6 + gMailboxInfo.cursorPos], Mailbox_ReturnToFieldFromReadMail, 1); DestroyTask(taskId); } } -void sub_813B4A0(u8 taskId) +static void Mailbox_HandleReturnToProcessInput(u8 taskId) // Mailbox_HandleReturnToProcessInput { - if(sub_807D770() == TRUE) - gTasks[taskId].func = Mailbox_ProcessInput; + if(sub_807D770() == TRUE) // is black fade finished? why not gPaletteFade.active? + TASK.FUNC = Mailbox_ProcessInput; } -void sub_813B4D0(void) +static void Mailbox_DoRedrawMailboxMenuAfterReturn(void) { - Mailbox_DrawMailboxMenu(CreateTask(sub_813B4A0, 0)); + Mailbox_DrawMailboxMenu(CreateTask(Mailbox_HandleReturnToProcessInput, 0)); pal_fill_black(); } -void sub_813B4F0(void) +static void Mailbox_ReturnToFieldFromReadMail(void) { - gUnknown_0300485C = sub_813B4D0; + gFieldCallback = Mailbox_DoRedrawMailboxMenuAfterReturn; SetMainCallback2(c2_exit_to_overworld_2_switch); } -void Mailbox_MoveToBag(u8 taskId) +static void Mailbox_MoveToBag(u8 taskId) { HandleDestroyMenuCursors(); StringCopy(gStringVar1, gOtherText_MoveToBag); - MenuPrint(gUnknown_0840633A, 1, 3); - DisplayItemMessageOnField(taskId, gOtherText_MessageWillBeLost, sub_813B554, 0); + MenuPrint(gHighlightedMoveToBagFormatText, 1, 3); // gHighlightedMoveToBagFormatText + DisplayItemMessageOnField(taskId, gOtherText_MessageWillBeLost, Mailbox_DrawYesNoBeforeMove, 0); } -void sub_813B554(u8 taskId) +static void Mailbox_DrawYesNoBeforeMove(u8 taskId) { DisplayYesNoMenu(0x14, 0x8, 0x1); - sub_80F914C(taskId, &gUnknown_084062E8); + DoYesNoFuncWithChoice(taskId, (struct YesNoFuncTable *)&ResumeFromWithdrawYesNoFuncList); } -void sub_813B578(u8 taskId) +static void Mailbox_DoMailMoveToBag(u8 taskId) { struct MailStruct *mail = &gSaveBlock1.mail[gMailboxInfo.itemsAbove + 6 + gMailboxInfo.cursorPos]; @@ -1246,11 +1263,11 @@ void sub_813B578(u8 taskId) if(AddBagItem(mail->itemId, 1) == FALSE) { - DisplayItemMessageOnField(taskId, gOtherText_BagIsFull, sub_813B758, 0); + DisplayItemMessageOnField(taskId, gOtherText_BagIsFull, Mailbox_DrawMailMenuAndDoProcessInput, 0); } else { - DisplayItemMessageOnField(taskId, gOtherText_MailWasReturned, sub_813B758, 0); + DisplayItemMessageOnField(taskId, gOtherText_MailWasReturned, Mailbox_DrawMailMenuAndDoProcessInput, 0); ClearMailStruct(mail); Mailbox_UpdateMailList(); @@ -1263,24 +1280,24 @@ void sub_813B578(u8 taskId) } } -void sub_813B610(u8 taskId) +static void Mailbox_ReturnToInputAfterNo(u8 taskId) // Mailbox_ReturnToInputAfterNo { MenuZeroFillWindowRect(0x14, 0x8, 0x1A, 0xD); - sub_813B758(taskId); + Mailbox_DrawMailMenuAndDoProcessInput(taskId); } -void Mailbox_Give(u8 taskId) +static void Mailbox_Give(u8 taskId) { if(CalculatePlayerPartyCount() == 0) - sub_813B718(taskId); + Mailbox_NoPokemonForMail(taskId); // cannot be reached normally else { fade_screen(1, 0); - gTasks[taskId].func = sub_813B66C; + TASK.FUNC = Mailbox_DoGiveMailPokeMenu; } } -void sub_813B66C(u8 taskId) +static void Mailbox_DoGiveMailPokeMenu(u8 taskId) // Mailbox_DoGiveMailPokeMenu { if(!gPaletteFade.active) { @@ -1290,9 +1307,9 @@ void sub_813B66C(u8 taskId) } } -void sub_813B6A4(void) +static void Mailbox_UpdateMailListAfterDeposit(void) { - u8 taskId = CreateTask(sub_813B4A0, 0); + u8 taskId = CreateTask(Mailbox_HandleReturnToProcessInput, 0); u8 oldCount = gMailboxInfo.count; gMailboxInfo.count = GetMailboxMailCount(); @@ -1306,26 +1323,27 @@ void sub_813B6A4(void) pal_fill_black(); } -void sub_813B6F8(void) +void Mailbox_ReturnToMailListAfterDeposit(void) { - gUnknown_0300485C = sub_813B6A4; + gFieldCallback = Mailbox_UpdateMailListAfterDeposit; SetMainCallback2(c2_exit_to_overworld_2_switch); } -void sub_813B718(u8 taskId) +// you always have at least 1 POKeMON and you cannot receive mail before you leave Littleroot: therefore this function cannot be reached normally. +static void Mailbox_NoPokemonForMail(u8 taskId) { - DisplayItemMessageOnField(taskId, gOtherText_NoPokemon, sub_813B758, 0); + DisplayItemMessageOnField(taskId, gOtherText_NoPokemon, Mailbox_DrawMailMenuAndDoProcessInput, 0); } -void Mailbox_Cancel(u8 taskId) +static void Mailbox_Cancel(u8 taskId) { HandleDestroyMenuCursors(); MenuZeroFillWindowRect(0, 0, 0xC, 0x9); - sub_813B758(taskId); + Mailbox_DrawMailMenuAndDoProcessInput(taskId); } -void sub_813B758(u8 taskId) +static void Mailbox_DrawMailMenuAndDoProcessInput(u8 taskId) { Mailbox_DrawMailboxMenu(taskId); - gTasks[taskId].func = Mailbox_ProcessInput; + TASK.FUNC = Mailbox_ProcessInput; } diff --git a/src/rom4.c b/src/rom4.c index 79ac6d769..98060c3b1 100644 --- a/src/rom4.c +++ b/src/rom4.c @@ -67,7 +67,7 @@ extern u16 (*gUnknown_03000584)(u32); extern u8 gUnknown_03000588; extern u16 word_3004858; -extern void (*gUnknown_0300485C)(void); +extern void (*gFieldCallback)(void); extern u8 gUnknown_03004860; extern u8 gFieldLinkPlayerCount; @@ -1082,11 +1082,11 @@ void sub_80543DC(u16 (*a1)(u32)) void sub_80543E8(void) { - if (gUnknown_0300485C) - gUnknown_0300485C(); + if (gFieldCallback) + gFieldCallback(); else mapldr_default(); - gUnknown_0300485C = NULL; + gFieldCallback = NULL; } void CB2_NewGame(void) @@ -1099,7 +1099,7 @@ void CB2_NewGame(void) PlayTimeCounter_Start(); ScriptContext1_Init(); ScriptContext2_Disable(); - gUnknown_0300485C = ExecuteTruckSequence; + gFieldCallback = ExecuteTruckSequence; do_load_map_stuff_loop(&gMain.state); SetFieldVBlankCallback(); set_callback1(c1_overworld); @@ -1119,7 +1119,7 @@ void CB2_WhiteOut(void) player_avatar_init_params_reset(); ScriptContext1_Init(); ScriptContext2_Disable(); - gUnknown_0300485C = sub_8080B60; + gFieldCallback = sub_8080B60; val = 0; do_load_map_stuff_loop(&val); SetFieldVBlankCallback(); @@ -1166,7 +1166,7 @@ void sub_8054534(void) void sub_8054588(void) { FieldClearVBlankHBlankCallbacks(); - gUnknown_0300485C = sub_8080AC4; + gFieldCallback = sub_8080AC4; SetMainCallback2(c2_80567AC); } @@ -1216,7 +1216,7 @@ void sub_805465C(void) sub_8054F70(); set_callback1(sub_8055354); sub_80543DC(sub_8055390); - gUnknown_0300485C = sub_8080A3C; + gFieldCallback = sub_8080A3C; ScriptContext1_Init(); ScriptContext2_Disable(); c2_exit_to_overworld_2_switch(); @@ -1225,28 +1225,28 @@ void sub_805465C(void) void sub_805469C(void) { FieldClearVBlankHBlankCallbacks(); - gUnknown_0300485C = atk17_seteffectuser; + gFieldCallback = atk17_seteffectuser; c2_exit_to_overworld_2_switch(); } void sub_80546B8(void) { FieldClearVBlankHBlankCallbacks(); - gUnknown_0300485C = sub_80809B0; + gFieldCallback = sub_80809B0; c2_exit_to_overworld_2_switch(); } void c2_exit_to_overworld_1_continue_scripts_restart_music(void) { FieldClearVBlankHBlankCallbacks(); - gUnknown_0300485C = sub_8080990; + gFieldCallback = sub_8080990; c2_exit_to_overworld_2_switch(); } void sub_80546F0(void) { FieldClearVBlankHBlankCallbacks(); - gUnknown_0300485C = sub_8080B60; + gFieldCallback = sub_8080B60; c2_exit_to_overworld_2_switch(); } @@ -1280,7 +1280,7 @@ void CB2_ContinueSavedGame(void) } else { - gUnknown_0300485C = sub_805470C; + gFieldCallback = sub_805470C; set_callback1(c1_overworld); c2_exit_to_overworld_2_switch(); } diff --git a/src/rom6.c b/src/rom6.c index a2b52c9aa..a8233eb5b 100644 --- a/src/rom6.c +++ b/src/rom6.c @@ -14,7 +14,7 @@ extern u16 gScriptLastTalked; extern u32 gUnknown_0202FF84[]; extern struct MapPosition gUnknown_0203923C; -extern void (*gUnknown_0300485C)(void); +extern void (*gFieldCallback)(void); extern u8 gLastFieldPokeMenuOpened; extern void (*gUnknown_03005CE4)(void); extern u8 UseRockSmashScript[]; @@ -122,7 +122,7 @@ bool8 SetUpFieldMove_RockSmash(void) { if (npc_before_player_of_type(0x56) == TRUE) { - gUnknown_0300485C = sub_808AB90; + gFieldCallback = sub_808AB90; gUnknown_03005CE4 = sub_810B53C; return TRUE; } @@ -159,7 +159,7 @@ int SetUpFieldMove_Dig(void) { if (sub_80CA1C8() == TRUE) { - gUnknown_0300485C = sub_808AB90; + gFieldCallback = sub_808AB90; gUnknown_03005CE4 = sub_810B5D8; return TRUE; } diff --git a/src/safari_zone.c b/src/safari_zone.c index 8c2b63469..986412826 100644 --- a/src/safari_zone.c +++ b/src/safari_zone.c @@ -29,7 +29,7 @@ EWRAM_DATA u8 gNumSafariBalls = 0; EWRAM_DATA static u16 gSafariZoneStepCounter = 0; EWRAM_DATA static struct PokeblockFeeder gPokeblockFeeders[NUM_POKEBLOCK_FEEDERS] = {0}; -extern void (*gUnknown_0300485C)(void); +extern void (*gFieldCallback)(void); extern u8 gUnknown_081C340A; extern u8 gUnknown_081C342D; @@ -103,7 +103,7 @@ void sub_80C824C(void) { ScriptContext2_RunNewScript(&gUnknown_081C340A); warp_in(); - gUnknown_0300485C = sub_8080E44; + gFieldCallback = sub_8080E44; SetMainCallback2(CB2_LoadMap); } else if (gUnknown_02024D26 == 7) diff --git a/src/script_pokemon_util_80F99CC.c b/src/script_pokemon_util_80F99CC.c index 9e833ec34..ee140187f 100644 --- a/src/script_pokemon_util_80F99CC.c +++ b/src/script_pokemon_util_80F99CC.c @@ -18,7 +18,7 @@ extern u16 gSpecialVar_0x8005; extern u8 gUnknown_02038694; extern u16 gScriptResult; -extern void (*gUnknown_0300485C)(void); +extern void (*gFieldCallback)(void); extern void OpenPartyMenu(u8, u8); extern void TryCreatePartyMenuMonIcon(u8, u8, struct Pokemon *); @@ -284,7 +284,7 @@ void sub_80F9EEC(void) { sub_809D9F0(&gPlayerParty[0], gSpecialVar_0x8004, gPlayerPartyCount - 1, c2_exit_to_overworld_2_switch, 0); unk_2018000.unk8 = 3; - gUnknown_0300485C = sub_8080990; + gFieldCallback = sub_8080990; } void sub_80F9F3C(void) // count pokemon moves diff --git a/src/secret_base.c b/src/secret_base.c index aae3853f9..adcd47d66 100644 --- a/src/secret_base.c +++ b/src/secret_base.c @@ -250,7 +250,7 @@ void sub_80BBA48(u8 taskid) gSaveBlock1.secretBases[curbaseid].sbr_field_10 ++; sub_80BBA14(); warp_in(); - gUnknown_0300485C = sub_8080990; + gFieldCallback = sub_8080990; SetMainCallback2(CB2_LoadMap); DestroyTask(taskid); break; @@ -299,7 +299,7 @@ void sub_80BBBEC(u8 taskid) idx = 4 * (gUnknown_020387DC / 10); warp1_set(gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum, -1, gUnknown_083D1374[idx + 2], gUnknown_083D1374[idx + 3]); warp_in(); - gUnknown_0300485C = sub_80BBB90; + gFieldCallback = sub_80BBB90; SetMainCallback2(CB2_LoadMap); DestroyTask(taskid); } @@ -793,7 +793,7 @@ void sub_80BC074(u8 taskid) case 2: copy_saved_warp2_bank_and_enter_x_to_warp1(0x7E); warp_in(); - gUnknown_0300485C = mapldr_default; + gFieldCallback = mapldr_default; SetMainCallback2(CB2_LoadMap); ScriptContext2_Disable(); DestroyTask(taskid); -- cgit v1.2.3 From 4b1f25117c0fbb08d93e5d45ada81feee9d37a48 Mon Sep 17 00:00:00 2001 From: ProjectRevoTPP Date: Thu, 15 Jun 2017 03:48:20 -0400 Subject: whitespace 3: revenge of the tabs --- src/player_pc.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/src/player_pc.c b/src/player_pc.c index 26dc8ccdc..1d4165c17 100644 --- a/src/player_pc.c +++ b/src/player_pc.c @@ -107,7 +107,7 @@ static const struct TextStruct gPCText_OptionDescList[] = gMenuText_GoBackToPrev }; -static const struct MenuAction2 gPCText_PlayerPCOptionsText[] = +static const struct MenuAction2 gPCText_PlayerPCOptionsText[] = { { SecretBaseText_ItemStorage, PlayerPC_ItemStorage }, { gPCText_Mailbox, PlayerPC_Mailbox }, @@ -115,8 +115,8 @@ static const struct MenuAction2 gPCText_PlayerPCOptionsText[] = { SecretBaseText_TurnOff, PlayerPC_TurnOff } }; -static const u8 gBedroomPC_OptionOrder[] = -{ +static const u8 gBedroomPC_OptionOrder[] = +{ PLAYERPC_MENU_ITEMSTORAGE, PLAYERPC_MENU_MAILBOX, PLAYERPC_MENU_DECORATION, @@ -130,7 +130,7 @@ static const u8 gPlayerPC_OptionOrder[] = PLAYERPC_MENU_TURNOFF }; -static const struct MenuAction2 gPCText_ItemPCOptionsText[] = +static const struct MenuAction2 gPCText_ItemPCOptionsText[] = { { PCText_WithdrawItem, ItemStorage_Withdraw }, { PCText_DepositItem, ItemStorage_Deposit }, @@ -171,7 +171,7 @@ static const u8 gNonSelectedItemQuantityFormatText[] = _("{STR_VAR_1}"); static const u8 gSelectedItemQuantityFormatText[] = _("{COLOR RED}{STR_VAR_1}"); static const u8 gUnknown_08406330[] = _("{CLEAR_TO 32}"); -static const u16 gUnknown_08406334[3] = +static const u16 gUnknown_08406334[3] = { 0x5294, 0x6B5A, -- cgit v1.2.3 From 376e4f138497424d8b6061e03862128f54740dd9 Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Thu, 15 Jun 2017 15:50:43 -0500 Subject: finish later --- src/data/pokedex_orders.h | 6 +- src/pokedex.c | 1094 ++++++++++----------------------------------- 2 files changed, 245 insertions(+), 855 deletions(-) (limited to 'src') diff --git a/src/data/pokedex_orders.h b/src/data/pokedex_orders.h index 8abb1acd3..3577e6793 100644 --- a/src/data/pokedex_orders.h +++ b/src/data/pokedex_orders.h @@ -1,4 +1,4 @@ -const u16 gPokedexOrder_Alphabetical[] = +static const u16 gPokedexOrder_Alphabetical[] = { 387, 388, @@ -412,7 +412,7 @@ const u16 gPokedexOrder_Alphabetical[] = 263, // Zigzagoon 41, // Zubat }; -const u16 gPokedexOrder_Weight[] = +static const u16 gPokedexOrder_Weight[] = { 92, // Gastly 93, // Haunter @@ -801,7 +801,7 @@ const u16 gPokedexOrder_Weight[] = 376, // Metagross 383, // Groudon }; -const u16 gPokedexOrder_Height[] = +static const u16 gPokedexOrder_Height[] = { 50, // Diglett 298, // Azurill diff --git a/src/pokedex.c b/src/pokedex.c index 97818eacb..e74cf5a39 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -145,35 +145,17 @@ extern struct PokedexListItem *gUnknown_0202FFBC; extern u8 gUnknown_03005CE8; extern IntrCallback gUnknown_03005CEC; extern u8 gUnknown_03005E98; -extern u8 gPokedexMenu_Gfx[]; -extern u8 gUnknown_08E96738[]; -extern u8 gUnknown_08E96888[]; -extern u8 gUnknown_08E96994[]; -extern u8 gUnknown_08E9C6DC[]; -extern const struct SpriteTemplate gUnknown_083B57A4; -extern const struct UnknownStruct3 gUnknown_083B57E4[]; -extern const struct UnknownStruct4 gUnknown_083B57FC[]; -extern const u8 gUnknown_083B586C[][4]; -extern const u8 gUnknown_083B5888[][4]; -extern const u8 gUnknown_083B58A4[][4]; -extern const struct UnknownStruct2 gUnknown_083B58C0[]; -extern const struct UnknownStruct2 gUnknown_083B58D8[]; -extern const struct UnknownStruct2 gUnknown_083B5910[]; -extern const struct UnknownStruct2 gUnknown_083B5968[]; -extern const struct UnknownStruct2 gUnknown_083B59C8[]; -extern const u8 gUnknown_083B5A60[]; -extern const u8 gUnknown_083B5A62[]; -extern const u8 gUnknown_083B5A68[]; -extern const struct UnknownStruct1 gUnknown_083B5A7C[]; -extern const u8 gUnknown_083B5AAC[]; -extern const u8 gUnknown_083B5AB2[]; -extern u8 gUnknown_08D00524[]; -extern u8 gUnknown_08E96BD4[]; -extern u8 gUnknown_08E96ACC[]; -extern u8 gUnknown_08E96B58[]; +extern const u8 gPokedexMenu_Gfx[]; +extern const u8 gUnknown_08E96738[]; +extern const u8 gUnknown_08E96888[]; +extern const u8 gUnknown_08E96994[]; +extern const u8 gUnknown_08E9C6DC[]; +extern const u8 gUnknown_08D00524[]; +extern const u8 gUnknown_08E96BD4[]; +extern const u8 gUnknown_08E96ACC[]; +extern const u8 gUnknown_08E96B58[]; extern const u16 gPokedexMenu_Pal[]; extern const u16 gPokedexMenu2_Pal[]; -extern const u8 *const gMonFootprintTable[]; extern const struct SpriteSheet gTrainerFrontPicTable[]; extern const struct MonCoords gTrainerFrontPicCoords[]; extern const struct PokedexEntry gPokedexEntries[]; @@ -196,14 +178,14 @@ extern void sub_805469C(void); extern u16 HoennToNationalOrder(u16); extern u16 NationalToHoennOrder(u16); -const u16 gUnknown_0839F67C[] = INCBIN_U16("graphics/pokedex/search.gbapal"); -const u16 gUnknown_0839F73C[] = INCBIN_U16("graphics/pokedex/national.gbapal"); +static const u16 sPokedexSearchPalette[] = INCBIN_U16("graphics/pokedex/search.gbapal"); +static const u16 sNationalPokedexPalette[] = INCBIN_U16("graphics/pokedex/national.gbapal"); const u8 gEmptySpacce_839F7FC[0xA4] = {0}; -const u8 gUnknown_0839F8A0[] = INCBIN_U8("graphics/pokedex/pokedex_cry_layout.bin.lz"); -const u8 gUnknown_0839F988[] = INCBIN_U8("graphics/pokedex/pokedex_size_layout.bin.lz"); -const u8 gUnknown_0839FA7C[] = INCBIN_U8("graphics/pokedex/noball.4bpp.lz"); +static const u8 gUnknown_0839F8A0[] = INCBIN_U8("graphics/pokedex/pokedex_cry_layout.bin.lz"); +static const u8 gUnknown_0839F988[] = INCBIN_U8("graphics/pokedex/pokedex_size_layout.bin.lz"); +static const u8 gUnknown_0839FA7C[] = INCBIN_U8("graphics/pokedex/noball.4bpp.lz"); #include "data/pokedex_orders.h" -const struct OamData gOamData_83A0404 = +static const struct OamData gOamData_83A0404 = { .y = 160, .affineMode = 0, @@ -219,7 +201,7 @@ const struct OamData gOamData_83A0404 = .paletteNum = 0, .affineParam = 0, }; -const struct OamData gOamData_83A040C = +static const struct OamData gOamData_83A040C = { .y = 160, .affineMode = 0, @@ -235,7 +217,7 @@ const struct OamData gOamData_83A040C = .paletteNum = 0, .affineParam = 0, }; -const struct OamData gOamData_83A0414 = +static const struct OamData gOamData_83A0414 = { .y = 160, .affineMode = 0, @@ -251,7 +233,7 @@ const struct OamData gOamData_83A0414 = .paletteNum = 0, .affineParam = 0, }; -const struct OamData gOamData_83A041C = +static const struct OamData gOamData_83A041C = { .y = 160, .affineMode = 0, @@ -267,7 +249,7 @@ const struct OamData gOamData_83A041C = .paletteNum = 0, .affineParam = 0, }; -const struct OamData gOamData_83A0424 = +static const struct OamData gOamData_83A0424 = { .y = 160, .affineMode = 0, @@ -283,7 +265,7 @@ const struct OamData gOamData_83A0424 = .paletteNum = 0, .affineParam = 0, }; -const struct OamData gOamData_83A042C = +static const struct OamData gOamData_83A042C = { .y = 160, .affineMode = 0, @@ -299,131 +281,131 @@ const struct OamData gOamData_83A042C = .paletteNum = 0, .affineParam = 0, }; -const union AnimCmd gSpriteAnim_83A0434[] = +static const union AnimCmd gSpriteAnim_83A0434[] = { ANIMCMD_FRAME(3, 30), ANIMCMD_END, }; -const union AnimCmd gSpriteAnim_83A043C[] = +static const union AnimCmd gSpriteAnim_83A043C[] = { ANIMCMD_FRAME(1, 30), ANIMCMD_END, }; -const union AnimCmd gSpriteAnim_83A0444[] = +static const union AnimCmd gSpriteAnim_83A0444[] = { ANIMCMD_FRAME(16, 30), ANIMCMD_END, }; -const union AnimCmd gSpriteAnim_83A044C[] = +static const union AnimCmd gSpriteAnim_83A044C[] = { ANIMCMD_FRAME(32, 30), ANIMCMD_END, }; -const union AnimCmd gSpriteAnim_83A0454[] = +static const union AnimCmd gSpriteAnim_83A0454[] = { ANIMCMD_FRAME(64, 30), ANIMCMD_END, }; -const union AnimCmd gSpriteAnim_83A045C[] = +static const union AnimCmd gSpriteAnim_83A045C[] = { ANIMCMD_FRAME(96, 30), ANIMCMD_END, }; -const union AnimCmd gSpriteAnim_83A0464[] = +static const union AnimCmd gSpriteAnim_83A0464[] = { ANIMCMD_FRAME(128, 30), ANIMCMD_END, }; -const union AnimCmd gSpriteAnim_83A046C[] = +static const union AnimCmd gSpriteAnim_83A046C[] = { ANIMCMD_FRAME(160, 30), ANIMCMD_END, }; -const union AnimCmd gSpriteAnim_83A0474[] = +static const union AnimCmd gSpriteAnim_83A0474[] = { ANIMCMD_FRAME(192, 30), ANIMCMD_END, }; -const union AnimCmd gSpriteAnim_83A047C[] = +static const union AnimCmd gSpriteAnim_83A047C[] = { ANIMCMD_FRAME(224, 30), ANIMCMD_END, }; -const union AnimCmd gSpriteAnim_83A0484[] = +static const union AnimCmd gSpriteAnim_83A0484[] = { ANIMCMD_FRAME(226, 30), ANIMCMD_END, }; -const union AnimCmd gSpriteAnim_83A048C[] = +static const union AnimCmd gSpriteAnim_83A048C[] = { ANIMCMD_FRAME(228, 30), ANIMCMD_END, }; -const union AnimCmd gSpriteAnim_83A0494[] = +static const union AnimCmd gSpriteAnim_83A0494[] = { ANIMCMD_FRAME(230, 30), ANIMCMD_END, }; -const union AnimCmd gSpriteAnim_83A049C[] = +static const union AnimCmd gSpriteAnim_83A049C[] = { ANIMCMD_FRAME(232, 30), ANIMCMD_END, }; -const union AnimCmd gSpriteAnim_83A04A4[] = +static const union AnimCmd gSpriteAnim_83A04A4[] = { ANIMCMD_FRAME(234, 30), ANIMCMD_END, }; -const union AnimCmd gSpriteAnim_83A04AC[] = +static const union AnimCmd gSpriteAnim_83A04AC[] = { ANIMCMD_FRAME(236, 30), ANIMCMD_END, }; -const union AnimCmd gSpriteAnim_83A04B4[] = +static const union AnimCmd gSpriteAnim_83A04B4[] = { ANIMCMD_FRAME(238, 30), ANIMCMD_END, }; -const union AnimCmd gSpriteAnim_83A04BC[] = +static const union AnimCmd gSpriteAnim_83A04BC[] = { ANIMCMD_FRAME(240, 30), ANIMCMD_END, }; -const union AnimCmd gSpriteAnim_83A04C4[] = +static const union AnimCmd gSpriteAnim_83A04C4[] = { ANIMCMD_FRAME(242, 30), ANIMCMD_END, }; -const union AnimCmd gSpriteAnim_83A04CC[] = +static const union AnimCmd gSpriteAnim_83A04CC[] = { ANIMCMD_FRAME(4, 30), ANIMCMD_END, }; -const union AnimCmd *const gSpriteAnimTable_83A04D4[] = +static const union AnimCmd *const gSpriteAnimTable_83A04D4[] = { gSpriteAnim_83A0434, }; -const union AnimCmd *const gSpriteAnimTable_83A04D8[] = +static const union AnimCmd *const gSpriteAnimTable_83A04D8[] = { gSpriteAnim_83A043C, }; -const union AnimCmd *const gSpriteAnimTable_83A04DC[] = +static const union AnimCmd *const gSpriteAnimTable_83A04DC[] = { gSpriteAnim_83A0444, }; -const union AnimCmd *const gSpriteAnimTable_83A04E0[] = +static const union AnimCmd *const gSpriteAnimTable_83A04E0[] = { gSpriteAnim_83A044C, gSpriteAnim_83A0454, gSpriteAnim_83A045C, gSpriteAnim_83A0464, }; -const union AnimCmd *const gSpriteAnimTable_83A04F0[] = +static const union AnimCmd *const gSpriteAnimTable_83A04F0[] = { gSpriteAnim_83A046C, gSpriteAnim_83A0474, }; -const union AnimCmd *const gSpriteAnimTable_83A04F8[] = +static const union AnimCmd *const gSpriteAnimTable_83A04F8[] = { gSpriteAnim_83A047C, gSpriteAnim_83A0484, @@ -436,11 +418,11 @@ const union AnimCmd *const gSpriteAnimTable_83A04F8[] = gSpriteAnim_83A04BC, gSpriteAnim_83A04C4, }; -const union AnimCmd *const gSpriteAnimTable_83A0520[] = +static const union AnimCmd *const gSpriteAnimTable_83A0520[] = { gSpriteAnim_83A04CC, }; -const struct SpriteTemplate gSpriteTemplate_83A0524 = +static const struct SpriteTemplate gSpriteTemplate_83A0524 = { .tileTag = 4096, .paletteTag = 4096, @@ -450,7 +432,7 @@ const struct SpriteTemplate gSpriteTemplate_83A0524 = .affineAnims = gDummySpriteAffineAnimTable, .callback = sub_808EF38, }; -const struct SpriteTemplate gSpriteTemplate_83A053C = +static const struct SpriteTemplate gSpriteTemplate_83A053C = { .tileTag = 4096, .paletteTag = 4096, @@ -460,7 +442,7 @@ const struct SpriteTemplate gSpriteTemplate_83A053C = .affineAnims = gDummySpriteAffineAnimTable, .callback = sub_808EF8C, }; -const struct SpriteTemplate gSpriteTemplate_83A0554 = +static const struct SpriteTemplate gSpriteTemplate_83A0554 = { .tileTag = 4096, .paletteTag = 4096, @@ -470,7 +452,7 @@ const struct SpriteTemplate gSpriteTemplate_83A0554 = .affineAnims = gDummySpriteAffineAnimTable, .callback = sub_808F08C, }; -const struct SpriteTemplate gSpriteTemplate_83A056C = +static const struct SpriteTemplate gSpriteTemplate_83A056C = { .tileTag = 4096, .paletteTag = 4096, @@ -480,7 +462,7 @@ const struct SpriteTemplate gSpriteTemplate_83A056C = .affineAnims = gDummySpriteAffineAnimTable, .callback = sub_808F0B4, }; -const struct SpriteTemplate gSpriteTemplate_83A0584 = +static const struct SpriteTemplate gSpriteTemplate_83A0584 = { .tileTag = 4096, .paletteTag = 4096, @@ -490,7 +472,7 @@ const struct SpriteTemplate gSpriteTemplate_83A0584 = .affineAnims = gDummySpriteAffineAnimTable, .callback = sub_808ED94, }; -const struct SpriteTemplate gSpriteTemplate_83A059C = +static const struct SpriteTemplate gSpriteTemplate_83A059C = { .tileTag = 4096, .paletteTag = 4096, @@ -500,7 +482,7 @@ const struct SpriteTemplate gSpriteTemplate_83A059C = .affineAnims = gDummySpriteAffineAnimTable, .callback = sub_808ED94, }; -const struct SpriteTemplate gSpriteTemplate_83A05B4 = +static const struct SpriteTemplate gSpriteTemplate_83A05B4 = { .tileTag = 4096, .paletteTag = 4096, @@ -510,24 +492,24 @@ const struct SpriteTemplate gSpriteTemplate_83A05B4 = .affineAnims = gDummySpriteAffineAnimTable, .callback = sub_808F168, }; -const struct SpriteSheet gUnknown_083A05CC[] = +static const struct SpriteSheet gUnknown_083A05CC[] = { {gPokedexMenu2_Gfx, 0x1F00, 0x1000}, {NULL, 0, 0}, }; -const struct SpritePalette gUnknown_083A05DC[] = +static const struct SpritePalette gUnknown_083A05DC[] = { {gPokedexMenu_Pal, 0x1000}, {NULL, 0}, }; -const u8 gUnknown_083A05EC[] = {2, 4, 8, 16, 32}; -const u8 gUnknown_083A05F1[] = {16, 8, 4, 2, 1}; +static const u8 gUnknown_083A05EC[] = {2, 4, 8, 16, 32}; +static const u8 gUnknown_083A05F1[] = {16, 8, 4, 2, 1}; const u8 gEmptySpacce_83A05F6[] = {0, 0}; // Padding, maybe? -const u8 gUnknown_083A05F8[] = _(""); +static const u8 gUnknown_083A05F8[] = _(""); // TODO: include German entries #include "data/pokedex_entries_en.h" -const u16 gUnknown_083B4EC4[16] = {0}; -const u8 *const gMonFootprintTable[] = +static const u16 gUnknown_083B4EC4[16] = {0}; +static const u8 *const sMonFootprintTable[] = { gMonFootprint_Bulbasaur, gMonFootprint_Bulbasaur, @@ -943,9 +925,9 @@ const u8 *const gMonFootprintTable[] = gMonFootprint_Chimecho, gMonFootprint_Bulbasaur, }; -const u8 gUnknown_083B5558[] = _("{CLEAR_TO 0}"); +static const u8 gUnknown_083B5558[] = _("{CLEAR_TO 0}"); const u8 gUnknown_083B555C[] = INCBIN_U8("graphics/unknown/unknown_3B555C.bin"); -const struct OamData gOamData_83B557C = +static const struct OamData gOamData_83B557C = { .y = 0, .affineMode = 0, @@ -961,14 +943,14 @@ const struct OamData gOamData_83B557C = .paletteNum = 0, .affineParam = 0, }; -void *const gUnknown_083B5584[] = +static void *const gUnknown_083B5584[] = { (void *)0x02008000, (void *)0x0200C000, (void *)0x02010000, (void *)0x02014000, }; -const struct SpriteFrameImage gSpriteImageTable_83B5594[] = +static const struct SpriteFrameImage gSpriteImageTable_83B5594[] = { {(u8 *)0x02008000, 0x800}, {(u8 *)0x02008800, 0x800}, @@ -987,7 +969,7 @@ const struct SpriteFrameImage gSpriteImageTable_83B5594[] = {(u8 *)0x0200F000, 0x800}, {(u8 *)0x0200F800, 0x800}, }; -const struct SpriteFrameImage gSpriteImageTable_83B5614[] = +static const struct SpriteFrameImage gSpriteImageTable_83B5614[] = { {(u8 *)0x0200C000, 0x800}, {(u8 *)0x0200C800, 0x800}, @@ -1006,7 +988,7 @@ const struct SpriteFrameImage gSpriteImageTable_83B5614[] = {(u8 *)0x02013000, 0x800}, {(u8 *)0x02013800, 0x800}, }; -const struct SpriteFrameImage gSpriteImageTable_83B5694[] = +static const struct SpriteFrameImage gSpriteImageTable_83B5694[] = { {(u8 *)0x02010000, 0x800}, {(u8 *)0x02010800, 0x800}, @@ -1025,7 +1007,7 @@ const struct SpriteFrameImage gSpriteImageTable_83B5694[] = {(u8 *)0x02017000, 0x800}, {(u8 *)0x02017800, 0x800}, }; -const struct SpriteFrameImage gSpriteImageTable_83B5714[] = +static const struct SpriteFrameImage gSpriteImageTable_83B5714[] = { {(u8 *)0x02014000, 0x800}, {(u8 *)0x02014800, 0x800}, @@ -1044,7 +1026,7 @@ const struct SpriteFrameImage gSpriteImageTable_83B5714[] = {(u8 *)0x0201B000, 0x800}, {(u8 *)0x0201B800, 0x800}, }; -const struct SpriteFrameImage *const gUnknown_083B5794[] = +static const struct SpriteFrameImage *const gUnknown_083B5794[] = { gSpriteImageTable_83B5594, gSpriteImageTable_83B5614, @@ -1052,7 +1034,7 @@ const struct SpriteFrameImage *const gUnknown_083B5794[] = gSpriteImageTable_83B5714, }; static void nullsub_59(struct Sprite *); -const struct SpriteTemplate gUnknown_083B57A4 = +static const struct SpriteTemplate gUnknown_083B57A4 = { .tileTag = 0xFFFF, .paletteTag = 0, @@ -1062,7 +1044,7 @@ const struct SpriteTemplate gUnknown_083B57A4 = .affineAnims = gDummySpriteAffineAnimTable, .callback = nullsub_59, }; -const u8 gUnknown_083B57BC[][4] = +static const u8 gUnknown_083B57BC[][4] = { {0, 0, 0, 0}, {CHAR_A, 3, CHAR_a, 3}, @@ -1075,13 +1057,13 @@ const u8 gUnknown_083B57BC[][4] = {CHAR_V, 3, CHAR_v, 3}, {CHAR_Y, 2, CHAR_y, 2}, }; -const struct UnknownStruct3 gUnknown_083B57E4[] = +static const struct UnknownStruct3 gUnknown_083B57E4[] = { {DexText_SearchForPoke, 0, 0, 5}, {DexText_SwitchDex, 6, 0, 5}, {DexText_ReturnToDex, 12, 0, 5}, }; -const struct UnknownStruct4 gUnknown_083B57FC[] = +static const struct UnknownStruct4 gUnknown_083B57FC[] = { {DexText_ListByABC, 0, 2, 5, 5, 2, 12}, {DexText_ListByColor, 0, 4, 5, 5, 4, 12}, @@ -1091,7 +1073,7 @@ const struct UnknownStruct4 gUnknown_083B57FC[] = {DexText_SelectDexMode, 0, 10, 5, 5, 10, 12}, {DexText_ExecuteSearchSwitch, 0, 12, 5, 0, 0, 0}, }; -const u8 gUnknown_083B5850[][4] = +static const u8 gUnknown_083B5850[][4] = { {0xFF, 0xFF, 0xFF, 1}, {0xFF, 0xFF, 0, 2}, @@ -1101,7 +1083,7 @@ const u8 gUnknown_083B5850[][4] = {0xFF, 0xFF, 4, 6}, {0xFF, 0xFF, 5, 0xFF}, }; -const u8 gUnknown_083B586C[][4] = +static const u8 gUnknown_083B586C[][4] = { {0xFF, 0xFF, 0xFF, 0xFF}, {0xFF, 0xFF, 0xFF, 0xFF}, @@ -1111,7 +1093,7 @@ const u8 gUnknown_083B586C[][4] = {0xFF, 0xFF, 4, 6}, {0xFF, 0xFF, 5, 0xFF}, }; -const u8 gUnknown_083B5888[][4] = +static const u8 gUnknown_083B5888[][4] = { {0xFF, 0xFF, 0xFF, 1}, {0xFF, 0xFF, 0, 2}, @@ -1121,7 +1103,7 @@ const u8 gUnknown_083B5888[][4] = {0xFF, 0xFF, 0xFF, 0xFF}, {0xFF, 0xFF, 4, 0xFF}, }; -const u8 gUnknown_083B58A4[][4] = +static const u8 gUnknown_083B58A4[][4] = { {0xFF, 0xFF, 0xFF, 0xFF}, {0xFF, 0xFF, 0xFF, 0xFF}, @@ -1131,13 +1113,13 @@ const u8 gUnknown_083B58A4[][4] = {0xFF, 0xFF, 0xFF, 0xFF}, {0xFF, 0xFF, 4, 0xFF}, }; -const struct UnknownStruct2 gUnknown_083B58C0[] = +static const struct UnknownStruct2 gUnknown_083B58C0[] = { {DexText_HoennDex2, DexText_HoennDex}, {DexText_NationalDex2, DexText_NationalDex}, {NULL, NULL}, }; -const struct UnknownStruct2 gUnknown_083B58D8[] = +static const struct UnknownStruct2 gUnknown_083B58D8[] = { {DexText_ListByNumber, DexText_NumericalMode}, {DexText_ListByABC2, DexText_ABCMode}, @@ -1147,7 +1129,7 @@ const struct UnknownStruct2 gUnknown_083B58D8[] = {DexText_ListBySmallToTallest, DexText_SmallestMode}, {NULL, NULL}, }; -const struct UnknownStruct2 gUnknown_083B5910[] = +static const struct UnknownStruct2 gUnknown_083B5910[] = { {DexText_Terminator5, DexText_DontSpecify}, {DexText_Terminator5, DexText_ABC}, @@ -1161,7 +1143,7 @@ const struct UnknownStruct2 gUnknown_083B5910[] = {DexText_Terminator5, DexText_YZ}, {NULL, NULL}, }; -const struct UnknownStruct2 gUnknown_083B5968[] = +static const struct UnknownStruct2 gUnknown_083B5968[] = { {DexText_Terminator5, DexText_DontSpecify}, {DexText_Terminator5, DexText_Red}, @@ -1176,7 +1158,7 @@ const struct UnknownStruct2 gUnknown_083B5968[] = {DexText_Terminator5, DexText_Pink}, {NULL, NULL}, }; -const struct UnknownStruct2 gUnknown_083B59C8[] = +static const struct UnknownStruct2 gUnknown_083B59C8[] = { {DexText_Terminator5, DexText_None}, {DexText_Terminator5, gTypeNames[TYPE_NORMAL]}, @@ -1198,10 +1180,10 @@ const struct UnknownStruct2 gUnknown_083B59C8[] = {DexText_Terminator5, gTypeNames[TYPE_DARK]}, {NULL, NULL}, }; -const u8 gUnknown_083B5A60[] = {0, 1}; -const u8 gUnknown_083B5A62[] = {0, 1, 2, 3, 4, 5}; -const u8 gUnknown_083B5A68[] = {0xFF, 0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 11, 12, 13, 14, 15, 16, 17}; -const struct UnknownStruct1 gUnknown_083B5A7C[] = +static const u8 gUnknown_083B5A60[] = {0, 1}; +static const u8 gUnknown_083B5A62[] = {0, 1, 2, 3, 4, 5}; +static const u8 gUnknown_083B5A68[] = {0xFF, 0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 11, 12, 13, 14, 15, 16, 17}; +static const struct UnknownStruct1 gUnknown_083B5A7C[] = { {gUnknown_083B5910, 6, 7, 10}, {gUnknown_083B5968, 8, 9, 11}, @@ -1210,36 +1192,62 @@ const struct UnknownStruct1 gUnknown_083B5A7C[] = {gUnknown_083B58D8, 4, 5, 6}, {gUnknown_083B58C0, 2, 3, 2}, }; -const u8 gUnknown_083B5AAC[] = _("{STR_VAR_1}{CLEAR_TO 43}"); -const u8 gUnknown_083B5AB2[] = _("{STR_VAR_1}{CLEAR_TO 96}"); - +static const u8 gUnknown_083B5AAC[] = _("{STR_VAR_1}{CLEAR_TO 43}"); +static const u8 gUnknown_083B5AB2[] = _("{STR_VAR_1}{CLEAR_TO 96}"); + +static void MainCB(void); +static void Task_PokedexShowMainScreen(u8 taskId); +static void Task_PokedexMainScreen(u8 taskId); +static void sub_808C898(u8 taskId); +static void Task_PokedexMainScreenMenu(u8 taskId); +static void sub_808CA64(u8 taskId); +static void sub_808CAE4(u8 taskId); +static void sub_808CB8C(u8 taskId); +static void Task_ClosePokedex(u8 taskId); +static void sub_808CCC4(u8 taskId); +static void Task_PokedexResultsScreen(u8 taskId); +static void sub_808CEF8(u8 taskId); +static void Task_PokedexResultsScreenMenu(u8 taskId); +static void sub_808D118(u8 taskId); +static void sub_808D198(u8 taskId); +static void Task_PokedexResultsScreenReturnToMainScreen(u8 taskId); +static void Task_PokedexResultsScreenExitPokedex(u8 taskId); +static bool8 sub_808D344(u8 a); +static void sub_808D640(void); +static void SortPokedex(u8 dexMode, u8 sortMode); +static void sub_808DEB0(u16 a, u8 b, u8 c, u16 d); +static void sub_808DF88(u16 a, u8 b, u8 c, u16 d); +static u8 sub_808DFE4(u16 num, u8 b, u8 c); +static void sub_808E090(u8 a, u8 b, u16 c); +static void sub_808E0CC(u16 a, u16 b); static u32 sub_808E8C8(u16 a, s16 b, s16 c); static u8 sub_808F210(struct PokedexListItem *, u8); static u8 sub_808F284(struct PokedexListItem *, u8); void sub_8090B8C(u8); void sub_8090C28(struct Sprite *); s8 GetNationalPokedexFlag(u16, u8); +static void sub_8091738(u16, u16, u16); u16 sub_80918EC(u16 a, s16 b, s16 c, u16 d); //Not sure of return type -void sub_8091E54(u8); -void sub_809204C(u8); -void sub_809207C(u8); -void sub_809217C(u8); -void sub_80921B0(u8); -void sub_80923FC(u8); -void sub_80924A4(u8); -void sub_8092508(u8); -void sub_80925CC(u8); -void sub_8092644(u8); -void sub_80927B8(u8); -void sub_80927F0(u8); -void sub_8092AB0(u8); -void sub_8092AD4(u8, u8); -void sub_8092B68(u8); -void sub_8092C8C(u8); -void sub_8092D78(u8); -u8 sub_8092E10(u8, u8); -void sub_8092EB0(u8); -void sub_809308C(u8); +static void sub_8091E54(u8); +static void sub_809204C(u8); +static void sub_809207C(u8); +static void sub_809217C(u8); +static void sub_80921B0(u8); +static void sub_80923FC(u8); +static void sub_80924A4(u8); +static void sub_8092508(u8); +static void sub_80925CC(u8); +static void sub_8092644(u8); +static void sub_80927B8(u8); +static void sub_80927F0(u8); +static void sub_8092AB0(u8); +static void sub_8092AD4(u8, u8); +static void sub_8092B68(u8); +static void sub_8092C8C(u8); +static void sub_8092D78(u8); +static u8 sub_8092E10(u8, u8); +static void sub_8092EB0(u8); +static void sub_809308C(u8); extern u16 NationalPokedexNumToSpecies(u16); void ShowPokedexAreaScreen(u16 species, u8 *string); @@ -1456,7 +1464,7 @@ u8 unref_sub_808C540(void (*func)(u8)) return gTasks[taskId].data[0]; } -void MainCB(void) +static void MainCB(void) { RunTasks(); AnimateSprites(); @@ -1464,13 +1472,11 @@ void MainCB(void) UpdatePaletteFade(); } -void Task_PokedexShowMainScreen(u8 taskId) +static void Task_PokedexShowMainScreen(u8 taskId) { gPokedexView->unk64C_1 = 0; if (sub_808D344(0)) - { gTasks[taskId].func = Task_PokedexMainScreen; - } } //Hide menu and process input on main screen @@ -1531,14 +1537,14 @@ void Task_PokedexMainScreen(u8 taskId) } } -void sub_808C898(u8 taskId) +static void sub_808C898(u8 taskId) { if (sub_808E208(gPokedexView->unk62F, gPokedexView->unk634, gPokedexView->unk636)) gTasks[taskId].func = Task_PokedexMainScreen; } //Bring up menu and process menu input -void Task_PokedexMainScreenMenu(u8 taskId) +static void Task_PokedexMainScreenMenu(u8 taskId) { REG_BG0VOFS = gPokedexView->menuY; @@ -1597,7 +1603,7 @@ void Task_PokedexMainScreenMenu(u8 taskId) } } -void sub_808CA64(u8 taskId) +static void sub_808CA64(u8 taskId) { if (gSprites[gPokedexView->selectedMonSpriteId].pos1.x == 48 && gSprites[gPokedexView->selectedMonSpriteId].pos1.y == 56) @@ -1608,7 +1614,7 @@ void sub_808CA64(u8 taskId) } } -void sub_808CAE4(u8 taskId) +static void sub_808CAE4(u8 taskId) { if (gTasks[gTasks[taskId].data[0]].isActive) { @@ -1623,7 +1629,7 @@ void sub_808CAE4(u8 taskId) } } -void sub_808CB8C(u8 taskId) +static void sub_808CB8C(u8 taskId) { bool8 isActive = gTasks[gTasks[taskId].data[0]].isActive; @@ -1648,7 +1654,7 @@ void sub_808CB8C(u8 taskId) } } -void Task_ClosePokedex(u8 taskId) +static void Task_ClosePokedex(u8 taskId) { if (!gPaletteFade.active) { @@ -1662,14 +1668,14 @@ void Task_ClosePokedex(u8 taskId) } } -void sub_808CCC4(u8 taskId) +static void sub_808CCC4(u8 taskId) { gPokedexView->unk64C_1 = 1; if (sub_808D344(3)) gTasks[taskId].func = Task_PokedexResultsScreen; } -void Task_PokedexResultsScreen(u8 taskId) +static void Task_PokedexResultsScreen(u8 taskId) { REG_BG0VOFS = gPokedexView->menuY; @@ -1722,13 +1728,13 @@ void Task_PokedexResultsScreen(u8 taskId) } } -void sub_808CEF8(u8 taskId) +static void sub_808CEF8(u8 taskId) { if (sub_808E208(gPokedexView->unk62F, gPokedexView->unk634, gPokedexView->unk636)) gTasks[taskId].func = Task_PokedexResultsScreen; } -void Task_PokedexResultsScreenMenu(u8 taskId) +static void Task_PokedexResultsScreenMenu(u8 taskId) { REG_BG0VOFS = gPokedexView->menuY; @@ -1793,7 +1799,7 @@ void Task_PokedexResultsScreenMenu(u8 taskId) } } -void sub_808D118(u8 taskId) +static void sub_808D118(u8 taskId) { if (gSprites[gPokedexView->selectedMonSpriteId].pos1.x == 48 && gSprites[gPokedexView->selectedMonSpriteId].pos1.y == 56) @@ -1804,7 +1810,7 @@ void sub_808D118(u8 taskId) } } -void sub_808D198(u8 taskId) +static void sub_808D198(u8 taskId) { if (gTasks[gTasks[taskId].data[0]].isActive) { @@ -1817,7 +1823,7 @@ void sub_808D198(u8 taskId) } } -void Task_PokedexResultsScreenReturnToMainScreen(u8 taskId) +static void Task_PokedexResultsScreenReturnToMainScreen(u8 taskId) { if (!gPaletteFade.active) { @@ -1831,7 +1837,7 @@ void Task_PokedexResultsScreenReturnToMainScreen(u8 taskId) } } -void Task_PokedexResultsScreenExitPokedex(u8 taskId) +static void Task_PokedexResultsScreenExitPokedex(u8 taskId) { if (!gPaletteFade.active) { @@ -1845,8 +1851,7 @@ void Task_PokedexResultsScreenExitPokedex(u8 taskId) } } - -bool8 sub_808D344(u8 a) +static bool8 sub_808D344(u8 a) { switch (gMain.state) { @@ -1929,17 +1934,17 @@ bool8 sub_808D344(u8 a) return FALSE; } -void sub_808D640(void) +static void sub_808D640(void) { if (gPokedexView->unk64C_1) - LoadPalette(gUnknown_0839F67C + 1, 1, sizeof(gUnknown_0839F67C) - sizeof(u16)); + LoadPalette(sPokedexSearchPalette + 1, 1, sizeof(sPokedexSearchPalette) - sizeof(u16)); else if (!IsNationalPokedexEnabled()) LoadPalette(gPokedexMenu_Pal + 1, 1, 0xBE); else - LoadPalette(gUnknown_0839F73C + 1, 1, sizeof(gUnknown_0839F73C) - sizeof(u16)); + LoadPalette(sNationalPokedexPalette + 1, 1, sizeof(sNationalPokedexPalette) - sizeof(u16)); } -void SortPokedex(u8 dexMode, u8 sortMode) +static void SortPokedex(u8 dexMode, u8 sortMode) { u16 vars[3]; //I have no idea why three regular variables are stored in an array, but whatever. s16 i; @@ -2086,7 +2091,7 @@ void SortPokedex(u8 dexMode, u8 sortMode) } } -void sub_808DBE8(u8 a, u16 b, u16 c) +static void sub_808DBE8(u8 a, u16 b, u16 c) { s16 _b; u16 i; @@ -2172,7 +2177,7 @@ void sub_808DBE8(u8 a, u16 b, u16 c) } } -void sub_808DEB0(u16 a, u8 b, u8 c, u16 d) +static void sub_808DEB0(u16 a, u8 b, u8 c, u16 d) { u8 text[4]; u16 unk[2]; @@ -2191,7 +2196,7 @@ void sub_808DEB0(u16 a, u8 b, u8 c, u16 d) MenuPrint(text, b - 15, c); } -void sub_808DF88(u16 a, u8 b, u8 c, u16 d) +static void sub_808DF88(u16 a, u8 b, u8 c, u16 d) { u16 unk[2]; @@ -2209,7 +2214,7 @@ void sub_808DF88(u16 a, u8 b, u8 c, u16 d) *(u16 *)(VRAM + d * 0x800 + (c + 1) * 0x40 + b * 2) = unk[1]; } -u8 sub_808DFE4(u16 num, u8 b, u8 c) +static u8 sub_808DFE4(u16 num, u8 b, u8 c) { u8 text[10]; u8 i; @@ -2234,7 +2239,7 @@ u8 sub_808DFE4(u16 num, u8 b, u8 c) return i; } -void sub_808E090(u8 a, u8 b, u16 c) +static void sub_808E090(u8 a, u8 b, u16 c) { u8 i; @@ -2245,7 +2250,7 @@ void sub_808E090(u8 a, u8 b, u16 c) } } -void sub_808E0CC(u16 a, u16 b) +static void sub_808E0CC(u16 a, u16 b) { u8 i; u16 unk; @@ -2334,7 +2339,6 @@ void sub_808E398(u8 a, u16 b) switch (a) { case 1: - { unk = sub_808E888(b - 1); if (unk != 0xFFFF) { @@ -2347,9 +2351,7 @@ void sub_808E398(u8 a, u16 b) else gPokedexView->unk630 = 15; break; - } case 2: - { unk = sub_808E888(b + 1); if (unk != 0xFFFF) { @@ -2363,368 +2365,87 @@ void sub_808E398(u8 a, u16 b) gPokedexView->unk630 = 0; break; } - } } -#ifdef NONMATCHING -//This one's ridiculous. Fix later + u16 sub_808E48C(u16 a, u16 b) { u8 r3; u8 r5; - u32 r10 = 0; - if (!