From 478ac343ff97015adf5b61d8a80dfb1ac1180e67 Mon Sep 17 00:00:00 2001 From: PikalaxALT Date: Thu, 26 Apr 2018 08:24:44 -0400 Subject: Use labels for two raw flag references --- src/region_map.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/region_map.c b/src/region_map.c index 4b591c2e5..190cc6576 100644 --- a/src/region_map.c +++ b/src/region_map.c @@ -1341,7 +1341,7 @@ static const struct SpritePalette sFlyTargetIconSpritePalette = {sFlyTargetIcons static const u16 sSpecialFlyAreas[][2] = { // flag, mapSectionId - {0x848, MAPSEC_BATTLE_TOWER}, + {FLAG_LANDMARK_BATTLE_TOWER, MAPSEC_BATTLE_TOWER}, {0xFFFF, MAPSEC_NOTHING}, }; @@ -1565,7 +1565,7 @@ static void CreateFlyTargetGraphics(void) // Draws a light overlay on cities and towns that the player can fly to static void CreateCityTownFlyTargetIcons(void) { - u16 canFlyFlag = 0x80F; + u16 canFlyFlag = FLAG_VISITED_LITTLEROOT_TOWN; u16 i; for (i = 0; i < 16; i++) -- cgit v1.2.3