From 1c8b05e7b059a98d4259f4129896d0cc1eaa3847 Mon Sep 17 00:00:00 2001 From: Marcus Huderle Date: Sun, 24 Dec 2017 10:11:43 -0600 Subject: Name and use constants for special vars --- src/field/player_pc.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/field/player_pc.c b/src/field/player_pc.c index d92d13ce4..dd6b4c0c5 100644 --- a/src/field/player_pc.c +++ b/src/field/player_pc.c @@ -205,8 +205,8 @@ void NewGameInitPCItems(void) u8 i; // because Game Freak don't know how to use a struct or a 2d array - for(i = 0, ClearItemSlots(gSaveBlock1.pcItems, ARRAY_COUNT(gSaveBlock1.pcItems)); NEW_GAME_PC_ITEMS(i, ITEM_ID) && NEW_GAME_PC_ITEMS(i, QUANTITY) && - AddPCItem(NEW_GAME_PC_ITEMS(i, ITEM_ID), NEW_GAME_PC_ITEMS(i, QUANTITY)) == TRUE; i++) + for(i = 0, ClearItemSlots(gSaveBlock1.pcItems, ARRAY_COUNT(gSaveBlock1.pcItems)); NEW_GAME_PC_ITEMS(i, PC_ITEM_ID) && NEW_GAME_PC_ITEMS(i, PC_QUANTITY) && + AddPCItem(NEW_GAME_PC_ITEMS(i, PC_ITEM_ID), NEW_GAME_PC_ITEMS(i, PC_QUANTITY)) == TRUE; i++) ; } -- cgit v1.2.3