(gMain.heldKeys & 0x40) || a == 0) + u8 i; + u16 r6; + u8 r10 = 0; + + if (!((gMain.heldKeys & 0x40) && (a > 0))) { - u8 i; - u16 r6; - //_0808E4B6 - if (gMain.heldKeys & 0x80) - { - if (a < gPokedexView->pokemonListCount - 1) - goto _0808E5C4; - } + if (!((gMain.heldKeys & 0x80) && (a < gPokedexView->pokemonListCount - 1))) //_0808E4CE - - if ((gMain.newKeys & 0x20) && a != 0) { - r6 = a; - //_0808E4E0 - for (i = 0; i < 7; i++) + if ((gMain.newKeys & 0x20) && (a > 0)) { - a = sub_8091818(1, a, 0, gPokedexView->pokemonListCount - 1); + r6 = a; + //_0808E4E0 + for (i = 0; i < 7; i++) + a = sub_8091818(1, a, 0, gPokedexView->pokemonListCount - 1); + gPokedexView->unk62C += 16 * (a - r6); + sub_808E82C(); + sub_808E0CC(a, 0xE); + PlaySE(0x6D); + } + //_0808E53C + else if ((gMain.newKeys & 0x10) && (a < gPokedexView->pokemonListCount - 1)) + { + r6 = a; + for (i = 0; i < 7; i++) + a = sub_8091818(0, a, 0, gPokedexView->pokemonListCount - 1); + gPokedexView->unk62C += (a - r6) * 16; + sub_808E82C(); + sub_808E0CC(a, 0xE); + PlaySE(0x6D); + } + _0808E5A2: + if (r10 == 0) + { + gPokedexView->unk638 = 0; + return a; } - - gPokedexView->unk62C += (a - r6) * 16; - sub_808E82C(); - sub_808E0CC(a, 0xE); - PlaySE(SE_Z_PAGE); - goto _0808E5A2; } - //_0808E53C - if (!(gMain.newKeys & 0x10) || a >= gPokedexView->pokemonListCount - 1) - goto _0808E5A2; - - r6 = a; - for (i = 0; i < 7; i++) + else { + // to _0808E5C4 + r10 = 2; a = sub_8091818(0, a, 0, gPokedexView->pokemonListCount - 1); + sub_808E398(2, a); + //goto _0808E60E + sub_808DBE8(2, a, b); + PlaySE(0x6C); + goto _0808E5A2; } - - gPokedexView->unk62C += (a - r6) * 16; - sub_808E82C(); - sub_808E0CC(a, 0xE); - PlaySE(SE_Z_PAGE); - goto _0808E5A2; - - _0808E5A2: - if (r10 != 0) - goto _0808E628; - gPokedexView->unk638 = r10; - return a; - - _0808E5C4: - r10 = 2; - a = sub_8091818(0, a, 0, gPokedexView->pokemonListCount - 1); - sub_808E398(2, a); - //goto _0808E60E - sub_808DBE8(2, a, b); - PlaySE(SE_Z_SCROLL); } - //_0808E5E4 else { + //to _0808E5E4 r10 = 1; a = sub_8091818(1, a, 0, gPokedexView->pokemonListCount - 1); sub_808E398(1, a); //_0808E60E sub_808DBE8(1, a, b); - PlaySE(SE_Z_SCROLL); + PlaySE(0x6C); + goto _0808E5A2; } - //_0808E60E - goto _0808E5A2; - - _0808E628: + //_0808E628 r5 = gUnknown_083A05EC[gPokedexView->unk638 / 4]; r3 = gUnknown_083A05F1[gPokedexView->unk638 / 4]; gPokedexView->unk62E = r3; gPokedexView->unk636 = r3; gPokedexView->unk634 = r5; gPokedexView->unk62F = r10; - gPokedexView->unk628 = r5; + gPokedexView->unk628 = r5 / 2; sub_808E208(gPokedexView->unk62F, gPokedexView->unk634, gPokedexView->unk636); if (gPokedexView->unk638 <= 0xB) gPokedexView->unk638++; return a; } -#else -__attribute__((naked)) -u16 sub_808E48C(u16 a, u16 b) -{ - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - lsls r0, 16\n\ - lsrs r7, r0, 16\n\ - lsls r1, 16\n\ - lsrs r4, r1, 16\n\ - movs r0, 0\n\ - mov r10, r0\n\ - ldr r1, _0808E52C\n\ - ldrh r2, [r1, 0x2C]\n\ - movs r0, 0x40\n\ - ands r0, r2\n\ - adds r3, r1, 0\n\ - cmp r0, 0\n\ - beq _0808E4B6\n\ - cmp r7, 0\n\ - beq _0808E4B6\n\ - b _0808E5E4\n\ -_0808E4B6:\n\ - movs r0, 0x80\n\ - ands r0, r2\n\ - cmp r0, 0\n\ - beq _0808E4CE\n\ - ldr r0, _0808E530\n\ - ldr r0, [r0]\n\ - ldr r1, _0808E534\n\ - adds r0, r1\n\ - ldrh r0, [r0]\n\ - subs r0, 0x1\n\ - cmp r7, r0\n\ - blt _0808E5C4\n\ -_0808E4CE:\n\ - ldrh r1, [r3, 0x2E]\n\ - movs r0, 0x20\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _0808E53C\n\ - cmp r7, 0\n\ - beq _0808E53C\n\ - adds r6, r7, 0\n\ - movs r4, 0\n\ -_0808E4E0:\n\ - ldr r5, _0808E530\n\ - ldr r0, [r5]\n\ - ldr r2, _0808E534\n\ - adds r0, r2\n\ - ldrh r3, [r0]\n\ - subs r3, 0x1\n\ - lsls r3, 16\n\ - lsrs r3, 16\n\ - movs r0, 0x1\n\ - adds r1, r7, 0\n\ - movs r2, 0\n\ - bl sub_8091818\n\ - adds r7, r0, 0\n\ - adds r0, r4, 0x1\n\ - lsls r0, 24\n\ - lsrs r4, r0, 24\n\ - cmp r4, 0x6\n\ - bls _0808E4E0\n\ - ldr r1, [r5]\n\ - ldr r3, _0808E538\n\ - adds r1, r3\n\ - subs r0, r7, r6\n\ - lsls r0, 4\n\ - ldrb r2, [r1]\n\ - adds r0, r2\n\ - strb r0, [r1]\n\ - bl sub_808E82C\n\ - adds r0, r7, 0\n\ - movs r1, 0xE\n\ - bl sub_808E0CC\n\ - movs r0, 0x6D\n\ - bl PlaySE\n\ - b _0808E5A2\n\ - .align 2, 0\n\ -_0808E52C: .4byte gMain\n\ -_0808E530: .4byte gPokedexView\n\ -_0808E534: .4byte 0x0000060c\n\ -_0808E538: .4byte 0x0000062c\n\ -_0808E53C:\n\ - ldrh r1, [r3, 0x2E]\n\ - movs r0, 0x10\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _0808E5A2\n\ - ldr r0, _0808E5B8\n\ - ldr r0, [r0]\n\ - ldr r3, _0808E5BC\n\ - adds r0, r3\n\ - ldrh r0, [r0]\n\ - subs r0, 0x1\n\ - cmp r7, r0\n\ - bge _0808E5A2\n\ - adds r6, r7, 0\n\ - movs r4, 0\n\ -_0808E55A:\n\ - ldr r5, _0808E5B8\n\ - ldr r0, [r5]\n\ - ldr r1, _0808E5BC\n\ - adds r0, r1\n\ - ldrh r3, [r0]\n\ - subs r3, 0x1\n\ - lsls r3, 16\n\ - lsrs r3, 16\n\ - movs r0, 0\n\ - adds r1, r7, 0\n\ - movs r2, 0\n\ - bl sub_8091818\n\ - adds r7, r0, 0\n\ - adds r0, r4, 0x1\n\ - lsls r0, 24\n\ - lsrs r4, r0, 24\n\ - cmp r4, 0x6\n\ - bls _0808E55A\n\ - ldr r1, [r5]\n\ - ldr r2, _0808E5C0\n\ - adds r1, r2\n\ - subs r0, r7, r6\n\ - lsls r0, 4\n\ - ldrb r3, [r1]\n\ - adds r0, r3\n\ - strb r0, [r1]\n\ - bl sub_808E82C\n\ - adds r0, r7, 0\n\ - movs r1, 0xE\n\ - bl sub_808E0CC\n\ - movs r0, 0x6D\n\ - bl PlaySE\n\ -_0808E5A2:\n\ - mov r0, r10\n\ - cmp r0, 0\n\ - bne _0808E628\n\ - ldr r0, _0808E5B8\n\ - ldr r0, [r0]\n\ - movs r1, 0xC7\n\ - lsls r1, 3\n\ - adds r0, r1\n\ - mov r2, r10\n\ - strh r2, [r0]\n\ - b _0808E68E\n\ - .align 2, 0\n\ -_0808E5B8: .4byte gPokedexView\n\ -_0808E5BC: .4byte 0x0000060c\n\ -_0808E5C0: .4byte 0x0000062c\n\ -_0808E5C4:\n\ - movs r3, 0x2\n\ - mov r10, r3\n\ - lsls r3, r0, 16\n\ - lsrs r3, 16\n\ - movs r0, 0\n\ - adds r1, r7, 0\n\ - movs r2, 0\n\ - bl sub_8091818\n\ - adds r7, r0, 0\n\ - movs r0, 0x2\n\ - adds r1, r7, 0\n\ - bl sub_808E398\n\ - movs r0, 0x2\n\ - b _0808E60E\n\ -_0808E5E4:\n\ - movs r0, 0x1\n\ - mov r10, r0\n\ - ldr r0, _0808E620\n\ - ldr r0, [r0]\n\ - ldr r1, _0808E624\n\ - adds r0, r1\n\ - ldrh r3, [r0]\n\ - subs r3, 0x1\n\ - lsls r3, 16\n\ - lsrs r3, 16\n\ - movs r0, 0x1\n\ - adds r1, r7, 0\n\ - movs r2, 0\n\ - bl sub_8091818\n\ - adds r7, r0, 0\n\ - movs r0, 0x1\n\ - adds r1, r7, 0\n\ - bl sub_808E398\n\ - movs r0, 0x1\n\ -_0808E60E:\n\ - adds r1, r7, 0\n\ - adds r2, r4, 0\n\ - bl sub_808DBE8\n\ - movs r0, 0x6C\n\ - bl PlaySE\n\ - b _0808E5A2\n\ - .align 2, 0\n\ -_0808E620: .4byte gPokedexView\n\ -_0808E624: .4byte 0x0000060c\n\ -_0808E628:\n\ - ldr r1, _0808E6A0\n\ - ldr r6, _0808E6A4\n\ - ldr r2, [r6]\n\ - movs r3, 0xC7\n\ - lsls r3, 3\n\ - mov r9, r3\n\ - adds r0, r2, r3\n\ - ldrh r0, [r0]\n\ - lsrs r0, 2\n\ - adds r1, r0, r1\n\ - ldrb r5, [r1]\n\ - ldr r1, _0808E6A8\n\ - adds r0, r1\n\ - ldrb r3, [r0]\n\ - ldr r0, _0808E6AC\n\ - adds r2, r0\n\ - strb r3, [r2]\n\ - ldr r1, [r6]\n\ - ldr r2, _0808E6B0\n\ - mov r8, r2\n\ - adds r0, r1, r2\n\ - strh r3, [r0]\n\ - ldr r4, _0808E6B4\n\ - adds r0, r1, r4\n\ - strh r5, [r0]\n\ - ldr r3, _0808E6B8\n\ - adds r1, r3\n\ - mov r0, r10\n\ - strb r0, [r1]\n\ - ldr r2, [r6]\n\ - lsrs r5, 1\n\ - movs r1, 0xC5\n\ - lsls r1, 3\n\ - adds r0, r2, r1\n\ - strh r5, [r0]\n\ - adds r3, r2, r3\n\ - ldrb r0, [r3]\n\ - adds r4, r2, r4\n\ - ldrb r1, [r4]\n\ - add r2, r8\n\ - ldrb r2, [r2]\n\ - bl sub_808E208\n\ - ldr r0, [r6]\n\ - mov r2, r9\n\ - adds r1, r0, r2\n\ - ldrh r0, [r1]\n\ - cmp r0, 0xB\n\ - bhi _0808E68E\n\ - adds r0, 0x1\n\ - strh r0, [r1]\n\ -_0808E68E:\n\ - adds r0, r7, 0\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r1}\n\ - bx r1\n\ - .align 2, 0\n\ -_0808E6A0: .4byte gUnknown_083A05EC\n\ -_0808E6A4: .4byte gPokedexView\n\ -_0808E6A8: .4byte gUnknown_083A05F1\n\ -_0808E6AC: .4byte 0x0000062e\n\ -_0808E6B0: .4byte 0x00000636\n\ -_0808E6B4: .4byte 0x00000634\n\ -_0808E6B8: .4byte 0x0000062f\n\ - .syntax divided\n"); -} -#endif void sub_808E6BC(void) { @@ -4125,7 +3846,6 @@ u8 sub_809070C(u16 dexNum, u32 b, u32 c) return taskId; } -#ifdef NONMATCHING // yet again... void sub_8090750(u8 taskId) { u8 spriteId; @@ -4148,7 +3868,12 @@ void sub_8090750(u8 taskId) LZ77UnCompVram(gPokedexMenu_Gfx, (void *)(VRAM + 0x4000)); LZ77UnCompVram(gUnknown_08E96BD4, (void *)(VRAM + 0x7800)); for (i = 0; i < 0x280; i++) - ((u16 *)(VRAM + 0x7800))[i] += 0x2000; + { +#ifndef NONMATCHING + asm(""); +#endif + *(u16 *)(VRAM + 0x7800 + 2 * i) += 0x2000; + } sub_8091738(gTasks[taskId].data[1], 2, 0x3FC); ResetPaletteFade(); LoadPalette(gPokedexMenu_Pal + 1, 0x21, 0x9E); @@ -4204,341 +3929,6 @@ void sub_8090750(u8 taskId) break; } } -#else -__attribute__((naked)) -void sub_8090750(u8 taskId) -{ - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - sub sp, 0x8\n\ - lsls r0, 24\n\ - lsrs r7, r0, 24\n\ - ldr r1, _08090778 @ =gTasks\n\ - lsls r0, r7, 2\n\ - adds r0, r7\n\ - lsls r0, 3\n\ - adds r0, r1\n\ - ldrh r6, [r0, 0xA]\n\ - movs r2, 0x8\n\ - ldrsh r0, [r0, r2]\n\ - adds r4, r1, 0\n\ - cmp r0, 0x6\n\ - bhi _0809079C\n\ - lsls r0, 2\n\ - ldr r1, _0809077C @ =_08090780\n\ - adds r0, r1\n\ - ldr r0, [r0]\n\ - mov pc, r0\n\ - .align 2, 0\n\ -_08090778: .4byte gTasks\n\ -_0809077C: .4byte _08090780\n\ - .align 2, 0\n\ -_08090780:\n\ - .4byte _0809079C\n\ - .4byte _080907E0\n\ - .4byte _0809085C\n\ - .4byte _080908A0\n\ - .4byte _08090960\n\ - .4byte _080909B8\n\ - .4byte _080909F4\n\ -_0809079C:\n\ - ldr r0, _080907D0 @ =gPaletteFade\n\ - ldrb r1, [r0, 0x7]\n\ - movs r0, 0x80\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _080907AA\n\ - b _08090A26\n\ -_080907AA:\n\ - ldr r1, _080907D4 @ =gUnknown_03005CEC\n\ - ldr r0, _080907D8 @ =gMain\n\ - ldr r0, [r0, 0xC]\n\ - str r0, [r1]\n\ - movs r0, 0\n\ - bl SetVBlankCallback\n\ - movs r0, 0x80\n\ - lsls r0, 1\n\ - bl sub_8091060\n\ - ldr r1, _080907DC @ =gTasks\n\ - lsls r0, r7, 2\n\ - adds r0, r7\n\ - lsls r0, 3\n\ - adds r0, r1\n\ - movs r1, 0x1\n\ - strh r1, [r0, 0x8]\n\ - b _08090A26\n\ - .align 2, 0\n\ -_080907D0: .4byte gPaletteFade\n\ -_080907D4: .4byte gUnknown_03005CEC\n\ -_080907D8: .4byte gMain\n\ -_080907DC: .4byte gTasks\n\ -_080907E0:\n\ - ldr r0, _08090840 @ =gPokedexMenu_Gfx\n\ - ldr r1, _08090844 @ =0x06004000\n\ - bl LZ77UnCompVram\n\ - ldr r0, _08090848 @ =gUnknown_08E96BD4\n\ - ldr r4, _0809084C @ =0x06007800\n\ - adds r1, r4, 0\n\ - bl LZ77UnCompVram\n\ - movs r2, 0\n\ - lsls r5, r7, 2\n\ - mov r12, r5\n\ - movs r0, 0x80\n\ - lsls r0, 6\n\ - adds r6, r0, 0\n\ - ldr r3, _08090850 @ =0x0000027f\n\ -_08090800:\n\ - lsls r0, r2, 1\n\ - adds r0, r4\n\ - ldrh r5, [r0]\n\ - adds r1, r6, r5\n\ - strh r1, [r0]\n\ - adds r0, r2, 0x1\n\ - lsls r0, 16\n\ - lsrs r2, r0, 16\n\ - cmp r2, r3\n\ - bls _08090800\n\ - ldr r0, _08090854 @ =gTasks\n\ - mov r1, r12\n\ - adds r4, r1, r7\n\ - lsls r4, 3\n\ - adds r4, r0\n\ - ldrh r0, [r4, 0xA]\n\ - movs r2, 0xFF\n\ - lsls r2, 2\n\ - movs r1, 0x2\n\ - bl sub_8091738\n\ - bl ResetPaletteFade\n\ - ldr r0, _08090858 @ =gPokedexMenu_Pal + 0x2\n\ - movs r1, 0x21\n\ - movs r2, 0x9E\n\ - bl LoadPalette\n\ - ldrh r0, [r4, 0x8]\n\ - adds r0, 0x1\n\ - strh r0, [r4, 0x8]\n\ - b _08090A26\n\ - .align 2, 0\n\ -_08090840: .4byte gPokedexMenu_Gfx\n\ -_08090844: .4byte 0x06004000\n\ -_08090848: .4byte gUnknown_08E96BD4\n\ -_0809084C: .4byte 0x06007800\n\ -_08090850: .4byte 0x0000027f\n\ -_08090854: .4byte gTasks\n\ -_08090858: .4byte gPokedexMenu_Pal + 0x2\n\ -_0809085C:\n\ - ldr r4, _0809088C @ =gWindowConfig_81E7064\n\ - adds r0, r4, 0\n\ - bl SetUpWindowConfig\n\ - adds r0, r4, 0\n\ - bl InitMenuWindow\n\ - ldr r2, _08090890 @ =0x0600c000\n\ - add r1, sp, 0x4\n\ - movs r0, 0\n\ - strh r0, [r1]\n\ - ldr r0, _08090894 @ =0x040000d4\n\ - str r1, [r0]\n\ - str r2, [r0, 0x4]\n\ - ldr r1, _08090898 @ =0x81000100\n\ - str r1, [r0, 0x8]\n\ - ldr r0, [r0, 0x8]\n\ - ldr r1, _0809089C @ =gTasks\n\ - lsls r0, r7, 2\n\ - adds r0, r7\n\ - lsls r0, 3\n\ - adds r0, r1\n\ - b _080909E0\n\ - .align 2, 0\n\ -_0809088C: .4byte gWindowConfig_81E7064\n\ -_08090890: .4byte 0x0600c000\n\ -_08090894: .4byte 0x040000d4\n\ -_08090898: .4byte 0x81000100\n\ -_0809089C: .4byte gTasks\n\ -_080908A0:\n\ - ldr r0, _080908C8 @ =gDexText_RegisterComplete\n\ - movs r1, 0x2\n\ - movs r2, 0\n\ - movs r3, 0xD0\n\ - bl sub_8072BD8\n\ - bl IsNationalPokedexEnabled\n\ - cmp r0, 0\n\ - bne _080908CC\n\ - adds r0, r6, 0\n\ - bl NationalToHoennOrder\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - movs r1, 0xD\n\ - movs r2, 0x3\n\ - bl sub_8091154\n\ - b _080908D6\n\ - .align 2, 0\n\ -_080908C8: .4byte gDexText_RegisterComplete\n\ -_080908CC:\n\ - adds r0, r6, 0\n\ - movs r1, 0xD\n\ - movs r2, 0x3\n\ - bl sub_8091154\n\ -_080908D6:\n\ - adds r0, r6, 0\n\ - movs r1, 0x10\n\ - movs r2, 0x3\n\ - bl sub_80911C8\n\ - ldr r0, _0809094C @ =gDexText_UnknownPoke\n\ - movs r1, 0xB\n\ - movs r2, 0x5\n\ - bl MenuPrint\n\ - ldr r0, _08090950 @ =gDexText_UnknownHeight\n\ - movs r1, 0x10\n\ - movs r2, 0x7\n\ - bl MenuPrint\n\ - ldr r0, _08090954 @ =gDexText_UnknownWeight\n\ - movs r1, 0x10\n\ - movs r2, 0x9\n\ - bl MenuPrint\n\ - lsls r4, r6, 3\n\ - adds r4, r6\n\ - lsls r4, 2\n\ - ldr r6, _08090958 @ =gPokedexEntries\n\ - adds r5, r4, r6\n\ - adds r0, r5, 0\n\ - movs r1, 0xB\n\ - movs r2, 0x5\n\ - bl sub_8091304\n\ - ldrh r0, [r5, 0xC]\n\ - movs r1, 0x10\n\ - movs r2, 0x7\n\ - bl sub_8091458\n\ - ldrh r0, [r5, 0xE]\n\ - movs r1, 0x10\n\ - movs r2, 0x9\n\ - bl sub_8091564\n\ - adds r6, 0x10\n\ - adds r4, r6\n\ - ldr r0, [r4]\n\ - movs r1, 0x2\n\ - movs r2, 0xD\n\ - bl MenuPrint\n\ - movs r1, 0xFF\n\ - lsls r1, 2\n\ - movs r0, 0xE\n\ - bl sub_80917CC\n\ - ldr r1, _0809095C @ =gTasks\n\ - lsls r0, r7, 2\n\ - adds r0, r7\n\ - lsls r0, 3\n\ - adds r0, r1\n\ - b _080909E0\n\ - .align 2, 0\n\ -_0809094C: .4byte gDexText_UnknownPoke\n\ -_08090950: .4byte gDexText_UnknownHeight\n\ -_08090954: .4byte gDexText_UnknownWeight\n\ -_08090958: .4byte gPokedexEntries\n\ -_0809095C: .4byte gTasks\n\ -_08090960:\n\ - adds r0, r6, 0\n\ - movs r1, 0x30\n\ - movs r2, 0x38\n\ - movs r3, 0\n\ - bl sub_80918EC\n\ - adds r4, r0, 0\n\ - lsls r4, 24\n\ - lsrs r4, 24\n\ - ldr r0, _080909AC @ =gSprites\n\ - lsls r1, r4, 4\n\ - adds r1, r4\n\ - lsls r1, 2\n\ - adds r1, r0\n\ - ldrb r2, [r1, 0x5]\n\ - movs r0, 0xD\n\ - negs r0, r0\n\ - ands r0, r2\n\ - strb r0, [r1, 0x5]\n\ - movs r0, 0x1\n\ - negs r0, r0\n\ - movs r1, 0\n\ - str r1, [sp]\n\ - movs r2, 0x10\n\ - movs r3, 0\n\ - bl BeginNormalPaletteFade\n\ - ldr r0, _080909B0 @ =gUnknown_03005CEC\n\ - ldr r0, [r0]\n\ - bl SetVBlankCallback\n\ - ldr r1, _080909B4 @ =gTasks\n\ - lsls r0, r7, 2\n\ - adds r0, r7\n\ - lsls r0, 3\n\ - adds r0, r1\n\ - strh r4, [r0, 0xE]\n\ - b _080909E0\n\ - .align 2, 0\n\ -_080909AC: .4byte gSprites\n\ -_080909B0: .4byte gUnknown_03005CEC\n\ -_080909B4: .4byte gTasks\n\ -_080909B8:\n\ - ldr r0, _080909E8 @ =REG_BLDCNT\n\ - movs r1, 0\n\ - strh r1, [r0]\n\ - adds r0, 0x2\n\ - strh r1, [r0]\n\ - adds r0, 0x2\n\ - strh r1, [r0]\n\ - ldr r1, _080909EC @ =REG_BG3CNT\n\ - ldr r2, _080909F0 @ =0x00000f07\n\ - adds r0, r2, 0\n\ - strh r0, [r1]\n\ - subs r1, 0xE\n\ - movs r5, 0xE2\n\ - lsls r5, 5\n\ - adds r0, r5, 0\n\ - strh r0, [r1]\n\ - lsls r0, r7, 2\n\ - adds r0, r7\n\ - lsls r0, 3\n\ - adds r0, r4\n\ -_080909E0:\n\ - ldrh r1, [r0, 0x8]\n\ - adds r1, 0x1\n\ - strh r1, [r0, 0x8]\n\ - b _08090A26\n\ - .align 2, 0\n\ -_080909E8: .4byte 0x04000050\n\ -_080909EC: .4byte 0x0400000E\n\ -_080909F0: .4byte 0x00000f07\n\ -_080909F4:\n\ - ldr r0, _08090A30 @ =gPaletteFade\n\ - ldrb r1, [r0, 0x7]\n\ - movs r0, 0x80\n\ - ands r0, r1\n\ - lsls r0, 24\n\ - lsrs r5, r0, 24\n\ - cmp r5, 0\n\ - bne _08090A26\n\ - adds r0, r6, 0\n\ - bl NationalPokedexNumToSpecies\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - movs r1, 0\n\ - bl PlayCry1\n\ - ldr r1, _08090A34 @ =gTasks\n\ - lsls r0, r7, 2\n\ - adds r0, r7\n\ - lsls r0, 3\n\ - adds r0, r1\n\ - strh r5, [r0, 0xC]\n\ - strh r5, [r0, 0x10]\n\ - ldr r1, _08090A38 @ =sub_8090A3C\n\ - str r1, [r0]\n\ -_08090A26:\n\ - add sp, 0x8\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_08090A30: .4byte gPaletteFade\n\ -_08090A34: .4byte gTasks\n\ -_08090A38: .4byte sub_8090A3C\n\ - .syntax divided\n"); -} -#endif void sub_8090A3C(u8 taskId) { @@ -5060,7 +4450,7 @@ void sub_8091564(u16 arg0, u8 left, u8 top) } #endif -void sub_8091738(u16 a, u16 b, u16 c) +static void sub_8091738(u16 num, u16 b, u16 c) { u8 arr[0x80]; u16 i; @@ -5069,7 +4459,7 @@ void sub_8091738(u16 a, u16 b, u16 c) u16 r7; u8 r3; - r12 = gMonFootprintTable[NationalPokedexNumToSpecies(a)]; + r12 = sMonFootprintTable[NationalPokedexNumToSpecies(num)]; for (r7 = 0, i = 0; i < 32; i++) { r3 = r12[i]; @@ -5338,7 +4728,7 @@ u8 sub_8091E3C(void) return CreateTask(sub_8091E54, 0); } -void sub_8091E54(u8 taskId) +static void sub_8091E54(u8 taskId) { u16 i; @@ -5398,14 +4788,14 @@ void sub_8091E54(u8 taskId) } } -void sub_809204C(u8 taskId) +static void sub_809204C(u8 taskId) { sub_8092AB0(gTasks[taskId].data[0]); sub_8092B68(taskId); gTasks[taskId].func = sub_809207C; } -void sub_809207C(u8 taskId) +static void sub_809207C(u8 taskId) { if (gMain.newKeys & B_BUTTON) { @@ -5448,14 +4838,14 @@ void sub_809207C(u8 taskId) } } -void sub_809217C(u8 taskId) +static void sub_809217C(u8 taskId) { sub_8092AD4(gTasks[taskId].data[0], gTasks[taskId].data[1]); sub_8092B68(taskId); gTasks[taskId].func = sub_80921B0; } -void sub_80921B0(u8 taskId) +static void sub_80921B0(u8 taskId) { const u8 (*r6)[4]; @@ -5541,7 +4931,7 @@ void sub_80921B0(u8 taskId) } } -void sub_80923FC(u8 taskId) +static void sub_80923FC(u8 taskId) { u8 r10 = sub_8092E10(taskId, 5); u8 r9 = sub_8092E10(taskId, 4); @@ -5554,7 +4944,7 @@ void sub_80923FC(u8 taskId) gTasks[taskId].func = sub_80924A4; } -void sub_80924A4(u8 taskId) +static void sub_80924A4(u8 taskId) { if (!IsSEPlaying()) { @@ -5572,7 +4962,7 @@ void sub_80924A4(u8 taskId) } } -void sub_8092508(u8 taskId) +static void sub_8092508(u8 taskId) { if (gMain.newKeys & A_BUTTON) { @@ -5592,12 +4982,12 @@ void sub_8092508(u8 taskId) } } -void sub_80925B4(u16 a, int unused) +static void sub_80925B4(u16 a, int unused) { sub_814AD7C(0x90, (a * 2 + 1) * 8); } -void sub_80925CC(u8 taskId) +static void sub_80925CC(u8 taskId) { u8 r0; u16 *p1; @@ -5615,7 +5005,7 @@ void sub_80925CC(u8 taskId) gTasks[taskId].func = sub_8092644; } -void sub_8092644(u8 taskId) +static void sub_8092644(u8 taskId) { u8 r1; const struct UnknownStruct2 *r8; @@ -5698,13 +5088,13 @@ void sub_8092644(u8 taskId) } } -void sub_80927B8(u8 taskId) +static void sub_80927B8(u8 taskId) { BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); gTasks[taskId].func = sub_80927F0; } -void sub_80927F0(u8 taskId) +static void sub_80927F0(u8 taskId) { if (!gPaletteFade.active) DestroyTask(taskId); @@ -5779,7 +5169,7 @@ _08092868: .4byte 0x06007840\n\ } #endif -void sub_809286C(u8 a, u8 b, u8 c) +static void sub_809286C(u8 a, u8 b, u8 c) { u8 r5 = (b & 1) | ((c & 1) << 1); @@ -5812,7 +5202,7 @@ void sub_809286C(u8 a, u8 b, u8 c) } } -void sub_8092964(u8 a) +static void sub_8092964(u8 a) { switch (a) { @@ -5858,13 +5248,13 @@ void sub_8092964(u8 a) } } -void sub_8092AB0(u8 a) +static void sub_8092AB0(u8 a) { sub_8092964(a); sub_8091E20(gUnknown_083B57E4[a].text); } -void sub_8092AD4(u8 a, u8 b) +static void sub_8092AD4(u8 a, u8 b) { sub_8092964(a); switch (b) @@ -5896,7 +5286,7 @@ void sub_8092AD4(u8 a, u8 b) sub_8091E20(gUnknown_083B57FC[b].text); } -void sub_8092B68(u8 taskId) +static void sub_8092B68(u8 taskId) { u16 var; @@ -5928,7 +5318,7 @@ void sub_8092B68(u8 taskId) } } -void sub_8092C8C(u8 a) +static void sub_8092C8C(u8 a) { u16 i; u16 j; @@ -5963,7 +5353,7 @@ void sub_8092C8C(u8 a) } } -void sub_8092D78(u8 taskId) +static void sub_8092D78(u8 taskId) { const struct UnknownStruct2 *r6 = gUnknown_083B5A7C[gTasks[taskId].data[1]].unk0; const u16 *r8 = &gTasks[taskId].data[gUnknown_083B5A7C[gTasks[taskId].data[1]].unk4]; @@ -5982,7 +5372,7 @@ void sub_8092D78(u8 taskId) sub_8091E20(r6[*r8 + *r7].text1); } -u8 sub_8092E10(u8 taskId, u8 b) +static u8 sub_8092E10(u8 taskId, u8 b) { const u16 *ptr1 = &gTasks[taskId].data[gUnknown_083B5A7C[b].unk4]; const u16 *ptr2 = &gTasks[taskId].data[gUnknown_083B5A7C[b].unk5]; @@ -6012,7 +5402,7 @@ u8 sub_8092E10(u8 taskId, u8 b) } } -void sub_8092EB0(u8 taskId) +static void sub_8092EB0(u8 taskId) { u16 r3; @@ -6053,7 +5443,7 @@ void sub_8092EB0(u8 taskId) gTasks[taskId].data[4] = r3; } -bool8 sub_8092F44(u8 taskId) +static bool8 sub_8092F44(u8 taskId) { u8 val1 = gTasks[taskId].data[1]; const u16 *ptr = &gTasks[taskId].data[gUnknown_083B5A7C[val1].unk5]; @@ -6065,7 +5455,7 @@ bool8 sub_8092F44(u8 taskId) return TRUE; } -bool8 sub_8092F8C(u8 taskId) +static bool8 sub_8092F8C(u8 taskId) { u8 val1 = gTasks[taskId].data[1]; const u16 *ptr = &gTasks[taskId].data[gUnknown_083B5A7C[val1].unk5]; @@ -6077,7 +5467,7 @@ bool8 sub_8092F8C(u8 taskId) return TRUE; } -void sub_8092FD8(struct Sprite *sprite) +static void sub_8092FD8(struct Sprite *sprite) { if (gTasks[sprite->data0].func == sub_8092644) { @@ -6107,7 +5497,7 @@ void sub_8092FD8(struct Sprite *sprite) } } -void sub_809308C(u8 taskId) +static void sub_809308C(u8 taskId) { u8 spriteId; -- cgit v1.2.3 From 9fbdcdbc706f264c1a3a61ff7cd0499675b6a76c Mon Sep 17 00:00:00 2001 From: camthesaxman Date: Thu, 15 Jun 2017 18:42:10 -0500 Subject: use static and fix a few nonmatching functions --- src/data/pokedex_entries_en.h | 2374 ++++++++++++++++++++--------------------- src/pokedex.c | 306 +++--- 2 files changed, 1316 insertions(+), 1364 deletions(-) (limited to 'src') diff --git a/src/data/pokedex_entries_en.h b/src/data/pokedex_entries_en.h index 2d9eaf617..86da3d67b 100644 --- a/src/data/pokedex_entries_en.h +++ b/src/data/pokedex_entries_en.h @@ -1,3830 +1,3830 @@ -const u8 DexDescription_Dummy_1[] = _( +static const u8 DexDescription_Dummy_1[] = _( "This is a newly discovered POKéMON.\n" "It is currently under investigation."); -const u8 DexDescription_Dummy_2[] = _( +static const u8 DexDescription_Dummy_2[] = _( "No detailed information is available\n" "at this time."); -const u8 DexDescription_Bulbasaur_1[] = _( +static const u8 DexDescription_Bulbasaur_1[] = _( "BULBASAUR can be seen napping in\n" "bright sunlight.\n" "There is a seed on its back."); -const u8 DexDescription_Bulbasaur_2[] = _( +static const u8 DexDescription_Bulbasaur_2[] = _( "By soaking up the sun’s rays, the seed\n" "grows progressively larger."); -const u8 DexDescription_Ivysaur_1[] = _( +static const u8 DexDescription_Ivysaur_1[] = _( "There is a bud on this POKéMON’s back.\n" "To support its weight, IVYSAUR’s legs\n" "and trunk grow thick and strong."); -const u8 DexDescription_Ivysaur_2[] = _( +static const u8 DexDescription_Ivysaur_2[] = _( "If it starts spending more time lying\n" "in the sunlight, it’s a sign that the\n" "bud will bloom into a large flower soon."); -const u8 DexDescription_Venusaur_1[] = _( +static const u8 DexDescription_Venusaur_1[] = _( "There is a large flower on VENUSAUR’s\n" "back. The flower is said to take on vivid\n" "colors if it gets plenty of nutrition"); -const u8 DexDescription_Venusaur_2[] = _( +static const u8 DexDescription_Venusaur_2[] = _( "and sunlight. The flower’s aroma\n" "soothes the emotions of people."); -const u8 DexDescription_Charmander_1[] = _( +static const u8 DexDescription_Charmander_1[] = _( "The flame that burns at the tip of its\n" "tail is an indication of its emotions.\n" "The flame wavers when CHARMANDER is"); -const u8 DexDescription_Charmander_2[] = _( +static const u8 DexDescription_Charmander_2[] = _( "enjoying itself. If the POKéMON becomes\n" "enraged, the flame burns fiercely."); -const u8 DexDescription_Charmeleon_1[] = _( +static const u8 DexDescription_Charmeleon_1[] = _( "CHARMELEON mercilessly destroys its\n" "foes using its sharp claws.\n" "If it encounters a strong foe, it turns"); -const u8 DexDescription_Charmeleon_2[] = _( +static const u8 DexDescription_Charmeleon_2[] = _( "aggressive. In this excited state, the\n" "flame at the tip of its tail flares with a\n" "bluish white color."); -const u8 DexDescription_Charizard_1[] = _( +static const u8 DexDescription_Charizard_1[] = _( "CHARIZARD flies around the sky in\n" "search of powerful opponents.\n" "It breathes fire of such great heat"); -const u8 DexDescription_Charizard_2[] = _( +static const u8 DexDescription_Charizard_2[] = _( "that it melts anything. However, it\n" "never turns its fiery breath on any\n" "opponent weaker than itself."); -const u8 DexDescription_Squirtle_1[] = _( +static const u8 DexDescription_Squirtle_1[] = _( "SQUIRTLE’s shell is not merely used\n" "for protection.\n" "The shell’s rounded shape and the"); -const u8 DexDescription_Squirtle_2[] = _( +static const u8 DexDescription_Squirtle_2[] = _( "grooves on its surface help minimize\n" "resistance in water, enabling this\n" "POKéMON to swim at high speeds."); -const u8 DexDescription_Wartortle_1[] = _( +static const u8 DexDescription_Wartortle_1[] = _( "Its tail is large and covered with a rich,\n" "thick fur. The tail becomes increasingly\n" "deeper in color as WARTORTLE ages."); -const u8 DexDescription_Wartortle_2[] = _( +static const u8 DexDescription_Wartortle_2[] = _( "The scratches on its shell are evidence\n" "of this POKéMON’s toughness as a\n" "battler."); -const u8 DexDescription_Blastoise_1[] = _( +static const u8 DexDescription_Blastoise_1[] = _( "BLASTOISE has water spouts that\n" "protrude from its shell. The water\n" "spouts are very accurate."); -const u8 DexDescription_Blastoise_2[] = _( +static const u8 DexDescription_Blastoise_2[] = _( "They can shoot bullets of water with\n" "enough accuracy to strike empty cans\n" "from a distance of over 160 feet."); -const u8 DexDescription_Caterpie_1[] = _( +static const u8 DexDescription_Caterpie_1[] = _( "CATERPIE has a voracious appetite.\n" "It can devour leaves bigger than its\n" "body right before your eyes."); -const u8 DexDescription_Caterpie_2[] = _( +static const u8 DexDescription_Caterpie_2[] = _( "From its antenna, this POKéMON releases\n" "a terrifically strong odor."); -const u8 DexDescription_Metapod_1[] = _( +static const u8 DexDescription_Metapod_1[] = _( "The shell covering this POKéMON’s body\n" "is as hard as an iron slab.\n" "METAPOD does not move very much."); -const u8 DexDescription_Metapod_2[] = _( +static const u8 DexDescription_Metapod_2[] = _( "It stays still because it is preparing\n" "its soft innards for evolution inside\n" "the hard shell."); -const u8 DexDescription_Butterfree_1[] = _( +static const u8 DexDescription_Butterfree_1[] = _( "BUTTERFREE has a superior ability to\n" "search for delicious honey from\n" "flowers."); -const u8 DexDescription_Butterfree_2[] = _( +static const u8 DexDescription_Butterfree_2[] = _( "It can even search out, extract, and\n" "carry honey from flowers that are\n" "blooming over six miles from its nest."); -const u8 DexDescription_Weedle_1[] = _( +static const u8 DexDescription_Weedle_1[] = _( "WEEDLE has an extremely acute sense\n" "of smell.\n" "It is capable of distinguishing its"); -const u8 DexDescription_Weedle_2[] = _( +static const u8 DexDescription_Weedle_2[] = _( "favorite kinds of leaves from those it\n" "dislikes just by sniffing with its big\n" "red proboscis (nose)."); -const u8 DexDescription_Kakuna_1[] = _( +static const u8 DexDescription_Kakuna_1[] = _( "KAKUNA remains virtually immobile as it\n" "clings to a tree. However, on the\n" "inside, it is extremely busy as it"); -const u8 DexDescription_Kakuna_2[] = _( +static const u8 DexDescription_Kakuna_2[] = _( "prepares for its coming evolution.\n" "This is evident from how hot the shell\n" "becomes to the touch."); -const u8 DexDescription_Beedrill_1[] = _( +static const u8 DexDescription_Beedrill_1[] = _( "BEEDRILL is extremely territorial.\n" "No one should ever approach its nest -\n" "this is for their own safety."); -const u8 DexDescription_Beedrill_2[] = _( +static const u8 DexDescription_Beedrill_2[] = _( "If angered, they will attack in a furious\n" "swarm."); -const u8 DexDescription_Pidgey_1[] = _( +static const u8 DexDescription_Pidgey_1[] = _( "PIDGEY has an extremely sharp sense\n" "of direction.\n" "It is capable of unerringly returning"); -const u8 DexDescription_Pidgey_2[] = _( +static const u8 DexDescription_Pidgey_2[] = _( "home to its nest, however far it may be\n" "removed from its familiar surroundings."); -const u8 DexDescription_Pidgeotto_1[] = _( +static const u8 DexDescription_Pidgeotto_1[] = _( "PIDGEOTTO claims a large area as its\n" "own territory. This POKéMON flies\n" "around, patrolling its living space."); -const u8 DexDescription_Pidgeotto_2[] = _( +static const u8 DexDescription_Pidgeotto_2[] = _( "If its territory is violated, it shows\n" "no mercy in thoroughly punishing the\n" "foe with its sharp claws."); -const u8 DexDescription_Pidgeot_1[] = _( +static const u8 DexDescription_Pidgeot_1[] = _( "This POKéMON has a dazzling plumage of\n" "beautifully glossy feathers.\n" "Many TRAINERS are captivated by the"); -const u8 DexDescription_Pidgeot_2[] = _( +static const u8 DexDescription_Pidgeot_2[] = _( "striking beauty of the feathers on its\n" "head, compelling them to choose PIDGEOT\n" "as their POKéMON."); -const u8 DexDescription_Rattata_1[] = _( +static const u8 DexDescription_Rattata_1[] = _( "RATTATA is cautious in the extreme.\n" "Even while it is asleep, it constantly\n" "listens by moving its ears around."); -const u8 DexDescription_Rattata_2[] = _( +static const u8 DexDescription_Rattata_2[] = _( "It is not picky about where it lives -\n" "it will make its nest anywhere."); -const u8 DexDescription_Raticate_1[] = _( +static const u8 DexDescription_Raticate_1[] = _( "RATICATE’s sturdy fangs grow steadily.\n" "To keep them ground down, it gnaws\n" "on rocks and logs."); -const u8 DexDescription_Raticate_2[] = _( +static const u8 DexDescription_Raticate_2[] = _( "It may even chew on the walls of\n" "houses."); -const u8 DexDescription_Spearow_1[] = _( +static const u8 DexDescription_Spearow_1[] = _( "SPEAROW has a very loud cry that can\n" "be heard over half a mile away.\n" "If its high, keening cry is heard"); -const u8 DexDescription_Spearow_2[] = _( +static const u8 DexDescription_Spearow_2[] = _( "echoing all around, it is a sign that\n" "they are warning each other of danger."); -const u8 DexDescription_Fearow_1[] = _( +static const u8 DexDescription_Fearow_1[] = _( "FEAROW is recognized by its long neck\n" "and elongated beak.\n" "They are conveniently shaped for"); -const u8 DexDescription_Fearow_2[] = _( +static const u8 DexDescription_Fearow_2[] = _( "catching prey in soil or water.\n" "It deftly moves its long and skinny\n" "beak to pluck prey."); -const u8 DexDescription_Ekans_1[] = _( +static const u8 DexDescription_Ekans_1[] = _( "EKANS curls itself up in a spiral while\n" "it rests.\n" "Assuming this position allows it to"); -const u8 DexDescription_Ekans_2[] = _( +static const u8 DexDescription_Ekans_2[] = _( "quickly respond to a threat from any\n" "direction with a glare from its upraised\n" "head."); -const u8 DexDescription_Arbok_1[] = _( +static const u8 DexDescription_Arbok_1[] = _( "This POKéMON is terrifically strong in\n" "order to constrict things with its body.\n" "It can even flatten steel oil drums."); -const u8 DexDescription_Arbok_2[] = _( +static const u8 DexDescription_Arbok_2[] = _( "Once ARBOK wraps its body around its\n" "foe, escaping its crunching embrace is\n" "impossible."); #ifdef SAPPHIRE -const u8 DexDescription_Pikachu_1[] = _( +static const u8 DexDescription_Pikachu_1[] = _( "This POKéMON has electricity-storing\n" "pouches on its cheeks. These appear to\n" "become electrically charged during the"); -const u8 DexDescription_Pikachu_2[] = _( +static const u8 DexDescription_Pikachu_2[] = _( "night while PIKACHU sleeps.\n" "It occasionally discharges electricity\n" "when it is dozy after waking up."); #else -const u8 DexDescription_Pikachu_1[] = _( +static const u8 DexDescription_Pikachu_1[] = _( "Whenever PIKACHU comes across\n" "something new, it blasts it with a jolt\n" "of electricity."); -const u8 DexDescription_Pikachu_2[] = _( +static const u8 DexDescription_Pikachu_2[] = _( "If you come across a blackened berry,\n" "it’s evidence that this POKéMON\n" "mistook the intensity of its charge."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Raichu_1[] = _( +static const u8 DexDescription_Raichu_1[] = _( "This POKéMON exudes a weak electrical\n" "charge from all over its body that makes\n" "it take on a slight glow in darkness."); -const u8 DexDescription_Raichu_2[] = _( +static const u8 DexDescription_Raichu_2[] = _( "RAICHU searches for electricity by\n" "planting its tail in the ground."); #else -const u8 DexDescription_Raichu_1[] = _( +static const u8 DexDescription_Raichu_1[] = _( "If the electrical sacks become\n" "excessively charged, RAICHU plants its\n" "tail in the ground and discharges."); -const u8 DexDescription_Raichu_2[] = _( +static const u8 DexDescription_Raichu_2[] = _( "Scorched patches of ground will be\n" "found near this POKéMON’s nest."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Sandshrew_1[] = _( +static const u8 DexDescription_Sandshrew_1[] = _( "SANDSHREW has a very dry hide that is\n" "extremely tough. The POKéMON can roll\n" "into a ball that repels any attack."); -const u8 DexDescription_Sandshrew_2[] = _( +static const u8 DexDescription_Sandshrew_2[] = _( "At night, it burrows into the desert\n" "sand to sleep."); #else -const u8 DexDescription_Sandshrew_1[] = _( +static const u8 DexDescription_Sandshrew_1[] = _( "SANDSHREW’s body is configured to\n" "absorb water without waste, enabling it\n" "to survive in an arid desert."); -const u8 DexDescription_Sandshrew_2[] = _( +static const u8 DexDescription_Sandshrew_2[] = _( "This POKéMON curls up to protect itself\n" "from its enemies."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Sandslash_1[] = _( +static const u8 DexDescription_Sandslash_1[] = _( "SANDSLASH can roll up its body as if it\n" "were a ball covered with large spikes.\n" "In battle, this POKéMON will try to make"); -const u8 DexDescription_Sandslash_2[] = _( +static const u8 DexDescription_Sandslash_2[] = _( "the foe flinch by jabbing it with its\n" "spines. It then leaps at the stunned\n" "foe to tear wildly with its sharp claws."); #else -const u8 DexDescription_Sandslash_1[] = _( +static const u8 DexDescription_Sandslash_1[] = _( "SANDSLASH’s body is covered by tough\n" "spikes, which are hardened sections of\n" "its hide. Once a year, the old spikes fall"); -const u8 DexDescription_Sandslash_2[] = _( +static const u8 DexDescription_Sandslash_2[] = _( "out, to be replaced with new spikes that\n" "grow out from beneath the old ones."); #endif -const u8 DexDescription_NidoranF_1[] = _( +static const u8 DexDescription_NidoranF_1[] = _( "NIDORAN has barbs that secrete a\n" "powerful poison. They are thought to\n" "have developed as protection for this"); -const u8 DexDescription_NidoranF_2[] = _( +static const u8 DexDescription_NidoranF_2[] = _( "small-bodied POKéMON.\n" "When enraged, it releases a horrible\n" "toxin from its horn."); -const u8 DexDescription_Nidorina_1[] = _( +static const u8 DexDescription_Nidorina_1[] = _( "When NIDORINA are with their friends or\n" "family, they keep their barbs tucked\n" "away to prevent hurting each other."); -const u8 DexDescription_Nidorina_2[] = _( +static const u8 DexDescription_Nidorina_2[] = _( "This POKéMON appears to become\n" "nervous if separated from the others."); -const u8 DexDescription_Nidoqueen_1[] = _( +static const u8 DexDescription_Nidoqueen_1[] = _( "NIDOQUEEN’s body is encased in\n" "extremely hard scales. It is adept at\n" "sending foes flying with harsh tackles."); -const u8 DexDescription_Nidoqueen_2[] = _( +static const u8 DexDescription_Nidoqueen_2[] = _( "This POKéMON is at its strongest when\n" "it is defending its young."); -const u8 DexDescription_NidoranM_1[] = _( +static const u8 DexDescription_NidoranM_1[] = _( "The male NIDORAN has developed\n" "muscles for moving its ears. Thanks to\n" "them, the ears can be freely moved in"); -const u8 DexDescription_NidoranM_2[] = _( +static const u8 DexDescription_NidoranM_2[] = _( "any direction. Even the slightest sound\n" "does not escape this POKéMON’s notice."); -const u8 DexDescription_Nidorino_1[] = _( +static const u8 DexDescription_Nidorino_1[] = _( "NIDORINO has a horn that is harder than\n" "a diamond. If it senses a hostile\n" "presence, all the barbs on its back"); -const u8 DexDescription_Nidorino_2[] = _( +static const u8 DexDescription_Nidorino_2[] = _( "bristle up at once, and it challenges\n" "the foe with all its might."); -const u8 DexDescription_Nidoking_1[] = _( +static const u8 DexDescription_Nidoking_1[] = _( "NIDOKING’s thick tail packs enormously\n" "destructive power. With one swing, it\n" "can topple a metal transmission tower."); -const u8 DexDescription_Nidoking_2[] = _( +static const u8 DexDescription_Nidoking_2[] = _( "Once this POKéMON goes on a rampage,\n" "there is no stopping it."); -const u8 DexDescription_Clefairy_1[] = _( +static const u8 DexDescription_Clefairy_1[] = _( "On every night of a full moon, groups of\n" "this POKéMON come out to play.\n" "When dawn arrives, the tired CLEFAIRY"); -const u8 DexDescription_Clefairy_2[] = _( +static const u8 DexDescription_Clefairy_2[] = _( "return to their quiet mountain retreats\n" "and go to sleep nestled up against each\n" "other."); -const u8 DexDescription_Clefable_1[] = _( +static const u8 DexDescription_Clefable_1[] = _( "CLEFABLE moves by skipping lightly as if\n" "it were flying using its wings. Its\n" "bouncy step lets it even walk on water."); -const u8 DexDescription_Clefable_2[] = _( +static const u8 DexDescription_Clefable_2[] = _( "It is known to take strolls on lakes on\n" "quiet, moonlit nights."); #ifdef SAPPHIRE -const u8 DexDescription_Vulpix_1[] = _( +static const u8 DexDescription_Vulpix_1[] = _( "Inside VULPIX’s body burns a flame that\n" "never goes out. During the daytime,\n" "when the temperatures rise, this"); -const u8 DexDescription_Vulpix_2[] = _( +static const u8 DexDescription_Vulpix_2[] = _( "POKéMON releases flames from its mouth\n" "to prevent its body from growing too\n" "hot."); #else -const u8 DexDescription_Vulpix_1[] = _( +static const u8 DexDescription_Vulpix_1[] = _( "At the time of its birth, VULPIX has one\n" "white tail. The tail separates into six\n" "if this POKéMON receives plenty of love"); -const u8 DexDescription_Vulpix_2[] = _( +static const u8 DexDescription_Vulpix_2[] = _( "from its TRAINER.\n" "The six tails become magnificently\n" "curled."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Ninetales_1[] = _( +static const u8 DexDescription_Ninetales_1[] = _( "Legend has it that NINETALES came into\n" "being when nine wizards possessing\n" "sacred powers merged into one."); -const u8 DexDescription_Ninetales_2[] = _( +static const u8 DexDescription_Ninetales_2[] = _( "This POKéMON is highly intelligent - it\n" "can understand human speech."); #else -const u8 DexDescription_Ninetales_1[] = _( +static const u8 DexDescription_Ninetales_1[] = _( "NINETALES casts a sinister light from\n" "its bright red eyes to gain total\n" "control over its foe’s mind."); -const u8 DexDescription_Ninetales_2[] = _( +static const u8 DexDescription_Ninetales_2[] = _( "This POKéMON is said to live for a\n" "thousand years."