.equiv HOLD_EFFECT_NONE, 0 .equiv HOLD_EFFECT_RESTORE_HP, 1 .equiv HOLD_EFFECT_CURE_PAR, 2 .equiv HOLD_EFFECT_CURE_SLP, 3 .equiv HOLD_EFFECT_CURE_PSN, 4 .equiv HOLD_EFFECT_CURE_BRN, 5 .equiv HOLD_EFFECT_CURE_FRZ, 6 .equiv HOLD_EFFECT_RESTORE_PP, 7 .equiv HOLD_EFFECT_CURE_CONFUSION, 8 .equiv HOLD_EFFECT_CURE_STATUS, 9 .equiv HOLD_EFFECT_CONFUSE_SPICY, 10 .equiv HOLD_EFFECT_CONFUSE_DRY, 11 .equiv HOLD_EFFECT_CONFUSE_SWEET, 12 .equiv HOLD_EFFECT_CONFUSE_BITTER, 13 .equiv HOLD_EFFECT_CONFUSE_SOUR, 14 .equiv HOLD_EFFECT_ATTACK_UP, 15 .equiv HOLD_EFFECT_DEFENSE_UP, 16 .equiv HOLD_EFFECT_SPEED_UP, 17 .equiv HOLD_EFFECT_SP_ATTACK_UP, 18 .equiv HOLD_EFFECT_SP_DEFENSE_UP, 19 .equiv HOLD_EFFECT_CRITICAL_UP, 20 .equiv HOLD_EFFECT_RANDOM_STAT_UP, 21 .equiv HOLD_EFFECT_EVASION_UP, 22 .equiv HOLD_EFFECT_RESTORE_STATS, 23 .equiv HOLD_EFFECT_MACHO_BRACE, 24 .equiv HOLD_EFFECT_EXP_SHARE, 25 .equiv HOLD_EFFECT_QUICK_CLAW, 26 .equiv HOLD_EFFECT_HAPPINESS_UP, 27 .equiv HOLD_EFFECT_CURE_ATTRACT, 28 .equiv HOLD_EFFECT_CHOICE_BAND, 29 .equiv HOLD_EFFECT_FLINCH, 30 .equiv HOLD_EFFECT_BUG_POWER, 31 .equiv HOLD_EFFECT_DOUBLE_PRIZE, 32 .equiv HOLD_EFFECT_REPEL, 33 .equiv HOLD_EFFECT_SOUL_DEW, 34 .equiv HOLD_EFFECT_DEEP_SEA_TOOTH, 35 .equiv HOLD_EFFECT_DEEP_SEA_SCALE, 36 .equiv HOLD_EFFECT_CAN_ALWAYS_RUN, 37 .equiv HOLD_EFFECT_PREVENT_EVOLVE, 38 .equiv HOLD_EFFECT_FOCUS_BAND, 39 .equiv HOLD_EFFECT_LUCKY_EGG, 40 .equiv HOLD_EFFECT_SCOPE_LENS, 41 .equiv HOLD_EFFECT_STEEL_POWER, 42 .equiv HOLD_EFFECT_LEFTOVERS, 43 .equiv HOLD_EFFECT_DRAGON_SCALE, 44 .equiv HOLD_EFFECT_LIGHT_BALL, 45 .equiv HOLD_EFFECT_GROUND_POWER, 46 .equiv HOLD_EFFECT_ROCK_POWER, 47 .equiv HOLD_EFFECT_GRASS_POWER, 48 .equiv HOLD_EFFECT_DARK_POWER, 49 .equiv HOLD_EFFECT_FIGHTING_POWER, 50 .equiv HOLD_EFFECT_ELECTRIC_POWER, 51 .equiv HOLD_EFFECT_WATER_POWER, 52 .equiv HOLD_EFFECT_FLYING_POWER, 53 .equiv HOLD_EFFECT_POISON_POWER, 54 .equiv HOLD_EFFECT_ICE_POWER, 55 .equiv HOLD_EFFECT_GHOST_POWER, 56 .equiv HOLD_EFFECT_PSYCHIC_POWER, 57 .equiv HOLD_EFFECT_FIRE_POWER, 58 .equiv HOLD_EFFECT_DRAGON_POWER, 59 .equiv HOLD_EFFECT_NORMAL_POWER, 60 .equiv HOLD_EFFECT_UP_GRADE, 61 .equiv HOLD_EFFECT_SHELL_BELL, 62 .equiv HOLD_EFFECT_LUCKY_PUNCH, 63 .equiv HOLD_EFFECT_METAL_POWDER, 64 .equiv HOLD_EFFECT_THICK_CLUB, 65 .equiv HOLD_EFFECT_STICK, 66