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Jigglypuff_1[] = _( +static const u8 DexDescription_Jigglypuff_1[] = _( "When this POKéMON sings, it never\n" "pauses to breathe. If it is in a battle\n" "against an opponent that does not"); -const u8 DexDescription_Jigglypuff_2[] = _( +static const u8 DexDescription_Jigglypuff_2[] = _( "easily fall asleep, JIGGLYPUFF cannot\n" "breathe, endangering its life."); #else -const u8 DexDescription_Jigglypuff_1[] = _( +static const u8 DexDescription_Jigglypuff_1[] = _( "JIGGLYPUFF’s vocal chords can freely\n" "adjust the wavelength of its voice.\n" "This POKéMON uses this ability to sing"); -const u8 DexDescription_Jigglypuff_2[] = _( +static const u8 DexDescription_Jigglypuff_2[] = _( "at precisely the right wavelength to\n" "make its foes most drowsy."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Wigglytuff_1[] = _( +static const u8 DexDescription_Wigglytuff_1[] = _( "WIGGLYTUFF’s body is very flexible.\n" "By inhaling deeply, this POKéMON can\n" "inflate itself seemingly without end."); -const u8 DexDescription_Wigglytuff_2[] = _( +static const u8 DexDescription_Wigglytuff_2[] = _( "Once inflated, WIGGLYTUFF bounces\n" "along lightly like a balloon."); #else -const u8 DexDescription_Wigglytuff_1[] = _( +static const u8 DexDescription_Wigglytuff_1[] = _( "WIGGLYTUFF has large, saucerlike eyes.\n" "The surfaces of its eyes are always\n" "covered with a thin layer of tears."); -const u8 DexDescription_Wigglytuff_2[] = _( +static const u8 DexDescription_Wigglytuff_2[] = _( "If any dust gets in this POKéMON’s\n" "eyes, it is quickly washed away."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Zubat_1[] = _( +static const u8 DexDescription_Zubat_1[] = _( "ZUBAT avoids sunlight because exposure\n" "causes it to become unhealthy.\n" "During the daytime, it stays in caves or"); -const u8 DexDescription_Zubat_2[] = _( +static const u8 DexDescription_Zubat_2[] = _( "under the eaves of old houses, sleeping\n" "while hanging upside down."); #else -const u8 DexDescription_Zubat_1[] = _( +static const u8 DexDescription_Zubat_1[] = _( "ZUBAT remains quietly unmoving in a\n" "dark spot during the bright daylight\n" "hours. It does so because prolonged"); -const u8 DexDescription_Zubat_2[] = _( +static const u8 DexDescription_Zubat_2[] = _( "exposure to the sun causes its body to\n" "become slightly burned."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Golbat_1[] = _( +static const u8 DexDescription_Golbat_1[] = _( "GOLBAT bites down on prey with its four\n" "fangs and drinks the victim’s blood.\n" "It becomes active on inky dark"); -const u8 DexDescription_Golbat_2[] = _( +static const u8 DexDescription_Golbat_2[] = _( "moonless nights, flying around to\n" "attack people and POKéMON."); #else -const u8 DexDescription_Golbat_1[] = _( +static const u8 DexDescription_Golbat_1[] = _( "GOLBAT loves to drink the blood of\n" "living things. It is particularly active\n" "in the pitch black of night."); -const u8 DexDescription_Golbat_2[] = _( +static const u8 DexDescription_Golbat_2[] = _( "This POKéMON flits around in the night\n" "skies, seeking fresh blood."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Oddish_1[] = _( +static const u8 DexDescription_Oddish_1[] = _( "ODDISH searches for fertile, nutrient-\n" "rich soil, then plants itself.\n" "During the daytime, while it is planted,"); -const u8 DexDescription_Oddish_2[] = _( +static const u8 DexDescription_Oddish_2[] = _( "this POKéMON’s feet are thought to\n" "change shape and become similar to\n" "the roots of trees."); #else -const u8 DexDescription_Oddish_1[] = _( +static const u8 DexDescription_Oddish_1[] = _( "During the daytime, ODDISH buries\n" "itself in soil to absorb nutrients from \n" "the ground using its entire body."); -const u8 DexDescription_Oddish_2[] = _( +static const u8 DexDescription_Oddish_2[] = _( "The more fertile the soil, the glossier\n" "its leaves become."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Gloom_1[] = _( +static const u8 DexDescription_Gloom_1[] = _( "From its mouth GLOOM drips honey that\n" "smells absolutely horrible.\n" "Apparently, it loves the horrid stench."); -const u8 DexDescription_Gloom_2[] = _( +static const u8 DexDescription_Gloom_2[] = _( "It sniffs the noxious fumes and then \n" "drools even more of its honey."); #else -const u8 DexDescription_Gloom_1[] = _( +static const u8 DexDescription_Gloom_1[] = _( "GLOOM releases a foul fragrance from\n" "the pistil of its flower. When faced\n" "with danger, the stench worsens."); -const u8 DexDescription_Gloom_2[] = _( +static const u8 DexDescription_Gloom_2[] = _( "If this POKéMON is feeling calm and\n" "secure, it does not release its usual\n" "stinky aroma."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Vileplume_1[] = _( +static const u8 DexDescription_Vileplume_1[] = _( "VILEPLUME has the world’s largest\n" "petals. They are used to attract prey\n" "that are then doused with toxic spores."); -const u8 DexDescription_Vileplume_2[] = _( +static const u8 DexDescription_Vileplume_2[] = _( "Once the prey are immobilized, this\n" "POKéMON catches and devours them."); #else -const u8 DexDescription_Vileplume_1[] = _( +static const u8 DexDescription_Vileplume_1[] = _( "VILEPLUME’s toxic pollen triggers\n" "atrocious allergy attacks. That’s why\n" "it is advisable never to approach any"); -const u8 DexDescription_Vileplume_2[] = _( +static const u8 DexDescription_Vileplume_2[] = _( "attractive flowers in a jungle, however\n" "pretty they may be."); #endif #ifdef SAPPHIRE #if REVISION >= 1 -const u8 DexDescription_Paras_1[] = _( +static const u8 DexDescription_Paras_1[] = _( "PARAS has parasitic mushrooms growing\n" "on its back called tochukaso. They grow\n" "large by drawing nutrients from this"); -const u8 DexDescription_Paras_2[] = _( +static const u8 DexDescription_Paras_2[] = _( "BUG/GRASS POKéMON host. They are\n" // Identify Paras as BUG/GRASS type rather than just BUG "highly valued as a medicine for\n" "extending life."); #else -const u8 DexDescription_Paras_1[] = _( +static const u8 DexDescription_Paras_1[] = _( "PARAS has parasitic mushrooms growing\n" "on its back called tochukaso. They grow\n" "large by drawing nutrients from this"); -const u8 DexDescription_Paras_2[] = _( +static const u8 DexDescription_Paras_2[] = _( "BUG POKéMON host. They are highly\n" "valued as a medicine for extending life."); #endif #else #if REVISION >= 1 -const u8 DexDescription_Paras_1[] = _( +static const u8 DexDescription_Paras_1[] = _( "PARAS has parasitic mushrooms growing\n" "on its back called tochukaso. They grow\n" "large by drawing nutrients from this"); -const u8 DexDescription_Paras_2[] = _( +static const u8 DexDescription_Paras_2[] = _( "BUG/GRASS POKéMON host. They are\n" "highly valued as a medicine for\n" "extending life."); #else -const u8 DexDescription_Paras_1[] = _( +static const u8 DexDescription_Paras_1[] = _( "PARAS has parasitic mushrooms growing\n" "on its back called tochukaso. They grow\n" "large by drawing nutrients from the BUG"); -const u8 DexDescription_Paras_2[] = _( +static const u8 DexDescription_Paras_2[] = _( "POKéMON host. They are highly valued as\n" "a medicine for extending life."); #endif #endif -const u8 DexDescription_Parasect_1[] = _( +static const u8 DexDescription_Parasect_1[] = _( "PARASECT is known to infest large trees\n" "en masse and drain nutrients from the\n" "lower trunk and roots."); -const u8 DexDescription_Parasect_2[] = _( +static const u8 DexDescription_Parasect_2[] = _( "When an infested tree dies, they move\n" "onto another tree all at once."); -const u8 DexDescription_Venonat_1[] = _( +static const u8 DexDescription_Venonat_1[] = _( "VENONAT is said to have evolved with\n" "a coat of thin, stiff hair that covers\n" "its entire body for protection."); -const u8 DexDescription_Venonat_2[] = _( +static const u8 DexDescription_Venonat_2[] = _( "It possesses large eyes that never fail\n" "to spot even miniscule prey."); -const u8 DexDescription_Venomoth_1[] = _( +static const u8 DexDescription_Venomoth_1[] = _( "VENOMOTH is nocturnal - it is a POKéMON\n" "that only becomes active at night.\n" "Its favorite prey are small insects"); -const u8 DexDescription_Venomoth_2[] = _( +static const u8 DexDescription_Venomoth_2[] = _( "that gather around streetlights,\n" "attracted by the light in the darkness."); -const u8 DexDescription_Diglett_1[] = _( +static const u8 DexDescription_Diglett_1[] = _( "DIGLETT are raised in most farms.\n" "The reason is simple - wherever this\n" "POKéMON burrows, the soil is left"); -const u8 DexDescription_Diglett_2[] = _( +static const u8 DexDescription_Diglett_2[] = _( "perfectly tilled for planting crops.\n" "This soil is made ideal for growing\n" "delicious vegetables."); -const u8 DexDescription_Dugtrio_1[] = _( +static const u8 DexDescription_Dugtrio_1[] = _( "DUGTRIO are actually triplets that\n" "emerged from one body. As a result,\n" "each triplet thinks exactly like the"); -const u8 DexDescription_Dugtrio_2[] = _( +static const u8 DexDescription_Dugtrio_2[] = _( "other two triplets.\n" "They work cooperatively to burrow\n" "endlessly."); -const u8 DexDescription_Meowth_1[] = _( +static const u8 DexDescription_Meowth_1[] = _( "MEOWTH withdraws its sharp claws into\n" "its paws to slinkily sneak about without\n" "making any incriminating footsteps."); -const u8 DexDescription_Meowth_2[] = _( +static const u8 DexDescription_Meowth_2[] = _( "For some reason, this POKéMON loves\n" "shiny coins that glitter with light."); -const u8 DexDescription_Persian_1[] = _( +static const u8 DexDescription_Persian_1[] = _( "PERSIAN has six bold whiskers that give\n" "it a look of toughness. The whiskers \n" "sense air movements to determine what"); -const u8 DexDescription_Persian_2[] = _( +static const u8 DexDescription_Persian_2[] = _( "is in the POKéMON’s surrounding\n" "vicinity. It becomes docile if grabbed\n" "by the whiskers."); #ifdef SAPPHIRE -const u8 DexDescription_Psyduck_1[] = _( +static const u8 DexDescription_Psyduck_1[] = _( "If it uses its mysterious power,\n" "PSYDUCK can’t remember having done so.\n" "It apparently can’t form a memory of"); -const u8 DexDescription_Psyduck_2[] = _( +static const u8 DexDescription_Psyduck_2[] = _( "such an event because it goes into\n" "an altered state that is much like\n" "deep sleep."); #else -const u8 DexDescription_Psyduck_1[] = _( +static const u8 DexDescription_Psyduck_1[] = _( "PSYDUCK uses a mysterious power.\n" "When it does so, this POKéMON \n" "generates brain waves that are"); -const u8 DexDescription_Psyduck_2[] = _( +static const u8 DexDescription_Psyduck_2[] = _( "supposedly only seen in sleepers.\n" "This discovery spurred controversy\n" "among scholars."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Golduck_1[] = _( +static const u8 DexDescription_Golduck_1[] = _( "GOLDUCK is the fastest swimmer among\n" "all POKéMON. It swims effortlessly, even\n" "in a rough, stormy sea."); -const u8 DexDescription_Golduck_2[] = _( +static const u8 DexDescription_Golduck_2[] = _( "It sometimes rescues people from\n" "wrecked ships floundering in high seas."); #else -const u8 DexDescription_Golduck_1[] = _( +static const u8 DexDescription_Golduck_1[] = _( "The webbed flippers on its forelegs and\n" "hind legs and the streamlined body of\n" "GOLDUCK give it frightening speed."); -const u8 DexDescription_Golduck_2[] = _( +static const u8 DexDescription_Golduck_2[] = _( "This POKéMON is definitely much faster\n" "than even the most athletic swimmer."); #endif -const u8 DexDescription_Mankey_1[] = _( +static const u8 DexDescription_Mankey_1[] = _( "When MANKEY starts shaking and its\n" "nasal breathing turns rough, it’s a sure\n" "sign that it is becoming angry."); -const u8 DexDescription_Mankey_2[] = _( +static const u8 DexDescription_Mankey_2[] = _( "However, because it goes into a\n" "towering rage almost instantly, it is\n" "impossible for anyone to flee its wrath."); -const u8 DexDescription_Primeape_1[] = _( +static const u8 DexDescription_Primeape_1[] = _( "When PRIMEAPE becomes furious, its\n" "blood circulation is boosted. In turn,\n" "its muscles are made even stronger."); -const u8 DexDescription_Primeape_2[] = _( +static const u8 DexDescription_Primeape_2[] = _( "However, it also becomes much less\n" "intelligent at the same time."); -const u8 DexDescription_Growlithe_1[] = _( +static const u8 DexDescription_Growlithe_1[] = _( "GROWLITHE has a superb sense of smell.\n" "Once it smells anything, this POKéMON\n" "won’t forget the scent, no matter what."); -const u8 DexDescription_Growlithe_2[] = _( +static const u8 DexDescription_Growlithe_2[] = _( "It uses its advanced olfactory sense\n" "to determine the emotions of other\n" "living things."); -const u8 DexDescription_Arcanine_1[] = _( +static const u8 DexDescription_Arcanine_1[] = _( "ARCANINE is known for its high speed.\n" "It is said to be capable of running over\n" "6,200 miles in a single day and night."); -const u8 DexDescription_Arcanine_2[] = _( +static const u8 DexDescription_Arcanine_2[] = _( "The fire that blazes wildly within this\n" "POKéMON’s body is its source of power."); -const u8 DexDescription_Poliwag_1[] = _( +static const u8 DexDescription_Poliwag_1[] = _( "POLIWAG has a very thin skin. It is\n" "possible to see the POKéMON’s spiral\n" "innards right through the skin."); -const u8 DexDescription_Poliwag_2[] = _( +static const u8 DexDescription_Poliwag_2[] = _( "Despite its thinness, however, the skin\n" "is also very flexible. Even sharp fangs\n" "bounce right off it."); -const u8 DexDescription_Poliwhirl_1[] = _( +static const u8 DexDescription_Poliwhirl_1[] = _( "The surface of POLIWHIRL’s body is\n" "always wet and slick with an oily fluid.\n" "Because of this greasy covering, it can"); -const u8 DexDescription_Poliwhirl_2[] = _( +static const u8 DexDescription_Poliwhirl_2[] = _( "easily slip and slide out of the clutches\n" "of any enemy in battle."); -const u8 DexDescription_Poliwrath_1[] = _( +static const u8 DexDescription_Poliwrath_1[] = _( "POLIWRATH’s highly developed, brawny\n" "muscles never grow fatigued, however\n" "much it exercises."); -const u8 DexDescription_Poliwrath_2[] = _( +static const u8 DexDescription_Poliwrath_2[] = _( "It is so tirelessly strong, this POKéMON\n" "can swim back and forth across the\n" "Pacific Ocean without effort."); #ifdef SAPPHIRE -const u8 DexDescription_Abra_1[] = _( +static const u8 DexDescription_Abra_1[] = _( "ABRA needs to sleep for eighteen hours\n" "a day. If it doesn’t, this POKéMON loses\n" "its ability to use telekinetic powers."); -const u8 DexDescription_Abra_2[] = _( +static const u8 DexDescription_Abra_2[] = _( "If it is attacked, ABRA escapes using\n" "TELEPORT while it is still sleeping."); #else -const u8 DexDescription_Abra_1[] = _( +static const u8 DexDescription_Abra_1[] = _( "ABRA sleeps for eighteen hours a day.\n" "However, it can sense the presence of\n" "foes even while it is sleeping."); -const u8 DexDescription_Abra_2[] = _( +static const u8 DexDescription_Abra_2[] = _( "In such a situation, this POKéMON\n" "immediately teleports to safety."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Kadabra_1[] = _( +static const u8 DexDescription_Kadabra_1[] = _( "KADABRA holds a silver spoon in its\n" "hand. The spoon is used to amplify the\n" "alpha waves in its brain."); -const u8 DexDescription_Kadabra_2[] = _( +static const u8 DexDescription_Kadabra_2[] = _( "Without the spoon, the POKéMON is said\n" "to be limited to half the usual amount\n" "of its telekinetic powers."); #else -const u8 DexDescription_Kadabra_1[] = _( +static const u8 DexDescription_Kadabra_1[] = _( "KADABRA emits a peculiar alpha wave\n" "if it develops a headache. Only those\n" "people with a particularly strong"); -const u8 DexDescription_Kadabra_2[] = _( +static const u8 DexDescription_Kadabra_2[] = _( "psyche can hope to become a TRAINER\n" "of this POKéMON."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Alakazam_1[] = _( +static const u8 DexDescription_Alakazam_1[] = _( "ALAKAZAM’s brain continually grows,\n" "infinitely multiplying brain cells.\n" "This amazing brain gives this POKéMON"); -const u8 DexDescription_Alakazam_2[] = _( +static const u8 DexDescription_Alakazam_2[] = _( "an astoundingly high IQ of 5,000.\n" "It has a thorough memory of everything\n" "that has occurred in the world."); #else -const u8 DexDescription_Alakazam_1[] = _( +static const u8 DexDescription_Alakazam_1[] = _( "ALAKAZAM’s brain continually grows,\n" "making its head far too heavy to\n" "support with its neck."); -const u8 DexDescription_Alakazam_2[] = _( +static const u8 DexDescription_Alakazam_2[] = _( "This POKéMON holds its head up using\n" "its psychokinetic power instead."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Machop_1[] = _( +static const u8 DexDescription_Machop_1[] = _( "MACHOP exercises by hefting around\n" "a GRAVELER as if it were a barbell.\n" "There are some MACHOP that travel"); -const u8 DexDescription_Machop_2[] = _( +static const u8 DexDescription_Machop_2[] = _( "the world in a quest to master all\n" "kinds of martial arts."); #else -const u8 DexDescription_Machop_1[] = _( +static const u8 DexDescription_Machop_1[] = _( "MACHOP’s muscles are special - they\n" "never get sore no matter how much they\n" "are used in exercise."); -const u8 DexDescription_Machop_2[] = _( +static const u8 DexDescription_Machop_2[] = _( "This POKéMON has sufficient power to\n" "hurl a hundred adult humans."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Machoke_1[] = _( +static const u8 DexDescription_Machoke_1[] = _( "MACHOKE undertakes bodybuilding every\n" "day even as it helps people with tough,\n" "physically demanding labor."); -const u8 DexDescription_Machoke_2[] = _( +static const u8 DexDescription_Machoke_2[] = _( "On its days off, this POKéMON heads to\n" "the fields and mountains to exercise\n" "and train."); #else -const u8 DexDescription_Machoke_1[] = _( +static const u8 DexDescription_Machoke_1[] = _( "MACHOKE’s thoroughly toned muscles\n" "possess the hardness of steel.\n" "This POKéMON has so much strength,"); -const u8 DexDescription_Machoke_2[] = _( +static const u8 DexDescription_Machoke_2[] = _( "it can easily hold aloft a sumo wrestler\n" "on just one finger."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Machamp_1[] = _( +static const u8 DexDescription_Machamp_1[] = _( "MACHAMP is known as the POKéMON that\n" "has mastered every kind of martial arts.\n" "If it grabs hold of the foe with its four"); -const u8 DexDescription_Machamp_2[] = _( +static const u8 DexDescription_Machamp_2[] = _( "arms, the battle is all but over.\n" "The hapless foe is thrown far over the\n" "horizon."); #else -const u8 DexDescription_Machamp_1[] = _( +static const u8 DexDescription_Machamp_1[] = _( "MACHAMP has the power to hurl anything\n" "aside. However, trying to do any work\n" "requiring care and dexterity causes"); -const u8 DexDescription_Machamp_2[] = _( +static const u8 DexDescription_Machamp_2[] = _( "its arms to get tangled.\n" "This POKéMON tends to leap into action\n" "before it thinks."); #endif -const u8 DexDescription_Bellsprout_1[] = _( +static const u8 DexDescription_Bellsprout_1[] = _( "BELLSPROUT’s thin and flexible body\n" "lets it bend and sway to avoid any\n" "attack, however strong it may be."); -const u8 DexDescription_Bellsprout_2[] = _( +static const u8 DexDescription_Bellsprout_2[] = _( "From its mouth, this POKéMON spits a\n" "corrosive fluid that melts even iron."); -const u8 DexDescription_Weepinbell_1[] = _( +static const u8 DexDescription_Weepinbell_1[] = _( "WEEPINBELL has a large hook on its rear\n" "end. At night, the POKéMON hooks on to\n" "a tree branch and goes to sleep."); -const u8 DexDescription_Weepinbell_2[] = _( +static const u8 DexDescription_Weepinbell_2[] = _( "If it moves around in its sleep, it may\n" "wake up to find itself on the ground."); -const u8 DexDescription_Victreebel_1[] = _( +static const u8 DexDescription_Victreebel_1[] = _( "VICTREEBEL has a long vine that\n" "extends from its head. This vine is\n" "waved and flicked about as if it were"); -const u8 DexDescription_Victreebel_2[] = _( +static const u8 DexDescription_Victreebel_2[] = _( "an animal to attract prey. When an\n" "unsuspecting prey draws near, this\n" "POKéMON swallows it whole."); #ifdef SAPPHIRE -const u8 DexDescription_Tentacool_1[] = _( +static const u8 DexDescription_Tentacool_1[] = _( "TENTACOOL absorbs sunlight and\n" "refracts it using water inside its body\n" "to convert it into beam energy."); -const u8 DexDescription_Tentacool_2[] = _( +static const u8 DexDescription_Tentacool_2[] = _( "This POKéMON shoots beams from its\n" "crystal-like eyes."); #else -const u8 DexDescription_Tentacool_1[] = _( +static const u8 DexDescription_Tentacool_1[] = _( "TENTACOOL’s body is largely composed\n" "of water. If it is removed from the\n" "sea, it dries up like parchment."); -const u8 DexDescription_Tentacool_2[] = _( +static const u8 DexDescription_Tentacool_2[] = _( "If this POKéMON happens to become\n" "dehydrated, put it back into the sea."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Tentacruel_1[] = _( +static const u8 DexDescription_Tentacruel_1[] = _( "TENTACRUEL has tentacles that can be\n" "freely elongated and shortened at will.\n" "It ensnares prey with its tentacles and"); -const u8 DexDescription_Tentacruel_2[] = _( +static const u8 DexDescription_Tentacruel_2[] = _( "weakens the prey by dosing it with a\n" "harsh toxin. It can catch up to 80\n" "prey at the same time."); #else -const u8 DexDescription_Tentacruel_1[] = _( +static const u8 DexDescription_Tentacruel_1[] = _( "TENTACRUEL has large red orbs on its\n" "head. The orbs glow before lashing the\n" "vicinity with a harsh ultrasonic blast."); -const u8 DexDescription_Tentacruel_2[] = _( +static const u8 DexDescription_Tentacruel_2[] = _( "This POKéMON’s outburst creates rough\n" "waves around it."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Geodude_1[] = _( +static const u8 DexDescription_Geodude_1[] = _( "When GEODUDE sleeps deeply, it buries\n" "itself halfway into the ground.\n" "It will not awaken even if hikers step"); -const u8 DexDescription_Geodude_2[] = _( +static const u8 DexDescription_Geodude_2[] = _( "on it unwittingly.\n" "In the morning, this POKéMON rolls\n" "downhill in search of food."); #else -const u8 DexDescription_Geodude_1[] = _( +static const u8 DexDescription_Geodude_1[] = _( "The longer a GEODUDE lives, the more\n" "its edges are chipped and worn away,\n" "making it more rounded in appearance."); -const u8 DexDescription_Geodude_2[] = _( +static const u8 DexDescription_Geodude_2[] = _( "However, this POKéMON’s heart will\n" "remain hard, craggy, and rough always."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Graveler_1[] = _( +static const u8 DexDescription_Graveler_1[] = _( "Rocks are GRAVELER’s favorite food.\n" "This POKéMON will climb a mountain from\n" "the base to the summit, crunchingly"); -const u8 DexDescription_Graveler_2[] = _( +static const u8 DexDescription_Graveler_2[] = _( "feasting on rocks all the while.\n" "Upon reaching the peak, it rolls back\n" "down to the bottom."); #else -const u8 DexDescription_Graveler_1[] = _( +static const u8 DexDescription_Graveler_1[] = _( "GRAVELER grows by feeding on rocks.\n" "Apparently, it prefers to eat rocks\n" "that are covered in moss."); -const u8 DexDescription_Graveler_2[] = _( +static const u8 DexDescription_Graveler_2[] = _( "This POKéMON eats its way through\n" "a ton of rocks on a daily basis."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Golem_1[] = _( +static const u8 DexDescription_Golem_1[] = _( "GOLEM is known for rolling down from\n" "mountains. To prevent them from rolling\n" "into the homes of people downhill,"); -const u8 DexDescription_Golem_2[] = _( +static const u8 DexDescription_Golem_2[] = _( "grooves have been dug into the sides of\n" "mountains to serve as guideways for\n" "diverting this POKéMON’s course."); #else -const u8 DexDescription_Golem_1[] = _( +static const u8 DexDescription_Golem_1[] = _( "GOLEM live up on mountains.\n" "If there is a large earthquake, these\n" "POKéMON will come rolling down off"); -const u8 DexDescription_Golem_2[] = _( +static const u8 DexDescription_Golem_2[] = _( "the mountains en masse to the\n" "foothills below."); #endif -const u8 DexDescription_Ponyta_1[] = _( +static const u8 DexDescription_Ponyta_1[] = _( "PONYTA is very weak at birth.\n" "It can barely stand up.\n" "This POKéMON becomes stronger by"); -const u8 DexDescription_Ponyta_2[] = _( +static const u8 DexDescription_Ponyta_2[] = _( "stumbling and falling to keep up with\n" "its parent."); -const u8 DexDescription_Rapidash_1[] = _( +static const u8 DexDescription_Rapidash_1[] = _( "RAPIDASH usually can be seen casually\n" "cantering in the fields and plains.\n" "However, when this POKéMON turns"); -const u8 DexDescription_Rapidash_2[] = _( +static const u8 DexDescription_Rapidash_2[] = _( "serious, its fiery manes flare and blaze\n" "as it gallops its way up to 150 mph."); -const u8 DexDescription_Slowpoke_1[] = _( +static const u8 DexDescription_Slowpoke_1[] = _( "SLOWPOKE uses its tail to catch prey by\n" "dipping it in water at the side of a\n" "river."); -const u8 DexDescription_Slowpoke_2[] = _( +static const u8 DexDescription_Slowpoke_2[] = _( "However, this POKéMON often forgets\n" "what it’s doing and often spends entire\n" "days just loafing at water’s edge."); -const u8 DexDescription_Slowbro_1[] = _( +static const u8 DexDescription_Slowbro_1[] = _( "SLOWBRO’s tail has a SHELLDER firmly\n" "attached with a bite. As a result, the\n" "tail can’t be used for fishing anymore."); -const u8 DexDescription_Slowbro_2[] = _( +static const u8 DexDescription_Slowbro_2[] = _( "This causes SLOWBRO to grudgingly swim\n" "and catch prey instead."); #ifdef SAPPHIRE -const u8 DexDescription_Magnemite_1[] = _( +static const u8 DexDescription_Magnemite_1[] = _( "MAGNEMITE floats in the air by emitting\n" "electromagnetic waves from the units\n" "at its sides. These waves block gravity."); -const u8 DexDescription_Magnemite_2[] = _( +static const u8 DexDescription_Magnemite_2[] = _( "This POKéMON becomes incapable of\n" "flight if its internal electrical supply\n" "is depleted."); #else -const u8 DexDescription_Magnemite_1[] = _( +static const u8 DexDescription_Magnemite_1[] = _( "MAGNEMITE attaches itself to power\n" "lines to feed on electricity.\n" "If your house has a power outage,"); -const u8 DexDescription_Magnemite_2[] = _( +static const u8 DexDescription_Magnemite_2[] = _( "check your circuit breakers. You may\n" "find a large number of this POKéMON\n" "clinging to the breaker box."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Magneton_1[] = _( +static const u8 DexDescription_Magneton_1[] = _( "MAGNETON emits a powerful magnetic\n" "force that is fatal to electronics and\n" "precision instruments. Because of"); -const u8 DexDescription_Magneton_2[] = _( +static const u8 DexDescription_Magneton_2[] = _( "this, it is said that some towns warn\n" "people to keep this POKéMON inside\n" "a POKé BALL."); #else -const u8 DexDescription_Magneton_1[] = _( +static const u8 DexDescription_Magneton_1[] = _( "MAGNETON emits a powerful magnetic\n" "force that is fatal to mechanical\n" "devices. As a result, large cities sound"); -const u8 DexDescription_Magneton_2[] = _( +static const u8 DexDescription_Magneton_2[] = _( "sirens to warn citizens of large-scale\n" "outbreaks of this POKéMON."); #endif -const u8 DexDescription_Farfetchd_1[] = _( +static const u8 DexDescription_Farfetchd_1[] = _( "FARFETCH’D is always seen with a stick\n" "from a plant of some sort. Apparently,\n" "there are good sticks and bad sticks."); -const u8 DexDescription_Farfetchd_2[] = _( +static const u8 DexDescription_Farfetchd_2[] = _( "This POKéMON has been known to fight\n" "with others over sticks."); #ifdef SAPPHIRE -const u8 DexDescription_Doduo_1[] = _( +static const u8 DexDescription_Doduo_1[] = _( "DODUO’s two heads contain completely\n" "identical brains.\n" "A scientific study reported that on"); -const u8 DexDescription_Doduo_2[] = _( +static const u8 DexDescription_Doduo_2[] = _( "rare occasions, there will be examples\n" "of this POKéMON possessing different\n" "sets of brains."); #else -const u8 DexDescription_Doduo_1[] = _( +static const u8 DexDescription_Doduo_1[] = _( "DODUO’s two heads never sleep at the\n" "same time.\n" "Its two heads take turns sleeping,"); -const u8 DexDescription_Doduo_2[] = _( +static const u8 DexDescription_Doduo_2[] = _( "so one head can always keep watch for\n" "enemies while the other one sleeps."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Dodrio_1[] = _( +static const u8 DexDescription_Dodrio_1[] = _( "Apparently, the heads aren’t the only\n" "parts of the body that DODRIO has\n" "three of."); -const u8 DexDescription_Dodrio_2[] = _( +static const u8 DexDescription_Dodrio_2[] = _( "It has three sets of hearts and lungs\n" "as well, so it is capable of running long\n" "distances without rest."); #else -const u8 DexDescription_Dodrio_1[] = _( +static const u8 DexDescription_Dodrio_1[] = _( "Watch out if DODRIO’s three heads are\n" "looking in three separate directions.\n" "It’s a sure sign that it is on its guard."); -const u8 DexDescription_Dodrio_2[] = _( +static const u8 DexDescription_Dodrio_2[] = _( "Don’t go near this POKéMON if it’s being\n" "wary - it may decide to peck you."); #endif -const u8 DexDescription_Seel_1[] = _( +static const u8 DexDescription_Seel_1[] = _( "SEEL hunts for prey in the frigid sea\n" "underneath sheets of ice.\n" "When it needs to breathe, it punches"); -const u8 DexDescription_Seel_2[] = _( +static const u8 DexDescription_Seel_2[] = _( "a hole through the ice with the\n" "sharply protruding section of its head."); -const u8 DexDescription_Dewgong_1[] = _( +static const u8 DexDescription_Dewgong_1[] = _( "DEWGONG loves to snooze on bitterly\n" "cold ice.\n" "The sight of this POKéMON sleeping on"); -const u8 DexDescription_Dewgong_2[] = _( +static const u8 DexDescription_Dewgong_2[] = _( "a glacier was mistakenly thought to be\n" "a mermaid by a mariner long ago."); #ifdef SAPPHIRE -const u8 DexDescription_Grimer_1[] = _( +static const u8 DexDescription_Grimer_1[] = _( "GRIMER emerged from the sludge that\n" "settled on a polluted seabed.\n" "This POKéMON loves anything filthy."); -const u8 DexDescription_Grimer_2[] = _( +static const u8 DexDescription_Grimer_2[] = _( "It constantly leaks a horribly germ-\n" "infested fluid from all over its body."); #else -const u8 DexDescription_Grimer_1[] = _( +static const u8 DexDescription_Grimer_1[] = _( "GRIMER’s sludgy and rubbery body can\n" "be forced through any opening, however\n" "small it may be."); -const u8 DexDescription_Grimer_2[] = _( +static const u8 DexDescription_Grimer_2[] = _( "This POKéMON enters sewer pipes to\n" "drink filthy wastewater."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Muk_1[] = _( +static const u8 DexDescription_Muk_1[] = _( "This POKéMON’s favorite food is\n" "anything that is repugnantly filthy.\n" "In dirty towns where people think"); -const u8 DexDescription_Muk_2[] = _( +static const u8 DexDescription_Muk_2[] = _( "nothing of throwing away litter on the\n" "streets, MUK are certain to gather."); #else -const u8 DexDescription_Muk_1[] = _( +static const u8 DexDescription_Muk_1[] = _( "From MUK’s body seeps a foul fluid that\n" "gives off a nose-bendingly horrible\n" "stench."); -const u8 DexDescription_Muk_2[] = _( +static const u8 DexDescription_Muk_2[] = _( "Just one drop of this POKéMON’s body\n" "fluid can turn a pool stagnant and\n" "rancid."); #endif -const u8 DexDescription_Shellder_1[] = _( +static const u8 DexDescription_Shellder_1[] = _( "At night, this POKéMON uses its broad\n" "tongue to burrow a hole in the seafloor\n" "sand and then sleep in it."); -const u8 DexDescription_Shellder_2[] = _( +static const u8 DexDescription_Shellder_2[] = _( "While it is sleeping, SHELLDER closes its\n" "shell, but leaves its tongue hanging\n" "out."); -const u8 DexDescription_Cloyster_1[] = _( +static const u8 DexDescription_Cloyster_1[] = _( "CLOYSTER is capable of swimming in the\n" "sea. It does so by swallowing water,\n" "then jetting it out toward the rear."); -const u8 DexDescription_Cloyster_2[] = _( +static const u8 DexDescription_Cloyster_2[] = _( "This POKéMON shoots spikes from its\n" "shell using the same system."); -const u8 DexDescription_Gastly_1[] = _( +static const u8 DexDescription_Gastly_1[] = _( "GASTLY is largely composed of gaseous\n" "matter. When exposed to a strong wind,\n" "the gaseous body quickly dwindles away."); -const u8 DexDescription_Gastly_2[] = _( +static const u8 DexDescription_Gastly_2[] = _( "Groups of this POKéMON cluster under\n" "the eaves of houses to escape the\n" "ravages of wind."); -const u8 DexDescription_Haunter_1[] = _( +static const u8 DexDescription_Haunter_1[] = _( "HAUNTER is a dangerous POKéMON.\n" "If one beckons you while floating in\n" "darkness, you must never approach it."); -const u8 DexDescription_Haunter_2[] = _( +static const u8 DexDescription_Haunter_2[] = _( "This POKéMON will try to lick you with its\n" "tongue and steal your life away."); -const u8 DexDescription_Gengar_1[] = _( +static const u8 DexDescription_Gengar_1[] = _( "Sometimes, on a dark night, your shadow\n" "thrown by a streetlight will suddenly\n" "and startlingly overtake you."); -const u8 DexDescription_Gengar_2[] = _( +static const u8 DexDescription_Gengar_2[] = _( "It is actually a GENGAR running past\n" "you, pretending to be your shadow."); -const u8 DexDescription_Onix_1[] = _( +static const u8 DexDescription_Onix_1[] = _( "ONIX has a magnet in its brain. It acts\n" "as a compass so that this POKéMON does\n" "not lose direction while it is tunneling."); -const u8 DexDescription_Onix_2[] = _( +static const u8 DexDescription_Onix_2[] = _( "As it grows older, its body becomes\n" "increasingly rounder and smoother."); -const u8 DexDescription_Drowzee_1[] = _( +static const u8 DexDescription_Drowzee_1[] = _( "If your nose becomes itchy while you\n" "are sleeping, it’s a sure sign that one\n" "of these POKéMON is standing above"); -const u8 DexDescription_Drowzee_2[] = _( +static const u8 DexDescription_Drowzee_2[] = _( "your pillow and trying to eat your dream\n" "through your nostrils."); -const u8 DexDescription_Hypno_1[] = _( +static const u8 DexDescription_Hypno_1[] = _( "HYPNO holds a pendulum in its hand.\n" "The arcing movement and glitter of the\n" "pendulum lull the foe into a deep state"); -const u8 DexDescription_Hypno_2[] = _( +static const u8 DexDescription_Hypno_2[] = _( "of hypnosis.\n" "While this POKéMON searches for prey,\n" "it polishes the pendulum."); -const u8 DexDescription_Krabby_1[] = _( +static const u8 DexDescription_Krabby_1[] = _( "KRABBY live on beaches, burrowed inside\n" "holes dug into the sand.\n" "On sandy beaches with little in the way"); -const u8 DexDescription_Krabby_2[] = _( +static const u8 DexDescription_Krabby_2[] = _( "of food, these POKéMON can be seen\n" "squabbling with each other over\n" "territory."); -const u8 DexDescription_Kingler_1[] = _( +static const u8 DexDescription_Kingler_1[] = _( "KINGLER has an enormous, oversized\n" "claw. It waves this huge claw in the\n" "air to communicate with others."); -const u8 DexDescription_Kingler_2[] = _( +static const u8 DexDescription_Kingler_2[] = _( "However, because the claw is so heavy,\n" "the POKéMON quickly tires."); #ifdef SAPPHIRE -const u8 DexDescription_Voltorb_1[] = _( +static const u8 DexDescription_Voltorb_1[] = _( "VOLTORB is extremely sensitive - it\n" "explodes at the slightest of shocks.\n" "It is rumored that it was first created"); -const u8 DexDescription_Voltorb_2[] = _( +static const u8 DexDescription_Voltorb_2[] = _( "when a POKé BALL was exposed to a\n" "powerful pulse of energy."); #else -const u8 DexDescription_Voltorb_1[] = _( +static const u8 DexDescription_Voltorb_1[] = _( "VOLTORB was first sighted at a company\n" "that manufactures POKé BALLS.\n" "The link between that sighting and"); -const u8 DexDescription_Voltorb_2[] = _( +static const u8 DexDescription_Voltorb_2[] = _( "the fact that this POKéMON looks very\n" "similar to a POKé BALL remains a\n" "mystery."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Electrode_1[] = _( +static const u8 DexDescription_Electrode_1[] = _( "One of ELECTRODE’s characteristics is\n" "its attraction to electricity.\n" "It is a problematical POKéMON that"); -const u8 DexDescription_Electrode_2[] = _( +static const u8 DexDescription_Electrode_2[] = _( "congregates mostly at electrical\n" "power plants to feed on electricity\n" "that has just been generated."); #else -const u8 DexDescription_Electrode_1[] = _( +static const u8 DexDescription_Electrode_1[] = _( "ELECTRODE eats electricity in the\n" "atmosphere. On days when lightning\n" "strikes, you can see this POKéMON"); -const u8 DexDescription_Electrode_2[] = _( +static const u8 DexDescription_Electrode_2[] = _( "exploding all over the place from\n" "eating too much electricity."); #endif -const u8 DexDescription_Exeggcute_1[] = _( +static const u8 DexDescription_Exeggcute_1[] = _( "This POKéMON consists of six eggs that\n" "form a closely knit cluster. The six eggs\n" "attract each other and spin around."); -const u8 DexDescription_Exeggcute_2[] = _( +static const u8 DexDescription_Exeggcute_2[] = _( "When cracks increasingly appear on the\n" "eggs, EXEGGCUTE is close to evolution."); -const u8 DexDescription_Exeggutor_1[] = _( +static const u8 DexDescription_Exeggutor_1[] = _( "EXEGGUTOR originally came from the\n" "tropics. Its heads steadily grow larger\n" "from exposure to strong sunlight."); -const u8 DexDescription_Exeggutor_2[] = _( +static const u8 DexDescription_Exeggutor_2[] = _( "It is said that when the heads fall off,\n" "they group together to form EXEGGCUTE."); -const u8 DexDescription_Cubone_1[] = _( +static const u8 DexDescription_Cubone_1[] = _( "CUBONE pines for the mother it will\n" "never see again. Seeing a likeness of\n" "its mother in the full moon, it cries."); -const u8 DexDescription_Cubone_2[] = _( +static const u8 DexDescription_Cubone_2[] = _( "The stains on the skull the POKéMON\n" "wears are made by the tears it sheds."); -const u8 DexDescription_Marowak_1[] = _( +static const u8 DexDescription_Marowak_1[] = _( "MAROWAK is the evolved form of a CUBONE\n" "that has overcome its sadness at the\n" "loss of its mother and grown tough."); -const u8 DexDescription_Marowak_2[] = _( +static const u8 DexDescription_Marowak_2[] = _( "This POKéMON’s tempered and hardened\n" "spirit is not easily broken."); -const u8 DexDescription_Hitmonlee_1[] = _( +static const u8 DexDescription_Hitmonlee_1[] = _( "HITMONLEE’s legs freely contract and\n" "stretch. Using these springlike legs, it\n" "bowls over foes with devastating kicks."); -const u8 DexDescription_Hitmonlee_2[] = _( +static const u8 DexDescription_Hitmonlee_2[] = _( "After battle, it rubs down its legs and\n" "loosens the muscles to overcome\n" "fatigue."); -const u8 DexDescription_Hitmonchan_1[] = _( +static const u8 DexDescription_Hitmonchan_1[] = _( "HITMONCHAN is said to possess the\n" "spirit of a boxer who had been working\n" "towards a world championship."); -const u8 DexDescription_Hitmonchan_2[] = _( +static const u8 DexDescription_Hitmonchan_2[] = _( "This POKéMON has an indomitable spirit\n" "and will never give up in the face of\n" "adversity."); -const u8 DexDescription_Lickitung_1[] = _( +static const u8 DexDescription_Lickitung_1[] = _( "Whenever LICKITUNG comes across\n" "something new, it will unfailingly give it\n" "a lick. It does so because it memorizes"); -const u8 DexDescription_Lickitung_2[] = _( +static const u8 DexDescription_Lickitung_2[] = _( "things by texture and by taste.\n" "It is somewhat put off by sour things."); #ifdef SAPPHIRE -const u8 DexDescription_Koffing_1[] = _( +static const u8 DexDescription_Koffing_1[] = _( "KOFFING embodies toxic substances.\n" "It mixes the toxins with raw garbage to\n" "set off a chemical reaction that"); -const u8 DexDescription_Koffing_2[] = _( +static const u8 DexDescription_Koffing_2[] = _( "results in a terribly powerful poison\n" "gas. The higher the temperature, the\n" "more gas is concocted by this POKéMON."); #else -const u8 DexDescription_Koffing_1[] = _( +static const u8 DexDescription_Koffing_1[] = _( "If KOFFING becomes agitated, it raises\n" "the toxicity of its internal gases and\n" "jets them out from all over its body."); -const u8 DexDescription_Koffing_2[] = _( +static const u8 DexDescription_Koffing_2[] = _( "This POKéMON may also overinflate its\n" "round body, then explode."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Weezing_1[] = _( +static const u8 DexDescription_Weezing_1[] = _( "WEEZING alternately shrinks and\n" "inflates its twin bodies to mix together\n" "toxic gases inside."); -const u8 DexDescription_Weezing_2[] = _( +static const u8 DexDescription_Weezing_2[] = _( "The more the gases are mixed, the more\n" "powerful the toxins become. The\n" "POKéMON also becomes more putrid."); #else -const u8 DexDescription_Weezing_1[] = _( +static const u8 DexDescription_Weezing_1[] = _( "WEEZING loves the gases given off by\n" "rotted kitchen garbage. This POKéMON\n" "will find a dirty, unkempt house and"); -const u8 DexDescription_Weezing_2[] = _( +static const u8 DexDescription_Weezing_2[] = _( "make it its home. At night, when the\n" "people in the house are asleep, it will\n" "go through the trash."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Rhyhorn_1[] = _( +static const u8 DexDescription_Rhyhorn_1[] = _( "RHYHORN’s brain is very small. It is so\n" "dense, while on a run it forgets why it\n" "started running in the first place."); -const u8 DexDescription_Rhyhorn_2[] = _( +static const u8 DexDescription_Rhyhorn_2[] = _( "It apparently remembers sometimes if it\n" "demolishes something."); #else -const u8 DexDescription_Rhyhorn_1[] = _( +static const u8 DexDescription_Rhyhorn_1[] = _( "RHYHORN runs in a straight line,\n" "smashing everything in its path.\n" "It is not bothered even if it rushes"); -const u8 DexDescription_Rhyhorn_2[] = _( +static const u8 DexDescription_Rhyhorn_2[] = _( "headlong into a block of steel.\n" "This POKéMON may feel some pain from\n" "the collision the next day, however."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Rhydon_1[] = _( +static const u8 DexDescription_Rhydon_1[] = _( "RHYDON has a horn that serves as a\n" "drill. It is used for destroying rocks\n" "and boulders."); -const u8 DexDescription_Rhydon_2[] = _( +static const u8 DexDescription_Rhydon_2[] = _( "This POKéMON occasionally rams into\n" "streams of magma, but the armor-like\n" "hide prevents it from feeling the heat."); #else -const u8 DexDescription_Rhydon_1[] = _( +static const u8 DexDescription_Rhydon_1[] = _( "RHYDON’s horn can crush even uncut\n" "diamonds. One sweeping blow of its tail\n" "can topple a building."); -const u8 DexDescription_Rhydon_2[] = _( +static const u8 DexDescription_Rhydon_2[] = _( "This POKéMON’s hide is extremely tough.\n" "Even direct cannon hits don’t leave\n" "a scratch."); #endif -const u8 DexDescription_Chansey_1[] = _( +static const u8 DexDescription_Chansey_1[] = _( "CHANSEY lays nutritionally excellent\n" "eggs on an everyday basis.\n" "The eggs are so delicious, they are"); -const u8 DexDescription_Chansey_2[] = _( +static const u8 DexDescription_Chansey_2[] = _( "easily and eagerly devoured by even\n" "those people who have lost their\n" "appetite."); -const u8 DexDescription_Tangela_1[] = _( +static const u8 DexDescription_Tangela_1[] = _( "TANGELA’s vines snap off easily if they\n" "are grabbed. This happens without pain,\n" "allowing it to make a quick getaway."); -const u8 DexDescription_Tangela_2[] = _( +static const u8 DexDescription_Tangela_2[] = _( "The lost vines are replaced by newly\n" "grown vines the very next day."); -const u8 DexDescription_Kangaskhan_1[] = _( +static const u8 DexDescription_Kangaskhan_1[] = _( "If you come across a young KANGASKHAN\n" "playing by itself, you must never\n" "disturb it or attempt to catch it."); -const u8 DexDescription_Kangaskhan_2[] = _( +static const u8 DexDescription_Kangaskhan_2[] = _( "The baby POKéMON’s parent is sure to\n" "be in the area, and it will become\n" "violently enraged at you."); #ifdef SAPPHIRE -const u8 DexDescription_Horsea_1[] = _( +static const u8 DexDescription_Horsea_1[] = _( "If HORSEA senses danger, it will\n" "reflexively spray a dense black ink\n" "from its mouth and try to escape."); -const u8 DexDescription_Horsea_2[] = _( +static const u8 DexDescription_Horsea_2[] = _( "This POKéMON swims by cleverly flapping\n" "the fins on its back."); #else -const u8 DexDescription_Horsea_1[] = _( +static const u8 DexDescription_Horsea_1[] = _( "HORSEA eats small insects and moss off\n" "of rocks. If the ocean current turns\n" "fast, this POKéMON anchors itself by"); -const u8 DexDescription_Horsea_2[] = _( +static const u8 DexDescription_Horsea_2[] = _( "wrapping its tail around rocks or coral\n" "to prevent being washed away."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Seadra_1[] = _( +static const u8 DexDescription_Seadra_1[] = _( "SEADRA generates whirlpools by spinning\n" "its body. The whirlpools are strong\n" "enough to swallow even fishing boats."); -const u8 DexDescription_Seadra_2[] = _( +static const u8 DexDescription_Seadra_2[] = _( "This POKéMON weakens prey with these\n" "currents, then swallows it whole."); #else -const u8 DexDescription_Seadra_1[] = _( +static const u8 DexDescription_Seadra_1[] = _( "SEADRA sleeps after wriggling itself\n" "between the branches of coral.\n" "Those trying to harvest coral are"); -const u8 DexDescription_Seadra_2[] = _( +static const u8 DexDescription_Seadra_2[] = _( "occasionally stung by this POKéMON’s\n" "poison barbs if they fail to notice it."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Goldeen_1[] = _( +static const u8 DexDescription_Goldeen_1[] = _( "GOLDEEN loves swimming wild and free\n" "in rivers and ponds.\n" "If one of these POKéMON is placed in an"); -const u8 DexDescription_Goldeen_2[] = _( +static const u8 DexDescription_Goldeen_2[] = _( "aquarium, it will shatter even the\n" "thickest glass with one ram of its horn\n" "and make its escape."); #else -const u8 DexDescription_Goldeen_1[] = _( +static const u8 DexDescription_Goldeen_1[] = _( "GOLDEEN is a very beautiful POKéMON\n" "with fins that billow elegantly in water.\n" "However, don’t let your guard down"); -const u8 DexDescription_Goldeen_2[] = _( +static const u8 DexDescription_Goldeen_2[] = _( "around this POKéMON - it could ram you\n" "powerfully with its horn."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Seaking_1[] = _( +static const u8 DexDescription_Seaking_1[] = _( "SEAKING is very protective of its eggs.\n" "The male and female will take turns\n" "patrolling around their nest and eggs."); -const u8 DexDescription_Seaking_2[] = _( +static const u8 DexDescription_Seaking_2[] = _( "The guarding of eggs by these POKéMON\n" "goes on for over a month."); #else -const u8 DexDescription_Seaking_1[] = _( +static const u8 DexDescription_Seaking_1[] = _( "In the autumn, SEAKING males can be\n" "seen performing courtship dances in\n" "riverbeds to woo females."); -const u8 DexDescription_Seaking_2[] = _( +static const u8 DexDescription_Seaking_2[] = _( "During this season, this POKéMON’s body\n" "coloration is at its most beautiful."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Staryu_1[] = _( +static const u8 DexDescription_Staryu_1[] = _( "STARYU apparently communicates with\n" "the stars in the night sky by flashing\n" "the red core at the center of its body."); -const u8 DexDescription_Staryu_2[] = _( +static const u8 DexDescription_Staryu_2[] = _( "If parts of its body are torn, this\n" "POKéMON simply regenerates the\n" "missing pieces and limbs."); #else -const u8 DexDescription_Staryu_1[] = _( +static const u8 DexDescription_Staryu_1[] = _( "STARYU’s center section has an organ\n" "called the core that shines bright red.\n" "If you go to a beach toward the"); -const u8 DexDescription_Staryu_2[] = _( +static const u8 DexDescription_Staryu_2[] = _( "end of summer, the glowing cores of\n" "these POKéMON look like the stars\n" "in the sky."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Starmie_1[] = _( +static const u8 DexDescription_Starmie_1[] = _( "STARMIE swims through water by\n" "spinning its star-shaped body as if it\n" "were a propeller on a ship."); -const u8 DexDescription_Starmie_2[] = _( +static const u8 DexDescription_Starmie_2[] = _( "The core at the center of this\n" "POKéMON’s body glows in seven colors."); #else -const u8 DexDescription_Starmie_1[] = _( +static const u8 DexDescription_Starmie_1[] = _( "STARMIE’s center section - the core -\n" "glows brightly in seven colors.\n" "Because of its luminous nature, this"); -const u8 DexDescription_Starmie_2[] = _( +static const u8 DexDescription_Starmie_2[] = _( "POKéMON has been given the nickname\n" "“the gem of the sea.”"); #endif -const u8 DexDescription_Mrmime_1[] = _( +static const u8 DexDescription_Mrmime_1[] = _( "MR. MIME is a master of pantomime.\n" "Its gestures and motions convince\n" "watchers that something unseeable"); -const u8 DexDescription_Mrmime_2[] = _( +static const u8 DexDescription_Mrmime_2[] = _( "actually exists. Once it is believed,\n" "it will exist as if it were a real thing."); -const u8 DexDescription_Scyther_1[] = _( +static const u8 DexDescription_Scyther_1[] = _( "SCYTHER is blindingly fast. Its blazing\n" "speed enhances the effectiveness of\n" "the twin scythes on its forearms."); -const u8 DexDescription_Scyther_2[] = _( +static const u8 DexDescription_Scyther_2[] = _( "This POKéMON’s scythes are so\n" "effective, they can slice through thick\n" "logs in one wicked stroke."); -const u8 DexDescription_Jynx_1[] = _( +static const u8 DexDescription_Jynx_1[] = _( "JYNX walks rhythmically, swaying and\n" "shaking its hips as if it were dancing.\n" "Its motions are so bouncingly alluring,"); -const u8 DexDescription_Jynx_2[] = _( +static const u8 DexDescription_Jynx_2[] = _( "people seeing it are compelled to shake\n" "their hips without giving any thought\n" "to what they are doing."); -const u8 DexDescription_Electabuzz_1[] = _( +static const u8 DexDescription_Electabuzz_1[] = _( "When a storm arrives, gangs of this\n" "POKéMON compete with each other to\n" "scale heights that are likely to be"); -const u8 DexDescription_Electabuzz_2[] = _( +static const u8 DexDescription_Electabuzz_2[] = _( "stricken by lightning bolts.\n" "Some towns use ELECTABUZZ in place of\n" "lightning rods."); -const u8 DexDescription_Magmar_1[] = _( +static const u8 DexDescription_Magmar_1[] = _( "In battle, MAGMAR blows out intensely\n" "hot flames from all over its body to\n" "intimidate its opponent."); -const u8 DexDescription_Magmar_2[] = _( +static const u8 DexDescription_Magmar_2[] = _( "This POKéMON’s fiery bursts create\n" "heat waves that ignite grass and trees\n" "in its surroundings."); #ifdef SAPPHIRE -const u8 DexDescription_Pinsir_1[] = _( +static const u8 DexDescription_Pinsir_1[] = _( "PINSIR has a pair of massive horns \n" "Protruding from the surface of these\n" "horns are thorns."); -const u8 DexDescription_Pinsir_2[] = _( +static const u8 DexDescription_Pinsir_2[] = _( "These thorns are driven deeply into the\n" "foe’s body when the pincer closes,\n" "making it tough for the foe to escape."); #else -const u8 DexDescription_Pinsir_1[] = _( +static const u8 DexDescription_Pinsir_1[] = _( "PINSIR is astoundingly strong. It can\n" "grip a foe weighing twice its weight\n" "in its horns and easily lift it."); -const u8 DexDescription_Pinsir_2[] = _( +static const u8 DexDescription_Pinsir_2[] = _( "This POKéMON’s movements turn sluggish\n" "in cold places."); #endif -const u8 DexDescription_Tauros_1[] = _( +static const u8 DexDescription_Tauros_1[] = _( "This POKéMON is not satisfied unless\n" "it is rampaging at all times.\n" "If there is no opponent for TAUROS to"); -const u8 DexDescription_Tauros_2[] = _( +static const u8 DexDescription_Tauros_2[] = _( "battle, it will charge at thick trees and\n" "knock them down to calm itself."); #ifdef SAPPHIRE -const u8 DexDescription_Magikarp_1[] = _( +static const u8 DexDescription_Magikarp_1[] = _( "MAGIKARP is virtually useless in battle\n" "as it can only splash around.\n" "As a result, it is considered to be weak."); -const u8 DexDescription_Magikarp_2[] = _( +static const u8 DexDescription_Magikarp_2[] = _( "However, it is actually a very hardy\n" "POKéMON that can survive in any body of\n" "water no matter how polluted it is."); #else -const u8 DexDescription_Magikarp_1[] = _( +static const u8 DexDescription_Magikarp_1[] = _( "MAGIKARP is a pathetic excuse for a\n" "POKéMON that is only capable of\n" "flopping and splashing."); -const u8 DexDescription_Magikarp_2[] = _( +static const u8 DexDescription_Magikarp_2[] = _( "This behavior prompted scientists to\n" "undertake research into it."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Gyarados_1[] = _( +static const u8 DexDescription_Gyarados_1[] = _( "Once GYARADOS goes on a rampage, its\n" "ferociously violent blood doesn’t calm\n" "until it has burned everything down."); -const u8 DexDescription_Gyarados_2[] = _( +static const u8 DexDescription_Gyarados_2[] = _( "There are records of this POKéMON’s\n" "rampages lasting a whole month."); #else -const u8 DexDescription_Gyarados_1[] = _( +static const u8 DexDescription_Gyarados_1[] = _( "When MAGIKARP evolves into GYARADOS,\n" "its brain cells undergo a structural\n" "transformation. It is said that this"); -const u8 DexDescription_Gyarados_2[] = _( +static const u8 DexDescription_Gyarados_2[] = _( "transformation is to blame for this\n" "POKéMON’s wildly violent nature."); #endif -const u8 DexDescription_Lapras_1[] = _( +static const u8 DexDescription_Lapras_1[] = _( "People have driven LAPRAS almost to the\n" "point of extinction. In the evenings,\n" "this POKéMON is said to sing plaintively"); -const u8 DexDescription_Lapras_2[] = _( +static const u8 DexDescription_Lapras_2[] = _( "as it seeks what few others of its kind\n" "still remain."); -const u8 DexDescription_Ditto_1[] = _( +static const u8 DexDescription_Ditto_1[] = _( "DITTO rearranges its cell structure to\n" "transform itself into other shapes.\n" "However, if it tries to transform itself"); -const u8 DexDescription_Ditto_2[] = _( +static const u8 DexDescription_Ditto_2[] = _( "into something by relying on its memory,\n" "this POKéMON manages to get details\n" "wrong."); -const u8 DexDescription_Eevee_1[] = _( +static const u8 DexDescription_Eevee_1[] = _( "EEVEE has an unstable genetic makeup\n" "that suddenly mutates due to the\n" "environment in which it lives."); -const u8 DexDescription_Eevee_2[] = _( +static const u8 DexDescription_Eevee_2[] = _( "Radiation from various STONES causes\n" "this POKéMON to evolve."); -const u8 DexDescription_Vaporeon_1[] = _( +static const u8 DexDescription_Vaporeon_1[] = _( "VAPOREON underwent a spontaneous\n" "mutation and grew fins and gills that\n" "allow it to live underwater."); -const u8 DexDescription_Vaporeon_2[] = _( +static const u8 DexDescription_Vaporeon_2[] = _( "This POKéMON has the ability to freely\n" "control water."); -const u8 DexDescription_Jolteon_1[] = _( +static const u8 DexDescription_Jolteon_1[] = _( "JOLTEON’s cells generate a low level of\n" "electricity. This power is amplified by\n" "the static electricity of its fur,"); -const u8 DexDescription_Jolteon_2[] = _( +static const u8 DexDescription_Jolteon_2[] = _( "enabling the POKéMON to drop\n" "thunderbolts. The bristling fur is made\n" "of electrically charged needles."); -const u8 DexDescription_Flareon_1[] = _( +static const u8 DexDescription_Flareon_1[] = _( "FLAREON’s fluffy fur has a functional\n" "purpose - it releases heat into the air\n" "so that its body does not get"); -const u8 DexDescription_Flareon_2[] = _( +static const u8 DexDescription_Flareon_2[] = _( "excessively hot.\n" "This POKéMON’s body temperature can\n" "rise to a maximum of 1,650 degrees F."); -const u8 DexDescription_Porygon_1[] = _( +static const u8 DexDescription_Porygon_1[] = _( "PORYGON is capable of reverting itself\n" "entirely back to program data and\n" "entering cyberspace."); -const u8 DexDescription_Porygon_2[] = _( +static const u8 DexDescription_Porygon_2[] = _( "This POKéMON is copy-protected so it\n" "cannot be duplicated by copying."); -const u8 DexDescription_Omanyte_1[] = _( +static const u8 DexDescription_Omanyte_1[] = _( "OMANYTE is one of the ancient and long-\n" "since-extinct POKéMON that have been\n" "regenerated from fossils by people."); -const u8 DexDescription_Omanyte_2[] = _( +static const u8 DexDescription_Omanyte_2[] = _( "If attacked by an enemy, it withdraws\n" "itself inside its hard shell."); -const u8 DexDescription_Omastar_1[] = _( +static const u8 DexDescription_Omastar_1[] = _( "OMASTAR uses its tentacles to capture\n" "its prey. It is believed to have become\n" "extinct because its shell grew too large"); -const u8 DexDescription_Omastar_2[] = _( +static const u8 DexDescription_Omastar_2[] = _( "and heavy, causing its movements to\n" "become too slow and ponderous."); -const u8 DexDescription_Kabuto_1[] = _( +static const u8 DexDescription_Kabuto_1[] = _( "KABUTO is a POKéMON that has been\n" "regenerated from a fossil. However, in\n" "extremely rare cases, living examples"); -const u8 DexDescription_Kabuto_2[] = _( +static const u8 DexDescription_Kabuto_2[] = _( "have been discovered.\n" "The POKéMON has not changed at all for\n" "300 million years."); -const u8 DexDescription_Kabutops_1[] = _( +static const u8 DexDescription_Kabutops_1[] = _( "KABUTOPS swam underwater to hunt for\n" "its prey in ancient times.\n" "The POKéMON was apparently evolving"); -const u8 DexDescription_Kabutops_2[] = _( +static const u8 DexDescription_Kabutops_2[] = _( "from being a water-dweller to living on\n" "land as evident from the beginnings of\n" "change in its gills and legs."); -const u8 DexDescription_Aerodactyl_1[] = _( +static const u8 DexDescription_Aerodactyl_1[] = _( "AERODACTYL is a POKéMON from the age\n" "of dinosaurs. It was regenerated from\n" "genetic material extracted from amber."); -const u8 DexDescription_Aerodactyl_2[] = _( +static const u8 DexDescription_Aerodactyl_2[] = _( "It is imagined to have been the king of\n" "the skies in ancient times."); -const u8 DexDescription_Snorlax_1[] = _( +static const u8 DexDescription_Snorlax_1[] = _( "SNORLAX’s typical day consists of\n" "nothing more than eating and sleeping.\n" "It is such a docile POKéMON that there"); -const u8 DexDescription_Snorlax_2[] = _( +static const u8 DexDescription_Snorlax_2[] = _( "are children who use its expansive belly\n" "as a place to play."); -const u8 DexDescription_Articuno_1[] = _( +static const u8 DexDescription_Articuno_1[] = _( "ARTICUNO is a legendary bird POKéMON\n" "that can control ice.\n" "The flapping of its wings chills the air."); -const u8 DexDescription_Articuno_2[] = _( +static const u8 DexDescription_Articuno_2[] = _( "As a result, it is said that when this\n" "POKéMON flies, snow will fall."); -const u8 DexDescription_Zapdos_1[] = _( +static const u8 DexDescription_Zapdos_1[] = _( "ZAPDOS is a legendary bird POKéMON that\n" "has the ability to control electricity.\n" "It usually lives in thunderclouds."); -const u8 DexDescription_Zapdos_2[] = _( +static const u8 DexDescription_Zapdos_2[] = _( "The POKéMON gains power if it is\n" "stricken by lightning bolts."); -const u8 DexDescription_Moltres_1[] = _( +static const u8 DexDescription_Moltres_1[] = _( "MOLTRES is a legendary bird POKéMON\n" "that has the ability to control fire.\n" "If this POKéMON is injured, it is said to"); -const u8 DexDescription_Moltres_2[] = _( +static const u8 DexDescription_Moltres_2[] = _( "dip its body in the molten magma of a\n" "volcano to burn and heal itself."); -const u8 DexDescription_Dratini_1[] = _( +static const u8 DexDescription_Dratini_1[] = _( "DRATINI continually molts and sloughs\n" "off its old skin.\n" "It does so because the life energy"); -const u8 DexDescription_Dratini_2[] = _( +static const u8 DexDescription_Dratini_2[] = _( "within its body steadily builds to reach\n" "uncontrollable levels."); -const u8 DexDescription_Dragonair_1[] = _( +static const u8 DexDescription_Dragonair_1[] = _( "DRAGONAIR stores an enormous amount\n" "of energy inside its body.\n" "It is said to alter weather conditions"); -const u8 DexDescription_Dragonair_2[] = _( +static const u8 DexDescription_Dragonair_2[] = _( "in its vicinity by discharging energy\n" "from the crystals on its neck and tail."); -const u8 DexDescription_Dragonite_1[] = _( +static const u8 DexDescription_Dragonite_1[] = _( "DRAGONITE is capable of circling the\n" "globe in just sixteen hours.\n" "It is a kindhearted POKéMON that leads"); -const u8 DexDescription_Dragonite_2[] = _( +static const u8 DexDescription_Dragonite_2[] = _( "lost and foundering ships in a storm to\n" "the safety of land."); -const u8 DexDescription_Mewtwo_1[] = _( +static const u8 DexDescription_Mewtwo_1[] = _( "MEWTWO is a POKéMON that was created\n" "by genetic manipulation.\n" "However, even though the scientific"); -const u8 DexDescription_Mewtwo_2[] = _( +static const u8 DexDescription_Mewtwo_2[] = _( "power of humans created this POKéMON’s\n" "body, they failed to endow MEWTWO with\n" "a compassionate heart."); -const u8 DexDescription_Mew_1[] = _( +static const u8 DexDescription_Mew_1[] = _( "MEW is said to possess the genetic\n" "composition of all POKéMON.\n" "It is capable of making itself invisible"); -const u8 DexDescription_Mew_2[] = _( +static const u8 DexDescription_Mew_2[] = _( "at will, so it entirely avoids notice even\n" "if it approaches people."); -const u8 DexDescription_Chikorita_1[] = _( +static const u8 DexDescription_Chikorita_1[] = _( "In battle, CHIKORITA waves its leaf\n" "around to keep the foe at bay.\n" "However, a sweet fragrance also wafts"); -const u8 DexDescription_Chikorita_2[] = _( +static const u8 DexDescription_Chikorita_2[] = _( "from the leaf, becalming the battling\n" "POKéMON and creating a cozy, friendly\n" "atmosphere all around."); -const u8 DexDescription_Bayleef_1[] = _( +static const u8 DexDescription_Bayleef_1[] = _( "BAYLEEF’s neck is ringed by curled-up\n" "leaves. Inside each tubular leaf is a\n" "small shoot of a tree."); -const u8 DexDescription_Bayleef_2[] = _( +static const u8 DexDescription_Bayleef_2[] = _( "The fragrance of this shoot makes\n" "people peppy."); -const u8 DexDescription_Meganium_1[] = _( +static const u8 DexDescription_Meganium_1[] = _( "The fragrance of MEGANIUM’s flower\n" "soothes and calms emotions.\n" "In battle, this POKéMON gives off more"); -const u8 DexDescription_Meganium_2[] = _( +static const u8 DexDescription_Meganium_2[] = _( "of its becalming scent to blunt the\n" "foe’s fighting spirit."); -const u8 DexDescription_Cyndaquil_1[] = _( +static const u8 DexDescription_Cyndaquil_1[] = _( "CYNDAQUIL protects itself by flaring up\n" "the flames on its back.\n" "The flames are vigorous if the POKéMON"); -const u8 DexDescription_Cyndaquil_2[] = _( +static const u8 DexDescription_Cyndaquil_2[] = _( "is angry. However, if it is tired, the\n" "flames splutter fitfully with incomplete\n" "combustion."); -const u8 DexDescription_Quilava_1[] = _( +static const u8 DexDescription_Quilava_1[] = _( "QUILAVA keeps its foes at bay with the\n" "intensity of its flames and gusts of\n" "superheated air."); -const u8 DexDescription_Quilava_2[] = _( +static const u8 DexDescription_Quilava_2[] = _( "This POKéMON applies its outstanding\n" "nimbleness to dodge attacks even while\n" "scorching the foe with flames."); -const u8 DexDescription_Typhlosion_1[] = _( +static const u8 DexDescription_Typhlosion_1[] = _( "TYPHLOSION obscures itself behind a\n" "shimmering heat haze that it creates\n" "using its intensely hot flames."); -const u8 DexDescription_Typhlosion_2[] = _( +static const u8 DexDescription_Typhlosion_2[] = _( "This POKéMON creates blazing explosive\n" "blasts that burn everything to cinders."); -const u8 DexDescription_Totodile_1[] = _( +static const u8 DexDescription_Totodile_1[] = _( "Despite the smallness of its body,\n" "TOTODILE’s jaws are very powerful.\n" "While the POKéMON may think it is just"); -const u8 DexDescription_Totodile_2[] = _( +static const u8 DexDescription_Totodile_2[] = _( "playfully nipping, its bite has enough\n" "power to cause serious injury."); -const u8 DexDescription_Croconaw_1[] = _( +static const u8 DexDescription_Croconaw_1[] = _( "Once CROCONAW has clamped its jaws on\n" "its foe, it will absolutely not let go.\n" "Because the tips of its fangs are"); -const u8 DexDescription_Croconaw_2[] = _( +static const u8 DexDescription_Croconaw_2[] = _( "forked back like barbed fishhooks, they\n" "become impossible to remove when \n" "they have sunk in."); -const u8 DexDescription_Feraligatr_1[] = _( +static const u8 DexDescription_Feraligatr_1[] = _( "FERALIGATR intimidates its foes by\n" "opening its huge mouth.\n" "In battle, it will kick the ground hard"); -const u8 DexDescription_Feraligatr_2[] = _( +static const u8 DexDescription_Feraligatr_2[] = _( "with its thick and powerful hind legs to\n" "charge at the foe at an incredible\n" "speed."); -const u8 DexDescription_Sentret_1[] = _( +static const u8 DexDescription_Sentret_1[] = _( "When SENTRET sleeps, it does so while\n" "another stands guard. The sentry wakes\n" "the others at the first sign of danger."); -const u8 DexDescription_Sentret_2[] = _( +static const u8 DexDescription_Sentret_2[] = _( "When this POKéMON becomes separated\n" "from its pack, it becomes incapable of\n" "sleep due to fear."); -const u8 DexDescription_Furret_1[] = _( +static const u8 DexDescription_Furret_1[] = _( "FURRET has a very slim build.\n" "When under attack, it can slickly squirm\n" "through narrow spaces and get away."); -const u8 DexDescription_Furret_2[] = _( +static const u8 DexDescription_Furret_2[] = _( "In spite of its short limbs, this\n" "POKéMON is very nimble and fleet."); -const u8 DexDescription_Hoothoot_1[] = _( +static const u8 DexDescription_Hoothoot_1[] = _( "HOOTHOOT has an internal organ that\n" "senses and tracks the earth’s rotation.\n" "Using this special organ, this POKéMON"); -const u8 DexDescription_Hoothoot_2[] = _( +static const u8 DexDescription_Hoothoot_2[] = _( "begins hooting at precisely the same\n" "time every day."); -const u8 DexDescription_Noctowl_1[] = _( +static const u8 DexDescription_Noctowl_1[] = _( "NOCTOWL never fails at catching prey in\n" "darkness. This POKéMON owes its\n" "success to its superior vision that"); -const u8 DexDescription_Noctowl_2[] = _( +static const u8 DexDescription_Noctowl_2[] = _( "allows it to see in minimal light, and to\n" "its soft, supple wings that make no\n" "sound in flight."); -const u8 DexDescription_Ledyba_1[] = _( +static const u8 DexDescription_Ledyba_1[] = _( "LEDYBA secretes an aromatic fluid from\n" "where its legs join its body. This fluid\n" "is used for communicating with others."); -const u8 DexDescription_Ledyba_2[] = _( +static const u8 DexDescription_Ledyba_2[] = _( "This POKéMON conveys its feelings to\n" "others by altering the fluid’s scent."); -const u8 DexDescription_Ledian_1[] = _( +static const u8 DexDescription_Ledian_1[] = _( "It is said that in lands with clean air,\n" "where the stars fill the sky, there live\n" "LEDIAN in countless numbers."); -const u8 DexDescription_Ledian_2[] = _( +static const u8 DexDescription_Ledian_2[] = _( "There is a good reason for this - the\n" "POKéMON uses the light of the stars\n" "as its energy."); -const u8 DexDescription_Spinarak_1[] = _( +static const u8 DexDescription_Spinarak_1[] = _( "The web spun by SPINARAK can be\n" "considered its second nervous system.\n" "It is said that this POKéMON can"); -const u8 DexDescription_Spinarak_2[] = _( +static const u8 DexDescription_Spinarak_2[] = _( "determine what kind of prey is touching\n" "its web just by the tiny vibrations it\n" "feels through the web’s strands."); -const u8 DexDescription_Ariados_1[] = _( +static const u8 DexDescription_Ariados_1[] = _( "ARIADOS’s feet are tipped with tiny\n" "hooked claws that enable it to scuttle\n" "on ceilings and vertical walls."); -const u8 DexDescription_Ariados_2[] = _( +static const u8 DexDescription_Ariados_2[] = _( "This POKéMON constricts the foe with\n" "thin and strong silk webbing."); #ifdef SAPPHIRE -const u8 DexDescription_Crobat_1[] = _( +static const u8 DexDescription_Crobat_1[] = _( "CROBAT sneaks up on its intended prey\n" "using wings that barely make a sound.\n" "This POKéMON rests by hanging on a"); -const u8 DexDescription_Crobat_2[] = _( +static const u8 DexDescription_Crobat_2[] = _( "tree branch with its rear legs that\n" "serve as wings."); #else -const u8 DexDescription_Crobat_1[] = _( +static const u8 DexDescription_Crobat_1[] = _( "If this POKéMON is flying by fluttering\n" "only a pair of wings on either the\n" "forelegs or hind legs, it’s proof that"); -const u8 DexDescription_Crobat_2[] = _( +static const u8 DexDescription_Crobat_2[] = _( "CROBAT has been flying a long distance.\n" "It switches the wings it uses if it is\n" "tired."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Chinchou_1[] = _( +static const u8 DexDescription_Chinchou_1[] = _( "CHINCHOU’s two antennas are filled with\n" "cells that generate strong electricity.\n" "This POKéMON’s cells create so much"); -const u8 DexDescription_Chinchou_2[] = _( +static const u8 DexDescription_Chinchou_2[] = _( "electrical power, it even makes itself\n" "tingle slightly."); #else -const u8 DexDescription_Chinchou_1[] = _( +static const u8 DexDescription_Chinchou_1[] = _( "CHINCHOU lets loose positive and\n" "negative electrical charges from its\n" "two antennas to make its prey faint."); -const u8 DexDescription_Chinchou_2[] = _( +static const u8 DexDescription_Chinchou_2[] = _( "This POKéMON flashes its electric\n" "lights to exchange signals with others."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Lanturn_1[] = _( +static const u8 DexDescription_Lanturn_1[] = _( "LANTURN is known to emit light.\n" "If you peer down into the dark sea from\n" "a ship at night, you can sometimes see"); -const u8 DexDescription_Lanturn_2[] = _( +static const u8 DexDescription_Lanturn_2[] = _( "this POKéMON’s light rising from the\n" "depths where it swims. It gives the sea\n" "an appearance of a starlit night."); #else -const u8 DexDescription_Lanturn_1[] = _( +static const u8 DexDescription_Lanturn_1[] = _( "LANTURN is nicknamed “the deep-sea\n" "star” for its illuminated antenna.\n" "This POKéMON produces light by"); -const u8 DexDescription_Lanturn_2[] = _( +static const u8 DexDescription_Lanturn_2[] = _( "causing a chemical reaction between\n" "bacteria and its bodily fluids inside\n" "the antenna."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Pichu_1[] = _( +static const u8 DexDescription_Pichu_1[] = _( "When PICHU plays with others, it may\n" "short out electricity with another\n" "PICHU, creating a shower of sparks."); -const u8 DexDescription_Pichu_2[] = _( +static const u8 DexDescription_Pichu_2[] = _( "In that event, this POKéMON will begin\n" "crying, startled by the flash of sparks."); #else -const u8 DexDescription_Pichu_1[] = _( +static const u8 DexDescription_Pichu_1[] = _( "PICHU charges itself with electricity\n" "more easily on days with thunderclouds\n" "or when the air is very dry."); -const u8 DexDescription_Pichu_2[] = _( +static const u8 DexDescription_Pichu_2[] = _( "You can hear the crackling of static\n" "electricity coming off this POKéMON."); #endif -const u8 DexDescription_Cleffa_1[] = _( +static const u8 DexDescription_Cleffa_1[] = _( "On nights with many shooting stars,\n" "CLEFFA can be seen dancing in a ring.\n" "They dance through the night and stop"); -const u8 DexDescription_Cleffa_2[] = _( +static const u8 DexDescription_Cleffa_2[] = _( "only at the break of day, when these\n" "POKéMON quench their thirst with the\n" "morning dew."); #ifdef SAPPHIRE -const u8 DexDescription_Igglybuff_1[] = _( +static const u8 DexDescription_Igglybuff_1[] = _( "IGGLYBUFF has a soft and plushy body\n" "that feels very much like a marshmallow.\n" "From this body wafts a gently sweet"); -const u8 DexDescription_Igglybuff_2[] = _( +static const u8 DexDescription_Igglybuff_2[] = _( "fragrance that soothes and calms the\n" "emotions of its foes."); #else -const u8 DexDescription_Igglybuff_1[] = _( +static const u8 DexDescription_Igglybuff_1[] = _( "IGGLYBUFF’s vocal chords are not\n" "sufficiently developed. It would hurt\n" "its throat if it were to sing too much."); -const u8 DexDescription_Igglybuff_2[] = _( +static const u8 DexDescription_Igglybuff_2[] = _( "This POKéMON gargles with freshwater\n" "from a clean stream."); #endif -const u8 DexDescription_Togepi_1[] = _( +static const u8 DexDescription_Togepi_1[] = _( "As its energy, TOGEPI uses the positive\n" "emotions of compassion and pleasure\n" "exuded by people and POKéMON."); -const u8 DexDescription_Togepi_2[] = _( +static const u8 DexDescription_Togepi_2[] = _( "This POKéMON stores up feelings of\n" "happiness inside its shell, then shares\n" "them with others."); -const u8 DexDescription_Togetic_1[] = _( +static const u8 DexDescription_Togetic_1[] = _( "TOGETIC is said to be a POKéMON that\n" "brings good fortune. When the POKéMON\n" "spots someone who is pure of heart,"); -const u8 DexDescription_Togetic_2[] = _( +static const u8 DexDescription_Togetic_2[] = _( "it is said to appear and share its\n" "happiness with that person."); #ifdef SAPPHIRE -const u8 DexDescription_Natu_1[] = _( +static const u8 DexDescription_Natu_1[] = _( "NATU has a highly developed jumping\n" "ability. The POKéMON flaps and leaps\n" "onto tree branches that are taller than"); -const u8 DexDescription_Natu_2[] = _( +static const u8 DexDescription_Natu_2[] = _( "grown-up people to pick at the tree’s\n" "new shoots."); #else -const u8 DexDescription_Natu_1[] = _( +static const u8 DexDescription_Natu_1[] = _( "NATU cannot fly because its wings are\n" "not yet fully grown. If your eyes meet\n" "with this POKéMON’s eyes, it will stare"); -const u8 DexDescription_Natu_2[] = _( +static const u8 DexDescription_Natu_2[] = _( "back intently at you. But if you move\n" "even slightly, it will hop away to safety."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Xatu_1[] = _( +static const u8 DexDescription_Xatu_1[] = _( "XATU is known to stand motionless while\n" "staring at the sun all day long.\n" "Some people revere it as a mystical"); -const u8 DexDescription_Xatu_2[] = _( +static const u8 DexDescription_Xatu_2[] = _( "POKéMON out of their belief that XATU\n" "is in possession of the power to see\n" "into the future."); #else -const u8 DexDescription_Xatu_1[] = _( +static const u8 DexDescription_Xatu_1[] = _( "XATU stands rooted and still in one\n" "spot all day long. People believe that\n" "this POKéMON does so out of fear of"); -const u8 DexDescription_Xatu_2[] = _( +static const u8 DexDescription_Xatu_2[] = _( "the terrible things it has foreseen in\n" "the future."); #endif -const u8 DexDescription_Mareep_1[] = _( +static const u8 DexDescription_Mareep_1[] = _( "MAREEP’s fluffy coat of wool rubs\n" "together and builds a static charge.\n" "The more static electricity is charged,"); -const u8 DexDescription_Mareep_2[] = _( +static const u8 DexDescription_Mareep_2[] = _( "the more brightly the lightbulb at the\n" "tip of its tail grows."); -const u8 DexDescription_Flaaffy_1[] = _( +static const u8 DexDescription_Flaaffy_1[] = _( "FLAAFFY’s wool quality changes so that\n" "it can generate a high amount of static\n" "electricity with a small amount of wool."); -const u8 DexDescription_Flaaffy_2[] = _( +static const u8 DexDescription_Flaaffy_2[] = _( "The bare and slick parts of its hide are\n" "shielded against electricity."); -const u8 DexDescription_Ampharos_1[] = _( +static const u8 DexDescription_Ampharos_1[] = _( "AMPHAROS gives off so much light that\n" "it can be seen even from space.\n" "People in the old days used the light of"); -const u8 DexDescription_Ampharos_2[] = _( +static const u8 DexDescription_Ampharos_2[] = _( "this POKéMON to send signals back and\n" "forth with others far away."); #ifdef SAPPHIRE -const u8 DexDescription_Bellossom_1[] = _( +static const u8 DexDescription_Bellossom_1[] = _( "A BELLOSSOM grows flowers more\n" "beautifully if it has evolved from a\n" "smelly GLOOM - the stinkier the better."); -const u8 DexDescription_Bellossom_2[] = _( +static const u8 DexDescription_Bellossom_2[] = _( "At night, this POKéMON closes its\n" "petals and goes to sleep."); #else -const u8 DexDescription_Bellossom_1[] = _( +static const u8 DexDescription_Bellossom_1[] = _( "When BELLOSSOM gets exposed to plenty\n" "of sunlight, the leaves ringing its body\n" "begin to spin around."); -const u8 DexDescription_Bellossom_2[] = _( +static const u8 DexDescription_Bellossom_2[] = _( "This POKéMON’s dancing is renowned in\n" "the southern lands."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Marill_1[] = _( +static const u8 DexDescription_Marill_1[] = _( "When fishing for food at the edge of a\n" "fast-running stream, MARILL wraps its\n" "tail around the trunk of a tree."); -const u8 DexDescription_Marill_2[] = _( +static const u8 DexDescription_Marill_2[] = _( "This POKéMON’s tail is flexible and\n" "configured to stretch."); #else -const u8 DexDescription_Marill_1[] = _( +static const u8 DexDescription_Marill_1[] = _( "MARILL’s oil-filled tail acts much like\n" "a life preserver. If you see just its\n" "tail bobbing on the water’s surface,"); -const u8 DexDescription_Marill_2[] = _( +static const u8 DexDescription_Marill_2[] = _( "it’s a sure indication that this POKéMON\n" "is diving beneath the water to feed on\n" "aquatic plants."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Azumarill_1[] = _( +static const u8 DexDescription_Azumarill_1[] = _( "AZUMARILL can make balloons out of\n" "air. It makes these air balloons if it\n" "spots a drowning POKéMON."); -const u8 DexDescription_Azumarill_2[] = _( +static const u8 DexDescription_Azumarill_2[] = _( "The air balloons enable the POKéMON in\n" "trouble to breathe."); #else -const u8 DexDescription_Azumarill_1[] = _( +static const u8 DexDescription_Azumarill_1[] = _( "AZUMARILL’s long ears are indispensable\n" "sensors. By focusing its hearing, this\n" "POKéMON can identify what kinds of"); -const u8 DexDescription_Azumarill_2[] = _( +static const u8 DexDescription_Azumarill_2[] = _( "prey are around, even in rough and\n" "fast-running rivers."); #endif -const u8 DexDescription_Sudowoodo_1[] = _( +static const u8 DexDescription_Sudowoodo_1[] = _( "SUDOWOODO camouflages itself as a tree\n" "to avoid being attacked by enemies.\n" "However, because the forelegs remain"); -const u8 DexDescription_Sudowoodo_2[] = _( +static const u8 DexDescription_Sudowoodo_2[] = _( "green throughout the year, the POKéMON\n" "is easily identified as a fake during\n" "the winter."); -const u8 DexDescription_Politoed_1[] = _( +static const u8 DexDescription_Politoed_1[] = _( "The curled hair on POLITOED’s head is\n" "proof of its status as a king. It is said\n" "that the longer and more curled the"); -const u8 DexDescription_Politoed_2[] = _( +static const u8 DexDescription_Politoed_2[] = _( "hair, the more respect this POKéMON\n" "earns from its peers."); -const u8 DexDescription_Hoppip_1[] = _( +static const u8 DexDescription_Hoppip_1[] = _( "This POKéMON drifts and floats with the\n" "wind. If it senses the approach of\n" "strong winds, HOPPIP links its leaves"); -const u8 DexDescription_Hoppip_2[] = _( +static const u8 DexDescription_Hoppip_2[] = _( "with other HOPPIP to prepare against\n" "being blown away."); -const u8 DexDescription_Skiploom_1[] = _( +static const u8 DexDescription_Skiploom_1[] = _( "SKIPLOOM’s flower blossoms when the\n" "temperature rises above 64 degrees F.\n" "How much the flower opens depends on"); -const u8 DexDescription_Skiploom_2[] = _( +static const u8 DexDescription_Skiploom_2[] = _( "the temperature. For that reason, this\n" "POKéMON is sometimes used as a\n" "thermometer."); -const u8 DexDescription_Jumpluff_1[] = _( +static const u8 DexDescription_Jumpluff_1[] = _( "JUMPLUFF rides warm southern winds to\n" "cross the sea and fly to foreign lands.\n" "The POKéMON descends to the ground"); -const u8 DexDescription_Jumpluff_2[] = _( +static const u8 DexDescription_Jumpluff_2[] = _( "when it encounters cold air while it is\n" "floating."); -const u8 DexDescription_Aipom_1[] = _( +static const u8 DexDescription_Aipom_1[] = _( "AIPOM’s tail ends in a hand-like\n" "appendage that can be cleverly\n" "manipulated."); -const u8 DexDescription_Aipom_2[] = _( +static const u8 DexDescription_Aipom_2[] = _( "However, because the POKéMON uses its\n" "tail so much, its real hands have become\n" "rather clumsy."); -const u8 DexDescription_Sunkern_1[] = _( +static const u8 DexDescription_Sunkern_1[] = _( "SUNKERN tries to move as little as it\n" "possibly can. It does so because it\n" "tries to conserve all the nutrients it"); -const u8 DexDescription_Sunkern_2[] = _( +static const u8 DexDescription_Sunkern_2[] = _( "has stored in its body for its\n" "evolution. It will not eat a thing, \n" "subsisting only on morning dew."); -const u8 DexDescription_Sunflora_1[] = _( +static const u8 DexDescription_Sunflora_1[] = _( "SUNFLORA converts solar energy into\n" "nutrition. It moves around actively in\n" "the daytime when it is warm."); -const u8 DexDescription_Sunflora_2[] = _( +static const u8 DexDescription_Sunflora_2[] = _( "It stops moving as soon as the sun goes\n" "down for the night."); -const u8 DexDescription_Yanma_1[] = _( +static const u8 DexDescription_Yanma_1[] = _( "YANMA is capable of seeing 360 degrees\n" "without having to move its eyes.\n" "It is a great flier that is adept at"); -const u8 DexDescription_Yanma_2[] = _( +static const u8 DexDescription_Yanma_2[] = _( "making sudden stops and turning midair.\n" "This POKéMON uses its flying ability to\n" "quickly chase down targeted prey."); -const u8 DexDescription_Wooper_1[] = _( +static const u8 DexDescription_Wooper_1[] = _( "WOOPER usually lives in water.\n" "However, it occasionally comes out onto\n" "land in search of food."); -const u8 DexDescription_Wooper_2[] = _( +static const u8 DexDescription_Wooper_2[] = _( "On land, it coats its body with a gooey,\n" "toxic film."); -const u8 DexDescription_Quagsire_1[] = _( +static const u8 DexDescription_Quagsire_1[] = _( "QUAGSIRE hunts for food by leaving\n" "its mouth wide open in water and waiting\n" "for its prey to blunder in unaware."); -const u8 DexDescription_Quagsire_2[] = _( +static const u8 DexDescription_Quagsire_2[] = _( "Because the POKéMON does not move,\n" "it does not get very hungry."); -const u8 DexDescription_Espeon_1[] = _( +static const u8 DexDescription_Espeon_1[] = _( "ESPEON is extremely loyal to any\n" "TRAINER it considers to be worthy.\n" "It is said that this POKéMON developed"); -const u8 DexDescription_Espeon_2[] = _( +static const u8 DexDescription_Espeon_2[] = _( "its precognitive powers to protect its\n" "TRAINER from harm."); -const u8 DexDescription_Umbreon_1[] = _( +static const u8 DexDescription_Umbreon_1[] = _( "UMBREON evolved as a result of exposure\n" "to the moon’s waves.\n" "It hides silently in darkness and waits"); -const u8 DexDescription_Umbreon_2[] = _( +static const u8 DexDescription_Umbreon_2[] = _( "for its foes to make a move.\n" "The rings on its body glow when it leaps\n" "to attack."); -const u8 DexDescription_Murkrow_1[] = _( +static const u8 DexDescription_Murkrow_1[] = _( "MURKROW was feared and loathed as the\n" "alleged bearer of ill fortune.\n" "This POKéMON shows strong interest in"); -const u8 DexDescription_Murkrow_2[] = _( +static const u8 DexDescription_Murkrow_2[] = _( "anything that sparkles or glitters.\n" "It will even try to steal rings from\n" "women."); -const u8 DexDescription_Slowking_1[] = _( +static const u8 DexDescription_Slowking_1[] = _( "SLOWKING undertakes research every\n" "day in an effort to solve the mysteries\n" "of the world."); -const u8 DexDescription_Slowking_2[] = _( +static const u8 DexDescription_Slowking_2[] = _( "However, this POKéMON apparently\n" "forgets everything it has learned if\n" "the SHELLDER on its head comes off."); -const u8 DexDescription_Misdreavus_1[] = _( +static const u8 DexDescription_Misdreavus_1[] = _( "MISDREAVUS frightens people with a\n" "creepy, sobbing cry. The POKéMON\n" "apparently uses its red spheres to"); -const u8 DexDescription_Misdreavus_2[] = _( +static const u8 DexDescription_Misdreavus_2[] = _( "absorb the fearful feelings of foes and\n" "turn them into nutrition."); -const u8 DexDescription_Unown_1[] = _( +static const u8 DexDescription_Unown_1[] = _( "This POKéMON is shaped like ancient\n" "writing. It is a mystery as to which\n" "came first, the ancient writings or the"); -const u8 DexDescription_Unown_2[] = _( +static const u8 DexDescription_Unown_2[] = _( "various UNOWN. Research into this\n" "topic is ongoing but nothing is known."); #ifdef SAPPHIRE -const u8 DexDescription_Wobbuffet_1[] = _( +static const u8 DexDescription_Wobbuffet_1[] = _( "WOBBUFFET does nothing but endure\n" "attacks - it won’t attack on its own.\n" "However, it won’t endure an attack on"); -const u8 DexDescription_Wobbuffet_2[] = _( +static const u8 DexDescription_Wobbuffet_2[] = _( "its tail. When that happens, the\n" "POKéMON will try to take the foe with it\n" "using DESTINY BOND."); #else -const u8 DexDescription_Wobbuffet_1[] = _( +static const u8 DexDescription_Wobbuffet_1[] = _( "If two or more WOBBUFFET meet, they will\n" "turn competitive and try to outdo each\n" "other’s endurance."); -const u8 DexDescription_Wobbuffet_2[] = _( +static const u8 DexDescription_Wobbuffet_2[] = _( "However, they may try to see which one\n" "can endure the longest without food.\n" "TRAINERS need to beware of this habit."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Girafarig_1[] = _( +static const u8 DexDescription_Girafarig_1[] = _( "GIRAFARIG’s rear head contains a tiny\n" "brain that is too small for thinking.\n" "However, the rear head doesn’t need to"); -const u8 DexDescription_Girafarig_2[] = _( +static const u8 DexDescription_Girafarig_2[] = _( "sleep, so it can keep watch over its\n" "surroundings 24 hours a day."); #else -const u8 DexDescription_Girafarig_1[] = _( +static const u8 DexDescription_Girafarig_1[] = _( "GIRAFARIG’s rear head also has a brain,\n" "but it is small. The rear head attacks in\n" "response to smells and sounds."); -const u8 DexDescription_Girafarig_2[] = _( +static const u8 DexDescription_Girafarig_2[] = _( "Approaching this POKéMON from behind\n" "can cause the rear head to suddenly\n" "lash out and bite."); #endif -const u8 DexDescription_Pineco_1[] = _( +static const u8 DexDescription_Pineco_1[] = _( "PINECO hangs from a tree branch and\n" "patiently waits for prey to come along.\n" "If the POKéMON is disturbed while"); -const u8 DexDescription_Pineco_2[] = _( +static const u8 DexDescription_Pineco_2[] = _( "eating by someone shaking its tree, it\n" "drops down to the ground and explodes\n" "with no warning."); -const u8 DexDescription_Forretress_1[] = _( +static const u8 DexDescription_Forretress_1[] = _( "FORRETRESS conceals itself inside its\n" "hardened steel shell. The shell is opened\n" "when the POKéMON is catching prey,"); -const u8 DexDescription_Forretress_2[] = _( +static const u8 DexDescription_Forretress_2[] = _( "but it does so at such a quick pace\n" "that the shell’s inside cannot be seen."); -const u8 DexDescription_Dunsparce_1[] = _( +static const u8 DexDescription_Dunsparce_1[] = _( "DUNSPARCE has a drill for its tail.\n" "It uses this tail to burrow into the\n" "ground backwards."); -const u8 DexDescription_Dunsparce_2[] = _( +static const u8 DexDescription_Dunsparce_2[] = _( "This POKéMON is known to make its nest\n" "in complex shapes deep under the\n" "ground."); -const u8 DexDescription_Gligar_1[] = _( +static const u8 DexDescription_Gligar_1[] = _( "GLIGAR glides through the air without\n" "a sound as if it were sliding.\n" "This POKéMON hangs on to the face of"); -const u8 DexDescription_Gligar_2[] = _( +static const u8 DexDescription_Gligar_2[] = _( "its foe using its clawed hind legs and\n" "the large pincers on its forelegs, then\n" "injects the prey with its poison barb."); -const u8 DexDescription_Steelix_1[] = _( +static const u8 DexDescription_Steelix_1[] = _( "STEELIX lives even further underground\n" "than ONIX. This POKéMON is known to dig\n" "towards the earth’s core."); -const u8 DexDescription_Steelix_2[] = _( +static const u8 DexDescription_Steelix_2[] = _( "There are records of this POKéMON\n" "reaching a depth of over six-tenths\n" "of a mile underground."); -const u8 DexDescription_Snubbull_1[] = _( +static const u8 DexDescription_Snubbull_1[] = _( "By baring its fangs and making a scary\n" "face, SNUBBULL sends smaller POKéMON\n" "scurrying away in terror."); -const u8 DexDescription_Snubbull_2[] = _( +static const u8 DexDescription_Snubbull_2[] = _( "However, this POKéMON seems a little\n" "sad at making its foes flee."); -const u8 DexDescription_Granbull_1[] = _( +static const u8 DexDescription_Granbull_1[] = _( "GRANBULL has a particularly well-\n" "developed lower jaw. The enormous fangs\n" "are heavy, causing the POKéMON to tip"); -const u8 DexDescription_Granbull_2[] = _( +static const u8 DexDescription_Granbull_2[] = _( "its head back for balance.\n" "Unless it is startled, it will not try to\n" "bite indiscriminately."); -const u8 DexDescription_Qwilfish_1[] = _( +static const u8 DexDescription_Qwilfish_1[] = _( "QWILFISH sucks in water, inflating\n" "itself. This POKéMON uses the pressure\n" "of the water it swallowed to shoot"); -const u8 DexDescription_Qwilfish_2[] = _( +static const u8 DexDescription_Qwilfish_2[] = _( "toxic quills all at once from all over\n" "its body. It finds swimming somewhat\n" "challenging."); -const u8 DexDescription_Scizor_1[] = _( +static const u8 DexDescription_Scizor_1[] = _( "SCIZOR has a body with the hardness of\n" "steel. It is not easily fazed by ordinary\n" "sorts of attacks."); -const u8 DexDescription_Scizor_2[] = _( +static const u8 DexDescription_Scizor_2[] = _( "This POKéMON flaps its wings to\n" "regulate its body temperature."); -const u8 DexDescription_Shuckle_1[] = _( +static const u8 DexDescription_Shuckle_1[] = _( "SHUCKLE quietly hides itself under\n" "rocks, keeping its body concealed\n" "inside its hard shell while eating"); -const u8 DexDescription_Shuckle_2[] = _( +static const u8 DexDescription_Shuckle_2[] = _( "berries it has stored away.\n" "The berries mix with its body fluids to\n" "become a juice."); #ifdef SAPPHIRE -const u8 DexDescription_Heracross_1[] = _( +static const u8 DexDescription_Heracross_1[] = _( "HERACROSS has sharp claws on its feet.\n" "These are planted firmly into the\n" "ground or the bark of a tree, giving the"); -const u8 DexDescription_Heracross_2[] = _( +static const u8 DexDescription_Heracross_2[] = _( "POKéMON a secure and solid footing\n" "to forcefully fling away foes with\n" "its proud horn."); #else -const u8 DexDescription_Heracross_1[] = _( +static const u8 DexDescription_Heracross_1[] = _( "HERACROSS charges in a straight line at\n" "its foe, slips beneath the foe’s grasp,\n" "and then scoops up and hurls the"); -const u8 DexDescription_Heracross_2[] = _( +static const u8 DexDescription_Heracross_2[] = _( "opponent with its mighty horn.\n" "This POKéMON even has enough power\n" "to topple a massive tree."); #endif -const u8 DexDescription_Sneasel_1[] = _( +static const u8 DexDescription_Sneasel_1[] = _( "SNEASEL scales trees by punching its\n" "hooked claws into the bark.\n" "This POKéMON seeks out unguarded"); -const u8 DexDescription_Sneasel_2[] = _( +static const u8 DexDescription_Sneasel_2[] = _( "nests and steals eggs for food while\n" "the parents are away."); -const u8 DexDescription_Teddiursa_1[] = _( +static const u8 DexDescription_Teddiursa_1[] = _( "This POKéMON likes to lick its palms that\n" "are sweetened by being soaked in honey.\n" "TEDDIURSA concocts its own honey by"); -const u8 DexDescription_Teddiursa_2[] = _( +static const u8 DexDescription_Teddiursa_2[] = _( "blending fruits and pollen collected by\n" "BEEDRILL."); -const u8 DexDescription_Ursaring_1[] = _( +static const u8 DexDescription_Ursaring_1[] = _( "In the forests inhabited by URSARING,\n" "it is said that there are many streams\n" "and towering trees where they"); -const u8 DexDescription_Ursaring_2[] = _( +static const u8 DexDescription_Ursaring_2[] = _( "gather food. This POKéMON walks\n" "through its forest gathering food\n" "every day."); #ifdef SAPPHIRE -const u8 DexDescription_Slugma_1[] = _( +static const u8 DexDescription_Slugma_1[] = _( "SLUGMA does not have any blood in its\n" "body. Instead, intensely hot magma\n" "circulates throughout this POKéMON’s"); -const u8 DexDescription_Slugma_2[] = _( +static const u8 DexDescription_Slugma_2[] = _( "body, carrying essential nutrients and\n" "oxygen to its organs."); #else -const u8 DexDescription_Slugma_1[] = _( +static const u8 DexDescription_Slugma_1[] = _( "Molten magma courses throughout\n" "SLUGMA’s circulatory system.\n" "If this POKéMON is chilled, the magma"); -const u8 DexDescription_Slugma_2[] = _( +static const u8 DexDescription_Slugma_2[] = _( "cools and hardens. Its body turns\n" "brittle and chunks fall off, reducing\n" "its size."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Magcargo_1[] = _( +static const u8 DexDescription_Magcargo_1[] = _( "MAGCARGO’s body temperature is\n" "approximately 18,000 degrees F.\n" "Water is vaporized on contact."); -const u8 DexDescription_Magcargo_2[] = _( +static const u8 DexDescription_Magcargo_2[] = _( "If this POKéMON is caught in the rain,\n" "the raindrops instantly turn into\n" "steam, cloaking the area in a thick fog."); #else -const u8 DexDescription_Magcargo_1[] = _( +static const u8 DexDescription_Magcargo_1[] = _( "MAGCARGO’s shell is actually its skin\n" "that hardened as a result of cooling.\n" "Its shell is very brittle and fragile -"); -const u8 DexDescription_Magcargo_2[] = _( +static const u8 DexDescription_Magcargo_2[] = _( "just touching it causes it to crumble\n" "apart. This POKéMON returns to its\n" "original size by dipping itself in magma."); #endif -const u8 DexDescription_Swinub_1[] = _( +static const u8 DexDescription_Swinub_1[] = _( "SWINUB roots for food by rubbing its\n" "snout against the ground. Its favorite\n" "food is a mushroom that grows under"); -const u8 DexDescription_Swinub_2[] = _( +static const u8 DexDescription_Swinub_2[] = _( "the cover of dead grass.\n" "This POKéMON occasionally roots out\n" "hot springs."); -const u8 DexDescription_Piloswine_1[] = _( +static const u8 DexDescription_Piloswine_1[] = _( "PILOSWINE is covered by a thick coat\n" "of long hair that enables it to endure\n" "the freezing cold."); -const u8 DexDescription_Piloswine_2[] = _( +static const u8 DexDescription_Piloswine_2[] = _( "This POKéMON uses its tusks to dig up\n" "food that has been buried under ice."); #ifdef SAPPHIRE -const u8 DexDescription_Corsola_1[] = _( +static const u8 DexDescription_Corsola_1[] = _( "Clusters of CORSOLA congregate in warm\n" "seas where they serve as ideal hiding\n" "places for smaller POKéMON."); -const u8 DexDescription_Corsola_2[] = _( +static const u8 DexDescription_Corsola_2[] = _( "When the water temperature falls, this\n" "POKéMON migrates to the southern seas."); #else -const u8 DexDescription_Corsola_1[] = _( +static const u8 DexDescription_Corsola_1[] = _( "CORSOLA’s branches glitter very\n" "beautifully in seven colors when they\n" "catch sunlight."); -const u8 DexDescription_Corsola_2[] = _( +static const u8 DexDescription_Corsola_2[] = _( "If any branch breaks off, this POKéMON\n" "grows it back in just one night."); #endif -const u8 DexDescription_Remoraid_1[] = _( +static const u8 DexDescription_Remoraid_1[] = _( "REMORAID sucks in water, then expels it\n" "at high velocity using its abdominal\n" "muscles to shoot down flying prey."); -const u8 DexDescription_Remoraid_2[] = _( +static const u8 DexDescription_Remoraid_2[] = _( "When evolution draws near, this POKéMON\n" "travels downstream from rivers."); -const u8 DexDescription_Octillery_1[] = _( +static const u8 DexDescription_Octillery_1[] = _( "OCTILLERY grabs onto its foe using\n" "its tentacles. This POKéMON tries to\n" "immobilize it before delivering the"); -const u8 DexDescription_Octillery_2[] = _( +static const u8 DexDescription_Octillery_2[] = _( "finishing blow.\n" "If the foe turns out to be too strong,\n" "OCTILLERY spews ink to escape."); -const u8 DexDescription_Delibird_1[] = _( +static const u8 DexDescription_Delibird_1[] = _( "DELIBIRD carries its food bundled up\n" "in its tail. There once was a famous\n" "explorer who managed to reach the peak"); -const u8 DexDescription_Delibird_2[] = _( +static const u8 DexDescription_Delibird_2[] = _( "of Mt. Everest thanks to one of these\n" "POKéMON sharing its food."); -const u8 DexDescription_Mantine_1[] = _( +static const u8 DexDescription_Mantine_1[] = _( "On sunny days, schools of MANTINE can\n" "be seen elegantly leaping over the\n" "sea’s waves."); -const u8 DexDescription_Mantine_2[] = _( +static const u8 DexDescription_Mantine_2[] = _( "This POKéMON is not bothered by the\n" "REMORAID that hitches rides."); #ifdef SAPPHIRE -const u8 DexDescription_Skarmory_1[] = _( +static const u8 DexDescription_Skarmory_1[] = _( "SKARMORY’s steel wings become tattered\n" "and bashed in from repeated battles.\n" "Once a year, the battered wings grow"); -const u8 DexDescription_Skarmory_2[] = _( +static const u8 DexDescription_Skarmory_2[] = _( "back completely, restoring the cutting\n" "edges to their pristine state."); #else -const u8 DexDescription_Skarmory_1[] = _( +static const u8 DexDescription_Skarmory_1[] = _( "SKARMORY is entirely encased in hard,\n" "protective armor. This POKéMON flies at\n" "close to 190 mph."); -const u8 DexDescription_Skarmory_2[] = _( +static const u8 DexDescription_Skarmory_2[] = _( "It slashes foes with its wings that\n" "possess swordlike cutting edges."); #endif -const u8 DexDescription_Houndour_1[] = _( +static const u8 DexDescription_Houndour_1[] = _( "HOUNDOUR hunt as a coordinated pack.\n" "They communicate with each other using\n" "a variety of cries to corner their prey."); -const u8 DexDescription_Houndour_2[] = _( +static const u8 DexDescription_Houndour_2[] = _( "This POKéMON’s remarkable teamwork is\n" "unparalleled."); -const u8 DexDescription_Houndoom_1[] = _( +static const u8 DexDescription_Houndoom_1[] = _( "In a HOUNDOOM pack, the one with its\n" "horns raked sharply towards the back\n" "serves a leadership role."); -const u8 DexDescription_Houndoom_2[] = _( +static const u8 DexDescription_Houndoom_2[] = _( "These POKéMON choose their leader by\n" "fighting amongst themselves."); #ifdef SAPPHIRE -const u8 DexDescription_Kingdra_1[] = _( +static const u8 DexDescription_Kingdra_1[] = _( "KINGDRA sleeps on the seafloor where\n" "it is otherwise devoid of life.\n" "When a storm arrives, the POKéMON is"); -const u8 DexDescription_Kingdra_2[] = _( +static const u8 DexDescription_Kingdra_2[] = _( "said to awaken and wander about in\n" "search of prey."); #else -const u8 DexDescription_Kingdra_1[] = _( +static const u8 DexDescription_Kingdra_1[] = _( "KINGDRA lives at extreme ocean depths\n" "that are otherwise uninhabited.\n" "It has long been believed that the"); -const u8 DexDescription_Kingdra_2[] = _( +static const u8 DexDescription_Kingdra_2[] = _( "yawning of this POKéMON creates\n" "spiraling ocean currents."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Phanpy_1[] = _( +static const u8 DexDescription_Phanpy_1[] = _( "PHANPY uses its long nose to shower\n" "itself. When others gather around, they\n" "thoroughly douse each other with water."); -const u8 DexDescription_Phanpy_2[] = _( +static const u8 DexDescription_Phanpy_2[] = _( "These POKéMON can be seen drying their\n" "soaking-wet bodies at the edge of\n" "water."); #else -const u8 DexDescription_Phanpy_1[] = _( +static const u8 DexDescription_Phanpy_1[] = _( "For its nest, PHANPY digs a vertical pit \n" "in the ground at the edge of a river.\n" "It marks the area around its nest with"); -const u8 DexDescription_Phanpy_2[] = _( +static const u8 DexDescription_Phanpy_2[] = _( "its trunk to let the others know that\n" "the area has been claimed."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Donphan_1[] = _( +static const u8 DexDescription_Donphan_1[] = _( "If DONPHAN were to tackle with its hard\n" "body, even a house could be destroyed.\n" "Using its massive strength, the"); -const u8 DexDescription_Donphan_2[] = _( +static const u8 DexDescription_Donphan_2[] = _( "POKéMON helps clear rock and mud slides\n" "that block mountain trails."); #else -const u8 DexDescription_Donphan_1[] = _( +static const u8 DexDescription_Donphan_1[] = _( "DONPHAN’s favorite attack is curling\n" "its body into a ball, then charging at\n" "its foe while rolling at high speed."); -const u8 DexDescription_Donphan_2[] = _( +static const u8 DexDescription_Donphan_2[] = _( "Once it starts rolling, this POKéMON\n" "can’t stop very easily."); #endif -const u8 DexDescription_Porygon2_1[] = _( +static const u8 DexDescription_Porygon2_1[] = _( "PORYGON2 was created by humans using\n" "the power of science. The man-made\n" "POKéMON has been endowed with"); -const u8 DexDescription_Porygon2_2[] = _( +static const u8 DexDescription_Porygon2_2[] = _( "artificial intelligence that enables it\n" "to learn new gestures and emotions\n" "on its own."); -const u8 DexDescription_Stantler_1[] = _( +static const u8 DexDescription_Stantler_1[] = _( "STANTLER’s magnificent antlers were\n" "traded at high prices as works of art.\n" "As a result, this POKéMON was hunted"); -const u8 DexDescription_Stantler_2[] = _( +static const u8 DexDescription_Stantler_2[] = _( "close to extinction by those who were\n" "after the priceless antlers."); -const u8 DexDescription_Smeargle_1[] = _( +static const u8 DexDescription_Smeargle_1[] = _( "SMEARGLE marks the boundaries of its\n" "territory using a body fluid that leaks\n" "out from the tip of its tail."); -const u8 DexDescription_Smeargle_2[] = _( +static const u8 DexDescription_Smeargle_2[] = _( "Over 5,000 different marks left by this\n" "POKéMON have been found."); -const u8 DexDescription_Tyrogue_1[] = _( +static const u8 DexDescription_Tyrogue_1[] = _( "TYROGUE becomes stressed out if it\n" "does not get to train every day.\n" "When raising this POKéMON, the TRAINER"); -const u8 DexDescription_Tyrogue_2[] = _( +static const u8 DexDescription_Tyrogue_2[] = _( "must establish and uphold various\n" "training methods."); -const u8 DexDescription_Hitmontop_1[] = _( +static const u8 DexDescription_Hitmontop_1[] = _( "HITMONTOP spins on its head at high\n" "speed, all the while delivering kicks.\n" "This technique is a remarkable mix of"); -const u8 DexDescription_Hitmontop_2[] = _( +static const u8 DexDescription_Hitmontop_2[] = _( "both offense and defense at the same\n" "time. The POKéMON travels faster\n" "spinning than it does walking."); -const u8 DexDescription_Smoochum_1[] = _( +static const u8 DexDescription_Smoochum_1[] = _( "SMOOCHUM actively runs about, but\n" "also falls quite often.\n" "Whenever the chance arrives, it will"); -const u8 DexDescription_Smoochum_2[] = _( +static const u8 DexDescription_Smoochum_2[] = _( "look for its reflection to make sure its\n" "face hasn’t become dirty."); -const u8 DexDescription_Elekid_1[] = _( +static const u8 DexDescription_Elekid_1[] = _( "ELEKID stores electricity in its body.\n" "If it touches metal and accidentally\n" "discharges all its built-up electricity,"); -const u8 DexDescription_Elekid_2[] = _( +static const u8 DexDescription_Elekid_2[] = _( "this POKéMON begins swinging its arms\n" "in circles to recharge itself."); -const u8 DexDescription_Magby_1[] = _( +static const u8 DexDescription_Magby_1[] = _( "MAGBY’s state of health is determined\n" "by observing the fire it breathes.\n" "If the POKéMON is spouting yellow"); -const u8 DexDescription_Magby_2[] = _( +static const u8 DexDescription_Magby_2[] = _( "flames from its mouth, it is in good\n" "health. When it is fatigued, black smoke\n" "will be mixed in with the flames."); -const u8 DexDescription_Miltank_1[] = _( +static const u8 DexDescription_Miltank_1[] = _( "MILTANK gives over five gallons of milk\n" "on a daily basis. Its sweet milk is\n" "enjoyed by children and grown-ups alike."); -const u8 DexDescription_Miltank_2[] = _( +static const u8 DexDescription_Miltank_2[] = _( "People who can’t drink milk turn it into\n" "yogurt and eat it instead."); -const u8 DexDescription_Blissey_1[] = _( +static const u8 DexDescription_Blissey_1[] = _( "BLISSEY senses sadness with its fluffy\n" "coat of fur. If it does so, this POKéMON\n" "will rush over to the sad person,"); -const u8 DexDescription_Blissey_2[] = _( +static const u8 DexDescription_Blissey_2[] = _( "however far they may be, to share an\n" "egg of happiness that brings a smile\n" "to any face."); -const u8 DexDescription_Raikou_1[] = _( +static const u8 DexDescription_Raikou_1[] = _( "RAIKOU embodies the speed of lightning.\n" "The roars of this POKéMON send shock\n" "waves shuddering through the air and"); -const u8 DexDescription_Raikou_2[] = _( +static const u8 DexDescription_Raikou_2[] = _( "shake the ground as if lightning bolts\n" "had come crashing down."); -const u8 DexDescription_Entei_1[] = _( +static const u8 DexDescription_Entei_1[] = _( "ENTEI embodies the passion of magma.\n" "This POKéMON is thought to have been\n" "born in the eruption of a volcano."); -const u8 DexDescription_Entei_2[] = _( +static const u8 DexDescription_Entei_2[] = _( "It sends up massive bursts of fire that\n" "utterly consume all that they touch."); -const u8 DexDescription_Suicune_1[] = _( +static const u8 DexDescription_Suicune_1[] = _( "SUICUNE embodies the compassion of\n" "a pure spring of water. It runs across\n" "the land with gracefulness."); -const u8 DexDescription_Suicune_2[] = _( +static const u8 DexDescription_Suicune_2[] = _( "This POKéMON has the power to purify\n" "dirty water."); -const u8 DexDescription_Larvitar_1[] = _( +static const u8 DexDescription_Larvitar_1[] = _( "LARVITAR is born deep under the ground.\n" "To come up to the surface, this POKéMON\n" "must eat its way through the soil above."); -const u8 DexDescription_Larvitar_2[] = _( +static const u8 DexDescription_Larvitar_2[] = _( "Until it does so, LARVITAR cannot see\n" "its parent’s face."); -const u8 DexDescription_Pupitar_1[] = _( +static const u8 DexDescription_Pupitar_1[] = _( "PUPITAR creates a gas inside its body\n" "that it compresses and forcefully\n" "ejects to propel itself like a jet."); -const u8 DexDescription_Pupitar_2[] = _( +static const u8 DexDescription_Pupitar_2[] = _( "The body is very durable - it avoids\n" "damage even if it hits solid steel."); -const u8 DexDescription_Tyranitar_1[] = _( +static const u8 DexDescription_Tyranitar_1[] = _( "TYRANITAR is so overwhelmingly\n" "powerful, it can bring down a whole\n" "mountain to make its nest."); -const u8 DexDescription_Tyranitar_2[] = _( +static const u8 DexDescription_Tyranitar_2[] = _( "This POKéMON wanders about in\n" "mountains seeking new opponents to\n" "fight."); -const u8 DexDescription_Lugia_1[] = _( +static const u8 DexDescription_Lugia_1[] = _( "LUGIA’s wings pack devastating power -\n" "a light fluttering of its wings can blow\n" "apart regular houses."); -const u8 DexDescription_Lugia_2[] = _( +static const u8 DexDescription_Lugia_2[] = _( "As a result, this POKéMON chooses to\n" "live out of sight deep under the sea."); -const u8 DexDescription_HoOh_1[] = _( +static const u8 DexDescription_HoOh_1[] = _( "HO-OH’s feathers glow in seven colors\n" "depending on the angle at which they\n" "are struck by light."); -const u8 DexDescription_HoOh_2[] = _( +static const u8 DexDescription_HoOh_2[] = _( "These feathers are said to bring\n" "happiness to the bearers. This POKéMON\n" "is said to live at the foot of a rainbow."); -const u8 DexDescription_Celebi_1[] = _( +static const u8 DexDescription_Celebi_1[] = _( "This POKéMON came from the future by\n" "crossing over time.\n" "It is thought that so long as CELEBI"); -const u8 DexDescription_Celebi_2[] = _( +static const u8 DexDescription_Celebi_2[] = _( "appears, a bright and shining future\n" "awaits us."); #ifdef SAPPHIRE -const u8 DexDescription_Treecko_1[] = _( +static const u8 DexDescription_Treecko_1[] = _( "TREECKO is cool, calm, and collected -\n" "it never panics under any situation.\n" "If a bigger foe were to glare at this"); -const u8 DexDescription_Treecko_2[] = _( +static const u8 DexDescription_Treecko_2[] = _( "POKéMON, it would glare right back\n" "without conceding an inch of ground."); #else -const u8 DexDescription_Treecko_1[] = _( +static const u8 DexDescription_Treecko_1[] = _( "TREECKO has small hooks on the bottom\n" "of its feet that enable it to scale\n" "vertical walls."); -const u8 DexDescription_Treecko_2[] = _( +static const u8 DexDescription_Treecko_2[] = _( "This POKéMON attacks by slamming foes\n" "with its thick tail."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Grovyle_1[] = _( +static const u8 DexDescription_Grovyle_1[] = _( "This POKéMON adeptly flies from branch\n" "to branch in trees.\n" "In a forest, no POKéMON can ever hope"); -const u8 DexDescription_Grovyle_2[] = _( +static const u8 DexDescription_Grovyle_2[] = _( "to catch a fleeing GROVYLE however\n" "fast they may be."); #else -const u8 DexDescription_Grovyle_1[] = _( +static const u8 DexDescription_Grovyle_1[] = _( "The leaves growing out of GROVYLE’s\n" "body are convenient for camouflaging\n" "it from enemies in the forest."); -const u8 DexDescription_Grovyle_2[] = _( +static const u8 DexDescription_Grovyle_2[] = _( "This POKéMON is a master at climbing\n" "trees in jungles."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Sceptile_1[] = _( +static const u8 DexDescription_Sceptile_1[] = _( "SCEPTILE has seeds growing on its back.\n" "They are said to be bursting with\n" "nutrients that revitalize trees."); -const u8 DexDescription_Sceptile_2[] = _( +static const u8 DexDescription_Sceptile_2[] = _( "This POKéMON raises the trees in a\n" "forest with loving care."); #else -const u8 DexDescription_Sceptile_1[] = _( +static const u8 DexDescription_Sceptile_1[] = _( "The leaves growing on SCEPTILE’s body\n" "are very sharp edged. This POKéMON is\n" "very agile - it leaps all over the"); -const u8 DexDescription_Sceptile_2[] = _( +static const u8 DexDescription_Sceptile_2[] = _( "branches of trees and jumps on its foe\n" "from above or behind."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Torchic_1[] = _( +static const u8 DexDescription_Torchic_1[] = _( "TORCHIC has a place inside its body\n" "where it keeps its flame. Give it a hug -\n" "it will be glowing with warmth."); -const u8 DexDescription_Torchic_2[] = _( +static const u8 DexDescription_Torchic_2[] = _( "This POKéMON is covered all over by a\n" "fluffy coat of down."); #else -const u8 DexDescription_Torchic_1[] = _( +static const u8 DexDescription_Torchic_1[] = _( "TORCHIC sticks with its TRAINER,\n" "following behind with unsteady\n" "steps."); -const u8 DexDescription_Torchic_2[] = _( +static const u8 DexDescription_Torchic_2[] = _( "This POKéMON breathes fire of over\n" "1,800 degrees F, including fireballs\n" "that leave the foe scorched black."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Combusken_1[] = _( +static const u8 DexDescription_Combusken_1[] = _( "COMBUSKEN battles with the intensely\n" "hot flames it spews from its beak and\n" "with outstandingly destructive kicks."); -const u8 DexDescription_Combusken_2[] = _( +static const u8 DexDescription_Combusken_2[] = _( "This POKéMON’s cry is very loud and\n" "distracting."); #else -const u8 DexDescription_Combusken_1[] = _( +static const u8 DexDescription_Combusken_1[] = _( "COMBUSKEN toughens up its legs and\n" "thighs by running through fields and\n" "mountains."); -const u8 DexDescription_Combusken_2[] = _( +static const u8 DexDescription_Combusken_2[] = _( "This POKéMON’s legs possess both speed\n" "and power, enabling it to dole out ten\n" "kicks in one second."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Blaziken_1[] = _( +static const u8 DexDescription_Blaziken_1[] = _( "BLAZIKEN has incredibly strong legs -\n" "it can easily clear a 30-story building\n" "in one leap."); -const u8 DexDescription_Blaziken_2[] = _( +static const u8 DexDescription_Blaziken_2[] = _( "This POKéMON’s blazing punches leave\n" "its foes scorched and blackened."); #else -const u8 DexDescription_Blaziken_1[] = _( +static const u8 DexDescription_Blaziken_1[] = _( "In battle, BLAZIKEN blows out intense\n" "flames from its wrists and attacks foes\n" "courageously."); -const u8 DexDescription_Blaziken_2[] = _( +static const u8 DexDescription_Blaziken_2[] = _( "The stronger the foe, the more\n" "intensely this POKéMON’s wrists burn."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Mudkip_1[] = _( +static const u8 DexDescription_Mudkip_1[] = _( "In water, MUDKIP breathes using the\n" "gills on its cheeks.\n" "If it is faced with a tight situation in"); -const u8 DexDescription_Mudkip_2[] = _( +static const u8 DexDescription_Mudkip_2[] = _( "battle, this POKéMON will unleash its\n" "amazing power - it can crush rocks\n" "bigger than itself."); #else -const u8 DexDescription_Mudkip_1[] = _( +static const u8 DexDescription_Mudkip_1[] = _( "The fin on MUDKIP’s head acts as highly\n" "sensitive radar. Using this fin to sense\n" "movements of water and air, this"); -const u8 DexDescription_Mudkip_2[] = _( +static const u8 DexDescription_Mudkip_2[] = _( "POKéMON can determine what is taking\n" "place around it without using its eyes."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Marshtomp_1[] = _( +static const u8 DexDescription_Marshtomp_1[] = _( "MARSHTOMP is much faster at traveling\n" "through mud than it is at swimming.\n" "This POKéMON’s hindquarters exhibit"); -const u8 DexDescription_Marshtomp_2[] = _( +static const u8 DexDescription_Marshtomp_2[] = _( "obvious development, giving it the\n" "ability to walk on just its hind legs."); #else -const u8 DexDescription_Marshtomp_1[] = _( +static const u8 DexDescription_Marshtomp_1[] = _( "The surface of MARSHTOMP’s body is\n" "enveloped by a thin, sticky film that\n" "enables it to live on land."); -const u8 DexDescription_Marshtomp_2[] = _( +static const u8 DexDescription_Marshtomp_2[] = _( "This POKéMON plays in mud on beaches\n" "when the ocean tide is low."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Swampert_1[] = _( +static const u8 DexDescription_Swampert_1[] = _( "SWAMPERT predicts storms by sensing\n" "subtle differences in the sounds of\n" "waves and tidal winds with its fins."); -const u8 DexDescription_Swampert_2[] = _( +static const u8 DexDescription_Swampert_2[] = _( "If a storm is approaching, it piles up\n" "boulders to protect itself."); #else -const u8 DexDescription_Swampert_1[] = _( +static const u8 DexDescription_Swampert_1[] = _( "SWAMPERT is very strong. It has enough\n" "power to easily drag a boulder weighing\n" "more than a ton."); -const u8 DexDescription_Swampert_2[] = _( +static const u8 DexDescription_Swampert_2[] = _( "This POKéMON also has powerful vision\n" "that lets it see even in murky water."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Poochyena_1[] = _( +static const u8 DexDescription_Poochyena_1[] = _( "POOCHYENA is an omnivore - it will eat\n" "anything. A distinguishing feature is\n" "how large its fangs are compared to"); -const u8 DexDescription_Poochyena_2[] = _( +static const u8 DexDescription_Poochyena_2[] = _( "its body. This POKéMON tries to\n" "intimidate its foes by making the hair\n" "on its tail bristle out."); #else -const u8 DexDescription_Poochyena_1[] = _( +static const u8 DexDescription_Poochyena_1[] = _( "At first sight, POOCHYENA takes a bite\n" "at anything that moves.\n" "This POKéMON chases after prey until"); -const u8 DexDescription_Poochyena_2[] = _( +static const u8 DexDescription_Poochyena_2[] = _( "the victim becomes exhausted.\n" "However, it may turn tail if the prey\n" "strikes back."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Mightyena_1[] = _( +static const u8 DexDescription_Mightyena_1[] = _( "MIGHTYENA travel and act as a pack\n" "in the wild. The memory of its life in the\n" "wild compels the POKéMON to obey only"); -const u8 DexDescription_Mightyena_2[] = _( +static const u8 DexDescription_Mightyena_2[] = _( "those TRAINERS that it recognizes to\n" "possess superior skill."); #else -const u8 DexDescription_Mightyena_1[] = _( +static const u8 DexDescription_Mightyena_1[] = _( "MIGHTYENA gives obvious signals when\n" "it is preparing to attack. It starts to\n" "growl deeply and then flattens its body."); -const u8 DexDescription_Mightyena_2[] = _( +static const u8 DexDescription_Mightyena_2[] = _( "This POKéMON will bite savagely with its\n" "sharply pointed fangs."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Zigzagoon_1[] = _( +static const u8 DexDescription_Zigzagoon_1[] = _( "The hair on ZIGZAGOON’s back is \n" "bristly. It rubs the hard back hair\n" "against trees to leave its territorial"); -const u8 DexDescription_Zigzagoon_2[] = _( +static const u8 DexDescription_Zigzagoon_2[] = _( "markings.\n" "This POKéMON may play dead to fool foes\n" "in battle."); #else -const u8 DexDescription_Zigzagoon_1[] = _( +static const u8 DexDescription_Zigzagoon_1[] = _( "ZIGZAGOON restlessly wanders\n" "everywhere at all times. This POKéMON\n" "does so because it is very curious."); -const u8 DexDescription_Zigzagoon_2[] = _( +static const u8 DexDescription_Zigzagoon_2[] = _( "It becomes interested in anything\n" "that it happens to see."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Linoone_1[] = _( +static const u8 DexDescription_Linoone_1[] = _( "When hunting, LINOONE will make a\n" "beeline straight for the prey at a full\n" "run. While this POKéMON is capable of"); -const u8 DexDescription_Linoone_2[] = _( +static const u8 DexDescription_Linoone_2[] = _( "topping 60 mph, it has to come to a\n" "screeching halt before it can turn."); #else -const u8 DexDescription_Linoone_1[] = _( +static const u8 DexDescription_Linoone_1[] = _( "LINOONE always runs full speed and only\n" "in straight lines. If facing an obstacle,\n" "it makes a right-angle turn to evade it."); -const u8 DexDescription_Linoone_2[] = _( +static const u8 DexDescription_Linoone_2[] = _( "This POKéMON is very challenged by\n" "gently curving roads."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Wurmple_1[] = _( +static const u8 DexDescription_Wurmple_1[] = _( "WURMPLE is targeted by SWELLOW as\n" "prey. This POKéMON will try to resist by\n" "pointing the spikes on its rear at the"); -const u8 DexDescription_Wurmple_2[] = _( +static const u8 DexDescription_Wurmple_2[] = _( "attacking predator.\n" "It will weaken the foe by leaking poison\n" "from the spikes."); #else -const u8 DexDescription_Wurmple_1[] = _( +static const u8 DexDescription_Wurmple_1[] = _( "Using the spikes on its rear end, \n" "WURMPLE peels the bark off trees and\n" "feeds on the sap that oozes out."); -const u8 DexDescription_Wurmple_2[] = _( +static const u8 DexDescription_Wurmple_2[] = _( "This POKéMON’s feet are tipped with\n" "suction pads that allow it to cling to\n" "glass without slipping."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Silcoon_1[] = _( +static const u8 DexDescription_Silcoon_1[] = _( "SILCOON was thought to endure hunger\n" "and not consume anything before its\n" "evolution. However, it is now thought"); -const u8 DexDescription_Silcoon_2[] = _( +static const u8 DexDescription_Silcoon_2[] = _( "that this POKéMON slakes its thirst by\n" "drinking rainwater that collects on its\n" "silk."); #else -const u8 DexDescription_Silcoon_1[] = _( +static const u8 DexDescription_Silcoon_1[] = _( "SILCOON tethers itself to a tree branch\n" "using silk to keep from falling. There, \n" "this POKéMON hangs quietly while it"); -const u8 DexDescription_Silcoon_2[] = _( +static const u8 DexDescription_Silcoon_2[] = _( "awaits evolution.\n" "It peers out of the silk cocoon through\n" "a small hole."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Beautifly_1[] = _( +static const u8 DexDescription_Beautifly_1[] = _( "BEAUTIFLY has a long mouth like a coiled\n" "needle, which is very convenient for\n" "collecting pollen from flowers."); -const u8 DexDescription_Beautifly_2[] = _( +static const u8 DexDescription_Beautifly_2[] = _( "This POKéMON rides the spring winds as\n" "it flits around gathering pollen."); #else -const u8 DexDescription_Beautifly_1[] = _( +static const u8 DexDescription_Beautifly_1[] = _( "BEAUTIFLY’s favorite food is the sweet\n" "pollen of flowers. If you want to see\n" "this POKéMON, just leave a potted"); -const u8 DexDescription_Beautifly_2[] = _( +static const u8 DexDescription_Beautifly_2[] = _( "flower by an open window. BEAUTIFLY\n" "is sure to come looking for pollen."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Cascoon_1[] = _( +static const u8 DexDescription_Cascoon_1[] = _( "If it is attacked, CASCOON remains\n" "motionless however badly it may be\n" "hurt. It does so because if it were to"); -const u8 DexDescription_Cascoon_2[] = _( +static const u8 DexDescription_Cascoon_2[] = _( "move, its body would be weak upon\n" "evolution. This POKéMON will also not\n" "forget the pain it endured."); #else -const u8 DexDescription_Cascoon_1[] = _( +static const u8 DexDescription_Cascoon_1[] = _( "CASCOON makes its protective cocoon\n" "by wrapping its body entirely with a\n" "fine silk from its mouth. Once the silk"); -const u8 DexDescription_Cascoon_2[] = _( +static const u8 DexDescription_Cascoon_2[] = _( "goes around its body, it hardens.\n" "This POKéMON prepares for its evolution\n" "inside the cocoon."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Dustox_1[] = _( +static const u8 DexDescription_Dustox_1[] = _( "When DUSTOX flaps its wings, a fine\n" "dust is scattered all over. This dust is\n" "actually a powerful poison that will"); -const u8 DexDescription_Dustox_2[] = _( +static const u8 DexDescription_Dustox_2[] = _( "even make a pro wrestler sick.\n" "This POKéMON searches for food using\n" "its antennae like radar."); #else -const u8 DexDescription_Dustox_1[] = _( +static const u8 DexDescription_Dustox_1[] = _( "DUSTOX is instinctively drawn to light.\n" "Swarms of this POKéMON are attracted\n" "by the bright lights of cities, where"); -const u8 DexDescription_Dustox_2[] = _( +static const u8 DexDescription_Dustox_2[] = _( "they wreak havoc by stripping the\n" "leaves off roadside trees for food."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Lotad_1[] = _( +static const u8 DexDescription_Lotad_1[] = _( "LOTAD is said to have dwelled on land\n" "before. However, this POKéMON is\n" "thought to have returned to water"); -const u8 DexDescription_Lotad_2[] = _( +static const u8 DexDescription_Lotad_2[] = _( "because the leaf on its head grew large\n" "and heavy. It now lives by floating\n" "atop the water."); #else -const u8 DexDescription_Lotad_1[] = _( +static const u8 DexDescription_Lotad_1[] = _( "LOTAD live in ponds and lakes, where\n" "they float on the surface.\n" "It grows weak if its broad leaf dies."); -const u8 DexDescription_Lotad_2[] = _( +static const u8 DexDescription_Lotad_2[] = _( "On rare occasions, this POKéMON travels\n" "on land in search of clean water."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Lombre_1[] = _( +static const u8 DexDescription_Lombre_1[] = _( "LOMBRE’s entire body is covered by a\n" "slippery, slimy film. It feels horribly\n" "unpleasant to be touched by this"); -const u8 DexDescription_Lombre_2[] = _( +static const u8 DexDescription_Lombre_2[] = _( "POKéMON’s hands.\n" "LOMBRE is often mistaken for a human\n" "child."); #else -const u8 DexDescription_Lombre_1[] = _( +static const u8 DexDescription_Lombre_1[] = _( "LOMBRE is nocturnal - it will get active\n" "after dusk. It is also a mischief-maker.\n" "When this POKéMON spots anglers,"); -const u8 DexDescription_Lombre_2[] = _( +static const u8 DexDescription_Lombre_2[] = _( "it tugs on their fishing lines from\n" "beneath the surface and enjoys their\n" "consternation."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Ludicolo_1[] = _( +static const u8 DexDescription_Ludicolo_1[] = _( "Upon hearing an upbeat and cheerful\n" "rhythm, the cells in LUDICOLO’s body\n" "become very energetic and active."); -const u8 DexDescription_Ludicolo_2[] = _( +static const u8 DexDescription_Ludicolo_2[] = _( "Even in battle, this POKéMON will\n" "exhibit an amazing amount of power."); #else -const u8 DexDescription_Ludicolo_1[] = _( +static const u8 DexDescription_Ludicolo_1[] = _( "LUDICOLO begins dancing as soon as\n" "it hears cheerful, festive music.\n" "This POKéMON is said to appear when it"); -const u8 DexDescription_Ludicolo_2[] = _( +static const u8 DexDescription_Ludicolo_2[] = _( "hears the singing of children on hiking\n" "outings."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Seedot_1[] = _( +static const u8 DexDescription_Seedot_1[] = _( "SEEDOT looks exactly like an acorn\n" "when it is dangling from a tree branch.\n" "It startles other POKéMON by suddenly"); -const u8 DexDescription_Seedot_2[] = _( +static const u8 DexDescription_Seedot_2[] = _( "moving.\n" "This POKéMON polishes its body once a\n" "day using leaves."); #else -const u8 DexDescription_Seedot_1[] = _( +static const u8 DexDescription_Seedot_1[] = _( "SEEDOT attaches itself to a tree\n" "branch using the top of its head.\n" "It sucks moisture from the tree while"); -const u8 DexDescription_Seedot_2[] = _( +static const u8 DexDescription_Seedot_2[] = _( "hanging off the branch.\n" "The more water it drinks, the glossier\n" "this POKéMON’s body becomes."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Nuzleaf_1[] = _( +static const u8 DexDescription_Nuzleaf_1[] = _( "This POKéMON pulls out the leaf on its\n" "head and makes a flute with it.\n" "The sound of NUZLEAF’s flute strikes"); -const u8 DexDescription_Nuzleaf_2[] = _( +static const u8 DexDescription_Nuzleaf_2[] = _( "fear and uncertainty in the hearts of\n" "people lost in a forest."); #else -const u8 DexDescription_Nuzleaf_1[] = _( +static const u8 DexDescription_Nuzleaf_1[] = _( "NUZLEAF live in densely overgrown\n" "forests. They occasionally venture out\n" "of the forest to startle people."); -const u8 DexDescription_Nuzleaf_2[] = _( +static const u8 DexDescription_Nuzleaf_2[] = _( "This POKéMON dislikes having its long\n" "nose pinched."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Shiftry_1[] = _( +static const u8 DexDescription_Shiftry_1[] = _( "SHIFTRY’s large fans generate awesome\n" "gusts of wind at a speed close to 100\n" "feet per second. The whipped-up wind"); -const u8 DexDescription_Shiftry_2[] = _( +static const u8 DexDescription_Shiftry_2[] = _( "blows anything away.\n" "This POKéMON chooses to live quietly\n" "deep in forests."); #else -const u8 DexDescription_Shiftry_1[] = _( +static const u8 DexDescription_Shiftry_1[] = _( "SHIFTRY is a mysterious POKéMON that\n" "is said to live atop towering trees \n" "dating back over a thousand years."); -const u8 DexDescription_Shiftry_2[] = _( +static const u8 DexDescription_Shiftry_2[] = _( "It creates terrific windstorms with\n" "the fans it holds."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Taillow_1[] = _( +static const u8 DexDescription_Taillow_1[] = _( "TAILLOW is young - it has only just\n" "left its nest. As a result, it sometimes\n" "becomes lonesome and cries at night."); -const u8 DexDescription_Taillow_2[] = _( +static const u8 DexDescription_Taillow_2[] = _( "This POKéMON feeds on WURMPLE that\n" "live in forests."); #else -const u8 DexDescription_Taillow_1[] = _( +static const u8 DexDescription_Taillow_1[] = _( "TAILLOW courageously stands its\n" "ground against foes, however strong\n" "they may be."); -const u8 DexDescription_Taillow_2[] = _( +static const u8 DexDescription_Taillow_2[] = _( "This gutsy POKéMON will remain defiant\n" "even after a loss. On the other hand,\n" "it cries loudly if it becomes hungry."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Swellow_1[] = _( +static const u8 DexDescription_Swellow_1[] = _( "SWELLOW is very conscientious about\n" "the upkeep of its glossy wings.\n" "Once two SWELLOW are gathered, they"); -const u8 DexDescription_Swellow_2[] = _( +static const u8 DexDescription_Swellow_2[] = _( "diligently take care of cleaning each\n" "other’s wings."); #else -const u8 DexDescription_Swellow_1[] = _( +static const u8 DexDescription_Swellow_1[] = _( "SWELLOW flies high above our heads,\n" "making graceful arcs in the sky.\n" "This POKéMON dives at a steep angle as"); -const u8 DexDescription_Swellow_2[] = _( +static const u8 DexDescription_Swellow_2[] = _( "soon as it spots its prey. The hapless\n" "prey is tightly grasped by SWELLOW’s\n" "clawed feet, preventing escape."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Wingull_1[] = _( +static const u8 DexDescription_Wingull_1[] = _( "WINGULL rides updrafts rising from the\n" "sea by extending its long and narrow\n" "wings to glide."); -const u8 DexDescription_Wingull_2[] = _( +static const u8 DexDescription_Wingull_2[] = _( "This POKéMON’s long beak is useful for\n" "catching prey."); #else -const u8 DexDescription_Wingull_1[] = _( +static const u8 DexDescription_Wingull_1[] = _( "WINGULL has the habit of carrying prey\n" "and valuables in its beak and hiding\n" "them in all sorts of locations."); -const u8 DexDescription_Wingull_2[] = _( +static const u8 DexDescription_Wingull_2[] = _( "This POKéMON rides the winds and flies\n" "as if it were skating across the sky."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Pelipper_1[] = _( +static const u8 DexDescription_Pelipper_1[] = _( "PELIPPER searches for food while in\n" "flight by skimming the wave tops.\n" "This POKéMON dips its large bill in the"); -const u8 DexDescription_Pelipper_2[] = _( +static const u8 DexDescription_Pelipper_2[] = _( "sea to scoop up food, then swallows\n" "everything in one big gulp."); #else -const u8 DexDescription_Pelipper_1[] = _( +static const u8 DexDescription_Pelipper_1[] = _( "PELIPPER is a flying transporter that\n" "carries small POKéMON and eggs inside\n" "its massive bill."); -const u8 DexDescription_Pelipper_2[] = _( +static const u8 DexDescription_Pelipper_2[] = _( "This POKéMON builds its nest on steep\n" "cliffs facing the sea."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Ralts_1[] = _( +static const u8 DexDescription_Ralts_1[] = _( "RALTS has the ability to sense the\n" "emotions of people.\n" "If its TRAINER is in a cheerful mood,"); -const u8 DexDescription_Ralts_2[] = _( +static const u8 DexDescription_Ralts_2[] = _( "this POKéMON grows cheerful and joyous\n" "in the same way."); #else -const u8 DexDescription_Ralts_1[] = _( +static const u8 DexDescription_Ralts_1[] = _( "RALTS senses the emotions of\n" "people using the horns on its head.\n" "This POKéMON rarely appears before"); -const u8 DexDescription_Ralts_2[] = _( +static const u8 DexDescription_Ralts_2[] = _( "people. But when it does, it draws\n" "closer if it senses that the person has\n" "a positive disposition."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Kirlia_1[] = _( +static const u8 DexDescription_Kirlia_1[] = _( "KIRLIA uses the horns on its head\n" "to amplify its psychokinetic power.\n" "When the POKéMON uses its power,"); -const u8 DexDescription_Kirlia_2[] = _( +static const u8 DexDescription_Kirlia_2[] = _( "the air around it becomes distorted,\n" "creating mirages of nonexistent\n" "scenery."); #else -const u8 DexDescription_Kirlia_1[] = _( +static const u8 DexDescription_Kirlia_1[] = _( "It is said that a KIRLIA that is\n" "exposed to the positive emotions of\n" "its TRAINER grows beautiful."); -const u8 DexDescription_Kirlia_2[] = _( +static const u8 DexDescription_Kirlia_2[] = _( "This POKéMON controls psychokinetic\n" "powers with its highly developed brain."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Gardevoir_1[] = _( +static const u8 DexDescription_Gardevoir_1[] = _( "GARDEVOIR has the psychokinetic\n" "power to distort the dimensions and\n" "create a small black hole."); -const u8 DexDescription_Gardevoir_2[] = _( +static const u8 DexDescription_Gardevoir_2[] = _( "This POKéMON will try to protect its\n" "TRAINER even at the risk of its own\n" "life."); #else -const u8 DexDescription_Gardevoir_1[] = _( +static const u8 DexDescription_Gardevoir_1[] = _( "GARDEVOIR has the ability to read the\n" "future. If it senses impending danger\n" "to its TRAINER, this POKéMON is said to"); -const u8 DexDescription_Gardevoir_2[] = _( +static const u8 DexDescription_Gardevoir_2[] = _( "unleash its psychokinetic energy at\n" "full power."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Surskit_1[] = _( +static const u8 DexDescription_Surskit_1[] = _( "If SURSKIT senses danger, it secretes\n" "a thick, sugary syrup from the tip of\n" "its head."); -const u8 DexDescription_Surskit_2[] = _( +static const u8 DexDescription_Surskit_2[] = _( "There are some POKéMON that love\n" "eating this syrup."); #else -const u8 DexDescription_Surskit_1[] = _( +static const u8 DexDescription_Surskit_1[] = _( "From the tips of its feet, SURSKIT\n" "secretes an oil that enables it to walk\n" "on water as if it were skating."); -const u8 DexDescription_Surskit_2[] = _( +static const u8 DexDescription_Surskit_2[] = _( "This POKéMON feeds on microscopic\n" "organisms in ponds and lakes."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Masquerain_1[] = _( +static const u8 DexDescription_Masquerain_1[] = _( "MASQUERAIN’s antennas have eyelike\n" "patterns that usually give it an angry\n" "look. If the “eyes” are droopy and"); -const u8 DexDescription_Masquerain_2[] = _( +static const u8 DexDescription_Masquerain_2[] = _( "appear sad, it is said to be a sign\n" "that a heavy rainfall is on its way."); #else -const u8 DexDescription_Masquerain_1[] = _( +static const u8 DexDescription_Masquerain_1[] = _( "MASQUERAIN intimidates enemies with\n" "the eyelike patterns on its antennas.\n" "This POKéMON flaps its four wings to"); -const u8 DexDescription_Masquerain_2[] = _( +static const u8 DexDescription_Masquerain_2[] = _( "freely fly in any direction - even\n" "sideways and backwards - as if it were\n" "a helicopter."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Shroomish_1[] = _( +static const u8 DexDescription_Shroomish_1[] = _( "If SHROOMISH senses danger, it shakes\n" "its body and scatters spores from the\n" "top of its head."); -const u8 DexDescription_Shroomish_2[] = _( +static const u8 DexDescription_Shroomish_2[] = _( "This POKéMON’s spores are so toxic,\n" "they make trees and weeds wilt."); #else -const u8 DexDescription_Shroomish_1[] = _( +static const u8 DexDescription_Shroomish_1[] = _( "SHROOMISH live in damp soil in the dark\n" "depths of forests. They are often\n" "found keeping still under fallen leaves."); -const u8 DexDescription_Shroomish_2[] = _( +static const u8 DexDescription_Shroomish_2[] = _( "This POKéMON feeds on compost that\n" "is made up of fallen, rotted leaves."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Breloom_1[] = _( +static const u8 DexDescription_Breloom_1[] = _( "The seeds ringing BRELOOM’s tail are\n" "made of hardened toxic spores. It is\n" "horrible to eat the seeds."); -const u8 DexDescription_Breloom_2[] = _( +static const u8 DexDescription_Breloom_2[] = _( "Just taking a bite of this POKéMON’s\n" "seed will cause your stomach to rumble."); #else -const u8 DexDescription_Breloom_1[] = _( +static const u8 DexDescription_Breloom_1[] = _( "BRELOOM closes in on its foe with light\n" "and sprightly footwork, then throws\n" "punches with its stretchy arms."); -const u8 DexDescription_Breloom_2[] = _( +static const u8 DexDescription_Breloom_2[] = _( "This POKéMON’s fighting technique puts\n" "boxers to shame."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Slakoth_1[] = _( +static const u8 DexDescription_Slakoth_1[] = _( "SLAKOTH’s heart beats just once a\n" "minute. Whatever happens, it is\n" "content to loaf around motionless."); -const u8 DexDescription_Slakoth_2[] = _( +static const u8 DexDescription_Slakoth_2[] = _( "It is rare to see this POKéMON in\n" "motion."); #else -const u8 DexDescription_Slakoth_1[] = _( +static const u8 DexDescription_Slakoth_1[] = _( "SLAKOTH lolls around for over twenty\n" "hours every day. Because it moves so\n" "little, it does not need much food."); -const u8 DexDescription_Slakoth_2[] = _( +static const u8 DexDescription_Slakoth_2[] = _( "This POKéMON’s sole daily meal consists\n" "of just three leaves."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Vigoroth_1[] = _( +static const u8 DexDescription_Vigoroth_1[] = _( "VIGOROTH is simply incapable of\n" "remaining still. Even when it tries to\n" "sleep, the blood in its veins grows"); -const u8 DexDescription_Vigoroth_2[] = _( +static const u8 DexDescription_Vigoroth_2[] = _( "agitated, compelling this POKéMON to\n" "run wild throughout the jungle before\n" "it can settle down."); #else -const u8 DexDescription_Vigoroth_1[] = _( +static const u8 DexDescription_Vigoroth_1[] = _( "VIGOROTH is always itching and agitated\n" "to go on a wild rampage. It simply can’t\n" "tolerate sitting still for even a minute."); -const u8 DexDescription_Vigoroth_2[] = _( +static const u8 DexDescription_Vigoroth_2[] = _( "This POKéMON’s stress level rises if it\n" "can’t be moving constantly."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Slaking_1[] = _( +static const u8 DexDescription_Slaking_1[] = _( "Wherever SLAKING live, rings of over\n" "a yard in diameter appear in grassy\n" "fields. They are made by the POKéMON"); -const u8 DexDescription_Slaking_2[] = _( +static const u8 DexDescription_Slaking_2[] = _( "as it eats all the grass within reach\n" "while lying prone on the ground."); #else -const u8 DexDescription_Slaking_1[] = _( +static const u8 DexDescription_Slaking_1[] = _( "SLAKING spends all day lying down and\n" "lolling about.\n" "It eats grass growing within its reach."); -const u8 DexDescription_Slaking_2[] = _( +static const u8 DexDescription_Slaking_2[] = _( "If it eats all the grass it can reach,\n" "this POKéMON reluctantly moves to\n" "another spot."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Nincada_1[] = _( +static const u8 DexDescription_Nincada_1[] = _( "NINCADA lives underground. It uses its\n" "sharp claws to carve the roots of trees\n" "and absorb moisture and nutrients."); -const u8 DexDescription_Nincada_2[] = _( +static const u8 DexDescription_Nincada_2[] = _( "This POKéMON can’t withstand bright\n" "sunlight so avoids it."); #else -const u8 DexDescription_Nincada_1[] = _( +static const u8 DexDescription_Nincada_1[] = _( "NINCADA lives underground for many\n" "years in complete darkness.\n" "This POKéMON absorbs nutrients from"); -const u8 DexDescription_Nincada_2[] = _( +static const u8 DexDescription_Nincada_2[] = _( "the roots of trees. It stays motionless\n" "as it waits for evolution."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Ninjask_1[] = _( +static const u8 DexDescription_Ninjask_1[] = _( "If NINJASK is not trained properly,\n" "it will refuse to obey the TRAINER and\n" "cry loudly continuously."); -const u8 DexDescription_Ninjask_2[] = _( +static const u8 DexDescription_Ninjask_2[] = _( "Because of this quality, this POKéMON\n" "is said to be one that puts the\n" "TRAINER’s abilities to the test."); #else -const u8 DexDescription_Ninjask_1[] = _( +static const u8 DexDescription_Ninjask_1[] = _( "NINJASK moves around at such a high\n" "speed that it cannot be seen, even\n" "while its crying can be clearly heard."); -const u8 DexDescription_Ninjask_2[] = _( +static const u8 DexDescription_Ninjask_2[] = _( "For that reason, this POKéMON was long\n" "believed to be invisible."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Shedinja_1[] = _( +static const u8 DexDescription_Shedinja_1[] = _( "SHEDINJA is a peculiar POKéMON.\n" "It seems to appear unsought in a POKé\n" "BALL after a NINCADA evolves."); -const u8 DexDescription_Shedinja_2[] = _( +static const u8 DexDescription_Shedinja_2[] = _( "This bizarre POKéMON is entirely\n" "immobile - it doesn’t even breathe."); #else -const u8 DexDescription_Shedinja_1[] = _( +static const u8 DexDescription_Shedinja_1[] = _( "SHEDINJA’s hard body doesn’t move -\n" "not even a twitch. In fact, its body\n" "appears to be merely a hollow shell."); -const u8 DexDescription_Shedinja_2[] = _( +static const u8 DexDescription_Shedinja_2[] = _( "It is believed that this POKéMON will\n" "steal the spirit of anyone peering into\n" "its hollow body from its back."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Whismur_1[] = _( +static const u8 DexDescription_Whismur_1[] = _( "WHISMUR is very timid. If it starts to\n" "cry loudly, it becomes startled by its\n" "own crying and cries even harder."); -const u8 DexDescription_Whismur_2[] = _( +static const u8 DexDescription_Whismur_2[] = _( "When it finally stops crying, the\n" "POKéMON goes to sleep, all tired out."); #else -const u8 DexDescription_Whismur_1[] = _( +static const u8 DexDescription_Whismur_1[] = _( "Normally, WHISMUR’s voice is very quiet -\n" "it is barely audible even if one is\n" "paying close attention."); -const u8 DexDescription_Whismur_2[] = _( +static const u8 DexDescription_Whismur_2[] = _( "However, if this POKéMON senses danger,\n" "it starts crying at an earsplitting\n" "volume."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Loudred_1[] = _( +static const u8 DexDescription_Loudred_1[] = _( "LOUDRED shouts while stamping its feet.\n" "After it finishes shouting, this\n" "POKéMON becomes incapable of hearing"); -const u8 DexDescription_Loudred_2[] = _( +static const u8 DexDescription_Loudred_2[] = _( "anything for a while. This is considered\n" "to be a weak point."); #else -const u8 DexDescription_Loudred_1[] = _( +static const u8 DexDescription_Loudred_1[] = _( "LOUDRED’s bellowing can completely\n" "decimate a wood-frame house. It uses\n" "its voice to punish its foes."); -const u8 DexDescription_Loudred_2[] = _( +static const u8 DexDescription_Loudred_2[] = _( "This POKéMON’s round ears serve as\n" "loudspeakers."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Exploud_1[] = _( +static const u8 DexDescription_Exploud_1[] = _( "EXPLOUD communicates its feelings to\n" "the others by emitting whistle-like\n" "sounds from the tubes on its body."); -const u8 DexDescription_Exploud_2[] = _( +static const u8 DexDescription_Exploud_2[] = _( "This POKéMON only raises its voice when\n" "it is in battle."); #else -const u8 DexDescription_Exploud_1[] = _( +static const u8 DexDescription_Exploud_1[] = _( "EXPLOUD triggers earthquakes with the\n" "tremors it creates by bellowing. If this\n" "POKéMON violently inhales from the"); -const u8 DexDescription_Exploud_2[] = _( +static const u8 DexDescription_Exploud_2[] = _( "ports on its body, it’s a sign that it is\n" "preparing to let loose a huge bellow."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Makuhita_1[] = _( +static const u8 DexDescription_Makuhita_1[] = _( "MAKUHITA has a tireless spirit -\n" "it will never give up hope. It eats a lot\n" "of food, gets plenty of sleep, and it"); -const u8 DexDescription_Makuhita_2[] = _( +static const u8 DexDescription_Makuhita_2[] = _( "trains very rigorously. By living that\n" "way, this POKéMON packs its body with\n" "energy."); #else -const u8 DexDescription_Makuhita_1[] = _( +static const u8 DexDescription_Makuhita_1[] = _( "MAKUHITA is tenacious - it will keep\n" "getting up and attacking its foe\n" "however many times it is knocked down."); -const u8 DexDescription_Makuhita_2[] = _( +static const u8 DexDescription_Makuhita_2[] = _( "Every time it gets back up, this\n" "POKéMON stores more energy in its body\n" "for evolving."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Hariyama_1[] = _( +static const u8 DexDescription_Hariyama_1[] = _( "HARIYAMA’s thick body may appear fat,\n" "but it is actually a hunk of solid muscle.\n" "If this POKéMON bears down and"); -const u8 DexDescription_Hariyama_2[] = _( +static const u8 DexDescription_Hariyama_2[] = _( "tightens all its muscles, its body\n" "becomes as hard as a rock."); #else -const u8 DexDescription_Hariyama_1[] = _( +static const u8 DexDescription_Hariyama_1[] = _( "HARIYAMA practices its straight-arm\n" "slaps in any number of locations.\n" "One hit of this POKéMON’s powerful,"); -const u8 DexDescription_Hariyama_2[] = _( +static const u8 DexDescription_Hariyama_2[] = _( "openhanded, straight-arm punches\n" "could snap a telephone pole in two."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Azurill_1[] = _( +static const u8 DexDescription_Azurill_1[] = _( "AZURILL’s tail is large and bouncy.\n" "It is packed full of the nutrients this\n" "POKéMON needs to grow."); -const u8 DexDescription_Azurill_2[] = _( +static const u8 DexDescription_Azurill_2[] = _( "AZURILL can be seen bouncing and\n" "playing on its big, rubbery tail."); #else -const u8 DexDescription_Azurill_1[] = _( +static const u8 DexDescription_Azurill_1[] = _( "AZURILL spins its tail as if it were a\n" "lasso, then hurls it far. The momentum\n" "of the throw sends its body flying, too."); -const u8 DexDescription_Azurill_2[] = _( +static const u8 DexDescription_Azurill_2[] = _( "Using this unique action, one of these\n" "POKéMON managed to hurl itself a record\n" "33 feet."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Nosepass_1[] = _( +static const u8 DexDescription_Nosepass_1[] = _( "NOSEPASS had been said to be completely\n" "unmoving, with its magnetic nose\n" "pointed due north."); -const u8 DexDescription_Nosepass_2[] = _( +static const u8 DexDescription_Nosepass_2[] = _( "However, close observation has revealed\n" "that the POKéMON actually moves by a\n" "little over 3/8 of an inch every year."); #else -const u8 DexDescription_Nosepass_1[] = _( +static const u8 DexDescription_Nosepass_1[] = _( "NOSEPASS’s magnetic nose is always\n" "pointed to the north. If two of these\n" "POKéMON meet, they cannot turn"); -const u8 DexDescription_Nosepass_2[] = _( +static const u8 DexDescription_Nosepass_2[] = _( "their faces to each other when they\n" "are close because their magnetic noses\n" "repel one another."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Skitty_1[] = _( +static const u8 DexDescription_Skitty_1[] = _( "SKITTY is known to chase around\n" "playfully after its own tail. In the wild,\n" "this POKéMON lives in holes in the trees"); -const u8 DexDescription_Skitty_2[] = _( +static const u8 DexDescription_Skitty_2[] = _( "of forests. It is very popular as a pet\n" "because of its adorable looks."); #else -const u8 DexDescription_Skitty_1[] = _( +static const u8 DexDescription_Skitty_1[] = _( "SKITTY has the habit of becoming\n" "fascinated by moving objects and\n" "chasing them around."); -const u8 DexDescription_Skitty_2[] = _( +static const u8 DexDescription_Skitty_2[] = _( "This POKéMON is known to chase after\n" "its own tail and become dizzy."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Delcatty_1[] = _( +static const u8 DexDescription_Delcatty_1[] = _( "DELCATTY sleeps anywhere it wants\n" "without keeping a permanent nest.\n" "If other POKéMON approach it as it"); -const u8 DexDescription_Delcatty_2[] = _( +static const u8 DexDescription_Delcatty_2[] = _( "sleeps, this POKéMON will never fight -\n" "it will just move away somewhere else."); #else -const u8 DexDescription_Delcatty_1[] = _( +static const u8 DexDescription_Delcatty_1[] = _( "DELCATTY prefers to live an unfettered\n" "existence in which it can do as it\n" "pleases at its own pace."); -const u8 DexDescription_Delcatty_2[] = _( +static const u8 DexDescription_Delcatty_2[] = _( "Because this POKéMON eats and sleeps\n" "whenever it decides, its daily routines\n" "are completely random."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Sableye_1[] = _( +static const u8 DexDescription_Sableye_1[] = _( "SABLEYE digs the ground with sharpened\n" "claws to find rocks that it eats.\n" "Substances in the eaten rocks"); -const u8 DexDescription_Sableye_2[] = _( +static const u8 DexDescription_Sableye_2[] = _( "crystallize and rise up to the POKéMON’s\n" "body surface."); #else -const u8 DexDescription_Sableye_1[] = _( +static const u8 DexDescription_Sableye_1[] = _( "SABLEYE lead quiet lives deep inside\n" "caverns. They are feared, however,\n" "because these POKéMON are thought to"); -const u8 DexDescription_Sableye_2[] = _( +static const u8 DexDescription_Sableye_2[] = _( "steal the spirits of people when their\n" "eyes burn with a sinister glow in the\n" "darkness."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Mawile_1[] = _( +static const u8 DexDescription_Mawile_1[] = _( "Don’t be taken in by this POKéMON’s\n" "cute face - it’s very dangerous. MAWILE\n" "fools the foe into letting down its"); -const u8 DexDescription_Mawile_2[] = _( +static const u8 DexDescription_Mawile_2[] = _( "guard, then chomps down with its\n" "massive jaws. The steel jaws are really\n" "horns that have been transformed."); #else #if REVISION >= 1 -const u8 DexDescription_Mawile_1[] = _( +static const u8 DexDescription_Mawile_1[] = _( "MAWILE’s huge jaws are actually steel\n" "horns that have been transformed.\n" "Its docile-looking face serves to lull"); -const u8 DexDescription_Mawile_2[] = _( +static const u8 DexDescription_Mawile_2[] = _( "its foe into letting down its guard.\n" "When the foe least expects it, MAWILE\n" // Correct spelling of MAWILE "chomps it with its gaping jaws."); #else -const u8 DexDescription_Mawile_1[] = _( +static const u8 DexDescription_Mawile_1[] = _( "MAWHILE’s huge jaws are actually steel\n" "horns that have been transformed.\n" "Its docile-looking face serves to lull"); -const u8 DexDescription_Mawile_2[] = _( +static const u8 DexDescription_Mawile_2[] = _( "its foe into letting down its guard.\n" "When the foe least expects it, MAWHILE\n" "chomps it with its gaping jaws."); @@ -3832,1564 +3832,1564 @@ const u8 DexDescription_Mawile_2[] = _( #endif #ifdef SAPPHIRE -const u8 DexDescription_Aron_1[] = _( +static const u8 DexDescription_Aron_1[] = _( "ARON has a body of steel.\n" "With one all-out charge, this POKéMON\n" "can demolish even a heavy dump truck."); -const u8 DexDescription_Aron_2[] = _( +static const u8 DexDescription_Aron_2[] = _( "The destroyed dump truck then becomes\n" "a handy meal for the POKéMON."); #else -const u8 DexDescription_Aron_1[] = _( +static const u8 DexDescription_Aron_1[] = _( "This POKéMON has a body of steel.\n" "To make its body, ARON feeds on\n" "iron ore that it digs from mountains."); -const u8 DexDescription_Aron_2[] = _( +static const u8 DexDescription_Aron_2[] = _( "Occasionally, it causes major trouble by\n" "eating bridges and rails."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Lairon_1[] = _( +static const u8 DexDescription_Lairon_1[] = _( "LAIRON feeds on iron contained in\n" "rocks and water. It makes its nest on\n" "mountains where iron ore is buried."); -const u8 DexDescription_Lairon_2[] = _( +static const u8 DexDescription_Lairon_2[] = _( "As a result, the POKéMON often clashes\n" "with humans mining the iron ore."); #else -const u8 DexDescription_Lairon_1[] = _( +static const u8 DexDescription_Lairon_1[] = _( "LAIRON tempers its steel body by\n" "drinking highly nutritious mineral\n" "springwater until it is bloated."); -const u8 DexDescription_Lairon_2[] = _( +static const u8 DexDescription_Lairon_2[] = _( "This POKéMON makes its nest close to\n" "springs of delicious water."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Aggron_1[] = _( +static const u8 DexDescription_Aggron_1[] = _( "AGGRON is surprisingly protective\n" "of its environment. If its mountain\n" "is ravaged by a landslide or a fire, this"); -const u8 DexDescription_Aggron_2[] = _( +static const u8 DexDescription_Aggron_2[] = _( "POKéMON will haul topsoil to the area,\n" "plant trees, and beautifully restore its\n" "own territory."); #else -const u8 DexDescription_Aggron_1[] = _( +static const u8 DexDescription_Aggron_1[] = _( "AGGRON claims an entire mountain as its\n" "own territory. It mercilessly beats up\n" "anything that violates its environment."); -const u8 DexDescription_Aggron_2[] = _( +static const u8 DexDescription_Aggron_2[] = _( "This POKéMON vigilantly patrols its\n" "territory at all times."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Meditite_1[] = _( +static const u8 DexDescription_Meditite_1[] = _( "MEDITITE heightens its inner energy\n" "through meditation. It survives on\n" "just one berry a day."); -const u8 DexDescription_Meditite_2[] = _( +static const u8 DexDescription_Meditite_2[] = _( "Minimal eating is another aspect of\n" "this POKéMON’s training."); #else -const u8 DexDescription_Meditite_1[] = _( +static const u8 DexDescription_Meditite_1[] = _( "MEDITITE undertakes rigorous mental\n" "training deep in the mountains.\n" "However, whenever it meditates, this"); -const u8 DexDescription_Meditite_2[] = _( +static const u8 DexDescription_Meditite_2[] = _( "POKéMON always loses its concentration\n" "and focus. As a result, its training\n" "never ends."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Medicham_1[] = _( +static const u8 DexDescription_Medicham_1[] = _( "Through the power of meditation,\n" "MEDICHAM developed its sixth sense.\n" "It gained the ability to use"); -const u8 DexDescription_Medicham_2[] = _( +static const u8 DexDescription_Medicham_2[] = _( "psychokinetic powers. This POKéMON is\n" "known to meditate for a whole month\n" "without eating."); #else -const u8 DexDescription_Medicham_1[] = _( +static const u8 DexDescription_Medicham_1[] = _( "It is said that through meditation,\n" "MEDICHAM heightens energy inside\n" "its body and sharpens its sixth sense."); -const u8 DexDescription_Medicham_2[] = _( +static const u8 DexDescription_Medicham_2[] = _( "This POKéMON hides its presence by\n" "merging itself with fields and\n" "mountains."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Electrike_1[] = _( +static const u8 DexDescription_Electrike_1[] = _( "ELECTRIKE runs faster than the human\n" "eye can follow. The friction from\n" "running is converted into electricity,"); -const u8 DexDescription_Electrike_2[] = _( +static const u8 DexDescription_Electrike_2[] = _( "which is then stored in this POKéMON’s\n" "fur."); #else -const u8 DexDescription_Electrike_1[] = _( +static const u8 DexDescription_Electrike_1[] = _( "ELECTRIKE stores electricity in its\n" "long body hair. This POKéMON stimulates\n" "its leg muscles with electric charges."); -const u8 DexDescription_Electrike_2[] = _( +static const u8 DexDescription_Electrike_2[] = _( "These jolts of power give its legs\n" "explosive acceleration performance."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Manectric_1[] = _( +static const u8 DexDescription_Manectric_1[] = _( "MANECTRIC discharges strong\n" "electricity from its mane. The mane is\n" "used for collecting electricity in the"); -const u8 DexDescription_Manectric_2[] = _( +static const u8 DexDescription_Manectric_2[] = _( "atmosphere. This POKéMON creates\n" "thunderclouds above its head."); #else -const u8 DexDescription_Manectric_1[] = _( +static const u8 DexDescription_Manectric_1[] = _( "MANECTRIC is constantly discharging\n" "electricity from its mane. The sparks\n" "sometimes ignite forest fires."); -const u8 DexDescription_Manectric_2[] = _( +static const u8 DexDescription_Manectric_2[] = _( "When it enters a battle, this POKéMON\n" "creates thunderclouds."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Plusle_1[] = _( +static const u8 DexDescription_Plusle_1[] = _( "When PLUSLE is cheering on its partner,\n" "it flashes with electric sparks from all\n" "over its body."); -const u8 DexDescription_Plusle_2[] = _( +static const u8 DexDescription_Plusle_2[] = _( "If its partner loses, this POKéMON cries\n" "loudly."); #else -const u8 DexDescription_Plusle_1[] = _( +static const u8 DexDescription_Plusle_1[] = _( "PLUSLE always acts as a cheerleader\n" "for its partners. Whenever a teammate\n" "puts out a good effort in battle, this"); -const u8 DexDescription_Plusle_2[] = _( +static const u8 DexDescription_Plusle_2[] = _( "POKéMON shorts out its body to create\n" "the crackling noises of sparks to show\n" "its joy."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Minun_1[] = _( +static const u8 DexDescription_Minun_1[] = _( "MINUN loves to cheer on its partner in\n" "battle. It gives off sparks from its\n" "body while it is doing so."); -const u8 DexDescription_Minun_2[] = _( +static const u8 DexDescription_Minun_2[] = _( "If its partner is in trouble, this\n" "POKéMON gives off increasing amounts\n" "of sparks."); #else -const u8 DexDescription_Minun_1[] = _( +static const u8 DexDescription_Minun_1[] = _( "MINUN is more concerned about cheering\n" "on its partners than its own safety.\n" "It shorts out the electricity in its"); -const u8 DexDescription_Minun_2[] = _( +static const u8 DexDescription_Minun_2[] = _( "body to create brilliant showers of\n" "sparks to cheer on its teammates."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Volbeat_1[] = _( +static const u8 DexDescription_Volbeat_1[] = _( "VOLBEAT’s tail glows like a lightbulb.\n" "With other VOLBEAT, it uses its tail to\n" "draw geometric shapes in the night sky."); -const u8 DexDescription_Volbeat_2[] = _( +static const u8 DexDescription_Volbeat_2[] = _( "This POKéMON loves the sweet aroma\n" "given off by ILLUMISE."); #else -const u8 DexDescription_Volbeat_1[] = _( +static const u8 DexDescription_Volbeat_1[] = _( "With the arrival of night, VOLBEAT emits\n" "light from its tail. It communicates with\n" "others by adjusting the intensity and"); -const u8 DexDescription_Volbeat_2[] = _( +static const u8 DexDescription_Volbeat_2[] = _( "flashing of its light.\n" "This POKéMON is attracted by the sweet\n" "aroma of ILLUMISE."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Illumise_1[] = _( +static const u8 DexDescription_Illumise_1[] = _( "ILLUMISE leads a flight of illuminated\n" "VOLBEAT to draw signs in the night sky.\n" "This POKéMON is said to earn greater"); -const u8 DexDescription_Illumise_2[] = _( +static const u8 DexDescription_Illumise_2[] = _( "respect from its peers by composing\n" "more complex designs in the sky."); #else -const u8 DexDescription_Illumise_1[] = _( +static const u8 DexDescription_Illumise_1[] = _( "ILLUMISE attracts a swarm of VOLBEAT\n" "using a sweet fragrance. Once the\n" "VOLBEAT have gathered, this POKéMON"); -const u8 DexDescription_Illumise_2[] = _( +static const u8 DexDescription_Illumise_2[] = _( "leads the lit-up swarm in drawing\n" "geometric designs on the canvas of\n" "the night sky."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Roselia_1[] = _( +static const u8 DexDescription_Roselia_1[] = _( "On extremely rare occasions, a ROSELIA\n" "is said to appear with its flowers in\n" "unusual colors."); -const u8 DexDescription_Roselia_2[] = _( +static const u8 DexDescription_Roselia_2[] = _( "The thorns on this POKéMON’s head\n" "contain a vicious poison."); #else -const u8 DexDescription_Roselia_1[] = _( +static const u8 DexDescription_Roselia_1[] = _( "ROSELIA shoots sharp thorns as\n" "projectiles at any opponent that tries\n" "to steal the flowers on its arms."); -const u8 DexDescription_Roselia_2[] = _( +static const u8 DexDescription_Roselia_2[] = _( "The aroma of this POKéMON brings\n" "serenity to living things."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Gulpin_1[] = _( +static const u8 DexDescription_Gulpin_1[] = _( "Most of GULPIN’s body is made up of its\n" "stomach - its heart and brain are very\n" "small in comparison."); -const u8 DexDescription_Gulpin_2[] = _( +static const u8 DexDescription_Gulpin_2[] = _( "This POKéMON’s stomach contains\n" "special enzymes that dissolve anything."); #else -const u8 DexDescription_Gulpin_1[] = _( +static const u8 DexDescription_Gulpin_1[] = _( "Virtually all of GULPIN’s body is its\n" "stomach. As a result, it can swallow\n" "something its own size."); -const u8 DexDescription_Gulpin_2[] = _( +static const u8 DexDescription_Gulpin_2[] = _( "This POKéMON’s stomach contains a\n" "special fluid that digests anything."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Swalot_1[] = _( +static const u8 DexDescription_Swalot_1[] = _( "SWALOT has no teeth, so what it\n" "eats, it swallows whole, no matter what.\n" "Its cavernous mouth yawns widely."); -const u8 DexDescription_Swalot_2[] = _( +static const u8 DexDescription_Swalot_2[] = _( "An automobile tire could easily fit\n" "inside this POKéMON’s mouth."); #else -const u8 DexDescription_Swalot_1[] = _( +static const u8 DexDescription_Swalot_1[] = _( "When SWALOT spots prey, it spurts out\n" "a hideously toxic fluid from its pores\n" "and sprays the target."); -const u8 DexDescription_Swalot_2[] = _( +static const u8 DexDescription_Swalot_2[] = _( "Once the prey has weakened, this\n" "POKéMON gulps it down whole with its\n" "cavernous mouth."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Carvanha_1[] = _( +static const u8 DexDescription_Carvanha_1[] = _( "If anything invades CARVANHA’s\n" "territory, it will swarm and tear at the\n" "intruder with its pointed fangs."); -const u8 DexDescription_Carvanha_2[] = _( +static const u8 DexDescription_Carvanha_2[] = _( "On its own, however, this POKéMON turns\n" "suddenly timid."); #else -const u8 DexDescription_Carvanha_1[] = _( +static const u8 DexDescription_Carvanha_1[] = _( "CARVANHA’s strongly developed jaws\n" "and its sharply pointed fangs pack the\n" "destructive power to rip out boat hulls."); -const u8 DexDescription_Carvanha_2[] = _( +static const u8 DexDescription_Carvanha_2[] = _( "Many boats have been attacked and\n" "sunk by this POKéMON."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Sharpedo_1[] = _( +static const u8 DexDescription_Sharpedo_1[] = _( "SHARPEDO can swim at speeds of up to\n" "75 mph by jetting seawater out of its\n" "backside."); -const u8 DexDescription_Sharpedo_2[] = _( +static const u8 DexDescription_Sharpedo_2[] = _( "This POKéMON’s drawback is its inability\n" "to swim long distances."); #else -const u8 DexDescription_Sharpedo_1[] = _( +static const u8 DexDescription_Sharpedo_1[] = _( "Nicknamed “the bully of the sea,”\n" "SHARPEDO is widely feared.\n" "Its cruel fangs grow back immediately"); -const u8 DexDescription_Sharpedo_2[] = _( +static const u8 DexDescription_Sharpedo_2[] = _( "if they snap off.\n" "Just one of these POKéMON can\n" "thoroughly tear apart a supertanker."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Wailmer_1[] = _( +static const u8 DexDescription_Wailmer_1[] = _( "WAILMER can store water inside its body\n" "to transform itself into a ball for\n" "bouncing around on the ground."); -const u8 DexDescription_Wailmer_2[] = _( +static const u8 DexDescription_Wailmer_2[] = _( "By filling itself up with more water, this\n" "POKéMON can elevate the height of its\n" "bounces."); #else -const u8 DexDescription_Wailmer_1[] = _( +static const u8 DexDescription_Wailmer_1[] = _( "WAILMER’s nostrils are located above\n" "its eyes. This playful POKéMON loves\n" "to startle people by forcefully snorting"); -const u8 DexDescription_Wailmer_2[] = _( +static const u8 DexDescription_Wailmer_2[] = _( "out seawater it stores inside its body\n" "out of its nostrils."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Wailord_1[] = _( +static const u8 DexDescription_Wailord_1[] = _( "When chasing prey, WAILORD herds them\n" "by leaping out of the water and making\n" "a humongous splash."); -const u8 DexDescription_Wailord_2[] = _( +static const u8 DexDescription_Wailord_2[] = _( "It is breathtaking to see this POKéMON\n" "leaping out of the sea with others in\n" "its pod."); #else -const u8 DexDescription_Wailord_1[] = _( +static const u8 DexDescription_Wailord_1[] = _( "WAILORD is the largest of all identified\n" "POKéMON up to now.\n" "This giant POKéMON swims languorously"); -const u8 DexDescription_Wailord_2[] = _( +static const u8 DexDescription_Wailord_2[] = _( "in the vast open sea, eating massive\n" "amounts of food at once with its\n" "enormous mouth."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Numel_1[] = _( +static const u8 DexDescription_Numel_1[] = _( "NUMEL stores magma of almost 2,200\n" "degrees F within its body. If it gets\n" "wet, the magma cools and hardens."); -const u8 DexDescription_Numel_2[] = _( +static const u8 DexDescription_Numel_2[] = _( "In that event, the POKéMON’s body\n" "grows heavy and its movements become\n" "sluggish."); #else -const u8 DexDescription_Numel_1[] = _( +static const u8 DexDescription_Numel_1[] = _( "NUMEL is extremely dull witted - it\n" "doesn’t notice being hit. However, it\n" "can’t stand hunger for even a second."); -const u8 DexDescription_Numel_2[] = _( +static const u8 DexDescription_Numel_2[] = _( "This POKéMON’s body is a seething\n" "cauldron of boiling magma."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Camerupt_1[] = _( +static const u8 DexDescription_Camerupt_1[] = _( "The humps on CAMERUPT’s back are\n" "formed by a transformation of its\n" "bones. They sometimes blast out molten"); -const u8 DexDescription_Camerupt_2[] = _( +static const u8 DexDescription_Camerupt_2[] = _( "magma. This POKéMON apparently erupts\n" "often when it is enraged."); #else -const u8 DexDescription_Camerupt_1[] = _( +static const u8 DexDescription_Camerupt_1[] = _( "CAMERUPT has a volcano inside its body.\n" "Magma of 18,000 degrees F courses\n" "through its body."); -const u8 DexDescription_Camerupt_2[] = _( +static const u8 DexDescription_Camerupt_2[] = _( "Occasionally, the humps on this\n" "POKéMON’s back erupt, spewing the\n" "superheated magma."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Torkoal_1[] = _( +static const u8 DexDescription_Torkoal_1[] = _( "TORKOAL generates energy by burning\n" "coal. It grows weaker as the fire\n" "dies down."); -const u8 DexDescription_Torkoal_2[] = _( +static const u8 DexDescription_Torkoal_2[] = _( "When it is preparing for battle, this\n" "POKéMON burns more coal."); #else -const u8 DexDescription_Torkoal_1[] = _( +static const u8 DexDescription_Torkoal_1[] = _( "TORKOAL digs through mountains in\n" "search of coal. If it finds some, it fills\n" "hollow spaces on its shell with the coal"); -const u8 DexDescription_Torkoal_2[] = _( +static const u8 DexDescription_Torkoal_2[] = _( "and burns it.\n" "If it is attacked, this POKéMON spouts\n" "thick black smoke to beat a retreat."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Spoink_1[] = _( +static const u8 DexDescription_Spoink_1[] = _( "SPOINK keeps a pearl on top of its head.\n" "The pearl functions to amplify this\n" "POKéMON’s psychokinetic powers."); -const u8 DexDescription_Spoink_2[] = _( +static const u8 DexDescription_Spoink_2[] = _( "It is therefore on a constant search\n" "for a bigger pearl."); #else -const u8 DexDescription_Spoink_1[] = _( +static const u8 DexDescription_Spoink_1[] = _( "SPOINK bounces around on its tail.\n" "The shock of its bouncing makes its\n" "heart pump. As a result, this POKéMON"); -const u8 DexDescription_Spoink_2[] = _( +static const u8 DexDescription_Spoink_2[] = _( "cannot afford to stop bouncing - if it\n" "stops, its heart will stop."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Grumpig_1[] = _( +static const u8 DexDescription_Grumpig_1[] = _( "GRUMPIG uses the black pearls on its\n" "body to wield its fantastic powers.\n" "When it is doing so, it dances bizarrely."); -const u8 DexDescription_Grumpig_2[] = _( +static const u8 DexDescription_Grumpig_2[] = _( "This POKéMON’s black pearls are valuable\n" "as works of art."); #else -const u8 DexDescription_Grumpig_1[] = _( +static const u8 DexDescription_Grumpig_1[] = _( "GRUMPIG uses the black pearls on its\n" "body to amplify its psychic power waves\n" "for gaining total control over its foe."); -const u8 DexDescription_Grumpig_2[] = _( +static const u8 DexDescription_Grumpig_2[] = _( "When this POKéMON uses its special\n" "power, its snorting breath grows\n" "labored."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Spinda_1[] = _( +static const u8 DexDescription_Spinda_1[] = _( "No two SPINDA are said to have\n" "identical spot patterns on their hides.\n" "This POKéMON moves in a curious manner"); -const u8 DexDescription_Spinda_2[] = _( +static const u8 DexDescription_Spinda_2[] = _( "as if it is stumbling in dizziness.\n" "Its lurching movements can cause the\n" "opponent to become confused."); #else -const u8 DexDescription_Spinda_1[] = _( +static const u8 DexDescription_Spinda_1[] = _( "All the SPINDA that exist in the\n" "world are said to have utterly unique\n" "spot patterns."); -const u8 DexDescription_Spinda_2[] = _( +static const u8 DexDescription_Spinda_2[] = _( "The shaky, tottering steps of this\n" "POKéMON give it the appearance of\n" "dancing."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Trapinch_1[] = _( +static const u8 DexDescription_Trapinch_1[] = _( "TRAPINCH is a patient hunter. It digs\n" "an inescapable pit in a desert and waits\n" "for its prey to come tumbling down."); -const u8 DexDescription_Trapinch_2[] = _( +static const u8 DexDescription_Trapinch_2[] = _( "This POKéMON can go a whole week\n" "without access to any water."); #else -const u8 DexDescription_Trapinch_1[] = _( +static const u8 DexDescription_Trapinch_1[] = _( "TRAPINCH’s nest is a sloped, bowl-like\n" "pit dug in sand. This POKéMON patiently\n" "waits for prey to tumble down the pit."); -const u8 DexDescription_Trapinch_2[] = _( +static const u8 DexDescription_Trapinch_2[] = _( "Its giant jaws have enough strength\n" "to crush even boulders."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Vibrava_1[] = _( +static const u8 DexDescription_Vibrava_1[] = _( "VIBRAVA’s wings have not yet\n" "completed the process of growing.\n" "Rather than flying long distances,"); -const u8 DexDescription_Vibrava_2[] = _( +static const u8 DexDescription_Vibrava_2[] = _( "they are more useful for generating\n" "ultrasonic waves by vibrating."); #else -const u8 DexDescription_Vibrava_1[] = _( +static const u8 DexDescription_Vibrava_1[] = _( "To make prey faint, VIBRAVA generates\n" "ultrasonic waves by vigorously making\n" "its two wings vibrate."); -const u8 DexDescription_Vibrava_2[] = _( +static const u8 DexDescription_Vibrava_2[] = _( "This POKéMON’s ultrasonic waves are so\n" "powerful, they can bring on headaches\n" "in people."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Flygon_1[] = _( +static const u8 DexDescription_Flygon_1[] = _( "FLYGON whips up a sandstorm by\n" "flapping its wings. The wings create a\n" "series of notes that sound like singing."); -const u8 DexDescription_Flygon_2[] = _( +static const u8 DexDescription_Flygon_2[] = _( "Because the “singing” is the only thing\n" "that can be heard in a sandstorm, this\n" "POKéMON is said to be the desert spirit."); #else -const u8 DexDescription_Flygon_1[] = _( +static const u8 DexDescription_Flygon_1[] = _( "FLYGON is nicknamed “the elemental \n" "spirit of the desert.” Because its\n" "flapping wings whip up a cloud of sand,"); -const u8 DexDescription_Flygon_2[] = _( +static const u8 DexDescription_Flygon_2[] = _( "this POKéMON is always enveloped in a\n" "sandstorm while flying."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Cacnea_1[] = _( +static const u8 DexDescription_Cacnea_1[] = _( "The more arid and harsh the\n" "environment, the more pretty and\n" "fragrant a flower CACNEA grows."); -const u8 DexDescription_Cacnea_2[] = _( +static const u8 DexDescription_Cacnea_2[] = _( "This POKéMON battles by wildly swinging\n" "its thorny arms."); #else -const u8 DexDescription_Cacnea_1[] = _( +static const u8 DexDescription_Cacnea_1[] = _( "CACNEA lives in arid locations such\n" "as deserts. It releases a strong aroma\n" "from its flower to attract prey."); -const u8 DexDescription_Cacnea_2[] = _( +static const u8 DexDescription_Cacnea_2[] = _( "When prey comes near, this POKéMON\n" "shoots sharp thorns from its body to\n" "bring the victim down."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Cacturne_1[] = _( +static const u8 DexDescription_Cacturne_1[] = _( "If a traveler is going through a desert\n" "in the thick of night, CACTURNE\n" "will follow in a ragtag group."); -const u8 DexDescription_Cacturne_2[] = _( +static const u8 DexDescription_Cacturne_2[] = _( "The POKéMON are biding their time,\n" "waiting for the traveler to tire and\n" "become incapable of moving."); #else -const u8 DexDescription_Cacturne_1[] = _( +static const u8 DexDescription_Cacturne_1[] = _( "During the daytime, CACTURNE remains\n" "unmoving so that it does not lose any\n" "moisture to the harsh desert sun."); -const u8 DexDescription_Cacturne_2[] = _( +static const u8 DexDescription_Cacturne_2[] = _( "This POKéMON becomes active at night\n" "when the temperature drops."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Swablu_1[] = _( +static const u8 DexDescription_Swablu_1[] = _( "SWABLU loves to make things clean.\n" "If it spots something dirty, it will wipe\n" "and polish it with its cottony wings."); -const u8 DexDescription_Swablu_2[] = _( +static const u8 DexDescription_Swablu_2[] = _( "If its wings become dirty, this POKéMON\n" "finds a stream and showers itself."); #else -const u8 DexDescription_Swablu_1[] = _( +static const u8 DexDescription_Swablu_1[] = _( "SWABLU has light and fluffy wings that\n" "are like cottony clouds. This POKéMON\n" "is not frightened of people."); -const u8 DexDescription_Swablu_2[] = _( +static const u8 DexDescription_Swablu_2[] = _( "It lands on the heads of people and\n" "sits there like a cotton-fluff hat."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Altaria_1[] = _( +static const u8 DexDescription_Altaria_1[] = _( "ALTARIA sings in a gorgeous soprano.\n" "Its wings are like cotton clouds.\n" "This POKéMON catches updrafts with its"); -const u8 DexDescription_Altaria_2[] = _( +static const u8 DexDescription_Altaria_2[] = _( "buoyant wings and soars way up into\n" "the wild blue yonder."); #else -const u8 DexDescription_Altaria_1[] = _( +static const u8 DexDescription_Altaria_1[] = _( "ALTARIA dances and wheels through the\n" "sky among billowing, cotton-like clouds.\n" "By singing melodies in its crystal-clear"); -const u8 DexDescription_Altaria_2[] = _( +static const u8 DexDescription_Altaria_2[] = _( "voice, this POKéMON makes its listeners\n" "experience dreamy wonderment."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Zangoose_1[] = _( +static const u8 DexDescription_Zangoose_1[] = _( "ZANGOOSE usually stays on all fours,\n" "but when angered, it gets up on its\n" "hind legs and extends its claws."); -const u8 DexDescription_Zangoose_2[] = _( +static const u8 DexDescription_Zangoose_2[] = _( "This POKéMON shares a bitter rivalry\n" "with SEVIPER that dates back over\n" "generations."); #else -const u8 DexDescription_Zangoose_1[] = _( +static const u8 DexDescription_Zangoose_1[] = _( "Memories of battling its arch-rival\n" "SEVIPER are etched into every cell of\n" "ZANGOOSE’s body."); -const u8 DexDescription_Zangoose_2[] = _( +static const u8 DexDescription_Zangoose_2[] = _( "This POKéMON adroitly dodges attacks\n" "with incredible agility."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Seviper_1[] = _( +static const u8 DexDescription_Seviper_1[] = _( "SEVIPER’s swordlike tail serves two\n" "purposes - it slashes foes and douses\n" "them with secreted poison."); -const u8 DexDescription_Seviper_2[] = _( +static const u8 DexDescription_Seviper_2[] = _( "This POKéMON will not give up its long-\n" "running blood feud with ZANGOOSE."); #else -const u8 DexDescription_Seviper_1[] = _( +static const u8 DexDescription_Seviper_1[] = _( "SEVIPER shares a generations-long\n" "feud with ZANGOOSE. The scars on its\n" "body are evidence of vicious battles."); -const u8 DexDescription_Seviper_2[] = _( +static const u8 DexDescription_Seviper_2[] = _( "This POKéMON attacks using its sword-\n" "edged tail."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Lunatone_1[] = _( +static const u8 DexDescription_Lunatone_1[] = _( "LUNATONE becomes active around the\n" "time of the full moon. Instead of\n" "walking, it moves by floating in midair."); -const u8 DexDescription_Lunatone_2[] = _( +static const u8 DexDescription_Lunatone_2[] = _( "The POKéMON’s intimidating red eyes\n" "cause all those who see it to become\n" "transfixed with fear."); #else -const u8 DexDescription_Lunatone_1[] = _( +static const u8 DexDescription_Lunatone_1[] = _( "LUNATONE was discovered at a location\n" "where a meteorite fell. As a result, some\n" "people theorize that this POKéMON"); -const u8 DexDescription_Lunatone_2[] = _( +static const u8 DexDescription_Lunatone_2[] = _( "came from space. However, no one has\n" "been able to prove this theory so far."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Solrock_1[] = _( +static const u8 DexDescription_Solrock_1[] = _( "Sunlight is the source of SOLROCK’s\n" "power. It is said to possess the ability\n" "to read the emotions of others."); -const u8 DexDescription_Solrock_2[] = _( +static const u8 DexDescription_Solrock_2[] = _( "This POKéMON gives off intense heat\n" "while rotating its body."); #else -const u8 DexDescription_Solrock_1[] = _( +static const u8 DexDescription_Solrock_1[] = _( "SOLROCK is a new species of POKéMON\n" "that is said to have fallen from space.\n" "It floats in air and moves silently."); -const u8 DexDescription_Solrock_2[] = _( +static const u8 DexDescription_Solrock_2[] = _( "In battle, this POKéMON releases\n" "intensely bright light."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Barboach_1[] = _( +static const u8 DexDescription_Barboach_1[] = _( "BARBOACH’s body is covered with a\n" "slimy film. If a foe grabs it, this\n" "POKéMON just slips out of the enemy’s"); -const u8 DexDescription_Barboach_2[] = _( +static const u8 DexDescription_Barboach_2[] = _( "grip.\n" "This POKéMON grows weak if the slimy\n" "coating dries up."); #else -const u8 DexDescription_Barboach_1[] = _( +static const u8 DexDescription_Barboach_1[] = _( "BARBOACH’s sensitive whiskers serve\n" "as a superb radar system.\n" "This POKéMON hides in mud, leaving only"); -const u8 DexDescription_Barboach_2[] = _( +static const u8 DexDescription_Barboach_2[] = _( "its two whiskers exposed while it waits\n" "for prey to come along."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Whiscash_1[] = _( +static const u8 DexDescription_Whiscash_1[] = _( "If WHISCASH goes on a wild rampage,\n" "it sets off a quake-like tremor with a\n" "radius of over three miles."); -const u8 DexDescription_Whiscash_2[] = _( +static const u8 DexDescription_Whiscash_2[] = _( "This POKéMON has the ability to predict\n" "real earthquakes."); #else -const u8 DexDescription_Whiscash_1[] = _( +static const u8 DexDescription_Whiscash_1[] = _( "WHISCASH is extremely territorial.\n" "Just one of these POKéMON will claim a\n" "large pond as its exclusive territory."); -const u8 DexDescription_Whiscash_2[] = _( +static const u8 DexDescription_Whiscash_2[] = _( "If a foe approaches it, it thrashes\n" "about and triggers a massive\n" "earthquake."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Corphish_1[] = _( +static const u8 DexDescription_Corphish_1[] = _( "CORPHISH catches prey with its sharp\n" "claws. It has no likes or dislikes when it\n" "comes to food - it will eat anything."); -const u8 DexDescription_Corphish_2[] = _( +static const u8 DexDescription_Corphish_2[] = _( "This POKéMON has no trouble living in\n" "filthy water."); #else -const u8 DexDescription_Corphish_1[] = _( +static const u8 DexDescription_Corphish_1[] = _( "CORPHISH were originally foreign\n" "POKéMON that were imported as pets.\n" "They eventually turned up in the wild."); -const u8 DexDescription_Corphish_2[] = _( +static const u8 DexDescription_Corphish_2[] = _( "This POKéMON is very hardy and has\n" "greatly increased its population."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Crawdaunt_1[] = _( +static const u8 DexDescription_Crawdaunt_1[] = _( "CRAWDAUNT molts (sheds) its shell\n" "regularly. Immediately after molting,\n" "its shell is soft and tender."); -const u8 DexDescription_Crawdaunt_2[] = _( +static const u8 DexDescription_Crawdaunt_2[] = _( "Until the shell hardens, this POKéMON\n" "hides in its streambed burrow to avoid\n" "attack from its foes."); #else -const u8 DexDescription_Crawdaunt_1[] = _( +static const u8 DexDescription_Crawdaunt_1[] = _( "CRAWDAUNT has an extremely violent\n" "nature that compels it to challenge\n" "other living things to battle."); -const u8 DexDescription_Crawdaunt_2[] = _( +static const u8 DexDescription_Crawdaunt_2[] = _( "Other life-forms refuse to live in\n" "ponds inhabited by this POKéMON,\n" "making them desolate places."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Baltoy_1[] = _( +static const u8 DexDescription_Baltoy_1[] = _( "As soon as it spots others of its kind,\n" "BALTOY congregates with them and\n" "then begins crying noisily in unison."); -const u8 DexDescription_Baltoy_2[] = _( +static const u8 DexDescription_Baltoy_2[] = _( "This POKéMON sleeps while cleverly\n" "balancing itself on its one foot."); #else -const u8 DexDescription_Baltoy_1[] = _( +static const u8 DexDescription_Baltoy_1[] = _( "BALTOY moves while spinning around on\n" "its one foot. Primitive wall paintings\n" "depicting this POKéMON living among"); -const u8 DexDescription_Baltoy_2[] = _( +static const u8 DexDescription_Baltoy_2[] = _( "people were discovered in some ancient\n" "ruins."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Claydol_1[] = _( +static const u8 DexDescription_Claydol_1[] = _( "CLAYDOL is an enigma that appeared\n" "from a clay statue made by an ancient\n" "civilization dating back 20,000 years."); -const u8 DexDescription_Claydol_2[] = _( +static const u8 DexDescription_Claydol_2[] = _( "This POKéMON shoots beams from both\n" "its hands."); #else -const u8 DexDescription_Claydol_1[] = _( +static const u8 DexDescription_Claydol_1[] = _( "CLAYDOL are said to be dolls of mud made\n" "by primitive humans and brought to life\n" "by exposure to a mysterious ray."); -const u8 DexDescription_Claydol_2[] = _( +static const u8 DexDescription_Claydol_2[] = _( "This POKéMON moves about while\n" "levitating."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Lileep_1[] = _( +static const u8 DexDescription_Lileep_1[] = _( "LILEEP is an ancient POKéMON that was\n" "regenerated from a fossil. It remains\n" "permanently anchored to a rock."); -const u8 DexDescription_Lileep_2[] = _( +static const u8 DexDescription_Lileep_2[] = _( "From its immobile perch, this POKéMON\n" "intently scans for prey with its two\n" "eyes."); #else -const u8 DexDescription_Lileep_1[] = _( +static const u8 DexDescription_Lileep_1[] = _( "LILEEP became extinct approximately\n" "a hundred million years ago.\n" "This ancient POKéMON attaches itself"); -const u8 DexDescription_Lileep_2[] = _( +static const u8 DexDescription_Lileep_2[] = _( "to a rock on the seafloor and catches\n" "approaching prey using tentacles \n" "shaped like flower petals."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Cradily_1[] = _( +static const u8 DexDescription_Cradily_1[] = _( "CRADILY’s body serves as an anchor,\n" "preventing it from being washed away in\n" "rough seas."); -const u8 DexDescription_Cradily_2[] = _( +static const u8 DexDescription_Cradily_2[] = _( "This POKéMON secretes a strong\n" "digestive fluid from its tentacles."); #else -const u8 DexDescription_Cradily_1[] = _( +static const u8 DexDescription_Cradily_1[] = _( "CRADILY roams around the ocean floor\n" "in search of food. This POKéMON freely\n" "extends its tree trunk-like neck and"); -const u8 DexDescription_Cradily_2[] = _( +static const u8 DexDescription_Cradily_2[] = _( "captures unwary prey using its eight\n" "tentacles."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Anorith_1[] = _( +static const u8 DexDescription_Anorith_1[] = _( "ANORITH is said to be a type of \n" "POKéMON predecessor, with eight wings\n" "at the sides of its body."); -const u8 DexDescription_Anorith_2[] = _( +static const u8 DexDescription_Anorith_2[] = _( "This POKéMON swam in the primordial sea\n" "by undulating these eight wings."); #else -const u8 DexDescription_Anorith_1[] = _( +static const u8 DexDescription_Anorith_1[] = _( "ANORITH was regenerated from a\n" "prehistoric fossil. This primitive\n" "POKéMON once lived in warm seas."); -const u8 DexDescription_Anorith_2[] = _( +static const u8 DexDescription_Anorith_2[] = _( "It grips its prey firmly between its\n" "two large claws."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Armaldo_1[] = _( +static const u8 DexDescription_Armaldo_1[] = _( "ARMALDO is a POKéMON species that\n" "became extinct in prehistoric times.\n" "This POKéMON is said to have walked on"); -const u8 DexDescription_Armaldo_2[] = _( +static const u8 DexDescription_Armaldo_2[] = _( "its hind legs, which would have been\n" "more convenient for life on land."); #else -const u8 DexDescription_Armaldo_1[] = _( +static const u8 DexDescription_Armaldo_1[] = _( "ARMALDO’s tough armor makes all attacks\n" "bounce off. This POKéMON’s two\n" "enormous claws can be freely extended"); -const u8 DexDescription_Armaldo_2[] = _( +static const u8 DexDescription_Armaldo_2[] = _( "or contracted. They have the power to\n" "punch right through a steel slab."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Feebas_1[] = _( +static const u8 DexDescription_Feebas_1[] = _( "While FEEBAS’s body is in tatters,\n" "it has a hardy and tenacious life force\n" "that enables it to live anywhere."); -const u8 DexDescription_Feebas_2[] = _( +static const u8 DexDescription_Feebas_2[] = _( "However, this POKéMON is also slow and\n" "dimwitted, making it an easy catch."); #else -const u8 DexDescription_Feebas_1[] = _( +static const u8 DexDescription_Feebas_1[] = _( "FEEBAS’s fins are ragged and\n" "tattered from the start of its life.\n" "Because of its shoddy appearance, this"); -const u8 DexDescription_Feebas_2[] = _( +static const u8 DexDescription_Feebas_2[] = _( "POKéMON is largely ignored.\n" "It is capable of living in both the sea\n" "and in rivers."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Milotic_1[] = _( +static const u8 DexDescription_Milotic_1[] = _( "MILOTIC live at the bottom of large\n" "lakes. When this POKéMON’s body glows a\n" "vivid pink, it releases a pulsing wave of"); -const u8 DexDescription_Milotic_2[] = _( +static const u8 DexDescription_Milotic_2[] = _( "energy that brings soothing calm to\n" "restless spirits."); #else -const u8 DexDescription_Milotic_1[] = _( +static const u8 DexDescription_Milotic_1[] = _( "MILOTIC is said to be the most\n" "beautiful of all the POKéMON.\n" "It has the power to becalm such"); -const u8 DexDescription_Milotic_2[] = _( +static const u8 DexDescription_Milotic_2[] = _( "emotions as anger and hostility to quell\n" "bitter feuding."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Castform_1[] = _( +static const u8 DexDescription_Castform_1[] = _( "CASTFORM borrows the power of nature\n" "to transform itself into the guises of\n" "the sun, rain clouds, and snow clouds."); -const u8 DexDescription_Castform_2[] = _( +static const u8 DexDescription_Castform_2[] = _( "This POKéMON’s feelings change with the\n" "weather."); #else -const u8 DexDescription_Castform_1[] = _( +static const u8 DexDescription_Castform_1[] = _( "CASTFORM’s appearance changes with\n" "the weather.\n" "This POKéMON gained the ability to use"); -const u8 DexDescription_Castform_2[] = _( +static const u8 DexDescription_Castform_2[] = _( "the vast power of nature to protect\n" "its tiny body."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Kecleon_1[] = _( +static const u8 DexDescription_Kecleon_1[] = _( "KECLEON alters its body coloration to\n" "blend in with its surroundings, allowing\n" "it to sneak up on its prey unnoticed."); -const u8 DexDescription_Kecleon_2[] = _( +static const u8 DexDescription_Kecleon_2[] = _( "Then it lashes out with its long,\n" "stretchy tongue to instantly ensnare\n" "the unsuspecting target."); #else -const u8 DexDescription_Kecleon_1[] = _( +static const u8 DexDescription_Kecleon_1[] = _( "KECLEON is capable of changing its body\n" "colors at will to blend in with its\n" "surroundings."); -const u8 DexDescription_Kecleon_2[] = _( +static const u8 DexDescription_Kecleon_2[] = _( "There is one exception - this POKéMON\n" "can’t change the zigzag pattern on its\n" "belly."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Shuppet_1[] = _( +static const u8 DexDescription_Shuppet_1[] = _( "SHUPPET grows by feeding on dark\n" "emotions, such as vengefulness and \n" "envy, in the hearts of people."); -const u8 DexDescription_Shuppet_2[] = _( +static const u8 DexDescription_Shuppet_2[] = _( "It roams through cities in search of\n" "grudges that taint people."); #else -const u8 DexDescription_Shuppet_1[] = _( +static const u8 DexDescription_Shuppet_1[] = _( "SHUPPET is attracted by feelings\n" "of jealousy and vindictiveness.\n" "If someone develops strong feelings of"); -const u8 DexDescription_Shuppet_2[] = _( +static const u8 DexDescription_Shuppet_2[] = _( "vengeance, this POKéMON will appear\n" "in a swarm and line up beneath the eaves\n" "of that person’s home."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Banette_1[] = _( +static const u8 DexDescription_Banette_1[] = _( "A cursed energy permeated the stuffing\n" "of a discarded and forgotten plush doll,\n" "giving it new life as BANETTE."); -const u8 DexDescription_Banette_2[] = _( +static const u8 DexDescription_Banette_2[] = _( "The POKéMON’s energy would escape if it\n" "were to ever open its mouth."); #else -const u8 DexDescription_Banette_1[] = _( +static const u8 DexDescription_Banette_1[] = _( "BANETTE generates energy for laying\n" "strong curses by sticking pins into its\n" "own body."); -const u8 DexDescription_Banette_2[] = _( +static const u8 DexDescription_Banette_2[] = _( "This POKéMON was originally a pitiful\n" "plush doll that was thrown away."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Duskull_1[] = _( +static const u8 DexDescription_Duskull_1[] = _( "DUSKULL wanders lost among the deep\n" "darkness of midnight. There is an oft-\n" "told admonishment given to misbehaving"); -const u8 DexDescription_Duskull_2[] = _( +static const u8 DexDescription_Duskull_2[] = _( "children that this POKéMON will spirit\n" "away bad children who earn scoldings\n" "from their mothers."); #else -const u8 DexDescription_Duskull_1[] = _( +static const u8 DexDescription_Duskull_1[] = _( "DUSKULL can pass through any wall no\n" "matter how thick it may be.\n" "Once this POKéMON chooses a target,"); -const u8 DexDescription_Duskull_2[] = _( +static const u8 DexDescription_Duskull_2[] = _( "it will doggedly pursue the intended\n" "victim until the break of dawn."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Dusclops_1[] = _( +static const u8 DexDescription_Dusclops_1[] = _( "DUSCLOPS absorbs anything, however\n" "large the object may be. This POKéMON\n" "hypnotizes its foe by waving its hands"); -const u8 DexDescription_Dusclops_2[] = _( +static const u8 DexDescription_Dusclops_2[] = _( "in a macabre manner and by bringing its\n" "single eye to bear. The hypnotized foe\n" "is made to do DUSCLOPS’s bidding."); #else -const u8 DexDescription_Dusclops_1[] = _( +static const u8 DexDescription_Dusclops_1[] = _( "DUSCLOPS’s body is completely hollow -\n" "there is nothing at all inside.\n" "It is said that its body is like a black"); -const u8 DexDescription_Dusclops_2[] = _( +static const u8 DexDescription_Dusclops_2[] = _( "hole. This POKéMON will absorb anything\n" "into its body, but nothing will ever come\n" "back out."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Tropius_1[] = _( +static const u8 DexDescription_Tropius_1[] = _( "Children of the southern tropics eat\n" "as snacks the fruit that grows in\n" "bunches around the neck of TROPIUS."); -const u8 DexDescription_Tropius_2[] = _( +static const u8 DexDescription_Tropius_2[] = _( "This POKéMON flies by flapping the\n" "leaves on its back as if they were\n" "wings."); #else -const u8 DexDescription_Tropius_1[] = _( +static const u8 DexDescription_Tropius_1[] = _( "The bunches of fruit around TROPIUS’s\n" "neck are very popular with children.\n" "This POKéMON loves fruit, and eats it"); -const u8 DexDescription_Tropius_2[] = _( +static const u8 DexDescription_Tropius_2[] = _( "continuously. Apparently, its love for\n" "fruit resulted in its own outgrowth\n" "of fruit."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Chimecho_1[] = _( +static const u8 DexDescription_Chimecho_1[] = _( "In high winds, CHIMECHO cries as it\n" "hangs from a tree branch or the eaves\n" "of a building using a suction cup on its"); -const u8 DexDescription_Chimecho_2[] = _( +static const u8 DexDescription_Chimecho_2[] = _( "head.\n" "This POKéMON plucks berries with its\n" "long tail and eats them."); #else -const u8 DexDescription_Chimecho_1[] = _( +static const u8 DexDescription_Chimecho_1[] = _( "CHIMECHO makes its cries echo\n" "inside its hollow body. When this\n" "POKéMON becomes enraged, its cries"); -const u8 DexDescription_Chimecho_2[] = _( +static const u8 DexDescription_Chimecho_2[] = _( "result in ultrasonic waves that have\n" "the power to knock foes flying."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Absol_1[] = _( +static const u8 DexDescription_Absol_1[] = _( "ABSOL has the ability to foretell the\n" "coming of natural disasters.\n" "It lives in a harsh, rugged mountain"); -const u8 DexDescription_Absol_2[] = _( +static const u8 DexDescription_Absol_2[] = _( "environment. This POKéMON very rarely\n" "ventures down from the mountains."); #else -const u8 DexDescription_Absol_1[] = _( +static const u8 DexDescription_Absol_1[] = _( "Every time ABSOL appears before people,\n" "it is followed by a disaster such as an\n" "earthquake or a tidal wave."); -const u8 DexDescription_Absol_2[] = _( +static const u8 DexDescription_Absol_2[] = _( "As a result, it came to be known as the\n" "disaster POKéMON."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Wynaut_1[] = _( +static const u8 DexDescription_Wynaut_1[] = _( "WYNAUT gather on moonlit nights to play\n" "by squeezing up against each other.\n" "By being squeezed, this POKéMON gains"); -const u8 DexDescription_Wynaut_2[] = _( +static const u8 DexDescription_Wynaut_2[] = _( "endurance and is trained to dole out\n" "powerful counterattacks."); #else -const u8 DexDescription_Wynaut_1[] = _( +static const u8 DexDescription_Wynaut_1[] = _( "WYNAUT can always be seen with a big,\n" "happy smile on its face. Look at its tail\n" "to determine if it is angry."); -const u8 DexDescription_Wynaut_2[] = _( +static const u8 DexDescription_Wynaut_2[] = _( "When angered, this POKéMON will be\n" "slapping the ground with its tail."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Snorunt_1[] = _( +static const u8 DexDescription_Snorunt_1[] = _( "SNORUNT survives by eating only snow\n" "and ice.\n" "Old folklore claims that a house visited"); -const u8 DexDescription_Snorunt_2[] = _( +static const u8 DexDescription_Snorunt_2[] = _( "by this POKéMON is sure to prosper for\n" "many generations to come."); #else -const u8 DexDescription_Snorunt_1[] = _( +static const u8 DexDescription_Snorunt_1[] = _( "SNORUNT live in regions with heavy\n" "snowfall. In seasons without snow, such\n" "as spring and summer, this POKéMON"); -const u8 DexDescription_Snorunt_2[] = _( +static const u8 DexDescription_Snorunt_2[] = _( "steals away to live quietly among\n" "stalactites and stalagmites deep in\n" "caverns."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Glalie_1[] = _( +static const u8 DexDescription_Glalie_1[] = _( "GLALIE has the ability to freely\n" "control ice. For example, it can\n" "instantly freeze its foe solid."); -const u8 DexDescription_Glalie_2[] = _( +static const u8 DexDescription_Glalie_2[] = _( "After immobilizing its foe in ice, this\n" "POKéMON enjoys eating it in leisurely\n" "fashion."); #else -const u8 DexDescription_Glalie_1[] = _( +static const u8 DexDescription_Glalie_1[] = _( "GLALIE has a body made of rock, which it\n" "hardens with an armor of ice.\n" "This POKéMON has the ability to freeze"); -const u8 DexDescription_Glalie_2[] = _( +static const u8 DexDescription_Glalie_2[] = _( "moisture in the atmosphere into any\n" "shape it desires."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Spheal_1[] = _( +static const u8 DexDescription_Spheal_1[] = _( "SPHEAL always travels by rolling\n" "around on its ball-like body. When the\n" "season for ice floes arrives, this"); -const u8 DexDescription_Spheal_2[] = _( +static const u8 DexDescription_Spheal_2[] = _( "POKéMON can be seen rolling about on\n" "ice and crossing the sea."); #else -const u8 DexDescription_Spheal_1[] = _( +static const u8 DexDescription_Spheal_1[] = _( "SPHEAL is much faster rolling than \n" "walking to get around. When groups of\n" "this POKéMON eat, they all clap at once"); -const u8 DexDescription_Spheal_2[] = _( +static const u8 DexDescription_Spheal_2[] = _( "to show their pleasure. Because of this,\n" "their mealtimes are noisy."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Sealeo_1[] = _( +static const u8 DexDescription_Sealeo_1[] = _( "SEALEO often balances and rolls\n" "things on the tip of its nose. While the\n" "POKéMON is rolling something, it checks"); -const u8 DexDescription_Sealeo_2[] = _( +static const u8 DexDescription_Sealeo_2[] = _( "the object’s aroma and texture to\n" "determine whether it likes the object\n" "or not."); #else -const u8 DexDescription_Sealeo_1[] = _( +static const u8 DexDescription_Sealeo_1[] = _( "SEALEO has the habit of always juggling\n" "on the tip of its nose anything it sees\n" "for the first time."); -const u8 DexDescription_Sealeo_2[] = _( +static const u8 DexDescription_Sealeo_2[] = _( "This POKéMON occasionally entertains\n" "itself by balancing and rolling a SPHEAL\n" "on its nose."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Walrein_1[] = _( +static const u8 DexDescription_Walrein_1[] = _( "WALREIN swims all over in frigid\n" "seawater while crushing icebergs with\n" "its grand, imposing tusks."); -const u8 DexDescription_Walrein_2[] = _( +static const u8 DexDescription_Walrein_2[] = _( "Its thick layer of blubber makes enemy\n" "attacks bounce off harmlessly."); #else -const u8 DexDescription_Walrein_1[] = _( +static const u8 DexDescription_Walrein_1[] = _( "WALREIN’s two massively developed\n" "tusks can totally shatter blocks of\n" "ice weighing ten tons with one blow."); -const u8 DexDescription_Walrein_2[] = _( +static const u8 DexDescription_Walrein_2[] = _( "This POKéMON’s thick coat of blubber\n" "insulates it from subzero temperatures."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Clamperl_1[] = _( +static const u8 DexDescription_Clamperl_1[] = _( "CLAMPERL grows while being protected\n" "by its rock-hard shell. When its body\n" "becomes too large to fit inside the"); -const u8 DexDescription_Clamperl_2[] = _( +static const u8 DexDescription_Clamperl_2[] = _( "shell, it is sure evidence that this\n" "POKéMON is getting close to evolution."); #else -const u8 DexDescription_Clamperl_1[] = _( +static const u8 DexDescription_Clamperl_1[] = _( "CLAMPERL’s sturdy shell is not only good\n" "for protection - it is also used for\n" "clamping and catching prey."); -const u8 DexDescription_Clamperl_2[] = _( +static const u8 DexDescription_Clamperl_2[] = _( "A fully grown CLAMPERL’s shell will be\n" "scored with nicks and scratches all\n" "over."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Huntail_1[] = _( +static const u8 DexDescription_Huntail_1[] = _( "HUNTAIL’s tail is shaped like a fish.\n" "It uses the tail to attract prey, then\n" "swallows the prey whole with its large,"); -const u8 DexDescription_Huntail_2[] = _( +static const u8 DexDescription_Huntail_2[] = _( "gaping mouth.\n" "This POKéMON swims by wiggling its\n" "slender body like a snake."); #else -const u8 DexDescription_Huntail_1[] = _( +static const u8 DexDescription_Huntail_1[] = _( "HUNTAIL’s presence went unnoticed by\n" "people for a long time because it lives\n" "at extreme depths in the sea."); -const u8 DexDescription_Huntail_2[] = _( +static const u8 DexDescription_Huntail_2[] = _( "This POKéMON’s eyes can see clearly\n" "even in the murky dark depths of the\n" "ocean."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Gorebyss_1[] = _( +static const u8 DexDescription_Gorebyss_1[] = _( "Although GOREBYSS is the very picture\n" "of elegance and beauty while swimming,\n" "it is also cruel. When it spots prey, this"); -const u8 DexDescription_Gorebyss_2[] = _( +static const u8 DexDescription_Gorebyss_2[] = _( "POKéMON inserts its thin mouth into the\n" "prey’s body and drains the prey of its\n" "body fluids."); #else -const u8 DexDescription_Gorebyss_1[] = _( +static const u8 DexDescription_Gorebyss_1[] = _( "GOREBYSS lives in the southern seas\n" "at extreme depths. Its body is built to\n" "withstand the enormous pressure of"); -const u8 DexDescription_Gorebyss_2[] = _( +static const u8 DexDescription_Gorebyss_2[] = _( "water at incredible depths. Because of\n" "this, this POKéMON’s body is unharmed\n" "by ordinary attacks."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Relicanth_1[] = _( +static const u8 DexDescription_Relicanth_1[] = _( "RELICANTH is a rare species that was\n" "discovered in deep-sea explorations.\n" "This POKéMON’s body withstands the"); -const u8 DexDescription_Relicanth_2[] = _( +static const u8 DexDescription_Relicanth_2[] = _( "enormous water pressure of the ocean\n" "depths. Its body is covered in tough\n" "scales that are like craggy rocks."); #else -const u8 DexDescription_Relicanth_1[] = _( +static const u8 DexDescription_Relicanth_1[] = _( "RELICANTH is a POKéMON species that\n" "existed for a hundred million years\n" "without ever changing its form."); -const u8 DexDescription_Relicanth_2[] = _( +static const u8 DexDescription_Relicanth_2[] = _( "This ancient POKéMON feeds on\n" "microscopic organisms with its\n" "toothless mouth."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Luvdisc_1[] = _( +static const u8 DexDescription_Luvdisc_1[] = _( "LUVDISC’s heart-shaped body is a\n" "symbol of love and romance.\n" "It is said that any couple meeting this"); -const u8 DexDescription_Luvdisc_2[] = _( +static const u8 DexDescription_Luvdisc_2[] = _( "POKéMON is promised a loving\n" "relationship that never ends."); #else -const u8 DexDescription_Luvdisc_1[] = _( +static const u8 DexDescription_Luvdisc_1[] = _( "LUVDISC live in shallow seas in the\n" "tropics. This heart-shaped POKéMON\n" "earned its name by swimming after"); -const u8 DexDescription_Luvdisc_2[] = _( +static const u8 DexDescription_Luvdisc_2[] = _( "loving couples it spotted in the\n" "ocean’s waves."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Bagon_1[] = _( +static const u8 DexDescription_Bagon_1[] = _( "BAGON harbors a never-ending dream of\n" "one day soaring high among the clouds.\n" "As if trying to dispel its frustration"); -const u8 DexDescription_Bagon_2[] = _( +static const u8 DexDescription_Bagon_2[] = _( "over its inability to fly, this POKéMON\n" "slams its hard head against huge rocks\n" "and shatters them into pebbles."); #else -const u8 DexDescription_Bagon_1[] = _( +static const u8 DexDescription_Bagon_1[] = _( "BAGON has a dream of one day soaring\n" "in the sky. In doomed efforts to fly,\n" "this POKéMON hurls itself off cliffs."); -const u8 DexDescription_Bagon_2[] = _( +static const u8 DexDescription_Bagon_2[] = _( "As a result of its dives, its head has \n" "grown tough and as hard as tempered\n" "steel."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Shelgon_1[] = _( +static const u8 DexDescription_Shelgon_1[] = _( "Covering SHELGON’s body are outgrowths\n" "much like bones. The shell is very hard\n" "and bounces off enemy attacks."); -const u8 DexDescription_Shelgon_2[] = _( +static const u8 DexDescription_Shelgon_2[] = _( "When awaiting evolution, this POKéMON\n" "hides away in a cavern."); #else -const u8 DexDescription_Shelgon_1[] = _( +static const u8 DexDescription_Shelgon_1[] = _( "Inside SHELGON’s armor-like shell, cells\n" "are in the midst of transformation\n" "to create an entirely new body."); -const u8 DexDescription_Shelgon_2[] = _( +static const u8 DexDescription_Shelgon_2[] = _( "This POKéMON’s shell is extremely heavy,\n" "making its movements sluggish."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Salamence_1[] = _( +static const u8 DexDescription_Salamence_1[] = _( "By evolving into SALAMENCE, this\n" "POKéMON finally realizes its long-held\n" "dream of growing wings."); -const u8 DexDescription_Salamence_2[] = _( +static const u8 DexDescription_Salamence_2[] = _( "To express its joy, it flies and wheels\n" "all over the sky while spouting flames\n" "from its mouth."); #else -const u8 DexDescription_Salamence_1[] = _( +static const u8 DexDescription_Salamence_1[] = _( "SALAMENCE came about as a result of a\n" "strong, long-held dream of growing\n" "wings. It is said that this powerful"); -const u8 DexDescription_Salamence_2[] = _( +static const u8 DexDescription_Salamence_2[] = _( "desire triggered a sudden mutation in\n" "this POKéMON’s cells, causing it to\n" "sprout its magnificent wings."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Beldum_1[] = _( +static const u8 DexDescription_Beldum_1[] = _( "BELDUM keeps itself floating by\n" "generating a magnetic force that\n" "repels earth’s natural magnetism."); -const u8 DexDescription_Beldum_2[] = _( +static const u8 DexDescription_Beldum_2[] = _( "When it sleeps, this POKéMON anchors\n" "itself to a cliff using the hooks on\n" "its rear."); #else -const u8 DexDescription_Beldum_1[] = _( +static const u8 DexDescription_Beldum_1[] = _( "Instead of blood, a powerful magnetic\n" "force courses throughout BELDUM’s\n" "body. This POKéMON communicates with"); -const u8 DexDescription_Beldum_2[] = _( +static const u8 DexDescription_Beldum_2[] = _( "others by sending controlled pulses of\n" "magnetism."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Metang_1[] = _( +static const u8 DexDescription_Metang_1[] = _( "When two BELDUM fuse together, METANG\n" "is formed. The brains of the BELDUM are\n" "joined by a magnetic nervous system."); -const u8 DexDescription_Metang_2[] = _( +static const u8 DexDescription_Metang_2[] = _( "This POKéMON turns its arms to the rear\n" "for traveling at high speed."); #else -const u8 DexDescription_Metang_1[] = _( +static const u8 DexDescription_Metang_1[] = _( "When two BELDUM fuse together, METANG\n" "is formed. The brains of the BELDUM are\n" "joined by a magnetic nervous system."); -const u8 DexDescription_Metang_2[] = _( +static const u8 DexDescription_Metang_2[] = _( "By linking its brains magnetically,\n" "this POKéMON generates strong\n" "psychokinetic power."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Metagross_1[] = _( +static const u8 DexDescription_Metagross_1[] = _( "METAGROSS is the result of two METANG\n" "achieving fusion. When hunting, this\n" "POKéMON pins the prey to the ground"); -const u8 DexDescription_Metagross_2[] = _( +static const u8 DexDescription_Metagross_2[] = _( "under its massive body. It then eats\n" "the helpless victim using the large \n" "mouth on its stomach."); #else -const u8 DexDescription_Metagross_1[] = _( +static const u8 DexDescription_Metagross_1[] = _( "METAGROSS has four brains in total.\n" "Combined, the four brains can breeze\n" "through difficult calculations faster"); -const u8 DexDescription_Metagross_2[] = _( +static const u8 DexDescription_Metagross_2[] = _( "than a supercomputer.\n" "This POKéMON can float in the air by\n" "tucking in its four legs."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Regirock_1[] = _( +static const u8 DexDescription_Regirock_1[] = _( "REGIROCK’s body is composed entirely of\n" "rocks. Recently, a study made the\n" "startling discovery that the rocks"); -const u8 DexDescription_Regirock_2[] = _( +static const u8 DexDescription_Regirock_2[] = _( "were all unearthed from different\n" "locations."); #else -const u8 DexDescription_Regirock_1[] = _( +static const u8 DexDescription_Regirock_1[] = _( "REGIROCK was sealed away by people\n" "long ago. If this POKéMON’s body is\n" "damaged in battle, it is said to seek"); -const u8 DexDescription_Regirock_2[] = _( +static const u8 DexDescription_Regirock_2[] = _( "out suitable rocks on its own to repair\n" "itself."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Regice_1[] = _( +static const u8 DexDescription_Regice_1[] = _( "REGICE cloaks itself with frigid air of\n" "negative 328 degrees F.\n" "Things will freeze solid just by going"); -const u8 DexDescription_Regice_2[] = _( +static const u8 DexDescription_Regice_2[] = _( "near this POKéMON.\n" "Its icy body is so cold, it will not melt\n" "even if it is immersed in magma."); #else -const u8 DexDescription_Regice_1[] = _( +static const u8 DexDescription_Regice_1[] = _( "REGICE’s body was made during an ice\n" "age. The deep-frozen body can’t be\n" "melted, even by fire."); -const u8 DexDescription_Regice_2[] = _( +static const u8 DexDescription_Regice_2[] = _( "This POKéMON controls frigid air of\n" "minus 328 degrees F."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Registeel_1[] = _( +static const u8 DexDescription_Registeel_1[] = _( "REGISTEEL was imprisoned by people\n" "in ancient times.\n" "The metal composing its body is thought"); -const u8 DexDescription_Registeel_2[] = _( +static const u8 DexDescription_Registeel_2[] = _( "to be a curious substance that is not\n" "of this earth."); #else -const u8 DexDescription_Registeel_1[] = _( +static const u8 DexDescription_Registeel_1[] = _( "REGISTEEL has a body that is harder\n" "than any kind of metal.\n" "Its body is apparently hollow."); -const u8 DexDescription_Registeel_2[] = _( +static const u8 DexDescription_Registeel_2[] = _( "No one has any idea what this POKéMON\n" "eats."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Latias_1[] = _( +static const u8 DexDescription_Latias_1[] = _( "LATIAS is highly intelligent and capable\n" "of understanding human speech.\n" "It is covered with a glass-like down."); -const u8 DexDescription_Latias_2[] = _( +static const u8 DexDescription_Latias_2[] = _( "The POKéMON enfolds its body with its\n" "down and refracts light to alter its\n" "appearance."); #else -const u8 DexDescription_Latias_1[] = _( +static const u8 DexDescription_Latias_1[] = _( "LATIAS is highly sensitive to the\n" "emotions of people. If it senses any\n" "hostility, this POKéMON ruffles the"); -const u8 DexDescription_Latias_2[] = _( +static const u8 DexDescription_Latias_2[] = _( "feathers all over its body and cries\n" "shrilly to intimidate the foe."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Latios_1[] = _( +static const u8 DexDescription_Latios_1[] = _( "LATIOS will only open its heart to a\n" "TRAINER with a compassionate spirit.\n" "This POKéMON can fly faster than a jet"); -const u8 DexDescription_Latios_2[] = _( +static const u8 DexDescription_Latios_2[] = _( "plane by folding its forelegs to minimize\n" "air resistance."); #else -const u8 DexDescription_Latios_1[] = _( +static const u8 DexDescription_Latios_1[] = _( "LATIOS has the ability to make its foe\n" "see an image of what it has seen or\n" "imagines in its head."); -const u8 DexDescription_Latios_2[] = _( +static const u8 DexDescription_Latios_2[] = _( "This POKéMON is intelligent and\n" "understands human speech."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Kyogre_1[] = _( +static const u8 DexDescription_Kyogre_1[] = _( "KYOGRE is named in mythology as the\n" "POKéMON that expanded the sea by\n" "covering the land with torrential rains"); -const u8 DexDescription_Kyogre_2[] = _( +static const u8 DexDescription_Kyogre_2[] = _( "and towering tidal waves.\n" "It took to sleep after a cataclysmic\n" "battle with GROUDON."); #else -const u8 DexDescription_Kyogre_1[] = _( +static const u8 DexDescription_Kyogre_1[] = _( "KYOGRE has the power to create massive\n" "rain clouds that cover the entire sky\n" "and bring about torrential downpours."); -const u8 DexDescription_Kyogre_2[] = _( +static const u8 DexDescription_Kyogre_2[] = _( "This POKéMON saved people who were\n" "suffering from droughts."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Groudon_1[] = _( +static const u8 DexDescription_Groudon_1[] = _( "GROUDON has the power to scatter rain\n" "clouds and make water evaporate with\n" "light and heat."); -const u8 DexDescription_Groudon_2[] = _( +static const u8 DexDescription_Groudon_2[] = _( "It came as a savior to people who had\n" "been suffering from terrible floods."); #else -const u8 DexDescription_Groudon_1[] = _( +static const u8 DexDescription_Groudon_1[] = _( "GROUDON has long been described in \n" "mythology as the POKéMON that raised\n" "lands and expanded continents."); -const u8 DexDescription_Groudon_2[] = _( +static const u8 DexDescription_Groudon_2[] = _( "This POKéMON took to sleep after a\n" "cataclysmic battle with KYOGRE."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Rayquaza_1[] = _( +static const u8 DexDescription_Rayquaza_1[] = _( "RAYQUAZA is said to have lived for\n" "hundreds of millions of years in the\n" "earth’s ozone layer, above the clouds."); -const u8 DexDescription_Rayquaza_2[] = _( +static const u8 DexDescription_Rayquaza_2[] = _( "Its existence had been completely\n" "unknown because it lived so high in\n" "the sky."); #else -const u8 DexDescription_Rayquaza_1[] = _( +static const u8 DexDescription_Rayquaza_1[] = _( "RAYQUAZA lived for hundreds of millions\n" "of years in the earth’s ozone layer, \n" "never descending to the ground."); -const u8 DexDescription_Rayquaza_2[] = _( +static const u8 DexDescription_Rayquaza_2[] = _( "This POKéMON appears to feed on water\n" "and particles in the atmosphere."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Jirachi_1[] = _( +static const u8 DexDescription_Jirachi_1[] = _( "JIRACHI will awaken from its sleep of\n" "a thousand years if you sing to it in a\n" "voice of purity."); -const u8 DexDescription_Jirachi_2[] = _( +static const u8 DexDescription_Jirachi_2[] = _( "It is said to make true any wish that\n" "people desire."); #else -const u8 DexDescription_Jirachi_1[] = _( +static const u8 DexDescription_Jirachi_1[] = _( "A legend states that JIRACHI will make\n" "true any wish that is written on notes\n" "attached to its head when it awakens."); -const u8 DexDescription_Jirachi_2[] = _( +static const u8 DexDescription_Jirachi_2[] = _( "If this POKéMON senses danger, it will\n" "fight without awakening."); #endif #ifdef SAPPHIRE -const u8 DexDescription_Deoxys_1[] = _( +static const u8 DexDescription_Deoxys_1[] = _( "DEOXYS emerged from a virus that came\n" "from space. It is highly intelligent and\n" "wields psychokinetic powers."); -const u8 DexDescription_Deoxys_2[] = _( +static const u8 DexDescription_Deoxys_2[] = _( "This POKéMON shoots lasers from the\n" "crystalline organ on its chest."); #else -const u8 DexDescription_Deoxys_1[] = _( +static const u8 DexDescription_Deoxys_1[] = _( "The DNA of a space virus underwent a\n" "sudden mutation upon exposure to a\n" "laser beam and resulted in DEOXYS."); -const u8 DexDescription_Deoxys_2[] = _( +static const u8 DexDescription_Deoxys_2[] = _( "The crystalline organ on this POKéMON’s\n" "chest appears to be its brain."); #endif -const struct PokedexEntry gPokedexEntries[] = +static const struct PokedexEntry gPokedexEntries[] = { { //Dummy .categoryName = _("UNKNOWN"), diff --git a/src/pokedex.c b/src/pokedex.c index e74cf5a39..92db38da9 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -166,6 +166,8 @@ extern const u16 gPokedexMenuSearch_Pal[]; extern const u8 gTypeNames[][7]; extern const u8 gPokedexMenu2_Gfx[]; +extern u16 NationalPokedexNumToSpecies(u16); +extern void ShowPokedexAreaScreen(u16 species, u8 *string); extern void sub_814AD7C(u8, u8); extern void sub_800D74C(); extern const u16 *species_and_otid_get_pal(u16, u32, u32); @@ -422,6 +424,7 @@ static const union AnimCmd *const gSpriteAnimTable_83A0520[] = { gSpriteAnim_83A04CC, }; +static void sub_808EF38(struct Sprite *); static const struct SpriteTemplate gSpriteTemplate_83A0524 = { .tileTag = 4096, @@ -432,6 +435,7 @@ static const struct SpriteTemplate gSpriteTemplate_83A0524 = .affineAnims = gDummySpriteAffineAnimTable, .callback = sub_808EF38, }; +static void sub_808EF8C(struct Sprite *); static const struct SpriteTemplate gSpriteTemplate_83A053C = { .tileTag = 4096, @@ -442,6 +446,7 @@ static const struct SpriteTemplate gSpriteTemplate_83A053C = .affineAnims = gDummySpriteAffineAnimTable, .callback = sub_808EF8C, }; +static void sub_808F08C(struct Sprite *); static const struct SpriteTemplate gSpriteTemplate_83A0554 = { .tileTag = 4096, @@ -452,6 +457,7 @@ static const struct SpriteTemplate gSpriteTemplate_83A0554 = .affineAnims = gDummySpriteAffineAnimTable, .callback = sub_808F08C, }; +static void sub_808F0B4(struct Sprite *); static const struct SpriteTemplate gSpriteTemplate_83A056C = { .tileTag = 4096, @@ -462,6 +468,7 @@ static const struct SpriteTemplate gSpriteTemplate_83A056C = .affineAnims = gDummySpriteAffineAnimTable, .callback = sub_808F0B4, }; +static void sub_808ED94(struct Sprite *); static const struct SpriteTemplate gSpriteTemplate_83A0584 = { .tileTag = 4096, @@ -482,6 +489,7 @@ static const struct SpriteTemplate gSpriteTemplate_83A059C = .affineAnims = gDummySpriteAffineAnimTable, .callback = sub_808ED94, }; +static void sub_808F168(struct Sprite *); static const struct SpriteTemplate gSpriteTemplate_83A05B4 = { .tileTag = 4096, @@ -1220,14 +1228,54 @@ static void sub_808DF88(u16 a, u8 b, u8 c, u16 d); static u8 sub_808DFE4(u16 num, u8 b, u8 c); static void sub_808E090(u8 a, u8 b, u16 c); static void sub_808E0CC(u16 a, u16 b); +static bool8 sub_808E208(u8 a, u8 b, u8 c); +static u16 sub_808E48C(u16 a, u16 b); +static void sub_808E6BC(void); +static u8 sub_808E71C(void); +static u8 sub_808E82C(void); +static u16 sub_808E888(u16 a1); static u32 sub_808E8C8(u16 a, s16 b, s16 c); +static void sub_808E978(u8 a); +static void sub_808EDB8(struct Sprite *sprite); +static void sub_808EE28(struct Sprite *sprite); static u8 sub_808F210(struct PokedexListItem *, u8); +static bool8 sub_808F250(u8 taskId); static u8 sub_808F284(struct PokedexListItem *, u8); -void sub_8090B8C(u8); -void sub_8090C28(struct Sprite *); -s8 GetNationalPokedexFlag(u16, u8); +static void Task_InitPageScreenMultistep(u8 taskId); +static void Task_PageScreenProcessInput(u8 taskId); +static void sub_808F888(u8 taskId); +static void Task_ClosePageScreen(u8 taskId); +static void Task_InitAreaScreenMultistep(u8 taskId); +static void Task_AreaScreenProcessInput(u8 taskId); +static void sub_808FA00(u8 taskId); +static void Task_InitCryScreenMultistep(u8 taskId); +static void Task_CryScreenProcessInput(u8 taskId); +static void sub_808FFBC(u8 taskId); +static void sub_8090040(u8 a); +static void Task_InitSizeScreenMultistep(u8 taskId); +static void Task_SizeScreenProcessInput(u8 taskId); +static void sub_8090498(u8 taskId); +static void sub_80904FC(u16 a); +static void sub_8090540(u16 a); +static void sub_8090584(u8 a, u16 b); +static void sub_8090644(u8 a, u16 b); +static void sub_8090750(u8); +static void sub_8090A3C(u8); +static void sub_8090B8C(u8); +static void sub_8090C28(struct Sprite *); +static void sub_8090C68(void); +static void sub_8091060(u16); +static void sub_8091154(u16 order, u8, u8); +static u8 sub_80911C8(u16 num, u8, u8); +static u8 sub_8091260(u16 num, u8, u8, u8); +static void sub_8091304(const u8 *name, u8, u8); +static void sub_8091458(u16 height, u8 i, u8 i1); +static void sub_8091564(u16 weight, u8 i, u8 i1); static void sub_8091738(u16, u16, u16); -u16 sub_80918EC(u16 a, s16 b, s16 c, u16 d); //Not sure of return type +static void sub_80917CC(u16 i, u16 i1); +static u16 sub_8091818(u8, u16, u16, u16); +static u16 sub_80918EC(u16 a, s16 b, s16 c, u16 d); +static u8 sub_8091A4C(u16 gender, s16, s16, u16); static void sub_8091E54(u8); static void sub_809204C(u8); static void sub_809207C(u8); @@ -1249,9 +1297,6 @@ static u8 sub_8092E10(u8, u8); static void sub_8092EB0(u8); static void sub_809308C(u8); -extern u16 NationalPokedexNumToSpecies(u16); -void ShowPokedexAreaScreen(u16 species, u8 *string); - void ResetPokedex(void) { u16 i; @@ -2290,7 +2335,7 @@ static void sub_808E0CC(u16 a, u16 b) gPokedexView->unk632 = 0; } -bool8 sub_808E208(u8 a, u8 b, u8 c) +static bool8 sub_808E208(u8 a, u8 b, u8 c) { u16 i; u8 foo; @@ -2330,7 +2375,7 @@ bool8 sub_808E208(u8 a, u8 b, u8 c) } } -void sub_808E398(u8 a, u16 b) +static void sub_808E398(u8 a, u16 b) { u16 unk; u8 spriteId; @@ -2367,14 +2412,15 @@ void sub_808E398(u8 a, u16 b) } } -u16 sub_808E48C(u16 a, u16 b) +// Ugly, ugly, ugly. I couldn't get it to match otherwise. +static u16 sub_808E48C(u16 a, u16 b) { u8 r3; u8 r5; u8 i; u16 r6; u8 r10 = 0; - + if (!((gMain.heldKeys & 0x40) && (a > 0))) { //_0808E4B6 @@ -2447,7 +2493,7 @@ u16 sub_808E48C(u16 a, u16 b) return a; } -void sub_808E6BC(void) +static void sub_808E6BC(void) { u16 i; @@ -2460,7 +2506,7 @@ void sub_808E6BC(void) } } -u8 sub_808E71C(void) +static u8 sub_808E71C(void) { u16 r2; u16 r4 = gPokedexView->selectedPokemon; @@ -2514,7 +2560,7 @@ u8 sub_808E71C(void) return 0; } -u8 sub_808E82C(void) +static u8 sub_808E82C(void) { u16 i; @@ -2529,7 +2575,7 @@ u8 sub_808E82C(void) return 0; } -u16 sub_808E888(u16 a1) +static u16 sub_808E888(u16 a1) { if (a1 >= NATIONAL_DEX_COUNT || gPokedexView->unk0[a1].dexNum == 0xFFFF) return 0xFFFF; @@ -2561,7 +2607,7 @@ static u32 sub_808E8C8(u16 a, s16 b, s16 c) return 0xFFFF; } -void sub_808E978(u8 a) +static void sub_808E978(u8 a) { u8 spriteId; u16 r5; @@ -2571,7 +2617,7 @@ void sub_808E978(u8 a) spriteId = CreateSprite(&gSpriteTemplate_83A053C, 184, 156, 0); gSprites[spriteId].data1 = 1; - gSprites[spriteId].vFlip = 1; + gSprites[spriteId].vFlip = TRUE; CreateSprite(&gSpriteTemplate_83A0524, 234, 20, 0); CreateSprite(&gSpriteTemplate_83A0554, 16, 138, 0); @@ -2657,18 +2703,18 @@ void sub_808E978(u8 a) } } -void nullsub_58(struct Sprite *sprite) +static void nullsub_58(struct Sprite *sprite) { } -void sub_808ED94(struct Sprite *sprite) +static void sub_808ED94(struct Sprite *sprite) { if (gPokedexView->unk64A != 0) DestroySprite(sprite); } //Move Pokemon into position for description page -void sub_808EDB8(struct Sprite *sprite) +static void sub_808EDB8(struct Sprite *sprite) { sprite->oam.priority = 0; sprite->oam.affineMode = 0; @@ -2692,7 +2738,7 @@ void sub_808EDB8(struct Sprite *sprite) } } -void sub_808EE28(struct Sprite *sprite) +static void sub_808EE28(struct Sprite *sprite) { u8 data1 = sprite->data1; @@ -2730,7 +2776,7 @@ void sub_808EE28(struct Sprite *sprite) } } -void sub_808EF38(struct Sprite *sprite) +static void sub_808EF38(struct Sprite *sprite) { if (gPokedexView->unk64A != 0 && gPokedexView->unk64A != 3) DestroySprite(sprite); @@ -2738,7 +2784,7 @@ void sub_808EF38(struct Sprite *sprite) sprite->pos2.y = gPokedexView->selectedPokemon * 120 / (gPokedexView->pokemonListCount - 1); } -void sub_808EF8C(struct Sprite *sprite) +static void sub_808EF8C(struct Sprite *sprite) { if (gPokedexView->unk64A != 0 && gPokedexView->unk64A != 3) { @@ -2773,132 +2819,38 @@ void sub_808EF8C(struct Sprite *sprite) } } -void sub_808F08C(struct Sprite *sprite) +static void sub_808F08C(struct Sprite *sprite) { if (gPokedexView->unk64A != 0 && gPokedexView->unk64A != 3) DestroySprite(sprite); } -#ifdef NONMATCHING -void sub_808F0B4(struct Sprite *sprite) +static void sub_808F0B4(struct Sprite *sprite) { if (gPokedexView->unk64A != 0 && gPokedexView->unk64A != 3) + { DestroySprite(sprite); + } else { + u8 val; s16 r3; + s16 r0; - u8 unk = gPokedexView->unk62C + sprite->data1; - u16 foo = gSineTable[unk]; - //u8 unk2 = sprite->data0; - //u16 bar = gSineTable[unk + 0x40]; - - SetOamMatrix(sprite->data0, foo, gSineTable[unk + 0x40], (-(u16)foo) >> 16, gSineTable[unk + 0x40]); + val = gPokedexView->unk62C + sprite->data1; + r3 = gSineTable[val]; + r0 = gSineTable[val + 0x40]; + SetOamMatrix(sprite->data0, r0, r3, -r3, r0); - r3 = gSineTable[sprite->data1 + gPokedexView->unk62C]; - sprite->pos2.x = gSineTable[sprite->data1 + gPokedexView->unk62C + 0x40] * 5 / 256; + val = gPokedexView->unk62C + (sprite->data1 + 0x40); + r3 = gSineTable[val]; + r0 = gSineTable[val + 0x40]; + sprite->pos2.x = r0 * 40 / 256; sprite->pos2.y = r3 * 40 / 256; } } -#else -__attribute__((naked)) -void sub_808F0B4(struct Sprite *sprite) -{ - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - sub sp, 0x4\n\ - adds r6, r0, 0\n\ - ldr r1, _0808F0D8 @ =gPokedexView\n\ - ldr r0, [r1]\n\ - ldr r2, _0808F0DC @ =0x0000064a\n\ - adds r0, r2\n\ - ldrb r0, [r0]\n\ - adds r7, r1, 0\n\ - cmp r0, 0\n\ - beq _0808F0E0\n\ - cmp r0, 0x3\n\ - beq _0808F0E0\n\ - adds r0, r6, 0\n\ - bl DestroySprite\n\ - b _0808F158\n\ - .align 2, 0\n\ -_0808F0D8: .4byte gPokedexView\n\ -_0808F0DC: .4byte 0x0000064a\n\ -_0808F0E0:\n\ - ldr r0, [r7]\n\ - ldr r5, _0808F160 @ =0x0000062c\n\ - adds r0, r5\n\ - ldrb r1, [r0]\n\ - ldrh r0, [r6, 0x30]\n\ - adds r1, r0\n\ - lsls r1, 24\n\ - lsrs r1, 24\n\ - ldr r4, _0808F164 @ =gSineTable\n\ - lsls r0, r1, 1\n\ - adds r0, r4\n\ - ldrh r3, [r0]\n\ - adds r1, 0x40\n\ - lsls r1, 1\n\ - adds r1, r4\n\ - ldrh r0, [r6, 0x2E]\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - ldrh r1, [r1]\n\ - lsls r3, 16\n\ - lsrs r2, r3, 16\n\ - negs r3, r3\n\ - lsrs r3, 16\n\ - str r1, [sp]\n\ - bl SetOamMatrix\n\ - ldr r1, [r7]\n\ - adds r1, r5\n\ - ldrh r0, [r6, 0x30]\n\ - adds r0, 0x40\n\ - ldrb r1, [r1]\n\ - adds r0, r1\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - lsls r1, r0, 1\n\ - adds r1, r4\n\ - ldrh r3, [r1]\n\ - adds r0, 0x40\n\ - lsls r0, 1\n\ - adds r0, r4\n\ - movs r2, 0\n\ - ldrsh r1, [r0, r2]\n\ - lsls r0, r1, 2\n\ - adds r0, r1\n\ - lsls r0, 3\n\ - cmp r0, 0\n\ - bge _0808F140\n\ - adds r0, 0xFF\n\ -_0808F140:\n\ - asrs r0, 8\n\ - strh r0, [r6, 0x24]\n\ - lsls r1, r3, 16\n\ - asrs r1, 16\n\ - lsls r0, r1, 2\n\ - adds r0, r1\n\ - lsls r0, 3\n\ - cmp r0, 0\n\ - bge _0808F154\n\ - adds r0, 0xFF\n\ -_0808F154:\n\ - asrs r0, 8\n\ - strh r0, [r6, 0x26]\n\ -_0808F158:\n\ - add sp, 0x4\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .align 2, 0\n\ -_0808F160: .4byte 0x0000062c\n\ -_0808F164: .4byte gSineTable\n\ - .syntax divided\n"); -} -#endif -void sub_808F168(struct Sprite *sprite) +static void sub_808F168(struct Sprite *sprite) { if (gPokedexView->unk64A != 0 && gPokedexView->unk64A != 3) { @@ -2936,7 +2888,7 @@ static u8 sub_808F210(struct PokedexListItem *item, u8 b) return taskId; } -bool8 sub_808F250(u8 taskId) +static bool8 sub_808F250(u8 taskId) { if (gTasks[taskId].data[0] == 0 && gTasks[taskId].func == Task_PageScreenProcessInput) return FALSE; @@ -2954,7 +2906,7 @@ static u8 sub_808F284(struct PokedexListItem *item, u8 b) return b; } -void Task_InitPageScreenMultistep(u8 taskId) +static void Task_InitPageScreenMultistep(u8 taskId) { switch (gMain.state) { @@ -3078,7 +3030,7 @@ void Task_InitPageScreenMultistep(u8 taskId) } } -void Task_PageScreenProcessInput(u8 taskId) +static void Task_PageScreenProcessInput(u8 taskId) { if (gTasks[taskId].data[0] != 0) { @@ -3146,19 +3098,19 @@ void Task_PageScreenProcessInput(u8 taskId) } } -void sub_808F888(u8 taskId) +static void sub_808F888(u8 taskId) { if (!gPaletteFade.active) gTasks[taskId].func = Task_InitPageScreenMultistep; } -void Task_ClosePageScreen(u8 taskId) +static void Task_ClosePageScreen(u8 taskId) { if (!gPaletteFade.active) DestroyTask(taskId); } -void Task_InitAreaScreenMultistep(u8 taskId) +static void Task_InitAreaScreenMultistep(u8 taskId) { switch (gMain.state) { @@ -3191,13 +3143,13 @@ void Task_InitAreaScreenMultistep(u8 taskId) } } -void Task_AreaScreenProcessInput(u8 taskId) +static void Task_AreaScreenProcessInput(u8 taskId) { if (gPokedexView->unk64F != 0) gTasks[taskId].func = sub_808FA00; } -void sub_808FA00(u8 taskId) +static void sub_808FA00(u8 taskId) { if (!gPaletteFade.active) { @@ -3214,7 +3166,7 @@ void sub_808FA00(u8 taskId) } } -void Task_InitCryScreenMultistep(u8 taskId) +static void Task_InitCryScreenMultistep(u8 taskId) { switch (gMain.state) { @@ -3312,7 +3264,7 @@ void Task_InitCryScreenMultistep(u8 taskId) } } -void Task_CryScreenProcessInput(u8 taskId) +static void Task_CryScreenProcessInput(u8 taskId) { sub_8119F88(0); @@ -3368,7 +3320,7 @@ void Task_CryScreenProcessInput(u8 taskId) } } -void sub_808FFBC(u8 taskId) +static void sub_808FFBC(u8 taskId) { if (!gPaletteFade.active) { @@ -3389,7 +3341,7 @@ void sub_808FFBC(u8 taskId) } } -void sub_8090040(u8 a) +static void sub_8090040(u8 a) { u16 unk; @@ -3400,7 +3352,7 @@ void sub_8090040(u8 a) LoadPalette(&unk, 0x5D, 2); } -void Task_InitSizeScreenMultistep(u8 taskId) +static void Task_InitSizeScreenMultistep(u8 taskId) { u8 spriteId; @@ -3490,7 +3442,7 @@ void Task_InitSizeScreenMultistep(u8 taskId) } } -void Task_SizeScreenProcessInput(u8 taskId) +static void Task_SizeScreenProcessInput(u8 taskId) { if (gMain.newKeys & B_BUTTON) { @@ -3509,7 +3461,7 @@ void Task_SizeScreenProcessInput(u8 taskId) } } -void sub_8090498(u8 taskId) +static void sub_8090498(u8 taskId) { if (!gPaletteFade.active) { @@ -3526,20 +3478,20 @@ void sub_8090498(u8 taskId) } } -void sub_80904FC(u16 a) +static void sub_80904FC(u16 a) { LZ77UnCompVram(gUnknown_08E96ACC, (void *)(VRAM + a * 0x800)); DmaClear16(3, (void *)(VRAM + a * 0x800 + 0xC0), 0x440); } -void sub_8090540(u16 a) +static void sub_8090540(u16 a) { LZ77UnCompVram(gUnknown_08E96B58, (void *)(VRAM + a * 0x800)); DmaClear16(3, (void *)(VRAM + a * 0x800 + 0xC0), 0x440); } #ifdef NONMATCHING -void sub_8090584(u8 a, u16 b) +static void sub_8090584(u8 a, u16 b) { u8 i; //r1 u8 j; //r3 @@ -3579,7 +3531,7 @@ void sub_8090584(u8 a, u16 b) } #else __attribute__((naked)) -void sub_8090584(u8 a, u16 b) +static void sub_8090584(u8 a, u16 b) { asm(".syntax unified\n\ push {r4-r7,lr}\n\ @@ -3685,7 +3637,7 @@ _08090640: .4byte 0x06000072\n\ //Nope, can't get this one to match, either. #ifdef NONMATCHING -void sub_8090644(u8 a, u16 b) +static void sub_8090644(u8 a, u16 b) { u8 i; u8 j; @@ -3723,7 +3675,7 @@ void sub_8090644(u8 a, u16 b) } #else __attribute__((naked)) -void sub_8090644(u8 a, u16 b) +static void sub_8090644(u8 a, u16 b) { asm(".syntax unified\n\ push {r4-r7,lr}\n\ @@ -3846,7 +3798,7 @@ u8 sub_809070C(u16 dexNum, u32 b, u32 c) return taskId; } -void sub_8090750(u8 taskId) +static void sub_8090750(u8 taskId) { u8 spriteId; u16 dexNum = gTasks[taskId].data[1]; @@ -3930,7 +3882,7 @@ void sub_8090750(u8 taskId) } } -void sub_8090A3C(u8 taskId) +static void sub_8090A3C(u8 taskId) { if (gMain.newKeys & B_BUTTON) { @@ -3967,7 +3919,7 @@ void sub_8090A3C(u8 taskId) LoadPalette(gPokedexMenu2_Pal + 1, 0x51, 14); } -void sub_8090B8C(u8 taskId) +static void sub_8090B8C(u8 taskId) { if (!gPaletteFade.active) { @@ -3990,7 +3942,7 @@ void sub_8090B8C(u8 taskId) } } -void sub_8090C28(struct Sprite *sprite) +static void sub_8090C28(struct Sprite *sprite) { if (sprite->pos1.x < 0x78) sprite->pos1.x += 2; @@ -4003,7 +3955,7 @@ void sub_8090C28(struct Sprite *sprite) sprite->pos1.y -= 1; } -void sub_8090C68(void) +static void sub_8090C68(void) { if (gUnknown_0202FFBC->owned) { @@ -4182,7 +4134,7 @@ u16 sub_8090FF4(void) return 1; } -void sub_8091060(u16 a) +static void sub_8091060(u16 a) { if (!(a & 0x100)) { @@ -4221,18 +4173,18 @@ void sub_8091060(u16 a) } } -void sub_8091154(u16 order, u8 b, u8 c) +static void sub_8091154(u16 order, u8 b, u8 c) { u8 str[4]; - str[0] = 0xA1 + order / 100; - str[1] = 0xA1 + (order % 100) / 10; - str[2] = 0xA1 + (order % 100) % 10; + str[0] = CHAR_0 + order / 100; + str[1] = CHAR_0 + (order % 100) / 10; + str[2] = CHAR_0 + (order % 100) % 10; str[3] = EOS; MenuPrint(str, b, c); } -u8 sub_80911C8(u16 num, u8 b, u8 c) +static u8 sub_80911C8(u16 num, u8 b, u8 c) { u8 str[11]; u8 i; @@ -4255,9 +4207,9 @@ u8 sub_80911C8(u16 num, u8 b, u8 c) return i; } -u8 sub_8091260(u16 num, u8 b, u8 c, u8 d) +static u8 sub_8091260(u16 num, u8 b, u8 c, u8 d) { - u8 str[40]; // Not exactly sure how long this needs to be + u8 str[40]; u8 *end; u8 i; @@ -4280,9 +4232,9 @@ u8 sub_8091260(u16 num, u8 b, u8 c, u8 d) return i; } -void sub_8091304(const u8 *name, u8 left, u8 top) +static void sub_8091304(const u8 *name, u8 left, u8 top) { - u8 str[32]; // Not exactly sure how long this needs to be + u8 str[32]; u8 i; #if ENGLISH u8 j; @@ -4341,7 +4293,7 @@ void unref_sub_80913A4(u16 a, u8 left, u8 top) #ifdef UNITS_IMPERIAL #define CHAR_PRIME (0xB4) #define CHAR_DOUBLE_PRIME (0xB2) -void sub_8091458(u16 height, u8 left, u8 top) +static void sub_8091458(u16 height, u8 left, u8 top) { u8 buffer[16]; u32 inches, feet; @@ -4374,14 +4326,14 @@ void sub_8091458(u16 height, u8 left, u8 top) MenuPrint(buffer, left, top); } #else -void sub_8091458(u16 height, u8 left, u8 top) +static void sub_8091458(u16 height, u8 left, u8 top) { unref_sub_80913A4(height, left, top); } #endif #ifdef UNITS_IMPERIAL -void sub_8091564(u16 weight, u8 left, u8 top) +static void sub_8091564(u16 weight, u8 left, u8 top) { u8 buffer[16]; u32 lbs; @@ -4444,7 +4396,7 @@ void sub_8091564(u16 weight, u8 left, u8 top) MenuPrint(buffer, left, top); } #else -void sub_8091564(u16 arg0, u8 left, u8 top) +static void sub_8091564(u16 arg0, u8 left, u8 top) { unref_sub_80913A4(arg0, left, top); } @@ -4483,7 +4435,7 @@ static void sub_8091738(u16 num, u16 b, u16 c) CpuCopy16(arr, (u16 *)(VRAM + b * 0x4000 + c * 0x20), 0x80); } -void sub_80917CC(u16 a, u16 b) +static void sub_80917CC(u16 a, u16 b) { *(u16 *)(VRAM + a * 0x800 + 0x232) = 0xF000 + b + 0; *(u16 *)(VRAM + a * 0x800 + 0x234) = 0xF000 + b + 1; @@ -4491,7 +4443,7 @@ void sub_80917CC(u16 a, u16 b) *(u16 *)(VRAM + a * 0x800 + 0x274) = 0xF000 + b + 3; } -u16 sub_8091818(u8 a, u16 b, u16 c, u16 d) +static u16 sub_8091818(u8 a, u16 b, u16 c, u16 d) { switch (a) { @@ -4523,7 +4475,7 @@ static void nullsub_59(struct Sprite *sprite) { } -void sub_8091878(u16 a, u8 b) +static void sub_8091878(u16 a, u8 b) { gUnknown_02024E8C = gUnknown_083B57A4; gUnknown_02024E8C.paletteTag = a; @@ -4531,7 +4483,7 @@ void sub_8091878(u16 a, u8 b) gUnknown_02024E8C.anims = gSpriteAnimTable_81E7C64; } -void sub_80918B0(u16 a, u8 b) +static void sub_80918B0(u16 a, u8 b) { gUnknown_02024E8C = gUnknown_083B57A4; gUnknown_02024E8C.paletteTag = a; @@ -4585,7 +4537,7 @@ u16 sub_80918EC(u16 num, s16 x, s16 y, u16 paletteNum) return spriteId; } -u8 sub_8091A4C(u16 gender, s16 x, s16 y, u16 paletteNum) +static u8 sub_8091A4C(u16 gender, s16 x, s16 y, u16 paletteNum) { u8 spriteId; -- cgit v1.2.3 From 61e65d1b8e266bfa8909ba0d010947dcbc70979c Mon Sep 17 00:00:00 2001 From: yenatch Date: Thu, 15 Jun 2017 21:57:45 -0400 Subject: 0x134 -> SPECIES_SPINDA --- src/pokedex.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/pokedex.c b/src/pokedex.c index 92db38da9..be6ef03a9 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -4507,7 +4507,7 @@ u16 sub_80918EC(u16 num, s16 x, s16 y, u16 paletteNum) gUnknown_083B5584[paletteNum], num); break; - case 0x134: + case SPECIES_SPINDA: LoadSpecialPokePic( &gMonFrontPicTable[num], gMonFrontPicCoords[num].coords, -- cgit v1.2.3